From 04a307bee29eae5b63199bfee2d7579729b83d5c Mon Sep 17 00:00:00 2001 From: 1076390229 <1076390229@qq.com> Date: Mon, 28 Jul 2025 23:10:48 +0800 Subject: [PATCH] =?UTF-8?q?=E6=88=BF=E9=97=B4=E5=80=8D=E6=95=B0=E4=BF=AE?= =?UTF-8?q?=E5=A4=8D?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- lua_probject/base_project/Game/View/FamilyView.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/lua_probject/base_project/Game/View/FamilyView.lua b/lua_probject/base_project/Game/View/FamilyView.lua index 8ceb917e..ed43d817 100644 --- a/lua_probject/base_project/Game/View/FamilyView.lua +++ b/lua_probject/base_project/Game/View/FamilyView.lua @@ -519,7 +519,8 @@ function M:UpdateFamilyRoom(fgCtr, id) local config = ExtendManager.GetExtendConfig(gameId) local mode = config:GetGameInfo() local gamePlay = mode:LoadConfigToDetail(playGameInfoTable[roomList[newIndex].pid].config) - local times = json.decode(playList[newIndex].hpData).times + local play = self._group:getPlay(roomList[newIndex].pid) + local times = json.decode(play.hpData).times gamePlay = times / 1000 .. "倍," .. gamePlay obj:GetChild('Label_gameRule').title = gamePlay local roomName = playGameInfoTable[roomList[newIndex].pid].name