同步最新】
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@ -117,7 +117,7 @@ function M:ChangeNumber(fgCtr, group_id, limit, num, minus_only, sort_type)
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ViewUtil.ErrorTip(res.ReturnCode, "获取成员列表失败")
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ViewUtil.ErrorTip(res.ReturnCode, "获取成员列表失败")
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||||||
else
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else
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list_familyNumber.itemRenderer = function(index, obj)
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list_familyNumber.itemRenderer = function(index, obj)
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obj:GetChild('text_name').text = members[index + 1].nick
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obj:GetChild('title').text = members[index + 1].nick
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end
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end
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list_familyNumber.numItems = res.Data.member_num
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list_familyNumber.numItems = res.Data.member_num
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return 1
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return 1
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@ -144,6 +144,7 @@ function M:UpdateFamilyRoom(fgCtr, id)
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list_room:SetVirtual()
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list_room:SetVirtual()
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local list_gamePlay = self._view:GetChild('list_gamePlay')
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local list_gamePlay = self._view:GetChild('list_gamePlay')
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list_gamePlay:SetVirtual()
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list_gamePlay:SetVirtual()
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self._view:GetChild('n364').text = string.format("已开启%s桌游戏", self._group.room_num)
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local playList = self._group.playList
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local playList = self._group.playList
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--初始化玩法列表,用于房间使用
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--初始化玩法列表,用于房间使用
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local playGameInfoTable = {}
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local playGameInfoTable = {}
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@ -152,6 +153,7 @@ function M:UpdateFamilyRoom(fgCtr, id)
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gameId = playList[i].gameId,
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gameId = playList[i].gameId,
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config = playList[i].config,
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config = playList[i].config,
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name = playList[i].name,
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name = playList[i].name,
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gameName = playList[i].game_name,
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}
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}
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end
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end
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local roomList = self._group.rooms
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local roomList = self._group.rooms
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@ -163,7 +165,8 @@ function M:UpdateFamilyRoom(fgCtr, id)
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local mode = config:GetGameInfo()
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local mode = config:GetGameInfo()
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local gamePlay = mode:LoadConfigToDetail(playGameInfoTable[roomList[newIndex].pid].config)
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local gamePlay = mode:LoadConfigToDetail(playGameInfoTable[roomList[newIndex].pid].config)
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obj:GetChild('Label_gameRule').title = gamePlay
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obj:GetChild('Label_gameRule').title = gamePlay
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obj:GetChild('game_type').text = string.format("%s房间-%s", playGameInfoTable[roomList[newIndex].pid].name,
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obj:GetChild('game_type').text = string.format("(%s)%s", playGameInfoTable[roomList[newIndex].pid].gameName,
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playGameInfoTable[roomList[newIndex].pid].name,
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roomList[newIndex].id)
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roomList[newIndex].id)
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obj:GetChild('btn_joinGame'):GetController('type').selectedIndex = 1
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obj:GetChild('btn_joinGame'):GetController('type').selectedIndex = 1
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obj:GetChild('btn_joinGame').onClick:Set(function()
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obj:GetChild('btn_joinGame').onClick:Set(function()
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@ -197,7 +200,8 @@ function M:UpdateFamilyRoom(fgCtr, id)
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local mode = config:GetGameInfo()
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local mode = config:GetGameInfo()
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local gamePlay = mode:LoadConfigToDetail(playList[newIndex].config)
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local gamePlay = mode:LoadConfigToDetail(playList[newIndex].config)
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obj:GetChild('Label_gameRule').title = gamePlay
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obj:GetChild('Label_gameRule').title = gamePlay
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obj:GetChild('game_type').text = playList[newIndex].name
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obj:GetChild('game_type').text = string.format("(%s)%s", playList[newIndex].game_name, playList[newIndex]
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.name)
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obj:GetChild('btn_joinGame'):GetController('type').selectedIndex = 0
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obj:GetChild('btn_joinGame'):GetController('type').selectedIndex = 0
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obj:GetChild('btn_joinGame').onClick:Set(function()
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obj:GetChild('btn_joinGame').onClick:Set(function()
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roomCtr:PublicJoinRoom(
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roomCtr:PublicJoinRoom(
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@ -265,6 +269,7 @@ function M:ConnetFamily(index, groups, isCreate)
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local list_family = self._view:GetChild('list_family')
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local list_family = self._view:GetChild('list_family')
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list_family:SetVirtual()
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list_family:SetVirtual()
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self._group = DataManager.groups:get(groups[index].id)
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self._group = DataManager.groups:get(groups[index].id)
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self._view:GetChild('text_familyId').text = self._group.id
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-- print("===================================self._group")
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-- print("===================================self._group")
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pt(self._group)
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pt(self._group)
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self._roomNum = self._group.room_num
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self._roomNum = self._group.room_num
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@ -272,12 +277,15 @@ function M:ConnetFamily(index, groups, isCreate)
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if isCreate then
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if isCreate then
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list_family.itemRenderer = function(i, obj)
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list_family.itemRenderer = function(i, obj)
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local j = i + 1
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local j = i + 1
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obj:GetChild('name').text = groups[j].name
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obj.text = groups[j].name
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obj.onClick:Add(function()
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obj.onClick:Add(function()
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self:ConnetFamily(j, DataManager.groups.groupList, false)
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self:ConnetFamily(j, DataManager.groups.groupList, false)
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end)
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end)
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end
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end
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list_family.numItems = #groups
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list_family.numItems = #groups
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if list_family.selectedIndex == -1 then
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list_family.selectedIndex = 0
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end
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end
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end
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local fgCtr = ControllerManager.GetController(NewGroupController)
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local fgCtr = ControllerManager.GetController(NewGroupController)
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@ -299,8 +307,8 @@ end
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function M:OnUpdate()
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function M:OnUpdate()
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-- --12001事件
