0910测完同步

master
罗家炜 2025-09-11 16:43:36 +08:00
parent 3f6e4ee15d
commit fb70482302
36 changed files with 225 additions and 185 deletions

View File

@ -67,7 +67,7 @@ function M:InitView()
self._player_card_info = {} self._player_card_info = {}
local _player_card_info = self._player_card_info local _player_card_info = self._player_card_info
if room.curren_round > 0 then if room.curren_round > 0 then
for i = 1, #room.room_config.people_num do for i = 1, #room.player_list do
local p = room.player_list[i] local p = room.player_list[i]
local index = self:GetPos(p.seat) local index = self:GetPos(p.seat)
print("lingmeng index", index) print("lingmeng index", index)
@ -82,7 +82,7 @@ function M:InitView()
cardInfo:UpdateFzList(p.fz_list[i], -1) cardInfo:UpdateFzList(p.fz_list[i], -1)
end end
info:FillData(p) info:FillData(p)
info._view.visible = false info._view.visible = true
end end
else else
for i = 1, room.room_config.people_num do for i = 1, room.room_config.people_num do

View File

@ -67,7 +67,7 @@ function M:InitView(url)
self._player_card_info = {} self._player_card_info = {}
local _player_card_info = self._player_card_info local _player_card_info = self._player_card_info
if room.curren_round > 0 then if room.curren_round > 0 then
for i = 1, #room.room_config.people_num do for i = 1, #room.player_list do
local p = room.player_list[i] local p = room.player_list[i]
local index = self:GetPos(p.seat) local index = self:GetPos(p.seat)
print("lingmeng index", index) print("lingmeng index", index)
@ -82,7 +82,7 @@ function M:InitView(url)
cardInfo:UpdateFzList(p.fz_list[i], -1) cardInfo:UpdateFzList(p.fz_list[i], -1)
end end
info:FillData(p) info:FillData(p)
info._view.visible = false info._view.visible = true
end end
else else
for i = 1, room.room_config.people_num do for i = 1, room.room_config.people_num do

