changhong_newclient/xcode/Classes/Native/Il2CppGenericMethodDefiniti...

19095 lines
2.6 MiB

#include "il2cpp-config.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
extern const Il2CppMethodSpec g_Il2CppMethodSpecTable[];
const Il2CppMethodSpec g_Il2CppMethodSpecTable[19068] =
{
{ 776, -1, 0 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Object>(System.Object,System.ExceptionArgument) */,
{ 789, 29, -1 } /* System.Void System.ValueTuple`2<System.Object,System.Object>::.ctor(T1,T2) */,
{ 790, 29, -1 } /* System.Boolean System.ValueTuple`2<System.Object,System.Object>::Equals(System.Object) */,
{ 791, 29, -1 } /* System.Boolean System.ValueTuple`2<System.Object,System.Object>::Equals(System.ValueTuple`2<T1,T2>) */,
{ 792, 29, -1 } /* System.Boolean System.ValueTuple`2<System.Object,System.Object>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
{ 793, 29, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::System.IComparable.CompareTo(System.Object) */,
{ 794, 29, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::CompareTo(System.ValueTuple`2<T1,T2>) */,
{ 795, 29, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
{ 796, 29, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::GetHashCode() */,
{ 797, 29, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
{ 798, 29, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::GetHashCodeCore(System.Collections.IEqualityComparer) */,
{ 799, 29, -1 } /* System.String System.ValueTuple`2<System.Object,System.Object>::ToString() */,
{ 801, -1, 0 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Array::AsReadOnly<System.Object>(T[]) */,
{ 802, -1, 0 } /* System.Void System.Array::Resize<System.Object>(T[]&,System.Int32) */,
{ 821, -1, 29 } /* TOutput[] System.Array::ConvertAll<System.Object,System.Object>(TInput[],System.Converter`2<TInput,TOutput>) */,
{ 825, -1, 0 } /* System.Void System.Array::ForEach<System.Object>(T[],System.Action`1<T>) */,
{ 840, -1, 0 } /* System.Int32 System.Array::BinarySearch<System.Object>(T[],T) */,
{ 841, -1, 0 } /* System.Int32 System.Array::BinarySearch<System.Object>(T[],T,System.Collections.Generic.IComparer`1<T>) */,
{ 842, -1, 0 } /* System.Int32 System.Array::BinarySearch<System.Object>(T[],System.Int32,System.Int32,T) */,
{ 843, -1, 0 } /* System.Int32 System.Array::BinarySearch<System.Object>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 847, -1, 0 } /* System.Int32 System.Array::IndexOf<System.Object>(T[],T) */,
{ 848, -1, 0 } /* System.Int32 System.Array::IndexOf<System.Object>(T[],T,System.Int32) */,
{ 849, -1, 0 } /* System.Int32 System.Array::IndexOf<System.Object>(T[],T,System.Int32,System.Int32) */,
{ 853, -1, 0 } /* System.Int32 System.Array::LastIndexOf<System.Object>(T[],T) */,
{ 854, -1, 0 } /* System.Int32 System.Array::LastIndexOf<System.Object>(T[],T,System.Int32) */,
{ 855, -1, 0 } /* System.Int32 System.Array::LastIndexOf<System.Object>(T[],T,System.Int32,System.Int32) */,
{ 858, -1, 0 } /* System.Void System.Array::Reverse<System.Object>(T[]) */,
{ 859, -1, 0 } /* System.Void System.Array::Reverse<System.Object>(T[],System.Int32,System.Int32) */,
{ 872, -1, 0 } /* System.Void System.Array::Sort<System.Object>(T[]) */,
{ 873, -1, 0 } /* System.Void System.Array::Sort<System.Object>(T[],System.Int32,System.Int32) */,
{ 874, -1, 0 } /* System.Void System.Array::Sort<System.Object>(T[],System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 0 } /* System.Void System.Array::Sort<System.Object>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 876, -1, 0 } /* System.Void System.Array::Sort<System.Object>(T[],System.Comparison`1<T>) */,
{ 877, -1, 29 } /* System.Void System.Array::Sort<System.Object,System.Object>(TKey[],TValue[]) */,
{ 878, -1, 29 } /* System.Void System.Array::Sort<System.Object,System.Object>(TKey[],TValue[],System.Int32,System.Int32) */,
{ 879, -1, 29 } /* System.Void System.Array::Sort<System.Object,System.Object>(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>) */,
{ 880, -1, 29 } /* System.Void System.Array::Sort<System.Object,System.Object>(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 881, -1, 0 } /* System.Boolean System.Array::Exists<System.Object>(T[],System.Predicate`1<T>) */,
{ 882, -1, 0 } /* System.Void System.Array::Fill<System.Object>(T[],T) */,
{ 883, -1, 0 } /* System.Void System.Array::Fill<System.Object>(T[],T,System.Int32,System.Int32) */,
{ 884, -1, 0 } /* T System.Array::Find<System.Object>(T[],System.Predicate`1<T>) */,
{ 885, -1, 0 } /* T[] System.Array::FindAll<System.Object>(T[],System.Predicate`1<T>) */,
{ 886, -1, 0 } /* System.Int32 System.Array::FindIndex<System.Object>(T[],System.Predicate`1<T>) */,
{ 887, -1, 0 } /* System.Int32 System.Array::FindIndex<System.Object>(T[],System.Int32,System.Predicate`1<T>) */,
{ 888, -1, 0 } /* System.Int32 System.Array::FindIndex<System.Object>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 889, -1, 0 } /* T System.Array::FindLast<System.Object>(T[],System.Predicate`1<T>) */,
{ 890, -1, 0 } /* System.Int32 System.Array::FindLastIndex<System.Object>(T[],System.Predicate`1<T>) */,
{ 891, -1, 0 } /* System.Int32 System.Array::FindLastIndex<System.Object>(T[],System.Int32,System.Predicate`1<T>) */,
{ 892, -1, 0 } /* System.Int32 System.Array::FindLastIndex<System.Object>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 893, -1, 0 } /* System.Boolean System.Array::TrueForAll<System.Object>(T[],System.Predicate`1<T>) */,
{ 898, -1, 0 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<System.Object>() */,
{ 900, -1, 0 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Object>(T) */,
{ 901, -1, 0 } /* System.Boolean System.Array::InternalArray__ICollection_Remove<System.Object>(T) */,
{ 902, -1, 0 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Object>(T) */,
{ 903, -1, 0 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Object>(T[],System.Int32) */,
{ 904, -1, 0 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Object>(System.Int32) */,
{ 906, -1, 0 } /* System.Void System.Array::InternalArray__Insert<System.Object>(System.Int32,T) */,
{ 908, -1, 0 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Object>(T) */,
{ 909, -1, 0 } /* T System.Array::InternalArray__get_Item<System.Object>(System.Int32) */,
{ 910, -1, 0 } /* System.Void System.Array::InternalArray__set_Item<System.Object>(System.Int32,T) */,
{ 911, -1, 0 } /* System.Void System.Array::GetGenericValueImpl<System.Object>(System.Int32,T&) */,
{ 912, -1, 0 } /* System.Void System.Array::SetGenericValueImpl<System.Object>(System.Int32,T&) */,
{ 946, -1, 0 } /* T[] System.Array::Empty<System.Object>() */,
{ 948, -1, 0 } /* System.Int32 System.Array::IndexOfImpl<System.Object>(T[],T,System.Int32,System.Int32) */,
{ 949, -1, 0 } /* System.Int32 System.Array::LastIndexOfImpl<System.Object>(T[],T,System.Int32,System.Int32) */,
{ 951, -1, 0 } /* T System.Array::UnsafeLoad<System.Object>(T[],System.Int32) */,
{ 952, -1, 0 } /* System.Void System.Array::UnsafeStore<System.Object>(T[],System.Int32,T) */,
{ 953, -1, 29 } /* R System.Array::UnsafeMov<System.Object,System.Object>(S) */,
{ 962, 0, -1 } /* T System.Array/InternalEnumerator`1<System.Object>::get_Current() */,
{ 964, 0, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 959, 0, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Object>::.ctor(System.Array) */,
{ 960, 0, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Object>::Dispose() */,
{ 961, 0, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Object>::MoveNext() */,
{ 963, 0, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 967, 0, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Object>::get_Current() */,
{ 968, 0, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 965, 0, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Object>::Dispose() */,
{ 966, 0, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Object>::MoveNext() */,
{ 969, 0, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 970, 0, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Object>::.ctor() */,
{ 971, 0, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Object>::.cctor() */,
{ 993, -1, 29 } /* System.Tuple`2<T1,T2> System.Tuple::Create<System.Object,System.Object>(T1,T2) */,
{ 996, 29, -1 } /* T1 System.Tuple`2<System.Object,System.Object>::get_Item1() */,
{ 997, 29, -1 } /* T2 System.Tuple`2<System.Object,System.Object>::get_Item2() */,
{ 998, 29, -1 } /* System.Void System.Tuple`2<System.Object,System.Object>::.ctor(T1,T2) */,
{ 999, 29, -1 } /* System.Boolean System.Tuple`2<System.Object,System.Object>::Equals(System.Object) */,
{ 1000, 29, -1 } /* System.Boolean System.Tuple`2<System.Object,System.Object>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
{ 1001, 29, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Object>::System.IComparable.CompareTo(System.Object) */,
{ 1002, 29, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Object>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
{ 1003, 29, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Object>::GetHashCode() */,
{ 1004, 29, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Object>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
{ 1005, 29, -1 } /* System.String System.Tuple`2<System.Object,System.Object>::ToString() */,
{ 1006, 29, -1 } /* System.String System.Tuple`2<System.Object,System.Object>::System.ITupleInternal.ToString(System.Text.StringBuilder) */,
{ 1007, 40, -1 } /* T1 System.Tuple`3<System.Object,System.Object,System.Object>::get_Item1() */,
{ 1008, 40, -1 } /* T2 System.Tuple`3<System.Object,System.Object,System.Object>::get_Item2() */,
{ 1009, 40, -1 } /* T3 System.Tuple`3<System.Object,System.Object,System.Object>::get_Item3() */,
{ 1010, 40, -1 } /* System.Void System.Tuple`3<System.Object,System.Object,System.Object>::.ctor(T1,T2,T3) */,
{ 1011, 40, -1 } /* System.Boolean System.Tuple`3<System.Object,System.Object,System.Object>::Equals(System.Object) */,
{ 1012, 40, -1 } /* System.Boolean System.Tuple`3<System.Object,System.Object,System.Object>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
{ 1013, 40, -1 } /* System.Int32 System.Tuple`3<System.Object,System.Object,System.Object>::System.IComparable.CompareTo(System.Object) */,
{ 1014, 40, -1 } /* System.Int32 System.Tuple`3<System.Object,System.Object,System.Object>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
{ 1015, 40, -1 } /* System.Int32 System.Tuple`3<System.Object,System.Object,System.Object>::GetHashCode() */,
{ 1016, 40, -1 } /* System.Int32 System.Tuple`3<System.Object,System.Object,System.Object>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
{ 1017, 40, -1 } /* System.String System.Tuple`3<System.Object,System.Object,System.Object>::ToString() */,
{ 1018, 40, -1 } /* System.String System.Tuple`3<System.Object,System.Object,System.Object>::System.ITupleInternal.ToString(System.Text.StringBuilder) */,
{ 1019, 41, -1 } /* T1 System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::get_Item1() */,
{ 1020, 41, -1 } /* T2 System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::get_Item2() */,
{ 1021, 41, -1 } /* T3 System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::get_Item3() */,
{ 1022, 41, -1 } /* T4 System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::get_Item4() */,
{ 1073, 0, -1 } /* System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 0, -1 } /* System.Void System.Action`1<System.Object>::Invoke(T) */,
{ 1075, 0, -1 } /* System.IAsyncResult System.Action`1<System.Object>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 0, -1 } /* System.Void System.Action`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1081, 29, -1 } /* System.Void System.Action`2<System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 29, -1 } /* System.Void System.Action`2<System.Object,System.Object>::Invoke(T1,T2) */,
{ 1083, 29, -1 } /* System.IAsyncResult System.Action`2<System.Object,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 29, -1 } /* System.Void System.Action`2<System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1085, 40, -1 } /* System.Void System.Action`3<System.Object,System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1086, 40, -1 } /* System.Void System.Action`3<System.Object,System.Object,System.Object>::Invoke(T1,T2,T3) */,
{ 1087, 40, -1 } /* System.IAsyncResult System.Action`3<System.Object,System.Object,System.Object>::BeginInvoke(T1,T2,T3,System.AsyncCallback,System.Object) */,
{ 1088, 40, -1 } /* System.Void System.Action`3<System.Object,System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1089, 0, -1 } /* System.Void System.Func`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1090, 0, -1 } /* TResult System.Func`1<System.Object>::Invoke() */,
{ 1091, 0, -1 } /* System.IAsyncResult System.Func`1<System.Object>::BeginInvoke(System.AsyncCallback,System.Object) */,
{ 1092, 0, -1 } /* TResult System.Func`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1093, 29, -1 } /* System.Void System.Func`2<System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1094, 29, -1 } /* TResult System.Func`2<System.Object,System.Object>::Invoke(T) */,
{ 1095, 29, -1 } /* System.IAsyncResult System.Func`2<System.Object,System.Object>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 29, -1 } /* TResult System.Func`2<System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1097, 40, -1 } /* System.Void System.Func`3<System.Object,System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 40, -1 } /* TResult System.Func`3<System.Object,System.Object,System.Object>::Invoke(T1,T2) */,
{ 1099, 40, -1 } /* System.IAsyncResult System.Func`3<System.Object,System.Object,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 40, -1 } /* TResult System.Func`3<System.Object,System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1101, 41, -1 } /* System.Void System.Func`4<System.Object,System.Object,System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1102, 41, -1 } /* TResult System.Func`4<System.Object,System.Object,System.Object,System.Object>::Invoke(T1,T2,T3) */,
{ 1103, 41, -1 } /* System.IAsyncResult System.Func`4<System.Object,System.Object,System.Object,System.Object>::BeginInvoke(T1,T2,T3,System.AsyncCallback,System.Object) */,
{ 1104, 41, -1 } /* TResult System.Func`4<System.Object,System.Object,System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1105, 53, -1 } /* System.Void System.Func`5<System.Object,System.Object,System.Object,System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1106, 53, -1 } /* TResult System.Func`5<System.Object,System.Object,System.Object,System.Object,System.Object>::Invoke(T1,T2,T3,T4) */,
{ 1107, 53, -1 } /* System.IAsyncResult System.Func`5<System.Object,System.Object,System.Object,System.Object,System.Object>::BeginInvoke(T1,T2,T3,T4,System.AsyncCallback,System.Object) */,
{ 1108, 53, -1 } /* TResult System.Func`5<System.Object,System.Object,System.Object,System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1109, 0, -1 } /* System.Void System.Comparison`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 0, -1 } /* System.Int32 System.Comparison`1<System.Object>::Invoke(T,T) */,
{ 1111, 0, -1 } /* System.IAsyncResult System.Comparison`1<System.Object>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 0, -1 } /* System.Int32 System.Comparison`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1113, 29, -1 } /* System.Void System.Converter`2<System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1114, 29, -1 } /* TOutput System.Converter`2<System.Object,System.Object>::Invoke(TInput) */,
{ 1115, 29, -1 } /* System.IAsyncResult System.Converter`2<System.Object,System.Object>::BeginInvoke(TInput,System.AsyncCallback,System.Object) */,
{ 1116, 29, -1 } /* TOutput System.Converter`2<System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1117, 0, -1 } /* System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 0, -1 } /* System.Boolean System.Predicate`1<System.Object>::Invoke(T) */,
{ 1119, 0, -1 } /* System.IAsyncResult System.Predicate`1<System.Object>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 0, -1 } /* System.Boolean System.Predicate`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1126, -1, 0 } /* T System.Activator::CreateInstance<System.Object>() */,
{ 1157, 0, -1 } /* T[] System.ArraySegment`1<System.Object>::get_Array() */,
{ 1158, 0, -1 } /* System.Int32 System.ArraySegment`1<System.Object>::get_Offset() */,
{ 1159, 0, -1 } /* System.Int32 System.ArraySegment`1<System.Object>::get_Count() */,
{ 1163, 0, -1 } /* T System.ArraySegment`1<System.Object>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 1164, 0, -1 } /* System.Void System.ArraySegment`1<System.Object>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 1168, 0, -1 } /* T System.ArraySegment`1<System.Object>::System.Collections.Generic.IReadOnlyList<T>.get_Item(System.Int32) */,
{ 1169, 0, -1 } /* System.Boolean System.ArraySegment`1<System.Object>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 1160, 0, -1 } /* System.Int32 System.ArraySegment`1<System.Object>::GetHashCode() */,
{ 1161, 0, -1 } /* System.Boolean System.ArraySegment`1<System.Object>::Equals(System.Object) */,
{ 1162, 0, -1 } /* System.Boolean System.ArraySegment`1<System.Object>::Equals(System.ArraySegment`1<T>) */,
{ 1165, 0, -1 } /* System.Int32 System.ArraySegment`1<System.Object>::System.Collections.Generic.IList<T>.IndexOf(T) */,
{ 1166, 0, -1 } /* System.Void System.ArraySegment`1<System.Object>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 1167, 0, -1 } /* System.Void System.ArraySegment`1<System.Object>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 1170, 0, -1 } /* System.Void System.ArraySegment`1<System.Object>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 1171, 0, -1 } /* System.Void System.ArraySegment`1<System.Object>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 1172, 0, -1 } /* System.Boolean System.ArraySegment`1<System.Object>::System.Collections.Generic.ICollection<T>.Contains(T) */,
{ 1173, 0, -1 } /* System.Void System.ArraySegment`1<System.Object>::System.Collections.Generic.ICollection<T>.CopyTo(T[],System.Int32) */,
{ 1174, 0, -1 } /* System.Boolean System.ArraySegment`1<System.Object>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 1175, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.ArraySegment`1<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 1176, 0, -1 } /* System.Collections.IEnumerator System.ArraySegment`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 1179, 0, -1 } /* T System.ArraySegment`1/ArraySegmentEnumerator<System.Object>::get_Current() */,
{ 1180, 0, -1 } /* System.Object System.ArraySegment`1/ArraySegmentEnumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 1177, 0, -1 } /* System.Void System.ArraySegment`1/ArraySegmentEnumerator<System.Object>::.ctor(System.ArraySegment`1<T>) */,
{ 1178, 0, -1 } /* System.Boolean System.ArraySegment`1/ArraySegmentEnumerator<System.Object>::MoveNext() */,
{ 1181, 0, -1 } /* System.Void System.ArraySegment`1/ArraySegmentEnumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 1182, 0, -1 } /* System.Void System.ArraySegment`1/ArraySegmentEnumerator<System.Object>::Dispose() */,
{ 1988, 0, -1 } /* System.Void System.EventHandler`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1989, 0, -1 } /* System.Void System.EventHandler`1<System.Object>::Invoke(System.Object,TEventArgs) */,
{ 1990, 0, -1 } /* System.IAsyncResult System.EventHandler`1<System.Object>::BeginInvoke(System.Object,TEventArgs,System.AsyncCallback,System.Object) */,
{ 1991, 0, -1 } /* System.Void System.EventHandler`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 2224, 0, -1 } /* System.Int32 System.IComparable`1<System.Object>::CompareTo(T) */,
{ 2244, 0, -1 } /* System.Boolean System.IEquatable`1<System.Object>::Equals(T) */,
{ 2654, 0, -1 } /* T System.RuntimeType/ListBuilder`1<System.Object>::get_Item(System.Int32) */,
{ 2657, 0, -1 } /* System.Int32 System.RuntimeType/ListBuilder`1<System.Object>::get_Count() */,
{ 2653, 0, -1 } /* System.Void System.RuntimeType/ListBuilder`1<System.Object>::.ctor(System.Int32) */,
{ 2655, 0, -1 } /* T[] System.RuntimeType/ListBuilder`1<System.Object>::ToArray() */,
{ 2656, 0, -1 } /* System.Void System.RuntimeType/ListBuilder`1<System.Object>::CopyTo(System.Object[],System.Int32) */,
{ 2658, 0, -1 } /* System.Void System.RuntimeType/ListBuilder`1<System.Object>::Add(T) */,
{ 3637, 0, -1 } /* System.Void System.EmptyArray`1<System.Object>::.cctor() */,
{ 4739, -1, 0 } /* T System.Reflection.CustomAttributeExtensions::GetCustomAttribute<System.Object>(System.Reflection.Assembly) */,
{ 4982, -1, 0 } /* T[] System.Reflection.CustomAttributeData::UnboxValues<System.Object>(System.Object[]) */,
{ 5261, -1, 29 } /* System.Object System.Reflection.MonoProperty::GetterAdapterFrame<System.Object,System.Object>(System.Reflection.MonoProperty/Getter`2<T,R>,System.Object) */,
{ 5262, -1, 0 } /* System.Object System.Reflection.MonoProperty::StaticGetterAdapterFrame<System.Object>(System.Reflection.MonoProperty/StaticGetter`1<R>,System.Object) */,
{ 5275, 29, -1 } /* System.Void System.Reflection.MonoProperty/Getter`2<System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 5276, 29, -1 } /* R System.Reflection.MonoProperty/Getter`2<System.Object,System.Object>::Invoke(T) */,
{ 5277, 29, -1 } /* System.IAsyncResult System.Reflection.MonoProperty/Getter`2<System.Object,System.Object>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 5278, 29, -1 } /* R System.Reflection.MonoProperty/Getter`2<System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 5279, 0, -1 } /* System.Void System.Reflection.MonoProperty/StaticGetter`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 5280, 0, -1 } /* R System.Reflection.MonoProperty/StaticGetter`1<System.Object>::Invoke() */,
{ 5281, 0, -1 } /* System.IAsyncResult System.Reflection.MonoProperty/StaticGetter`1<System.Object>::BeginInvoke(System.AsyncCallback,System.Object) */,
{ 5282, 0, -1 } /* R System.Reflection.MonoProperty/StaticGetter`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 5648, 0, -1 } /* TSource System.IO.Iterator`1<System.Object>::get_Current() */,
{ 5654, 0, -1 } /* System.Object System.IO.Iterator`1<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 5647, 0, -1 } /* System.Void System.IO.Iterator`1<System.Object>::.ctor() */,
{ 5649, 0, -1 } /* System.IO.Iterator`1<TSource> System.IO.Iterator`1<System.Object>::Clone() */,
{ 5650, 0, -1 } /* System.Void System.IO.Iterator`1<System.Object>::Dispose() */,
{ 5651, 0, -1 } /* System.Void System.IO.Iterator`1<System.Object>::Dispose(System.Boolean) */,
{ 5652, 0, -1 } /* System.Collections.Generic.IEnumerator`1<TSource> System.IO.Iterator`1<System.Object>::GetEnumerator() */,
{ 5653, 0, -1 } /* System.Boolean System.IO.Iterator`1<System.Object>::MoveNext() */,
{ 5655, 0, -1 } /* System.Collections.IEnumerator System.IO.Iterator`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 5656, 0, -1 } /* System.Void System.IO.Iterator`1<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 5657, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::.ctor(System.String,System.String,System.String,System.IO.SearchOption,System.IO.SearchResultHandler`1<TSource>,System.Boolean) */,
{ 5658, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::CommonInit() */,
{ 5659, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::.ctor(System.String,System.String,System.String,System.String,System.IO.SearchOption,System.IO.SearchResultHandler`1<TSource>,System.Boolean) */,
{ 5660, 0, -1 } /* System.IO.Iterator`1<TSource> System.IO.FileSystemEnumerableIterator`1<System.Object>::Clone() */,
{ 5661, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::Dispose(System.Boolean) */,
{ 5662, 0, -1 } /* System.Boolean System.IO.FileSystemEnumerableIterator`1<System.Object>::MoveNext() */,
{ 5663, 0, -1 } /* System.IO.SearchResult System.IO.FileSystemEnumerableIterator`1<System.Object>::CreateSearchResult(System.IO.Directory/SearchData,Microsoft.Win32.Win32Native/WIN32_FIND_DATA) */,
{ 5664, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::HandleError(System.Int32,System.String) */,
{ 5665, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::AddSearchableDirsToStack(System.IO.Directory/SearchData) */,
{ 5666, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::DoDemand(System.String) */,
{ 5667, 0, -1 } /* System.String System.IO.FileSystemEnumerableIterator`1<System.Object>::NormalizeSearchPattern(System.String) */,
{ 5668, 0, -1 } /* System.String System.IO.FileSystemEnumerableIterator`1<System.Object>::GetNormalizedSearchCriteria(System.String,System.String) */,
{ 5669, 0, -1 } /* System.String System.IO.FileSystemEnumerableIterator`1<System.Object>::GetFullSearchString(System.String,System.String) */,
{ 5670, 0, -1 } /* System.Boolean System.IO.SearchResultHandler`1<System.Object>::IsResultIncluded(System.IO.SearchResult) */,
{ 5671, 0, -1 } /* TSource System.IO.SearchResultHandler`1<System.Object>::CreateObject(System.IO.SearchResult) */,
{ 5672, 0, -1 } /* System.Void System.IO.SearchResultHandler`1<System.Object>::.ctor() */,
{ 6922, 0, -1 } /* System.Threading.SparselyPopulatedArrayFragment`1<T> System.Threading.SparselyPopulatedArray`1<System.Object>::get_Tail() */,
{ 6921, 0, -1 } /* System.Void System.Threading.SparselyPopulatedArray`1<System.Object>::.ctor(System.Int32) */,
{ 6923, 0, -1 } /* System.Threading.SparselyPopulatedArrayAddInfo`1<T> System.Threading.SparselyPopulatedArray`1<System.Object>::Add(T) */,
{ 6925, 0, -1 } /* System.Threading.SparselyPopulatedArrayFragment`1<T> System.Threading.SparselyPopulatedArrayAddInfo`1<System.Object>::get_Source() */,
{ 6926, 0, -1 } /* System.Int32 System.Threading.SparselyPopulatedArrayAddInfo`1<System.Object>::get_Index() */,
{ 6924, 0, -1 } /* System.Void System.Threading.SparselyPopulatedArrayAddInfo`1<System.Object>::.ctor(System.Threading.SparselyPopulatedArrayFragment`1<T>,System.Int32) */,
{ 6929, 0, -1 } /* T System.Threading.SparselyPopulatedArrayFragment`1<System.Object>::get_Item(System.Int32) */,
{ 6930, 0, -1 } /* System.Int32 System.Threading.SparselyPopulatedArrayFragment`1<System.Object>::get_Length() */,
{ 6931, 0, -1 } /* System.Threading.SparselyPopulatedArrayFragment`1<T> System.Threading.SparselyPopulatedArrayFragment`1<System.Object>::get_Prev() */,
{ 6927, 0, -1 } /* System.Void System.Threading.SparselyPopulatedArrayFragment`1<System.Object>::.ctor(System.Int32) */,
{ 6928, 0, -1 } /* System.Void System.Threading.SparselyPopulatedArrayFragment`1<System.Object>::.ctor(System.Int32,System.Threading.SparselyPopulatedArrayFragment`1<T>) */,
{ 6932, 0, -1 } /* T System.Threading.SparselyPopulatedArrayFragment`1<System.Object>::SafeAtomicRemove(System.Int32,T) */,
{ 6933, -1, 0 } /* T System.Threading.LazyInitializer::EnsureInitialized<System.Object>(T&,System.Func`1<T>) */,
{ 6934, -1, 0 } /* T System.Threading.LazyInitializer::EnsureInitializedCore<System.Object>(T&,System.Func`1<T>) */,
{ 7003, 0, -1 } /* System.Void System.Threading.AsyncLocal`1<System.Object>::set_Value(T) */,
{ 7002, 0, -1 } /* System.Void System.Threading.AsyncLocal`1<System.Object>::.ctor(System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<T>>) */,
{ 7004, 0, -1 } /* System.Void System.Threading.AsyncLocal`1<System.Object>::System.Threading.IAsyncLocal.OnValueChanged(System.Object,System.Object,System.Boolean) */,
{ 7006, 0, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<System.Object>::set_PreviousValue(T) */,
{ 7007, 0, -1 } /* T System.Threading.AsyncLocalValueChangedArgs`1<System.Object>::get_CurrentValue() */,
{ 7008, 0, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<System.Object>::set_CurrentValue(T) */,
{ 7009, 0, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<System.Object>::set_ThreadContextChanged(System.Boolean) */,
{ 7010, 0, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<System.Object>::.ctor(T,T,System.Boolean) */,
{ 7216, 0, -1 } /* T[] System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Object>::get_Current() */,
{ 7215, 0, -1 } /* System.Void System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Object>::.ctor(System.Int32) */,
{ 7217, 0, -1 } /* System.Int32 System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Object>::Add(T) */,
{ 7218, 0, -1 } /* System.Void System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Object>::Remove(T) */,
{ 7302, -1, 0 } /* T System.Threading.Interlocked::CompareExchange<System.Object>(T&,T,T) */,
{ 7306, -1, 0 } /* T System.Threading.Interlocked::Exchange<System.Object>(T&,T) */,
{ 7362, -1, 0 } /* T System.Threading.Volatile::Read<System.Object>(T&) */,
{ 7363, -1, 0 } /* System.Void System.Threading.Volatile::Write<System.Object>(T&,T) */,
{ 7380, 0, -1 } /* TResult System.Threading.Tasks.Task`1<System.Object>::get_Result() */,
{ 7381, 0, -1 } /* TResult System.Threading.Tasks.Task`1<System.Object>::get_ResultOnSuccess() */,
{ 7370, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor() */,
{ 7371, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor(TResult) */,
{ 7372, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
{ 7373, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor(System.Func`2<System.Object,TResult>,System.Object,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions) */,
{ 7374, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7375, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7376, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7377, 0, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<System.Object>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7378, 0, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Object>::TrySetResult(TResult) */,
{ 7379, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::DangerousSetResult(TResult) */,
{ 7382, 0, -1 } /* TResult System.Threading.Tasks.Task`1<System.Object>::GetResultCore(System.Boolean) */,
{ 7383, 0, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Object>::TrySetException(System.Object) */,
{ 7384, 0, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Object>::TrySetCanceled(System.Threading.CancellationToken) */,
{ 7385, 0, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Object>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 7386, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::InnerInvoke() */,
{ 7387, 0, -1 } /* System.Runtime.CompilerServices.TaskAwaiter`1<TResult> System.Threading.Tasks.Task`1<System.Object>::GetAwaiter() */,
{ 7388, 0, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<TResult> System.Threading.Tasks.Task`1<System.Object>::ConfigureAwait(System.Boolean) */,
{ 7389, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.cctor() */,
{ 7390, 0, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Object>::.cctor() */,
{ 7391, 0, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Object>::.ctor() */,
{ 7392, 0, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<System.Object>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
{ 7393, 0, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Object>::.ctor() */,
{ 7394, 0, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Object>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7395, 0, 29 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.TaskFactory`1<System.Object>::FromAsyncTrim<System.Object,System.Object>(TInstance,TArgs,System.Func`5<TInstance,TArgs,System.AsyncCallback,System.Object,System.IAsyncResult>,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
{ 7396, 29, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Object,System.Object>::.ctor(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
{ 7397, 29, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Object,System.Object>::CompleteFromAsyncResult(System.IAsyncResult) */,
{ 7398, 29, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Object,System.Object>::Complete(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>,System.IAsyncResult,System.Boolean) */,
{ 7399, 29, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Object,System.Object>::.cctor() */,
{ 7400, 0, -1 } /* System.Void System.Threading.Tasks.Shared`1<System.Object>::.ctor(T) */,
{ 7518, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromResult<System.Object>(TResult) */,
{ 7520, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromException<System.Object>(System.Exception) */,
{ 7522, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromCancellation<System.Object>(System.Threading.CancellationToken) */,
{ 7523, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromCancellation<System.Object>(System.OperationCanceledException) */,
{ 7525, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::Run<System.Object>(System.Func`1<TResult>) */,
{ 7637, -1, 0 } /* TResult System.Threading.Tasks.TaskToApm::End<System.Object>(System.IAsyncResult) */,
{ 7759, -1, 0 } /* System.Void System.Security.AccessControl.CommonAcl::RemoveAces<System.Object>(System.Security.AccessControl.CommonAcl/RemoveAcesCallback`1<T>) */,
{ 7766, 0, -1 } /* System.Void System.Security.AccessControl.CommonAcl/RemoveAcesCallback`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 7767, 0, -1 } /* System.Boolean System.Security.AccessControl.CommonAcl/RemoveAcesCallback`1<System.Object>::Invoke(T) */,
{ 7768, 0, -1 } /* System.IAsyncResult System.Security.AccessControl.CommonAcl/RemoveAcesCallback`1<System.Object>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 7769, 0, -1 } /* System.Boolean System.Security.AccessControl.CommonAcl/RemoveAcesCallback`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 10337, -1, 0 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::Start<System.Object>(TStateMachine&) */,
{ 10339, -1, 29 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::AwaitOnCompleted<System.Object,System.Object>(TAwaiter&,TStateMachine&) */,
{ 10340, -1, 29 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,System.Object>(TAwaiter&,TStateMachine&) */,
{ 10350, 0, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::get_Task() */,
{ 10345, 0, -1 } /* System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::Create() */,
{ 10346, 0, 0 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::Start<System.Object>(TStateMachine&) */,
{ 10347, 0, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) */,
{ 10348, 0, 29 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::AwaitOnCompleted<System.Object,System.Object>(TAwaiter&,TStateMachine&) */,
{ 10349, 0, 29 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,System.Object>(TAwaiter&,TStateMachine&) */,
{ 10351, 0, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::SetResult(TResult) */,
{ 10352, 0, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::SetResult(System.Threading.Tasks.Task`1<TResult>) */,
{ 10353, 0, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::SetException(System.Exception) */,
{ 10354, 0, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::GetTaskForResult(TResult) */,
{ 10355, 0, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::.cctor() */,
{ 10357, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskCache::CreateCacheableTask<System.Object>(TResult) */,
{ 10399, 0, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
{ 10400, 0, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>::OnCompleted(System.Action) */,
{ 10401, 0, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>::UnsafeOnCompleted(System.Action) */,
{ 10402, 0, -1 } /* TResult System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>::GetResult() */,
{ 10410, 0, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Object>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10411, 0, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<TResult> System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Object>::GetAwaiter() */,
{ 10413, 0, -1 } /* System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>::get_IsCompleted() */,
{ 10412, 0, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10414, 0, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>::OnCompleted(System.Action) */,
{ 10415, 0, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>::UnsafeOnCompleted(System.Action) */,
{ 10416, 0, -1 } /* TResult System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>::GetResult() */,
{ 10441, -1, 0 } /* T System.Runtime.CompilerServices.JitHelpers::UnsafeCast<System.Object>(System.Object) */,
{ 10444, 29, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::.ctor() */,
{ 10445, 29, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::Finalize() */,
{ 10446, 29, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::RehashWithoutResize() */,
{ 10447, 29, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::RecomputeSize() */,
{ 10448, 29, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::Rehash() */,
{ 10449, 29, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::Add(TKey,TValue) */,
{ 10450, 29, -1 } /* System.Boolean System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::Remove(TKey) */,
{ 10451, 29, -1 } /* System.Boolean System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::TryGetValue(TKey,TValue&) */,
{ 10452, 29, -1 } /* TValue System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::GetValue(TKey,System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<TKey,TValue>) */,
{ 10453, 29, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 10454, 29, -1 } /* TValue System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<System.Object,System.Object>::Invoke(TKey) */,
{ 10455, 29, -1 } /* System.IAsyncResult System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<System.Object,System.Object>::BeginInvoke(TKey,System.AsyncCallback,System.Object) */,
{ 10456, 29, -1 } /* TValue System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 10464, -1, 0 } /* System.Boolean System.Runtime.CompilerServices.RuntimeHelpers::IsReferenceOrContainsReferences<System.Object>() */,
{ 10563, -1, 0 } /* T System.Runtime.InteropServices.Marshal::PtrToStructure<System.Object>(System.IntPtr) */,
{ 10575, -1, 0 } /* System.Void System.Runtime.InteropServices.Marshal::StructureToPtr<System.Object>(T,System.IntPtr,System.Boolean) */,
{ 10577, -1, 0 } /* System.IntPtr System.Runtime.InteropServices.Marshal::UnsafeAddrOfPinnedArrayElement<System.Object>(T[],System.Int32) */,
{ 10580, -1, 0 } /* System.IntPtr System.Runtime.InteropServices.Marshal::GetFunctionPointerForDelegate<System.Object>(TDelegate) */,
{ 11071, 0, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<System.Object>::get_Count() */,
{ 11072, 0, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.ObjectModel.Collection`1<System.Object>::get_Items() */,
{ 11073, 0, -1 } /* T System.Collections.ObjectModel.Collection`1<System.Object>::get_Item(System.Int32) */,
{ 11074, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::set_Item(System.Int32,T) */,
{ 11088, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11090, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11091, 0, -1 } /* System.Object System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 0, -1 } /* System.Object System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.get_Item(System.Int32) */,
{ 11094, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11095, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.get_IsReadOnly() */,
{ 11096, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.get_IsFixedSize() */,
{ 11069, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::.ctor() */,
{ 11070, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11075, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::Add(T) */,
{ 11076, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::Clear() */,
{ 11077, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::CopyTo(T[],System.Int32) */,
{ 11078, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::Contains(T) */,
{ 11079, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.Collection`1<System.Object>::GetEnumerator() */,
{ 11080, 0, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<System.Object>::IndexOf(T) */,
{ 11081, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::Insert(System.Int32,T) */,
{ 11082, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::Remove(T) */,
{ 11083, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::RemoveAt(System.Int32) */,
{ 11084, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::ClearItems() */,
{ 11085, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::InsertItem(System.Int32,T) */,
{ 11086, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::RemoveItem(System.Int32) */,
{ 11087, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::SetItem(System.Int32,T) */,
{ 11089, 0, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11092, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11097, 0, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.Add(System.Object) */,
{ 11098, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.Contains(System.Object) */,
{ 11099, 0, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.IndexOf(System.Object) */,
{ 11100, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11101, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.Remove(System.Object) */,
{ 11102, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::IsCompatibleObject(System.Object) */,
{ 11103, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::.ctor() */,
{ 11104, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>,System.Int32) */,
{ 11105, 29, -1 } /* System.Boolean System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::Contains(TKey) */,
{ 11106, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::ClearItems() */,
{ 11107, 29, -1 } /* TKey System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::GetKeyForItem(TItem) */,
{ 11108, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::InsertItem(System.Int32,TItem) */,
{ 11109, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::RemoveItem(System.Int32) */,
{ 11110, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::SetItem(System.Int32,TItem) */,
{ 11111, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::AddKey(TKey,TItem) */,
{ 11112, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::CreateDictionary() */,
{ 11113, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::RemoveKey(TKey) */,
{ 11115, 0, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::get_Count() */,
{ 11116, 0, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::get_Item(System.Int32) */,
{ 11121, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 0, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11130, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 0, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11133, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 0, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11114, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11117, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::Contains(T) */,
{ 11118, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::CopyTo(T[],System.Int32) */,
{ 11119, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::GetEnumerator() */,
{ 11120, 0, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::IndexOf(T) */,
{ 11124, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 0, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11132, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11137, 0, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.Add(System.Object) */,
{ 11138, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.Clear() */,
{ 11139, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::IsCompatibleObject(System.Object) */,
{ 11140, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 0, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11164, 29, -1 } /* TValue System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::get_Item(TKey) */,
{ 11165, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::set_Item(TKey,TValue) */,
{ 11168, 29, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::get_Count() */,
{ 11173, 29, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::get_Keys() */,
{ 11174, 29, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11175, 29, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::get_Values() */,
{ 11176, 29, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11179, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11185, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11186, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11187, 29, -1 } /* System.Collections.ICollection System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11189, 29, -1 } /* System.Collections.ICollection System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11190, 29, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11191, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11193, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11194, 29, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11198, 29, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::get_DefaultConcurrencyLevel() */,
{ 11148, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::IsValueWriteAtomic() */,
{ 11149, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::.ctor() */,
{ 11150, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::.ctor(System.Int32,System.Int32,System.Boolean,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11151, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryAdd(TKey,TValue) */,
{ 11152, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::ContainsKey(TKey) */,
{ 11153, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryRemove(TKey,TValue&) */,
{ 11154, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryRemoveInternal(TKey,TValue&,System.Boolean,TValue) */,
{ 11155, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11156, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryGetValueInternal(TKey,System.Int32,TValue&) */,
{ 11157, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::Clear() */,
{ 11158, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11159, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::CopyToPairs(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11160, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::CopyToEntries(System.Collections.DictionaryEntry[],System.Int32) */,
{ 11161, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::CopyToObjects(System.Object[],System.Int32) */,
{ 11162, 29, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetEnumerator() */,
{ 11163, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryAddInternal(TKey,System.Int32,TValue,System.Boolean,System.Boolean,TValue&) */,
{ 11166, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::ThrowKeyNotFoundException() */,
{ 11167, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::ThrowKeyNullException() */,
{ 11169, 29, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetCountInternal() */,
{ 11170, 29, -1 } /* TValue System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetOrAdd(TKey,System.Func`2<TKey,TValue>) */,
{ 11171, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.Add(TKey,TValue) */,
{ 11172, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.Remove(TKey) */,
{ 11177, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11178, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11180, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11181, 29, -1 } /* System.Collections.IEnumerator System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11182, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11183, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11184, 29, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11188, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11192, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11195, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GrowTable(System.Collections.Concurrent.ConcurrentDictionary`2/Tables<TKey,TValue>) */,
{ 11196, 29, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetBucket(System.Int32,System.Int32) */,
{ 11197, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetBucketAndLockNo(System.Int32,System.Int32&,System.Int32&,System.Int32,System.Int32) */,
{ 11199, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::AcquireAllLocks(System.Int32&) */,
{ 11200, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::AcquireLocks(System.Int32,System.Int32,System.Int32&) */,
{ 11201, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::ReleaseLocks(System.Int32,System.Int32) */,
{ 11202, 29, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<TKey> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetKeys() */,
{ 11203, 29, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<TValue> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetValues() */,
{ 11204, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::.cctor() */,
{ 11205, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/Tables<System.Object,System.Object>::.ctor(System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>[],System.Object[],System.Int32[]) */,
{ 11206, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/Node<System.Object,System.Object>::.ctor(TKey,TValue,System.Int32,System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>) */,
{ 11208, 29, -1 } /* System.Collections.DictionaryEntry System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::get_Entry() */,
{ 11209, 29, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::get_Key() */,
{ 11210, 29, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::get_Value() */,
{ 11211, 29, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::get_Current() */,
{ 11207, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::.ctor(System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>) */,
{ 11212, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::MoveNext() */,
{ 11213, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::Reset() */,
{ 11217, 29, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_Current() */,
{ 11219, 29, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11214, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::.ctor(System.Int32) */,
{ 11215, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::System.IDisposable.Dispose() */,
{ 11216, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::MoveNext() */,
{ 11218, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11220, 0, -1 } /* System.Void System.Collections.Generic.ReferenceEqualityComparer`1<System.Object>::.ctor() */,
{ 11221, 0, -1 } /* System.Boolean System.Collections.Generic.ReferenceEqualityComparer`1<System.Object>::Equals(T,T) */,
{ 11222, 0, -1 } /* System.Int32 System.Collections.Generic.ReferenceEqualityComparer`1<System.Object>::GetHashCode(T) */,
{ 11223, 0, -1 } /* System.Void System.Collections.Generic.ReferenceEqualityComparer`1<System.Object>::.cctor() */,
{ 11224, -1, 29 } /* TValue System.Collections.Generic.CollectionExtensions::GetValueOrDefault<System.Object,System.Object>(System.Collections.Generic.IReadOnlyDictionary`2<TKey,TValue>,TKey) */,
{ 11225, -1, 29 } /* TValue System.Collections.Generic.CollectionExtensions::GetValueOrDefault<System.Object,System.Object>(System.Collections.Generic.IReadOnlyDictionary`2<TKey,TValue>,TKey,TValue) */,
{ 11226, -1, 29 } /* System.Boolean System.Collections.Generic.CollectionExtensions::TryAdd<System.Object,System.Object>(System.Collections.Generic.IDictionary`2<TKey,TValue>,TKey,TValue) */,
{ 11227, -1, 29 } /* System.Boolean System.Collections.Generic.CollectionExtensions::Remove<System.Object,System.Object>(System.Collections.Generic.IDictionary`2<TKey,TValue>,TKey,TValue&) */,
{ 11228, -1, 29 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.KeyValuePair::Create<System.Object,System.Object>(TKey,TValue) */,
{ 11231, 29, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Key() */,
{ 11232, 29, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Value() */,
{ 11230, 29, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::.ctor(TKey,TValue) */,
{ 11233, 29, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::ToString() */,
{ 11234, 29, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 11237, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 0, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Object>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 0, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Object>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 0, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Object>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::.ctor() */,
{ 11250, 29, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::get_Default() */,
{ 11251, 29, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::CreateArraySortHelper() */,
{ 11252, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::Sort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11253, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::SwapIfGreaterWithItems(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>,System.Int32,System.Int32) */,
{ 11254, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::Swap(TKey[],TValue[],System.Int32,System.Int32) */,
{ 11255, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::IntrospectiveSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11256, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::IntroSort(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11257, 29, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::PickPivotAndPartition(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11258, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::Heapsort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11259, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::DownHeap(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11260, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::InsertionSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11261, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::.ctor() */,
{ 11271, 29, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Comparer() */,
{ 11272, 29, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Count() */,
{ 11273, 29, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Keys() */,
{ 11274, 29, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11275, 29, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11276, 29, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Values() */,
{ 11277, 29, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11278, 29, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11279, 29, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Item(TKey) */,
{ 11280, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::set_Item(TKey,TValue) */,
{ 11302, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11306, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11307, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11308, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11309, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11310, 29, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11311, 29, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11312, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11313, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11262, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor() */,
{ 11263, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Int32) */,
{ 11264, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11265, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11266, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11267, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11268, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11269, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11281, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Add(TKey,TValue) */,
{ 11282, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11283, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11284, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11285, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Clear() */,
{ 11286, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::ContainsKey(TKey) */,
{ 11287, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::ContainsValue(TValue) */,
{ 11288, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11289, 29, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::GetEnumerator() */,
{ 11290, 29, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11291, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11292, 29, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Object>::FindEntry(TKey) */,
{ 11293, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Initialize(System.Int32) */,
{ 11294, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11295, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::OnDeserialization(System.Object) */,
{ 11296, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Resize() */,
{ 11297, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11298, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Remove(TKey) */,
{ 11299, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Remove(TKey,TValue&) */,
{ 11300, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11301, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::TryAdd(TKey,TValue) */,
{ 11303, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11304, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11305, 29, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11314, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::IsCompatibleKey(System.Object) */,
{ 11315, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11316, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11317, 29, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11318, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11321, 29, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::get_Current() */,
{ 11323, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11325, 29, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11326, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11327, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11319, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11320, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::MoveNext() */,
{ 11322, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::Dispose() */,
{ 11324, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11331, 29, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::get_Count() */,
{ 11332, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11340, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11341, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11328, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11329, 29, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::GetEnumerator() */,
{ 11330, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11333, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11334, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11335, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11336, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11337, 29, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11338, 29, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 29, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::get_Current() */,
{ 11346, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11342, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11343, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::Dispose() */,
{ 11344, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::MoveNext() */,
{ 11347, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11351, 29, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::get_Count() */,
{ 11352, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11360, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11361, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11348, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11349, 29, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::GetEnumerator() */,
{ 11350, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11353, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11354, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11355, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11356, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11357, 29, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11358, 29, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11359, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 29, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::get_Current() */,
{ 11366, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11362, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11363, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::Dispose() */,
{ 11364, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::MoveNext() */,
{ 11367, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11372, 29, -1 } /* System.Collections.Generic.KeyValuePair`2<K,V>[] System.Collections.Generic.IDictionaryDebugView`2<System.Object,System.Object>::get_Items() */,
{ 11371, 29, -1 } /* System.Void System.Collections.Generic.IDictionaryDebugView`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<K,V>) */,
{ 11374, 29, -1 } /* TKey[] System.Collections.Generic.DictionaryKeyCollectionDebugView`2<System.Object,System.Object>::get_Items() */,
{ 11373, 29, -1 } /* System.Void System.Collections.Generic.DictionaryKeyCollectionDebugView`2<System.Object,System.Object>::.ctor(System.Collections.Generic.ICollection`1<TKey>) */,
{ 11376, 29, -1 } /* TValue[] System.Collections.Generic.DictionaryValueCollectionDebugView`2<System.Object,System.Object>::get_Items() */,
{ 11375, 29, -1 } /* System.Void System.Collections.Generic.DictionaryValueCollectionDebugView`2<System.Object,System.Object>::.ctor(System.Collections.Generic.ICollection`1<TValue>) */,
{ 11385, 0, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Object>::get_Default() */,
{ 11386, 0, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Object>::Create(System.Comparison`1<T>) */,
{ 11387, 0, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Object>::CreateComparer() */,
{ 11388, 0, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Object>::Compare(T,T) */,
{ 11389, 0, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Object>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 0, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Object>::.ctor() */,
{ 11391, 0, -1 } /* System.Int32 System.Collections.Generic.GenericComparer`1<System.Object>::Compare(T,T) */,
{ 11392, 0, -1 } /* System.Boolean System.Collections.Generic.GenericComparer`1<System.Object>::Equals(System.Object) */,
{ 11393, 0, -1 } /* System.Int32 System.Collections.Generic.GenericComparer`1<System.Object>::GetHashCode() */,
{ 11394, 0, -1 } /* System.Void System.Collections.Generic.GenericComparer`1<System.Object>::.ctor() */,
{ 11399, 0, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Object>::Compare(T,T) */,
{ 11400, 0, -1 } /* System.Boolean System.Collections.Generic.ObjectComparer`1<System.Object>::Equals(System.Object) */,
{ 11401, 0, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Object>::GetHashCode() */,
{ 11402, 0, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<System.Object>::.ctor() */,
{ 11403, 0, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Object>::.ctor(System.Comparison`1<T>) */,
{ 11404, 0, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Object>::Compare(T,T) */,
{ 11406, 0, -1 } /* T[] System.Collections.Generic.Mscorlib_CollectionDebugView`1<System.Object>::get_Items() */,
{ 11405, 0, -1 } /* System.Void System.Collections.Generic.Mscorlib_CollectionDebugView`1<System.Object>::.ctor(System.Collections.Generic.ICollection`1<T>) */,
{ 11408, 29, -1 } /* TKey[] System.Collections.Generic.Mscorlib_DictionaryKeyCollectionDebugView`2<System.Object,System.Object>::get_Items() */,
{ 11407, 29, -1 } /* System.Void System.Collections.Generic.Mscorlib_DictionaryKeyCollectionDebugView`2<System.Object,System.Object>::.ctor(System.Collections.Generic.ICollection`1<TKey>) */,
{ 11410, 29, -1 } /* TValue[] System.Collections.Generic.Mscorlib_DictionaryValueCollectionDebugView`2<System.Object,System.Object>::get_Items() */,
{ 11409, 29, -1 } /* System.Void System.Collections.Generic.Mscorlib_DictionaryValueCollectionDebugView`2<System.Object,System.Object>::.ctor(System.Collections.Generic.ICollection`1<TValue>) */,
{ 11412, 29, -1 } /* System.Collections.Generic.KeyValuePair`2<K,V>[] System.Collections.Generic.Mscorlib_DictionaryDebugView`2<System.Object,System.Object>::get_Items() */,
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{ 11422, 0, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Object>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
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{ 11438, 0, -1 } /* System.Boolean System.Collections.Generic.ObjectEqualityComparer`1<System.Object>::Equals(T,T) */,
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{ 11480, 0, -1 } /* System.Boolean System.Collections.Generic.ICollection`1<System.Object>::Contains(T) */,
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{ 11482, 0, -1 } /* System.Boolean System.Collections.Generic.ICollection`1<System.Object>::Remove(T) */,
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{ 11488, 29, -1 } /* System.Boolean System.Collections.Generic.IDictionary`2<System.Object,System.Object>::ContainsKey(TKey) */,
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{ 11490, 29, -1 } /* System.Boolean System.Collections.Generic.IDictionary`2<System.Object,System.Object>::Remove(TKey) */,
{ 11491, 29, -1 } /* System.Boolean System.Collections.Generic.IDictionary`2<System.Object,System.Object>::TryGetValue(TKey,TValue&) */,
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{ 11494, 0, -1 } /* System.Boolean System.Collections.Generic.IEqualityComparer`1<System.Object>::Equals(T,T) */,
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{ 11496, 0, -1 } /* T System.Collections.Generic.IList`1<System.Object>::get_Item(System.Int32) */,
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{ 11499, 0, -1 } /* System.Void System.Collections.Generic.IList`1<System.Object>::Insert(System.Int32,T) */,
{ 11500, 0, -1 } /* System.Void System.Collections.Generic.IList`1<System.Object>::RemoveAt(System.Int32) */,
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{ 11504, 29, -1 } /* TValue System.Collections.Generic.IReadOnlyDictionary`2<System.Object,System.Object>::get_Item(TKey) */,
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{ 11502, 29, -1 } /* System.Boolean System.Collections.Generic.IReadOnlyDictionary`2<System.Object,System.Object>::ContainsKey(TKey) */,
{ 11503, 29, -1 } /* System.Boolean System.Collections.Generic.IReadOnlyDictionary`2<System.Object,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11507, 0, -1 } /* T System.Collections.Generic.IReadOnlyList`1<System.Object>::get_Item(System.Int32) */,
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{ 11516, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::set_Capacity(System.Int32) */,
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{ 11518, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 0, -1 } /* System.Object System.Collections.Generic.List`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11523, 0, -1 } /* T System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32) */,
{ 11524, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::set_Item(System.Int32,T) */,
{ 11526, 0, -1 } /* System.Object System.Collections.Generic.List`1<System.Object>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11512, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::.ctor() */,
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{ 11525, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::IsCompatibleObject(System.Object) */,
{ 11528, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Add(T) */,
{ 11529, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::System.Collections.IList.Add(System.Object) */,
{ 11530, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
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{ 11532, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::BinarySearch(T) */,
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{ 11535, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Clear() */,
{ 11536, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::Contains(T) */,
{ 11537, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::System.Collections.IList.Contains(System.Object) */,
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{ 11539, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::CopyTo(T[]) */,
{ 11540, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
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{ 11543, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::EnsureCapacity(System.Int32) */,
