跑的快两人旧界面调整和新玩法界面

master
罗家炜 2025-04-16 20:54:20 +08:00
parent e08a22afdc
commit 47d522443c
10 changed files with 303 additions and 12 deletions

View File

@ -18,11 +18,11 @@ function M:FillData(view, index)
self._maxPlayer = 2 -- 默认玩家人数
self._roundChoice = 5 -- 回合选项数
if oldGameVersion == 1 then
self._config = UIPackage.CreateObjectFromURL("ui://Info_Poker_RunFastNew/Creat_RunFast")
else
self._config = UIPackage.CreateObjectFromURL("ui://Info_Poker_RunFastNew/Creat_RunFast_yueyang")
end
-- if oldGameVersion == 1 then
self._config = UIPackage.CreateObjectFromURL("ui://Info_Poker_RunFastNew/Label_Detail_Play")
-- else
-- self._config = UIPackage.CreateObjectFromURL("ui://Info_Poker_RunFastNew/Creat_RunFast_yueyang")
-- end
if oldGameVersion == 2 then

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@ -0,0 +1,290 @@
---
--- Created by 谌建军.
--- DateTime: 2017/12/18 15:19
---
local EXGameInfo = {}
local M = EXGameInfo
function EXGameInfo.new(blur_view)
setmetatable(M, { __index = IGameInfo })
local self = setmetatable({}, { __index = M })
self.class = "EXGameInfo"
UIPackage.AddPackage("extend/poker/runfast/ui/Info_Poker_RunFastNew")
return self
end
function M:FillData(view, index)
self._maxPlayer = 2 -- 默认玩家人数
self._roundChoice = 5 -- 回合选项数
-- if oldGameVersion == 1 then
self._config = UIPackage.CreateObjectFromURL("ui://Info_Poker_RunFastNew/Label_Detail_Play")
-- else
-- self._config = UIPackage.CreateObjectFromURL("ui://Info_Poker_RunFastNew/Creat_RunFast_yueyang")
-- end
-- self._config:GetChild("people_2").onClick:Set(function()
-- self._config:GetController("rule").selectedIndex = 0
-- end)
-- local piao = self._config:GetController("piao")
-- local daniao = self._config:GetController("daniao")
-- piao.onChanged:Add(function()
-- if piao.selectedIndex ~= 0 then
-- daniao.selectedIndex = 0
-- end
-- end)
-- daniao.onChanged:Add(function()
-- if daniao.selectedIndex ~= 0 then
-- piao.selectedIndex = 0
-- end
-- end)
end
local _help_url = "ui://Info_Poker_RunFastNew/Com_help"
function M:GetHelpUrl()
return _help_url
end
local _icon_url = "ui://Info_Poker_RunFastNew/icon"
function M:GetIconUrl()
return _icon_url
end
local _icon_url1 = "ui://Info_Poker_RunFastNew/icon1"
function M:GetIconUrl1()
return _icon_url1
end
local _play_list = { "15张玩法", "16张玩法" }
function M:GetPlayList()
return _play_list
end
function M:LoadConfigData(data)
local _config = self._config
_config:GetController("round").selectedIndex = data.opt - 1
_config:GetController("rule").selectedIndex = data.rule == 2 and 0 or 1
_config:GetController("play_list").selectedIndex = data.leaf - 1
_config:GetController("willBeOut").selectedIndex = data.willBeOut - 1
_config:GetController("heart10").selectedIndex = data.heartten - 1
_config:GetController("bombSpring").selectedIndex = data.minboom - 1
_config:GetController("player_num").selectedIndex = data.maxPlayers == 2 and 0 or 1
_config:GetController("Cost").selectedIndex = data.AA == 0 and 0 or 1
_config:GetController("showlength").selectedIndex = data.showlength
_config:GetController("fourBeltThree").selectedIndex = data.fourBeltThree
_config:GetController("demolition").selectedIndex = data.demolition
_config:GetController("fangzuobi").selectedIndex = data.fangzuobi
local sandaidan = data.sandaidan
if sandaidan ~= nil and sandaidan == 1 then
_config:GetChild("sandaidan").selected = true
_config:GetChild("planelack").selected = false
_config:GetChild("Threelack").selected = false
else
_config:GetChild("sandaidan").selected = false
_config:GetChild("planelack").selected = data.planelack == 1 and true or false
_config:GetChild("Threelack").selected = data.threelack == 1 and true or false
end
local fs = data.fs
if fs ~= nil and fs == 1 then
_config:GetChild("fan_sprint").selected = true
else
_config:GetChild("fan_sprint").selected = false
end
local ba = data.ba
if ba ~= nil and ba == 1 then
_config:GetChild("boom_add").selected = true
else
_config:GetChild("boom_add").selected = false
end
_config:GetChild("ThreeA").selected = data.threeA == 1 and true or false
if data.piao ~= nil then
_config:GetController("piao").selectedIndex = data.piao
end
if data.daniao ~= nil then
_config:GetController("daniao").selectedIndex = data.daniao
end
if _config:GetChild("fourBeltThree") then
_config:GetChild("fourBeltThree").selected = data.fourDaiTwo
end
if _config:GetChild("fourBeltTwo") then
_config:GetChild("fourBeltTwo").selected = data.fourDaiThree
end
if _config:GetChild("xipai") then
_config:GetChild("xipai").selected = data.xi_pai
end
if oldGameVersion == 2 then
self.xipaiValueText.text = data.xi_pai_score / 1000
self.xipaiValue = data.xi_pai_score / 1000
self.anchouValueText.text = data.an_chou_score / 1000
