Compare commits

..

No commits in common. "35b6f468092c167dda1bed3fc9f1453574b04edc" and "f5527880d9dcdfe1216f6e7c090d9265c97f3c86" have entirely different histories.

344 changed files with 3439 additions and 6930 deletions

View File

@ -42,5 +42,5 @@ BroadcastEvent = {
OnJoinsChange = 'OnJoinsChange', OnJoinsChange = 'OnJoinsChange',
OnMemberChange = "OnMemberChange", OnMemberChange = "OnMemberChange",
OnOutFamily = "OnOutFamily", OnOutFamily = "OnOutFamily",
OnOutFamily2 = "OnOutFamily2",
} }

View File

@ -671,12 +671,12 @@ function M:ReturnToRoom()
false, false,
function(response) function(response)
if (response.ReturnCode == -1) then if (response.ReturnCode == -1) then
ViewUtil.CloseModalWait2('join_room') ViewUtil.CloseModalWait('join_room')
RestartGame() RestartGame()
return return
end end
ViewManager.ChangeView(ViewManager.View_Main, DataManager.CurrenRoom.game_id) ViewManager.ChangeView(ViewManager.View_Main, DataManager.CurrenRoom.game_id)
ViewUtil.CloseModalWait2('join_room') ViewUtil.CloseModalWait('join_room')
end, end,
self.tmpGroupID self.tmpGroupID
) )

View File

@ -412,9 +412,6 @@ end
-- 邀请在线玩家 -- 邀请在线玩家
function M:FG_InvitePlayer(group_id, tag, player_id, roomid, pid, game_name, callback) function M:FG_InvitePlayer(group_id, tag, player_id, roomid, pid, game_name, callback)
if not self._mgr_client then
return
end
local _data = {} local _data = {}
_data.groupId = group_id _data.groupId = group_id
_data.tagId = tag _data.tagId = tag
@ -459,7 +456,12 @@ end
--被邀请玩家收到邀请 --被邀请玩家收到邀请
function M:FG_ResponseInvited(evt_data) function M:FG_ResponseInvited(evt_data)
DispatchEvent(self._dispatcher, GroupMgrEvent.InviteResponse, evt_data) local invite_id = evt_data.invite_id
local g_name = evt_data.g_name
local roomid = evt_data.roomid
local pid = evt_data.pid
local groupid = evt_data.groupId
DispatchEvent(self._dispatcher, GroupMgrEvent.InviteResponse, invite_id, g_name, roomid, pid, groupid)
end end
-- 设置助理,来用给对面刷新界面 tagId=助理 -- 设置助理,来用给对面刷新界面 tagId=助理
@ -609,9 +611,6 @@ function M:OnMemberOut(evt_data)
local uid = evt_data.uid local uid = evt_data.uid
local groupId = evt_data.groupId local groupId = evt_data.groupId
local group = DataManager.groups:get(groupId) local group = DataManager.groups:get(groupId)
if not group then
return
end
group:delMember(uid) group:delMember(uid)
DispatchEvent(self._dispatcher, GroupMgrEvent.OnFamilyMemberOut, evt_data) DispatchEvent(self._dispatcher, GroupMgrEvent.OnFamilyMemberOut, evt_data)
Broadcast.Send(BroadcastEvent.Reflash) Broadcast.Send(BroadcastEvent.Reflash)

View File

@ -92,12 +92,9 @@ function M:CreateRoom(game_id, dataInfo, callback)
local room = ExtendManager.GetExtendConfig(game_id):NewRoom() local room = ExtendManager.GetExtendConfig(game_id):NewRoom()
room.game_id = game_id room.game_id = game_id
room.game_info = game_info
room.room_id = room_id room.room_id = room_id
room.server_host = string.concat(server_ip, ":", server_port) room.server_host = string.concat(server_ip, ":", server_port)
room.session = _client:getSession() room.session = _client:getSession()
room._flag_lobby = true
DataManager.CurrenRoom = room DataManager.CurrenRoom = room
local game_net = nil local game_net = nil
@ -177,9 +174,7 @@ function M:PublicJoinRoom(cmd, room_id, callback, group_id, group_layer)
room.server_host = string.concat(server_ip, ":", server_port) room.server_host = string.concat(server_ip, ":", server_port)
room.session = _client:getSession() room.session = _client:getSession()
room.group_id = json["groupId"] room.group_id = json["groupId"]
room.game_info = game_info
room.play_id = json["pid"] room.play_id = json["pid"]
room._flag_lobby = true
-- 体力值开关 -- 体力值开关
room.hpOnOff = json["hpOnOff"] room.hpOnOff = json["hpOnOff"]
-- 体力值倍数 -- 体力值倍数
@ -247,7 +242,6 @@ function M:ResetJionRoom(callback)
room.hpOnOff = o_room.hpOnOff room.hpOnOff = o_room.hpOnOff
room.owner_id = o_room.owner_id room.owner_id = o_room.owner_id
room.create_time = o_room.create_time room.create_time = o_room.create_time
room._flag_lobby = true
room:SetReloadStatus(true) room:SetReloadStatus(true)
DataManager.CurrenRoom = room DataManager.CurrenRoom = room
__ConntectGameServer(Protocol.GAME_JOIN_ROOM, room, room.server_host, j_data, function(res1) __ConntectGameServer(Protocol.GAME_JOIN_ROOM, room, room.server_host, j_data, function(res1)
@ -396,14 +390,14 @@ function M:RequestPlayBack(_data, callback, game_info)
end end
--获取手机验证码 --获取手机验证码
-- function M:GetPhoneCode(phone, callback) function M:GetPhoneCode(phone, callback)
-- local _client = ControllerManager.WebClient local _client = ControllerManager.WebClient
-- local _data = {} local _data = {}
-- _data["phone"] = phone _data["phone"] = phone
-- _client:send(Protocol.WEB_GET_VERIFCATION_CODE, _data, function(res) _client:send(Protocol.WEB_GET_VERIFCATION_CODE, _data, function(res)
-- callback(res) callback(res)
-- end) end)
-- end end
function M:GetUserInfo(callback) function M:GetUserInfo(callback)
local _client = ControllerManager.WebClient local _client = ControllerManager.WebClient
@ -491,42 +485,3 @@ function M:GetServiceInfo(data, callback)
end end
end) end)
end end
--手机验证码
function M:GetPhoneCode(phone, callback)
--不走登录逻辑
local _client = ControllerManager.WebClient
local _data = {}
_data["phone"] = phone
if DataManager.SelfUser.phone and #DataManager.SelfUser.phone then
return
end
_client:send(Protocol.WEB_GET_Phone_Code, _data, function(res)
if (callback ~= nil) then
callback(res)
end
end)
end
--绑定手机验证码
function M:PhoneBind(phone, code, callback)
local _client = ControllerManager.WebClient
local _data = {}
_data["phone"] = phone
_data["code"] = code
_client:send(Protocol.WEB_BIND_Phone, _data, function(res)
if (callback ~= nil) then
callback(res)
end
end)
end
-- 获取亲友圈房卡记录
function M:FG_Get_Diamond_Msg(callback)
local _data = {}
_data.id = DataManager.SelfUser.account_id
local _client = ControllerManager.WebClient
_client:send(Protocol.WEB_Get_Diamond_Mssages, _data, function(res)
callback(res)
end)
end

View File

@ -55,7 +55,6 @@ local function __Login(cmd, _data, callBack)
user.phone = account.phone user.phone = account.phone
user.address = account.address user.address = account.address
user.games = FilterGame(data.games) user.games = FilterGame(data.games)
user.havaPsw = data.havaPassword
if Application.platform == RuntimePlatform.WindowsPlayer or Application.platform == RuntimePlatform.WindowsEditor then if Application.platform == RuntimePlatform.WindowsPlayer or Application.platform == RuntimePlatform.WindowsEditor then
--GameApplication.Instance.printLog = true --GameApplication.Instance.printLog = true
else else
@ -83,7 +82,7 @@ function M:GetPhoneCode(phone, callback)
local _client = ControllerManager.WebClient local _client = ControllerManager.WebClient
local _data = {} local _data = {}
_data["phone"] = phone _data["phone"] = phone
_client:send(Protocol.WEB_GET_Phone_Code, _data, function(res) _client:send(Protocol.WEB_GET_VERIFCATION_CODE, _data, function(res)
if (callback ~= nil) then if (callback ~= nil) then
callback(res) callback(res)
end end
@ -94,7 +93,7 @@ function M:PhoneLogin(phone, code, callback)
local _data = {} local _data = {}
_data["phone"] = phone _data["phone"] = phone
_data["code"] = code _data["code"] = code
__Login(Protocol.WEB_LOGIN_Phone, _data, callback) __Login(Protocol.WEB_PHONE_LOGIN, _data, callback)
end end
--手机密码登录 --手机密码登录
@ -119,13 +118,6 @@ function M:Login(callback)
_data["nick"] = user.nick_name _data["nick"] = user.nick_name
_data["sex"] = user.sex _data["sex"] = user.sex
_data["portrait"] = user.head_url _data["portrait"] = user.head_url
local sys_type = 2
if GetPlatform() == "Android" then
sys_type = 0
elseif GetPlatform() == "iOS" then
sys_type = 1
end
_data["sys_type"] = sys_type
__Login(Protocol.WEB_USER_LOGIN, _data, callback) __Login(Protocol.WEB_USER_LOGIN, _data, callback)
end end

View File

@ -77,7 +77,6 @@ function M:CreateRoom(game_id, _data, callback)
local room = ExtendManager.GetExtendConfig(game_id):NewRoom() local room = ExtendManager.GetExtendConfig(game_id):NewRoom()
room.game_id = game_id room.game_id = game_id
room.game_info = game_info
room.room_id = room_id room.room_id = room_id
room.server_host = string.concat(server_ip, ":", server_port) room.server_host = string.concat(server_ip, ":", server_port)
room.session = _client:getSession() room.session = _client:getSession()
@ -202,7 +201,6 @@ function M:PublicJoinRoom(cmd, roomid, tem, callback, group_id, pid)
room.session = _client:getSession() room.session = _client:getSession()
-- 圈子信息圈子id和玩法id -- 圈子信息圈子id和玩法id
room.group_id = json["groupId"] room.group_id = json["groupId"]
room.game_info = game_info
-- 圈子禁止文字聊天,禁止语音聊天 -- 圈子禁止文字聊天,禁止语音聊天
--room.ban_chat1 = json["ban_chat1"] --room.ban_chat1 = json["ban_chat1"]
--room.ban_chat2 = json["ban_chat2"] --room.ban_chat2 = json["ban_chat2"]

View File

@ -138,12 +138,10 @@ function M:addPlay(play)
--printlog("添加玩法addPlay===>>>") --printlog("添加玩法addPlay===>>>")
--pt(play) --pt(play)
local maxRound = 0 local maxRound = 0
local hpdata = json.decode(play.hpData)
if play.maxRound then if play.maxRound then
maxRound = play.maxRound maxRound = play.maxRound
hpdata.maxRound = maxRound
play.hpData = json.encode(hpdata)
else else
local hpdata = json.decode(play.hpData)
maxRound = hpdata.maxRound maxRound = hpdata.maxRound
end end

View File

@ -60,8 +60,7 @@ local function __update_check(data, onback, _version_view)
if game_data["size"] then if game_data["size"] then
printlog("lingmeng down", download_size, version_update.Progress, game_data["size"]) printlog("lingmeng down", download_size, version_update.Progress, game_data["size"])
onback( onback(
download_size + (version_update.Progress > 1 and 1 or version_update.Progress) * game_data["size"], download_size + (version_update.Progress > 1 and 1 or version_update.Progress) * game_data["size"], false)
false)
else else
onback(version_update.Progress, false) onback(version_update.Progress, false)
tex_tip.text = version_update.TextTip tex_tip.text = version_update.TextTip
@ -128,7 +127,7 @@ function ExtendHotupdate.UpdateGame(data, callback)
if callback then callback() end if callback then callback() end
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
NetResetConnectWindow.CloseNetReset() NetResetConnectWindow.CloseNetReset()
local _version_view = UIPackage.CreateObjectFromURL("ui://Common/ExtendHotUpdate") local _version_view = UIPackage.CreateObjectFromURL("ui://Common/ExtendHotUpdate")
_version_view:GetChild("tex_info").text = "正在检查资源。。。" _version_view:GetChild("tex_info").text = "正在检查资源。。。"

View File

@ -41,10 +41,10 @@ end
function M:OnChangeOption(ctype) function M:OnChangeOption(ctype)
self:ShowRoomPrice(ctype) self:ShowRoomPrice(ctype)
-- local round = self._config:GetController("round") local round = self._config:GetController("round")
-- round.onChanged:Set(function() round.onChanged:Set(function()
-- self:ShowVariablePrice(ctype) self:ShowVariablePrice(ctype)
-- end) end)
end end
function M:ShowVariablePrice(ctype) function M:ShowVariablePrice(ctype)

View File

@ -49,14 +49,6 @@ Protocol = {
ACC_GET_DIAMONDRECORD = "acc/get_recharge_diamo_list", ACC_GET_DIAMONDRECORD = "acc/get_recharge_diamo_list",
---获取客服信息 ---获取客服信息
WEB_GET_SERVICEINFO = "acc/get_customer_service", WEB_GET_SERVICEINFO = "acc/get_customer_service",
---获取手机验证码
WEB_GET_Phone_Code = "acc/get_verification_code",
---绑定手机号码
WEB_BIND_Phone = "acc/binding_phone",
---手机号码登录
WEB_LOGIN_Phone = "acc/phone_login",
-- 获取自己房卡记录
WEB_Get_Diamond_Mssages = "acc/get_messages",
----index---- ----index----
-- 获取公告 -- 获取公告
WEB_UPDATE_NOTICE = "index/get_notice", WEB_UPDATE_NOTICE = "index/get_notice",

View File

@ -63,6 +63,7 @@ function FGAssistView.new(blur_view, group_id, callback)
self.callback = callback self.callback = callback
self:init("ui://FGAssist/panel_assist") self:init("ui://FGAssist/panel_assist")
print("lingmeng FGAssistView new")
return self return self
end end
@ -190,27 +191,28 @@ end
-- end -- end
function M:GetOnlinePlayers(index) function M:GetOnlinePlayers(index)
index = index or 0 index = index or 0
print("lingmeng GetOnlinePlayers", self.group_id)
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
-- if not group then if not group then
fgCtr:FG_GroupList(function(res) fgCtr:FG_GroupList(function(res)
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "连接亲友圈失败") ViewUtil.ErrorTip(res.ReturnCode, "连接亲友圈失败")
else else
fgCtr:FG_EnterGroup(self.group_id, function(res) fgCtr:FG_EnterGroup(self.group_id, function(res)
ViewUtil:CloseModalWait2() ViewUtil:CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "连接亲友圈失败") ViewUtil.ErrorTip(res.ReturnCode, "连接亲友圈失败")
else else
self:GetOnlinePlayersshow(fgCtr, DataManager.groups:get(self.group_id), index) self:GetOnlinePlayersshow(fgCtr, DataManager.groups:get(self.group_id), index)
return 1 return 1
end end
end) end)
end end
end) end)
-- else else
-- self:GetOnlinePlayersshow(fgCtr, group, index) self:GetOnlinePlayersshow(fgCtr, group, index)
-- end end
end end
function M:GetOnlinePlayersshow(fgCtr, group, index) function M:GetOnlinePlayersshow(fgCtr, group, index)

View File

@ -95,7 +95,7 @@ function M:CreatePlay()
-- loddyCtr:CreateRoom(gameId,_data, function (res) -- loddyCtr:CreateRoom(gameId,_data, function (res)
-- self:__OnCreateRoomAction(res) -- self:__OnCreateRoomAction(res)
-- end) -- end)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
end end
function M:initePlayInfo() function M:initePlayInfo()

View File

@ -91,9 +91,7 @@ function M:InitTime()
return serverDayValues, serverDayItems return serverDayValues, serverDayItems
end end
function M:ShouRanks(root, groupId) function M:ShouRanks()
self._father = root
self.group_id = groupId
self._lastTpe = self._father.familyType.selectedIndex self._lastTpe = self._father.familyType.selectedIndex
self._father.familyType.selectedIndex = 0 self._father.familyType.selectedIndex = 0
self._view.visible = true self._view.visible = true
@ -136,7 +134,6 @@ function M:SearchRank()
end end
function M:RecursionSearchRank(fgCtr, index, begin_time, end_time) function M:RecursionSearchRank(fgCtr, index, begin_time, end_time)
ViewUtil:ShowModalWait2()
fgCtr:FG_GetMemberRank(self.group_id, 0, index * 2, 2, begin_time, end_time, nil, function(res) fgCtr:FG_GetMemberRank(self.group_id, 0, index * 2, 2, begin_time, end_time, nil, function(res)
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取排行榜失败") ViewUtil.ErrorTip(res.ReturnCode, "获取排行榜失败")
@ -147,7 +144,6 @@ function M:RecursionSearchRank(fgCtr, index, begin_time, end_time)
self:RankTableInsert(info.ranks) self:RankTableInsert(info.ranks)
self:RecursionSearchRank(fgCtr, index + 1, begin_time, end_time) self:RecursionSearchRank(fgCtr, index + 1, begin_time, end_time)
else else
ViewUtil.CloseModalWait2()
table.sort(self.roundRanks, function(a, b) table.sort(self.roundRanks, function(a, b)
return a.round > b.round return a.round > b.round
end) end)

View File

@ -23,7 +23,7 @@ function M:Reflash(group)
numbers = self._group.members numbers = self._group.members
-- print("==========================res.Data.members") -- print("==========================res.Data.members")
pt(self._group.members) pt(self._group.members)
ViewUtil:CloseModalWait2() ViewUtil:CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取成员列表失败") ViewUtil.ErrorTip(res.ReturnCode, "获取成员列表失败")
else else
@ -92,9 +92,7 @@ function M:FillList(numbers)
obj.onClick:Set(function() obj.onClick:Set(function()
print("lingmengtextBtn_detail") print("lingmengtextBtn_detail")
ViewUtil.ShowModalWait2()
fgCtr:FG_FindMember(self._group.id, numbers[i].uid, function(res) fgCtr:FG_FindMember(self._group.id, numbers[i].uid, function(res)
ViewUtil.CloseModalWait2()
local familyNumberDetail = FamilyNumberDetail.new(self._group.id, self._group.lev, res) local familyNumberDetail = FamilyNumberDetail.new(self._group.id, self._group.lev, res)
familyNumberDetail:SetTickCallback(handler(self, self.TickNumberCallback)) familyNumberDetail:SetTickCallback(handler(self, self.TickNumberCallback))
familyNumberDetail:SetRefrenCallback(handler(self, self.RefrenMemberCallback)) familyNumberDetail:SetRefrenCallback(handler(self, self.RefrenMemberCallback))
@ -126,7 +124,7 @@ function M:RefrenMemberCallback()
fgCtr:FG_GroupMembers(self._group.id, 0, self._group.total_member_num, false, 1, function(res) fgCtr:FG_GroupMembers(self._group.id, 0, self._group.total_member_num, false, 1, function(res)
numbers = self._group.members numbers = self._group.members
-- print("==========================res.Data.members") -- print("==========================res.Data.members")
ViewUtil:CloseModalWait2() ViewUtil:CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取成员列表失败") ViewUtil.ErrorTip(res.ReturnCode, "获取成员列表失败")
else else

View File

@ -26,7 +26,6 @@ function FamilyAuditNumber.new(root)
self.class = "FamilyAuditNumber" self.class = "FamilyAuditNumber"
self._scale = true self._scale = true
self._animation = false self._animation = false
self._close_destroy = true
self:init("ui://Family/com_auditNumber") self:init("ui://Family/com_auditNumber")
return self return self
end end
@ -40,7 +39,7 @@ function FamilyAuditNumber:init(url)
self.list_auditNumberList = self._view:GetChild('list_auditNumberList') self.list_auditNumberList = self._view:GetChild('list_auditNumberList')
self.btn_close.onClick:Set(function() self.btn_close.onClick:Set(function()
self:Destroy() self:Close()
end) end)
self.list_auditNumberList.itemRenderer = function(index, obj) self.list_auditNumberList.itemRenderer = function(index, obj)
@ -56,9 +55,7 @@ end
function FamilyAuditNumber:Show(group) function FamilyAuditNumber:Show(group)
self._group = group self._group = group
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2()
fgCtr:FG_GroupJoins(self._group.id, function(res) fgCtr:FG_GroupJoins(self._group.id, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取成员列表失败") ViewUtil.ErrorTip(res.ReturnCode, "获取成员列表失败")
return return
@ -76,9 +73,7 @@ end
function FamilyAuditNumber:ClickBtn(isAllow, uid, tag) function FamilyAuditNumber:ClickBtn(isAllow, uid, tag)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2()
fgCtr:FG_GroupVerifyJoin(self._group.id, uid, isAllow == 1, function(res) fgCtr:FG_GroupVerifyJoin(self._group.id, uid, isAllow == 1, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取成员列表失败") ViewUtil.ErrorTip(res.ReturnCode, "获取成员列表失败")
else else
@ -88,8 +83,6 @@ function FamilyAuditNumber:ClickBtn(isAllow, uid, tag)
else else
end end
fgCtr:FG_GroupMembers12(self._group.id, 0, self._group.total_member_num + 1, 2, 2, function(res)
end)
local group = DataManager.groups:get(self._group.id) local group = DataManager.groups:get(self._group.id)
group.joins = group.joins - 1 group.joins = group.joins - 1
@ -102,7 +95,6 @@ function FamilyAuditNumber:ClickBtn(isAllow, uid, tag)
self:Reflash() self:Reflash()
Broadcast.Send(BroadcastEvent.OnJoinsChange) Broadcast.Send(BroadcastEvent.OnJoinsChange)
Broadcast.Send(BroadcastEvent.OnMemberChange)
--[[ --[[
local view = BaseView.FindView("FamilyMainView") local view = BaseView.FindView("FamilyMainView")

View File

@ -75,10 +75,8 @@ local function AddPlayer(data, self)
players[#players + 1] = number.uid players[#players + 1] = number.uid
self.sending = true self.sending = true
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2()
fgCtr:FG_SetBanTable1(self.root._group.id, data.deskId, players, data.deskName, function(res) fgCtr:FG_SetBanTable1(self.root._group.id, data.deskId, players, data.deskName, function(res)
self.sending = false self.sending = false
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(-1, "设置失败") ViewUtil.ErrorTip(-1, "设置失败")
return return
@ -113,10 +111,8 @@ local function DelPalyer(data, uid, self)
self.sending = true self.sending = true
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2()
fgCtr:FG_SetBanTable1(self.root._group.id, data.deskId, players, data.deskName, function(res) fgCtr:FG_SetBanTable1(self.root._group.id, data.deskId, players, data.deskName, function(res)
self.sending = false self.sending = false
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(-1, "删除失败") ViewUtil.ErrorTip(-1, "删除失败")
return return
@ -138,9 +134,7 @@ local function DelDesk(data, self)
self.sending = true self.sending = true
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2()
fgCtr:FG_SetBanTable1(self.root._group.id, data.deskId, {}, data.deskName, function() fgCtr:FG_SetBanTable1(self.root._group.id, data.deskId, {}, data.deskName, function()
ViewUtil.CloseModalWait2()
self.sending = false self.sending = false
self:Reflash() self:Reflash()
end) end)
@ -148,9 +142,7 @@ end
local function ChangeName(deskData, name, self) local function ChangeName(deskData, name, self)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2()
fgCtr:FG_SetBanTable1(self.root._group.id, deskData.deskId, AllUid(deskData.deskList), name, function(res) fgCtr:FG_SetBanTable1(self.root._group.id, deskData.deskId, AllUid(deskData.deskList), name, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(-1, "删除失败") ViewUtil.ErrorTip(-1, "删除失败")
return return
@ -323,9 +315,7 @@ function BanDesk:Reflash()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
local groupId = self.root._group.id local groupId = self.root._group.id
ViewUtil.ShowModalWait2()
fgCtr:FG_GetBanTable1(groupId, function(res) fgCtr:FG_GetBanTable1(groupId, function(res)
ViewUtil.CloseModalWait2()
self:GetBanTableCallback(res) self:GetBanTableCallback(res)
end) end)
end end
@ -348,9 +338,7 @@ function BanDesk:GetBanTableCallback(res)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
local groupId = self.root._group.id local groupId = self.root._group.id
local banList = {} local banList = {}
ViewUtil.ShowModalWait2()
fgCtr:FG_SetBanTable1(groupId, -1, banList, "新建关系", function() fgCtr:FG_SetBanTable1(groupId, -1, banList, "新建关系", function()
ViewUtil.CloseModalWait2()
self.sending = false self.sending = false
self:Reflash() self:Reflash()
end) end)

View File

@ -191,7 +191,7 @@ function FamilyChatRoom:Show()
mgr_ctr:FG_ENTER_CHATROOM(self.root._group.id, getData, function(res) mgr_ctr:FG_ENTER_CHATROOM(self.root._group.id, getData, function(res)
if res.returnCode == 0 then if res.returnCode == 0 then
ViewUtil.ShowModalWait2(self._root_view, "正在加载聊天室......") ViewUtil.ShowModalWait(self._root_view, "正在加载聊天室......")
end end
end) end)

View File

@ -167,22 +167,20 @@ end
function M:_evtInviteResponse(...) function M:_evtInviteResponse(...)
local arg = { ... } local arg = { ... }
local evt_data = arg[1] local invite_id = arg[1]
local invite_id = evt_data.invite_id local g_name = arg[2]
local nik = evt_data.nik local roomid = arg[3]
local g_name = evt_data.g_name local pid = arg[4]
local roomid = evt_data.roomid local groupid = arg[5]
local pid = evt_data.pid
local groupid = evt_data.groupId
local playInfo = evt_data.pinfo
local roomCtr = ControllerManager.GetController(RoomController) local roomCtr = ControllerManager.GetController(RoomController)
local gameId = DataManager.groups:get(groupid):getPlay(pid).gameId
UIPackage.AddPackage('base/newgroup/ui/FGAssist') UIPackage.AddPackage('base/newgroup/ui/FGAssist')
local imv = local imv =
FGInvitedMsgView.new( FGInvitedMsgView.new(
self._root_view, self._root_view,
groupid, groupid,
playInfo, pid,
nik, invite_id,
function() function()
roomCtr:PublicJoinRoom( roomCtr:PublicJoinRoom(
Protocol.WEB_FG_JOIN_ROOM, Protocol.WEB_FG_JOIN_ROOM,
@ -201,8 +199,7 @@ function M:_evtInviteResponse(...)
return return
else else
UpdateBeat:Remove(self.OnUpdate, self) UpdateBeat:Remove(self.OnUpdate, self)
ViewManager.ChangeView(ViewManager.View_Main, DataManager.CurrenRoom.game_id, ViewManager.ChangeView(ViewManager.View_Main, gameId, { _flag_showTip = true })
{ _flag_showTip = true })
end end
end, end,
groupid, groupid,
@ -227,7 +224,7 @@ function M:_evtChatRoomData(...)
return return
end end
view.com_FamilyChatRoom:Refalsh() view.com_FamilyChatRoom:Refalsh()
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
end end
function M:_evtOnNewRecord(...) function M:_evtOnNewRecord(...)
@ -336,10 +333,6 @@ function M:_evtOnFamilyReflash(...)
group.joins = joins group.joins = joins
if not group.joinsData or #group.joinsData < 1 then
return
end
for _, data in pairs(group.joinsData) do for _, data in pairs(group.joinsData) do
if data.id == uid then if data.id == uid then
table.remove(group.joinsData, _) table.remove(group.joinsData, _)
@ -384,34 +377,21 @@ function M:_evtOnFamilyMemberOut(...)
local uid = arg.uid local uid = arg.uid
local groupId = arg.groupId local groupId = arg.groupId
local name = arg.name local name = arg.name
local reflashType = arg.reflashType
local group = DataManager.groups:get(groupId) local group = DataManager.groups:get(groupId)
local view = ViewManager.GetCurrenView() local view = ViewManager.GetCurrenView()
if view.class ~= "FamilyMainView" or not group then if view.class ~= "FamilyMainView" then
return return
end end
local tips = ""
if name == group.name then
tips = "【%s(%s)】亲友圈已解散"
tips = string.format(tips, group.name, groupId)
else
tips = "成员 【%s(%s)】退出了【%s(%s)】亲友圈"
tips = string.format(tips, DataManager.SelfUser.nick_name, DataManager.SelfUser.account_id, group.name, groupId)
end
if uid == DataManager.SelfUser.account_id then if uid == DataManager.SelfUser.account_id then
DataManager.groups:del(groupId) if view._group.id == groupId then
if #DataManager.groups.groupList == 0 then
view._close_destroy = true view._close_destroy = true
ViewManager.ChangeView(ViewManager.View_Lobby) ViewManager.ChangeView(ViewManager.View_Lobby)
else
if view._group.id == groupId then
view:Reflash()
end
end end
end end
local tips = "成员 【%s(%s)】退出了【%s(%s)】亲友圈"
tips = string.format(tips, name, uid, group.name, groupId)
local win = MsgWindow.new(view._view, tips, MsgWindow.MsgMode.OnlyOk) local win = MsgWindow.new(view._view, tips, MsgWindow.MsgMode.OnlyOk)
win:Show() win:Show()
end end

View File

@ -5,13 +5,11 @@ local FamilyInviteFamilyView = {}
local M = FamilyInviteFamilyView local M = FamilyInviteFamilyView
setmetatable(M, { __index = BaseWindow }) setmetatable(M, { __index = BaseWindow })
function FamilyInviteFamilyView.new(curGroup) function FamilyInviteFamilyView.new()
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, { __index = M })
self.class = 'FamilyInviteFamilyView' self.class = 'FamilyInviteFamilyView'
self._close_destroy = true self._close_destroy = true
self._close_zone = false
self._new_hide = false self._new_hide = false
self._curGroup = curGroup
self:init('ui://Family/InviteFamily') self:init('ui://Family/InviteFamily')
return self return self
end end
@ -20,17 +18,11 @@ function M:init(url)
BaseWindow.init(self, url) BaseWindow.init(self, url)
local view = self._view local view = self._view
local tem = self._curGroup
local data = {}
data.title = string.format('亲友圈【%s】,ID【%s】,期待您的加入!', tem.name, tem.id)
data.description = "快来加入趣友麻将吧,妈妈再也不担心我串房间了,和趣友麻将小伙伴们一起玩耍吧"
view:GetChild('btn_wx').onClick:Add(function() view:GetChild('btn_wx').onClick:Add(function()
data.type = 0 ViewUtil.ErrorTip(-1, "该功能还会开放,敬请期待")
ViewUtil.__share(data)
end) end)
view:GetChild('btn_moments').onClick:Add(function() view:GetChild('btn_moments').onClick:Add(function()
data.type = 1 ViewUtil.ErrorTip(-1, "该功能还会开放,敬请期待")
ViewUtil.__share(data)
end) end)
end end

View File

@ -4,7 +4,7 @@ local FamilyInvitedMsgView = {}
local M = FamilyInvitedMsgView local M = FamilyInvitedMsgView
setmetatable(M, { __index = BaseWindow }) setmetatable(M, { __index = BaseWindow })
function FamilyInvitedMsgView.new(blur_view, groupid, pinfo, nik, callback) function FamilyInvitedMsgView.new(blur_view, groupid, pid, invite_id, callback)
print("lingmeng FGAssistInviteView") print("lingmeng FGAssistInviteView")
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, { __index = M })
self.class = "FGAssistInviteView" self.class = "FGAssistInviteView"
@ -14,8 +14,8 @@ function FamilyInvitedMsgView.new(blur_view, groupid, pinfo, nik, callback)
self._put_map = false self._put_map = false
self._close_destroy = true self._close_destroy = true
self.groupid = groupid self.groupid = groupid
self.pinfo = pinfo self.pid = pid
self.nik = nik self.invite_id = invite_id
self.callback = callback self.callback = callback
UIPackage.AddPackage('base/newgroup/ui/FGAssist') UIPackage.AddPackage('base/newgroup/ui/FGAssist')
self:initView("ui://FGAssist/panel_invited") self:initView("ui://FGAssist/panel_invited")
@ -35,35 +35,45 @@ function M:initView(url)
self._viewText_playName.emojies = EmojiDitc.EmojiesDitc self._viewText_playName.emojies = EmojiDitc.EmojiesDitc
self._view:GetChild('btn_no').onClick:Set(function() self._view:GetChild('btn_no').onClick:Set(function()
print("lingmeng btn_no")
self:Destroy() self:Destroy()
end) end)
print("lingmeng FGAssistInviteView5")
self._view:GetChild('btn_yes').onClick:Set(function() self._view:GetChild('btn_yes').onClick:Set(function()
print("lingmeng btn_yes", self.callback)
if self.callback then if self.callback then
self.callback() self.callback()
end end
self:Destroy() self:Destroy()
end) end)
print("lingmeng FGAssistInviteViewend")
self:FillData() self:FillData()
end end
function M:FillData() function M:FillData()
local group = DataManager.groups:get(self.groupid) local group = DataManager.groups:get(self.groupid)
local play = self.pinfo local play = group:getPlay(self.pid)
local player = group.memberMap[self.invite_id]
if player == nil then
return
end
--print("lingmeng FillData", self.groupid, self.pid, self.invite_id, type(self.invite_id), type(self.groupid),player) --print("lingmeng FillData", self.groupid, self.pid, self.invite_id, type(self.invite_id), type(self.groupid),player)
--pt(group.memberMap) --pt(group.memberMap)
self._viewText_groupName.text = Utils.TextOmit(group.name, 6, "...") self._viewText_groupName.text = Utils.TextOmit(group.name, 6, "...")
self._viewText_gameName.text = play.game_name self._viewText_gameName.text = play.game_name
self._viewText_inviteName.text = ViewUtil.stringEllipsis(self.nik) self._viewText_inviteName.text = player.nick
self._viewText_playName.text = Utils.TextOmit(play.name, 6, "...") self._viewText_playName.text = Utils.TextOmit(play.name, 6, "...")
local config = ExtendManager.GetExtendConfig(play.gameId) local config = ExtendManager.GetExtendConfig(play.gameId)
local mode = config:GetGameInfo() local mode = config:GetGameInfo()
local gamePlay = mode:LoadConfigToDetail(play.config, play.hpData) local gamePlay = mode:LoadConfigToDetail(play.config, play.hpData)
self._viewText_playConfig.text = gamePlay self._viewText_playConfig.text = play.hp_times / 1000 .. "倍," .. gamePlay
end end
function M:Destroy() function M:Destroy()

View File

@ -3,15 +3,13 @@ local tipsWindow = import("..Common.tipsWindow")
local FamilyJoinAndCreate = {} local FamilyJoinAndCreate = {}
local function SendJoinRoom(self, roomId, remark) local function SendJoinRoom(self, roomId, remark)
ViewUtil.ShowModalWait2()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_JoinGroup(tonumber(roomId), function(res) fgCtr:FG_JoinGroup(tonumber(roomId), function(res)
ViewUtil.CloseModalWait2() if res.ReturnCode ~= 0 then
if res.ReturnCode ~= 0 then ViewUtil.ErrorTip(res.ReturnCode)
ViewUtil.ErrorTip(res.ReturnCode) end
end end,
end, remark)
remark)
end end
function FamilyJoinAndCreate:init(root) function FamilyJoinAndCreate:init(root)
@ -45,15 +43,11 @@ function FamilyJoinAndCreate:init(root)
end) end)
self._view:GetChild('btn_c').onClick:Set(function() self._view:GetChild('btn_c').onClick:Set(function()
ViewUtil.ShowModalWait2()
fgCtr:FG_GroupList(function(res) fgCtr:FG_GroupList(function(res)
fgCtr:FG_CreateGroup(self.input_name.text, 1, 2, function(res) fgCtr:FG_CreateGroup(self.input_name.text, 1, 2, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
root.familyType.selectedIndex = 1 root.familyType.selectedIndex = 1
Utils.SaveLocalFile("Family_lastID" .. DataManager.SelfUser.account_id, res.Data.info.id) root:ConnetFamily(1, DataManager.groups.groupList, true)
root:Reflash()
-- root:ConnetFamily(1, DataManager.groups.groupList, true)
else else
ViewUtil.ErrorTip(res.ReturnCode, '创建大联盟失败!') ViewUtil.ErrorTip(res.ReturnCode, '创建大联盟失败!')
end end

View File

@ -3,7 +3,7 @@ local FamilyMsgDiamond = {}
local M = FamilyMsgDiamond local M = FamilyMsgDiamond
--类型字段1为进入游戏预扣2为结束游戏返还 --类型字段1为进入游戏预扣2为结束游戏返还
local TypeTable = { "亲友圈开局游戏预扣", "因游戏结束返还您", "您为亲友圈充值" } local TypeTable = { "亲友圈开局游戏预扣", "因游戏结束返还您" }
function M.New(data, callback) function M.New(data, callback)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, { __index = BaseWindow })
@ -25,9 +25,7 @@ function M:Init()
end end
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2()
fgCtr:FG_Get_Diamond_Msg(self.data.groupId, function(res) fgCtr:FG_Get_Diamond_Msg(self.data.groupId, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取房卡记录失败") ViewUtil.ErrorTip(res.ReturnCode, "获取房卡记录失败")
else else
@ -38,16 +36,10 @@ function M:Init()
end end
function M:msgRenderer(index, obj) function M:msgRenderer(index, obj)
local data = self.msgData[index + 1] local data = self.msgData
local type = data.diamo_type obj:GetChild('tex_time').text = os.date("%Y-%m-%d %H:%M:%S", math.floor(data[index + 1].m_time / 1000))
obj:GetChild('tex_time').text = os.date("%Y-%m-%d %H:%M:%S", math.floor(data.m_time / 1000)) obj:GetChild('tex_msg').text = string.format("%s%d房卡剩余%d房卡", TypeTable[data[index + 1].diamo_type + 1],
if type == 2 and data.user_nick and #data.user_nick > 0 then data[index + 1].diamo_num, data[index + 1].diamo_cur)
obj:GetChild('tex_msg').text = string.format("【%s(%s)】用户为亲友圈充值%d房卡剩余%d房卡", data.user_nick, data.uid,
data.diamo_num, data.diamo_cur)
else
obj:GetChild('tex_msg').text = string.format("%s%d房卡剩余%d房卡", TypeTable[data.diamo_type + 1],
data.diamo_num, data.diamo_cur)
end
end end
function M:Show(groupId) function M:Show(groupId)

View File

@ -3,9 +3,7 @@ local FamilyMsgRecord = {}
-- m_state : 进入亲友圈(0)退出亲友圈(1),创建亲友圈(2),踢出亲友圈(3) -- m_state : 进入亲友圈(0)退出亲友圈(1),创建亲友圈(2),踢出亲友圈(3)
local function RequestData(self, groupId) local function RequestData(self, groupId)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2()
fgCtr:FG_Get_Msg(groupId, function(res) fgCtr:FG_Get_Msg(groupId, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode) ViewUtil.ErrorTip(res.ReturnCode)
return return

View File

@ -12,10 +12,8 @@ local root = {}
local function ChangeFamilyConfig(data, self) local function ChangeFamilyConfig(data, self)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2()
fgCtr:FG_UpdateGroupInfo(data, fgCtr:FG_UpdateGroupInfo(data,
function(res) function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "更改失败,请稍后再试") ViewUtil.ErrorTip(res.ReturnCode, "更改失败,请稍后再试")
else else
@ -42,7 +40,6 @@ end
local function QuitFamily(self) local function QuitFamily(self)
local uid = DataManager.SelfUser.account_id local uid = DataManager.SelfUser.account_id
local group = DataManager.groups:get(self.groupId) local group = DataManager.groups:get(self.groupId)
local groupName = group.name
local player = group.memberMap[uid] local player = group.memberMap[uid]
local tips = "确定退出该亲友圈?" local tips = "确定退出该亲友圈?"
@ -61,28 +58,12 @@ local function QuitFamily(self)
self.networkSending = true self.networkSending = true
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
print("发送了退出协议 familyid = ", self.family.id) print("发送了退出协议 familyid = ", self.family.id)
ViewUtil.ShowModalWait2()
fgCtr:FG_ExitGroup(self.family.id, function(res) fgCtr:FG_ExitGroup(self.family.id, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
return return
end end
self.networkSending = false self.networkSending = false
-- if #DataManager.groups.groupList == 0 then Broadcast.Send(BroadcastEvent.OnOutFamily)
-- local view = ViewManager.GetCurrenView()
-- if view.class == "FamilyMainView" then
-- view._close_destroy = true
-- end
-- ViewManager.ChangeView(ViewManager.View_Lobby)
-- else
if group.lev == 1 then
local win = MsgWindow.new(self._view,
string.format("群主【%s】解散了【%s】亲友圈", DataManager.SelfUser.nick_name, groupName),
MsgWindow.MsgMode.OnlyOk)
win:Show()
end
Broadcast.Send(BroadcastEvent.OnOutFamily2)
-- end
self:Close() self:Close()
end) end)
end) end)
@ -139,11 +120,11 @@ function FamilyMyFamily:Show(groupId)
Broadcast.AddListener(BroadcastEvent.OnJoinsChange, self.ReflashJoinsRedPoint, self) Broadcast.AddListener(BroadcastEvent.OnJoinsChange, self.ReflashJoinsRedPoint, self)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2(self._root_view, "正在加载亲友圈数据......") ViewUtil.ShowModalWait(self._root_view, "正在加载亲友圈数据......")
fgCtr:WEB_FG_GET_GROUP_DETAIL(self.groupId, function(res) fgCtr:WEB_FG_GET_GROUP_DETAIL(self.groupId, function(res)
print("收到家族的详细信息") print("收到家族的详细信息")
pt(res) pt(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode) ViewUtil.ErrorTip(res.ReturnCode)
end end
@ -352,11 +333,9 @@ function FamilyMyFamily:Init()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
self.networkSending = true self.networkSending = true
ViewUtil.ShowModalWait2()
fgCtr:FG_SetGroupShow(0, self.family.id, function(res) fgCtr:FG_SetGroupShow(0, self.family.id, function(res)
print("收到协议M:FG_SetGroupShow") print("收到协议M:FG_SetGroupShow")
pt(res) pt(res)
ViewUtil.CloseModalWait2()
self.networkSending = false self.networkSending = false
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode) ViewUtil.ErrorTip(res.ReturnCode)
@ -378,11 +357,9 @@ function FamilyMyFamily:Init()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
self.networkSending = true self.networkSending = true
ViewUtil.ShowModalWait2()
fgCtr:FG_SetGroupShow(1, self.family.id, function(res) fgCtr:FG_SetGroupShow(1, self.family.id, function(res)
print("收到协议M:FG_SetGroupShow") print("收到协议M:FG_SetGroupShow")
pt(res) pt(res)
ViewUtil.CloseModalWait2()
self.networkSending = false self.networkSending = false
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode) ViewUtil.ErrorTip(res.ReturnCode)
@ -403,9 +380,7 @@ function FamilyMyFamily:Init()
self.networkSending = true self.networkSending = true
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
print("发送了退出协议 familyid = ", self.family.id) print("发送了退出协议 familyid = ", self.family.id)
ViewUtil.ShowModalWait2()
fgCtr:FG_ExitGroup(self.family.id, function(res) fgCtr:FG_ExitGroup(self.family.id, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
return return
end end

View File

@ -68,7 +68,7 @@ end
function FamilyMyfamilyList:Show() function FamilyMyfamilyList:Show()
Broadcast.AddListener(BroadcastEvent.OnJoinsChange, RefalshJoinsRedPoint, self) Broadcast.AddListener(BroadcastEvent.OnJoinsChange, RefalshJoinsRedPoint, self)
Broadcast.AddListener(BroadcastEvent.OnOutFamily2, self.Refalsh, self) Broadcast.AddListener(BroadcastEvent.OnOutFamily, self.Refalsh, self)
HideMainView(self) HideMainView(self)
self:Refalsh() self:Refalsh()
@ -77,7 +77,7 @@ end
function FamilyMyfamilyList:Close() function FamilyMyfamilyList:Close()
Broadcast.RemoveListener(BroadcastEvent.OnJoinsChange, RefalshJoinsRedPoint) Broadcast.RemoveListener(BroadcastEvent.OnJoinsChange, RefalshJoinsRedPoint)
Broadcast.RemoveListener(BroadcastEvent.OnOutFamily2, self.Refalsh) Broadcast.RemoveListener(BroadcastEvent.OnOutFamily, self.Refalsh)
ShowMainView(self) ShowMainView(self)
BaseView.Close(self) BaseView.Close(self)

View File

@ -63,9 +63,7 @@ function M:init(url, lev, res)
ViewUtil.ShowOneChooose({ showText = "请输入正确的权限分" }) ViewUtil.ShowOneChooose({ showText = "请输入正确的权限分" })
return return
end end
ViewUtil.ShowModalWait2()
fgCtr:FG_SetJoinScore(self.groupId, info.uid, tonumber(text) or 0, MJScore, function(res) fgCtr:FG_SetJoinScore(self.groupId, info.uid, tonumber(text) or 0, MJScore, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "修改限制分失败") ViewUtil.ErrorTip(res.ReturnCode, "修改限制分失败")
else else
@ -89,9 +87,7 @@ function M:init(url, lev, res)
ViewUtil.ShowOneChooose({ showText = "请输入正确的权限分" }) ViewUtil.ShowOneChooose({ showText = "请输入正确的权限分" })
return return
end end
ViewUtil.ShowModalWait2()
fgCtr:FG_SetJoinScore(self.groupId, info.uid, MJScore, tonumber(text) or 0, function(res) fgCtr:FG_SetJoinScore(self.groupId, info.uid, MJScore, tonumber(text) or 0, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "修改限制分失败") ViewUtil.ErrorTip(res.ReturnCode, "修改限制分失败")
else else
@ -120,9 +116,7 @@ function M:init(url, lev, res)
MsgWindow.new(self._root_view, string.format("是否禁止用户(%s)进入房间", info.nick), MsgWindow.MsgMode.OkAndCancel) MsgWindow.new(self._root_view, string.format("是否禁止用户(%s)进入房间", info.nick), MsgWindow.MsgMode.OkAndCancel)
_curren_msg.onOk:Add( _curren_msg.onOk:Add(
function() function()
ViewUtil.ShowModalWait2()
fgCtr:FG_BanMember(self.groupId, info.uid, 1 - flag_band, 1, function() fgCtr:FG_BanMember(self.groupId, info.uid, 1 - flag_band, 1, function()
ViewUtil.CloseModalWait2()
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
flag_band = 1 - flag_band flag_band = 1 - flag_band
self._view:GetChild('btn_band'):GetController('band').selectedIndex = flag_band self._view:GetChild('btn_band'):GetController('band').selectedIndex = flag_band
@ -149,9 +143,7 @@ function M:init(url, lev, res)
flag_assistant == 1 and "助理身份" or "设置为助理"), MsgWindow.MsgMode.OkAndCancel) flag_assistant == 1 and "助理身份" or "设置为助理"), MsgWindow.MsgMode.OkAndCancel)
_curren_msg.onOk:Add( _curren_msg.onOk:Add(
function() function()
ViewUtil.ShowModalWait2()
fgCtr:FG_SetManager(self.groupId, info.uid, flag_assistant + 1, function(res) fgCtr:FG_SetManager(self.groupId, info.uid, flag_assistant + 1, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
local g = DataManager.groups.groupMap[self.groupId] local g = DataManager.groups.groupMap[self.groupId]
local player = g.memberMap[info.uid] local player = g.memberMap[info.uid]

View File

@ -87,9 +87,7 @@ function FamilyNumberRecord.New(root, page)
self._data_leftTime = os.time(timeTable) - index * 86400 self._data_leftTime = os.time(timeTable) - index * 86400
self._data_rightTime = os.time(timeTable) - index * 86400 + 86399 self._data_rightTime = os.time(timeTable) - index * 86400 + 86399
self:OnClickSortType() self:OnClickSortType()
ViewUtil.ShowModalWait2()
fgCtr:FG_GetConsumeStat(group_id, self._data_leftTime, self._data_rightTime, function(res) fgCtr:FG_GetConsumeStat(group_id, self._data_leftTime, self._data_rightTime, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取总信息失败") ViewUtil.ErrorTip(res.ReturnCode, "获取总信息失败")
else else
@ -137,9 +135,7 @@ function FamilyNumberRecord.New(root, page)
return return
end end
--写限制分数 --写限制分数
ViewUtil.ShowModalWait2()
fgCtr:FG_SetGroupRecordUpdateDayType(group_id, ctr_limitDay.selectedIndex + 1, function(res) fgCtr:FG_SetGroupRecordUpdateDayType(group_id, ctr_limitDay.selectedIndex + 1, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "分数限制分设置失败") ViewUtil.ErrorTip(res.ReturnCode, "分数限制分设置失败")
self.ctr_limitDay_isReverting = true self.ctr_limitDay_isReverting = true
@ -210,9 +206,7 @@ function FamilyNumberRecord.New(root, page)
ViewUtil.ShowOneChooose({ showText = "请输入正确的权限分" }) ViewUtil.ShowOneChooose({ showText = "请输入正确的权限分" })
return return
end end
ViewUtil.ShowModalWait2()
fgCtr:FG_SetJoinScore(group_id, 0, tonumber(text) or 0, self.MJScore, function(res) fgCtr:FG_SetJoinScore(group_id, 0, tonumber(text) or 0, self.MJScore, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "修改限制分失败") ViewUtil.ErrorTip(res.ReturnCode, "修改限制分失败")
else else
@ -242,9 +236,7 @@ function FamilyNumberRecord.New(root, page)
ViewUtil.ShowOneChooose({ showText = "请输入正确的权限分" }) ViewUtil.ShowOneChooose({ showText = "请输入正确的权限分" })
return return
end end
ViewUtil.ShowModalWait2()
fgCtr:FG_SetJoinScore(group_id, 0, self.MJScore, tonumber(text) or 0, function(res) fgCtr:FG_SetJoinScore(group_id, 0, self.MJScore, tonumber(text) or 0, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "修改限制分失败") ViewUtil.ErrorTip(res.ReturnCode, "修改限制分失败")
else else
@ -275,10 +267,8 @@ function FamilyNumberRecord.New(root, page)
local _curren_msg = MsgWindow.new(self._root_view, newReadType == 1 and "确定要将选中的对局设置为未读" or "确定要将选中的对局设置为已读", local _curren_msg = MsgWindow.new(self._root_view, newReadType == 1 and "确定要将选中的对局设置为未读" or "确定要将选中的对局设置为已读",
MsgWindow.MsgMode.OkAndCancel) MsgWindow.MsgMode.OkAndCancel)
_curren_msg.onOk:Add(function() _curren_msg.onOk:Add(function()
ViewUtil.ShowModalWait2()
fgCtr:FG_SetGroupRecordReadStatus(group_id, GetPlatform(), self.military.list, newReadType - 1, self._tagId, fgCtr:FG_SetGroupRecordReadStatus(group_id, GetPlatform(), self.military.list, newReadType - 1, self._tagId,
function(res) function(res)
ViewUtil.CloseModalWait2()
pt(res) pt(res)
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "修改战绩阅读状态失败") ViewUtil.ErrorTip(res.ReturnCode, "修改战绩阅读状态失败")
@ -332,9 +322,8 @@ function FamilyNumberRecord.New(root, page)
btn_reflash.grayed = false btn_reflash.grayed = false
end) end)
end) end)
ViewUtil.ShowModalWait2()
fgCtr:FG_GetConsumeStat(group_id, self._data_leftTime, self._data_rightTime, function(res) fgCtr:FG_GetConsumeStat(group_id, self._data_leftTime, self._data_rightTime, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取总信息失败") ViewUtil.ErrorTip(res.ReturnCode, "获取总信息失败")
else else
@ -529,8 +518,7 @@ function M:RecordItemDetailRender(round, allDate, rdata, obj)
local btn_play = obj:GetChild("n10") local btn_play = obj:GetChild("n10")
btn_play.onClick:Set(function() btn_play.onClick:Set(function()
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
ViewUtil.ShowModalWait2(self._view) if DataManager.SelfUser.playback[allDate.military_id] ~= nil and DataManager.SelfUser.playback[allDate.military_id][round] ~= nil then
if DataManager.SelfUser.playback[allDate.military_id] ~= nil and DataManager.SelfUser.playback[allDate.military_id][round] ~= nil and tonumber(DataManager.SelfUser.playback[allDate.military_id][round].info.round) == round then
local room = ExtendManager.GetExtendConfig(allDate.game_info.game_id):NewRoom() local room = ExtendManager.GetExtendConfig(allDate.game_info.game_id):NewRoom()
DataManager.CurrenRoom = room DataManager.CurrenRoom = room
room.lev = group.lev room.lev = group.lev
@ -543,15 +531,16 @@ function M:RecordItemDetailRender(round, allDate, rdata, obj)
local main = self:GenaratePlayBack(ViewManager.View_PlayBack, allDate.game_info.game_id) local main = self:GenaratePlayBack(ViewManager.View_PlayBack, allDate.game_info.game_id)
main._currentId = allDate.military_id main._currentId = allDate.military_id
main._currentRound = round main._currentRound = round
main._totalRound = tonumber(allDate.round) main._totalRound = tonumber(rdata.round)
main:FillRoomData(DataManager.SelfUser.playback[allDate.military_id][round]) main:FillRoomData(DataManager.SelfUser.playback[allDate.military_id][round])
ViewUtil.CloseModalWait2()
else else
ViewUtil.ShowModalWait(self._view)
local _data = {} local _data = {}
_data["military_id"] = allDate.military_id _data["military_id"] = allDate.military_id
_data["round"] = tostring(round) _data["round"] = tostring(round)
local loddyCtr1 = ControllerManager.GetController(LoddyController) local loddyCtr1 = ControllerManager.GetController(LoddyController)
loddyCtr1:RequestPlayBack(_data, function(code, data) loddyCtr1:RequestPlayBack(_data, function(code, data)
ViewUtil.CloseModalWait()
if code == 0 then if code == 0 then
if DataManager.SelfUser.playback[allDate.military_id] ~= nil then if DataManager.SelfUser.playback[allDate.military_id] ~= nil then
DataManager.SelfUser.playback[allDate.military_id][round] = data DataManager.SelfUser.playback[allDate.military_id][round] = data
@ -567,10 +556,9 @@ function M:RecordItemDetailRender(round, allDate, rdata, obj)
main._totalRound = tonumber(allDate.round) main._totalRound = tonumber(allDate.round)
main:FillRoomData(data) main:FillRoomData(data)
main._room.lev = group.lev main._room.lev = group.lev
ViewUtil.CloseModalWait2()
elseif code == 25 then elseif code == 25 then
ViewUtil.ErrorTip(-1, "回放未找到!") ViewUtil.ErrorTip(-1, "回放未找到!")
ViewUtil.CloseModalWait2() -- btn_play_back.grayed = true
end end
end, allDate.game_info) end, allDate.game_info)
end end
@ -616,11 +604,9 @@ function M:OnClickSortType()
end end
function M:RecursionGetNumberRank(fgCtr, index, round, win, cost) function M:RecursionGetNumberRank(fgCtr, index, round, win, cost)
ViewUtil.ShowModalWait2()
fgCtr:FG_GetMemberRank_2(self.group_id, 0, index * 67, 67, self._data_leftTime, self._data_rightTime, fgCtr:FG_GetMemberRank_2(self.group_id, 0, index * 67, 67, self._data_leftTime, self._data_rightTime,
self._data_seletedType, self._data_sortType, self._data_seletedType, self._data_sortType,
function(res) function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取排行榜失败") ViewUtil.ErrorTip(res.ReturnCode, "获取排行榜失败")
return return