{ 11544, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::Exists(System.Predicate`1<T>) */,
{ 11545, 0, -1 } /* T System.Collections.Generic.List`1<System.Object>::Find(System.Predicate`1<T>) */,
{ 11546, 0, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Object>::FindAll(System.Predicate`1<T>) */,
{ 11547, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 0, -1 } /* T System.Collections.Generic.List`1<System.Object>::FindLast(System.Predicate`1<T>) */,
{ 11551, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::ForEach(System.Action`1<T>) */,
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{ 11556, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 0, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Object>::GetRange(System.Int32,System.Int32) */,
{ 11559, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::IndexOf(T) */,
{ 11560, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::IndexOf(T,System.Int32) */,
{ 11562, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Insert(System.Int32,T) */,
{ 11564, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11565, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
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{ 11567, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::LastIndexOf(T,System.Int32) */,
{ 11568, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(T) */,
{ 11570, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::RemoveAt(System.Int32) */,
{ 11573, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Reverse() */,
{ 11575, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Reverse(System.Int32,System.Int32) */,
{ 11576, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Sort() */,
{ 11577, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Sort(System.Comparison`1<T>) */,
{ 11580, 0, -1 } /* T[] System.Collections.Generic.List`1<System.Object>::ToArray() */,
{ 11581, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::TrimExcess() */,
{ 11582, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 0, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Object>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::.cctor() */,
{ 11586, 0, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Object>::get_Count() */,
{ 11587, 0, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Object>::get_IsReadOnly() */,
{ 11595, 0, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Object>::get_Item(System.Int32) */,
{ 11596, 0, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Object>::set_Item(System.Int32,T) */,
{ 11585, 0, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Object>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11588, 0, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Object>::Add(T) */,
{ 11589, 0, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Object>::Clear() */,
{ 11590, 0, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Object>::Contains(T) */,
{ 11591, 0, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Object>::CopyTo(T[],System.Int32) */,
{ 11592, 0, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Object>::Remove(T) */,
{ 11593, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11594, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11597, 0, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Object>::IndexOf(T) */,
{ 11598, 0, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Object>::Insert(System.Int32,T) */,
{ 11599, 0, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Object>::RemoveAt(System.Int32) */,
{ 11604, 0, -1 } /* T System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current() */,
{ 11605, 0, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11600, 0, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11601, 0, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose() */,
{ 11602, 0, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext() */,
{ 11603, 0, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNextRare() */,
{ 11606, 0, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11646, -1, 0 } /* System.Boolean System.Diagnostics.Contracts.Contract::ForAll<System.Object>(System.Collections.Generic.IEnumerable`1<T>,System.Predicate`1<T>) */,
{ 13355, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_ItemTypeHasDefaultConstructor() */,
{ 13363, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_RaiseListChangedEvents() */,
{ 13364, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::set_RaiseListChangedEvents(System.Boolean) */,
{ 13376, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_AddingNewHandled() */,
{ 13378, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_AllowNew() */,
{ 13379, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::set_AllowNew(System.Boolean) */,
{ 13380, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_AllowNew() */,
{ 13381, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_AllowEdit() */,
{ 13382, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::set_AllowEdit(System.Boolean) */,
{ 13383, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_AllowEdit() */,
{ 13384, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_AllowRemove() */,
{ 13385, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::set_AllowRemove(System.Boolean) */,
{ 13386, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_AllowRemove() */,
{ 13387, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_SupportsChangeNotification() */,
{ 13388, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_SupportsChangeNotificationCore() */,
{ 13389, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_SupportsSearching() */,
{ 13390, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_SupportsSearchingCore() */,
{ 13391, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_SupportsSorting() */,
{ 13392, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_SupportsSortingCore() */,
{ 13393, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_IsSorted() */,
{ 13394, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_IsSortedCore() */,
{ 13395, 0, -1 } /* System.ComponentModel.PropertyDescriptor System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_SortProperty() */,
{ 13396, 0, -1 } /* System.ComponentModel.PropertyDescriptor System.ComponentModel.BindingList`1<System.Object>::get_SortPropertyCore() */,
{ 13397, 0, -1 } /* System.ComponentModel.ListSortDirection System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_SortDirection() */,
{ 13398, 0, -1 } /* System.ComponentModel.ListSortDirection System.ComponentModel.BindingList`1<System.Object>::get_SortDirectionCore() */,
{ 13410, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IRaiseItemChangedEvents.get_RaisesItemChangedEvents() */,
{ 13352, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::.ctor() */,
{ 13353, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 13354, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::Initialize() */,
{ 13356, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::add_AddingNew(System.ComponentModel.AddingNewEventHandler) */,
{ 13357, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::remove_AddingNew(System.ComponentModel.AddingNewEventHandler) */,
{ 13358, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::OnAddingNew(System.ComponentModel.AddingNewEventArgs) */,
{ 13359, 0, -1 } /* System.Object System.ComponentModel.BindingList`1<System.Object>::FireAddingNew() */,
{ 13360, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::add_ListChanged(System.ComponentModel.ListChangedEventHandler) */,
{ 13361, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::remove_ListChanged(System.ComponentModel.ListChangedEventHandler) */,
{ 13362, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::OnListChanged(System.ComponentModel.ListChangedEventArgs) */,
{ 13365, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::ResetBindings() */,
{ 13366, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::ResetItem(System.Int32) */,
{ 13367, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::FireListChanged(System.ComponentModel.ListChangedType,System.Int32) */,
{ 13368, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::ClearItems() */,
{ 13369, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::InsertItem(System.Int32,T) */,
{ 13370, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::RemoveItem(System.Int32) */,
{ 13371, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::SetItem(System.Int32,T) */,
{ 13372, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::CancelNew(System.Int32) */,
{ 13373, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::EndNew(System.Int32) */,
{ 13374, 0, -1 } /* T System.ComponentModel.BindingList`1<System.Object>::AddNew() */,
{ 13375, 0, -1 } /* System.Object System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.AddNew() */,
{ 13377, 0, -1 } /* System.Object System.ComponentModel.BindingList`1<System.Object>::AddNewCore() */,
{ 13399, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.ApplySort(System.ComponentModel.PropertyDescriptor,System.ComponentModel.ListSortDirection) */,
{ 13400, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::ApplySortCore(System.ComponentModel.PropertyDescriptor,System.ComponentModel.ListSortDirection) */,
{ 13401, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.RemoveSort() */,
{ 13402, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::RemoveSortCore() */,
{ 13403, 0, -1 } /* System.Int32 System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.Find(System.ComponentModel.PropertyDescriptor,System.Object) */,
{ 13404, 0, -1 } /* System.Int32 System.ComponentModel.BindingList`1<System.Object>::FindCore(System.ComponentModel.PropertyDescriptor,System.Object) */,
{ 13405, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.AddIndex(System.ComponentModel.PropertyDescriptor) */,
{ 13406, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.RemoveIndex(System.ComponentModel.PropertyDescriptor) */,
{ 13407, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::HookPropertyChanged(T) */,
{ 13408, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::UnhookPropertyChanged(T) */,
{ 13409, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::Child_PropertyChanged(System.Object,System.ComponentModel.PropertyChangedEventArgs) */,
{ 16804, 0, -1 } /* System.Int32 System.Collections.Generic.LinkedList`1<System.Object>::get_Count() */,
{ 16805, 0, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Object>::get_First() */,
{ 16806, 0, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Object>::get_Last() */,
{ 16807, 0, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 16828, 0, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16829, 0, -1 } /* System.Object System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 16802, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::.ctor() */,
{ 16803, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 16808, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 16809, 0, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Object>::AddFirst(T) */,
{ 16810, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::AddFirst(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16811, 0, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Object>::AddLast(T) */,
{ 16812, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::Clear() */,
{ 16813, 0, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1<System.Object>::Contains(T) */,
{ 16814, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::CopyTo(T[],System.Int32) */,
{ 16815, 0, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Object>::Find(T) */,
{ 16816, 0, -1 } /* System.Collections.Generic.LinkedList`1/Enumerator<T> System.Collections.Generic.LinkedList`1<System.Object>::GetEnumerator() */,
{ 16817, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 16818, 0, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1<System.Object>::Remove(T) */,
{ 16819, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::Remove(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16820, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::RemoveLast() */,
{ 16821, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 16822, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::OnDeserialization(System.Object) */,
{ 16823, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::InternalInsertNodeBefore(System.Collections.Generic.LinkedListNode`1<T>,System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16824, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::InternalInsertNodeToEmptyList(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16825, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::InternalRemoveNode(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16826, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::ValidateNewNode(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16827, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::ValidateNode(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16830, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16831, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16834, 0, -1 } /* T System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::get_Current() */,
{ 16835, 0, -1 } /* System.Object System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 16832, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::.ctor(System.Collections.Generic.LinkedList`1<T>) */,
{ 16833, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 16836, 0, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::MoveNext() */,
{ 16837, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 16838, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::Dispose() */,
{ 16839, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::System.Runtime.Serialization.ISerializable.GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 16840, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::System.Runtime.Serialization.IDeserializationCallback.OnDeserialization(System.Object) */,
{ 16842, 0, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedListNode`1<System.Object>::get_Next() */,
{ 16843, 0, -1 } /* T System.Collections.Generic.LinkedListNode`1<System.Object>::get_Value() */,
{ 16841, 0, -1 } /* System.Void System.Collections.Generic.LinkedListNode`1<System.Object>::.ctor(System.Collections.Generic.LinkedList`1<T>,T) */,
{ 16844, 0, -1 } /* System.Void System.Collections.Generic.LinkedListNode`1<System.Object>::Invalidate() */,
{ 16846, 0, -1 } /* System.Int32 System.Collections.Generic.Queue`1<System.Object>::get_Count() */,
{ 16847, 0, -1 } /* System.Boolean System.Collections.Generic.Queue`1<System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16848, 0, -1 } /* System.Object System.Collections.Generic.Queue`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 16845, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::.ctor() */,
{ 16849, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16850, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::Enqueue(T) */,
{ 16851, 0, -1 } /* System.Collections.Generic.Queue`1/Enumerator<T> System.Collections.Generic.Queue`1<System.Object>::GetEnumerator() */,
{ 16852, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.Queue`1<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 16853, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Queue`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16854, 0, -1 } /* T System.Collections.Generic.Queue`1<System.Object>::Dequeue() */,
{ 16855, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::SetCapacity(System.Int32) */,
{ 16856, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::MoveNext(System.Int32&) */,
{ 16857, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::ThrowForEmptyQueue() */,
{ 16861, 0, -1 } /* T System.Collections.Generic.Queue`1/Enumerator<System.Object>::get_Current() */,
{ 16863, 0, -1 } /* System.Object System.Collections.Generic.Queue`1/Enumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 16858, 0, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<System.Object>::.ctor(System.Collections.Generic.Queue`1<T>) */,
{ 16859, 0, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<System.Object>::Dispose() */,
{ 16860, 0, -1 } /* System.Boolean System.Collections.Generic.Queue`1/Enumerator<System.Object>::MoveNext() */,
{ 16862, 0, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<System.Object>::ThrowEnumerationNotStartedOrEnded() */,
{ 16864, 0, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 16871, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::set_Capacity(System.Int32) */,
{ 16872, 29, -1 } /* System.Collections.Generic.IComparer`1<TKey> System.Collections.Generic.SortedList`2<System.Object,System.Object>::get_Comparer() */,
{ 16874, 29, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<System.Object,System.Object>::get_Count() */,
{ 16875, 29, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 16876, 29, -1 } /* System.Collections.ICollection System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 16877, 29, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 16878, 29, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 16879, 29, -1 } /* System.Collections.ICollection System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 16880, 29, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 16883, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 16884, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 16885, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 16886, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16887, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 16901, 29, -1 } /* TValue System.Collections.Generic.SortedList`2<System.Object,System.Object>::get_Item(TKey) */,
{ 16902, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::set_Item(TKey,TValue) */,
{ 16903, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 16904, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 16865, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::.ctor() */,
{ 16866, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IComparer`1<TKey>) */,
{ 16867, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::Add(TKey,TValue) */,
{ 16868, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 16869, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 16870, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 16873, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 16881, 29, -1 } /* System.Collections.Generic.SortedList`2/KeyList<TKey,TValue> System.Collections.Generic.SortedList`2<System.Object,System.Object>::GetKeyListHelper() */,
{ 16882, 29, -1 } /* System.Collections.Generic.SortedList`2/ValueList<TKey,TValue> System.Collections.Generic.SortedList`2<System.Object,System.Object>::GetValueListHelper() */,
{ 16888, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::Clear() */,
{ 16889, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 16890, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::ContainsKey(TKey) */,
{ 16891, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::ContainsValue(TValue) */,
{ 16892, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 16893, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16894, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::EnsureCapacity(System.Int32) */,
{ 16895, 29, -1 } /* TValue System.Collections.Generic.SortedList`2<System.Object,System.Object>::GetByIndex(System.Int32) */,
{ 16896, 29, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.SortedList`2<System.Object,System.Object>::GetEnumerator() */,
{ 16897, 29, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 16898, 29, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 16899, 29, -1 } /* System.Collections.IEnumerator System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16900, 29, -1 } /* TKey System.Collections.Generic.SortedList`2<System.Object,System.Object>::GetKey(System.Int32) */,
{ 16905, 29, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<System.Object,System.Object>::IndexOfKey(TKey) */,
{ 16906, 29, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<System.Object,System.Object>::IndexOfValue(TValue) */,
{ 16907, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::Insert(System.Int32,TKey,TValue) */,
{ 16908, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::TryGetValue(TKey,TValue&) */,
{ 16909, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::RemoveAt(System.Int32) */,
{ 16910, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::Remove(TKey) */,
{ 16911, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 16912, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::IsCompatibleKey(System.Object) */,
{ 16915, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 16917, 29, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 16918, 29, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::get_Current() */,
{ 16919, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 16920, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 16913, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>,System.Int32) */,
{ 16914, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::Dispose() */,
{ 16916, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::MoveNext() */,
{ 16921, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 16925, 29, -1 } /* TKey System.Collections.Generic.SortedList`2/SortedListKeyEnumerator<System.Object,System.Object>::get_Current() */,
{ 16926, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2/SortedListKeyEnumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 16922, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListKeyEnumerator<System.Object,System.Object>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>) */,
{ 16923, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListKeyEnumerator<System.Object,System.Object>::Dispose() */,
{ 16924, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/SortedListKeyEnumerator<System.Object,System.Object>::MoveNext() */,
{ 16927, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListKeyEnumerator<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 16931, 29, -1 } /* TValue System.Collections.Generic.SortedList`2/SortedListValueEnumerator<System.Object,System.Object>::get_Current() */,
{ 16932, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2/SortedListValueEnumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 16928, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListValueEnumerator<System.Object,System.Object>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>) */,
{ 16929, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListValueEnumerator<System.Object,System.Object>::Dispose() */,
{ 16930, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/SortedListValueEnumerator<System.Object,System.Object>::MoveNext() */,
{ 16933, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListValueEnumerator<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 16935, 29, -1 } /* System.Int32 System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::get_Count() */,
{ 16936, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::get_IsReadOnly() */,
{ 16937, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16938, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 16945, 29, -1 } /* TKey System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::get_Item(System.Int32) */,
{ 16946, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::set_Item(System.Int32,TKey) */,
{ 16934, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>) */,
{ 16939, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::Add(TKey) */,
{ 16940, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::Clear() */,
{ 16941, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::Contains(TKey) */,
{ 16942, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 16943, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16944, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::Insert(System.Int32,TKey) */,
{ 16947, 29, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::GetEnumerator() */,
{ 16948, 29, -1 } /* System.Collections.IEnumerator System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16949, 29, -1 } /* System.Int32 System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::IndexOf(TKey) */,
{ 16950, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::Remove(TKey) */,
{ 16951, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::RemoveAt(System.Int32) */,
{ 16953, 29, -1 } /* System.Int32 System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::get_Count() */,
{ 16954, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::get_IsReadOnly() */,
{ 16955, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16956, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 16963, 29, -1 } /* TValue System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::get_Item(System.Int32) */,
{ 16964, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::set_Item(System.Int32,TValue) */,
{ 16952, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>) */,
{ 16957, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::Add(TValue) */,
{ 16958, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::Clear() */,
{ 16959, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::Contains(TValue) */,
{ 16960, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 16961, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16962, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::Insert(System.Int32,TValue) */,
{ 16965, 29, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::GetEnumerator() */,
{ 16966, 29, -1 } /* System.Collections.IEnumerator System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16967, 29, -1 } /* System.Int32 System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::IndexOf(TValue) */,
{ 16968, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::Remove(TValue) */,
{ 16969, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::RemoveAt(System.Int32) */,
{ 16971, 0, -1 } /* System.Int32 System.Collections.Generic.Stack`1<System.Object>::get_Count() */,
{ 16972, 0, -1 } /* System.Boolean System.Collections.Generic.Stack`1<System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16973, 0, -1 } /* System.Object System.Collections.Generic.Stack`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 16970, 0, -1 } /* System.Void System.Collections.Generic.Stack`1<System.Object>::.ctor() */,
{ 16974, 0, -1 } /* System.Void System.Collections.Generic.Stack`1<System.Object>::Clear() */,
{ 16975, 0, -1 } /* System.Void System.Collections.Generic.Stack`1<System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16976, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.Stack`1<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 16977, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Stack`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16978, 0, -1 } /* T System.Collections.Generic.Stack`1<System.Object>::Peek() */,
{ 16979, 0, -1 } /* T System.Collections.Generic.Stack`1<System.Object>::Pop() */,
{ 16980, 0, -1 } /* System.Void System.Collections.Generic.Stack`1<System.Object>::Push(T) */,
{ 16981, 0, -1 } /* System.Void System.Collections.Generic.Stack`1<System.Object>::ThrowForEmptyStack() */,
{ 16985, 0, -1 } /* T System.Collections.Generic.Stack`1/Enumerator<System.Object>::get_Current() */,
{ 16987, 0, -1 } /* System.Object System.Collections.Generic.Stack`1/Enumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 16982, 0, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<System.Object>::.ctor(System.Collections.Generic.Stack`1<T>) */,
{ 16983, 0, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<System.Object>::Dispose() */,
{ 16984, 0, -1 } /* System.Boolean System.Collections.Generic.Stack`1/Enumerator<System.Object>::MoveNext() */,
{ 16986, 0, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<System.Object>::ThrowEnumerationNotStartedOrEnded() */,
{ 16988, 0, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 17597, -1, 0 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
{ 17598, -1, 0 } /* System.Func`2<TSource,System.Boolean> System.Linq.Enumerable::CombinePredicates<System.Object>(System.Func`2<TSource,System.Boolean>,System.Func`2<TSource,System.Boolean>) */,
{ 17599, -1, 0 } /* TSource System.Linq.Enumerable::SingleOrDefault<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
{ 17600, -1, 0 } /* System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>) */,
{ 17601, -1, 0 } /* System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
{ 17603, 0, -1 } /* TSource System.Linq.Enumerable/Iterator`1<System.Object>::get_Current() */,
{ 17609, 0, -1 } /* System.Object System.Linq.Enumerable/Iterator`1<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 17602, 0, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<System.Object>::.ctor() */,
{ 17604, 0, -1 } /* System.Linq.Enumerable/Iterator`1<TSource> System.Linq.Enumerable/Iterator`1<System.Object>::Clone() */,
{ 17605, 0, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<System.Object>::Dispose() */,
{ 17606, 0, -1 } /* System.Collections.Generic.IEnumerator`1<TSource> System.Linq.Enumerable/Iterator`1<System.Object>::GetEnumerator() */,
{ 17607, 0, -1 } /* System.Boolean System.Linq.Enumerable/Iterator`1<System.Object>::MoveNext() */,
{ 17608, 0, -1 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable/Iterator`1<System.Object>::Where(System.Func`2<TSource,System.Boolean>) */,
{ 17610, 0, -1 } /* System.Collections.IEnumerator System.Linq.Enumerable/Iterator`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17611, 0, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 17612, 0, -1 } /* System.Void System.Linq.Enumerable/WhereEnumerableIterator`1<System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
{ 17613, 0, -1 } /* System.Linq.Enumerable/Iterator`1<TSource> System.Linq.Enumerable/WhereEnumerableIterator`1<System.Object>::Clone() */,
{ 17614, 0, -1 } /* System.Void System.Linq.Enumerable/WhereEnumerableIterator`1<System.Object>::Dispose() */,
{ 17615, 0, -1 } /* System.Boolean System.Linq.Enumerable/WhereEnumerableIterator`1<System.Object>::MoveNext() */,
{ 17616, 0, -1 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable/WhereEnumerableIterator`1<System.Object>::Where(System.Func`2<TSource,System.Boolean>) */,
{ 17617, 0, -1 } /* System.Void System.Linq.Enumerable/WhereArrayIterator`1<System.Object>::.ctor(TSource[],System.Func`2<TSource,System.Boolean>) */,
{ 17618, 0, -1 } /* System.Linq.Enumerable/Iterator`1<TSource> System.Linq.Enumerable/WhereArrayIterator`1<System.Object>::Clone() */,
{ 17619, 0, -1 } /* System.Boolean System.Linq.Enumerable/WhereArrayIterator`1<System.Object>::MoveNext() */,
{ 17620, 0, -1 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable/WhereArrayIterator`1<System.Object>::Where(System.Func`2<TSource,System.Boolean>) */,
{ 17621, 0, -1 } /* System.Void System.Linq.Enumerable/WhereListIterator`1<System.Object>::.ctor(System.Collections.Generic.List`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
{ 17622, 0, -1 } /* System.Linq.Enumerable/Iterator`1<TSource> System.Linq.Enumerable/WhereListIterator`1<System.Object>::Clone() */,
{ 17623, 0, -1 } /* System.Boolean System.Linq.Enumerable/WhereListIterator`1<System.Object>::MoveNext() */,
{ 17624, 0, -1 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable/WhereListIterator`1<System.Object>::Where(System.Func`2<TSource,System.Boolean>) */,
{ 17625, 0, -1 } /* System.Void System.Linq.Enumerable/<>c__DisplayClass6_0`1<System.Object>::.ctor() */,
{ 17626, 0, -1 } /* System.Boolean System.Linq.Enumerable/<>c__DisplayClass6_0`1<System.Object>::<CombinePredicates>b__0(TSource) */,
{ 17635, 0, -1 } /* System.Int32 System.Collections.Generic.HashSet`1<System.Object>::get_Count() */,
{ 17636, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 17627, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor() */,
{ 17628, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<T>) */,
{ 17629, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 17630, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 17631, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::Clear() */,
{ 17632, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Contains(T) */,
{ 17633, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::CopyTo(T[],System.Int32) */,
{ 17634, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Remove(T) */,
{ 17637, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.HashSet`1<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17638, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.HashSet`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17639, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 17640, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::OnDeserialization(System.Object) */,
{ 17641, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Add(T) */,
{ 17642, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::CopyTo(T[]) */,
{ 17643, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::CopyTo(T[],System.Int32,System.Int32) */,
{ 17644, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::Initialize(System.Int32) */,
{ 17645, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::IncreaseCapacity() */,
{ 17646, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::SetCapacity(System.Int32) */,
{ 17647, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::AddIfNotPresent(T) */,
{ 17648, 0, -1 } /* System.Int32 System.Collections.Generic.HashSet`1<System.Object>::InternalGetHashCode(T) */,
{ 17652, 0, -1 } /* T System.Collections.Generic.HashSet`1/Enumerator<System.Object>::get_Current() */,
{ 17653, 0, -1 } /* System.Object System.Collections.Generic.HashSet`1/Enumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 17649, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<System.Object>::.ctor(System.Collections.Generic.HashSet`1<T>) */,
{ 17650, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<System.Object>::Dispose() */,
{ 17651, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1/Enumerator<System.Object>::MoveNext() */,
{ 17654, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 17761, -1, 0 } /* T Unity.Collections.LowLevel.Unsafe.UnsafeUtility::ReadArrayElement<System.Object>(System.Void*,System.Int32) */,
{ 17762, -1, 0 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement<System.Object>(System.Void*,System.Int32,T) */,
{ 17764, -1, 0 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::InternalEnumToInt<System.Object>(T&,System.Int32&) */,
{ 18919, -1, 0 } /* T[] UnityEngine.Mesh::GetAllocArrayFromChannel<System.Object>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32) */,
{ 18920, -1, 0 } /* T[] UnityEngine.Mesh::GetAllocArrayFromChannel<System.Object>(UnityEngine.Rendering.VertexAttribute) */,
{ 18922, -1, 0 } /* System.Void UnityEngine.Mesh::SetArrayForChannel<System.Object>(UnityEngine.Rendering.VertexAttribute,T[]) */,
{ 18923, -1, 0 } /* System.Void UnityEngine.Mesh::SetListForChannel<System.Object>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 18924, -1, 0 } /* System.Void UnityEngine.Mesh::SetListForChannel<System.Object>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 18925, -1, 0 } /* System.Void UnityEngine.Mesh::GetListForChannel<System.Object>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32,UnityEngine.Rendering.VertexAttributeFormat) */,
{ 18933, -1, 0 } /* System.Void UnityEngine.Mesh::SetUvsImpl<System.Object>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 19531, -1, 0 } /* T[] UnityEngine.Resources::ConvertObjects<System.Object>(UnityEngine.Object[]) */,
{ 19560, -1, 0 } /* T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<System.Object>(System.Type) */,
{ 19578, -1, 0 } /* T UnityEngine.Component::GetComponent<System.Object>() */,
{ 19620, -1, 0 } /* T UnityEngine.GameObject::GetComponent<System.Object>() */,
{ 19633, -1, 0 } /* T[] UnityEngine.GameObject::GetComponentsInChildren<System.Object>(System.Boolean) */,
{ 19634, -1, 0 } /* System.Void UnityEngine.GameObject::GetComponentsInChildren<System.Object>(System.Boolean,System.Collections.Generic.List`1<T>) */,
{ 19645, -1, 0 } /* T UnityEngine.GameObject::AddComponent<System.Object>() */,
{ 19715, -1, 0 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<System.Object>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19716, -1, 0 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<System.Object>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19718, -1, 0 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Object>(System.Collections.Generic.List`1<T>) */,
{ 19719, -1, 0 } /* T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<System.Object>(System.Collections.Generic.List`1<T>) */,
{ 19728, -1, 0 } /* T UnityEngine.ScriptableObject::CreateInstance<System.Object>() */,
{ 19768, -1, 0 } /* T UnityEngine.Object::Instantiate<System.Object>(T) */,
{ 19777, -1, 0 } /* T[] UnityEngine.Object::FindObjectsOfType<System.Object>() */,
{ 19778, -1, 0 } /* T UnityEngine.Object::FindObjectOfType<System.Object>() */,
{ 20173, -1, 0 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<System.Object>(System.Object) */,
{ 20182, 0, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Object>::add_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20183, 0, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Object>::remove_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20184, 0, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Object>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20185, 0, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Object>::.ctor(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20186, 0, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Object>::Invoke(System.Object[]) */,
{ 20187, 0, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Object>::Invoke(T1) */,
{ 20188, 0, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`1<System.Object>::Find(System.Object,System.Reflection.MethodInfo) */,
{ 20189, 29, -1 } /* System.Void UnityEngine.Events.InvokableCall`2<System.Object,System.Object>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20190, 29, -1 } /* System.Void UnityEngine.Events.InvokableCall`2<System.Object,System.Object>::Invoke(System.Object[]) */,
{ 20191, 29, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`2<System.Object,System.Object>::Find(System.Object,System.Reflection.MethodInfo) */,
{ 20192, 40, -1 } /* System.Void UnityEngine.Events.InvokableCall`3<System.Object,System.Object,System.Object>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20193, 40, -1 } /* System.Void UnityEngine.Events.InvokableCall`3<System.Object,System.Object,System.Object>::Invoke(System.Object[]) */,
{ 20194, 40, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`3<System.Object,System.Object,System.Object>::Find(System.Object,System.Reflection.MethodInfo) */,
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{ 20196, 41, -1 } /* System.Void UnityEngine.Events.InvokableCall`4<System.Object,System.Object,System.Object,System.Object>::Invoke(System.Object[]) */,
{ 20197, 41, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`4<System.Object,System.Object,System.Object,System.Object>::Find(System.Object,System.Reflection.MethodInfo) */,
{ 20198, 0, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) */,
{ 20199, 0, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::Invoke(System.Object[]) */,
{ 20200, 0, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::Invoke(T) */,
{ 20238, 0, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 20239, 0, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Object>::Invoke(T0) */,
{ 20240, 0, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`1<System.Object>::BeginInvoke(T0,System.AsyncCallback,System.Object) */,
{ 20241, 0, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 20242, 0, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor() */,
{ 20243, 0, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Object>::AddListener(UnityEngine.Events.UnityAction`1<T0>) */,
{ 20244, 0, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Object>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>) */,
{ 20245, 0, -1 } /* System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`1<System.Object>::FindMethod_Impl(System.String,System.Object) */,
{ 20246, 0, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<System.Object>::GetDelegate(System.Object,System.Reflection.MethodInfo) */,
{ 20247, 0, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<System.Object>::GetDelegate(UnityEngine.Events.UnityAction`1<T0>) */,
{ 20248, 0, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(T0) */,
{ 20249, 29, -1 } /* System.Void UnityEngine.Events.UnityAction`2<System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 20250, 29, -1 } /* System.Void UnityEngine.Events.UnityAction`2<System.Object,System.Object>::Invoke(T0,T1) */,
{ 20251, 29, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`2<System.Object,System.Object>::BeginInvoke(T0,T1,System.AsyncCallback,System.Object) */,
{ 20252, 29, -1 } /* System.Void UnityEngine.Events.UnityAction`2<System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 20253, 29, -1 } /* System.Void UnityEngine.Events.UnityEvent`2<System.Object,System.Object>::.ctor() */,
{ 20254, 29, -1 } /* System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`2<System.Object,System.Object>::FindMethod_Impl(System.String,System.Object) */,
{ 20255, 29, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`2<System.Object,System.Object>::GetDelegate(System.Object,System.Reflection.MethodInfo) */,
{ 20256, 40, -1 } /* System.Void UnityEngine.Events.UnityAction`3<System.Object,System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
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{ 20258, 40, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`3<System.Object,System.Object,System.Object>::BeginInvoke(T0,T1,T2,System.AsyncCallback,System.Object) */,
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{ 20262, 40, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`3<System.Object,System.Object,System.Object>::GetDelegate(System.Object,System.Reflection.MethodInfo) */,
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{ 20483, -1, 0 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<System.Object>() */,
{ 20565, -1, 0 } /* System.Void UnityEngine.Assertions.Assert::AreEqual<System.Object>(T,T,System.String) */,
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{ 22070, -1, 0 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Object>(System.String,System.Object[]) */,
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{ 22079, -1, 0 } /* ReturnType UnityEngine.AndroidJavaObject::_CallStatic<System.Object>(System.String,System.Object[]) */,
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{ 22982, 0, -1 } /* System.Int32 UnityEngine.UIElements.ObjectPool`1<System.Object>::get_maxSize() */,
{ 22983, 0, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<System.Object>::set_maxSize(System.Int32) */,
{ 22984, 0, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<System.Object>::.ctor(System.Int32) */,
{ 22985, 0, -1 } /* System.Int32 UnityEngine.UIElements.ObjectPool`1<System.Object>::Size() */,
{ 22986, 0, -1 } /* T UnityEngine.UIElements.ObjectPool`1<System.Object>::Get() */,
{ 22987, 0, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<System.Object>::Release(T) */,
{ 23140, 0, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<System.Object>::set_relatedTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23141, 0, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<System.Object>::set_pointerId(System.Int32) */,
{ 23142, 0, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<System.Object>::Init() */,
{ 23143, 0, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<System.Object>::LocalInit() */,
{ 23144, 0, -1 } /* T UnityEngine.UIElements.PointerCaptureEventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.IEventHandler,System.Int32) */,
{ 23145, 0, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<System.Object>::.ctor() */,
{ 23148, 0, -1 } /* System.Void UnityEngine.UIElements.MouseCaptureEventBase`1<System.Object>::Init() */,
{ 23149, 0, -1 } /* System.Void UnityEngine.UIElements.MouseCaptureEventBase`1<System.Object>::.ctor() */,
{ 23155, 0, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<System.Object>::set_commandName(System.String) */,
{ 23156, 0, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<System.Object>::Init() */,
{ 23157, 0, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<System.Object>::LocalInit() */,
{ 23158, 0, -1 } /* T UnityEngine.UIElements.CommandEventBase`1<System.Object>::GetPooled(UnityEngine.Event) */,
{ 23159, 0, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<System.Object>::.ctor() */,
{ 23165, 0, -1 } /* System.Void UnityEngine.UIElements.DragAndDropEventBase`1<System.Object>::.ctor() */,
{ 23259, 0, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<System.Object>::get_eventTypeId() */,
{ 23251, 0, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<System.Object>::.ctor() */,
{ 23252, 0, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<System.Object>::TypeId() */,
{ 23253, 0, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<System.Object>::Init() */,
{ 23254, 0, -1 } /* T UnityEngine.UIElements.EventBase`1<System.Object>::GetPooled() */,
{ 23255, 0, -1 } /* T UnityEngine.UIElements.EventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.EventBase) */,
{ 23256, 0, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<System.Object>::ReleasePooled(T) */,
{ 23257, 0, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<System.Object>::Acquire() */,
{ 23258, 0, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<System.Object>::Dispose() */,
{ 23260, 0, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<System.Object>::.cctor() */,
{ 23291, 0, -1 } /* UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusEventBase`1<System.Object>::get_relatedTarget() */,
{ 23292, 0, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<System.Object>::set_relatedTarget(UnityEngine.UIElements.Focusable) */,
{ 23293, 0, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<System.Object>::set_direction(UnityEngine.UIElements.FocusChangeDirection) */,
{ 23294, 0, -1 } /* UnityEngine.UIElements.FocusController UnityEngine.UIElements.FocusEventBase`1<System.Object>::get_focusController() */,
{ 23295, 0, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<System.Object>::set_focusController(UnityEngine.UIElements.FocusController) */,
{ 23296, 0, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<System.Object>::Init() */,
{ 23297, 0, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<System.Object>::LocalInit() */,
{ 23298, 0, -1 } /* T UnityEngine.UIElements.FocusEventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.Focusable,UnityEngine.UIElements.FocusChangeDirection,UnityEngine.UIElements.FocusController) */,
{ 23299, 0, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<System.Object>::.ctor() */,
{ 23321, 0, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::set_modifiers(UnityEngine.EventModifiers) */,
{ 23322, 0, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::set_character(System.Char) */,
{ 23323, 0, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::set_keyCode(UnityEngine.KeyCode) */,
{ 23324, 0, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::Init() */,
{ 23325, 0, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::LocalInit() */,
{ 23326, 0, -1 } /* T UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::GetPooled(System.Char,UnityEngine.KeyCode,UnityEngine.EventModifiers) */,
{ 23327, 0, -1 } /* T UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::GetPooled(UnityEngine.Event) */,
{ 23328, 0, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::.ctor() */,
{ 23349, 0, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<System.Object>::get_modifiers() */,
{ 23350, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_modifiers(UnityEngine.EventModifiers) */,
{ 23351, 0, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<System.Object>::get_mousePosition() */,
{ 23352, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_mousePosition(UnityEngine.Vector2) */,
{ 23353, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_localMousePosition(UnityEngine.Vector2) */,
{ 23354, 0, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<System.Object>::get_mouseDelta() */,
{ 23355, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_mouseDelta(UnityEngine.Vector2) */,
{ 23356, 0, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<System.Object>::get_clickCount() */,
{ 23357, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_clickCount(System.Int32) */,
{ 23358, 0, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<System.Object>::get_button() */,
{ 23359, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_button(System.Int32) */,
{ 23360, 0, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<System.Object>::get_pressedButtons() */,
{ 23361, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_pressedButtons(System.Int32) */,
{ 23362, 0, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<System.Object>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23363, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23364, 0, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<System.Object>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23365, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23366, 0, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<System.Object>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23367, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23370, 0, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<System.Object>::get_currentTarget() */,
{ 23371, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23368, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::Init() */,
{ 23369, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::LocalInit() */,
{ 23372, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23373, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23374, 0, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<System.Object>::GetPooled(UnityEngine.Event) */,
{ 23375, 0, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2,System.Boolean) */,
{ 23376, 0, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.IMouseEvent) */,
{ 23377, 0, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.IPointerEvent) */,
{ 23378, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::.ctor() */,
{ 23413, -1, 29 } /* System.Void UnityEngine.UIElements.MouseEventsHelper::SendEnterLeave<System.Object,System.Object>(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2) */,
{ 23415, -1, 29 } /* System.Void UnityEngine.UIElements.PointerEventsHelper::SendEnterLeave<System.Object,System.Object>(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IPointerEvent,UnityEngine.Vector2,System.Int32) */,
{ 23457, 0, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_pointerId() */,
{ 23458, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_pointerId(System.Int32) */,
{ 23459, 0, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_pointerType() */,
{ 23460, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_pointerType(System.String) */,
{ 23461, 0, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_isPrimary() */,
{ 23462, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_isPrimary(System.Boolean) */,
{ 23463, 0, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_button() */,
{ 23464, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_button(System.Int32) */,
{ 23465, 0, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_pressedButtons() */,
{ 23466, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_pressedButtons(System.Int32) */,
{ 23467, 0, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_position() */,
{ 23468, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_position(UnityEngine.Vector3) */,
{ 23469, 0, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_localPosition() */,
{ 23470, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_localPosition(UnityEngine.Vector3) */,
{ 23471, 0, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_deltaPosition() */,
{ 23472, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_deltaPosition(UnityEngine.Vector3) */,
{ 23473, 0, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_deltaTime() */,
{ 23474, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_deltaTime(System.Single) */,
{ 23475, 0, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_clickCount() */,
{ 23476, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_clickCount(System.Int32) */,
{ 23477, 0, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_pressure() */,
{ 23478, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_pressure(System.Single) */,
{ 23479, 0, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_tangentialPressure() */,
{ 23480, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_tangentialPressure(System.Single) */,
{ 23481, 0, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_altitudeAngle() */,
{ 23482, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_altitudeAngle(System.Single) */,
{ 23483, 0, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_azimuthAngle() */,
{ 23484, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_azimuthAngle(System.Single) */,
{ 23485, 0, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_twist() */,
{ 23486, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_twist(System.Single) */,
{ 23487, 0, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_radius() */,
{ 23488, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_radius(UnityEngine.Vector2) */,
{ 23489, 0, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_radiusVariance() */,
{ 23490, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_radiusVariance(UnityEngine.Vector2) */,
{ 23491, 0, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_modifiers() */,
{ 23492, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_modifiers(UnityEngine.EventModifiers) */,
{ 23493, 0, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<System.Object>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23494, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23495, 0, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<System.Object>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23496, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23499, 0, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_currentTarget() */,
{ 23500, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23497, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::Init() */,
{ 23498, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::LocalInit() */,
{ 23501, 0, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<System.Object>::IsMouse(UnityEngine.Event) */,
{ 23502, 0, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<System.Object>::GetPooled(UnityEngine.Event) */,
{ 23503, 0, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.IPointerEvent,UnityEngine.Vector2,System.Int32) */,
{ 23504, 0, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.IPointerEvent) */,
{ 23505, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23506, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23507, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::.ctor() */,
{ 23617, 0, -1 } /* T UnityEngine.UIElements.IStyleValue`1<System.Object>::get_value() */,
{ 23618, 0, -1 } /* UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.IStyleValue`1<System.Object>::get_keyword() */,
{ 23622, -1, 0 } /* System.String UnityEngine.UIElements.StyleValueExtensions::DebugString<System.Object>(UnityEngine.UIElements.IStyleValue`1<T>) */,
{ 23761, 0, -1 } /* System.Void ArrayPool`1<System.Object>::.ctor() */,
{ 23762, 0, -1 } /* System.Int32 ArrayPool`1<System.Object>::NextPowerOfTwo(System.Int32) */,
{ 23763, 0, -1 } /* T[] ArrayPool`1<System.Object>::Alloc(System.Int32) */,
{ 23764, 0, -1 } /* System.Void ArrayPool`1<System.Object>::Collect(T[]) */,
{ 23765, 0, -1 } /* System.Int32 ArrayPool`1<System.Object>::GetSlot(System.Int32) */,
{ 23973, -1, 0 } /* T taurus.client.TObject::getValue<System.Object>(System.String) */,
{ 24879, 0, -1 } /* ZXing.BarcodeFormat ZXing.BarcodeWriterGeneric`1<System.Object>::get_Format() */,
{ 24880, 0, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<System.Object>::set_Format(ZXing.BarcodeFormat) */,
{ 24881, 0, -1 } /* ZXing.Common.EncodingOptions ZXing.BarcodeWriterGeneric`1<System.Object>::get_Options() */,
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{ 24883, 0, -1 } /* ZXing.Writer ZXing.BarcodeWriterGeneric`1<System.Object>::get_Encoder() */,
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{ 24885, 0, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<System.Object>::set_Renderer(ZXing.Rendering.IBarcodeRenderer`1<TOutput>) */,
{ 24886, 0, -1 } /* ZXing.Common.BitMatrix ZXing.BarcodeWriterGeneric`1<System.Object>::Encode(System.String) */,
{ 24887, 0, -1 } /* TOutput ZXing.BarcodeWriterGeneric`1<System.Object>::Write(System.String) */,
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{ 24932, -1, 0 } /* System.Void ZXing.SupportClass::Fill<System.Object>(T[],T) */,
{ 25426, -1, 0 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Object>(System.IntPtr) */,
{ 26060, 0, -1 } /* T MonoSingleton`1<System.Object>::get_sIntance() */,
{ 26061, 0, -1 } /* System.Void MonoSingleton`1<System.Object>::Awake() */,
{ 26062, 0, -1 } /* System.Void MonoSingleton`1<System.Object>::DestroyInstance() */,
{ 26063, 0, -1 } /* T MonoSingleton`1<System.Object>::GetInstance() */,
{ 26064, 0, -1 } /* System.Boolean MonoSingleton`1<System.Object>::HasInstance() */,
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{ 26066, 0, -1 } /* System.Void MonoSingleton`1<System.Object>::OnDestroy() */,
{ 26067, 0, -1 } /* System.Void MonoSingleton`1<System.Object>::.ctor() */,
{ 26079, 0, -1 } /* T Singleton`1<System.Object>::get_instance() */,
{ 26080, 0, -1 } /* System.Void Singleton`1<System.Object>::.ctor() */,
{ 26081, 0, -1 } /* System.Void Singleton`1<System.Object>::CreateInstance() */,
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{ 26083, 0, -1 } /* T Singleton`1<System.Object>::GetInstance() */,
{ 26084, 0, -1 } /* System.Boolean Singleton`1<System.Object>::HasInstance() */,
{ 26085, 0, -1 } /* System.Void Singleton`1<System.Object>::Init() */,
{ 26086, 0, -1 } /* System.Void Singleton`1<System.Object>::UnInit() */,
{ 30756, -1, 0 } /* T taurus.unity.ResourcesManager::LoadObject<System.Object>(System.String) */,
{ 30757, -1, 0 } /* T taurus.unity.ResourcesManager::LoadObjectByGroup<System.Object>(System.String,System.String) */,
{ 31069, -1, 0 } /* T LuaInterface.LuaFunction::ToDelegate<System.Object>() */,
{ 31074, -1, 0 } /* System.Void LuaInterface.LuaFunction::Call<System.Object>(T1) */,
{ 31075, -1, 29 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object>(T1,T2) */,
{ 31076, -1, 40 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object,System.Object>(T1,T2,T3) */,
{ 31077, -1, 41 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4) */,
{ 31078, -1, 53 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5) */,
{ 31079, -1, 2039 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6) */,
{ 31080, -1, 2040 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6,T7) */,
{ 31081, -1, 2041 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6,T7,T8) */,
{ 31082, -1, 2042 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6,T7,T8,T9) */,
{ 31083, -1, 0 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object>() */,
{ 31084, -1, 29 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object>(T1) */,
{ 31085, -1, 40 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object>(T1,T2) */,
{ 31086, -1, 41 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object,System.Object>(T1,T2,T3) */,
{ 31087, -1, 53 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4) */,
{ 31088, -1, 2039 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5) */,
{ 31089, -1, 2040 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6) */,
{ 31090, -1, 2041 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6,T7) */,
{ 31091, -1, 2042 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6,T7,T8) */,
{ 31092, -1, 2043 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6,T7,T8,T9) */,
{ 31123, -1, 0 } /* System.Void LuaInterface.LuaFunction::PushSealed<System.Object>(T) */,
{ 31124, -1, 0 } /* System.Void LuaInterface.LuaFunction::PushGeneric<System.Object>(T) */,
{ 31148, -1, 0 } /* T LuaInterface.LuaFunction::CheckValue<System.Object>() */,
{ 31230, 0, -1 } /* System.Void LuaInterface.LuaOut`1<System.Object>::.ctor() */,
{ 31460, -1, 0 } /* T LuaInterface.LuaState::DoString<System.Object>(System.String,System.String) */,
{ 31464, -1, 0 } /* T LuaInterface.LuaState::DoFile<System.Object>(System.String) */,
{ 31466, -1, 0 } /* T LuaInterface.LuaState::Require<System.Object>(System.String) */,
{ 31525, -1, 0 } /* System.Void LuaInterface.LuaState::PushSealed<System.Object>(T) */,
{ 31527, -1, 0 } /* System.Void LuaInterface.LuaState::PushGeneric<System.Object>(T) */,
{ 31550, -1, 0 } /* T LuaInterface.LuaState::CheckValue<System.Object>(System.Int32) */,
{ 31575, -1, 0 } /* T LuaInterface.LuaState::LuaLoadBuffer<System.Object>(System.Byte[],System.String) */,
{ 31579, -1, 0 } /* System.Void LuaInterface.LuaState::Call<System.Object>(System.String,T,System.Boolean) */,
{ 31580, -1, 29 } /* System.Void LuaInterface.LuaState::Call<System.Object,System.Object>(System.String,T1,T2,System.Boolean) */,
{ 31581, -1, 40 } /* System.Void LuaInterface.LuaState::Call<System.Object,System.Object,System.Object>(System.String,T1,T2,T3,System.Boolean) */,
{ 31582, -1, 41 } /* System.Void LuaInterface.LuaState::Call<System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,System.Boolean) */,
{ 31583, -1, 53 } /* System.Void LuaInterface.LuaState::Call<System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5,System.Boolean) */,
{ 31584, -1, 2039 } /* System.Void LuaInterface.LuaState::Call<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5,T6,System.Boolean) */,
{ 31585, -1, 0 } /* R1 LuaInterface.LuaState::Invoke<System.Object>(System.String,System.Boolean) */,
{ 31586, -1, 29 } /* R1 LuaInterface.LuaState::Invoke<System.Object,System.Object>(System.String,T1,System.Boolean) */,
{ 31587, -1, 40 } /* R1 LuaInterface.LuaState::Invoke<System.Object,System.Object,System.Object>(System.String,T1,T2,System.Boolean) */,
{ 31588, -1, 41 } /* R1 LuaInterface.LuaState::Invoke<System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,System.Boolean) */,
{ 31589, -1, 53 } /* R1 LuaInterface.LuaState::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,System.Boolean) */,
{ 31590, -1, 2039 } /* R1 LuaInterface.LuaState::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5,System.Boolean) */,
{ 31591, -1, 2040 } /* R1 LuaInterface.LuaState::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5,T6,System.Boolean) */,
{ 31739, -1, 0 } /* T LuaInterface.LuaTable::RawGetIndex<System.Object>(System.Int32) */,
{ 31740, -1, 0 } /* System.Void LuaInterface.LuaTable::RawSetIndex<System.Object>(System.Int32,T) */,
{ 31741, -1, 29 } /* V LuaInterface.LuaTable::RawGet<System.Object,System.Object>(K) */,
{ 31742, -1, 29 } /* System.Void LuaInterface.LuaTable::RawSet<System.Object,System.Object>(K,V) */,
{ 31743, -1, 0 } /* T LuaInterface.LuaTable::GetTable<System.Object>(System.String) */,
{ 31744, -1, 0 } /* System.Void LuaInterface.LuaTable::SetTable<System.Object>(System.String,T) */,
{ 31749, -1, 0 } /* System.Void LuaInterface.LuaTable::Call<System.Object>(System.String,T1) */,
{ 31750, -1, 29 } /* System.Void LuaInterface.LuaTable::Call<System.Object,System.Object>(System.String,T1,T2) */,
{ 31751, -1, 40 } /* System.Void LuaInterface.LuaTable::Call<System.Object,System.Object,System.Object>(System.String,T1,T2,T3) */,
{ 31752, -1, 41 } /* System.Void LuaInterface.LuaTable::Call<System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4) */,
{ 31753, -1, 53 } /* System.Void LuaInterface.LuaTable::Call<System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5) */,
{ 31754, -1, 2039 } /* System.Void LuaInterface.LuaTable::Call<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5,T6) */,
{ 31755, -1, 0 } /* R1 LuaInterface.LuaTable::Invoke<System.Object>(System.String) */,
{ 31756, -1, 29 } /* R1 LuaInterface.LuaTable::Invoke<System.Object,System.Object>(System.String,T1) */,
{ 31757, -1, 40 } /* R1 LuaInterface.LuaTable::Invoke<System.Object,System.Object,System.Object>(System.String,T1,T2) */,
{ 31758, -1, 41 } /* R1 LuaInterface.LuaTable::Invoke<System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3) */,
{ 31759, -1, 53 } /* R1 LuaInterface.LuaTable::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4) */,
{ 31760, -1, 2039 } /* R1 LuaInterface.LuaTable::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5) */,
{ 31761, -1, 2040 } /* R1 LuaInterface.LuaTable::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5,T6) */,
{ 31768, -1, 29 } /* LuaInterface.LuaDictTable`2<K,V> LuaInterface.LuaTable::ToDictTable<System.Object,System.Object>() */,
{ 31797, 29, -1 } /* K LuaInterface.LuaDictEntry`2<System.Object,System.Object>::get_Key() */,
{ 31798, 29, -1 } /* System.Void LuaInterface.LuaDictEntry`2<System.Object,System.Object>::set_Key(K) */,
{ 31799, 29, -1 } /* V LuaInterface.LuaDictEntry`2<System.Object,System.Object>::get_Value() */,
{ 31800, 29, -1 } /* System.Void LuaInterface.LuaDictEntry`2<System.Object,System.Object>::set_Value(V) */,
{ 31796, 29, -1 } /* System.Void LuaInterface.LuaDictEntry`2<System.Object,System.Object>::.ctor(K,V) */,
{ 31803, 29, -1 } /* V LuaInterface.LuaDictTable`2<System.Object,System.Object>::get_Item(K) */,
{ 31804, 29, -1 } /* System.Void LuaInterface.LuaDictTable`2<System.Object,System.Object>::set_Item(K,V) */,
{ 31801, 29, -1 } /* System.Void LuaInterface.LuaDictTable`2<System.Object,System.Object>::.ctor(LuaInterface.LuaTable) */,
{ 31802, 29, -1 } /* System.Void LuaInterface.LuaDictTable`2<System.Object,System.Object>::Dispose() */,
{ 31805, 29, -1 } /* System.Collections.Generic.Dictionary`2<K,V> LuaInterface.LuaDictTable`2<System.Object,System.Object>::ToDictionary() */,
{ 31806, 29, -1 } /* System.Collections.Generic.IEnumerator`1<LuaInterface.LuaDictEntry`2<K,V>> LuaInterface.LuaDictTable`2<System.Object,System.Object>::GetEnumerator() */,
{ 31807, 29, -1 } /* System.Collections.IEnumerator LuaInterface.LuaDictTable`2<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 31809, 29, -1 } /* LuaInterface.LuaDictEntry`2<K,V> LuaInterface.LuaDictTable`2/Enumerator<System.Object,System.Object>::get_Current() */,
{ 31810, 29, -1 } /* System.Object LuaInterface.LuaDictTable`2/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 31808, 29, -1 } /* System.Void LuaInterface.LuaDictTable`2/Enumerator<System.Object,System.Object>::.ctor(LuaInterface.LuaDictTable`2<K,V>) */,
{ 31811, 29, -1 } /* System.Boolean LuaInterface.LuaDictTable`2/Enumerator<System.Object,System.Object>::MoveNext() */,
{ 31812, 29, -1 } /* System.Void LuaInterface.LuaDictTable`2/Enumerator<System.Object,System.Object>::Reset() */,
{ 31813, 29, -1 } /* System.Void LuaInterface.LuaDictTable`2/Enumerator<System.Object,System.Object>::Dispose() */,
{ 31817, -1, 0 } /* System.Int32 LuaInterface.LuaThread::Resume<System.Object>(T1) */,
{ 31818, -1, 29 } /* System.Int32 LuaInterface.LuaThread::Resume<System.Object,System.Object>(T1,T2) */,
{ 31819, -1, 40 } /* System.Int32 LuaInterface.LuaThread::Resume<System.Object,System.Object,System.Object>(T1,T2,T3) */,
{ 31820, -1, 0 } /* System.Int32 LuaInterface.LuaThread::Resume<System.Object>(R1&) */,
{ 31821, -1, 29 } /* System.Int32 LuaInterface.LuaThread::Resume<System.Object,System.Object>(T1,R1&) */,
{ 31822, -1, 40 } /* System.Int32 LuaInterface.LuaThread::Resume<System.Object,System.Object,System.Object>(T1,T2,R1&) */,
{ 31823, -1, 41 } /* System.Int32 LuaInterface.LuaThread::Resume<System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,R1&) */,
{ 31930, -1, 0 } /* System.Object LuaInterface.ToLua::CheckObject<System.Object>(System.IntPtr,System.Int32) */,
{ 31945, -1, 0 } /* T[] LuaInterface.ToLua::CheckObjectArray<System.Object>(System.IntPtr,System.Int32) */,
{ 31956, -1, 0 } /* T[] LuaInterface.ToLua::ToParamsObject<System.Object>(System.IntPtr,System.Int32,System.Int32) */,
{ 31964, -1, 0 } /* T[] LuaInterface.ToLua::CheckParamsObject<System.Object>(System.IntPtr,System.Int32,System.Int32) */,
{ 31971, -1, 0 } /* T[] LuaInterface.ToLua::ToObjectArray<System.Object>(System.IntPtr,System.Int32) */,
{ 31994, -1, 0 } /* System.Void LuaInterface.ToLua::PushOut<System.Object>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 32004, -1, 0 } /* System.Void LuaInterface.ToLua::PushSealed<System.Object>(System.IntPtr,T) */,
