观战视角麻将结束展示手牌,同步外部包关于占线问题

master
罗家炜 2025-11-26 17:46:48 +08:00
parent 4dca484856
commit 2ad63c2ec6
94 changed files with 455 additions and 1404 deletions

View File

@ -111,6 +111,8 @@ function M:connect(host, groupId, callback)
_mgr_client:connect() _mgr_client:connect()
_mgr_client.onconnect:Add(function(code) _mgr_client.onconnect:Add(function(code)
self.code = code self.code = code
printlog("lingmeng _mgr_client.onconnect", code)
DataManager._flag_zangxian = false
if (code == SocketCode.Connect) then if (code == SocketCode.Connect) then
print("GroupMgrController已连接", code) print("GroupMgrController已连接", code)
local _data = {} local _data = {}
@ -183,7 +185,29 @@ function M:connect(host, groupId, callback)
self:disconnect() self:disconnect()
_mgr_client:destroy() _mgr_client:destroy()
if callback then if callback then
callback({ ReturnCode = 101 }) if code == SocketCode.DisconnectByServer then
if DataManager._flag_logout then
local _curren_msg =
MsgWindow.new(
nil,
'您的账号在另一个地点登录, 请确定您的账号是否泄密',
MsgWindow.MsgMode.OnlyOk
)
_curren_msg.onOk:Add(
function()
PlayerPrefs.DeleteKey('session_id')
PlayerPrefs.Save()
RestartGame()
end
)
_curren_msg:Show()
return
end
DataManager._flag_zangxian = true
callback({ ReturnCode = 1001 })
else
callback({ ReturnCode = 1001 })
end
end end
end end
end) end)

View File

@ -56,6 +56,7 @@ local function __Login(cmd, _data, callBack)
user.address = account.address user.address = account.address
user.games = FilterGame(data.games) user.games = FilterGame(data.games)
user.havaPsw = data.havaPassword user.havaPsw = data.havaPassword
user.currenIp = data.ip
if Application.platform == RuntimePlatform.WindowsPlayer or Application.platform == RuntimePlatform.WindowsEditor then if Application.platform == RuntimePlatform.WindowsPlayer or Application.platform == RuntimePlatform.WindowsEditor then
--GameApplication.Instance.printLog = true --GameApplication.Instance.printLog = true
else else
@ -67,6 +68,38 @@ local function __Login(cmd, _data, callBack)
pt(data) pt(data)
ControllerManager.GroupClient = NetClient.new(data.groupWeb, "web_group", ConnectionProtocol.Web) ControllerManager.GroupClient = NetClient.new(data.groupWeb, "web_group", ConnectionProtocol.Web)
ControllerManager.GroupClient:setSession((data["session_id"] .. "," .. data["token"])) ControllerManager.GroupClient:setSession((data["session_id"] .. "," .. data["token"]))
ControllerManager.GroupClient.holdCallback = function(response)
print("lingmeng log roupClient.holdCallback", response.ReturnCode,
response.ReturnCode == Table_Error_code.ERR_LOGOUT)
if response.ReturnCode == Table_Error_code.ERR_LOGOUT then
if not DataManager._flag_logout then
-- local tip = "您的登录凭证已过期,请重新登录"
-- if DataManager._flag_zangxian then
-- tip = "您的账号在另一个地点登录, 请确定您的账号是否泄密"
-- end
ViewUtil.CloseModalWait2()
local _curren_msg =
MsgWindow.new(
nil,
"您的账号在另一个地点登录, 请确定您的账号是否泄密",
MsgWindow.MsgMode.OnlyOk
)
_curren_msg.onOk:Add(
function()
PlayerPrefs.DeleteKey('session_id')
PlayerPrefs.Save()
RestartGame()
end
)
_curren_msg:Show()
end
DataManager._flag_logout = true
else
DataManager._flag_logout = false
end
print("lingmeng log roupClient.holdCallback2", DataManager._flag_logout or false)
return DataManager._flag_logout or false
end
end end
if (callBack ~= nil) then if (callBack ~= nil) then

View File

@ -26,7 +26,11 @@ local function __ConntectGameServer(cmd, room, host, _data, callback)
print("lingmeng clent code2", cmd, response.ReturnCode) print("lingmeng clent code2", cmd, response.ReturnCode)
if (response.ReturnCode == 0) then if (response.ReturnCode == 0) then
_game_client.onconnect:Clear() _game_client.onconnect:Clear()
_game_client.onconnect:Add(ControllerManager.OnConnect) if cmd == Protocol.GAME_WITNESS_ROOM then
_game_client.onconnect:Add(ControllerManager.OnConnectWitness)
else
_game_client.onconnect:Add(ControllerManager.OnConnect)
end
callback(response) callback(response)
return return
end end
@ -340,8 +344,20 @@ function M:JoinRoom(room_id, callback)
self:PublicJoinRoom(Protocol.WEB_JOIN_ROOM, room_id, false, callback, group_id, group_layer) self:PublicJoinRoom(Protocol.WEB_JOIN_ROOM, room_id, false, callback, group_id, group_layer)
end end
function M:WitnessRoom(room_id, callback)
self:PublicWitnessRoom(Protocol.WEB_FG_Witness_ROOM, room_id, DataManager.CurrenRoom.group_id, callback,
DataManager.CurrenRoom.game_id,
DataManager.CurrenRoom.play_id)
end
function M:ResetJionRoom(callback) function M:ResetJionRoom(callback)
local _game = ControllerManager.GetController(GameController) local _game = ControllerManager.GetController(GameController)
local o_room = DataManager.CurrenRoom local o_room = DataManager.CurrenRoom
self:JoinRoom(o_room.room_id, callback) self:JoinRoom(o_room.room_id, callback)
end end
function M:ResetWitnessRoom(callback)
local _game = ControllerManager.GetController(GameController)
local o_room = DataManager.CurrenRoom
self:WitnessRoom(o_room.room_id, callback)
end

