222 lines
5.2 KiB
C++
222 lines
5.2 KiB
C++
#include "il2cpp-config.h"
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#ifndef _MSC_VER
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# include <alloca.h>
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#else
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# include <malloc.h>
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#endif
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#include <cstring>
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#include <string.h>
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#include <stdio.h>
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#include <cmath>
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#include <limits>
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#include <assert.h>
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#include <stdint.h>
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#include "codegen/il2cpp-codegen.h"
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#include "il2cpp-object-internals.h"
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// System.String
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struct String_t;
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// System.Void
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struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
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// UnityEngine.GridLayout
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struct GridLayout_t271F88A0992C64FE8E229D03480E3862B22D57F9;
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IL2CPP_EXTERN_C_BEGIN
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IL2CPP_EXTERN_C_END
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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// <Module>
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struct U3CModuleU3E_t4C4EBABD90160E739081DCA11D3BD07EAD12BC83
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{
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public:
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public:
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};
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// System.Object
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struct Il2CppArrayBounds;
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// System.Array
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// System.ValueType
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struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject
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{
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public:
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public:
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};
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// Native definition for P/Invoke marshalling of System.ValueType
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struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
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{
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};
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// Native definition for COM marshalling of System.ValueType
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struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
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{
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};
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// System.IntPtr
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struct IntPtr_t
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{
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public:
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// System.Void* System.IntPtr::m_value
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void* ___m_value_0;
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public:
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inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
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inline void* get_m_value_0() const { return ___m_value_0; }
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inline void** get_address_of_m_value_0() { return &___m_value_0; }
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inline void set_m_value_0(void* value)
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{
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___m_value_0 = value;
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}
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};
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struct IntPtr_t_StaticFields
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{
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public:
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// System.IntPtr System.IntPtr::Zero
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intptr_t ___Zero_1;
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public:
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inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
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inline intptr_t get_Zero_1() const { return ___Zero_1; }
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inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
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inline void set_Zero_1(intptr_t value)
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{
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___Zero_1 = value;
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}
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};
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// System.Void
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struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017
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{
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public:
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union
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{
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struct
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{
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};
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uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
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};
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public:
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};
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// UnityEngine.Object
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struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject
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{
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public:
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// System.IntPtr UnityEngine.Object::m_CachedPtr
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intptr_t ___m_CachedPtr_0;
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public:
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inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
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inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
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inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
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inline void set_m_CachedPtr_0(intptr_t value)
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{
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___m_CachedPtr_0 = value;
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}
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};
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struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
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{
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public:
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// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
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int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
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public:
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inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
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inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
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inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
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inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
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{
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___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
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}
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};
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// Native definition for P/Invoke marshalling of UnityEngine.Object
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struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
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{
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intptr_t ___m_CachedPtr_0;
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};
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// Native definition for COM marshalling of UnityEngine.Object
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struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
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{
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intptr_t ___m_CachedPtr_0;
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};
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// UnityEngine.Component
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struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
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{
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public:
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public:
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};
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// UnityEngine.Behaviour
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struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
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{
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public:
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public:
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};
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// UnityEngine.GridLayout
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struct GridLayout_t271F88A0992C64FE8E229D03480E3862B22D57F9 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
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{
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public:
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public:
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};
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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// System.Void UnityEngine.GridLayout::DoNothing()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GridLayout_DoNothing_m0ED53398C0D9944BB9666DD66AD9940DE931A54C (GridLayout_t271F88A0992C64FE8E229D03480E3862B22D57F9 * __this, const RuntimeMethod* method)
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{
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{
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return;
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}
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}
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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