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-- --12001事件
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-- if self._group.update_room then
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if self._group.update_room then
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-- local fgCtr = ControllerManager.GetController(NewGroupController)
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local fgCtr = ControllerManager.GetController(NewGroupController)
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-- if self._roomNum == self._group.room_num then
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-- if self._roomNum == self._group.room_num then
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-- for i = 1, self._group.room_num do
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-- for i = 1, self._group.room_num do
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-- if self._group.rooms[i] and #self._group.rooms[i].plist == 0 then
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-- if self._group.rooms[i] and #self._group.rooms[i].plist == 0 then
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@ -323,12 +331,12 @@ function M:OnUpdate()
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-- -- self._group.update_room = false
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-- -- self._group.update_room = false
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-- end
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-- end
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-- if self._fristRoom then
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-- if self._fristRoom then
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-- self._group.update_room = false
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self._group.update_room = false
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-- self._fristRoom = true
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-- self._fristRoom = true
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-- end
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-- end
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-- -- print("====================================UpdateFamilyRoom", fgCtr, self._group.id)
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-- -- print("====================================UpdateFamilyRoom", fgCtr, self._group.id)
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-- self:UpdateFamilyRoom(fgCtr, self._group.id)
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self:UpdateFamilyRoom(fgCtr, self._group.id)
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-- end
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end
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end
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end
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local IDENTITY_LIST = {
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local IDENTITY_LIST = {
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@ -446,7 +454,7 @@ function M:ChangeOther(i)
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self._lev = i
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self._lev = i
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list_other:SetVirtual()
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list_other:SetVirtual()
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list_other.itemRenderer = function(index, obj)
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list_other.itemRenderer = function(index, obj)
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obj:GetChild('text').text = otherList[index + 1].name
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obj:GetChild('title').text = otherList[index + 1].name
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obj.onClick:Add(handler(self, otherList[index + 1].Fct))
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obj.onClick:Add(handler(self, otherList[index + 1].Fct))
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end
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end
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list_other.numItems = #otherList
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list_other.numItems = #otherList
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@ -6,6 +6,7 @@ local EXGameInfo = {}
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local M = EXGameInfo
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local M = EXGameInfo
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local roundTable = { 10, 15, 20 }
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function EXGameInfo.new(blur_view)
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function EXGameInfo.new(blur_view)
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setmetatable(M, { __index = IGameInfo })
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setmetatable(M, { __index = IGameInfo })
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local self = setmetatable({}, { __index = M })
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local self = setmetatable({}, { __index = M })
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@ -25,87 +26,24 @@ function M:FillData(view, index)
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-- end
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-- end
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if oldGameVersion == 2 then
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-- self._config:GetChild("people_2").onClick:Set(function()
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self._config:GetController("xipai").selectedIndex = 0
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-- self._config:GetController("rule").selectedIndex = 0
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-- end)
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|
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self.xipaiValueText = self._config:GetChild('xipaifen')
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-- local piao = self._config:GetController("piao")
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self.xipaiValueText.text = 1
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-- local daniao = self._config:GetController("daniao")
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self.xipaiValue = 1
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|
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self.anchouValueText = self._config:GetChild('anchoufen')
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-- piao.onChanged:Add(function()
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self.anchouValueText.text = 1
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-- if piao.selectedIndex ~= 0 then
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self.anchouValue = 1
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-- daniao.selectedIndex = 0
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||||||
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-- end
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-- end)
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|
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local btn_cr = self._config:GetChild('sdsrbtn')
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-- daniao.onChanged:Add(function()
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btn_cr.onClick:Set(
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-- if daniao.selectedIndex ~= 0 then
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function()
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-- piao.selectedIndex = 0
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local gniv = GroupNumberInputView_Game.new(nil, function(num)
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-- end
|
||||||
local value = limit
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-- end)
|
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if otype == 1 then
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|
||||||
value = value + ad2d(num)
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|
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elseif otype == -1 then
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|
||||||
value = value - ad2d(num)
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|
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else
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|
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value = ad2d(num)
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|
||||||
end
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|
||||||
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|
||||||
if value < 0 then
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|
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ViewUtil.ErrorTip(1, "输入数据异常!")
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||||||
end
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|
||||||
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|
||||||
self.xipaiValueText.text = value / 1000
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|
||||||
self.xipaiValue = value / 1000
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|
||||||
end, 0, nil)
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|
||||||
gniv:Show()
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|
||||||
end
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|
||||||
)
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|
||||||
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|
||||||
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|
||||||
local btn_cr2 = self._config:GetChild('anchoubtn')
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|
||||||
btn_cr2.onClick:Set(
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|
||||||
function()
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|
||||||
local gniv = GroupNumberInputView_Game.new(nil, function(num)
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|
||||||
local value = limit
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|
||||||
if otype == 1 then
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|
||||||
value = value + ad2d(num)
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|
||||||
elseif otype == -1 then
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|
||||||
value = value - ad2d(num)
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|
||||||
else
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|
||||||
value = ad2d(num)
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|
||||||
end
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|
||||||
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|
||||||
if value < 0 then
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|
||||||
ViewUtil.ErrorTip(1, "输入数据异常!")
