--玩家数据对象 local Player ={ -- 玩家对应的User对象 self_user = nil, -- 网络状态 1 在线 0 离线 line_state = 1, -- 座位号 seat = 0, -- 是否准备 ready = false, -- 当前局积分 curren_score = 0, -- 总积分 total_score = 0, -- 托管 entrust = false, } --- -- @type Player local M = Player --- Create a new Player function Player.new() local self = {} setmetatable(self, {__index = M}) self.hand_cards = {} return self end -- 清理玩家数据 function M:Clear() end return M