View File

@ -139,10 +139,8 @@ function M:ShowNumberRecord()
end end
function M:RecursionRecord(fgCtr, index, uid, leftTime, rightTime) function M:RecursionRecord(fgCtr, index, uid, leftTime, rightTime)
ViewUtil.ShowModalWait2()
fgCtr:FG_GetGroupRecordSpe2(self.group_id, GetPlatform(), uid, 0, index * 60, 60, leftTime, rightTime, 0, fgCtr:FG_GetGroupRecordSpe2(self.group_id, GetPlatform(), uid, 0, index * 60, 60, leftTime, rightTime, 0,
function(res) function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "查看个人战绩失败") ViewUtil.ErrorTip(res.ReturnCode, "查看个人战绩失败")
self.visible = false self.visible = false
@ -210,8 +208,7 @@ function M:RecordItemDetailRender(round, allDate, rdata, obj)
local btn_play = obj:GetChild("n10") local btn_play = obj:GetChild("n10")
btn_play.onClick:Set(function() btn_play.onClick:Set(function()
local group = self.currenGroup local group = self.currenGroup
ViewUtil.ShowModalWait2(self._view) if DataManager.SelfUser.playback[allDate.military_id] ~= nil and DataManager.SelfUser.playback[allDate.military_id][round] ~= nil then
if DataManager.SelfUser.playback[allDate.military_id] ~= nil and DataManager.SelfUser.playback[allDate.military_id][round] ~= nil and tonumber(DataManager.SelfUser.playback[allDate.military_id][round].info.round) == round then
local room = ExtendManager.GetExtendConfig(allDate.game_info.game_id):NewRoom() local room = ExtendManager.GetExtendConfig(allDate.game_info.game_id):NewRoom()
DataManager.CurrenRoom = room DataManager.CurrenRoom = room
room.lev = group.lev room.lev = group.lev
@ -224,15 +221,16 @@ function M:RecordItemDetailRender(round, allDate, rdata, obj)
local main = self:GenaratePlayBack(ViewManager.View_PlayBack, allDate.game_info.game_id) local main = self:GenaratePlayBack(ViewManager.View_PlayBack, allDate.game_info.game_id)
main._currentId = allDate.military_id main._currentId = allDate.military_id
main._currentRound = round main._currentRound = round
main._totalRound = tonumber(allDate.round) main._totalRound = tonumber(rdata.round)
main:FillRoomData(DataManager.SelfUser.playback[allDate.military_id][round]) main:FillRoomData(DataManager.SelfUser.playback[allDate.military_id][round])
ViewUtil.CloseModalWait2()
else else
ViewUtil.ShowModalWait(self._view)
local _data = {} local _data = {}
_data["military_id"] = allDate.military_id _data["military_id"] = allDate.military_id
_data["round"] = tostring(round) _data["round"] = tostring(round)
local loddyCtr1 = ControllerManager.GetController(LoddyController) local loddyCtr1 = ControllerManager.GetController(LoddyController)
loddyCtr1:RequestPlayBack(_data, function(code, data) loddyCtr1:RequestPlayBack(_data, function(code, data)
ViewUtil.CloseModalWait()
if code == 0 then if code == 0 then
if DataManager.SelfUser.playback[allDate.military_id] ~= nil then if DataManager.SelfUser.playback[allDate.military_id] ~= nil then
DataManager.SelfUser.playback[allDate.military_id][round] = data DataManager.SelfUser.playback[allDate.military_id][round] = data
@ -248,10 +246,9 @@ function M:RecordItemDetailRender(round, allDate, rdata, obj)
main._totalRound = tonumber(allDate.round) main._totalRound = tonumber(allDate.round)
main:FillRoomData(data) main:FillRoomData(data)
main._room.lev = group.lev main._room.lev = group.lev
ViewUtil.CloseModalWait2()
elseif code == 25 then elseif code == 25 then
ViewUtil.ErrorTip(-1, "回放未找到!") ViewUtil.ErrorTip(-1, "回放未找到!")
ViewUtil.CloseModalWait2() -- btn_play_back.grayed = true
end end
end, allDate.game_info) end, allDate.game_info)
end end

View File

@ -18,9 +18,7 @@ local function charge(num, self)
_curren_msg.onOk:Add( _curren_msg.onOk:Add(
function() function()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2()
fgCtr:FG_Recharge_Diamo(self.groupId, num, function(res) fgCtr:FG_Recharge_Diamo(self.groupId, num, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "重置房卡操作失败") ViewUtil.ErrorTip(res.ReturnCode, "重置房卡操作失败")
return return
@ -69,16 +67,16 @@ function FamilyRoomCard.New()
obj:GetController("cColor").selectedIndex = data[_idx].colorIndex obj:GetController("cColor").selectedIndex = data[_idx].colorIndex
obj.onClick:Set(function() obj.onClick:Set(function()
-- if Instance.group and Instance.group.lev ~= 1 then if Instance.group and Instance.group.lev ~= 1 then
-- local _curren_msg = local _curren_msg =
-- MsgWindow.new( MsgWindow.new(
-- Instance._root_view, Instance._root_view,
-- "只有管理员可以充值", "只有管理员可以充值",
-- MsgWindow.MsgMode.OnlyOk MsgWindow.MsgMode.OnlyOk
-- ) )
-- _curren_msg:Show() _curren_msg:Show()
-- return return
-- end end
if DataManager.SelfUser.diamo < num then if DataManager.SelfUser.diamo < num then
local _curren_msg = local _curren_msg =
MsgWindow.new( MsgWindow.new(

View File

@ -76,14 +76,12 @@ function PlayEditView:Init()
obj:GetChild('Label_details'):GetChild('title').text = mode:LoadConfigToDetail(playList[index].config, obj:GetChild('Label_details'):GetChild('title').text = mode:LoadConfigToDetail(playList[index].config,
playList[index].hpData) playList[index].hpData)
obj:GetChild('text_playName').emojies = EmojiDitc.EmojiesDitc obj:GetChild('text_playName').emojies = EmojiDitc.EmojiesDitc
obj:GetChild('text_playName').text = playList[index].name obj:GetChild('text_playName').text = Utils.TextOmit(playList[index].name, 6, "...")
obj:GetController('type').selectedIndex = 1 obj:GetController('type').selectedIndex = 1
obj:GetChild('btn_del').onClick:Set(function() obj:GetChild('btn_del').onClick:Set(function()
ViewUtil.ShowTwoChooose("是否要删除该玩法", function() ViewUtil.ShowTwoChooose("是否要删除该玩法", function()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2()
fgCtr:FG_DelPlay(self.groupId, playList[index].id, function(res) fgCtr:FG_DelPlay(self.groupId, playList[index].id, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "删除玩法操作失败") ViewUtil.ErrorTip(res.ReturnCode, "删除玩法操作失败")
return return

View File

@ -124,7 +124,6 @@ function FamilyView.new()
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, { __index = M })
self.class = 'FamilyMainView' self.class = 'FamilyMainView'
self._full = true self._full = true
self._full_offset = false
-- self._close_destroy = false -- self._close_destroy = false
self._fristRoom = true self._fristRoom = true
self:init('ui://Family/Main') self:init('ui://Family/Main')
@ -134,6 +133,7 @@ end
function M:init(url) function M:init(url)
BaseView.InitView(self, url) BaseView.InitView(self, url)
-- self._close_destroy = false -- self._close_destroy = false
self._full_offset = false
local view = self._view local view = self._view
self.lastTime = os.time() self.lastTime = os.time()
@ -161,7 +161,7 @@ function M:init(url)
self.cChatRoomRedPoint = self.btn_chatRoom:GetController("cRedPoint") self.cChatRoomRedPoint = self.btn_chatRoom:GetController("cRedPoint")
self:InitCloseClick() self:InitCloseClick()
self._view:GetController('listFamily').selectedIndex = -1
--[[ --[[
fgCtr:FG_GroupList(function(res) fgCtr:FG_GroupList(function(res)
print("获取所有圈信息") print("获取所有圈信息")
@ -229,20 +229,17 @@ function M:init(url)
local group = DataManager.groups.groupList[j] local group = DataManager.groups.groupList[j]
obj:GetChild("title").emojies = EmojiDitc.EmojiesDitc obj:GetChild("title").emojies = EmojiDitc.EmojiesDitc
obj.text = Utils.TextOmit(group.name, 6, "...") obj.text = Utils.TextOmit(group.name, 6, "...")
obj.onClick:Set(function() obj.onClick:Add(function()
if self._group ~= nil and group.id == self._group.id then if self._group ~= nil and group.id == self._group.id then
--ViewUtil.ErrorTip(-1,"已在家族中") --ViewUtil.ErrorTip(-1,"已在家族中")
return return
end end
self._view:GetController('listFamily').selectedIndex = i
self:RefNotice(group.id) self:RefNotice(group.id)
self.curGroupIndex = j self.curGroupIndex = j
self:ConnetFamily(j, DataManager.groups.groupList) self:ConnetFamily(j, DataManager.groups.groupList)
end) end)
end end
self.familyType.selectedIndex = 1 self.familyType.selectedIndex = 1
self._view:GetChild('btn_showALlStartRoom').onClick:Set(function() self._view:GetChild('btn_showALlStartRoom').onClick:Set(function()
@ -271,13 +268,6 @@ function M:init(url)
self._data_falshRoomTime = 20 self._data_falshRoomTime = 20
end) end)
end end
local btn_inviteFriends = self._view:GetChild('btn_inviteFriends')
if btn_inviteFriends then
btn_inviteFriends.onClick:Set(function()
self:ShareWx()
end)
end
end end
function M:Reflash() function M:Reflash()
@ -306,7 +296,6 @@ function M:Reflash()
end end
local btn = self.list_family:GetChildAt(chooseIndex - 1) local btn = self.list_family:GetChildAt(chooseIndex - 1)
btn.onClick:Call() btn.onClick:Call()
self._view:GetController('listFamily').selectedIndex = chooseIndex - 1
else else
self:JoinFamily(true) self:JoinFamily(true)
self.btn_chatRoom.visible = false self.btn_chatRoom.visible = false
@ -335,7 +324,7 @@ function M:InitCloseClick()
end end
function M:ShareWx() function M:ShareWx()
local familyInviteFamilyView = FamilyInviteFamilyView.new(self._group) local familyInviteFamilyView = FamilyInviteFamilyView.new()
familyInviteFamilyView:Show() familyInviteFamilyView:Show()
end end
@ -473,7 +462,7 @@ function M:ShowAllRank()
self._ViewChild_AllRank = FamilAllRank.New(self, self._group.id) self._ViewChild_AllRank = FamilAllRank.New(self, self._group.id)
return return
end end
self._ViewChild_AllRank:ShouRanks(self, self._group.id) self._ViewChild_AllRank:ShouRanks()
end end
function M:OpenAllNumber(group) function M:OpenAllNumber(group)
@ -540,7 +529,7 @@ function M:ChangeNumber(fgCtr, group_id, limit, num, minus_only, sort_type)
self.members = SortMembers(self._group.members) --local members = self._group.members self.members = SortMembers(self._group.members) --local members = self._group.members
print("FG_GroupMembers12") print("FG_GroupMembers12")
pt(self._group.members) pt(self._group.members)
--ViewUtil:CloseModalWait2() --ViewUtil:CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取成员列表失败") ViewUtil.ErrorTip(res.ReturnCode, "获取成员列表失败")
else else
@ -577,6 +566,7 @@ end
function M:EnterGroup(fgCtr, id) function M:EnterGroup(fgCtr, id)
fgCtr:FG_EnterGroup(id, function(res) fgCtr:FG_EnterGroup(id, function(res)
ViewUtil:CloseModalWait()
ViewUtil:CloseModalWait2() ViewUtil:CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
if res.ReturnCode == 101 then if res.ReturnCode == 101 then
@ -604,7 +594,10 @@ function M:OnEnterGroupCallBack()
self:UpdateFamilyRoom(fgCtr, self._group.id) self:UpdateFamilyRoom(fgCtr, self._group.id)
ViewUtil.CloseModalWait2() --ViewUtil.ShowModalWait(self._root_view, "正在加载亲友圈权限中......")
--self:ChangeOther()
ViewUtil.CloseModalWait()
self:ReflashChatRoomRedPoint() self:ReflashChatRoomRedPoint()
@ -648,7 +641,7 @@ function M:UpdateFamilyRoom(fgCtr, id)
show_num = #playList + #readyRoom show_num = #playList + #readyRoom
self._view:GetChild('n364').text = string.format("已开启***桌游戏") self._view:GetChild('n364').text = string.format("已开启***桌游戏")
end end
self._view:GetChild('btn_showALlStartRoom'):GetController('isOpen').selectedIndex = self._group.isOpenStartRoom or 0 self._view:GetChild('btn_showALlStartRoom'):GetController('isOpen').selectedIndex = self._group.isOpenStartRoom
list_room.itemRenderer = function(index, obj) list_room.itemRenderer = function(index, obj)
if index < #readyRoom then if index < #readyRoom then
local newIndex = index + 1 local newIndex = index + 1
@ -801,7 +794,7 @@ function M:FillSameRoomInfo(obj, type, playInfo)
obj:GetChild('Label_gameRule').title = gamePlay obj:GetChild('Label_gameRule').title = gamePlay
local roomName = playInfo.name local roomName = playInfo.name
roomName = roomName roomName = Utils.TextOmit(roomName, 6, "")
obj:GetChild('game_type').emojies = EmojiDitc.EmojiesDitc obj:GetChild('game_type').emojies = EmojiDitc.EmojiesDitc
obj:GetChild('game_type').text = string.format(" (%s) %s", playInfo.game_name, roomName) obj:GetChild('game_type').text = string.format(" (%s) %s", playInfo.game_name, roomName)
obj:GetChild('btn_joinGame'):GetController('type').selectedIndex = type obj:GetChild('btn_joinGame'):GetController('type').selectedIndex = type
@ -850,7 +843,7 @@ function M:JieSanRomm(groupId, roomId)
) )
_curren_msg.onOk:Add( _curren_msg.onOk:Add(
function() function()
ViewUtil.ShowModalWait2(self._root_view) ViewUtil.ShowModalWait(self._root_view)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_RemoveRoom( fgCtr:FG_RemoveRoom(
@ -860,7 +853,7 @@ function M:JieSanRomm(groupId, roomId)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, '删除房间失败!') ViewUtil.ErrorTip(res.ReturnCode, '删除房间失败!')
return return
@ -878,26 +871,42 @@ function M:ReflashFamilyList()
end end
function M:ConnetFamily(index, groups) function M:ConnetFamily(index, groups)
ViewUtil.ShowModalWait2(self._root_view, "正在加载成员列表中......") ViewUtil.ShowModalWait(self._root_view, "正在加载成员列表中......")
if self._group then if self._group then
FamilyOffline(self._group.id, self) FamilyOffline(self._group.id, self)
end end
UpdateBeat:Remove(self.OnUpdate, self) UpdateBeat:Remove(self.OnUpdate, self)
ViewUtil:CloseModalWait2() ViewUtil:CloseModalWait()
self._group = DataManager.groups:get(groups[index].id) self._group = DataManager.groups:get(groups[index].id)
DataManager.CurrenGroup = self._group DataManager.CurrenGroup = self._group
self._view:GetChild('text_familyId').text = self._group.id self._view:GetChild('text_familyId').text = self._group.id
self._view:GetController('lev').selectedIndex = self._group.lev - 1 self._view:GetController('lev').selectedIndex = self._group.lev - 1
print("===================================self._group")
pt(self._group)
self._roomNum = self._group.room_num self._roomNum = self._group.room_num
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2(self._root_view, "正在进入亲友圈......") ViewUtil.ShowModalWait(self._root_view, "正在进入亲友圈......")
Utils.SaveLocalFile("Family_lastID" .. DataManager.SelfUser.account_id, self._group.id) Utils.SaveLocalFile("Family_lastID" .. DataManager.SelfUser.account_id, self._group.id)
self:EnterGroup(fgCtr, self._group.id) self:EnterGroup(fgCtr, self._group.id)
--[[
ViewUtil.ShowModalWait(self._root_view, "正在加载亲友圈权限中......")
self:ChangeOther(tonumber(self._group.lev) + 1)
allLoad = 1
ViewUtil.ShowModalWait(self._root_view, "正在加载成员列表中......")
allLoad = allLoad +
self:ChangeNumber(fgCtr, self._group.id, 0, self._group.total_member_num, false,
1)
ViewUtil.ShowModalWait(self._root_view, "正在加载房间列表中......")
allLoad = allLoad + self:EnterGroup(fgCtr, self._group.id)
]]
UpdateBeat:Add(self.OnUpdate, self) UpdateBeat:Add(self.OnUpdate, self)
if self._group.isOpenChatRoom == 1 then if self._group.isOpenChatRoom == 1 then

View File

@ -1,118 +0,0 @@
local IdPasswordLoginView = {}
local M = IdPasswordLoginView
function IdPasswordLoginView.new(type, callback)
setmetatable(M, { __index = BaseWindow })
local self = setmetatable({}, { __index = M })
self.class = "IdPasswordLoginView"
self._callback = callback
self._close_destroy = true
self.codeType = type
self:init("ui://Login/IDLogin")
return self
end
function M:init(url)
BaseWindow.init(self, url)
local btn_login = self._view:GetChild("btn_login")
btn_login.onClick:Add(handler(self, function()
self:login()
end))
end
function M:login()
if self.codeType == 0 then
local uid = self:CheckInputId()
if not uid then
return
end
local loginCtr = ControllerManager.GetController(LoginController)
local passwd = self:CheckInputPasswd()
if not passwd then
return
end
ViewUtil.ShowModalWait2()
loginCtr:IdPasswordLogin(uid, passwd, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "ID或者密码错误")
return
end
self._callback(res)
end)
else
---[[
--直接登入
local loginCtr = ControllerManager.GetController(LoginController)
local phone = self:CheckInputPhone()
if not phone then
return
end
local code = self:CheckInputPhoneCode()
if not code then
return
end
loginCtr:PhoneLogin(phone, code, function(res)
if res.ReturnCode ~= 0 then
local msg_txt = "验证码错误"
if (Table_Error_code_Map[res.ReturnCode] ~= nil) then
msg_txt = Table_Error_code_Map[res.ReturnCode].note
end
local guo_msg = MsgWindow.new(self._root_view, msg_txt, MsgWindow.MsgMode.OnlyOk)
guo_msg._new_hide = false
guo_msg:Show()
return
end
self._callback(res)
self:Destroy()
end)
end
end
function M:Destroy()
getmetatable(M).__index.Destroy(self)
end
function M:CheckInputId()
local uid = self._view:GetChild("phone_input").text
if not (string.len(uid) >= 6) then
ViewUtil.ShowTips("请输入正确的用户ID")
return
end
return uid
end
function M:CheckInputPasswd()
local tex_passwd = self._view:GetChild("tex_passwd").text
if string.len(tex_passwd) < 8 then
ViewUtil.ShowTips("密码最少八位")
return
end
return tex_passwd
end
function M:CheckInputPhone()
local phone = self._view:GetChild("phone_input").text
if not (string.len(phone) == 11) then
ViewUtil.ShowTips("请输入正确的电话号码")
return
end
return phone
end
function M:CheckInputPhoneCode()
local code = self._view:GetChild("code_input").text
if string.len(code) ~= 6 then
ViewUtil.ShowTips("请输入正确的验证码")
return
end
return code
end
return M

View File

@ -185,7 +185,7 @@ function M:OnCreateRoom(mode_data)
end end
ViewUtil.ShowModalWait2(self._root_view, "正在创建房间...") ViewUtil.ShowModalWait(self._root_view, "正在创建房间...")
loddyCtr:CreateRoom(game_id, { _data = _data, hpData = self.hpData, name = name }, function(res) loddyCtr:CreateRoom(game_id, { _data = _data, hpData = self.hpData, name = name }, function(res)
self:__OnCreateRoomAction(res) self:__OnCreateRoomAction(res)
end) end)
@ -193,7 +193,7 @@ function M:OnCreateRoom(mode_data)
end end
function M:__OnCreateRoomAction(response) function M:__OnCreateRoomAction(response)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (response.ReturnCode == -2) then if (response.ReturnCode == -2) then
return return
end end

View File

@ -3,7 +3,7 @@ local DiamondRecord = {}
local M = DiamondRecord local M = DiamondRecord
--类型字段1为进入游戏预扣2为结束游戏返还 --类型字段1为进入游戏预扣2为结束游戏返还
local TypeTable = { "亲友圈开局游戏预扣", "因游戏结束返还您", "您为亲友圈充值" } local TypeTable = { "亲友圈开局游戏预扣", "因游戏结束返还您" }
function M.New(data, callback) function M.New(data, callback)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, { __index = BaseWindow })
@ -26,35 +26,13 @@ function M:Init()
end end
--大厅的请求 --大厅的请求
local lobbyCtr = ControllerManager.GetController(LoddyController)
ViewUtil.ShowModalWait2()
lobbyCtr:FG_Get_Diamond_Msg(function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取房卡记录失败")
else
self.msgData = res.Data.messages
list_msg.numItems = #self.msgData
end
end)
end end
function M:msgRenderer(index, obj) function M:msgRenderer(index, obj)
local data = self.msgData[index + 1] local data = self.msgData
local type = data.diamo_type obj:GetChild('tex_time').text = os.date("%Y-%m-%d %H:%M:%S", math.floor(data[index + 1].m_time / 1000))
obj:GetChild('tex_time').text = os.date("%Y-%m-%d %H:%M:%S", math.floor(data.m_time / 1000)) obj:GetChild('tex_msg').text = string.format("%s%d房卡剩余%d房卡", TypeTable[data[index + 1].diamo_type + 1],
if type == 2 and data.user_nick and #data.user_nick > 0 then data[index + 1].diamo_num, data[index + 1].diamo_cur)
obj:GetChild('tex_msg').text = string.format("【%s(%s)】用户为%s亲友圈充值%d房卡剩余%d房卡", data.user_nick, data.uid,
(data.group_name and #data.group_name > 0) and string.format("【%s(%s)】", data.group_name, data.group_id) or
"",
data.diamo_num, data.diamo_cur)
elseif type == 1 and data.group_name and #data.group_name > 0 then
obj:GetChild('tex_msg').text = string.format("您解散了【%s(%s)】亲友圈,返还您%d房卡剩余%d房卡", data.group_name, data.group_id,
data.diamo_num, data.diamo_cur)
else
obj:GetChild('tex_msg').text = string.format("%s%d房卡剩余%d房卡", TypeTable[data.diamo_type + 1],
data.diamo_num, data.diamo_cur)
end
end end
function M:Show(groupId) function M:Show(groupId)

View File

@ -5,45 +5,45 @@ local EditNickView = {}
local M = EditNickView local M = EditNickView
function EditNickView.new(callback) function EditNickView.new(callback)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "EditNickView" self.class = "EditNickView"
self._callback = callback self._callback = callback
self._close_destroy = true self._close_destroy = true
self:init("ui://Lobby/win_edit_nick") self:init("ui://Lobby/win_edit_nick")
return self return self
end end
function M:init(url) function M:init(url)
BaseWindow.init(self, url) BaseWindow.init(self,url)
local tex_edit = self._view:GetChild("tex_edit") local tex_edit = self._view:GetChild("tex_edit")
tex_edit.text = DataManager.SelfUser.nick_name tex_edit.text = DataManager.SelfUser.nick_name
local btn_confirm = self._view:GetChild("btn_confirm") local btn_confirm = self._view:GetChild("btn_confirm")
btn_confirm.onClick:Set(function() btn_confirm.onClick:Set(function()
local nick = tex_edit.text local nick = tex_edit.text
if nick == "" then if nick == "" then
ViewUtil.ErrorTip(nil, "昵称不能为空") ViewUtil.ErrorTip(nil, "昵称不能为空")
return return
end end
ViewUtil.ShowModalWait2(self._root_view, "正在连接服务器") ViewUtil.ShowModalWait(self._root_view, "正在连接服务器")
local loddyctr = ControllerManager.GetController(LoddyController) local loddyctr = ControllerManager.GetController(LoddyController)
local _data = {} local _data = {}
_data.type = 7 _data.type = 7
_data.nick = nick _data.nick = nick
loddyctr:UpdateUserInfo(_data, function(res) loddyctr:UpdateUserInfo(_data,function( res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (res.ReturnCode == 0) then if (res.ReturnCode ==0) then
DataManager.SelfUser.nick_name = nick DataManager.SelfUser.nick_name = nick
else else
ViewUtil.ErrorTip(res.ReturnCode, "修改失败") ViewUtil.ErrorTip(res.ReturnCode, "修改失败")
end end
self._callback() self._callback()
self:Destroy() self:Destroy()
end) end)
end) end)
end end
return M return M

View File

@ -64,10 +64,10 @@ function M:OnNumButtonAction(context)
end end
function M:JoinRoom(str) function M:JoinRoom(str)
ViewUtil.ShowModalWait2(self._root_view, "正在加入房间...") ViewUtil.ShowModalWait(self._root_view, "正在加入房间...")
local boddyCtr = ControllerManager.GetController(LoddyController) local boddyCtr = ControllerManager.GetController(LoddyController)
boddyCtr:JoinRoom(str, function(response) boddyCtr:JoinRoom(str, function(response)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if response.ReturnCode == -2 then if response.ReturnCode == -2 then
self:JoinRoom(str) self:JoinRoom(str)
return return

View File

@ -10,9 +10,9 @@ local LobbyHeadView = {}
local M = LobbyHeadView local M = LobbyHeadView
function LobbyHeadView.new(user, agent, callback) function LobbyHeadView.new(user,agent,callback)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "LobbyHeadView" self.class = "LobbyHeadView"
self._user = user self._user = user
self._agent = agent self._agent = agent
@ -20,8 +20,8 @@ function LobbyHeadView.new(user, agent, callback)
self._full_offset = false self._full_offset = false
self._animation = false self._animation = false
self._put_map = false self._put_map = false
self._new_hide = false self._new_hide = false
self._queue = false self._queue = false
self.callback = callback self.callback = callback
self:init("ui://Lobby/UserInfo") self:init("ui://Lobby/UserInfo")
@ -36,38 +36,38 @@ function M:fill_item(item_name, title, callback)
item.text = title item.text = title
ctr_c1.selectedIndex = 1 ctr_c1.selectedIndex = 1
end end
btn_opt.onClick:Set(function() btn_opt.onClick:Set(function ()
callback() callback()
end) end)
end end
function M:fill_user_info() function M:fill_user_info()
local real_info = self._user.real_info local real_info = self._user.real_info
self:fill_item("item_real", real_info and real_info.name or nil, function() self:fill_item("item_real",real_info and real_info.name or nil,function ()
local real_view = RealAddressView.new(0, function() local real_view = RealAddressView.new(0,function ()
self:fill_user_info() self:fill_user_info()
end) end)
real_view:Show() real_view:Show()
end) end)
local address = self._user.address local address = self._user.address
self:fill_item("item_address", address, function() self:fill_item("item_address",address,function ()
local real_view = RealAddressView.new(1, function() local real_view = RealAddressView.new(1,function ()
self:fill_user_info() self:fill_user_info()
end) end)
real_view:Show() real_view:Show()
end) end)
local phone = self._user.phone local phone = self._user.phone
self:fill_item("item_phone", phone and ViewUtil.phone_hide(phone) or nil, function() self:fill_item("item_phone",phone and ViewUtil.phone_hide(phone) or nil,function ()
local phone_view = PhoneBindView.new(function() local phone_view = PhoneBindView.new(function ()
self:fill_user_info() self:fill_user_info()
end) end)
phone_view:Show() phone_view:Show()
end) end)
local password = self._user.password local password = self._user.password
self:fill_item("item_password", password, function() self:fill_item("item_password",password,function ()
-- if not phone then -- if not phone then
-- ViewUtil.ShowTips("请绑定手机号") -- ViewUtil.ShowTips("请绑定手机号")
-- return -- return
@ -82,24 +82,24 @@ function M:fill_user_info()
local item_invte = self.user_info:GetChild("item_invte") local item_invte = self.user_info:GetChild("item_invte")
local ctr_invte = item_invte:GetController("c1") local ctr_invte = item_invte:GetController("c1")
ctr_invte.selectedIndex = invitation ctr_invte.selectedIndex = invitation
ctr_invte.onChanged:Set(function() ctr_invte.onChanged:Set(function ()
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local loddyctr = ControllerManager.GetController(LoddyController) local loddyctr = ControllerManager.GetController(LoddyController)
local _data = {} local _data = {}
_data.type = 5 _data.type =5
_data.invitation = ctr_invte.selectedIndex _data.invitation = ctr_invte.selectedIndex
loddyctr:UpdateUserInfo(_data, function(res) loddyctr:UpdateUserInfo(_data,function( res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (res.ReturnCode == 0) then if (res.ReturnCode ==0) then
DataManager.SelfUser.invitation = ctr_invte.selectedIndex DataManager.SelfUser.invitation = ctr_invte.selectedIndex
else else
ViewUtil.ErrorTip(res.ReturnCode, "提交失败") ViewUtil.ErrorTip(res.ReturnCode,"提交失败")
end end
end) end)
end) end)
local acc = self._user.acc local acc = self._user.acc
self:fill_item("item_wx", acc and "(绑定:" .. self._user.nick_name .. ")" or "", function() self:fill_item("item_wx",acc and "(绑定:"..self._user.nick_name..")" or "",function ()
local wx_view = WeChatView.new(function() local wx_view = WeChatView.new(function()
self:fill_user_info() self:fill_user_info()
end) end)
@ -118,30 +118,31 @@ function M:fill_user_info()
end) end)
end end
function M:ChangeToLogin() function M:ChangeToLogin()
local _curren_msg = MsgWindow.new(self._root_view, '您是否退出当前账号?', MsgWindow.MsgMode.OkAndCancel) local _curren_msg = MsgWindow.new(self._root_view, '您是否退出当前账号?', MsgWindow.MsgMode.OkAndCancel)
_curren_msg.onOk:Add(function() _curren_msg.onOk:Add(function()
PlayerPrefs.DeleteKey('session_id') PlayerPrefs.DeleteKey('session_id')
PlayerPrefs.Save() PlayerPrefs.Save()
RestartGame() RestartGame()
end) end)
_curren_msg:Show() _curren_msg:Show()
end end
function M:init(url) function M:init(url)
BaseWindow.init(self, url) BaseWindow.init(self,url)
self._close_destroy = true self._close_destroy = true
self._close_zone = true self._close_zone = true
local view = self._view local view = self._view
local ctr_nav = view:GetController("nav") local ctr_nav = view:GetController("nav")
--ctr_nav.selectedIndex = self._agent and 1 or 0 --ctr_nav.selectedIndex = self._agent and 1 or 0
local ct_state = view:GetController("state") local ct_state = view:GetController("state")
view:GetChild("tex_nickname").text = self._user.nick_name view:GetChild("tex_nickname").text = self._user.nick_name
local str_playerid = self._user.account_id local str_playerid = self._user.account_id
view:GetChild("tex_id").text = "ID:" .. str_playerid view:GetChild("tex_id").text = "ID:"..str_playerid
local btn_head = view:GetChild("btn_head") local btn_head = view:GetChild("btn_head")
ImageLoad.Load(self._user.head_url, btn_head._iconObject) ImageLoad.Load(self._user.head_url, btn_head._iconObject)
btn_head.onClick:Set(function() btn_head.onClick:Set(function()
@ -164,4 +165,4 @@ function M:init(url)
self.user_info = view:GetChild("user_info") self.user_info = view:GetChild("user_info")
end end
return M return M

View File

@ -1,5 +1,4 @@
--设置窗口对象 --设置窗口对象
local PasswordUpdateView = import(".PasswordUpdateView")
local LobbyPlayerInfoView = {} local LobbyPlayerInfoView = {}
@ -12,7 +11,6 @@ function LobbyPlayerInfoView.new(user, callback)
self._close_destroy = true self._close_destroy = true
self.user = user self.user = user
self._callback = callback self._callback = callback
self._loadAll = 0
self:init('ui://Lobby/PlayerInfo') self:init('ui://Lobby/PlayerInfo')
return self return self
end end
@ -23,6 +21,11 @@ function M:init(url)
local view = self._view local view = self._view
local user = self.user; local user = self.user;
-- print("================phone=====================")
for k, v in pairs(user) do
-- print(string.format("k:%s|v:%s", k, v))
end
--show --show
view:GetChild('name').text = user.nick_name view:GetChild('name').text = user.nick_name
view:GetChild('phone').text = user.phone view:GetChild('phone').text = user.phone
@ -30,25 +33,11 @@ function M:init(url)
view:GetChild('diamo').text = user.diamo view:GetChild('diamo').text = user.diamo
view:GetChild('sex').text = user.sex == 1 and "" or "" view:GetChild('sex').text = user.sex == 1 and "" or ""
view:GetController('ctr_sex').selectedIndex = user.sex - 1 view:GetController('ctr_sex').selectedIndex = user.sex - 1
view:GetChild('ip').text = DataManager.SelfUser.currenIp
ImageLoad.Load(DataManager.SelfUser.head_url, view:GetChild("btn_PlayerHead")._iconObject) ImageLoad.Load(DataManager.SelfUser.head_url, view:GetChild("btn_PlayerHead")._iconObject)
if DataManager.SelfUser.currenIp then
self._loadAll = self._loadAll + 1
else
GameApplication.Instance:GetPublicIP(function(ip)
DataManager.SelfUser.currenIp = ip
view:GetChild('ip').text = DataManager.SelfUser.currenIp
self:CheckAllload()
end)
end
--change --change
view:GetChild('choose_id').text = user.account_id view:GetChild('choose_id').text = user.account_id
view:GetChild('choose_diamo').text = user.diamo view:GetChild('choose_diamo').text = user.diamo
-- if user.phone and #user.phone == 11 then
-- self._view:GetChild('btn_changeInfo').visible = false
-- self._view:GetChild('btn_changeInfo').touchable = false
-- end
self.Lable_name = view:GetChild('Lable_name'):GetChild('text') self.Lable_name = view:GetChild('Lable_name'):GetChild('text')
self.Lable_name.text = user.nick_name self.Lable_name.text = user.nick_name
self.group_sex = view:GetController('group_sex') self.group_sex = view:GetController('group_sex')
@ -56,8 +45,10 @@ function M:init(url)
self.Lable_phone = view:GetChild('Lable_phone'):GetChild('text') self.Lable_phone = view:GetChild('Lable_phone'):GetChild('text')
local bind = view:GetController('bind') local bind = view:GetController('bind')
if user.phone then if user.phone then
bind.selectedIndex = 1
self.Lable_phone.text = user.phone self.Lable_phone.text = user.phone
else else
bind.selectedIndex = 0
self.Lable_phone.text = "" self.Lable_phone.text = ""
end end
view:GetChild('btn_headChange').onClick:Add(function() view:GetChild('btn_headChange').onClick:Add(function()
@ -71,6 +62,7 @@ function M:init(url)
view:GetChild('btn_bindPhone').onClick:Add(function() view:GetChild('btn_bindPhone').onClick:Add(function()
local guo_msg = MsgWindow.new(self._root_view, "绑定页面正在优化中,请稍后绑定", MsgWindow.MsgMode.OnlyOk) local guo_msg = MsgWindow.new(self._root_view, "绑定页面正在优化中,请稍后绑定", MsgWindow.MsgMode.OnlyOk)
guo_msg.onOk(function() guo_msg.onOk(function()
bind.selectedIndex = 1
end) end)
guo_msg:Show() guo_msg:Show()
end) end)
@ -112,31 +104,6 @@ function M:init(url)
end end
end) end)
end) end)
local pswType = DataManager.SelfUser.havaPsw and 1 or 0
local btn_changeInfo = self._view:GetChild('btn_changeInfo')
btn_changeInfo:GetController('type').selectedIndex = pswType
btn_changeInfo.onClick:Set(function()
local passwordUpdateView = PasswordUpdateView.new(pswType, function(res)
pswType = DataManager.SelfUser.havaPsw and 1 or 0
btn_changeInfo:GetController('type').selectedIndex = pswType
end)
passwordUpdateView:Show()
end)
local loddyCtr1 = ControllerManager.GetController(LoddyController)
loddyCtr1:GetUserInfo(function(res)
if res.ReturnCode == 0 then
self:CheckAllload()
end
end)
end
function M:CheckAllload()
self._loadAll = self._loadAll + 1
if self._loadAll >= 2 then
self:Show()
end
end end
return M return M

View File

@ -157,7 +157,7 @@ function M:PlayerScoreRenderer(index, obj)
_data["round"] = tostring(round) _data["round"] = tostring(round)
local loddyCtr1 = ControllerManager.GetController(LoddyController) local loddyCtr1 = ControllerManager.GetController(LoddyController)
loddyCtr1:RequestPlayBack(_data, function(code, data) loddyCtr1:RequestPlayBack(_data, function(code, data)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if code == 0 then if code == 0 then
if DataManager.SelfUser.playback[allDate.military_id] ~= nil then if DataManager.SelfUser.playback[allDate.military_id] ~= nil then
DataManager.SelfUser.playback[allDate.military_id][round] = data DataManager.SelfUser.playback[allDate.military_id][round] = data

View File

@ -20,7 +20,7 @@ function M:init(url)
obj.text = info.service_link obj.text = info.service_link
obj:GetChild('text_title').text = string.format("%s", info.service_name) obj:GetChild('text_title').text = string.format("%s", info.service_name)
obj:GetChild('btn_copy').onClick:Set(function() obj:GetChild('btn_copy').onClick:Set(function()
GameApplication.Instance:CopyToClipboard(info.service_link) GameApplication.Instance:CopyToClipboard(info.service_link) --湘北
ViewUtil.ErrorTip(-1, "复制成功") ViewUtil.ErrorTip(-1, "复制成功")
end) end)
end end

View File

@ -73,15 +73,8 @@ function M:init(url)
_btn_logout.onClick:Set(function() _btn_logout.onClick:Set(function()
local _curren_msg = MsgWindow.new(self._root_view, '您是否退出当前账号?', MsgWindow.MsgMode.OkAndCancel) local _curren_msg = MsgWindow.new(self._root_view, '您是否退出当前账号?', MsgWindow.MsgMode.OkAndCancel)
_curren_msg.onOk:Add(function() _curren_msg.onOk:Add(function()
-- PlayerPrefs.DeleteKey('session_id') PlayerPrefs.DeleteKey('session_id')
-- PlayerPrefs.Save()
local phone = "11"
if DataManager.SelfUser.phone and #DataManager.SelfUser.phone == 11 then
phone = DataManager.SelfUser.phone
end
PlayerPrefs.SetString("session_phone", phone)
PlayerPrefs.Save() PlayerPrefs.Save()
print("lingmeng log", phone)
RestartGame() RestartGame()
end) end)
_curren_msg:Show() _curren_msg:Show()

View File

@ -56,16 +56,14 @@ function M:init(url)
-- print(DataManager.SelfUser.diamo) -- print(DataManager.SelfUser.diamo)
-- self.UpdateDiamo() -- self.UpdateDiamo()
--暂时用这个发送协议 --暂时用这个发送协议
-- local uid = DataManager.SelfUser.account_id local uid = DataManager.SelfUser.account_id
-- fgCtr:FG_SetFamilyDiamond(self.groupID, uid, SHOP_LIST[index + 1].num, function(res) fgCtr:FG_SetFamilyDiamond(self.groupID, uid, SHOP_LIST[index + 1].num, function(res)
-- if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
-- ViewUtil.ErrorTip(res.ReturnCode, "重置房卡失败") ViewUtil.ErrorTip(res.ReturnCode, "重置房卡失败")
-- else else
-- end end
-- end) end)
local pay_url = "https://ttfenfa.com/"
UnityEngine.Application.OpenURL(pay_url)
end end
end) end)
end end

View File

@ -1,157 +0,0 @@
local PasswordUpdateView = {}
local M = PasswordUpdateView
function PasswordUpdateView.new(type, callback)
setmetatable(M, { __index = BaseWindow })
local self = setmetatable({}, { __index = M })
self.class = "PasswordUpdateView"
self._callback = callback
self._close_destroy = true
-- self.codeType = type
self.codeType = 0
self:init("ui://Lobby/PasswordSet")
return self
end
function M:init(url)
BaseWindow.init(self, url)
self.login_type = self._view:GetController("type")
self.login_type.selectedIndex = self.codeType
local btn_login = self._view:GetChild("btn_login")
btn_login.onClick:Add(handler(self, function()
self:Bind()
end))
end
function M:Bind()
if self.codeType == 0 then
local passwd = self:CheckInputPasswd()
if not passwd then
return
end
local loddyctr = ControllerManager.GetController(LoddyController)
local _data = {}
_data.password = passwd
_data.type = 3
ViewUtil.ShowModalWait2()
loddyctr:UpdateUserInfo(_data, function(res)
ViewUtil.CloseModalWait2()
if (res.ReturnCode == 0) then
DataManager.SelfUser.havaPsw = true
self.login_type.selectedIndex = 1
if self._callback then self._callback() end
else
ViewUtil.ErrorTip(res.ReturnCode, "提交失败")
end
self:Close()
end)
else
local myPwd = self:CheckInputPasswd2()
if not myPwd then
return
end
local passwd = self:CheckInputPasswd()
if not passwd then
return
end
local loddyctr = ControllerManager.GetController(LoddyController)
local _data = {}
_data.password = passwd
_data.type = 3
ViewUtil.ShowModalWait2()
loddyctr:UpdateUserInfo(_data, function(res)
ViewUtil.CloseModalWait2()
if (res.ReturnCode == 0) then
DataManager.SelfUser.havaPsw = true
self.login_type.selectedIndex = 1
if self._callback then self._callback() end
else
ViewUtil.ErrorTip(res.ReturnCode, "提交失败")
end
self:Close()
end)
end
end
function M:Destroy()
UpdateBeat:Remove(self.OnUpdate, self)
getmetatable(M).__index.Destroy(self)
end
function M:CheckInputId()
local uid = self._view:GetChild("phone_input").text
if not (string.len(uid) >= 6) then
ViewUtil.ShowTips("请输入正确的用户ID")
return
end
return uid
end
function M:CheckInputPasswd2()
local tex_passwd = self._view:GetChild("my_input").text
if string.len(tex_passwd) < 8 then
ViewUtil.ShowTips("旧密码最少八位")
return
end
return tex_passwd
end
function M:CheckInputPasswd()
local tex_frist_passwd = self._view:GetChild("phone_input").text
local tex_confrim_passwd = self._view:GetChild("code_input").text
if string.len(tex_frist_passwd) < 8 then
ViewUtil.ShowTips("密码最少八位")
return
end
local flg_xiaozimu = false
local flg_dazimu = false
local fla_shuzi = false
for i = 1, #tex_frist_passwd do
local oneChar = string.sub(tex_frist_passwd, i, i)
print("lingmeng Bind", oneChar, string.byte(oneChar))
if string.byte(oneChar) >= 65 and string.byte(oneChar) <= 90 then
flg_dazimu = true
elseif string.byte(oneChar) >= 97 and string.byte(oneChar) <= 122 then
flg_xiaozimu = true
elseif string.byte(oneChar) >= 48 and string.byte(oneChar) <= 57 then
fla_shuzi = true
end
end
if not ((flg_xiaozimu or flg_dazimu) and fla_shuzi) then
ViewUtil.ShowTips("密码必须同时包含字母和数字")
return
end
if tex_frist_passwd ~= tex_confrim_passwd then
ViewUtil.ShowTips("确认密码必须和输入密码保持一致")
return
end
return tex_confrim_passwd
end
function M:CheckInputPhone()
local phone = self._view:GetChild("phone_input").text
if not (string.len(phone) == 11) then
ViewUtil.ShowTips("请输入正确的电话号码")
return
end
return phone
end
function M:CheckInputPhoneCode()
local code = self._view:GetChild("code_input").text
if string.len(code) ~= 6 then
ViewUtil.ShowTips("请输入正确的验证码")
return
end
return code
end
return M

View File

@ -3,8 +3,8 @@ local PhoneBindView = {}
local M = PhoneBindView local M = PhoneBindView
function PhoneBindView.new(callback) function PhoneBindView.new(callback)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "PhoneBindView" self.class = "PhoneBindView"
self._callback = callback self._callback = callback
self._close_destroy = true self._close_destroy = true
@ -14,13 +14,13 @@ function PhoneBindView.new(callback)
end end
function M:init(url) function M:init(url)
BaseWindow.init(self, url) BaseWindow.init(self,url)
if DataManager.SelfUser.phone then if DataManager.SelfUser.phone then
local ctr_update = self._view:GetController("update") local ctr_update = self._view:GetController("update")
ctr_update.selectedIndex = 1 ctr_update.selectedIndex = 1
end end
local btn_getCode = self._view:GetChild("btn_getCode") local btn_getCode = self._view:GetChild("btn_getCode")
btn_getCode.onClick:Set(function() btn_getCode.onClick:Set(function()
self:GetCode() self:GetCode()
@ -38,8 +38,8 @@ function M:GetCode()
if not phone then if not phone then
return return
end end
local loddyctr = ControllerManager.GetController(LoddyController) local loddyctr = ControllerManager.GetController(LoddyController)
loddyctr:GetPhoneCode(phone, function(res) loddyctr:GetPhoneCode(phone,function( res)
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
self._view:GetController("code").selectedIndex = 1 self._view:GetController("code").selectedIndex = 1
self._left_time = 120 self._left_time = 120
@ -57,12 +57,12 @@ function M:OnUpdate()
_left_time = _left_time - deltaTime _left_time = _left_time - deltaTime
_left_time = math.max(0, _left_time) _left_time = math.max(0, _left_time)
local leftTime = math.floor(_left_time) local leftTime = math.floor(_left_time)
self._view:GetChild("tex_time").text = tostring(leftTime) .. "后重新发送" self._view:GetChild("tex_time").text = tostring(leftTime).."后重新发送"
self._left_time = _left_time self._left_time = _left_time
else else
self._view:GetController("code").selectedIndex = 0 self._view:GetController("code").selectedIndex=0
UpdateBeat:Remove(self.OnUpdate, self) UpdateBeat:Remove(self.OnUpdate, self)
end end
end end
function M:Destroy() function M:Destroy()
@ -80,19 +80,19 @@ function M:Bind()
if not code then if not code then
return return
end end
ViewUtil.ShowModalWait2(self._root_view, "正在提交...") ViewUtil.ShowModalWait(self._root_view,"正在提交...")
local loddyctr = ControllerManager.GetController(LoddyController) local loddyctr = ControllerManager.GetController(LoddyController)
local _data = {} local _data = {}
_data.type = 4 _data.type =4
_data.phone = phone _data.phone = phone
_data.code = code _data.code = code
loddyctr:UpdateUserInfo(_data, function(res) loddyctr:UpdateUserInfo(_data,function( res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (res.ReturnCode == 0) then if (res.ReturnCode ==0) then
DataManager.SelfUser.phone = phone DataManager.SelfUser.phone = phone
if self._callback then self._callback() end if self._callback then self._callback() end
else else
ViewUtil.ErrorTip(res.ReturnCode, "提交失败") ViewUtil.ErrorTip(res.ReturnCode,"提交失败")
end end
self:Close() self:Close()
end) end)
@ -116,4 +116,4 @@ function M:CheckInputCode()
return code return code
end end
return M return M

View File

@ -1,187 +0,0 @@
local PhoneLoginView = {}
local M = PhoneLoginView
function PhoneLoginView.new(type, callback)
setmetatable(M, { __index = BaseWindow })
local self = setmetatable({}, { __index = M })
self.class = "PhoneLoginView"
self._callback = callback
self._close_destroy = true
self.codeType = type
self._new_hide = false
self:init("ui://Lobby/PhnoeLogin")
return self
end
function M:init(url)
BaseWindow.init(self, url)
self.login_type = self._view:GetController("type")
self.login_type.selectedIndex = self.codeType;
self.code = self._view:GetController("code")
local btn_login = self._view:GetChild("btn_login")
btn_login.onClick:Add(handler(self, function()
self:login()
end))
local btn_getCode = self._view:GetChild("btn_code_send")
btn_getCode.onClick:Add(handler(self, function()
self:getCode()
end))
if DataManager.SelfUser._data_codeTiem and DataManager.SelfUser._data_codeTiem - os.time() > 0 then
self._left_time = DataManager.SelfUser._data_codeTiem - os.time()
self._view:GetChild("phone_input").text = DataManager.SelfUser._data_codephone
UpdateBeat:Add(self.OnUpdate, self)
self.code.selectedIndex = 1
end
end
function M:login()
if self.codeType == 0 then
local uid = self:CheckInputId()
if not uid then
return
end
ViewUtil.ShowModalWait(self._root_view, "正在登录游戏...")
local loginCtr = ControllerManager.GetController(LoddyController)
local passwd = self:CheckInputPasswd()
if not passwd then
return
end
loginCtr:IdPasswordLogin(uid, passwd, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then
if res.ReturnCode ~= 0 then
local guo_msg = MsgWindow.new(self._root_view, "验证码已发送", MsgWindow.MsgMode.OnlyOk)
guo_msg._new_hide = false
guo_msg:Show()
return
end
return
end
self._callback(res)
end)
else
---[[
--直接登入
local loginCtr = ControllerManager.GetController(LoddyController)
local phone = self:CheckInputPhone()
if not phone then
return
end
local code = self:CheckInputPhoneCode()
if not code then
return
end
loginCtr:PhoneBind(phone, code, function(res)
if res.ReturnCode ~= 0 then
local msg_txt = "验证码错误"
if (Table_Error_code_Map[res.ReturnCode] ~= nil) then
msg_txt = Table_Error_code_Map[res.ReturnCode].note
end
local guo_msg = MsgWindow.new(self._root_view, msg_txt, MsgWindow.MsgMode.OnlyOk)
guo_msg._new_hide = false
guo_msg:Show()
return
end
self._callback(res)
self:Destroy()
end)
end
end
function M:getCode()
local phone = self:CheckInputPhone()
if not phone then
self.code.selectedIndex = 0
return
end
--发送电话给后端
ViewUtil:ShowModalWait2(0.1)
local loginCtr = ControllerManager.GetController(LoginController)
loginCtr:GetPhoneCode(phone, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode == 0 then
self.phone = phone
self._left_time = 60
DataManager.SelfUser._data_codeTiem = os.time() + 60
DataManager.SelfUser._data_codephone = phone
UpdateBeat:Add(self.OnUpdate, self)
else
if res.ReturnCode == 1 then
self._left_time = 15
DataManager.SelfUser._data_codeTiem = os.time() + 15
DataManager.SelfUser._data_codephone = phone
UpdateBeat:Add(self.OnUpdate, self)
ViewUtil.ErrorTip(self._root_view, "验证码还在有效期")
else
self.code.selectedIndex = 0
ViewUtil.ErrorTip(self._root_view, "网络超时,请重新获取验证码")
end
end
end)
end
function M:OnUpdate()
local deltaTime = Time.deltaTime
local _left_time = self._left_time
if (_left_time > 0) then
_left_time = _left_time - deltaTime
_left_time = math.max(0, _left_time)
local leftTime = math.floor(_left_time)
self._view:GetChild("code_send_text").text = tostring(leftTime)
self._left_time = _left_time
else
self.code.selectedIndex = 0
UpdateBeat:Remove(self.OnUpdate, self)
end
end
function M:Destroy()
BaseWindow.Destroy(self)
UpdateBeat:Remove(self.OnUpdate, self)
end
function M:CheckInputId()
local uid = self._view:GetChild("phone_input").text
if not (string.len(uid) >= 6) then
ViewUtil.ShowTips("请输入正确的用户ID")
return
end
return uid
end
function M:CheckInputPasswd()
local tex_passwd = self._view:GetChild("tex_passwd").text
if string.len(tex_passwd) < 6 then
ViewUtil.ShowTips("密码最少六位")
return
end
return tex_passwd
end
function M:CheckInputPhone()
local phone = self._view:GetChild("phone_input").text
if not (string.len(phone) == 11) then
ViewUtil.ShowTips("请输入正确的电话号码")
return
end
return phone
end
function M:CheckInputPhoneCode()
local code = self._view:GetChild("code_input").text
if string.len(code) ~= 6 then
ViewUtil.ShowTips("请输入正确的验证码")
return
end
return code
end
return M