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|
||||||
end
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|
||||||
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|
||||||
self.anchouValueText.text = value / 1000
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|
||||||
self.anchouValue = value / 1000
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|
||||||
end, 3, nil)
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|
||||||
gniv:Show()
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|
||||||
end
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|
||||||
)
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|
||||||
end
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|
||||||
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|
||||||
|
|
||||||
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|
||||||
self._config:GetChild("people_2").onClick:Set(function()
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|
||||||
self._config:GetController("rule").selectedIndex = 0
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|
||||||
end)
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|
||||||
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|
||||||
local piao = self._config:GetController("piao")
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|
||||||
local daniao = self._config:GetController("daniao")
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|
||||||
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|
||||||
piao.onChanged:Add(function()
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|
||||||
if piao.selectedIndex ~= 0 then
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|
||||||
daniao.selectedIndex = 0
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|
||||||
end
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|
||||||
end)
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|
||||||
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|
||||||
daniao.onChanged:Add(function()
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|
||||||
if daniao.selectedIndex ~= 0 then
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|
||||||
piao.selectedIndex = 0
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|
||||||
end
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|
||||||
end)
|
|
||||||
end
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end
|
||||||
|
|
||||||
local _help_url = "ui://Info_Poker_RunFastNew/Com_help"
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local _help_url = "ui://Info_Poker_RunFastNew/Com_help"
|
||||||
|
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@ -205,25 +143,35 @@ end
|
||||||
function M:SelectedConfigData()
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function M:SelectedConfigData()
|
||||||
local _config = self._config
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local _config = self._config
|
||||||
local round = _config:GetController("round").selectedIndex
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local round = _config:GetController("round").selectedIndex
|
||||||
local rule = _config:GetController("rule").selectedIndex
|
local handcard = _config:GetController("handcard").selectedIndex
|
||||||
local leaf = _config:GetController("play_list").selectedIndex
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local peopleNum = _config:GetController("peopleNum").selectedIndex
|
||||||
local willBeOut = _config:GetController("willBeOut").selectedIndex
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local showCardNum = _config:GetController("showCardNum").selectedIndex
|
||||||
local bombSpring = _config:GetController("bombSpring").selectedIndex
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local wanfa1_1 = _config:GetController("wanfa1_1").selectedIndex
|
||||||
local heart10 = _config:GetController("heart10").selectedIndex
|
local wanfa1_2 = _config:GetController("wanfa1_2").selectedIndex
|
||||||
local player_num = _config:GetController("player_num").selectedIndex
|
local wanfa1_3 = _config:GetController("wanfa1_3").selectedIndex
|
||||||
local AA = _config:GetController("Cost").selectedIndex
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local wanfa1_4 = _config:GetController("wanfa1_4").selectedIndex
|
||||||
local showlength = _config:GetController("showlength").selectedIndex
|
local wanfa1_5 = _config:GetController("wanfa1_5").selectedIndex
|
||||||
local fourBeltThree = _config:GetController("fourBeltThree").selectedIndex
|
local wanfa2_1 = _config:GetController("wanfa2_1").selectedIndex
|
||||||
local demolition = _config:GetController("demolition").selectedIndex
|
|
||||||