{ 32013, -1, 0 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<System.Object>(System.IntPtr,System.Int32) */,
{ 32040, -1, 0 } /* T LuaInterface.TypeChecker::ChangeType<System.Object>(System.Object,System.Type) */,
{ 32045, -1, 0 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object>(System.IntPtr,System.Int32) */,
{ 32046, -1, 29 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 32047, -1, 40 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 32048, -1, 41 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 32049, -1, 53 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 32050, -1, 2039 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 32051, -1, 2040 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 32052, -1, 2041 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 32053, -1, 2042 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 32054, -1, 2043 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 32055, -1, 2044 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 32056, -1, 2045 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 32057, -1, 0 } /* System.Boolean LuaInterface.TypeChecker::CheckParamsType<System.Object>(System.IntPtr,System.Int32,System.Int32) */,
{ 32060, 0, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Object>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 0, -1 } /* System.String LuaInterface.TypeTraits`1<System.Object>::GetTypeName() */,
{ 32062, 0, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Object>::GetLuaReference(System.IntPtr) */,
{ 32063, 0, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Object>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 0, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Object>::IsNilType() */,
{ 32065, 0, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Object>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 0, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Object>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 0, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Object>::.cctor() */,
{ 32068, 0, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Object>::.cctor() */,
{ 32069, 0, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Object>::.ctor() */,
{ 32070, 0, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Object>::<GetLuaReference>b__9_0() */,
{ 32071, 0, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Object>::Init(DelegateFactory/DelegateCreate) */,
{ 32072, 0, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Object>::Create(LuaInterface.LuaFunction) */,
{ 32073, 0, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Object>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32074, 0, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Object>::.cctor() */,
{ 32075, 0, -1 } /* System.Void LuaInterface.StackTraits`1<System.Object>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 0, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Object>::SelectPush() */,
{ 32077, 0, -1 } /* System.Void LuaInterface.StackTraits`1<System.Object>::PushValue(System.IntPtr,T) */,
{ 32078, 0, -1 } /* System.Void LuaInterface.StackTraits`1<System.Object>::PushObject(System.IntPtr,T) */,
{ 32079, 0, -1 } /* System.Void LuaInterface.StackTraits`1<System.Object>::PushArray(System.IntPtr,T) */,
{ 32080, 0, -1 } /* T LuaInterface.StackTraits`1<System.Object>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 0, -1 } /* T LuaInterface.StackTraits`1<System.Object>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 0, -1 } /* System.Void LuaInterface.StackTraits`1<System.Object>::.cctor() */,
{ 32459, -1, 0 } /* T FairyGUI.NGraphics::GetMeshFactory<System.Object>() */,
{ 11512, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::.ctor() */,
{ 11528, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::Add(T) */,
{ 11580, 8, -1 } /* T[] System.Collections.Generic.List`1<System.String>::ToArray() */,
{ 11262, 28, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.String>::.ctor() */,
{ 11280, 28, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.String>::set_Item(TKey,TValue) */,
{ 11272, 28, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.String>::get_Count() */,
{ 11289, 28, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.String,System.String>::GetEnumerator() */,
{ 11321, 28, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.String>::get_Current() */,
{ 11232, 28, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.String,System.String>::get_Value() */,
{ 11320, 28, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.String>::MoveNext() */,
{ 11322, 28, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.String>::Dispose() */,
{ 11512, 17, -1 } /* System.Void System.Collections.Generic.List`1<Mono.Globalization.Unicode.Contraction>::.ctor() */,
{ 11512, 19, -1 } /* System.Void System.Collections.Generic.List`1<Mono.Globalization.Unicode.Level2Map>::.ctor() */,
{ 11528, 17, -1 } /* System.Void System.Collections.Generic.List`1<Mono.Globalization.Unicode.Contraction>::Add(T) */,
{ 11528, 19, -1 } /* System.Void System.Collections.Generic.List`1<Mono.Globalization.Unicode.Level2Map>::Add(T) */,
{ 11577, 17, -1 } /* System.Void System.Collections.Generic.List`1<Mono.Globalization.Unicode.Contraction>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 1109, 19, -1 } /* System.Void System.Comparison`1<Mono.Globalization.Unicode.Level2Map>::.ctor(System.Object,System.IntPtr) */,
{ 11579, 19, -1 } /* System.Void System.Collections.Generic.List`1<Mono.Globalization.Unicode.Level2Map>::Sort(System.Comparison`1<T>) */,
{ 11580, 17, -1 } /* T[] System.Collections.Generic.List`1<Mono.Globalization.Unicode.Contraction>::ToArray() */,
{ 11580, 19, -1 } /* T[] System.Collections.Generic.List`1<Mono.Globalization.Unicode.Level2Map>::ToArray() */,
{ 859, -1, 6 } /* System.Void System.Array::Reverse<System.Byte>(T[],System.Int32,System.Int32) */,
{ 858, -1, 6 } /* System.Void System.Array::Reverse<System.Byte>(T[]) */,
{ 11517, 8, -1 } /* System.Int32 System.Collections.Generic.List`1<System.String>::get_Count() */,
{ 11572, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::RemoveAt(System.Int32) */,
{ 11563, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::Insert(System.Int32,T) */,
{ 11523, 8, -1 } /* T System.Collections.Generic.List`1<System.String>::get_Item(System.Int32) */,
{ 11535, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::Clear() */,
{ 11114, 42, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Exception>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11514, 42, -1 } /* System.Void System.Collections.Generic.List`1<System.Exception>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11514, 44, -1 } /* System.Void System.Collections.Generic.List`1<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11115, 42, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Exception>::get_Count() */,
{ 11118, 42, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Exception>::CopyTo(T[],System.Int32) */,
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{ 11116, 42, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Exception>::get_Item(System.Int32) */,
{ 11262, 136, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Object>::.ctor() */,
{ 11286, 136, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Object>::ContainsKey(TKey) */,
{ 11280, 136, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Object>::set_Item(TKey,TValue) */,
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{ 10451, 32, -1 } /* System.Boolean System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Runtime.Serialization.SerializationInfo>::TryGetValue(TKey,TValue&) */,
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{ 11646, -1, 1 } /* System.Boolean System.Diagnostics.Contracts.Contract::ForAll<System.Type>(System.Collections.Generic.IEnumerable`1<T>,System.Predicate`1<T>) */,
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{ 11300, 216, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,Mono.Globalization.Unicode.SimpleCollator>::TryGetValue(TKey,TValue&) */,
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{ 11262, 237, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>::.ctor() */,
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{ 11280, 237, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>::set_Item(TKey,TValue) */,
{ 11300, 234, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>::TryGetValue(TKey,TValue&) */,
{ 11300, 237, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>::TryGetValue(TKey,TValue&) */,
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{ 3704, 16, -1 } /* T System.Nullable`1<System.Int32>::get_Value() */,
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{ 11300, 28, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.String>::TryGetValue(TKey,TValue&) */,
{ 11536, 8, -1 } /* System.Boolean System.Collections.Generic.List`1<System.String>::Contains(T) */,
{ 3703, 47, -1 } /* System.Boolean System.Nullable`1<System.Boolean>::get_HasValue() */,
{ 3702, 47, -1 } /* System.Void System.Nullable`1<System.Boolean>::.ctor(T) */,
{ 3704, 47, -1 } /* T System.Nullable`1<System.Boolean>::get_Value() */,
{ 11514, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 3703, 59, -1 } /* System.Boolean System.Nullable`1<System.DateTime>::get_HasValue() */,
{ 3702, 59, -1 } /* System.Void System.Nullable`1<System.DateTime>::.ctor(T) */,
{ 3704, 59, -1 } /* T System.Nullable`1<System.DateTime>::get_Value() */,
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{ 7523, -1, 16 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromCancellation<System.Int32>(System.OperationCanceledException) */,
{ 7520, -1, 16 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromException<System.Int32>(System.Exception) */,
{ 7523, -1, 189 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromCancellation<System.Threading.Tasks.VoidTaskResult>(System.OperationCanceledException) */,
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{ 1089, 192, -1 } /* System.Void System.Func`1<System.Threading.SemaphoreSlim>::.ctor(System.Object,System.IntPtr) */,
{ 6933, -1, 192 } /* T System.Threading.LazyInitializer::EnsureInitialized<System.Threading.SemaphoreSlim>(T&,System.Func`1<T>) */,
{ 1093, 188, -1 } /* System.Void System.Func`2<System.Object,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 7387, 16, -1 } /* System.Runtime.CompilerServices.TaskAwaiter`1<TResult> System.Threading.Tasks.Task`1<System.Int32>::GetAwaiter() */,
{ 10402, 16, -1 } /* TResult System.Runtime.CompilerServices.TaskAwaiter`1<System.Int32>::GetResult() */,
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{ 1097, 195, -1 } /* System.Void System.Func`3<System.IO.Stream,System.IAsyncResult,System.Int32>::.ctor(System.Object,System.IntPtr) */,
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{ 1081, 200, -1 } /* System.Void System.Action`2<System.Threading.Tasks.Task,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 993, -1, 201 } /* System.Tuple`2<T1,T2> System.Tuple::Create<System.IO.Stream,System.IO.Stream/ReadWriteTask>(T1,T2) */,
{ 1097, 202, -1 } /* System.Void System.Func`3<System.IO.Stream,System.IAsyncResult,System.Threading.Tasks.VoidTaskResult>::.ctor(System.Object,System.IntPtr) */,
{ 7395, 189, 2047 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.TaskFactory`1<System.Threading.Tasks.VoidTaskResult>::FromAsyncTrim<System.IO.Stream,System.IO.Stream/ReadWriteParameters>(!!0,!!1,System.Func`5<!!0,!!1,System.AsyncCallback,System.Object,System.IAsyncResult>,System.Func`3<!!0,System.IAsyncResult,TResult>) */,
{ 996, 201, -1 } /* T1 System.Tuple`2<System.IO.Stream,System.IO.Stream/ReadWriteTask>::get_Item1() */,
{ 997, 201, -1 } /* T2 System.Tuple`2<System.IO.Stream,System.IO.Stream/ReadWriteTask>::get_Item2() */,
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{ 7373, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor(System.Func`2<System.Object,TResult>,System.Object,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions) */,
{ 1089, 207, -1 } /* System.Void System.Func`1<System.Threading.ManualResetEvent>::.ctor(System.Object,System.IntPtr) */,
{ 6933, -1, 207 } /* T System.Threading.LazyInitializer::EnsureInitialized<System.Threading.ManualResetEvent>(T&,System.Func`1<T>) */,
{ 5672, 8, -1 } /* System.Void System.IO.SearchResultHandler`1<System.String>::.ctor() */,
{ 1093, 208, -1 } /* System.Void System.Func`2<System.Object,System.String>::.ctor(System.Object,System.IntPtr) */,
{ 1019, 209, -1 } /* T1 System.Tuple`4<System.IO.TextReader,System.Char[],System.Int32,System.Int32>::get_Item1() */,
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{ 1022, 209, -1 } /* T4 System.Tuple`4<System.IO.TextReader,System.Char[],System.Int32,System.Int32>::get_Item4() */,
{ 996, 211, -1 } /* T1 System.Tuple`2<System.IO.TextWriter,System.Char>::get_Item1() */,
{ 997, 211, -1 } /* T2 System.Tuple`2<System.IO.TextWriter,System.Char>::get_Item2() */,
{ 996, 213, -1 } /* T1 System.Tuple`2<System.IO.TextWriter,System.String>::get_Item1() */,
{ 997, 213, -1 } /* T2 System.Tuple`2<System.IO.TextWriter,System.String>::get_Item2() */,
{ 1019, 214, -1 } /* T1 System.Tuple`4<System.IO.TextWriter,System.Char[],System.Int32,System.Int32>::get_Item1() */,
{ 1020, 214, -1 } /* T2 System.Tuple`4<System.IO.TextWriter,System.Char[],System.Int32,System.Int32>::get_Item2() */,
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{ 11528, 48, -1 } /* System.Void System.Collections.Generic.List`1<System.LocalDataStore>::Add(T) */,
{ 11569, 48, -1 } /* System.Boolean System.Collections.Generic.List`1<System.LocalDataStore>::Remove(T) */,
{ 11281, 49, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.LocalDataStoreSlot>::Add(TKey,TValue) */,
{ 11224, -1, 49 } /* TValue System.Collections.Generic.CollectionExtensions::GetValueOrDefault<System.String,System.LocalDataStoreSlot>(System.Collections.Generic.IReadOnlyDictionary`2<TKey,TValue>,TKey) */,
{ 11298, 49, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.LocalDataStoreSlot>::Remove(TKey) */,
{ 11523, 48, -1 } /* T System.Collections.Generic.List`1<System.LocalDataStore>::get_Item(System.Int32) */,
{ 11517, 48, -1 } /* System.Int32 System.Collections.Generic.List`1<System.LocalDataStore>::get_Count() */,
{ 11512, 48, -1 } /* System.Void System.Collections.Generic.List`1<System.LocalDataStore>::.ctor() */,
{ 11262, 49, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.LocalDataStoreSlot>::.ctor() */,
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{ 11300, 147, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,System.MonoCustomAttrs/AttributeInfo>::TryGetValue(TKey,TValue&) */,
{ 11281, 147, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.MonoCustomAttrs/AttributeInfo>::Add(TKey,TValue) */,
{ 801, -1, 107 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Array::AsReadOnly<System.Reflection.CustomAttributeData>(T[]) */,
{ 11262, 143, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.AttributeUsageAttribute>::.ctor() */,
{ 11300, 143, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,System.AttributeUsageAttribute>::TryGetValue(TKey,TValue&) */,
{ 11280, 143, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.AttributeUsageAttribute>::set_Item(TKey,TValue) */,
{ 853, -1, 142 } /* System.Int32 System.Array::LastIndexOf<System.Delegate>(T[],T) */,
{ 802, -1, 7 } /* System.Void System.Array::Resize<System.Char>(T[]&,System.Int32) */,
{ 4982, -1, 166 } /* T[] System.Reflection.CustomAttributeData::UnboxValues<System.Reflection.CustomAttributeTypedArgument>(System.Object[]) */,
{ 801, -1, 166 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Array::AsReadOnly<System.Reflection.CustomAttributeTypedArgument>(T[]) */,
{ 4982, -1, 176 } /* T[] System.Reflection.CustomAttributeData::UnboxValues<System.Reflection.CustomAttributeNamedArgument>(System.Object[]) */,
{ 801, -1, 176 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Array::AsReadOnly<System.Reflection.CustomAttributeNamedArgument>(T[]) */,
{ 11114, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11513, 174, -1 } /* System.Void System.Collections.Generic.List`1<System.Reflection.Module>::.ctor(System.Int32) */,
{ 11528, 174, -1 } /* System.Void System.Collections.Generic.List`1<System.Reflection.Module>::Add(T) */,
{ 11580, 174, -1 } /* T[] System.Collections.Generic.List`1<System.Reflection.Module>::ToArray() */,
{ 11300, 159, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Resources.ResourceSet>::TryGetValue(TKey,TValue&) */,
{ 4739, -1, 2048 } /* T System.Reflection.CustomAttributeExtensions::GetCustomAttribute<System.Resources.NeutralResourcesLanguageAttribute>(System.Reflection.Assembly) */,
{ 11262, 159, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Resources.ResourceSet>::.ctor() */,
{ 11287, 159, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Resources.ResourceSet>::ContainsValue(TValue) */,
{ 11281, 159, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Resources.ResourceSet>::Add(TKey,TValue) */,
{ 11300, 167, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Resources.ResourceLocator>::TryGetValue(TKey,TValue&) */,
{ 11264, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11280, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Resources.ResourceLocator>::set_Item(TKey,TValue) */,
{ 11281, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Resources.ResourceLocator>::Add(TKey,TValue) */,
{ 10357, -1, 16 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskCache::CreateCacheableTask<System.Int32>(TResult) */,
{ 10357, -1, 47 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskCache::CreateCacheableTask<System.Boolean>(TResult) */,
{ 10347, 189, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) */,
{ 10350, 189, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::get_Task() */,
{ 10352, 189, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::SetResult(System.Threading.Tasks.Task`1<TResult>) */,
{ 10353, 189, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::SetException(System.Exception) */,
{ 11115, 44, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::get_Count() */,
{ 11116, 44, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::get_Item(System.Int32) */,
{ 946, -1, 8 } /* T[] System.Array::Empty<System.String>() */,
{ 11580, 321, -1 } /* T[] System.Collections.Generic.List`1<System.Runtime.Remoting.Contexts.IContextProperty>::ToArray() */,
{ 11555, 321, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Runtime.Remoting.Contexts.IContextProperty>::GetEnumerator() */,
{ 11604, 321, -1 } /* T System.Collections.Generic.List`1/Enumerator<System.Runtime.Remoting.Contexts.IContextProperty>::get_Current() */,
{ 11602, 321, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Runtime.Remoting.Contexts.IContextProperty>::MoveNext() */,
{ 11601, 321, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Runtime.Remoting.Contexts.IContextProperty>::Dispose() */,
{ 11512, 321, -1 } /* System.Void System.Collections.Generic.List`1<System.Runtime.Remoting.Contexts.IContextProperty>::.ctor() */,
{ 11528, 321, -1 } /* System.Void System.Collections.Generic.List`1<System.Runtime.Remoting.Contexts.IContextProperty>::Add(T) */,
{ 11517, 321, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Runtime.Remoting.Contexts.IContextProperty>::get_Count() */,
{ 11523, 321, -1 } /* T System.Collections.Generic.List`1<System.Runtime.Remoting.Contexts.IContextProperty>::get_Item(System.Int32) */,
{ 11149, 274, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Runtime.Serialization.MemberHolder,System.Reflection.MemberInfo[]>::.ctor() */,
{ 11512, 300, -1 } /* System.Void System.Collections.Generic.List`1<System.Runtime.Serialization.SerializationFieldInfo>::.ctor() */,
{ 11528, 300, -1 } /* System.Void System.Collections.Generic.List`1<System.Runtime.Serialization.SerializationFieldInfo>::Add(T) */,
{ 11517, 300, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Runtime.Serialization.SerializationFieldInfo>::get_Count() */,
{ 1093, 274, -1 } /* System.Void System.Func`2<System.Runtime.Serialization.MemberHolder,System.Reflection.MemberInfo[]>::.ctor(System.Object,System.IntPtr) */,
{ 11170, 274, -1 } /* TValue System.Collections.Concurrent.ConcurrentDictionary`2<System.Runtime.Serialization.MemberHolder,System.Reflection.MemberInfo[]>::GetOrAdd(TKey,System.Func`2<TKey,TValue>) */,
{ 11300, 312, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,System.Runtime.Serialization.Formatters.Binary.TypeInformation>::TryGetValue(TKey,TValue&) */,
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{ 11155, 136, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.String,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11165, 136, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.String,System.Object>::set_Item(TKey,TValue) */,
{ 11149, 136, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.String,System.Object>::.ctor() */,
{ 1093, 131, -1 } /* System.Void System.Func`2<System.Reflection.AssemblyName,System.Reflection.Assembly>::.ctor(System.Object,System.IntPtr) */,
{ 1101, 132, -1 } /* System.Void System.Func`4<System.Reflection.Assembly,System.String,System.Boolean,System.Type>::.ctor(System.Object,System.IntPtr) */,
{ 11513, 1, -1 } /* System.Void System.Collections.Generic.List`1<System.Type>::.ctor(System.Int32) */,
{ 11523, 1, -1 } /* T System.Collections.Generic.List`1<System.Type>::get_Item(System.Int32) */,
{ 1989, 303, -1 } /* System.Void System.EventHandler`1<System.Runtime.Serialization.SafeSerializationEventArgs>::Invoke(System.Object,TEventArgs) */,
{ 11512, 96, -1 } /* System.Void System.Collections.Generic.List`1<System.Reflection.MethodInfo>::.ctor() */,
{ 11528, 96, -1 } /* System.Void System.Collections.Generic.List`1<System.Reflection.MethodInfo>::Add(T) */,
{ 11574, 96, -1 } /* System.Void System.Collections.Generic.List`1<System.Reflection.MethodInfo>::Reverse() */,
{ 11517, 96, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Reflection.MethodInfo>::get_Count() */,
{ 11555, 96, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Reflection.MethodInfo>::GetEnumerator() */,
{ 11604, 96, -1 } /* T System.Collections.Generic.List`1/Enumerator<System.Reflection.MethodInfo>::get_Current() */,
{ 11602, 96, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Reflection.MethodInfo>::MoveNext() */,
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{ 11286, 304, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Int32>::ContainsKey(TKey) */,
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{ 11300, 304, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Int32>::TryGetValue(TKey,TValue&) */,
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{ 2658, 96, -1 } /* System.Void System.RuntimeType/ListBuilder`1<System.Reflection.MethodInfo>::Add(T) */,
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{ 2658, 103, -1 } /* System.Void System.RuntimeType/ListBuilder`1<System.Reflection.EventInfo>::Add(T) */,
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{ 2658, 55, -1 } /* System.Void System.RuntimeType/ListBuilder`1<System.Reflection.FieldInfo>::Add(T) */,
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{ 2654, 99, -1 } /* T System.RuntimeType/ListBuilder`1<System.Reflection.ConstructorInfo>::get_Item(System.Int32) */,
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{ 2654, 79, -1 } /* T System.RuntimeType/ListBuilder`1<System.Reflection.PropertyInfo>::get_Item(System.Int32) */,
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{ 2656, 1, -1 } /* System.Void System.RuntimeType/ListBuilder`1<System.Type>::CopyTo(System.Object[],System.Int32) */,
{ 840, -1, 82 } /* System.Int32 System.Array::BinarySearch<System.UInt64>(T[],T) */,
{ 847, -1, 8 } /* System.Int32 System.Array::IndexOf<System.String>(T[],T) */,
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{ 11539, 96, -1 } /* System.Void System.Collections.Generic.List`1<System.Reflection.MethodInfo>::CopyTo(T[]) */,
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{ 11539, 62, -1 } /* System.Void System.Collections.Generic.List`1<System.Reflection.MethodBase>::CopyTo(T[]) */,
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{ 7759, -1, 267 } /* System.Void System.Security.AccessControl.CommonAcl::RemoveAces<System.Security.AccessControl.GenericAce>(System.Security.AccessControl.CommonAcl/RemoveAcesCallback`1<T>) */,
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{ 11555, 267, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Security.AccessControl.GenericAce>::GetEnumerator() */,
{ 11604, 267, -1 } /* T System.Collections.Generic.List`1/Enumerator<System.Security.AccessControl.GenericAce>::get_Current() */,
{ 11602, 267, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Security.AccessControl.GenericAce>::MoveNext() */,
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{ 11523, 267, -1 } /* T System.Collections.Generic.List`1<System.Security.AccessControl.GenericAce>::get_Item(System.Int32) */,
{ 11524, 267, -1 } /* System.Void System.Collections.Generic.List`1<System.Security.AccessControl.GenericAce>::set_Item(System.Int32,T) */,
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{ 11572, 267, -1 } /* System.Void System.Collections.Generic.List`1<System.Security.AccessControl.GenericAce>::RemoveAt(System.Int32) */,
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{ 10350, 16, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::get_Task() */,
{ 10337, -1, 2050 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::Start<System.Security.Cryptography.CryptoStream/<WriteAsyncInternal>d__37>(TStateMachine&) */,
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{ 7388, 16, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<TResult> System.Threading.Tasks.Task`1<System.Int32>::ConfigureAwait(System.Boolean) */,
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{ 10413, 16, -1 } /* System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Int32>::get_IsCompleted() */,
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{ 10416, 16, -1 } /* TResult System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Int32>::GetResult() */,
{ 10353, 16, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::SetException(System.Exception) */,
{ 10351, 16, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::SetResult(TResult) */,
{ 10347, 16, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) */,
{ 10339, -1, 2054 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::AwaitOnCompleted<System.Security.Cryptography.CryptoStream/HopToThreadPoolAwaitable,System.Security.Cryptography.CryptoStream/<WriteAsyncInternal>d__37>(TAwaiter&,TStateMachine&) */,
{ 10340, -1, 2055 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter,System.Security.Cryptography.CryptoStream/<WriteAsyncInternal>d__37>(TAwaiter&,TStateMachine&) */,
{ 1090, 273, -1 } /* TResult System.Func`1<System.Security.Cryptography.HashAlgorithm>::Invoke() */,
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{ 6926, 241, -1 } /* System.Int32 System.Threading.SparselyPopulatedArrayAddInfo`1<System.Threading.CancellationCallbackInfo>::get_Index() */,
{ 6932, 241, -1 } /* T System.Threading.SparselyPopulatedArrayFragment`1<System.Threading.CancellationCallbackInfo>::SafeAtomicRemove(System.Int32,T) */,
{ 6921, 241, -1 } /* System.Void System.Threading.SparselyPopulatedArray`1<System.Threading.CancellationCallbackInfo>::.ctor(System.Int32) */,
{ 6923, 241, -1 } /* System.Threading.SparselyPopulatedArrayAddInfo`1<T> System.Threading.SparselyPopulatedArray`1<System.Threading.CancellationCallbackInfo>::Add(T) */,
{ 6922, 241, -1 } /* System.Threading.SparselyPopulatedArrayFragment`1<T> System.Threading.SparselyPopulatedArray`1<System.Threading.CancellationCallbackInfo>::get_Tail() */,
{ 6930, 241, -1 } /* System.Int32 System.Threading.SparselyPopulatedArrayFragment`1<System.Threading.CancellationCallbackInfo>::get_Length() */,
{ 6929, 241, -1 } /* T System.Threading.SparselyPopulatedArrayFragment`1<System.Threading.CancellationCallbackInfo>::get_Item(System.Int32) */,
{ 6931, 241, -1 } /* System.Threading.SparselyPopulatedArrayFragment`1<T> System.Threading.SparselyPopulatedArrayFragment`1<System.Threading.CancellationCallbackInfo>::get_Prev() */,
{ 11300, 249, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Threading.IAsyncLocal,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11262, 249, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Threading.IAsyncLocal,System.Object>::.ctor() */,
{ 11266, 249, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Threading.IAsyncLocal,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11280, 249, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Threading.IAsyncLocal,System.Object>::set_Item(TKey,TValue) */,
{ 11512, 251, -1 } /* System.Void System.Collections.Generic.List`1<System.Threading.IAsyncLocal>::.ctor() */,
{ 11514, 251, -1 } /* System.Void System.Collections.Generic.List`1<System.Threading.IAsyncLocal>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11528, 251, -1 } /* System.Void System.Collections.Generic.List`1<System.Threading.IAsyncLocal>::Add(T) */,
{ 11555, 251, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Threading.IAsyncLocal>::GetEnumerator() */,
{ 11604, 251, -1 } /* T System.Collections.Generic.List`1/Enumerator<System.Threading.IAsyncLocal>::get_Current() */,
{ 11602, 251, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Threading.IAsyncLocal>::MoveNext() */,
{ 11601, 251, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Threading.IAsyncLocal>::Dispose() */,
{ 10453, 253, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<System.Object,System.Threading.OSSpecificSynchronizationContext>::.ctor(System.Object,System.IntPtr) */,
{ 10452, 253, -1 } /* TValue System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Threading.OSSpecificSynchronizationContext>::GetValue(TKey,System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<TKey,TValue>) */,
{ 10580, -1, 2056 } /* System.IntPtr System.Runtime.InteropServices.Marshal::GetFunctionPointerForDelegate<System.Threading.OSSpecificSynchronizationContext/InvocationEntryDelegate>(TDelegate) */,
{ 10444, 253, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Threading.OSSpecificSynchronizationContext>::.ctor() */,
{ 7387, 47, -1 } /* System.Runtime.CompilerServices.TaskAwaiter`1<TResult> System.Threading.Tasks.Task`1<System.Boolean>::GetAwaiter() */,
{ 10402, 47, -1 } /* TResult System.Runtime.CompilerServices.TaskAwaiter`1<System.Boolean>::GetResult() */,
{ 7522, -1, 47 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromCancellation<System.Boolean>(System.Threading.CancellationToken) */,
{ 10345, 47, -1 } /* System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::Create() */,
{ 10346, 47, 2057 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::Start<System.Threading.SemaphoreSlim/<WaitUntilCountOrTimeoutAsync>d__31>(!!0&) */,
{ 10350, 47, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::get_Task() */,
{ 7372, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
{ 7388, 183, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<TResult> System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>::ConfigureAwait(System.Boolean) */,
{ 10411, 183, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<TResult> System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Threading.Tasks.Task>::GetAwaiter() */,
{ 10413, 183, -1 } /* System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.Task>::get_IsCompleted() */,
{ 10349, 47, 2058 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.Task>,System.Threading.SemaphoreSlim/<WaitUntilCountOrTimeoutAsync>d__31>(!!0&,!!1&) */,
{ 10416, 183, -1 } /* TResult System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.Task>::GetResult() */,
{ 7388, 47, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<TResult> System.Threading.Tasks.Task`1<System.Boolean>::ConfigureAwait(System.Boolean) */,
{ 10411, 47, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<TResult> System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Boolean>::GetAwaiter() */,
{ 10413, 47, -1 } /* System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Boolean>::get_IsCompleted() */,
{ 10349, 47, 2059 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Boolean>,System.Threading.SemaphoreSlim/<WaitUntilCountOrTimeoutAsync>d__31>(!!0&,!!1&) */,
{ 10416, 47, -1 } /* TResult System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Boolean>::GetResult() */,
{ 10353, 47, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::SetException(System.Exception) */,
{ 10351, 47, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::SetResult(TResult) */,
{ 10347, 47, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) */,
{ 7370, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor() */,
{ 7378, 47, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Boolean>::TrySetResult(TResult) */,
{ 1074, 183, -1 } /* System.Void System.Action`1<System.Threading.Tasks.Task>::Invoke(T) */,
{ 1082, 200, -1 } /* System.Void System.Action`2<System.Threading.Tasks.Task,System.Object>::Invoke(T1,T2) */,
{ 11280, 260, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Threading.Tasks.Task>::set_Item(TKey,TValue) */,
{ 11298, 260, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Threading.Tasks.Task>::Remove(TKey) */,
{ 1010, 264, -1 } /* System.Void System.Tuple`3<System.Threading.Tasks.Task,System.Threading.Tasks.Task,System.Threading.Tasks.TaskContinuation>::.ctor(T1,T2,T3) */,
{ 7400, 240, -1 } /* System.Void System.Threading.Tasks.Shared`1<System.Threading.CancellationTokenRegistration>::.ctor(T) */,
{ 1007, 264, -1 } /* T1 System.Tuple`3<System.Threading.Tasks.Task,System.Threading.Tasks.Task,System.Threading.Tasks.TaskContinuation>::get_Item1() */,
{ 1008, 264, -1 } /* T2 System.Tuple`3<System.Threading.Tasks.Task,System.Threading.Tasks.Task,System.Threading.Tasks.TaskContinuation>::get_Item2() */,
{ 1009, 264, -1 } /* T3 System.Tuple`3<System.Threading.Tasks.Task,System.Threading.Tasks.Task,System.Threading.Tasks.TaskContinuation>::get_Item3() */,
{ 6933, -1, 263 } /* T System.Threading.LazyInitializer::EnsureInitialized<System.Threading.Tasks.Task/ContingentProperties>(T&,System.Func`1<T>) */,
{ 11114, 44, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11571, 183, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Threading.Tasks.Task>::RemoveAll(System.Predicate`1<T>) */,
{ 11512, 183, -1 } /* System.Void System.Collections.Generic.List`1<System.Threading.Tasks.Task>::.ctor() */,
{ 11528, 183, -1 } /* System.Void System.Collections.Generic.List`1<System.Threading.Tasks.Task>::Add(T) */,
{ 11555, 183, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Threading.Tasks.Task>::GetEnumerator() */,
{ 11604, 183, -1 } /* T System.Collections.Generic.List`1/Enumerator<System.Threading.Tasks.Task>::get_Current() */,
{ 11602, 183, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Threading.Tasks.Task>::MoveNext() */,
{ 11601, 183, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Threading.Tasks.Task>::Dispose() */,
{ 7520, -1, 189 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromException<System.Threading.Tasks.VoidTaskResult>(System.Exception) */,
{ 11262, 260, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Threading.Tasks.Task>::.ctor() */,
{ 1089, 263, -1 } /* System.Void System.Func`1<System.Threading.Tasks.Task/ContingentProperties>::.ctor(System.Object,System.IntPtr) */,
{ 1117, 183, -1 } /* System.Void System.Predicate`1<System.Threading.Tasks.Task>::.ctor(System.Object,System.IntPtr) */,
{ 7370, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor() */,
{ 7384, 189, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::TrySetCanceled(System.Threading.CancellationToken) */,
{ 7378, 189, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::TrySetResult(TResult) */,
{ 11555, 44, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::GetEnumerator() */,
{ 11604, 44, -1 } /* T System.Collections.Generic.List`1/Enumerator<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::get_Current() */,
{ 11119, 42, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Exception>::GetEnumerator() */,
{ 11602, 44, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::MoveNext() */,
{ 11601, 44, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::Dispose() */,
{ 11513, 44, -1 } /* System.Void System.Collections.Generic.List`1<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::.ctor(System.Int32) */,
{ 11528, 44, -1 } /* System.Void System.Collections.Generic.List`1<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::Add(T) */,
{ 11530, 44, -1 } /* System.Void System.Collections.Generic.List`1<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11523, 44, -1 } /* T System.Collections.Generic.List`1<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::get_Item(System.Int32) */,
{ 11517, 44, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::get_Count() */,
{ 7370, 183, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>::.ctor() */,
{ 7378, 183, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>::TrySetResult(TResult) */,
{ 10444, 265, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Threading.Tasks.TaskScheduler,System.Object>::.ctor() */,
{ 10449, 265, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Threading.Tasks.TaskScheduler,System.Object>::Add(TKey,TValue) */,
{ 1989, 266, -1 } /* System.Void System.EventHandler`1<System.Threading.Tasks.UnobservedTaskExceptionEventArgs>::Invoke(System.Object,TEventArgs) */,
{ 7007, 164, -1 } /* T System.Threading.AsyncLocalValueChangedArgs`1<System.Globalization.CultureInfo>::get_CurrentValue() */,
{ 1073, 254, -1 } /* System.Void System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<System.Globalization.CultureInfo>>::.ctor(System.Object,System.IntPtr) */,
{ 7002, 164, -1 } /* System.Void System.Threading.AsyncLocal`1<System.Globalization.CultureInfo>::.ctor(System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<T>>) */,
{ 7003, 164, -1 } /* System.Void System.Threading.AsyncLocal`1<System.Globalization.CultureInfo>::set_Value(T) */,
{ 7216, 255, -1 } /* T[] System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Threading.ThreadPoolWorkQueue/WorkStealingQueue>::get_Current() */,
{ 7215, 255, -1 } /* System.Void System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Threading.ThreadPoolWorkQueue/WorkStealingQueue>::.ctor(System.Int32) */,
{ 7217, 255, -1 } /* System.Int32 System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Threading.ThreadPoolWorkQueue/WorkStealingQueue>::Add(T) */,
{ 7218, 255, -1 } /* System.Void System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Threading.ThreadPoolWorkQueue/WorkStealingQueue>::Remove(T) */,
{ 11513, 257, -1 } /* System.Void System.Collections.Generic.List`1<System.Threading.Timer>::.ctor(System.Int32) */,
{ 11528, 257, -1 } /* System.Void System.Collections.Generic.List`1<System.Threading.Timer>::Add(T) */,
{ 11517, 257, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Threading.Timer>::get_Count() */,
{ 11523, 257, -1 } /* T System.Collections.Generic.List`1<System.Threading.Timer>::get_Item(System.Int32) */,
{ 11535, 257, -1 } /* System.Void System.Collections.Generic.List`1<System.Threading.Timer>::Clear() */,
{ 11515, 257, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Threading.Timer>::get_Capacity() */,
{ 11516, 257, -1 } /* System.Void System.Collections.Generic.List`1<System.Threading.Timer>::set_Capacity(System.Int32) */,
{ 11512, 116, -1 } /* System.Void System.Collections.Generic.List`1<System.TimeZoneInfo/AdjustmentRule>::.ctor() */,
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{ 11580, 116, -1 } /* T[] System.Collections.Generic.List`1<System.TimeZoneInfo/AdjustmentRule>::ToArray() */,
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{ 11530, 111, -1 } /* System.Void System.Collections.Generic.List`1<System.TimeZoneInfo>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11114, 111, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.TimeZoneInfo>::.ctor(System.Collections.Generic.IList`1<T>) */,
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{ 11279, 126, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int32,System.TimeType>::get_Item(TKey) */,
{ 11523, 113, -1 } /* T System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.TimeType>>::get_Item(System.Int32) */,
{ 11231, 112, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.DateTime,System.TimeType>::get_Key() */,
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{ 11263, 126, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.TimeType>::.ctor(System.Int32) */,
{ 11279, 120, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int32,System.String>::get_Item(TKey) */,
{ 11281, 126, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.TimeType>::Add(TKey,TValue) */,
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{ 11528, 113, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.TimeType>>::Add(T) */,
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{ 11604, 155, -1 } /* T System.Collections.Generic.List`1/Enumerator<System.TypeIdentifier>::get_Current() */,
{ 11602, 155, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.TypeIdentifier>::MoveNext() */,
{ 11601, 155, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.TypeIdentifier>::Dispose() */,
{ 11523, 157, -1 } /* T System.Collections.Generic.List`1<System.TypeSpec>::get_Item(System.Int32) */,
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{ 11555, 154, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.ModifierSpec>::GetEnumerator() */,
{ 11604, 154, -1 } /* T System.Collections.Generic.List`1/Enumerator<System.ModifierSpec>::get_Current() */,
{ 11602, 154, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.ModifierSpec>::MoveNext() */,
{ 11601, 154, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.ModifierSpec>::Dispose() */,
{ 1094, 131, -1 } /* TResult System.Func`2<System.Reflection.AssemblyName,System.Reflection.Assembly>::Invoke(T) */,
{ 1102, 132, -1 } /* TResult System.Func`4<System.Reflection.Assembly,System.String,System.Boolean,System.Type>::Invoke(T1,T2,T3) */,
{ 11512, 155, -1 } /* System.Void System.Collections.Generic.List`1<System.TypeIdentifier>::.ctor() */,
{ 11528, 155, -1 } /* System.Void System.Collections.Generic.List`1<System.TypeIdentifier>::Add(T) */,
{ 11512, 154, -1 } /* System.Void System.Collections.Generic.List`1<System.ModifierSpec>::.ctor() */,
{ 11528, 154, -1 } /* System.Void System.Collections.Generic.List`1<System.ModifierSpec>::Add(T) */,
{ 11512, 157, -1 } /* System.Void System.Collections.Generic.List`1<System.TypeSpec>::.ctor() */,
{ 11528, 157, -1 } /* System.Void System.Collections.Generic.List`1<System.TypeSpec>::Add(T) */,
{ 11512, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::.ctor() */,
{ 11528, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Add(T) */,
{ 11580, 16, -1 } /* T[] System.Collections.Generic.List`1<System.Int32>::ToArray() */,
{ 10453, 354, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<System.Net.HttpWebRequest,Mono.Http.NtlmSession>::.ctor(System.Object,System.IntPtr) */,
{ 10452, 354, -1 } /* !1 System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Net.HttpWebRequest,Mono.Http.NtlmSession>::GetValue(!0,System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<!0,!1>) */,
{ 10444, 354, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Net.HttpWebRequest,Mono.Http.NtlmSession>::.ctor() */,
{ 16846, 333, -1 } /* System.Int32 System.Collections.Generic.Queue`1<Mono.Net.CFNetwork/GetProxyData>::get_Count() */,
{ 16854, 333, -1 } /* T System.Collections.Generic.Queue`1<Mono.Net.CFNetwork/GetProxyData>::Dequeue() */,
{ 16845, 333, -1 } /* System.Void System.Collections.Generic.Queue`1<Mono.Net.CFNetwork/GetProxyData>::.ctor() */,
{ 16850, 333, -1 } /* System.Void System.Collections.Generic.Queue`1<Mono.Net.CFNetwork/GetProxyData>::Enqueue(T) */,
{ 10345, 335, -1 } /* System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<!0> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<Mono.Net.Security.AsyncProtocolResult>::Create() */,
{ 10346, 335, 2060 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<Mono.Net.Security.AsyncProtocolResult>::Start<Mono.Net.Security.AsyncProtocolRequest/<StartOperation>d__23>(!!0&) */,
{ 10350, 335, -1 } /* System.Threading.Tasks.Task`1<!0> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<Mono.Net.Security.AsyncProtocolResult>::get_Task() */,
{ 10337, -1, 2061 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::Start<Mono.Net.Security.AsyncProtocolRequest/<ProcessOperation>d__24>(!!0&) */,
{ 10345, 338, -1 } /* System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<!0> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::Create() */,
{ 10346, 338, 2062 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::Start<Mono.Net.Security.AsyncProtocolRequest/<InnerRead>d__25>(!!0&) */,
{ 10350, 338, -1 } /* System.Threading.Tasks.Task`1<!0> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::get_Task() */,
{ 10349, 338, 2063 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Int32>,Mono.Net.Security.AsyncProtocolRequest/<InnerRead>d__25>(!!0&,!!1&) */,
{ 3702, 16, -1 } /* System.Void System.Nullable`1<System.Int32>::.ctor(!0) */,
{ 3708, 16, -1 } /* !0 System.Nullable`1<System.Int32>::GetValueOrDefault() */,
{ 10353, 338, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::SetException(System.Exception) */,
{ 10351, 338, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::SetResult(!0) */,
{ 10347, 338, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) */,
{ 7388, 338, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<!0> System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::ConfigureAwait(System.Boolean) */,
{ 10411, 338, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<!0> System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Nullable`1<System.Int32>>::GetAwaiter() */,
{ 10413, 338, -1 } /* System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Nullable`1<System.Int32>>::get_IsCompleted() */,
{ 10340, -1, 2064 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Nullable`1<System.Int32>>,Mono.Net.Security.AsyncProtocolRequest/<ProcessOperation>d__24>(!!0&,!!1&) */,
{ 10416, 338, -1 } /* !0 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Nullable`1<System.Int32>>::GetResult() */,
{ 10340, -1, 2065 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter,Mono.Net.Security.AsyncProtocolRequest/<ProcessOperation>d__24>(!!0&,!!1&) */,
{ 10349, 335, 2066 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<Mono.Net.Security.AsyncProtocolResult>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter,Mono.Net.Security.AsyncProtocolRequest/<StartOperation>d__23>(!!0&,!!1&) */,
{ 10353, 335, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<Mono.Net.Security.AsyncProtocolResult>::SetException(System.Exception) */,
{ 10351, 335, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<Mono.Net.Security.AsyncProtocolResult>::SetResult(!0) */,
{ 10347, 335, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<Mono.Net.Security.AsyncProtocolResult>::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) */,
{ 3708, 47, -1 } /* !0 System.Nullable`1<System.Boolean>::GetValueOrDefault() */,
{ 3702, 324, -1 } /* System.Void System.Nullable`1<Mono.Security.Interface.MonoSslPolicyErrors>::.ctor(!0) */,
{ 10337, -1, 2067 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::Start<Mono.Net.Security.MobileAuthenticatedStream/<ProcessAuthentication>d__47>(!!0&) */,
{ 7637, -1, 16 } /* !!0 System.Threading.Tasks.TaskToApm::End<System.Int32>(System.IAsyncResult) */,
{ 10346, 16, 2068 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::Start<Mono.Net.Security.MobileAuthenticatedStream/<StartOperation>d__58>(!!0&) */,
{ 789, 329, -1 } /* System.Void System.ValueTuple`2<System.Int32,System.Boolean>::.ctor(!0,!1) */,
{ 10346, 16, 2069 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::Start<Mono.Net.Security.MobileAuthenticatedStream/<InnerRead>d__66>(!!0&) */,
{ 10337, -1, 2070 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::Start<Mono.Net.Security.MobileAuthenticatedStream/<InnerWrite>d__67>(!!0&) */,
{ 1089, 16, -1 } /* System.Void System.Func`1<System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 7525, -1, 16 } /* System.Threading.Tasks.Task`1<!!0> System.Threading.Tasks.Task::Run<System.Int32>(System.Func`1<!!0>) */,
{ 10349, 16, 2071 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Int32>,Mono.Net.Security.MobileAuthenticatedStream/<InnerRead>d__66>(!!0&,!!1&) */,
{ 10340, -1, 2072 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter,Mono.Net.Security.MobileAuthenticatedStream/<InnerWrite>d__67>(!!0&,!!1&) */,
{ 7388, 335, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<!0> System.Threading.Tasks.Task`1<Mono.Net.Security.AsyncProtocolResult>::ConfigureAwait(System.Boolean) */,
{ 10411, 335, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<!0> System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<Mono.Net.Security.AsyncProtocolResult>::GetAwaiter() */,
{ 10413, 335, -1 } /* System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<Mono.Net.Security.AsyncProtocolResult>::get_IsCompleted() */,
{ 10340, -1, 2073 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<Mono.Net.Security.AsyncProtocolResult>,Mono.Net.Security.MobileAuthenticatedStream/<ProcessAuthentication>d__47>(!!0&,!!1&) */,
{ 10416, 335, -1 } /* !0 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<Mono.Net.Security.AsyncProtocolResult>::GetResult() */,
{ 10349, 16, 2074 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<Mono.Net.Security.AsyncProtocolResult>,Mono.Net.Security.MobileAuthenticatedStream/<StartOperation>d__58>(!!0&,!!1&) */,
{ 11286, 348, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,Mono.Security.Interface.MonoTlsProvider>::ContainsKey(!0) */,
{ 11281, 348, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,Mono.Security.Interface.MonoTlsProvider>::Add(!0,!1) */,
{ 11300, 342, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Tuple`2<System.Guid,System.String>>::TryGetValue(!0,!1&) */,
{ 996, 341, -1 } /* !0 System.Tuple`2<System.Guid,System.String>::get_Item1() */,
{ 11300, 348, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,Mono.Security.Interface.MonoTlsProvider>::TryGetValue(!0,!1&) */,
{ 997, 341, -1 } /* !1 System.Tuple`2<System.Guid,System.String>::get_Item2() */,
{ 11262, 342, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Tuple`2<System.Guid,System.String>>::.ctor() */,
{ 11262, 348, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,Mono.Security.Interface.MonoTlsProvider>::.ctor() */,
{ 998, 341, -1 } /* System.Void System.Tuple`2<System.Guid,System.String>::.ctor(!0,!1) */,
{ 11281, 342, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Tuple`2<System.Guid,System.String>>::Add(!0,!1) */,
{ 10563, -1, 2075 } /* !!0 System.Runtime.InteropServices.Marshal::PtrToStructure<Mono.Unity.UnityTls/unitytls_interface_struct>(System.IntPtr) */,
{ 16872, 136, -1 } /* System.Collections.Generic.IComparer`1<TKey> System.Collections.Generic.SortedList`2<System.String,System.Object>::get_Comparer() */,
{ 16896, 136, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.SortedList`2<System.String,System.Object>::GetEnumerator() */,
{ 11231, 136, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<System.String,System.Object>::get_Key() */,
{ 11232, 136, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,System.Object>::get_Value() */,
{ 16866, 136, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.String,System.Object>::.ctor(System.Collections.Generic.IComparer`1<TKey>) */,
{ 16902, 136, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.String,System.Object>::set_Item(TKey,TValue) */,
{ 847, -1, 164 } /* System.Int32 System.Array::IndexOf<System.Globalization.CultureInfo>(!!0[],!!0) */,
{ 11286, 28, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.String>::ContainsKey(!0) */,
{ 11279, 28, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,System.String>::get_Item(!0) */,
{ 11512, 376, -1 } /* System.Void System.Collections.Generic.List`1<System.Enum>::.ctor() */,
{ 11528, 376, -1 } /* System.Void System.Collections.Generic.List`1<System.Enum>::Add(!0) */,
{ 11580, 376, -1 } /* !0[] System.Collections.Generic.List`1<System.Enum>::ToArray() */,
{ 849, -1, 379 } /* System.Int32 System.Array::IndexOf<System.ComponentModel.EventDescriptor>(!!0[],!!0,System.Int32,System.Int32) */,
{ 11512, 382, -1 } /* System.Void System.Collections.Generic.List`1<System.ComponentModel.MaskedTextProvider/CharDescriptor>::.ctor() */,
{ 11528, 382, -1 } /* System.Void System.Collections.Generic.List`1<System.ComponentModel.MaskedTextProvider/CharDescriptor>::Add(!0) */,
{ 11523, 382, -1 } /* !0 System.Collections.Generic.List`1<System.ComponentModel.MaskedTextProvider/CharDescriptor>::get_Item(System.Int32) */,
{ 11555, 382, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.ComponentModel.MaskedTextProvider/CharDescriptor>::GetEnumerator() */,
{ 11604, 382, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.ComponentModel.MaskedTextProvider/CharDescriptor>::get_Current() */,
{ 11602, 382, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.ComponentModel.MaskedTextProvider/CharDescriptor>::MoveNext() */,
{ 11601, 382, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.ComponentModel.MaskedTextProvider/CharDescriptor>::Dispose() */,
{ 849, -1, 369 } /* System.Int32 System.Array::IndexOf<System.ComponentModel.PropertyDescriptor>(!!0[],!!0,System.Int32,System.Int32) */,
{ 11263, 390, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.EventDescriptor>::.ctor(System.Int32) */,
{ 11286, 390, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.EventDescriptor>::ContainsKey(!0) */,
{ 11281, 390, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.EventDescriptor>::Add(!0,!1) */,
{ 11272, 390, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.EventDescriptor>::get_Count() */,
{ 11276, 390, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.EventDescriptor>::get_Values() */,
{ 11350, 390, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.String,System.ComponentModel.EventDescriptor>::CopyTo(!1[],System.Int32) */,
{ 11263, 393, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.PropertyDescriptor>::.ctor(System.Int32) */,
{ 11286, 393, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.PropertyDescriptor>::ContainsKey(!0) */,
{ 11281, 393, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.PropertyDescriptor>::Add(!0,!1) */,
{ 11272, 393, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.PropertyDescriptor>::get_Count() */,
{ 11276, 393, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.PropertyDescriptor>::get_Values() */,
{ 11350, 393, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.String,System.ComponentModel.PropertyDescriptor>::CopyTo(!1[],System.Int32) */,
{ 11300, 120, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.String>::TryGetValue(!0,!1&) */,
{ 11528, 368, -1 } /* System.Void System.Collections.Generic.List`1<System.WeakReference>::Add(!0) */,
{ 11517, 368, -1 } /* System.Int32 System.Collections.Generic.List`1<System.WeakReference>::get_Count() */,
{ 11513, 368, -1 } /* System.Void System.Collections.Generic.List`1<System.WeakReference>::.ctor(System.Int32) */,
{ 11523, 368, -1 } /* !0 System.Collections.Generic.List`1<System.WeakReference>::get_Item(System.Int32) */,
{ 11535, 368, -1 } /* System.Void System.Collections.Generic.List`1<System.WeakReference>::Clear() */,
{ 11530, 368, -1 } /* System.Void System.Collections.Generic.List`1<System.WeakReference>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11581, 368, -1 } /* System.Void System.Collections.Generic.List`1<System.WeakReference>::TrimExcess() */,
{ 11512, 368, -1 } /* System.Void System.Collections.Generic.List`1<System.WeakReference>::.ctor() */,
{ 11231, 359, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>::get_Key() */,
{ 11232, 359, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>::get_Value() */,
{ 11230, 359, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>::.ctor(!0,!1) */,
{ 840, -1, 8 } /* System.Int32 System.Array::BinarySearch<System.String>(!!0[],!!0) */,
{ 1093, 407, -1 } /* System.Void System.Func`2<System.Net.SimpleAsyncResult,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 406, -1 } /* System.Void System.Action`1<System.IO.Stream>::Invoke(!0) */,
{ 11513, 408, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.MonoChunkStream/Chunk>::.ctor(System.Int32) */,
{ 11528, 408, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.MonoChunkStream/Chunk>::Add(!0) */,
{ 11555, 408, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Net.MonoChunkStream/Chunk>::GetEnumerator() */,
{ 11604, 408, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Net.MonoChunkStream/Chunk>::get_Current() */,
{ 11602, 408, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Net.MonoChunkStream/Chunk>::MoveNext() */,
{ 11601, 408, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Net.MonoChunkStream/Chunk>::Dispose() */,
{ 11512, 399, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.IPAddress>::.ctor() */,
{ 11528, 399, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.IPAddress>::Add(!0) */,
{ 11517, 399, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Net.IPAddress>::get_Count() */,
{ 11555, 399, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Net.IPAddress>::GetEnumerator() */,
{ 11604, 399, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Net.IPAddress>::get_Current() */,
{ 11602, 399, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Net.IPAddress>::MoveNext() */,
{ 11601, 399, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Net.IPAddress>::Dispose() */,
{ 847, -1, 6 } /* System.Int32 System.Array::IndexOf<System.Byte>(!!0[],!!0) */,
{ 10563, -1, 2076 } /* !!0 System.Runtime.InteropServices.Marshal::PtrToStructure<System.Net.NetworkInformation.Win32_FIXED_INFO>(System.IntPtr) */,
{ 11300, 409, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Net.WebConnectionGroup>::TryGetValue(!0,!1&) */,
{ 11262, 409, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Net.WebConnectionGroup>::.ctor() */,
{ 11281, 409, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Net.WebConnectionGroup>::Add(!0,!1) */,
{ 11272, 409, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.Net.WebConnectionGroup>::get_Count() */,
{ 11298, 409, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Net.WebConnectionGroup>::Remove(!0) */,
{ 11276, 409, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,System.Net.WebConnectionGroup>::get_Values() */,
{ 11514, 411, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.WebConnectionGroup>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11555, 411, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Net.WebConnectionGroup>::GetEnumerator() */,
{ 11604, 411, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Net.WebConnectionGroup>::get_Current() */,
{ 11512, 411, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.WebConnectionGroup>::.ctor() */,
{ 11528, 411, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.WebConnectionGroup>::Add(!0) */,
{ 11602, 411, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Net.WebConnectionGroup>::MoveNext() */,
{ 11601, 411, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Net.WebConnectionGroup>::Dispose() */,
{ 11286, 409, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Net.WebConnectionGroup>::ContainsKey(!0) */,
{ 1094, 407, -1 } /* !1 System.Func`2<System.Net.SimpleAsyncResult,System.Boolean>::Invoke(!0) */,
{ 11262, 422, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Threading.Thread,System.Diagnostics.StackTrace>::.ctor() */,
{ 11555, 419, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Threading.Thread>::GetEnumerator() */,
{ 11604, 419, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Threading.Thread>::get_Current() */,
{ 11279, 422, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.Threading.Thread,System.Diagnostics.StackTrace>::get_Item(!0) */,
{ 11602, 419, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Threading.Thread>::MoveNext() */,
{ 11601, 419, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Threading.Thread>::Dispose() */,
{ 11517, 419, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Threading.Thread>::get_Count() */,
{ 11523, 419, -1 } /* !0 System.Collections.Generic.List`1<System.Threading.Thread>::get_Item(System.Int32) */,
{ 11512, 419, -1 } /* System.Void System.Collections.Generic.List`1<System.Threading.Thread>::.ctor() */,
{ 11528, 419, -1 } /* System.Void System.Collections.Generic.List`1<System.Threading.Thread>::Add(!0) */,
{ 11281, 422, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Threading.Thread,System.Diagnostics.StackTrace>::Add(!0,!1) */,
{ 11569, 419, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Threading.Thread>::Remove(!0) */,
{ 11559, 419, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Threading.Thread>::IndexOf(!0) */,
{ 11298, 422, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Threading.Thread,System.Diagnostics.StackTrace>::Remove(!0) */,
{ 1158, 6, -1 } /* System.Int32 System.ArraySegment`1<System.Byte>::get_Offset() */,
{ 1159, 6, -1 } /* System.Int32 System.ArraySegment`1<System.Byte>::get_Count() */,
{ 1157, 6, -1 } /* !0[] System.ArraySegment`1<System.Byte>::get_Array() */,
{ 10577, -1, 6 } /* System.IntPtr System.Runtime.InteropServices.Marshal::UnsafeAddrOfPinnedArrayElement<System.Byte>(!!0[],System.Int32) */,
{ 1073, 183, -1 } /* System.Void System.Action`1<System.Threading.Tasks.Task>::.ctor(System.Object,System.IntPtr) */,
{ 1989, 425, -1 } /* System.Void System.EventHandler`1<System.Net.Sockets.SocketAsyncEventArgs>::Invoke(System.Object,!0) */,
{ 16802, 368, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.WeakReference>::.ctor() */,
{ 16811, 368, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.WeakReference>::AddLast(T) */,
{ 16802, 413, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::.ctor() */,
{ 16816, 413, -1 } /* System.Collections.Generic.LinkedList`1/Enumerator<T> System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::GetEnumerator() */,
{ 16834, 413, -1 } /* T System.Collections.Generic.LinkedList`1/Enumerator<System.Net.WebConnectionGroup/ConnectionState>::get_Current() */,
{ 16818, 413, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::Remove(T) */,
{ 16809, 413, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::AddFirst(T) */,
{ 16836, 413, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1/Enumerator<System.Net.WebConnectionGroup/ConnectionState>::MoveNext() */,
{ 16838, 413, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Net.WebConnectionGroup/ConnectionState>::Dispose() */,
{ 16804, 413, -1 } /* System.Int32 System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::get_Count() */,
{ 16806, 413, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::get_Last() */,
{ 16843, 413, -1 } /* T System.Collections.Generic.LinkedListNode`1<System.Net.WebConnectionGroup/ConnectionState>::get_Value() */,
{ 16805, 413, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::get_First() */,
{ 16842, 413, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedListNode`1<System.Net.WebConnectionGroup/ConnectionState>::get_Next() */,
{ 11512, 415, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.WebConnection>::.ctor() */,
{ 11528, 415, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.WebConnection>::Add(!0) */,
{ 16819, 413, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::Remove(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 11555, 415, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Net.WebConnection>::GetEnumerator() */,
{ 11604, 415, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Net.WebConnection>::get_Current() */,
{ 11602, 415, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Net.WebConnection>::MoveNext() */,
{ 11601, 415, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Net.WebConnection>::Dispose() */,
{ 11512, 397, -1 } /* System.Void System.Collections.Generic.List`1<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::.ctor() */,
{ 11555, 397, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::GetEnumerator() */,
{ 11604, 397, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::get_Current() */,
{ 11528, 397, -1 } /* System.Void System.Collections.Generic.List`1<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::Add(!0) */,
{ 11602, 397, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::MoveNext() */,
{ 11601, 397, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::Dispose() */,
{ 11517, 397, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::get_Count() */,
{ 11523, 397, -1 } /* !0 System.Collections.Generic.List`1<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::get_Item(System.Int32) */,
{ 11535, 397, -1 } /* System.Void System.Collections.Generic.List`1<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::Clear() */,
{ 16805, 360, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Text.RegularExpressions.CachedCodeEntry>::get_First() */,
{ 16843, 360, -1 } /* T System.Collections.Generic.LinkedListNode`1<System.Text.RegularExpressions.CachedCodeEntry>::get_Value() */,
{ 16819, 360, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Text.RegularExpressions.CachedCodeEntry>::Remove(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16810, 360, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Text.RegularExpressions.CachedCodeEntry>::AddFirst(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16842, 360, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedListNode`1<System.Text.RegularExpressions.CachedCodeEntry>::get_Next() */,
{ 16809, 360, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Text.RegularExpressions.CachedCodeEntry>::AddFirst(T) */,
{ 16804, 360, -1 } /* System.Int32 System.Collections.Generic.LinkedList`1<System.Text.RegularExpressions.CachedCodeEntry>::get_Count() */,
{ 16820, 360, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Text.RegularExpressions.CachedCodeEntry>::RemoveLast() */,
{ 16802, 360, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Text.RegularExpressions.CachedCodeEntry>::.ctor() */,
{ 11263, 28, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.String>::.ctor(System.Int32) */,
{ 11513, 361, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexCharClass/SingleRange>::.ctor(System.Int32) */,
{ 11528, 361, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexCharClass/SingleRange>::Add(!0) */,
{ 11517, 361, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexCharClass/SingleRange>::get_Count() */,
{ 11523, 361, -1 } /* !0 System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexCharClass/SingleRange>::get_Item(System.Int32) */,
{ 11578, 361, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexCharClass/SingleRange>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<!0>) */,
{ 11524, 361, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexCharClass/SingleRange>::set_Item(System.Int32,!0) */,
{ 11573, 361, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexCharClass/SingleRange>::RemoveRange(System.Int32,System.Int32) */,
{ 11541, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::CopyTo(System.Int32,!0[],System.Int32,System.Int32) */,
{ 11517, 364, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::get_Count() */,
{ 11523, 364, -1 } /* !0 System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::get_Item(System.Int32) */,
{ 11575, 364, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::Reverse(System.Int32,System.Int32) */,
{ 11524, 364, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::set_Item(System.Int32,!0) */,
{ 11565, 364, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11573, 364, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::RemoveRange(System.Int32,System.Int32) */,
{ 11513, 364, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::.ctor(System.Int32) */,
{ 11528, 364, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::Add(!0) */,
{ 11512, 367, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexOptions>::.ctor() */,
{ 11517, 367, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexOptions>::get_Count() */,
{ 11573, 367, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexOptions>::RemoveRange(System.Int32,System.Int32) */,
{ 11385, 16, -1 } /* System.Collections.Generic.Comparer`1<!0> System.Collections.Generic.Comparer`1<System.Int32>::get_Default() */,
{ 874, -1, 16 } /* System.Void System.Array::Sort<System.Int32>(!!0[],System.Collections.Generic.IComparer`1<!!0>) */,
{ 11528, 367, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexOptions>::Add(!0) */,
{ 11523, 367, -1 } /* !0 System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexOptions>::get_Item(System.Int32) */,
