胡牌的哪个牌倒牌、结算按钮
parent
0223cb5064
commit
7bcb004ebb
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@ -260,9 +260,11 @@ function M:OnEvtUpdateRoom(evt_data)
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for _, room in pairs(cmds) do
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for _, room in pairs(cmds) do
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for _, palyingUser in pairs(room.plist or {}) do
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for _, palyingUser in pairs(room.plist or {}) do
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local _player = group.memberMap[palyingUser.aid]
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local _player = group.memberMap[palyingUser.aid]
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if _player then
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_player.playing = "startPlaying"
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_player.playing = "startPlaying"
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end
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end
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end
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end
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end
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DispatchEvent(self._dispatcher, GroupMgrEvent.OnFamilyRoomReflash, self.groupId)
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DispatchEvent(self._dispatcher, GroupMgrEvent.OnFamilyRoomReflash, self.groupId)
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end
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end
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@ -545,8 +547,11 @@ function M:OnMemberOnline(evt_data)
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for _, uid in pairs(evt_data.onlineUserId) do
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for _, uid in pairs(evt_data.onlineUserId) do
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local player = group.memberMap[uid]
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local player = group.memberMap[uid]
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if player then
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player.online = 1
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player.online = 1
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end
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end
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end
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DispatchEvent(self._dispatcher, GroupMgrEvent.OnMemberState, evt_data)
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DispatchEvent(self._dispatcher, GroupMgrEvent.OnMemberState, evt_data)
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end
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end
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@ -184,6 +184,9 @@ function FamilyChatRoom:Show()
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local getData = self.group.records == nil
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local getData = self.group.records == nil
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mgr_ctr:FG_ENTER_CHATROOM(self.root._group.id, getData, function(res)
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mgr_ctr:FG_ENTER_CHATROOM(self.root._group.id, getData, function(res)
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if res.returnCode == 0 then
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ViewUtil.ShowModalWait(self._root_view, "正在加载聊天室......")
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end
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end)
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end)
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local cChatRoom = self.root._view:GetController("cIsChatRoom")
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local cChatRoom = self.root._view:GetController("cIsChatRoom")
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@ -218,6 +218,7 @@ function M:_evtChatRoomData(...)
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return
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return
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end
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end
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view.com_FamilyChatRoom:Refalsh()
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view.com_FamilyChatRoom:Refalsh()
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ViewUtil.CloseModalWait()
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end
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end
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function M:_evtOnNewRecord(...)
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function M:_evtOnNewRecord(...)
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@ -313,8 +313,8 @@ function M:EventInit()
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local info = self._player_card_info[index]
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local info = self._player_card_info[index]
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self:RemoveCursor()
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self:RemoveCursor()
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--info:UpdateHandCard(false, false)
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--info:UpdateHandCard(false, false)
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info:ShowHuCard(win_card)
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info:ShowHuCard(win_card)
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local obj_win_card = UIPackage.CreateObjectFromURL("ui://Main_Majiang/Btn_Card_jiangxi")
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local obj_win_card = UIPackage.CreateObjectFromURL("ui://Main_Majiang/Btn_Card_jiangxi")
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obj_win_card.icon = "ui://Main_Majiang/b202_" .. win_card
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obj_win_card.icon = "ui://Main_Majiang/b202_" .. win_card
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obj_win_card:GetController("bg").selectedIndex = 1
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obj_win_card:GetController("bg").selectedIndex = 1
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@ -49,7 +49,7 @@ function M:InitData(over, room, result, total_result, callback, isWitness, witne
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if result then
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if result then
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result.cardList = json.decode(result.cardList)
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result.cardList = json.decode(result.cardList)
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table.sort(result.cardList)
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--table.sort(result.cardList)
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end
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end
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self.list_lastCard = self._view:GetChild('list_lastCard')
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self.list_lastCard = self._view:GetChild('list_lastCard')
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@ -309,7 +309,8 @@ function M:EventInit()
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local index = self:GetPos(win_seat)
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local index = self:GetPos(win_seat)
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local info = self._player_card_info[index]
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local info = self._player_card_info[index]
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self:RemoveCursor()
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self:RemoveCursor()
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info:UpdateHandCard(true, false)
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--info:UpdateHandCard(true, false)
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info:ShowHuCard(win_card)
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local obj_win_card = UIPackage.CreateObjectFromURL("ui://Main_Majiang/Btn_Card_jiangxi")
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local obj_win_card = UIPackage.CreateObjectFromURL("ui://Main_Majiang/Btn_Card_jiangxi")
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obj_win_card.icon = "ui://Main_Majiang/b202_" .. win_card
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obj_win_card.icon = "ui://Main_Majiang/b202_" .. win_card
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@ -49,7 +49,7 @@ function M:InitData(over, room, result, total_result, callback, isWitness, witne
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if result then
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if result then
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result.cardList = json.decode(result.cardList)
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result.cardList = json.decode(result.cardList)