View File

@ -78,9 +78,6 @@ function ControllerManager.SetGameNetClient(client)
ControllerManager.GameNetClinet:destroy() ControllerManager.GameNetClinet:destroy()
end end
ControllerManager.GameNetClinet = client ControllerManager.GameNetClinet = client
-- if (client ) then
-- client.onconnect:Add(ControllerManager.OnConnect)
-- end
end end
function ControllerManager.OnConnect(code) function ControllerManager.OnConnect(code)
@ -99,6 +96,20 @@ function ControllerManager.OnConnect(code)
end end
end end
function ControllerManager.OnConnectWitness(code)
print("lingmeng code OnConnectWitness", code)
if (code ~= SocketCode.Connect) then
ControllerManager.SetGameNetClient(nil)
if code ~= SocketCode.DisconnectByServer then
ControllerManager.OnGameWitnessConnect(SocketCode.TimeoutDisconnect)
else
ControllerManager.OnGameWitnessConnect(SocketCode.DisconnectByServer)
end
else
ControllerManager.OnGameWitnessConnect(SocketCode.Connect)
end
end
function ControllerManager.ResetJionRoom() function ControllerManager.ResetJionRoom()
ControllerManager.reset_join_room = ControllerManager.reset_join_room + 1 ControllerManager.reset_join_room = ControllerManager.reset_join_room + 1
if ControllerManager.reset_join_room > 3 then if ControllerManager.reset_join_room > 3 then
@ -118,3 +129,23 @@ function ControllerManager.ResetJionRoom()
ControllerManager.OnGameConnect(SocketCode.Connect) ControllerManager.OnGameConnect(SocketCode.Connect)
end) end)
end end
function ControllerManager.ResetWitnessRoom()
ControllerManager.reset_witness_room = ControllerManager.reset_witness_room + 1
if ControllerManager.reset_witness_room > 999 then
ControllerManager.OnGameWitnessConnect(SocketCode.NetworkException)
return
end
ControllerManager.ChangeController(RoomController)
local roomCtr = ControllerManager.GetController(RoomController)
roomCtr:ResetWitnessRoom(function(res)
if res.ReturnCode == 11 or res.ReturnCode == 81 or res.ReturnCode == 1005 then
ControllerManager.OnGameWitnessConnect(SocketCode.Disconnect)
return
elseif res.ReturnCode ~= 0 then
ControllerManager.ResetWitnessRoom()
return
end
ControllerManager.OnGameWitnessConnect(SocketCode.Connect)
end)
end

View File

@ -4,6 +4,7 @@ local M = FamilAllRank
function FamilAllRank.New(root, groupId) function FamilAllRank.New(root, groupId)
local self = setmetatable({}, { __index = M }) local self = setmetatable({}, { __index = M })
self._close_destroy = true
self._father = root self._father = root
self.group_id = groupId self.group_id = groupId
self:init() self:init()
@ -12,8 +13,8 @@ end
function M:init() function M:init()
local root = self._father local root = self._father
self._lastTpe = root.familyType.selectedIndex -- self._lastTpe = root.familyType.selectedIndex
root.familyType.selectedIndex = 0 -- root.familyType.selectedIndex = 0
local comp_rank = UIPackage.CreateObjectFromURL("ui://Family/Comp_Rank") local comp_rank = UIPackage.CreateObjectFromURL("ui://Family/Comp_Rank")
root._view:AddChild(comp_rank) root._view:AddChild(comp_rank)
--[[ --[[
@ -26,8 +27,8 @@ function M:init()
comp_rank:SetScale(scaleX, scaleY) comp_rank:SetScale(scaleX, scaleY)
self._view = comp_rank self._view = comp_rank
local viewBox_leftTime = comp_rank:GetChild('left_time') self._viewBox_leftTime = comp_rank:GetChild('left_time')
local viewBox_rightTime = comp_rank:GetChild('right_time') self._viewBox_rightTime = comp_rank:GetChild('right_time')
local viewBtn_search = comp_rank:GetChild('btn_search') local viewBtn_search = comp_rank:GetChild('btn_search')
local viewBtn_close = comp_rank:GetChild('btn_close') local viewBtn_close = comp_rank:GetChild('btn_close')
@ -42,18 +43,18 @@ function M:init()
end) end)
local serverDayValues, serverDayItems = self:InitTime() local serverDayValues, serverDayItems = self:InitTime()
viewBox_leftTime.items = serverDayItems self._viewBox_leftTime.items = serverDayItems
viewBox_leftTime.values = serverDayValues self._viewBox_leftTime.values = serverDayValues
viewBox_rightTime.items = serverDayItems self._viewBox_rightTime.items = serverDayItems
viewBox_rightTime.values = serverDayValues self._viewBox_rightTime.values = serverDayValues
self.leftTimes = tonumber(serverDayValues[1]) self.leftTimes = tonumber(serverDayValues[1])
self.rightTimes = tonumber(serverDayValues[1]) self.rightTimes = tonumber(serverDayValues[1])
viewBox_leftTime.onChanged:Set(function() self._viewBox_leftTime.onChanged:Set(function()
self.leftTimes = tonumber(viewBox_leftTime.value) self.leftTimes = tonumber(self._viewBox_leftTime.value)
end) end)
viewBox_rightTime.onChanged:Set(function() self._viewBox_rightTime.onChanged:Set(function()
self.rightTimes = tonumber(viewBox_rightTime.value) self.rightTimes = tonumber(self._viewBox_rightTime.value)
end) end)
self._viewList_round:SetVirtual() self._viewList_round:SetVirtual()
@ -94,16 +95,15 @@ end
function M:ShouRanks(root, groupId) function M:ShouRanks(root, groupId)
self._father = root self._father = root
self.group_id = groupId self.group_id = groupId
self._lastTpe = self._father.familyType.selectedIndex self._lastTpe = 1
self._father.familyType.selectedIndex = 0 self._father.familyType.selectedIndex = 0
self._view.visible = true self._view.visible = true
self:SearchRank()
end end
function M:RoundListRenderer(index, obj) function M:RoundListRenderer(index, obj)
local rankTable = self.roundRanks local rankTable = self.roundRanks
obj:GetChild('text_rank').text = index + 1 obj:GetChild('text_rank').text = index + 1
obj:GetChild('text_id').text = rankTable[index + 1].rankTable obj:GetChild('text_id').text = rankTable[index + 1].uid
obj:GetChild('text_name').text = rankTable[index + 1].nick obj:GetChild('text_name').text = rankTable[index + 1].nick
obj:GetChild('text_other').text = rankTable[index + 1].round obj:GetChild('text_other').text = rankTable[index + 1].round
ImageLoad.Load(rankTable[index + 1].portrait, obj:GetChild('btn_head')._iconObject) ImageLoad.Load(rankTable[index + 1].portrait, obj:GetChild('btn_head')._iconObject)
@ -112,7 +112,7 @@ end
function M:WinListRenderer(index, obj) function M:WinListRenderer(index, obj)
local rankTable = self.winRanks local rankTable = self.winRanks
obj:GetChild('text_rank').text = index + 1 obj:GetChild('text_rank').text = index + 1
obj:GetChild('text_id').text = rankTable[index + 1].rankTable obj:GetChild('text_id').text = rankTable[index + 1].uid
obj:GetChild('text_name').text = rankTable[index + 1].nick obj:GetChild('text_name').text = rankTable[index + 1].nick
obj:GetChild('text_other').text = rankTable[index + 1].win obj:GetChild('text_other').text = rankTable[index + 1].win
ImageLoad.Load(rankTable[index + 1].portrait, obj:GetChild('btn_head')._iconObject) ImageLoad.Load(rankTable[index + 1].portrait, obj:GetChild('btn_head')._iconObject)