{ 11572, 367, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexOptions>::RemoveAt(System.Int32) */,
{ 11279, 304, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,System.Int32>::get_Item(!0) */,
{ 11280, 304, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Int32>::set_Item(!0,!1) */,
{ 11263, 355, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.UriParser>::.ctor(System.Int32) */,
{ 11280, 355, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.UriParser>::set_Item(!0,!1) */,
{ 11300, 355, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.UriParser>::TryGetValue(!0,!1&) */,
{ 11272, 355, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.UriParser>::get_Count() */,
{ 1090, 47, -1 } /* !0 System.Func`1<System.Boolean>::Invoke() */,
{ 1074, 47, -1 } /* System.Void System.Action`1<System.Boolean>::Invoke(!0) */,
{ 1074, 8, -1 } /* System.Void System.Action`1<System.String>::Invoke(!0) */,
{ 20565, -1, 16 } /* System.Void UnityEngine.Assertions.Assert::AreEqual<System.Int32>(T,T,System.String) */,
{ 1074, 461, -1 } /* System.Void System.Action`1<UnityEngine.AsyncOperation>::Invoke(!0) */,
{ 11512, 1, -1 } /* System.Void System.Collections.Generic.List`1<System.Type>::.ctor() */,
{ 11528, 1, -1 } /* System.Void System.Collections.Generic.List`1<System.Type>::Add(!0) */,
{ 11580, 1, -1 } /* !0[] System.Collections.Generic.List`1<System.Type>::ToArray() */,
{ 19560, -1, 2077 } /* T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<UnityEngine.DefaultExecutionOrder>(System.Type) */,
{ 11523, 442, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32) */,
{ 11524, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::set_Item(System.Int32,!0) */,
{ 11517, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count() */,
{ 11563, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Insert(System.Int32,!0) */,
{ 11572, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::RemoveAt(System.Int32) */,
{ 11512, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor() */,
{ 11528, 475, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Add(!0) */,
{ 11512, 475, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::.ctor() */,
{ 11523, 475, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Item(System.Int32) */,
{ 11517, 475, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Count() */,
{ 1117, 475, -1 } /* System.Void System.Predicate`1<UnityEngine.Events.BaseInvokableCall>::.ctor(System.Object,System.IntPtr) */,
{ 11571, 475, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::RemoveAll(System.Predicate`1<!0>) */,
{ 11535, 475, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Clear() */,
{ 11530, 475, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 20198, 109, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) */,
{ 20198, 16, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) */,
{ 20198, 8, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.String>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) */,
{ 20198, 47, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) */,
{ 11512, 474, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::.ctor() */,
{ 11555, 474, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::GetEnumerator() */,
{ 11604, 474, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::get_Current() */,
{ 11602, 474, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::MoveNext() */,
{ 11601, 474, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::Dispose() */,
{ 17758, -1, 502 } /* Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator) */,
{ 11535, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Clear() */,
{ 19716, -1, 109 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<System.Single>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 11535, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Clear() */,
{ 19716, -1, 448 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 11535, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Clear() */,
{ 19716, -1, 450 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Color>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 11535, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Clear() */,
{ 19716, -1, 449 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Matrix4x4>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19719, -1, 109 } /* T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<System.Single>(System.Collections.Generic.List`1<T>) */,
{ 11517, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::get_Count() */,
{ 19719, -1, 450 } /* T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Color>(System.Collections.Generic.List`1<T>) */,
{ 11517, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::get_Count() */,
{ 19719, -1, 448 } /* T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>) */,
{ 11517, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Count() */,
{ 19719, -1, 449 } /* T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Matrix4x4>(System.Collections.Generic.List`1<T>) */,
{ 11517, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::get_Count() */,
{ 18920, -1, 434 } /* T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute) */,
{ 18922, -1, 434 } /* System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,T[]) */,
{ 19718, -1, 434 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>) */,
{ 18924, -1, 434 } /* System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 18925, -1, 453 } /* System.Void UnityEngine.Mesh::GetListForChannel<UnityEngine.Color32>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32,UnityEngine.Rendering.VertexAttributeFormat) */,
{ 19718, -1, 453 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>) */,
{ 18923, -1, 453 } /* System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 19718, -1, 448 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>) */,
{ 18933, -1, 448 } /* System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 19718, -1, 16 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>) */,
{ 19728, -1, 2078 } /* T UnityEngine.ScriptableObject::CreateInstance<UnityEngine.Networking.PlayerConnection.PlayerConnection>() */,
{ 1093, 483, -1 } /* System.Void System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 17601, -1, 482 } /* System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) */,
{ 20243, 481, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::AddListener(UnityEngine.Events.UnityAction`1<T0>) */,
{ 11555, 16, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32>::GetEnumerator() */,
{ 11604, 16, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current() */,
{ 20239, 16, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0) */,
{ 11602, 16, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext() */,
{ 11601, 16, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose() */,
{ 20243, 16, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>) */,
{ 20244, 16, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>) */,
{ 20238, 481, -1 } /* System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor(System.Object,System.IntPtr) */,
{ 20248, 16, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0) */,
{ 11569, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0) */,
{ 17597, -1, 482 } /* System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) */,
{ 17600, -1, 482 } /* System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>) */,
{ 20248, 481, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::Invoke(T0) */,
{ 17599, -1, 482 } /* !!0 System.Linq.Enumerable::SingleOrDefault<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) */,
{ 11528, 482, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Add(!0) */,
{ 20244, 481, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>) */,
{ 11569, 482, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Remove(!0) */,
{ 11512, 482, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::.ctor() */,
{ 20242, 16, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor() */,
{ 20242, 481, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor() */,
{ 1074, 473, -1 } /* System.Void System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>::Invoke(!0) */,
{ 1082, 470, -1 } /* System.Void System.Action`2<System.String,System.Boolean>::Invoke(!0,!1) */,
{ 17758, -1, 6 } /* Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator) */,
{ 1086, 471, -1 } /* System.Void System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(!0,!1,!2) */,
{ 1082, 436, -1 } /* System.Void System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>::Invoke(!0,!1) */,
{ 1074, 438, -1 } /* System.Void System.Action`1<UnityEngine.Cubemap>::Invoke(!0) */,
{ 19716, -1, 446 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Material>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19719, -1, 446 } /* T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Material>(System.Collections.Generic.List`1<T>) */,
{ 17758, -1, 492 } /* Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator) */,
{ 17758, -1, 494 } /* Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator) */,
{ 17758, -1, 16 } /* Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator) */,
{ 802, -1, 429 } /* System.Void System.Array::Resize<UnityEngine.Camera>(!!0[]&,System.Int32) */,
{ 20250, 476, -1 } /* System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::Invoke(T0,T1) */,
{ 20239, 478, -1 } /* System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0) */,
{ 20250, 479, -1 } /* System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1) */,
{ 11535, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Clear() */,
{ 19716, -1, 440 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Rect>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19719, -1, 440 } /* T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Rect>(System.Collections.Generic.List`1<T>) */,
{ 11517, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::get_Count() */,
{ 1073, 467, -1 } /* System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 468, -1 } /* System.Void System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>::Invoke(!0,!1) */,
{ 1074, 467, -1 } /* System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::Invoke(!0) */,
{ 11513, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32) */,
{ 11528, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(!0) */,
{ 11530, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11535, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear() */,
{ 11523, 466, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32) */,
{ 11569, 466, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Remove(!0) */,
{ 11517, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count() */,
{ 11555, 514, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.ISubsystemDescriptor>::GetEnumerator() */,
{ 11604, 514, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.ISubsystemDescriptor>::get_Current() */,
{ 11602, 514, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.ISubsystemDescriptor>::MoveNext() */,
{ 11601, 514, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.ISubsystemDescriptor>::Dispose() */,
{ 11528, 514, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ISubsystemDescriptor>::Add(!0) */,
{ 11528, 513, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ISubsystemDescriptorImpl>::Add(!0) */,
{ 11555, 513, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.ISubsystemDescriptorImpl>::GetEnumerator() */,
{ 11604, 513, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.ISubsystemDescriptorImpl>::get_Current() */,
{ 11602, 513, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.ISubsystemDescriptorImpl>::MoveNext() */,
{ 11601, 513, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.ISubsystemDescriptorImpl>::Dispose() */,
{ 11535, 513, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ISubsystemDescriptorImpl>::Clear() */,
{ 11512, 513, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ISubsystemDescriptorImpl>::.ctor() */,
{ 11512, 514, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ISubsystemDescriptor>::.ctor() */,
{ 11528, 512, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ISubsystem>::Add(!0) */,
{ 11555, 512, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.ISubsystem>::GetEnumerator() */,
{ 11604, 512, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.ISubsystem>::get_Current() */,
{ 11602, 512, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.ISubsystem>::MoveNext() */,
{ 11601, 512, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.ISubsystem>::Dispose() */,
{ 11535, 512, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ISubsystem>::Clear() */,
{ 11517, 512, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ISubsystem>::get_Count() */,
{ 11523, 512, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.ISubsystem>::get_Item(System.Int32) */,
{ 11572, 512, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ISubsystem>::RemoveAt(System.Int32) */,
{ 11512, 512, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ISubsystem>::.ctor() */,
{ 1074, 515, -1 } /* System.Void System.Action`1<UnityEngine.Font>::Invoke(!0) */,
{ 11265, 28, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.String>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<!0>) */,
{ 11231, 28, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<System.String,System.String>::get_Key() */,
{ 11512, 516, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte[]>::.ctor() */,
{ 11528, 516, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte[]>::Add(!0) */,
{ 11523, 516, -1 } /* !0 System.Collections.Generic.List`1<System.Byte[]>::get_Item(System.Int32) */,
{ 11517, 516, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte[]>::get_Count() */,
{ 11512, 529, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.GUILayoutEntry>::.ctor() */,
{ 11517, 529, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.GUILayoutEntry>::get_Count() */,
{ 11555, 529, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.GUILayoutEntry>::GetEnumerator() */,
{ 11604, 529, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.GUILayoutEntry>::get_Current() */,
{ 11602, 529, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.GUILayoutEntry>::MoveNext() */,
{ 11601, 529, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.GUILayoutEntry>::Dispose() */,
{ 11523, 529, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.GUILayoutEntry>::get_Item(System.Int32) */,
{ 11300, 525, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.GUILayoutUtility/LayoutCache>::TryGetValue(!0,!1&) */,
{ 11280, 525, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.GUILayoutUtility/LayoutCache>::set_Item(!0,!1) */,
{ 11262, 525, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.GUILayoutUtility/LayoutCache>::.ctor() */,
{ 11264, 531, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.GUIStyle>::.ctor(System.Collections.Generic.IEqualityComparer`1<!0>) */,
{ 11280, 531, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.GUIStyle>::set_Item(!0,!1) */,
{ 11300, 531, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,UnityEngine.GUIStyle>::TryGetValue(!0,!1&) */,
{ 11276, 531, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,UnityEngine.GUIStyle>::get_Values() */,
{ 11349, 531, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.String,UnityEngine.GUIStyle>::GetEnumerator() */,
{ 1098, 534, -1 } /* !2 System.Func`3<System.Int32,System.IntPtr,System.Boolean>::Invoke(!0,!1) */,
{ 1094, 535, -1 } /* !1 System.Func`2<System.Exception,System.Boolean>::Invoke(!0) */,
{ 11512, 541, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rigidbody2D>::.ctor() */,
{ 1074, 545, -1 } /* System.Void System.Action`1<UnityEngine.XR.InputDevice>::Invoke(!0) */,
{ 1074, 543, -1 } /* System.Void System.Action`1<UnityEngine.XR.XRNodeState>::Invoke(!0) */,
{ 21120, 549, -1 } /* System.Void UnityEngine.IntegratedSubsystem`1<UnityEngine.XR.XRDisplaySubsystemDescriptor>::.ctor() */,
{ 21103, 550, -1 } /* System.Void UnityEngine.IntegratedSubsystemDescriptor`1<UnityEngine.XR.XRDisplaySubsystem>::.ctor() */,
{ 1074, 552, -1 } /* System.Void System.Action`1<UnityEngine.XR.XRInputSubsystem>::Invoke(!0) */,
{ 21120, 551, -1 } /* System.Void UnityEngine.IntegratedSubsystem`1<UnityEngine.XR.XRInputSubsystemDescriptor>::.ctor() */,
{ 21103, 552, -1 } /* System.Void UnityEngine.IntegratedSubsystemDescriptor`1<UnityEngine.XR.XRInputSubsystem>::.ctor() */,
{ 1074, 554, -1 } /* System.Void System.Action`1<UnityEngine.XR.MeshGenerationResult>::Invoke(!0) */,
{ 21120, 555, -1 } /* System.Void UnityEngine.IntegratedSubsystem`1<UnityEngine.XR.XRMeshSubsystemDescriptor>::.ctor() */,
{ 21103, 556, -1 } /* System.Void UnityEngine.IntegratedSubsystemDescriptor`1<UnityEngine.XR.XRMeshSubsystem>::.ctor() */,
{ 22070, -1, 558 } /* ReturnType UnityEngine.AndroidJavaObject::Call<UnityEngine.AndroidJavaObject>(System.String,System.Object[]) */,
{ 22070, -1, 8 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.String>(System.String,System.Object[]) */,
{ 22071, -1, 16 } /* ReturnType UnityEngine.AndroidJavaObject::CallStatic<System.Int32>(System.String,System.Object[]) */,
{ 22070, -1, 47 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Boolean>(System.String,System.Object[]) */,
{ 22071, -1, 558 } /* ReturnType UnityEngine.AndroidJavaObject::CallStatic<UnityEngine.AndroidJavaObject>(System.String,System.Object[]) */,
{ 22070, -1, 16 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Int32>(System.String,System.Object[]) */,
{ 22070, -1, 108 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.SByte>(System.String,System.Object[]) */,
{ 22070, -1, 95 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Int16>(System.String,System.Object[]) */,
{ 22070, -1, 37 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Int64>(System.String,System.Object[]) */,
{ 22070, -1, 109 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Single>(System.String,System.Object[]) */,
{ 22070, -1, 81 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Double>(System.String,System.Object[]) */,
{ 22070, -1, 7 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Char>(System.String,System.Object[]) */,
{ 20483, -1, 566 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>() */,
{ 20483, -1, 567 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMixerPlayable>() */,
{ 20483, -1, 568 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>() */,
{ 20483, -1, 569 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>() */,
{ 20483, -1, 570 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationPosePlayable>() */,
{ 20483, -1, 571 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationRemoveScalePlayable>() */,
{ 20483, -1, 572 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationScriptPlayable>() */,
{ 20483, -1, 573 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>() */,
{ 1074, 574, -1 } /* System.Void System.Action`1<UnityEngine.Playables.PlayableDirector>::Invoke(!0) */,
{ 1074, 584, -1 } /* System.Void System.Action`1<UnityEngine.SocialPlatforms.IAchievementDescription[]>::Invoke(!0) */,
{ 1082, 575, -1 } /* System.Void System.Action`2<System.Boolean,System.String>::Invoke(!0,!1) */,
{ 1074, 585, -1 } /* System.Void System.Action`1<UnityEngine.SocialPlatforms.IAchievement[]>::Invoke(!0) */,
{ 1074, 589, -1 } /* System.Void System.Action`1<UnityEngine.SocialPlatforms.IScore[]>::Invoke(!0) */,
{ 1081, 575, -1 } /* System.Void System.Action`2<System.Boolean,System.String>::.ctor(System.Object,System.IntPtr) */,
{ 11528, 583, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::Add(!0) */,
{ 11555, 583, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::GetEnumerator() */,
{ 11604, 583, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::get_Current() */,
{ 11602, 583, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::MoveNext() */,
{ 11601, 583, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::Dispose() */,
{ 1074, 591, -1 } /* System.Void System.Action`1<UnityEngine.SocialPlatforms.IUserProfile[]>::Invoke(!0) */,
{ 11512, 583, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::.ctor() */,
{ 1074, 592, -1 } /* System.Void System.Action`1<UnityEngineInternal.Input.NativeInputUpdateType>::Invoke(!0) */,
{ 1082, 120, -1 } /* System.Void System.Action`2<System.Int32,System.String>::Invoke(!0,!1) */,
{ 1094, 593, -1 } /* !1 System.Func`2<UnityEngineInternal.Input.NativeInputUpdateType,System.Boolean>::Invoke(!0) */,
{ 17759, -1, 595 } /* System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.ParticleSystem/Particle>(Unity.Collections.NativeArray`1<!!0>) */,
{ 11512, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor() */,
{ 11286, 599, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::ContainsKey(!0) */,
{ 11281, 599, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::Add(!0,!1) */,
{ 11272, 599, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::get_Count() */,
{ 11289, 599, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::GetEnumerator() */,
{ 11321, 599, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::get_Current() */,
{ 11231, 599, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::get_Key() */,
{ 11232, 599, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::get_Value() */,
{ 11289, 603, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::GetEnumerator() */,
{ 11321, 603, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::get_Current() */,
{ 11231, 603, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::get_Key() */,
{ 11320, 603, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::MoveNext() */,
{ 11322, 603, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::Dispose() */,
{ 11320, 599, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::MoveNext() */,
{ 11322, 599, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::Dispose() */,
{ 11262, 599, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::.ctor() */,
{ 11300, 603, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::TryGetValue(!0,!1&) */,
{ 11272, 603, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::get_Count() */,
{ 11262, 603, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::.ctor() */,
{ 11281, 603, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::Add(!0,!1) */,
{ 11273, 603, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<!0,!1> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::get_Keys() */,
{ 11329, 603, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::GetEnumerator() */,
{ 11345, 603, -1 } /* !0 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::get_Current() */,
{ 11344, 603, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::MoveNext() */,
{ 11343, 603, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::Dispose() */,
{ 23291, 629, -1 } /* UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.BlurEvent>::get_relatedTarget() */,
{ 23294, 629, -1 } /* UnityEngine.UIElements.FocusController UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.BlurEvent>::get_focusController() */,
{ 23299, 629, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.BlurEvent>::.ctor() */,
{ 11528, 624, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.IEventHandler>::Add(!0) */,
{ 23619, -1, 700 } /* UnityEngine.UIElements.StyleEnum`1<T> UnityEngine.UIElements.StyleValueExtensions::ToStyleEnum<UnityEngine.UIElements.Overflow>(UnityEngine.UIElements.StyleInt,T) */,
{ 23619, -1, 699 } /* UnityEngine.UIElements.StyleEnum`1<T> UnityEngine.UIElements.StyleValueExtensions::ToStyleEnum<UnityEngine.UIElements.DisplayStyle>(UnityEngine.UIElements.StyleInt,T) */,
{ 23619, -1, 697 } /* UnityEngine.UIElements.StyleEnum`1<T> UnityEngine.UIElements.StyleValueExtensions::ToStyleEnum<UnityEngine.UIElements.Visibility>(UnityEngine.UIElements.StyleInt,T) */,
{ 23378, 674, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::.ctor() */,
{ 23252, 679, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::TypeId() */,
{ 23252, 702, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::TypeId() */,
{ 23368, 709, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::Init() */,
{ 23165, 709, -1 } /* System.Void UnityEngine.UIElements.DragAndDropEventBase`1<UnityEngine.UIElements.DragEnterEvent>::.ctor() */,
{ 23368, 705, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::Init() */,
{ 23165, 705, -1 } /* System.Void UnityEngine.UIElements.DragAndDropEventBase`1<UnityEngine.UIElements.DragExitedEvent>::.ctor() */,
{ 23374, 705, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::GetPooled(UnityEngine.Event) */,
{ 23373, 705, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23368, 713, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::Init() */,
{ 23165, 713, -1 } /* System.Void UnityEngine.UIElements.DragAndDropEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::.ctor() */,
{ 23165, 685, -1 } /* System.Void UnityEngine.UIElements.DragAndDropEventBase`1<UnityEngine.UIElements.DragPerformEvent>::.ctor() */,
{ 23374, 717, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::GetPooled(UnityEngine.Event) */,
{ 23359, 717, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::set_button(System.Int32) */,
{ 23373, 717, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23165, 717, -1 } /* System.Void UnityEngine.UIElements.DragAndDropEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::.ctor() */,
{ 23415, -1, 2079 } /* System.Void UnityEngine.UIElements.PointerEventsHelper::SendEnterLeave<UnityEngine.UIElements.PointerLeaveEvent,UnityEngine.UIElements.PointerEnterEvent>(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IPointerEvent,UnityEngine.Vector2,System.Int32) */,
{ 23413, -1, 2080 } /* System.Void UnityEngine.UIElements.MouseEventsHelper::SendEnterLeave<UnityEngine.UIElements.MouseLeaveEvent,UnityEngine.UIElements.MouseEnterEvent>(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2) */,
{ 23252, 663, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerMoveEvent>::TypeId() */,
{ 23252, 668, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerDownEvent>::TypeId() */,
{ 23252, 671, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>::TypeId() */,
{ 23252, 721, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCancelEvent>::TypeId() */,
{ 23252, 724, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseMoveEvent>::TypeId() */,
{ 23252, 727, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseDownEvent>::TypeId() */,
{ 23252, 730, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseUpEvent>::TypeId() */,
{ 23252, 733, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.WheelEvent>::TypeId() */,
{ 23252, 717, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::TypeId() */,
{ 23252, 705, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragExitedEvent>::TypeId() */,
{ 23413, -1, 2081 } /* System.Void UnityEngine.UIElements.MouseEventsHelper::SendEnterLeave<UnityEngine.UIElements.DragLeaveEvent,UnityEngine.UIElements.DragEnterEvent>(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2) */,
{ 11536, 624, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.IEventHandler>::Contains(!0) */,
{ 11535, 624, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.IEventHandler>::Clear() */,
{ 11512, 624, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.IEventHandler>::.ctor() */,
{ 11512, 737, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.EventCallbackFunctorBase>::.ctor() */,
{ 11514, 737, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.EventCallbackFunctorBase>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11530, 737, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.EventCallbackFunctorBase>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11555, 737, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.UIElements.EventCallbackFunctorBase>::GetEnumerator() */,
{ 11604, 737, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.EventCallbackFunctorBase>::get_Current() */,
{ 11602, 737, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.EventCallbackFunctorBase>::MoveNext() */,
{ 11601, 737, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.EventCallbackFunctorBase>::Dispose() */,
{ 11517, 737, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.EventCallbackFunctorBase>::get_Count() */,
{ 11523, 737, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UIElements.EventCallbackFunctorBase>::get_Item(System.Int32) */,
{ 11535, 737, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.EventCallbackFunctorBase>::Clear() */,
{ 16971, 736, -1 } /* System.Int32 System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventCallbackList>::get_Count() */,
{ 16979, 736, -1 } /* !0 System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventCallbackList>::Pop() */,
{ 16980, 736, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventCallbackList>::Push(!0) */,
{ 16970, 736, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventCallbackList>::.ctor() */,
{ 11517, 619, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::get_Count() */,
{ 11523, 619, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::get_Item(System.Int32) */,
{ 11555, 619, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::GetEnumerator() */,
{ 11604, 619, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.VisualElement>::get_Current() */,
{ 11602, 619, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.VisualElement>::MoveNext() */,
{ 11601, 619, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.VisualElement>::Dispose() */,
{ 16970, 615, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::.ctor() */,
{ 11512, 612, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.IEventDispatchingStrategy>::.ctor() */,
{ 11528, 612, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.IEventDispatchingStrategy>::Add(!0) */,
{ 22986, 614, -1 } /* T UnityEngine.UIElements.ObjectPool`1<System.Collections.Generic.Queue`1<UnityEngine.UIElements.EventDispatcher/EventRecord>>::Get() */,
{ 23252, 616, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.IMGUIEvent>::TypeId() */,
{ 16850, 613, -1 } /* System.Void System.Collections.Generic.Queue`1<UnityEngine.UIElements.EventDispatcher/EventRecord>::Enqueue(!0) */,
{ 16854, 613, -1 } /* !0 System.Collections.Generic.Queue`1<UnityEngine.UIElements.EventDispatcher/EventRecord>::Dequeue() */,
{ 16846, 613, -1 } /* System.Int32 System.Collections.Generic.Queue`1<UnityEngine.UIElements.EventDispatcher/EventRecord>::get_Count() */,
{ 22987, 614, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<System.Collections.Generic.Queue`1<UnityEngine.UIElements.EventDispatcher/EventRecord>>::Release(T) */,
{ 11555, 612, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.UIElements.IEventDispatchingStrategy>::GetEnumerator() */,
{ 11604, 612, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.IEventDispatchingStrategy>::get_Current() */,
{ 11602, 612, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.IEventDispatchingStrategy>::MoveNext() */,
{ 11601, 612, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.IEventDispatchingStrategy>::Dispose() */,
{ 22984, 614, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<System.Collections.Generic.Queue`1<UnityEngine.UIElements.EventDispatcher/EventRecord>>::.ctor(System.Int32) */,
{ 23159, 693, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<UnityEngine.UIElements.ExecuteCommandEvent>::.ctor() */,
{ 11517, 625, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::get_Count() */,
{ 11523, 625, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::get_Item(System.Int32) */,
{ 11535, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Clear() */,
{ 11528, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Add(!0) */,
{ 23298, 626, -1 } /* T UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusOutEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.Focusable,UnityEngine.UIElements.FocusChangeDirection,UnityEngine.UIElements.FocusController) */,
{ 23298, 629, -1 } /* T UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.BlurEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.Focusable,UnityEngine.UIElements.FocusChangeDirection,UnityEngine.UIElements.FocusController) */,
{ 23298, 632, -1 } /* T UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusInEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.Focusable,UnityEngine.UIElements.FocusChangeDirection,UnityEngine.UIElements.FocusController) */,
{ 23298, 635, -1 } /* T UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.Focusable,UnityEngine.UIElements.FocusChangeDirection,UnityEngine.UIElements.FocusController) */,
{ 23294, 635, -1 } /* UnityEngine.UIElements.FocusController UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusEvent>::get_focusController() */,
{ 23299, 635, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusEvent>::.ctor() */,
{ 23296, 632, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusInEvent>::Init() */,
{ 23299, 632, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusInEvent>::.ctor() */,
{ 23296, 626, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusOutEvent>::Init() */,
{ 23299, 626, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusOutEvent>::.ctor() */,
{ 23326, 638, -1 } /* T UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyDownEvent>::GetPooled(System.Char,UnityEngine.KeyCode,UnityEngine.EventModifiers) */,
{ 23254, 616, -1 } /* T UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.IMGUIEvent>::GetPooled() */,
{ 23253, 616, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.IMGUIEvent>::Init() */,
{ 23251, 616, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.IMGUIEvent>::.ctor() */,
{ 23328, 638, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyDownEvent>::.ctor() */,
{ 23328, 682, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyUpEvent>::.ctor() */,
{ 23252, 645, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseCaptureOutEvent>::TypeId() */,
{ 23149, 652, -1 } /* System.Void UnityEngine.UIElements.MouseCaptureEventBase`1<UnityEngine.UIElements.MouseCaptureEvent>::.ctor() */,
{ 23149, 645, -1 } /* System.Void UnityEngine.UIElements.MouseCaptureEventBase`1<UnityEngine.UIElements.MouseCaptureOutEvent>::.ctor() */,
{ 23377, 727, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent) */,
{ 23378, 727, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::.ctor() */,
{ 23368, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::Init() */,
{ 23378, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::.ctor() */,
{ 23368, 679, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::Init() */,
{ 23378, 679, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::.ctor() */,
{ 23373, 679, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23360, 702, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_pressedButtons() */,
{ 23375, 747, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::GetPooled(UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2,System.Boolean) */,
{ 23375, 744, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::GetPooled(UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2,System.Boolean) */,
{ 23368, 741, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::Init() */,
{ 23378, 741, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::.ctor() */,
{ 23368, 702, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::Init() */,
{ 23378, 702, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::.ctor() */,
{ 23374, 702, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::GetPooled(UnityEngine.Event) */,
{ 23373, 702, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23377, 724, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent) */,
{ 23378, 724, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::.ctor() */,
{ 23378, 747, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::.ctor() */,
{ 23378, 744, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::.ctor() */,
{ 23377, 730, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent) */,
{ 23378, 730, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::.ctor() */,
{ 11528, 619, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::Add(!0) */,
{ 23497, 721, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::Init() */,
{ 23507, 721, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::.ctor() */,
{ 23459, 721, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_pointerType() */,
{ 23457, 721, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_pointerId() */,
{ 23506, 721, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23252, 642, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureOutEvent>::TypeId() */,
{ 23252, 649, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureEvent>::TypeId() */,
{ 23145, 649, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.PointerCaptureEvent>::.ctor() */,
{ 23145, 642, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.PointerCaptureOutEvent>::.ctor() */,
{ 23144, 642, -1 } /* T UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.PointerCaptureOutEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.IEventHandler,System.Int32) */,
{ 23144, 645, -1 } /* T UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.MouseCaptureOutEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.IEventHandler,System.Int32) */,
{ 23144, 649, -1 } /* T UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.PointerCaptureEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.IEventHandler,System.Int32) */,
{ 23144, 652, -1 } /* T UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.MouseCaptureEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.IEventHandler,System.Int32) */,
{ 23497, 668, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::Init() */,
{ 23507, 668, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::.ctor() */,
{ 23457, 668, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_pointerId() */,
{ 23506, 668, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23497, 756, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::Init() */,
{ 23507, 756, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::.ctor() */,
{ 23503, 750, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent,UnityEngine.Vector2,System.Int32) */,
{ 23503, 753, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent,UnityEngine.Vector2,System.Int32) */,
{ 23497, 759, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::Init() */,
{ 23507, 759, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::.ctor() */,
{ 23497, 663, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::Init() */,
{ 23507, 663, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::.ctor() */,
{ 23506, 663, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23507, 750, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::.ctor() */,
{ 23507, 753, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::.ctor() */,
{ 23497, 671, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::Init() */,
{ 23507, 671, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::.ctor() */,
{ 23459, 671, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_pointerType() */,
{ 23457, 671, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_pointerId() */,
{ 23506, 671, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 11513, 619, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::.ctor(System.Int32) */,
{ 22986, 762, -1 } /* T UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.PropagationPaths>::Get() */,
{ 11530, 619, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11535, 619, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::Clear() */,
{ 22987, 762, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.PropagationPaths>::Release(T) */,
{ 22984, 762, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.PropagationPaths>::.ctor(System.Int32) */,
{ 23622, -1, 450 } /* System.String UnityEngine.UIElements.StyleValueExtensions::DebugString<UnityEngine.Color>(UnityEngine.UIElements.IStyleValue`1<T>) */,
{ 23622, -1, 109 } /* System.String UnityEngine.UIElements.StyleValueExtensions::DebugString<System.Single>(UnityEngine.UIElements.IStyleValue`1<T>) */,
{ 11415, 515, -1 } /* System.Collections.Generic.EqualityComparer`1<!0> System.Collections.Generic.EqualityComparer`1<UnityEngine.Font>::get_Default() */,
{ 23622, -1, 515 } /* System.String UnityEngine.UIElements.StyleValueExtensions::DebugString<UnityEngine.Font>(UnityEngine.UIElements.IStyleValue`1<T>) */,
{ 23622, -1, 16 } /* System.String UnityEngine.UIElements.StyleValueExtensions::DebugString<System.Int32>(UnityEngine.UIElements.IStyleValue`1<T>) */,
{ 23622, -1, 763 } /* System.String UnityEngine.UIElements.StyleValueExtensions::DebugString<UnityEngine.UIElements.Length>(UnityEngine.UIElements.IStyleValue`1<T>) */,
{ 11264, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.IEqualityComparer`1<!0>) */,
{ 11264, 774, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,UnityEngine.UIElements.StyleSheets.StylePropertyID[]>::.ctor(System.Collections.Generic.IEqualityComparer`1<!0>) */,
{ 11262, 787, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.UIElements.StyleSheets.StylePropertyID>::.ctor() */,
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{ 11602, 656, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.Panel>::MoveNext() */,
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{ 11512, 656, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.Panel>::.ctor() */,
{ 16970, 659, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.IMGUIContainer>::.ctor() */,
{ 11262, 660, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.UIElements.Panel>::.ctor() */,
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{ 1093, 535, -1 } /* System.Void System.Func`2<System.Exception,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 16971, 659, -1 } /* System.Int32 System.Collections.Generic.Stack`1<UnityEngine.UIElements.IMGUIContainer>::get_Count() */,
{ 16978, 659, -1 } /* !0 System.Collections.Generic.Stack`1<UnityEngine.UIElements.IMGUIContainer>::Peek() */,
{ 11300, 660, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.UIElements.Panel>::TryGetValue(!0,!1&) */,
{ 11298, 660, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.UIElements.Panel>::Remove(!0) */,
{ 16979, 659, -1 } /* !0 System.Collections.Generic.Stack`1<UnityEngine.UIElements.IMGUIContainer>::Pop() */,
{ 16980, 659, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.IMGUIContainer>::Push(!0) */,
{ 23502, 663, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::GetPooled(UnityEngine.Event) */,
{ 23502, 668, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::GetPooled(UnityEngine.Event) */,
{ 23502, 671, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::GetPooled(UnityEngine.Event) */,
{ 23374, 674, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::GetPooled(UnityEngine.Event) */,
{ 23374, 679, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::GetPooled(UnityEngine.Event) */,
{ 23327, 638, -1 } /* T UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyDownEvent>::GetPooled(UnityEngine.Event) */,
{ 23327, 682, -1 } /* T UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyUpEvent>::GetPooled(UnityEngine.Event) */,
{ 23374, 685, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::GetPooled(UnityEngine.Event) */,
{ 23158, 689, -1 } /* T UnityEngine.UIElements.CommandEventBase`1<UnityEngine.UIElements.ValidateCommandEvent>::GetPooled(UnityEngine.Event) */,
{ 23158, 693, -1 } /* T UnityEngine.UIElements.CommandEventBase`1<UnityEngine.UIElements.ExecuteCommandEvent>::GetPooled(UnityEngine.Event) */,
{ 11535, 656, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.Panel>::Clear() */,
{ 11321, 660, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.UIElements.Panel>::get_Current() */,
{ 11232, 660, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.UIElements.Panel>::get_Value() */,
{ 11528, 656, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.Panel>::Add(!0) */,
{ 11320, 660, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.UIElements.Panel>::MoveNext() */,
{ 11289, 660, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.UIElements.Panel>::GetEnumerator() */,
{ 23159, 689, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<UnityEngine.UIElements.ValidateCommandEvent>::.ctor() */,
{ 23572, 700, -1 } /* T UnityEngine.UIElements.StyleEnum`1<UnityEngine.UIElements.Overflow>::get_value() */,
{ 23572, 697, -1 } /* T UnityEngine.UIElements.StyleEnum`1<UnityEngine.UIElements.Visibility>::get_value() */,
{ 23572, 699, -1 } /* T UnityEngine.UIElements.StyleEnum`1<UnityEngine.UIElements.DisplayStyle>::get_value() */,
{ 11513, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::.ctor(System.Int32) */,
{ 11512, 619, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::.ctor() */,
{ 22986, 696, -1 } /* T UnityEngine.UIElements.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>>::Get() */,
{ 11515, 619, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::get_Capacity() */,
{ 11516, 619, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::set_Capacity(System.Int32) */,
{ 22987, 696, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>>::Release(T) */,
{ 22984, 696, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>>::.ctor(System.Int32) */,
{ 23374, 733, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::GetPooled(UnityEngine.Event) */,
{ 23368, 733, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::Init() */,
{ 23378, 733, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::.ctor() */,
{ 1086, 793, -1 } /* System.Void System.Action`3<System.Boolean,System.Boolean,System.Int32>::Invoke(!0,!1,!2) */,
{ 23763, 7, -1 } /* T[] ArrayPool`1<System.Char>::Alloc(System.Int32) */,
{ 23762, 7, -1 } /* System.Int32 ArrayPool`1<System.Char>::NextPowerOfTwo(System.Int32) */,
{ 23764, 7, -1 } /* System.Void ArrayPool`1<System.Char>::Collect(T[]) */,
{ 16846, 804, -1 } /* System.Int32 System.Collections.Generic.Queue`1<CString>::get_Count() */,
{ 16854, 804, -1 } /* !0 System.Collections.Generic.Queue`1<CString>::Dequeue() */,
{ 16850, 804, -1 } /* System.Void System.Collections.Generic.Queue`1<CString>::Enqueue(!0) */,
{ 16846, 805, -1 } /* System.Int32 System.Collections.Generic.Queue`1<CString/CStringBlock>::get_Count() */,
{ 16854, 805, -1 } /* !0 System.Collections.Generic.Queue`1<CString/CStringBlock>::Dequeue() */,
{ 16980, 805, -1 } /* System.Void System.Collections.Generic.Stack`1<CString/CStringBlock>::Push(!0) */,
{ 23761, 7, -1 } /* System.Void ArrayPool`1<System.Char>::.ctor() */,
{ 16845, 804, -1 } /* System.Void System.Collections.Generic.Queue`1<CString>::.ctor() */,
{ 16845, 805, -1 } /* System.Void System.Collections.Generic.Queue`1<CString/CStringBlock>::.ctor() */,
{ 16970, 805, -1 } /* System.Void System.Collections.Generic.Stack`1<CString/CStringBlock>::.ctor() */,
{ 11512, 804, -1 } /* System.Void System.Collections.Generic.List`1<CString>::.ctor() */,
{ 11528, 804, -1 } /* System.Void System.Collections.Generic.List`1<CString>::Add(!0) */,
{ 11523, 804, -1 } /* !0 System.Collections.Generic.List`1<CString>::get_Item(System.Int32) */,
{ 11517, 804, -1 } /* System.Int32 System.Collections.Generic.List`1<CString>::get_Count() */,
{ 11535, 804, -1 } /* System.Void System.Collections.Generic.List`1<CString>::Clear() */,
{ 16850, 805, -1 } /* System.Void System.Collections.Generic.Queue`1<CString/CStringBlock>::Enqueue(!0) */,
{ 16979, 805, -1 } /* !0 System.Collections.Generic.Stack`1<CString/CStringBlock>::Pop() */,
{ 16971, 805, -1 } /* System.Int32 System.Collections.Generic.Stack`1<CString/CStringBlock>::get_Count() */,
{ 16978, 805, -1 } /* !0 System.Collections.Generic.Stack`1<CString/CStringBlock>::Peek() */,
{ 11300, 807, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.Queue`1<System.String>>::TryGetValue(!0,!1&) */,
{ 16846, 8, -1 } /* System.Int32 System.Collections.Generic.Queue`1<System.String>::get_Count() */,
{ 16850, 8, -1 } /* System.Void System.Collections.Generic.Queue`1<System.String>::Enqueue(!0) */,
{ 16845, 8, -1 } /* System.Void System.Collections.Generic.Queue`1<System.String>::.ctor() */,
{ 11280, 807, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.Queue`1<System.String>>::set_Item(!0,!1) */,
{ 16854, 8, -1 } /* !0 System.Collections.Generic.Queue`1<System.String>::Dequeue() */,
{ 11262, 807, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.Queue`1<System.String>>::.ctor() */,
{ 11555, 860, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<BestHTTP.Extensions.HeaderValue>::GetEnumerator() */,
{ 11604, 860, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<BestHTTP.Extensions.HeaderValue>::get_Current() */,
{ 11602, 860, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<BestHTTP.Extensions.HeaderValue>::MoveNext() */,
{ 11601, 860, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<BestHTTP.Extensions.HeaderValue>::Dispose() */,
{ 11300, 862, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,BestHTTP.Authentication.Digest>::TryGetValue(!0,!1&) */,
{ 11281, 862, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,BestHTTP.Authentication.Digest>::Add(!0,!1) */,
{ 1117, 8, -1 } /* System.Void System.Predicate`1<System.String>::.ctor(System.Object,System.IntPtr) */,
{ 11547, 8, -1 } /* System.Int32 System.Collections.Generic.List`1<System.String>::FindIndex(System.Predicate`1<!0>) */,
{ 11262, 862, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,BestHTTP.Authentication.Digest>::.ctor() */,
{ 11512, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::.ctor() */,
{ 11528, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Add(!0) */,
{ 11580, 6, -1 } /* !0[] System.Collections.Generic.List`1<System.Byte>::ToArray() */,
{ 1093, 858, -1 } /* System.Void System.Func`2<System.Char,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1094, 858, -1 } /* !1 System.Func`2<System.Char,System.Boolean>::Invoke(!0) */,
{ 11517, 859, -1 } /* System.Int32 System.Collections.Generic.List`1<BestHTTP.Extensions.IHeartbeat>::get_Count() */,
{ 802, -1, 859 } /* System.Void System.Array::Resize<BestHTTP.Extensions.IHeartbeat>(!!0[]&,System.Int32) */,
{ 11541, 859, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.Extensions.IHeartbeat>::CopyTo(System.Int32,!0[],System.Int32,System.Int32) */,
{ 11512, 860, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.Extensions.HeaderValue>::.ctor() */,
{ 11528, 860, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.Extensions.HeaderValue>::Add(!0) */,
{ 11517, 857, -1 } /* System.Int32 System.Collections.Generic.List`1<BestHTTP.Forms.HTTPFieldData>::get_Count() */,
{ 11514, 857, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.Forms.HTTPFieldData>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11523, 857, -1 } /* !0 System.Collections.Generic.List`1<BestHTTP.Forms.HTTPFieldData>::get_Item(System.Int32) */,
{ 11262, 841, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::.ctor() */,
{ 11512, 840, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::.ctor() */,
{ 11512, 845, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::.ctor() */,
{ 11528, 845, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::Add(!0) */,
{ 11555, 845, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::GetEnumerator() */,
{ 11604, 845, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<BestHTTP.HTTPRequest>::get_Current() */,
{ 11602, 845, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<BestHTTP.HTTPRequest>::MoveNext() */,
{ 11601, 845, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<BestHTTP.HTTPRequest>::Dispose() */,
{ 1117, 840, -1 } /* System.Void System.Predicate`1<BestHTTP.ConnectionBase>::.ctor(System.Object,System.IntPtr) */,
{ 11545, 840, -1 } /* !0 System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::Find(System.Predicate`1<!0>) */,
{ 11528, 840, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::Add(!0) */,
{ 11569, 840, -1 } /* System.Boolean System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::Remove(!0) */,
{ 11300, 841, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::TryGetValue(!0,!1&) */,
{ 11523, 840, -1 } /* !0 System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::get_Item(System.Int32) */,
{ 11517, 840, -1 } /* System.Int32 System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::get_Count() */,
{ 11513, 840, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::.ctor(System.Int32) */,
{ 11281, 841, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::Add(!0,!1) */,
{ 11523, 845, -1 } /* !0 System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::get_Item(System.Int32) */,
{ 11517, 845, -1 } /* System.Int32 System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::get_Count() */,
{ 11569, 845, -1 } /* System.Boolean System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::Remove(!0) */,
{ 11535, 840, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::Clear() */,
{ 11572, 840, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::RemoveAt(System.Int32) */,
{ 1117, 845, -1 } /* System.Void System.Predicate`1<BestHTTP.HTTPRequest>::.ctor(System.Object,System.IntPtr) */,
{ 11545, 845, -1 } /* !0 System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::Find(System.Predicate`1<!0>) */,
{ 1109, 845, -1 } /* System.Void System.Comparison`1<BestHTTP.HTTPRequest>::.ctor(System.Object,System.IntPtr) */,
{ 11579, 845, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::Sort(System.Comparison`1<!0>) */,
{ 11580, 845, -1 } /* !0[] System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::ToArray() */,
{ 11535, 845, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::Clear() */,
{ 11289, 841, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::GetEnumerator() */,
{ 11321, 841, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::get_Current() */,
{ 11232, 841, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::get_Value() */,
{ 11555, 840, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::GetEnumerator() */,
{ 11604, 840, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<BestHTTP.ConnectionBase>::get_Current() */,
{ 11602, 840, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<BestHTTP.ConnectionBase>::MoveNext() */,
{ 11601, 840, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<BestHTTP.ConnectionBase>::Dispose() */,
{ 11320, 841, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::MoveNext() */,
{ 11322, 841, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::Dispose() */,
{ 11285, 841, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::Clear() */,
{ 11262, 848, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.String>>::.ctor() */,
{ 11300, 848, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.String>>::TryGetValue(!0,!1&) */,
{ 11281, 848, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.String>>::Add(!0,!1) */,
{ 11298, 848, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.String>>::Remove(!0) */,
{ 11286, 848, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.String>>::ContainsKey(!0) */,
{ 11289, 848, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.String>>::GetEnumerator() */,
{ 11321, 848, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.List`1<System.String>>::get_Current() */,
{ 11231, 848, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<System.String,System.Collections.Generic.List`1<System.String>>::get_Key() */,
{ 11232, 848, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,System.Collections.Generic.List`1<System.String>>::get_Value() */,
{ 11320, 848, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.List`1<System.String>>::MoveNext() */,
{ 11322, 848, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.List`1<System.String>>::Dispose() */,
{ 1102, 852, -1 } /* !3 System.Func`4<BestHTTP.HTTPRequest,System.Security.Cryptography.X509Certificates.X509Certificate,System.Security.Cryptography.X509Certificates.X509Chain,System.Boolean>::Invoke(!0,!1,!2) */,
{ 802, -1, 6 } /* System.Void System.Array::Resize<System.Byte>(!!0[]&,System.Int32) */,
{ 11512, 856, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.ServerSentEvents.Message>::.ctor() */,
{ 11517, 856, -1 } /* System.Int32 System.Collections.Generic.List`1<BestHTTP.ServerSentEvents.Message>::get_Count() */,
{ 11523, 856, -1 } /* !0 System.Collections.Generic.List`1<BestHTTP.ServerSentEvents.Message>::get_Item(System.Int32) */,
{ 1082, 854, -1 } /* System.Void System.Action`2<BestHTTP.ServerSentEvents.EventSourceResponse,BestHTTP.ServerSentEvents.Message>::Invoke(!0,!1) */,
{ 11535, 856, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.ServerSentEvents.Message>::Clear() */,
{ 1074, 855, -1 } /* System.Void System.Action`1<BestHTTP.ServerSentEvents.EventSourceResponse>::Invoke(!0) */,
{ 11262, 834, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.client.FileHead>::.ctor() */,
{ 11276, 834, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,taurus.client.FileHead>::get_Values() */,
{ 11349, 834, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.String,taurus.client.FileHead>::GetEnumerator() */,
{ 11365, 834, -1 } /* !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,taurus.client.FileHead>::get_Current() */,
{ 11364, 834, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,taurus.client.FileHead>::MoveNext() */,
{ 11363, 834, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,taurus.client.FileHead>::Dispose() */,
{ 11285, 834, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.client.FileHead>::Clear() */,
{ 11281, 834, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.client.FileHead>::Add(!0,!1) */,
{ 16845, 815, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Action>::.ctor() */,
{ 16850, 815, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Action>::Enqueue(!0) */,
{ 16846, 815, -1 } /* System.Int32 System.Collections.Generic.Queue`1<System.Action>::get_Count() */,
{ 16854, 815, -1 } /* !0 System.Collections.Generic.Queue`1<System.Action>::Dequeue() */,
{ 1074, 817, -1 } /* System.Void System.Action`1<taurus.client.MessageResponse>::Invoke(!0) */,
{ 16845, 37, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Int64>::.ctor() */,
{ 16850, 37, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Int64>::Enqueue(!0) */,
{ 16854, 37, -1 } /* !0 System.Collections.Generic.Queue`1<System.Int64>::Dequeue() */,
{ 11517, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::get_Count() */,
{ 11572, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::RemoveAt(System.Int32) */,
{ 11523, 16, -1 } /* !0 System.Collections.Generic.List`1<System.Int32>::get_Item(System.Int32) */,
{ 1082, 838, -1 } /* System.Void System.Action`2<taurus.client.LoggerLevel,System.String>::Invoke(!0,!1) */,
{ 11512, 825, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.TaurusClient>::.ctor() */,
{ 11262, 826, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,taurus.client.TaurusClient>::.ctor() */,
{ 11286, 826, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,taurus.client.TaurusClient>::ContainsKey(!0) */,
{ 11281, 826, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,taurus.client.TaurusClient>::Add(!0,!1) */,
{ 11528, 825, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.TaurusClient>::Add(!0) */,
{ 11523, 825, -1 } /* !0 System.Collections.Generic.List`1<taurus.client.TaurusClient>::get_Item(System.Int32) */,
{ 11298, 826, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,taurus.client.TaurusClient>::Remove(!0) */,
{ 11569, 825, -1 } /* System.Boolean System.Collections.Generic.List`1<taurus.client.TaurusClient>::Remove(!0) */,
{ 11517, 825, -1 } /* System.Int32 System.Collections.Generic.List`1<taurus.client.TaurusClient>::get_Count() */,
{ 11555, 825, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<taurus.client.TaurusClient>::GetEnumerator() */,
{ 11604, 825, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<taurus.client.TaurusClient>::get_Current() */,
{ 11602, 825, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<taurus.client.TaurusClient>::MoveNext() */,
{ 11601, 825, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<taurus.client.TaurusClient>::Dispose() */,
{ 11535, 825, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.TaurusClient>::Clear() */,
{ 11285, 826, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,taurus.client.TaurusClient>::Clear() */,
{ 1074, 818, -1 } /* System.Void System.Action`1<taurus.client.SocketCode>::Invoke(!0) */,
{ 11512, 819, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.Message>::.ctor() */,
{ 11262, 821, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Action`1<taurus.client.Packet>>::.ctor() */,
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{ 11517, 819, -1 } /* System.Int32 System.Collections.Generic.List`1<taurus.client.Message>::get_Count() */,
{ 11523, 819, -1 } /* !0 System.Collections.Generic.List`1<taurus.client.Message>::get_Item(System.Int32) */,
{ 11572, 819, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.Message>::RemoveAt(System.Int32) */,
{ 1074, 819, -1 } /* System.Void System.Action`1<taurus.client.Message>::Invoke(!0) */,
{ 1073, 820, -1 } /* System.Void System.Action`1<taurus.client.Packet>::.ctor(System.Object,System.IntPtr) */,
{ 11280, 821, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Action`1<taurus.client.Packet>>::set_Item(!0,!1) */,
{ 11528, 811, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.TDataWrapper>::Add(!0) */,
{ 11523, 811, -1 } /* !0 System.Collections.Generic.List`1<taurus.client.TDataWrapper>::get_Item(System.Int32) */,
{ 11517, 811, -1 } /* System.Int32 System.Collections.Generic.List`1<taurus.client.TDataWrapper>::get_Count() */,
{ 11512, 811, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.TDataWrapper>::.ctor() */,
{ 11286, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,taurus.client.TDataWrapper>::ContainsKey(!0) */,
{ 23973, -1, 6 } /* T taurus.client.TObject::getValue<System.Byte>(System.String) */,
{ 11279, 812, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,taurus.client.TDataWrapper>::get_Item(!0) */,
{ 23973, -1, 16 } /* T taurus.client.TObject::getValue<System.Int32>(System.String) */,
{ 11273, 812, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,taurus.client.TDataWrapper>::get_Keys() */,
{ 11331, 812, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.String,taurus.client.TDataWrapper>::get_Count() */,
{ 11330, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.String,taurus.client.TDataWrapper>::CopyTo(!0[],System.Int32) */,
{ 23973, -1, 2082 } /* T taurus.client.TObject::getValue<taurus.client.ITObject>(System.String) */,
{ 23973, -1, 8 } /* T taurus.client.TObject::getValue<System.String>(System.String) */,
{ 11280, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.client.TDataWrapper>::set_Item(!0,!1) */,
{ 11272, 812, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,taurus.client.TDataWrapper>::get_Count() */,
{ 11262, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.client.TDataWrapper>::.ctor() */,
{ 11262, 829, -1 } /* System.Void System.Collections.Generic.Dictionary`2<taurus.client.Message,System.Action`1<taurus.client.MessageResponse>>::.ctor() */,
{ 1073, 818, -1 } /* System.Void System.Action`1<taurus.client.SocketCode>::.ctor(System.Object,System.IntPtr) */,
{ 1073, 819, -1 } /* System.Void System.Action`1<taurus.client.Message>::.ctor(System.Object,System.IntPtr) */,
{ 11285, 829, -1 } /* System.Void System.Collections.Generic.Dictionary`2<taurus.client.Message,System.Action`1<taurus.client.MessageResponse>>::Clear() */,
{ 11280, 829, -1 } /* System.Void System.Collections.Generic.Dictionary`2<taurus.client.Message,System.Action`1<taurus.client.MessageResponse>>::set_Item(!0,!1) */,
{ 1073, 817, -1 } /* System.Void System.Action`1<taurus.client.MessageResponse>::.ctor(System.Object,System.IntPtr) */,
{ 11300, 829, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<taurus.client.Message,System.Action`1<taurus.client.MessageResponse>>::TryGetValue(!0,!1&) */,
{ 11298, 829, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<taurus.client.Message,System.Action`1<taurus.client.MessageResponse>>::Remove(!0) */,
{ 16971, 833, -1 } /* System.Int32 System.Collections.Generic.Stack`1<taurus.client.ThreadManager/MessgaeThread>::get_Count() */,
{ 16979, 833, -1 } /* !0 System.Collections.Generic.Stack`1<taurus.client.ThreadManager/MessgaeThread>::Pop() */,
{ 16980, 833, -1 } /* System.Void System.Collections.Generic.Stack`1<taurus.client.ThreadManager/MessgaeThread>::Push(!0) */,
{ 16854, 833, -1 } /* !0 System.Collections.Generic.Queue`1<taurus.client.ThreadManager/MessgaeThread>::Dequeue() */,
{ 16846, 833, -1 } /* System.Int32 System.Collections.Generic.Queue`1<taurus.client.ThreadManager/MessgaeThread>::get_Count() */,
{ 16850, 833, -1 } /* System.Void System.Collections.Generic.Queue`1<taurus.client.ThreadManager/MessgaeThread>::Enqueue(!0) */,
{ 16970, 833, -1 } /* System.Void System.Collections.Generic.Stack`1<taurus.client.ThreadManager/MessgaeThread>::.ctor() */,
{ 16845, 833, -1 } /* System.Void System.Collections.Generic.Queue`1<taurus.client.ThreadManager/MessgaeThread>::.ctor() */,
{ 1081, 838, -1 } /* System.Void System.Action`2<taurus.client.LoggerLevel,System.String>::.ctor(System.Object,System.IntPtr) */,
{ 24932, -1, 16 } /* System.Void ZXing.SupportClass::Fill<System.Int32>(T[],T) */,
{ 11069, 910, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<ZXing.Aztec.Internal.State>::.ctor() */,
{ 16802, 910, -1 } /* System.Void System.Collections.Generic.LinkedList`1<ZXing.Aztec.Internal.State>::.ctor() */,
{ 11512, 910, -1 } /* System.Void System.Collections.Generic.List`1<ZXing.Aztec.Internal.State>::.ctor() */,
{ 11535, 910, -1 } /* System.Void System.Collections.Generic.List`1<ZXing.Aztec.Internal.State>::Clear() */,
{ 16816, 910, -1 } /* System.Collections.Generic.LinkedList`1/Enumerator<!0> System.Collections.Generic.LinkedList`1<ZXing.Aztec.Internal.State>::GetEnumerator() */,
{ 16834, 910, -1 } /* !0 System.Collections.Generic.LinkedList`1/Enumerator<ZXing.Aztec.Internal.State>::get_Current() */,
{ 11528, 910, -1 } /* System.Void System.Collections.Generic.List`1<ZXing.Aztec.Internal.State>::Add(!0) */,
{ 16836, 910, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1/Enumerator<ZXing.Aztec.Internal.State>::MoveNext() */,
{ 16838, 910, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<ZXing.Aztec.Internal.State>::Dispose() */,
{ 16811, 910, -1 } /* System.Collections.Generic.LinkedListNode`1<!0> System.Collections.Generic.LinkedList`1<ZXing.Aztec.Internal.State>::AddLast(!0) */,
{ 11555, 910, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<ZXing.Aztec.Internal.State>::GetEnumerator() */,
{ 11604, 910, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<ZXing.Aztec.Internal.State>::get_Current() */,
{ 16818, 910, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1<ZXing.Aztec.Internal.State>::Remove(!0) */,
{ 11602, 910, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<ZXing.Aztec.Internal.State>::MoveNext() */,
{ 11601, 910, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<ZXing.Aztec.Internal.State>::Dispose() */,
{ 16802, 899, -1 } /* System.Void System.Collections.Generic.LinkedList`1<ZXing.Aztec.Internal.Token>::.ctor() */,
{ 16809, 899, -1 } /* System.Collections.Generic.LinkedListNode`1<!0> System.Collections.Generic.LinkedList`1<ZXing.Aztec.Internal.Token>::AddFirst(!0) */,
{ 16816, 899, -1 } /* System.Collections.Generic.LinkedList`1/Enumerator<!0> System.Collections.Generic.LinkedList`1<ZXing.Aztec.Internal.Token>::GetEnumerator() */,
{ 16834, 899, -1 } /* !0 System.Collections.Generic.LinkedList`1/Enumerator<ZXing.Aztec.Internal.Token>::get_Current() */,
{ 16836, 899, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1/Enumerator<ZXing.Aztec.Internal.Token>::MoveNext() */,
{ 16838, 899, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<ZXing.Aztec.Internal.Token>::Dispose() */,
{ 24888, 885, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<UnityEngine.Color32[]>::.ctor() */,
{ 24885, 885, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<UnityEngine.Color32[]>::set_Renderer(ZXing.Rendering.IBarcodeRenderer`1<TOutput>) */,
{ 11262, 877, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,ZXing.Common.CharacterSetECI>::.ctor() */,
{ 11262, 880, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,ZXing.Common.CharacterSetECI>::.ctor() */,
{ 11262, 866, -1 } /* System.Void System.Collections.Generic.Dictionary`2<ZXing.EncodeHintType,System.Object>::.ctor() */,
{ 11512, 886, -1 } /* System.Void System.Collections.Generic.List`1<ZXing.Common.ReedSolomon.GenericGFPoly>::.ctor() */,
{ 24932, -1, 6 } /* System.Void ZXing.SupportClass::Fill<System.Byte>(T[],T) */,
{ 11262, 870, -1 } /* System.Void System.Collections.Generic.Dictionary`2<ZXing.BarcodeFormat,System.Func`1<ZXing.Writer>>::.ctor() */,
{ 1089, 869, -1 } /* System.Void System.Func`1<ZXing.Writer>::.ctor(System.Object,System.IntPtr) */,
{ 11281, 870, -1 } /* System.Void System.Collections.Generic.Dictionary`2<ZXing.BarcodeFormat,System.Func`1<ZXing.Writer>>::Add(!0,!1) */,
{ 1090, 869, -1 } /* !0 System.Func`1<ZXing.Writer>::Invoke() */,
{ 11512, 65, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32[]>::.ctor() */,
