编辑玩法换图和修复bug
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@ -140,12 +140,15 @@ function M:WitnessGame(group_id, player_id, room_id)
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_client:send(Protocol.GAME_WITNESS_ROOM, _data)
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_client:send(Protocol.GAME_WITNESS_ROOM, _data)
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end
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end
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function M:ExitWitnessGame()
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function M:ExitWitnessGame(pid, gid, rid)
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local _client = ControllerManager.GameNetClinet
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local _client = ControllerManager.GameNetClinet
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if not _client then
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if not _client then
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return
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return
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end
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end
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local _data = {}
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local _data = {}
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_data["pid"] = pid
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_data["gid"] = gid
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_data["room_id"] = rid
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_client:send(Protocol.GAME_Exit_WITNESS_ROOM, _data)
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_client:send(Protocol.GAME_Exit_WITNESS_ROOM, _data)
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end
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end
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@ -22,7 +22,11 @@ function PlayEditView:Refalsh(groupId)
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self.groupId = groupId
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self.groupId = groupId
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self.group = DataManager.groups:get(self.groupId)
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self.group = DataManager.groups:get(self.groupId)
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local playList = self.group.playList
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local playList = self.group.playList
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if self.list_gamePlay.numItems == #playList + 1 then
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self.list_gamePlay:RefreshVirtualList()
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else
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self.list_gamePlay.numItems = #playList + 1
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self.list_gamePlay.numItems = #playList + 1
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end
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end
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end
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function PlayEditView:Init()
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function PlayEditView:Init()
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@ -94,6 +94,10 @@ function M:InitView(url)
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local btn_family = self._view:GetChild("btn_family")
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local btn_family = self._view:GetChild("btn_family")
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btn_family.onClick:Add(function()
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btn_family.onClick:Add(function()
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local user = DataManager.SelfUser
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if user.group_id ~= 0 then
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self:ReconnectRoom(user.group_id)
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end
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ControllerManager.ChangeController(NewGroupController)
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ControllerManager.ChangeController(NewGroupController)
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ViewManager.ChangeView(ViewManager.View_Family)
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ViewManager.ChangeView(ViewManager.View_Family)
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end)
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end)
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@ -87,7 +87,7 @@ function M:FillGameData()
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pt(games)
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pt(games)
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-- n65.visible = false
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-- n65.visible = false
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if self.room_config then
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if self.room_config then
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page = self.room_config.gameType
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page = self.room_config.gameType or 1
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for k, v in ipairs(games) do
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for k, v in ipairs(games) do
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if self.room_config.gameType == v.gameType then
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if self.room_config.gameType == v.gameType then
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if self.room_config.gameId == v.game_id then
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if self.room_config.gameId == v.game_id then
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@ -98,6 +98,7 @@ function M:FillGameData()
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end
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end
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end
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end
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end
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end
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printlog("lingmeng GameListView.new", lst_game, index, page, self.room_config)
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self.gl_view = GameListView.new(lst_game, index, page, self.room_config)