View File

@ -69,31 +69,38 @@ function M:initBtn()
end end
function M:FillList(numbers) function M:FillList(numbers)
local copy_numbers = {}
for k, v in pairs(numbers) do
copy_numbers[k] = v
end
table.sort(copy_numbers, function(a, b)
return a.lev < b.lev
end)
pt("lingmeng", numbers) pt("lingmeng", numbers)
local fgCtr = ControllerManager.GetController(NewGroupController) local fgCtr = ControllerManager.GetController(NewGroupController)
self._viewList_allNumbers:SetVirtual() self._viewList_allNumbers:SetVirtual()
self._viewList_allNumbers.itemRenderer = function(index, obj) self._viewList_allNumbers.itemRenderer = function(index, obj)
local i = index + 1 local i = index + 1
obj:GetController('lev').selectedIndex = numbers[i].lev - 1 obj:GetController('lev').selectedIndex = copy_numbers[i].lev - 1
obj:GetController('ban').selectedIndex = numbers[i].ban obj:GetController('ban').selectedIndex = copy_numbers[i].ban
obj:GetChild('name').emojies = EmojiDitc.EmojiesDitc obj:GetChild('name').emojies = EmojiDitc.EmojiesDitc
obj:GetChild('name').text = numbers[i].nick obj:GetChild('name').text = copy_numbers[i].nick
obj:GetChild('id').text = string.format("ID:%s", numbers[i].uid) obj:GetChild('id').text = string.format("ID:%s", copy_numbers[i].uid)
obj:GetChild("remark").emojies = EmojiDitc.EmojiesDitc obj:GetChild("remark").emojies = EmojiDitc.EmojiesDitc
if numbers[i].tag == "" then if copy_numbers[i].tag == "" then
obj:GetChild("remark").text = "备注:无" obj:GetChild("remark").text = "备注:无"
else else
obj:GetChild("remark").text = "备注:" .. numbers[i].tag obj:GetChild("remark").text = "备注:" .. copy_numbers[i].tag
end end
ImageLoad.Load(numbers[i].portrait, obj:GetChild('btn_head')._iconObject) ImageLoad.Load(copy_numbers[i].portrait, obj:GetChild('btn_head')._iconObject)
obj.onClick:Set(function() obj.onClick:Set(function()
print("lingmengtextBtn_detail") print("lingmengtextBtn_detail")
ViewUtil.ShowModalWait2() ViewUtil.ShowModalWait2()
fgCtr:FG_FindMember(self._group.id, numbers[i].uid, function(res) fgCtr:FG_FindMember(self._group.id, copy_numbers[i].uid, function(res)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait2()
local familyNumberDetail = FamilyNumberDetail.new(self._group.id, self._group.lev, res) local familyNumberDetail = FamilyNumberDetail.new(self._group.id, self._group.lev, res)
familyNumberDetail:SetTickCallback(handler(self, self.TickNumberCallback)) familyNumberDetail:SetTickCallback(handler(self, self.TickNumberCallback))
@ -103,10 +110,10 @@ function M:FillList(numbers)
end) end)
end end
if self._viewList_allNumbers.numItems == #numbers then if self._viewList_allNumbers.numItems == #copy_numbers then
self._viewList_allNumbers:RefreshVirtualList() self._viewList_allNumbers:RefreshVirtualList()
else else
self._viewList_allNumbers.numItems = #numbers self._viewList_allNumbers.numItems = #copy_numbers
end end
end end

View File

@ -168,7 +168,7 @@ function FamilyMyFamily:Refalsh()
self.tex_fNumber.text = self.family.member_num self.tex_fNumber.text = self.family.member_num
self.tex_cradNum.text = self.family.diamo self.tex_cradNum.text = self.family.diamo
self.tex_nocice.text = self.family.notice self.tex_nocice.text = self.family.notice
self.tex_wxId.text = Utils.TextOmit(self.family.wechatId, 6, "...") self.tex_wxId.text = self.family.wechatId
ImageLoad.Load(self.family.o_portrait, self.loader_icon) ImageLoad.Load(self.family.o_portrait, self.loader_icon)
self.cStyle.selectedIndex = self.family.lev - 1 self.cStyle.selectedIndex = self.family.lev - 1

View File

@ -1,4 +1,6 @@
local FamilyMyFamily = import(".FamilyMyFamily") local FamilyMyFamily = import(".FamilyMyFamily")
local FamilAllRank = import(".FamilAllRank")
--#region LOCAL --#region LOCAL
@ -132,7 +134,9 @@ function FamilyMyfamilyList:Init()
end) end)
btn_rank.onClick:Set(function() btn_rank.onClick:Set(function()
self:Close()
self._ViewChild_AllRank = FamilAllRank.New(self.FamilyView, group.id)
self._ViewChild_AllRank:ShouRanks(self.FamilyView, group.id)
end) end)
end end

View File

@ -469,10 +469,10 @@ function M:ShowShop()
end end
function M:ShowAllRank() function M:ShowAllRank()
if not self._ViewChild_AllRank or not self._ViewChild_AllRank.ShouRanks then -- if not self._ViewChild_AllRank or not self._ViewChild_AllRank.ShouRanks then
self._ViewChild_AllRank = FamilAllRank.New(self, self._group.id) self._ViewChild_AllRank = FamilAllRank.New(self, self._group.id)
return -- return
end -- end
self._ViewChild_AllRank:ShouRanks(self, self._group.id) self._ViewChild_AllRank:ShouRanks(self, self._group.id)
end end
@ -579,23 +579,29 @@ function M:EnterGroup(fgCtr, id)
fgCtr:FG_EnterGroup(id, function(res) fgCtr:FG_EnterGroup(id, function(res)
ViewUtil:CloseModalWait2() ViewUtil:CloseModalWait2()
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
if res.ReturnCode == 101 then if res.ReturnCode == 101 or res.ReturnCode == 1001 then
-- ViewUtil:ShowModalWait2(0.01) -- -- self._coroutine_zangxian = coroutine.start(function()
-- self:EnterGroup(fgCtr, id) -- -- coroutine.wait(0.2)
local _curren_msg = -- local _curren_msg =
MsgWindow.new( -- MsgWindow.new(
self._root_view, -- self._root_view,
'您的账号在另一个地点登录, 请确定您的账号是否泄密', -- '您的账号在另一个地点登录, 请确定您的账号是否泄密',
MsgWindow.MsgMode.OnlyOk -- MsgWindow.MsgMode.OnlyOk
) -- )
PlayerPrefs.DeleteKey('session_id') -- PlayerPrefs.DeleteKey('session_id')
PlayerPrefs.Save() -- PlayerPrefs.Save()
_curren_msg.onOk:Add( -- _curren_msg.onOk:Add(
function() -- function()
RestartGame() -- RestartGame()
end -- end
) -- )
_curren_msg:Show() -- _curren_msg:Show()
-- -- end)
-- return
-- elseif res.ReturnCode == 1001 then
-- coroutine.stop(self._coroutine_zangxian)
ViewUtil:ShowModalWait2(0.01)
self:EnterGroup(fgCtr, id)
return return
end end
ViewUtil.ErrorTip(res.ReturnCode, "获取房间列表列表失败") ViewUtil.ErrorTip(res.ReturnCode, "获取房间列表列表失败")

