diff --git a/lua_probject/base_project/Game/View/Family/FamilyNumberRecord.lua b/lua_probject/base_project/Game/View/Family/FamilyNumberRecord.lua
index 723e1aea..1007a2e2 100644
--- a/lua_probject/base_project/Game/View/Family/FamilyNumberRecord.lua
+++ b/lua_probject/base_project/Game/View/Family/FamilyNumberRecord.lua
@@ -392,7 +392,7 @@ function M:NumberRecordDetailRender()
self._viewList_players:RemoveChildrenToPool()
for j = 1, #info.totalScore do
local obj = self._viewList_players:AddItemFromPool()
- self:RecordItemPlayersRender(json.decode(info.round_1), obj)
+ self:RecordItemPlayersRender(info.totalScore[j], obj)
end
self.ctr_numberRecord.selectedIndex = 3
end)
@@ -500,7 +500,7 @@ function M:RecordItemDetailRender(round, allDate, rdata, obj)
end
function M:RecordItemPlayersRender(data, obj)
- obj:GetChild('n2').text = data.nick
+ obj.text = data.nick
end
function M:NumverRankRenderer(groupId)
diff --git a/lua_probject/base_project/Game/View/Family/FamilyRecord.lua b/lua_probject/base_project/Game/View/Family/FamilyRecord.lua
index 81975670..de7d76a8 100644
--- a/lua_probject/base_project/Game/View/Family/FamilyRecord.lua
+++ b/lua_probject/base_project/Game/View/Family/FamilyRecord.lua
@@ -162,7 +162,7 @@ function M:RecordItemDetailRender(round, allDate, rdata, obj)
end
function M:RecordItemPlayersRender(data, obj)
- obj:GetChild('n2').text = data.nick
+ obj.text = data.nick
end
function M:RecordItemRenderer(data, obj)
@@ -179,7 +179,7 @@ function M:RecordItemRenderer(data, obj)
self._viewList_players:RemoveChildrenToPool()
for j = 1, #data.totalScore do
local obj = self._viewList_players:AddItemFromPool()
- self:RecordItemPlayersRender(json.decode(data.round_1), obj)
+ self:RecordItemPlayersRender(data.totalScore[j], obj)
end
self._ctr_cWindow.selectedIndex = 1
end)
diff --git a/lua_probject/base_project/Game/View/SettingView.lua b/lua_probject/base_project/Game/View/SettingView.lua
index 1a97ec85..e455173d 100644
--- a/lua_probject/base_project/Game/View/SettingView.lua
+++ b/lua_probject/base_project/Game/View/SettingView.lua
@@ -6,10 +6,10 @@ local TableBG = import 'Game.Data.TableBG'
local SettingView = {}
local M = SettingView
-setmetatable(M, {__index = BaseWindow})
+setmetatable(M, { __index = BaseWindow })
function SettingView.new(blur_view)
- local self = setmetatable({}, {__index = M})
+ local self = setmetatable({}, { __index = M })
self.class = 'SettingView'
self._currenIndex = 0
self._blur_view = blur_view
@@ -24,47 +24,46 @@ function SettingView.new(blur_view)
end
function M:init(url)
-
BaseWindow.init(self, url)
local view = self._view
local slider_sound = view:GetChild('slider_sound')
local slider_music = view:GetChild('slider_music')
- -- local btn_music = view:GetChild('btn_music')
- -- local btn_sound = view:GetChild('btn_sound')
+ local btn_music = view:GetChild('btn_music')
+ local btn_sound = view:GetChild('btn_sound')
- -- btn_music.selected = (GameApplication.Instance.MusicValue < 5 and false or true)
+ btn_music.selected = (GameApplication.Instance.MusicValue < 5 and false or true)
slider_sound.value = GameApplication.Instance.SoundValue
slider_music.value = GameApplication.Instance.MusicValue
- -- btn_sound.selected = GameApplication.Instance.SoundValue < 5 and false or true
+ btn_sound.selected = GameApplication.Instance.SoundValue < 5 and false or true
slider_music.onChanged:Add(
function()
GameApplication.Instance.MusicValue = slider_music.value
- -- btn_music.selected = GameApplication.Instance.MusicValue < 5 and false or true
+ btn_music.selected = GameApplication.Instance.MusicValue < 5 and false or true
end
)
slider_sound.onChanged:Add(
function()
GameApplication.Instance.SoundValue = slider_sound.value
- -- btn_sound.selected = GameApplication.Instance.SoundValue < 5 and false or true
+ btn_sound.selected = GameApplication.Instance.SoundValue < 5 and false or true
end
)
- -- btn_sound.onChanged:Add(
- -- function()
- -- GameApplication.Instance.SoundValue = btn_sound.selected and 50 or 0
- -- slider_sound.value = GameApplication.Instance.SoundValue
- -- end
- -- )
+ btn_sound.onChanged:Add(
+ function()
+ GameApplication.Instance.SoundValue = btn_sound.selected and 50 or 0
+ slider_sound.value = GameApplication.Instance.SoundValue
+ end
+ )
- -- btn_music.onChanged:Add(
- -- function()
- -- GameApplication.Instance.MusicValue = btn_music.selected and 50 or 0
- -- slider_music.value = GameApplication.Instance.MusicValue
- -- end
- -- )
+ btn_music.onChanged:Add(
+ function()
+ GameApplication.Instance.MusicValue = btn_music.selected and 50 or 0
+ slider_music.value = GameApplication.Instance.MusicValue
+ end
+ )
self._stateController = view:GetController('state')
self.cd_time_text = view:GetChild('n35')
@@ -111,22 +110,24 @@ function M:init(url)
end
)
end
- -- local btn_close = self._view:GetChild("btn_close")
- -- if btn_close then
- -- btn_close.onClick:Add(function( ... )
+ local btn_close = self._view:GetChild("btn_close")
+ if btn_close then
+ btn_close.onClick:Add(function(...)