{ 11528, 65, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32[]>::Add(!0) */,
{ 11555, 65, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32[]>::GetEnumerator() */,
{ 11604, 65, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Int32[]>::get_Current() */,
{ 11602, 65, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32[]>::MoveNext() */,
{ 11601, 65, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Int32[]>::Dispose() */,
{ 11513, 909, -1 } /* System.Void System.Collections.Generic.List`1<ZXing.QrCode.Internal.BlockPair>::.ctor(System.Int32) */,
{ 11528, 909, -1 } /* System.Void System.Collections.Generic.List`1<ZXing.QrCode.Internal.BlockPair>::Add(!0) */,
{ 11555, 909, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<ZXing.QrCode.Internal.BlockPair>::GetEnumerator() */,
{ 11604, 909, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<ZXing.QrCode.Internal.BlockPair>::get_Current() */,
{ 11602, 909, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<ZXing.QrCode.Internal.BlockPair>::MoveNext() */,
{ 11601, 909, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<ZXing.QrCode.Internal.BlockPair>::Dispose() */,
{ 1090, 940, -1 } /* !0 System.Func`1<System.Collections.Generic.Dictionary`2<System.String,System.String>>::Invoke() */,
{ 1089, 940, -1 } /* System.Void System.Func`1<System.Collections.Generic.Dictionary`2<System.String,System.String>>::.ctor(System.Object,System.IntPtr) */,
{ 31930, -1, 427 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.AnimationCurve>(System.IntPtr,System.Int32) */,
{ 11285, 948, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,DelegateFactory/DelegateCreate>::Clear() */,
{ 11281, 948, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,DelegateFactory/DelegateCreate>::Add(!0,!1) */,
{ 32071, 815, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Action>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 952, -1 } /* System.Void LuaInterface.DelegateTraits`1<UnityEngine.Events.UnityAction>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 953, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Predicate`1<System.Int32>>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 954, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Action`1<System.Int32>>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 955, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Comparison`1<System.Int32>>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 956, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Func`2<System.Int32,System.Int32>>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 957, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.GTweenCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 958, -1 } /* System.Void LuaInterface.DelegateTraits`1<UnityEngine.Camera/CameraCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 959, -1 } /* System.Void LuaInterface.DelegateTraits`1<UnityEngine.Application/AdvertisingIdentifierCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 960, -1 } /* System.Void LuaInterface.DelegateTraits`1<UnityEngine.Application/LowMemoryCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 961, -1 } /* System.Void LuaInterface.DelegateTraits`1<UnityEngine.Application/LogCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 962, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Action`1<System.Boolean>>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 963, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Action`1<System.String>>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 964, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Func`1<System.Boolean>>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 965, -1 } /* System.Void LuaInterface.DelegateTraits`1<UnityEngine.AudioClip/PCMReaderCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 966, -1 } /* System.Void LuaInterface.DelegateTraits`1<UnityEngine.AudioClip/PCMSetPositionCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 967, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Action`1<UnityEngine.AsyncOperation>>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 968, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.EventCallback1>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 969, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.EventCallback0>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 970, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.ListItemRenderer>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 971, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.ListItemProvider>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 972, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.PlayCompleteCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 973, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.TransitionHook>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 974, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.UIPackage/CreateObjectCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 975, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.GObjectPool/InitCallbackDelegate>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 976, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.TimerCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 977, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.UIObjectFactory/GComponentCreator>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 978, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.UIObjectFactory/GLoaderCreator>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 979, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.UIConfig/SoundLoader>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 980, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Action`2<System.String,System.Action>>::Init(DelegateFactory/DelegateCreate) */,
{ 32071, 981, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.GTweenCallback1>::Init(DelegateFactory/DelegateCreate) */,
{ 1097, 911, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 32060, 815, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Action>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 952, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Events.UnityAction>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 953, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Predicate`1<System.Int32>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 954, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Action`1<System.Int32>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 955, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Comparison`1<System.Int32>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 956, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Func`2<System.Int32,System.Int32>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 957, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.GTweenCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 958, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Camera/CameraCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 959, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Application/AdvertisingIdentifierCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 960, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Application/LowMemoryCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 961, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Application/LogCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 962, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Action`1<System.Boolean>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 963, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Action`1<System.String>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 964, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Func`1<System.Boolean>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 965, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AudioClip/PCMReaderCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 966, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AudioClip/PCMSetPositionCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 967, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Action`1<UnityEngine.AsyncOperation>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 968, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.EventCallback1>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 969, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.EventCallback0>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 970, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.ListItemRenderer>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 971, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.ListItemProvider>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 972, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.PlayCompleteCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 973, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.TransitionHook>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 974, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.UIPackage/CreateObjectCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 975, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.GObjectPool/InitCallbackDelegate>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 976, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.TimerCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 977, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.UIObjectFactory/GComponentCreator>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 978, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.UIObjectFactory/GLoaderCreator>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 979, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.UIConfig/SoundLoader>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 980, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Action`2<System.String,System.Action>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 981, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.GTweenCallback1>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 1081, 982, -1 } /* System.Void System.Action`2<System.IntPtr,System.Action>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 984, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Events.UnityAction>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 986, -1 } /* System.Void System.Action`2<System.IntPtr,System.Predicate`1<System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 988, -1 } /* System.Void System.Action`2<System.IntPtr,System.Action`1<System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 990, -1 } /* System.Void System.Action`2<System.IntPtr,System.Comparison`1<System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 992, -1 } /* System.Void System.Action`2<System.IntPtr,System.Func`2<System.Int32,System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 994, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.GTweenCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 996, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Camera/CameraCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 998, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Application/AdvertisingIdentifierCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1000, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Application/LowMemoryCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1002, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Application/LogCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1004, -1 } /* System.Void System.Action`2<System.IntPtr,System.Action`1<System.Boolean>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1006, -1 } /* System.Void System.Action`2<System.IntPtr,System.Action`1<System.String>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1008, -1 } /* System.Void System.Action`2<System.IntPtr,System.Func`1<System.Boolean>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1010, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AudioClip/PCMReaderCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1012, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AudioClip/PCMSetPositionCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1014, -1 } /* System.Void System.Action`2<System.IntPtr,System.Action`1<UnityEngine.AsyncOperation>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1016, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.EventCallback1>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1018, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.EventCallback0>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1020, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.ListItemRenderer>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1022, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.ListItemProvider>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1024, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.PlayCompleteCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1026, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.TransitionHook>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1028, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.UIPackage/CreateObjectCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1030, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.GObjectPool/InitCallbackDelegate>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1032, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.TimerCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1034, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.UIObjectFactory/GComponentCreator>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1036, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.UIObjectFactory/GLoaderCreator>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1038, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.UIConfig/SoundLoader>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1040, -1 } /* System.Void System.Action`2<System.IntPtr,System.Action`2<System.String,System.Action>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1042, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.GTweenCallback1>::.ctor(System.Object,System.IntPtr) */,
{ 11300, 948, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,DelegateFactory/DelegateCreate>::TryGetValue(!0,!1&) */,
{ 1117, 16, -1 } /* System.Void System.Predicate`1<System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1073, 16, -1 } /* System.Void System.Action`1<System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1109, 16, -1 } /* System.Void System.Comparison`1<System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1093, 359, -1 } /* System.Void System.Func`2<System.Int32,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1073, 47, -1 } /* System.Void System.Action`1<System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1073, 8, -1 } /* System.Void System.Action`1<System.String>::.ctor(System.Object,System.IntPtr) */,
{ 1089, 47, -1 } /* System.Void System.Func`1<System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1073, 461, -1 } /* System.Void System.Action`1<UnityEngine.AsyncOperation>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 937, -1 } /* System.Void System.Action`2<System.String,System.Action>::.ctor(System.Object,System.IntPtr) */,
{ 11262, 948, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,DelegateFactory/DelegateCreate>::.ctor() */,
{ 31123, -1, 429 } /* System.Void LuaInterface.LuaFunction::PushSealed<UnityEngine.Camera>(T) */,
{ 11528, 1593, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.AsyncCreationHelper/DisplayListItem>::Add(!0) */,
{ 11512, 1593, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.AsyncCreationHelper/DisplayListItem>::.ctor() */,
{ 11517, 1593, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.AsyncCreationHelper/DisplayListItem>::get_Count() */,
{ 11513, 1057, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GObject>::.ctor(System.Int32) */,
{ 11523, 1593, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.AsyncCreationHelper/DisplayListItem>::get_Item(System.Int32) */,
{ 11528, 1057, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GObject>::Add(!0) */,
{ 11517, 1057, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GObject>::get_Count() */,
{ 11573, 1057, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GObject>::RemoveRange(System.Int32,System.Int32) */,
{ 11523, 1057, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.GObject>::get_Item(System.Int32) */,
{ 11262, 1570, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,FairyGUI.BitmapFont/BMGlyph>::.ctor() */,
{ 11280, 1570, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,FairyGUI.BitmapFont/BMGlyph>::set_Item(!0,!1) */,
{ 11300, 1570, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,FairyGUI.BitmapFont/BMGlyph>::TryGetValue(!0,!1&) */,
{ 11286, 1570, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,FairyGUI.BitmapFont/BMGlyph>::ContainsKey(!0) */,
{ 19578, -1, 429 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Camera>() */,
{ 19620, -1, 2083 } /* !!0 UnityEngine.GameObject::GetComponent<FairyGUI.CaptureCamera>() */,
{ 19645, -1, 429 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.Camera>() */,
{ 19645, -1, 2083 } /* !!0 UnityEngine.GameObject::AddComponent<FairyGUI.CaptureCamera>() */,
{ 11512, 1560, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.IMeshFactory>::.ctor() */,
{ 11517, 1560, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.IMeshFactory>::get_Count() */,
{ 11523, 1560, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.IMeshFactory>::get_Item(System.Int32) */,
{ 11512, 1047, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::.ctor() */,
{ 11517, 1047, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.DisplayObject>::get_Count() */,
{ 11528, 1047, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::Add(!0) */,
{ 11563, 1047, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::Insert(System.Int32,!0) */,
{ 11536, 1047, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.DisplayObject>::Contains(!0) */,
{ 11523, 1047, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.DisplayObject>::get_Item(System.Int32) */,
{ 11559, 1047, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.DisplayObject>::IndexOf(!0) */,
{ 11569, 1047, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.DisplayObject>::Remove(!0) */,
{ 11572, 1047, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::RemoveAt(System.Int32) */,
{ 11524, 1047, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::set_Item(System.Int32,!0) */,
{ 3703, 440, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Rect>::get_HasValue() */,
{ 3708, 440, -1 } /* !0 System.Nullable`1<UnityEngine.Rect>::GetValueOrDefault() */,
{ 3704, 440, -1 } /* !0 System.Nullable`1<UnityEngine.Rect>::get_Value() */,
{ 11535, 1047, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::Clear() */,
{ 11559, 8, -1 } /* System.Int32 System.Collections.Generic.List`1<System.String>::IndexOf(!0) */,
{ 11517, 1594, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.ControllerAction>::get_Count() */,
{ 11523, 1594, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.ControllerAction>::get_Item(System.Int32) */,
{ 11516, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::set_Capacity(System.Int32) */,
{ 11513, 1594, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.ControllerAction>::.ctor(System.Int32) */,
{ 11528, 1594, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.ControllerAction>::Add(!0) */,
{ 3703, 449, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Matrix4x4>::get_HasValue() */,
{ 3702, 449, -1 } /* System.Void System.Nullable`1<UnityEngine.Matrix4x4>::.ctor(!0) */,
{ 3702, 434, -1 } /* System.Void System.Nullable`1<UnityEngine.Vector3>::.ctor(!0) */,
{ 3703, 1054, -1 } /* System.Boolean System.Nullable`1<FairyGUI.Margin>::get_HasValue() */,
{ 3704, 1054, -1 } /* !0 System.Nullable`1<FairyGUI.Margin>::get_Value() */,
{ 3704, 449, -1 } /* !0 System.Nullable`1<UnityEngine.Matrix4x4>::get_Value() */,
{ 11262, 1574, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,FairyGUI.DynamicFont/RenderInfo>::.ctor() */,
{ 30756, -1, 515 } /* T taurus.unity.ResourcesManager::LoadObject<UnityEngine.Font>(System.String) */,
{ 1073, 515, -1 } /* System.Void System.Action`1<UnityEngine.Font>::.ctor(System.Object,System.IntPtr) */,
{ 11300, 1574, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,FairyGUI.DynamicFont/RenderInfo>::TryGetValue(!0,!1&) */,
{ 11281, 1574, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,FairyGUI.DynamicFont/RenderInfo>::Add(!0,!1) */,
{ 11517, 1595, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.EMRenderTarget>::get_Count() */,
{ 11536, 1595, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.EMRenderTarget>::Contains(!0) */,
{ 11528, 1595, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EMRenderTarget>::Add(!0) */,
{ 11569, 1595, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.EMRenderTarget>::Remove(!0) */,
{ 1109, 1595, -1 } /* System.Void System.Comparison`1<FairyGUI.EMRenderTarget>::.ctor(System.Object,System.IntPtr) */,
{ 11579, 1595, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EMRenderTarget>::Sort(System.Comparison`1<!0>) */,
{ 11523, 1595, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.EMRenderTarget>::get_Item(System.Int32) */,
{ 19777, -1, 1596 } /* !!0[] UnityEngine.Object::FindObjectsOfType<FairyGUI.UIConfig>() */,
{ 11512, 1595, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EMRenderTarget>::.ctor() */,
{ 3703, 453, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Color32>::get_HasValue() */,
{ 3704, 453, -1 } /* !0 System.Nullable`1<UnityEngine.Color32>::get_Value() */,
{ 32073, 968, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.EventCallback1>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 16971, 1586, -1 } /* System.Int32 System.Collections.Generic.Stack`1<FairyGUI.EventContext>::get_Count() */,
{ 16979, 1586, -1 } /* !0 System.Collections.Generic.Stack`1<FairyGUI.EventContext>::Pop() */,
{ 16980, 1586, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.EventContext>::Push(!0) */,
{ 11512, 1569, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EventBridge>::.ctor() */,
{ 16970, 1586, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.EventContext>::.ctor() */,
{ 11262, 1587, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.EventBridge>::.ctor() */,
{ 11300, 1587, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.EventBridge>::TryGetValue(!0,!1&) */,
{ 11280, 1587, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.EventBridge>::set_Item(!0,!1) */,
{ 11289, 1587, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.String,FairyGUI.EventBridge>::GetEnumerator() */,
{ 11321, 1587, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.String,FairyGUI.EventBridge>::get_Current() */,
{ 11232, 1587, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,FairyGUI.EventBridge>::get_Value() */,
{ 11320, 1587, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,FairyGUI.EventBridge>::MoveNext() */,
{ 11322, 1587, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,FairyGUI.EventBridge>::Dispose() */,
{ 11535, 1569, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EventBridge>::Clear() */,
{ 11517, 1569, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.EventBridge>::get_Count() */,
{ 11523, 1569, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.EventBridge>::get_Item(System.Int32) */,
{ 11559, 1569, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.EventBridge>::IndexOf(!0) */,
{ 11528, 1569, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EventBridge>::Add(!0) */,
{ 11280, 1578, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.BaseFont>::set_Item(!0,!1) */,
{ 11298, 1578, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.BaseFont>::Remove(!0) */,
{ 11300, 1578, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.BaseFont>::TryGetValue(!0,!1&) */,
{ 11281, 1578, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.BaseFont>::Add(!0,!1) */,
{ 11285, 1578, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.BaseFont>::Clear() */,
{ 11262, 1578, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.BaseFont>::.ctor() */,
{ 11512, 1057, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GObject>::.ctor() */,
{ 11512, 1058, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Controller>::.ctor() */,
{ 11512, 1598, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Transition>::.ctor() */,
{ 11517, 1598, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.Transition>::get_Count() */,
{ 11523, 1598, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.Transition>::get_Item(System.Int32) */,
{ 11517, 1058, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.Controller>::get_Count() */,
{ 11523, 1058, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.Controller>::get_Item(System.Int32) */,
{ 11563, 1057, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GObject>::Insert(System.Int32,!0) */,
{ 11559, 1057, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GObject>::IndexOf(!0) */,
{ 11572, 1057, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GObject>::RemoveAt(System.Int32) */,
{ 11580, 1057, -1 } /* !0[] System.Collections.Generic.List`1<FairyGUI.GObject>::ToArray() */,
{ 11528, 1058, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Controller>::Add(!0) */,
{ 11559, 1058, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.Controller>::IndexOf(!0) */,
{ 11572, 1058, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Controller>::RemoveAt(System.Int32) */,
{ 3702, 448, -1 } /* System.Void System.Nullable`1<UnityEngine.Vector4>::.ctor(!0) */,
{ 3702, 440, -1 } /* System.Void System.Nullable`1<UnityEngine.Rect>::.ctor(!0) */,
{ 11528, 1598, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Transition>::Add(!0) */,
{ 31074, -1, 2084 } /* System.Void LuaInterface.LuaFunction::Call<FairyGUI.GComponent>(T1) */,
{ 11523, 1600, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.GList/ItemInfo>::get_Item(System.Int32) */,
{ 11536, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::Contains(!0) */,
{ 11517, 1600, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GList/ItemInfo>::get_Count() */,
{ 11512, 1600, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GList/ItemInfo>::.ctor() */,
{ 11528, 1600, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GList/ItemInfo>::Add(!0) */,
{ 11262, 1602, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::.ctor() */,
{ 11289, 1602, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::GetEnumerator() */,
{ 11321, 1602, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::get_Current() */,
{ 11232, 1602, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::get_Value() */,
{ 16851, 1057, -1 } /* System.Collections.Generic.Queue`1/Enumerator<!0> System.Collections.Generic.Queue`1<FairyGUI.GObject>::GetEnumerator() */,
{ 16861, 1057, -1 } /* !0 System.Collections.Generic.Queue`1/Enumerator<FairyGUI.GObject>::get_Current() */,
{ 16860, 1057, -1 } /* System.Boolean System.Collections.Generic.Queue`1/Enumerator<FairyGUI.GObject>::MoveNext() */,
{ 16859, 1057, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<FairyGUI.GObject>::Dispose() */,
{ 11320, 1602, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::MoveNext() */,
{ 11322, 1602, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::Dispose() */,
{ 11285, 1602, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::Clear() */,
{ 11272, 1602, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::get_Count() */,
{ 11300, 1602, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::TryGetValue(!0,!1&) */,
{ 16846, 1057, -1 } /* System.Int32 System.Collections.Generic.Queue`1<FairyGUI.GObject>::get_Count() */,
{ 16854, 1057, -1 } /* !0 System.Collections.Generic.Queue`1<FairyGUI.GObject>::Dequeue() */,
{ 16845, 1057, -1 } /* System.Void System.Collections.Generic.Queue`1<FairyGUI.GObject>::.ctor() */,
{ 11281, 1602, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::Add(!0,!1) */,
{ 16850, 1057, -1 } /* System.Void System.Collections.Generic.Queue`1<FairyGUI.GObject>::Enqueue(!0) */,
{ 11512, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::.ctor() */,
{ 11512, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::.ctor() */,
{ 11535, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Clear() */,
{ 11528, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Add(!0) */,
{ 11535, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Clear() */,
{ 11535, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Clear() */,
{ 11528, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Add(!0) */,
{ 11517, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Count() */,
{ 11528, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Add(!0) */,
{ 11523, 434, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Item(System.Int32) */,
{ 11563, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Insert(System.Int32,!0) */,
{ 11530, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11517, 1590, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::get_Count() */,
{ 11523, 1590, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::get_Item(System.Int32) */,
{ 11528, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Add(!0) */,
{ 11512, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::.ctor() */,
{ 19620, -1, 2085 } /* !!0 UnityEngine.GameObject::GetComponent<FairyGUI.UIContentScaler>() */,
{ 11555, 1057, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<FairyGUI.GObject>::GetEnumerator() */,
{ 11604, 1057, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<FairyGUI.GObject>::get_Current() */,
{ 11602, 1057, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<FairyGUI.GObject>::MoveNext() */,
{ 11601, 1057, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<FairyGUI.GObject>::Dispose() */,
{ 11535, 1057, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GObject>::Clear() */,
{ 11262, 1606, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearAnimationValue>::.ctor() */,
{ 11280, 1606, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearAnimationValue>::set_Item(!0,!1) */,
{ 11300, 1606, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearAnimationValue>::TryGetValue(!0,!1&) */,
{ 11262, 1610, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearColorValue>::.ctor() */,
{ 11280, 1610, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearColorValue>::set_Item(!0,!1) */,
{ 11300, 1610, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearColorValue>::TryGetValue(!0,!1&) */,
{ 11262, 1614, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearLookValue>::.ctor() */,
{ 11280, 1614, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearLookValue>::set_Item(!0,!1) */,
{ 11300, 1614, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearLookValue>::TryGetValue(!0,!1&) */,
{ 11262, 1618, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearSizeValue>::.ctor() */,
{ 11280, 1618, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearSizeValue>::set_Item(!0,!1) */,
{ 11300, 1618, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearSizeValue>::TryGetValue(!0,!1&) */,
{ 11276, 1618, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearSizeValue>::get_Values() */,
{ 11349, 1618, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.String,FairyGUI.GearSizeValue>::GetEnumerator() */,
{ 11365, 1618, -1 } /* !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,FairyGUI.GearSizeValue>::get_Current() */,
{ 11364, 1618, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,FairyGUI.GearSizeValue>::MoveNext() */,
{ 11363, 1618, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,FairyGUI.GearSizeValue>::Dispose() */,
{ 11262, 1622, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearXYValue>::.ctor() */,
{ 11280, 1622, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearXYValue>::set_Item(!0,!1) */,
{ 11300, 1622, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearXYValue>::TryGetValue(!0,!1&) */,
{ 11276, 1622, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearXYValue>::get_Values() */,
{ 11349, 1622, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.String,FairyGUI.GearXYValue>::GetEnumerator() */,
{ 11365, 1622, -1 } /* !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,FairyGUI.GearXYValue>::get_Current() */,
{ 11364, 1622, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,FairyGUI.GearXYValue>::MoveNext() */,
{ 11363, 1622, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,FairyGUI.GearXYValue>::Dispose() */,
{ 11512, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Material>::.ctor() */,
{ 11512, 1516, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Renderer>::.ctor() */,
{ 11535, 1516, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Renderer>::Clear() */,
{ 11535, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Clear() */,
{ 11535, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Material>::Clear() */,
{ 19620, -1, 2086 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Canvas>() */,
{ 19578, -1, 2087 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.RectTransform>() */,
{ 19633, -1, 452 } /* !!0[] UnityEngine.GameObject::GetComponentsInChildren<UnityEngine.Transform>(System.Boolean) */,
{ 19634, -1, 1516 } /* System.Void UnityEngine.GameObject::GetComponentsInChildren<UnityEngine.Renderer>(System.Boolean,System.Collections.Generic.List`1<!!0>) */,
{ 11517, 1516, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Renderer>::get_Count() */,
{ 11523, 1516, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Renderer>::get_Item(System.Int32) */,
{ 11559, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Material>::IndexOf(!0) */,
{ 11528, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Material>::Add(!0) */,
{ 11523, 446, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Material>::get_Item(System.Int32) */,
{ 1109, 1516, -1 } /* System.Void System.Comparison`1<UnityEngine.Renderer>::.ctor(System.Object,System.IntPtr) */,
{ 11579, 1516, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Renderer>::Sort(System.Comparison`1<!0>) */,
{ 11516, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::set_Capacity(System.Int32) */,
{ 11517, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Material>::get_Count() */,
{ 11300, 1517, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Nullable`1<UnityEngine.RaycastHit>>::TryGetValue(!0,!1&) */,
{ 3702, 509, -1 } /* System.Void System.Nullable`1<UnityEngine.RaycastHit>::.ctor(!0) */,
{ 11280, 1517, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Nullable`1<UnityEngine.RaycastHit>>::set_Item(!0,!1) */,
{ 3703, 509, -1 } /* System.Boolean System.Nullable`1<UnityEngine.RaycastHit>::get_HasValue() */,
{ 3704, 509, -1 } /* !0 System.Nullable`1<UnityEngine.RaycastHit>::get_Value() */,
{ 11285, 1517, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Nullable`1<UnityEngine.RaycastHit>>::Clear() */,
{ 11262, 1517, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor() */,
{ 11517, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::get_Count() */,
{ 11517, 1077, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.Utils.HtmlElement>::get_Count() */,
{ 11523, 1077, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.Utils.HtmlElement>::get_Item(System.Int32) */,
{ 11523, 1078, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.TextField/LineInfo>::get_Item(System.Int32) */,
{ 11523, 1079, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::get_Item(System.Int32) */,
{ 11517, 1078, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/LineInfo>::get_Count() */,
{ 11523, 109, -1 } /* !0 System.Collections.Generic.List`1<System.Single>::get_Item(System.Int32) */,
{ 11512, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::.ctor() */,
{ 11512, 1523, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.NMaterial>::.ctor() */,
{ 11517, 1523, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.NMaterial>::get_Count() */,
{ 11523, 1523, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.NMaterial>::get_Item(System.Int32) */,
{ 11528, 1523, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.NMaterial>::Add(!0) */,
{ 11535, 1523, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.NMaterial>::Clear() */,
{ 19645, -1, 2088 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.MeshFilter>() */,
{ 19645, -1, 2089 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.MeshRenderer>() */,
{ 11523, 6, -1 } /* !0 System.Collections.Generic.List`1<System.Byte>::get_Item(System.Int32) */,
{ 11524, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::set_Item(System.Int32,!0) */,
{ 11523, 453, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Color32>::get_Item(System.Int32) */,
{ 11523, 448, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Item(System.Int32) */,
{ 11524, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::set_Item(System.Int32,!0) */,
{ 11535, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Clear() */,
{ 3703, 434, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Vector3>::get_HasValue() */,
{ 3704, 434, -1 } /* !0 System.Nullable`1<UnityEngine.Vector3>::get_Value() */,
{ 11524, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::set_Item(System.Int32,!0) */,
{ 11262, 1563, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.MaterialManager>::.ctor() */,
{ 11300, 1563, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.MaterialManager>::TryGetValue(!0,!1&) */,
{ 11281, 1563, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.MaterialManager>::Add(!0,!1) */,
{ 11298, 1563, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.MaterialManager>::Remove(!0) */,
{ 11272, 1563, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,FairyGUI.MaterialManager>::get_Count() */,
{ 11289, 1563, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.String,FairyGUI.MaterialManager>::GetEnumerator() */,
{ 11321, 1563, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.String,FairyGUI.MaterialManager>::get_Current() */,
{ 11232, 1563, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,FairyGUI.MaterialManager>::get_Value() */,
{ 11320, 1563, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,FairyGUI.MaterialManager>::MoveNext() */,
{ 11322, 1563, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,FairyGUI.MaterialManager>::Dispose() */,
{ 11512, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::.ctor() */,
{ 11528, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Add(!0) */,
{ 11517, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::get_Count() */,
{ 11523, 445, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Vector2>::get_Item(System.Int32) */,
{ 11286, 1582, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Char[]>::ContainsKey(!0) */,
{ 11279, 1582, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.Int32,System.Char[]>::get_Item(!0) */,
{ 11535, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Clear() */,
{ 11528, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Add(!0) */,
{ 11580, 7, -1 } /* !0[] System.Collections.Generic.List`1<System.Char>::ToArray() */,
{ 11281, 1582, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char[]>::Add(!0,!1) */,
{ 11262, 1582, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char[]>::.ctor() */,
{ 11512, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::.ctor() */,
{ 11512, 1626, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationDef>::.ctor() */,
{ 11517, 1626, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.RelationDef>::get_Count() */,
{ 11523, 1626, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.RelationDef>::get_Item(System.Int32) */,
{ 11528, 1626, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationDef>::Add(!0) */,
{ 11572, 1626, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationDef>::RemoveAt(System.Int32) */,
{ 11535, 1626, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationDef>::Clear() */,
{ 11555, 1626, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<FairyGUI.RelationDef>::GetEnumerator() */,
{ 11604, 1626, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<FairyGUI.RelationDef>::get_Current() */,
{ 11602, 1626, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<FairyGUI.RelationDef>::MoveNext() */,
{ 11601, 1626, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<FairyGUI.RelationDef>::Dispose() */,
{ 11512, 1627, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationItem>::.ctor() */,
{ 11517, 1627, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.RelationItem>::get_Count() */,
{ 11523, 1627, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.RelationItem>::get_Item(System.Int32) */,
{ 11528, 1627, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationItem>::Add(!0) */,
{ 11572, 1627, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationItem>::RemoveAt(System.Int32) */,
{ 11535, 1627, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationItem>::Clear() */,
{ 11555, 1627, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<FairyGUI.RelationItem>::GetEnumerator() */,
{ 11604, 1627, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<FairyGUI.RelationItem>::get_Current() */,
{ 11602, 1627, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<FairyGUI.RelationItem>::MoveNext() */,
{ 11601, 1627, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<FairyGUI.RelationItem>::Dispose() */,
{ 11512, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::.ctor() */,
{ 11523, 440, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Rect>::get_Item(System.Int32) */,
{ 32459, -1, 2090 } /* T FairyGUI.NGraphics::GetMeshFactory<FairyGUI.RectMesh>() */,
{ 32459, -1, 2091 } /* T FairyGUI.NGraphics::GetMeshFactory<FairyGUI.RoundedRectMesh>() */,
{ 32459, -1, 2092 } /* T FairyGUI.NGraphics::GetMeshFactory<FairyGUI.EllipseMesh>() */,
{ 3702, 453, -1 } /* System.Void System.Nullable`1<UnityEngine.Color32>::.ctor(!0) */,
{ 32459, -1, 2093 } /* T FairyGUI.NGraphics::GetMeshFactory<FairyGUI.PolygonMesh>() */,
{ 11535, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Clear() */,
{ 11530, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 32459, -1, 2094 } /* T FairyGUI.NGraphics::GetMeshFactory<FairyGUI.RegularPolygonMesh>() */,
{ 11512, 1568, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.NTexture>::.ctor() */,
{ 19778, -1, 2095 } /* !!0 UnityEngine.Object::FindObjectOfType<FairyGUI.StageEngine>() */,
{ 19645, -1, 2095 } /* !!0 UnityEngine.GameObject::AddComponent<FairyGUI.StageEngine>() */,
{ 19645, -1, 2085 } /* !!0 UnityEngine.GameObject::AddComponent<FairyGUI.UIContentScaler>() */,
{ 20249, 476, -1 } /* System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::.ctor(System.Object,System.IntPtr) */,
{ 19645, -1, 2096 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.AudioSource>() */,
{ 11573, 1047, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::RemoveRange(System.Int32,System.Int32) */,
{ 1109, 1047, -1 } /* System.Void System.Comparison`1<FairyGUI.DisplayObject>::.ctor(System.Object,System.IntPtr) */,
{ 11579, 1047, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::Sort(System.Comparison`1<!0>) */,
{ 11559, 1568, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.NTexture>::IndexOf(!0) */,
{ 11528, 1568, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.NTexture>::Add(!0) */,
{ 11517, 1568, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.NTexture>::get_Count() */,
{ 11523, 1568, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.NTexture>::get_Item(System.Int32) */,
{ 11572, 1568, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.NTexture>::RemoveAt(System.Int32) */,
{ 11559, 1048, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.EventDispatcher>::IndexOf(!0) */,
{ 11528, 1048, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EventDispatcher>::Add(!0) */,
{ 11524, 1048, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EventDispatcher>::set_Item(System.Int32,!0) */,
{ 19778, -1, 2085 } /* !!0 UnityEngine.Object::FindObjectOfType<FairyGUI.UIContentScaler>() */,
{ 19645, -1, 2097 } /* !!0 UnityEngine.GameObject::AddComponent<FairyGUI.StageCamera>() */,
{ 11513, 1077, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.HtmlElement>::.ctor(System.Int32) */,
{ 11513, 1078, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/LineInfo>::.ctor(System.Int32) */,
{ 11512, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::.ctor() */,
{ 11528, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Add(!0) */,
{ 11528, 1078, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/LineInfo>::Add(!0) */,
{ 11300, 1063, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,FairyGUI.Emoji>::TryGetValue(!0,!1&) */,
{ 11563, 1077, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.HtmlElement>::Insert(System.Int32,!0) */,
{ 11535, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Clear() */,
{ 11528, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Add(!0) */,
{ 11528, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Add(!0) */,
{ 11528, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Add(!0) */,
{ 11573, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::RemoveRange(System.Int32,System.Int32) */,
{ 11573, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::RemoveRange(System.Int32,System.Int32) */,
{ 11573, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::RemoveRange(System.Int32,System.Int32) */,
{ 16971, 1078, -1 } /* System.Int32 System.Collections.Generic.Stack`1<FairyGUI.TextField/LineInfo>::get_Count() */,
{ 16979, 1078, -1 } /* !0 System.Collections.Generic.Stack`1<FairyGUI.TextField/LineInfo>::Pop() */,
{ 16980, 1078, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.TextField/LineInfo>::Push(!0) */,
{ 11535, 1078, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/LineInfo>::Clear() */,
{ 16970, 1078, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.TextField/LineInfo>::.ctor() */,
{ 19645, -1, 2098 } /* !!0 UnityEngine.GameObject::AddComponent<FairyGUI.TimersEngine>() */,
{ 11262, 1647, -1 } /* System.Void System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::.ctor() */,
{ 11512, 1649, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Anymous_T>::.ctor() */,
{ 11513, 1649, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Anymous_T>::.ctor(System.Int32) */,
{ 11300, 1647, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::TryGetValue(!0,!1&) */,
{ 11280, 1647, -1 } /* System.Void System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::set_Item(!0,!1) */,
{ 11286, 1647, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::ContainsKey(!0) */,
{ 11298, 1647, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::Remove(!0) */,
{ 11517, 1649, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.Anymous_T>::get_Count() */,
{ 11523, 1649, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.Anymous_T>::get_Item(System.Int32) */,
{ 11572, 1649, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Anymous_T>::RemoveAt(System.Int32) */,
{ 11528, 1649, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Anymous_T>::Add(!0) */,
{ 11272, 1647, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::get_Count() */,
{ 11289, 1647, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::GetEnumerator() */,
{ 11321, 1647, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::get_Current() */,
{ 11232, 1647, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::get_Value() */,
{ 11320, 1647, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::MoveNext() */,
{ 11322, 1647, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::Dispose() */,
{ 11535, 1649, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Anymous_T>::Clear() */,
{ 11231, 1647, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::get_Key() */,
{ 11281, 1647, -1 } /* System.Void System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::Add(!0,!1) */,
{ 11285, 1647, -1 } /* System.Void System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::Clear() */,
{ 11512, 1048, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EventDispatcher>::.ctor() */,
{ 11535, 1048, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EventDispatcher>::Clear() */,
{ 11517, 1048, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.EventDispatcher>::get_Count() */,
{ 11523, 1048, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.EventDispatcher>::get_Item(System.Int32) */,
{ 11262, 1629, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Dictionary`2<System.String,System.String>>::.ctor() */,
{ 11300, 1629, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Dictionary`2<System.String,System.String>>::TryGetValue(!0,!1&) */,
{ 11280, 1629, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Dictionary`2<System.String,System.String>>::set_Item(!0,!1) */,
{ 11512, 1632, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TreeNode>::.ctor() */,
{ 11517, 1632, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TreeNode>::get_Count() */,
{ 11528, 1632, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TreeNode>::Add(!0) */,
{ 11563, 1632, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TreeNode>::Insert(System.Int32,!0) */,
{ 11559, 1632, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TreeNode>::IndexOf(!0) */,
{ 11523, 1632, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.TreeNode>::get_Item(System.Int32) */,
{ 11572, 1632, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TreeNode>::RemoveAt(System.Int32) */,
{ 11517, 1592, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GTweener>::get_Count() */,
{ 11523, 1592, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.GTweener>::get_Item(System.Int32) */,
{ 11572, 1592, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GTweener>::RemoveAt(System.Int32) */,
{ 11528, 1592, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GTweener>::Add(!0) */,
{ 11535, 1592, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GTweener>::Clear() */,
{ 19645, -1, 2099 } /* !!0 UnityEngine.GameObject::AddComponent<FairyGUI.TweenManager/TweenEngine>() */,
{ 11513, 1592, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GTweener>::.ctor(System.Int32) */,
{ 11555, 8, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.String>::GetEnumerator() */,
{ 11604, 8, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.String>::get_Current() */,
{ 11602, 8, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.String>::MoveNext() */,
{ 11601, 8, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.String>::Dispose() */,
{ 11517, 1082, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.UIConfig/ConfigValue>::get_Count() */,
{ 11523, 1082, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.UIConfig/ConfigValue>::get_Item(System.Int32) */,
{ 11512, 1082, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.UIConfig/ConfigValue>::.ctor() */,
{ 11280, 1633, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIObjectFactory/GComponentCreator>::set_Item(!0,!1) */,
{ 11300, 1633, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIObjectFactory/GComponentCreator>::TryGetValue(!0,!1&) */,
{ 11285, 1633, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIObjectFactory/GComponentCreator>::Clear() */,
{ 11262, 1633, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIObjectFactory/GComponentCreator>::.ctor() */,
{ 11512, 1084, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.PackageItem>::.ctor() */,
{ 11262, 1639, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.PackageItem>::.ctor() */,
{ 11262, 1642, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage/AtlasSprite>::.ctor() */,
{ 11300, 1636, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::TryGetValue(!0,!1&) */,
{ 11286, 1636, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::ContainsKey(!0) */,
{ 11279, 1636, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::get_Item(!0) */,
{ 11280, 1636, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::set_Item(!0,!1) */,
{ 11528, 1083, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.UIPackage>::Add(!0) */,
{ 11298, 1636, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::Remove(!0) */,
{ 11569, 1083, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.UIPackage>::Remove(!0) */,
{ 11272, 1636, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::get_Count() */,
{ 11580, 1083, -1 } /* !0[] System.Collections.Generic.List`1<FairyGUI.UIPackage>::ToArray() */,
{ 11535, 1083, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.UIPackage>::Clear() */,
{ 11285, 1636, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::Clear() */,
{ 11300, 1639, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.PackageItem>::TryGetValue(!0,!1&) */,
{ 11528, 1084, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.PackageItem>::Add(!0) */,
{ 11280, 1639, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.PackageItem>::set_Item(!0,!1) */,
{ 11279, 1639, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,FairyGUI.PackageItem>::get_Item(!0) */,
{ 11280, 1642, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage/AtlasSprite>::set_Item(!0,!1) */,
{ 1109, 1084, -1 } /* System.Void System.Comparison`1<FairyGUI.PackageItem>::.ctor(System.Object,System.IntPtr) */,
{ 11579, 1084, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.PackageItem>::Sort(System.Comparison`1<!0>) */,
{ 11517, 1084, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.PackageItem>::get_Count() */,
{ 11523, 1084, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.PackageItem>::get_Item(System.Int32) */,
{ 11535, 1084, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.PackageItem>::Clear() */,
{ 11300, 1642, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage/AtlasSprite>::TryGetValue(!0,!1&) */,
{ 11262, 1636, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::.ctor() */,
{ 11512, 1083, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.UIPackage>::.ctor() */,
{ 19620, -1, 2100 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.MeshCollider>() */,
{ 19578, -1, 1516 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Renderer>() */,
{ 19645, -1, 2101 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.BoxCollider>() */,
{ 19620, -1, 2101 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.BoxCollider>() */,
{ 19633, -1, 1516 } /* !!0[] UnityEngine.GameObject::GetComponentsInChildren<UnityEngine.Renderer>(System.Boolean) */,
{ 11530, 1516, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Renderer>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 16970, 1585, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::.ctor() */,
{ 16974, 1585, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::Clear() */,
{ 16980, 1585, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::Push(!0) */,
{ 3703, 448, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Vector4>::get_HasValue() */,
{ 3704, 448, -1 } /* !0 System.Nullable`1<UnityEngine.Vector4>::get_Value() */,
{ 16979, 1585, -1 } /* !0 System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::Pop() */,
{ 16971, 1585, -1 } /* System.Int32 System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::get_Count() */,
{ 16971, 1077, -1 } /* System.Int32 System.Collections.Generic.Stack`1<FairyGUI.Utils.HtmlElement>::get_Count() */,
{ 16979, 1077, -1 } /* !0 System.Collections.Generic.Stack`1<FairyGUI.Utils.HtmlElement>::Pop() */,
{ 16980, 1077, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.Utils.HtmlElement>::Push(!0) */,
{ 11535, 1077, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.HtmlElement>::Clear() */,
{ 16970, 1077, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.Utils.HtmlElement>::.ctor() */,
{ 16970, 1651, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.Utils.IHtmlObject>::.ctor() */,
{ 16971, 1651, -1 } /* System.Int32 System.Collections.Generic.Stack`1<FairyGUI.Utils.IHtmlObject>::get_Count() */,
{ 16979, 1651, -1 } /* !0 System.Collections.Generic.Stack`1<FairyGUI.Utils.IHtmlObject>::Pop() */,
{ 16980, 1651, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.Utils.IHtmlObject>::Push(!0) */,
{ 11512, 1652, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.HtmlParser/TextFormat2>::.ctor() */,
{ 11528, 1077, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.HtmlElement>::Add(!0) */,
{ 11517, 1652, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.Utils.HtmlParser/TextFormat2>::get_Count() */,
{ 11528, 1652, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.HtmlParser/TextFormat2>::Add(!0) */,
{ 11523, 1652, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.Utils.HtmlParser/TextFormat2>::get_Item(System.Int32) */,
{ 11262, 1654, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.Utils.UBBParser/TagHandler>::.ctor() */,
{ 11280, 1654, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.Utils.UBBParser/TagHandler>::set_Item(!0,!1) */,
{ 11300, 1654, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.Utils.UBBParser/TagHandler>::TryGetValue(!0,!1&) */,
{ 16974, 1658, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.Utils.XML>::Clear() */,
{ 16980, 1658, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.Utils.XML>::Push(!0) */,
{ 16971, 1658, -1 } /* System.Int32 System.Collections.Generic.Stack`1<FairyGUI.Utils.XML>::get_Count() */,
{ 16979, 1658, -1 } /* !0 System.Collections.Generic.Stack`1<FairyGUI.Utils.XML>::Pop() */,
{ 11285, 28, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.String>::Clear() */,
{ 16970, 1658, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.Utils.XML>::.ctor() */,
{ 11512, 1658, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.XML>::.ctor() */,
{ 11528, 1658, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.XML>::Add(!0) */,
{ 11535, 1658, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.XML>::Clear() */,
{ 11517, 1658, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.Utils.XML>::get_Count() */,
{ 11523, 1658, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.Utils.XML>::get_Item(System.Int32) */,
{ 16971, 1561, -1 } /* System.Int32 System.Collections.Generic.Stack`1<FairyGUI.VertexBuffer>::get_Count() */,
{ 16979, 1561, -1 } /* !0 System.Collections.Generic.Stack`1<FairyGUI.VertexBuffer>::Pop() */,
{ 11512, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::.ctor() */,
{ 16980, 1561, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.VertexBuffer>::Push(!0) */,
{ 11535, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Clear() */,
{ 11530, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11530, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11530, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11565, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11565, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11565, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11524, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::set_Item(System.Int32,!0) */,
{ 11565, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<!0>) */,
{ 16970, 1561, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.VertexBuffer>::.ctor() */,
{ 11512, 1646, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.IUISource>::.ctor() */,
{ 11528, 1646, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.IUISource>::Add(!0) */,
{ 11517, 1646, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.IUISource>::get_Count() */,
{ 11523, 1646, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.IUISource>::get_Item(System.Int32) */,
{ 31930, -1, 1580 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.BaseFont>(System.IntPtr,System.Int32) */,
{ 31930, -1, 1653 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.TextFormat>(System.IntPtr,System.Int32) */,
{ 1098, 1046, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,FairyGUI.GlyphInfo>::Invoke(!0,!1) */,
{ 31996, -1, 1044 } /* System.Void LuaInterface.ToLua::PushValue<FairyGUI.GlyphInfo>(System.IntPtr,T) */,
{ 31930, -1, 1568 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.NTexture>(System.IntPtr,System.Int32) */,
{ 31930, -1, 1084 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.PackageItem>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2102 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.BlurFilter>(System.IntPtr,System.Int32) */,
{ 31930, -1, 1047 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.DisplayObject>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2103 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.ColorFilter>(System.IntPtr,System.Int32) */,
{ 31961, -1, 109 } /* T[] LuaInterface.ToLua::CheckParamsNumber<System.Single>(System.IntPtr,System.Int32,System.Int32) */,
{ 32045, -1, 8 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String>(System.IntPtr,System.Int32) */,
{ 32045, -1, 465 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.GameObject>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2104 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Container>(System.IntPtr,System.Int32) */,
{ 31996, -1, 440 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.Rect>(System.IntPtr,T) */,
{ 32004, -1, 429 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Camera>(System.IntPtr,T) */,
{ 31930, -1, 2105 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.UpdateContext>(System.IntPtr,System.Int32) */,
{ 31997, -1, 448 } /* System.Void LuaInterface.ToLua::PusNullable<UnityEngine.Vector4>(System.IntPtr,System.Nullable`1<T>) */,
{ 31997, -1, 440 } /* System.Void LuaInterface.ToLua::PusNullable<UnityEngine.Rect>(System.IntPtr,System.Nullable`1<T>) */,
{ 31940, -1, 448 } /* System.Nullable`1<T> LuaInterface.ToLua::CheckNullable<UnityEngine.Vector4>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2106 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.IHitTest>(System.IntPtr,System.Int32) */,
{ 32013, -1, 969 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.EventCallback0>(System.IntPtr,System.Int32) */,
{ 31940, -1, 440 } /* System.Nullable`1<T> LuaInterface.ToLua::CheckNullable<UnityEngine.Rect>(System.IntPtr,System.Int32) */,
{ 31930, -1, 1058 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Controller>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2107 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Utils.ByteBuffer>(System.IntPtr,System.Int32) */,
{ 31940, -1, 1054 } /* System.Nullable`1<T> LuaInterface.ToLua::CheckNullable<FairyGUI.Margin>(System.IntPtr,System.Int32) */,
{ 1098, 1051, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rect>::Invoke(!0,!1) */,
{ 32004, -1, 465 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.GameObject>(System.IntPtr,T) */,
{ 31930, -1, 1057 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GObject>(System.IntPtr,System.Int32) */,
{ 31930, -1, 446 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Material>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2108 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.IFilter>(System.IntPtr,System.Int32) */,
{ 31930, -1, 452 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Transform>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2109 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.DynamicFont>(System.IntPtr,System.Int32) */,
{ 31930, -1, 1586 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.EventContext>(System.IntPtr,System.Int32) */,
{ 32045, -1, 968 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.EventCallback1>(System.IntPtr,System.Int32) */,
{ 31930, -1, 1048 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.EventDispatcher>(System.IntPtr,System.Int32) */,
{ 32045, -1, 969 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.EventCallback0>(System.IntPtr,System.Int32) */,
{ 32045, -1, 1586 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.EventContext>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2110 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.EventListener>(System.IntPtr,System.Int32) */,
{ 32013, -1, 968 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.EventCallback1>(System.IntPtr,System.Int32) */,
{ 32045, -1, 1373 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaTable>(System.IntPtr,System.Int32) */,
{ 32045, -1, 2084 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.GComponent>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2111 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GButton>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2112 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.NAudioClip>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2113 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GComboBox>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2084 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GComponent>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2114 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GGroup>(System.IntPtr,System.Int32) */,
{ 31930, -1, 1658 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Utils.XML>(System.IntPtr,System.Int32) */,
{ 31996, -1, 1054 } /* System.Void LuaInterface.ToLua::PushValue<FairyGUI.Margin>(System.IntPtr,T) */,
{ 32004, -1, 2115 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<FairyGUI.Controller>>(System.IntPtr,T) */,
{ 1098, 1056, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,FairyGUI.Margin>::Invoke(!0,!1) */,
{ 31930, -1, 2116 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GGraph>(System.IntPtr,System.Int32) */,
{ 31949, -1, 109 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.Single>(System.IntPtr,System.Int32) */,
{ 31946, -1, 445 } /* T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Vector2>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2117 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GImage>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2118 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GLabel>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2119 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GList>(System.IntPtr,System.Int32) */,
{ 32004, -1, 2120 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<System.Int32>>(System.IntPtr,T) */,
{ 32013, -1, 970 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.ListItemRenderer>(System.IntPtr,System.Int32) */,
{ 32013, -1, 971 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.ListItemProvider>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2121 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GLoader>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2122 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GMovieClip>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2123 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GObjectPool>(System.IntPtr,System.Int32) */,
{ 32013, -1, 975 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.GObjectPool/InitCallbackDelegate>(System.IntPtr,System.Int32) */,
{ 32072, 975, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.GObjectPool/InitCallbackDelegate>::Create(LuaInterface.LuaFunction) */,
{ 32073, 975, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.GObjectPool/InitCallbackDelegate>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32045, -1, 445 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector2>(System.IntPtr,System.Int32) */,
{ 32045, -1, 440 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Rect>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2124 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GRoot>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2125 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GProgressBar>(System.IntPtr,System.Int32) */,
{ 32004, -1, 2126 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.Dictionary`2<System.UInt32,FairyGUI.Emoji>>(System.IntPtr,T) */,
{ 31930, -1, 2127 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Window>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2128 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GSlider>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2129 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GTextField>(System.IntPtr,System.Int32) */,
{ 32004, -1, 940 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.Dictionary`2<System.String,System.String>>(System.IntPtr,T) */,
{ 31930, -1, 2130 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GTextInput>(System.IntPtr,System.Int32) */,
{ 31930, -1, 1592 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GTweener>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2131 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GPath>(System.IntPtr,System.Int32) */,
{ 32013, -1, 981 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.GTweenCallback1>(System.IntPtr,System.Int32) */,
{ 31930, -1, 1599 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.ITweenListener>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2132 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearAnimation>(System.IntPtr,System.Int32) */,
