南城使用新二人对战页面,初始hp移动到邀请人时触发

master
罗家炜 2025-04-08 14:35:41 +08:00
parent b97e76dd92
commit b5fb6912da
4 changed files with 64 additions and 37 deletions

View File

@ -282,19 +282,6 @@ function M:ChangeNumber(fgCtr, group_id, limit, num, minus_only, sort_type)
else
list_familyNumber.itemRenderer = function(index, obj)
obj:GetChild('text_name').text = members[index + 1].nick
if self._lev ~= 3 then
if members[index + 1].hp < 777777000 then
fgCtr:FG_ChangeFag(group_id, members[index + 1].uid, members[index + 1].hp + 777777000,
function(res)
if res.ReturnCode == 0 then
else
ViewUtil.CloseModalWait('join_room')
ViewUtil.ErrorMsg(self._root_view, res.ReturnCode, '默认分配积分失败')
end
end)
end
end
end
list_familyNumber.numItems = res.Data.member_num
return 1
@ -506,7 +493,21 @@ function M:JoinRoom(roomId)
-- ViewUtil.ShowBannerOnScreenCenter("加入房间回调")
-- end)
--先换成邀请玩家
fgCtr:FG_AddMember(self._group.id, tonumber(roomId), function()
fgCtr:FG_AddMember(self._group.id, tonumber(roomId), function(res)
if (res.ReturnCode == 0) then
ViewUtil.ShowBannerOnScreenCenter('添加成功!', 1)
fgCtr:FG_ChangeFag(self._group.id, tonumber(roomId), 777777000,
function(res)
if res.ReturnCode == 0 then
ViewUtil.ShowBannerOnScreenCenter('分配默认积分成功!', 1)
else
ViewUtil.ErrorMsg(self._root_view, res.ReturnCode, '默认分配积分失败')
end
end)
else
ViewUtil.ErrorTip(res.ReturnCode, '邀请玩家失败!')
end
self:ChangeNumber(fgCtr, self._group.id, 0, self._group.total_member_num1, false,
1)
end)

View File

@ -57,7 +57,11 @@ function M:UpdateRemainCard(card_num, hide)
end
function M:FillData(player)
if self._main_view._room.room_config.people_num == 2 then
PlayerInfoView_copy.FillData(self, player)
else
PlayerInfoView.FillData(self, player)
end
end
return M

View File

@ -25,7 +25,11 @@ function M:InitView(url)
self._gps_style = 1
self._full = true
UIPackage.AddPackage("extend/majiang/nancheng/ui/Extend_MJ_NanCheng")
if self._room.room_config.people_num == 2 then
MJMainView.InitView(self, "ui://Main_Majiang/Main_new_" .. room.room_config.people_num)
else
MJMainView.InitView(self, "ui://Main_Majiang/Main_" .. room.room_config.people_num .. "_s2")
end
self._hu_tip = HuTipView.new(self)
self._view:GetChild('wanfa_text').text = room.room_config.people_num .. '人个旧麻将 ' .. room.score_times .. ''
@ -95,9 +99,14 @@ function M:IsShowGangZi(btn, isShow)
end
function M:UpdateRound()
if self._room.room_config.people_num == 2 then
self._view:GetChild("text_round").text = string.format("当前局数:%d/%d", self._room.curren_round,
self._room.room_config.round)
else
self._view:GetChild("tex_round1").text = self._room.curren_round
self._view:GetChild("tex_round2").text = self._room.room_config.round
end
end
function M:InitPlayerInfoView()
self._player_info = {}
@ -204,7 +213,7 @@ function M:EventInit()
local seat = arg[1]
local card = arg[2]
-- self._tex_leftTime.text = arg[3]
self._tex_LeftCard.text = arg[3]
self._tex_LeftCard.text = string.format("剩余%d张牌", arg[3])
-- self:UpdateRoomInfo()
local info = self._player_card_info[self:GetPos(seat)]
info:UpdateHandCard(true)
@ -365,7 +374,7 @@ function M:EventInit()
if _room:checkHpNonnegative() then
p.cur_hp = data[i].hp_info.cur_hp
end
info:UpdateScore()
-- info:UpdateScore()
info._view:GetChild("zhanji").visible = true
local num = data[i].hp_info.total_hp
if num > 0 then
@ -408,7 +417,7 @@ function M:EventInit()
_gamectr:AddEventListener(TX_GameEvent.EvnetPiaoTip, function()
self:UpdateRound()
self._tex_LeftCard.text = "0"
self._tex_LeftCard.text = "剩余0张牌"
self._state.selectedIndex = 1
self:__PiaoNiaoTip()
end)
@ -719,7 +728,7 @@ function M:ReloadRoom(bskip)
end
info:UpdateHandCard()
local head_info = self._player_info[self:GetPos(p.seat)]
head_info:UpdateScore()
-- head_info:UpdateScore()
head_info._view:GetChild('zhanji').visible = true
local num = p.total_hp or 0
if num > 0 then
@ -760,7 +769,7 @@ function M:ReloadRoom(bskip)
if bskip == nil or bskip == false then
self:UpdateCardBox(self:GetPos(room.curren_outcard_seat))
self._tex_LeftCard.text = room.left_count
self._tex_LeftCard.text = string.format("剩余%d张牌", room.left_count)
self:UpdateRound()
end
end

View File

@ -1,9 +1,14 @@
local PlayerInfoView = require("Game.View.PlayerInfoView")
local PlayerInfoView_copy = require("Game.View.PlayerInfoView copy")
local M = {}
function M.new(view, mainView)
if mainView._room.room_config.people_num == 2 then
setmetatable(M, { __index = PlayerInfoView_copy })
else
setmetatable(M, { __index = PlayerInfoView })
end
local self = setmetatable({}, { __index = M })
self._view = view
self._main_view = mainView
@ -12,10 +17,14 @@ function M.new(view, mainView)
end
function M:init()
if self._main_view._room.room_config.people_num ~= 2 then
PlayerInfoView.init(self)
self._tex_score = self._view:GetChild("info"):GetChild("tex_score1")
self._tex_score2 = self._view:GetChild("info"):GetChild("tex_score2")
self._ct_score = self._view:GetChild("info"):GetController("score")
else
PlayerInfoView_copy.init(self)
end
end
function M:ShowInteraction(type, str)
@ -48,9 +57,13 @@ function M:UpdateRemainCard(card_num, hide)
end
function M:FillData(player)
if self._main_view._room.room_config.people_num == 2 then
PlayerInfoView_copy.FillData(self, player)
else
PlayerInfoView.FillData(self, player)
self:UpdateScore(player.total_score)
end
end
function M:UpdateScore()
local score = self._player.total_score