- -- end)
- -- end
+ end)
+ end
end
--赋值bg_config
function M:GetBGConfig()
return TableBG.GetBGConfig()
end
+
--获得背景
function M:GetBgByGameId(game_id)
return TableBG.GetTableBG(game_id)
end
+
--显示背景选项,并加载背景
function M:FillBgSection(cb, game_id, default_bg, bg_config)
local view = self._view
@@ -137,14 +138,14 @@ function M:FillBgSection(cb, game_id, default_bg, bg_config)
local config = bg_config[i]
local item = lst_bg:AddItemFromPool()
item.icon = config.thumb
- --printlog("显示背景选项,并加载背景",item.icon)
+ --printlog("显示背景选项,并加载背景",item.icon)
item.data = config
if i > 6 then
ctr_bg:AddPage(i - 1)
end
item.onClick:Add(
function(index)
- cb(config.url,i)
+ cb(config.url, i)
end
)
end
@@ -167,20 +168,20 @@ function M:Show()
if self._stateController.selectedIndex == 2 and self.cd_time_text ~= nil then
self.cd_coroutine =
coroutine.start(
- function()
- while (self.cd_time > 0) do
- self:SetCanDissroom(false)
- self.cd_time = self.cd_time - 1
- self.cd_time = math.max(0, self.cd_time)
- self.cd_time_text.text = tostring(math.ceil(self.cd_time))
- if self.cd_time > 0 then
- coroutine.wait(1)
+ function()
+ while (self.cd_time > 0) do
+ self:SetCanDissroom(false)
+ self.cd_time = self.cd_time - 1
+ self.cd_time = math.max(0, self.cd_time)
+ self.cd_time_text.text = tostring(math.ceil(self.cd_time))
+ if self.cd_time > 0 then
+ coroutine.wait(1)
+ end
end
+ self:SetCanDissroom(self._btn_dismiss_room_enable)
+ self.cd_time_text.text = ''
end
- self:SetCanDissroom(self._btn_dismiss_room_enable)
- self.cd_time_text.text = ''
- end
- )
+ )
end
end
diff --git a/lua_probject/extend_project/extend/majiang/fuzhou/EXGameInfo.lua b/lua_probject/extend_project/extend/majiang/fuzhou/EXGameInfo.lua
index aeaf2792..bfd7961d 100644
--- a/lua_probject/extend_project/extend/majiang/fuzhou/EXGameInfo.lua
+++ b/lua_probject/extend_project/extend/majiang/fuzhou/EXGameInfo.lua
@@ -182,7 +182,6 @@ function M:LoadConfigToDetail(data, hpdata)
configData = json.decode(data)
end
- pt("lingemng", data)
local hpData = configData.hpData or hpdata
if type(hpData) == 'string' then
hpData = json.decode(hpData)
diff --git a/lua_probject/extend_project/extend/majiang/lichuan/EXGameInfo.lua b/lua_probject/extend_project/extend/majiang/lichuan/EXGameInfo.lua
index ecf19337..7ead374c 100644
--- a/lua_probject/extend_project/extend/majiang/lichuan/EXGameInfo.lua
+++ b/lua_probject/extend_project/extend/majiang/lichuan/EXGameInfo.lua
@@ -177,7 +177,7 @@ function M:LoadConfigToDetail(data, hpdata)
returnString = string.format("%s人数%s人", returnString, configData.maxPlayers)
returnString = string.format("%s,%s,%s,%s", returnString,
- configData.zimo == 0 and "可点炮,可自摸" or "只能自摸",
+ configData.zimo == 0 and "可点炮,可自摸" or "必须自摸",
configData.tuoguan == 0 and string.format("%d秒后自动托管", configData.tuoguan_active_time) or "不能托管",
configData.jingbibo == 1 and "有精必博" or "有精可胡")
diff --git a/lua_probject/extend_project/extend/majiang/lichuan/EXMainView.lua b/lua_probject/extend_project/extend/majiang/lichuan/EXMainView.lua
index 90596f8a..ecdf4b5f 100644
--- a/lua_probject/extend_project/extend/majiang/lichuan/EXMainView.lua
+++ b/lua_probject/extend_project/extend/majiang/lichuan/EXMainView.lua
@@ -162,7 +162,7 @@ function M:UpdatePlayerInfoView()
local _player_info = self._player_info
local list = self._room.player_list
- for i = 1, self._room.room_config.people_num do
+ for i = 1, #list do
local seat = self:GetPos(list[i].seat)
local tem = self._view:GetChild(string.format("player_info%d_%d", seat, (self._state.selectedIndex % 2) + 1))
_player_info[seat] = PlayerInfoView.new(tem, self)
@@ -771,56 +771,6 @@ function M:_ChiView(tiplist, callback)
self._pop_tip_choice = _pop_tip_choice
end
-function M:OnFangziAction(...)
- self:__CloseTip()
- local arg = { ... }
- local _player_card_info = self._player_card_info
- local fz = arg[1]
- local player = arg[2]
- local index = arg[3]
- local info = _player_card_info[self:GetPos(player.seat)]
- -- local pNode = info._mask_liangpai
- local effect = UIPackage.CreateObject("Extend_MJ_LiChuan", "FzEffect")
- if fz.type == FZType.Peng then
- self:PlaySound("LiChuan_MJ", player.self_user.sex, "peng")
- effect:GetChild("word1").icon = UIPackage.GetItemURL("Main_Majiang", "碰")
- effect:GetChild("word2").icon = UIPackage.GetItemURL("Main_Majiang", "碰")
- -- effect:GetChild("kuang").icon = UIPackage.GetItemURL("Main_Majiang", "碰框")
- elseif fz.type == FZType.Chi then
- self:PlaySound("LiChuan_MJ", player.self_user.sex, "chi")
- effect:GetChild("word1").icon = UIPackage.GetItemURL("Main_Majiang", "吃")
- effect:GetChild("word2").icon = UIPackage.GetItemURL("Main_Majiang", "吃")
- else
- self:PlaySound("LiChuan_MJ", player.self_user.sex, "gang")
- effect:GetChild("word1").icon = UIPackage.GetItemURL("Main_Majiang", "杠")
- effect:GetChild("word2").icon = UIPackage.GetItemURL("Main_Majiang", "杠")
- -- effect:GetChild("kuang").icon = UIPackage.GetItemURL("Main_Majiang", "杠框")
- end
- effect.touchable = false
- effect:GetTransition("t2"):Play()
- -- pNode:AddChild(effect)
- coroutine.start(function()
- coroutine.wait(0.3)
- self._popEvent = true
- end)
- coroutine.start(function()
- coroutine.wait(2)
- effect:Dispose()
- end)
-
- self:RemoveCursor()
- if (player.seat ~= fz.from_seat) then
- local fs_info = _player_card_info[self:GetPos(fz.from_seat)]
- fs_info:UpdateOutCardList()
- end
- local seat = (self._room.room_config.people_num == 2 and fz.from_seat == 2) and 2 or fz.from_seat - 1
- info:UpdateFzList(fz, index, true, seat)
- local getcard = fz.type == FZType.Peng or fz.type == FZType.Chi
- printlog(getcard)
- info:UpdateHandCard(getcard)
- self:__CloseTip()
-end
-
function M:RunNiao(list, start_seat)
local _room = self._room
--local _niao_View = self._niao_View
@@ -938,6 +888,9 @@ function M:ReloadRoom(bskip)
if bskip == nil or bskip == false then
if p.ready and room.playing == false then
self._player_info[self:GetPos(p.seat)]:Ready(true)
+ if room.self_player.seat == p.seat then
+ self._ctr_action.selectedIndex = 0
+ end
end
end
if p.piao_niao ~= nil and p.piao_niao > 0 then
diff --git a/lua_probject/extend_project/extend/majiang/lichuan/EXWitnessView.lua b/lua_probject/extend_project/extend/majiang/lichuan/EXWitnessView.lua
index 9cb80434..ac49d519 100644
--- a/lua_probject/extend_project/extend/majiang/lichuan/EXWitnessView.lua
+++ b/lua_probject/extend_project/extend/majiang/lichuan/EXWitnessView.lua
@@ -191,8 +191,6 @@ function M:EventInit()
print("lingmeng witness FZTips")
end)
- _gamectr:AddEventListener(TX_GameEvent.FangziAction, handler(self, self.OnFangziAction))
-
_gamectr:AddEventListener(TX_GameEvent.ZPHuCard, function(...)