{ 31930, -1, 1601 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearBase>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2133 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearColor>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2134 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearDisplay>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2135 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearIcon>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2136 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearLook>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2137 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearSize>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2138 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearText>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2139 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearXY>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2140 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GoWrapper>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2141 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Image>(System.IntPtr,System.Int32) */,
{ 32004, -1, 945 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.AudioClip>(System.IntPtr,T) */,
{ 32045, -1, 455 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Texture>(System.IntPtr,System.Int32) */,
{ 32045, -1, 610 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Sprite>(System.IntPtr,System.Int32) */,
{ 31930, -1, 455 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Texture>(System.IntPtr,System.Int32) */,
{ 31930, -1, 1565 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.MaterialManager>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2142 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.PopupMenu>(System.IntPtr,System.Int32) */,
{ 1081, 1071, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.RelationType>::.ctor(System.Object,System.IntPtr) */,
{ 31930, -1, 2143 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Relations>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2144 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.ScrollPane>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2145 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.GObject,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2146 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Rect,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2147 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Stage>(System.IntPtr,System.Int32) */,
{ 31949, -1, 16 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.Int32>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2148 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector2,System.Boolean>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2149 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RaycastHit,System.Boolean>(System.IntPtr,System.Int32) */,
{ 1098, 1076, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.RaycastHit>::Invoke(!0,!1) */,
{ 32047, -1, 2150 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector2,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2151 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RaycastHit,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2152 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.IKeyboard>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2153 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.TextField>(System.IntPtr,System.Int32) */,
{ 32004, -1, 2154 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<FairyGUI.Utils.HtmlElement>>(System.IntPtr,T) */,
{ 32004, -1, 2155 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<FairyGUI.TextField/LineInfo>>(System.IntPtr,T) */,
{ 32004, -1, 2156 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>>(System.IntPtr,T) */,
{ 31946, -1, 453 } /* T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Color32>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2157 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Timers>(System.IntPtr,System.Int32) */,
{ 32013, -1, 976 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.TimerCallback>(System.IntPtr,System.Int32) */,
{ 31930, -1, 1598 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Transition>(System.IntPtr,System.Int32) */,
{ 32013, -1, 972 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.PlayCompleteCallback>(System.IntPtr,System.Int32) */,
{ 32013, -1, 973 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.TransitionHook>(System.IntPtr,System.Int32) */,
{ 31930, -1, 1596 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.UIConfig>(System.IntPtr,System.Int32) */,
{ 31930, -1, 1082 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.UIConfig/ConfigValue>(System.IntPtr,System.Int32) */,
{ 32004, -1, 2158 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<FairyGUI.UIConfig/ConfigValue>>(System.IntPtr,T) */,
{ 32004, -1, 850 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<System.String>>(System.IntPtr,T) */,
{ 32013, -1, 979 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.UIConfig/SoundLoader>(System.IntPtr,System.Int32) */,
{ 32072, 979, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIConfig/SoundLoader>::Create(LuaInterface.LuaFunction) */,
{ 32073, 979, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIConfig/SoundLoader>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32045, -1, 1 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type>(System.IntPtr,System.Int32) */,
{ 32045, -1, 977 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.UIObjectFactory/GComponentCreator>(System.IntPtr,System.Int32) */,
{ 32045, -1, 978 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.UIObjectFactory/GLoaderCreator>(System.IntPtr,System.Int32) */,
{ 32045, -1, 1084 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.PackageItem>(System.IntPtr,System.Int32) */,
{ 32045, -1, 2159 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.ObjectType>(System.IntPtr,System.Int32) */,
{ 32072, 977, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIObjectFactory/GComponentCreator>::Create(LuaInterface.LuaFunction) */,
{ 32073, 977, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIObjectFactory/GComponentCreator>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 978, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIObjectFactory/GLoaderCreator>::Create(LuaInterface.LuaFunction) */,
{ 32073, 978, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIObjectFactory/GLoaderCreator>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32004, -1, 2160 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<FairyGUI.UIPackage>>(System.IntPtr,T) */,
{ 32046, -1, 28 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.String>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2161 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.UIPackage,System.String>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2162 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.String,System.Type>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2163 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.UIPackage,System.String,System.Type>(System.IntPtr,System.Int32) */,
{ 32045, -1, 974 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.UIPackage/CreateObjectCallback>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2164 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.String,FairyGUI.UIPackage/CreateObjectCallback>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2165 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.UIPackage,System.String,FairyGUI.UIPackage/CreateObjectCallback>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2166 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.UIPackage,FairyGUI.PackageItem>(System.IntPtr,System.Int32) */,
{ 31930, -1, 1083 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.UIPackage>(System.IntPtr,System.Int32) */,
{ 32004, -1, 2167 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<FairyGUI.PackageItem>>(System.IntPtr,T) */,
{ 32072, 974, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIPackage/CreateObjectCallback>::Create(LuaInterface.LuaFunction) */,
{ 32073, 974, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIPackage/CreateObjectCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 31930, -1, 1646 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.IUISource>(System.IntPtr,System.Int32) */,
{ 1074, 938, -1 } /* System.Void System.Action`1<System.String[]>::Invoke(!0) */,
{ 31076, -1, 2168 } /* System.Void LuaInterface.LuaFunction::Call<System.Boolean,System.Int32,System.Int32>(T1,T2,T3) */,
{ 31076, -1, 2169 } /* System.Void LuaInterface.LuaFunction::Call<System.Boolean,System.Single,System.Single>(T1,T2,T3) */,
{ 19768, -1, 465 } /* !!0 UnityEngine.Object::Instantiate<UnityEngine.GameObject>(!!0) */,
{ 30756, -1, 465 } /* T taurus.unity.ResourcesManager::LoadObject<UnityEngine.GameObject>(System.String) */,
{ 1081, 120, -1 } /* System.Void System.Action`2<System.Int32,System.String>::.ctor(System.Object,System.IntPtr) */,
{ 19645, -1, 2170 } /* !!0 UnityEngine.GameObject::AddComponent<DSLuaClient>() */,
{ 31074, -1, 16 } /* System.Void LuaInterface.LuaFunction::Call<System.Int32>(T1) */,
{ 31075, -1, 120 } /* System.Void LuaInterface.LuaFunction::Call<System.Int32,System.String>(T1,T2) */,
{ 30756, -1, 945 } /* T taurus.unity.ResourcesManager::LoadObject<UnityEngine.AudioClip>(System.String) */,
{ 30757, -1, 945 } /* T taurus.unity.ResourcesManager::LoadObjectByGroup<UnityEngine.AudioClip>(System.String,System.String) */,
{ 31930, -1, 2171 } /* System.Object LuaInterface.ToLua::CheckObject<GameApplication>(System.IntPtr,System.Int32) */,
{ 32004, -1, 2096 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.AudioSource>(System.IntPtr,T) */,
{ 32004, -1, 454 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Texture2D>(System.IntPtr,T) */,
{ 11286, 933, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,Version>::ContainsKey(!0) */,
{ 11279, 933, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,Version>::get_Item(!0) */,
{ 11280, 933, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,Version>::set_Item(!0,!1) */,
{ 1082, 937, -1 } /* System.Void System.Action`2<System.String,System.Action>::Invoke(!0,!1) */,
{ 11262, 933, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,Version>::.ctor() */,
{ 1074, 16, -1 } /* System.Void System.Action`1<System.Int32>::Invoke(!0) */,
{ 32046, -1, 2172 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<Version,Version>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2173 } /* System.Object LuaInterface.ToLua::CheckObject<Hotupdate>(System.IntPtr,System.Int32) */,
{ 32013, -1, 980 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<System.Action`2<System.String,System.Action>>(System.IntPtr,System.Int32) */,
{ 26085, 939, -1 } /* System.Void Singleton`1<LogManager>::Init() */,
{ 26086, 939, -1 } /* System.Void Singleton`1<LogManager>::UnInit() */,
{ 26080, 939, -1 } /* System.Void Singleton`1<LogManager>::.ctor() */,
{ 32072, 952, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Events.UnityAction>::Create(LuaInterface.LuaFunction) */,
{ 32073, 952, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Events.UnityAction>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 958, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Camera/CameraCallback>::Create(LuaInterface.LuaFunction) */,
{ 32073, 958, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Camera/CameraCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 959, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Application/AdvertisingIdentifierCallback>::Create(LuaInterface.LuaFunction) */,
{ 32073, 959, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Application/AdvertisingIdentifierCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 960, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Application/LowMemoryCallback>::Create(LuaInterface.LuaFunction) */,
{ 32073, 960, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Application/LowMemoryCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 961, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Application/LogCallback>::Create(LuaInterface.LuaFunction) */,
{ 32073, 961, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Application/LogCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 965, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.AudioClip/PCMReaderCallback>::Create(LuaInterface.LuaFunction) */,
{ 32073, 965, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.AudioClip/PCMReaderCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 966, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.AudioClip/PCMSetPositionCallback>::Create(LuaInterface.LuaFunction) */,
{ 32073, 966, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.AudioClip/PCMSetPositionCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 957, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.GTweenCallback>::Create(LuaInterface.LuaFunction) */,
{ 32073, 957, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.GTweenCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 968, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.EventCallback1>::Create(LuaInterface.LuaFunction) */,
{ 32072, 969, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.EventCallback0>::Create(LuaInterface.LuaFunction) */,
{ 32073, 969, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.EventCallback0>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 970, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.ListItemRenderer>::Create(LuaInterface.LuaFunction) */,
{ 32073, 970, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.ListItemRenderer>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 971, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.ListItemProvider>::Create(LuaInterface.LuaFunction) */,
{ 32073, 971, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.ListItemProvider>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 972, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.PlayCompleteCallback>::Create(LuaInterface.LuaFunction) */,
{ 32073, 972, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.PlayCompleteCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 973, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.TransitionHook>::Create(LuaInterface.LuaFunction) */,
{ 32073, 973, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.TransitionHook>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 976, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.TimerCallback>::Create(LuaInterface.LuaFunction) */,
{ 32073, 976, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.TimerCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 981, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.GTweenCallback1>::Create(LuaInterface.LuaFunction) */,
{ 32073, 981, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.GTweenCallback1>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 815, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action>::Create(LuaInterface.LuaFunction) */,
{ 32073, 815, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 953, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Predicate`1<System.Int32>>::Create(LuaInterface.LuaFunction) */,
{ 32073, 953, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Predicate`1<System.Int32>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 954, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<System.Int32>>::Create(LuaInterface.LuaFunction) */,
{ 32073, 954, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<System.Int32>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 955, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Comparison`1<System.Int32>>::Create(LuaInterface.LuaFunction) */,
{ 32073, 955, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Comparison`1<System.Int32>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 956, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Func`2<System.Int32,System.Int32>>::Create(LuaInterface.LuaFunction) */,
{ 32073, 956, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Func`2<System.Int32,System.Int32>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 962, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<System.Boolean>>::Create(LuaInterface.LuaFunction) */,
{ 32073, 962, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<System.Boolean>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 963, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<System.String>>::Create(LuaInterface.LuaFunction) */,
{ 32073, 963, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<System.String>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 964, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Func`1<System.Boolean>>::Create(LuaInterface.LuaFunction) */,
{ 32073, 964, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Func`1<System.Boolean>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 967, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<UnityEngine.AsyncOperation>>::Create(LuaInterface.LuaFunction) */,
{ 32073, 967, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<UnityEngine.AsyncOperation>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 32072, 980, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`2<System.String,System.Action>>::Create(LuaInterface.LuaFunction) */,
{ 32073, 980, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`2<System.String,System.Action>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 19645, -1, 2174 } /* !!0 UnityEngine.GameObject::AddComponent<LuaLooper>() */,
{ 31466, -1, 1373 } /* T LuaInterface.LuaState::Require<LuaInterface.LuaTable>(System.String) */,
{ 31749, -1, 1373 } /* System.Void LuaInterface.LuaTable::Call<LuaInterface.LuaTable>(System.String,T1) */,
{ 32004, -1, 2175 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Coroutine>(System.IntPtr,T) */,
{ 31083, -1, 47 } /* R1 LuaInterface.LuaFunction::Invoke<System.Boolean>() */,
{ 11514, 1, -1 } /* System.Void System.Collections.Generic.List`1<System.Type>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11517, 1, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Type>::get_Count() */,
{ 11535, 1, -1 } /* System.Void System.Collections.Generic.List`1<System.Type>::Clear() */,
{ 10580, -1, 1334 } /* System.IntPtr System.Runtime.InteropServices.Marshal::GetFunctionPointerForDelegate<LuaInterface.LuaCSFunction>(!!0) */,
{ 16970, 1277, -1 } /* System.Void System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::.ctor() */,
{ 16980, 1277, -1 } /* System.Void System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::Push(!0) */,
{ 16979, 1277, -1 } /* !0 System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::Pop() */,
{ 11530, 1, -1 } /* System.Void System.Collections.Generic.List`1<System.Type>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11300, 1279, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.Reflection.MethodInfo>>>::TryGetValue(!0,!1&) */,
{ 11262, 1278, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.Reflection.MethodInfo>>::.ctor() */,
{ 11281, 1279, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.Reflection.MethodInfo>>>::Add(!0,!1) */,
{ 11300, 1278, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.Reflection.MethodInfo>>::TryGetValue(!0,!1&) */,
{ 11281, 1278, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.Reflection.MethodInfo>>::Add(!0,!1) */,
{ 11523, 96, -1 } /* !0 System.Collections.Generic.List`1<System.Reflection.MethodInfo>::get_Item(System.Int32) */,
{ 11262, 1279, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.Reflection.MethodInfo>>>::.ctor() */,
{ 11513, 1508, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.LuaObjectPool/PoolNode>::.ctor(System.Int32) */,
{ 11528, 1508, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.LuaObjectPool/PoolNode>::Add(!0) */,
{ 11517, 1508, -1 } /* System.Int32 System.Collections.Generic.List`1<LuaInterface.LuaObjectPool/PoolNode>::get_Count() */,
{ 11523, 1508, -1 } /* !0 System.Collections.Generic.List`1<LuaInterface.LuaObjectPool/PoolNode>::get_Item(System.Int32) */,
{ 11535, 1508, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.LuaObjectPool/PoolNode>::Clear() */,
{ 1082, 188, -1 } /* System.Void System.Action`2<System.Object,System.Int32>::Invoke(!0,!1) */,
{ 11512, 140, -1 } /* System.Void System.Collections.Generic.List`1<System.Reflection.Assembly>::.ctor() */,
{ 11523, 140, -1 } /* !0 System.Collections.Generic.List`1<System.Reflection.Assembly>::get_Item(System.Int32) */,
{ 11517, 140, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Reflection.Assembly>::get_Count() */,
{ 32004, -1, 2176 } /* System.Void LuaInterface.ToLua::PushSealed<LuaInterface.LuaMethod>(System.IntPtr,T) */,
{ 32004, -1, 2177 } /* System.Void LuaInterface.ToLua::PushSealed<LuaInterface.LuaConstructor>(System.IntPtr,T) */,
{ 32046, -1, 2178 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2179 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.Type[]>(System.IntPtr,System.Int32) */,
{ 31971, -1, 1 } /* T[] LuaInterface.ToLua::ToObjectArray<System.Type>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2180 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.UInt32>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2181 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.Type[],System.Reflection.ParameterModifier[]>(System.IntPtr,System.Int32) */,
{ 31972, -1, 64 } /* T[] LuaInterface.ToLua::ToStructArray<System.Reflection.ParameterModifier>(System.IntPtr,System.Int32) */,
{ 32050, -1, 2182 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.UInt32,System.Reflection.Binder,System.Type[],System.Reflection.ParameterModifier[]>(System.IntPtr,System.Int32) */,
{ 32051, -1, 2183 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.UInt32,System.Reflection.Binder,System.Reflection.CallingConventions,System.Type[],System.Reflection.ParameterModifier[]>(System.IntPtr,System.Int32) */,
{ 32004, -1, 2184 } /* System.Void LuaInterface.ToLua::PushSealed<LuaInterface.LuaProperty>(System.IntPtr,T) */,
{ 32047, -1, 2185 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.Type>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2186 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.Type,System.Type[]>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2187 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.Type,System.Type[],System.Reflection.ParameterModifier[]>(System.IntPtr,System.Int32) */,
{ 32051, -1, 2188 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.UInt32,System.Reflection.Binder,System.Type,System.Type[],System.Reflection.ParameterModifier[]>(System.IntPtr,System.Int32) */,
{ 32004, -1, 2189 } /* System.Void LuaInterface.ToLua::PushSealed<LuaInterface.LuaField>(System.IntPtr,T) */,
{ 11536, 140, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Reflection.Assembly>::Contains(!0) */,
{ 11528, 140, -1 } /* System.Void System.Collections.Generic.List`1<System.Reflection.Assembly>::Add(!0) */,
{ 11535, 140, -1 } /* System.Void System.Collections.Generic.List`1<System.Reflection.Assembly>::Clear() */,
{ 32062, 465, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.GameObject>::GetLuaReference(System.IntPtr) */,
{ 32062, 452, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Transform>::GetLuaReference(System.IntPtr) */,
{ 3702, 108, -1 } /* System.Void System.Nullable`1<System.SByte>::.ctor(!0) */,
{ 3702, 6, -1 } /* System.Void System.Nullable`1<System.Byte>::.ctor(!0) */,
{ 3702, 95, -1 } /* System.Void System.Nullable`1<System.Int16>::.ctor(!0) */,
{ 3702, 134, -1 } /* System.Void System.Nullable`1<System.UInt16>::.ctor(!0) */,
{ 3702, 7, -1 } /* System.Void System.Nullable`1<System.Char>::.ctor(!0) */,
{ 3702, 21, -1 } /* System.Void System.Nullable`1<System.UInt32>::.ctor(!0) */,
{ 3702, 61, -1 } /* System.Void System.Nullable`1<System.Decimal>::.ctor(!0) */,
{ 3702, 109, -1 } /* System.Void System.Nullable`1<System.Single>::.ctor(!0) */,
{ 3702, 81, -1 } /* System.Void System.Nullable`1<System.Double>::.ctor(!0) */,
{ 3702, 37, -1 } /* System.Void System.Nullable`1<System.Int64>::.ctor(!0) */,
{ 3702, 82, -1 } /* System.Void System.Nullable`1<System.UInt64>::.ctor(!0) */,
{ 31967, -1, 108 } /* T[] LuaInterface.ToLua::ToNumberArray<System.SByte>(System.IntPtr,System.Int32) */,
{ 31967, -1, 95 } /* T[] LuaInterface.ToLua::ToNumberArray<System.Int16>(System.IntPtr,System.Int32) */,
{ 31967, -1, 134 } /* T[] LuaInterface.ToLua::ToNumberArray<System.UInt16>(System.IntPtr,System.Int32) */,
{ 31967, -1, 61 } /* T[] LuaInterface.ToLua::ToNumberArray<System.Decimal>(System.IntPtr,System.Int32) */,
{ 31967, -1, 109 } /* T[] LuaInterface.ToLua::ToNumberArray<System.Single>(System.IntPtr,System.Int32) */,
{ 31967, -1, 81 } /* T[] LuaInterface.ToLua::ToNumberArray<System.Double>(System.IntPtr,System.Int32) */,
{ 31967, -1, 16 } /* T[] LuaInterface.ToLua::ToNumberArray<System.Int32>(System.IntPtr,System.Int32) */,
{ 31967, -1, 21 } /* T[] LuaInterface.ToLua::ToNumberArray<System.UInt32>(System.IntPtr,System.Int32) */,
{ 31972, -1, 37 } /* T[] LuaInterface.ToLua::ToStructArray<System.Int64>(System.IntPtr,System.Int32) */,
{ 31972, -1, 82 } /* T[] LuaInterface.ToLua::ToStructArray<System.UInt64>(System.IntPtr,System.Int32) */,
{ 3702, 458, -1 } /* System.Void System.Nullable`1<UnityEngine.Quaternion>::.ctor(!0) */,
{ 3702, 445, -1 } /* System.Void System.Nullable`1<UnityEngine.Vector2>::.ctor(!0) */,
{ 3702, 450, -1 } /* System.Void System.Nullable`1<UnityEngine.Color>::.ctor(!0) */,
{ 3702, 1214, -1 } /* System.Void System.Nullable`1<UnityEngine.Ray>::.ctor(!0) */,
{ 3702, 439, -1 } /* System.Void System.Nullable`1<UnityEngine.Bounds>::.ctor(!0) */,
{ 3702, 1306, -1 } /* System.Void System.Nullable`1<UnityEngine.LayerMask>::.ctor(!0) */,
{ 31972, -1, 434 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Vector3>(System.IntPtr,System.Int32) */,
{ 31972, -1, 458 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Quaternion>(System.IntPtr,System.Int32) */,
{ 31972, -1, 445 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Vector2>(System.IntPtr,System.Int32) */,
{ 31972, -1, 450 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Color>(System.IntPtr,System.Int32) */,
{ 31972, -1, 448 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Vector4>(System.IntPtr,System.Int32) */,
{ 31949, -1, 108 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.SByte>(System.IntPtr,System.Int32) */,
{ 31949, -1, 95 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.Int16>(System.IntPtr,System.Int32) */,
{ 31949, -1, 134 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.UInt16>(System.IntPtr,System.Int32) */,
{ 31949, -1, 61 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.Decimal>(System.IntPtr,System.Int32) */,
{ 31949, -1, 81 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.Double>(System.IntPtr,System.Int32) */,
{ 31949, -1, 21 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.UInt32>(System.IntPtr,System.Int32) */,
{ 31946, -1, 37 } /* T[] LuaInterface.ToLua::CheckStructArray<System.Int64>(System.IntPtr,System.Int32) */,
{ 31946, -1, 82 } /* T[] LuaInterface.ToLua::CheckStructArray<System.UInt64>(System.IntPtr,System.Int32) */,
{ 31946, -1, 434 } /* T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Vector3>(System.IntPtr,System.Int32) */,
{ 31946, -1, 458 } /* T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Quaternion>(System.IntPtr,System.Int32) */,
{ 31946, -1, 450 } /* T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Color>(System.IntPtr,System.Int32) */,
{ 31946, -1, 448 } /* T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Vector4>(System.IntPtr,System.Int32) */,
{ 31945, -1, 1 } /* T[] LuaInterface.ToLua::CheckObjectArray<System.Type>(System.IntPtr,System.Int32) */,
{ 3703, 108, -1 } /* System.Boolean System.Nullable`1<System.SByte>::get_HasValue() */,
{ 3704, 108, -1 } /* !0 System.Nullable`1<System.SByte>::get_Value() */,
{ 3703, 6, -1 } /* System.Boolean System.Nullable`1<System.Byte>::get_HasValue() */,
{ 3704, 6, -1 } /* !0 System.Nullable`1<System.Byte>::get_Value() */,
{ 3703, 95, -1 } /* System.Boolean System.Nullable`1<System.Int16>::get_HasValue() */,
{ 3704, 95, -1 } /* !0 System.Nullable`1<System.Int16>::get_Value() */,
{ 3703, 134, -1 } /* System.Boolean System.Nullable`1<System.UInt16>::get_HasValue() */,
{ 3704, 134, -1 } /* !0 System.Nullable`1<System.UInt16>::get_Value() */,
{ 3703, 7, -1 } /* System.Boolean System.Nullable`1<System.Char>::get_HasValue() */,
{ 3704, 7, -1 } /* !0 System.Nullable`1<System.Char>::get_Value() */,
{ 3703, 21, -1 } /* System.Boolean System.Nullable`1<System.UInt32>::get_HasValue() */,
{ 3704, 21, -1 } /* !0 System.Nullable`1<System.UInt32>::get_Value() */,
{ 3703, 61, -1 } /* System.Boolean System.Nullable`1<System.Decimal>::get_HasValue() */,
{ 3704, 61, -1 } /* !0 System.Nullable`1<System.Decimal>::get_Value() */,
{ 3703, 109, -1 } /* System.Boolean System.Nullable`1<System.Single>::get_HasValue() */,
{ 3704, 109, -1 } /* !0 System.Nullable`1<System.Single>::get_Value() */,
{ 3703, 81, -1 } /* System.Boolean System.Nullable`1<System.Double>::get_HasValue() */,
{ 3704, 81, -1 } /* !0 System.Nullable`1<System.Double>::get_Value() */,
{ 3703, 37, -1 } /* System.Boolean System.Nullable`1<System.Int64>::get_HasValue() */,
{ 3704, 37, -1 } /* !0 System.Nullable`1<System.Int64>::get_Value() */,
{ 3703, 82, -1 } /* System.Boolean System.Nullable`1<System.UInt64>::get_HasValue() */,
{ 3704, 82, -1 } /* !0 System.Nullable`1<System.UInt64>::get_Value() */,
{ 3703, 458, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Quaternion>::get_HasValue() */,
{ 3704, 458, -1 } /* !0 System.Nullable`1<UnityEngine.Quaternion>::get_Value() */,
{ 3703, 445, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Vector2>::get_HasValue() */,
{ 3704, 445, -1 } /* !0 System.Nullable`1<UnityEngine.Vector2>::get_Value() */,
{ 3703, 450, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Color>::get_HasValue() */,
{ 3704, 450, -1 } /* !0 System.Nullable`1<UnityEngine.Color>::get_Value() */,
{ 3703, 1214, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Ray>::get_HasValue() */,
{ 3704, 1214, -1 } /* !0 System.Nullable`1<UnityEngine.Ray>::get_Value() */,
{ 3703, 439, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Bounds>::get_HasValue() */,
{ 3704, 439, -1 } /* !0 System.Nullable`1<UnityEngine.Bounds>::get_Value() */,
{ 3703, 1306, -1 } /* System.Boolean System.Nullable`1<UnityEngine.LayerMask>::get_HasValue() */,
{ 3704, 1306, -1 } /* !0 System.Nullable`1<UnityEngine.LayerMask>::get_Value() */,
{ 3703, 536, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Touch>::get_HasValue() */,
{ 3704, 536, -1 } /* !0 System.Nullable`1<UnityEngine.Touch>::get_Value() */,
{ 11262, 1312, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.WeakReference>::.ctor() */,
{ 11262, 1315, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference>::.ctor() */,
{ 11262, 1318, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference>::.ctor() */,
{ 11512, 1324, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.GCRef>::.ctor() */,
{ 11512, 1325, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.LuaBaseRef>::.ctor() */,
{ 11262, 1326, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.Int32>::.ctor() */,
{ 11262, 1329, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Enum,System.Object>::.ctor() */,
{ 11262, 1332, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.LuaCSFunction>::.ctor() */,
{ 11262, 1336, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Type>::.ctor() */,
{ 17627, 1, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Type>::.ctor() */,
{ 11281, 1341, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,LuaInterface.LuaState>::Add(!0,!1) */,
{ 11279, 1326, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.Type,System.Int32>::get_Item(!0) */,
{ 17627, 8, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.String>::.ctor() */,
{ 11286, 1332, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.LuaCSFunction>::ContainsKey(!0) */,
{ 11280, 1332, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.LuaCSFunction>::set_Item(!0,!1) */,
{ 17632, 8, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.String>::Contains(!0) */,
{ 17641, 8, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.String>::Add(!0) */,
{ 11300, 1332, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.LuaCSFunction>::TryGetValue(!0,!1&) */,
{ 11281, 1326, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.Int32>::Add(!0,!1) */,
{ 11281, 1336, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Type>::Add(!0,!1) */,
{ 17641, 1, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Type>::Add(!0) */,
{ 11300, 1336, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Type>::TryGetValue(!0,!1&) */,
{ 11300, 1326, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,System.Int32>::TryGetValue(!0,!1&) */,
{ 11300, 1312, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.WeakReference>::TryGetValue(!0,!1&) */,
{ 11298, 1312, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.WeakReference>::Remove(!0) */,
{ 11523, 1324, -1 } /* !0 System.Collections.Generic.List`1<LuaInterface.GCRef>::get_Item(System.Int32) */,
{ 11572, 1324, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.GCRef>::RemoveAt(System.Int32) */,
{ 11517, 1324, -1 } /* System.Int32 System.Collections.Generic.List`1<LuaInterface.GCRef>::get_Count() */,
{ 11300, 1315, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference>::TryGetValue(!0,!1&) */,
{ 11281, 1312, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.WeakReference>::Add(!0,!1) */,
{ 11298, 1315, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference>::Remove(!0) */,
{ 11298, 1318, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference>::Remove(!0) */,
{ 11281, 1315, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference>::Add(!0,!1) */,
{ 11300, 1318, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference>::TryGetValue(!0,!1&) */,
{ 11280, 1318, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference>::set_Item(!0,!1) */,
{ 11300, 1329, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Enum,System.Object>::TryGetValue(!0,!1&) */,
{ 11281, 1329, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Enum,System.Object>::Add(!0,!1) */,
{ 11528, 1324, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.GCRef>::Add(!0) */,
{ 11528, 1325, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.LuaBaseRef>::Add(!0) */,
{ 11535, 1324, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.GCRef>::Clear() */,
{ 11523, 1325, -1 } /* !0 System.Collections.Generic.List`1<LuaInterface.LuaBaseRef>::get_Item(System.Int32) */,
{ 11517, 1325, -1 } /* System.Int32 System.Collections.Generic.List`1<LuaInterface.LuaBaseRef>::get_Count() */,
{ 11535, 1325, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.LuaBaseRef>::Clear() */,
{ 11512, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::.ctor() */,
{ 11289, 1318, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference>::GetEnumerator() */,
{ 11321, 1318, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.WeakReference>::get_Current() */,
{ 11232, 1318, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Int64,System.WeakReference>::get_Value() */,
{ 11231, 1318, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<System.Int64,System.WeakReference>::get_Key() */,
{ 11528, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Add(!0) */,
{ 11320, 1318, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.WeakReference>::MoveNext() */,
{ 11523, 37, -1 } /* !0 System.Collections.Generic.List`1<System.Int64>::get_Item(System.Int32) */,
{ 11517, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::get_Count() */,
{ 17632, 1, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Type>::Contains(!0) */,
{ 11289, 1326, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Type,System.Int32>::GetEnumerator() */,
{ 11321, 1326, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Type,System.Int32>::get_Current() */,
{ 11232, 1326, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Type,System.Int32>::get_Value() */,
{ 11320, 1326, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Type,System.Int32>::MoveNext() */,
{ 11322, 1326, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Type,System.Int32>::Dispose() */,
{ 11289, 1315, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference>::GetEnumerator() */,
{ 11321, 1315, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.WeakReference>::get_Current() */,
{ 11232, 1315, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Int32,System.WeakReference>::get_Value() */,
{ 11320, 1315, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.WeakReference>::MoveNext() */,
{ 11322, 1315, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.WeakReference>::Dispose() */,
{ 11285, 1318, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference>::Clear() */,
{ 11285, 1315, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference>::Clear() */,
{ 11285, 1312, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.WeakReference>::Clear() */,
{ 11285, 1326, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.Int32>::Clear() */,
{ 11285, 1336, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Type>::Clear() */,
{ 11285, 1329, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Enum,System.Object>::Clear() */,
{ 11285, 1332, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.LuaCSFunction>::Clear() */,
{ 17631, 1, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Type>::Clear() */,
{ 11298, 1341, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,LuaInterface.LuaState>::Remove(!0) */,
{ 32060, 108, -1 } /* System.Void LuaInterface.TypeTraits`1<System.SByte>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 6, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Byte>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 95, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int16>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 134, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt16>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 7, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Char>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 16, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int32>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 21, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt32>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 61, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Decimal>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 109, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Single>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 81, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Double>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 47, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Boolean>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 37, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int64>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 82, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt64>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 8, -1 } /* System.Void LuaInterface.TypeTraits`1<System.String>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1348, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1349, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1350, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1351, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1352, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 338, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1353, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1354, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1355, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1356, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1357, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1358, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1359, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 516, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Byte[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 797, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Char[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1360, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Boolean[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 901, -1 } /* System.Void LuaInterface.TypeTraits`1<System.SByte[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1289, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int16[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1292, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt16[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1295, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Decimal[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1059, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Single[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1298, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Double[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 65, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int32[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1301, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt32[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 893, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int64[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1309, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt64[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 938, -1 } /* System.Void LuaInterface.TypeTraits`1<System.String[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 434, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector3>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 458, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 445, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector2>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 450, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Color>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 448, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector4>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1214, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Ray>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 439, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Bounds>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 536, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Touch>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1306, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 509, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1361, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1362, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1363, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1364, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1365, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1366, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1367, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1368, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1369, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1370, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1114, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector3[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1310, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Quaternion[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1062, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector2[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1242, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Color[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1311, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector4[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 85, -1 } /* System.Void LuaInterface.TypeTraits`1<System.IntPtr>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1371, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UIntPtr>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1372, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.LuaFunction>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1373, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.LuaTable>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1374, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.LuaThread>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1325, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.LuaBaseRef>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1375, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1376, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.EventObject>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 846, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Collections.IEnumerator>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Type>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 465, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.GameObject>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 452, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Transform>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 1377, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Type[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32060, 795, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Object[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 1081, 1287, -1 } /* System.Void System.Action`2<System.IntPtr,System.SByte>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1288, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.SByte>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 108, -1 } /* System.Void LuaInterface.StackTraits`1<System.SByte>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1378, -1 } /* System.Void System.Action`2<System.IntPtr,System.Byte>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1379, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Byte>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 6, -1 } /* System.Void LuaInterface.StackTraits`1<System.Byte>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1290, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int16>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1291, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Int16>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 95, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int16>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1293, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt16>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1294, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.UInt16>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 134, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt16>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1380, -1 } /* System.Void System.Action`2<System.IntPtr,System.Char>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1381, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Char>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 7, -1 } /* System.Void LuaInterface.StackTraits`1<System.Char>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 914, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 915, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 16, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1302, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt32>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1303, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.UInt32>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 21, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt32>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1296, -1 } /* System.Void System.Action`2<System.IntPtr,System.Decimal>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1297, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Decimal>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 61, -1 } /* System.Void LuaInterface.StackTraits`1<System.Decimal>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 941, -1 } /* System.Void System.Action`2<System.IntPtr,System.Single>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 942, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Single>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 109, -1 } /* System.Void LuaInterface.StackTraits`1<System.Single>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1299, -1 } /* System.Void System.Action`2<System.IntPtr,System.Double>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1300, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Double>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 81, -1 } /* System.Void LuaInterface.StackTraits`1<System.Double>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 932, -1 } /* System.Void System.Action`2<System.IntPtr,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 47, -1 } /* System.Void LuaInterface.StackTraits`1<System.Boolean>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 912, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int64>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 913, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Int64>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 37, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int64>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1304, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt64>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1305, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.UInt64>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 82, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt64>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1382, -1 } /* System.Void System.Action`2<System.IntPtr,System.String>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1383, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.String>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 8, -1 } /* System.Void LuaInterface.StackTraits`1<System.String>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1384, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.SByte>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1385, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.SByte>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1348, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1386, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Byte>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1387, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Byte>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1349, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1388, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int16>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1389, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int16>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1350, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1390, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt16>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1391, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt16>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1351, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1392, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Char>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1393, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Char>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1352, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1394, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1395, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 338, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1396, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt32>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1397, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt32>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1353, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1398, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Decimal>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1399, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Decimal>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1354, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1400, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Single>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1401, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Single>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1355, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1402, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Double>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1403, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Double>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1356, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1404, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Boolean>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1405, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Boolean>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1357, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1406, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int64>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1407, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int64>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1358, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1408, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt64>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1409, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt64>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1359, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1410, -1 } /* System.Void System.Action`2<System.IntPtr,System.Byte[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1411, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Byte[]>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 516, -1 } /* System.Void LuaInterface.StackTraits`1<System.Byte[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1412, -1 } /* System.Void System.Action`2<System.IntPtr,System.Char[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1413, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Char[]>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 797, -1 } /* System.Void LuaInterface.StackTraits`1<System.Char[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1414, -1 } /* System.Void System.Action`2<System.IntPtr,System.Boolean[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1415, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Boolean[]>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1360, -1 } /* System.Void LuaInterface.StackTraits`1<System.Boolean[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1416, -1 } /* System.Void System.Action`2<System.IntPtr,System.SByte[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1417, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.SByte[]>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 901, -1 } /* System.Void LuaInterface.StackTraits`1<System.SByte[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1418, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int16[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1419, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Int16[]>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1289, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int16[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1420, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt16[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1421, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.UInt16[]>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1292, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt16[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1422, -1 } /* System.Void System.Action`2<System.IntPtr,System.Decimal[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1423, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Decimal[]>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1295, -1 } /* System.Void LuaInterface.StackTraits`1<System.Decimal[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1424, -1 } /* System.Void System.Action`2<System.IntPtr,System.Single[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1425, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Single[]>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1059, -1 } /* System.Void LuaInterface.StackTraits`1<System.Single[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1426, -1 } /* System.Void System.Action`2<System.IntPtr,System.Double[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1427, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Double[]>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1298, -1 } /* System.Void LuaInterface.StackTraits`1<System.Double[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1428, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int32[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1429, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Int32[]>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 65, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1430, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt32[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1431, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.UInt32[]>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1301, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt32[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1432, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int64[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1433, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Int64[]>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 893, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int64[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1434, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt64[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1435, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.UInt64[]>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1309, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt64[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1436, -1 } /* System.Void System.Action`2<System.IntPtr,System.String[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1437, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.String[]>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 938, -1 } /* System.Void LuaInterface.StackTraits`1<System.String[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1112, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector3>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1113, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector3>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 434, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector3>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1307, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Quaternion>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1308, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Quaternion>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 458, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Quaternion>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1060, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector2>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1061, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector2>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 445, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector2>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1133, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Color>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1134, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 450, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1052, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector4>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1053, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector4>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 448, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector4>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1438, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Ray>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1439, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Ray>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1214, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Ray>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1440, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Touch>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 536, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Touch>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1442, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Bounds>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1443, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Bounds>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 439, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Bounds>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1444, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.LayerMask>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1445, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.LayerMask>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1306, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LayerMask>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1075, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RaycastHit>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 509, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1446, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector3>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1447, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector3>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1361, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1448, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Quaternion>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1449, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Quaternion>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1362, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1450, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector2>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1451, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector2>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1363, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1452, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Color>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1453, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Color>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1364, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1454, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector4>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1455, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector4>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1365, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1456, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Ray>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1457, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Ray>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1366, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1458, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Touch>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1368, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1460, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Bounds>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1461, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Bounds>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1367, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1462, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.LayerMask>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1463, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.LayerMask>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1369, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1464, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1370, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1466, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector3[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1467, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector3[]>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1114, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector3[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1468, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Quaternion[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1469, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Quaternion[]>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1310, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Quaternion[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1470, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector2[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1471, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector2[]>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1062, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector2[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1472, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Color[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1473, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color[]>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1242, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1474, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector4[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1475, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector4[]>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1311, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector4[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1476, -1 } /* System.Void System.Action`2<System.IntPtr,System.UIntPtr>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1477, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.UIntPtr>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1371, -1 } /* System.Void LuaInterface.StackTraits`1<System.UIntPtr>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1478, -1 } /* System.Void System.Action`2<System.IntPtr,System.IntPtr>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1479, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.IntPtr>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 85, -1 } /* System.Void LuaInterface.StackTraits`1<System.IntPtr>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1480, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.LuaFunction>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1481, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaFunction>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1372, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaFunction>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1482, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.LuaTable>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1483, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaTable>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1373, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaTable>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1484, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.LuaThread>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1485, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaThread>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1374, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaThread>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1486, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.LuaBaseRef>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1487, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaBaseRef>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1325, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaBaseRef>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1488, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.LuaByteBuffer>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1489, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaByteBuffer>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1375, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1490, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.EventObject>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1491, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,LuaInterface.EventObject>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1376, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.EventObject>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1492, -1 } /* System.Void System.Action`2<System.IntPtr,System.Collections.IEnumerator>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1493, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Collections.IEnumerator>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 846, -1 } /* System.Void LuaInterface.StackTraits`1<System.Collections.IEnumerator>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1494, -1 } /* System.Void System.Action`2<System.IntPtr,System.Type>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1495, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Type>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1, -1 } /* System.Void LuaInterface.StackTraits`1<System.Type>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1496, -1 } /* System.Void System.Action`2<System.IntPtr,System.Type[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1497, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Type[]>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1377, -1 } /* System.Void LuaInterface.StackTraits`1<System.Type[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1498, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.GameObject>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1499, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.GameObject>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 465, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.GameObject>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1500, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Transform>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1501, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Transform>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 452, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Transform>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 919, -1 } /* System.Void System.Action`2<System.IntPtr,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 920, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1502, -1 } /* System.Void System.Action`2<System.IntPtr,System.Object[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1503, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Object[]>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 795, -1 } /* System.Void LuaInterface.StackTraits`1<System.Object[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1504, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.nil>::.ctor(System.Object,System.IntPtr) */,