local fangzuobi = _config:GetController("fangzuobi").selectedIndex
|
-- local rule = _config:GetController("rule").selectedIndex
|
||||||
local planelack = _config:GetChild("planelack").selected and 1 or 0
|
-- local leaf = _config:GetController("play_list").selectedIndex
|
||||||
local threelack = _config:GetChild("Threelack").selected and 1 or 0
|
-- local willBeOut = _config:GetController("willBeOut").selectedIndex
|
||||||
local ThreeA = _config:GetChild("ThreeA").selected and 1 or 0
|
-- local bombSpring = _config:GetController("bombSpring").selectedIndex
|
||||||
local piao = _config:GetController("piao").selectedIndex
|
-- local heart10 = _config:GetController("heart10").selectedIndex
|
||||||
local daniao = _config:GetController("daniao").selectedIndex
|
-- local player_num = _config:GetController("player_num").selectedIndex
|
||||||
local sandaidan = _config:GetController("sandaidan").selectedIndex
|
-- local AA = _config:GetController("Cost").selectedIndex
|
||||||
local ba = _config:GetChild("boom_add").selected and 1 or 0
|
-- local showlength = _config:GetController("showlength").selectedIndex
|
||||||
local fs = _config:GetChild("fan_sprint").selected and 1 or 0
|
-- local fourBeltThree = _config:GetController("fourBeltThree").selectedIndex
|
||||||
|
-- local demolition = _config:GetController("demolition").selectedIndex
|
||||||
|
-- local fangzuobi = _config:GetController("fangzuobi").selectedIndex
|
||||||
|
-- local planelack = _config:GetChild("planelack").selected and 1 or 0
|
||||||
|
-- local threelack = _config:GetChild("Threelack").selected and 1 or 0
|
||||||
|
-- local ThreeA = _config:GetChild("ThreeA").selected and 1 or 0
|
||||||
|
-- local piao = _config:GetController("piao").selectedIndex
|
||||||
|
-- local daniao = _config:GetController("daniao").selectedIndex
|
||||||
|
-- local sandaidan = _config:GetController("sandaidan").selectedIndex
|
||||||
|
-- local ba = _config:GetChild("boom_add").selected and 1 or 0
|
||||||
|
-- local fs = _config:GetChild("fan_sprint").selected and 1 or 0
|
||||||
|
|
||||||
-----
|
-----
|
||||||
local fourDaiTwo = false
|
local fourDaiTwo = false
|
||||||
|
|
@ -244,52 +192,82 @@ function M:SelectedConfigData()
|
||||||
----
|
----
|
||||||
local _data = {}
|
local _data = {}
|
||||||
_data["account_id"] = DataManager.SelfUser.Id
|
_data["account_id"] = DataManager.SelfUser.Id
|
||||||
_data["opt"] = round + 1
|
-- _data["AA"] = AA
|
||||||
_data["rule"] = rule == 0 and 2 or 1
|
-- _data["willBeOut"] = willBeOut + 1
|
||||||
_data["leaf"] = leaf + 1
|
-- _data["minboom"] = (willBeOut == 0 and leaf == 1 and player_num == 1) and bombSpring + 1 or 2
|
||||||
_data["AA"] = AA
|
-- _data["fourBeltThree"] = fourBeltThree
|
||||||
_data["willBeOut"] = willBeOut + 1
|
-- _data["demolition"] = demolition
|
||||||
_data["showlength"] = showlength
|
-- _data["fangzuobi"] = fangzuobi
|
||||||
_data["heartten"] = willBeOut == 0 and heart10 + 1 or 2
|
-- _data["threeA"] = ThreeA
|
||||||
_data["minboom"] = (willBeOut == 0 and leaf == 1 and player_num == 1) and bombSpring + 1 or 2
|
-- _data["piao"] = piao
|
||||||
_data["maxPlayers"] = player_num + 2
|
-- _data["daniao"] = daniao
|
||||||
_data["fourBeltThree"] = fourBeltThree
|
-- _data["sandaidan"] = sandaidan
|
||||||
_data["demolition"] = demolition
|
-- _data["ba"] = ba
|
||||||
_data["fangzuobi"] = fangzuobi
|
-- _data["fs"] = fs
|
||||||
_data["threeA"] = ThreeA
|
|
||||||
_data["piao"] = piao
|
|
||||||
_data["daniao"] = daniao
|
|
||||||
_data["sandaidan"] = sandaidan
|
|
||||||
_data["ba"] = ba
|
|
||||||
_data["fs"] = fs
|
|
||||||
|
|
||||||
_data["fourDaiTwo"] = fourDaiTwo
|
_data["fourDaiTwo"] = fourDaiTwo
|
||||||
_data["fourDaiThree"] = fourDaiThree
|
|
||||||
|
-----------------------lingmeng----------------------------
|
||||||
|
|
||||||
|
_data["AA"] = 0
|
||||||
|
_data["willBeOut"] = 1
|
||||||
|
_data["minboom"] = 2
|
||||||
|
_data["fourBeltThree"] = 0
|
||||||
|
_data["demolition"] = 0
|
||||||
|
_data["fangzuobi"] = 0
|
||||||
|
_data["threeA"] = 0
|
||||||
|
_data["piao"] = 0
|
||||||
|
_data["daniao"] = 0
|
||||||
|
_data["sandaidan"] = 0
|
||||||
|
_data["ba"] = 0
|
||||||
|
_data["fs"] = 0
|
||||||
|
|
||||||
|
|
||||||
if willBeOut == 1 then
|
_data["leaf"] = handcard == 0 and 2 or handcard --手牌 1是15张,2是16张
|
||||||
-- body
|
_data["opt"] = round + 1 --局数 1是10局 2是15局 3是20局 ("未知")
|
||||||
_data["planelack"] = 0
|
_data["maxPlayers"] = peopleNum == 1 and 2 or 3 --人数 2是2人 3是三人
|
||||||
_data["threelack"] = 0
|
_data["rule"] = wanfa1_5 == 0 and 2 or 1 --黑桃3必出 2是选择了该玩法 1是没有该玩法
|
||||||
else
|
_data["showlength"] = (showCardNum + 1) % 2 --显示手牌数量 0是不显示 1是显示
|
||||||
if sandaidan == 1 then
|