View File

@ -2,7 +2,7 @@ local DiamondRecord = {}
local M = DiamondRecord local M = DiamondRecord
--类型字段1为进入游戏预扣2为结束游戏返还 --类型字段1为进入游戏预扣2为结束游戏返还,3为
local TypeTable = { "亲友圈开局游戏预扣", "因游戏结束返还您", "您为亲友圈充值" } local TypeTable = { "亲友圈开局游戏预扣", "因游戏结束返还您", "您为亲友圈充值" }
function M.New(data, callback) function M.New(data, callback)
@ -51,8 +51,14 @@ function M:msgRenderer(index, obj)
elseif type == 1 and data.group_name and #data.group_name > 0 then elseif type == 1 and data.group_name and #data.group_name > 0 then
obj:GetChild('tex_msg').text = string.format("您解散了【%s(%s)】亲友圈,返还您%d房卡剩余%d房卡", data.group_name, data.group_id, obj:GetChild('tex_msg').text = string.format("您解散了【%s(%s)】亲友圈,返还您%d房卡剩余%d房卡", data.group_name, data.group_id,
data.diamo_num, data.diamo_cur) data.diamo_num, data.diamo_cur)
elseif type == 3 then
obj:GetChild('tex_msg').text = string.format("助理为【%s(%s)】用户充值%d房卡剩余%d房卡", data.user_nick, data.uid,
data.diamo_num, data.diamo_cur)
elseif type == 4 then
obj:GetChild('tex_msg').text = string.format("助理为【%s(%s)】用户扣除%d房卡剩余%d房卡", data.user_nick, data.uid,
data.diamo_num, data.diamo_cur)
else else
obj:GetChild('tex_msg').text = string.format("%s%d房卡剩余%d房卡", TypeTable[data.diamo_type + 1], obj:GetChild('tex_msg').text = string.format("%s%d房卡剩余%d房卡", TypeTable[data.diamo_type + 1] or "你获得",
data.diamo_num, data.diamo_cur) data.diamo_num, data.diamo_cur)
end end
end end

View File

@ -20,6 +20,7 @@ end
function M:init(url) function M:init(url)
BaseWindow.init(self, url) BaseWindow.init(self, url)
ViewUtil.ShowModalWait2()
local view = self._view local view = self._view
local input_name = view:GetChild('input_name'); local input_name = view:GetChild('input_name');
@ -48,11 +49,21 @@ function M:init(url)
local btn_send = view:GetChild('btn_send') local btn_send = view:GetChild('btn_send')
btn_send.onClick:Set(function() btn_send.onClick:Set(function()
local name = input_name.text
local id = input_idInfo.text
if string.utf8len(name) < 2 or string.utf8len(name) > 6 then
ViewUtil.ErrorTip(-1, "您输入的名字过长或过短")
return
end
if #name < 17 or #name > 18 then
ViewUtil.ErrorTip(-1, "您输入的身份证不合法")
return
end
local _data = {} local _data = {}
_data.type = 1 _data.type = 1
_data.real_info = {} _data.real_info = {}
_data.real_info.name = input_name.text _data.real_info.name = name
_data.real_info.ID = input_idInfo.text _data.real_info.ID = id
local loddyctr = ControllerManager.GetController(LoddyController) local loddyctr = ControllerManager.GetController(LoddyController)
loddyctr:UpdateUserInfo(_data, function(res) loddyctr:UpdateUserInfo(_data, function(res)
if res.ReturnCode ~= 0 then if res.ReturnCode ~= 0 then
@ -63,6 +74,21 @@ function M:init(url)
end end
end) end)
end) end)
local loddyCtr1 = ControllerManager.GetController(LoddyController)
loddyCtr1:GetUserInfo(function(res)
ViewUtil.CloseModalWait2()
if res.ReturnCode == 0 then
if res.Data.real_info and res.Data.real_info then
input_name.text = res.Data.real_info.name or ""
input_idInfo.text = res.Data.real_info.ID or ""
btn_send.visible = false
end
self:Show()
else
ViewUtil.ErrorTip(res.ReturnCode, "获取认证信息失败")
end
end)
end end
return M return M

View File

@ -30,17 +30,17 @@ function M:init(url)
view:GetChild('diamo').text = user.diamo view:GetChild('diamo').text = user.diamo
view:GetChild('sex').text = user.sex == 1 and "" or "" view:GetChild('sex').text = user.sex == 1 and "" or ""
view:GetController('ctr_sex').selectedIndex = user.sex - 1 view:GetController('ctr_sex').selectedIndex = user.sex - 1
view:GetChild('ip').text = DataManager.SelfUser.currenIp view:GetChild('ip').text = DataManager.SelfUser.currenIp or "正在获取IP中..."
ImageLoad.Load(DataManager.SelfUser.head_url, view:GetChild("btn_PlayerHead")._iconObject) ImageLoad.Load(DataManager.SelfUser.head_url, view:GetChild("btn_PlayerHead")._iconObject)
if DataManager.SelfUser.currenIp then -- if DataManager.SelfUser.currenIp then
self._loadAll = self._loadAll + 1 -- self._loadAll = self._loadAll + 1
else -- else
GameApplication.Instance:GetPublicIP(function(ip) -- GameApplication.Instance:GetPublicIP(function(ip)
DataManager.SelfUser.currenIp = ip -- DataManager.SelfUser.currenIp = ip
view:GetChild('ip').text = DataManager.SelfUser.currenIp -- view:GetChild('ip').text = DataManager.SelfUser.currenIp or "正在获取IP中..."
self:CheckAllload() -- self:CheckAllload()
end) -- end)
end -- end
--change --change
view:GetChild('choose_id').text = user.account_id view:GetChild('choose_id').text = user.account_id
@ -134,7 +134,7 @@ end
function M:CheckAllload() function M:CheckAllload()
self._loadAll = self._loadAll + 1 self._loadAll = self._loadAll + 1
if self._loadAll >= 2 then if self._loadAll >= 1 then
self:Show() self:Show()
end end
end end

View File

@ -69,7 +69,6 @@ function M:InitView(url)
local btn_authenticate = self._view:GetChild("btn_authenticate") local btn_authenticate = self._view:GetChild("btn_authenticate")
btn_authenticate.onClick:Add(handler(self, function() btn_authenticate.onClick:Add(handler(self, function()
local authenticateView = LobbyAuthenticateView.new() local authenticateView = LobbyAuthenticateView.new()
authenticateView:Show()
-- ViewUtil.ErrorTip(-1, "该功能还会开放,敬请期待") -- ViewUtil.ErrorTip(-1, "该功能还会开放,敬请期待")
end)) end))
@ -182,9 +181,9 @@ function M:InitView(url)
printlog("load Callback") printlog("load Callback")
self._flag_loadImageSucces = true self._flag_loadImageSucces = true
end) end)
GameApplication.Instance:GetPublicIP(function(ip) -- GameApplication.Instance:GetPublicIP(function(ip)
DataManager.SelfUser.currenIp = ip -- DataManager.SelfUser.currenIp = ip
end) -- end)
btn_head.onClick:Set(function() btn_head.onClick:Set(function()
-- local headView = HeadView.new(DataManager.SelfUser, nil, function() -- local headView = HeadView.new(DataManager.SelfUser, nil, function()
-- view:GetChild("tex_name").text = DataManager.SelfUser.nick_name -- view:GetChild("tex_name").text = DataManager.SelfUser.nick_name