self._popEvent = false
self._left_time = 0
@@ -326,7 +324,7 @@ function M:EventInit()
-- self:RemoveCursor()
if self._clearingView == nil then
self._clearingView = EXClearingView.new(self._root_view)
- self._clearingView._view:GetChild('btn_setting').onClick:Set(handler(self,self.ClickSetting))
+ self._clearingView._view:GetChild('btn_setting').onClick:Set(handler(self, self.ClickSetting))
coroutine.start(function()
coroutine.wait(0.5)
self._clearingView:Show()
@@ -357,7 +355,7 @@ function M:EventInit()
info._view:GetController("text_color").selectedIndex = 1
info._view:GetChild("text_jifen").text = num
end
-
+
info._view:GetChild("mask_piao").title = ""
info._view:GetController("piao_niao").selectedIndex = 0
p.fz_list = {}
@@ -403,17 +401,17 @@ function M:EventInit()
print("lingmeng witness EventResidueCard")
end)
- --替换mianview的事件
- _gamectr:AddEventListener(
- GameEvent.PlayerState,
- function(...)
- printlog("lingmeng OnEventOnlineState")
- local arg = { ... }
- local p = arg[1]
- local info = self._player_info[self:GetPos(p.seat)]
- info._ctr_offline.selectedIndex = p.line_state == 0 and 1 or 0
- end
- )
+ --替换mianview的事件
+ _gamectr:AddEventListener(
+ GameEvent.PlayerState,
+ function(...)
+ printlog("lingmeng OnEventOnlineState")
+ local arg = { ... }
+ local p = arg[1]
+ local info = self._player_info[self:GetPos(p.seat)]
+ info._ctr_offline.selectedIndex = p.line_state == 0 and 1 or 0
+ end
+ )
end
function M:InitPlayerInfoView()
@@ -421,7 +419,7 @@ function M:InitPlayerInfoView()
local _player_info = self._player_info
for i = 1, self._room.room_config.people_num do
local tem = self._view:GetChild(string.format("player_info%d_2", i))
- _player_info[i] = PlayerInfoView.new(tem, self,true)
+ _player_info[i] = PlayerInfoView.new(tem, self, true)
tem.visible = false
end
end
@@ -449,67 +447,6 @@ function M:UpdateCardBox(seat)
self._ctr_cardbox.selectedIndex = index
end
-function M:OnFangziAction(...)
- local arg = { ... }
- local _player_card_info = self._player_card_info
- local fz = arg[1]
- local player = arg[2]
- local index = arg[3]
- local info = _player_card_info[self:GetPos(player.seat)]
- -- local pNode = info._mask_liangpai
-
-
-
- local arg = { ... }
- local _player_card_info = self._player_card_info
- local fz = arg[1]
- local player = arg[2]
- local index = arg[3]
- local info = _player_card_info[self:GetPos(player.seat)]
- -- local pNode = info._mask_liangpai
- local effect = UIPackage.CreateObject("Extend_MJ_LiChuan", "FzEffect")
- if fz.type == FZType.Peng then
- self:PlaySound("LiChuan_MJ", player.self_user.sex, "peng")
- effect:GetChild("word1").icon = UIPackage.GetItemURL("Main_Majiang", "碰")
- effect:GetChild("word2").icon = UIPackage.GetItemURL("Main_Majiang", "碰")
- -- effect:GetChild("kuang").icon = UIPackage.GetItemURL("Main_Majiang", "碰框")
- elseif fz.type == FZType.Chi then
- self:PlaySound("LiChuan_MJ", player.self_user.sex, "chi")
- effect:GetChild("word1").icon = UIPackage.GetItemURL("Main_Majiang", "吃")
- effect:GetChild("word2").icon = UIPackage.GetItemURL("Main_Majiang", "吃")
- else
- self:PlaySound("LiChuan_MJ", player.self_user.sex, "gang")
- effect:GetChild("word1").icon = UIPackage.GetItemURL("Main_Majiang", "杠")
- effect:GetChild("word2").icon = UIPackage.GetItemURL("Main_Majiang", "杠")
- -- effect:GetChild("kuang").icon = UIPackage.GetItemURL("Main_Majiang", "杠框")
- end
- effect.touchable = false
- effect:GetTransition("t2"):Play()
- -- pNode:AddChild(effect)
- coroutine.start(function()
- coroutine.wait(0.3)
- self._popEvent = true
- end)
- coroutine.start(function()
- coroutine.wait(2)
- effect:Dispose()
- end)
-
- self:RemoveCursor()
- if (player.seat ~= fz.from_seat) then
- local fs_info = _player_card_info[self:GetPos(fz.from_seat)]
- fs_info:UpdateOutCardList()
- end
- local seat = (self._room.room_config.people_num == 2 and fz.from_seat == 2) and 2 or fz.from_seat - 1
- info:UpdateFzList(fz, index, true, seat)
-
- --因为观战没有手牌,等预处理完扣牌数之后矫正一次(最粗暴的修正方式,手牌数等于13-3*吃碰数)
-
- info._player.hand_left_count = 14 - 3 * #info._player.fz_list
- info:UpdateHandCardWitness(true)
- -- self:__CloseTip()
-end
-
local majiang_asset_path = "base/main_majiang/sound/"
function M:PlayMJSound(path)
ViewUtil.PlaySound(self.asset_group, majiang_asset_path .. path)
diff --git a/lua_probject/extend_project/extend/majiang/nancheng/EXGameInfo.lua b/lua_probject/extend_project/extend/majiang/nancheng/EXGameInfo.lua
index a9a44f4c..2734c94b 100644
--- a/lua_probject/extend_project/extend/majiang/nancheng/EXGameInfo.lua
+++ b/lua_probject/extend_project/extend/majiang/nancheng/EXGameInfo.lua
@@ -208,9 +208,9 @@ function M:LoadConfigToDetail(data, hpdata)
configData.jiangma and string.format("奖%d", configData.jiangma * 2) or "不奖",
configData.shaozhuang == 1 and ",有烧庄" or "",
configData.zuoma == 0 and ",庄家坐马" or "",
- configData.zimo == 0 and ",可点炮,可自摸" or ",只能自摸",
+ configData.zimo == 0 and ",可点炮,可自摸" or ",必须自摸",
configData.tuoguan and string.format(",%d秒后自动托管", configData.tuoguan_active_time) or ",不能托管",
- configData.jiahu == 0 and ",可以假胡" or "", configData.fengding and ",封顶20炮" or "",
+ configData.jiahu == 0 and ",可以假胡" or "", configData.fengding == 0 and ",封顶20炮" or "",
configData.zhuanwan == 0 and "大转弯" or "小转弯")
if configData.GPSDetection then
diff --git a/lua_probject/extend_project/extend/majiang/nancheng/EXMainView.lua b/lua_probject/extend_project/extend/majiang/nancheng/EXMainView.lua
index 3af85240..263c203d 100644
--- a/lua_probject/extend_project/extend/majiang/nancheng/EXMainView.lua
+++ b/lua_probject/extend_project/extend/majiang/nancheng/EXMainView.lua
@@ -263,9 +263,9 @@ function M:EventInit()
info:UpdateHandCard()
local outcard = UIPackage.CreateObjectFromURL(_gcm_outcard_url)
info:UpdateOutCardList(outcard, card, self._cursor)
-
+
self:PlayMJSound("chupai.mp3")
-self:PlaySound("NanCheng_MJ", p.self_user.sex, tostring(card))
+ self:PlaySound("NanCheng_MJ", p.self_user.sex, tostring(card))
if seat == _room.self_player.seat then
_room.curren_outcard_seat = -1
end
@@ -893,13 +893,13 @@ function M:ReloadRoom(bskip)
-- self._room._reload_flag = true
-- end
+ local flag_action = 0