View File

@ -68,7 +68,7 @@ function M:InitView()
self._player_card_info = {} self._player_card_info = {}
local _player_card_info = self._player_card_info local _player_card_info = self._player_card_info
if room.curren_round > 0 then if room.curren_round > 0 then
for i = 1, #room.room_config.people_num do for i = 1, #room.player_list do
local p = room.player_list[i] local p = room.player_list[i]
local index = self:GetPos(p.seat) local index = self:GetPos(p.seat)
print("lingmeng index", index) print("lingmeng index", index)
@ -83,7 +83,7 @@ function M:InitView()
cardInfo:UpdateFzList(p.fz_list[i], -1) cardInfo:UpdateFzList(p.fz_list[i], -1)
end end
info:FillData(p) info:FillData(p)
info._view.visible = false info._view.visible = true
end end
else else
for i = 1, room.room_config.people_num do for i = 1, room.room_config.people_num do
@ -157,71 +157,13 @@ end
function M:EventInit() function M:EventInit()
-- UIPackage.AddPackage("extend/majiang/hongzhong/ui/Extend_MJ_HongZhong") -- UIPackage.AddPackage("extend/majiang/hongzhong/ui/Extend_MJ_HongZhong")
MainView.EventInit(self) getmetatable(M).__index.EventInit(self)
local _room = self._room local _room = self._room
local _view = self._view local _view = self._view
local _gcm_outcard_url = UIPackage.GetItemURL("Main_Majiang", "Gcm_OutCard") local _gcm_outcard_url = UIPackage.GetItemURL("Main_Majiang", "Gcm_OutCard")
local _player_info = self._player_info local _player_info = self._player_info
local _gamectr = self._gamectr local _gamectr = self._gamectr
_gamectr:AddEventListener(GameEvent.PlayerEnter, function(...)
self:PlayMJSound("user_enter.mp3")
local arg = { ... }
local p = arg[1]
local info1 = self._player_info[self:GetPos(p.seat)]
info1:FillData(p)
info1._view.visible = true
local info2 = self._player_card_info[self:GetPos(p.seat)]
info2:SetPlayer(p)
info2:FillData()
end)
_gamectr:AddEventListener(GameEvent.PlayerLeave, function(...)
local arg = { ... }
local p = arg[1]
local info1 = self._player_info[self:GetPos(p.seat)]
info1._view.visible = false
self:PlayMJSound("user_leave.mp3")
end)
_gamectr:AddEventListener(GameEvent.WitnessPlayerEnter, function(...)
self:PlayMJSound("user_enter.mp3")
local arg = { ... }
local witnessPlayerList = arg[1]
self._room.witness_player_list = witnessPlayerList
local _room = DataManager.CurrenRoom
local viewList_witness = self._view:GetChild('comp_witness'):GetChild('list_players')
if viewList_witness.numItems == #_room.witness_player_list then
viewList_witness:RefreshVirtualList()
else
viewList_witness.numItems = #_room.witness_player_list
end
end)
_gamectr:AddEventListener(GameEvent.WitnessPlayerLeave, function(...)
---- print("刷新托管数据=====")
local arg = { ... }
local player = arg[1]
local witnessPlayerList = self._room.witness_player_list
for i, _player in ipairs(witnessPlayerList) do
if _player.aid == player then
table.remove(witnessPlayerList, i)
break
end
end
local _room = DataManager.CurrenRoom
local viewList_witness = self._view:GetChild('comp_witness'):GetChild('list_players')