View File

@ -266,7 +266,19 @@ function M:QuickLogin()
ViewUtil.ShowModalWait2(self._root_view, "正在登录游戏...") ViewUtil.ShowModalWait2(self._root_view, "正在登录游戏...")
local loginCtr = ControllerManager.GetController(LoginController) local loginCtr = ControllerManager.GetController(LoginController)
loginCtr:QuickLogin(session_id, function(response) loginCtr:QuickLogin(session_id, function(response)
__login_response(self, response) if (response.ReturnCode == Table_Error_code.ERR_SERVER or response.ReturnCode == Table_Error_code.ERR_LOGOUT) then
local _curren_msg =
MsgWindow.new(
self._root_view,
'您的账号在另一个地点登录, 请确定您的账号是否泄密',
MsgWindow.MsgMode.OnlyOk
)
PlayerPrefs.DeleteKey('session_id')
PlayerPrefs.Save()
_curren_msg:Show()
else
__login_response(self, response)
end
end) end)
end end
end end

View File

@ -373,7 +373,7 @@ function M:OnUpdate()
else else
print("witness error") print("witness error")
print(result) print(result)
error(result) -- error(result)
end end
end end
end end
@ -436,6 +436,12 @@ function M:OnUpdate()
end end
end end
function M:OnApplicationActive()
ViewUtil.ShowModalWait2()
ControllerManager.reset_witness_room = 0
ControllerManager.ResetWitnessRoom()
end
function M:onLeftTimeOver() function M:onLeftTimeOver()
end end

View File

@ -94,17 +94,59 @@ local function __OnGameConnectAction(state)
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait2()
end end
local function __OnGameWitnessConnectAction(state)
--print("state:"..state)
NetResetConnectWindow.CloseNetReset()
if state == SocketCode.Connect then
ViewManager.ChangeView(ViewManager.View_Witness, DataManager.CurrenRoom.game_id)
return
-- elseif state == SocketCode.DisconnectByServer then
-- NetResetConnectWindow.ShowNetReset()
-- ControllerManager.reset_witness_room = 0
-- ControllerManager.ResetWitnessRoom()
-- elseif state == SocketCode.ExceptionOnConnect or state == SocketCode.NetworkException then
-- -- __NetTip("请检查您的网络环境!")
-- NetResetConnectWindow.ShowNetReset()
-- ControllerManager.reset_witness_room = 0
-- ControllerManager.ResetWitnessRoom()
elseif state == SocketCode.Disconnect then
ControllerManager.ChangeController(LoddyController)
ViewManager.ChangeView(ViewManager.View_Lobby)
else
-- ViewUtil.ShowModalWait2()
-- ControllerManager.reset_witness_room = 0
-- ControllerManager.ResetWitnessRoom()
-- NetResetConnectWindow.ShowNetReset()
end
ViewUtil.CloseModalWait2()
end
function ViewManager.Init() function ViewManager.Init()
_viewClassMap[ViewManager.View_Login] = LoginView _viewClassMap[ViewManager.View_Login] = LoginView
_viewClassMap[ViewManager.View_Lobby] = LobbyView _viewClassMap[ViewManager.View_Lobby] = LobbyView
_viewClassMap[ViewManager.View_Family] = FamilyView _viewClassMap[ViewManager.View_Family] = FamilyView
ControllerManager.OnGameConnect = __OnGameConnectAction ControllerManager.OnGameConnect = __OnGameConnectAction
ControllerManager.OnGameWitnessConnect = __OnGameWitnessConnectAction
ControllerManager.WebClient.holdCallback = function(response) ControllerManager.WebClient.holdCallback = function(response)
if response.ReturnCode == Table_Error_code.ERR_LOGOUT then if response.ReturnCode == Table_Error_code.ERR_LOGOUT then
PlayerPrefs.DeleteKey("session_id") ViewUtil.CloseModalWait2()
PlayerPrefs.Save() local _curren_msg =
MsgWindow.new(
nil,
"您的登录凭证已过期,请重新登录",
MsgWindow.MsgMode.OnlyOk
)
_curren_msg.onOk:Add(
function()
PlayerPrefs.DeleteKey('session_id')
PlayerPrefs.Save()
RestartGame()
end
)
_curren_msg:Show()
return true
end end
if response.ReturnCode == -1 or response.ReturnCode == Table_Error_code.ERR_LOGOUT then if response.ReturnCode == -1 or response.ReturnCode == Table_Error_code.ERR_LOGOUT then
ViewUtil.CloseModalWait2() ViewUtil.CloseModalWait2()

View File

@ -42,17 +42,17 @@ oldGameVersion = 2 --1 原始 2 老游戏新加功能
function Main() function Main()
-- EmmyluaDebug -- EmmyluaDebug
if true then -- if true then
local suc = pcall(function() -- local suc = pcall(function()
local path = Application.streamingAssetsPath .. "/../../.." -- local path = Application.streamingAssetsPath .. "/../../.."
package.cpath = package.cpath .. ";" .. path .. "/?.dll" -- package.cpath = package.cpath .. ";" .. path .. "/?.dll"
local dbg = require("emmy_core") -- local dbg = require("emmy_core")
dbg.tcpConnect('localhost', 9966) -- dbg.tcpConnect('localhost', 9966)
end) -- end)
if suc then -- if suc then
print("=============================调试连接成功!===========================") -- print("=============================调试连接成功!===========================")
end -- end
end -- end
pcall(function() pcall(function()
EmojiLuaHelper.Init() EmojiLuaHelper.Init()

View File

@ -200,6 +200,7 @@ function M:EventInit()
local index = self:GetPos(win_seat) local index = self:GetPos(win_seat)
local info = self._player_card_info[index] local info = self._player_card_info[index]
local player = self._room:GetPlayerBySeat(win_seat) local player = self._room:GetPlayerBySeat(win_seat)
MJMainView.ShowHand(self, scoreData)
info:ShowHuCard(win_card, index == 1) info:ShowHuCard(win_card, index == 1)
-- self.cHuCardEffect.selectedIndex = 1 -- self.cHuCardEffect.selectedIndex = 1

View File

@ -200,6 +200,7 @@ function M:EventInit()
local index = self:GetPos(win_seat) local index = self:GetPos(win_seat)
local info = self._player_card_info[index] local info = self._player_card_info[index]
local player = self._room:GetPlayerBySeat(win_seat) local player = self._room:GetPlayerBySeat(win_seat)
MJMainView.ShowHand(self, scoreData)
info:ShowHuCard(win_card, index == 1) info:ShowHuCard(win_card, index == 1)
-- self.cHuCardEffect.selectedIndex = 1 -- self.cHuCardEffect.selectedIndex = 1