if bskip == nil or bskip == false then
if not room.playing then
self._state.selectedIndex = 2
self._ctr_action.selectedIndex = 1
else
self._state.selectedIndex = 1
- self._ctr_action.selectedIndex = 0
self._room._reload_flag = true
end
end
@@ -923,7 +923,6 @@ function M:ReloadRoom(bskip)
head_info._view:GetController('text_color').selectedIndex = 1
head_info._view:GetChild('text_jifen').text = num --d2ad(num)
end
-
if p.seat == room.last_outcard_seat then
local card = p.outcard_list[#p.outcard_list]
info:UpdateOutCardList(nil, card, self._cursor)
@@ -936,12 +935,16 @@ function M:ReloadRoom(bskip)
if p.seat == room.banker_seat then
head_info:MarkBank(true)
end
+
-- if p.ready then
-- self._player_info[self:GetPos(p.seat)]:Ready(true)
-- end
if bskip == nil or bskip == false then
if p.ready and room.playing == false then
self._player_info[self:GetPos(p.seat)]:Ready(true)
+ if room.self_player.seat == p.seat then
+ self._ctr_action.selectedIndex = 0
+ end
end
end
if p.piao_niao ~= nil and p.piao_niao > 0 then
diff --git a/lua_probject/main_project/main/majiang/MJMainView.lua b/lua_probject/main_project/main/majiang/MJMainView.lua
index 33c33df6..139eb7fc 100644
--- a/lua_probject/main_project/main/majiang/MJMainView.lua
+++ b/lua_probject/main_project/main/majiang/MJMainView.lua
@@ -215,7 +215,7 @@ function M:InitView(url, use_custom_bg, custom_bg_config)
self:InitXiPai()
self:InitXiPai1()
- self.btn_setting.onClick:Set(handler(self,self.ClickSetting))
+ self.btn_setting.onClick:Set(handler(self, self.ClickSetting))
end
function M:ClickSetting()
@@ -723,7 +723,7 @@ function M:OnResult1(...)
-- end
-- self:RemoveCursor()
self._clearingView = self.EXClearingViewClass.new(self._root_view)
- self._clearingView._view:GetChild('btn_setting').onClick:Set(handler(self,self.ClickSetting))
+ self._clearingView._view:GetChild('btn_setting').onClick:Set(handler(self, self.ClickSetting))
coroutine.start(function()
coroutine.wait(0.5)
self._clearingView:Show()
@@ -880,6 +880,52 @@ function M:OnHuCard(...)
end)
end
+function M:OnFangziAction(...)
+ self:__CloseTip()
+ local arg = { ... }
+ local _player_card_info = self._player_card_info
+ local fz = arg[1]
+ local player = arg[2]
+ local index = arg[3]
+ local info = _player_card_info[self:GetPos(player.seat)]
+ local loader_HuEffect = info._viewClip_Peng_Gang
+ local effects = ""
+ if fz.type == FZType.Peng then
+ effects = "clip_peng"
+ elseif fz.type == FZType.Chi then
+
+ else
+ effects = "clip_gang"
+ end
+ local clip = UIPackage.CreateObjectFromURL(string.format("ui://Main_Majiang/%s", effects))
+ clip:SetSize(loader_HuEffect.width, loader_HuEffect.height)
+ loader_HuEffect:AddChild(clip)
+ clip:SetPlaySettings(0, -1, 1, -1)
+ clip.onPlayEnd:Add(function()
+ if clip.parent then
+ clip.parent:RemoveChild(clip)
+ end
+ clip:Dispose()
+ end)
+ clip.playing = true
+ coroutine.start(function()
+ coroutine.wait(0.3)
+ self._popEvent = true
+ end)
+
+ self:RemoveCursor()
+ if (player.seat ~= fz.from_seat) then
+ local fs_info = _player_card_info[self:GetPos(fz.from_seat)]
+ fs_info:UpdateOutCardList()
+ end
+ local seat = (self._room.room_config.people_num == 2 and fz.from_seat == 2) and 2 or fz.from_seat - 1
+ info:UpdateFzList(fz, index, true, seat)
+ local getcard = fz.type == FZType.Peng or fz.type == FZType.Chi
+ printlog(getcard)
+ info:UpdateHandCard(getcard)
+ self:__CloseTip()
+end
+
function M:ShowJing()
if self._room.jing then
self.jing.visible = true
diff --git a/lua_probject/main_project/main/majiang/MJPlayerCardInfoView.lua b/lua_probject/main_project/main/majiang/MJPlayerCardInfoView.lua
index aa53771e..93e061ac 100644
--- a/lua_probject/main_project/main/majiang/MJPlayerCardInfoView.lua
+++ b/lua_probject/main_project/main/majiang/MJPlayerCardInfoView.lua
@@ -57,6 +57,7 @@ function M:init()
self._viewList_HuEffect = self._view:GetChild("list_HuEffect")
self._viewLoader_selfHuCardEffect = self._view:GetChild("loader_selfHuCardEffect")
self._viewClip_effect_ZiMo = self._view:GetChild("effect_ZiMo")
+ self._viewClip_Peng_Gang = self._view:GetChild("area_clip_pg")
self._view_getCard = self._view:GetChild('Btn_HandCard')
self._ctr_getCard = self._view:GetController('getCard')
@@ -503,7 +504,7 @@ function M:ShowHand(cards)
if self._viewText_cardInfo['show_columnGap'] and list.columnGap ~= tonumber(self._viewText_cardInfo['show_columnGap']) then
list.columnGap = tonumber(self._viewText_cardInfo['show_columnGap'])
end
- list:RemoveChildren()
+ list:RemoveChildren(0, -1, true)
--list:RemoveChildren()
local passcard = false
for _, card in pairs(cards) do
diff --git a/lua_probject/main_project/main/majiang/MJPlayerSelfCardInfoView.lua b/lua_probject/main_project/main/majiang/MJPlayerSelfCardInfoView.lua
index 646c592b..22938a74 100644
--- a/lua_probject/main_project/main/majiang/MJPlayerSelfCardInfoView.lua
+++ b/lua_probject/main_project/main/majiang/MJPlayerSelfCardInfoView.lua
@@ -85,6 +85,7 @@ function M:UpdateHandCard(getcard, mp)
else
btn_card = self._view_handCardList:AddItemFromPool()
end
+ -- btn_card.sound = "ui://Main_Majiang/click"
self:FillHandCard(i, btn_card, tem_card, true)
-- btn_card.onClick:Set(handler(self, self.__OnClickHandCard))
end
@@ -145,7 +146,7 @@ function M:onTouchMove(context)
local cardWidth = button.width;
local grap = self._view_handCardList.columnGap
local chooseIndex = math.floor(touchPos.x / (cardWidth + grap))
- if self._last_chooseIndex ~= chooseIndex then
+ if self._last_chooseIndex ~= chooseIndex and self._view_handCardList.selectedIndex ~= chooseIndex then
self._last_chooseIndex = chooseIndex
self._mainView:PlayMJSound("clickCard.mp3")
end
diff --git a/lua_probject/main_project/main/majiang/MJSettingViewNew.lua b/lua_probject/main_project/main/majiang/MJSettingViewNew.lua
index 5254eca5..17b64fb0 100644
--- a/lua_probject/main_project/main/majiang/MJSettingViewNew.lua
+++ b/lua_probject/main_project/main/majiang/MJSettingViewNew.lua
@@ -131,10 +131,10 @@ function M:init(url)
self.btn_cancelRoom.onClick:Set(function()
- if self._mainView.dismiss_room_cd_time > 0 then
- ViewUtil.ErrorTip(nil, "您还处于解散冷却时间当中,请稍后重试!")