print("linemng", _room._flag_updateWitness, #_room.witness_player_list, viewList_witness.numItems)
if viewList_witness.numItems == #_room.witness_player_list then
viewList_witness:RefreshVirtualList()
else
viewList_witness.numItems = #_room.witness_player_list
end
end)
_gamectr:AddEventListener(TX_GameEvent.SendLaiZi, function(...) _gamectr:AddEventListener(TX_GameEvent.SendLaiZi, function(...)
local arg = { ... } local arg = { ... }
print("lingmeng witness SendLaiZi") print("lingmeng witness SendLaiZi")
@ -237,67 +179,10 @@ function M:EventInit()
print("lingmeng witness EventBuGang") print("lingmeng witness EventBuGang")
end) end)
_gamectr:AddEventListener(TX_GameEvent.SendCards, function(...)
print("lingmeng witness SendCards")
self:ShowJing()
if self._clearingView then
self._clearingView:Destroy()
self._clearingView = nil
end
self:UpdateRound()
self:RemoveCursor()
self._state.selectedIndex = 4
local list = _room.player_list
for i = 1, #list do
local p = list[i]
local info = self._player_info[self:GetPos(p.seat)]
info:FillData(p)
info:MarkBank(p.seat == _room.banker_seat)
info:Ready(false)
local card_info = self._player_card_info[self:GetPos(p.seat)]
card_info:Clear()
card_info:UpdateHandCardWitness()
end
end)
_gamectr:AddEventListener(TX_GameEvent.EventTurn, function(...)
print("lingmeng witness EventTurn")
local arg = { ... }
-- self._left_time = 15
local seat = arg[1]
self:UpdateCardBox(self:GetPos(seat))
local playerInfo = self._player_info[self:GetPos(seat)]
local info = self._player_card_info[self:GetPos(seat)]
print("lingmeng hand_left_count", info._player.hand_left_count)
info._player.hand_left_count = info._player.hand_left_count + 1
info:UpdateHandCardWitness(true)
end)
_gamectr:AddEventListener(TX_GameEvent.OutHint, function(...) _gamectr:AddEventListener(TX_GameEvent.OutHint, function(...)
print("lingmeng witness OutHint") print("lingmeng witness OutHint")
end) end)
local _gcm_outcard_url = "ui://Main_Majiang/Gcm_OutCard"
_gamectr:AddEventListener(TX_GameEvent.OutCard, function(...)
print("lingmeng witness OutCard")
self._left_time = 0
local arg = { ... }
local p = arg[1]
local card = arg[2]
local seat = p.seat
local info = self._player_card_info[self:GetPos(seat)]
self:RemoveCursor()
info:UpdateHandCardWitness(false)
info:UpdateOutCardList(nil, nil, self._cursor)
self:PlayMJSound("chupai.mp3")
self:PlaySound("LiChuan_MJ", p.self_user.sex, tostring(card))
if seat == _room.self_player.seat then
_room.curren_outcard_seat = -1
end
print("ling 2zhihou2")
end)
_gamectr:AddEventListener(TX_GameEvent.GetCard, function(...) _gamectr:AddEventListener(TX_GameEvent.GetCard, function(...)
print("lingmeng witness GetCard") print("lingmeng witness GetCard")
end) end)
@ -417,6 +302,7 @@ function M:EventInit()
end) end)
_gamectr:AddEventListener(TX_GameEvent.ZPResult1, function(...) _gamectr:AddEventListener(TX_GameEvent.ZPResult1, function(...)
self:PlayMJSound("end_music.mp3")
local _room = self._room local _room = self._room
self._left_time = 0 self._left_time = 0
self:UpdateCardBox(0) self:UpdateCardBox(0)