View File

@ -201,6 +201,7 @@ function M:EventInit()
local index = self:GetPos(win_seat) local index = self:GetPos(win_seat)
local info = self._player_card_info[index] local info = self._player_card_info[index]
local player = self._room:GetPlayerBySeat(win_seat) local player = self._room:GetPlayerBySeat(win_seat)
MJMainView.ShowHand(self, scoreData)
info:ShowHuCard(win_card, index == 1) info:ShowHuCard(win_card, index == 1)
@ -302,11 +303,11 @@ function M:EventInit()
self:UpdateCardBox(0) self:UpdateCardBox(0)
self._ctr_cardbox.selectedIndex = 0 self._ctr_cardbox.selectedIndex = 0
local arg = { ... } local arg = { ... }
MJMainView.ShowHand(self, arg)
local result = arg[1] local result = arg[1]
local liuju = result.liuju local liuju = result.liuju
local data = result.info_list local data = result.info_list
local niao = result.niao local niao = result.niao
-- MJMainView.ShowHand(self, data)
-- if liuju then -- if liuju then
-- local le = UIPackage.CreateObjectFromURL("ui://Main_Majiang/LiuJu") -- local le = UIPackage.CreateObjectFromURL("ui://Main_Majiang/LiuJu")
-- self._view:AddChild(le) -- self._view:AddChild(le)

View File

@ -200,6 +200,7 @@ function M:EventInit()
local index = self:GetPos(win_seat) local index = self:GetPos(win_seat)
local info = self._player_card_info[index] local info = self._player_card_info[index]
local player = self._room:GetPlayerBySeat(win_seat) local player = self._room:GetPlayerBySeat(win_seat)
MJMainView.ShowHand(self, scoreData)
info:ShowHuCard(win_card, index == 1) info:ShowHuCard(win_card, index == 1)
-- self.cHuCardEffect.selectedIndex = 1 -- self.cHuCardEffect.selectedIndex = 1

View File

@ -240,7 +240,7 @@ function M:UpdateHandCardWitness(getcard, isSelf)
end end
function M:FillWitnessCard(btn_card) function M:FillWitnessCard(btn_card)
btn_card:GetChild("icon").url = 'ui://Main_Majiang/b201_0' btn_card:GetChild("icon").url = 'ui://Main_Majiang/back_201'
end end
-- 获取麻将图片资源位置,可以在扩展中复写 -- 获取麻将图片资源位置,可以在扩展中复写

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@ -136,5 +136,5 @@ TextureImporter:
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@ -3,5 +3,5 @@ guid: c1652156a48ed314e92cb8121851e5aa
TextScriptImporter: TextScriptImporter:
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View File

@ -0,0 +1,33 @@
fileFormatVersion: 2
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PluginImporter:
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isExplicitlyReferenced: 0
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platformData:
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Android: Android
second:
enabled: 1
settings:
CPU: ARM64
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
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settings:
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View File

@ -84,12 +84,13 @@ public class VerCheck : MonoBehaviour
isDXYGFF= true; isDXYGFF= false;
isGFF = false; isGFF = false;
//江西 //江西
string init_url = "http://127.0.0.1:9898/NewFK/config/init2_1.json"; //string init_url = "http://127.0.0.1:9898/NewFK/config/init2_1.json";
string init_url = "http://8.138.255.70:9898/NewFK/config/init2_1.json";
if (isGFF==false&&isDXYGFF==false) if (isGFF==false&&isDXYGFF==false)
{ {
@ -158,7 +159,7 @@ public class VerCheck : MonoBehaviour
init_url = "http://" + conn.ip + ":" + conn.port + "/NewFK/config/init2_1.json"; init_url = "http://" + conn.ip + ":" + conn.port + "/NewFK/config/init2_2.json";
Debug.LogError("init_url : " + init_url); Debug.LogError("init_url : " + init_url);
} }
// Debug.LogError("开始下载资源===>>>"); // Debug.LogError("开始下载资源===>>>");

View File

@ -1,41 +1,41 @@
[ [
{ {
"ver": "1.0.58", "ver": "1.0.62",
"name": "跑得快", "name": "跑得快",
"check": true, "check": true,
"version": "1.0.58", "version": "1.0.62",
"game_id": "66", "game_id": "66",
"bundle": "extend/poker/runfast" "bundle": "extend/poker/runfast"
}, },
{ {
"ver": "1.0.80", "ver": "1.0.85",
"name": "南城麻将", "name": "南城麻将",
"check": true, "check": true,
"version": "1.0.80", "version": "1.0.85",
"game_id": "86", "game_id": "86",
"bundle": "extend/majiang/nancheng" "bundle": "extend/majiang/nancheng"
}, },
{ {
"ver": "1.0.85", "ver": "1.0.90",
"name": "黎川麻将", "name": "黎川麻将",
"check": true, "check": true,
"version": "1.0.85", "version": "1.0.90",
"game_id": "87", "game_id": "87",
"bundle": "extend/majiang/lichuan" "bundle": "extend/majiang/lichuan"
}, },
{ {
"ver": "1.0.67", "ver": "1.0.72",
"name": "金溪麻将", "name": "金溪麻将",
"check": true, "check": true,
"version": "1.0.67", "version": "1.0.72",
"game_id": "88", "game_id": "88",
"bundle": "extend/majiang/jinxi" "bundle": "extend/majiang/jinxi"
}, },
{ {
"ver": "1.0.66", "ver": "1.0.71",
"name": "抚州麻将", "name": "抚州麻将",
"check": true, "check": true,
"version": "1.0.66", "version": "1.0.71",
"game_id": "89", "game_id": "89",
"bundle": "extend/majiang/fuzhou" "bundle": "extend/majiang/fuzhou"
} }

View File

@ -1,25 +1,25 @@
[ [
{ {
"lua_path": "/tolua_project,/base_project,/main_project", "lua_path": "/tolua_project,/base_project,/main_project",
"ver": "1.0.16", "ver": "1.0.8",
"name": "base_script", "name": "base_script",
"check": true, "check": true,
"bundle": "base/base_script", "bundle": "base/base_script",
"version": "1.0.16" "version": "1.0.8"
}, },
{ {
"ver": "1.0.7", "ver": "1.0.8",
"name": "common", "name": "common",
"check": true, "check": true,
"bundle": "base/common", "bundle": "base/common",
"version": "1.0.7" "version": "1.0.8"
}, },
{ {
"ver": "1.0.7", "ver": "1.0.8",
"name": "login", "name": "login",
"check": true, "check": true,
"bundle": "base/login", "bundle": "base/login",
"version": "1.0.7" "version": "1.0.8"
}, },
{ {
"ver": "1.0.8", "ver": "1.0.8",
@ -29,31 +29,31 @@
"version": "1.0.8" "version": "1.0.8"
}, },
{ {
"ver": "1.0.7", "ver": "1.0.8",
"name": "Family", "name": "family",
"check": true, "check": true,
"bundle": "base/Family", "bundle": "base/family",
"version": "1.0.7" "version": "1.0.8"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.8",
"name": "chat", "name": "chat",
"check": true, "check": true,
"bundle": "base/chat", "bundle": "base/chat",
"version": "1.0.6" "version": "1.0.8"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.8",
"name": "newgroup", "name": "newgroup",
"check": true, "check": true,
"bundle": "base/newgroup", "bundle": "base/newgroup",
"version": "1.0.6" "version": "1.0.8"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.8",
"name": "rank", "name": "rank",
"check": true, "check": true,
"version": "1.0.6", "version": "1.0.8",
"bundle": "base/rank" "bundle": "base/rank"
}, },
{ {
@ -64,46 +64,46 @@
"bundle": "base/main_majiang" "bundle": "base/main_majiang"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.8",
"name": "main_poker", "name": "main_poker",
"check": true, "check": true,
"version": "1.0.6", "version": "1.0.8",
"bundle": "base/main_poker" "bundle": "base/main_poker"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.8",
"name": "main_zipai", "name": "main_zipai",
"check": true, "check": true,
"version": "1.0.6", "version": "1.0.8",
"bundle": "base/main_zipai" "bundle": "base/main_zipai"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.8",
"name": "static", "name": "static",
"check": true, "check": true,
"bundle": "base/static", "bundle": "base/static",
"version": "1.0.6" "version": "1.0.8"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.8",
"is_res": true, "is_res": true,
"name": "embed", "name": "embed",
"check": true, "check": true,
"bundle": "base/embed", "bundle": "base/embed",
"version": "1.0.6" "version": "1.0.8"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.8",
"name": "main_pokemajiang", "name": "main_pokemajiang",
"check": true, "check": true,
"version": "1.0.6", "version": "1.0.8",
"bundle": "base/main_pokemajiang" "bundle": "base/main_pokemajiang"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.8",
"name": "main_zipaimajiang", "name": "main_zipaimajiang",
"check": true, "check": true,
"version": "1.0.6", "version": "1.0.8",
"bundle": "base/main_zipaimajiang" "bundle": "base/main_zipaimajiang"
} }
] ]