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self.gl_view = GameListView.new(lst_game, index, page, self.room_config)
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local btn_close = lst_game:GetChild("btn_close")
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local btn_close = lst_game:GetChild("btn_close")
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btn_close.onClick:Set(function()
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btn_close.onClick:Set(function()
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@ -160,31 +160,17 @@ function M:LoadConfigData(data)
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--pt(data)
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--pt(data)
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local _config = self._config
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local _config = self._config
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_config:GetController("round").selectedIndex = data.opt - 1
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_config:GetController("round").selectedIndex = data.opt - 1
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_config:GetController("play_list").selectedIndex = data.maxPlayers - 2
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_config:GetController("peopleNum").selectedIndex = data.maxPlayers - 2
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_config:GetController("ZiMo").selectedIndex = data.zimo
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_config:GetController("ShaoZhuang").selectedIndex = data.shaozhuang
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_config:GetController("FengDing").selectedIndex = data.fengding
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_config:GetController("TianDiHu").selectedIndex = data.Tiandihu
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_config:GetController("ZiKeChengShun").selectedIndex = data.zikechengshun
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_config:GetController('ZhuangFenFanBei').selectedIndex = data.zhuangfenfanbei
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_config:GetController("fengding").selectedIndex = data.fengding
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_config:GetChild("n92").value = data.jiangma
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self._config:GetChild("n93").text = string.format("奖%s马", data.jiangma * 2)
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_config:GetController("wanfa").selectedIndex = data.wanfa
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_config:GetChild("btn_qidui").selected = data.qiduijiafan
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_config:GetChild("btn_shoudailong").selected = data.shoudailongjiafan
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_config:GetChild("btn_loudilong").selected = data.loudilongjiafan
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_config:GetChild("btn_bunengchi").selected = data.bunengchi
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_config:GetChild("btn_doudizhu").selected = data.doudizhu
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_config:GetChild("btn_doudizhufanbei").selected = data.doudizhufanbei
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if _config:GetChild("xipai") then
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_config:GetChild("xipai").selected = data.xi_pai
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end
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if oldGameVersion == 2 then
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self.xipaiValueText.text = data.xi_pai_score / 1000
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self.xipaiValue = data.xi_pai_score / 1000
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self.anchouValueText.text = data.an_chou_score / 1000
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self.anchouValue = data.an_chou_score / 1000
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end
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end
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end
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||||||
function M:LoadConfigToDetail(data)
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function M:LoadConfigToDetail(data)
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@ -157,31 +157,16 @@ function M:LoadConfigData(data)
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--pt(data)
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--pt(data)
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local _config = self._config
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local _config = self._config
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_config:GetController("round").selectedIndex = data.opt - 1
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_config:GetController("round").selectedIndex = data.opt - 1
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_config:GetController("play_list").selectedIndex = data.maxPlayers - 2
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_config:GetController("peopleNum").selectedIndex = data.maxPlayers - 2
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_config:GetController("ZiMo").selectedIndex = data.zimo
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_config:GetController("GangJiangMa").selectedIndex = data.gangjiangma
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_config:GetController("FengDing").selectedIndex = data.fengding
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_config:GetController("SanJingChengMa").selectedIndex = data.sanjingjiangma
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_config:GetController("ZiKeChengShun").selectedIndex = data.zikechengshun
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_config:GetController("fengding").selectedIndex = data.fengding
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_config:GetChild("n92").value = data.jiangma
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self._config:GetChild("n93").text = string.format("奖%s马", data.jiangma * 2)
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_config:GetController("wanfa").selectedIndex = data.wanfa
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_config:GetChild("btn_qidui").selected = data.qiduijiafan
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_config:GetChild("btn_shoudailong").selected = data.shoudailongjiafan
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_config:GetChild("btn_loudilong").selected = data.loudilongjiafan
