jx_client_neibu/lua_probject/base_project/Game/View/WitnessView.lua

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local MJSettingView = require("main.majiang.MJSettingViewNew")
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local MJMainView = require("main.majiang.MJMainView")
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local WitnessView = {}
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local M = WitnessView
setmetatable(M, { __index = BaseView })
function M:init()
self._gamectr = ControllerManager.GetController(GameController)
self._room = DataManager.CurrenRoom
self._room.Witness = true
UIPackage.AddPackage('base/chat/ui/Chat')
self._eventmap = {}
self._put_map = false
self._new_hide = false
self._queue = false
self._style = 1
self._popEvent = true
self:InitView()
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end
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function M:InitView(url)
local room = self._room
BaseView.InitView(self, url)
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self.btn_setting = self._view:GetChild("btn_setting")
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self.com_logocType = self._view:GetChild("com_logo"):GetController("cType")
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self.btn_setting.onClick:Set(function()
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local view = MJSettingView.new(self, true)
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view:Show()
end)
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self.com_notice = self._view:GetChild("com_notice")
end
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function M:Show()
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getmetatable(WitnessView).__index.Show(self)
self:DoNoticeAnimation()
end
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function M:DoNoticeAnimation()
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self.noticeIndex = self.noticeIndex or 1
if not DataManager.GameNotice or #DataManager.GameNotice == 0 then
return
end
local text_notice = self.com_notice:GetChild("text_notice")
text_notice.text = DataManager.GameNotice[self.noticeIndex]
local speed = 44
local time = text_notice.width / speed
text_notice.x = self.com_notice.width
local tween = text_notice:TweenMove(Vector2(-text_notice.width, text_notice.y), time):OnComplete(function()
self:DoNoticeAnimation()
end)
tween:SetEase(EaseType.Linear)
self.noticeIndex = self.noticeIndex + 1
if self.noticeIndex > #DataManager.GameNotice then
self.noticeIndex = 1
end
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--强制让牌类型为1只有一种牌
self._room.card_type = 1
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end
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return M