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@ -1,109 +0,0 @@
[
{
"lua_path": "/tolua_project,/base_project,/main_project",
"ver": "1.0.10",
"name": "base_script",
"check": true,
"bundle": "base/base_script",
"version": "1.0.10"
},
{
"ver": "1.0.7",
"name": "common",
"check": true,
"bundle": "base/common",
"version": "1.0.7"
},
{
"ver": "1.0.7",
"name": "login",
"check": true,
"bundle": "base/login",
"version": "1.0.7"
},
{
"ver": "1.0.7",
"name": "lobby",
"check": true,
"bundle": "base/lobby",
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@ -1,109 +0,0 @@
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View File

@ -1,109 +0,0 @@
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View File

@ -1,109 +0,0 @@
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View File

@ -1,109 +0,0 @@
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View File

@ -1,109 +0,0 @@
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View File

@ -1,109 +0,0 @@
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View File

@ -1,109 +0,0 @@
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View File

@ -1,109 +0,0 @@
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View File

@ -1,109 +0,0 @@
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"bundle": "base/base_script",
"version": "1.0.29"
},
{
"ver": "1.0.22",
"name": "common",
"check": true,
"bundle": "base/common",
"version": "1.0.22"
},
{
"ver": "1.0.23",
"name": "login",
"check": true,
"bundle": "base/login",
"version": "1.0.23"
},
{
"ver": "1.0.24",
"name": "lobby",
"check": true,
"bundle": "base/lobby",
"version": "1.0.24"
},
{
"ver": "1.0.23",
"name": "Family",
"check": true,
"bundle": "base/Family",
"version": "1.0.23"
},
{
"ver": "1.0.8",
"name": "chat",
"check": true,
"bundle": "base/chat",
"version": "1.0.8"
},
{
"ver": "1.0.21",
"name": "newgroup",
"check": true,
"bundle": "base/newgroup",
"version": "1.0.21"
},
{
"ver": "1.0.8",
"name": "rank",
"check": true,
"version": "1.0.8",
"bundle": "base/rank"
},
{
"ver": "1.0.25",
"name": "main_majiang",
"check": true,
"version": "1.0.25",
"bundle": "base/main_majiang"
},
{
"ver": "1.0.23",
"name": "main_poker",
"check": true,
"version": "1.0.23",
"bundle": "base/main_poker"
},
{
"ver": "1.0.8",
"name": "main_zipai",
"check": true,
"version": "1.0.8",
"bundle": "base/main_zipai"
},
{
"ver": "1.0.8",
"name": "static",
"check": true,
"bundle": "base/static",
"version": "1.0.8"
},
{
"ver": "1.0.21",
"is_res": true,
"name": "embed",
"check": true,
"bundle": "base/embed",
"version": "1.0.21"
},
{
"ver": "1.0.8",
"name": "main_pokemajiang",
"check": true,
"version": "1.0.8",
"bundle": "base/main_pokemajiang"
},
{
"ver": "1.0.8",
"name": "main_zipaimajiang",
"check": true,
"version": "1.0.8",
"bundle": "base/main_zipaimajiang"
}
]

View File

@ -8,102 +8,102 @@
"version": "1.0.7" "version": "1.0.7"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.7",
"name": "common", "name": "common",
"check": true, "check": true,
"bundle": "base/common", "bundle": "base/common",
"version": "1.0.6" "version": "1.0.7"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.7",
"name": "login", "name": "login",
"check": true, "check": true,
"bundle": "base/login", "bundle": "base/login",
"version": "1.0.6" "version": "1.0.7"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.7",
"name": "lobby", "name": "lobby",
"check": true, "check": true,
"bundle": "base/lobby", "bundle": "base/lobby",
"version": "1.0.6" "version": "1.0.7"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.7",
"name": "Family", "name": "Family",
"check": true, "check": true,
"bundle": "base/Family", "bundle": "base/Family",
"version": "1.0.6" "version": "1.0.7"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.7",
"name": "chat", "name": "chat",
"check": true, "check": true,
"bundle": "base/chat", "bundle": "base/chat",
"version": "1.0.6" "version": "1.0.7"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.7",
"name": "newgroup", "name": "newgroup",
"check": true, "check": true,
"bundle": "base/newgroup", "bundle": "base/newgroup",
"version": "1.0.6" "version": "1.0.7"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.7",
"name": "rank", "name": "rank",
"check": true, "check": true,
"version": "1.0.6", "version": "1.0.7",
"bundle": "base/rank" "bundle": "base/rank"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.7",
"name": "main_majiang", "name": "main_majiang",
"check": true, "check": true,
"version": "1.0.6", "version": "1.0.7",
"bundle": "base/main_majiang" "bundle": "base/main_majiang"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.7",
"name": "main_poker", "name": "main_poker",
"check": true, "check": true,
"version": "1.0.6", "version": "1.0.7",
"bundle": "base/main_poker" "bundle": "base/main_poker"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.7",
"name": "main_zipai", "name": "main_zipai",
"check": true, "check": true,
"version": "1.0.6", "version": "1.0.7",
"bundle": "base/main_zipai" "bundle": "base/main_zipai"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.7",
"name": "static", "name": "static",
"check": true, "check": true,
"bundle": "base/static", "bundle": "base/static",
"version": "1.0.6" "version": "1.0.7"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.7",
"is_res": true, "is_res": true,
"name": "embed", "name": "embed",
"check": true, "check": true,
"bundle": "base/embed", "bundle": "base/embed",
"version": "1.0.6" "version": "1.0.7"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.7",
"name": "main_pokemajiang", "name": "main_pokemajiang",
"check": true, "check": true,
"version": "1.0.6", "version": "1.0.7",
"bundle": "base/main_pokemajiang" "bundle": "base/main_pokemajiang"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.7",
"name": "main_zipaimajiang", "name": "main_zipaimajiang",
"check": true, "check": true,
"version": "1.0.6", "version": "1.0.7",
"bundle": "base/main_zipaimajiang" "bundle": "base/main_zipaimajiang"
} }
] ]