_data["planeNoBelt"] = wanfa1_1 --飞机不带
|
||||||
_data["planelack"] = 0
|
_data["threeNoBelt"] = wanfa1_1 --三张不带
|
||||||
_data["threelack"] = 0
|
_data["planelack"] = wanfa1_2 --飞机可少带接完
|
||||||
else
|
_data["threelack"] = wanfa1_2 --三张可少带接完
|
||||||
_data["planelack"] = planelack
|
_data["fourDaiThree"] = false --四带三 false没有该玩法 true有该玩法
|
||||||
_data["threelack"] = threelack
|
if wanfa1_3 == 1 then
|
||||||
end
|
_data["fourDaiThree"] = true
|
||||||
end
|
end
|
||||||
|
_data["heartten"] = wanfa1_4 + 1 --红桃扎鸟 1没有该玩法 2有该玩法 似乎说的是红桃10分数翻倍,具体要问江西那边
|
||||||
|
_data["specilAdd"] = wanfa2_1 --特殊加分规则:只出一张加扣10分,出2-3张加扣5分 0没有该玩法 1有该玩法
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
-----------------------------------------------------------
|
||||||
|
|
||||||
|
|
||||||
|
-- if willBeOut == 1 then
|
||||||
|
-- -- body
|
||||||
|
-- _data["planelack"] = 0
|
||||||
|
-- _data["threelack"] = 0
|
||||||
|
-- else
|
||||||
|
-- if sandaidan == 1 then
|
||||||
|
-- _data["planelack"] = 0
|
||||||
|
-- _data["threelack"] = 0
|
||||||
|
-- else
|
||||||
|
-- _data["planelack"] = planelack
|
||||||
|
-- _data["threelack"] = threelack
|
||||||
|
-- end
|
||||||
|
-- end
|
||||||
|
|
||||||
_data['xi_pai'] = xi_pai
|
_data['xi_pai'] = xi_pai
|
||||||
|
|
||||||
local xi_pai_score = 0
|
local xi_pai_score = 1
|
||||||
local an_chou_score = 0
|
local an_chou_score = 1
|
||||||
|
|
||||||
if oldGameVersion == 2 then
|
-- if oldGameVersion == 2 then
|
||||||
xi_pai_score = self.xipaiValue
|
-- xi_pai_score = self.xipaiValue
|
||||||
an_chou_score = self.anchouValue
|
-- an_chou_score = self.anchouValue
|
||||||
end
|
-- end
|
||||||
|
|
||||||
_data['xi_pai_score'] = xi_pai_score * 1000
|
_data['xi_pai_score'] = xi_pai_score * 1000
|
||||||
_data['an_chou_score'] = an_chou_score * 1000
|
_data['an_chou_score'] = an_chou_score * 1000
|
||||||
|
|
@ -299,9 +277,9 @@ end
|
||||||
|
|
||||||
function M:OnChangeOption(ctype, pay_obj)
|
function M:OnChangeOption(ctype, pay_obj)
|
||||||
IGameInfo.OnChangeOption(self, ctype, pay_obj)
|
IGameInfo.OnChangeOption(self, ctype, pay_obj)
|
||||||
local people = self._config:GetController("player_num")
|
local peopleNum = self._config:GetController("peopleNum")
|
||||||
people.onChanged:Set(function()
|
peopleNum.onChanged:Set(function()
|
||||||
self._maxPlayer = people.selectedIndex + 2
|
self._maxPlayer = peopleNum.selectedIndex == 1 and 2 or 3
|
||||||
self:ShowVariablePrice(ctype, pay_obj)
|
self:ShowVariablePrice(ctype, pay_obj)
|
||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
|
|
@ -309,6 +287,37 @@ end
|
||||||
function M:LoadConfigToDetail(data)
|
function M:LoadConfigToDetail(data)
|
||||||
local configData = json.decode(data)
|
local configData = json.decode(data)
|
||||||
local returnString = string.format("人数%s人", configData.maxPlayers)
|
local returnString = string.format("人数%s人", configData.maxPlayers)
|
||||||
|
if configData.leaf then
|
||||||
|
returnString = string.format("%s,%s", returnString, configData.leaf == 1 and "十五张手牌" or "十六张手牌")
|
||||||
|
end
|
||||||
|
if configData.rule then
|
||||||
|
returnString = string.format("%s%s", returnString,
|
||||||
|
configData.rule == 1 and ",黑桃三必出" or "")
|
||||||
|
end
|
||||||
|
if configData.showlength then
|
||||||
|
-- returnString = string.format("%s,%s", returnString, configData.zimo == 0 and "可点炮,可自摸" or "必须自摸")
|
||||||
|
end
|
||||||
|
if configData.planeNoBelt then
|
||||||
|
returnString = string.format("%s%s", returnString, configData.planeNoBelt == 0 and "" or ",飞机可不带")
|
||||||
|
end
|
||||||
|
if configData.threeNoBelt then
|
||||||
|
returnString = string.format("%s%s", returnString, configData.threeNoBelt == 0 and "" or ",三张可不带")
|
||||||
|
end
|
||||||
|
if configData.planelack then
|
||||||
|
returnString = string.format("%s%s", returnString, configData.planelack == 0 and "" or ",飞机可少带")
|
||||||
|
end
|
||||||
|
if configData.threelack then
|
||||||
|
returnString = string.format("%s%s", returnString, configData.threelack == 0 and "" or ",三张可少带")
|
||||||
|
end
|
||||||
|
if configData.fourDaiThree then
|
||||||
|
returnString = string.format("%s%s", returnString, configData.fourDaiThree and "" or ",四带三")
|
||||||
|
end
|
||||||
|
if configData.heartten then
|
||||||
|
returnString = string.format("%s%s", returnString, configData.heartten == 1 and "" or ",红桃扎鸟")
|
||||||
|
end
|
||||||
|
if configData.specilAdd then
|
||||||
|
returnString = string.format("%s%s", returnString, configData.specilAdd == 0 and "" or ",特殊加分")
|
||||||
|
end
|
||||||
return returnString
|
return returnString
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,324 +0,0 @@
|
||||||
---
|
|
||||||
--- Created by 谌建军.