- return
- end
+ -- if self._mainView.dismiss_room_cd_time > 0 then
+ -- ViewUtil.ErrorTip(nil, "您还处于解散冷却时间当中,请稍后重试!")
+ -- return
+ -- end
local _gamectr = ControllerManager.GetController(GameController)
_gamectr:AskDismissRoom()
diff --git a/lua_probject/main_project/main/majiang/MJWitnessView.lua b/lua_probject/main_project/main/majiang/MJWitnessView.lua
index fcf28657..ca83b66a 100644
--- a/lua_probject/main_project/main/majiang/MJWitnessView.lua
+++ b/lua_probject/main_project/main/majiang/MJWitnessView.lua
@@ -50,7 +50,7 @@ function M:InitView()
TableBG.LoadTableBG(default_bg, self._room.game_id, self._root_view, bg_config)
self.btn_setting = self._view:GetChild("btn_setting")
- self.btn_setting.onClick:Set(handler(self,self.ClickSetting))
+ self.btn_setting.onClick:Set(handler(self, self.ClickSetting))
end
function M:ClickSetting()
@@ -83,21 +83,32 @@ function M:EventInit()
if self._clearingView then
self._clearingView:Destroy()
self._clearingView = nil
+ local list = _room.player_list
+ for i = 1, #list do
+ local p = list[i]
+ local info = self._player_info[self:GetPos(p.seat)]
+ info:MarkBank(p.seat == _room.banker_seat)
+ info:Ready(false)
+ local card_info = self._player_card_info[self:GetPos(p.seat)]
+ card_info:Clear()
+ card_info:UpdateHandCardWitness()
+ end
+ else
+ local list = _room.player_list
+ for i = 1, #list do
+ local p = list[i]
+ local info = self._player_info[self:GetPos(p.seat)]
+ info:FillData(p)
+ info:MarkBank(p.seat == _room.banker_seat)
+ info:Ready(false)
+ local card_info = self._player_card_info[self:GetPos(p.seat)]
+ card_info:Clear()
+ card_info:UpdateHandCardWitness()
+ end
end
self:UpdateRound()
self:RemoveCursor()
self._state.selectedIndex = 4
- local list = _room.player_list
- for i = 1, #list do
- local p = list[i]
- local info = self._player_info[self:GetPos(p.seat)]
- info:FillData(p)
- info:MarkBank(p.seat == _room.banker_seat)
- info:Ready(false)
- local card_info = self._player_card_info[self:GetPos(p.seat)]
- card_info:Clear()
- card_info:UpdateHandCardWitness()
- end
end)
_gamectr:AddEventListener(TX_GameEvent.EventTurn, function(...)
@@ -130,6 +141,65 @@ function M:EventInit()
_room.curren_outcard_seat = -1
end
end)
+
+ _gamectr:AddEventListener(TX_GameEvent.FangziAction, handler(self, self.OnFangziAction))
+end
+
+function M:OnFangziAction(...)
+ local arg = { ... }
+ local _player_card_info = self._player_card_info
+ local fz = arg[1]
+ local player = arg[2]
+ local index = arg[3]
+ local info = _player_card_info[self:GetPos(player.seat)]
+ -- local pNode = info._mask_liangpai
+
+
+
+ local arg = { ... }
+ local _player_card_info = self._player_card_info
+ local fz = arg[1]
+ local player = arg[2]
+ local index = arg[3]
+ local info = _player_card_info[self:GetPos(player.seat)]
+ local loader_HuEffect = info._viewClip_Peng_Gang
+ local effects = ""
+ if fz.type == FZType.Peng then
+ effects = "clip_peng"
+ elseif fz.type == FZType.Chi then
+
+ else
+ effects = "clip_gang"
+ end
+ local clip = UIPackage.CreateObjectFromURL(string.format("ui://Main_Majiang/%s", effects))
+ clip:SetSize(loader_HuEffect.width, loader_HuEffect.height)
+ loader_HuEffect:AddChild(clip)
+ clip:SetPlaySettings(0, -1, 1, -1)
+ clip.onPlayEnd:Add(function()
+ if clip.parent then
+ clip.parent:RemoveChild(clip)
+ end
+ clip:Dispose()
+ end)
+ clip.playing = true
+ coroutine.start(function()
+ coroutine.wait(2)
+ effect:Dispose()
+ end)
+
+ self:RemoveCursor()
+ if (player.seat ~= fz.from_seat) then
+ local fs_info = _player_card_info[self:GetPos(fz.from_seat)]
+ fs_info:UpdateOutCardList()
+ end
+ local seat = (self._room.room_config.people_num == 2 and fz.from_seat == 2) and 2 or fz.from_seat - 1
+ info:UpdateFzList(fz, index, true, seat)
+
+ --因为观战没有手牌,等预处理完扣牌数之后矫正一次(最粗暴的修正方式,手牌数等于13-3*吃碰数)
+
+ info._player.hand_left_count = 14 - 3 * #info._player.fz_list
+ info:UpdateHandCardWitness(true)
+ -- self:__CloseTip()
end
return M
diff --git a/wb_new_ui/assets/Family/Record/Component/Item_title.xml b/wb_new_ui/assets/Family/Record/Component/Item_title.xml
index 58298a06..17985510 100644
--- a/wb_new_ui/assets/Family/Record/Component/Item_title.xml
+++ b/wb_new_ui/assets/Family/Record/Component/Item_title.xml
@@ -1,11 +1,12 @@
-
+
-
+
+
\ No newline at end of file
diff --git a/wb_new_ui/assets/Main_Majiang/Main_new/Clearing/clearing.xml b/wb_new_ui/assets/Main_Majiang/Main_new/Clearing/clearing.xml
index bc8bb45b..b519c0a0 100644
--- a/wb_new_ui/assets/Main_Majiang/Main_new/Clearing/clearing.xml
+++ b/wb_new_ui/assets/Main_Majiang/Main_new/Clearing/clearing.xml
@@ -1,7 +1,7 @@
-
+
@@ -151,7 +151,7 @@
-
+
\ No newline at end of file
diff --git a/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/gang/chi_ani_00.png b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/gang/chi_ani_00.png
new file mode 100644
index 00000000..cdfc5bda
Binary files /dev/null and b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/gang/chi_ani_00.png differ
diff --git a/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/gang/chi_ani_01.png b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/gang/chi_ani_01.png
new file mode 100644
index 00000000..4b0dfcd7
Binary files /dev/null and b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/gang/chi_ani_01.png differ
diff --git a/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/gang/chi_ani_02.png b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/gang/chi_ani_02.png
new file mode 100644
index 00000000..ce7df74a
Binary files /dev/null and b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/gang/chi_ani_02.png differ
diff --git a/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/gang/chi_ani_04.png b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/gang/chi_ani_04.png
new file mode 100644
index 00000000..7a36c1bb
Binary files /dev/null and b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/gang/chi_ani_04.png differ
diff --git a/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/gang/chi_ani_05.png b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/gang/chi_ani_05.png
new file mode 100644
index 00000000..4458e74d
Binary files /dev/null and b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/gang/chi_ani_05.png differ
diff --git a/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/gang/clip_gang.jta b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/gang/clip_gang.jta
new file mode 100644
index 00000000..569958fd
Binary files /dev/null and b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/gang/clip_gang.jta differ
diff --git a/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/peng/clip_peng.jta b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/peng/clip_peng.jta
new file mode 100644
index 00000000..1c2e460e
Binary files /dev/null and b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/peng/clip_peng.jta differ
diff --git a/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/peng/peng_ani_01.png b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/peng/peng_ani_01.png
new file mode 100644
index 00000000..e74eafdb
Binary files /dev/null and b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/peng/peng_ani_01.png differ
