diff --git a/lua_probject/extend_project/extend/majiang/fuzhou/EXGameInfo.lua b/lua_probject/extend_project/extend/majiang/fuzhou/EXGameInfo.lua index 1868eb86..d782b2c5 100644 --- a/lua_probject/extend_project/extend/majiang/fuzhou/EXGameInfo.lua +++ b/lua_probject/extend_project/extend/majiang/fuzhou/EXGameInfo.lua @@ -195,13 +195,13 @@ function M:LoadConfigToDetail(data) configData.jiangma == 0 and "不奖" or string.format("奖%s", configData.jiangma * 2)) end if configData.zimo then - returnString = string.format("%s,%s", returnString, configData.zimo == 0 and "可点炮,可自摸" or "必须自摸") + returnString = string.format("%s,%s", returnString, configData.zimo == 0 and "可点炮,可自摸" or "必须自摸") end if configData.shaozhuang then returnString = string.format("%s%s", returnString, configData.shaozhuang == 0 and "" or ",有烧庄") end if configData.fengding then - local matString = "%s,%s" + local matString = "%s%s" if configData.fengding == 0 then returnString = string.format(matString, returnString, ",封顶20炮") end diff --git a/lua_probject/extend_project/extend/majiang/jinxi/EXGameInfo.lua b/lua_probject/extend_project/extend/majiang/jinxi/EXGameInfo.lua index 6037e8d1..497e70ea 100644 --- a/lua_probject/extend_project/extend/majiang/jinxi/EXGameInfo.lua +++ b/lua_probject/extend_project/extend/majiang/jinxi/EXGameInfo.lua @@ -192,7 +192,7 @@ function M:LoadConfigToDetail(data) configData.jiangma == 0 and "不奖" or string.format("奖%s", configData.jiangma * 2)) end if configData.zimo then - returnString = string.format("%s,%s", returnString, configData.zimo == 0 and "可点炮,可自摸" or "必须自摸") + returnString = string.format("%s,%s", returnString, configData.zimo == 0 and "可点炮,可自摸" or "必须自摸") end if configData.shaozhuang then returnString = string.format("%s%s", returnString, configData.shaozhuang == 0 and "" or ",有烧庄") diff --git a/lua_probject/extend_project/extend/poker/runfast/CardCheck.lua b/lua_probject/extend_project/extend/poker/runfast/CardCheck.lua index 730ab5e0..a0ac5861 100644 --- a/lua_probject/extend_project/extend/poker/runfast/CardCheck.lua +++ b/lua_probject/extend_project/extend/poker/runfast/CardCheck.lua @@ -79,17 +79,21 @@ function M:initCards(cardList, flag, flag_allCards) end function M:CheckCards() + print("lingmengCheckAloneOrLong") if self:CheckAloneOrLong() then return true end + print("lingmengCheckDuiZi") if self:CheckDuiZi() then return true end + print("lingmengCheckSanDai") if self:CheckSanDai() then return true end + print("lingmengCheckZha") if self:CheckZha() then return true @@ -135,13 +139,16 @@ function M:CheckSanDai() if self.cardNum == 5 and self.cardSize < 4 then return true end - if self.threeNoBelt and self.cardNum == 3 and self.cardSize == 1 then - return true - end + if self.threelack and self.cardNum == 4 and self.cardSize == 2 and self._flag_allCards then return true end + if self.threeNoBelt and self.cardNum == 3 and self.cardSize == 1 then + return true + end + + --飞机 local temp_normol_feiji if self.cardNum % 5 == 0 then @@ -173,18 +180,46 @@ function M:CheckSanDai() end end - print("liengmengCheckSanDai", self.planeNoBelt, self.cardNum) + print("liengmengCheckthreelack", self.threelack, self._flag_allCards) + + if self.threelack and self._flag_allCards then + local last_k + local num_san = 0 + for k, v in pairs(self.cardList) do + if v >= 3 then + num_san = num_san + 1 + print("liengmengCheckthreelack2", last_k, k) + + if not last_k then + last_k = k + else + if math.abs(last_k - k) ~= 1 then + return + end + last_k = k + end + end + end + print("liengmengCheckthreelack4", num_san, self.cardNum - num_san * 3 < num_san * 2) + + if self.cardNum - num_san * 3 < num_san * 2 then + return true + else + return + end + end + + print("liengmengCheckplaneNoBelt", self.planeNoBelt, self.cardNum % 3) + if self.planeNoBelt and self.cardNum % 3 == 0 then local last_k for i = 1, self.cardSize do local k = self.cardListSord[i] local v = self.cardList[k] if v == 3 then - print("liengmengCheckSanDai2") if not last_k then last_k = k else - print("liengmengCheckSanDai3", last_k, k) if math.abs(last_k - k) ~= 1 then return end @@ -196,28 +231,6 @@ function M:CheckSanDai() end return true end - - if self.threelack and self._flag_allCards then - local last_k - local num_san = 0 - for k, v in pairs(self.cardList) do - if v >= 3 then - num_san = num_san + 1 - if not last_k then - last_k = k - else - if math.abs(last_k - k) ~= 1 then - return - end - end - end - end - if self.cardNum - num_san * 3 < num_san * 2 then - return true - else - return - end - end end function M:CheckZha() diff --git a/lua_probject/extend_project/extend/poker/runfast/EXGameInfo_jiangxi.lua b/lua_probject/extend_project/extend/poker/runfast/EXGameInfo_jiangxi.lua index 5b5e58cc..742a666f 100644 --- a/lua_probject/extend_project/extend/poker/runfast/EXGameInfo_jiangxi.lua +++ b/lua_probject/extend_project/extend/poker/runfast/EXGameInfo_jiangxi.lua @@ -287,6 +287,9 @@ end function M:LoadConfigToDetail(data) local configData = json.decode(data) local returnString = string.format("人数%s人", configData.maxPlayers) + if configData.leaf then + returnString = string.format("%s,%s", returnString, configData.leaf == 1 and "十五张手牌" or "十六张手牌") + end if configData.rule then returnString = string.format("%s%s", returnString, configData.rule == 1 and ",黑桃三必出" or "") diff --git a/lua_probject/extend_project/extend/poker/runfast/RunFast_PlayerSelfPokerInfoView.lua b/lua_probject/extend_project/extend/poker/runfast/RunFast_PlayerSelfPokerInfoView.lua index a69016dc..507ce4f3 100644 --- a/lua_probject/extend_project/extend/poker/runfast/RunFast_PlayerSelfPokerInfoView.lua +++ b/lua_probject/extend_project/extend/poker/runfast/RunFast_PlayerSelfPokerInfoView.lua @@ -746,6 +746,7 @@ function M:TouchMoveEnd(context) table.sort(send_card, tableSortNumber) send_card = #xuan_card > 0 and xuan_card or send_card self._cardCheck:initCards(send_card, #xuan_card > 0, #send_card == self._view_handCard.numItems) + print("lingmengthis?") self._ctr_canSendCard.selectedIndex = self._cardCheck:CheckCards() and 1 or 0 else self._ctr_canSendCard.selectedIndex = 0 @@ -1068,6 +1069,7 @@ function M:BtnEvent() self:ErrorTip('请选择要出的牌') else self.gameCtr:SendCard(send_card, currentCard) + self._ctr_canSendCard.selectedIndex = 0 end end ) @@ -1114,6 +1116,7 @@ function M:BtnEvent() end function M:ShowTipsCard(index) + print("lingmengShowTipsCard") local item = self.tips_card_list[index] for i = 1, #self.card_list do local card = self.card_list[i] @@ -1126,10 +1129,9 @@ function M:ShowTipsCard(index) end if isExsit == false then self:UpdateCardMove(card.btn_card, false, false) - else - self._ctr_canSendCard.selectedIndex = 1 end end + self._ctr_canSendCard.selectedIndex = 1 end function M:GetHandCardOffset(count) diff --git a/lua_probject/main_project/main/majiang/MJPlayerSelfCardInfoView_jiangxi.lua b/lua_probject/main_project/main/majiang/MJPlayerSelfCardInfoView_jiangxi.lua index 5ba568ae..de7c248b 100644 --- a/lua_probject/main_project/main/majiang/MJPlayerSelfCardInfoView_jiangxi.lua +++ b/lua_probject/main_project/main/majiang/MJPlayerSelfCardInfoView_jiangxi.lua @@ -157,6 +157,9 @@ function M:onTouchMove(context) else local touchPos = self._view_handCardList:GetChildAt(0):GlobalToLocal(Vector2.New(context.inputEvent.x, context.inputEvent.y)) + if touchPos.x < 0 then + return + end local cardWidth = button.width; local grap = self._view_handCardList.columnGap local chooseIndex = math.floor(touchPos.x / (cardWidth + grap)) diff --git a/wb_unity_pro/Assets/ART/base/main_majiang/ui/main_majiang_fui.bytes b/wb_unity_pro/Assets/ART/base/main_majiang/ui/main_majiang_fui.bytes index a691d5b2..4baba036 100644 Binary files a/wb_unity_pro/Assets/ART/base/main_majiang/ui/main_majiang_fui.bytes and b/wb_unity_pro/Assets/ART/base/main_majiang/ui/main_majiang_fui.bytes differ