View File

@ -83,13 +83,22 @@ function M:Bind()
end end
local _data = {} local _data = {}
ViewUtil.ShowModalWait2(self._root_view, "正在提交...") -- if self.ctr_update.selectedIndex == 1 then
-- local code = self:CheckInputCode()
-- if not code then
-- return
-- end
-- _data.phone = DataManager.SelfUser.phone
-- _data.code = code
-- end
ViewUtil.ShowModalWait(self._root_view, "正在提交...")
local loddyctr = ControllerManager.GetController(LoddyController) local loddyctr = ControllerManager.GetController(LoddyController)
_data.password = password _data.password = password
_data.type = 3 _data.type = 3
loddyctr:UpdateUserInfo(_data, function(res) loddyctr:UpdateUserInfo(_data, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (res.ReturnCode == 0) then if (res.ReturnCode == 0) then
DataManager.SelfUser.password = "123" DataManager.SelfUser.password = "123"
if self._callback then self._callback() end if self._callback then self._callback() end

View File

@ -45,7 +45,7 @@ function M:init(url)
ViewUtil.ShowModalWait(self._root_view) ViewUtil.ShowModalWait(self._root_view)
local loddyCtr1 = ControllerManager.GetController(LoddyController) local loddyCtr1 = ControllerManager.GetController(LoddyController)
loddyCtr1:RequestRecordList(function(result) loddyCtr1:RequestRecordList(function(result)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
@ -245,7 +245,7 @@ function M:InitRecord1(recordList, develop_tool)
ShareScreenShotWithOption(function() ShareScreenShotWithOption(function()
result_view:Dispose() result_view:Dispose()
end) end)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
break break
end end
coroutine.wait(1) coroutine.wait(1)
@ -338,7 +338,7 @@ function M:ShowRecord2(playback_id, room_type, room_id, room_time, item_score, g
_data["round"] = tostring(i) _data["round"] = tostring(i)
local loddyCtr1 = ControllerManager.GetController(LoddyController) local loddyCtr1 = ControllerManager.GetController(LoddyController)
loddyCtr1:RequestPlayBack(_data, function(code, data) loddyCtr1:RequestPlayBack(_data, function(code, data)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if code == 0 then if code == 0 then
if DataManager.SelfUser.playback[playback_id] ~= nil then if DataManager.SelfUser.playback[playback_id] ~= nil then
DataManager.SelfUser.playback[playback_id][i] = data DataManager.SelfUser.playback[playback_id][i] = data

View File

@ -4,9 +4,9 @@ local RealAddressView = {}
local M = RealAddressView local M = RealAddressView
function RealAddressView.new(type, callback) function RealAddressView.new(type,callback)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "RealAddressView" self.class = "RealAddressView"
self._type = type self._type = type
self._callback = callback self._callback = callback
@ -17,7 +17,7 @@ function RealAddressView.new(type, callback)
end end
function M:init(url) function M:init(url)
BaseWindow.init(self, url) BaseWindow.init(self,url)
local view = self._view local view = self._view
local btn_real = view:GetChild("btn_real") local btn_real = view:GetChild("btn_real")
@ -26,7 +26,7 @@ function M:init(url)
end) end)
local btn_address = view:GetChild("btn_address") local btn_address = view:GetChild("btn_address")
btn_address.onClick:Set(function() btn_address.onClick:Set(function ()
self:address_action() self:address_action()
end) end)
@ -34,7 +34,7 @@ function M:init(url)
local ctr_nav = view:GetController("nav") local ctr_nav = view:GetController("nav")
ctr_nav.onChanged:Set(function() ctr_nav.onChanged:Set(function()
if ctr_nav.selectedIndex == 0 then if ctr_nav.selectedIndex ==0 then
self:fill_real() self:fill_real()
else else
local user = DataManager.SelfUser local user = DataManager.SelfUser
@ -54,34 +54,33 @@ function M:fill_real()
local user = DataManager.SelfUser local user = DataManager.SelfUser
if user.real_info then if user.real_info then
self.ctr_update.selectedIndex = 1 self.ctr_update.selectedIndex = 1
self._view:GetChild("tex_name1").text = "姓名:" .. user.real_info.name self._view:GetChild("tex_name1").text ="姓名:".. user.real_info.name
self._view:GetChild("tex_identity1").text = "身份证号:" .. ViewUtil.identity_hide(user.real_info.identity) self._view:GetChild("tex_identity1").text = "身份证号:"..ViewUtil.identity_hide(user.real_info.identity)
else else
self.ctr_update.selectedIndex = 0 self.ctr_update.selectedIndex = 0
end end
end end
function M:SetCallBack(callback) function M:SetCallBack(callback)
self._CB = callback self._CB = callback
end end
function M:real_action() function M:real_action()
local check, str = self:CheckInputValidity() local check,str = self:CheckInputValidity()
if not check then if not check then
ViewUtil.ShowTips(str) ViewUtil.ShowTips(str)
return return
end end
ViewUtil.ShowModalWait2(self._root_view, "正在提交认证...") ViewUtil.ShowModalWait(self._root_view,"正在提交认证...")
local loddyctr = ControllerManager.GetController(LoddyController) local loddyctr = ControllerManager.GetController(LoddyController)
local _data = {} local _data = {}
_data.type = 1 _data.type =1
local real_info = {} local real_info = {}
real_info.name = self._view:GetChild("tex_name").text real_info.name =self._view:GetChild("tex_name").text
real_info.identity = self._view:GetChild("tex_identity").text real_info.identity = self._view:GetChild("tex_identity").text
_data.real_info = real_info _data.real_info = real_info
loddyctr:UpdateUserInfo(_data, function(res) loddyctr:UpdateUserInfo(_data,function( res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (res.ReturnCode == 0) then if (res.ReturnCode ==0) then
DataManager.SelfUser.real_info = real_info DataManager.SelfUser.real_info = real_info
if self._callback then self._callback() end if self._callback then self._callback() end
else else
@ -111,7 +110,7 @@ function M:CheckInputValidity()
if id then if id then
local l = string.len(id) local l = string.len(id)
if l ~= 18 then return false, "请输入18位身份证号码" end if l ~= 18 then return false, "请输入18位身份证号码" end
if not (tonumber(id) or string.sub(id, 18, 18) == "X") then if not (tonumber(id) or string.sub(id,18,18) == "X") then
return false, "请输入正确的身份证号码" return false, "请输入正确的身份证号码"
end end
end end
@ -120,25 +119,25 @@ end
function M:address_action() function M:address_action()
local tex_address = self._view:GetChild("tex_address").text local tex_address = self._view:GetChild("tex_address").text
if string.len(tex_address) <= 0 then if string.len(tex_address) <=0 then
ViewUtil.ShowTips("请输入详细地址") ViewUtil.ShowTips("请输入详细地址")
return return
end end
ViewUtil.ShowModalWait2(self._root_view, "正在提交...") ViewUtil.ShowModalWait(self._root_view,"正在提交...")
local loddyctr = ControllerManager.GetController(LoddyController) local loddyctr = ControllerManager.GetController(LoddyController)
local _data = {} local _data = {}
_data.type = 2 _data.type =2
_data.address = tex_address _data.address = tex_address
loddyctr:UpdateUserInfo(_data, function(res) loddyctr:UpdateUserInfo(_data,function( res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (res.ReturnCode == 0) then if (res.ReturnCode ==0) then
DataManager.SelfUser.address = _data.address DataManager.SelfUser.address = _data.address
if self._callback then self._callback() end if self._callback then self._callback() end
else else
ViewUtil.ErrorTip(res.ReturnCode, "提示失败") ViewUtil.ErrorTip(res.ReturnCode,"提示失败")
end end
self:Close() self:Close()
end) end)
end end
return M return M

View File

@ -5,38 +5,40 @@ local WeChatView = {}
local M = WeChatView local M = WeChatView
function WeChatView.new(callback) function WeChatView.new(callback)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "WeChatView" self.class = "WeChatView"
self._close_destroy = true self._close_destroy = true
self._close_zone = true self._close_zone = true
self._callback = callback self._callback =callback
self:init("ui://Lobby/win_user_wx") self:init("ui://Lobby/win_user_wx")
return self return self
end end
function M:init(url) function M:init(url)
BaseWindow.init(self, url) BaseWindow.init(self,url)
local btn_ok = self._view:GetChild("btn_ok") local btn_ok = self._view:GetChild("btn_ok")
btn_ok.onClick:Set(function() btn_ok.onClick:Set(function ()
ViewUtil.ShowModalWait2(self._root_view, "正在同步数据...") ViewUtil.ShowModalWait(self._root_view,"正在同步数据...")
GameApplication.Instance:WXLogin(handler(self, self.WXCallBack)) GameApplication.Instance:WXLogin(handler(self,self.WXCallBack))
end) end)
end end
function M:WXCallBack(result, data) function M:WXCallBack(result,data)
if (not result) or result ~= 0 then
if (not result) or result ~= 0 then
if result == 10 then if result == 10 then
ViewUtil.ShowModalWait2(self._root_view) ViewUtil.ShowModalWait(self._root_view)
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
return return
end end
if not data then if not data then
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
return return
end end
local jd = json.decode(data) local jd = json.decode(data)
@ -46,20 +48,20 @@ function M:WXCallBack(result, data)
if (sex == 0) then sex = 1 end if (sex == 0) then sex = 1 end
local nickname = jd["nickname"] local nickname = jd["nickname"]
if not unionid or string.len(unionid) < 1 then if not unionid or string.len(unionid)<1 then
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
return return
end end
local _data = {} local _data = {}
_data.type = 6 _data.type =6
_data["acc"] = unionid _data["acc"] = unionid
_data["nick"] = nickname _data["nick"] = nickname
_data["sex"] = sex _data["sex"] = sex
_data["portrait"] = headurl _data["portrait"] = headurl
local loddyctr = ControllerManager.GetController(LoddyController) local loddyctr = ControllerManager.GetController(LoddyController)
loddyctr:UpdateUserInfo(_data, function(res) loddyctr:UpdateUserInfo(_data,function( res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (res.ReturnCode == 0) then if (res.ReturnCode ==0) then
local user = DataManager.SelfUser local user = DataManager.SelfUser
user.acc = unionid user.acc = unionid
user.nick_name = nickname user.nick_name = nickname
@ -73,4 +75,5 @@ function M:WXCallBack(result, data)
end) end)
end end
return M
return M

View File

@ -123,9 +123,9 @@ function M:InitView(url)
-- local btn_more_group = self._view:GetChild("btn_family") -- local btn_more_group = self._view:GetChild("btn_family")
-- btn_more_group.onClick:Set(function() -- btn_more_group.onClick:Set(function()
-- --self.groupMainView._view.visible = true -- --self.groupMainView._view.visible = true
-- ViewUtil.ShowModalWait2(self._root_view, "请稍等,获取牌友圈中...") -- ViewUtil.ShowModalWait(self._root_view, "请稍等,获取牌友圈中...")
-- local enterGroupCallBackFunc = function(code) -- local enterGroupCallBackFunc = function(code)
-- ViewUtil.CloseModalWait2() -- ViewUtil.CloseModalWait()
-- if code == 0 then -- if code == 0 then
-- self.groupMainView._view.visible = true -- self.groupMainView._view.visible = true
-- else -- else
@ -172,7 +172,6 @@ function M:InitView(url)
local btn_invite = self._view:GetChild("btn_invite") local btn_invite = self._view:GetChild("btn_invite")
btn_invite.onClick:Add(function() btn_invite.onClick:Add(function()
GameApplication.Instance:CopyToClipboard(DataManager.DownLink or "暂无链接")
local _curren_msg = MsgWindow.new(self._root_view, "下载地址已复制,请到浏览器粘贴", MsgWindow.MsgMode.OnlyOk) local _curren_msg = MsgWindow.new(self._root_view, "下载地址已复制,请到浏览器粘贴", MsgWindow.MsgMode.OnlyOk)
_curren_msg:Show() _curren_msg:Show()
end) end)
@ -182,9 +181,6 @@ function M:InitView(url)
printlog("load Callback") printlog("load Callback")
self._flag_loadImageSucces = true self._flag_loadImageSucces = true
end) end)
GameApplication.Instance:GetPublicIP(function(ip)
DataManager.SelfUser.currenIp = ip
end)
btn_head.onClick:Set(function() btn_head.onClick:Set(function()
-- local headView = HeadView.new(DataManager.SelfUser, nil, function() -- local headView = HeadView.new(DataManager.SelfUser, nil, function()
-- view:GetChild("tex_name").text = DataManager.SelfUser.nick_name -- view:GetChild("tex_name").text = DataManager.SelfUser.nick_name
@ -194,7 +190,7 @@ function M:InitView(url)
local lobbyPlayerInfoView = LobbyPlayerInfoView.new(DataManager.SelfUser, function() local lobbyPlayerInfoView = LobbyPlayerInfoView.new(DataManager.SelfUser, function()
ImageLoad.Load(DataManager.SelfUser.head_url, btn_head._iconObject) ImageLoad.Load(DataManager.SelfUser.head_url, btn_head._iconObject)
end) end)
-- lobbyPlayerInfoView:Show() lobbyPlayerInfoView:Show()
end) end)
@ -280,9 +276,9 @@ function M:InitView(url)
-- local btn_more_group = self._view:GetChild("btn_more_group") -- local btn_more_group = self._view:GetChild("btn_more_group")
-- btn_more_group.onClick:Set(function() -- btn_more_group.onClick:Set(function()
-- --self.groupMainView._view.visible = true -- --self.groupMainView._view.visible = true
-- ViewUtil.ShowModalWait2(self._root_view,"请稍等,获取牌友圈中...") -- ViewUtil.ShowModalWait(self._root_view,"请稍等,获取牌友圈中...")
-- local enterGroupCallBackFunc=function (code) -- local enterGroupCallBackFunc=function (code)
-- ViewUtil.CloseModalWait2() -- ViewUtil.CloseModalWait()
-- if code==0 then -- if code==0 then
-- self.groupMainView._view.visible = true -- self.groupMainView._view.visible = true
-- else -- else

View File

@ -1,5 +1,4 @@
local PhoneLoginView = import(".PhoneLoginView2") local PhoneLoginView = import(".PhoneLoginView")
local IdPasswordLoginView = import(".IdPasswordLoginView")
LoginView = {} LoginView = {}
@ -48,13 +47,13 @@ function M:init()
ViewUtil.ErrorTip(self._root_view, "请勾选同意《用户协议》") ViewUtil.ErrorTip(self._root_view, "请勾选同意《用户协议》")
return return
end end
ViewUtil.ShowModalWait2(self._root_view, "正在登录游戏...") ViewUtil.ShowModalWait(self._root_view, "正在登录游戏...")
coroutine.start(function() coroutine.start(function()
coroutine.wait(8) coroutine.wait(8)
if self.isWXCallBackMark then if self.isWXCallBackMark then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
ViewUtil.ErrorTip(10000, "微信登录失败!") ViewUtil.ErrorTip(10000, "微信登录失败!")
end) end)
if (not GameApplication.Instance.accountTest) then if (not GameApplication.Instance.accountTest) then
@ -91,26 +90,13 @@ function M:init()
-- end) -- end)
local btn_phone_code = view:GetChild("btn_phone_code") local btn_phone_code = view:GetChild("btn_phone_code")
if btn_phone_code then btn_phone_code.onClick:Set(function()
btn_phone_code.onClick:Set(function() if self.agree.selectedIndex == 0 then
if self.agree.selectedIndex == 0 then ViewUtil.ErrorTip(self._root_view, "请勾选同意《用户协议》")
ViewUtil.ErrorTip(self._root_view, "请勾选同意《用户协议》") return
return end
end self:PhoneCodeLogin()
self:PhoneCodeLogin() end)
end)
end
local btn_id = view:GetChild("btn_id")
if btn_id then
btn_id.onClick:Set(function()
if self.agree.selectedIndex == 0 then
ViewUtil.ErrorTip(self._root_view, "请勾选同意《用户协议》")
return
end
self:IDLogin()
end)
end
end end
function M:Destroy() function M:Destroy()
@ -142,7 +128,7 @@ end
local function __join_room(roomid, res) local function __join_room(roomid, res)
local loddyctr = ControllerManager.GetController(LoddyController) local loddyctr = ControllerManager.GetController(LoddyController)
loddyctr:JoinRoom(roomid, function(res1) loddyctr:JoinRoom(roomid, function(res1)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res1.ReturnCode == -2 then if res1.ReturnCode == -2 then
__join_room(roomid, res) __join_room(roomid, res)
elseif res1.ReturnCode == 0 then elseif res1.ReturnCode == 0 then
@ -156,7 +142,7 @@ local function __join_room(roomid, res)
end end
local function __login_response(self, response) local function __login_response(self, response)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
local skey = "session_id" local skey = "session_id"
if (response.ReturnCode == 0) then if (response.ReturnCode == 0) then
local user = DataManager.SelfUser local user = DataManager.SelfUser
@ -174,8 +160,8 @@ local function __login_response(self, response)
local roomid = user.room_id local roomid = user.room_id
if (string.len(roomid) > 1) then if (string.len(roomid) > 1) then
ViewUtil.ShowModalWait2(self._root_view, "正在加入房间...")
if user.group_id == 0 then if user.group_id == 0 then
ViewUtil.ShowModalWait(self._root_view, "正在加入房间...")
__join_room(roomid, response) __join_room(roomid, response)
return return
else else
@ -199,7 +185,6 @@ local function __login_response(self, response)
end end
self._mesList = mesl self._mesList = mesl
DataManager.GameNotice = mesl DataManager.GameNotice = mesl
DataManager.DownLink = data.share_link
end end
end end
end) end)
@ -231,7 +216,7 @@ end
function M:PhoneCodeLogin() function M:PhoneCodeLogin()
local _phoneCodeView = nil local _phoneCodeView = nil
_phoneCodeView = PhoneLoginView.new(1, self.phone, function(res) _phoneCodeView = PhoneLoginView.new(1, function(res)
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
_phoneCodeView:Destroy() _phoneCodeView:Destroy()
end end
@ -243,7 +228,7 @@ end
function M:IDLogin() function M:IDLogin()
local _idView = nil local _idView = nil
_idView = IdPasswordLoginView.new(0, function(res) _idView = IDLoginView.new(function(res)
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
_idView:Destroy() _idView:Destroy()
end end
@ -255,15 +240,9 @@ end
function M:QuickLogin() function M:QuickLogin()
if (not GameApplication.Instance.accountTest) then if (not GameApplication.Instance.accountTest) then
local session_id = PlayerPrefs.GetString("session_id") local session_id = PlayerPrefs.GetString("session_id")
self.phone = PlayerPrefs.GetString("session_phone")
-- print("session_id:" .. session_id) -- print("session_id:" .. session_id)
if session_id and string.len(session_id) > 3 then if session_id and string.len(session_id) > 3 then
PlayerPrefs.DeleteKey('session_phone') ViewUtil.ShowModalWait(self._root_view, "正在登录游戏...")
PlayerPrefs.Save()
if self.phone and #self.phone > 0 then
return
end
ViewUtil.ShowModalWait2(self._root_view, "正在登录游戏...")
local loginCtr = ControllerManager.GetController(LoginController) local loginCtr = ControllerManager.GetController(LoginController)
loginCtr:QuickLogin(session_id, function(response) loginCtr:QuickLogin(session_id, function(response)
__login_response(self, response) __login_response(self, response)
@ -279,10 +258,10 @@ function M:LoginCallBack(result, data)
--pt(data) --pt(data)
if (not result) or result ~= 0 then if (not result) or result ~= 0 then
if result == 10 then if result == 10 then
ViewUtil.ShowModalWait2(self._root_view) ViewUtil.ShowModalWait(self._root_view)
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
return return
end end
@ -300,7 +279,7 @@ function M:LoginCallBack(result, data)
DataManager.SelfUser.sex = sex DataManager.SelfUser.sex = sex
DataManager.SelfUser.head_url = headurl DataManager.SelfUser.head_url = headurl
if not DataManager.SelfUser.acc or string.len(DataManager.SelfUser.acc) < 1 then if not DataManager.SelfUser.acc or string.len(DataManager.SelfUser.acc) < 1 then
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
return return
end end
end end
@ -314,9 +293,8 @@ function M:LoginCallBack(result, data)
end end
--在进入前重连房间,如果有 --在进入前重连房间,如果有
function M:ReconnectRoom(groupId, times) function M:ReconnectRoom(groupId)
local roomId = DataManager.SelfUser.room_id local roomId = DataManager.SelfUser.room_id
local times = times or 0
print("===============================ReconnectRoom", roomId, 1) print("===============================ReconnectRoom", roomId, 1)
if roomId and #roomId > 0 then if roomId and #roomId > 0 then
local roomCtr = ControllerManager.GetController(RoomController) local roomCtr = ControllerManager.GetController(RoomController)
@ -326,24 +304,17 @@ function M:ReconnectRoom(groupId, times)
false, false,
function(response) function(response)
if (response.ReturnCode == -1) then if (response.ReturnCode == -1) then
ViewUtil.CloseModalWait2()
ViewUtil.ErrorMsg(self._root_view, response.ReturnCode, 'response.ReturnCode == -1') ViewUtil.ErrorMsg(self._root_view, response.ReturnCode, 'response.ReturnCode == -1')
RestartGame() RestartGame()
return return
end end
if response.ReturnCode ~= 0 then if response.ReturnCode ~= 0 then
-- if times >= 6 then ViewUtil.ErrorMsg(self._root_view, response.ReturnCode, '进入房间失败')
-- ViewUtil.ErrorMsg(self._root_view, response.ReturnCode, '进入房间失败') FamilyView.lastId = groupId
-- FamilyView.lastId = groupId ViewManager.ChangeView(ViewManager.View_Family)
-- ViewManager.ChangeView(ViewManager.View_Family)
-- return
-- else
self:ReconnectRoom(groupId, times + 1)
return return
-- end
else else
ViewUtil.CloseModalWait2()
UIPackage.AddPackage("base/lobby/ui/Lobby") UIPackage.AddPackage("base/lobby/ui/Lobby")
FamilyView.lastId = groupId FamilyView.lastId = groupId
DataManager.SelfUser.room_id = "" DataManager.SelfUser.room_id = ""

View File

@ -6,7 +6,6 @@ local SettingView = import('.SettingView')
local PlayerDistanceView = import('.PlayerDistanceView') local PlayerDistanceView = import('.PlayerDistanceView')
local FGAssistView = import('.FGAssistView') local FGAssistView = import('.FGAssistView')
local MissileSender = import(".MissileSender") local MissileSender = import(".MissileSender")
local SharePicture = import('.SharePicture')
local function GetSeat(self, uId) local function GetSeat(self, uId)
for _, player in pairs(self._room.player_list) do for _, player in pairs(self._room.player_list) do
@ -410,10 +409,10 @@ function M:InitView(url, isHideIpAdds)
if self._state.selectedIndex > 0 and self._state.selectedIndex < 3 then if self._state.selectedIndex > 0 and self._state.selectedIndex < 3 then
ViewUtil.ErrorTip(nil, '房间已开始,无法退出游戏。') ViewUtil.ErrorTip(nil, '房间已开始,无法退出游戏。')
else else
ViewUtil.ShowModalWait2(self._root_view) ViewUtil.ShowModalWait(self._root_view)
self._gamectr:LevelRoom( self._gamectr:LevelRoom(
function(res) function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
ViewManager.ChangeView(ViewManager.View_Lobby) ViewManager.ChangeView(ViewManager.View_Lobby)
else else
@ -446,10 +445,10 @@ function M:InitView(url, isHideIpAdds)
if self._state.selectedIndex > 0 and self._state.selectedIndex < 3 then if self._state.selectedIndex > 0 and self._state.selectedIndex < 3 then
ViewUtil.ErrorTip(nil, '房间已开始,无法退出游戏。') ViewUtil.ErrorTip(nil, '房间已开始,无法退出游戏。')
else else
ViewUtil.ShowModalWait2(self._root_view) ViewUtil.ShowModalWait(self._root_view)
self._gamectr:LevelRoom( self._gamectr:LevelRoom(
function(res) function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
ViewManager.ChangeView(ViewManager.View_Lobby) ViewManager.ChangeView(ViewManager.View_Lobby)
else else
@ -470,7 +469,7 @@ function M:InitView(url, isHideIpAdds)
if IsRoomOwer() then if IsRoomOwer() then
self._gamectr:AskDismissRoom( self._gamectr:AskDismissRoom(
function(res) function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
ViewManager.ChangeView(ViewManager.View_Family) ViewManager.ChangeView(ViewManager.View_Family)
else else
@ -572,22 +571,6 @@ function M:InitView(url, isHideIpAdds)
end end
RefalshBtnClose(self) RefalshBtnClose(self)
local config = ExtendManager.GetExtendConfig(_room.game_id)
local mode = config:GetGameInfo()
local gamePlay = mode:LoadConfigToDetail(json.encode(_room.room_config.config),
json.encode(_room.room_config.config.hpData))
local btn_invite = self._view:GetChild('btn_invite')
if btn_invite then
btn_invite.onClick:Set(function()
local data = {}
data.title = string.format('%s,房号:%d(%s%s局)', _room.game_info.name, _room.room_id,
_room.group_id ~= 0 and "亲友圈," or "", _room.room_config.config.hpData.maxRound)
data.description = gamePlay
data.type = 0
self:ShareAndOneChoose(data)
end)
end
------------------------------------------------------------ ------------------------------------------------------------
end end
@ -609,10 +592,10 @@ function M:continue_game(continue)
if self._state.selectedIndex > 0 and self._state.selectedIndex < 3 then if self._state.selectedIndex > 0 and self._state.selectedIndex < 3 then
ViewUtil.ErrorTip(nil, '房间已开始,无法退出游戏。') ViewUtil.ErrorTip(nil, '房间已开始,无法退出游戏。')
else else
ViewUtil.ShowModalWait2(self._root_view) ViewUtil.ShowModalWait(self._root_view)
self._gamectr:LevelRoom( self._gamectr:LevelRoom(
function(res) function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
ViewManager.ChangeView(ViewManager.View_Lobby) ViewManager.ChangeView(ViewManager.View_Lobby)
else else
@ -1512,13 +1495,6 @@ function M:GetPlayer(playId)
end end
end end
function M:ShareAndOneChoose(data)
local sharePicture = SharePicture.new(function()
ViewUtil.__share(data)
end)
sharePicture:Show()
end
-- 托管时关闭一些提示窗口,如起手胡、吃碰提示、海底,由扩展实现 -- 托管时关闭一些提示窗口,如起手胡、吃碰提示、海底,由扩展实现
function M:closeTipOnTuoguan() function M:closeTipOnTuoguan()
end end
@ -1577,7 +1553,7 @@ function M:Destroy()
ControllerManager.resetJionRoom = false ControllerManager.resetJionRoom = false
self._popEvent = false self._popEvent = false
GRoot.inst:HidePopup() GRoot.inst:HidePopup()
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
GameApplication.Instance.StopMusic = 0 GameApplication.Instance.StopMusic = 0
coroutine.stopAll() coroutine.stopAll()
UpdateBeat:Remove(self.OnUpdate, self) UpdateBeat:Remove(self.OnUpdate, self)

View File

@ -306,7 +306,7 @@ local function __fillRoomItem(self, index, item, room)
) )
_curren_msg.onOk:Add( _curren_msg.onOk:Add(
function() function()
ViewUtil.ShowModalWait2(self._root_view) ViewUtil.ShowModalWait(self._root_view)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_RemoveRoom( fgCtr:FG_RemoveRoom(
@ -316,7 +316,7 @@ local function __fillRoomItem(self, index, item, room)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, '删除房间失败!') ViewUtil.ErrorTip(res.ReturnCode, '删除房间失败!')
return return
@ -930,7 +930,7 @@ function M:InitView(url)
-- local delroomid -- local delroomid
-- delroomid = (texroomid.text) or 0 -- delroomid = (texroomid.text) or 0
-- if texroomid.text == "" then -- if texroomid.text == "" then
-- ViewUtil.CloseModalWait2() -- ViewUtil.CloseModalWait()
-- ViewUtil.ErrorTip(nil, '输入不能为空') -- ViewUtil.ErrorTip(nil, '输入不能为空')
-- return -- return
-- end -- end
@ -943,7 +943,7 @@ function M:InitView(url)
-- _curren_msg.onOk:Add( -- _curren_msg.onOk:Add(
-- function() -- function()
-- ViewUtil.ShowModalWait2(self._root_view) -- ViewUtil.ShowModalWait(self._root_view)
-- local fgCtr = ControllerManager.GetController(NewGroupController) -- local fgCtr = ControllerManager.GetController(NewGroupController)
-- fgCtr:FG_RemoveRoom( -- fgCtr:FG_RemoveRoom(
-- self.curGroup.id, -- self.curGroup.id,
@ -952,7 +952,7 @@ function M:InitView(url)
-- if self._is_destroy then -- if self._is_destroy then
-- return -- return
-- end -- end
-- ViewUtil.CloseModalWait2() -- ViewUtil.CloseModalWait()
-- if res.ReturnCode ~= 0 then -- if res.ReturnCode ~= 0 then
-- ViewUtil.ErrorTip(res.ReturnCode, '删除房间失败!') -- ViewUtil.ErrorTip(res.ReturnCode, '删除房间失败!')
-- return -- return
@ -1313,7 +1313,7 @@ function M:__onUpdate()
end end
function M:__joinRoom(room_id) function M:__joinRoom(room_id)
ViewUtil.ShowModalWait2(self._root_view, '正在加入游戏...', 'join_room') ViewUtil.ShowModalWait(self._root_view, '正在加入游戏...', 'join_room')
local roomCtr = ControllerManager.GetController(RoomController) local roomCtr = ControllerManager.GetController(RoomController)
local _gameCtrl = ControllerManager.GetController(GameController) local _gameCtrl = ControllerManager.GetController(GameController)
local _currentCtrl = ControllerManager.GetCurrenController() local _currentCtrl = ControllerManager.GetCurrenController()
@ -1327,7 +1327,7 @@ function M:__joinRoom(room_id)
false, false,
function(response) function(response)
if (response.ReturnCode == -1) then if (response.ReturnCode == -1) then
ViewUtil.CloseModalWait2('join_room') ViewUtil.CloseModalWait('join_room')
RestartGame() RestartGame()
return return
end end
@ -1336,7 +1336,7 @@ function M:__joinRoom(room_id)
self:__joinRoom(room_id) self:__joinRoom(room_id)
return return
elseif response.ReturnCode ~= 0 then elseif response.ReturnCode ~= 0 then
ViewUtil.CloseModalWait2('join_room') ViewUtil.CloseModalWait('join_room')
ViewUtil.ErrorMsg(self._root_view, response.ReturnCode, '进入房间失败') ViewUtil.ErrorMsg(self._root_view, response.ReturnCode, '进入房间失败')
return return
end end
@ -1346,7 +1346,7 @@ function M:__joinRoom(room_id)
self._view.visible = false self._view.visible = false
ImageLoad.Clear(self.class) ImageLoad.Clear(self.class)
ViewManager.ChangeView(ViewManager.View_Main, DataManager.CurrenRoom.game_id) ViewManager.ChangeView(ViewManager.View_Main, DataManager.CurrenRoom.game_id)
ViewUtil.CloseModalWait2('join_room') ViewUtil.CloseModalWait('join_room')
timer = 0 timer = 0
end, end,
self.curGroup.id self.curGroup.id
@ -1364,7 +1364,7 @@ function M:__joinRoom(room_id)
printlog("进入房间返回事件==========》》》") printlog("进入房间返回事件==========》》》")
pt(response) pt(response)
if (response.ReturnCode == -1) then if (response.ReturnCode == -1) then
ViewUtil.CloseModalWait2('join_room') ViewUtil.CloseModalWait('join_room')
RestartGame() RestartGame()
return return
end end
@ -1373,7 +1373,7 @@ function M:__joinRoom(room_id)
self:__joinRoom(room_id) self:__joinRoom(room_id)
return return
elseif response.ReturnCode ~= 0 then elseif response.ReturnCode ~= 0 then
ViewUtil.CloseModalWait2('join_room') ViewUtil.CloseModalWait('join_room')
ViewUtil.ErrorMsg(self._root_view, response.ReturnCode, '进入房间失败') ViewUtil.ErrorMsg(self._root_view, response.ReturnCode, '进入房间失败')
return return
end end
@ -1383,7 +1383,7 @@ function M:__joinRoom(room_id)
self._view.visible = false self._view.visible = false
ImageLoad.Clear(self.class) ImageLoad.Clear(self.class)
ViewManager.ChangeView(ViewManager.View_Main, DataManager.CurrenRoom.game_id) ViewManager.ChangeView(ViewManager.View_Main, DataManager.CurrenRoom.game_id)
ViewUtil.CloseModalWait2('join_room') ViewUtil.CloseModalWait('join_room')
timer = 0 timer = 0
end, end,
self.curGroup.id self.curGroup.id
@ -1407,7 +1407,7 @@ function M:__joinRoom_match(roomid, pid, is_null, isHidden, callback)
end end
end end
if isHidden == 1 then if isHidden == 1 then
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if not DataManager.SelfUser.location then if not DataManager.SelfUser.location then
DataManager.SelfUser.location = Location.new() DataManager.SelfUser.location = Location.new()
end end
@ -1433,7 +1433,7 @@ function M:__joinRoom_match(roomid, pid, is_null, isHidden, callback)
function(response) function(response)
if (response.ReturnCode == -1) then if (response.ReturnCode == -1) then
self._view:GetController('pipei').selectedIndex = 0 self._view:GetController('pipei').selectedIndex = 0
ViewUtil.CloseModalWait2('join_room') ViewUtil.CloseModalWait('join_room')
RestartGame() RestartGame()
return return
end end
@ -1454,7 +1454,7 @@ function M:__joinRoom_match(roomid, pid, is_null, isHidden, callback)
-- ImageLoad.Clear(self.class) -- ImageLoad.Clear(self.class)
-- ViewManager.ChangeView(ViewManager.View_Main, DataManager.CurrenRoom.game_id) -- ViewManager.ChangeView(ViewManager.View_Main, DataManager.CurrenRoom.game_id)
-- callback(response.ReturnCode) -- callback(response.ReturnCode)
-- ViewUtil.CloseModalWait2('join_room') -- ViewUtil.CloseModalWait('join_room')
-- timer = 0 -- timer = 0
end end
end, end,
@ -1473,7 +1473,7 @@ function M:__joinRoom_match(roomid, pid, is_null, isHidden, callback)
is_null, is_null,
function(response) function(response)
if (response.ReturnCode == -1) then if (response.ReturnCode == -1) then
ViewUtil.CloseModalWait2('join_room') ViewUtil.CloseModalWait('join_room')
RestartGame() RestartGame()
return return
end end
@ -1490,7 +1490,7 @@ function M:__joinRoom_match(roomid, pid, is_null, isHidden, callback)
ImageLoad.Clear(self.class) ImageLoad.Clear(self.class)
ViewManager.ChangeView(ViewManager.View_Main, DataManager.CurrenRoom.game_id) ViewManager.ChangeView(ViewManager.View_Main, DataManager.CurrenRoom.game_id)
callback(response.ReturnCode) callback(response.ReturnCode)
ViewUtil.CloseModalWait2('join_room') ViewUtil.CloseModalWait('join_room')
timer = 0 timer = 0
end end
end, end,
@ -1705,7 +1705,7 @@ function M:__loadGroupData()
curGroup.update_room = false curGroup.update_room = false
curGroup.update_info = false curGroup.update_info = false
curGroup.update_joins = false curGroup.update_joins = false
ViewUtil.ShowModalWait2(self._root_view, "正在进入牌友圈,请稍等...") ViewUtil.ShowModalWait(self._root_view, "正在进入牌友圈,请稍等...")
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_EnterGroup( fgCtr:FG_EnterGroup(
curGroup.id, curGroup.id,
@ -1713,7 +1713,7 @@ function M:__loadGroupData()
-- if self._is_destroy then -- if self._is_destroy then
-- return -- return
-- end -- end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
--self._view.visible=false --self._view.visible=false
--ViewUtil.ErrorTip(res.ReturnCode, "获取圈子数据失败") --ViewUtil.ErrorTip(res.ReturnCode, "获取圈子数据失败")
@ -1863,7 +1863,7 @@ end
-- 匹配游戏 -- 匹配游戏
function M:__startGame(roomid, pid, is_null, isHidden, callback) function M:__startGame(roomid, pid, is_null, isHidden, callback)
ViewUtil.ShowModalWait2(self._root_view, '正在加入游戏...', 'join_room') ViewUtil.ShowModalWait(self._root_view, '正在加入游戏...', 'join_room')
local _gameCtrl = ControllerManager.GetController(GameController) local _gameCtrl = ControllerManager.GetController(GameController)
local _currentCtrl = ControllerManager.GetCurrenController() local _currentCtrl = ControllerManager.GetCurrenController()
if _gameCtrl == _currentCtrl then if _gameCtrl == _currentCtrl then
@ -1879,7 +1879,7 @@ function M:__startGame(roomid, pid, is_null, isHidden, callback)
self:__startGame(roomid, pid, is_null, isHidden, callback) self:__startGame(roomid, pid, is_null, isHidden, callback)
elseif code ~= 0 then elseif code ~= 0 then
ViewUtil.ErrorMsg(self._root_view, code, '进入房间失败') ViewUtil.ErrorMsg(self._root_view, code, '进入房间失败')
ViewUtil.CloseModalWait2('join_room') ViewUtil.CloseModalWait('join_room')
end end
if callback then if callback then
callback() callback()
@ -1900,7 +1900,7 @@ function M:__startGame(roomid, pid, is_null, isHidden, callback)
self:__startGame(roomid, pid, is_null, isHidden, callback) self:__startGame(roomid, pid, is_null, isHidden, callback)
elseif code ~= 0 then elseif code ~= 0 then
ViewUtil.ErrorMsg(self._root_view, code, '进入房间失败') ViewUtil.ErrorMsg(self._root_view, code, '进入房间失败')
ViewUtil.CloseModalWait2('join_room') ViewUtil.CloseModalWait('join_room')
end end
if callback then if callback then
callback() callback()

View File

@ -7,8 +7,8 @@ local GroupJoinsView = {}
local M = GroupJoinsView local M = GroupJoinsView
function GroupJoinsView.new(blur_view) function GroupJoinsView.new(blur_view)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "GroupJoinsView" self.class = "GroupJoinsView"
self._close_destroy = true self._close_destroy = true
self._blur_view = blur_view self._blur_view = blur_view
@ -17,32 +17,32 @@ function GroupJoinsView.new(blur_view)
return self return self
end end
local function __fillJoins(self, curGroup, joins) local function __fillJoins(self,curGroup,joins)
local lst_joins = self._view:GetChild("lst_joins") local lst_joins = self._view:GetChild("lst_joins")
lst_joins:RemoveChildrenToPool() lst_joins:RemoveChildrenToPool()
local fgCtr = ControllerManager.GetController(FriendGroupController) local fgCtr = ControllerManager.GetController(FriendGroupController)
for i = 1, #joins do for i=1,#joins do
local rdata = joins[i] local rdata = joins[i]
local item = lst_joins:AddItemFromPool() local item = lst_joins:AddItemFromPool()
item:GetChild("tex_name").text = rdata.nick item:GetChild("tex_name").text = rdata.nick
item:GetChild("tex_id").text = "ID:" .. rdata.id item:GetChild("tex_id").text = "ID:"..rdata.id
local btn_yes = item:GetChild("btn_yes") local btn_yes = item:GetChild("btn_yes")
btn_yes.data = rdata btn_yes.data = rdata
btn_yes.onClick:Set(function(context) btn_yes.onClick:Set(function(context)
local _rd = context.sender.data local _rd = context.sender.data
ViewUtil.ShowModalWait2(self._root_view) ViewUtil.ShowModalWait(self._root_view)
fgCtr:FG_GroupVerifyJoin(curGroup.id, _rd.id, true, function(res1) fgCtr:FG_GroupVerifyJoin(curGroup.id,_rd.id,true,function(res1)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res1.ReturnCode == 0 then if res1.ReturnCode == 0 then
curGroup.joins = #res1.Data.joins curGroup.joins = #res1.Data.joins
self.change = true self.change = true
__fillJoins(self, curGroup, res1.Data.joins) __fillJoins(self,curGroup,res1.Data.joins)
else else
ViewUtil.ErrorTip(res.ReturnCode, "邀请失败!") ViewUtil.ErrorTip(res.ReturnCode,"邀请失败!")
end end
end) end)
end) end)
@ -50,18 +50,18 @@ local function __fillJoins(self, curGroup, joins)
btn_del.data = rdata btn_del.data = rdata
btn_del.onClick:Set(function(context) btn_del.onClick:Set(function(context)
local _rd = context.sender.data local _rd = context.sender.data
ViewUtil.ShowModalWait2(self._root_view) ViewUtil.ShowModalWait(self._root_view)
fgCtr:FG_GroupVerifyJoin(curGroup.id, _rd.id, false, function(res1) fgCtr:FG_GroupVerifyJoin(curGroup.id,_rd.id,false,function(res1)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res1.ReturnCode == 0 then if res1.ReturnCode == 0 then
curGroup.joins = #res1.Data.joins curGroup.joins = #res1.Data.joins
self.change = true self.change = true
__fillJoins(self, curGroup, res1.Data.joins) __fillJoins(self,curGroup,res1.Data.joins)
else else
ViewUtil.ErrorTip(res.ReturnCode, "邀请失败!") ViewUtil.ErrorTip(res.ReturnCode,"邀请失败!")
end end
end) end)
end) end)
@ -75,14 +75,14 @@ function M:FillData(curGroup)
lst_joins:RemoveChildrenToPool() lst_joins:RemoveChildrenToPool()
local fgCtr = ControllerManager.GetController(FriendGroupController) local fgCtr = ControllerManager.GetController(FriendGroupController)
fgCtr:FG_GroupJoins(curGroup.id, function(res) fgCtr:FG_GroupJoins(curGroup.id,function( res)
if self._is_destroy then if self._is_destroy then
return return
end end
if (res.ReturnCode == 0) then if (res.ReturnCode == 0) then
__fillJoins(self, curGroup, res.Data.joins) __fillJoins(self,curGroup,res.Data.joins)
else else
ViewUtil.ErrorTip(res.ReturnCode, "获取邀请列表失败!") ViewUtil.ErrorTip(res.ReturnCode,"获取邀请列表失败!")
end end
end) end)
end end
@ -91,12 +91,13 @@ function M:SetCallback(callback)
self.callback = callback self.callback = callback
end end
-- 销毁窗口 -- 销毁窗口
function M:Destroy(remove_map) function M:Destroy(remove_map)
if self.change and self.callback then if self.change and self.callback then
self.callback() self.callback()
end end
BaseWindow.Destroy(self, remove_map) BaseWindow.Destroy(self,remove_map)
end end
return M return M

View File

@ -6,8 +6,8 @@ local GroupMailView = {}
local M = GroupMailView local M = GroupMailView
function GroupMailView.new(blur_view, curGroup) function GroupMailView.new(blur_view, curGroup)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "GroupMailView" self.class = "GroupMailView"
self._close_destroy = true self._close_destroy = true
self._blur_view = blur_view self._blur_view = blur_view
@ -17,13 +17,13 @@ function GroupMailView.new(blur_view, curGroup)
self:init("ui://NewGroup/Win_Mail") self:init("ui://NewGroup/Win_Mail")
self:FillView() self:FillView()
return self return self
end end
function M:FillView() function M:FillView()
self.lst_mail = self._view:GetChild("lst_mail") self.lst_mail = self._view:GetChild("lst_mail")
self.lst_mail:SetVirtual() self.lst_mail:SetVirtual()
self.lst_mail.itemRenderer = function(index, obj) self.lst_mail.itemRenderer = function(index, obj)
self:OnRenderItem(index, obj) self:OnRenderItem(index, obj)
end end
self.lst_mail.scrollPane.onPullUpRelease:Set(function() self.lst_mail.scrollPane.onPullUpRelease:Set(function()
self:GetMailData(#self.mail_data) self:GetMailData(#self.mail_data)
@ -33,7 +33,7 @@ function M:FillView()
local btn_delete = self._view:GetChild("btn_delete") local btn_delete = self._view:GetChild("btn_delete")
btn_delete.onClick:Set(function() btn_delete.onClick:Set(function()
local msg_tip = MsgWindow.new(self._root_view, "确定要删除所有邮件吗?", MsgWindow.MsgMode.OkAndCancel) local msg_tip = MsgWindow.new(self._root_view, "确定要删除所有邮件吗?", MsgWindow.MsgMode.OkAndCancel)
msg_tip.onOk:Add(function() msg_tip.onOk:Add(function()
self:DelAllMail() self:DelAllMail()
end) end)
msg_tip:Show() msg_tip:Show()
@ -41,68 +41,67 @@ function M:FillView()
end end
function M:GetMailData(index) function M:GetMailData(index)
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetMailList(self.curGroup.id, DataManager.SelfUser.account_id, index, 20, function(res) fgCtr:FG_GetMailList(self.curGroup.id, DataManager.SelfUser.account_id, index, 20, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
if #res.Data.mail_list > 0 then if #res.Data.mail_list > 0 then
list_concat(self.mail_data, res.Data.mail_list) list_concat(self.mail_data, res.Data.mail_list)
self.lst_mail.numItems = #self.mail_data self.lst_mail.numItems = #self.mail_data
end end
else else
ViewUtil.ErrorTip(res.ReturnCode, "获取邮件列表失败") ViewUtil.ErrorTip(res.ReturnCode, "获取邮件列表失败")
end end
end) end)
end end
function M:DelAllMail() function M:DelAllMail()
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_DelAllMail(self.curGroup.id, DataManager.SelfUser.account_id, function(res) fgCtr:FG_DelAllMail(self.curGroup.id, DataManager.SelfUser.account_id, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
self.mail_data = {} self.mail_data = {}
self.lst_mail.numItems = 0 self.lst_mail.numItems = 0
else else
ViewUtil.ErrorTip(res.ReturnCode, "删除邮件失败") ViewUtil.ErrorTip(res.ReturnCode, "删除邮件失败")
end end
end) end)
end end
function M:OnRenderItem(index, obj) function M:OnRenderItem(index, obj)
local tex_title = obj:GetChild("tex_title") local tex_title = obj:GetChild("tex_title")
local tex_content = obj:GetChild("tex_content") local tex_content = obj:GetChild("tex_content")
local data = json.decode(self.mail_data[index + 1]) local data = json.decode(self.mail_data[index + 1])
ImageLoad.Load(data.headurl, obj:GetChild("btn_head")._iconObject, self.class) ImageLoad.Load(data.headurl, obj:GetChild("btn_head")._iconObject, self.class)
local nick = data.nick local nick = data.nick
local id = data.mgr_id local id = data.mgr_id
local hp = d2ad(data.hp) local hp = d2ad(data.hp)
if data.type == 1 then if data.type == 1 then
local str_lev = data.lev == 3 and "合伙人" or "管理员" local str_lev = data.lev == 3 and "合伙人" or "管理员"
local act = hp >= 0 and "给您增加了" or "扣除了您" local act = hp >= 0 and "给您增加了" or "扣除了您"
tex_title.text = "消息内容为:" --string.format("%s(%s) %s%s积分", nick, id, act, math.abs(hp)) tex_title.text = "消息内容为:"--string.format("%s(%s) %s%s积分", nick, id, act, math.abs(hp))
tex_content.text = string.format("%s [color=#08a446]%s[/color](%s) %s[color=#08a446] %s [/color]积分", str_lev, tex_content.text = string.format("%s [color=#08a446]%s[/color](%s) %s[color=#08a446] %s [/color]积分", str_lev, nick, id, act, math.abs(hp))
nick, id, act, math.abs(hp)) else
else tex_title.text = "消息内容为:"--string.format("%s(%s) 转账给您%s积分", nick, id, math.abs(hp))
tex_title.text = "消息内容为:" --string.format("%s(%s) 转账给您%s积分", nick, id, math.abs(hp)) tex_content.text = string.format("[color=#08a446]%s[/color](%s) 转账给您[color=#08a446] %s [/color]积分", nick, id, math.abs(hp))
tex_content.text = string.format("[color=#08a446]%s[/color](%s) 转账给您[color=#08a446] %s [/color]积分", nick, id, end
math.abs(hp)) obj:GetChild("tex_data").text = os.date("%Y-%m-%d %H:%M", data.time)
end
obj:GetChild("tex_data").text = os.date("%Y-%m-%d %H:%M", data.time)
end end
function M:SetCallback(callback) function M:SetCallback(callback)
self.callback = callback self.callback = callback
end end
-- 销毁窗口 -- 销毁窗口
function M:Destroy(remove_map) function M:Destroy(remove_map)
if self.callback then if self.callback then
self.callback() self.callback()
end end
BaseWindow.Destroy(self, remove_map) BaseWindow.Destroy(self,remove_map)
ImageLoad.Clear(self.class) ImageLoad.Clear(self.class)
end end
return M return M

View File

@ -36,9 +36,9 @@ function M:InitView(url)
local cgv = CreateGroupView.new(self._root_view) local cgv = CreateGroupView.new(self._root_view)
cgv:Show() cgv:Show()
cgv:SetCallback(function(name, pay_type, fg_type) cgv:SetCallback(function(name, pay_type, fg_type)
ViewUtil.ShowModalWait2(cgv._root_view) ViewUtil.ShowModalWait(cgv._root_view)
fgCtr:FG_CreateGroup(name, pay_type, fg_type, function(res) fgCtr:FG_CreateGroup(name, pay_type, fg_type, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
@ -93,9 +93,9 @@ function M:InitView(url)
local btn_refresh = self._view:GetChild('btn_refresh') local btn_refresh = self._view:GetChild('btn_refresh')
btn_refresh.onClick:Set(function() btn_refresh.onClick:Set(function()
ViewUtil.ShowModalWait2(self._root_view) ViewUtil.ShowModalWait(self._root_view)
fgCtr:FG_GroupList(function(res) fgCtr:FG_GroupList(function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
@ -239,9 +239,9 @@ function M:FillData()
btn_top.onClick:Set(function(context) btn_top.onClick:Set(function(context)
context:StopPropagation() context:StopPropagation()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2(self._root_view) ViewUtil.ShowModalWait(self._root_view)
fgCtr:FG_TopGroup(group.id, ctr_select.selectedIndex == 0, function(res) fgCtr:FG_TopGroup(group.id, ctr_select.selectedIndex == 0, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end