|
|
||||||
--- DateTime: 2017/12/18 15:19
|
|
||||||
---
|
|
||||||
local EXGameInfo = {}
|
|
||||||
|
|
||||||
local M = EXGameInfo
|
|
||||||
|
|
||||||
local roundTable = { 10, 15, 20 }
|
|
||||||
function EXGameInfo.new(blur_view)
|
|
||||||
setmetatable(M, { __index = IGameInfo })
|
|
||||||
local self = setmetatable({}, { __index = M })
|
|
||||||
self.class = "EXGameInfo"
|
|
||||||
UIPackage.AddPackage("extend/poker/runfast/ui/Info_Poker_RunFastNew")
|
|
||||||
return self
|
|
||||||
end
|
|
||||||
|
|
||||||
function M:FillData(view, index)
|
|
||||||
self._maxPlayer = 2 -- 默认玩家人数
|
|
||||||
self._roundChoice = 5 -- 回合选项数
|
|
||||||
|
|
||||||
-- if oldGameVersion == 1 then
|
|
||||||
self._config = UIPackage.CreateObjectFromURL("ui://Info_Poker_RunFastNew/Label_Detail_Play")
|
|
||||||
-- else
|
|
||||||
-- self._config = UIPackage.CreateObjectFromURL("ui://Info_Poker_RunFastNew/Creat_RunFast_yueyang")
|
|
||||||
-- end
|
|
||||||
|
|
||||||
|
|
||||||
-- self._config:GetChild("people_2").onClick:Set(function()
|
|
||||||
-- self._config:GetController("rule").selectedIndex = 0
|
|
||||||
-- end)
|
|
||||||
|
|
||||||
-- local piao = self._config:GetController("piao")
|
|
||||||
-- local daniao = self._config:GetController("daniao")
|
|
||||||
|
|
||||||
-- piao.onChanged:Add(function()
|
|
||||||
-- if piao.selectedIndex ~= 0 then
|
|
||||||
-- daniao.selectedIndex = 0
|
|
||||||
-- end
|
|
||||||
-- end)
|
|
||||||
|
|
||||||
-- daniao.onChanged:Add(function()
|
|
||||||
-- if daniao.selectedIndex ~= 0 then
|
|
||||||
-- piao.selectedIndex = 0
|
|
||||||
-- end
|
|
||||||
-- end)
|
|
||||||
end
|
|
||||||
|
|
||||||
local _help_url = "ui://Info_Poker_RunFastNew/Com_help"
|
|
||||||
function M:GetHelpUrl()
|
|
||||||
return _help_url
|
|
||||||
end
|
|
||||||
|
|
||||||
local _icon_url = "ui://Info_Poker_RunFastNew/icon"
|
|
||||||
function M:GetIconUrl()
|
|
||||||
return _icon_url
|
|
||||||
end
|
|
||||||
|
|
||||||
local _icon_url1 = "ui://Info_Poker_RunFastNew/icon1"
|
|
||||||
function M:GetIconUrl1()
|
|
||||||
return _icon_url1
|
|
||||||
end
|
|
||||||
|
|
||||||
local _play_list = { "15张玩法", "16张玩法" }
|
|
||||||
function M:GetPlayList()
|
|
||||||
return _play_list
|
|
||||||
end
|
|
||||||
|
|
||||||
function M:LoadConfigData(data)
|
|
||||||
local _config = self._config
|
|
||||||
_config:GetController("round").selectedIndex = data.opt - 1
|
|
||||||
_config:GetController("rule").selectedIndex = data.rule == 2 and 0 or 1
|
|
||||||
_config:GetController("play_list").selectedIndex = data.leaf - 1
|
|
||||||
_config:GetController("willBeOut").selectedIndex = data.willBeOut - 1
|
|
||||||
_config:GetController("heart10").selectedIndex = data.heartten - 1
|
|
||||||
_config:GetController("bombSpring").selectedIndex = data.minboom - 1
|
|
||||||
_config:GetController("player_num").selectedIndex = data.maxPlayers == 2 and 0 or 1
|
|
||||||
_config:GetController("Cost").selectedIndex = data.AA == 0 and 0 or 1
|
|
||||||
_config:GetController("showlength").selectedIndex = data.showlength
|
|
||||||
_config:GetController("fourBeltThree").selectedIndex = data.fourBeltThree
|
|
||||||
_config:GetController("demolition").selectedIndex = data.demolition
|
|
||||||
_config:GetController("fangzuobi").selectedIndex = data.fangzuobi
|
|
||||||
|
|
||||||
local sandaidan = data.sandaidan
|
|
||||||
if sandaidan ~= nil and sandaidan == 1 then
|
|
||||||
_config:GetChild("sandaidan").selected = true
|
|
||||||
|
|
||||||
_config:GetChild("planelack").selected = false
|
|
||||||
_config:GetChild("Threelack").selected = false
|
|
||||||
else
|
|
||||||
_config:GetChild("sandaidan").selected = false
|
|
||||||
|
|
||||||
_config:GetChild("planelack").selected = data.planelack == 1 and true or false
|
|
||||||
_config:GetChild("Threelack").selected = data.threelack == 1 and true or false
|
|
||||||
end
|
|
||||||
|
|
||||||
local fs = data.fs
|
|
||||||
if fs ~= nil and fs == 1 then
|
|
||||||
_config:GetChild("fan_sprint").selected = true
|
|
||||||
else
|
|
||||||
_config:GetChild("fan_sprint").selected = false
|
|
||||||
end
|
|
||||||
|
|
||||||
local ba = data.ba
|
|
||||||
if ba ~= nil and ba == 1 then
|
|
||||||
_config:GetChild("boom_add").selected = true
|
|
||||||
else
|
|
||||||
_config:GetChild("boom_add").selected = false
|
|
||||||
end
|
|
||||||
|
|
||||||
_config:GetChild("ThreeA").selected = data.threeA == 1 and true or false
|
|
||||||
|
|
||||||
if data.piao ~= nil then
|
|
||||||
_config:GetController("piao").selectedIndex = data.piao
|
|
||||||
end
|
|
||||||
|
|
||||||
if data.daniao ~= nil then
|
|
||||||
_config:GetController("daniao").selectedIndex = data.daniao
|
|
||||||
end
|
|
||||||
|
|
||||||
