修改加入亲友圈还原

master
罗家炜 2025-05-20 17:09:49 +08:00
parent b71547126a
commit 28778e3ec5
1 changed files with 15 additions and 11 deletions

View File

@ -364,20 +364,24 @@ end
function M:JoinRoom(roomId)
local fgCtr = ControllerManager.GetController(NewGroupController)
--后端似乎还未调通
-- fgCtr:FG_JoinGroup(roomId, function(res)
-- ViewUtil.ShowBannerOnScreenCenter("加入房间回调")
-- end)
--先换成邀请玩家
fgCtr:FG_AddMember(self._group.id, tonumber(roomId), function(res)
if (res.ReturnCode == 0) then
ViewUtil.ShowBannerOnScreenCenter('添加成功!', 1)
self:ClearNumTex()
fgCtr:FG_JoinGroup(roomId, function(res)
if res.ReturnCode ~= 0 then
ViewUtil.ShowOneChooose("加入失败" .. res.ReturnCode)
else
ViewUtil.ErrorTip(res.ReturnCode, '邀请玩家失败!')
end
self:ChangeNumber(fgCtr, self._group.id, 0, self._group.total_member_num1, false,
1)
end)
--先换成邀请玩家
-- fgCtr:FG_AddMember(self._group.id, tonumber(roomId), function(res)
-- if (res.ReturnCode == 0) then
-- ViewUtil.ShowBannerOnScreenCenter('添加成功!', 1)
-- else
-- ViewUtil.ErrorTip(res.ReturnCode, '邀请玩家失败!')
-- end
-- self:ChangeNumber(fgCtr, self._group.id, 0, self._group.total_member_num1, false,
-- 1)
-- end)
end
function M:OnUpdate()