View File

@ -1,4 +1,4 @@
-- 能量包 -- 能量包
local GroupTakeLogView = import(".MngView.GroupTakeLogView") local GroupTakeLogView = import(".MngView.GroupTakeLogView")
local GroupRewardsLogView = import(".MngView.GroupRewardsLogView") local GroupRewardsLogView = import(".MngView.GroupRewardsLogView")
local GroupNumberInputView = import(".MngView.GroupNumberInputView") local GroupNumberInputView = import(".MngView.GroupNumberInputView")
@ -8,48 +8,49 @@ local GroupMngFagPackView = {}
local M = GroupMngFagPackView local M = GroupMngFagPackView
function GroupMngFagPackView.new(gid, blur_view, ctrNum, uid) function GroupMngFagPackView.new(gid, blur_view,ctrNum,uid)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "GroupMngFagPackView" self.class = "GroupMngFagPackView"
self._close_destroy = true self._close_destroy = true
self.group_id = gid self.group_id = gid
self.blur_view = blur_view self.blur_view = blur_view
self.ctrNum = ctrNum self.ctrNum=ctrNum
self.shouyiData = {} self.shouyiData = {}
self.uid = uid self.uid = uid
self:init("ui://NewGroup/Win_bxx") self:init("ui://NewGroup/Win_bxx")
self:FillView() self:FillView()
return self return self
end end
function M:FillView() function M:FillView()
self.Ctr = self._view:GetController("ctr")
self.Ctr.selectedIndex = 1 self.Ctr=self._view:GetController("ctr")
self.Ctr.selectedIndex=1
self.lst_bxx = self._view:GetChild('bxx_list') self.lst_bxx = self._view:GetChild('bxx_list')
self.lst_bxx:SetVirtual() self.lst_bxx:SetVirtual()
self.lst_bxx.itemRenderer = function(index, item) self.lst_bxx.itemRenderer = function(index, item)
self:fillGameItem(index, item) self:fillGameItem(index, item)
end end
self.lst_bxx.onClickItem:Add( self.lst_bxx.onClickItem:Add(
function(pas) function(pas)
if self.currentSelectItem == pas.data then return end if self.currentSelectItem == pas.data then return end
local name = pas.data.icon local name=pas.data.icon
self.currentGameItemName = name self.currentGameItemName=name
self.lst_bxx.numItems = self.ctrNum self.lst_bxx.numItems=self.ctrNum
end end
) )
self.playerJF = self._view:GetChild('tex_player') self.playerJF=self._view:GetChild('tex_player')
self.bankJF = self._view:GetChild('tex_bank') self.bankJF=self._view:GetChild('tex_bank')
self.ctr_page = self._view:GetController("type") self.ctr_page = self._view:GetController("type")
self.ctr_page.onChanged:Set(function() self.ctr_page.onChanged:Set(function()
if self.ctr_page.selectedIndex == 0 then if self.ctr_page.selectedIndex == 0 then
if self.shouyiData.day_rewad then if self.shouyiData.day_rewad then
self._view:GetChild("tex_total").text = d2ad(self.shouyiData.day_rewad) self._view:GetChild("tex_total").text = d2ad(self.shouyiData.day_rewad)
@ -63,195 +64,228 @@ function M:FillView()
self._view:GetChild("tex_total").text = d2ad(self.shouyiData.day_rewad_2) self._view:GetChild("tex_total").text = d2ad(self.shouyiData.day_rewad_2)
end end
end end
end) end)
self._view:GetChild("btn_bankinfo").onClick:Set(function() self._view:GetChild("btn_bankinfo").onClick:Set(function()
local gtlv = GroupBankLogView.new(self.blur_view, self.group_id, self.uid) local gtlv = GroupBankLogView.new(self.blur_view, self.group_id,self.uid)
gtlv:Show() gtlv:Show()
end) end)
local btn_cr = self._view:GetChild('btn_qd') local btn_cr = self._view:GetChild('btn_qd')
btn_cr.onClick:Set( btn_cr.onClick:Set(
function() function()
local gniv = GroupNumberInputView.new(nil, function(num)
local value = limit local gniv = GroupNumberInputView.new(nil, function(num)
if otype == 1 then
value = value + ad2d(num) local value = limit
elseif otype == -1 then if otype == 1 then
value = value - ad2d(num) value = value + ad2d(num)
else elseif otype == - 1 then
value = ad2d(num) value = value - ad2d(num)
end else
value = ad2d(num)
if value < 0 then end
ViewUtil.ErrorTip(1, "输入数据异常!")
end if value < 0 then
ViewUtil.ErrorTip(1,"输入数据异常!")
ViewUtil.ShowModalWait2() end
local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_SAVEBankInfo(self.group_id, value, self.uid, function(res1) ViewUtil.ShowModalWait()
ViewUtil.CloseModalWait2() local fgCtr = ControllerManager.GetController(NewGroupController)
pt(res1) fgCtr:FG_SAVEBankInfo(self.group_id, value,self.uid ,function(res1)
if (res1.ReturnCode == 0) then ViewUtil.CloseModalWait()
self:SetBank(res1.Data.hp, res1.Data.b_hp) pt(res1)
ViewUtil.ErrorTip(100011000, "积分存取成功!") if (res1.ReturnCode == 0) then
else self:SetBank(res1.Data.hp,res1.Data.b_hp)
ViewUtil.ErrorTip(res1.ReturnCode, "存取积分失败!") ViewUtil.ErrorTip(100011000,"积分存取成功!")
end else
end) ViewUtil.ErrorTip(res1.ReturnCode,"存取积分失败!")
end, 0, nil) end
gniv:Show() end)
end
) end, 0, nil)
gniv:Show()
end
)
local btn_qc = self._view:GetChild('btn_qc') local btn_qc = self._view:GetChild('btn_qc')
btn_qc.onClick:Set( btn_qc.onClick:Set(
function() function()
local gniv = GroupNumberInputView.new(nil, function(num)
local value = limit local gniv = GroupNumberInputView.new(nil, function(num)
if otype == 1 then
value = value + ad2d(num) local value = limit
elseif otype == -1 then if otype == 1 then
value = value - ad2d(num) value = value + ad2d(num)
else elseif otype == - 1 then
value = ad2d(num) value = value - ad2d(num)
end else
value = ad2d(num)
if value < 0 then end
ViewUtil.ErrorTip(1, "输入数据异常!")
end if value < 0 then
ViewUtil.ErrorTip(1,"输入数据异常!")
ViewUtil.ShowModalWait2() end
local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_TakeBankInfo(self.group_id, value, self.uid, function(res1) ViewUtil.ShowModalWait()
ViewUtil.CloseModalWait2() local fgCtr = ControllerManager.GetController(NewGroupController)
pt(res1) fgCtr:FG_TakeBankInfo(self.group_id, value,self.uid, function(res1)
if (res1.ReturnCode == 0) then ViewUtil.CloseModalWait()
self:SetBank(res1.Data.hp, res1.Data.b_hp) pt(res1)
ViewUtil.ErrorTip(100011000, "积分取出成功!") if (res1.ReturnCode == 0) then
else self:SetBank(res1.Data.hp,res1.Data.b_hp)
ViewUtil.ErrorTip(res1.ReturnCode, "获取积分失败!") ViewUtil.ErrorTip(100011000,"积分取出成功!")
end else
end) ViewUtil.ErrorTip(res1.ReturnCode,"获取积分失败!")
end, 0, nil) end
gniv:Show() end)
end
) end, 0, nil)
gniv:Show()
end
)
--------------------------- ---------------------------
self._view:GetChild("btn_take_log").onClick:Set(function() self._view:GetChild("btn_take_log").onClick:Set(function()
local gtlv = GroupTakeLogView.new(self.blur_view, self.group_id, self.uid) local gtlv = GroupTakeLogView.new(self.blur_view, self.group_id,self.uid)
gtlv:Show() gtlv:Show()
end) end)
self._view:GetChild("btn_hp_info").onClick:Set(function() self._view:GetChild("btn_hp_info").onClick:Set(function()
local grlv = GroupRewardsLogView.new(self.blur_view, self.group_id, self.uid) local grlv = GroupRewardsLogView.new(self.blur_view, self.group_id,self.uid)
grlv:Show() grlv:Show()
end) end)
self._view:GetChild("btn_take").onClick:Set(function() self._view:GetChild("btn_take").onClick:Set(function()
local gniv = GroupNumberInputView.new(self.blur_view, function(num) local gniv = GroupNumberInputView.new(self.blur_view, function(num)
if ad2d(num) > self._total_hp then if ad2d(num) > self._total_hp then
ViewUtil.ErrorTip(nil, "奖励池积分不足") ViewUtil.ErrorTip(nil, "奖励池积分不足")
return return
end end
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_TakeHp(self.group_id, ad2d(num), self.uid, function(res) fgCtr:FG_TakeHp(self.group_id, ad2d(num), self.uid,function(res)
if num == 0 then if num == 0 then
ViewUtil.ErrorTip(nil, "提取值必须大于0") ViewUtil.ErrorTip(nil, "提取值必须大于0")
return return
end end
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "提取能量包失败") ViewUtil.ErrorTip(res.ReturnCode, "提取能量包失败")
else else
self._total_hp = res.Data.r_hp self._total_hp = res.Data.r_hp
self._view:GetChild("tex_left").text = d2ad(self._total_hp) self._view:GetChild("tex_left").text = d2ad(self._total_hp)
end end
end) end)
end, 1, d2ad(self._total_hp), "ui://NewGroup/Win_TakeHp") end, 1, d2ad(self._total_hp), "ui://NewGroup/Win_TakeHp")
gniv:Show() gniv:Show()
end) end)
--self:initBankData() --self:initBankData()
self:initShouyiData() self:initShouyiData()
self.lst_bxx.numItems = self.ctrNum self.lst_bxx.numItems=self.ctrNum
end end
function M:initBankData() function M:initBankData()
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetBankInfo(self.group_id, self.uid, function(res) fgCtr:FG_GetBankInfo(self.group_id, self.uid,function(res)
pt(res) pt(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取银行数据失败") ViewUtil.ErrorTip(res.ReturnCode, "获取银行数据失败")
else else
self:SetBank(res.Data.total_hp, res.Data.bank_hp) self:SetBank(res.Data.total_hp,res.Data.bank_hp)
self.Ctr.selectedIndex = 0 self.Ctr.selectedIndex=0
end end
end) end)
end end
function M:initShouyiData() function M:initShouyiData()
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
self.shouyiData = {} self.shouyiData = {}
self._view:GetChild("tex_total").text = 0 self._view:GetChild("tex_total").text = 0
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetTakeInfo(self.group_id, self.uid, function(res) fgCtr:FG_GetTakeInfo(self.group_id,self.uid ,function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取保险箱数据失败") ViewUtil.ErrorTip(res.ReturnCode, "获取保险箱数据失败")
else else
local data = res.Data local data = res.Data
self.ctr_page.selectedIndex = 0 self.ctr_page.selectedIndex = 0
self.shouyiData = data self.shouyiData = data
self._view:GetChild("tex_left").text = d2ad(data.total_hp) self._view:GetChild("tex_left").text = d2ad(data.total_hp)
self._view:GetChild("tex_total").text = d2ad(data.day_rewad) self._view:GetChild("tex_total").text = d2ad(data.day_rewad)
--self._view:GetChild("tex_totalshouyi").text = 0 --self._view:GetChild("tex_totalshouyi").text = 0
self._total_hp = data.total_hp self._total_hp = data.total_hp
self.Ctr.selectedIndex = 1 self.Ctr.selectedIndex=1
end end
end) end)
end end
function M:SetCallback(callback) function M:SetCallback(callback)
self.callback = callback self.callback = callback
end end
function M:SetBank(totalHp, bankHp)
self.playerJF.text = totalHp / 1000 function M:SetBank(totalHp,bankHp)
self.bankJF.text = bankHp / 1000 self.playerJF.text=totalHp/1000
self.bankJF.text=bankHp/1000
end end
function M:fillGameItem(index, item) function M:fillGameItem(index, item)
if index ~= 0 then if index~=0 then
item.icon = "ui://NewGroup/button_cqg" item.icon="ui://NewGroup/button_cqg"
if self.currentGameItemName == nil then if self.currentGameItemName==nil then
item.icon = "ui://NewGroup/button_cqg_xz" item.icon="ui://NewGroup/button_cqg_xz"
end end
else else
item.icon = "ui://NewGroup/button_sjjl" item.icon="ui://NewGroup/button_sjjl"
end end
if self.currentGameItemName == item.icon then if self.currentGameItemName==item.icon then
item.icon = item.icon .. "_xz" item.icon=item.icon.."_xz"
if index ~= 0 then if index~=0 then
self:initBankData() self:initBankData()
else else
self:initShouyiData() self:initShouyiData()
end end
end end
end end
-- 销毁窗口 -- 销毁窗口
function M:Destroy(remove_map) function M:Destroy(remove_map)
if self.callback then if self.callback then
self.callback() self.callback()
end end
BaseWindow.Destroy(self, remove_map) BaseWindow.Destroy(self,remove_map)
ImageLoad.Clear(self.class) ImageLoad.Clear(self.class)
end end
return M return M

View File

@ -63,7 +63,7 @@ function M:FillView()
ctr_ua.selectedIndex = bit:_and(option, 8) > 0 and 1 or 0 ctr_ua.selectedIndex = bit:_and(option, 8) > 0 and 1 or 0
self._view:GetChild("btn_ok").onClick:Set(function() self._view:GetChild("btn_ok").onClick:Set(function()
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local data = {} local data = {}
data.id = self.group_id data.id = self.group_id
data.name = tex_name.text data.name = tex_name.text
@ -104,7 +104,7 @@ function M:FillView()
end end
fgCtr:FG_UpdateGroupInfo(data, function(res) fgCtr:FG_UpdateGroupInfo(data, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "设置大联盟失败。") ViewUtil.ErrorTip(res.ReturnCode, "设置大联盟失败。")
else else

View File

@ -6,13 +6,14 @@ local GroupRecordView = {}
local M = GroupRecordView local M = GroupRecordView
function GroupRecordView.new(curGroup, qid, includeMembers, begin_time, end_time, time_type) function GroupRecordView.new(curGroup, qid, includeMembers, begin_time, end_time, time_type)
setmetatable(M, { __index = BaseWindow })
local self = setmetatable({}, { __index = M }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, {__index = M})
self.class = "GroupRecordView" self.class = "GroupRecordView"
self._close_destroy = true self._close_destroy = true
self.curGroup = curGroup self.curGroup = curGroup
self.qid = qid self.qid = qid
self.includeMembers = includeMembers self.includeMembers = includeMembers
self.begin_time = begin_time self.begin_time = begin_time
self.end_time = end_time self.end_time = end_time
self.time_type = time_type self.time_type = time_type
@ -21,12 +22,12 @@ function GroupRecordView.new(curGroup, qid, includeMembers, begin_time, end_time
end end
function M:init(url) function M:init(url)
BaseWindow.init(self, url) BaseWindow.init(self,url)
self.record_data = {} --回放数据 self.record_data = {} --回放数据
self.lst_record = self._view:GetChild("lst_record") self.lst_record = self._view:GetChild("lst_record")
self.lst_record:SetVirtual() self.lst_record:SetVirtual()
self.lst_record.itemRenderer = function(index, obj) self.lst_record.itemRenderer = function(index, obj)
self:OnRenderRecordItem(index, obj) self:OnRenderRecordItem(index, obj)
end end
@ -39,37 +40,39 @@ end
function M:OnRenderRecordItem(index, obj) function M:OnRenderRecordItem(index, obj)
local data = self.record_data[index + 1] local data = self.record_data[index + 1]
self:FillRecordItem(data, obj) self:FillRecordItem(data, obj)
end end
function M:GetRecordData(index) function M:GetRecordData(index)
ViewUtil.ShowModalWait2()
ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetGroupRecordSpe(self.curGroup, GetPlatform(), self.qid, self.includeMembers, index, 6, self.begin_time, fgCtr:FG_GetGroupRecordSpe(self.curGroup, GetPlatform(), self.qid, self.includeMembers, index, 6, self.begin_time, self.end_time, self.time_type, function(res)
self.end_time, self.time_type, function(res)
if self._is_destroy then
return
end
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then if self._is_destroy then
ViewUtil.ErrorTip(res.ReturnCode, "获取回放数据失败") return
else end
local records = res.Data.records ViewUtil.CloseModalWait()
for i = 1, #records do
self.record_data[#self.record_data + 1] = records[i] if res.ReturnCode ~= 0 then
end ViewUtil.ErrorTip(res.ReturnCode, "获取回放数据失败")
self.lst_record.numItems = #self.record_data else
local records = res.Data.records
for i = 1, #records do
self.record_data[#self.record_data + 1] = records[i]
end end
end) self.lst_record.numItems = #self.record_data
end
end)
end end
function M:FillRecordItem(data, obj) function M:FillRecordItem(data, obj)
local game_id = data.game_id local game_id = data.game_id
local room_id = data.room_id local room_id = data.room_id
local create_time = data.create_time local create_time = data.create_time
local room_type_str = data.game_info.name local room_type_str = data.game_info.name
local time = tonumber(create_time) local time =tonumber(create_time)
local room_time_str = os.date("%Y-%m-%d\n%H:%M", time) local room_time_str = os.date("%Y-%m-%d\n%H:%M", time)
local totalScore = json.decode(data.totalScore) local totalScore = json.decode(data.totalScore)
local hpOnOff = data.hpOnOff local hpOnOff = data.hpOnOff
@ -87,19 +90,19 @@ function M:FillRecordItem(data, obj)
player_list[i].house = 0 player_list[i].house = 0
player_list[i].nick = p.nick player_list[i].nick = p.nick
end end
local play_name = DataManager.groups:get(self.curGroup):getPlayName(data.groupPid) local play_name = DataManager.groups:get(self.curGroup):getPlayName(data.groupPid)
obj:GetChild("tex_time").text = room_time_str obj:GetChild("tex_time").text = room_time_str
obj:GetChild("tex_roomid").text = room_id obj:GetChild("tex_roomid").text = room_id
obj:GetChild("tex_times").text = d2ad(data.hp_times) .. "" obj:GetChild("tex_times").text = d2ad(data.hp_times)..""
obj:GetChild("tex_game").text = play_name obj:GetChild("tex_game").text = play_name
local lst_total = obj:GetChild("lst_total") local lst_total = obj:GetChild("lst_total")
lst_total:RemoveChildrenToPool() lst_total:RemoveChildrenToPool()
for j = 1, #totalScore do for j=1,#totalScore do
local titem = lst_total:AddItemFromPool() local titem = lst_total:AddItemFromPool()
local trdata = totalScore[j] local trdata = totalScore[j]
titem:GetChild("tex_name").text = ViewUtil.stringEllipsis(trdata.nick) titem:GetChild("tex_name").text = ViewUtil.stringEllipsis(trdata.nick)
titem:GetChild("tex_id").text = "ID:" .. trdata.accId titem:GetChild("tex_id").text = "ID:"..trdata.accId
local score = trdata.score local score = trdata.score
if trdata.hp == nil then if trdata.hp == nil then
if hpOnOff == 1 and hpType > 1 then if hpOnOff == 1 and hpType > 1 then
@ -108,7 +111,7 @@ function M:FillRecordItem(data, obj)
else else
score = d2ad(trdata.hp) score = d2ad(trdata.hp)
end end
titem:GetChild("tex_score").text = score titem:GetChild("tex_score").text = score
if score >= 0 then if score >= 0 then
@ -126,18 +129,18 @@ function M:FillRecordItem(data, obj)
obj:GetChild("btn_screenshot").onClick:Set(function() obj:GetChild("btn_screenshot").onClick:Set(function()
self:OnShareScreenShot(room_id, room_type_str, room_time_str, totalScore, hpOnOff, hpType) self:OnShareScreenShot(room_id, room_type_str, room_time_str, totalScore, hpOnOff, hpType)
end) end)
obj:GetChild("btn_share").onClick:Set(function() obj:GetChild("btn_share").onClick:Set(function()
ShareChatRoom(room_id, tostring(os.time()), data.round, room_type_str, self.group_id, player_list) ShareChatRoom(room_id, tostring(os.time()), data.round, room_type_str, self.group_id, player_list)
end) end)
obj.onClick:Set(function() obj.onClick:Set(function()
self:OnShowRecordInfo(data) self:OnShowRecordInfo(data)
end) end)
end end
function M:OnShareScreenShot(room_id, room_type_str, room_time_str, totalScore, hpOnOff, hpType) function M:OnShareScreenShot(room_id, room_type_str, room_time_str, totalScore, hpOnOff, hpType)
ViewUtil.ShowModalWait2(self._view, "正在分享...") ViewUtil.ShowModalWait(self._view, "正在分享...")
UIPackage.AddPackage("base/rank/ui/Rank") UIPackage.AddPackage("base/rank/ui/Rank")
local result_view = UIPackage.CreateObjectFromURL("ui://Rank/ResultView") local result_view = UIPackage.CreateObjectFromURL("ui://Rank/ResultView")
result_view.visible = false result_view.visible = false
@ -159,15 +162,15 @@ function M:OnShareScreenShot(room_id, room_type_str, room_time_str, totalScore,
end end
item:GetChild("score").text = score item:GetChild("score").text = score
if score < 0 then item:GetController("di").selectedIndex = 1 end if score < 0 then item:GetController("di").selectedIndex = 1 end
if p.portrait and p.portrait ~= "" then if p.portrait and p.portrait ~= "" then
ImageLoad.Load(p.portrait, item:GetChild("n9")._iconObject, self.class, function(...) ImageLoad.Load(p.portrait, item:GetChild("n9")._iconObject, self.class, function( ... )
load_head_num = load_head_num - 1 load_head_num = load_head_num - 1
end) end)
else else
load_head_num = load_head_num - 1 load_head_num = load_head_num - 1
end end
end end
coroutine.start(function(...) coroutine.start(function ( ... )
local left_time = 4 local left_time = 4
while (true) do while (true) do
if load_head_num == 0 or left_time == 0 then if load_head_num == 0 or left_time == 0 then
@ -176,7 +179,7 @@ function M:OnShareScreenShot(room_id, room_type_str, room_time_str, totalScore,
ShareScreenShotWithOption(function() ShareScreenShotWithOption(function()
result_view:Dispose() result_view:Dispose()
end) end)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
break break
end end
coroutine.wait(1) coroutine.wait(1)
@ -198,21 +201,21 @@ function M:OnShowRecordInfo(rdata)
local hpOnOff = rdata.hpOnOff local hpOnOff = rdata.hpOnOff
local hpType = rdata.game_info.hpType local hpType = rdata.game_info.hpType
local play_name = DataManager.groups:get(self.curGroup):getPlayName(rdata.groupPid) local play_name = DataManager.groups:get(self.curGroup):getPlayName(rdata.groupPid)
for i = 1, round_count do for i = 1,round_count do
local item = lst_recordInfo:AddItemFromPool() local item = lst_recordInfo:AddItemFromPool()
item:GetChild("tex_num").text = tostring(i) item:GetChild("tex_num").text = tostring(i)
item:GetChild("tex_game").text = play_name item:GetChild("tex_game").text = play_name
item:GetChild("tex_times").text = d2ad(rdata.hp_times) .. "" item:GetChild("tex_times").text = d2ad(rdata.hp_times)..""
item:GetChild("tex_roomid").text = rdata.room_id item:GetChild("tex_roomid").text = rdata.room_id
local round_score_str = rdata["round_" .. i] local round_score_str = rdata["round_"..i]
local round_score_item = json.decode(round_score_str) local round_score_item = json.decode(round_score_str)
local lst_total = item:GetChild("lst_total") local lst_total = item:GetChild("lst_total")
lst_total:RemoveChildrenToPool() lst_total:RemoveChildrenToPool()
for k = 1, #round_score_item do for k=1,#round_score_item do
local titem = lst_total:AddItemFromPool() local titem = lst_total:AddItemFromPool()
local trdata = round_score_item[k] local trdata = round_score_item[k]
titem:GetChild("tex_name").text = ViewUtil.stringEllipsis(trdata.nick) titem:GetChild("tex_name").text = ViewUtil.stringEllipsis(trdata.nick)
titem:GetChild("tex_id").text = trdata.accId and ("ID:" .. trdata.accId) or "" titem:GetChild("tex_id").text = trdata.accId and ("ID:"..trdata.accId) or ""
local score = trdata.score local score = trdata.score
if trdata.hp == nil then if trdata.hp == nil then
if hpOnOff == 1 and hpType > 1 then if hpOnOff == 1 and hpType > 1 then
@ -221,7 +224,7 @@ function M:OnShowRecordInfo(rdata)
else else
score = d2ad(trdata.hp) score = d2ad(trdata.hp)
end end
titem:GetChild("tex_score").text = score titem:GetChild("tex_score").text = score
end end
@ -231,11 +234,11 @@ function M:OnShowRecordInfo(rdata)
item:GetController("person_num").selectedIndex = 0 item:GetController("person_num").selectedIndex = 0
end end
local btn_play = item:GetChild("btn_play") local btn_play =item:GetChild("btn_play")
btn_play.onClick:Set(function() btn_play.onClick:Set(function()
local group = DataManager.groups:get(self.curGroup) local group = DataManager.groups:get(self.curGroup)
if DataManager.SelfUser.playback[playback_id] ~= nil and DataManager.SelfUser.playback[playback_id][i] ~= nil then if DataManager.SelfUser.playback[playback_id] ~= nil and DataManager.SelfUser.playback[playback_id][i] ~= nil then
local room = ExtendManager.GetExtendConfig(game_id):NewRoom() local room = ExtendManager.GetExtendConfig(game_id):NewRoom()
DataManager.CurrenRoom = room DataManager.CurrenRoom = room
room.lev = group.lev room.lev = group.lev
room.game_id = game_id room.game_id = game_id
@ -250,13 +253,13 @@ function M:OnShowRecordInfo(rdata)
main._totalRound = tonumber(rdata.round) main._totalRound = tonumber(rdata.round)
main:FillRoomData(DataManager.SelfUser.playback[playback_id][i]) main:FillRoomData(DataManager.SelfUser.playback[playback_id][i])
else else
ViewUtil.ShowModalWait2(self._view) ViewUtil.ShowModalWait(self._view)
local _data = {} local _data = {}
_data["military_id"] = playback_id _data["military_id"] = playback_id
_data["round"] = tostring(i) _data["round"] = tostring(i)
local loddyCtr1 = ControllerManager.GetController(LoddyController) local loddyCtr1 = ControllerManager.GetController(LoddyController)
loddyCtr1:RequestPlayBack(_data, function(code, data) loddyCtr1:RequestPlayBack(_data,function(code,data)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if code == 0 then if code == 0 then
if DataManager.SelfUser.playback[playback_id] ~= nil then if DataManager.SelfUser.playback[playback_id] ~= nil then
DataManager.SelfUser.playback[playback_id][i] = data DataManager.SelfUser.playback[playback_id][i] = data
@ -282,8 +285,9 @@ function M:OnShowRecordInfo(rdata)
end end
end end
function M:GenaratePlayBack(id, game_id, ...) function M:GenaratePlayBack(id, game_id, ...)
local tem = nil local tem =nil
local dview_class = nil local dview_class = nil
if not dview_class then if not dview_class then
local exconfig = ExtendManager.GetExtendConfig(game_id) local exconfig = ExtendManager.GetExtendConfig(game_id)
@ -292,11 +296,12 @@ function M:GenaratePlayBack(id, game_id, ...)
if not dview_class then if not dview_class then
return return
end end
local arg = { ... } local arg = {...}
tem = dview_class.new(...) tem = dview_class.new(...)
tem.Id = id tem.Id = id
tem:Show() tem:Show()
return tem return tem
end end
return M
return M

View File

@ -7,8 +7,8 @@ local GroupNumberInputView = import(".MngView.GroupNumberInputView")
local M = GroupRemitView local M = GroupRemitView
function GroupRemitView.new(blur_view, curGroup) function GroupRemitView.new(blur_view, curGroup)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "GroupRemitView" self.class = "GroupRemitView"
self._close_destroy = true self._close_destroy = true
self._blur_view = blur_view self._blur_view = blur_view
@ -45,17 +45,17 @@ function M:FillView()
local btn_search = self._view:GetChild("btn_search") local btn_search = self._view:GetChild("btn_search")
btn_search.onClick:Set(function() btn_search.onClick:Set(function()
self._ctr_result.selectedIndex = 0 self._ctr_result.selectedIndex = 0
if not remite_id then if not remite_id then
ViewUtil.ErrorTip(nil, "请输入玩家ID") ViewUtil.ErrorTip(nil, "请输入玩家ID")
return return
end end
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
fgCtr:FG_RemitFindMember(self.curGroup.id, remite_id, function(res) fgCtr:FG_RemitFindMember(self.curGroup.id, remite_id, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "查询玩家失败") ViewUtil.ErrorTip(res.ReturnCode, "查询玩家失败")
return return
else else
@ -75,27 +75,27 @@ function M:FillView()
local btn_ok = self._view:GetChild("btn_ok") local btn_ok = self._view:GetChild("btn_ok")
btn_ok.onClick:Set(function() btn_ok.onClick:Set(function()
local msgbox = MsgWindow.new(self._root_view, "确定要转让积分吗?", MsgWindow.MsgMode.OkAndCancel) local msgbox = MsgWindow.new(self._root_view, "确定要转让积分吗?", MsgWindow.MsgMode.OkAndCancel)
msgbox.onOk:Add(function(...) msgbox.onOk:Add(function( ... )
if not remite_id then if not remite_id then
ViewUtil.ErrorTip(nil, "请输入玩家ID") ViewUtil.ErrorTip(nil, "请输入玩家ID")
return return
end end
if self._ctr_result.selectedIndex == 0 then if self._ctr_result.selectedIndex == 0 then
ViewUtil.ErrorTip(nil, "请先搜索玩家") ViewUtil.ErrorTip(nil, "请先搜索玩家")
return return
end end
if not remite_num then if not remite_num then
ViewUtil.ErrorTip(nil, "请输入转让数量") ViewUtil.ErrorTip(nil, "请输入转让数量")
return return
end end
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
fgCtr:FG_FagRemit(self.curGroup.id, remite_id, ad2d(remite_num), function(res) fgCtr:FG_FagRemit(self.curGroup.id, remite_id, ad2d(remite_num), function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "转让失败") ViewUtil.ErrorTip(res.ReturnCode, "转让失败")
return return
else else
@ -112,12 +112,13 @@ function M:SetCallback(callback)
self.callback = callback self.callback = callback
end end
-- 销毁窗口 -- 销毁窗口
function M:Destroy(remove_map) function M:Destroy(remove_map)
if self.change and self.callback then if self.change and self.callback then
self.callback() self.callback()
end end
BaseWindow.Destroy(self, remove_map) BaseWindow.Destroy(self,remove_map)
end end
return M return M

View File

@ -3,80 +3,92 @@ local GroupSetDefaultGameView = {}
local M = GroupSetDefaultGameView local M = GroupSetDefaultGameView
function GroupSetDefaultGameView.new(gid, blur_view, callback) function GroupSetDefaultGameView.new(gid,blur_view,callback)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "GroupSetDefaultGameView" self.class = "GroupSetDefaultGameView"
self._close_destroy = true self._close_destroy = true
self.group_id = gid self.group_id = gid
self._blur_view = blur_view self._blur_view = blur_view
self._callback = callback self._callback = callback
local url = "ui://NewGroup/Win_SetDefaultGame" local url = "ui://NewGroup/Win_SetDefaultGame"
self:init(url) self:init(url)
return self return self
end end
function M:init(url) function M:init(url)
BaseWindow.init(self, url) BaseWindow.init(self,url)
end end
function M:FillData(list, index, callbackFill) function M:FillData(list, index,callbackFill)
self.callbackFill = callbackFill self.callbackFill=callbackFill
self._index = index self._index = index
local lst_game = self._view:GetChild("lst_game") local lst_game = self._view:GetChild("lst_game")
lst_game:RemoveChildrenToPool() lst_game:RemoveChildrenToPool()
local playName = "playfaconfig" .. self.group_id local playName="playfaconfig"..self.group_id
local json_data = Utils.LoadLocalFile(playName) local json_data = Utils.LoadLocalFile(playName)
local localDataPlay = nil local localDataPlay=nil
if json_data then if json_data then
localDataPlay = json.decode(json_data) localDataPlay = json.decode(json_data)
end end
for i = 1, #list do for i = 1, #list do
local tem = list[i] local tem = list[i]
local item = lst_game:AddItemFromPool() local item = lst_game:AddItemFromPool()
item.title = tem.name item.title = tem.name
item.selected = index == i item.selected = index == i
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
local MarkSelect = item:GetChild("btn_select") local MarkSelect=item:GetChild("btn_select")
--if group.lev==1 then --if group.lev==1 then
-- MarkSelect.visible=true -- MarkSelect.visible=true
--else --else
-- MarkSelect.visible=false -- MarkSelect.visible=false
--end --end
MarkSelect.visible = true MarkSelect.visible=true
if localDataPlay and localDataPlay[tostring(tem.id)] then if localDataPlay and localDataPlay[tostring(tem.id)] then
MarkSelect.selected = localDataPlay[tostring(tem.id)] MarkSelect.selected=localDataPlay[tostring(tem.id)]
else else
MarkSelect.selected = false MarkSelect.selected=false
end end
MarkSelect.onClick:Set(function() MarkSelect.onClick:Set(function()
self:MarkPlay(MarkSelect, tem.id, MarkSelect.selected) self:MarkPlay(MarkSelect,tem.id,MarkSelect.selected)
end) end)
end
local btn_confirm = self._view:GetChild("btn_confirm")
btn_confirm.onClick:Set(function()
if self._callback then end
self._callback(lst_game.selectedIndex + 1) local btn_confirm = self._view:GetChild("btn_confirm")
end btn_confirm.onClick:Set(function()
self:Destroy() if self._callback then
end) self._callback(lst_game.selectedIndex + 1)
end
self:Destroy()
end)
end end
function M:MarkPlay(markS, pid, isMark)
function M:MarkPlay(markS,pid,isMark)
--[[local fgCtr = ControllerManager.GetController(NewGroupController) --[[local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
fgCtr:FG_MarkPlay(self.group_id, pid, isMark, function(res) fgCtr:FG_MarkPlay(self.group_id, pid, isMark, function(res)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
group:markPlay(pid, isMark) group:markPlay(pid, isMark)
@ -88,22 +100,27 @@ function M:MarkPlay(markS, pid, isMark)
ViewUtil.ErrorTip(res.ReturnCode,"设置失败,或已达设置上限") ViewUtil.ErrorTip(res.ReturnCode,"设置失败,或已达设置上限")
end end
end)--]] end)--]]
if DataManager.SelfUser.PlayLocalList == nil then if DataManager.SelfUser.PlayLocalList==nil then
DataManager.SelfUser.PlayLocalList = {} DataManager.SelfUser.PlayLocalList={}
end end
DataManager.SelfUser.PlayLocalList[tostring(pid)] = isMark DataManager.SelfUser.PlayLocalList[tostring(pid)]=isMark
--printlog("111111111122222222222223333333333333") --printlog("111111111122222222222223333333333333")
--pt(DataManager.SelfUser.PlayLocalList) --pt(DataManager.SelfUser.PlayLocalList)
local playName = "playfaconfig" .. self.group_id local playName="playfaconfig"..self.group_id
Utils.SaveLocalFile(playName, json.encode(DataManager.SelfUser.PlayLocalList)) Utils.SaveLocalFile(playName, json.encode(DataManager.SelfUser.PlayLocalList))
if self.callbackFill then if self.callbackFill then
self.callbackFill() self.callbackFill()
end end
end end
return M
return M

View File

@ -32,7 +32,7 @@ function M:init(url, member)
]] ]]
self._view:GetChild("btn_ok").onClick:Set(function() self._view:GetChild("btn_ok").onClick:Set(function()
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
--local score = tonumber(tex_tag.text) or 0 --local score = tonumber(tex_tag.text) or 0
local score = tex_tag.text local score = tex_tag.text
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
@ -40,7 +40,7 @@ function M:init(url, member)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "备注失败") ViewUtil.ErrorTip(res.ReturnCode, "备注失败")
else else

View File

@ -8,56 +8,58 @@ local GroupSettingView = {}
local M = GroupSettingView local M = GroupSettingView
function GroupSettingView.new(blur_view) function GroupSettingView.new(blur_view)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "GroupSettingView" self.class = "GroupSettingView"
self._close_destroy = true self._close_destroy = true
self._blur_view = blur_view self._blur_view = blur_view
self:init("ui://NewGroup/Win_GroupSetting") self:init("ui://NewGroup/Win_GroupSetting")
return self return self
end end
local function __removeGroup(self, msg, curData)
local function __removeGroup(self,msg,curData)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
local _curren_msg = MsgWindow.new(self._root_view, msg, MsgWindow.MsgMode.OkAndCancel) local _curren_msg = MsgWindow.new(self._root_view, msg, MsgWindow.MsgMode.OkAndCancel)
_curren_msg.onOk:Add(function() _curren_msg.onOk:Add(function()
ViewUtil.ShowModalWait2(self._root_view) ViewUtil.ShowModalWait(self._root_view)
local func = curData.owner == DataManager.SelfUser.account_id and fgCtr.FG_RemoveGroup or fgCtr.FG_ExitGroup local func = curData.owner == DataManager.SelfUser.account_id and fgCtr.FG_RemoveGroup or fgCtr.FG_ExitGroup
func(fgCtr, curData.id, function(res) func(fgCtr, curData.id, function(res)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
self.change = true self.change = true
local groups = DataManager.groups.groupList local groups = DataManager.groups.groupList
if #groups > 0 then if #groups > 0 then
self:FillData() self:FillData()
else else
self:Destroy() self:Destroy()
end end
else else
ViewUtil.ErrorTip(res.ReturnCode, "删除大联盟失败!") ViewUtil.ErrorTip(res.ReturnCode,"删除大联盟失败!")
end end
end) end)
end) end)
_curren_msg:Show() _curren_msg:Show()
end end
function M:init(url) function M:init(url)
BaseWindow.init(self, url) BaseWindow.init(self,url)
local lst_group = self._view:GetChild("lst_group") local lst_group = self._view:GetChild("lst_group")
local btn_remove = self._view:GetChild("btn_remove") local btn_remove = self._view:GetChild("btn_remove")
btn_remove.onClick:Set(function() btn_remove.onClick:Set(function()
local group = lst_group:GetChildAt(lst_group.selectedIndex).data local group = lst_group:GetChildAt(lst_group.selectedIndex).data
__removeGroup(self, "您确定解散该大联盟吗?", group) __removeGroup(self,"您确定解散该大联盟吗?",group)
end) end)
local btn_exit = self._view:GetChild("btn_exit") local btn_exit = self._view:GetChild("btn_exit")
btn_exit.onClick:Set(function() btn_exit.onClick:Set(function()
local group = lst_group:GetChildAt(lst_group.selectedIndex).data local group = lst_group:GetChildAt(lst_group.selectedIndex).data
__removeGroup(self, "您确定退出该大联盟吗?", group) __removeGroup(self,"您确定退出该大联盟吗?",group)
end) end)
lst_group.onClickItem:Add(function(context) lst_group.onClickItem:Add(function(context)
local group = context.data.data local group = context.data.data
@ -66,29 +68,31 @@ function M:init(url)
self._view:GetController("opt").selectedIndex = 2 self._view:GetController("opt").selectedIndex = 2
else else
local option = group.option or 0 local option = group.option or 0
if bit:_and(option, 2) > 0 then if bit:_and(option,2) > 0 then
self._view:GetController("opt").selectedIndex = 1 self._view:GetController("opt").selectedIndex = 1
else else
self._view:GetController("opt").selectedIndex = 0 self._view:GetController("opt").selectedIndex = 0
end end
end end
end) end)
end end
function M:FillData() function M:FillData()
local groups = DataManager.groups.groupList local groups = DataManager.groups.groupList
local lst_group = self._view:GetChild("lst_group") local lst_group = self._view:GetChild("lst_group")
lst_group:RemoveChildrenToPool() lst_group:RemoveChildrenToPool()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
for i = 1, #groups do for i = 1, #groups do
local group = groups[i] local group = groups[i]
local item = lst_group:AddItemFromPool() local item = lst_group:AddItemFromPool()
item:GetChild("tex_name").emojies = EmojiDitc.EmojiesDitc item:GetChild("tex_name").emojies = EmojiDitc.EmojiesDitc
item:GetChild("tex_name").text = Utils.TextOmit(group.name, 6, "...") item:GetChild("tex_name").text = Utils.TextOmit(group.name, 6, "...")
item:GetChild("tex_id").text = group.id item:GetChild("tex_id").text = group.id
item:GetChild("tex_nick").text = "创建人:" .. group.o_nick item:GetChild("tex_nick").text ="创建人:" .. group.o_nick
item.data = group item.data = group
end end
if #groups > 0 and lst_group.selectedIndex == -1 then if #groups > 0 and lst_group.selectedIndex == -1 then
@ -98,28 +102,32 @@ function M:FillData()
self._view:GetController("opt").selectedIndex = 2 self._view:GetController("opt").selectedIndex = 2
else else
local option = groups[1].option or 0 local option = groups[1].option or 0
if bit:_and(option, 2) > 0 then if bit:_and(option,2) > 0 then
self._view:GetController("opt").selectedIndex = 1 self._view:GetController("opt").selectedIndex = 1
else else
self._view:GetController("opt").selectedIndex = 0 self._view:GetController("opt").selectedIndex = 0
end end
end end
end end
if #groups == 0 then if #groups == 0 then
self._view:GetController("opt").selectedIndex = 0 self._view:GetController("opt").selectedIndex = 0
end end
end end
function M:SetCallback(callback) function M:SetCallback(callback)
self.callback = callback self.callback = callback
end end
-- 销毁窗口 -- 销毁窗口
function M:Destroy(remove_map) function M:Destroy(remove_map)
if self.change and self.callback then if self.change and self.callback then
self.callback() self.callback()
end end
BaseWindow.Destroy(self, remove_map) BaseWindow.Destroy(self,remove_map)
end end
return M
return M

View File

@ -9,8 +9,8 @@ local KEY_DEL = "del"
local KEY_CLEAR = "c" local KEY_CLEAR = "c"
function JoinGroupView.new(blur_view) function JoinGroupView.new(blur_view)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "JoinGroupView" self.class = "JoinGroupView"
self._currenIndex = 0 self._currenIndex = 0
self._close_destroy = true self._close_destroy = true
@ -20,28 +20,28 @@ function JoinGroupView.new(blur_view)
end end
function M:init(url) function M:init(url)
BaseWindow.init(self, url) BaseWindow.init(self,url)
self.tex_num = self._view:GetChild("tex_num") self.tex_num = self._view:GetChild("tex_num")
self:ClearNumTex() self:ClearNumTex()
local cnt = self._view.numChildren - 1 local cnt = self._view.numChildren - 1
for i = 0, 9 do for i = 0 , 9 do
local obj = self._view:GetChild("btn_" .. i) local obj = self._view:GetChild("btn_"..i)
obj.onClick:Add(handler(self, self.OnNumButtonAction)) obj.onClick:Add(handler(self , self.OnNumButtonAction))
i = i + 1 i = i + 1
end end
local btn_ok = self._view:GetChild("btn_ok") local btn_ok = self._view:GetChild("btn_ok")
btn_ok.onClick:Set(function() btn_ok.onClick:Set(function()
if self._currenIndex < 6 then if self._currenIndex <6 then
ViewUtil.ErrorTip(-12, "您输入的大联盟ID少于六位") ViewUtil.ErrorTip(-12,"您输入的大联盟ID少于六位")
return return
end end
ViewUtil.ShowModalWait2(self._root_view) ViewUtil.ShowModalWait(self._root_view)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_JoinGroup(tonumber(self._texnum_str), function(response) fgCtr:FG_JoinGroup(tonumber(self._texnum_str),function(response)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
@ -49,20 +49,20 @@ function M:init(url)
ViewUtil.ErrorTip("请等待盟主审核") ViewUtil.ErrorTip("请等待盟主审核")
self:Destroy() self:Destroy()
else else
ViewUtil.ErrorTip(response.ReturnCode, "加入大联盟失败!") ViewUtil.ErrorTip(response.ReturnCode,"加入大联盟失败!")
end end
end) end)
end) end)
local btn_del = self._view:GetChild("btn_del") local btn_del = self._view:GetChild("btn_del")
btn_del.onClick:Add(handler(self, self.OnNumButtonAction)) btn_del.onClick:Add(handler(self , self.OnNumButtonAction))
end end
function M:OnNumButtonAction(context) function M:OnNumButtonAction(context)
local typer = string.sub(context.sender.name, 5) local typer = string.sub(context.sender.name ,5)
if typer == KEY_DEL then if typer == KEY_DEL then
if (self._currenIndex > 0) then if (self._currenIndex > 0) then
self._currenIndex = self._currenIndex - 1 self._currenIndex = self._currenIndex - 1
self._texnum_str = string.sub(self._texnum_str, 0, self._currenIndex) self._texnum_str = string.sub(self._texnum_str,0,self._currenIndex)
self.tex_num.text = self._texnum_str self.tex_num.text = self._texnum_str
end end
else else
@ -70,6 +70,7 @@ function M:OnNumButtonAction(context)
self._currenIndex = self._currenIndex + 1 self._currenIndex = self._currenIndex + 1
self._texnum_str = self._texnum_str .. typer self._texnum_str = self._texnum_str .. typer
self.tex_num.text = self._texnum_str self.tex_num.text = self._texnum_str
end end
end end
end end
@ -80,4 +81,4 @@ function M:ClearNumTex()
self.tex_num.text = self._texnum_str self.tex_num.text = self._texnum_str
end end
return M return M

View File

@ -29,13 +29,13 @@ function M:init(url)
) )
self._view:GetChild("btn_qd").onClick:Set( self._view:GetChild("btn_qd").onClick:Set(
function() function()
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_AddMember( fgCtr:FG_AddMember(
self.group_id, self.group_id,
self.member_id, self.member_id,
function(response) function(response)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (response.ReturnCode == 0) then if (response.ReturnCode == 0) then
ViewUtil.ErrorTip(-1, '添加成功!', 1) ViewUtil.ErrorTip(-1, '添加成功!', 1)
else else

View File

@ -62,15 +62,15 @@ function M:init(url)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
self._view:GetChild("btn_search_member").onClick:Set(function() self._view:GetChild("btn_search_member").onClick:Set(function()
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
local qid = tonumber(self._view:GetChild("tex_find_memb").text) local qid = tonumber(self._view:GetChild("tex_find_memb").text)
if not qid then if not qid then
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
ViewUtil.ErrorTip(nil, "输入ID进行搜索") ViewUtil.ErrorTip(nil, "输入ID进行搜索")
return return
end end
fgCtr:FG_FindMember(self.group_id, qid, function(res) fgCtr:FG_FindMember(self.group_id, qid, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
@ -118,9 +118,9 @@ function M:init(url)
table.insert(del_list, tem.uid) table.insert(del_list, tem.uid)
end end
end end
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
fgCtr:FG_SetBanTable(self.group_id, self.member_id, set_list, del_list, function(res) fgCtr:FG_SetBanTable(self.group_id, self.member_id, set_list, del_list, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
self:Destroy() self:Destroy()
ViewUtil.ErrorTip(-1, "禁止同桌设置成功") ViewUtil.ErrorTip(-1, "禁止同桌设置成功")
@ -171,10 +171,10 @@ function M:getMemberData(index)
-- if index == 0 then -- if index == 0 then
-- group:clearMember() -- group:clearMember()
-- end -- end
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GroupMembers(self.group_id, index, 10, false, 1, function(res) fgCtr:FG_GroupMembers(self.group_id, index, 10, false, 1, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取成员列表失败") ViewUtil.ErrorTip(res.ReturnCode, "获取成员列表失败")
else else

View File

@ -459,7 +459,7 @@ function M:FillFagData()
pt(self.hpData) pt(self.hpData)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2(self._root_view) ViewUtil.ShowModalWait(self._root_view)
if not self.play then if not self.play then
-- 新增玩法 -- 新增玩法
fgCtr:FG_AddPlay(self.group_id, game_id, _data, name, self.hpData, hpOnOff, group.type, self.table_color, fgCtr:FG_AddPlay(self.group_id, game_id, _data, name, self.hpData, hpOnOff, group.type, self.table_color,
@ -467,7 +467,7 @@ function M:FillFagData()
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
---- print("======新增玩法=============") ---- print("======新增玩法=============")
--pt(res) --pt(res)
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
@ -508,7 +508,7 @@ function M:FillFagData()
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
---- print("======修改玩法=============") ---- print("======修改玩法=============")
--pt(res) --pt(res)
if res.ReturnCode == 0 then if res.ReturnCode == 0 then

View File

@ -4,38 +4,6 @@ local GroupRoomColorView = import(".GroupRoomColorView")
local GameListView = require "Game/View/Lobby/GameListView" local GameListView = require "Game/View/Lobby/GameListView"
local GroupGameSettingView = {} local GroupGameSettingView = {}
-- UTF-8 正则匹配每一个字符(包括 emoji
local function utf8_chars(str)
local chars = {}
for uchar in str:gmatch("[%z\1-\127\194-\244][\128-\191]*") do
table.insert(chars, uchar)
end
return chars
end
-- 截取前 n 个字符(安全处理 Emoji
local function sub(str, start_char, end_char)
local chars = utf8_chars(str)
local sub = {}
for i = start_char or 1, end_char or #chars do
if chars[i] then
table.insert(sub, chars[i])
else
break
end
end
return table.concat(sub)
end
-- 获取 UTF-8 字符个数
local function len(str)
local count = 0
for _ in str:gmatch("[%z\1-\127\194-\244][\128-\191]*") do
count = count + 1
end
return count
end
local M = GroupGameSettingView local M = GroupGameSettingView
function GroupGameSettingView.new(blur_view, gid, pid, room_config, callback) function GroupGameSettingView.new(blur_view, gid, pid, room_config, callback)
@ -81,9 +49,6 @@ function M:init(url)
self.btn_closeTimesPage = self._view:GetChild("btn_closeTimesPage") self.btn_closeTimesPage = self._view:GetChild("btn_closeTimesPage")
self._view:GetChild("tex_name").emojies = EmojiDitc.EmojiesDitc self._view:GetChild("tex_name").emojies = EmojiDitc.EmojiesDitc
self._view:GetChild("tex_name").onFocusOut:Set(function()
self._view:GetChild("tex_name").text = sub(self._view:GetChild("tex_name").text, 1, 7)
end)
self.cTimesPage = self._view:GetController("cTimesPage") self.cTimesPage = self._view:GetController("cTimesPage")
@ -587,7 +552,7 @@ function M:FillFagData()
pt(self.hpData) pt(self.hpData)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2(self._root_view) ViewUtil.ShowModalWait(self._root_view)
if not self.play then if not self.play then
-- 新增玩法 -- 新增玩法
fgCtr:FG_AddPlay(self.group_id, game_id, _data, name, self.hpData, hpOnOff, group.type, self.table_color, fgCtr:FG_AddPlay(self.group_id, game_id, _data, name, self.hpData, hpOnOff, group.type, self.table_color,
@ -595,7 +560,7 @@ function M:FillFagData()
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
---- print("======新增玩法=============") ---- print("======新增玩法=============")
--pt(res) --pt(res)
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
@ -637,7 +602,7 @@ function M:FillFagData()
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
---- print("======修改玩法=============") ---- print("======修改玩法=============")
--pt(res) --pt(res)
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
@ -1089,7 +1054,7 @@ function M:FillFagData_jiangxi()
pt(self.hpData) pt(self.hpData)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2(self._root_view) ViewUtil.ShowModalWait(self._root_view)
if not self.play then if not self.play then
-- 新增玩法 -- 新增玩法
fgCtr:FG_AddPlay(self.group_id, game_id, _data, name, self.hpData, hpOnOff, group.type, self.table_color, fgCtr:FG_AddPlay(self.group_id, game_id, _data, name, self.hpData, hpOnOff, group.type, self.table_color,
@ -1097,7 +1062,7 @@ function M:FillFagData_jiangxi()
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
---- print("======新增玩法=============") ---- print("======新增玩法=============")
--pt(res) --pt(res)
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
@ -1139,7 +1104,7 @@ function M:FillFagData_jiangxi()
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
---- print("======修改玩法=============") ---- print("======修改玩法=============")
--pt(res) --pt(res)
if res.ReturnCode == 0 then if res.ReturnCode == 0 then

View File

@ -148,14 +148,14 @@ end
function M:GetData(index) function M:GetData(index)
local filter = self:GetFilter() local filter = self:GetFilter()
if filter == 0 then return end if filter == 0 then return end
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetMemberHpLog(self.group_id, self.member.uid, index, 6, filter, self.begin_time, self.end_time, fgCtr:FG_GetMemberHpLog(self.group_id, self.member.uid, index, 6, filter, self.begin_time, self.end_time,
function(res) function(res)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取积分详情失败") ViewUtil.ErrorTip(res.ReturnCode, "获取积分详情失败")
else else
@ -265,13 +265,13 @@ function M:OnRenderItem(index, obj)
self.lst_fag:RefreshVirtualList() self.lst_fag:RefreshVirtualList()
self.lst_fag:ScrollToView(index) self.lst_fag:ScrollToView(index)
else else
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetHpLogDetail(self.group_id, self.member.uid, data.roomid, data.time, function(res) fgCtr:FG_GetHpLogDetail(self.group_id, self.member.uid, data.roomid, data.time, function(res)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取积分详情失败") ViewUtil.ErrorTip(res.ReturnCode, "获取积分详情失败")
else else
@ -292,13 +292,13 @@ end
-- 获取日统计数据 -- 获取日统计数据
function M:GetDailyData() function M:GetDailyData()
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetPlayerDailyHPCount(self.group_id, self.member.uid, function(res) fgCtr:FG_GetPlayerDailyHPCount(self.group_id, self.member.uid, function(res)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取积分详情失败") ViewUtil.ErrorTip(res.ReturnCode, "获取积分详情失败")
else else