if _config:GetChild("fourBeltThree") then
|
|
||||||
_config:GetChild("fourBeltThree").selected = data.fourDaiTwo
|
|
||||||
end
|
|
||||||
|
|
||||||
if _config:GetChild("fourBeltTwo") then
|
|
||||||
_config:GetChild("fourBeltTwo").selected = data.fourDaiThree
|
|
||||||
end
|
|
||||||
|
|
||||||
if _config:GetChild("xipai") then
|
|
||||||
_config:GetChild("xipai").selected = data.xi_pai
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
if oldGameVersion == 2 then
|
|
||||||
self.xipaiValueText.text = data.xi_pai_score / 1000
|
|
||||||
self.xipaiValue = data.xi_pai_score / 1000
|
|
||||||
|
|
||||||
self.anchouValueText.text = data.an_chou_score / 1000
|
|
||||||
self.anchouValue = data.an_chou_score / 1000
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function M:SelectedConfigData()
|
|
||||||
local _config = self._config
|
|
||||||
local round = _config:GetController("round").selectedIndex
|
|
||||||
local handcard = _config:GetController("handcard").selectedIndex
|
|
||||||
local peopleNum = _config:GetController("peopleNum").selectedIndex
|
|
||||||
local showCardNum = _config:GetController("showCardNum").selectedIndex
|
|
||||||
local wanfa1_1 = _config:GetController("wanfa1_1").selectedIndex
|
|
||||||
local wanfa1_2 = _config:GetController("wanfa1_2").selectedIndex
|
|
||||||
local wanfa1_3 = _config:GetController("wanfa1_3").selectedIndex
|
|
||||||
local wanfa1_4 = _config:GetController("wanfa1_4").selectedIndex
|
|
||||||
local wanfa1_5 = _config:GetController("wanfa1_5").selectedIndex
|
|
||||||
local wanfa2_1 = _config:GetController("wanfa2_1").selectedIndex
|
|
||||||
|
|
||||||
-- local rule = _config:GetController("rule").selectedIndex
|
|
||||||
-- local leaf = _config:GetController("play_list").selectedIndex
|
|
||||||
-- local willBeOut = _config:GetController("willBeOut").selectedIndex
|
|
||||||
-- local bombSpring = _config:GetController("bombSpring").selectedIndex
|
|
||||||
-- local heart10 = _config:GetController("heart10").selectedIndex
|
|
||||||
-- local player_num = _config:GetController("player_num").selectedIndex
|
|
||||||
-- local AA = _config:GetController("Cost").selectedIndex
|
|
||||||
-- local showlength = _config:GetController("showlength").selectedIndex
|
|
||||||
-- local fourBeltThree = _config:GetController("fourBeltThree").selectedIndex
|
|
||||||
-- local demolition = _config:GetController("demolition").selectedIndex
|
|
||||||
-- local fangzuobi = _config:GetController("fangzuobi").selectedIndex
|
|
||||||
-- local planelack = _config:GetChild("planelack").selected and 1 or 0
|
|
||||||
-- local threelack = _config:GetChild("Threelack").selected and 1 or 0
|
|
||||||
-- local ThreeA = _config:GetChild("ThreeA").selected and 1 or 0
|
|
||||||
-- local piao = _config:GetController("piao").selectedIndex
|
|
||||||
-- local daniao = _config:GetController("daniao").selectedIndex
|
|
||||||
-- local sandaidan = _config:GetController("sandaidan").selectedIndex
|
|
||||||
-- local ba = _config:GetChild("boom_add").selected and 1 or 0
|
|
||||||
-- local fs = _config:GetChild("fan_sprint").selected and 1 or 0
|
|
||||||
|
|
||||||
-----
|
|
||||||
local fourDaiTwo = false
|
|
||||||
if _config:GetChild("fourBeltThree") then
|
|
||||||
fourDaiTwo = _config:GetChild("fourBeltThree").selected
|
|
||||||
end
|
|
||||||
|
|
||||||
local fourDaiThree = false
|
|
||||||
if _config:GetChild("fourBeltTwo") then
|
|
||||||
fourDaiThree = _config:GetChild("fourBeltTwo").selected
|
|
||||||
end
|
|
||||||
|
|
||||||
local xi_pai = false
|
|
||||||
if _config:GetChild("xipai") then
|
|
||||||
xi_pai = _config:GetChild("xipai").selected
|
|
||||||
end
|
|
||||||
|
|
||||||
----
|
|
||||||
local _data = {}
|
|
||||||
_data["account_id"] = DataManager.SelfUser.Id
|
|
||||||
-- _data["AA"] = AA
|
|
||||||
-- _data["willBeOut"] = willBeOut + 1
|
|
||||||
-- _data["minboom"] = (willBeOut == 0 and leaf == 1 and player_num == 1) and bombSpring + 1 or 2
|
|
||||||
-- _data["fourBeltThree"] = fourBeltThree
|
|
||||||
-- _data["demolition"] = demolition
|
|
||||||
-- _data["fangzuobi"] = fangzuobi
|
|
||||||
-- _data["threeA"] = ThreeA
|
|
||||||
-- _data["piao"] = piao
|
|
||||||
-- _data["daniao"] = daniao
|
|
||||||
-- _data["sandaidan"] = sandaidan
|
|
||||||
-- _data["ba"] = ba
|
|
||||||
-- _data["fs"] = fs
|
|
||||||
|
|
||||||
_data["fourDaiTwo"] = fourDaiTwo
|
|
||||||
|
|
||||||
-----------------------lingmeng----------------------------
|
|
||||||
|
|
||||||
_data["AA"] = 0
|
|
||||||
_data["willBeOut"] = 1
|
|
||||||
_data["minboom"] = 2
|
|
||||||
_data["fourBeltThree"] = 0
|
|
||||||
_data["demolition"] = 0
|
|
||||||
_data["fangzuobi"] = 0
|
|
||||||
_data["threeA"] = 0
|
|
||||||
_data["piao"] = 0
|
|
||||||