View File

@ -8,102 +8,102 @@
"version": "1.0.8" "version": "1.0.8"
}, },
{ {
"ver": "1.0.7", "ver": "1.0.8",
"name": "common", "name": "common",
"check": true, "check": true,
"bundle": "base/common", "bundle": "base/common",
"version": "1.0.7" "version": "1.0.8"
}, },
{ {
"ver": "1.0.7", "ver": "1.0.8",
"name": "login", "name": "login",
"check": true, "check": true,
"bundle": "base/login", "bundle": "base/login",
"version": "1.0.7" "version": "1.0.8"
}, },
{ {
"ver": "1.0.7", "ver": "1.0.8",
"name": "lobby", "name": "lobby",
"check": true, "check": true,
"bundle": "base/lobby", "bundle": "base/lobby",
"version": "1.0.7" "version": "1.0.8"
}, },
{ {
"ver": "1.0.7", "ver": "1.0.8",
"name": "Family", "name": "family",
"check": true, "check": true,
"bundle": "base/Family", "bundle": "base/family",
"version": "1.0.7" "version": "1.0.8"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.8",
"name": "chat", "name": "chat",
"check": true, "check": true,
"bundle": "base/chat", "bundle": "base/chat",
"version": "1.0.6" "version": "1.0.8"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.8",
"name": "newgroup", "name": "newgroup",
"check": true, "check": true,
"bundle": "base/newgroup", "bundle": "base/newgroup",
"version": "1.0.6" "version": "1.0.8"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.8",
"name": "rank", "name": "rank",
"check": true, "check": true,
"version": "1.0.6", "version": "1.0.8",
"bundle": "base/rank" "bundle": "base/rank"
}, },
{ {
"ver": "1.0.7", "ver": "1.0.8",
"name": "main_majiang", "name": "main_majiang",
"check": true, "check": true,
"version": "1.0.7", "version": "1.0.8",
"bundle": "base/main_majiang" "bundle": "base/main_majiang"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.8",
"name": "main_poker", "name": "main_poker",
"check": true, "check": true,
"version": "1.0.6", "version": "1.0.8",
"bundle": "base/main_poker" "bundle": "base/main_poker"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.8",
"name": "main_zipai", "name": "main_zipai",
"check": true, "check": true,
"version": "1.0.6", "version": "1.0.8",
"bundle": "base/main_zipai" "bundle": "base/main_zipai"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.8",
"name": "static", "name": "static",
"check": true, "check": true,
"bundle": "base/static", "bundle": "base/static",
"version": "1.0.6" "version": "1.0.8"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.8",
"is_res": true, "is_res": true,
"name": "embed", "name": "embed",
"check": true, "check": true,
"bundle": "base/embed", "bundle": "base/embed",
"version": "1.0.6" "version": "1.0.8"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.8",
"name": "main_pokemajiang", "name": "main_pokemajiang",
"check": true, "check": true,
"version": "1.0.6", "version": "1.0.8",
"bundle": "base/main_pokemajiang" "bundle": "base/main_pokemajiang"
}, },
{ {
"ver": "1.0.6", "ver": "1.0.8",
"name": "main_zipaimajiang", "name": "main_zipaimajiang",
"check": true, "check": true,
"version": "1.0.6", "version": "1.0.8",
"bundle": "base/main_zipaimajiang" "bundle": "base/main_zipaimajiang"
} }
] ]

View File

@ -1,109 +0,0 @@
[
{
"lua_path": "/tolua_project,/base_project,/main_project",
"ver": "1.0.9",
"name": "base_script",
"check": true,
"bundle": "base/base_script",
"version": "1.0.9"
},
{
"ver": "1.0.7",
"name": "common",
"check": true,
"bundle": "base/common",
"version": "1.0.7"
},
{
"ver": "1.0.7",
"name": "login",
"check": true,
"bundle": "base/login",
"version": "1.0.7"
},
{
"ver": "1.0.7",
"name": "lobby",
"check": true,
"bundle": "base/lobby",
"version": "1.0.7"
},
{
"ver": "1.0.7",
"name": "Family",
"check": true,
"bundle": "base/Family",
"version": "1.0.7"
},
{
"ver": "1.0.6",
"name": "chat",
"check": true,
"bundle": "base/chat",
"version": "1.0.6"
},
{
"ver": "1.0.6",
"name": "newgroup",
"check": true,
"bundle": "base/newgroup",
"version": "1.0.6"
},
{
"ver": "1.0.6",
"name": "rank",
"check": true,
"version": "1.0.6",
"bundle": "base/rank"
},
{
"ver": "1.0.7",
"name": "main_majiang",
"check": true,
"version": "1.0.7",
"bundle": "base/main_majiang"
},
{
"ver": "1.0.6",
"name": "main_poker",
"check": true,
"version": "1.0.6",
"bundle": "base/main_poker"
},
{
"ver": "1.0.6",
"name": "main_zipai",
"check": true,
"version": "1.0.6",
"bundle": "base/main_zipai"
},
{
"ver": "1.0.6",
"name": "static",
"check": true,
"bundle": "base/static",
"version": "1.0.6"
},
{
"ver": "1.0.6",
"is_res": true,
"name": "embed",
"check": true,
"bundle": "base/embed",
"version": "1.0.6"
},
{
"ver": "1.0.6",
"name": "main_pokemajiang",
"check": true,
"version": "1.0.6",
"bundle": "base/main_pokemajiang"
},
{
"ver": "1.0.6",
"name": "main_zipaimajiang",
"check": true,
"version": "1.0.6",
"bundle": "base/main_zipaimajiang"
}
]

View File

@ -17,7 +17,7 @@ PlayerSettings:
defaultCursor: {fileID: 0} defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0} cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 1, g: 1, b: 1, a: 1} m_SplashScreenBackgroundColor: {r: 1, g: 1, b: 1, a: 1}
m_ShowUnitySplashScreen: 0 m_ShowUnitySplashScreen: 1
m_ShowUnitySplashLogo: 1 m_ShowUnitySplashLogo: 1
m_SplashScreenOverlayOpacity: 0 m_SplashScreenOverlayOpacity: 0
m_SplashScreenAnimation: 2 m_SplashScreenAnimation: 2
@ -251,7 +251,7 @@ PlayerSettings:
clonedFromGUID: 00000000000000000000000000000000 clonedFromGUID: 00000000000000000000000000000000
templatePackageId: templatePackageId:
templateDefaultScene: templateDefaultScene:
AndroidTargetArchitectures: 1 AndroidTargetArchitectures: 3
AndroidSplashScreenScale: 2 AndroidSplashScreenScale: 2
androidSplashScreen: {fileID: 2800000, guid: a1be71f9a25621242879a60a153f0196, type: 3} androidSplashScreen: {fileID: 2800000, guid: a1be71f9a25621242879a60a153f0196, type: 3}
AndroidKeystoreName: '{inproject}: queyou.keystore' AndroidKeystoreName: '{inproject}: queyou.keystore'