View File

@ -106,21 +106,21 @@ function M:init(url)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
self._view:GetChild("btn_deploy").onClick:Set(function() self._view:GetChild("btn_deploy").onClick:Set(function()
local gniv = GroupNumberInputView.new(nil, function(num) local gniv = GroupNumberInputView.new(nil, function(num)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local parent_id = tonumber(num) local parent_id = tonumber(num)
fgCtr:FG_FindMember(self.group_id, parent_id, function(res) fgCtr:FG_FindMember(self.group_id, parent_id, function(res)
if self._is_destroy then if self._is_destroy then
return return
end end
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
ViewUtil.ErrorTip(res.ReturnCode, "找不到成员") ViewUtil.ErrorTip(res.ReturnCode, "找不到成员")
elseif res.Data.partnerLev == 0 then elseif res.Data.partnerLev == 0 then
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
ViewUtil.ErrorTip(res.ReturnCode, "目标不是合伙人") ViewUtil.ErrorTip(res.ReturnCode, "目标不是合伙人")
else else
fgCtr:FG_DeployMember(self.group_id, member.uid, parent_id, function(res1) fgCtr:FG_DeployMember(self.group_id, member.uid, parent_id, function(res1)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (res1.ReturnCode == 0) then if (res1.ReturnCode == 0) then
member.parentId = parent_id member.parentId = parent_id
self._view:GetChild("tex_superior_id").text = parent_id self._view:GetChild("tex_superior_id").text = parent_id
@ -146,7 +146,7 @@ function M:init(url)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res1.ReturnCode == 0 then if res1.ReturnCode == 0 then
member.isvip = selected member.isvip = selected
self.callBack() self.callBack()
@ -175,12 +175,12 @@ function M:init(url)
end end
local _curren_msg = MsgWindow.new(nil, "确定删除该成员吗?", MsgWindow.MsgMode.OkAndCancel) local _curren_msg = MsgWindow.new(nil, "确定删除该成员吗?", MsgWindow.MsgMode.OkAndCancel)
_curren_msg.onOk:Add(function() _curren_msg.onOk:Add(function()
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
fgCtr:FG_GroupRemoveMember(self.group_id, member.uid, function(res1) fgCtr:FG_GroupRemoveMember(self.group_id, member.uid, function(res1)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res1.ReturnCode == 0 then if res1.ReturnCode == 0 then
self.callBack(true) self.callBack(true)
ViewUtil.ErrorTip(-1, "已成功删除玩家") ViewUtil.ErrorTip(-1, "已成功删除玩家")
@ -209,13 +209,13 @@ function M:init(url)
local str = member.ban == 1 and "确定恢复娱乐吗?" or "确定禁止娱乐吗?" local str = member.ban == 1 and "确定恢复娱乐吗?" or "确定禁止娱乐吗?"
local _curren_msg = MsgWindow.new(nil, str, MsgWindow.MsgMode.OkAndCancel) local _curren_msg = MsgWindow.new(nil, str, MsgWindow.MsgMode.OkAndCancel)
_curren_msg.onOk:Add(function() _curren_msg.onOk:Add(function()
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local val = 1 - member.ban local val = 1 - member.ban
fgCtr:FG_BanMember(self.group_id, member.uid, val, 1, function(res1) fgCtr:FG_BanMember(self.group_id, member.uid, val, 1, function(res1)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res1.ReturnCode == 0 then if res1.ReturnCode == 0 then
member.ban = val member.ban = val
pic = member.ban == 1 and "mng_del_ban" or "mng_ban" pic = member.ban == 1 and "mng_del_ban" or "mng_ban"
@ -248,13 +248,13 @@ function M:init(url)
local str = member.group_ban == 1 and "确定恢复该合伙人整组娱乐吗?" or "确定禁止该合伙人整组娱乐吗?" local str = member.group_ban == 1 and "确定恢复该合伙人整组娱乐吗?" or "确定禁止该合伙人整组娱乐吗?"
local _curren_msg = MsgWindow.new(nil, str, MsgWindow.MsgMode.OkAndCancel) local _curren_msg = MsgWindow.new(nil, str, MsgWindow.MsgMode.OkAndCancel)
_curren_msg.onOk:Add(function() _curren_msg.onOk:Add(function()
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local val = member.group_ban == 1 and 0 or 1 local val = member.group_ban == 1 and 0 or 1
fgCtr:FG_BanMember(self.group_id, member.uid, val, 2, function(res1) fgCtr:FG_BanMember(self.group_id, member.uid, val, 2, function(res1)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res1.ReturnCode == 0 then if res1.ReturnCode == 0 then
member.group_ban = val member.group_ban = val
pic = member.group_ban == 1 and "mng_del_ban_group" or "mng_ban_group" pic = member.group_ban == 1 and "mng_del_ban_group" or "mng_ban_group"
@ -277,9 +277,9 @@ function M:init(url)
if not CheckPermission(group.lev, perm_array[MngPermissionList.BanSameTable]) then if not CheckPermission(group.lev, perm_array[MngPermissionList.BanSameTable]) then
return return
end end
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
fgCtr:FG_GetBanTable(self.group_id, member.uid, function(res) fgCtr:FG_GetBanTable(self.group_id, member.uid, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
local btv = GroupBanSameTableView.new(self.blur_view, self.group_id, member.uid, res.Data) local btv = GroupBanSameTableView.new(self.blur_view, self.group_id, member.uid, res.Data)
btv:Show() btv:Show()
@ -297,9 +297,9 @@ function M:init(url)
btn_set_mng.icon = "ui://NewGroup/zhengzu" btn_set_mng.icon = "ui://NewGroup/zhengzu"
btn_set_mng.onClick:Set( btn_set_mng.onClick:Set(
function() function()
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
fgCtr:FG_GetBanMemberHB(self.group_id, member.uid, function(res) fgCtr:FG_GetBanMemberHB(self.group_id, member.uid, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
--pt(res) --pt(res)
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
local diaoduView = GroupSetMemberInfoDiaoduView.new(self.group_id, member.uid) local diaoduView = GroupSetMemberInfoDiaoduView.new(self.group_id, member.uid)
@ -322,13 +322,13 @@ function M:init(url)
local str = member.lev == 3 and "确定设置玩家为副盟主吗?" or "确定取消玩家副盟主身份吗?" local str = member.lev == 3 and "确定设置玩家为副盟主吗?" or "确定取消玩家副盟主身份吗?"
local _curren_msg = MsgWindow.new(nil, str, MsgWindow.MsgMode.OkAndCancel) local _curren_msg = MsgWindow.new(nil, str, MsgWindow.MsgMode.OkAndCancel)
_curren_msg.onOk:Add(function() _curren_msg.onOk:Add(function()
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local val = 4 - member.lev local val = 4 - member.lev
fgCtr:FG_SetManager(self.group_id, member.uid, val, function(res1) fgCtr:FG_SetManager(self.group_id, member.uid, val, function(res1)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res1.ReturnCode == 0 then if res1.ReturnCode == 0 then
member.lev = val + 1 member.lev = val + 1
self.callBack() self.callBack()
@ -356,13 +356,13 @@ function M:init(url)
local str = member.partnerLev == 0 and "确定设置玩家为合伙人吗?" or "确定取消玩家合伙人身份吗?" local str = member.partnerLev == 0 and "确定设置玩家为合伙人吗?" or "确定取消玩家合伙人身份吗?"
local _curren_msg = MsgWindow.new(nil, str, MsgWindow.MsgMode.OkAndCancel) local _curren_msg = MsgWindow.new(nil, str, MsgWindow.MsgMode.OkAndCancel)
_curren_msg.onOk:Add(function() _curren_msg.onOk:Add(function()
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local val = member.partnerLev > 0 and 2 or 1 local val = member.partnerLev > 0 and 2 or 1
fgCtr:FG_SetPartner(self.group_id, member.uid, val, function(res1) fgCtr:FG_SetPartner(self.group_id, member.uid, val, function(res1)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res1.ReturnCode == 0 then if res1.ReturnCode == 0 then
member.parentId = res1.Data.parentId member.parentId = res1.Data.parentId
member.partnerLev = res1.Data.partnerLev member.partnerLev = res1.Data.partnerLev
@ -411,17 +411,17 @@ function M:init(url)
self:MovePartner(parent_id, member, self._view) self:MovePartner(parent_id, member, self._view)
return return
end end
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_FindMember(self.group_id, parent_id, function(res) fgCtr:FG_FindMember(self.group_id, parent_id, function(res)
if self._is_destroy then if self._is_destroy then
return return
end end
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
ViewUtil.ErrorTip(res.ReturnCode, "找不到成员") ViewUtil.ErrorTip(res.ReturnCode, "找不到成员")
elseif res.Data.partnerLev == 0 then elseif res.Data.partnerLev == 0 then
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
ViewUtil.ErrorTip(res.ReturnCode, "目标不是合伙人") ViewUtil.ErrorTip(res.ReturnCode, "目标不是合伙人")
else else
self:MovePartner(parent_id, member, self._view) self:MovePartner(parent_id, member, self._view)
@ -460,9 +460,9 @@ function M:init(url)
btn_qiangzhi.onClick:Set(function() btn_qiangzhi.onClick:Set(function()
local msg_tip = MsgWindow.new(self._root_view, "确定全部提取吗?", MsgWindow.MsgMode.OnlyOk) local msg_tip = MsgWindow.new(self._root_view, "确定全部提取吗?", MsgWindow.MsgMode.OnlyOk)
msg_tip.onOk:Add(function(...) msg_tip.onOk:Add(function(...)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
fgCtr:FG_TakeHp1(self.group_id, member.uid, function(res) fgCtr:FG_TakeHp1(self.group_id, member.uid, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
@ -486,7 +486,7 @@ end
function M:MovePartner(parent_id, member, obj) function M:MovePartner(parent_id, member, obj)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_MovePartner(self.group_id, member.uid, parent_id, function(res1) fgCtr:FG_MovePartner(self.group_id, member.uid, parent_id, function(res1)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (res1.ReturnCode == 0) then if (res1.ReturnCode == 0) then
member.parentId = parent_id member.parentId = parent_id
member.partnerLev = res1.Data.partnerLev member.partnerLev = res1.Data.partnerLev

View File

@ -56,10 +56,10 @@ function M:FillView()
return return
end end
if self._texnum_str == "" then return end if self._texnum_str == "" then return end
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_AddMember(self.group_id, tonumber(self._texnum_str), function(response) fgCtr:FG_AddMember(self.group_id, tonumber(self._texnum_str), function(response)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (response.ReturnCode == 0) then if (response.ReturnCode == 0) then
ViewUtil.ErrorTip(-1, "添加成功!", 1) ViewUtil.ErrorTip(-1, "添加成功!", 1)
else else
@ -86,10 +86,10 @@ end
function M:GetJoinsData() function M:GetJoinsData()
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
if group.joins > 0 then if group.joins > 0 then
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GroupJoins(self.group_id, function(res) fgCtr:FG_GroupJoins(self.group_id, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (res.ReturnCode == 0) then if (res.ReturnCode == 0) then
local joins = res.Data.joins local joins = res.Data.joins
group.joins = #joins group.joins = #joins
@ -127,10 +127,10 @@ function M:FillJoinList(data)
end end
function M:VerifyPlayerJoin(id, allow) function M:VerifyPlayerJoin(id, allow)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GroupVerifyJoin(self.group_id, id, allow, function(res) fgCtr:FG_GroupVerifyJoin(self.group_id, id, allow, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (res.ReturnCode == 0) then if (res.ReturnCode == 0) then
self:GetJoinsData() self:GetJoinsData()
else else

View File

@ -3,9 +3,9 @@ local GroupMngAddPartner = {}
local M = GroupMngAddPartner local M = GroupMngAddPartner
function GroupMngAddPartner.new(group_id, member, callback) function GroupMngAddPartner.new(group_id, member,callback)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "GroupMngAddPartner" self.class = "GroupMngAddPartner"
self._close_destroy = true self._close_destroy = true
-- self._blur_view = blur_view -- self._blur_view = blur_view
@ -16,8 +16,10 @@ function GroupMngAddPartner.new(group_id, member, callback)
return self return self
end end
function M:init(url) function M:init(url)
BaseWindow.init(self, url)
BaseWindow.init(self,url)
local member = self.member local member = self.member
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
@ -33,19 +35,20 @@ function M:init(url)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_SetPartner(self.group_id, member.uid, 1, function(res1) fgCtr:FG_SetPartner(self.group_id, member.uid, 1, function(res1)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res1.ReturnCode == 0 then if res1.ReturnCode == 0 then
member.parentId = res1.Data.parentId member.parentId = res1.Data.parentId
member.partnerLev = res1.Data.partnerLev member.partnerLev = res1.Data.partnerLev
self.callback() self.callback()
self:Destroy() self:Destroy()
else else
ViewUtil.ErrorTip(res1.ReturnCode, "设置合伙人失败失败!") ViewUtil.ErrorTip(res1.ReturnCode,"设置合伙人失败失败!")
end end
end) end)
end) end)
end end
return M
return M

View File

@ -20,21 +20,25 @@ function GroupMngFagListView.new(group_id)
end end
function M:initData() function M:initData()
self.fag_result_data = {} self.fag_result_data = {}
self.fag_data = {} self.fag_data = {}
if self._view:GetController("page").selectedIndex < 2 then if self._view:GetController("page").selectedIndex < 2 then
self:GetFagData(0) self:GetFagData(0)
else else
self:GetMngFagInfo() self:GetMngFagInfo()
end end
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
if group.lev < 3 then if group.lev < 3 then
self:GetHpStatistic() self:GetHpStatistic()
end end
end end
function M:FillView() function M:FillView()
self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/View_GroupFagList") self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/View_GroupFagList")
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
if group.lev < 3 then if group.lev < 3 then
@ -44,7 +48,7 @@ function M:FillView()
self.lst_fag = self._view:GetChild("lst_fag") self.lst_fag = self._view:GetChild("lst_fag")
self.lst_fag:SetVirtual() self.lst_fag:SetVirtual()
self.lst_fag.itemRenderer = function(index, obj) self.lst_fag.itemRenderer = function(index, obj)
self:OnRenderItem(index, obj) self:OnRenderItem(index, obj)
end end
self.lst_fag.scrollPane.onPullUpRelease:Set(function() self.lst_fag.scrollPane.onPullUpRelease:Set(function()
self:GetFagData(self.lst_fag.numItems) self:GetFagData(self.lst_fag.numItems)
@ -52,7 +56,7 @@ function M:FillView()
self.lst_fag_result = self._view:GetChild("lst_fag_result") self.lst_fag_result = self._view:GetChild("lst_fag_result")
self.lst_fag_result:SetVirtual() self.lst_fag_result:SetVirtual()
self.lst_fag_result.itemRenderer = function(index, obj) self.lst_fag_result.itemRenderer = function(index, obj)
self:OnRenderItem(index, obj) self:OnRenderItem(index, obj)
end end
self.lst_fag_result.scrollPane.onPullUpRelease:Set(function() self.lst_fag_result.scrollPane.onPullUpRelease:Set(function()
self:GetFagData(self.lst_fag_result.numItems) self:GetFagData(self.lst_fag_result.numItems)
@ -60,23 +64,24 @@ function M:FillView()
-- 切换页面事件1,2页为上下分3页是管理员总计 -- 切换页面事件1,2页为上下分3页是管理员总计
self._view:GetController("page").onChanged:Set(function() self._view:GetController("page").onChanged:Set(function()
if self._view:GetController("page").selectedIndex < 2 then if self._view:GetController("page").selectedIndex < 2 then
if self._view:GetController("search").selectedIndex == 0 then if self._view:GetController("search").selectedIndex == 0 then
self.quary_id = 0 self.quary_id = 0
self.query_nick = "" self.query_nick = ""
self.fag_data = {} self.fag_data = {}
self:GetFagData(0) self:GetFagData(0)
else else
self.quary_id = 0 self.quary_id = 0
self.query_nick = "" self.query_nick = ""
self.fag_result_data = {} self.fag_result_data = {}
self:GetFagData(0) self:GetFagData(0)
end end
else else
self:GetMngFagInfo() self:GetMngFagInfo()
end end
end) end)
self._view:GetChild("btn_search").onClick:Set(function() self._view:GetChild("btn_search").onClick:Set(function()
@ -89,14 +94,13 @@ function M:FillView()
self:GetFagData(0) self:GetFagData(0)
end) end)
self._view:GetChild("btn_back").onClick:Set(function() self._view:GetChild("btn_back").onClick:Set(function()
self.quary_id = 0 self.quary_id = 0
self.query_nick = "" self.query_nick = ""
end) end)
self.time_panel1 = TimeSettingPanel.new(self._view, self._view:GetChild("btn_date1"), self.time_panel1 = TimeSettingPanel.new(self._view, self._view:GetChild("btn_date1"), self._view:GetChild("btn_date2"), -308, 0, function()
self._view:GetChild("btn_date2"), -308, 0, function() self:GetMngFagInfo()
self:GetMngFagInfo() end)
end)
end end
-- 获取上下分数据 -- 获取上下分数据
@ -105,28 +109,28 @@ function M:GetFagData(index)
qid = self.quary_id or 0 qid = self.quary_id or 0
qName = self.query_nick or "" qName = self.query_nick or ""
-- 重新获取数据时,清空数据列表 -- 重新获取数据时,清空数据列表
if index == 0 then if index == 0 then
if qid == 0 then if qid == 0 then
self.fag_data = {} self.fag_data = {}
else else
self.fag_result_data = {} self.fag_result_data = {}
end end
end end
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
--type1管理员加分2管理员减分3合伙人加分4合伙人减分 --type1管理员加分2管理员减分3合伙人加分4合伙人减分
local type = self._view:GetController("page").selectedIndex + 1 local type = self._view:GetController("page").selectedIndex + 1
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
if group.lev == 3 then if group.lev == 3 then
type = type + 2 type = type + 2
end end
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetMngHpLog(self.group_id, index, num, type, qid, qName, function(res) fgCtr:FG_GetMngHpLog(self.group_id, index, num, type, qid, qName, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取积分记录失败") ViewUtil.ErrorTip(res.ReturnCode, "获取积分记录失败")
else else
if res.Data.hp_logs ~= nil then if res.Data.hp_logs ~= nil then
@ -147,77 +151,77 @@ function M:GetFagData(index)
lst.numItems = #local_data lst.numItems = #local_data
end end
end end
end) end)
end end
-- 获取体力值统计 -- 获取体力值统计
function M:GetHpStatistic() function M:GetHpStatistic()
-- ViewUtil.ShowModalWait2(nil, "正在获取数据") -- ViewUtil.ShowModalWait(nil, "正在获取数据")
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetMngHpStatistic(self.group_id, function(res) fgCtr:FG_GetMngHpStatistic(self.group_id, function(res)
-- ViewUtil.CloseModalWait2() -- ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取积分记录失败") ViewUtil.ErrorTip(res.ReturnCode, "获取积分记录失败")
else else
self._view:GetChild("tex_yd_cost").text = d2ad(res.Data.last_hp_cost) self._view:GetChild("tex_yd_cost").text = d2ad(res.Data.last_hp_cost)
self._view:GetChild("tex_td_cost").text = d2ad(res.Data.hp_cost) self._view:GetChild("tex_td_cost").text = d2ad(res.Data.hp_cost)
self._view:GetChild("tex_add").text = d2ad(res.Data.hp_upper) self._view:GetChild("tex_add").text = d2ad(res.Data.hp_upper)
self._view:GetChild("tex_minus").text = d2ad(res.Data.hp_sub) self._view:GetChild("tex_minus").text = d2ad(res.Data.hp_sub)
end end
end) end)
end end
-- 获取管理员总计/合伙人总计 -- 获取管理员总计/合伙人总计
function M:GetMngFagInfo() function M:GetMngFagInfo()
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
local begin_time, end_time = self.time_panel1:GetDate() local begin_time, end_time = self.time_panel1:GetDate()
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
local type = group.lev < 3 and 1 or 2 local type = group.lev < 3 and 1 or 2
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetMngHpInfo(self.group_id, type, begin_time, end_time, function(res) fgCtr:FG_GetMngHpInfo(self.group_id, type, begin_time, end_time, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取积分详情失败") ViewUtil.ErrorTip(res.ReturnCode, "获取积分详情失败")
else else
local add_count = 0 local add_count = 0
local minus_count = 0 local minus_count = 0
local lst_fag_info = self._view:GetChild("lst_mgr_data") local lst_fag_info = self._view:GetChild("lst_mgr_data")
lst_fag_info:RemoveChildrenToPool() lst_fag_info:RemoveChildrenToPool()
for i = 1, #res.Data.infos do for i = 1, #res.Data.infos do
local data = res.Data.infos[i] local data = res.Data.infos[i]
local item = lst_fag_info:AddItemFromPool() local item = lst_fag_info:AddItemFromPool()
item:GetChild("tex_mgr").text = not data.lev and "合伙人" or (data.lev == 1 and "盟主" or "副盟主") item:GetChild("tex_mgr").text = not data.lev and "合伙人" or (data.lev == 1 and "盟主" or "副盟主")
item:GetChild("tex_name").text = ViewUtil.stringEllipsis(data.nick) item:GetChild("tex_name").text = ViewUtil.stringEllipsis(data.nick)
item:GetChild("tex_add").text = d2ad(data.hp_upper) item:GetChild("tex_add").text = d2ad(data.hp_upper)
item:GetChild("tex_minus").text = d2ad(data.hp_sub) item:GetChild("tex_minus").text = d2ad(data.hp_sub)
add_count = add_count + data.hp_upper add_count = add_count + data.hp_upper
minus_count = minus_count + data.hp_sub minus_count = minus_count + data.hp_sub
end end
self._view:GetChild("tex_add2").text = d2ad(add_count) self._view:GetChild("tex_add2").text = d2ad(add_count)
self._view:GetChild("tex_minus2").text = d2ad(minus_count) self._view:GetChild("tex_minus2").text = d2ad(minus_count)
end end
end) end)
end end
-- 填充对象 -- 填充对象
function M:OnRenderItem(index, obj) function M:OnRenderItem(index, obj)
local local_data = (self.quary_id == 0 and self.query_nick == "") and self.fag_data or self.fag_result_data local local_data = (self.quary_id == 0 and self.query_nick == "" ) and self.fag_data or self.fag_result_data
local rdata = local_data[index + 1] local rdata = local_data[index + 1]
local num = d2ad(rdata.hp) local num = d2ad(rdata.hp)
obj:GetChild("tex_mgr_name").text = ViewUtil.stringEllipsis(rdata.m_nick) obj:GetChild("tex_mgr_name").text = ViewUtil.stringEllipsis(rdata.m_nick)
obj:GetChild("tex_mgr_id").text = rdata.mgr_id obj:GetChild("tex_mgr_id").text = rdata.mgr_id
obj:GetChild("tex_obj_name").text = ViewUtil.stringEllipsis(rdata.t_nick) obj:GetChild("tex_obj_name").text = ViewUtil.stringEllipsis(rdata.t_nick)
obj:GetChild("tex_id").text = rdata.uid obj:GetChild("tex_id").text = rdata.uid
obj:GetChild("tex_num").text = num >= 0 and "+" .. num or num obj:GetChild("tex_num").text = num >= 0 and "+".. num or num
obj:GetController("add").selectedIndex = num >= 0 and 1 or 0 obj:GetController("add").selectedIndex = num >=0 and 1 or 0
obj:GetChild("tex_left").text = d2ad(rdata.cur_hp) obj:GetChild("tex_left").text = d2ad(rdata.cur_hp)
obj:GetChild("tex_time").text = os.date("%Y-%m-%d\n%H:%M", rdata.time) obj:GetChild("tex_time").text = os.date("%Y-%m-%d\n%H:%M",rdata.time)
end end
return M return M

View File

@ -127,12 +127,12 @@ function M:OnRenderItem(index, obj)
local msg_del = MsgWindow.new(nil, "删除该玩法,该玩法的相关数据也会被清除。\r确定要删除吗?", MsgWindow.MsgMode.OkAndCancel) local msg_del = MsgWindow.new(nil, "删除该玩法,该玩法的相关数据也会被清除。\r确定要删除吗?", MsgWindow.MsgMode.OkAndCancel)
msg_del.onOk:Add(function(...) msg_del.onOk:Add(function(...)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
fgCtr:FG_DelPlay(self.group_id, play.id, function(res) fgCtr:FG_DelPlay(self.group_id, play.id, function(res)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
group:delPlay(play.id) group:delPlay(play.id)
self.lst_play.numItems = #group.playList self.lst_play.numItems = #group.playList
@ -170,12 +170,12 @@ end
function M:MarkPlay(markS, pid, isMark) function M:MarkPlay(markS, pid, isMark)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
fgCtr:FG_MarkPlay(self.group_id, pid, isMark, function(res) fgCtr:FG_MarkPlay(self.group_id, pid, isMark, function(res)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
group:markPlay(pid, isMark) group:markPlay(pid, isMark)
@ -229,12 +229,12 @@ end
-- 禁止、恢复玩法 -- 禁止、恢复玩法
function M:BanPlay(pid, ban) function M:BanPlay(pid, ban)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
fgCtr:FG_BanPlay(self.group_id, pid, ban, function(res) fgCtr:FG_BanPlay(self.group_id, pid, ban, function(res)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
group:banPlay(pid, ban) group:banPlay(pid, ban)

View File

@ -1,3 +1,4 @@
-- 开桌统计 -- 开桌统计
local GroupMngMemberInfoView = {} local GroupMngMemberInfoView = {}
@ -11,25 +12,30 @@ function GroupMngMemberInfoView.new(gid)
return self return self
end end
function M:initData() function M:initData()
self:ShowPeopleNum() self:ShowPeopleNum()
end end
function M:ShowPeopleNum() function M:ShowPeopleNum()
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetMembersCount(self.group_id, function(res) fgCtr:FG_GetMembersCount(self.group_id,function(res)
ViewUtil.CloseModalWait2()
ViewUtil.CloseModalWait()
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
self._view:GetChild('tex_memb_num').text = res.Data.member_num self._view:GetChild('tex_memb_num').text = res.Data.member_num
self._view:GetChild('tex_total_hp').text = d2ad(res.Data.hp_num1 + res.Data.otherHp) self._view:GetChild('tex_total_hp').text = d2ad(res.Data.hp_num1+res.Data.otherHp)
end end
end) end)
end end
function M:InitView() function M:InitView()
self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/View_GroupMemberInfo") self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/View_GroupMemberInfo")
end end
return M
return M

View File

@ -75,11 +75,11 @@ function M:FillView()
local ctr_search = self._view:GetController('search') local ctr_search = self._view:GetController('search')
self._view:GetChild('btn_search').onClick:Set( self._view:GetChild('btn_search').onClick:Set(
function() function()
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
local text = self._view:GetChild('tex_id').text local text = self._view:GetChild('tex_id').text
local qid, qnick local qid, qnick
if text == "" then if text == "" then
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
ViewUtil.ErrorTip(nil, '输入不能为空') ViewUtil.ErrorTip(nil, '输入不能为空')
return return
end end
@ -90,7 +90,7 @@ function M:FillView()
self.group_id, self.group_id,
qid, qid,
function(res) function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
@ -141,7 +141,7 @@ function M:FillView()
if self._texnum_str == '' then if self._texnum_str == '' then
return return
end end
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:GetAddMember( fgCtr:GetAddMember(
self.group_id, self.group_id,
@ -149,7 +149,7 @@ function M:FillView()
function(response) function(response)
printlog("响应获取添加玩家==》》》") printlog("响应获取添加玩家==》》》")
pt(response) pt(response)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (response.ReturnCode and response.ReturnCode == 0) then if (response.ReturnCode and response.ReturnCode == 0) then
GroupAddMemberInfoView.new(self.group_id, tonumber(self._texnum_str)):SetAddMember(response.Data) GroupAddMemberInfoView.new(self.group_id, tonumber(self._texnum_str)):SetAddMember(response.Data)
self:ClearNumTex() self:ClearNumTex()
@ -191,7 +191,7 @@ function M:GetMemberData(index)
group:clearMember() group:clearMember()
end end
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GroupMembers11( fgCtr:FG_GroupMembers11(
self.group_id, self.group_id,
@ -200,7 +200,7 @@ function M:GetMemberData(index)
false, false,
1, 1,
function(res) function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, '获取成员列表失败') ViewUtil.ErrorTip(res.ReturnCode, '获取成员列表失败')
else else
@ -222,14 +222,14 @@ local function __change_fag(gid, pid, is_add, cur_hp, callback)
nil, nil,
function(num) function(num)
num = ad2d((is_add and num or -num)) num = ad2d((is_add and num or -num))
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_ChangeFag( fgCtr:FG_ChangeFag(
gid, gid,
pid, pid,
num, num,
function(res1) function(res1)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
-- if gniv._is_destroy then -- if gniv._is_destroy then
-- return -- return
-- end -- end
@ -397,11 +397,11 @@ function M:FillItem(obj, member, refresh)
obj:GetChild("super_btn").onClick:Set( obj:GetChild("super_btn").onClick:Set(
function() function()
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
local text = member.uid local text = member.uid
local qid, qnick local qid, qnick
if text == "" then if text == "" then
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
ViewUtil.ErrorTip(nil, '输入不能为空') ViewUtil.ErrorTip(nil, '输入不能为空')
return return
end end
@ -412,7 +412,7 @@ function M:FillItem(obj, member, refresh)
self.group_id, self.group_id,
qid, qid,
function(res) function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
@ -449,12 +449,12 @@ end
function M:GetJoinsData() function M:GetJoinsData()
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
if group.joins > 0 then if group.joins > 0 then
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GroupJoins( fgCtr:FG_GroupJoins(
self.group_id, self.group_id,
function(res) function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (res.ReturnCode == 0) then if (res.ReturnCode == 0) then
local joins = res.Data.joins local joins = res.Data.joins
group.joins = #joins group.joins = #joins
@ -497,14 +497,14 @@ function M:FillJoinList(data)
end end
function M:VerifyPlayerJoin(id, allow) function M:VerifyPlayerJoin(id, allow)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GroupVerifyJoin( fgCtr:FG_GroupVerifyJoin(
self.group_id, self.group_id,
id, id,
allow, allow,
function(res) function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (res.ReturnCode == 0) then if (res.ReturnCode == 0) then
self:GetJoinsData() self:GetJoinsData()
else else

View File

@ -94,11 +94,11 @@ function M:FillView()
local ctr_search = self._view:GetController('search') local ctr_search = self._view:GetController('search')
self._view:GetChild('btn_search').onClick:Set( self._view:GetChild('btn_search').onClick:Set(
function() function()
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
local text = self._view:GetChild('tex_id').text local text = self._view:GetChild('tex_id').text
local qid, qnick local qid, qnick
if text == "" then if text == "" then
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
ViewUtil.ErrorTip(nil, '输入不能为空') ViewUtil.ErrorTip(nil, '输入不能为空')
return return
end end
@ -109,7 +109,7 @@ function M:FillView()
self.group_id, self.group_id,
qid, qid,
function(res) function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
@ -160,7 +160,7 @@ function M:FillView()
if self._texnum_str == '' then if self._texnum_str == '' then
return return
end end
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:GetAddMember( fgCtr:GetAddMember(
self.group_id, self.group_id,
@ -168,7 +168,7 @@ function M:FillView()
function(response) function(response)
printlog("响应获取添加玩家==》》》") printlog("响应获取添加玩家==》》》")
pt(response) pt(response)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (response.ReturnCode and response.ReturnCode == 0) then if (response.ReturnCode and response.ReturnCode == 0) then
GroupAddMemberInfoView.new(self.group_id, tonumber(self._texnum_str)):SetAddMember(response.Data) GroupAddMemberInfoView.new(self.group_id, tonumber(self._texnum_str)):SetAddMember(response.Data)
self:ClearNumTex() self:ClearNumTex()
@ -226,7 +226,7 @@ function M:GetMemberData(index)
group:clearMember() group:clearMember()
end end
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GroupMembers12( fgCtr:FG_GroupMembers12(
self.group_id, self.group_id,
@ -235,7 +235,7 @@ function M:GetMemberData(index)
self.stype, self.stype,
self.online, self.online,
function(res) function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, '获取成员列表失败') ViewUtil.ErrorTip(res.ReturnCode, '获取成员列表失败')
else else
@ -257,14 +257,14 @@ local function __change_fag(gid, pid, is_add, cur_hp, callback)
nil, nil,
function(num) function(num)
num = ad2d((is_add and num or -num)) num = ad2d((is_add and num or -num))
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_ChangeFag( fgCtr:FG_ChangeFag(
gid, gid,
pid, pid,
num, num,
function(res1) function(res1)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
-- if gniv._is_destroy then -- if gniv._is_destroy then
-- return -- return
-- end -- end
@ -471,11 +471,11 @@ function M:FillItem(obj, member, refresh)
superBtn.visible = group.lev == 1 superBtn.visible = group.lev == 1
obj:GetChild("super_btn").onClick:Set( obj:GetChild("super_btn").onClick:Set(
function() function()
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
local text = member.uid local text = member.uid
local qid, qnick local qid, qnick
if text == "" then if text == "" then
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
ViewUtil.ErrorTip(nil, '输入不能为空') ViewUtil.ErrorTip(nil, '输入不能为空')
return return
end end
@ -486,7 +486,7 @@ function M:FillItem(obj, member, refresh)
self.group_id, self.group_id,
qid, qid,
function(res) function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
@ -523,12 +523,12 @@ end
function M:GetJoinsData() function M:GetJoinsData()
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
if group.joins > 0 then if group.joins > 0 then
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GroupJoins( fgCtr:FG_GroupJoins(
self.group_id, self.group_id,
function(res) function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (res.ReturnCode == 0) then if (res.ReturnCode == 0) then
local joins = res.Data.joins local joins = res.Data.joins
group.joins = #joins group.joins = #joins
@ -571,14 +571,14 @@ function M:FillJoinList(data)
end end
function M:VerifyPlayerJoin(id, allow) function M:VerifyPlayerJoin(id, allow)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GroupVerifyJoin( fgCtr:FG_GroupVerifyJoin(
self.group_id, self.group_id,
id, id,
allow, allow,
function(res) function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (res.ReturnCode == 0) then if (res.ReturnCode == 0) then
self:GetJoinsData() self:GetJoinsData()
else else

View File

@ -17,8 +17,8 @@ function M:initData()
self.record_data = {} self.record_data = {}
self:GetPartnerData(function(res) self:GetPartnerData(function (res)
self:GetRecordData(0, true) self:GetRecordData(0,true)
end) end)
end end
@ -26,22 +26,21 @@ function M:InitView()
self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/View_GroupMemberStat") self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/View_GroupMemberStat")
self.lst_record = self._view:GetChild("lst_record") self.lst_record = self._view:GetChild("lst_record")
self.lst_record:SetVirtual() self.lst_record:SetVirtual()
self.lst_record.itemRenderer = function(index, obj) self.lst_record.itemRenderer = function(index, obj)
self:OnRenderRecordItem(index, obj) self:OnRenderRecordItem(index, obj)
end end
self.lst_record.scrollPane.onPullUpRelease:Set(function() self.lst_record.scrollPane.onPullUpRelease:Set(function()
self:GetRecordData(self.lst_record.numItems) self:GetRecordData(self.lst_record.numItems)
end) end)
self.time_panel = TimeSettingPanel.new(self._view, self._view:GetChild("btn_date1"), self._view:GetChild("btn_date2"), self.time_panel = TimeSettingPanel.new(self._view, self._view:GetChild("btn_date1"), self._view:GetChild("btn_date2"), -308, 0)
-308, 0)
local ctr_page = self._view:GetController("type") local ctr_page = self._view:GetController("type")
ctr_page.onChanged:Set(function() ctr_page.onChanged:Set(function()
self.record_data = {} self.record_data = {}
self.lst_record.numItems = 0 self.lst_record.numItems = 0
self.begin_time = nil self.begin_time = nil
self.end_time = nil self.end_time = nil
self._view:GetChild("tex_id").text = "" self._view:GetChild("tex_id").text = ""
self:GetRecordData(0) self:GetRecordData(0)
@ -54,59 +53,64 @@ function M:InitView()
self.begin_time, self.end_time = self.time_panel:GetDate() self.begin_time, self.end_time = self.time_panel:GetDate()
self:GetRecordData(0) self:GetRecordData(0)
end) end)
end end
-- 获取合伙人数据 -- 获取合伙人数据
function M:GetPartnerData(callback) function M:GetPartnerData(callback)
ViewUtil.ShowModalWait2(nil)
ViewUtil.ShowModalWait(nil)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetPartnerList(self.group_id, 1, nil, nil, function(res) fgCtr:FG_GetPartnerList(self.group_id, 1, nil, nil, function(res)
ViewUtil.CloseModalWait2()
ViewUtil.CloseModalWait()
callback(res) callback(res)
end) end)
end end
function M:GetRecordData(index, init) function M:GetRecordData(index,init)
if init == nil or init == false then if init == nil or init == false then
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
end end
quary_id = tonumber(self._view:GetChild("tex_id").text) quary_id = tonumber(self._view:GetChild("tex_id").text)
quary_id = quary_id or 0 quary_id = quary_id or 0
local partner_id = DataManager.SelfUser.account_id local partner_id = DataManager.SelfUser.account_id
local time_type = self._view:GetController("type").selectedIndex local time_type = self._view:GetController("type").selectedIndex
if self.begin_time ~= nil and self.end_time ~= nil then if self.begin_time ~= nil and self.end_time ~= nil then
time_type = 3 time_type = 3
end end
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetMemberStat(self.group_id, quary_id, partner_id, index, 6, time_type, self.begin_time, self.end_time, fgCtr:FG_GetMemberStat(self.group_id, quary_id,partner_id, index, 6, time_type,self.begin_time,self.end_time,function(res)
function(res) if init == nil or init == false then
if init == nil or init == false then ViewUtil.CloseModalWait()
ViewUtil.CloseModalWait2() end
end
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
local members = res.Data.members
for i = 1, #members do local members = res.Data.members
self.record_data[#self.record_data + 1] = members[i] for i = 1, #members do
end self.record_data[#self.record_data + 1] = members[i]
self.lst_record.numItems = #self.record_data
end end
end) self.lst_record.numItems = #self.record_data
end
end)
end end
function M:FillRecordItem(data, obj) function M:FillRecordItem(data, obj)
obj:GetChild("tex_name").text = ViewUtil.stringEllipsis(data.nick)
obj:GetChild("tex_round").text = "" .. data.round
obj:GetChild("tex_win").text = "" .. data.win
obj:GetChild("tex_score").text = "" .. d2ad(data.score)
obj:GetChild("tex_current_score").text = "" .. d2ad(data.hp)
local ctr_type = obj:GetController("type") obj:GetChild("tex_name").text = ViewUtil.stringEllipsis(data.nick)
obj:GetChild("tex_round").text = ""..data.round
obj:GetChild("tex_win").text = ""..data.win
obj:GetChild("tex_score").text = ""..d2ad(data.score)
obj:GetChild("tex_current_score").text = ""..d2ad(data.hp)
local ctr_type = obj:GetController("type")
if data.lev < 3 then if data.lev < 3 then
ctr_type.selectedIndex = data.lev ctr_type.selectedIndex = data.lev
elseif data.partnerLev ~= 0 then elseif data.partnerLev ~= 0 then
@ -118,7 +122,8 @@ end
function M:OnRenderRecordItem(index, obj) function M:OnRenderRecordItem(index, obj)
local data = self.record_data[index + 1] local data = self.record_data[index + 1]
self:FillRecordItem(data, obj) self:FillRecordItem(data, obj)
end end
return M
return M

View File

@ -25,18 +25,18 @@ end
function M:initData() function M:initData()
--self._view.visible = true --self._view.visible = true
self:GetPartnerData(0) self:GetPartnerData(0)
end end
function M:InitView() function M:InitView()
self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/View_GroupPartnerList") self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/View_GroupPartnerList")
-- 初始化合伙人列表 -- 初始化合伙人列表
self.lst_partner = self._view:GetChild("lst_partner") self.lst_partner = self._view:GetChild("lst_partner")
self.lst_partner:SetVirtual() self.lst_partner:SetVirtual()
self.lst_partner.itemRenderer = function(index, obj) self.lst_partner.itemRenderer = function(index, obj)
self:OnRenderItem(index, obj) self:OnRenderItem(index, obj)
end end
self.lst_partner.scrollPane.onPullUpRelease:Set(function() self.lst_partner.scrollPane.onPullUpRelease:Set(function()
self:GetPartnerData(self.lst_partner.numItems) self:GetPartnerData(self.lst_partner.numItems)
end) end)
@ -44,14 +44,14 @@ function M:InitView()
local btn_search = self._view:GetChild("btn_search") local btn_search = self._view:GetChild("btn_search")
btn_search.onClick:Set(function() btn_search.onClick:Set(function()
local text = self._view:GetChild("tex_id").text local text = self._view:GetChild("tex_id").text
local query_id = tonumber(text) or 0 local query_id = tonumber(text) or 0
local query_nick = text local query_nick = text
self._view:GetChild("tex_id").text = "" self._view:GetChild("tex_id").text = ""
self:QueryPartnerData(query_id, query_nick) self:QueryPartnerData(query_id, query_nick)
end) end)
local btn_back = self._view:GetChild("btn_back") local btn_back = self._view:GetChild("btn_back")
btn_back.onClick:Set(function() btn_back.onClick:Set(function()
self._view:GetController("search").selectedIndex = 0 self._view:GetController("search").selectedIndex = 0
end) end)
@ -60,42 +60,44 @@ function M:InitView()
self.tex_num = self._view:GetChild("tex_num") self.tex_num = self._view:GetChild("tex_num")
self:ClearNumTex() self:ClearNumTex()
for i = 0, 9 do for i = 0 ,9 do
local obj = self._view:GetChild("btn_" .. i) local obj = self._view:GetChild("btn_"..i)
obj.onClick:Add(handler(self, self.OnNumButtonAction)) obj.onClick:Add(handler(self , self.OnNumButtonAction))
i = i + 1 i = i + 1
end end
local btn_ok = self._view:GetChild("btn_ok") local btn_ok = self._view:GetChild("btn_ok")
btn_ok.onClick:Set(function() btn_ok.onClick:Set(function()
ViewUtil.ShowModalWait2(nil)
ViewUtil.ShowModalWait(nil)
local qid = tonumber(self._view:GetChild("tex_num").text) local qid = tonumber(self._view:GetChild("tex_num").text)
if not qid then if not qid then
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
ViewUtil.ErrorTip(nil, "输入ID进行搜索") ViewUtil.ErrorTip(nil, "输入ID进行搜索")
return return
end end
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_FindMember(self.group_id, qid, function(res) fgCtr:FG_FindMember(self.group_id, qid, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "找不到成员!") ViewUtil.ErrorTip(res.ReturnCode, "找不到成员!")
else else
local member = res.Data local member = res.Data
if member.parentId ~= 0 and member.parentId ~= DataManager.SelfUser.account_id then if member.parentId ~= 0 and member.parentId ~= DataManager.SelfUser.account_id then
ViewUtil.ErrorTip(res.ReturnCode, "找不到成员!") ViewUtil.ErrorTip(res.ReturnCode, "找不到成员!")
return return
end end
if member.partnerLev > 0 then if member.partnerLev > 0 then
ViewUtil.ErrorTip(res.ReturnCode, "该玩家已经是代理!") ViewUtil.ErrorTip(res.ReturnCode, "该玩家已经是代理!")
return return
end end
local mflv = GroupMngAddPartner.new(self.group_id, member, function() local mflv = GroupMngAddPartner.new(self.group_id, member,function ()
self:GetPartnerData(self.lst_partner.numItems) self:GetPartnerData(self.lst_partner.numItems)
self._view:GetController("page").selectedIndex = 0 self._view:GetController("page").selectedIndex = 0
end) end)
@ -104,7 +106,7 @@ function M:InitView()
end) end)
end) end)
local btn_del = self._view:GetChild("btn_del") local btn_del = self._view:GetChild("btn_del")
btn_del.onClick:Add(handler(self, self.OnNumButtonAction)) btn_del.onClick:Add(handler(self , self.OnNumButtonAction))
end end
function M:ClearNumTex() function M:ClearNumTex()
@ -114,80 +116,88 @@ function M:ClearNumTex()
end end
function M:OnNumButtonAction(context) function M:OnNumButtonAction(context)
local typer = string.sub(context.sender.name, 5) local typer = string.sub(context.sender.name ,5)
if typer == "del" then if typer == "del" then
if (self._currenIndex > 0) then if (self._currenIndex > 0) then
self._currenIndex = self._currenIndex - 1 self._currenIndex = self._currenIndex - 1
self._texnum_str = string.sub(self._texnum_str, 0, self._currenIndex) self._texnum_str = string.sub(self._texnum_str,0,self._currenIndex)
self.tex_num.text = self._texnum_str self.tex_num.text = self._texnum_str
end end
else else
if (self._currenIndex < 6) then if (self._currenIndex < 6) then
self._currenIndex = self._currenIndex + 1 self._currenIndex = self._currenIndex + 1
self._texnum_str = self._texnum_str .. typer self._texnum_str = self._texnum_str .. typer
self.tex_num.text = self._texnum_str self.tex_num.text = self._texnum_str
end end
end end
end end
-- 获取合伙人数据 -- 获取合伙人数据
function M:GetPartnerData(index, callback) function M:GetPartnerData(index,callback)
local group = DataManager.groups:get(self.group_id)
if index == 0 then local group = DataManager.groups:get(self.group_id)
self.partner_data = {} if index == 0 then
end self.partner_data = {}
ViewUtil.ShowModalWait2(nil) end
ViewUtil.ShowModalWait(nil)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetPartnerList(self.group_id, 0, index, 10, function(res) fgCtr:FG_GetPartnerList(self.group_id, 0, index, 10, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取合伙人列表失败") ViewUtil.ErrorTip(res.ReturnCode, "获取合伙人列表失败")
else else
local partners = res.Data.members local partners = res.Data.members
for i = 1, #partners do for i = 1, #partners do
self.partner_data[#self.partner_data + 1] = partners[i] self.partner_data[#self.partner_data + 1] = partners[i]
end end
self.lst_partner.numItems = #self.partner_data self.lst_partner.numItems = #self.partner_data
end end
end) end)
end end
-- 获取合伙人数据 -- 获取合伙人数据
function M:QueryPartnerData(query_id, query_nick) function M:QueryPartnerData(query_id,query_nick)
query_nick = query_nick or "" query_nick = query_nick or ""
query_id = query_id or 0 query_id = query_id or 0
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_QueryPartnerList(self.group_id, query_id, query_nick, function(res) fgCtr:FG_QueryPartnerList(self.group_id, query_id, query_nick, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取合伙人列表失败") ViewUtil.ErrorTip(res.ReturnCode, "获取合伙人列表失败")
else else
if res.Data.members ~= nil and #res.Data.members > 0 then if res.Data.members ~= nil and #res.Data.members > 0 then
self._view:GetController("search").selectedIndex = 1 self._view:GetController("search").selectedIndex = 1
local lst_partner_search = self._view:GetChild("lst_partner_search") local lst_partner_search = self._view:GetChild("lst_partner_search")
lst_partner_search:RemoveChildrenToPool() lst_partner_search:RemoveChildrenToPool()
for i = 1, #res.Data.members do for i = 1, #res.Data.members do
local tem = lst_partner_search:AddItemFromPool() local tem = lst_partner_search:AddItemFromPool()
self:FillItem(tem, res.Data.members[i]) self:FillItem(tem,res.Data.members[i])
end end
else else
ViewUtil.ErrorTip(res.ReturnCode, "找不到指定的玩家") ViewUtil.ErrorTip(res.ReturnCode, "找不到指定的玩家")
end end
end end
end) end)
end end
-- 管理员权限 -- 管理员权限
local MngPermissionList = { local MngPermissionList = {
DeleteMember = 1, -- 删除成员 DeleteMember = 1,-- 删除成员
AddMember = 2, --添加成员 AddMember = 2,--添加成员
SetFag = 3, --设置体力值 SetFag = 3,--设置体力值
BanPlaying = 4, --禁止游戏 BanPlaying = 4,--禁止游戏
BanSameTable = 5 --禁止同桌 BanSameTable = 5--禁止同桌
} }
local function CheckPermission(lev, permission) local function CheckPermission(lev, permission)
if lev == 2 and not permission then if lev == 2 and not permission then
@ -201,20 +211,20 @@ end
local function __change_fag(gid, pid, is_add, cur_hp, callback) local function __change_fag(gid, pid, is_add, cur_hp, callback)
local gniv = GroupNumberInputView.new(nil, function(num) local gniv = GroupNumberInputView.new(nil, function(num)
num = ad2d((is_add and num or -num)) num = ad2d((is_add and num or -num))
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_ChangeFag(gid, pid, num, function(res1) fgCtr:FG_ChangeFag(gid, pid, num, function(res1)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
-- if gniv._is_destroy then -- if gniv._is_destroy then
-- return -- return
-- end -- end
if (res1.ReturnCode == 0) then if (res1.ReturnCode == 0) then
callback(res1.Data) callback(res1.Data)
else else
ViewUtil.ErrorTip(res1.ReturnCode, "更改积分失败!") ViewUtil.ErrorTip(res1.ReturnCode,"更改积分失败!")
end end
end) end)
-- item:GetChild("tex_fag").text = (self_user or show_fag) and num or show_fag_str -- item:GetChild("tex_fag").text = (self_user or show_fag) and num or show_fag_str
end, is_add and 1 or 2, cur_hp and d2ad(cur_hp) or nil) end, is_add and 1 or 2, cur_hp and d2ad(cur_hp) or nil)
gniv:Show() gniv:Show()
end end
@ -233,6 +243,7 @@ end
-- 填充合伙人对象 -- 填充合伙人对象
function M:FillItem(obj, partner) function M:FillItem(obj, partner)
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
local perm_array = MngPermission.getPermData(group.permission) local perm_array = MngPermission.getPermData(group.permission)
@ -241,7 +252,7 @@ function M:FillItem(obj, partner)
obj:GetChild("btn_head").icon = "ui://Common/Head0" obj:GetChild("btn_head").icon = "ui://Common/Head0"
ImageLoad.Load(partner.portrait, obj:GetChild("btn_head")._iconObject, self.class) ImageLoad.Load(partner.portrait, obj:GetChild("btn_head")._iconObject, self.class)
-- 体力值操作按钮事件 -- 体力值操作按钮事件
if group.lev == 1 or group.lev < 3 or (partner.uid ~= DataManager.SelfUser.account_id and group.partnerLev > 0) then if group.lev == 1 or group.lev < 3 or (partner.uid ~= DataManager.SelfUser.account_id and group.partnerLev > 0) then
obj:GetController("fag").selectedIndex = 1 obj:GetController("fag").selectedIndex = 1
else else
obj:GetController("fag").selectedIndex = 0 obj:GetController("fag").selectedIndex = 0
@ -251,7 +262,7 @@ function M:FillItem(obj, partner)
local p = group:getMember(partner.uid) local p = group:getMember(partner.uid)
local mp = group:getMember(DataManager.SelfUser.account_id) local mp = group:getMember(DataManager.SelfUser.account_id)
obj:GetChild("btn_fag_add").onClick:Set(function() obj:GetChild("btn_fag_add").onClick:Set(function()
if not CheckPermission(group.lev, perm_array[MngPermissionList.SetFag]) then if not CheckPermission(group.lev, perm_array[MngPermissionList.SetFag]) then
return return
end end
__change_fag(self.group_id, partner.uid, true, nil, function(data) __change_fag(self.group_id, partner.uid, true, nil, function(data)
@ -272,7 +283,8 @@ function M:FillItem(obj, partner)
end) end)
end) end)
obj:GetChild("btn_fag_minus").onClick:Set(function() obj:GetChild("btn_fag_minus").onClick:Set(function()
if not CheckPermission(group.lev, perm_array[MngPermissionList.SetFag]) then
if not CheckPermission(group.lev, perm_array[MngPermissionList.SetFag]) then
return return
end end
__change_fag(self.group_id, partner.uid, false, partner.hp, function(data) __change_fag(self.group_id, partner.uid, false, partner.hp, function(data)
@ -294,8 +306,8 @@ function M:FillItem(obj, partner)
end) end)
obj:GetChild("tex_fag").text = d2ad(partner.hp) obj:GetChild("tex_fag").text = d2ad(partner.hp)
obj:GetChild("tex_member_count").text = "" .. partner.total obj:GetChild("tex_member_count").text = ""..partner.total
obj:GetChild("btn_percent").onClick:Set(function() obj:GetChild("btn_percent").onClick:Set(function()
@ -316,11 +328,16 @@ function M:FillItem(obj, partner)
local btnDetail = obj:GetChild("btn_detail") local btnDetail = obj:GetChild("btn_detail")
btnDetail.visible = partner.total > 0 btnDetail.visible = partner.total > 0
btnDetail.onClick:Set(function() btnDetail.onClick:Set(function()
local GroupMngPartnerListView2 = GroupMngPartnerListView2.new(self.group_id, partner.uid) local GroupMngPartnerListView2 = GroupMngPartnerListView2.new(self.group_id,partner.uid)
GroupMngPartnerListView2:Show() GroupMngPartnerListView2:Show()
end) end)
end end
-- 列表对象填充 -- 列表对象填充
function M:OnRenderItem(index, obj) function M:OnRenderItem(index, obj)
local partner = self.partner_data[index + 1] local partner = self.partner_data[index + 1]
@ -329,8 +346,8 @@ end
-- 显示合伙人成员列表 -- 显示合伙人成员列表
function M:ShowPartnerMemberList(partner_id) function M:ShowPartnerMemberList(partner_id)
local pmlv = GroupPartnerMemberListView.new(self.group_id, partner_id) local pmlv = GroupPartnerMemberListView.new(self.group_id, partner_id)
pmlv:Show() pmlv:Show()
end end
-- 显示合伙人奖励 -- 显示合伙人奖励
@ -339,4 +356,4 @@ function M:ShowPartnerRewards(partner_id, partnerLev)
prv:Show() prv:Show()
end end
return M return M