self.anchouValue = data.an_chou_score / 1000
end
end
function M:SelectedConfigData()
local _config = self._config
local round = _config:GetController("round").selectedIndex
local handcard = _config:GetController("handcard").selectedIndex
local peopleNum = _config:GetController("peopleNum").selectedIndex
local showCardNum = _config:GetController("showCardNum").selectedIndex
local wanfa1_1 = _config:GetController("wanfa1_1").selectedIndex
local wanfa1_2 = _config:GetController("wanfa1_2").selectedIndex
local wanfa1_3 = _config:GetController("wanfa1_3").selectedIndex
local wanfa1_4 = _config:GetController("wanfa1_4").selectedIndex
local wanfa1_5 = _config:GetController("wanfa1_5").selectedIndex
local wanfa2_1 = _config:GetController("wanfa2_1").selectedIndex
-- local rule = _config:GetController("rule").selectedIndex
-- local leaf = _config:GetController("play_list").selectedIndex
-- local willBeOut = _config:GetController("willBeOut").selectedIndex
-- local bombSpring = _config:GetController("bombSpring").selectedIndex
-- local heart10 = _config:GetController("heart10").selectedIndex
-- local player_num = _config:GetController("player_num").selectedIndex
-- local AA = _config:GetController("Cost").selectedIndex
-- local showlength = _config:GetController("showlength").selectedIndex
-- local fourBeltThree = _config:GetController("fourBeltThree").selectedIndex
-- local demolition = _config:GetController("demolition").selectedIndex
-- local fangzuobi = _config:GetController("fangzuobi").selectedIndex
-- local planelack = _config:GetChild("planelack").selected and 1 or 0
-- local threelack = _config:GetChild("Threelack").selected and 1 or 0
-- local ThreeA = _config:GetChild("ThreeA").selected and 1 or 0
-- local piao = _config:GetController("piao").selectedIndex
-- local daniao = _config:GetController("daniao").selectedIndex
-- local sandaidan = _config:GetController("sandaidan").selectedIndex
-- local ba = _config:GetChild("boom_add").selected and 1 or 0
-- local fs = _config:GetChild("fan_sprint").selected and 1 or 0
-----
local fourDaiTwo = false
if _config:GetChild("fourBeltThree") then
fourDaiTwo = _config:GetChild("fourBeltThree").selected
end
local fourDaiThree = false
if _config:GetChild("fourBeltTwo") then
fourDaiThree = _config:GetChild("fourBeltTwo").selected
end
local xi_pai = false
if _config:GetChild("xipai") then
xi_pai = _config:GetChild("xipai").selected
end
----
local _data = {}
_data["account_id"] = DataManager.SelfUser.Id
-- _data["AA"] = AA
-- _data["willBeOut"] = willBeOut + 1
-- _data["minboom"] = (willBeOut == 0 and leaf == 1 and player_num == 1) and bombSpring + 1 or 2
-- _data["fourBeltThree"] = fourBeltThree
-- _data["demolition"] = demolition
-- _data["fangzuobi"] = fangzuobi
-- _data["threeA"] = ThreeA
-- _data["piao"] = piao
-- _data["daniao"] = daniao
-- _data["sandaidan"] = sandaidan
-- _data["ba"] = ba
-- _data["fs"] = fs
_data["fourDaiTwo"] = fourDaiTwo
-----------------------lingmeng----------------------------
_data["AA"] = 0
_data["willBeOut"] = 1
_data["minboom"] = 2
_data["fourBeltThree"] = 0
_data["demolition"] = 0
_data["fangzuobi"] = 0
_data["threeA"] = 0
_data["piao"] = 0
_data["daniao"] = 0
_data["sandaidan"] = 0
_data["ba"] = 0
_data["fs"] = 0
_data["leaf"] = handcard + 1
_data["opt"] = round + 1
_data["maxPlayers"] = peopleNum == 1 and 2 or 3
_data["rule"] = wanfa1_5 == 0 and 2 or 1
_data["showlength"] = showCardNum
_data["planelack"] = wanfa1_2
_data["threelack"] = wanfa1_2
_data["fourDaiThree"] = false
if wanfa1_3 then
_data["fourDaiThree"] = true
end
_data["heartten"] = wanfa1_4 + 1
_data["specilAdd"] = wanfa2_1
-----------------------------------------------------------
-- if willBeOut == 1 then
-- -- body
-- _data["planelack"] = 0
-- _data["threelack"] = 0
-- else
-- if sandaidan == 1 then
-- _data["planelack"] = 0
-- _data["threelack"] = 0
-- else
-- _data["planelack"] = planelack
-- _data["threelack"] = threelack
-- end
-- end
_data['xi_pai'] = xi_pai
local xi_pai_score = 1
local an_chou_score = 1
-- if oldGameVersion == 2 then
-- xi_pai_score = self.xipaiValue
-- an_chou_score = self.anchouValue
-- end
_data['xi_pai_score'] = xi_pai_score * 1000
_data['an_chou_score'] = an_chou_score * 1000
return _data
end
function M:OnChangeOption(ctype, pay_obj)
IGameInfo.OnChangeOption(self, ctype, pay_obj)
local peopleNum = self._config:GetController("peopleNum")
peopleNum.onChanged:Set(function()
self._maxPlayer = peopleNum.selectedIndex == 1 and 2 or 3
self:ShowVariablePrice(ctype, pay_obj)
end)
end
function M:LoadConfigToDetail(data)
local configData = json.decode(data)
local returnString = string.format("人数%s人", configData.maxPlayers)
return returnString
end
return M