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_config:GetChild("btn_bunengchi").selected = data.bunengchi
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_config:GetChild("btn_doudizhu").selected = data.doudizhu
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_config:GetChild("btn_doudizhufanbei").selected = data.doudizhufanbei
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if _config:GetChild("xipai") then
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_config:GetChild("xipai").selected = data.xi_pai
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end
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if oldGameVersion == 2 then
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self.xipaiValueText.text = data.xi_pai_score / 1000
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self.xipaiValue = data.xi_pai_score / 1000
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self.anchouValueText.text = data.an_chou_score / 1000
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self.anchouValue = data.an_chou_score / 1000
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end
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end
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end
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function M:LoadConfigToDetail(data)
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function M:LoadConfigToDetail(data)
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@ -50,7 +50,10 @@ function M:init(url)
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local _btn_logout = self._view:GetChild('btn_closeRoom')
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local _btn_logout = self._view:GetChild('btn_closeRoom')
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_btn_logout.onClick:Set(function()
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_btn_logout.onClick:Set(function()
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if self._flag_witness then
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if self._flag_witness then
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||||||
self._mainView._gamectr:ExitWitnessGame()
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local _room = DataManager.CurrenRoom
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||||||
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pt(_room)
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self._mainView._gamectr:ExitWitnessGame(_room.play_id, _room.game_id,
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||||||
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_room.room_id)
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||||||
ViewManager.ChangeView(ViewManager.View_Family)
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ViewManager.ChangeView(ViewManager.View_Family)
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||||||
else
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else
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if self._mainView.dismiss_room_cd_time > 0 then
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if self._mainView.dismiss_room_cd_time > 0 then
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||||||
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@ -158,24 +158,17 @@ function M:LoadConfigData(data)
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||||||
--pt(data)
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--pt(data)
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||||||
local _config = self._config
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local _config = self._config
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||||||
_config:GetController("round").selectedIndex = data.opt - 1
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_config:GetController("round").selectedIndex = data.opt - 1
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||||||
_config:GetController("play_list").selectedIndex = data.maxPlayers - 2
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_config:GetController("peopleNum").selectedIndex = data.maxPlayers - 2
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||||||
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_config:GetController("ZiMo").selectedIndex = data.zimo
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_config:GetController("ShaoZhuang").selectedIndex = data.shaozhuang
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_config:GetController("FengDing").selectedIndex = data.fengding
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_config:GetController("ZuoMa").selectedIndex = data.zuoma
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_config:GetController("ZhuanWan").selectedIndex = data.zhuanwan
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_config:GetController("JiaHu").selectedIndex = data.jiahu
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_config:GetController("fengding").selectedIndex = data.fengding
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_config:GetChild("n92").value = data.jiangma
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self._config:GetChild("n93").text = string.format("奖%s马", data.jiangma * 2)
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_config:GetController("wanfa").selectedIndex = data.wanfa
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_config:GetChild("btn_qidui").selected = data.qiduijiafan
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_config:GetChild("btn_shoudailong").selected = data.shoudailongjiafan
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_config:GetChild("btn_loudilong").selected = data.loudilongjiafan
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|
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_config:GetChild("btn_bunengchi").selected = data.bunengchi
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_config:GetChild("btn_doudizhu").selected = data.doudizhu
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||||||
_config:GetChild("btn_doudizhufanbei").selected = data.doudizhufanbei
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|
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|
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if _config:GetChild("xipai") then
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|
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_config:GetChild("xipai").selected = data.xi_pai
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||||||
end
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|
||||||
-- if oldGameVersion == 2 then
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-- if oldGameVersion == 2 then