View File

@ -19,23 +19,23 @@ function GroupMngPartnerListView1.new(gid, blur_view)
self.blur_view = blur_view self.blur_view = blur_view
self.partner_data = {} self.partner_data = {}
self:InitView() self:InitView()
return self return self
end end
function M:initData() function M:initData()
--self._view.visible = true --self._view.visible = true
self:GetPartnerData(0) self:GetPartnerData(0)
end end
function M:InitView() function M:InitView()
self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/View_GroupPartnerList1") self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/View_GroupPartnerList1")
-- 初始化合伙人列表 -- 初始化合伙人列表
self.lst_partner = self._view:GetChild("lst_partner") self.lst_partner = self._view:GetChild("lst_partner")
self.lst_partner:SetVirtual() self.lst_partner:SetVirtual()
self.lst_partner.itemRenderer = function(index, obj) self.lst_partner.itemRenderer = function(index, obj)
self:OnRenderItem(index, obj) self:OnRenderItem(index, obj)
end end
self.lst_partner.scrollPane.onPullUpRelease:Set(function() self.lst_partner.scrollPane.onPullUpRelease:Set(function()
self:GetPartnerData(self.lst_partner.numItems) self:GetPartnerData(self.lst_partner.numItems)
end) end)
@ -43,14 +43,14 @@ function M:InitView()
local btn_search = self._view:GetChild("btn_search") local btn_search = self._view:GetChild("btn_search")
btn_search.onClick:Set(function() btn_search.onClick:Set(function()
local text = self._view:GetChild("tex_id").text local text = self._view:GetChild("tex_id").text
local query_id = tonumber(text) or 0 local query_id = tonumber(text) or 0
local query_nick = text local query_nick = text
self._view:GetChild("tex_id").text = "" self._view:GetChild("tex_id").text = ""
self:QueryPartnerData(query_id, query_nick) self:QueryPartnerData(query_id, query_nick)
end) end)
local btn_back = self._view:GetChild("btn_back") local btn_back = self._view:GetChild("btn_back")
btn_back.onClick:Set(function() btn_back.onClick:Set(function()
--self._view:GetController("search").selectedIndex = 0 --self._view:GetController("search").selectedIndex = 0
end) end)
@ -59,42 +59,44 @@ function M:InitView()
self.tex_num = self._view:GetChild("tex_num") self.tex_num = self._view:GetChild("tex_num")
self:ClearNumTex() self:ClearNumTex()
for i = 0, 9 do for i = 0 ,9 do
local obj = self._view:GetChild("btn_" .. i) local obj = self._view:GetChild("btn_"..i)
obj.onClick:Add(handler(self, self.OnNumButtonAction)) obj.onClick:Add(handler(self , self.OnNumButtonAction))
i = i + 1 i = i + 1
end end
local btn_ok = self._view:GetChild("btn_ok") local btn_ok = self._view:GetChild("btn_ok")
btn_ok.onClick:Set(function() btn_ok.onClick:Set(function()
ViewUtil.ShowModalWait2(nil)
ViewUtil.ShowModalWait(nil)
local qid = tonumber(self._view:GetChild("tex_num").text) local qid = tonumber(self._view:GetChild("tex_num").text)
if not qid then if not qid then
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
ViewUtil.ErrorTip(nil, "输入ID进行搜索") ViewUtil.ErrorTip(nil, "输入ID进行搜索")
return return
end end
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_FindMember(self.group_id, qid, function(res) fgCtr:FG_FindMember(self.group_id, qid, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "找不到成员!") ViewUtil.ErrorTip(res.ReturnCode, "找不到成员!")
else else
local member = res.Data local member = res.Data
if member.parentId ~= 0 and member.parentId ~= DataManager.SelfUser.account_id then if member.parentId ~= 0 and member.parentId ~= DataManager.SelfUser.account_id then
ViewUtil.ErrorTip(res.ReturnCode, "找不到成员!") ViewUtil.ErrorTip(res.ReturnCode, "找不到成员!")
return return
end end
if member.partnerLev > 0 then if member.partnerLev > 0 then
ViewUtil.ErrorTip(res.ReturnCode, "该玩家已经是代理!") ViewUtil.ErrorTip(res.ReturnCode, "该玩家已经是代理!")
return return
end end
local mflv = GroupMngAddPartner.new(self.group_id, member, function() local mflv = GroupMngAddPartner.new(self.group_id, member,function ()
self:GetPartnerData(self.lst_partner.numItems) self:GetPartnerData(self.lst_partner.numItems)
--self._view:GetController("page").selectedIndex = 0 --self._view:GetController("page").selectedIndex = 0
end) end)
@ -103,7 +105,7 @@ function M:InitView()
end) end)
end) end)
local btn_del = self._view:GetChild("btn_del") local btn_del = self._view:GetChild("btn_del")
btn_del.onClick:Add(handler(self, self.OnNumButtonAction)) btn_del.onClick:Add(handler(self , self.OnNumButtonAction))
end end
function M:ClearNumTex() function M:ClearNumTex()
@ -113,82 +115,90 @@ function M:ClearNumTex()
end end
function M:OnNumButtonAction(context) function M:OnNumButtonAction(context)
local typer = string.sub(context.sender.name, 5) local typer = string.sub(context.sender.name ,5)
if typer == "del" then if typer == "del" then
if (self._currenIndex > 0) then if (self._currenIndex > 0) then
self._currenIndex = self._currenIndex - 1 self._currenIndex = self._currenIndex - 1
self._texnum_str = string.sub(self._texnum_str, 0, self._currenIndex) self._texnum_str = string.sub(self._texnum_str,0,self._currenIndex)
self.tex_num.text = self._texnum_str self.tex_num.text = self._texnum_str
end end
else else
if (self._currenIndex < 6) then if (self._currenIndex < 6) then
self._currenIndex = self._currenIndex + 1 self._currenIndex = self._currenIndex + 1
self._texnum_str = self._texnum_str .. typer self._texnum_str = self._texnum_str .. typer
self.tex_num.text = self._texnum_str self.tex_num.text = self._texnum_str
end end
end end
end end
-- 获取合伙人数据 -- 获取合伙人数据
function M:GetPartnerData(index, callback) function M:GetPartnerData(index,callback)
local group = DataManager.groups:get(self.group_id)
if index == 0 then local group = DataManager.groups:get(self.group_id)
self.partner_data = {} if index == 0 then
end self.partner_data = {}
ViewUtil.ShowModalWait2(nil) end
ViewUtil.ShowModalWait(nil)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GroupTiChu(self.group_id, index, 10, function(res) fgCtr:FG_GroupTiChu(self.group_id, index, 10, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取踢出列表失败") ViewUtil.ErrorTip(res.ReturnCode, "获取踢出列表失败")
else else
--printlog("aaaaaaaaaaaaa1111111111111111111111") --printlog("aaaaaaaaaaaaa1111111111111111111111")
--pt(res) --pt(res)
local partners = res.Data.data local partners = res.Data.data
for i = 1, #partners do for i = 1, #partners do
self.partner_data[#self.partner_data + 1] = partners[i] self.partner_data[#self.partner_data + 1] = partners[i]
end end
self.lst_partner.numItems = #self.partner_data self.lst_partner.numItems = #self.partner_data
end end
end) end)
end end
-- 获取合伙人数据 -- 获取合伙人数据
function M:QueryPartnerData(query_id, query_nick) function M:QueryPartnerData(query_id,query_nick)
query_nick = query_nick or "" query_nick = query_nick or ""
query_id = query_id or 0 query_id = query_id or 0
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_QueryPartnerList(self.group_id, query_id, query_nick, function(res) fgCtr:FG_QueryPartnerList(self.group_id, query_id, query_nick, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取合伙人列表失败") ViewUtil.ErrorTip(res.ReturnCode, "获取合伙人列表失败")
else else
if res.Data.members ~= nil and #res.Data.members > 0 then if res.Data.members ~= nil and #res.Data.members > 0 then
-- self._view:GetController("search").selectedIndex = 1 -- self._view:GetController("search").selectedIndex = 1
local lst_partner_search = self._view:GetChild("lst_partner_search") local lst_partner_search = self._view:GetChild("lst_partner_search")
lst_partner_search:RemoveChildrenToPool() lst_partner_search:RemoveChildrenToPool()
for i = 1, #res.Data.members do for i = 1, #res.Data.members do
local tem = lst_partner_search:AddItemFromPool() local tem = lst_partner_search:AddItemFromPool()
self:FillItem(tem, res.Data.members[i]) self:FillItem(tem,res.Data.members[i])
end end
else else
ViewUtil.ErrorTip(res.ReturnCode, "找不到指定的玩家") ViewUtil.ErrorTip(res.ReturnCode, "找不到指定的玩家")
end end
end end
end) end)
end end
-- 管理员权限 -- 管理员权限
local MngPermissionList = { local MngPermissionList = {
DeleteMember = 1, -- 删除成员 DeleteMember = 1,-- 删除成员
AddMember = 2, --添加成员 AddMember = 2,--添加成员
SetFag = 3, --设置体力值 SetFag = 3,--设置体力值
BanPlaying = 4, --禁止游戏 BanPlaying = 4,--禁止游戏
BanSameTable = 5 --禁止同桌 BanSameTable = 5--禁止同桌
} }
local function CheckPermission(lev, permission) local function CheckPermission(lev, permission)
if lev == 2 and not permission then if lev == 2 and not permission then
@ -202,20 +212,20 @@ end
local function __change_fag(gid, pid, is_add, cur_hp, callback) local function __change_fag(gid, pid, is_add, cur_hp, callback)
local gniv = GroupNumberInputView.new(nil, function(num) local gniv = GroupNumberInputView.new(nil, function(num)
num = ad2d((is_add and num or -num)) num = ad2d((is_add and num or -num))
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_ChangeFag(gid, pid, num, function(res1) fgCtr:FG_ChangeFag(gid, pid, num, function(res1)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
-- if gniv._is_destroy then -- if gniv._is_destroy then
-- return -- return
-- end -- end
if (res1.ReturnCode == 0) then if (res1.ReturnCode == 0) then
callback(res1.Data) callback(res1.Data)
else else
ViewUtil.ErrorTip(res1.ReturnCode, "更改积分失败!") ViewUtil.ErrorTip(res1.ReturnCode,"更改积分失败!")
end end
end) end)
-- item:GetChild("tex_fag").text = (self_user or show_fag) and num or show_fag_str -- item:GetChild("tex_fag").text = (self_user or show_fag) and num or show_fag_str
end, is_add and 1 or 2, cur_hp and d2ad(cur_hp) or nil) end, is_add and 1 or 2, cur_hp and d2ad(cur_hp) or nil)
gniv:Show() gniv:Show()
end end
@ -234,16 +244,17 @@ end
-- 填充合伙人对象 -- 填充合伙人对象
function M:FillItem(obj, partner) function M:FillItem(obj, partner)
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
local perm_array = MngPermission.getPermData(group.permission) local perm_array = MngPermission.getPermData(group.permission)
obj:GetChild("tex_id").text = "(" .. partner.id .. ")" --partner.uid obj:GetChild("tex_id").text = "("..partner.id..")"--partner.uid
obj:GetChild("tex_name").text = ViewUtil.stringEllipsis(partner.nick) obj:GetChild("tex_name").text = ViewUtil.stringEllipsis(partner.nick)
obj:GetChild("btn_head").icon = "ui://Common/Head0" obj:GetChild("btn_head").icon = "ui://Common/Head0"
ImageLoad.Load(partner.portrait, obj:GetChild("btn_head")._iconObject, self.class) ImageLoad.Load(partner.portrait, obj:GetChild("btn_head")._iconObject, self.class)
-- 体力值操作按钮事件 -- 体力值操作按钮事件
if group.lev == 1 or group.lev < 3 or (partner.uid ~= DataManager.SelfUser.account_id and group.partnerLev > 0) then if group.lev == 1 or group.lev < 3 or (partner.uid ~= DataManager.SelfUser.account_id and group.partnerLev > 0) then
--obj:GetController("fag").selectedIndex = 1 --obj:GetController("fag").selectedIndex = 1
else else
--obj:GetController("fag").selectedIndex = 0 --obj:GetController("fag").selectedIndex = 0
@ -253,7 +264,7 @@ function M:FillItem(obj, partner)
local p = group:getMember(partner.uid) local p = group:getMember(partner.uid)
local mp = group:getMember(DataManager.SelfUser.account_id) local mp = group:getMember(DataManager.SelfUser.account_id)
obj:GetChild("btn_fag_add").onClick:Set(function() obj:GetChild("btn_fag_add").onClick:Set(function()
if not CheckPermission(group.lev, perm_array[MngPermissionList.SetFag]) then if not CheckPermission(group.lev, perm_array[MngPermissionList.SetFag]) then
return return
end end
__change_fag(self.group_id, partner.uid, true, nil, function(data) __change_fag(self.group_id, partner.uid, true, nil, function(data)
@ -274,7 +285,8 @@ function M:FillItem(obj, partner)
end) end)
end) end)
obj:GetChild("btn_fag_minus").onClick:Set(function() obj:GetChild("btn_fag_minus").onClick:Set(function()
if not CheckPermission(group.lev, perm_array[MngPermissionList.SetFag]) then
if not CheckPermission(group.lev, perm_array[MngPermissionList.SetFag]) then
return return
end end
__change_fag(self.group_id, partner.uid, false, partner.hp, function(data) __change_fag(self.group_id, partner.uid, false, partner.hp, function(data)
@ -295,9 +307,9 @@ function M:FillItem(obj, partner)
end) end)
end) end)
-- obj:GetChild("tex_fag").text = d2ad(partner.hp) -- obj:GetChild("tex_fag").text = d2ad(partner.hp)
obj:GetChild("tex_member_count").text = "" .. partner.round obj:GetChild("tex_member_count").text = ""..partner.round
obj:GetChild("tex_fenzu").text = partner.group obj:GetChild("tex_fenzu").text = partner.group
obj:GetChild("tex_caozuo").text = partner.opnick obj:GetChild("tex_caozuo").text = partner.opnick
obj:GetChild("tex_tuichu").text = os.date('%Y/%m/%d %H:%M', partner.deltime) obj:GetChild("tex_tuichu").text = os.date('%Y/%m/%d %H:%M', partner.deltime)
@ -319,6 +331,9 @@ function M:FillItem(obj, partner)
end) end)
end end
-- 列表对象填充 -- 列表对象填充
function M:OnRenderItem(index, obj) function M:OnRenderItem(index, obj)
local partner = self.partner_data[index + 1] local partner = self.partner_data[index + 1]
@ -327,8 +342,8 @@ end
-- 显示合伙人成员列表 -- 显示合伙人成员列表
function M:ShowPartnerMemberList(partner_id) function M:ShowPartnerMemberList(partner_id)
local pmlv = GroupPartnerMemberListView.new(self.group_id, partner_id) local pmlv = GroupPartnerMemberListView.new(self.group_id, partner_id)
pmlv:Show() pmlv:Show()
end end
-- 显示合伙人奖励 -- 显示合伙人奖励
@ -337,4 +352,4 @@ function M:ShowPartnerRewards(partner_id, partnerLev)
prv:Show() prv:Show()
end end
return M return M

View File

@ -11,9 +11,9 @@ local GroupMngPartnerListView2 = {}
local M = GroupMngPartnerListView2 local M = GroupMngPartnerListView2
function GroupMngPartnerListView2.new(gid, tagId) function GroupMngPartnerListView2.new(gid,tagId)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "GroupMngPartnerListView2" self.class = "GroupMngPartnerListView2"
self._full = true self._full = true
self.group_id = gid self.group_id = gid
@ -24,15 +24,17 @@ function GroupMngPartnerListView2.new(gid, tagId)
return self return self
end end
function M:InitView() function M:InitView()
-- self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/Win_StatMember") -- self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/Win_StatMember")
BaseWindow.init(self, "ui://NewGroup/Win_StatMember") BaseWindow.init(self,"ui://NewGroup/Win_StatMember")
-- 初始化合伙人列表 -- 初始化合伙人列表
self.lst_partner = self._view:GetChild("lst_partner") self.lst_partner = self._view:GetChild("lst_partner")
self.lst_partner:SetVirtual() self.lst_partner:SetVirtual()
self.lst_partner.itemRenderer = function(index, obj) self.lst_partner.itemRenderer = function(index, obj)
self:OnRenderItem(index, obj) self:OnRenderItem(index, obj)
end end
self.lst_partner.scrollPane.onPullUpRelease:Set(function() self.lst_partner.scrollPane.onPullUpRelease:Set(function()
self:GetPartnerData(self.lst_partner.numItems) self:GetPartnerData(self.lst_partner.numItems)
end) end)
@ -44,64 +46,72 @@ function M:InitView()
self:GetPartnerData(0) self:GetPartnerData(0)
end end
-- 获取合伙人数据 -- 获取合伙人数据
function M:GetPartnerData(index, callback) function M:GetPartnerData(index,callback)
local group = DataManager.groups:get(self.group_id)
if index == 0 then local group = DataManager.groups:get(self.group_id)
self.partner_data = {} if index == 0 then
end self.partner_data = {}
ViewUtil.ShowModalWait2(nil) end
ViewUtil.ShowModalWait(nil)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetPartnerList(self.group_id, 0, index, 10, function(res) fgCtr:FG_GetPartnerList(self.group_id, 0, index, 10, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then ViewUtil.CloseModalWait()
ViewUtil.ErrorTip(res.ReturnCode, "获取合伙人列表失败") if res.ReturnCode ~= 0 then
else ViewUtil.ErrorTip(res.ReturnCode, "获取合伙人列表失败")
local partners = res.Data.members else
for i = 1, #partners do local partners = res.Data.members
self.partner_data[#self.partner_data + 1] = partners[i] for i = 1, #partners do
end self.partner_data[#self.partner_data + 1] = partners[i]
self.lst_partner.numItems = #self.partner_data
end end
end, self.lst_partner.numItems = #self.partner_data
self.tagId) end
end,
self.tagId)
end end
-- 获取合伙人数据 -- 获取合伙人数据
function M:QueryPartnerData(query_id, query_nick) function M:QueryPartnerData(query_id,query_nick)
query_nick = query_nick or "" query_nick = query_nick or ""
query_id = query_id or 0 query_id = query_id or 0
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_QueryPartnerList(self.group_id, query_id, query_nick, function(res) fgCtr:FG_QueryPartnerList(self.group_id, query_id, query_nick, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取合伙人列表失败") ViewUtil.ErrorTip(res.ReturnCode, "获取合伙人列表失败")
else else
if res.Data.members ~= nil and #res.Data.members > 0 then if res.Data.members ~= nil and #res.Data.members > 0 then
local lst_partner_search = self._view:GetChild("lst_partner_search") local lst_partner_search = self._view:GetChild("lst_partner_search")
lst_partner_search:RemoveChildrenToPool() lst_partner_search:RemoveChildrenToPool()
for i = 1, #res.Data.members do for i = 1, #res.Data.members do
local tem = lst_partner_search:AddItemFromPool() local tem = lst_partner_search:AddItemFromPool()
self:FillItem(tem, res.Data.members[i]) self:FillItem(tem,res.Data.members[i])
end end
else else
ViewUtil.ErrorTip(res.ReturnCode, "找不到指定的玩家") ViewUtil.ErrorTip(res.ReturnCode, "找不到指定的玩家")
end end
end end
end) end)
end end
-- 管理员权限 -- 管理员权限
local MngPermissionList = { local MngPermissionList = {
DeleteMember = 1, -- 删除成员 DeleteMember = 1,-- 删除成员
AddMember = 2, --添加成员 AddMember = 2,--添加成员
SetFag = 3, --设置体力值 SetFag = 3,--设置体力值
BanPlaying = 4, --禁止游戏 BanPlaying = 4,--禁止游戏
BanSameTable = 5 --禁止同桌 BanSameTable = 5--禁止同桌
} }
local function CheckPermission(lev, permission) local function CheckPermission(lev, permission)
if lev == 2 and not permission then if lev == 2 and not permission then
@ -115,20 +125,20 @@ end
local function __change_fag(gid, pid, is_add, cur_hp, callback) local function __change_fag(gid, pid, is_add, cur_hp, callback)
local gniv = GroupNumberInputView.new(nil, function(num) local gniv = GroupNumberInputView.new(nil, function(num)
num = ad2d((is_add and num or -num)) num = ad2d((is_add and num or -num))
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_ChangeFag(gid, pid, num, function(res1) fgCtr:FG_ChangeFag(gid, pid, num, function(res1)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
-- if gniv._is_destroy then -- if gniv._is_destroy then
-- return -- return
-- end -- end
if (res1.ReturnCode == 0) then if (res1.ReturnCode == 0) then
callback(res1.Data) callback(res1.Data)
else else
ViewUtil.ErrorTip(res1.ReturnCode, "更改积分失败!") ViewUtil.ErrorTip(res1.ReturnCode,"更改积分失败!")
end end
end) end)
-- item:GetChild("tex_fag").text = (self_user or show_fag) and num or show_fag_str -- item:GetChild("tex_fag").text = (self_user or show_fag) and num or show_fag_str
end, is_add and 1 or 2, cur_hp and d2ad(cur_hp) or nil) end, is_add and 1 or 2, cur_hp and d2ad(cur_hp) or nil)
gniv:Show() gniv:Show()
end end
@ -147,6 +157,7 @@ end
-- 填充合伙人对象 -- 填充合伙人对象
function M:FillItem(obj, partner) function M:FillItem(obj, partner)
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
local perm_array = MngPermission.getPermData(group.permission) local perm_array = MngPermission.getPermData(group.permission)
@ -166,7 +177,7 @@ function M:FillItem(obj, partner)
local p = group:getMember(partner.uid) local p = group:getMember(partner.uid)
local mp = group:getMember(DataManager.SelfUser.account_id) local mp = group:getMember(DataManager.SelfUser.account_id)
obj:GetChild("btn_fag_add").onClick:Set(function() obj:GetChild("btn_fag_add").onClick:Set(function()
if not CheckPermission(group.lev, perm_array[MngPermissionList.SetFag]) then if not CheckPermission(group.lev, perm_array[MngPermissionList.SetFag]) then
return return
end end
__change_fag(self.group_id, partner.uid, true, nil, function(data) __change_fag(self.group_id, partner.uid, true, nil, function(data)
@ -181,10 +192,12 @@ function M:FillItem(obj, partner)
end end
self.lst_partner.numItems = #self.partner_data self.lst_partner.numItems = #self.partner_data
-- 搜索出的玩家显示 -- 搜索出的玩家显示
end) end)
end) end)
obj:GetChild("btn_fag_minus").onClick:Set(function() obj:GetChild("btn_fag_minus").onClick:Set(function()
if not CheckPermission(group.lev, perm_array[MngPermissionList.SetFag]) then
if not CheckPermission(group.lev, perm_array[MngPermissionList.SetFag]) then
return return
end end
__change_fag(self.group_id, partner.uid, false, partner.hp, function(data) __change_fag(self.group_id, partner.uid, false, partner.hp, function(data)
@ -199,12 +212,13 @@ function M:FillItem(obj, partner)
end end
self.lst_partner.numItems = #self.partner_data self.lst_partner.numItems = #self.partner_data
-- 搜索出的玩家显示 -- 搜索出的玩家显示
end) end)
end) end)
obj:GetChild("tex_fag").text = d2ad(partner.hp) obj:GetChild("tex_fag").text = d2ad(partner.hp)
obj:GetChild("tex_member_count").text = "" .. partner.total obj:GetChild("tex_member_count").text = ""..partner.total
obj:GetChild("btn_percent").onClick:Set(function() obj:GetChild("btn_percent").onClick:Set(function()
@ -215,20 +229,20 @@ function M:FillItem(obj, partner)
btnDetail.visible = partner.total > 0 btnDetail.visible = partner.total > 0
btnDetail.onClick:Set(function() btnDetail.onClick:Set(function()
local GroupMngPartnerListView2 = GroupMngPartnerListView2.new(self.group_id, partner.uid) local GroupMngPartnerListView2 = GroupMngPartnerListView2.new(self.group_id,partner.uid)
GroupMngPartnerListView2:Show() GroupMngPartnerListView2:Show()
end) end)
local btn_bxx = obj:GetChild("btn_bxx") local btn_bxx = obj:GetChild("btn_bxx")
btn_bxx.onClick:Set( btn_bxx.onClick:Set(
function() function()
local ctrNum = 1 local ctrNum=1
if not (partner.lev == 3 and partner.partnerLev == 0) then if not (partner.lev == 3 and partner.partnerLev == 0) then
ctrNum = 2 ctrNum = 2
end end
ctrNum = 2 ctrNum=2
printlog("cccccccccccccccccccccccccc") printlog("cccccccccccccccccccccccccc")
local gmv = GroupMngFagPackView.new(self.curGroup.id, self._root_view, ctrNum, partner.uid) local gmv = GroupMngFagPackView.new(self.curGroup.id, self._root_view,ctrNum,partner.uid)
gmv:SetCallback( gmv:SetCallback(
function() function()
btn_bxx.selected = false btn_bxx.selected = false
@ -239,6 +253,9 @@ function M:FillItem(obj, partner)
) )
end end
-- 列表对象填充 -- 列表对象填充
function M:OnRenderItem(index, obj) function M:OnRenderItem(index, obj)
local partner = self.partner_data[index + 1] local partner = self.partner_data[index + 1]
@ -247,8 +264,8 @@ end
-- 显示合伙人成员列表 -- 显示合伙人成员列表
function M:ShowPartnerMemberList(partner_id) function M:ShowPartnerMemberList(partner_id)
local pmlv = GroupPartnerMemberListView.new(self.group_id, partner_id) local pmlv = GroupPartnerMemberListView.new(self.group_id, partner_id)
pmlv:Show() pmlv:Show()
end end
-- 显示合伙人奖励 -- 显示合伙人奖励
@ -257,4 +274,4 @@ function M:ShowPartnerRewards(partner_id, partnerLev)
prv:Show() prv:Show()
end end
return M return M

View File

@ -261,14 +261,14 @@ function M:GetRewardsData()
local data local data
if #self.search_partner_data == 0 then if #self.search_partner_data == 0 then
if #self.partner_data == 0 then return end if #self.partner_data == 0 then return end
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
data = self.partner_data[self.lst_partner.selectedIndex + 1] data = self.partner_data[self.lst_partner.selectedIndex + 1]
else else
data = self.search_partner_data[1] data = self.search_partner_data[1]
end end
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetRewards(self.group_id, data.uid, data.partnerLev, function(res) fgCtr:FG_GetRewards(self.group_id, data.uid, data.partnerLev, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
@ -296,7 +296,7 @@ function M:GetRewardsLog()
local data local data
if #self.search_partner_data == 0 then if #self.search_partner_data == 0 then
if #self.partner_data2 == 0 then return end if #self.partner_data2 == 0 then return end
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
data = self.partner_data2[self.lst_partner2.selectedIndex + 1] data = self.partner_data2[self.lst_partner2.selectedIndex + 1]
else else
data = self.search_partner_data[1] data = self.search_partner_data[1]
@ -304,7 +304,7 @@ function M:GetRewardsLog()
local begin_time, end_time = self.time_panel1:GetDate() local begin_time, end_time = self.time_panel1:GetDate()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetRewardsLog(self.group_id, #self.rewards_log, 6, begin_time, end_time, data.uid, function(res) fgCtr:FG_GetRewardsLog(self.group_id, #self.rewards_log, 6, begin_time, end_time, data.uid, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
@ -333,13 +333,13 @@ end
-- 获取奖励统计 -- 获取奖励统计
function M:GetRewardsStatistic() function M:GetRewardsStatistic()
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local data = self.partner_data2[self.lst_partner2.selectedIndex + 1] local data = self.partner_data2[self.lst_partner2.selectedIndex + 1]
local begin_time, end_time = self.time_panel2:GetDate() local begin_time, end_time = self.time_panel2:GetDate()
local pid = tonumber(self._view:GetChild("cb_play").value) local pid = tonumber(self._view:GetChild("cb_play").value)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetRewardStatistic(self.group_id, pid, begin_time, end_time, function(res) fgCtr:FG_GetRewardStatistic(self.group_id, pid, begin_time, end_time, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
@ -429,9 +429,9 @@ function M:OnRenderRewardsItem(index, obj)
end end
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
fgCtr:FG_SetRewards(self.group_id, data.pid, pdata.partnerLev, pdata.uid, false, tem, function(res) fgCtr:FG_SetRewards(self.group_id, data.pid, pdata.partnerLev, pdata.uid, false, tem, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "设置合伙人奖励失败") ViewUtil.ErrorTip(res.ReturnCode, "设置合伙人奖励失败")
else else
@ -453,10 +453,10 @@ function M:OnRenderRewardsItem(index, obj)
pdata = self.search_partner_data[1] pdata = self.search_partner_data[1]
end end
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
fgCtr:FG_SetRewards(self.group_id, data.pid, pdata.partnerLev, pdata.uid, true, data.cur_value, fgCtr:FG_SetRewards(self.group_id, data.pid, pdata.partnerLev, pdata.uid, true, data.cur_value,
function(res) function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "设置合伙人奖励失败") ViewUtil.ErrorTip(res.ReturnCode, "设置合伙人奖励失败")
else else

View File

@ -31,7 +31,7 @@ end
-- local fgCtr = ControllerManager.GetController(NewGroupController) -- local fgCtr = ControllerManager.GetController(NewGroupController)
-- fgCtr:FG_GetMembersCount(self.group_id,function(res) -- fgCtr:FG_GetMembersCount(self.group_id,function(res)
-- ViewUtil.CloseModalWait2() -- ViewUtil.CloseModalWait()
-- if res.ReturnCode == 0 then -- if res.ReturnCode == 0 then
-- self._view:GetChild('tex_memb_num').text = res.Data.member_num -- self._view:GetChild('tex_memb_num').text = res.Data.member_num
@ -97,11 +97,11 @@ function M:InitView()
self._view:GetChild('btn_search').onClick:Set( self._view:GetChild('btn_search').onClick:Set(
function() function()
--printlog("aaaaaaaaaa1111111111111111111111111111111111111111111111") --printlog("aaaaaaaaaa1111111111111111111111111111111111111111111111")
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
local text = self._view:GetChild('tex_id').text local text = self._view:GetChild('tex_id').text
local qid, qnick local qid, qnick
if text == "" then if text == "" then
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
ViewUtil.ErrorTip(nil, '输入不能为空') ViewUtil.ErrorTip(nil, '输入不能为空')
return return
end end
@ -118,7 +118,7 @@ function M:InitView()
function(res) function(res)
-- printlog("aaaaaaaaaaaaaaaa22222222222222222222222222222") -- printlog("aaaaaaaaaaaaaaaa22222222222222222222222222222")
-- pt(res) -- pt(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
@ -149,7 +149,7 @@ function M:InitView()
end end
function M:GetRecordData(index) function M:GetRecordData(index)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local time_type = self._view:GetController("type").selectedIndex local time_type = self._view:GetController("type").selectedIndex
if self.begin_time ~= nil and self.end_time ~= nil then if self.begin_time ~= nil and self.end_time ~= nil then
@ -158,7 +158,7 @@ function M:GetRecordData(index)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetPartnerStat(self.group_id, index, 6, time_type, self.begin_time, self.end_time, function(res) fgCtr:FG_GetPartnerStat(self.group_id, index, 6, time_type, self.begin_time, self.end_time, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
local members = res.Data.members local members = res.Data.members
@ -206,10 +206,10 @@ function M:FillRecordItem(data, obj)
local btn_check_members = obj:GetChild("btn_check_members") local btn_check_members = obj:GetChild("btn_check_members")
btn_check_members.onClick:Set(function() btn_check_members.onClick:Set(function()
ViewUtil.ShowModalWait2(self._root_view) ViewUtil.ShowModalWait(self._root_view)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetTotalHp(self.group_id, data.uid, function(res) fgCtr:FG_GetTotalHp(self.group_id, data.uid, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
local hp = d2ad(res.Data.hp) local hp = d2ad(res.Data.hp)
tex_total_score.text = hp tex_total_score.text = hp
@ -261,7 +261,7 @@ function M:FillRecordItem(data, obj)
local gfiv = GroupNumberInputView.new(self._root_view, function(num) local gfiv = GroupNumberInputView.new(self._root_view, function(num)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_SetPartnerThreshold(self.group_id, data.uid, num, function(res) fgCtr:FG_SetPartnerThreshold(self.group_id, data.uid, num, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "设置失败") ViewUtil.ErrorTip(res.ReturnCode, "设置失败")
else else

View File

@ -23,22 +23,21 @@ function M:InitView()
self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/View_GroupPersonStat") self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/View_GroupPersonStat")
self.lst_record = self._view:GetChild("lst_record") self.lst_record = self._view:GetChild("lst_record")
self.lst_record:SetVirtual() self.lst_record:SetVirtual()
self.lst_record.itemRenderer = function(index, obj) self.lst_record.itemRenderer = function(index, obj)
self:OnRenderRecordItem(index, obj) self:OnRenderRecordItem(index, obj)
end end
self.lst_record.scrollPane.onPullUpRelease:Set(function() self.lst_record.scrollPane.onPullUpRelease:Set(function()
self:GetRecordData(self.lst_record.numItems) self:GetRecordData(self.lst_record.numItems)
end) end)
self.time_panel = TimeSettingPanel.new(self._view, self._view:GetChild("btn_date1"), self._view:GetChild("btn_date2"), self.time_panel = TimeSettingPanel.new(self._view, self._view:GetChild("btn_date1"), self._view:GetChild("btn_date2"), -308, 0)
-308, 0)
self.begin_time, self.end_time = self.time_panel:GetDate() self.begin_time, self.end_time = self.time_panel:GetDate()
local ctr_page = self._view:GetController("type") local ctr_page = self._view:GetController("type")
ctr_page.onChanged:Set(function() ctr_page.onChanged:Set(function()
self.record_data = {} self.record_data = {}
self.lst_record.numItems = 0 self.lst_record.numItems = 0
self.begin_time = nil self.begin_time = nil
self.end_time = nil self.end_time = nil
self:GetRecordData(0) self:GetRecordData(0)
end) end)
@ -53,8 +52,9 @@ function M:InitView()
end end
function M:GetRecordData(index) function M:GetRecordData(index)
ViewUtil.ShowModalWait2()
ViewUtil.ShowModalWait()
local time_type = self._view:GetController("type").selectedIndex local time_type = self._view:GetController("type").selectedIndex
if self.begin_time ~= nil and self.end_time ~= nil then if self.begin_time ~= nil and self.end_time ~= nil then
@ -62,35 +62,33 @@ function M:GetRecordData(index)
end end
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetGroupPersonRecord(self.group_id, GetPlatform(), DataManager.SelfUser.account_id, time_type, fgCtr:FG_GetGroupPersonRecord(self.group_id, GetPlatform(), DataManager.SelfUser.account_id, time_type, self.begin_time, self.end_time, index, 6, function(res)
self.begin_time, self.end_time, index, 6, function(res)
if self._is_destroy then
return
end
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取回放数据失败")
else
local records = res.Data.records
for i = 1, #records do
self.record_data[#self.record_data + 1] = records[i]
end
self.lst_record.numItems = #self.record_data
printlog("ccccccccccccccccccccccccccccccccccc2222223333333333333333333333333333333", res.Data if self._is_destroy then
.total_round, return
" ", res.Data.valid_round) end
pt(res.Data) ViewUtil.CloseModalWait()
if index == 0 then if res.ReturnCode ~= 0 then
--self._view:GetChild("tex_num1").text = ""..res.Data.total ViewUtil.ErrorTip(res.ReturnCode, "获取回放数据失败")
--self._view:GetChild("tex_num3").text = ""..d2ad(res.Data.consume) else
self._view:GetChild("tex_winner_count").text = res.Data.total_round local records = res.Data.records
self._view:GetChild("tex_valid_count").text = res.Data.valid_round / 100 for i = 1, #records do
self.record_data[#self.record_data + 1] = records[i]
self._view:GetChild("tex_total_proportion").text = d2ad(res.Data.total_win)
end
end end
end) self.lst_record.numItems = #self.record_data
printlog("ccccccccccccccccccccccccccccccccccc2222223333333333333333333333333333333",res.Data.total_round," ",res.Data.valid_round)
pt(res.Data)
if index == 0 then
--self._view:GetChild("tex_num1").text = ""..res.Data.total
--self._view:GetChild("tex_num3").text = ""..d2ad(res.Data.consume)
self._view:GetChild("tex_winner_count").text = res.Data.total_round
self._view:GetChild("tex_valid_count").text = res.Data.valid_round / 100
self._view:GetChild("tex_total_proportion").text = d2ad(res.Data.total_win)
end
end
end)
end end
function M:FillRecordItem(data, obj) function M:FillRecordItem(data, obj)
@ -98,7 +96,7 @@ function M:FillRecordItem(data, obj)
local room_id = data.room_id local room_id = data.room_id
local create_time = data.create_time local create_time = data.create_time
local room_type_str = data.game_info.name local room_type_str = data.game_info.name
local time = tonumber(create_time) local time =tonumber(create_time)
local room_time_str = os.date("%Y-%m-%d %H:%M:%S", time) local room_time_str = os.date("%Y-%m-%d %H:%M:%S", time)
local totalScore = json.decode(data.totalScore) local totalScore = json.decode(data.totalScore)
local hpOnOff = data.hpOnOff local hpOnOff = data.hpOnOff
@ -116,21 +114,21 @@ function M:FillRecordItem(data, obj)
player_list[i].house = 0 player_list[i].house = 0
player_list[i].nick = p.nick player_list[i].nick = p.nick
end end
local play_name = DataManager.groups:get(self.group_id):getPlayName(data.groupPid) local play_name = DataManager.groups:get(self.group_id):getPlayName(data.groupPid)
obj:GetChild("tex_time").text = room_time_str obj:GetChild("tex_time").text = room_time_str
obj:GetChild("tex_roomid").text = room_id obj:GetChild("tex_roomid").text = room_id
obj:GetChild("tex_times").text = d2ad(data.hp_times) .. "" obj:GetChild("tex_times").text = d2ad(data.hp_times)..""
obj:GetChild("tex_game").text = play_name obj:GetChild("tex_game").text = play_name
local lst_total = obj:GetChild("lst_total") local lst_total = obj:GetChild("lst_total")
lst_total:RemoveChildrenToPool() lst_total:RemoveChildrenToPool()
local ids = {} local ids = {}
for j = 1, #totalScore do for j=1,#totalScore do
local titem = lst_total:AddItemFromPool() local titem = lst_total:AddItemFromPool()
local trdata = totalScore[j] local trdata = totalScore[j]
titem:GetChild("tex_name").text = ViewUtil.stringEllipsis(trdata.nick) titem:GetChild("tex_name").text = ViewUtil.stringEllipsis(trdata.nick)
titem:GetChild("tex_id").text = "ID:" .. trdata.accId titem:GetChild("tex_id").text = "ID:"..trdata.accId
table.insert(ids, trdata.accId) table.insert( ids, trdata.accId )
local score = trdata.score local score = trdata.score
if trdata.hp == nil then if trdata.hp == nil then
@ -140,7 +138,7 @@ function M:FillRecordItem(data, obj)
else else
score = d2ad(trdata.hp) score = d2ad(trdata.hp)
end end
titem:GetChild("tex_score").text = score titem:GetChild("tex_score").text = score
if score >= 0 then if score >= 0 then
@ -158,23 +156,24 @@ function M:FillRecordItem(data, obj)
obj:GetChild("btn_screenshot").onClick:Set(function() obj:GetChild("btn_screenshot").onClick:Set(function()
self:OnShareScreenShot(room_id, room_type_str, room_time_str, totalScore, hpOnOff, hpType) self:OnShareScreenShot(room_id, room_type_str, room_time_str, totalScore, hpOnOff, hpType)
end) end)
obj:GetChild("btn_share").onClick:Set(function() obj:GetChild("btn_share").onClick:Set(function()
ShareChatRoom(room_id, tostring(os.time()), data.round, room_type_str, self.group_id, player_list) ShareChatRoom(room_id, tostring(os.time()), data.round, room_type_str, self.group_id, player_list)
end) end)
obj.onClick:Set(function() obj.onClick:Set(function()
self:OnShowRecordInfo(data, ids) self:OnShowRecordInfo(data,ids)
end) end)
end end
function M:OnRenderRecordItem(index, obj) function M:OnRenderRecordItem(index, obj)
local data = self.record_data[index + 1] local data = self.record_data[index + 1]
self:FillRecordItem(data, obj) self:FillRecordItem(data, obj)
end end
function M:OnShareScreenShot(room_id, room_type_str, room_time_str, totalScore, hpOnOff, hpType)
ViewUtil.ShowModalWait2(self._view, "正在分享...") function M:OnShareScreenShot(room_id, room_type_str, room_time_str, totalScore, hpOnOff, hpType)
ViewUtil.ShowModalWait(self._view, "正在分享...")
UIPackage.AddPackage("base/rank/ui/Rank") UIPackage.AddPackage("base/rank/ui/Rank")
local result_view = UIPackage.CreateObjectFromURL("ui://Rank/ResultView") local result_view = UIPackage.CreateObjectFromURL("ui://Rank/ResultView")
result_view.visible = false result_view.visible = false
@ -196,15 +195,15 @@ function M:OnShareScreenShot(room_id, room_type_str, room_time_str, totalScore,
end end
item:GetChild("score").text = score item:GetChild("score").text = score
if score < 0 then item:GetController("di").selectedIndex = 1 end if score < 0 then item:GetController("di").selectedIndex = 1 end
if p.portrait and p.portrait ~= "" then if p.portrait and p.portrait ~= "" then
ImageLoad.Load(p.portrait, item:GetChild("n9")._iconObject, self.class, function(...) ImageLoad.Load(p.portrait, item:GetChild("n9")._iconObject, self.class, function( ... )
load_head_num = load_head_num - 1 load_head_num = load_head_num - 1
end) end)
else else
load_head_num = load_head_num - 1 load_head_num = load_head_num - 1
end end
end end
coroutine.start(function(...) coroutine.start(function ( ... )
local left_time = 4 local left_time = 4
while (true) do while (true) do
if load_head_num == 0 or left_time == 0 then if load_head_num == 0 or left_time == 0 then
@ -213,7 +212,7 @@ function M:OnShareScreenShot(room_id, room_type_str, room_time_str, totalScore,
ShareScreenShotWithOption(function() ShareScreenShotWithOption(function()
result_view:Dispose() result_view:Dispose()
end) end)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
break break
end end
coroutine.wait(1) coroutine.wait(1)
@ -222,7 +221,7 @@ function M:OnShareScreenShot(room_id, room_type_str, room_time_str, totalScore,
end) end)
end end
function M:OnShowRecordInfo(rdata, ids) function M:OnShowRecordInfo(rdata,ids)
local ctr_record = self._view:GetController("record") local ctr_record = self._view:GetController("record")
ctr_record.selectedIndex = 1 ctr_record.selectedIndex = 1
@ -234,26 +233,26 @@ function M:OnShowRecordInfo(rdata, ids)
local playback_id = rdata.military_id local playback_id = rdata.military_id
local hpOnOff = rdata.hpOnOff local hpOnOff = rdata.hpOnOff
local hpType = rdata.game_info.hpType local hpType = rdata.game_info.hpType
for i = 1, round_count do for i = 1,round_count do
local item = lst_recordInfo:AddItemFromPool() local item = lst_recordInfo:AddItemFromPool()
item:GetChild("tex_num").text = tostring(i) item:GetChild("tex_num").text = tostring(i)
local play_name = DataManager.groups:get(self.group_id):getPlayName(rdata.groupPid) local play_name = DataManager.groups:get(self.group_id):getPlayName(rdata.groupPid)
item:GetChild("tex_game").text = play_name item:GetChild("tex_game").text = play_name
item:GetChild("tex_roomid").text = rdata.room_id item:GetChild("tex_roomid").text = rdata.room_id
item:GetChild("tex_times").text = d2ad(rdata.hp_times) .. "" item:GetChild("tex_times").text = d2ad(rdata.hp_times)..""
local round_score_str = rdata["round_" .. i] local round_score_str = rdata["round_"..i]
local round_score_item = json.decode(round_score_str) local round_score_item = json.decode(round_score_str)
local lst_total = item:GetChild("lst_total") local lst_total = item:GetChild("lst_total")
lst_total:RemoveChildrenToPool() lst_total:RemoveChildrenToPool()
for k = 1, #round_score_item do for k=1,#round_score_item do
local titem = lst_total:AddItemFromPool() local titem = lst_total:AddItemFromPool()
local trdata = round_score_item[k] local trdata = round_score_item[k]
titem:GetChild("tex_name").text = ViewUtil.stringEllipsis(trdata.nick) titem:GetChild("tex_name").text = ViewUtil.stringEllipsis(trdata.nick)
titem:GetChild("tex_id").text = "ID:" .. ids[k] titem:GetChild("tex_id").text = "ID:".. ids[k]
local score = trdata.score local score = trdata.score
if trdata.hp == nil then if trdata.hp == nil then
@ -264,7 +263,7 @@ function M:OnShowRecordInfo(rdata, ids)
score = d2ad(trdata.hp) score = d2ad(trdata.hp)
end end
titem:GetChild("tex_score").text = score titem:GetChild("tex_score").text = score
end end
@ -273,11 +272,11 @@ function M:OnShowRecordInfo(rdata, ids)
else else
item:GetController("person_num").selectedIndex = 0 item:GetController("person_num").selectedIndex = 0
end end
local btn_play = item:GetChild("btn_play") local btn_play =item:GetChild("btn_play")
btn_play.onClick:Set(function() btn_play.onClick:Set(function()
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
if DataManager.SelfUser.playback[playback_id] ~= nil and DataManager.SelfUser.playback[playback_id][i] ~= nil then if DataManager.SelfUser.playback[playback_id] ~= nil and DataManager.SelfUser.playback[playback_id][i] ~= nil then
local room = ExtendManager.GetExtendConfig(game_id):NewRoom() local room = ExtendManager.GetExtendConfig(game_id):NewRoom()
DataManager.CurrenRoom = room DataManager.CurrenRoom = room
room.lev = group.lev room.lev = group.lev
room.game_id = game_id room.game_id = game_id
@ -292,13 +291,13 @@ function M:OnShowRecordInfo(rdata, ids)
main._totalRound = tonumber(rdata.round) main._totalRound = tonumber(rdata.round)
main:FillRoomData(DataManager.SelfUser.playback[playback_id][i]) main:FillRoomData(DataManager.SelfUser.playback[playback_id][i])
else else
ViewUtil.ShowModalWait2(self._view) ViewUtil.ShowModalWait(self._view)
local _data = {} local _data = {}
_data["military_id"] = playback_id _data["military_id"] = playback_id
_data["round"] = tostring(i) _data["round"] = tostring(i)
local loddyCtr1 = ControllerManager.GetController(LoddyController) local loddyCtr1 = ControllerManager.GetController(LoddyController)
loddyCtr1:RequestPlayBack(_data, function(code, data) loddyCtr1:RequestPlayBack(_data,function(code,data)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if code == 0 then if code == 0 then
if DataManager.SelfUser.playback[playback_id] ~= nil then if DataManager.SelfUser.playback[playback_id] ~= nil then
DataManager.SelfUser.playback[playback_id][i] = data DataManager.SelfUser.playback[playback_id][i] = data
@ -325,7 +324,7 @@ function M:OnShowRecordInfo(rdata, ids)
end end
function M:GenaratePlayBack(id, game_id, ...) function M:GenaratePlayBack(id, game_id, ...)
local tem = nil local tem =nil
local dview_class = nil local dview_class = nil
if not dview_class then if not dview_class then
local exconfig = ExtendManager.GetExtendConfig(game_id) local exconfig = ExtendManager.GetExtendConfig(game_id)
@ -334,11 +333,11 @@ function M:GenaratePlayBack(id, game_id, ...)
if not dview_class then if not dview_class then
return return
end end
local arg = { ... } local arg = {...}
tem = dview_class.new(...) tem = dview_class.new(...)
tem.Id = id tem.Id = id
tem:Show() tem:Show()
return tem return tem
end end
return M return M

View File

@ -13,62 +13,63 @@ function GroupMngPlayStatView.new(gid)
end end
function M:initData() function M:initData()
self:GetConsumeStatData() self:GetConsumeStatData()
end end
function M:InitView() function M:InitView()
self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/View_GroupPlayStat") self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/View_GroupPlayStat")
self.consume_stat = {} --消耗统计 self.consume_stat = {} --消耗统计
self.lst_consume_stat = self._view:GetChild("lst_consume_stat") self.lst_consume_stat = self._view:GetChild("lst_consume_stat")
self.lst_consume_stat:SetVirtual() self.lst_consume_stat:SetVirtual()
self.lst_consume_stat.itemRenderer = function(index, obj) self.lst_consume_stat.itemRenderer = function(index, obj)
self:OnRenderConsumeItem(index, obj) self:OnRenderConsumeItem(index, obj)
end end
self._view:GetChild("btn_search").onClick:Set(function() self._view:GetChild("btn_search").onClick:Set(function()
self.consume_stat = {} self.consume_stat = {}
self.lst_consume_stat.numItems = 0 self.lst_consume_stat.numItems = 0
self:GetConsumeStatData() self:GetConsumeStatData()
end) end)
self.time_panel = TimeSettingPanel.new(self._view, self._view:GetChild("btn_date1"), self._view:GetChild("btn_date2"), self.time_panel = TimeSettingPanel.new(self._view, self._view:GetChild("btn_date1"), self._view:GetChild("btn_date2"), -308, 0)
-308, 0)
end end
function M:GetConsumeStatData() function M:GetConsumeStatData()
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local begin_time, end_time = self.time_panel:GetDate() local begin_time, end_time = self.time_panel:GetDate()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetConsumeStat(self.group_id, begin_time, end_time, function(res) fgCtr:FG_GetConsumeStat(self.group_id,begin_time,end_time, function(res)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取统计数据失败") ViewUtil.ErrorTip(res.ReturnCode, "获取统计数据失败")
else else
self.consume_stat = res.Data.cosume_logs self.consume_stat = res.Data.cosume_logs
local top = #self.consume_stat + 1 local top = #self.consume_stat + 1
self.consume_stat[top] = { round = 0, valid = 0, no_valid = 0, diamo_cost = 0, pid = 0 } self.consume_stat[top] = {round=0,valid=0,no_valid=0,diamo_cost=0,pid=0}
for i = 1, #self.consume_stat - 1 do for i = 1,#self.consume_stat - 1 do
self.consume_stat[top].round = (self.consume_stat[top].round + self.consume_stat[i].round) self.consume_stat[top].round = (self.consume_stat[top].round + self.consume_stat[i].round)
self.consume_stat[top].valid = (self.consume_stat[top].valid + self.consume_stat[i].valid) self.consume_stat[top].valid = (self.consume_stat[top].valid + self.consume_stat[i].valid)
self.consume_stat[top].no_valid = (self.consume_stat[top].no_valid + self.consume_stat[i].no_valid) self.consume_stat[top].no_valid = (self.consume_stat[top].no_valid + self.consume_stat[i].no_valid)
self.consume_stat[top].diamo_cost = (self.consume_stat[top].diamo_cost + self.consume_stat[i].diamo_cost) self.consume_stat[top].diamo_cost = (self.consume_stat[top].diamo_cost + self.consume_stat[i].diamo_cost)
end end
self.lst_consume_stat.numItems = #self.consume_stat self.lst_consume_stat.numItems = #self.consume_stat
end end
end) end)
end end
function M:OnRenderConsumeItem(index, obj) function M:OnRenderConsumeItem(index, obj)
local ci = index + 1 local ci = index + 1
local data = self.consume_stat[ci] local data = self.consume_stat[ci]
local play = DataManager.groups:get(self.group_id):getPlay(data.pid) local play = DataManager.groups:get(self.group_id):getPlay(data.pid)
obj:GetChild("title").text = play and play.name or "总计" obj:GetChild("title").text = play and play.name or "总计"
@ -85,4 +86,4 @@ function M:OnRenderConsumeItem(index, obj)
obj:GetChild("tex_diamond").text = data.diamo_cost / 100 obj:GetChild("tex_diamond").text = data.diamo_cost / 100
end end
return M return M