{ 32075, 1505, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.nil>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 11262, 1341, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,LuaInterface.LuaState>::.ctor() */,
{ 31230, 434, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Vector3>::.ctor() */,
{ 31994, -1, 434 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Vector3>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 31230, 445, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Vector2>::.ctor() */,
{ 31994, -1, 445 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Vector2>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 31230, 448, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Vector4>::.ctor() */,
{ 31994, -1, 448 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Vector4>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 31230, 450, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Color>::.ctor() */,
{ 31994, -1, 450 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Color>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 31230, 458, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Quaternion>::.ctor() */,
{ 31994, -1, 458 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Quaternion>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 31230, 1214, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Ray>::.ctor() */,
{ 31994, -1, 1214 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Ray>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 31230, 439, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Bounds>::.ctor() */,
{ 31994, -1, 439 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Bounds>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 31230, 509, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.RaycastHit>::.ctor() */,
{ 31994, -1, 509 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.RaycastHit>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 31230, 536, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Touch>::.ctor() */,
{ 31994, -1, 536 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Touch>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 31230, 1306, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.LayerMask>::.ctor() */,
{ 31994, -1, 1306 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.LayerMask>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 11265, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<!0>) */,
{ 11512, 1509, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.ObjectTranslator/DelayGC>::.ctor() */,
{ 1081, 188, -1 } /* System.Void System.Action`2<System.Object,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 11280, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::set_Item(!0,!1) */,
{ 11300, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::TryGetValue(!0,!1&) */,
{ 11298, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Remove(!0) */,
{ 11528, 1509, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.ObjectTranslator/DelayGC>::Add(!0) */,
{ 1117, 1509, -1 } /* System.Void System.Predicate`1<LuaInterface.ObjectTranslator/DelayGC>::.ctor(System.Object,System.IntPtr) */,
{ 11547, 1509, -1 } /* System.Int32 System.Collections.Generic.List`1<LuaInterface.ObjectTranslator/DelayGC>::FindIndex(System.Predicate`1<!0>) */,
{ 11572, 1509, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.ObjectTranslator/DelayGC>::RemoveAt(System.Int32) */,
{ 11517, 1509, -1 } /* System.Int32 System.Collections.Generic.List`1<LuaInterface.ObjectTranslator/DelayGC>::get_Count() */,
{ 11523, 1509, -1 } /* !0 System.Collections.Generic.List`1<LuaInterface.ObjectTranslator/DelayGC>::get_Item(System.Int32) */,
{ 11285, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Clear() */,
{ 11262, 1511, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.ToLua/LuaPushVarObject>::.ctor() */,
{ 1098, 911, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,System.Boolean>::Invoke(!0,!1) */,
{ 1098, 1383, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,System.String>::Invoke(!0,!1) */,
{ 11300, 1511, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.ToLua/LuaPushVarObject>::TryGetValue(!0,!1&) */,
{ 25426, -1, 16 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Int32>(System.IntPtr) */,
{ 25426, -1, 21 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.UInt32>(System.IntPtr) */,
{ 25426, -1, 109 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Single>(System.IntPtr) */,
{ 25426, -1, 81 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Double>(System.IntPtr) */,
{ 25426, -1, 37 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Int64>(System.IntPtr) */,
{ 25426, -1, 82 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.UInt64>(System.IntPtr) */,
{ 25426, -1, 6 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Byte>(System.IntPtr) */,
{ 25426, -1, 108 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.SByte>(System.IntPtr) */,
{ 25426, -1, 7 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Char>(System.IntPtr) */,
{ 25426, -1, 95 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Int16>(System.IntPtr) */,
{ 25426, -1, 134 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.UInt16>(System.IntPtr) */,
{ 25426, -1, 47 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Boolean>(System.IntPtr) */,
{ 25426, -1, 8 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.String>(System.IntPtr) */,
{ 11281, 866, -1 } /* System.Void System.Collections.Generic.Dictionary`2<ZXing.EncodeHintType,System.Object>::Add(!0,!1) */,
{ 24880, 885, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<UnityEngine.Color32[]>::set_Format(ZXing.BarcodeFormat) */,
{ 24882, 885, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<UnityEngine.Color32[]>::set_Options(ZXing.Common.EncodingOptions) */,
{ 24887, 885, -1 } /* !0 ZXing.BarcodeWriterGeneric`1<UnityEngine.Color32[]>::Write(System.String) */,
{ 31930, -1, 66 } /* System.Object LuaInterface.ToLua::CheckObject<System.Array>(System.IntPtr,System.Int32) */,
{ 32045, -1, 37 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int64>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2190 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int64,System.Int64>(System.IntPtr,System.Int32) */,
{ 32046, -1, 359 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2191 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int64,System.Int64,System.Int64>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2192 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 32057, -1, 37 } /* System.Boolean LuaInterface.TypeChecker::CheckParamsType<System.Int64>(System.IntPtr,System.Int32,System.Int32) */,
{ 31958, -1, 37 } /* T[] LuaInterface.ToLua::ToParamsNumber<System.Int64>(System.IntPtr,System.Int32,System.Int32) */,
{ 32057, -1, 16 } /* System.Boolean LuaInterface.TypeChecker::CheckParamsType<System.Int32>(System.IntPtr,System.Int32,System.Int32) */,
{ 31958, -1, 16 } /* T[] LuaInterface.ToLua::ToParamsNumber<System.Int32>(System.IntPtr,System.Int32,System.Int32) */,
{ 32046, -1, 2193 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int64>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2194 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2195 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int64,System.Int64>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2196 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int32,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2197 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int64,System.Int64,System.Int64>(System.IntPtr,System.Int32) */,
{ 32046, -1, 1326 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.Int32>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2198 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.Int32[],System.Int32[]>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2199 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2200 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.Int32,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2201 } /* System.Object LuaInterface.ToLua::CheckObject<System.Collections.IComparer>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2202 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int64,System.Array,System.Int64,System.Int64>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2203 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Array,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 32045, -1, 2201 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Collections.IComparer>(System.IntPtr,System.Int32) */,
{ 32045, -1, 66 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Array>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2204 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Array,System.Collections.IComparer>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2205 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Int32,System.Collections.IComparer>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2206 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Array,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 31930, -1, 96 } /* System.Object LuaInterface.ToLua::CheckObject<System.Reflection.MethodInfo>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2207 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Reflection.MethodInfo,System.Boolean>(System.IntPtr,System.Int32) */,
{ 32046, -1, 208 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.String>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2208 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Reflection.MethodInfo>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2209 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.Boolean>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2210 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.String,System.Boolean>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2211 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Reflection.MethodInfo,System.Boolean>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2212 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2213 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.String,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 31930, -1, 142 } /* System.Object LuaInterface.ToLua::CheckObject<System.Delegate>(System.IntPtr,System.Int32) */,
{ 1098, 918, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,System.Runtime.Serialization.StreamingContext>::Invoke(!0,!1) */,
{ 32046, -1, 2214 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Delegate,System.Delegate>(System.IntPtr,System.Int32) */,
{ 32057, -1, 142 } /* System.Boolean LuaInterface.TypeChecker::CheckParamsType<System.Delegate>(System.IntPtr,System.Int32,System.Int32) */,
{ 31956, -1, 142 } /* T[] LuaInterface.ToLua::ToParamsObject<System.Delegate>(System.IntPtr,System.Int32,System.Int32) */,
{ 31930, -1, 376 } /* System.Object LuaInterface.ToLua::CheckObject<System.Enum>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2215 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.Object>(System.IntPtr,System.Int32) */,
{ 32004, -1, 24 } /* System.Void LuaInterface.ToLua::PushSealed<System.IO.DirectoryInfo>(System.IntPtr,T) */,
{ 31996, -1, 59 } /* System.Void LuaInterface.ToLua::PushValue<System.DateTime>(System.IntPtr,T) */,
{ 1098, 1086, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,System.DateTime>::Invoke(!0,!1) */,
{ 32004, -1, 2216 } /* System.Void LuaInterface.ToLua::PushSealed<System.Security.AccessControl.DirectorySecurity>(System.IntPtr,T) */,
{ 31930, -1, 2217 } /* System.Object LuaInterface.ToLua::CheckObject<System.Text.Encoding>(System.IntPtr,System.Int32) */,
{ 32045, -1, 938 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String[]>(System.IntPtr,System.Int32) */,
{ 32045, -1, 1527 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Collections.Generic.IEnumerable`1<System.String>>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2218 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String[],System.Text.Encoding>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2219 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Collections.Generic.IEnumerable`1<System.String>,System.Text.Encoding>(System.IntPtr,System.Int32) */,
{ 31930, -1, 1527 } /* System.Object LuaInterface.ToLua::CheckObject<System.Collections.Generic.IEnumerable`1<System.String>>(System.IntPtr,System.Int32) */,
{ 32004, -1, 8 } /* System.Void LuaInterface.ToLua::PushSealed<System.String>(System.IntPtr,T) */,
{ 32047, -1, 2220 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Char[],System.StringSplitOptions>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2221 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Char[],System.Int32>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2222 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.String[],System.StringSplitOptions>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2223 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.String[],System.Int32,System.StringSplitOptions>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2224 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Char[],System.Int32,System.StringSplitOptions>(System.IntPtr,System.Int32) */,
{ 32057, -1, 7 } /* System.Boolean LuaInterface.TypeChecker::CheckParamsType<System.Char>(System.IntPtr,System.Int32,System.Int32) */,
{ 32045, -1, 2225 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.StringComparison>(System.IntPtr,System.Int32) */,
{ 32045, -1, 47 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Boolean>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2226 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Globalization.CultureInfo,System.Globalization.CompareOptions>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2227 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Boolean,System.Globalization.CultureInfo>(System.IntPtr,System.Int32) */,
{ 31930, -1, 164 } /* System.Object LuaInterface.ToLua::CheckObject<System.Globalization.CultureInfo>(System.IntPtr,System.Int32) */,
{ 32045, -1, 7 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Char>(System.IntPtr,System.Int32) */,
{ 32046, -1, 304 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Int32>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2228 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Char,System.Int32>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2229 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.StringComparison>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2230 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2231 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Int32,System.StringComparison>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2232 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Char,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2233 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Char,System.Char>(System.IntPtr,System.Int32) */,
{ 31930, -1, 165 } /* System.Object LuaInterface.ToLua::CheckObject<System.IFormatProvider>(System.IntPtr,System.Int32) */,
{ 32046, -1, 136 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Object>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2234 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2235 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2236 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.IFormatProvider,System.String>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2237 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.String,System.String>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2238 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.String,System.String,System.String>(System.IntPtr,System.Int32) */,
{ 32057, -1, 8 } /* System.Boolean LuaInterface.TypeChecker::CheckParamsType<System.String>(System.IntPtr,System.Int32,System.Int32) */,
{ 1098, 923, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,System.RuntimeTypeHandle>::Invoke(!0,!1) */,
{ 31996, -1, 921 } /* System.Void LuaInterface.ToLua::PushValue<System.RuntimeTypeHandle>(System.IntPtr,T) */,
{ 32013, -1, 2239 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<System.Reflection.TypeFilter>(System.IntPtr,System.Int32) */,
{ 31996, -1, 924 } /* System.Void LuaInterface.ToLua::PushValue<System.Reflection.InterfaceMapping>(System.IntPtr,T) */,
{ 32013, -1, 2240 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<System.Reflection.MemberFilter>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2241 } /* System.Object LuaInterface.ToLua::CheckObject<System.Reflection.Binder>(System.IntPtr,System.Int32) */,
{ 31946, -1, 64 } /* T[] LuaInterface.ToLua::CheckStructArray<System.Reflection.ParameterModifier>(System.IntPtr,System.Int32) */,
{ 31964, -1, 1 } /* T[] LuaInterface.ToLua::CheckParamsObject<System.Type>(System.IntPtr,System.Int32,System.Int32) */,
{ 31996, -1, 94 } /* System.Void LuaInterface.ToLua::PushValue<System.Guid>(System.IntPtr,T) */,
{ 32004, -1, 2242 } /* System.Void LuaInterface.ToLua::PushSealed<System.Runtime.InteropServices.StructLayoutAttribute>(System.IntPtr,T) */,
{ 1081, 1088, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AnimationBlendMode>::.ctor(System.Object,System.IntPtr) */,
{ 32004, -1, 2243 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.AnimationClip>(System.IntPtr,T) */,
{ 31945, -1, 560 } /* T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.AnimationEvent>(System.IntPtr,System.Int32) */,
{ 32004, -1, 2244 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.AnimationState>(System.IntPtr,T) */,
{ 32004, -1, 2245 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Animation>(System.IntPtr,T) */,
{ 32045, -1, 1218 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.PlayMode>(System.IntPtr,System.Int32) */,
{ 32045, -1, 2243 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.AnimationClip>(System.IntPtr,System.Int32) */,
{ 32045, -1, 16 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2246 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Animator>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2247 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Single>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2248 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Single>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2249 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Single,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2250 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Single,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 32046, -1, 329 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Boolean>(System.IntPtr,System.Int32) */,
{ 32046, -1, 470 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Boolean>(System.IntPtr,System.Int32) */,
{ 31996, -1, 1090 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.AnimatorStateInfo>(System.IntPtr,T) */,
{ 31996, -1, 1093 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.AnimatorTransitionInfo>(System.IntPtr,T) */,
{ 1098, 1098, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.MatchTargetWeightMask>::Invoke(!0,!1) */,
{ 32047, -1, 2251 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2252 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2253 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Single,System.Int32,System.Single>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2254 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Single,System.Int32,System.Single>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2255 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Single,System.Int32,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2256 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Single,System.Int32,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2257 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Int32,System.Single>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2258 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Int32,System.Single>(System.IntPtr,System.Int32) */,
{ 31996, -1, 1099 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.Playables.PlayableGraph>(System.IntPtr,T) */,
{ 31930, -1, 2259 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.RuntimeAnimatorController>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2260 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Avatar>(System.IntPtr,System.Int32) */,
{ 31930, -1, 432 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Object>(System.IntPtr,System.Int32) */,
{ 32013, -1, 959 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<UnityEngine.Application/AdvertisingIdentifierCallback>(System.IntPtr,System.Int32) */,
{ 31930, -1, 406 } /* System.Object LuaInterface.ToLua::CheckObject<System.IO.Stream>(System.IntPtr,System.Int32) */,
{ 31930, -1, 507 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.AssetBundle>(System.IntPtr,System.Int32) */,
{ 1098, 1104, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.BuildCompression>::Invoke(!0,!1) */,
{ 32013, -1, 965 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<UnityEngine.AudioClip/PCMReaderCallback>(System.IntPtr,System.Int32) */,
{ 32013, -1, 966 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<UnityEngine.AudioClip/PCMSetPositionCallback>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2261 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Audio.AudioMixerGroup>(System.IntPtr,System.Int32) */,
{ 1081, 1106, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.CameraClearFlags>::.ctor(System.Object,System.IntPtr) */,
{ 32046, -1, 2262 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderBuffer,UnityEngine.RenderBuffer>(System.IntPtr,System.Int32) */,
{ 1098, 1109, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderBuffer>::Invoke(!0,!1) */,
{ 32046, -1, 2263 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderBuffer[],UnityEngine.RenderBuffer>(System.IntPtr,System.Int32) */,
{ 31972, -1, 433 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.RenderBuffer>(System.IntPtr,System.Int32) */,
{ 31996, -1, 449 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.Matrix4x4>(System.IntPtr,T) */,
{ 1098, 1117, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Camera/GateFitParameters>::Invoke(!0,!1) */,
{ 1098, 1111, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Matrix4x4>::Invoke(!0,!1) */,
{ 31945, -1, 429 } /* T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.Camera>(System.IntPtr,System.Int32) */,
{ 32045, -1, 438 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Cubemap>(System.IntPtr,System.Int32) */,
{ 32045, -1, 2264 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTexture>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2265 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Cubemap,System.Int32>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2266 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTexture,System.Int32>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2264 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.RenderTexture>(System.IntPtr,System.Int32) */,
{ 31930, -1, 435 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Rendering.CommandBuffer>(System.IntPtr,System.Int32) */,
{ 31996, -1, 488 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.Rendering.ScriptableCullingParameters>(System.IntPtr,T) */,
{ 31996, -1, 478 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.SceneManagement.Scene>(System.IntPtr,T) */,
{ 32013, -1, 958 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<UnityEngine.Camera/CameraCallback>(System.IntPtr,System.Int32) */,
{ 1098, 1121, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.SceneManagement.Scene>::Invoke(!0,!1) */,
{ 31930, -1, 2267 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.CharacterController>(System.IntPtr,System.Int32) */,
{ 31930, -1, 511 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Collider>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2268 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.PhysicMaterial>(System.IntPtr,System.Int32) */,
{ 31930, -1, 431 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Component>(System.IntPtr,System.Int32) */,
{ 32045, -1, 2269 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.SendMessageOptions>(System.IntPtr,System.Int32) */,
{ 32057, -1, 1 } /* System.Boolean LuaInterface.TypeChecker::CheckParamsType<System.Type>(System.IntPtr,System.Int32,System.Int32) */,
{ 31956, -1, 1 } /* T[] LuaInterface.ToLua::ToParamsObject<System.Type>(System.IntPtr,System.Int32,System.Int32) */,
{ 32046, -1, 2270 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.SendMessageOptions>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2271 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Object,UnityEngine.SendMessageOptions>(System.IntPtr,System.Int32) */,
{ 31996, -1, 537 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.AccelerationEvent>(System.IntPtr,T) */,
{ 32045, -1, 1124 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.KeyCode>(System.IntPtr,System.Int32) */,
{ 1081, 1125, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.KeyCode>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1128, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.LightType>::.ctor(System.Object,System.IntPtr) */,
{ 32004, -1, 451 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Light>(System.IntPtr,T) */,
{ 32004, -1, 2272 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Flare>(System.IntPtr,T) */,
{ 31996, -1, 1130 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.LightBakingOutput>(System.IntPtr,T) */,
{ 1098, 1132, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.LightBakingOutput>::Invoke(!0,!1) */,
{ 32045, -1, 2273 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Shader>(System.IntPtr,System.Int32) */,
{ 32045, -1, 446 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Material>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2274 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Color>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2275 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Color>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2276 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Vector4>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2277 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Vector4>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2278 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Matrix4x4>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2279 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Matrix4x4>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2280 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Texture>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2281 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Texture>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2282 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2283 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2284 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.ComputeBuffer>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2285 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.ComputeBuffer>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2286 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2287 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.ComputeBuffer,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2288 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Collections.Generic.List`1<System.Single>>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2289 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Single[]>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2290 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Collections.Generic.List`1<System.Single>>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2291 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Single[]>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2292 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Collections.Generic.List`1<UnityEngine.Color>>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2293 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Color[]>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2294 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Collections.Generic.List`1<UnityEngine.Color>>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2295 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Color[]>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2296 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2297 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Vector4[]>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2298 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Collections.Generic.List`1<UnityEngine.Vector4>>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2299 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Vector4[]>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2300 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2301 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Matrix4x4[]>(System.IntPtr,System.Int32) */,
{ 31972, -1, 449 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Matrix4x4>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2302 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2303 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Matrix4x4[]>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2304 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Vector2>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2305 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Vector2>(System.IntPtr,System.Int32) */,
{ 32004, -1, 2273 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Shader>(System.IntPtr,T) */,
{ 32004, -1, 597 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Mesh>(System.IntPtr,T) */,
{ 31930, -1, 1597 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.MonoBehaviour>(System.IntPtr,System.Int32) */,
{ 32045, -1, 846 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Collections.IEnumerator>(System.IntPtr,System.Int32) */,
{ 32045, -1, 2175 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Coroutine>(System.IntPtr,System.Int32) */,
{ 1081, 1136, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.NetworkReachability>::.ctor(System.Object,System.IntPtr) */,
{ 32046, -1, 2306 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Quaternion>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2307 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Transform,System.Boolean>(System.IntPtr,System.Int32) */,
{ 32004, -1, 2308 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.ParticleSystem>(System.IntPtr,T) */,
{ 32045, -1, 2309 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.ParticleSystem/Particle[]>(System.IntPtr,System.Int32) */,
{ 31972, -1, 595 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.ParticleSystem/Particle>(System.IntPtr,System.Int32) */,
{ 32045, -1, 596 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>(System.IntPtr,System.Int32) */,
{ 1098, 1141, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::Invoke(!0,!1) */,
{ 32046, -1, 2310 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.ParticleSystem/Particle[],System.Int32>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2311 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2312 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2313 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 31996, -1, 1142 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/PlaybackState>(System.IntPtr,T) */,
{ 1098, 1144, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/PlaybackState>::Invoke(!0,!1) */,
{ 31996, -1, 1145 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/Trails>(System.IntPtr,T) */,
{ 1098, 1147, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Trails>::Invoke(!0,!1) */,
{ 1098, 1150, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmitParams>::Invoke(!0,!1) */,
{ 32045, -1, 595 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.ParticleSystem/Particle>(System.IntPtr,System.Int32) */,
{ 1098, 1139, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Particle>::Invoke(!0,!1) */,
{ 31996, -1, 595 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/Particle>(System.IntPtr,T) */,
{ 32045, -1, 2314 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>>(System.IntPtr,System.Int32) */,
{ 31996, -1, 1151 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/MainModule>(System.IntPtr,T) */,
{ 31996, -1, 1154 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/EmissionModule>(System.IntPtr,T) */,
{ 31996, -1, 1157 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ShapeModule>(System.IntPtr,T) */,
{ 31996, -1, 1160 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>(System.IntPtr,T) */,
{ 31996, -1, 1163 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>(System.IntPtr,T) */,
{ 31996, -1, 1166 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/InheritVelocityModule>(System.IntPtr,T) */,
{ 31996, -1, 1169 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ForceOverLifetimeModule>(System.IntPtr,T) */,
{ 31996, -1, 1172 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ColorOverLifetimeModule>(System.IntPtr,T) */,
{ 31996, -1, 1175 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ColorBySpeedModule>(System.IntPtr,T) */,
{ 31996, -1, 1178 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/SizeOverLifetimeModule>(System.IntPtr,T) */,
{ 31996, -1, 1181 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/SizeBySpeedModule>(System.IntPtr,T) */,
{ 31996, -1, 1184 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/RotationOverLifetimeModule>(System.IntPtr,T) */,
{ 31996, -1, 1187 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/RotationBySpeedModule>(System.IntPtr,T) */,
{ 31996, -1, 1190 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ExternalForcesModule>(System.IntPtr,T) */,
{ 31996, -1, 1193 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/NoiseModule>(System.IntPtr,T) */,
{ 31996, -1, 1196 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/CollisionModule>(System.IntPtr,T) */,
{ 31996, -1, 1199 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/TriggerModule>(System.IntPtr,T) */,
{ 31996, -1, 1202 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/TextureSheetAnimationModule>(System.IntPtr,T) */,
{ 31996, -1, 1205 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/LightsModule>(System.IntPtr,T) */,
{ 31996, -1, 1208 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/TrailModule>(System.IntPtr,T) */,
{ 31996, -1, 1211 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/CustomDataModule>(System.IntPtr,T) */,
{ 32046, -1, 2315 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2316 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2317 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2318 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2319 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Single>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2320 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2321 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2322 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2323 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2324 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2325 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2326 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2327 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2328 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 32045, -1, 2329 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2330 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2331 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Int32>(System.IntPtr,System.Int32) */,
{ 32045, -1, 109 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Single>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2332 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2333 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2334 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2335 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2336 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2337 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2338 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2339 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2340 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2341 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single>(System.IntPtr,System.Int32) */,
{ 32050, -1, 2342 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 32050, -1, 2343 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 32045, -1, 458 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2344 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion,System.Single>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2345 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,UnityEngine.Quaternion>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2346 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2347 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,UnityEngine.Quaternion,System.Single>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2348 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2349 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,UnityEngine.Quaternion,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 31946, -1, 509 } /* T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.RaycastHit>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2350 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single>(System.IntPtr,System.Int32) */,
{ 31972, -1, 509 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.RaycastHit>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2351 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[]>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2352 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2353 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2354 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2355 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2356 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2357 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2358 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2359 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 31945, -1, 511 } /* T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.Collider>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2360 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,UnityEngine.RaycastHit[],System.Single>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2361 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit[]>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2362 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,UnityEngine.RaycastHit[],System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2363 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single>(System.IntPtr,System.Int32) */,
{ 32050, -1, 2364 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 32050, -1, 2365 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 31996, -1, 510 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.PhysicsScene>(System.IntPtr,T) */,
{ 1081, 1219, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.PlayMode>::.ctor(System.Object,System.IntPtr) */,
{ 31930, -1, 2366 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Rendering.RenderPipelineAsset>(System.IntPtr,System.Int32) */,
{ 1081, 1222, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.QueueMode>::.ctor(System.Object,System.IntPtr) */,
{ 31996, -1, 485 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.Rendering.SphericalHarmonicsL2>(System.IntPtr,T) */,
{ 32004, -1, 438 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Cubemap>(System.IntPtr,T) */,
{ 1098, 1225, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.SphericalHarmonicsL2>::Invoke(!0,!1) */,
{ 32045, -1, 1226 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureDescriptor>(System.IntPtr,System.Int32) */,
{ 1098, 1228, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderTextureDescriptor>::Invoke(!0,!1) */,
{ 32045, -1, 2367 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.DefaultFormat>(System.IntPtr,System.Int32) */,
{ 32045, -1, 2368 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat>(System.IntPtr,System.Int32) */,
{ 32045, -1, 2369 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2370 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2371 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat,System.Int32>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2372 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2373 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2374 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2375 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2376 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2377 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2378 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage>(System.IntPtr,System.Int32) */,
{ 31996, -1, 433 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.RenderBuffer>(System.IntPtr,T) */,
{ 31996, -1, 1226 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.RenderTextureDescriptor>(System.IntPtr,T) */,
{ 31930, -1, 1516 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Renderer>(System.IntPtr,System.Int32) */,
{ 31945, -1, 446 } /* T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.Material>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2379 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Rigidbody>(System.IntPtr,System.Int32) */,
{ 1081, 1230, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RuntimePlatform>::.ctor(System.Object,System.IntPtr) */,
{ 32045, -1, 2380 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.FullScreenMode>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2381 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Boolean,System.Int32>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2382 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.FullScreenMode,System.Int32>(System.IntPtr,System.Int32) */,
{ 31996, -1, 444 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.Resolution>(System.IntPtr,T) */,
{ 1098, 1235, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ShaderTagId>::Invoke(!0,!1) */,
{ 31996, -1, 491 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.Rendering.ShaderTagId>(System.IntPtr,T) */,
{ 1081, 1237, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.SkinWeights>::.ctor(System.Object,System.IntPtr) */,
{ 31930, -1, 2383 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.SkinnedMeshRenderer>(System.IntPtr,System.Int32) */,
{ 31945, -1, 452 } /* T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.Transform>(System.IntPtr,System.Int32) */,
{ 1081, 1240, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Space>::.ctor(System.Object,System.IntPtr) */,
{ 32004, -1, 2384 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.SystemInfo>(System.IntPtr,T) */,
{ 32046, -1, 2385 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.TextureFormat,System.Boolean>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2386 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2387 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2388 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.TextureFormat,System.Int32,System.Boolean>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2389 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.TextureFormat,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2390 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.Experimental.Rendering.TextureCreationFlags>(System.IntPtr,System.Int32) */,
{ 31945, -1, 454 } /* T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.Texture2D>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2391 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.TrackedReference>(System.IntPtr,System.Int32) */,
{ 32045, -1, 1239 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Space>(System.IntPtr,System.Int32) */,
{ 32045, -1, 452 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Transform>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2392 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Single,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2393 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Space>(System.IntPtr,System.Int32) */,
{ 32045, -1, 434 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2394 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Transform,UnityEngine.Vector3>(System.IntPtr,System.Int32) */,
{ 32045, -1, 2395 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.WWWForm>(System.IntPtr,System.Int32) */,
{ 32045, -1, 516 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Byte[]>(System.IntPtr,System.Int32) */,
{ 32045, -1, 456 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Hash128>(System.IntPtr,System.Int32) */,
{ 1098, 1244, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Hash128>::Invoke(!0,!1) */,
{ 32045, -1, 1245 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.CachedAssetBundle>(System.IntPtr,System.Int32) */,
{ 1098, 1247, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.CachedAssetBundle>::Invoke(!0,!1) */,
{ 32046, -1, 2396 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.UInt32>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2397 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Hash128,System.UInt32>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2398 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.CachedAssetBundle,System.UInt32>(System.IntPtr,System.Int32) */,
{ 31930, -1, 2399 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.WWW>(System.IntPtr,System.Int32) */,
{ 1081, 1249, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.WrapMode>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 947, -1 } /* System.Void System.Action`2<System.Single,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 947, -1 } /* System.Void System.Action`2<System.Single,System.Boolean>::Invoke(!0,!1) */,
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{ 11298, 1266, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AssetBundle>::Remove(!0) */,
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{ 11320, 1262, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,taurus.unity.AssetEntity>::MoveNext() */,
{ 11322, 1262, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,taurus.unity.AssetEntity>::Dispose() */,
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{ 11232, 1266, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,UnityEngine.AssetBundle>::get_Value() */,
{ 11320, 1266, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,UnityEngine.AssetBundle>::MoveNext() */,
{ 11322, 1266, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,UnityEngine.AssetBundle>::Dispose() */,
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{ 11285, 1258, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetPack>::Clear() */,
{ 11285, 470, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Boolean>::Clear() */,
{ 11285, 1266, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AssetBundle>::Clear() */,
{ 11285, 1262, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetEntity>::Clear() */,
{ 11285, 1273, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<taurus.unity.AssetEntity>>::Clear() */,
{ 11286, 470, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Boolean>::ContainsKey(!0) */,
{ 11286, 1255, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetConfig>::ContainsKey(!0) */,
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{ 22078, -1, 81 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.Double>(System.String,System.Object[]) */,
{ 22078, -1, 95 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.Int16>(System.String,System.Object[]) */,
{ 22078, -1, 16 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.Int32>(System.String,System.Object[]) */,
{ 22078, -1, 37 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.Int64>(System.String,System.Object[]) */,
{ 22078, -1, 108 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.SByte>(System.String,System.Object[]) */,
{ 22078, -1, 109 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.Single>(System.String,System.Object[]) */,
{ 22079, -1, 16 } /* ReturnType UnityEngine.AndroidJavaObject::_CallStatic<System.Int32>(System.String,System.Object[]) */,
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{ 32046, -1, 2403 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
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{ 32046, -1, 121 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Object>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2406 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 32046, -1, 594 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Boolean>(System.IntPtr,System.Int32) */,
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{ 32049, -1, 2408 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32,System.Int32Enum,System.Int32Enum,System.Boolean>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2409 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32,System.Int32Enum,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2410 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2401 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2411 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32Enum,System.Int32,System.Int32Enum,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2412 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32Enum,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2413 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32Enum,System.Int32>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2414 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 32045, -1, 90 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2415 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int64,System.Object,System.Int64,System.Int64>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2416 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 32046, -1, 244 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Boolean>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2417 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2418 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int32,System.Single>(System.IntPtr,System.Int32) */,
{ 32046, -1, 188 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int32>(System.IntPtr,System.Int32) */,
{ 32046, -1, 437 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2419 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2420 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Boolean>(System.IntPtr,System.Int32) */,
{ 32048, -1, 210 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2421 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 32047, -1, 196 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Int32>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2422 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 32051, -1, 2423 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.UInt32,System.Object,System.Int32Enum,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 32051, -1, 2424 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.UInt32,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 32050, -1, 2425 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.UInt32,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2426 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.UInt32>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2427 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Single,System.Int32,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2428 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Single,System.Int32,System.Single>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2429 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2430 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Single,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2431 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Single>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2432 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Color>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2433 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Matrix4x4>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2434 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Quaternion,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2435 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Quaternion,System.Single>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2436 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Quaternion>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2437 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.RenderBuffer>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2438 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Vector2>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2439 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Vector3>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2440 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Vector4>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2441 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Single,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2442 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion,System.Single,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2443 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Object,System.Single,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2444 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Object,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2445 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Object,System.Single>(System.IntPtr,System.Int32) */,
{ 32046, -1, 2446 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Object>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2447 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 32050, -1, 2448 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Object,System.Single,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2449 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Object,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2450 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Object,System.Single>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2451 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Single,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2452 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 32050, -1, 2453 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Object,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2454 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Object,System.Single>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2455 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Object>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2456 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Object,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 32048, -1, 2457 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Object,System.Single>(System.IntPtr,System.Int32) */,
{ 32047, -1, 2458 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Object>(System.IntPtr,System.Int32) */,
{ 32049, -1, 2459 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 902, -1, 1590 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<FairyGUI.GPath/Segment>(T) */,
{ 902, -1, 1591 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<FairyGUI.GPathPoint>(T) */,
{ 902, -1, 1079 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<FairyGUI.TextField/CharPosition>(T) */,
{ 902, -1, 1585 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<FairyGUI.UpdateContext/ClipInfo>(T) */,
{ 902, -1, 1507 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>(T) */,
{ 902, -1, 1277 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<LuaInterface.LuaFunction/FuncData>(T) */,
{ 902, -1, 15 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<Mono.Globalization.Unicode.CodePointIndexer/TableRange>(T) */,
{ 902, -1, 20 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<Mono.Security.Uri/UriScheme>(T) */,
{ 902, -1, 416 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.ArraySegment`1<System.Byte>>(T) */,
{ 902, -1, 47 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Boolean>(T) */,
{ 902, -1, 6 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Byte>(T) */,
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{ 898, -1, 615 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.UIElements.EventDispatcher/DispatchContext>() */,
{ 898, -1, 613 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.UIElements.EventDispatcher/EventRecord>() */,
{ 898, -1, 625 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.UIElements.FocusController/FocusedElement>() */,
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{ 898, -1, 434 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.Vector3>() */,
{ 898, -1, 448 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.Vector4>() */,
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{ 843, -1, 1591 } /* System.Int32 System.Array::BinarySearch<FairyGUI.GPathPoint>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 1079 } /* System.Int32 System.Array::BinarySearch<FairyGUI.TextField/CharPosition>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 6 } /* System.Int32 System.Array::BinarySearch<System.Byte>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 7 } /* System.Int32 System.Array::BinarySearch<System.Char>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 115 } /* System.Int32 System.Array::BinarySearch<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 16 } /* System.Int32 System.Array::BinarySearch<System.Int32>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 90 } /* System.Int32 System.Array::BinarySearch<System.Int32Enum>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 37 } /* System.Int32 System.Array::BinarySearch<System.Int64>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 109 } /* System.Int32 System.Array::BinarySearch<System.Single>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 82 } /* System.Int32 System.Array::BinarySearch<System.UInt64>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 564 } /* System.Int32 System.Array::BinarySearch<UnityEngine.AnimatorClipInfo>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 442 } /* System.Int32 System.Array::BinarySearch<UnityEngine.BeforeRenderHelper/OrderBlock>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 453 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Color32>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 450 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Color>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 449 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Matrix4x4>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 595 } /* System.Int32 System.Array::BinarySearch<UnityEngine.ParticleSystem/Particle>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 540 } /* System.Int32 System.Array::BinarySearch<UnityEngine.RaycastHit2D>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 440 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Rect>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 447 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Rendering.ReflectionProbeBlendInfo>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 625 } /* System.Int32 System.Array::BinarySearch<UnityEngine.UIElements.FocusController/FocusedElement>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 466 } /* System.Int32 System.Array::BinarySearch<UnityEngine.UnitySynchronizationContext/WorkRequest>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 445 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Vector2>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 434 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Vector3>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 448 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Vector4>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
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{ 849, -1, 1591 } /* System.Int32 System.Array::IndexOf<FairyGUI.GPathPoint>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 1079 } /* System.Int32 System.Array::IndexOf<FairyGUI.TextField/CharPosition>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 6 } /* System.Int32 System.Array::IndexOf<System.Byte>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 7 } /* System.Int32 System.Array::IndexOf<System.Char>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 115 } /* System.Int32 System.Array::IndexOf<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 16 } /* System.Int32 System.Array::IndexOf<System.Int32>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 90 } /* System.Int32 System.Array::IndexOf<System.Int32Enum>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 37 } /* System.Int32 System.Array::IndexOf<System.Int64>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 109 } /* System.Int32 System.Array::IndexOf<System.Single>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 564 } /* System.Int32 System.Array::IndexOf<UnityEngine.AnimatorClipInfo>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 442 } /* System.Int32 System.Array::IndexOf<UnityEngine.BeforeRenderHelper/OrderBlock>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 453 } /* System.Int32 System.Array::IndexOf<UnityEngine.Color32>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 450 } /* System.Int32 System.Array::IndexOf<UnityEngine.Color>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 449 } /* System.Int32 System.Array::IndexOf<UnityEngine.Matrix4x4>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 595 } /* System.Int32 System.Array::IndexOf<UnityEngine.ParticleSystem/Particle>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 540 } /* System.Int32 System.Array::IndexOf<UnityEngine.RaycastHit2D>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 440 } /* System.Int32 System.Array::IndexOf<UnityEngine.Rect>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 447 } /* System.Int32 System.Array::IndexOf<UnityEngine.Rendering.ReflectionProbeBlendInfo>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 625 } /* System.Int32 System.Array::IndexOf<UnityEngine.UIElements.FocusController/FocusedElement>(T[],T,System.Int32,System.Int32) */,
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{ 849, -1, 445 } /* System.Int32 System.Array::IndexOf<UnityEngine.Vector2>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 434 } /* System.Int32 System.Array::IndexOf<UnityEngine.Vector3>(T[],T,System.Int32,System.Int32) */,
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{ 948, -1, 7 } /* System.Int32 System.Array::IndexOfImpl<System.Char>(T[],T,System.Int32,System.Int32) */,
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{ 948, -1, 90 } /* System.Int32 System.Array::IndexOfImpl<System.Int32Enum>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 37 } /* System.Int32 System.Array::IndexOfImpl<System.Int64>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 109 } /* System.Int32 System.Array::IndexOfImpl<System.Single>(T[],T,System.Int32,System.Int32) */,
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{ 948, -1, 442 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.BeforeRenderHelper/OrderBlock>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 453 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Color32>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 450 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Color>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 449 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Matrix4x4>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 595 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.ParticleSystem/Particle>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 540 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.RaycastHit2D>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 440 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Rect>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 447 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Rendering.ReflectionProbeBlendInfo>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 625 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.UIElements.FocusController/FocusedElement>(T[],T,System.Int32,System.Int32) */,
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{ 908, -1, 20 } /* System.Int32 System.Array::InternalArray__IndexOf<Mono.Security.Uri/UriScheme>(T) */,
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{ 908, -1, 47 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Boolean>(T) */,
{ 908, -1, 6 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Byte>(T) */,
{ 908, -1, 401 } /* System.Int32 System.Array::InternalArray__IndexOf<System.ByteEnum>(T) */,
{ 908, -1, 7 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Char>(T) */,
{ 908, -1, 34 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.DictionaryEntry>(T) */,
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{ 908, -1, 171 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>(T) */,
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{ 908, -1, 61 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Decimal>(T) */,
{ 908, -1, 81 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Double>(T) */,
{ 908, -1, 232 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Globalization.InternalCodePageDataItem>(T) */,
{ 908, -1, 233 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Globalization.InternalEncodingDataItem>(T) */,
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{ 908, -1, 587 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.SocialPlatforms.GameCenter.GcAchievementData>(T) */,
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{ 908, -1, 536 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.Touch>(T) */,
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{ 908, -1, 613 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.UIElements.EventDispatcher/EventRecord>(T) */,
{ 908, -1, 625 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.UIElements.FocusController/FocusedElement>(T) */,
{ 908, -1, 772 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey>(T) */,