|
||||||
-- self.xipaiValueText.text = data.xi_pai_score / 1000
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-- self.xipaiValueText.text = data.xi_pai_score / 1000
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||||||
-- self.xipaiValue = data.xi_pai_score / 1000
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-- self.xipaiValue = data.xi_pai_score / 1000
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||||||
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@ -68,87 +68,75 @@ end
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||||||
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|
||||||
function M:LoadConfigData(data)
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function M:LoadConfigData(data)
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||||||
local _config = self._config
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local _config = self._config
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||||||
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pt(data)
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||||||
_config:GetController("rule").selectedIndex = data.rule == 2 and 0 or 1
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_config:GetController("play_list").selectedIndex = data.leaf - 1
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_config:GetController("willBeOut").selectedIndex = data.willBeOut - 1
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||||||
_config:GetController("heart10").selectedIndex = data.heartten - 1
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|
||||||
_config:GetController("bombSpring").selectedIndex = data.minboom - 1
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|
||||||
_config:GetController("player_num").selectedIndex = data.maxPlayers == 2 and 0 or 1
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|
||||||
_config:GetController("Cost").selectedIndex = data.AA == 0 and 0 or 1
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|
||||||
_config:GetController("showlength").selectedIndex = data.showlength
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|
||||||
_config:GetController("fourBeltThree").selectedIndex = data.fourBeltThree
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|
||||||
_config:GetController("demolition").selectedIndex = data.demolition
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|
||||||
_config:GetController("fangzuobi").selectedIndex = data.fangzuobi
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|
||||||
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|
||||||
_config:GetController("round").selectedIndex = data.opt - 1
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_config:GetController("round").selectedIndex = data.opt - 1
|
||||||
_config:GetController("handcard").selectedIndex = 2 - data.leaf
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_config:GetController("handcard").selectedIndex = 2 - data.leaf
|
||||||
_config:GetController("peopleNum").selectedIndex = 3 - data.maxPlayers
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_config:GetController("peopleNum").selectedIndex = 3 - data.maxPlayers
|
||||||
local showCardNum = _config:GetController("showCardNum").selectedIndex
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_config:GetController("showCardNum").selectedIndex = 1 - data.showlength
|
||||||
local wanfa1_1 = _config:GetController("wanfa1_1").selectedIndex
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_config:GetController("wanfa1_1").selectedIndex = data.planeNoBelt
|
||||||
local wanfa1_2 = _config:GetController("wanfa1_2").selectedIndex
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_config:GetController("wanfa1_2").selectedIndex = data.planelack
|
||||||
local wanfa1_3 = _config:GetController("wanfa1_3").selectedIndex
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_config:GetController("wanfa1_3").selectedIndex = data.fourDaiThree and 1 or 0
|
||||||
local wanfa1_4 = _config:GetController("wanfa1_4").selectedIndex
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_config:GetController("wanfa1_4").selectedIndex = data.heartten - 1
|
||||||
local wanfa1_5 = _config:GetController("wanfa1_5").selectedIndex
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_config:GetController("wanfa1_5").selectedIndex = 2 - data.rule
|
||||||
local wanfa2_1 = _config:GetController("wanfa2_1").selectedIndex
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_config:GetController("wanfa2_1").selectedIndex = data.specilAdd
|
||||||
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|
||||||
local sandaidan = data.sandaidan
|
-- local sandaidan = data.sandaidan
|
||||||
if sandaidan ~= nil and sandaidan == 1 then
|
-- if sandaidan ~= nil and sandaidan == 1 then
|
||||||
_config:GetChild("sandaidan").selected = true
|
-- _config:GetChild("sandaidan").selected = true
|
||||||
|
|
||||||
_config:GetChild("planelack").selected = false
|
-- _config:GetChild("planelack").selected = false
|
||||||
_config:GetChild("Threelack").selected = false
|
-- _config:GetChild("Threelack").selected = false
|
||||||
else
|
-- else
|
||||||
_config:GetChild("sandaidan").selected = false
|
-- _config:GetChild("sandaidan").selected = false
|
||||||
|
|
||||||
_config:GetChild("planelack").selected = data.planelack == 1 and true or false
|
-- _config:GetChild("planelack").selected = data.planelack == 1 and true or false
|
||||||
_config:GetChild("Threelack").selected = data.threelack == 1 and true or false
|
-- _config:GetChild("Threelack").selected = data.threelack == 1 and true or false
|
||||||
end
|
-- end
|
||||||
|
|
||||||
local fs = data.fs
|
-- local fs = data.fs
|
||||||
if fs ~= nil and fs == 1 then
|
-- if fs ~= nil and fs == 1 then
|
||||||
_config:GetChild("fan_sprint").selected = true
|
-- _config:GetChild("fan_sprint").selected = true
|
||||||
else
|
-- else
|
||||||
_config:GetChild("fan_sprint").selected = false
|
-- _config:GetChild("fan_sprint").selected = false
|
||||||
end
|
-- end
|
||||||
|
|
||||||
local ba = data.ba
|
-- local ba = data.ba
|
||||||
if ba ~= nil and ba == 1 then
|
-- if ba ~= nil and ba == 1 then
|
||||||
_config:GetChild("boom_add").selected = true
|
-- _config:GetChild("boom_add").selected = true
|
||||||
else
|
-- else
|
||||||
_config:GetChild("boom_add").selected = false
|
-- _config:GetChild("boom_add").selected = false
|
||||||
end
|
-- end
|
||||||
|
|
||||||
_config:GetChild("ThreeA").selected = data.threeA == 1 and true or false
|
-- _config:GetChild("ThreeA").selected = data.threeA == 1 and true or false
|
||||||
|
|
||||||