diff --git a/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/peng/peng_ani_02.png b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/peng/peng_ani_02.png
new file mode 100644
index 00000000..33464a61
Binary files /dev/null and b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/peng/peng_ani_02.png differ
diff --git a/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/peng/peng_ani_03.png b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/peng/peng_ani_03.png
new file mode 100644
index 00000000..400ee89c
Binary files /dev/null and b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/peng/peng_ani_03.png differ
diff --git a/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/peng/peng_ani_04.png b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/peng/peng_ani_04.png
new file mode 100644
index 00000000..3e41ee5c
Binary files /dev/null and b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/peng/peng_ani_04.png differ
diff --git a/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/peng/peng_ani_05.png b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/peng/peng_ani_05.png
new file mode 100644
index 00000000..29914348
Binary files /dev/null and b/wb_new_ui/assets/Main_Majiang/Main_new/Main/Image/peng/peng_ani_05.png differ
diff --git a/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_2/Component/NewHandCard/Player_card_info_E.xml b/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_2/Component/NewHandCard/Player_card_info_E.xml
index ba8c111b..6086d3a4 100644
--- a/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_2/Component/NewHandCard/Player_card_info_E.xml
+++ b/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_2/Component/NewHandCard/Player_card_info_E.xml
@@ -108,5 +108,8 @@
+
+
+
\ No newline at end of file
diff --git a/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_2/Component/NewHandCard/Player_card_info_N.xml b/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_2/Component/NewHandCard/Player_card_info_N.xml
index 591d2c87..405f6346 100644
--- a/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_2/Component/NewHandCard/Player_card_info_N.xml
+++ b/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_2/Component/NewHandCard/Player_card_info_N.xml
@@ -92,5 +92,8 @@
+
+
+
\ No newline at end of file
diff --git a/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_2/Component/NewHandCard/Player_card_info_S.xml b/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_2/Component/NewHandCard/Player_card_info_S.xml
index a17db2e6..0324649e 100644
--- a/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_2/Component/NewHandCard/Player_card_info_S.xml
+++ b/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_2/Component/NewHandCard/Player_card_info_S.xml
@@ -87,12 +87,15 @@
-
+
+
+
+
diff --git a/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_2/Component/NewHandCard/Player_card_info_W.xml b/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_2/Component/NewHandCard/Player_card_info_W.xml
index d2a6fa43..924d8889 100644
--- a/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_2/Component/NewHandCard/Player_card_info_W.xml
+++ b/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_2/Component/NewHandCard/Player_card_info_W.xml
@@ -49,14 +49,14 @@
-
+
-
+
@@ -88,8 +88,11 @@
-
+
+
+
+
\ No newline at end of file
diff --git a/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_4/Component/Btn_HandCard.xml b/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_4/Component/Btn_HandCard.xml
index 98a7ec1d..ac4b43b8 100644
--- a/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_4/Component/Btn_HandCard.xml
+++ b/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_4/Component/Btn_HandCard.xml
@@ -33,5 +33,5 @@
-
+
\ No newline at end of file
diff --git a/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_4/Component/Comp_HandCard4_Record.xml b/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_4/Component/Comp_HandCard4_Record.xml
index d15bf5c1..1e8e081a 100644
--- a/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_4/Component/Comp_HandCard4_Record.xml
+++ b/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_4/Component/Comp_HandCard4_Record.xml
@@ -2,7 +2,7 @@
-
+
diff --git a/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_4_jiangxi.xml b/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_4_jiangxi.xml
index d0e42b55..4fecab87 100644
--- a/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_4_jiangxi.xml
+++ b/wb_new_ui/assets/Main_Majiang/Main_new/Main_new_4_jiangxi.xml
@@ -1,6 +1,6 @@
-
+
@@ -245,12 +245,12 @@
-
-
+
+
-
+
diff --git a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_201.png b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_201.png
index 2815db4e..6ff6bb7d 100644
Binary files a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_201.png and b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_201.png differ
diff --git a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_202.png b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_202.png
index 28de8672..fd72621f 100644
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diff --git a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_203.png b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_203.png
index c9dc7d8d..fbaf49b1 100644
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diff --git a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_204.png b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_204.png
index 4d30a356..00452382 100644
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diff --git a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_205.png b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_205.png
index d7ddf4cc..d40aca87 100644
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diff --git a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_206.png b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_206.png
index d9c2dff4..6559e035 100644
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diff --git a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_207.png b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_207.png
index 5e9569b1..a3dc4dd3 100644
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diff --git a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_208.png b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_208.png
index 2b630c3d..7d582cf9 100644
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diff --git a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_209.png b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_209.png
index 641bb969..0e116c2b 100644
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diff --git a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_301.png b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_301.png
index 6ff6bb7d..2815db4e 100644
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diff --git a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_302.png b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_302.png