View File

@ -67,7 +67,7 @@ function M:InitView()
self._player_card_info = {} self._player_card_info = {}
local _player_card_info = self._player_card_info local _player_card_info = self._player_card_info
if room.curren_round > 0 then if room.curren_round > 0 then
for i = 1, #room.room_config.people_num do for i = 1, #room.player_list do
local p = room.player_list[i] local p = room.player_list[i]
local index = self:GetPos(p.seat) local index = self:GetPos(p.seat)
print("lingmeng index", index) print("lingmeng index", index)
@ -82,7 +82,7 @@ function M:InitView()
cardInfo:UpdateFzList(p.fz_list[i], -1) cardInfo:UpdateFzList(p.fz_list[i], -1)
end end
info:FillData(p) info:FillData(p)
info._view.visible = false info._view.visible = true
end end
else else
for i = 1, room.room_config.people_num do for i = 1, room.room_config.people_num do

View File

@ -2,7 +2,7 @@ local WitnessView = require("Game.View.WitnessView")
local TableBG = require("Game.Data.TableBG") local TableBG = require("Game.Data.TableBG")
local HuCardImg = import(".HuCardImg") local HuCardImg = import(".HuCardImg")
local MJSettingView = require("main.majiang.MJSettingViewNew") local MJSettingView = require("main.majiang.MJSettingViewNew")
local TX_GameEvent = import(".TX_GameEvent")
local bg_config = { local bg_config = {
@ -71,4 +71,125 @@ function M:PlaySound(group, sex, path)
ViewUtil.PlaySound(group, path1) ViewUtil.PlaySound(group, path1)
end end
function M:EventInit()
local _gamectr = self._gamectr
local _room = self._room
_gamectr:AddEventListener(GameEvent.PlayerEnter, function(...)
self:PlayMJSound("user_enter.mp3")
local arg = { ... }
local p = arg[1]
local info1 = self._player_info[self:GetPos(p.seat)]
info1:FillData(p)
info1._view.visible = true
local info2 = self._player_card_info[self:GetPos(p.seat)]
info2:SetPlayer(p)
info2:FillData()
end)
_gamectr:AddEventListener(GameEvent.PlayerLeave, function(...)
local arg = { ... }
local p = arg[1]
local info1 = self._player_info[self:GetPos(p.seat)]
info1._view.visible = false
self:PlayMJSound("user_leave.mp3")
end)
_gamectr:AddEventListener(GameEvent.WitnessPlayerEnter, function(...)
self:PlayMJSound("user_enter.mp3")
local arg = { ... }
local witnessPlayerList = arg[1]
self._room.witness_player_list = witnessPlayerList
local _room = DataManager.CurrenRoom
local viewList_witness = self._view:GetChild('comp_witness'):GetChild('list_players')
if viewList_witness.numItems == #_room.witness_player_list then
viewList_witness:RefreshVirtualList()
else
viewList_witness.numItems = #_room.witness_player_list
end
end)
_gamectr:AddEventListener(GameEvent.WitnessPlayerLeave, function(...)
---- print("刷新托管数据=====")
local arg = { ... }
local player = arg[1]
local witnessPlayerList = self._room.witness_player_list
for i, _player in ipairs(witnessPlayerList) do
if _player.aid == player then
table.remove(witnessPlayerList, i)
break
end
end
local _room = DataManager.CurrenRoom
local viewList_witness = self._view:GetChild('comp_witness'):GetChild('list_players')
print("linemng", _room._flag_updateWitness, #_room.witness_player_list, viewList_witness.numItems)
if viewList_witness.numItems == #_room.witness_player_list then
viewList_witness:RefreshVirtualList()
else
viewList_witness.numItems = #_room.witness_player_list
end
end)
_gamectr:AddEventListener(TX_GameEvent.SendCards, function(...)
print("lingmeng witness SendCards")
self:ShowJing()
if self._clearingView then
self._clearingView:Destroy()
self._clearingView = nil
end
self:UpdateRound()
self:RemoveCursor()
self._state.selectedIndex = 4
local list = _room.player_list
for i = 1, #list do
local p = list[i]
local info = self._player_info[self:GetPos(p.seat)]
info:FillData(p)
info:MarkBank(p.seat == _room.banker_seat)
info:Ready(false)
local card_info = self._player_card_info[self:GetPos(p.seat)]
card_info:Clear()
card_info:UpdateHandCardWitness()
end
end)
_gamectr:AddEventListener(TX_GameEvent.EventTurn, function(...)
print("lingmeng witness EventTurn")
local arg = { ... }
-- self._left_time = 15
local seat = arg[1]
self:UpdateCardBox(self:GetPos(seat))
local playerInfo = self._player_info[self:GetPos(seat)]
local info = self._player_card_info[self:GetPos(seat)]
print("lingmeng hand_left_count", info._player.hand_left_count)
info._player.hand_left_count = info._player.hand_left_count + 1
info:UpdateHandCardWitness(true)
end)
_gamectr:AddEventListener(TX_GameEvent.OutCard, function(...)
print("lingmeng witness OutCard")
self._left_time = 0
local arg = { ... }
local p = arg[1]
local card = arg[2]
local seat = p.seat
local info = self._player_card_info[self:GetPos(seat)]
self:RemoveCursor()
info:UpdateHandCardWitness(false)
info:UpdateOutCardList(nil, nil, self._cursor)
self:PlayMJSound("chupai.mp3")
self:PlaySound("LiChuan_MJ", p.self_user.sex, tostring(card))
if seat == _room.self_player.seat then
_room.curren_outcard_seat = -1
end
print("ling 2zhihou2")
end)
end
return M return M

View File

@ -0,0 +1,38 @@
local TX_GameEvent = {
-- 发牌
SendCards = "SendCards",
EventTurn = "EventTurn",
OutHint = "OutHint",
GetCard = "GetCard",
OutCard = "OutCard",
FangziAction = "FangziAction",
FZTips = "FZTips",
-- 胡牌
ZPHuCard = "ZPHuCard",
-- 结算事件
ZPResult1 = "ZPResult1",
-- 大结算事件
ZPResult2 = "ZPResult2",
EventNiao = "EventNiao",
EvnetPiaoTip = "EvnetPiaoTip",
EvnetPiao = "EvnetPiao",
---
SendLaiZi = "SendLaiZi",
SendGangZi = "SendGangZi",
EventBuGang = "EventBuGang",
---
EventResidueCard = "EventResidueCard"
}
return TX_GameEvent