View File

@ -14,9 +14,9 @@ function GroupMngProportionView.new(gid)
end end
function M:initData() function M:initData()
self.prop_data = {} self.prop_data = {}
self.lst_prop.numItems = 0 self.lst_prop.numItems = 0
self:GetPropData(0) self:GetPropData(0)
end end
function M:FillView() function M:FillView()
@ -24,61 +24,60 @@ function M:FillView()
self.prop_data = {} self.prop_data = {}
self._view:GetChild("btn_search").onClick:Set(function() self._view:GetChild("btn_search").onClick:Set(function()
self:initData() self:initData()
end) end)
self.lst_prop = self._view:GetChild("lst_proportion") self.lst_prop = self._view:GetChild("lst_proportion")
self.lst_prop:SetVirtual() self.lst_prop:SetVirtual()
self.lst_prop.itemRenderer = function(index, obj) self.lst_prop.itemRenderer = function(index, obj)
self:OnRenderPropItem(index, obj) self:OnRenderPropItem(index, obj)
end end
self.lst_prop.scrollPane.onPullUpRelease:Set(function() self.lst_prop.scrollPane.onPullUpRelease:Set(function()
self:GetPropData(self.lst_prop.numItems) self:GetPropData(self.lst_prop.numItems)
end) end)
self.time_panel = TimeSettingPanel.new(self._view, self._view:GetChild("btn_date1"), self._view:GetChild("btn_date2"), self.time_panel = TimeSettingPanel.new(self._view, self._view:GetChild("btn_date1"), self._view:GetChild("btn_date2"), -308, 0)
-308, 0)
end end
-- 获取抽水数据 -- 获取抽水数据
function M:GetPropData(index) function M:GetPropData(index)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local begin_time, end_time = self.time_panel:GetDate() local begin_time, end_time = self.time_panel:GetDate()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetPropLog(self.group_id, index, 8, begin_time, end_time, function(res) fgCtr:FG_GetPropLog(self.group_id, index, 8, begin_time, end_time, function(res)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取排名信息失败") ViewUtil.ErrorTip(res.ReturnCode, "获取排名信息失败")
else else
local props = res.Data.hp_logs local props = res.Data.hp_logs
if index == 0 then if index == 0 then
self._view:GetChild("tex_winner_count").text = res.Data.count self._view:GetChild("tex_winner_count").text = res.Data.count
self._view:GetChild("tex_valid_count").text = res.Data.valid_count self._view:GetChild("tex_valid_count").text = res.Data.valid_count
self._view:GetChild("tex_winner_proportion").text = d2ad(res.Data.pump) self._view:GetChild("tex_winner_proportion").text = d2ad(res.Data.pump)
self._view:GetChild("tex_total_proportion").text = d2ad(res.Data.gains) self._view:GetChild("tex_total_proportion").text = d2ad(res.Data.gains)
end end
if #props == 0 then return end if #props == 0 then return end
for i = 1, #props do for i = 1, #props do
self.prop_data[#self.prop_data + 1] = props[i] self.prop_data[#self.prop_data + 1] = props[i]
end end
self.lst_prop.numItems = #self.prop_data self.lst_prop.numItems = #self.prop_data
end end
end) end)
end end
-- 填充抽水对象 -- 填充抽水对象
function M:OnRenderPropItem(index, obj) function M:OnRenderPropItem(index, obj)
local tem = index + 1 local tem = index + 1
local data = self.prop_data[tem] local data = self.prop_data[tem]
obj:GetChild("tex_num").text = d2ad(math.abs(data.hp)) obj:GetChild("tex_num").text = d2ad(math.abs(data.hp))
obj:GetChild("tex_winner").text = ViewUtil.stringEllipsis(data.nick) obj:GetChild("tex_winner").text = ViewUtil.stringEllipsis(data.nick)
local play_name = DataManager.groups:get(self.group_id):getPlayName(data.pid) local play_name = DataManager.groups:get(self.group_id):getPlayName(data.pid)
obj:GetChild("tex_game").text = play_name obj:GetChild("tex_game").text = play_name
obj:GetChild("tex_roomid").text = data.roomid obj:GetChild("tex_roomid").text = data.roomid
obj:GetChild("tex_date").text = os.date("%m月%d日\r%H:%M", data.time) obj:GetChild("tex_date").text = os.date("%m月%d日\r%H:%M", data.time)
end end
return M return M

View File

@ -22,19 +22,19 @@ end
-- 初始化数据 -- 初始化数据
function M:initData() function M:initData()
self.rank_data = {} self.rank_data = {}
self.round_data = {} self.round_data = {}
self.win_data = {} self.win_data = {}
self.lst_rank.numItems = 0 self.lst_rank.numItems = 0
self.lst_round.numItems = 0 self.lst_round.numItems = 0
local page = self._view:GetController("page").selectedIndex local page = self._view:GetController("page").selectedIndex
if page == 0 then if page == 0 then
self:GetRankData(0) self:GetRankData(0)
elseif page == 1 then elseif page == 1 then
self:GetRoundData() self:GetRoundData()
elseif page == 2 then elseif page == 2 then
self:GetWinRankData(0) self:GetWinRankData(0)
end end
end end
-- 快速访问 -- 快速访问
@ -57,53 +57,53 @@ function M:FillView()
self.win_data = {} self.win_data = {}
self._view:GetChild("btn_search").onClick:Set(function() self._view:GetChild("btn_search").onClick:Set(function()
self:clearRankData() self:clearRankData()
self:GetRankData(#self.rank_data) self:GetRankData(#self.rank_data)
end) end)
self._view:GetChild("btn_search1").onClick:Set(function() self._view:GetChild("btn_search1").onClick:Set(function()
self:clearRankData() self:clearRankData()
self:GetWinRankData(#self.win_data) self:GetWinRankData(#self.win_data)
end) end)
self.lst_rank = self._view:GetChild("lst_rank") self.lst_rank = self._view:GetChild("lst_rank")
self.lst_rank:SetVirtual() self.lst_rank:SetVirtual()
self.lst_rank.itemRenderer = function(index, obj) self.lst_rank.itemRenderer = function(index, obj)
self:OnRenderRankItem(index, obj) self:OnRenderRankItem(index, obj)
end end
self.lst_rank.scrollPane.onPullUpRelease:Set(function() self.lst_rank.scrollPane.onPullUpRelease:Set(function()
self:GetRankData(self.lst_rank.numItems) self:GetRankData(self.lst_rank.numItems)
end) end)
self.lst_round = self._view:GetChild("lst_round") self.lst_round = self._view:GetChild("lst_round")
self.lst_round:SetVirtual() self.lst_round:SetVirtual()
self.lst_round.itemRenderer = function(index, obj) self.lst_round.itemRenderer = function(index, obj)
self:OnRenderRoundItem(index, obj) self:OnRenderRoundItem(index, obj)
end end
self.lst_winrank = self._view:GetChild("lst_winrank") self.lst_winrank = self._view:GetChild("lst_winrank")
self.lst_winrank:SetVirtual() self.lst_winrank:SetVirtual()
self.lst_winrank.itemRenderer = function(index, obj) self.lst_winrank.itemRenderer = function(index, obj)
self:OnRenderWinRankItem(index, obj) self:OnRenderWinRankItem(index, obj)
end end
self.lst_winrank.scrollPane.onPullUpRelease:Set(function() self.lst_winrank.scrollPane.onPullUpRelease:Set(function()
self:GetWinRankData(self.lst_winrank.numItems) self:GetWinRankData(self.lst_winrank.numItems)
end) end)
local ctr_page = self._view:GetController("page") local ctr_page = self._view:GetController("page")
ctr_page.onChanged:Set(function() ctr_page.onChanged:Set(function()
if ctr_page.selectedIndex == 0 then if ctr_page.selectedIndex == 0 then
self.rank_data = {} self.rank_data = {}
self.lst_rank.numItems = 0 self.lst_rank.numItems = 0
self:GetRankData(0) self:GetRankData(0)
elseif ctr_page.selectedIndex == 1 then elseif ctr_page.selectedIndex == 1 then
self:GetRoundData() self:GetRoundData()
else else
self.win_data = {} self.win_data = {}
self.lst_winrank.numItems = 0 self.lst_winrank.numItems = 0
self:GetWinRankData(0) self:GetWinRankData(0)
end end
end) end)
local items = {} local items = {}
local values = {} local values = {}
@ -111,99 +111,97 @@ function M:FillView()
table.insert(values, "0") table.insert(values, "0")
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
if #group.playList > 0 then if #group.playList > 0 then
for i = 1, #group.playList do for i = 1, #group.playList do
local play = group.playList[i] local play = group.playList[i]
table.insert(items, play.name) table.insert(items, play.name)
table.insert(values, tostring(play.id)) table.insert(values, tostring(play.id))
end end
end end
local cb_play = self._view:GetChild("cb_play") local cb_play = self._view:GetChild("cb_play")
cb_play.items = items cb_play.items = items
cb_play.values = values cb_play.values = values
cb_play.selectedIndex = 0 cb_play.selectedIndex = 0
self._view:GetChild("cb_play").onChanged:Set(function() self._view:GetChild("cb_play").onChanged:Set(function()
self.rank_data = {} self.rank_data = {}
self.round_data = {} self.round_data = {}
self.win_data = {} self.win_data = {}
self.lst_rank.numItems = 0 self.lst_rank.numItems = 0
self.lst_round.numItems = 0 self.lst_round.numItems = 0
self.lst_winrank.numItems = 0 self.lst_winrank.numItems = 0
if ctr_page.selectedIndex == 0 then if ctr_page.selectedIndex == 0 then
self:GetRankData(0) self:GetRankData(0)
elseif ctr_page.selectedIndex == 1 then elseif ctr_page.selectedIndex == 1 then
self:GetRoundData() self:GetRoundData()
else else
self:GetWinRankData(0) self:GetWinRankData(0)
end end
end) end)
self.time_panel = TimeSettingPanel.new(self._view, self._view:GetChild("btn_date1"), self._view:GetChild("btn_date2"), self.time_panel = TimeSettingPanel.new(self._view, self._view:GetChild("btn_date1"), self._view:GetChild("btn_date2"), -308, 0)
-308, 0) self.time_panel1 = TimeSettingPanel.new(self._view, self._view:GetChild("btndate1"), self._view:GetChild("btndate2"), -308, 0)
self.time_panel1 = TimeSettingPanel.new(self._view, self._view:GetChild("btndate1"), self._view:GetChild("btndate2"),
-308, 0)
end end
function M:GetRankData(index) function M:GetRankData(index)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local begin_time, end_time = self.time_panel:GetDate() local begin_time, end_time = self.time_panel:GetDate()
local pid = tonumber(self._view:GetChild("cb_play").value) local pid = tonumber(self._view:GetChild("cb_play").value)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetMemberRank(self.group_id, pid, index, 6, begin_time, end_time, nil, function(res) fgCtr:FG_GetMemberRank(self.group_id, pid, index, 6, begin_time, end_time, nil,function(res)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取排名信息失败") ViewUtil.ErrorTip(res.ReturnCode, "获取排名信息失败")
else else
local ranks = res.Data.ranks local ranks = res.Data.ranks
if #ranks == 0 then return end if #ranks == 0 then return end
for i = 1, #ranks do for i = 1, #ranks do
self.rank_data[#self.rank_data + 1] = ranks[i] self.rank_data[#self.rank_data + 1] = ranks[i]
end end
self.lst_rank.numItems = #self.rank_data self.lst_rank.numItems = #self.rank_data
self.zongren.text = "总人数:" .. res.Data.allActiveNum self.zongren.text = "总人数:"..res.Data.allActiveNum
end end
end) end)
end end
function M:GetWinRankData(index) function M:GetWinRankData(index)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local begin_time, end_time = self.time_panel1:GetDate() local begin_time, end_time = self.time_panel1:GetDate()
local pid = tonumber(self._view:GetChild("cb_play").value) local pid = tonumber(self._view:GetChild("cb_play").value)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetMemberRank(self.group_id, pid, index, 6, begin_time, end_time, 1, function(res) fgCtr:FG_GetMemberRank(self.group_id, pid, index, 6, begin_time, end_time, 1,function(res)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取总输赢排名信息失败") ViewUtil.ErrorTip(res.ReturnCode, "获取总输赢排名信息失败")
else else
local ranks = res.Data.ranks local ranks = res.Data.ranks
if #ranks == 0 then return end if #ranks == 0 then return end
for i = 1, #ranks do for i = 1, #ranks do
self.win_data[#self.win_data + 1] = ranks[i] self.win_data[#self.win_data + 1] = ranks[i]
end end
-- table.sort(self.win_data,function (a,b) -- table.sort(self.win_data,function (a,b)
-- return a.win > b.win -- return a.win > b.win
-- end) -- end)
self.lst_winrank.numItems = #self.win_data self.lst_winrank.numItems = #self.win_data
self.zongren.text = "总人数:" .. res.Data.allActiveNum self.zongren.text = "总人数:"..res.Data.allActiveNum
end end
end) end)
end end
function M:OnRenderRankItem(index, obj) function M:OnRenderRankItem(index, obj)
local tem = index + 1 local tem = index + 1
local data = self.rank_data[tem] local data = self.rank_data[tem]
if tem < 4 then if tem < 4 then
obj:GetController("order").selectedIndex = tem obj:GetController("order").selectedIndex = tem
else else
obj:GetController("order").selectedIndex = 0 obj:GetController("order").selectedIndex = 0
obj:GetChild("tex_order").text = tem obj:GetChild("tex_order").text = tem
end end
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
local str_nick = ViewUtil.stringEllipsis(data.nick) local str_nick = ViewUtil.stringEllipsis(data.nick)
if group.lev ~= 3 then if group.lev ~= 3 then
@ -216,14 +214,14 @@ function M:OnRenderRankItem(index, obj)
end end
function M:OnRenderWinRankItem(index, obj) function M:OnRenderWinRankItem(index, obj)
local tem = index + 1 local tem = index + 1
local data = self.win_data[tem] local data = self.win_data[tem]
if tem < 4 then if tem < 4 then
obj:GetController("order").selectedIndex = tem obj:GetController("order").selectedIndex = tem
else else
obj:GetController("order").selectedIndex = 0 obj:GetController("order").selectedIndex = 0
obj:GetChild("tex_order").text = tem obj:GetChild("tex_order").text = tem
end end
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
local str_nick = ViewUtil.stringEllipsis(data.nick) local str_nick = ViewUtil.stringEllipsis(data.nick)
if group.lev ~= 3 then if group.lev ~= 3 then
@ -235,29 +233,29 @@ function M:OnRenderWinRankItem(index, obj)
obj:GetChild("tex_round").text = data.round obj:GetChild("tex_round").text = data.round
end end
function M:GetRoundData() function M:GetRoundData()
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local pid = tonumber(self._view:GetChild("cb_play").value) local pid = tonumber(self._view:GetChild("cb_play").value)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetRoundStat(self.group_id, pid, function(res) fgCtr:FG_GetRoundStat(self.group_id, pid, function(res)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取排名信息失败") ViewUtil.ErrorTip(res.ReturnCode, "获取排名信息失败")
else else
self.round_data = res.Data.rounds self.round_data = res.Data.rounds
self.lst_round.numItems = #self.round_data self.lst_round.numItems = #self.round_data
end end
end) end)
end end
function M:OnRenderRoundItem(index, obj) function M:OnRenderRoundItem(index, obj)
local tem = #self.round_data - index local tem = #self.round_data - index
local data = self.round_data[tem] local data = self.round_data[tem]
obj:GetChild("tex_time").text = os.date("%Y-%m-%d", data.time) obj:GetChild("tex_time").text = os.date("%Y-%m-%d", data.time)
obj:GetChild("tex_round").text = data.num obj:GetChild("tex_round").text = data.num
end end
return M return M

View File

@ -1,4 +1,3 @@
local TimeSettingPanel = import(".TimeSettingPanel")
-- 开桌统计 -- 开桌统计
local GroupMngRoomStatView = {} local GroupMngRoomStatView = {}
@ -26,37 +25,34 @@ end
function M:InitView() function M:InitView()
self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/View_GroupStat") self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/View_GroupStat")
self.record_data = {} --回放数据 self.record_data = {} --回放数据
self.player_record_data = {} --指定玩家的回放数据 self.player_record_data = {} --指定玩家的回放数据
self.qid = 0 --查询玩家id self.qid = 0 --查询玩家id
self.time_panel = TimeSettingPanel.new(self._view, self._view:GetChild("btn_date1"), self._view:GetChild("btn_date2"), self.lst_record_find = self._view:GetChild("lst_record_find")
-308, 0) self.lst_record_find:SetVirtual()
self.begin_time, self.end_time = self.time_panel:GetDate()
self.lst_record_find = self._view:GetChild("lst_record_find")
self.lst_record_find:SetVirtual()
self.lst_record_find.itemRenderer = function(index, obj) self.lst_record_find.itemRenderer = function(index, obj)
self:OnRenderRecordItem1(index, obj) self:OnRenderRecordItem1(index, obj)
end end
self.lst_record = self._view:GetChild("lst_record") self.lst_record = self._view:GetChild("lst_record")
self.lst_record:SetVirtual() self.lst_record:SetVirtual()
self.lst_record.itemRenderer = function(index, obj) self.lst_record.itemRenderer = function(index, obj)
self:OnRenderRecordItem(index, obj) self:OnRenderRecordItem(index, obj)
end end
self.lst_record.scrollPane.onPullUpRelease:Set(function() self.lst_record.scrollPane.onPullUpRelease:Set(function()
self:GetRecordData(self.lst_record.numItems) self:GetRecordData(self.lst_record.numItems)
end) end)
self.lst_player_record = self._view:GetChild("lst_player_record") self.lst_player_record = self._view:GetChild("lst_player_record")
self.lst_player_record:SetVirtual() self.lst_player_record:SetVirtual()
self.lst_player_record.itemRenderer = function(index, obj) self.lst_player_record.itemRenderer = function(index, obj)
self:OnRenderPlayerRecordItem(index, obj) self:OnRenderPlayerRecordItem(index, obj)
end end
self.lst_player_record.scrollPane.onPullUpRelease:Set(function() self.lst_player_record.scrollPane.onPullUpRelease:Set(function()
self:GetRecordData(self.lst_player_record.numItems, self.qid) self:GetRecordData(self.lst_player_record.numItems, self.qid)
end) end)
self._view:GetChild("btn_search").onClick:Set(function() self._view:GetChild("btn_search").onClick:Set(function()
@ -79,44 +75,44 @@ function M:InitView()
self.qid = 0 self.qid = 0
self.player_record_data = {} self.player_record_data = {}
self.lst_player_record.numItems = 0 self.lst_player_record.numItems = 0
self.isFindCode = false self.isFindCode=false
end) end)
end end
function M:GetRecordData(index, qid) function M:GetRecordData(index, qid)
qid = qid or 0 qid = qid or 0
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetGroupRecordSpe(self.group_id, GetPlatform(), qid, 0, index, 6, self.begin_time, self.end_time, 0, fgCtr:FG_GetGroupRecord(self.group_id, GetPlatform(), qid, index, 6, function(res)
function(res) printlog("ccccccccccccccccccccccccccccccccccccc")
printlog("ccccccccccccccccccccccccccccccccccccc") pt(res)
pt(res) if self._is_destroy then
if self._is_destroy then return
return end
end ViewUtil.CloseModalWait()
ViewUtil.CloseModalWait2() if res.ReturnCode ~= 0 then
if res.ReturnCode ~= 0 then ViewUtil.ErrorTip(res.ReturnCode, "获取回放数据失败")
ViewUtil.ErrorTip(res.ReturnCode, "获取回放数据失败") else
else local ctr_search = self._view:GetController("search")
local ctr_search = self._view:GetController("search") local records = res.Data.records
local records = res.Data.records if qid == 0 then
if qid == 0 then for i = 1, #records do
for i = 1, #records do self.record_data[#self.record_data + 1] = records[i]
self.record_data[#self.record_data + 1] = records[i]
end
self.lst_record.numItems = #self.record_data
if ctr_search.selectedIndex ~= 0 then
ctr_search.selectedIndex = 0
end
else
for i = 1, #records do
self.player_record_data[#self.player_record_data + 1] = records[i]
end
self.lst_player_record.numItems = #self.player_record_data
ctr_search.selectedIndex = 2
end end
self.lst_record.numItems = #self.record_data
if ctr_search.selectedIndex ~= 0 then
ctr_search.selectedIndex = 0
end
else
for i = 1, #records do
self.player_record_data[#self.player_record_data + 1] = records[i]
end
self.lst_player_record.numItems = #self.player_record_data
ctr_search.selectedIndex = 2
end end
end) end
end)
end end
function M:FillRecordItem(data, obj) function M:FillRecordItem(data, obj)
@ -124,7 +120,7 @@ function M:FillRecordItem(data, obj)
local room_id = data.room_id local room_id = data.room_id
local create_time = data.create_time local create_time = data.create_time
local room_type_str = data.game_info.name local room_type_str = data.game_info.name
local time = tonumber(create_time) local time =tonumber(create_time)
local room_time_str = os.date("%Y-%m-%d %H:%M:%S", time) local room_time_str = os.date("%Y-%m-%d %H:%M:%S", time)
local totalScore = json.decode(data.totalScore) local totalScore = json.decode(data.totalScore)
local hpOnOff = data.hpOnOff local hpOnOff = data.hpOnOff
@ -142,22 +138,22 @@ function M:FillRecordItem(data, obj)
player_list[i].house = 0 player_list[i].house = 0
player_list[i].nick = p.nick player_list[i].nick = p.nick
end end
local play_name = DataManager.groups:get(self.group_id):getPlayName(data.groupPid) local play_name = DataManager.groups:get(self.group_id):getPlayName(data.groupPid)
obj:GetChild("tex_time").text = room_time_str obj:GetChild("tex_time").text = room_time_str
obj:GetChild("tex_roomid").text = room_id obj:GetChild("tex_roomid").text = room_id
obj:GetChild("tex_times").text = d2ad(data.hp_times) .. "" obj:GetChild("tex_times").text = d2ad(data.hp_times)..""
obj:GetChild("tex_game").text = play_name obj:GetChild("tex_game").text = play_name
local lst_total = obj:GetChild("lst_total") local lst_total = obj:GetChild("lst_total")
lst_total:RemoveChildrenToPool() lst_total:RemoveChildrenToPool()
local ids = {} local ids = {}
for j = 1, #totalScore do for j=1,#totalScore do
local titem = lst_total:AddItemFromPool() local titem = lst_total:AddItemFromPool()
local trdata = totalScore[j] local trdata = totalScore[j]
titem:GetChild("tex_name").text = ViewUtil.stringEllipsis(trdata.nick) titem:GetChild("tex_name").text = ViewUtil.stringEllipsis(trdata.nick)
titem:GetChild("tex_id").text = trdata.accId and ("ID:" .. trdata.accId) or "" titem:GetChild("tex_id").text = trdata.accId and ("ID:"..trdata.accId) or ""
table.insert(ids, trdata.accId) table.insert( ids,trdata.accId )
local score = trdata.score local score = trdata.score
if trdata.hp == nil then if trdata.hp == nil then
if hpOnOff == 1 and hpType > 1 then if hpOnOff == 1 and hpType > 1 then
@ -166,7 +162,7 @@ function M:FillRecordItem(data, obj)
else else
score = d2ad(trdata.hp) score = d2ad(trdata.hp)
end end
titem:GetChild("tex_score").text = score titem:GetChild("tex_score").text = score
if score >= 0 then if score >= 0 then
@ -184,24 +180,24 @@ function M:FillRecordItem(data, obj)
obj:GetChild("btn_screenshot").onClick:Set(function() obj:GetChild("btn_screenshot").onClick:Set(function()
self:OnShareScreenShot(room_id, room_type_str, room_time_str, totalScore, hpOnOff, hpType) self:OnShareScreenShot(room_id, room_type_str, room_time_str, totalScore, hpOnOff, hpType)
end) end)
obj:GetChild("btn_share").onClick:Set(function() obj:GetChild("btn_share").onClick:Set(function()
ShareChatRoom(room_id, tostring(os.time()), data.round, room_type_str, self.group_id, player_list) ShareChatRoom(room_id, tostring(os.time()), data.round, room_type_str, self.group_id, player_list)
end) end)
obj.onClick:Set(function() obj.onClick:Set(function()
self:OnShowRecordInfo(data, ids) self:OnShowRecordInfo(data,ids)
end) end)
end end
function M:OnRenderRecordItem(index, obj) function M:OnRenderRecordItem(index, obj)
local data = self.record_data[index + 1] local data = self.record_data[index + 1]
self:FillRecordItem(data, obj) self:FillRecordItem(data, obj)
end end
function M:OnRenderRecordItem1(index, obj) function M:OnRenderRecordItem1(index, obj)
local data = self.tempRec[index + 1] local data=self.tempRec[index+1]
self:FillRecordItem(data, obj) self:FillRecordItem(data, obj)
end end
function M:OnRenderPlayerRecordItem(index, obj) function M:OnRenderPlayerRecordItem(index, obj)
@ -209,32 +205,33 @@ function M:OnRenderPlayerRecordItem(index, obj)
self:FillRecordItem(data, obj) self:FillRecordItem(data, obj)
end end
function M:GetRecordByRoomid() function M:GetRecordByRoomid()
local qid = self._view:GetChild("tex_id").text local qid = self._view:GetChild("tex_id").text
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetRecordByRoomid(self.group_id, qid, GetPlatform(), function(res) fgCtr:FG_GetRecordByRoomid(self.group_id, qid, GetPlatform(), function(res)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取回放数据失败") ViewUtil.ErrorTip(res.ReturnCode, "获取回放数据失败")
else else
if not res.Data.is_rec then if not res.Data.is_rec then
ViewUtil.ErrorTip(nil, "没有找到回放") ViewUtil.ErrorTip(nil, "没有找到回放")
return return
end end
self.tempRec = res.Data.rec self.tempRec=res.Data.rec
self.lst_record_find.numItems = #res.Data.rec self.lst_record_find.numItems = #res.Data.rec
self._view:GetController("search").selectedIndex = 1 self._view:GetController("search").selectedIndex = 1
end end
end) end)
end end
function M:OnShareScreenShot(room_id, room_type_str, room_time_str, totalScore, hpOnOff, hpType) function M:OnShareScreenShot(room_id, room_type_str, room_time_str, totalScore, hpOnOff, hpType)
ViewUtil.ShowModalWait2(self._view, "正在分享...") ViewUtil.ShowModalWait(self._view, "正在分享...")
UIPackage.AddPackage("base/rank/ui/Rank") UIPackage.AddPackage("base/rank/ui/Rank")
local result_view = UIPackage.CreateObjectFromURL("ui://Rank/ResultView") local result_view = UIPackage.CreateObjectFromURL("ui://Rank/ResultView")
result_view.visible = false result_view.visible = false
@ -256,15 +253,15 @@ function M:OnShareScreenShot(room_id, room_type_str, room_time_str, totalScore,
end end
item:GetChild("score").text = score item:GetChild("score").text = score
if score < 0 then item:GetController("di").selectedIndex = 1 end if score < 0 then item:GetController("di").selectedIndex = 1 end
if p.portrait and p.portrait ~= "" then if p.portrait and p.portrait ~= "" then
ImageLoad.Load(p.portrait, item:GetChild("n9")._iconObject, self.class, function(...) ImageLoad.Load(p.portrait, item:GetChild("n9")._iconObject, self.class, function( ... )
load_head_num = load_head_num - 1 load_head_num = load_head_num - 1
end) end)
else else
load_head_num = load_head_num - 1 load_head_num = load_head_num - 1
end end
end end
coroutine.start(function(...) coroutine.start(function ( ... )
local left_time = 4 local left_time = 4
while (true) do while (true) do
if load_head_num == 0 or left_time == 0 then if load_head_num == 0 or left_time == 0 then
@ -273,7 +270,7 @@ function M:OnShareScreenShot(room_id, room_type_str, room_time_str, totalScore,
ShareScreenShotWithOption(function() ShareScreenShotWithOption(function()
result_view:Dispose() result_view:Dispose()
end) end)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
break break
end end
coroutine.wait(1) coroutine.wait(1)
@ -282,7 +279,7 @@ function M:OnShareScreenShot(room_id, room_type_str, room_time_str, totalScore,
end) end)
end end
function M:OnShowRecordInfo(rdata, ids) function M:OnShowRecordInfo(rdata,ids)
local ctr_record = self._view:GetController("record") local ctr_record = self._view:GetController("record")
ctr_record.selectedIndex = 1 ctr_record.selectedIndex = 1
@ -295,21 +292,21 @@ function M:OnShowRecordInfo(rdata, ids)
local hpOnOff = rdata.hpOnOff local hpOnOff = rdata.hpOnOff
local hpType = rdata.game_info.hpType local hpType = rdata.game_info.hpType
local play_name = DataManager.groups:get(self.group_id):getPlayName(rdata.groupPid) local play_name = DataManager.groups:get(self.group_id):getPlayName(rdata.groupPid)
for i = 1, round_count do for i = 1,round_count do
local item = lst_recordInfo:AddItemFromPool() local item = lst_recordInfo:AddItemFromPool()
item:GetChild("tex_num").text = tostring(i) item:GetChild("tex_num").text = tostring(i)
item:GetChild("tex_game").text = play_name item:GetChild("tex_game").text = play_name
item:GetChild("tex_times").text = d2ad(rdata.hp_times) .. "" item:GetChild("tex_times").text = d2ad(rdata.hp_times)..""
item:GetChild("tex_roomid").text = rdata.room_id item:GetChild("tex_roomid").text = rdata.room_id
local round_score_str = rdata["round_" .. i] local round_score_str = rdata["round_"..i]
local round_score_item = json.decode(round_score_str) local round_score_item = json.decode(round_score_str)
local lst_total = item:GetChild("lst_total") local lst_total = item:GetChild("lst_total")
lst_total:RemoveChildrenToPool() lst_total:RemoveChildrenToPool()
for k = 1, #round_score_item do for k=1,#round_score_item do
local titem = lst_total:AddItemFromPool() local titem = lst_total:AddItemFromPool()
local trdata = round_score_item[k] local trdata = round_score_item[k]
titem:GetChild("tex_name").text = ViewUtil.stringEllipsis(trdata.nick) titem:GetChild("tex_name").text = ViewUtil.stringEllipsis(trdata.nick)
titem:GetChild("tex_id").text = "ID:" .. ids[k] titem:GetChild("tex_id").text = "ID:".. ids[k]
local score = trdata.score local score = trdata.score
if trdata.hp == nil then if trdata.hp == nil then
if hpOnOff == 1 and hpType > 1 then if hpOnOff == 1 and hpType > 1 then
@ -318,7 +315,7 @@ function M:OnShowRecordInfo(rdata, ids)
else else
score = d2ad(trdata.hp) score = d2ad(trdata.hp)
end end
titem:GetChild("tex_score").text = score titem:GetChild("tex_score").text = score
end end
@ -328,11 +325,11 @@ function M:OnShowRecordInfo(rdata, ids)
item:GetController("person_num").selectedIndex = 0 item:GetController("person_num").selectedIndex = 0
end end
local btn_play = item:GetChild("btn_play") local btn_play =item:GetChild("btn_play")
btn_play.onClick:Set(function() btn_play.onClick:Set(function()
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
if DataManager.SelfUser.playback[playback_id] ~= nil and DataManager.SelfUser.playback[playback_id][i] ~= nil then if DataManager.SelfUser.playback[playback_id] ~= nil and DataManager.SelfUser.playback[playback_id][i] ~= nil then
local room = ExtendManager.GetExtendConfig(game_id):NewRoom() local room = ExtendManager.GetExtendConfig(game_id):NewRoom()
DataManager.CurrenRoom = room DataManager.CurrenRoom = room
room.lev = group.lev room.lev = group.lev
room.game_id = game_id room.game_id = game_id
@ -347,13 +344,13 @@ function M:OnShowRecordInfo(rdata, ids)
main._totalRound = tonumber(rdata.round) main._totalRound = tonumber(rdata.round)
main:FillRoomData(DataManager.SelfUser.playback[playback_id][i]) main:FillRoomData(DataManager.SelfUser.playback[playback_id][i])
else else
ViewUtil.ShowModalWait2(self._view) ViewUtil.ShowModalWait(self._view)
local _data = {} local _data = {}
_data["military_id"] = playback_id _data["military_id"] = playback_id
_data["round"] = tostring(i) _data["round"] = tostring(i)
local loddyCtr1 = ControllerManager.GetController(LoddyController) local loddyCtr1 = ControllerManager.GetController(LoddyController)
loddyCtr1:RequestPlayBack(_data, function(code, data) loddyCtr1:RequestPlayBack(_data,function(code,data)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if code == 0 then if code == 0 then
if DataManager.SelfUser.playback[playback_id] ~= nil then if DataManager.SelfUser.playback[playback_id] ~= nil then
DataManager.SelfUser.playback[playback_id][i] = data DataManager.SelfUser.playback[playback_id][i] = data
@ -380,7 +377,7 @@ function M:OnShowRecordInfo(rdata, ids)
end end
function M:GenaratePlayBack(id, game_id, ...) function M:GenaratePlayBack(id, game_id, ...)
local tem = nil local tem =nil
local dview_class = nil local dview_class = nil
if not dview_class then if not dview_class then
local exconfig = ExtendManager.GetExtendConfig(game_id) local exconfig = ExtendManager.GetExtendConfig(game_id)
@ -389,11 +386,11 @@ function M:GenaratePlayBack(id, game_id, ...)
if not dview_class then if not dview_class then
return return
end end
local arg = { ... } local arg = {...}
tem = dview_class.new(...) tem = dview_class.new(...)
tem.Id = id tem.Id = id
tem:Show() tem:Show()
return tem return tem
end end
return M return M

View File

@ -19,13 +19,16 @@ function M:initData()
self.lst_record.numItems = 0 self.lst_record.numItems = 0
self.record_data = {} self.record_data = {}
local now_time = os.date("*t", now) local now_time = os.date("*t",now)
local today = os.time({ year = now_time.year, month = now_time.month, day = now_time.day, hour = 0, min = 0, sec = 0 }) local today = os.time({year=now_time.year, month=now_time.month, day=now_time.day, hour=0,min=0,sec=0})
self.begin_time = today self.begin_time = today
self.end_time = today + 86400 self.end_time = today + 86400
self:GetRecordData(0) self:GetRecordData(0)
end end
function M:InitView() function M:InitView()
self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/View_GroupXingYunStat") self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/View_GroupXingYunStat")
@ -35,32 +38,31 @@ function M:InitView()
-- end -- end
local lst_mgr_index = self._view:GetChild("lst_mgr_index") local lst_mgr_index = self._view:GetChild("lst_mgr_index")
self.lst_record = self._view:GetChild("lst_record") self.lst_record = self._view:GetChild("lst_record")
self.lst_record:SetVirtual() self.lst_record:SetVirtual()
self.lst_record.itemRenderer = function(index, obj) self.lst_record.itemRenderer = function(index, obj)
self:OnRenderRecordItem(index, obj) self:OnRenderRecordItem(index, obj)
end end
self.lst_record.scrollPane.onPullUpRelease:Set(function() self.lst_record.scrollPane.onPullUpRelease:Set(function()
self:GetRecordData(self.lst_record.numItems) self:GetRecordData(self.lst_record.numItems)
end) end)
self.time_panel = TimeSettingPanel.new(self._view, self._view:GetChild("btn_date1"), self._view:GetChild("btn_date2"), self.time_panel = TimeSettingPanel.new(self._view, self._view:GetChild("btn_date1"), self._view:GetChild("btn_date2"), -308, 0, nil, true)
-308, 0, nil, true)
local ctr_page = self._view:GetController("type") local ctr_page = self._view:GetController("type")
ctr_page.onChanged:Set(function() ctr_page.onChanged:Set(function()
self.record_data = {} self.record_data = {}
self.lst_record.numItems = 0 self.lst_record.numItems = 0
if ctr_page.selectedIndex == 0 then if ctr_page.selectedIndex == 0 then
local now_time = os.date("*t", now) local now_time = os.date("*t",now)
local today = os.time({ year = now_time.year, month = now_time.month, day = now_time.day, hour = 0, min = 0, sec = 0 }) local today = os.time({year=now_time.year, month=now_time.month, day=now_time.day, hour=0,min=0,sec=0})
self.begin_time = today self.begin_time = today
self.end_time = today + 86400 self.end_time = today + 86400
else else
local now_time = os.date("*t", now) local now_time = os.date("*t",now)
local today = os.time({ year = now_time.year, month = now_time.month, day = now_time.day, hour = 0, min = 0, sec = 0 }) local today = os.time({year=now_time.year, month=now_time.month, day=now_time.day, hour=0,min=0,sec=0})
self.begin_time = today - 86400 * ctr_page.selectedIndex self.begin_time = today - 86400 * ctr_page.selectedIndex
self.end_time = today - 86400 * (ctr_page.selectedIndex - 1) self.end_time = today - 86400 * (ctr_page.selectedIndex - 1)
end end
@ -76,23 +78,28 @@ function M:InitView()
end) end)
self.totalwin = self._view:GetChild("tex_alltotal") self.totalwin = self._view:GetChild("tex_alltotal")
end end
function M:GetRecordData(index) function M:GetRecordData(index)
ViewUtil.ShowModalWait2()
ViewUtil.ShowModalWait()
local time_type = self._view:GetController("type").selectedIndex local time_type = self._view:GetController("type").selectedIndex
if self.begin_time ~= nil and self.end_time ~= nil then if self.begin_time ~= nil and self.end_time ~= nil then
time_type = 0 time_type = 0
end end
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetXingYunStat(self.group_id, index, 6, time_type, self.begin_time, self.end_time, function(res) fgCtr:FG_GetXingYunStat(self.group_id, index, 6, time_type,self.begin_time,self.end_time,function(res)
ViewUtil.CloseModalWait2()
ViewUtil.CloseModalWait()
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
local members = res.Data.members
local members = res.Data.members
self.totalwin.text = d2ad(res.Data.all_total_win) self.totalwin.text = d2ad(res.Data.all_total_win)
for i = 1, #members do for i = 1, #members do
self.record_data[#self.record_data + 1] = members[i] self.record_data[#self.record_data + 1] = members[i]
@ -102,19 +109,23 @@ function M:GetRecordData(index)
end) end)
end end
function M:FillRecordItem(data, obj)
local group = DataManager.groups:get(self.group_id)
obj:GetChild("tex_name").text = ViewUtil.stringEllipsis(data.nick) function M:FillRecordItem(data, obj)
obj:GetChild("tex_id").text = "ID:" .. data.uid
obj:GetChild("tex_round_total").text = data.total_round local group = DataManager.groups:get(self.group_id)
obj:GetChild("tex_total").text = d2ad(data.total_win)
obj:GetChild("tex_name").text = ViewUtil.stringEllipsis(data.nick)
obj:GetChild("tex_id").text = "ID:" .. data.uid
obj:GetChild("tex_round_total").text = data.total_round
obj:GetChild("tex_total").text = d2ad(data.total_win)
obj:GetChild("tex_round_youxiao").text = data.valid_round / 100 obj:GetChild("tex_round_youxiao").text = data.valid_round / 100
end end
function M:OnRenderRecordItem(index, obj) function M:OnRenderRecordItem(index, obj)
local data = self.record_data[index + 1] local data = self.record_data[index + 1]
self:FillRecordItem(data, obj) self:FillRecordItem(data, obj)
end end
return M
return M

View File

@ -19,13 +19,16 @@ function M:initData()
self.lst_record.numItems = 0 self.lst_record.numItems = 0
self.record_data = {} self.record_data = {}
local now_time = os.date("*t", now) local now_time = os.date("*t",now)
local today = os.time({ year = now_time.year, month = now_time.month, day = now_time.day, hour = 0, min = 0, sec = 0 }) local today = os.time({year=now_time.year, month=now_time.month, day=now_time.day, hour=0,min=0,sec=0})
self.begin_time = today self.begin_time = today
self.end_time = today + 86400 self.end_time = today + 86400
self:GetRecordData(0) self:GetRecordData(0)
end end
function M:InitView() function M:InitView()
self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/View_GroupZuanShi") self._view = UIPackage.CreateObjectFromURL("ui://NewGroup/View_GroupZuanShi")
@ -41,29 +44,28 @@ function M:InitView()
-- end -- end
self.lst_record = self._view:GetChild("lst_record") self.lst_record = self._view:GetChild("lst_record")
self.lst_record:SetVirtual() self.lst_record:SetVirtual()
self.lst_record.itemRenderer = function(index, obj) self.lst_record.itemRenderer = function(index, obj)
self:OnRenderRecordItem(index, obj) self:OnRenderRecordItem(index, obj)
end end
self.lst_record.scrollPane.onPullUpRelease:Set(function() self.lst_record.scrollPane.onPullUpRelease:Set(function()
self:GetRecordData(self.lst_record.numItems) self:GetRecordData(self.lst_record.numItems)
end) end)
self.time_panel = TimeSettingPanel.new(self._view, self._view:GetChild("btn_date1"), self._view:GetChild("btn_date2"), self.time_panel = TimeSettingPanel.new(self._view, self._view:GetChild("btn_date1"), self._view:GetChild("btn_date2"), -308, 0, nil, true)
-308, 0, nil, true)
local ctr_page = self._view:GetController("type") local ctr_page = self._view:GetController("type")
ctr_page.onChanged:Set(function() ctr_page.onChanged:Set(function()
self.record_data = {} self.record_data = {}
self.lst_record.numItems = 0 self.lst_record.numItems = 0
if ctr_page.selectedIndex == 0 then if ctr_page.selectedIndex == 0 then
local now_time = os.date("*t", now) local now_time = os.date("*t",now)
local today = os.time({ year = now_time.year, month = now_time.month, day = now_time.day, hour = 0, min = 0, sec = 0 }) local today = os.time({year=now_time.year, month=now_time.month, day=now_time.day, hour=0,min=0,sec=0})
self.begin_time = today self.begin_time = today
self.end_time = today + 86400 self.end_time = today + 86400
else else
local now_time = os.date("*t", now) local now_time = os.date("*t",now)
local today = os.time({ year = now_time.year, month = now_time.month, day = now_time.day, hour = 0, min = 0, sec = 0 }) local today = os.time({year=now_time.year, month=now_time.month, day=now_time.day, hour=0,min=0,sec=0})
self.begin_time = today - 86400 * ctr_page.selectedIndex self.begin_time = today - 86400 * ctr_page.selectedIndex
self.end_time = today - 86400 * (ctr_page.selectedIndex - 1) self.end_time = today - 86400 * (ctr_page.selectedIndex - 1)
end end
@ -76,11 +78,11 @@ function M:InitView()
self._view:GetChild('btn_search').onClick:Set( self._view:GetChild('btn_search').onClick:Set(
function() function()
--printlog("aaaaaaaaaa1111111111111111111111111111111111111111111111") --printlog("aaaaaaaaaa1111111111111111111111111111111111111111111111")
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
local text = self._view:GetChild('tex_id').text local text = self._view:GetChild('tex_id').text
local qid, qnick local qid, qnick
if text == "" then if text == "" then
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
ViewUtil.ErrorTip(nil, '输入不能为空') ViewUtil.ErrorTip(nil, '输入不能为空')
return return
end end
@ -93,11 +95,11 @@ function M:InitView()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_FindZuanShiStat( fgCtr:FG_FindZuanShiStat(
self.group_id, self.group_id,
qid, 0, 6, time_type, self.begin_time, self.end_time, qid,0, 6, time_type,self.begin_time,self.end_time,
function(res) function(res)
-- printlog("aaaaaaaaaaaaaaaa22222222222222222222222222222") -- printlog("aaaaaaaaaaaaaaaa22222222222222222222222222222")
-- pt(res) -- pt(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
@ -111,14 +113,14 @@ function M:InitView()
for j = 1, #res.Data.members do for j = 1, #res.Data.members do
local tem = item_result:AddItemFromPool() local tem = item_result:AddItemFromPool()
self:FillRecordItem(res.Data.members[j], tem) self:FillRecordItem(res.Data.members[j],tem)
end end
end end
end end
) )
end end
) )
local btn_back = self._view:GetChild('btn_back') local btn_back = self._view:GetChild('btn_back')
btn_back.onClick:Set( btn_back.onClick:Set(
function() function()
@ -127,8 +129,10 @@ function M:InitView()
) )
end end
function M:GetRecordData(index) function M:GetRecordData(index)
ViewUtil.ShowModalWait2()
ViewUtil.ShowModalWait()
local time_type = self._view:GetController("type").selectedIndex local time_type = self._view:GetController("type").selectedIndex
if self.begin_time ~= nil and self.end_time ~= nil then if self.begin_time ~= nil and self.end_time ~= nil then
@ -136,13 +140,15 @@ function M:GetRecordData(index)
end end
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetZuanShiStat(self.group_id, index, 6, time_type, self.begin_time, self.end_time, function(res) fgCtr:FG_GetZuanShiStat(self.group_id, index, 6, time_type,self.begin_time,self.end_time,function(res)
ViewUtil.CloseModalWait2()
ViewUtil.CloseModalWait()
if res.ReturnCode == 0 then if res.ReturnCode == 0 then
local members = res.Data.members local members = res.Data.members
--printlog("aaaaaaaaaaaaaacccccccccccccccccccccccccccccccc") --printlog("aaaaaaaaaaaaaacccccccccccccccccccccccccccccccc")
--pt(res) --pt(res)
for i = 1, #members do for i = 1, #members do
self.record_data[#self.record_data + 1] = members[i] self.record_data[#self.record_data + 1] = members[i]
end end
@ -167,29 +173,32 @@ local function __showRewardsValue(rtype, cur_value, max_value, mng)
end end
function M:FillRecordItem(data, obj) function M:FillRecordItem(data, obj)
local group = DataManager.groups:get(self.group_id)
obj:GetChild("tex_name").text = ViewUtil.stringEllipsis(data.nick) .. "(" .. data.total .. ")"
obj:GetChild("tex_id").text = "ID:" .. data.uid
local group = DataManager.groups:get(self.group_id)
obj:GetChild("tex_name").text = ViewUtil.stringEllipsis(data.nick).."("..data.total..")"
obj:GetChild("tex_id").text = "ID:" .. data.uid
obj:GetChild("tex_round_valid").text = data.single_diamo_cost / 100 obj:GetChild("tex_round_valid").text = data.single_diamo_cost / 100
obj:GetChild("tex_round_total").text = data.other_diamo_cost / 100 obj:GetChild("tex_round_total").text = data.other_diamo_cost / 100
obj:GetChild("tex_total").text = data.single_diamo_cost / 100 + data.other_diamo_cost / 100 obj:GetChild("tex_total").text = data.single_diamo_cost / 100 + data.other_diamo_cost / 100
local btn_detail = obj:GetChild("btn_detail") local btn_detail = obj:GetChild("btn_detail")
btn_detail.onClick:Set(function() btn_detail.onClick:Set(function()
local time_type = self._view:GetController("type").selectedIndex local time_type = self._view:GetController("type").selectedIndex
--printlog("ccccccccccwwwwwwwwwwwwwwwwwwwwwwwwwwww ",self.begin_time," ",self.end_time) --printlog("ccccccccccwwwwwwwwwwwwwwwwwwwwwwwwwwww ",self.begin_time," ",self.end_time)
local gniv = GroupPartnerZuanShiMember.new(self.group_id, data.uid, 0, self.begin_time, self.end_time) local gniv = GroupPartnerZuanShiMember.new(self.group_id,data.uid, 0,self.begin_time,self.end_time)
gniv:Show() gniv:Show()
end) end)
end end
function M:OnRenderRecordItem(index, obj) function M:OnRenderRecordItem(index, obj)
local data = self.record_data[index + 1] local data = self.record_data[index + 1]
self:FillRecordItem(data, obj) self:FillRecordItem(data, obj)
end end
return M
return M

View File

@ -4,9 +4,9 @@ local GroupPartnerBanPlaysView = {}
local M = GroupPartnerBanPlaysView local M = GroupPartnerBanPlaysView
function GroupPartnerBanPlaysView.new(group_id, uid) function GroupPartnerBanPlaysView.new(group_id,uid)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "GroupPartnerBanPlaysView" self.class = "GroupPartnerBanPlaysView"
self._close_destroy = true self._close_destroy = true
self.group_id = group_id self.group_id = group_id
@ -17,12 +17,13 @@ function GroupPartnerBanPlaysView.new(group_id, uid)
end end
function M:initView(url) function M:initView(url)
BaseWindow.init(self, "ui://NewGroup/Win_PartnerBanPlays") BaseWindow.init(self, "ui://NewGroup/Win_PartnerBanPlays")
self.lst_allplays = self._view:GetChild("lst_allplays") self.lst_allplays = self._view:GetChild("lst_allplays")
self.lst_allplays:SetVirtual() self.lst_allplays:SetVirtual()
self.lst_allplays.itemRenderer = function(index, obj) self.lst_allplays.itemRenderer = function(index, obj)
self:OnRenderAllPlaysItem(index, obj)
self:OnRenderAllPlaysItem(index, obj)
end end
self:GetBanPlaysData() self:GetBanPlaysData()
end end
@ -30,16 +31,16 @@ end
-- 获取奖励设置数据 -- 获取奖励设置数据
function M:GetBanPlaysData() function M:GetBanPlaysData()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetAllplays(self.group_id, self.uid, function(res) fgCtr:FG_GetAllplays(self.group_id,self.uid, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取所有玩法失败") ViewUtil.ErrorTip(res.ReturnCode, "获取所有玩法失败")
else else
local allplays = res.Data.allplays local allplays = res.Data.allplays
for i = 1, #allplays do for i=1,#allplays do
self.allplays_data[i] = allplays[i] self.allplays_data[i] = allplays[i]
end end
self.lst_allplays.numItems = #self.allplays_data self.lst_allplays.numItems = #self.allplays_data
@ -47,33 +48,37 @@ function M:GetBanPlaysData()
end) end)
end end
-- 填充奖励设置对象 -- 填充奖励设置对象
function M:OnRenderAllPlaysItem(index, obj) function M:OnRenderAllPlaysItem(index, obj)
local data = self.allplays_data[index + 1] local data = self.allplays_data[index + 1]
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
local play_name = group:getPlayName(data.pid)
obj:GetChild("tex_name").text = data.playname
local play_name = group:getPlayName(data.pid) obj:GetChild("gxbtn").selected = data.ban==1
obj:GetChild("tex_name").text = data.playname
obj:GetChild("gxbtn").selected = data.ban == 1
obj:GetChild("gxbtn").onClick:Set(function() obj:GetChild("gxbtn").onClick:Set(function()
local bans = data.ban local bans = data.ban
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_SetBanPlayid(self.group_id, data.pid, data.ban, self.uid, function(res) fgCtr:FG_SetBanPlayid(self.group_id,data.pid,data.ban,self.uid, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "设置玩法失败") ViewUtil.ErrorTip(res.ReturnCode, "设置玩法失败")
else else
local banoks = res.Data.allplays local banoks = res.Data.allplays
obj:GetChild("gxbtn").selected = banoks[1].banok == 1 obj:GetChild("gxbtn").selected = banoks[1].banok==1
self:GetBanPlaysData() self:GetBanPlaysData()
end end
end) end)
end) end)
end end
return M return M