index fd72621f..28de8672 100644
Binary files a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_302.png and b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_302.png differ
diff --git a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_303.png b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_303.png
index fbaf49b1..c9dc7d8d 100644
Binary files a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_303.png and b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_303.png differ
diff --git a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_304.png b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_304.png
index 00452382..4d30a356 100644
Binary files a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_304.png and b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_304.png differ
diff --git a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_305.png b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_305.png
index d40aca87..d7ddf4cc 100644
Binary files a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_305.png and b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_305.png differ
diff --git a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_306.png b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_306.png
index 6559e035..d9c2dff4 100644
Binary files a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_306.png and b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_306.png differ
diff --git a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_307.png b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_307.png
index a3dc4dd3..5e9569b1 100644
Binary files a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_307.png and b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_307.png differ
diff --git a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_308.png b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_308.png
index 7d582cf9..2b630c3d 100644
Binary files a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_308.png and b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_308.png differ
diff --git a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_309.png b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_309.png
index 0e116c2b..641bb969 100644
Binary files a/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_309.png and b/wb_new_ui/assets/Main_Majiang/images/cards3/3/b203_309.png differ
diff --git a/wb_new_ui/assets/Main_Majiang/package.xml b/wb_new_ui/assets/Main_Majiang/package.xml
index c2f6e24f..b5e59e26 100644
--- a/wb_new_ui/assets/Main_Majiang/package.xml
+++ b/wb_new_ui/assets/Main_Majiang/package.xml
@@ -1137,7 +1137,7 @@
-
+
@@ -1269,6 +1269,19 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/wb_unity_pro/Assets/ART/base/Family/ui/Family_fui.bytes b/wb_unity_pro/Assets/ART/base/Family/ui/Family_fui.bytes
index dba3ba3d..ac33ac6c 100644
Binary files a/wb_unity_pro/Assets/ART/base/Family/ui/Family_fui.bytes and b/wb_unity_pro/Assets/ART/base/Family/ui/Family_fui.bytes differ
diff --git a/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_atlas1.png b/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_atlas1.png
index d7543279..db782ff3 100644
Binary files a/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_atlas1.png and b/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_atlas1.png differ
diff --git a/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_fui.bytes b/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_fui.bytes
index 877772d1..bead9677 100644
Binary files a/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_fui.bytes and b/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_fui.bytes differ
diff --git a/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_r8cy1k6.mp3 b/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_r8cy1k6.mp3
new file mode 100644
index 00000000..cc46bc74
Binary files /dev/null and b/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_r8cy1k6.mp3 differ
diff --git a/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_r8cy1k6.mp3.meta b/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_r8cy1k6.mp3.meta
new file mode 100644
index 00000000..e05f201c
--- /dev/null
+++ b/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_r8cy1k6.mp3.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: baf4390005ea1484faee99cb1d3f3d98
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/wb_unity_pro/Assets/Scripts/VerCheck.cs b/wb_unity_pro/Assets/Scripts/VerCheck.cs
index 037d818a..266e32af 100644
--- a/wb_unity_pro/Assets/Scripts/VerCheck.cs
+++ b/wb_unity_pro/Assets/Scripts/VerCheck.cs
@@ -24,6 +24,7 @@ public class VerCheck : MonoBehaviour
// Use this for initialization
void Start()
{
+
GameApplication.Instance.isAndroid64bit = IsAndroid64bit();
CreateVersionView();
StartCoroutine(CheckNet());
diff --git a/wb_unity_pro/Assets/StreamingAssets/init1_1.json b/wb_unity_pro/Assets/StreamingAssets/init1_1.json
index 42ed7134..f5cff9d7 100644
--- a/wb_unity_pro/Assets/StreamingAssets/init1_1.json
+++ b/wb_unity_pro/Assets/StreamingAssets/init1_1.json
@@ -8,34 +8,34 @@
"bundle": "extend/poker/runfast"
},
{
- "ver": "1.0.41",
+ "ver": "1.0.42",
"name": "南城麻将",
"check": true,
- "version": "1.0.41",
+ "version": "1.0.42",
"game_id": "86",
"bundle": "extend/majiang/nancheng"
},
{
- "ver": "1.0.44",
+ "ver": "1.0.45",
"name": "黎川麻将",
"check": true,
- "version": "1.0.44",
+ "version": "1.0.45",
"game_id": "87",
"bundle": "extend/majiang/lichuan"
},
{
- "ver": "1.0.28",
+ "ver": "1.0.29",
"name": "金溪麻将",
"check": true,
- "version": "1.0.28",
+ "version": "1.0.29",
"game_id": "88",
"bundle": "extend/majiang/jinxi"
},
{
- "ver": "1.0.27",
+ "ver": "1.0.28",
"name": "抚州麻将",
"check": true,
- "version": "1.0.27",
+ "version": "1.0.28",
"game_id": "89",
"bundle": "extend/majiang/fuzhou"
}
diff --git a/wb_unity_pro/Assets/StreamingAssets/init2_1.json b/wb_unity_pro/Assets/StreamingAssets/init2_1.json
index af385fff..20648be7 100644
--- a/wb_unity_pro/Assets/StreamingAssets/init2_1.json
+++ b/wb_unity_pro/Assets/StreamingAssets/init2_1.json
@@ -1,109 +1,109 @@
[
{
"lua_path": "/tolua_project,/base_project,/main_project",
- "ver": "1.0.8",
+ "ver": "1.0.7",
"name": "base_script",
"check": true,
"bundle": "base/base_script",
- "version": "1.0.8"
+ "version": "1.0.7"
},
{
- "ver": "1.0.8",
+ "ver": "1.0.7",
"name": "common",
"check": true,
"bundle": "base/common",
- "version": "1.0.8"
+ "version": "1.0.7"
},
{
- "ver": "1.0.8",
+ "ver": "1.0.7",
"name": "login",
"check": true,
"bundle": "base/login",
- "version": "1.0.8"
+ "version": "1.0.7"
},
{
- "ver": "1.0.8",
+ "ver": "1.0.7",
"name": "lobby",
"check": true,
"bundle": "base/lobby",
- "version": "1.0.8"
+ "version": "1.0.7"
},
{
- "ver": "1.0.8",
+ "ver": "1.0.7",
"name": "Family",
"check": true,
"bundle": "base/Family",
- "version": "1.0.8"
+ "version": "1.0.7"
},
{
- "ver": "1.0.8",
+ "ver": "1.0.7",
"name": "chat",
"check": true,
"bundle": "base/chat",
- "version": "1.0.8"
+ "version": "1.0.7"
},
{
- "ver": "1.0.8",
+ "ver": "1.0.7",
"name": "newgroup",
"check": true,
"bundle": "base/newgroup",
