梭哈显示分
parent
54c9c76737
commit
c15e55477a
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@ -6,11 +6,50 @@ function FamilyNumberRecord.New(root)
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setmetatable(M, { __index = root })
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local self = setmetatable({}, { __index = M })
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-- print("lingmengFamilyNumberRecord")
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-- for key, value in pairs(self._group) do
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-- if type(value) == "table" then
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-- print(key)
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-- pt(value)
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-- else
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-- print(key .. ":" .. tostring(value))
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-- end
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-- end
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self.familyType.selectedIndex = 5
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self.lastType = 1
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self._view:getchild('text_titleRecord')
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self._view:GetChild('text_titleRecord').text = string.format("%s(%s) 成员记录", self._group.name, self._group.id)
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self._view:GetChild('text_residueDiamond').text = self._group.diamo
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self._view:GetChild('text_timeRecord').visible = false
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self._input_IDSerach = self._view:GetChild('input_numberID')
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self._view:GetChild('btn_clearInput').onClick:Set(function()
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self._input_IDSerach.text = ""
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end)
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self._view:GetChild('btn_searchRecord').onClick:Set(function()
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ViewUtil.ShowOneChooose("该功能还未开放")
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end)
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self._view:GetChild('btn_changeMJScore').onClick:Set(function()
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ViewUtil.ShowOneChooose("该功能还未开放")
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end)
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self._view:GetChild('btn_changePKScore').onClick:Set(function()
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ViewUtil.ShowOneChooose("该功能还未开放")
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end)
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self._view:GetChild('comp_sortTypeList'):GetChild('n0').onClickItem:Set(function(context)
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self:OnClickSortType(context)
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end)
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self._view:GetChild('comp_gameTypeList'):GetChild('n0').onClickItem:Set(function(context)
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self:OnClickSortType(context)
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end)
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return self
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end
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function M:OnClickSortType(context)
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print("lingmengOnClickSortType", context.data.title, context.data.text)
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pt(getmetatable(context.data.data))
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end
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return M
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@ -152,34 +152,34 @@ function ShareScreenShot(n, callback)
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end)
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end
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function shareQRCodePicture(url,secene)
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--print(debug.traceback())
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print(url)
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print(secene)
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function shareQRCodePicture(url, secene)
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--print(debug.traceback())
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print(url)
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print(secene)
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local json_data = {}
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json_data["title"] = "湘北联赛"
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local mediaObject = {}
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local filename = "qrcode" .. DataManager.SelfUser.account_id
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print(Application.persistentDataPath)
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print(Application.persistentDataPath)
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mediaObject["path"] = Application.persistentDataPath
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mediaObject["filename"] = filename
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mediaObject["type"] = 1
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json_data["mediaObject"] = mediaObject
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json_data["description"] = "一款现实中朋友约局休闲娱乐的场所!速度约朋友一起来玩吧!"
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json_data["scene"] = secene
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print("json_data==================")
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print("json_data==================")
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local json_str = json.encode(json_data)
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pt(json_str)
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pt(json_str)
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local tex2 = QRCodePicture.GenerateQRcode(url, 250, 250)
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local tex1 = ResourcesManager.LoadObject("base/lobby/bg/bg.png",typeof(UnityEngine.Texture2D))
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filename = filename ..".jpg"
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print("text2==========")
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print(tex2)
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print("text1==========")
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print(tex1)
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print("filename==========")
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print(filename)
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QRCodePicture.CombanitePicture(tex1,tex2,393,1334-802-250,filename)
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local tex1 = ResourcesManager.LoadObject("base/lobby/bg/bg.png", typeof(UnityEngine.Texture2D))
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filename = filename .. ".jpg"
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print("text2==========")
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print(tex2)
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print("text1==========")
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print(tex1)
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print("filename==========")
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print(filename)
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QRCodePicture.CombanitePicture(tex1, tex2, 393, 1334 - 802 - 250, filename)
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GameApplication.Instance:ShareLink(1, json_str, nil)
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end
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@ -201,7 +201,7 @@ local bg_url = nil
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function LoadGameBg(url, main_view)
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local win_mode = main_view:GetChild("win_mode")
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win_mode:RemoveChildren(0, -1, true)
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local tex_bg = ResourcesManager.LoadObjectByGroup(url..".png",typeof(UnityEngine.Texture), url)
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local tex_bg = ResourcesManager.LoadObjectByGroup(url .. ".png", typeof(UnityEngine.Texture), url)
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local bg = GImage()
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bg.texture = FairyGUI.NTexture(tex_bg)
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bg.width = win_mode.width
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@ -362,7 +362,7 @@ function LuaPrint(lua_table, limit, indent, step)
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end
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function printlog(...)
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if debug_print then
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print(...)
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end
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if debug_print then
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print(...)
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end
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end
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@ -35,6 +35,7 @@ function M:RegisterEvt()
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self._eventmap[EXProtocol.GAME_EVT_PLAYER_DEAL] = self.OnSendCard
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self._eventmap[EXProtocol.GAME_EVT_RESULT1] = self.OnResult1
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self._eventmap[EXProtocol.GAME_EVT_RESULT2] = self.OnResult2
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self._eventmap[EXProtocol.GAME_EVT_SCORE] = self.OnUpdateScore
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self._eventmap[EXProtocol.GAME_EVT_CHANGE_ACTIVE_PLAYER] = self.OnTurnAction
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end
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@ -117,6 +118,14 @@ function M:OnResult2(evt_data)
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)
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end
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function M:OnUpdateScore(evt_data)
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self._cacheEvent:Enqueue(
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function()
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DispatchEvent(self._dispatcher, EXGameEvent.OnUpdateScore, evt_data)
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end
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)
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end
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function M:OnTurnAction(evt_data)
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self._cacheEvent:Enqueue(
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function()
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@ -7,6 +7,7 @@ local EXGameEvent = {
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OnTipAction = "OnTipAction",
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OnResult1 = "OnResult1",
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OnResult2 = "OnResult2",
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OnUpdateScore = "OnUpdateScore",
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OnTurnAction = "OnTurnAction"
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}
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return EXGameEvent
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@ -213,6 +213,9 @@ function M:InitView(url)
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end)
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----------------------------------------------------
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-------------梭哈-------------------
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self._viewText_allScore = self._view:GetChild('text_AllScore')
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------------------------------------
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end
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function M:UpdateCard(index)
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@ -333,6 +336,22 @@ function M:EventInit()
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local arg = { ... }
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end)
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_gamectr:AddEventListener(EXGameEvent.OnUpdateScore, function(...)
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local arg = { ... }
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local data = arg[1]
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local sidePot = data.sidePot
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self._viewText_allScore.text = sidePot
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local maxPeopleNum = _room.room_config.people_num
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for i = 1, maxPeopleNum do
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local score = data[string.format("seat_%d", i)]
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print(score)
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local player = _player_info[self:GetPos(i)]
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if score then
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player:UpdateScore(score)
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end
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end
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end)
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_gamectr:AddEventListener(EXGameEvent.OnTurnAction, function(...)
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print("lingmengOnTurnAction")
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pt(arg)
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@ -16,6 +16,9 @@ local EXProtocol = {
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-- 大结算
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GAME_EVT_RESULT2 = "2008",
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-- 分数记录协议
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GAME_EVT_SCORE = "2011",
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-- 转盘指向事件
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GAME_EVT_CHANGE_ACTIVE_PLAYER = "2099",
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}
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