_data["daniao"] = 0
|
|
||||||
_data["sandaidan"] = 0
|
|
||||||
_data["ba"] = 0
|
|
||||||
_data["fs"] = 0
|
|
||||||
|
|
||||||
|
|
||||||
_data["leaf"] = handcard == 0 and 2 or handcard --手牌 1是15张,2是16张
|
|
||||||
_data["opt"] = round + 1 --局数 1是10局 2是15局 3是20局 ("未知")
|
|
||||||
_data["maxPlayers"] = peopleNum == 1 and 2 or 3 --人数 2是2人 3是三人
|
|
||||||
_data["rule"] = wanfa1_5 == 0 and 2 or 1 --黑桃3必出 2是选择了该玩法 1是没有该玩法
|
|
||||||
_data["showlength"] = (showCardNum + 1) % 2 --显示手牌数量 0是不显示 1是显示
|
|
||||||
_data["planeNoBelt"] = wanfa1_1 --飞机不带
|
|
||||||
_data["threeNoBelt"] = wanfa1_1 --三张不带
|
|
||||||
_data["planelack"] = wanfa1_2 --飞机可少带接完
|
|
||||||
_data["threelack"] = wanfa1_2 --三张可少带接完
|
|
||||||
_data["fourDaiThree"] = false --四带三 false没有该玩法 true有该玩法
|
|
||||||
if wanfa1_3 == 1 then
|
|
||||||
_data["fourDaiThree"] = true
|
|
||||||
end
|
|
||||||
_data["heartten"] = wanfa1_4 + 1 --红桃扎鸟 1没有该玩法 2有该玩法 似乎说的是红桃10分数翻倍,具体要问江西那边
|
|
||||||
_data["specilAdd"] = wanfa2_1 --特殊加分规则:只出一张加扣10分,出2-3张加扣5分 0没有该玩法 1有该玩法
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
-----------------------------------------------------------
|
|
||||||
|
|
||||||
|
|
||||||
-- if willBeOut == 1 then
|
|
||||||
-- -- body
|
|
||||||
-- _data["planelack"] = 0
|
|
||||||
-- _data["threelack"] = 0
|
|
||||||
-- else
|
|
||||||
-- if sandaidan == 1 then
|
|
||||||
-- _data["planelack"] = 0
|
|
||||||
-- _data["threelack"] = 0
|
|
||||||
-- else
|
|
||||||
-- _data["planelack"] = planelack
|
|
||||||
-- _data["threelack"] = threelack
|
|
||||||
-- end
|
|
||||||
-- end
|
|
||||||
|
|
||||||
_data['xi_pai'] = xi_pai
|
|
||||||
|
|
||||||
local xi_pai_score = 1
|
|
||||||
local an_chou_score = 1
|
|
||||||
|
|
||||||
-- if oldGameVersion == 2 then
|
|
||||||
-- xi_pai_score = self.xipaiValue
|
|
||||||
-- an_chou_score = self.anchouValue
|
|
||||||
-- end
|
|
||||||
|
|
||||||
_data['xi_pai_score'] = xi_pai_score * 1000
|
|
||||||
_data['an_chou_score'] = an_chou_score * 1000
|
|
||||||
|
|
||||||
return _data
|
|
||||||
end
|
|
||||||
|
|
||||||
function M:OnChangeOption(ctype, pay_obj)
|
|
||||||
IGameInfo.OnChangeOption(self, ctype, pay_obj)
|
|
||||||
local peopleNum = self._config:GetController("peopleNum")
|
|
||||||
peopleNum.onChanged:Set(function()
|
|
||||||
self._maxPlayer = peopleNum.selectedIndex == 1 and 2 or 3
|
|
||||||
self:ShowVariablePrice(ctype, pay_obj)
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
|
|
||||||
function M:LoadConfigToDetail(data)
|
|
||||||
local configData = json.decode(data)
|
|
||||||
local returnString = string.format("人数%s人", configData.maxPlayers)
|
|
||||||
if configData.leaf then
|
|
||||||
returnString = string.format("%s,%s", returnString, configData.leaf == 1 and "十五张手牌" or "十六张手牌")
|
|
||||||
end
|
|
||||||
if configData.rule then
|
|
||||||
returnString = string.format("%s%s", returnString,
|
|
||||||
configData.rule == 1 and ",黑桃三必出" or "")
|
|
||||||
end
|
|
||||||
if configData.showlength then
|
|
||||||
-- returnString = string.format("%s,%s", returnString, configData.zimo == 0 and "可点炮,可自摸" or "必须自摸")
|
|
||||||
end
|
|
||||||
if configData.planeNoBelt then
|
|
||||||
returnString = string.format("%s%s", returnString, configData.planeNoBelt == 0 and "" or ",飞机可不带")
|
|
||||||
end
|
|
||||||
if configData.threeNoBelt then
|
|
||||||
returnString = string.format("%s%s", returnString, configData.threeNoBelt == 0 and "" or ",三张可不带")
|
|
||||||
end
|
|
||||||
if configData.planelack then
|
|
||||||
returnString = string.format("%s%s", returnString, configData.planelack == 0 and "" or ",飞机可少带")
|
|
||||||
end
|
|
||||||
if configData.threelack then
|
|
||||||
returnString = string.format("%s%s", returnString, configData.threelack == 0 and "" or ",三张可少带")
|
|
||||||
end
|
|
||||||
if configData.fourDaiThree then
|
|
||||||
returnString = string.format("%s%s", returnString, configData.fourDaiThree and "" or ",四带三")
|
|
||||||
end
|
|
||||||
if configData.heartten then
|
|
||||||
returnString = string.format("%s%s", returnString, configData.heartten == 1 and "" or ",红桃扎鸟")
|
|
||||||
end
|
|
||||||
if configData.specilAdd then
|
|
||||||
returnString = string.format("%s%s", returnString, configData.specilAdd == 0 and "" or ",特殊加分")
|
|
||||||
end
|
|
||||||
return returnString
|
|
||||||
end
|
|
||||||
|
|
||||||
return M
|
|
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@ -18,5 +18,5 @@ AudioImporter:
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@ -18,5 +18,5 @@ AudioImporter:
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@ -18,5 +18,5 @@ AudioImporter:
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@ -18,5 +18,5 @@ AudioImporter:
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