View File

@ -20,40 +20,36 @@
<text id="n17_in3i" name="name" xy="608,168" size="106,64" group="n27_in3i" font="FZCuYuan-M03" fontSize="48" color="#61270f" letterSpacing="6" text="你好"> <text id="n17_in3i" name="name" xy="608,168" size="106,64" group="n27_in3i" font="FZCuYuan-M03" fontSize="48" color="#61270f" letterSpacing="6" text="你好">
<relation target="" sidePair="left-left,top-top"/> <relation target="" sidePair="left-left,top-top"/>
</text> </text>
<text id="n18_in3i" name="n18" xy="607,361" size="130,64" group="n27_in3i" font="SimHei" fontSize="48" color="#61270f" letterSpacing="3" text="性别:"> <text id="n18_in3i" name="n18" xy="607,381" size="130,64" group="n27_in3i" font="SimHei" fontSize="48" color="#61270f" letterSpacing="3" text="性别:">
<relation target="n22_in3i" sidePair="top-top,top-bottom"/> <relation target="n22_in3i" sidePair="top-bottom%"/>
<relation target="" sidePair="left-left"/> <relation target="" sidePair="left-left"/>
</text> </text>
<text id="n19_in3i" name="sex" xy="769,362" size="52,64" group="n27_in3i" font="SimHei" fontSize="48" color="#61270f" letterSpacing="3" text="男"> <text id="n19_in3i" name="sex" xy="769,382" size="52,64" group="n27_in3i" font="SimHei" fontSize="48" color="#61270f" letterSpacing="3" text="男">
<relation target="n18_in3i" sidePair="left-right"/> <relation target="n18_in3i" sidePair="left-right,top-top"/>
<relation target="n23_in3i" sidePair="top-bottom"/>
</text> </text>
<text id="n24_in3i" name="n24" xy="606,420" size="140,64" group="n27_in3i" font="SimHei" fontSize="48" color="#61270f" letterSpacing="8" text="手机:"> <text id="n24_in3i" name="n24" xy="606,452" size="140,64" group="n27_in3i" font="SimHei" fontSize="48" color="#61270f" letterSpacing="8" text="手机:">
<relation target="" sidePair="left-left"/> <relation target="" sidePair="left-left"/>
<relation target="n18_in3i" sidePair="top-bottom"/> <relation target="n18_in3i" sidePair="top-bottom%"/>
</text> </text>
<text id="n25_in3i" name="phone" xy="770,426" size="116,59" group="n27_in3i" font="SimHei" fontSize="44" color="#61270f" align="center" letterSpacing="8" text="1314"> <text id="n25_in3i" name="phone" xy="770,458" size="116,59" group="n27_in3i" font="SimHei" fontSize="44" color="#61270f" align="center" letterSpacing="8" text="1314">
<relation target="n24_in3i" sidePair="left-right"/> <relation target="n24_in3i" sidePair="left-right,top-top"/>
<relation target="n19_in3i" sidePair="top-bottom"/>
</text> </text>
<component id="n26_in3i" name="btn_changeInfo" src="in3i7ctf" fileName="component/PlayerInfo/Component/btn_changeInfo.xml" xy="108,498" size="360,114" group="n27_in3i"> <component id="n26_in3i" name="btn_changeInfo" src="in3i7ctf" fileName="component/PlayerInfo/Component/btn_changeInfo.xml" xy="108,498" size="360,114" group="n27_in3i">
<relation target="n53_66fw" sidePair="center-center,top-bottom"/> <relation target="n53_66fw" sidePair="center-center,top-bottom"/>
</component> </component>
<text id="n20_in3i" name="n20" xy="607,235" size="136,64" group="n27_in3i" font="SimHei" fontSize="48" color="#61270f" letterSpacing="6" text="编号:"> <text id="n20_in3i" name="n20" xy="607,239" size="136,64" group="n27_in3i" font="SimHei" fontSize="48" color="#61270f" letterSpacing="6" text="编号:">
<relation target="" sidePair="left-left"/> <relation target="" sidePair="left-left"/>
<relation target="n17_in3i" sidePair="top-bottom"/> <relation target="n17_in3i" sidePair="top-bottom%"/>
</text> </text>
<text id="n21_in3i" name="id" xy="768,235" size="88,64" group="n27_in3i" font="SimHei" fontSize="48" color="#61270f" align="center" letterSpacing="6" text="137"> <text id="n21_in3i" name="id" xy="768,239" size="88,64" group="n27_in3i" font="SimHei" fontSize="48" color="#61270f" align="center" letterSpacing="6" text="137">
<relation target="n20_in3i" sidePair="left-right"/> <relation target="n20_in3i" sidePair="left-right,top-top"/>
<relation target="n17_in3i" sidePair="top-bottom"/>
</text> </text>
<text id="n22_in3i" name="n22" xy="608,297" size="130,64" group="n27_in3i" font="SimHei" fontSize="48" color="#61270f" letterSpacing="3" text="房卡:"> <text id="n22_in3i" name="n22" xy="608,310" size="130,64" group="n27_in3i" font="SimHei" fontSize="48" color="#61270f" letterSpacing="3" text="房卡:">
<relation target="" sidePair="left-left"/> <relation target="" sidePair="left-left"/>
<relation target="n20_in3i" sidePair="top-bottom"/> <relation target="n20_in3i" sidePair="top-bottom%"/>
</text> </text>
<text id="n23_in3i" name="diamo" xy="768,297" size="55,64" group="n27_in3i" font="SimHei" fontSize="48" color="#61270f" align="center" letterSpacing="3" text="20"> <text id="n23_in3i" name="diamo" xy="768,310" size="55,64" group="n27_in3i" font="SimHei" fontSize="48" color="#61270f" align="center" letterSpacing="3" text="20">
<relation target="n22_in3i" sidePair="left-right"/> <relation target="n22_in3i" sidePair="left-right,top-top"/>
<relation target="n21_in3i" sidePair="top-bottom"/>
</text> </text>
<group id="n27_in3i" name="show" xy="108,168" size="778,444" advanced="true"> <group id="n27_in3i" name="show" xy="108,168" size="778,444" advanced="true">
<gearDisplay controller="type" pages="0"/> <gearDisplay controller="type" pages="0"/>