View File

@ -6,8 +6,8 @@ local GroupPartnerMemberListView = {}
local M = GroupPartnerMemberListView local M = GroupPartnerMemberListView
function GroupPartnerMemberListView.new(group_id, partner_id) function GroupPartnerMemberListView.new(group_id, partner_id)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "GroupPartnerMemberListView" self.class = "GroupPartnerMemberListView"
self._close_destroy = true self._close_destroy = true
self._blur_view = blur_view self._blur_view = blur_view
@ -21,13 +21,13 @@ function GroupPartnerMemberListView.new(group_id, partner_id)
end end
function M:initView(url) function M:initView(url)
BaseWindow.init(self, "ui://NewGroup/Win_PartnerMemberList") BaseWindow.init(self, "ui://NewGroup/Win_PartnerMemberList")
-- 合伙人列表 -- 合伙人列表
self.lst_member = self._view:GetChild("lst_member") self.lst_member = self._view:GetChild("lst_member")
self.lst_member:SetVirtual() self.lst_member:SetVirtual()
self.lst_member.itemRenderer = function(index, obj) self.lst_member.itemRenderer = function(index, obj)
self:OnRenderItem(index, obj) self:OnRenderItem(index, obj)
end end
self.lst_member.scrollPane.onPullUpRelease:Set(function() self.lst_member.scrollPane.onPullUpRelease:Set(function()
self:GetMemberData(self.lst_member.numItems) self:GetMemberData(self.lst_member.numItems)
end) end)
@ -35,7 +35,7 @@ function M:initView(url)
local btn_back_pre = self._view:GetChild("btn_back_pre") local btn_back_pre = self._view:GetChild("btn_back_pre")
btn_back_pre.onClick:Set(function() btn_back_pre.onClick:Set(function()
if self.top > 1 then if self.top > 1 then
self.partner_id[self.top] = nil self.partner_id[self.top] = nil
self.top = self.top - 1 self.top = self.top - 1
end end
@ -48,21 +48,21 @@ function M:initView(url)
local btn_search = self._view:GetChild("btn_search") local btn_search = self._view:GetChild("btn_search")
local ctr_search = self._view:GetController("search") local ctr_search = self._view:GetController("search")
btn_search.onClick:Set(function() btn_search.onClick:Set(function()
local gfiv = GroupNumberInputView.new(self._root_view, function(num) local gfiv = GroupNumberInputView.new(self._root_view,function(num)
self:GetMemberData(0, num, function(data) self:GetMemberData(0, num, function(data)
if #data == 0 then if #data == 0 then
ViewUtil.ErrorTip(nil, "没有找到成员") ViewUtil.ErrorTip(nil, "没有找到成员")
else else
ctr_search.selectedIndex = 1 ctr_search.selectedIndex = 1
self:FillItem(self._view:GetChild("item_result"), data[1]) self:FillItem(self._view:GetChild("item_result"), data[1])
end end
end) end)
end) end)
gfiv:Show() gfiv:Show()
end) end)
local btn_back = self._view:GetChild("btn_back") local btn_back = self._view:GetChild("btn_back")
btn_back.onClick:Set(function() btn_back.onClick:Set(function()
ctr_search.selectedIndex = 0 ctr_search.selectedIndex = 0
end) end)
-- 初始化数据 -- 初始化数据
@ -71,35 +71,37 @@ end
-- 获取合伙人成员数据 -- 获取合伙人成员数据
function M:GetMemberData(index, quary_id, callback) function M:GetMemberData(index, quary_id, callback)
quary_id = quary_id or 0 quary_id = quary_id or 0
local group = DataManager.groups:get(self.group_id) local group = DataManager.groups:get(self.group_id)
if index == 0 then if index == 0 then
self.member_data = {} self.member_data = {}
end end
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetPartnerMembers(self.group_id, self.partner_id[self.top], index, 8, quary_id, function(res) fgCtr:FG_GetPartnerMembers(self.group_id, self.partner_id[self.top], index, 8, quary_id, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取合伙人成员列表失败") ViewUtil.ErrorTip(res.ReturnCode, "获取合伙人成员列表失败")
else else
local members = res.Data.members local members = res.Data.members
if quary_id == 0 then if quary_id == 0 then
for i = 1, #members do for i = 1, #members do
self.member_data[#self.member_data + 1] = members[i] self.member_data[#self.member_data + 1] = members[i]
end end
self.lst_member.numItems = #self.member_data self.lst_member.numItems = #self.member_data
else else
callback(members) callback(members)
end end
end end
end) end)
end end
-- 填充合伙人成员对象 -- 填充合伙人成员对象
function M:FillItem(obj, data) function M:FillItem(obj, data)
obj:GetChild("tex_id").text = data.uid
obj:GetChild("tex_name").text = ViewUtil.stringEllipsis(data.nick) obj:GetChild("tex_id").text = data.uid
obj:GetChild("tex_name").text = ViewUtil.stringEllipsis(data.nick)
obj:GetChild("btn_head").icon = "ui://Common/Head0" obj:GetChild("btn_head").icon = "ui://Common/Head0"
ImageLoad.Load(data.portrait, obj:GetChild("btn_head")._iconObject, self.class) ImageLoad.Load(data.portrait, obj:GetChild("btn_head")._iconObject, self.class)
@ -107,23 +109,22 @@ function M:FillItem(obj, data)
obj:GetChild("tex_last_total").text = data.round or "0" obj:GetChild("tex_last_total").text = data.round or "0"
obj:GetChild("tex_status").text = data.online == 1 and "在线" or "离线" obj:GetChild("tex_status").text = data.online == 1 and "在线" or "离线"
obj:GetChild("tex_join_time").text = os.date("%Y/%m/%d", data.join_time) obj:GetChild("tex_join_time").text = os.date("%Y/%m/%d", data.join_time)
obj:GetController("partner").selectedIndex = data.partnerLev > 0 and 1 or 0 obj:GetController("partner").selectedIndex = data.partnerLev > 0 and 1 or 0
obj:GetChild("btn_check_members").onClick:Set(function() obj:GetChild("btn_check_members").onClick:Set(function()
self.partner_id[#self.partner_id + 1] = data.uid self.partner_id[#self.partner_id + 1] = data.uid
self.top = #self.partner_id self.top = #self.partner_id
self._view:GetController("pre").selectedIndex = 1 self._view:GetController("pre").selectedIndex = 1
self:GetMemberData(0) self:GetMemberData(0)
end) end)
end end
-- 填充列表 -- 填充列表
function M:OnRenderItem(index, obj) function M:OnRenderItem(index, obj)
local data = self.member_data[index + 1] local data = self.member_data[index + 1]
self:FillItem(obj, data) self:FillItem(obj, data)
end end
return M return M

View File

@ -36,7 +36,7 @@ end
function M:GetRewardsData() function M:GetRewardsData()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetRewards(self.group_id, self.partner_id, self.partner_lev, function(res) fgCtr:FG_GetRewards(self.group_id, self.partner_id, self.partner_lev, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
@ -92,7 +92,7 @@ function M:OnRenderRewardsItem(index, obj)
obj:GetController("fandian").selectedIndex = self.showxipai obj:GetController("fandian").selectedIndex = self.showxipai
--printlog("aaaaaaaaaaaaaaaaaaaaa ",__showRewardsValue(data.xipai_rewardType, data.xipai_cur_value, data.xipai_max_value, group.lev < 3, data.xipai_rewardValueType or 1)) --printlog("aaaaaaaaaaaaaaaaaaaaa ",__showRewardsValue(data.xipai_rewardType, data.xipai_cur_value, data.xipai_max_value, group.lev < 3, data.xipai_rewardValueType or 1))
obj:GetChild("tex_xipai").text = __showRewardsValue(data.xipai_rewardType, data.xipai_cur_value, data obj:GetChild("tex_xipai").text = __showRewardsValue(data.xipai_rewardType, data.xipai_cur_value, data
.xipai_max_value, group.lev < 3, data.xipai_rewardValueType or 1) .xipai_max_value, group.lev < 3, data.xipai_rewardValueType or 1)
obj:GetChild("tex_rewards").text = __showRewardsValue(data.rewardType, data.cur_value, data.max_value, group.lev < 3, obj:GetChild("tex_rewards").text = __showRewardsValue(data.rewardType, data.cur_value, data.max_value, group.lev < 3,
data.rewardValueType or 1) data.rewardValueType or 1)
obj:GetChild("tex_anchou").text = __showRewardsValue(data.anchou_rewardType, data.anchou_cur_value, obj:GetChild("tex_anchou").text = __showRewardsValue(data.anchou_rewardType, data.anchou_cur_value,
@ -120,9 +120,9 @@ function M:OnRenderRewardsItem(index, obj)
end end
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
fgCtr:FG_SetRewards(self.group_id, data.pid, self.partner_lev, self.partner_id, false, tem, 0, function(res) fgCtr:FG_SetRewards(self.group_id, data.pid, self.partner_lev, self.partner_id, false, tem, 0, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "设置合伙人奖励失败") ViewUtil.ErrorTip(res.ReturnCode, "设置合伙人奖励失败")
else else
@ -141,10 +141,10 @@ function M:OnRenderRewardsItem(index, obj)
msg_win.onOk:Add(function(...) msg_win.onOk:Add(function(...)
local single = msg_win.btnCheck.selected and 1 or 0 local single = msg_win.btnCheck.selected and 1 or 0
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
fgCtr:FG_SetRewards(self.group_id, data.pid, self.partner_lev, self.partner_id, true, data.cur_value, single, fgCtr:FG_SetRewards(self.group_id, data.pid, self.partner_lev, self.partner_id, true, data.cur_value, single,
function(res) function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "设置奖励失败") ViewUtil.ErrorTip(res.ReturnCode, "设置奖励失败")
else else
@ -181,9 +181,9 @@ function M:OnRenderRewardsItem(index, obj)
end end
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
fgCtr:FG_SetXIPAI(self.group_id, data.pid, self.partner_lev, self.partner_id, false, tem, 0, function(res) fgCtr:FG_SetXIPAI(self.group_id, data.pid, self.partner_lev, self.partner_id, false, tem, 0, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "设置洗牌奖励失败") ViewUtil.ErrorTip(res.ReturnCode, "设置洗牌奖励失败")
else else
@ -203,25 +203,25 @@ function M:OnRenderRewardsItem(index, obj)
local single = 0 --msg_win.btnCheck.selected and 1 or 0 local single = 0 --msg_win.btnCheck.selected and 1 or 0
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
fgCtr:FG_SetXIPAI(self.group_id, data.pid, self.partner_lev, self.partner_id, true, data.xipai_cur_value, fgCtr:FG_SetXIPAI(self.group_id, data.pid, self.partner_lev, self.partner_id, true, data.xipai_cur_value,
single, function(res) single, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "设置洗牌失败") ViewUtil.ErrorTip(res.ReturnCode, "设置洗牌失败")
else else
ViewUtil.ErrorTip(-1, "设置洗牌成功") ViewUtil.ErrorTip(-1, "设置洗牌成功")
-- printlog("ccccccccccccccccc11111111111111111111111") -- printlog("ccccccccccccccccc11111111111111111111111")
-- pt(res) -- pt(res)
-- for i = 1, #self.rewards_data do -- for i = 1, #self.rewards_data do
-- if self.rewards_data[i].xipai_rewardValueType == data.xipai_rewardValueType then -- if self.rewards_data[i].xipai_rewardValueType == data.xipai_rewardValueType then
-- self.rewards_data[i].xipai_cur_value = data.xipai_cur_value -- self.rewards_data[i].xipai_cur_value = data.xipai_cur_value
-- end -- end
-- end -- end
-- self.lst_rewards.numItems = #self.rewards_data -- self.lst_rewards.numItems = #self.rewards_data
self:GetRewardsData() self:GetRewardsData()
end end
end) end)
end) end)
msg_win:Show() msg_win:Show()
end) end)
@ -245,9 +245,9 @@ function M:OnRenderRewardsItem(index, obj)
end end
printlog("jefe btn_set2") printlog("jefe btn_set2")
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
fgCtr:FG_SetANCHOU(self.group_id, data.pid, self.partner_lev, self.partner_id, false, tem, 0, function(res) fgCtr:FG_SetANCHOU(self.group_id, data.pid, self.partner_lev, self.partner_id, false, tem, 0, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "设置管理奖励失败") ViewUtil.ErrorTip(res.ReturnCode, "设置管理奖励失败")
else else
@ -267,25 +267,25 @@ function M:OnRenderRewardsItem(index, obj)
local single = 0 --msg_win.btnCheck.selected and 1 or 0 local single = 0 --msg_win.btnCheck.selected and 1 or 0
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
fgCtr:FG_SetANCHOU(self.group_id, data.pid, self.partner_lev, self.partner_id, true, data.anchou_cur_value, fgCtr:FG_SetANCHOU(self.group_id, data.pid, self.partner_lev, self.partner_id, true, data.anchou_cur_value,
single, function(res) single, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "设置管理失败") ViewUtil.ErrorTip(res.ReturnCode, "设置管理失败")
else else
ViewUtil.ErrorTip(-1, "设置管理成功") ViewUtil.ErrorTip(-1, "设置管理成功")
-- printlog("ccccccccccccccccc11111111111111111111111") -- printlog("ccccccccccccccccc11111111111111111111111")
-- pt(res) -- pt(res)
-- for i = 1, #self.rewards_data do -- for i = 1, #self.rewards_data do
-- if self.rewards_data[i].xipai_rewardValueType == data.xipai_rewardValueType then -- if self.rewards_data[i].xipai_rewardValueType == data.xipai_rewardValueType then
-- self.rewards_data[i].xipai_cur_value = data.anchou_cur_value -- self.rewards_data[i].xipai_cur_value = data.anchou_cur_value
-- end -- end
-- end -- end
-- self.lst_rewards.numItems = #self.rewards_data -- self.lst_rewards.numItems = #self.rewards_data
self:GetRewardsData() self:GetRewardsData()
end end
end) end)
end) end)
msg_win:Show() msg_win:Show()
end) end)

View File

@ -6,8 +6,8 @@ local GroupPartnerScoreMgnView = {}
local M = GroupPartnerScoreMgnView local M = GroupPartnerScoreMgnView
function GroupPartnerScoreMgnView.new(group_id, member) function GroupPartnerScoreMgnView.new(group_id, member)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "GroupPartnerScoreMgnView" self.class = "GroupPartnerScoreMgnView"
self._close_destroy = true self._close_destroy = true
-- self._blur_view = blur_view -- self._blur_view = blur_view
@ -18,42 +18,47 @@ function GroupPartnerScoreMgnView.new(group_id, member)
return self return self
end end
-- 修改体力值 -- 修改体力值
local function __change_limit(gid, pid, otype, limit, callback) local function __change_limit(gid, pid, otype, limit,callback)
local gniv = GroupNumberInputView.new(nil, function(num) local gniv = GroupNumberInputView.new(nil, function(num)
local value = limit local value = limit
if otype == 1 then if otype == 1 then
value = value + ad2d(num) value = value + ad2d(num)
elseif otype == -1 then elseif otype == - 1 then
value = value - ad2d(num) value = value - ad2d(num)
else else
value = ad2d(num) value = ad2d(num)
end end
if value < 0 then if value < 0 then
ViewUtil.ErrorTip(1, "更改失败!") ViewUtil.ErrorTip(1,"更改失败!")
end end
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_SetTransHPLimit(gid, pid, value, function(res1) fgCtr:FG_SetTransHPLimit(gid, pid, value, function(res1)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (res1.ReturnCode == 0) then if (res1.ReturnCode == 0) then
callback(res1.Data) callback(res1.Data)
else else
ViewUtil.ErrorTip(res1.ReturnCode, "更改失败!") ViewUtil.ErrorTip(res1.ReturnCode,"更改失败!")
end end
end) end)
end, 0, nil) end, 0, nil)
gniv:Show() gniv:Show()
end end
function M:init(url) function M:init(url)
BaseWindow.init(self, url)
BaseWindow.init(self,url)
local member = self.member local member = self.member
local btn_close = self._view:GetChild("btn_close") local btn_close = self._view:GetChild("btn_close")
btn_close.onClick:Set(function() btn_close.onClick:Set(function()
self:Destroy() self:Destroy()
@ -69,23 +74,28 @@ function M:init(url)
ImageLoad.Load(member.portrait, self._view:GetChild("btn_head")._iconObject, self.class) ImageLoad.Load(member.portrait, self._view:GetChild("btn_head")._iconObject, self.class)
self._view:GetChild("btn_fag_add").onClick:Set(function() self._view:GetChild("btn_fag_add").onClick:Set(function()
__change_limit(self.group_id, member.uid, 1, self.limit, function(data)
self.limit = data.limit __change_limit(self.group_id, member.uid, 1, self.limit,function(data)
self._view:GetChild("tex_fag").text = d2ad(self.limit) self.limit = data.limit
self._view:GetChild("tex_fag").text = d2ad(self.limit)
end) end)
end) end)
self._view:GetChild("btn_fag_minus").onClick:Set(function() self._view:GetChild("btn_fag_minus").onClick:Set(function()
__change_limit(self.group_id, member.uid, -1, self.limit, function(data)
self.limit = data.limit
self._view:GetChild("tex_fag").text = d2ad(self.limit) __change_limit(self.group_id, member.uid, -1, self.limit,function(data)
self.limit = data.limit
self._view:GetChild("tex_fag").text = d2ad(self.limit)
end) end)
end) end)
self._view:GetChild("btn_manager").onClick:Set(function() self._view:GetChild("btn_manager").onClick:Set(function()
__change_limit(self.group_id, member.uid, 0, self.limit, function(data)
self.limit = data.limit
self._view:GetChild("tex_fag").text = d2ad(self.limit) __change_limit(self.group_id, member.uid, 0, self.limit,function(data)
self.limit = data.limit
self._view:GetChild("tex_fag").text = d2ad(self.limit)
end) end)
end) end)
@ -93,16 +103,18 @@ function M:init(url)
end end
function M:GetTransHPLimit() function M:GetTransHPLimit()
ViewUtil.ShowModalWait2()
ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetTransHPLimit(self.group_id, self.member.uid, function(res) fgCtr:FG_GetTransHPLimit(self.group_id, self.member.uid, function(res)
if self._is_destroy then if self._is_destroy then
return return
end end
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取数据失败") ViewUtil.ErrorTip(res.ReturnCode, "获取数据失败")
self:Destroy() self:Destroy()
else else
@ -112,4 +124,5 @@ function M:GetTransHPLimit()
end) end)
end end
return M
return M

View File

@ -5,8 +5,8 @@ local GroupPartnerStatMember = {}
local M = GroupPartnerStatMember local M = GroupPartnerStatMember
function GroupPartnerStatMember.new(group_id, uid, time_type, begin_time, end_time) function GroupPartnerStatMember.new(group_id, uid, time_type, begin_time, end_time)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "GroupPartnerStatMember" self.class = "GroupPartnerStatMember"
self._close_destroy = true self._close_destroy = true
self.group_id = group_id self.group_id = group_id
@ -18,19 +18,20 @@ function GroupPartnerStatMember.new(group_id, uid, time_type, begin_time, end_ti
self.end_time = end_time self.end_time = end_time
self.check_member = false -- true的话是查询直属成员统计 self.check_member = false -- true的话是查询直属成员统计
self._full = true self._full = true
self:init("ui://NewGroup/Win_PartnerStatMember") self:init("ui://NewGroup/Win_PartnerStatMember")
return self return self
end end
function M:init(url) function M:init(url)
BaseWindow.init(self, url) BaseWindow.init(self,url)
self.members_log = {} self.members_log = {}
self.lst_member = self._view:GetChild("lst_member") self.lst_member = self._view:GetChild("lst_member")
self.lst_member:SetVirtual() self.lst_member:SetVirtual()
self.lst_member.itemRenderer = function(index, obj) self.lst_member.itemRenderer = function(index, obj)
self:OnRenderItem(index, obj) self:OnRenderItem(index, obj)
end end
self.lst_member.scrollPane.onPullUpRelease:Set(function() self.lst_member.scrollPane.onPullUpRelease:Set(function()
self:getRewardsLog(self.lst_member.numItems) self:getRewardsLog(self.lst_member.numItems)
end) end)
@ -54,79 +55,80 @@ function M:init(url)
self:getRewardsLog(0) self:getRewardsLog(0)
end) end)
-- 搜索玩家 -- 搜索玩家
local ctr_search = self._view:GetController('search') local ctr_search = self._view:GetController('search')
self._view:GetChild('btn_search').onClick:Set( self._view:GetChild('btn_search').onClick:Set(
function() function()
-- printlog("aaaaaaaaaa1111111111111111111111111111111111111111111111") -- printlog("aaaaaaaaaa1111111111111111111111111111111111111111111111")
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
local text = self._view:GetChild('tex_id').text local text = self._view:GetChild('tex_id').text
local qid, qnick local qid, qnick
if text == "" then if text == "" then
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
ViewUtil.ErrorTip(nil, '输入不能为空') ViewUtil.ErrorTip(nil, '输入不能为空')
return return
end end
qid = tonumber(text) or 0 qid = tonumber(text) or 0
qnick = text qnick = text
local time_type = 0 local time_type = 0
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_FindPartnerStatMember( fgCtr:FG_FindPartnerStatMember(
self.group_id, self.uids[#self.uids], 0, self.group_id,self.uids[#self.uids],0,
qid, 0, 6, time_type, self.begin_time, self.end_time, qid,0, 6, time_type,self.begin_time,self.end_time,
function(res) function(res)
-- printlog("aaaaaaaaaaaaaaaa22222222222222222222222222222") -- printlog("aaaaaaaaaaaaaaaa22222222222222222222222222222")
-- pt(res) -- pt(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, '找不到成员') ViewUtil.ErrorTip(res.ReturnCode, '找不到成员')
else else
self._view:GetChild('tex_id').text = '' self._view:GetChild('tex_id').text = ''
ctr_search.selectedIndex = 1 ctr_search.selectedIndex = 1
local item_result = self._view:GetChild('lst_member_find') local item_result = self._view:GetChild('lst_member_find')
item_result:RemoveChildrenToPool() item_result:RemoveChildrenToPool()
for j = 1, #res.Data.members do for j = 1, #res.Data.members do
local tem = item_result:AddItemFromPool() local tem = item_result:AddItemFromPool()
self:FillRecordItem(res.Data.members[j], tem) self:FillRecordItem(res.Data.members[j],tem)
end end
end end
end end
) )
end end
) )
local btn_back1 = self._view:GetChild('btn_back1') local btn_back1 = self._view:GetChild('btn_back1')
btn_back1.onClick:Set( btn_back1.onClick:Set(
function() function()
end end
) )
end end
function M:getRewardsLog(index) function M:getRewardsLog(index)
ViewUtil.ShowModalWait2()
ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
local func = self.check_member and fgCtr.FG_GetDirectMemberStat or fgCtr.FG_GetPartnerStatMember local func = self.check_member and fgCtr.FG_GetDirectMemberStat or fgCtr.FG_GetPartnerStatMember
func(fgCtr, self.group_id, self.uids[self.top], self.uids[1], index, 6, self.time_type, self.begin_time, func(fgCtr, self.group_id,self.uids[self.top],self.uids[1], index, 6, self.time_type, self.begin_time, self.end_time, function(res)
self.end_time, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取数据失败") ViewUtil.ErrorTip(res.ReturnCode, "获取数据失败")
else else
local member_logs = res.Data.members local member_logs = res.Data.members
if #member_logs > 0 then if #member_logs > 0 then
for i = 1, #member_logs do for i = 1, #member_logs do
table.insert(self.members_log, member_logs[i]) table.insert(self.members_log, member_logs[i])
end
self.lst_member.numItems = #self.members_log
end end
self.lst_member.numItems = #self.members_log
end end
end) end
end)
end end
-- function M:SortBy(data) -- function M:SortBy(data)
@ -142,19 +144,18 @@ end
-- end -- end
function M:OnRenderItem(index, obj) function M:OnRenderItem(index, obj)
local data = self.members_log[index + 1] local data = self.members_log[index + 1]
--pt(data) --pt(data)
obj:GetChild("tex_name").text = ViewUtil.stringEllipsis(data.nick) obj:GetChild("tex_name").text = ViewUtil.stringEllipsis(data.nick)
obj:GetChild("tex_id").text = "ID:" .. data.uid obj:GetChild("tex_id").text = "ID:" .. data.uid
obj:GetChild("tex_score").text = d2ad(data.total_win) obj:GetChild("tex_score").text = d2ad(data.total_win)
obj:GetChild("tex_total_round").text = "" .. data.total_round obj:GetChild("tex_total_round").text = ""..data.total_round
obj:GetChild("tex_perfect_round").text = "" obj:GetChild("tex_perfect_round").text = ""
obj:GetChild("tex_valid_round").text = "" .. obj:GetChild("tex_valid_round").text = ""..d2ad(data.reward_tongji)--""..d2ad(data.reward_hp)--(data.valid_round / 100)
d2ad(data.reward_tongji) --""..d2ad(data.reward_hp)--(data.valid_round / 100)
local tex_reward = obj:GetChild("tex_reward")
tex_reward.text = d2ad(data.reward_tongji) + d2ad(data.total_win) --d2ad(data.reward_tongji)
local tex_reward = obj:GetChild("tex_reward")
tex_reward.text = d2ad(data.reward_tongji)+d2ad(data.total_win)--d2ad(data.reward_tongji)
if data.partnerLev > 0 and data.uid ~= self.uids[self.top] then if data.partnerLev > 0 and data.uid ~= self.uids[self.top] then
obj:GetController("mng").selectedIndex = 1 obj:GetController("mng").selectedIndex = 1
elseif list_check(self.uids, data.uid) and not self.check_member then elseif list_check(self.uids, data.uid) and not self.check_member then
@ -191,25 +192,24 @@ function M:OnRenderItem(index, obj)
local btn_zhanji = obj:GetChild("btn_zhanji") local btn_zhanji = obj:GetChild("btn_zhanji")
btn_zhanji.onClick:Set(function() btn_zhanji.onClick:Set(function()
local groupRecordView = GroupRecordView.new(self.group_id, data.uid, data.partnerLev > 0 and 1 or 0,
self.begin_time, self.end_time, self.time_type) local groupRecordView = GroupRecordView.new(self.group_id,data.uid,data.partnerLev > 0 and 1 or 0, self.begin_time, self.end_time, self.time_type)
groupRecordView:Show() groupRecordView:Show()
end) end)
end end
function M:FillRecordItem(data, obj) function M:FillRecordItem(data, obj)
--pt(data) --pt(data)
obj:GetChild("tex_name").text = ViewUtil.stringEllipsis(data.nick) obj:GetChild("tex_name").text = ViewUtil.stringEllipsis(data.nick)
obj:GetChild("tex_id").text = "ID:" .. data.uid obj:GetChild("tex_id").text = "ID:" .. data.uid
obj:GetChild("tex_score").text = d2ad(data.total_win) obj:GetChild("tex_score").text = d2ad(data.total_win)
obj:GetChild("tex_total_round").text = "" .. data.total_round obj:GetChild("tex_total_round").text = ""..data.total_round
obj:GetChild("tex_perfect_round").text = "" obj:GetChild("tex_perfect_round").text = ""
obj:GetChild("tex_valid_round").text = "" .. obj:GetChild("tex_valid_round").text = ""..d2ad(data.reward_tongji)--""..d2ad(data.reward_hp)--(data.valid_round / 100)
d2ad(data.reward_tongji) --""..d2ad(data.reward_hp)--(data.valid_round / 100)
local tex_reward = obj:GetChild("tex_reward")
tex_reward.text = d2ad(data.reward_tongji) + d2ad(data.total_win) --d2ad(data.reward_tongji)
local tex_reward = obj:GetChild("tex_reward")
tex_reward.text = d2ad(data.reward_tongji)+d2ad(data.total_win)--d2ad(data.reward_tongji)
if data.partnerLev > 0 and data.uid ~= self.uids[self.top] then if data.partnerLev > 0 and data.uid ~= self.uids[self.top] then
obj:GetController("mng").selectedIndex = 1 obj:GetController("mng").selectedIndex = 1
elseif list_check(self.uids, data.uid) and not self.check_member then elseif list_check(self.uids, data.uid) and not self.check_member then
@ -246,10 +246,10 @@ function M:FillRecordItem(data, obj)
local btn_zhanji = obj:GetChild("btn_zhanji") local btn_zhanji = obj:GetChild("btn_zhanji")
btn_zhanji.onClick:Set(function() btn_zhanji.onClick:Set(function()
local groupRecordView = GroupRecordView.new(self.group_id, data.uid, data.partnerLev > 0 and 1 or 0,
self.begin_time, self.end_time, self.time_type) local groupRecordView = GroupRecordView.new(self.group_id,data.uid,data.partnerLev > 0 and 1 or 0, self.begin_time, self.end_time, self.time_type)
groupRecordView:Show() groupRecordView:Show()
end) end)
end end
return M return M

View File

@ -3,8 +3,8 @@ local GroupPartnerStatPlay = {}
local M = GroupPartnerStatPlay local M = GroupPartnerStatPlay
function GroupPartnerStatPlay.new(group_id, uid, partner_lev, parent_id, time_type, begin_time, end_time) function GroupPartnerStatPlay.new(group_id, uid, partner_lev, parent_id, time_type, begin_time, end_time)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "GroupPartnerStatPlay" self.class = "GroupPartnerStatPlay"
self._close_destroy = true self._close_destroy = true
self.group_id = group_id self.group_id = group_id
@ -20,28 +20,28 @@ function GroupPartnerStatPlay.new(group_id, uid, partner_lev, parent_id, time_ty
end end
function M:init(url) function M:init(url)
BaseWindow.init(self, url) BaseWindow.init(self,url)
self.members_log = {} self.members_log = {}
self.lst_member = self._view:GetChild("lst_member") self.lst_member = self._view:GetChild("lst_member")
self.lst_member:SetVirtual() self.lst_member:SetVirtual()
self.lst_member.itemRenderer = function(index, obj) self.lst_member.itemRenderer = function(index, obj)
self:OnRenderItem(index, obj) self:OnRenderItem(index, obj)
end end
self.rewards_data = {} self.rewards_data = {}
self:getPartnerRewards(function() self:getPartnerRewards(function()
self:getRewardsLog(0) self:getRewardsLog(0)
end) end)
end end
function M:getPartnerRewards(callback) function M:getPartnerRewards(callback)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetRewards(self.group_id, self.uid, self.partner_lev, function(res) fgCtr:FG_GetRewards(self.group_id, self.uid, self.partner_lev, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取合伙人奖励失败") ViewUtil.ErrorTip(res.ReturnCode, "获取合伙人奖励失败")
else else
local rewards = res.Data.rewards local rewards = res.Data.rewards
@ -55,10 +55,10 @@ function M:getPartnerRewards(callback)
end end
function M:getRewardsLog(index) function M:getRewardsLog(index)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_GetPartnerStatPlay(self.group_id, self.uid, self.parent_id, index, 6, self.time_type, self.begin_time, fgCtr:FG_GetPartnerStatPlay(self.group_id,self.uid, self.parent_id, index, 6, self.time_type, self.begin_time, self.end_time, function(res)
self.end_time, function(res) if res.ReturnCode ~= 0 then
if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取数据失败") ViewUtil.ErrorTip(res.ReturnCode, "获取数据失败")
else else
local member_logs = res.Data.members local member_logs = res.Data.members
@ -72,14 +72,15 @@ function M:getRewardsLog(index)
end) end)
end end
function M:OnRenderItem(index, obj)
local data = self.members_log[index + 1]
local play_name = DataManager.groups:get(self.group_id):getPlayName(data.pid) function M:OnRenderItem(index, obj)
obj:GetChild("tex_name").text = play_name local data = self.members_log[index + 1]
obj:GetChild("tex_round").text = "" .. (data.round / 100)
obj:GetChild("tex_total_pump").text = "" .. d2ad(data.pump) local play_name = DataManager.groups:get(self.group_id):getPlayName(data.pid)
obj:GetChild("tex_total").text = "" .. d2ad(data.award) obj:GetChild("tex_name").text = play_name
obj:GetChild("tex_round").text = ""..(data.round / 100)
obj:GetChild("tex_total_pump").text = ""..d2ad(data.pump)
obj:GetChild("tex_total").text = ""..d2ad(data.award)
for i = 1, #self.rewards_data do for i = 1, #self.rewards_data do
local rdata = self.rewards_data[i] local rdata = self.rewards_data[i]
@ -94,13 +95,14 @@ function M:OnRenderItem(index, obj)
end end
else else
if self.partner_lev < 3 then if self.partner_lev < 3 then
obj:GetChild("tex_percent").text = rdata.cur_value .. "%" obj:GetChild("tex_percent").text = rdata.cur_value .."%"
else else
obj:GetChild("tex_percent").text = string.format("%s%%/%s%%", rdata.cur_value, rdata.max_value) obj:GetChild("tex_percent").text = string.format("%s%%/%s%%", rdata.cur_value, rdata.max_value)
end end
end end
end end
end end
end end
return M return M

View File

@ -4,8 +4,8 @@ local GroupPartnerZuanShiMember = {}
local M = GroupPartnerZuanShiMember local M = GroupPartnerZuanShiMember
function GroupPartnerZuanShiMember.new(group_id, uid, time_type, begin_time, end_time) function GroupPartnerZuanShiMember.new(group_id, uid, time_type, begin_time, end_time)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "GroupPartnerZuanShiMember" self.class = "GroupPartnerZuanShiMember"
self._close_destroy = true self._close_destroy = true
self.group_id = group_id self.group_id = group_id
@ -17,19 +17,20 @@ function GroupPartnerZuanShiMember.new(group_id, uid, time_type, begin_time, end
self.end_time = end_time self.end_time = end_time
self.check_member = false -- true的话是查询直属成员统计 self.check_member = false -- true的话是查询直属成员统计
self._full = true self._full = true
self:init("ui://NewGroup/Win_PartnerZuanShiMember") self:init("ui://NewGroup/Win_PartnerZuanShiMember")
return self return self
end end
function M:init(url) function M:init(url)
BaseWindow.init(self, url) BaseWindow.init(self,url)
self.members_log = {} self.members_log = {}
self.lst_member = self._view:GetChild("lst_member") self.lst_member = self._view:GetChild("lst_member")
self.lst_member:SetVirtual() self.lst_member:SetVirtual()
self.lst_member.itemRenderer = function(index, obj) self.lst_member.itemRenderer = function(index, obj)
self:OnRenderItem(index, obj) self:OnRenderItem(index, obj)
end end
self.lst_member.scrollPane.onPullUpRelease:Set(function() self.lst_member.scrollPane.onPullUpRelease:Set(function()
self:getRewardsLog(self.lst_member.numItems) self:getRewardsLog(self.lst_member.numItems)
end) end)
@ -53,92 +54,93 @@ function M:init(url)
self:getRewardsLog(0) self:getRewardsLog(0)
end) end)
-- 搜索玩家 -- 搜索玩家
local ctr_search = self._view:GetController('search') local ctr_search = self._view:GetController('search')
self._view:GetChild('btn_search').onClick:Set( self._view:GetChild('btn_search').onClick:Set(
function() function()
-- printlog("aaaaaaaaaa1111111111111111111111111111111111111111111111") -- printlog("aaaaaaaaaa1111111111111111111111111111111111111111111111")
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
local text = self._view:GetChild('tex_id').text local text = self._view:GetChild('tex_id').text
local qid, qnick local qid, qnick
if text == "" then if text == "" then
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
ViewUtil.ErrorTip(nil, '输入不能为空') ViewUtil.ErrorTip(nil, '输入不能为空')
return return
end end
qid = tonumber(text) or 0 qid = tonumber(text) or 0
qnick = text qnick = text
local time_type = 0 local time_type = 0
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_FindPartnerZuanShiMember( fgCtr:FG_FindPartnerZuanShiMember(
self.group_id, self.uids[#self.uids], 0, self.group_id,self.uids[#self.uids],0,
qid, 0, 6, time_type, self.begin_time, self.end_time, qid,0, 6, time_type,self.begin_time,self.end_time,
function(res) function(res)
-- printlog("aaaaaaaaaaaaaaaa22222222222222222222222222222") -- printlog("aaaaaaaaaaaaaaaa22222222222222222222222222222")
-- pt(res) -- pt(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if self._is_destroy then if self._is_destroy then
return return
end end
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, '找不到成员') ViewUtil.ErrorTip(res.ReturnCode, '找不到成员')
else else
self._view:GetChild('tex_id').text = '' self._view:GetChild('tex_id').text = ''
ctr_search.selectedIndex = 1 ctr_search.selectedIndex = 1
local item_result = self._view:GetChild('lst_member_find') local item_result = self._view:GetChild('lst_member_find')
item_result:RemoveChildrenToPool() item_result:RemoveChildrenToPool()
for j = 1, #res.Data.members do for j = 1, #res.Data.members do
local tem = item_result:AddItemFromPool() local tem = item_result:AddItemFromPool()
self:FillRecordItem(res.Data.members[j], tem) self:FillRecordItem(res.Data.members[j],tem)
end end
end end
end end
) )
end end
) )
local btn_back1 = self._view:GetChild('btn_back1') local btn_back1 = self._view:GetChild('btn_back1')
btn_back1.onClick:Set( btn_back1.onClick:Set(
function() function()
end end
) )
end end
function M:getRewardsLog(index) function M:getRewardsLog(index)
ViewUtil.ShowModalWait2()
ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
local func = self.check_member and fgCtr.FG_GetDirectZuanShiStat or fgCtr.FG_GetPartnerZuanShiMember local func = self.check_member and fgCtr.FG_GetDirectZuanShiStat or fgCtr.FG_GetPartnerZuanShiMember
func(fgCtr, self.group_id, self.uids[self.top], self.uids[1], index, 6, self.time_type, self.begin_time, func(fgCtr, self.group_id,self.uids[self.top],self.uids[1], index, 6, self.time_type, self.begin_time, self.end_time, function(res)
self.end_time, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取数据失败") ViewUtil.ErrorTip(res.ReturnCode, "获取数据失败")
else else
local member_logs = res.Data.members local member_logs = res.Data.members
if #member_logs > 0 then if #member_logs > 0 then
for i = 1, #member_logs do for i = 1, #member_logs do
table.insert(self.members_log, member_logs[i]) table.insert(self.members_log, member_logs[i])
end
self.lst_member.numItems = #self.members_log
end end
self.lst_member.numItems = #self.members_log
end end
end) end
end)
end end
function M:OnRenderItem(index, obj) function M:OnRenderItem(index, obj)
local data = self.members_log[index + 1] local data = self.members_log[index + 1]
--pt(data) --pt(data)
obj:GetChild("tex_name").text = ViewUtil.stringEllipsis(data.nick) obj:GetChild("tex_name").text = ViewUtil.stringEllipsis(data.nick)
obj:GetChild("tex_id").text = "ID:" .. data.uid obj:GetChild("tex_id").text = "ID:" .. data.uid
obj:GetChild("tex_round_valid").text = data.single_diamo_cost / 100 obj:GetChild("tex_round_valid").text = data.single_diamo_cost / 100
obj:GetChild("tex_round_total").text = data.other_diamo_cost / 100 obj:GetChild("tex_round_total").text = data.other_diamo_cost / 100
obj:GetChild("tex_total").text = data.single_diamo_cost / 100 + data.other_diamo_cost / 100 obj:GetChild("tex_total").text = data.single_diamo_cost / 100 + data.other_diamo_cost / 100
if data.partnerLev > 0 and data.uid ~= self.uids[self.top] then if data.partnerLev > 0 and data.uid ~= self.uids[self.top] then
obj:GetController("mng").selectedIndex = 1 obj:GetController("mng").selectedIndex = 1
elseif list_check(self.uids, data.uid) and not self.check_member then elseif list_check(self.uids, data.uid) and not self.check_member then
@ -175,14 +177,14 @@ function M:OnRenderItem(index, obj)
end end
function M:FillRecordItem(data, obj) function M:FillRecordItem(data, obj)
--pt(data) --pt(data)
obj:GetChild("tex_name").text = ViewUtil.stringEllipsis(data.nick) obj:GetChild("tex_name").text = ViewUtil.stringEllipsis(data.nick)
obj:GetChild("tex_id").text = "ID:" .. data.uid obj:GetChild("tex_id").text = "ID:" .. data.uid
obj:GetChild("tex_round_valid").text = data.single_diamo_cost / 100 obj:GetChild("tex_round_valid").text = data.single_diamo_cost / 100
obj:GetChild("tex_round_total").text = data.other_diamo_cost / 100 obj:GetChild("tex_round_total").text = data.other_diamo_cost / 100
obj:GetChild("tex_total").text = data.single_diamo_cost / 100 + data.other_diamo_cost / 100 obj:GetChild("tex_total").text = data.single_diamo_cost / 100 + data.other_diamo_cost / 100
if data.partnerLev > 0 and data.uid ~= self.uids[self.top] then if data.partnerLev > 0 and data.uid ~= self.uids[self.top] then
obj:GetController("mng").selectedIndex = 1 obj:GetController("mng").selectedIndex = 1
elseif list_check(self.uids, data.uid) and not self.check_member then elseif list_check(self.uids, data.uid) and not self.check_member then
@ -218,4 +220,4 @@ function M:FillRecordItem(data, obj)
end) end)
end end
return M return M

View File

@ -5,9 +5,9 @@ local GroupRewardsLogView = {}
local M = GroupRewardsLogView local M = GroupRewardsLogView
function GroupRewardsLogView.new(blur_view, group_id, uid) function GroupRewardsLogView.new(blur_view,group_id,uid)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "GroupRewardsLogView" self.class = "GroupRewardsLogView"
self._close_destroy = true self._close_destroy = true
self._blur_view = blur_view self._blur_view = blur_view
@ -20,19 +20,18 @@ function GroupRewardsLogView.new(blur_view, group_id, uid)
end end
function M:init(url) function M:init(url)
BaseWindow.init(self, url) BaseWindow.init(self,url)
self.rewards_log = {} self.rewards_log = {}
self.lst_log = self._view:GetChild("lst_log") self.lst_log = self._view:GetChild("lst_log")
self.lst_log:SetVirtual() self.lst_log:SetVirtual()
self.lst_log.itemRenderer = function(index, obj) self.lst_log.itemRenderer = function(index, obj)
self:OnRenderItem(index, obj) self:OnRenderItem(index, obj)
end end
self.lst_log.scrollPane.onPullUpRelease:Set(function() self.lst_log.scrollPane.onPullUpRelease:Set(function()
self:getRewardsLog(self.lst_log.numItems + self.m_index) self:getRewardsLog(self.lst_log.numItems+self.m_index)
end) end)
self.time_panel = TimeSettingPanel.new(self._view, self._view:GetChild("btn_date1"), self._view:GetChild("btn_date2"), self.time_panel = TimeSettingPanel.new(self._view, self._view:GetChild("btn_date1"), self._view:GetChild("btn_date2"), -308, 0)
-308, 0)
self._view:GetChild("btn_search").onClick:Set(function() self._view:GetChild("btn_search").onClick:Set(function()
self.rewards_log = {} self.rewards_log = {}
self:getRewardsLog(0) self:getRewardsLog(0)
@ -44,14 +43,15 @@ end
function M:getRewardsLog(index) function M:getRewardsLog(index)
local begin_time, end_time = self.time_panel:GetDate() local begin_time, end_time = self.time_panel:GetDate()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
ViewUtil.ShowModalWait2(nil) ViewUtil.ShowModalWait(nil)
local limit = 6 local limit = 6
if self.lev == 1 then if self.lev == 1 then
limit = 20 limit = 20
end end
fgCtr:FG_GetRewardsLog(self.group_id, index, limit, begin_time, end_time, self.uid, function(res) fgCtr:FG_GetRewardsLog(self.group_id, index, limit, begin_time, end_time, self.uid, function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode ~= 0 then ViewUtil.CloseModalWait()
if res.ReturnCode ~= 0 then
ViewUtil.ErrorTip(res.ReturnCode, "获取提取详情失败") ViewUtil.ErrorTip(res.ReturnCode, "获取提取详情失败")
else else
local reward_logs = res.Data.reward_logs local reward_logs = res.Data.reward_logs
@ -68,58 +68,59 @@ end
function M:GuoLv(data) function M:GuoLv(data)
pt(data) pt(data)
local tempList = {} local tempList={}
if self.lev == 1 then if self.lev == 1 then
local m_data = {} local m_data = {}
for i = 1, #data do for i=1,#data do
if m_data[data[i].roomid] == nil then if m_data[data[i].roomid] == nil then
m_data[data[i].roomid] = {} m_data[data[i].roomid] = {}
end end
table.insert(m_data[data[i].roomid], data[i]) table.insert(m_data[data[i].roomid],data[i])
end end
local m_otherdata = {} local m_otherdata = {}
for k, v in pairs(m_data) do for k, v in pairs(m_data) do
if #v == 2 then if #v == 2 then
if tonumber(v[1]["hp"]) + tonumber(v[2]["hp"]) ~= 0 then if tonumber(v[1]["hp"]) + tonumber(v[2]["hp"]) ~=0 then
table.insert(m_otherdata, v[1]) table.insert(m_otherdata,v[1])
table.insert(m_otherdata, v[2]) table.insert(m_otherdata,v[2])
end end
else else
table.insert(m_otherdata, v[1]) table.insert(m_otherdata,v[1])
end end
end end
self.m_index = #data - #m_otherdata + self.m_index self.m_index = #data - #m_otherdata + self.m_index
tempList = m_otherdata tempList=m_otherdata
else else
tempList = data tempList=data
end end
tempList = data tempList=data
if #tempList > 0 then if #tempList > 0 then
for i = 1, #tempList do for i = 1, #tempList do
table.insert(self.rewards_log, tempList[i]) table.insert(self.rewards_log, tempList[i])
end end
end end
self.lst_log.numItems = #self.rewards_log self.lst_log.numItems = #self.rewards_log
end end
function M:OnRenderItem(index, obj) function M:OnRenderItem(index, obj)
local data = self.rewards_log[index + 1] local data = self.rewards_log[index + 1]
local play_name = DataManager.groups:get(self.group_id):getPlayName(data.pid) local play_name = DataManager.groups:get(self.group_id):getPlayName(data.pid)
obj:GetChild("tex_name").text = play_name obj:GetChild("tex_name").text = play_name
obj:GetChild("tex_roomid").text = data.roomid obj:GetChild("tex_roomid").text = data.roomid
obj:GetChild("tex_get_hp").text = d2ad(data.hp) obj:GetChild("tex_get_hp").text = d2ad(data.hp)
obj:GetChild("tex_data").text = os.date("%Y-%m-%d\r%H:%M", data.time) obj:GetChild("tex_data").text = os.date("%Y-%m-%d\r%H:%M", data.time)
if data.reason == 12 then if data.reason == 12 then
obj:GetChild("tex_xiang").text = "合伙人奖励\n" .. "(" .. data.info .. ")" obj:GetChild("tex_xiang").text = "合伙人奖励\n".."("..data.info..")"
elseif data.reason == 7 then elseif data.reason == 7 then
obj:GetChild("tex_xiang").text = "抽水\n" .. "(" .. data.info .. ")" obj:GetChild("tex_xiang").text = "抽水\n".."("..data.info..")"
elseif data.reason == 20 then elseif data.reason == 20 then
obj:GetChild("tex_xiang").text = "洗牌\n" .. "(" .. data.info .. ")" obj:GetChild("tex_xiang").text = "洗牌\n".."("..data.info..")"
elseif data.reason == 21 then elseif data.reason == 21 then
obj:GetChild("tex_xiang").text = "合伙人洗牌奖励\n" .. "(" .. data.info .. ")" obj:GetChild("tex_xiang").text = "合伙人洗牌奖励\n".."("..data.info..")"
elseif data.reason == 22 then elseif data.reason == 22 then
obj:GetChild("tex_xiang").text = "合伙人管理奖励\n" .. "(" .. data.info .. ")" obj:GetChild("tex_xiang").text = "合伙人管理奖励\n".."("..data.info..")"
end end
end end
return M return M

View File

@ -41,14 +41,14 @@ function M:init(url)
self._view:GetChild("btn_qd1").onClick:Set( self._view:GetChild("btn_qd1").onClick:Set(
function() function()
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_BanMemberHB( fgCtr:FG_BanMemberHB(
self.group_id, self.group_id,
self.member_id, self.member_id,
0, 0,
function(response) function(response)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (response.ReturnCode == 0) then if (response.ReturnCode == 0) then
self.currentSelectStateText.text = "整组调动 " .. (response.Data.black + 1) self.currentSelectStateText.text = "整组调动 " .. (response.Data.black + 1)
ViewUtil.ErrorTip(-1, '设置成功!', 1) ViewUtil.ErrorTip(-1, '设置成功!', 1)
@ -63,14 +63,14 @@ function M:init(url)
self._view:GetChild("btn_qd2").onClick:Set( self._view:GetChild("btn_qd2").onClick:Set(
function() function()
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_BanMemberHB( fgCtr:FG_BanMemberHB(
self.group_id, self.group_id,
self.member_id, self.member_id,
1, 1,
function(response) function(response)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (response.ReturnCode == 0) then if (response.ReturnCode == 0) then
self.currentSelectStateText.text = "整组调动 " .. (response.Data.black + 1) self.currentSelectStateText.text = "整组调动 " .. (response.Data.black + 1)
ViewUtil.ErrorTip(-1, '设置成功!', 1) ViewUtil.ErrorTip(-1, '设置成功!', 1)
@ -84,14 +84,14 @@ function M:init(url)
self._view:GetChild("btn_qd3").onClick:Set( self._view:GetChild("btn_qd3").onClick:Set(
function() function()
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_BanMemberHB( fgCtr:FG_BanMemberHB(
self.group_id, self.group_id,
self.member_id, self.member_id,
2, 2,
function(response) function(response)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (response.ReturnCode == 0) then if (response.ReturnCode == 0) then
self.currentSelectStateText.text = "整组调动 " .. (response.Data.black + 1) self.currentSelectStateText.text = "整组调动 " .. (response.Data.black + 1)
ViewUtil.ErrorTip(-1, '设置成功!', 1) ViewUtil.ErrorTip(-1, '设置成功!', 1)
@ -149,7 +149,7 @@ function M:init(url)
self._view:GetChild("btn_ok").onClick:Set( self._view:GetChild("btn_ok").onClick:Set(
function() function()
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:FG_BanMemberHB( fgCtr:FG_BanMemberHB(
self.group_id, self.group_id,
@ -158,7 +158,7 @@ function M:init(url)
tonumber(self.txtRate.text), tonumber(self.txtRate.text),
tonumber(self.txtBlack.text), tonumber(self.txtBlack.text),
function(response) function(response)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait()
if (response.ReturnCode == 0) then if (response.ReturnCode == 0) then
self.currentSelectStateText.text = "整组调动 " .. (response.Data.ban + 1) self.currentSelectStateText.text = "整组调动 " .. (response.Data.ban + 1)
self.blackList = { { 0, 0 }, { 25, 0 }, { 15, 0 } } self.blackList = { { 0, 0 }, { 25, 0 }, { 15, 0 } }

View File

@ -1,28 +1,30 @@
local GroupStatMember = {} local GroupStatMember = {}
local M = GroupStatMember local M = GroupStatMember
function GroupStatMember.new(group_id, uid) function GroupStatMember.new(group_id, uid)
setmetatable(M, { __index = BaseWindow }) setmetatable(M, {__index = BaseWindow})
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, {__index = M})
self.class = "GroupStatMember" self.class = "GroupStatMember"
self._close_destroy = true self._close_destroy = true
self.group_id = group_id self.group_id = group_id
self.uids = {} self.uids = {}
self._full = true self._full = true
self:init("ui://NewGroup/Win_StatMember") self:init("ui://NewGroup/Win_StatMember")
return self return self
end end
function M:init(url) function M:init(url)
BaseWindow.init(self, url) BaseWindow.init(self,url)
self.members_log = {} self.members_log = {}
self.lst_member = self._view:GetChild("lst_member") self.lst_member = self._view:GetChild("lst_member")
self.lst_member:SetVirtual() self.lst_member:SetVirtual()
self.lst_member.itemRenderer = function(index, obj) self.lst_member.itemRenderer = function(index, obj)
self:OnRenderItem(index, obj) self:OnRenderItem(index, obj)
end end
self.lst_member.scrollPane.onPullUpRelease:Set(function() self.lst_member.scrollPane.onPullUpRelease:Set(function()
self:getRewardsLog(self.lst_member.numItems) self:getRewardsLog(self.lst_member.numItems)
end) end)
@ -32,16 +34,18 @@ function M:init(url)
self.lst_member.numItems = 0 self.lst_member.numItems = 0
self:getRewardsLog(0) self:getRewardsLog(0)
end) end)
end end
function M:getRewardsLog(index) function M:getRewardsLog(index)
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait()
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
end end
function M:OnRenderItem(index, obj) function M:OnRenderItem(index, obj)
local data = self.members_log[index + 1] local data = self.members_log[index + 1]
--pt(data) --pt(data)
obj:GetChild("tex_name").text = ViewUtil.stringEllipsis(data.nick) obj:GetChild("tex_name").text = ViewUtil.stringEllipsis(data.nick)
obj:GetChild("tex_id").text = "ID:" .. data.uid obj:GetChild("tex_id").text = "ID:" .. data.uid
local btn_detail = obj:GetChild("btn_detail") local btn_detail = obj:GetChild("btn_detail")
@ -50,4 +54,4 @@ function M:OnRenderItem(index, obj)
end) end)
end end
return M return M

Some files were not shown because too many files have changed in this diff Show More