View File

@ -4,7 +4,7 @@
---
local EXTEND_MODEL_NAME = ...
local EXGameInfo = import(".EXGameInfo")
local EXGameInfo = import(".EXGameInfo_jiangxi")
local RunFast_MainView = import(".RunFast_MainView")
local RunFast_GameController = import(".RunFast_GameController")
local RunFast_RoomConfig = import(".RunFast_RoomConfig")

View File

@ -150,7 +150,7 @@ function M:GetOffSet(cardLength) -- 15 -70
if cardLength > 8 then
return 52 --40
else
return -cardLength * 5 + 80
return -cardLength * -10 + 60
end
end

View File

@ -90,11 +90,11 @@ function M:InitPoker(pokerList, isPlayAni, open)
local cs = 1.25
-- print("==========================DataManager.CurrenRoom.cardsize", DataManager.CurrenRoom.cardsize)
if DataManager.CurrenRoom.cardsize == 0 then
cs = 2
cs = 2.5
elseif DataManager.CurrenRoom.cardsize == 1 then
cs = 1.8
cs = 2
elseif DataManager.CurrenRoom.cardsize == 2 then
cs = 1.5
cs = 1.75
end
if self.cor_init_poker ~= nil then
@ -843,15 +843,16 @@ function M:GetHandCardOffset(count)
else
offset = -30
end
return -25
return 20
end
function M:GetHandCardPos(index, card_count)
local x, y = 0, -18
local x, y = 0, -20
local offset = self:GetHandCardOffset(card_count)
local middle_x = self.cards_view.width / 2
local start_x = middle_x - (card_count / 2 * (self.card_width + offset)) + (offset / 2)
x = start_x + (self.card_width + offset) * (index - 1)
print("================================GetHandCardPos", x, y)
return Vector2.New(x, y)
end

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