View File

@ -18,5 +18,5 @@ AudioImporter:
ambisonic: 0 ambisonic: 0
3D: 1 3D: 1
userData: userData:
assetBundleName: assetBundleName: extend/majiang/lichuan/826211fa030fc99062a2736b491ed996
assetBundleVariant: assetBundleVariant:

View File

@ -8,34 +8,34 @@
"bundle": "extend/poker/runfast" "bundle": "extend/poker/runfast"
}, },
{ {
"ver": "1.0.38", "ver": "1.0.40",
"name": "南城麻将", "name": "南城麻将",
"check": true, "check": true,
"version": "1.0.38", "version": "1.0.40",
"game_id": "86", "game_id": "86",
"bundle": "extend/majiang/nancheng" "bundle": "extend/majiang/nancheng"
}, },
{ {
"ver": "1.0.41", "ver": "1.0.43",
"name": "黎川麻将", "name": "黎川麻将",
"check": true, "check": true,
"version": "1.0.41", "version": "1.0.43",
"game_id": "87", "game_id": "87",
"bundle": "extend/majiang/lichuan" "bundle": "extend/majiang/lichuan"
}, },
{ {
"ver": "1.0.25", "ver": "1.0.27",
"name": "金溪麻将", "name": "金溪麻将",
"check": true, "check": true,
"version": "1.0.25", "version": "1.0.27",
"game_id": "88", "game_id": "88",
"bundle": "extend/majiang/jinxi" "bundle": "extend/majiang/jinxi"
}, },
{ {
"ver": "1.0.24", "ver": "1.0.26",
"name": "抚州麻将", "name": "抚州麻将",
"check": true, "check": true,
"version": "1.0.24", "version": "1.0.26",
"game_id": "89", "game_id": "89",
"bundle": "extend/majiang/fuzhou" "bundle": "extend/majiang/fuzhou"
} }

View File

@ -1,109 +1,109 @@
[ [
{ {
"lua_path": "/tolua_project,/base_project,/main_project", "lua_path": "/tolua_project,/base_project,/main_project",
"ver": "1.0.6", "ver": "1.0.7",
"name": "base_script", "name": "base_script",
"check": true, "check": true,
"bundle": "base/base_script", "bundle": "base/base_script",
"version": "1.0.6" "version": "1.0.7"
}, },
{ {
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} }
] ]

View File

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