if data.piao ~= nil then
|
-- if data.piao ~= nil then
|
||||||
_config:GetController("piao").selectedIndex = data.piao
|
-- _config:GetController("piao").selectedIndex = data.piao
|
||||||
end
|
-- end
|
||||||
|
|
||||||
if data.daniao ~= nil then
|
-- if data.daniao ~= nil then
|
||||||
_config:GetController("daniao").selectedIndex = data.daniao
|
-- _config:GetController("daniao").selectedIndex = data.daniao
|
||||||
end
|
-- end
|
||||||
|
|
||||||
if _config:GetChild("fourBeltThree") then
|
-- if _config:GetChild("fourBeltThree") then
|
||||||
_config:GetChild("fourBeltThree").selected = data.fourDaiTwo
|
-- _config:GetChild("fourBeltThree").selected = data.fourDaiTwo
|
||||||
end
|
-- end
|
||||||
|
|
||||||
if _config:GetChild("fourBeltTwo") then
|
-- if _config:GetChild("fourBeltTwo") then
|
||||||
_config:GetChild("fourBeltTwo").selected = data.fourDaiThree
|
-- _config:GetChild("fourBeltTwo").selected = data.fourDaiThree
|
||||||
end
|
-- end
|
||||||
|
|
||||||
if _config:GetChild("xipai") then
|
-- if _config:GetChild("xipai") then
|
||||||
_config:GetChild("xipai").selected = data.xi_pai
|
-- _config:GetChild("xipai").selected = data.xi_pai
|
||||||
end
|
-- end
|
||||||
|
|
||||||
|
|
||||||
if oldGameVersion == 2 then
|
-- if oldGameVersion == 2 then
|
||||||
self.xipaiValueText.text = data.xi_pai_score / 1000
|
-- self.xipaiValueText.text = data.xi_pai_score / 1000
|
||||||
self.xipaiValue = data.xi_pai_score / 1000
|
-- self.xipaiValue = data.xi_pai_score / 1000
|
||||||
|
|
||||||
self.anchouValueText.text = data.an_chou_score / 1000
|
-- self.anchouValueText.text = data.an_chou_score / 1000
|
||||||
self.anchouValue = data.an_chou_score / 1000
|
-- self.anchouValue = data.an_chou_score / 1000
|
||||||
end
|
-- end
|
||||||
end
|
end
|
||||||
|
|
||||||
function M:SelectedConfigData()
|
function M:SelectedConfigData()
|
||||||
|
|
|
||||||
|
|
@ -1,12 +1,12 @@
|
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<component size="456,150" extention="Button">
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<component size="456,150" extention="Button">
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<controller name="button" pages="0,up,1,down" selected="1"/>
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<controller name="button" pages="0,up,1,down" selected="0"/>
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<gearDisplay controller="button" pages="0"/>
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<relation target="" sidePair="width-width,height-height"/>
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</loader>
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<loader id="n7_p8hp" name="icon2" xy="0,0" size="456,150" url="ui://2d9xdj6zp8hp7cz2" fill="scale">
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<loader id="n7_p8hp" name="icon2" xy="0,0" size="456,150" url="ui://2d9xdj6zp8hp7cz2" fill="scaleFree">
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<gearDisplay controller="button" pages="1"/>
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<gearDisplay controller="button" pages="1"/>
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<relation target="" sidePair="width-width,height-height"/>
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<relation target="" sidePair="width-width,height-height"/>
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After Width: | Height: | Size: 89 KiB |
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@ -570,6 +570,12 @@
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<component id="p8hp7cz8" name="Single_gameName3.xml" path="/component/CreatePlay/Component/" exported="true"/>
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<component id="p8hp7cz8" name="Single_gameName3.xml" path="/component/CreatePlay/Component/" exported="true"/>
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<image id="p8hp7cz9" name="CreateRoom12a.png" path="/component/CreatePlay/Image/"/>
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<image id="p8hp7cz9" name="CreateRoom12a.png" path="/component/CreatePlay/Image/"/>
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<image id="p8hp7cza" name="CreateRoom12b.png" path="/component/CreatePlay/Image/"/>
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<image id="p8hp7cza" name="CreateRoom12b.png" path="/component/CreatePlay/Image/"/>
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<image id="p8hp7czb" name="fuzhoumajiang1.png" path="/component/CreatePlay/Image/" exported="true"/>
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<image id="p8hp7czc" name="fuzhoumajiang2.png" path="/component/CreatePlay/Image/" exported="true"/>
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<image id="p8hp7czd" name="jinximajiang1.png" path="/component/CreatePlay/Image/" exported="true"/>
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<image id="p8hp7cze" name="jinximajiang2.png" path="/component/CreatePlay/Image/" exported="true"/>
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<image id="p8hp7czf" name="nanchengmajiang1.png" path="/component/CreatePlay/Image/" exported="true"/>
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<image id="p8hp7czg" name="nanchengmajiang2.png" path="/component/CreatePlay/Image/" exported="true"/>
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</resources>
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</resources>
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<publish name="Lobby" path="..\wb_unity_pro\Assets\ART\base\lobby\ui" packageCount="2">
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<publish name="Lobby" path="..\wb_unity_pro\Assets\ART\base\lobby\ui" packageCount="2">
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<atlas name="默认" index="0"/>
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Before Width: | Height: | Size: 529 KiB After Width: | Height: | Size: 941 KiB |
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After Width: | Height: | Size: 79 KiB |
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platformSettings:
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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physicsShape: []
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bones: []
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spriteID:
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@ -88,5 +88,5 @@ TextureImporter:
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assetBundleVariant:
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@ -38,7 +38,6 @@ GraphicsSettings:
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