- "version": "1.0.8"
+ "version": "1.0.7"
},
{
- "ver": "1.0.8",
+ "ver": "1.0.7",
"name": "rank",
"check": true,
- "version": "1.0.8",
+ "version": "1.0.7",
"bundle": "base/rank"
},
{
- "ver": "1.0.8",
+ "ver": "1.0.7",
"name": "main_majiang",
"check": true,
- "version": "1.0.8",
+ "version": "1.0.7",
"bundle": "base/main_majiang"
},
{
- "ver": "1.0.8",
+ "ver": "1.0.7",
"name": "main_poker",
"check": true,
- "version": "1.0.8",
+ "version": "1.0.7",
"bundle": "base/main_poker"
},
{
- "ver": "1.0.8",
+ "ver": "1.0.7",
"name": "main_zipai",
"check": true,
- "version": "1.0.8",
+ "version": "1.0.7",
"bundle": "base/main_zipai"
},
{
- "ver": "1.0.8",
+ "ver": "1.0.7",
"name": "static",
"check": true,
"bundle": "base/static",
- "version": "1.0.8"
+ "version": "1.0.7"
},
{
- "ver": "1.0.8",
+ "ver": "1.0.7",
"is_res": true,
"name": "embed",
"check": true,
"bundle": "base/embed",
- "version": "1.0.8"
+ "version": "1.0.7"
},
{
- "ver": "1.0.8",
+ "ver": "1.0.7",
"name": "main_pokemajiang",
"check": true,
- "version": "1.0.8",
+ "version": "1.0.7",
"bundle": "base/main_pokemajiang"
},
{
- "ver": "1.0.8",
+ "ver": "1.0.7",
"name": "main_zipaimajiang",
"check": true,
- "version": "1.0.8",
+ "version": "1.0.7",
"bundle": "base/main_zipaimajiang"
}
]
diff --git a/wb_unity_pro/Pack/Android32/base/Family/asset_pack1.0.8.bytes b/wb_unity_pro/Pack/Android32/base/Family/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/Family/asset_pack1.0.8.bytes
rename to wb_unity_pro/Pack/Android32/base/Family/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/base_script/asset_pack1.0.8.bytes b/wb_unity_pro/Pack/Android32/base/base_script/asset_pack1.0.7.bytes
similarity index 99%
rename from wb_unity_pro/Pack/Android32/base/base_script/asset_pack1.0.8.bytes
rename to wb_unity_pro/Pack/Android32/base/base_script/asset_pack1.0.7.bytes
index 45e58355..f0e693b6 100644
Binary files a/wb_unity_pro/Pack/Android32/base/base_script/asset_pack1.0.8.bytes and b/wb_unity_pro/Pack/Android32/base/base_script/asset_pack1.0.7.bytes differ
diff --git a/wb_unity_pro/Pack/Android32/base/chat/asset_pack1.0.8.bytes b/wb_unity_pro/Pack/Android32/base/chat/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/chat/asset_pack1.0.8.bytes
rename to wb_unity_pro/Pack/Android32/base/chat/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/common/asset_pack1.0.8.bytes b/wb_unity_pro/Pack/Android32/base/common/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/common/asset_pack1.0.8.bytes
rename to wb_unity_pro/Pack/Android32/base/common/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/embed/asset_pack1.0.8.bytes b/wb_unity_pro/Pack/Android32/base/embed/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/embed/asset_pack1.0.8.bytes
rename to wb_unity_pro/Pack/Android32/base/embed/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/lobby/asset_pack1.0.8.bytes b/wb_unity_pro/Pack/Android32/base/lobby/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/lobby/asset_pack1.0.8.bytes
rename to wb_unity_pro/Pack/Android32/base/lobby/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/login/asset_pack1.0.8.bytes b/wb_unity_pro/Pack/Android32/base/login/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/login/asset_pack1.0.8.bytes
rename to wb_unity_pro/Pack/Android32/base/login/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/main_majiang/asset_pack1.0.8.bytes b/wb_unity_pro/Pack/Android32/base/main_majiang/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/main_majiang/asset_pack1.0.8.bytes
rename to wb_unity_pro/Pack/Android32/base/main_majiang/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/main_pokemajiang/asset_pack1.0.8.bytes b/wb_unity_pro/Pack/Android32/base/main_pokemajiang/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/main_pokemajiang/asset_pack1.0.8.bytes
rename to wb_unity_pro/Pack/Android32/base/main_pokemajiang/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/main_poker/asset_pack1.0.8.bytes b/wb_unity_pro/Pack/Android32/base/main_poker/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/main_poker/asset_pack1.0.8.bytes
rename to wb_unity_pro/Pack/Android32/base/main_poker/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/main_zipai/asset_pack1.0.8.bytes b/wb_unity_pro/Pack/Android32/base/main_zipai/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/main_zipai/asset_pack1.0.8.bytes
rename to wb_unity_pro/Pack/Android32/base/main_zipai/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/main_zipaimajiang/asset_pack1.0.8.bytes b/wb_unity_pro/Pack/Android32/base/main_zipaimajiang/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/main_zipaimajiang/asset_pack1.0.8.bytes
rename to wb_unity_pro/Pack/Android32/base/main_zipaimajiang/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/newgroup/asset_pack1.0.8.bytes b/wb_unity_pro/Pack/Android32/base/newgroup/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/newgroup/asset_pack1.0.8.bytes
rename to wb_unity_pro/Pack/Android32/base/newgroup/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/rank/asset_pack1.0.8.bytes b/wb_unity_pro/Pack/Android32/base/rank/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/rank/asset_pack1.0.8.bytes
rename to wb_unity_pro/Pack/Android32/base/rank/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/static/asset_pack1.0.8.bytes b/wb_unity_pro/Pack/Android32/base/static/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/static/asset_pack1.0.8.bytes
rename to wb_unity_pro/Pack/Android32/base/static/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/extend/majiang/fuzhou/asset_pack1.0.27.bytes b/wb_unity_pro/Pack/Android32/extend/majiang/fuzhou/asset_pack1.0.27.bytes
deleted file mode 100644
index a0dfe289..00000000
Binary files a/wb_unity_pro/Pack/Android32/extend/majiang/fuzhou/asset_pack1.0.27.bytes and /dev/null differ
diff --git a/wb_unity_pro/Pack/Android32/extend/majiang/jinxi/asset_pack1.0.28.bytes b/wb_unity_pro/Pack/Android32/extend/majiang/jinxi/asset_pack1.0.28.bytes
deleted file mode 100644
index fbaddb95..00000000
Binary files a/wb_unity_pro/Pack/Android32/extend/majiang/jinxi/asset_pack1.0.28.bytes and /dev/null differ
diff --git a/wb_unity_pro/Pack/Android32/extend/majiang/lichuan/asset_pack1.0.44.bytes b/wb_unity_pro/Pack/Android32/extend/majiang/lichuan/asset_pack1.0.44.bytes
deleted file mode 100644
index 05339777..00000000
Binary files a/wb_unity_pro/Pack/Android32/extend/majiang/lichuan/asset_pack1.0.44.bytes and /dev/null differ
diff --git a/wb_unity_pro/Pack/Android32/extend/majiang/nancheng/asset_pack1.0.41.bytes b/wb_unity_pro/Pack/Android32/extend/majiang/nancheng/asset_pack1.0.41.bytes
deleted file mode 100644
index 9df78197..00000000
Binary files a/wb_unity_pro/Pack/Android32/extend/majiang/nancheng/asset_pack1.0.41.bytes and /dev/null differ
diff --git a/wb_unity_pro/Pack/Android32/extend/poker/runfast/asset_pack1.0.25.bytes b/wb_unity_pro/Pack/Android32/extend/poker/runfast/asset_pack1.0.25.bytes
deleted file mode 100644
index a61664ee..00000000
Binary files a/wb_unity_pro/Pack/Android32/extend/poker/runfast/asset_pack1.0.25.bytes and /dev/null differ