From 28778e3ec5909ebd0202019e4459a24792c3ed09 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=BD=97=E5=AE=B6=E7=82=9C?= <2029049582@qq.com> Date: Tue, 20 May 2025 17:09:49 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=94=B9=E5=8A=A0=E5=85=A5=E4=BA=B2?= =?UTF-8?q?=E5=8F=8B=E5=9C=88=E8=BF=98=E5=8E=9F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../base_project/Game/View/FamilyView.lua | 26 +++++++++++-------- 1 file changed, 15 insertions(+), 11 deletions(-) diff --git a/lua_probject/base_project/Game/View/FamilyView.lua b/lua_probject/base_project/Game/View/FamilyView.lua index 108f7444..3ef18f68 100644 --- a/lua_probject/base_project/Game/View/FamilyView.lua +++ b/lua_probject/base_project/Game/View/FamilyView.lua @@ -364,20 +364,24 @@ end function M:JoinRoom(roomId) local fgCtr = ControllerManager.GetController(NewGroupController) --后端似乎还未调通 - -- fgCtr:FG_JoinGroup(roomId, function(res) - -- ViewUtil.ShowBannerOnScreenCenter("加入房间回调") - -- end) - --先换成邀请玩家 - fgCtr:FG_AddMember(self._group.id, tonumber(roomId), function(res) - if (res.ReturnCode == 0) then - ViewUtil.ShowBannerOnScreenCenter('添加成功!', 1) + self:ClearNumTex() + fgCtr:FG_JoinGroup(roomId, function(res) + if res.ReturnCode ~= 0 then + ViewUtil.ShowOneChooose("加入失败" .. res.ReturnCode) else - ViewUtil.ErrorTip(res.ReturnCode, '邀请玩家失败!') end - - self:ChangeNumber(fgCtr, self._group.id, 0, self._group.total_member_num1, false, - 1) end) + --先换成邀请玩家 + -- fgCtr:FG_AddMember(self._group.id, tonumber(roomId), function(res) + -- if (res.ReturnCode == 0) then + -- ViewUtil.ShowBannerOnScreenCenter('添加成功!', 1) + -- else + -- ViewUtil.ErrorTip(res.ReturnCode, '邀请玩家失败!') + -- end + + -- self:ChangeNumber(fgCtr, self._group.id, 0, self._group.total_member_num1, false, + -- 1) + -- end) end function M:OnUpdate()