From 5d1e0caefe470b7c21b9495dad5bb1f0826b0afe Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=BD=97=E5=AE=B6=E7=82=9C?= <2029049582@qq.com> Date: Tue, 1 Apr 2025 17:10:55 +0800 Subject: [PATCH] 25.4.1.4 --- .../Game/View/Lobby/LobbySettingView.lua | 36 ++++++++----------- 1 file changed, 14 insertions(+), 22 deletions(-) diff --git a/lua_probject/base_project/Game/View/Lobby/LobbySettingView.lua b/lua_probject/base_project/Game/View/Lobby/LobbySettingView.lua index 2f1a84fe..51f9fafd 100644 --- a/lua_probject/base_project/Game/View/Lobby/LobbySettingView.lua +++ b/lua_probject/base_project/Game/View/Lobby/LobbySettingView.lua @@ -3,10 +3,10 @@ local LobbySettingView = {} local M = LobbySettingView -setmetatable(M, {__index = BaseWindow}) +setmetatable(M, { __index = BaseWindow }) function LobbySettingView.new() - local self = setmetatable({}, {__index = M}) + local self = setmetatable({}, { __index = M }) self.class = 'SettingView' self._close_destroy = true self:init('ui://Lobby/Setting') @@ -21,29 +21,28 @@ function M:init(url) local slider_music = view:GetChild('slider_vedio_music') local btn_music = view:GetChild('btn_vedio_music') local btn_sound = view:GetChild('btn_vedio_sound') - print(GameApplication.Instance.MusicMute) - slider_sound.value = GameApplication.Instance.SoundValue - slider_music.value = GameApplication.Instance.MusicValue + -- slider_sound.value = GameApplication.Instance.SoundValue + -- slider_music.value = GameApplication.Instance.MusicValue slider_music.onChanged:Add(function() - GameApplication.Instance.MusicValue = slider_music.value - btn_music.selected = false - GameApplication.Instance.MusicMute = false; + -- GameApplication.Instance.MusicValue = slider_music.value + -- btn_music.selected = false + -- GameApplication.Instance.MusicMute = false; end) slider_sound.onChanged:Add(function() - GameApplication.Instance.SoundValue = slider_sound.value - btn_sound.selected = false - GameApplication.Instance.SoundMute = false; + -- GameApplication.Instance.SoundValue = slider_sound.value + -- btn_sound.selected = false + -- GameApplication.Instance.SoundMute = false; end) btn_sound.onClick:Add(function() - GameApplication.Instance.SoundMute = btn_sound.selected; + -- GameApplication.Instance.SoundMute = btn_sound.selected; end) btn_music.onClick:Add(function() - GameApplication.Instance.MusicMute = btn_music.selected; + -- GameApplication.Instance.MusicMute = btn_music.selected; end) local _btn_logout = self._view:GetChild('btn_switchAccount') @@ -60,11 +59,11 @@ function M:init(url) local btn_quit = view:GetChild('btn_exitAccount') btn_quit.onClick:Set( function() - GameApplication.Instance:QuitGameOnUnity(); + -- GameApplication.Instance:QuitGameOnUnity(); end ) --[[ - + local _btn_logout = self._view:GetChild('btn_del') _btn_logout.onClick:Set(function() local _curren_msg = MsgWindow.new(self._root_view, '您是否退出当前账号?', MsgWindow.MsgMode.OkAndCancel) @@ -77,13 +76,6 @@ function M:init(url) end) --]] - - - - - end - - return M