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table.sort(result.cardList)
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--table.sort(result.cardList)
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end
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end
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self.list_lastCard = self._view:GetChild('list_lastCard')
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self.list_lastCard = self._view:GetChild('list_lastCard')
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@ -310,7 +310,8 @@ function M:EventInit()
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local index = self:GetPos(win_seat)
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local index = self:GetPos(win_seat)
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local info = self._player_card_info[index]
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local info = self._player_card_info[index]
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self:RemoveCursor()
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self:RemoveCursor()
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info:UpdateHandCard(false, false)
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--info:UpdateHandCard(false, false)
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info:ShowHuCard(win_card)
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local obj_win_card = UIPackage.CreateObjectFromURL("ui://Main_Majiang/Btn_Card_jiangxi")
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local obj_win_card = UIPackage.CreateObjectFromURL("ui://Main_Majiang/Btn_Card_jiangxi")
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obj_win_card.icon = "ui://Main_Majiang/b202_" .. win_card
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obj_win_card.icon = "ui://Main_Majiang/b202_" .. win_card
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@ -49,7 +49,7 @@ function M:InitData(over, room, result, total_result, callback, isWitness, witne
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if result then
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if result then
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result.cardList = json.decode(result.cardList)
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result.cardList = json.decode(result.cardList)
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table.sort(result.cardList)
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--table.sort(result.cardList)
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end
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end
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self.list_lastCard = self._view:GetChild('list_lastCard')
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self.list_lastCard = self._view:GetChild('list_lastCard')
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@ -311,7 +311,8 @@ function M:EventInit()
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local index = self:GetPos(win_seat)
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local index = self:GetPos(win_seat)
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local info = self._player_card_info[index]
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local info = self._player_card_info[index]
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self:RemoveCursor()
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self:RemoveCursor()
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info:UpdateHandCard(false, false)
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--info:UpdateHandCard(false, false)
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info:ShowHuCard(win_card)
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local obj_win_card = UIPackage.CreateObjectFromURL("ui://Main_Majiang/Btn_Card_jiangxi")
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local obj_win_card = UIPackage.CreateObjectFromURL("ui://Main_Majiang/Btn_Card_jiangxi")
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obj_win_card.icon = "ui://Main_Majiang/b202_" .. win_card
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obj_win_card.icon = "ui://Main_Majiang/b202_" .. win_card
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@ -2,7 +2,7 @@
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<component size="404,112" extention="Button">
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<component size="404,112" extention="Button">
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<controller name="button" pages="0,up,1,down,2,over,3,selectedOver" selected="0"/>
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<controller name="button" pages="0,up,1,down,2,over,3,selectedOver" selected="0"/>
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<displayList>
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<displayList>
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<image id="n3_qt01" name="n3" src="qt01yq" fileName="Main_new_2/StartAndReady/Image/Group 193.png" xy="-4,-6"/>
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<image id="n3_qt01" name="n3" src="l4fo1bp" fileName="Main_new/Main/Image/btn_continu_game.png" xy="0,0" size="404,112"/>
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</displayList>
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</displayList>
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<Button/>
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<Button/>
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</component>
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</component>
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@ -2,7 +2,7 @@
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<component size="404,112" extention="Button">
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<component size="404,112" extention="Button">
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<controller name="button" pages="0,up,1,down,2,over,3,selectedOver" selected="0"/>
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<controller name="button" pages="0,up,1,down,2,over,3,selectedOver" selected="0"/>
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<displayList>
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<displayList>
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<image id="n3_qt01" name="n3" src="qt01yr" fileName="Main_new_2/StartAndReady/Image/Group 239.png" xy="0,0"/>
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<image id="n3_qt01" name="n3" src="l4fo1bo" fileName="Main_new/Main/Image/btn_show_result.png" xy="0,0" size="404,112"/>
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</displayList>
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</displayList>
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<Button/>
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<Button/>
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</component>
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</component>
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@ -1458,6 +1458,8 @@
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<image id="fj6f1bl" name="离线.png" path="/images/"/>
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<image id="fj6f1bl" name="离线.png" path="/images/"/>
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<image id="fj6f1bm" name="xzmj_result_35 1.png" path="/images/"/>
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<image id="fj6f1bm" name="xzmj_result_35 1.png" path="/images/"/>
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<image id="fj6f1bn" name="微信图片_20250726215551_78.png" path="/images/"/>
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<image id="fj6f1bn" name="微信图片_20250726215551_78.png" path="/images/"/>
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<image id="l4fo1bo" name="btn_show_result.png" path="/Main_new/Main/Image/"/>
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<image id="l4fo1bp" name="btn_continu_game.png" path="/Main_new/Main/Image/"/>
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</resources>
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</resources>
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<publish name="Main_Majiang" path="..\wb_unity_pro\Assets\ART\base\main_majiang\ui" packageCount="2"/>
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<publish name="Main_Majiang" path="..\wb_unity_pro\Assets\ART\base\main_majiang\ui" packageCount="2"/>
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</packageDescription>
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</packageDescription>
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Before Width: | Height: | Size: 2.2 MiB After Width: | Height: | Size: 2.4 MiB |
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Before Width: | Height: | Size: 4.5 MiB After Width: | Height: | Size: 4.4 MiB |
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Before Width: | Height: | Size: 3.5 MiB After Width: | Height: | Size: 3.5 MiB |
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