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{ 908, -1, 466 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.UnitySynchronizationContext/WorkRequest>(T) */,
{ 908, -1, 445 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.Vector2>(T) */,
{ 908, -1, 434 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.Vector3>(T) */,
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{ 908, -1, 557 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.jvalue>(T) */,
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{ 855, -1, 1079 } /* System.Int32 System.Array::LastIndexOf<FairyGUI.TextField/CharPosition>(T[],T,System.Int32,System.Int32) */,
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{ 855, -1, 7 } /* System.Int32 System.Array::LastIndexOf<System.Char>(T[],T,System.Int32,System.Int32) */,
{ 855, -1, 115 } /* System.Int32 System.Array::LastIndexOf<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T[],T,System.Int32,System.Int32) */,
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{ 855, -1, 109 } /* System.Int32 System.Array::LastIndexOf<System.Single>(T[],T,System.Int32,System.Int32) */,
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{ 949, -1, 625 } /* System.Int32 System.Array::LastIndexOfImpl<UnityEngine.UIElements.FocusController/FocusedElement>(T[],T,System.Int32,System.Int32) */,
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{ 31124, -1, 109 } /* System.Void LuaInterface.LuaFunction::PushGeneric<System.Single>(T) */,
{ 31527, -1, 47 } /* System.Void LuaInterface.LuaState::PushGeneric<System.Boolean>(T) */,
{ 31527, -1, 16 } /* System.Void LuaInterface.LuaState::PushGeneric<System.Int32>(T) */,
{ 31527, -1, 109 } /* System.Void LuaInterface.LuaState::PushGeneric<System.Single>(T) */,
{ 31994, -1, 47 } /* System.Void LuaInterface.ToLua::PushOut<System.Boolean>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
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{ 31994, -1, 7 } /* System.Void LuaInterface.ToLua::PushOut<System.Char>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
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{ 31994, -1, 109 } /* System.Void LuaInterface.ToLua::PushOut<System.Single>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
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{ 31994, -1, 21 } /* System.Void LuaInterface.ToLua::PushOut<System.UInt32>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
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{ 900, -1, 1591 } /* System.Void System.Array::InternalArray__ICollection_Add<FairyGUI.GPathPoint>(T) */,
{ 900, -1, 1079 } /* System.Void System.Array::InternalArray__ICollection_Add<FairyGUI.TextField/CharPosition>(T) */,
{ 900, -1, 1585 } /* System.Void System.Array::InternalArray__ICollection_Add<FairyGUI.UpdateContext/ClipInfo>(T) */,
{ 900, -1, 1507 } /* System.Void System.Array::InternalArray__ICollection_Add<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>(T) */,
{ 900, -1, 1277 } /* System.Void System.Array::InternalArray__ICollection_Add<LuaInterface.LuaFunction/FuncData>(T) */,
{ 900, -1, 15 } /* System.Void System.Array::InternalArray__ICollection_Add<Mono.Globalization.Unicode.CodePointIndexer/TableRange>(T) */,
{ 900, -1, 20 } /* System.Void System.Array::InternalArray__ICollection_Add<Mono.Security.Uri/UriScheme>(T) */,
{ 900, -1, 416 } /* System.Void System.Array::InternalArray__ICollection_Add<System.ArraySegment`1<System.Byte>>(T) */,
{ 900, -1, 47 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Boolean>(T) */,
{ 900, -1, 6 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Byte>(T) */,
{ 900, -1, 401 } /* System.Void System.Array::InternalArray__ICollection_Add<System.ByteEnum>(T) */,
{ 900, -1, 7 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Char>(T) */,
{ 900, -1, 34 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.DictionaryEntry>(T) */,
{ 900, -1, 350 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>(T) */,
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{ 900, -1, 171 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>(T) */,
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{ 900, -1, 81 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Double>(T) */,
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{ 900, -1, 94 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Guid>(T) */,
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{ 900, -1, 90 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Int32Enum>(T) */,
{ 900, -1, 37 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Int64>(T) */,
{ 900, -1, 85 } /* System.Void System.Array::InternalArray__ICollection_Add<System.IntPtr>(T) */,
{ 900, -1, 403 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Net.CookieTokenizer/RecognizedAttribute>(T) */,
{ 900, -1, 404 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Net.HeaderVariantInfo>(T) */,
{ 900, -1, 418 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Net.Sockets.Socket/WSABUF>(T) */,
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{ 900, -1, 176 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Reflection.CustomAttributeNamedArgument>(T) */,
{ 900, -1, 166 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Reflection.CustomAttributeTypedArgument>(T) */,
{ 900, -1, 64 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Reflection.ParameterModifier>(T) */,
{ 900, -1, 170 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Resources.ResourceLocator>(T) */,
{ 900, -1, 33 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Runtime.CompilerServices.Ephemeron>(T) */,
{ 900, -1, 417 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Runtime.InteropServices.GCHandle>(T) */,
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{ 900, -1, 398 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Security.Cryptography.X509Certificates.X509ChainStatus>(T) */,
{ 900, -1, 109 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Single>(T) */,
{ 900, -1, 362 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>(T) */,
{ 900, -1, 240 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Threading.CancellationTokenRegistration>(T) */,
{ 900, -1, 110 } /* System.Void System.Array::InternalArray__ICollection_Add<System.TimeSpan>(T) */,
{ 900, -1, 134 } /* System.Void System.Array::InternalArray__ICollection_Add<System.UInt16>(T) */,
{ 900, -1, 327 } /* System.Void System.Array::InternalArray__ICollection_Add<System.UInt16Enum>(T) */,
{ 900, -1, 21 } /* System.Void System.Array::InternalArray__ICollection_Add<System.UInt32>(T) */,
{ 900, -1, 332 } /* System.Void System.Array::InternalArray__ICollection_Add<System.UInt32Enum>(T) */,
{ 900, -1, 82 } /* System.Void System.Array::InternalArray__ICollection_Add<System.UInt64>(T) */,
{ 900, -1, 537 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.AccelerationEvent>(T) */,
{ 900, -1, 564 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.AnimatorClipInfo>(T) */,
{ 900, -1, 442 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.BeforeRenderHelper/OrderBlock>(T) */,
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{ 900, -1, 450 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Color>(T) */,
{ 900, -1, 542 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.ContactPoint2D>(T) */,
{ 900, -1, 508 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.ContactPoint>(T) */,
{ 900, -1, 502 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(T) */,
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{ 900, -1, 428 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Keyframe>(T) */,
{ 900, -1, 480 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.LowLevel.PlayerLoopSystem>(T) */,
{ 900, -1, 449 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Matrix4x4>(T) */,
{ 900, -1, 595 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.ParticleSystem/Particle>(T) */,
{ 900, -1, 492 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Plane>(T) */,
{ 900, -1, 498 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Playables.PlayableBinding>(T) */,
{ 900, -1, 458 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Quaternion>(T) */,
{ 900, -1, 540 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.RaycastHit2D>(T) */,
{ 900, -1, 509 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.RaycastHit>(T) */,
{ 900, -1, 440 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Rect>(T) */,
{ 900, -1, 433 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.RenderBuffer>(T) */,
{ 900, -1, 494 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Rendering.BatchVisibility>(T) */,
{ 900, -1, 447 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Rendering.ReflectionProbeBlendInfo>(T) */,
{ 900, -1, 444 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Resolution>(T) */,
{ 900, -1, 538 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.SendMouseEvents/HitInfo>(T) */,
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{ 900, -1, 590 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.SocialPlatforms.GameCenter.GcScoreData>(T) */,
{ 900, -1, 536 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Touch>(T) */,
{ 900, -1, 615 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.UIElements.EventDispatcher/DispatchContext>(T) */,
{ 900, -1, 613 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.UIElements.EventDispatcher/EventRecord>(T) */,
{ 900, -1, 625 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.UIElements.FocusController/FocusedElement>(T) */,
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{ 900, -1, 792 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.UIElements.StyleSheets.StyleValue>(T) */,
{ 900, -1, 466 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.UnitySynchronizationContext/WorkRequest>(T) */,
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{ 900, -1, 434 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Vector3>(T) */,
{ 900, -1, 448 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Vector4>(T) */,
{ 900, -1, 557 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.jvalue>(T) */,
{ 903, -1, 1590 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<FairyGUI.GPath/Segment>(T[],System.Int32) */,
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{ 903, -1, 1507 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>(T[],System.Int32) */,
{ 903, -1, 1277 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<LuaInterface.LuaFunction/FuncData>(T[],System.Int32) */,
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{ 903, -1, 20 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<Mono.Security.Uri/UriScheme>(T[],System.Int32) */,
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{ 903, -1, 47 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Boolean>(T[],System.Int32) */,
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{ 903, -1, 401 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.ByteEnum>(T[],System.Int32) */,
{ 903, -1, 7 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Char>(T[],System.Int32) */,
{ 903, -1, 34 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.DictionaryEntry>(T[],System.Int32) */,
{ 903, -1, 350 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>(T[],System.Int32) */,
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{ 903, -1, 306 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>(T[],System.Int32) */,
{ 903, -1, 789 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>(T[],System.Int32) */,
{ 903, -1, 1520 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>(T[],System.Int32) */,
{ 903, -1, 31 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>(T[],System.Int32) */,
{ 903, -1, 171 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>(T[],System.Int32) */,
{ 903, -1, 1066 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>(T[],System.Int32) */,
{ 903, -1, 607 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(T[],System.Int32) */,
{ 903, -1, 773 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>(T[],System.Int32) */,
{ 903, -1, 777 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>(T[],System.Int32) */,
{ 903, -1, 426 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.HashSet`1/Slot<System.Object>>(T[],System.Int32) */,
{ 903, -1, 115 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T[],System.Int32) */,
{ 903, -1, 349 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>(T[],System.Int32) */,
{ 903, -1, 122 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>(T[],System.Int32) */,
{ 903, -1, 867 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>(T[],System.Int32) */,
{ 903, -1, 1320 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>(T[],System.Int32) */,
{ 903, -1, 1342 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>(T[],System.Int32) */,
{ 903, -1, 1269 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>(T[],System.Int32) */,
{ 903, -1, 305 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>(T[],System.Int32) */,
{ 903, -1, 788 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>(T[],System.Int32) */,
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{ 903, -1, 30 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>(T[],System.Int32) */,
{ 903, -1, 169 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>(T[],System.Int32) */,
{ 903, -1, 1065 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>(T[],System.Int32) */,
{ 903, -1, 605 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(T[],System.Int32) */,
{ 903, -1, 771 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>(T[],System.Int32) */,
{ 903, -1, 776 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>(T[],System.Int32) */,
{ 903, -1, 322 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Hashtable/bucket>(T[],System.Int32) */,
{ 903, -1, 371 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.ComponentModel.AttributeCollection/AttributeEntry>(T[],System.Int32) */,
{ 903, -1, 59 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.DateTime>(T[],System.Int32) */,
{ 903, -1, 61 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Decimal>(T[],System.Int32) */,
{ 903, -1, 81 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Double>(T[],System.Int32) */,
{ 903, -1, 232 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Globalization.InternalCodePageDataItem>(T[],System.Int32) */,
{ 903, -1, 233 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Globalization.InternalEncodingDataItem>(T[],System.Int32) */,
{ 903, -1, 230 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Globalization.TimeSpanParse/TimeSpanToken>(T[],System.Int32) */,
{ 903, -1, 94 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Guid>(T[],System.Int32) */,
{ 903, -1, 95 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Int16>(T[],System.Int32) */,
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{ 903, -1, 90 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Int32Enum>(T[],System.Int32) */,
{ 903, -1, 37 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Int64>(T[],System.Int32) */,
{ 903, -1, 85 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.IntPtr>(T[],System.Int32) */,
{ 903, -1, 403 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Net.CookieTokenizer/RecognizedAttribute>(T[],System.Int32) */,
{ 903, -1, 404 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Net.HeaderVariantInfo>(T[],System.Int32) */,
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{ 903, -1, 151 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.ParameterizedStrings/FormatParam>(T[],System.Int32) */,
{ 903, -1, 176 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Reflection.CustomAttributeNamedArgument>(T[],System.Int32) */,
{ 903, -1, 166 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Reflection.CustomAttributeTypedArgument>(T[],System.Int32) */,
{ 903, -1, 64 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Reflection.ParameterModifier>(T[],System.Int32) */,
{ 903, -1, 170 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Resources.ResourceLocator>(T[],System.Int32) */,
{ 903, -1, 33 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Runtime.CompilerServices.Ephemeron>(T[],System.Int32) */,
{ 903, -1, 417 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Runtime.InteropServices.GCHandle>(T[],System.Int32) */,
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{ 903, -1, 398 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Security.Cryptography.X509Certificates.X509ChainStatus>(T[],System.Int32) */,
{ 903, -1, 109 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Single>(T[],System.Int32) */,
{ 903, -1, 362 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>(T[],System.Int32) */,
{ 903, -1, 240 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Threading.CancellationTokenRegistration>(T[],System.Int32) */,
{ 903, -1, 110 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.TimeSpan>(T[],System.Int32) */,
{ 903, -1, 134 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.UInt16>(T[],System.Int32) */,
{ 903, -1, 327 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.UInt16Enum>(T[],System.Int32) */,
{ 903, -1, 21 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.UInt32>(T[],System.Int32) */,
{ 903, -1, 332 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.UInt32Enum>(T[],System.Int32) */,
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{ 903, -1, 537 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.AccelerationEvent>(T[],System.Int32) */,
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{ 903, -1, 442 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.BeforeRenderHelper/OrderBlock>(T[],System.Int32) */,
{ 903, -1, 453 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Color32>(T[],System.Int32) */,
{ 903, -1, 450 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Color>(T[],System.Int32) */,
{ 903, -1, 542 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.ContactPoint2D>(T[],System.Int32) */,
{ 903, -1, 508 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.ContactPoint>(T[],System.Int32) */,
{ 903, -1, 502 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(T[],System.Int32) */,
{ 903, -1, 606 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>(T[],System.Int32) */,
{ 903, -1, 428 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Keyframe>(T[],System.Int32) */,
{ 903, -1, 480 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.LowLevel.PlayerLoopSystem>(T[],System.Int32) */,
{ 903, -1, 449 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Matrix4x4>(T[],System.Int32) */,
{ 903, -1, 595 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.ParticleSystem/Particle>(T[],System.Int32) */,
{ 903, -1, 492 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Plane>(T[],System.Int32) */,
{ 903, -1, 498 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Playables.PlayableBinding>(T[],System.Int32) */,
{ 903, -1, 458 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Quaternion>(T[],System.Int32) */,
{ 903, -1, 540 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.RaycastHit2D>(T[],System.Int32) */,
{ 903, -1, 509 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.RaycastHit>(T[],System.Int32) */,
{ 903, -1, 440 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Rect>(T[],System.Int32) */,
{ 903, -1, 433 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.RenderBuffer>(T[],System.Int32) */,
{ 903, -1, 494 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Rendering.BatchVisibility>(T[],System.Int32) */,
{ 903, -1, 447 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Rendering.ReflectionProbeBlendInfo>(T[],System.Int32) */,
{ 903, -1, 444 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Resolution>(T[],System.Int32) */,
{ 903, -1, 538 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.SendMouseEvents/HitInfo>(T[],System.Int32) */,
{ 903, -1, 587 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.SocialPlatforms.GameCenter.GcAchievementData>(T[],System.Int32) */,
{ 903, -1, 590 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.SocialPlatforms.GameCenter.GcScoreData>(T[],System.Int32) */,
{ 903, -1, 536 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Touch>(T[],System.Int32) */,
{ 903, -1, 615 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.UIElements.EventDispatcher/DispatchContext>(T[],System.Int32) */,
{ 903, -1, 613 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.UIElements.EventDispatcher/EventRecord>(T[],System.Int32) */,
{ 903, -1, 625 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.UIElements.FocusController/FocusedElement>(T[],System.Int32) */,
{ 903, -1, 772 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey>(T[],System.Int32) */,
{ 903, -1, 792 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.UIElements.StyleSheets.StyleValue>(T[],System.Int32) */,
{ 903, -1, 466 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.UnitySynchronizationContext/WorkRequest>(T[],System.Int32) */,
{ 903, -1, 445 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Vector2>(T[],System.Int32) */,
{ 903, -1, 434 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Vector3>(T[],System.Int32) */,
{ 903, -1, 448 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Vector4>(T[],System.Int32) */,
{ 903, -1, 557 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.jvalue>(T[],System.Int32) */,
{ 906, -1, 1590 } /* System.Void System.Array::InternalArray__Insert<FairyGUI.GPath/Segment>(System.Int32,T) */,
{ 906, -1, 1591 } /* System.Void System.Array::InternalArray__Insert<FairyGUI.GPathPoint>(System.Int32,T) */,
{ 906, -1, 1079 } /* System.Void System.Array::InternalArray__Insert<FairyGUI.TextField/CharPosition>(System.Int32,T) */,
{ 906, -1, 1585 } /* System.Void System.Array::InternalArray__Insert<FairyGUI.UpdateContext/ClipInfo>(System.Int32,T) */,
{ 906, -1, 1507 } /* System.Void System.Array::InternalArray__Insert<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>(System.Int32,T) */,
{ 906, -1, 1277 } /* System.Void System.Array::InternalArray__Insert<LuaInterface.LuaFunction/FuncData>(System.Int32,T) */,
{ 906, -1, 15 } /* System.Void System.Array::InternalArray__Insert<Mono.Globalization.Unicode.CodePointIndexer/TableRange>(System.Int32,T) */,
{ 906, -1, 20 } /* System.Void System.Array::InternalArray__Insert<Mono.Security.Uri/UriScheme>(System.Int32,T) */,
{ 906, -1, 416 } /* System.Void System.Array::InternalArray__Insert<System.ArraySegment`1<System.Byte>>(System.Int32,T) */,
{ 906, -1, 47 } /* System.Void System.Array::InternalArray__Insert<System.Boolean>(System.Int32,T) */,
{ 906, -1, 6 } /* System.Void System.Array::InternalArray__Insert<System.Byte>(System.Int32,T) */,
{ 906, -1, 401 } /* System.Void System.Array::InternalArray__Insert<System.ByteEnum>(System.Int32,T) */,
{ 906, -1, 7 } /* System.Void System.Array::InternalArray__Insert<System.Char>(System.Int32,T) */,
{ 906, -1, 34 } /* System.Void System.Array::InternalArray__Insert<System.Collections.DictionaryEntry>(System.Int32,T) */,
{ 906, -1, 350 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>(System.Int32,T) */,
{ 906, -1, 123 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>(System.Int32,T) */,
{ 906, -1, 873 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>(System.Int32,T) */,
{ 906, -1, 1321 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>(System.Int32,T) */,
{ 906, -1, 1343 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>(System.Int32,T) */,
{ 906, -1, 1270 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>(System.Int32,T) */,
{ 906, -1, 306 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>(System.Int32,T) */,
{ 906, -1, 789 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>(System.Int32,T) */,
{ 906, -1, 1520 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>(System.Int32,T) */,
{ 906, -1, 31 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>(System.Int32,T) */,
{ 906, -1, 171 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>(System.Int32,T) */,
{ 906, -1, 1066 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>(System.Int32,T) */,
{ 906, -1, 607 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(System.Int32,T) */,
{ 906, -1, 773 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>(System.Int32,T) */,
{ 906, -1, 777 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>(System.Int32,T) */,
{ 906, -1, 426 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.HashSet`1/Slot<System.Object>>(System.Int32,T) */,
{ 906, -1, 115 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(System.Int32,T) */,
{ 906, -1, 349 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>(System.Int32,T) */,
{ 906, -1, 122 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>(System.Int32,T) */,
{ 906, -1, 867 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>(System.Int32,T) */,
{ 906, -1, 1320 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>(System.Int32,T) */,
{ 906, -1, 1342 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>(System.Int32,T) */,
{ 906, -1, 1269 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>(System.Int32,T) */,
{ 906, -1, 305 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>(System.Int32,T) */,
{ 906, -1, 788 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>(System.Int32,T) */,
{ 906, -1, 1519 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>(System.Int32,T) */,
{ 906, -1, 30 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>(System.Int32,T) */,
{ 906, -1, 169 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>(System.Int32,T) */,
{ 906, -1, 1065 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>(System.Int32,T) */,
{ 906, -1, 605 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(System.Int32,T) */,
{ 906, -1, 771 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>(System.Int32,T) */,
{ 906, -1, 776 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>(System.Int32,T) */,
{ 906, -1, 322 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Hashtable/bucket>(System.Int32,T) */,
{ 906, -1, 371 } /* System.Void System.Array::InternalArray__Insert<System.ComponentModel.AttributeCollection/AttributeEntry>(System.Int32,T) */,
{ 906, -1, 59 } /* System.Void System.Array::InternalArray__Insert<System.DateTime>(System.Int32,T) */,
{ 906, -1, 61 } /* System.Void System.Array::InternalArray__Insert<System.Decimal>(System.Int32,T) */,
{ 906, -1, 81 } /* System.Void System.Array::InternalArray__Insert<System.Double>(System.Int32,T) */,
{ 906, -1, 232 } /* System.Void System.Array::InternalArray__Insert<System.Globalization.InternalCodePageDataItem>(System.Int32,T) */,
{ 906, -1, 233 } /* System.Void System.Array::InternalArray__Insert<System.Globalization.InternalEncodingDataItem>(System.Int32,T) */,
{ 906, -1, 230 } /* System.Void System.Array::InternalArray__Insert<System.Globalization.TimeSpanParse/TimeSpanToken>(System.Int32,T) */,
{ 906, -1, 94 } /* System.Void System.Array::InternalArray__Insert<System.Guid>(System.Int32,T) */,
{ 906, -1, 95 } /* System.Void System.Array::InternalArray__Insert<System.Int16>(System.Int32,T) */,
{ 906, -1, 16 } /* System.Void System.Array::InternalArray__Insert<System.Int32>(System.Int32,T) */,
{ 906, -1, 90 } /* System.Void System.Array::InternalArray__Insert<System.Int32Enum>(System.Int32,T) */,
{ 906, -1, 37 } /* System.Void System.Array::InternalArray__Insert<System.Int64>(System.Int32,T) */,
{ 906, -1, 85 } /* System.Void System.Array::InternalArray__Insert<System.IntPtr>(System.Int32,T) */,
{ 906, -1, 403 } /* System.Void System.Array::InternalArray__Insert<System.Net.CookieTokenizer/RecognizedAttribute>(System.Int32,T) */,
{ 906, -1, 404 } /* System.Void System.Array::InternalArray__Insert<System.Net.HeaderVariantInfo>(System.Int32,T) */,
{ 906, -1, 418 } /* System.Void System.Array::InternalArray__Insert<System.Net.Sockets.Socket/WSABUF>(System.Int32,T) */,
{ 906, -1, 1370 } /* System.Void System.Array::InternalArray__Insert<System.Nullable`1<UnityEngine.RaycastHit>>(System.Int32,T) */,
{ 906, -1, 151 } /* System.Void System.Array::InternalArray__Insert<System.ParameterizedStrings/FormatParam>(System.Int32,T) */,
{ 906, -1, 176 } /* System.Void System.Array::InternalArray__Insert<System.Reflection.CustomAttributeNamedArgument>(System.Int32,T) */,
{ 906, -1, 166 } /* System.Void System.Array::InternalArray__Insert<System.Reflection.CustomAttributeTypedArgument>(System.Int32,T) */,
{ 906, -1, 64 } /* System.Void System.Array::InternalArray__Insert<System.Reflection.ParameterModifier>(System.Int32,T) */,
{ 906, -1, 170 } /* System.Void System.Array::InternalArray__Insert<System.Resources.ResourceLocator>(System.Int32,T) */,
{ 906, -1, 33 } /* System.Void System.Array::InternalArray__Insert<System.Runtime.CompilerServices.Ephemeron>(System.Int32,T) */,
{ 906, -1, 417 } /* System.Void System.Array::InternalArray__Insert<System.Runtime.InteropServices.GCHandle>(System.Int32,T) */,
{ 906, -1, 108 } /* System.Void System.Array::InternalArray__Insert<System.SByte>(System.Int32,T) */,
{ 906, -1, 398 } /* System.Void System.Array::InternalArray__Insert<System.Security.Cryptography.X509Certificates.X509ChainStatus>(System.Int32,T) */,
{ 906, -1, 109 } /* System.Void System.Array::InternalArray__Insert<System.Single>(System.Int32,T) */,
{ 906, -1, 362 } /* System.Void System.Array::InternalArray__Insert<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>(System.Int32,T) */,
{ 906, -1, 240 } /* System.Void System.Array::InternalArray__Insert<System.Threading.CancellationTokenRegistration>(System.Int32,T) */,
{ 906, -1, 110 } /* System.Void System.Array::InternalArray__Insert<System.TimeSpan>(System.Int32,T) */,
{ 906, -1, 134 } /* System.Void System.Array::InternalArray__Insert<System.UInt16>(System.Int32,T) */,
{ 906, -1, 327 } /* System.Void System.Array::InternalArray__Insert<System.UInt16Enum>(System.Int32,T) */,
{ 906, -1, 21 } /* System.Void System.Array::InternalArray__Insert<System.UInt32>(System.Int32,T) */,
{ 906, -1, 332 } /* System.Void System.Array::InternalArray__Insert<System.UInt32Enum>(System.Int32,T) */,
{ 906, -1, 82 } /* System.Void System.Array::InternalArray__Insert<System.UInt64>(System.Int32,T) */,
{ 906, -1, 537 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.AccelerationEvent>(System.Int32,T) */,
{ 906, -1, 564 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.AnimatorClipInfo>(System.Int32,T) */,
{ 906, -1, 442 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.BeforeRenderHelper/OrderBlock>(System.Int32,T) */,
{ 906, -1, 453 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Color32>(System.Int32,T) */,
{ 906, -1, 450 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Color>(System.Int32,T) */,
{ 906, -1, 542 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.ContactPoint2D>(System.Int32,T) */,
{ 906, -1, 508 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.ContactPoint>(System.Int32,T) */,
{ 906, -1, 502 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Int32,T) */,
{ 906, -1, 606 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>(System.Int32,T) */,
{ 906, -1, 428 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Keyframe>(System.Int32,T) */,
{ 906, -1, 480 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.LowLevel.PlayerLoopSystem>(System.Int32,T) */,
{ 906, -1, 449 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Matrix4x4>(System.Int32,T) */,
{ 906, -1, 595 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.ParticleSystem/Particle>(System.Int32,T) */,
{ 906, -1, 492 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Plane>(System.Int32,T) */,
{ 906, -1, 498 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Playables.PlayableBinding>(System.Int32,T) */,
{ 906, -1, 458 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Quaternion>(System.Int32,T) */,
{ 906, -1, 540 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.RaycastHit2D>(System.Int32,T) */,
{ 906, -1, 509 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.RaycastHit>(System.Int32,T) */,
{ 906, -1, 440 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Rect>(System.Int32,T) */,
{ 906, -1, 433 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.RenderBuffer>(System.Int32,T) */,
{ 906, -1, 494 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Rendering.BatchVisibility>(System.Int32,T) */,
{ 906, -1, 447 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Rendering.ReflectionProbeBlendInfo>(System.Int32,T) */,
{ 906, -1, 444 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Resolution>(System.Int32,T) */,
{ 906, -1, 538 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.SendMouseEvents/HitInfo>(System.Int32,T) */,
{ 906, -1, 587 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.SocialPlatforms.GameCenter.GcAchievementData>(System.Int32,T) */,
{ 906, -1, 590 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.SocialPlatforms.GameCenter.GcScoreData>(System.Int32,T) */,
{ 906, -1, 536 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Touch>(System.Int32,T) */,
{ 906, -1, 615 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.UIElements.EventDispatcher/DispatchContext>(System.Int32,T) */,
{ 906, -1, 613 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.UIElements.EventDispatcher/EventRecord>(System.Int32,T) */,
{ 906, -1, 625 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.UIElements.FocusController/FocusedElement>(System.Int32,T) */,
{ 906, -1, 772 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey>(System.Int32,T) */,
{ 906, -1, 792 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.UIElements.StyleSheets.StyleValue>(System.Int32,T) */,
{ 906, -1, 466 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.UnitySynchronizationContext/WorkRequest>(System.Int32,T) */,
{ 906, -1, 445 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Vector2>(System.Int32,T) */,
{ 906, -1, 434 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Vector3>(System.Int32,T) */,
{ 906, -1, 448 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Vector4>(System.Int32,T) */,
{ 906, -1, 557 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.jvalue>(System.Int32,T) */,
{ 910, -1, 1590 } /* System.Void System.Array::InternalArray__set_Item<FairyGUI.GPath/Segment>(System.Int32,T) */,
{ 910, -1, 1591 } /* System.Void System.Array::InternalArray__set_Item<FairyGUI.GPathPoint>(System.Int32,T) */,
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{ 910, -1, 1507 } /* System.Void System.Array::InternalArray__set_Item<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>(System.Int32,T) */,
{ 910, -1, 1277 } /* System.Void System.Array::InternalArray__set_Item<LuaInterface.LuaFunction/FuncData>(System.Int32,T) */,
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{ 910, -1, 20 } /* System.Void System.Array::InternalArray__set_Item<Mono.Security.Uri/UriScheme>(System.Int32,T) */,
{ 910, -1, 416 } /* System.Void System.Array::InternalArray__set_Item<System.ArraySegment`1<System.Byte>>(System.Int32,T) */,
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{ 910, -1, 401 } /* System.Void System.Array::InternalArray__set_Item<System.ByteEnum>(System.Int32,T) */,
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{ 910, -1, 34 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.DictionaryEntry>(System.Int32,T) */,
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{ 910, -1, 607 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(System.Int32,T) */,
{ 910, -1, 773 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>(System.Int32,T) */,
{ 910, -1, 777 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>(System.Int32,T) */,
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{ 910, -1, 867 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>(System.Int32,T) */,
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{ 910, -1, 1342 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>(System.Int32,T) */,
{ 910, -1, 1269 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>(System.Int32,T) */,
{ 910, -1, 305 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>(System.Int32,T) */,
{ 910, -1, 788 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>(System.Int32,T) */,
{ 910, -1, 1519 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>(System.Int32,T) */,
{ 910, -1, 30 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>(System.Int32,T) */,
{ 910, -1, 169 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>(System.Int32,T) */,
{ 910, -1, 1065 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>(System.Int32,T) */,
{ 910, -1, 605 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(System.Int32,T) */,
{ 910, -1, 771 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>(System.Int32,T) */,
{ 910, -1, 776 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>(System.Int32,T) */,
{ 910, -1, 322 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Hashtable/bucket>(System.Int32,T) */,
{ 910, -1, 371 } /* System.Void System.Array::InternalArray__set_Item<System.ComponentModel.AttributeCollection/AttributeEntry>(System.Int32,T) */,
{ 910, -1, 59 } /* System.Void System.Array::InternalArray__set_Item<System.DateTime>(System.Int32,T) */,
{ 910, -1, 61 } /* System.Void System.Array::InternalArray__set_Item<System.Decimal>(System.Int32,T) */,
{ 910, -1, 81 } /* System.Void System.Array::InternalArray__set_Item<System.Double>(System.Int32,T) */,
{ 910, -1, 232 } /* System.Void System.Array::InternalArray__set_Item<System.Globalization.InternalCodePageDataItem>(System.Int32,T) */,
{ 910, -1, 233 } /* System.Void System.Array::InternalArray__set_Item<System.Globalization.InternalEncodingDataItem>(System.Int32,T) */,
{ 910, -1, 230 } /* System.Void System.Array::InternalArray__set_Item<System.Globalization.TimeSpanParse/TimeSpanToken>(System.Int32,T) */,
{ 910, -1, 94 } /* System.Void System.Array::InternalArray__set_Item<System.Guid>(System.Int32,T) */,
{ 910, -1, 95 } /* System.Void System.Array::InternalArray__set_Item<System.Int16>(System.Int32,T) */,
{ 910, -1, 16 } /* System.Void System.Array::InternalArray__set_Item<System.Int32>(System.Int32,T) */,
{ 910, -1, 90 } /* System.Void System.Array::InternalArray__set_Item<System.Int32Enum>(System.Int32,T) */,
{ 910, -1, 37 } /* System.Void System.Array::InternalArray__set_Item<System.Int64>(System.Int32,T) */,
{ 910, -1, 85 } /* System.Void System.Array::InternalArray__set_Item<System.IntPtr>(System.Int32,T) */,
{ 910, -1, 403 } /* System.Void System.Array::InternalArray__set_Item<System.Net.CookieTokenizer/RecognizedAttribute>(System.Int32,T) */,
{ 910, -1, 404 } /* System.Void System.Array::InternalArray__set_Item<System.Net.HeaderVariantInfo>(System.Int32,T) */,
{ 910, -1, 418 } /* System.Void System.Array::InternalArray__set_Item<System.Net.Sockets.Socket/WSABUF>(System.Int32,T) */,
{ 910, -1, 1370 } /* System.Void System.Array::InternalArray__set_Item<System.Nullable`1<UnityEngine.RaycastHit>>(System.Int32,T) */,
{ 910, -1, 151 } /* System.Void System.Array::InternalArray__set_Item<System.ParameterizedStrings/FormatParam>(System.Int32,T) */,
{ 910, -1, 176 } /* System.Void System.Array::InternalArray__set_Item<System.Reflection.CustomAttributeNamedArgument>(System.Int32,T) */,
{ 910, -1, 166 } /* System.Void System.Array::InternalArray__set_Item<System.Reflection.CustomAttributeTypedArgument>(System.Int32,T) */,
{ 910, -1, 64 } /* System.Void System.Array::InternalArray__set_Item<System.Reflection.ParameterModifier>(System.Int32,T) */,
{ 910, -1, 170 } /* System.Void System.Array::InternalArray__set_Item<System.Resources.ResourceLocator>(System.Int32,T) */,
{ 910, -1, 33 } /* System.Void System.Array::InternalArray__set_Item<System.Runtime.CompilerServices.Ephemeron>(System.Int32,T) */,
{ 910, -1, 417 } /* System.Void System.Array::InternalArray__set_Item<System.Runtime.InteropServices.GCHandle>(System.Int32,T) */,
{ 910, -1, 108 } /* System.Void System.Array::InternalArray__set_Item<System.SByte>(System.Int32,T) */,
{ 910, -1, 398 } /* System.Void System.Array::InternalArray__set_Item<System.Security.Cryptography.X509Certificates.X509ChainStatus>(System.Int32,T) */,
{ 910, -1, 109 } /* System.Void System.Array::InternalArray__set_Item<System.Single>(System.Int32,T) */,
{ 910, -1, 362 } /* System.Void System.Array::InternalArray__set_Item<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>(System.Int32,T) */,
{ 910, -1, 240 } /* System.Void System.Array::InternalArray__set_Item<System.Threading.CancellationTokenRegistration>(System.Int32,T) */,
{ 910, -1, 110 } /* System.Void System.Array::InternalArray__set_Item<System.TimeSpan>(System.Int32,T) */,
{ 910, -1, 134 } /* System.Void System.Array::InternalArray__set_Item<System.UInt16>(System.Int32,T) */,
{ 910, -1, 327 } /* System.Void System.Array::InternalArray__set_Item<System.UInt16Enum>(System.Int32,T) */,
{ 910, -1, 21 } /* System.Void System.Array::InternalArray__set_Item<System.UInt32>(System.Int32,T) */,
{ 910, -1, 332 } /* System.Void System.Array::InternalArray__set_Item<System.UInt32Enum>(System.Int32,T) */,
{ 910, -1, 82 } /* System.Void System.Array::InternalArray__set_Item<System.UInt64>(System.Int32,T) */,
{ 910, -1, 537 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.AccelerationEvent>(System.Int32,T) */,
{ 910, -1, 564 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.AnimatorClipInfo>(System.Int32,T) */,
{ 910, -1, 442 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.BeforeRenderHelper/OrderBlock>(System.Int32,T) */,
{ 910, -1, 453 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Color32>(System.Int32,T) */,
{ 910, -1, 450 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Color>(System.Int32,T) */,
{ 910, -1, 542 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.ContactPoint2D>(System.Int32,T) */,
{ 910, -1, 508 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.ContactPoint>(System.Int32,T) */,
{ 910, -1, 502 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Int32,T) */,
{ 910, -1, 606 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>(System.Int32,T) */,
{ 910, -1, 428 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Keyframe>(System.Int32,T) */,
{ 910, -1, 480 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.LowLevel.PlayerLoopSystem>(System.Int32,T) */,
{ 910, -1, 449 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Matrix4x4>(System.Int32,T) */,
{ 910, -1, 595 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.ParticleSystem/Particle>(System.Int32,T) */,
{ 910, -1, 492 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Plane>(System.Int32,T) */,
{ 910, -1, 498 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Playables.PlayableBinding>(System.Int32,T) */,
{ 910, -1, 458 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Quaternion>(System.Int32,T) */,
{ 910, -1, 540 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.RaycastHit2D>(System.Int32,T) */,
{ 910, -1, 509 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.RaycastHit>(System.Int32,T) */,
{ 910, -1, 440 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Rect>(System.Int32,T) */,
{ 910, -1, 433 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.RenderBuffer>(System.Int32,T) */,
{ 910, -1, 494 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Rendering.BatchVisibility>(System.Int32,T) */,
{ 910, -1, 447 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Rendering.ReflectionProbeBlendInfo>(System.Int32,T) */,
{ 910, -1, 444 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Resolution>(System.Int32,T) */,
{ 910, -1, 538 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.SendMouseEvents/HitInfo>(System.Int32,T) */,
{ 910, -1, 587 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.SocialPlatforms.GameCenter.GcAchievementData>(System.Int32,T) */,
{ 910, -1, 590 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.SocialPlatforms.GameCenter.GcScoreData>(System.Int32,T) */,
{ 910, -1, 536 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Touch>(System.Int32,T) */,
{ 910, -1, 615 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.UIElements.EventDispatcher/DispatchContext>(System.Int32,T) */,
{ 910, -1, 613 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.UIElements.EventDispatcher/EventRecord>(System.Int32,T) */,
{ 910, -1, 625 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.UIElements.FocusController/FocusedElement>(System.Int32,T) */,
{ 910, -1, 772 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey>(System.Int32,T) */,
{ 910, -1, 792 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.UIElements.StyleSheets.StyleValue>(System.Int32,T) */,
{ 910, -1, 466 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.UnitySynchronizationContext/WorkRequest>(System.Int32,T) */,
{ 910, -1, 445 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Vector2>(System.Int32,T) */,
{ 910, -1, 434 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Vector3>(System.Int32,T) */,
{ 910, -1, 448 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Vector4>(System.Int32,T) */,
{ 910, -1, 557 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.jvalue>(System.Int32,T) */,
{ 802, -1, 1585 } /* System.Void System.Array::Resize<FairyGUI.UpdateContext/ClipInfo>(T[]&,System.Int32) */,
{ 802, -1, 1277 } /* System.Void System.Array::Resize<LuaInterface.LuaFunction/FuncData>(T[]&,System.Int32) */,
{ 802, -1, 615 } /* System.Void System.Array::Resize<UnityEngine.UIElements.EventDispatcher/DispatchContext>(T[]&,System.Int32) */,
{ 859, -1, 1590 } /* System.Void System.Array::Reverse<FairyGUI.GPath/Segment>(T[],System.Int32,System.Int32) */,
{ 859, -1, 1591 } /* System.Void System.Array::Reverse<FairyGUI.GPathPoint>(T[],System.Int32,System.Int32) */,
{ 859, -1, 1079 } /* System.Void System.Array::Reverse<FairyGUI.TextField/CharPosition>(T[],System.Int32,System.Int32) */,
{ 859, -1, 7 } /* System.Void System.Array::Reverse<System.Char>(T[],System.Int32,System.Int32) */,
{ 859, -1, 115 } /* System.Void System.Array::Reverse<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T[],System.Int32,System.Int32) */,
{ 859, -1, 16 } /* System.Void System.Array::Reverse<System.Int32>(T[],System.Int32,System.Int32) */,
{ 859, -1, 90 } /* System.Void System.Array::Reverse<System.Int32Enum>(T[],System.Int32,System.Int32) */,
{ 859, -1, 37 } /* System.Void System.Array::Reverse<System.Int64>(T[],System.Int32,System.Int32) */,
{ 859, -1, 109 } /* System.Void System.Array::Reverse<System.Single>(T[],System.Int32,System.Int32) */,
{ 859, -1, 564 } /* System.Void System.Array::Reverse<UnityEngine.AnimatorClipInfo>(T[],System.Int32,System.Int32) */,
{ 859, -1, 442 } /* System.Void System.Array::Reverse<UnityEngine.BeforeRenderHelper/OrderBlock>(T[],System.Int32,System.Int32) */,
{ 859, -1, 453 } /* System.Void System.Array::Reverse<UnityEngine.Color32>(T[],System.Int32,System.Int32) */,
{ 859, -1, 450 } /* System.Void System.Array::Reverse<UnityEngine.Color>(T[],System.Int32,System.Int32) */,
{ 859, -1, 449 } /* System.Void System.Array::Reverse<UnityEngine.Matrix4x4>(T[],System.Int32,System.Int32) */,
{ 859, -1, 595 } /* System.Void System.Array::Reverse<UnityEngine.ParticleSystem/Particle>(T[],System.Int32,System.Int32) */,
{ 859, -1, 540 } /* System.Void System.Array::Reverse<UnityEngine.RaycastHit2D>(T[],System.Int32,System.Int32) */,
{ 859, -1, 440 } /* System.Void System.Array::Reverse<UnityEngine.Rect>(T[],System.Int32,System.Int32) */,
{ 859, -1, 447 } /* System.Void System.Array::Reverse<UnityEngine.Rendering.ReflectionProbeBlendInfo>(T[],System.Int32,System.Int32) */,
{ 859, -1, 625 } /* System.Void System.Array::Reverse<UnityEngine.UIElements.FocusController/FocusedElement>(T[],System.Int32,System.Int32) */,
{ 859, -1, 466 } /* System.Void System.Array::Reverse<UnityEngine.UnitySynchronizationContext/WorkRequest>(T[],System.Int32,System.Int32) */,
{ 859, -1, 445 } /* System.Void System.Array::Reverse<UnityEngine.Vector2>(T[],System.Int32,System.Int32) */,
{ 859, -1, 434 } /* System.Void System.Array::Reverse<UnityEngine.Vector3>(T[],System.Int32,System.Int32) */,
{ 859, -1, 448 } /* System.Void System.Array::Reverse<UnityEngine.Vector4>(T[],System.Int32,System.Int32) */,
{ 875, -1, 1590 } /* System.Void System.Array::Sort<FairyGUI.GPath/Segment>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 1591 } /* System.Void System.Array::Sort<FairyGUI.GPathPoint>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 1079 } /* System.Void System.Array::Sort<FairyGUI.TextField/CharPosition>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 6 } /* System.Void System.Array::Sort<System.Byte>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 7 } /* System.Void System.Array::Sort<System.Char>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 115 } /* System.Void System.Array::Sort<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 16 } /* System.Void System.Array::Sort<System.Int32>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 90 } /* System.Void System.Array::Sort<System.Int32Enum>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 37 } /* System.Void System.Array::Sort<System.Int64>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 109 } /* System.Void System.Array::Sort<System.Single>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 879, -1, 83 } /* System.Void System.Array::Sort<System.UInt64,System.Object>(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>) */,
{ 880, -1, 83 } /* System.Void System.Array::Sort<System.UInt64,System.Object>(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 875, -1, 82 } /* System.Void System.Array::Sort<System.UInt64>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 564 } /* System.Void System.Array::Sort<UnityEngine.AnimatorClipInfo>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 442 } /* System.Void System.Array::Sort<UnityEngine.BeforeRenderHelper/OrderBlock>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 453 } /* System.Void System.Array::Sort<UnityEngine.Color32>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 450 } /* System.Void System.Array::Sort<UnityEngine.Color>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 449 } /* System.Void System.Array::Sort<UnityEngine.Matrix4x4>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 595 } /* System.Void System.Array::Sort<UnityEngine.ParticleSystem/Particle>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 540 } /* System.Void System.Array::Sort<UnityEngine.RaycastHit2D>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 440 } /* System.Void System.Array::Sort<UnityEngine.Rect>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 447 } /* System.Void System.Array::Sort<UnityEngine.Rendering.ReflectionProbeBlendInfo>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 625 } /* System.Void System.Array::Sort<UnityEngine.UIElements.FocusController/FocusedElement>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 466 } /* System.Void System.Array::Sort<UnityEngine.UnitySynchronizationContext/WorkRequest>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 445 } /* System.Void System.Array::Sort<UnityEngine.Vector2>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 434 } /* System.Void System.Array::Sort<UnityEngine.Vector3>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 448 } /* System.Void System.Array::Sort<UnityEngine.Vector4>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
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{ 10349, 47, 2462 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>,System.Threading.SemaphoreSlim/<WaitUntilCountOrTimeoutAsync>d__31>(TAwaiter&,TStateMachine&) */,
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{ 776, -1, 1591 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<FairyGUI.GPathPoint>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 1079 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<FairyGUI.TextField/CharPosition>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 6 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Byte>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 7 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Char>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 115 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 16 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Int32>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 90 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Int32Enum>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 37 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Int64>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 109 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Single>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 564 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.AnimatorClipInfo>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 442 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.BeforeRenderHelper/OrderBlock>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 453 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Color32>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 450 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Color>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 449 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Matrix4x4>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 595 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.ParticleSystem/Particle>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 540 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.RaycastHit2D>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 440 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Rect>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 447 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Rendering.ReflectionProbeBlendInfo>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 625 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.UIElements.FocusController/FocusedElement>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 466 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.UnitySynchronizationContext/WorkRequest>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 445 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Vector2>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 434 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Vector3>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 448 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Vector4>(System.Object,System.ExceptionArgument) */,
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{ 17762, -1, 502 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,T) */,
{ 17762, -1, 595 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement<UnityEngine.ParticleSystem/Particle>(System.Void*,System.Int32,T) */,
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{ 20173, -1, 16 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<System.Int32>(System.Object) */,
{ 20173, -1, 109 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<System.Single>(System.Object) */,
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{ 19715, -1, 109 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<System.Single>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19715, -1, 453 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<UnityEngine.Color32>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19715, -1, 450 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<UnityEngine.Color>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19715, -1, 449 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<UnityEngine.Matrix4x4>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19715, -1, 440 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<UnityEngine.Rect>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19715, -1, 448 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 31148, -1, 47 } /* T LuaInterface.LuaFunction::CheckValue<System.Boolean>() */,
{ 31550, -1, 47 } /* T LuaInterface.LuaState::CheckValue<System.Boolean>(System.Int32) */,
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{ 904, -1, 1591 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<FairyGUI.GPathPoint>(System.Int32) */,
{ 904, -1, 1079 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<FairyGUI.TextField/CharPosition>(System.Int32) */,
{ 904, -1, 1585 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<FairyGUI.UpdateContext/ClipInfo>(System.Int32) */,
{ 904, -1, 1507 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>(System.Int32) */,
{ 904, -1, 1277 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<LuaInterface.LuaFunction/FuncData>(System.Int32) */,
{ 904, -1, 15 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<Mono.Globalization.Unicode.CodePointIndexer/TableRange>(System.Int32) */,
{ 904, -1, 20 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<Mono.Security.Uri/UriScheme>(System.Int32) */,
{ 904, -1, 416 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.ArraySegment`1<System.Byte>>(System.Int32) */,
{ 904, -1, 47 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Boolean>(System.Int32) */,
{ 904, -1, 6 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Byte>(System.Int32) */,
{ 904, -1, 401 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.ByteEnum>(System.Int32) */,
{ 904, -1, 7 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Char>(System.Int32) */,
{ 904, -1, 34 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.DictionaryEntry>(System.Int32) */,
{ 904, -1, 350 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>(System.Int32) */,
{ 904, -1, 123 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>(System.Int32) */,
{ 904, -1, 873 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>(System.Int32) */,
{ 904, -1, 1321 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>(System.Int32) */,
{ 904, -1, 1343 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>(System.Int32) */,
{ 904, -1, 1270 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>(System.Int32) */,
{ 904, -1, 306 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>(System.Int32) */,
{ 904, -1, 789 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>(System.Int32) */,
{ 904, -1, 1520 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>(System.Int32) */,
{ 904, -1, 31 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>(System.Int32) */,
{ 904, -1, 171 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>(System.Int32) */,
{ 904, -1, 1066 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>(System.Int32) */,
{ 904, -1, 607 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(System.Int32) */,
{ 904, -1, 773 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>(System.Int32) */,
{ 904, -1, 777 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>(System.Int32) */,
{ 904, -1, 426 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.HashSet`1/Slot<System.Object>>(System.Int32) */,
{ 904, -1, 115 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(System.Int32) */,
{ 904, -1, 349 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>(System.Int32) */,
{ 904, -1, 122 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>(System.Int32) */,
{ 904, -1, 867 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>(System.Int32) */,
{ 904, -1, 1320 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>(System.Int32) */,
{ 904, -1, 1342 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>(System.Int32) */,
{ 904, -1, 1269 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>(System.Int32) */,
{ 904, -1, 305 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>(System.Int32) */,
{ 904, -1, 788 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>(System.Int32) */,
{ 904, -1, 1519 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>(System.Int32) */,
{ 904, -1, 30 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>(System.Int32) */,
{ 904, -1, 169 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>(System.Int32) */,
{ 904, -1, 1065 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>(System.Int32) */,
{ 904, -1, 605 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(System.Int32) */,
{ 904, -1, 771 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>(System.Int32) */,
{ 904, -1, 776 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>(System.Int32) */,
{ 904, -1, 322 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Hashtable/bucket>(System.Int32) */,
{ 904, -1, 371 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.ComponentModel.AttributeCollection/AttributeEntry>(System.Int32) */,
{ 904, -1, 59 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.DateTime>(System.Int32) */,
{ 904, -1, 61 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Decimal>(System.Int32) */,
{ 904, -1, 81 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Double>(System.Int32) */,
{ 904, -1, 232 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Globalization.InternalCodePageDataItem>(System.Int32) */,
{ 904, -1, 233 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Globalization.InternalEncodingDataItem>(System.Int32) */,
{ 904, -1, 230 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Globalization.TimeSpanParse/TimeSpanToken>(System.Int32) */,
{ 904, -1, 94 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Guid>(System.Int32) */,
{ 904, -1, 95 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Int16>(System.Int32) */,
{ 904, -1, 16 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Int32>(System.Int32) */,
{ 904, -1, 90 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Int32Enum>(System.Int32) */,
{ 904, -1, 37 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Int64>(System.Int32) */,
{ 904, -1, 85 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.IntPtr>(System.Int32) */,
{ 904, -1, 403 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Net.CookieTokenizer/RecognizedAttribute>(System.Int32) */,
{ 904, -1, 404 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Net.HeaderVariantInfo>(System.Int32) */,
{ 904, -1, 418 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Net.Sockets.Socket/WSABUF>(System.Int32) */,
{ 904, -1, 1370 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Nullable`1<UnityEngine.RaycastHit>>(System.Int32) */,
{ 904, -1, 151 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.ParameterizedStrings/FormatParam>(System.Int32) */,
{ 904, -1, 176 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Reflection.CustomAttributeNamedArgument>(System.Int32) */,
{ 904, -1, 166 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Reflection.CustomAttributeTypedArgument>(System.Int32) */,
{ 904, -1, 64 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Reflection.ParameterModifier>(System.Int32) */,
{ 904, -1, 170 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Resources.ResourceLocator>(System.Int32) */,
{ 904, -1, 33 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Runtime.CompilerServices.Ephemeron>(System.Int32) */,
{ 904, -1, 417 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Runtime.InteropServices.GCHandle>(System.Int32) */,
{ 904, -1, 108 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.SByte>(System.Int32) */,
{ 904, -1, 398 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Security.Cryptography.X509Certificates.X509ChainStatus>(System.Int32) */,
{ 904, -1, 109 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Single>(System.Int32) */,
{ 904, -1, 362 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>(System.Int32) */,
{ 904, -1, 240 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Threading.CancellationTokenRegistration>(System.Int32) */,
{ 904, -1, 110 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.TimeSpan>(System.Int32) */,
{ 904, -1, 134 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.UInt16>(System.Int32) */,
{ 904, -1, 327 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.UInt16Enum>(System.Int32) */,
{ 904, -1, 21 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.UInt32>(System.Int32) */,
{ 904, -1, 332 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.UInt32Enum>(System.Int32) */,
{ 904, -1, 82 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.UInt64>(System.Int32) */,
{ 904, -1, 537 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<UnityEngine.AccelerationEvent>(System.Int32) */,
{ 904, -1, 564 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<UnityEngine.AnimatorClipInfo>(System.Int32) */,
{ 904, -1, 442 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<UnityEngine.BeforeRenderHelper/OrderBlock>(System.Int32) */,
{ 904, -1, 453 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<UnityEngine.Color32>(System.Int32) */,
{ 904, -1, 450 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<UnityEngine.Color>(System.Int32) */,
{ 904, -1, 542 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<UnityEngine.ContactPoint2D>(System.Int32) */,
{ 904, -1, 508 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<UnityEngine.ContactPoint>(System.Int32) */,
{ 904, -1, 502 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Int32) */,
{ 904, -1, 606 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>(System.Int32) */,
{ 904, -1, 428 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<UnityEngine.Keyframe>(System.Int32) */,
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{ 31230, 16, -1 } /* System.Void LuaInterface.LuaOut`1<System.Int32>::.ctor() */,
{ 31230, 37, -1 } /* System.Void LuaInterface.LuaOut`1<System.Int64>::.ctor() */,
{ 31230, 108, -1 } /* System.Void LuaInterface.LuaOut`1<System.SByte>::.ctor() */,
{ 31230, 109, -1 } /* System.Void LuaInterface.LuaOut`1<System.Single>::.ctor() */,
{ 31230, 134, -1 } /* System.Void LuaInterface.LuaOut`1<System.UInt16>::.ctor() */,
{ 31230, 21, -1 } /* System.Void LuaInterface.LuaOut`1<System.UInt32>::.ctor() */,
{ 31230, 82, -1 } /* System.Void LuaInterface.LuaOut`1<System.UInt64>::.ctor() */,
{ 32075, 1044, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1044, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::SelectPush() */,
{ 32077, 1044, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::PushValue(System.IntPtr,T) */,
{ 32078, 1044, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::PushObject(System.IntPtr,T) */,
{ 32079, 1044, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::PushArray(System.IntPtr,T) */,
{ 32080, 1044, -1 } /* T LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1044, -1 } /* T LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1044, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::.cctor() */,
{ 32075, 1054, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.Margin>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1054, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<FairyGUI.Margin>::SelectPush() */,
{ 32077, 1054, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.Margin>::PushValue(System.IntPtr,T) */,
{ 32078, 1054, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.Margin>::PushObject(System.IntPtr,T) */,
{ 32079, 1054, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.Margin>::PushArray(System.IntPtr,T) */,
{ 32080, 1054, -1 } /* T LuaInterface.StackTraits`1<FairyGUI.Margin>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1054, -1 } /* T LuaInterface.StackTraits`1<FairyGUI.Margin>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1054, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.Margin>::.cctor() */,
{ 32076, 1375, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::SelectPush() */,
{ 32077, 1375, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::PushValue(System.IntPtr,T) */,
{ 32078, 1375, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::PushObject(System.IntPtr,T) */,
{ 32079, 1375, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::PushArray(System.IntPtr,T) */,
{ 32080, 1375, -1 } /* T LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1375, -1 } /* T LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1375, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::.cctor() */,
{ 32076, 1505, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<LuaInterface.nil>::SelectPush() */,
{ 32077, 1505, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.nil>::PushValue(System.IntPtr,T) */,
{ 32078, 1505, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.nil>::PushObject(System.IntPtr,T) */,
{ 32079, 1505, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.nil>::PushArray(System.IntPtr,T) */,
{ 32080, 1505, -1 } /* T LuaInterface.StackTraits`1<LuaInterface.nil>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1505, -1 } /* T LuaInterface.StackTraits`1<LuaInterface.nil>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1505, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.nil>::.cctor() */,
{ 32076, 47, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Boolean>::SelectPush() */,
{ 32077, 47, -1 } /* System.Void LuaInterface.StackTraits`1<System.Boolean>::PushValue(System.IntPtr,T) */,
{ 32078, 47, -1 } /* System.Void LuaInterface.StackTraits`1<System.Boolean>::PushObject(System.IntPtr,T) */,
{ 32079, 47, -1 } /* System.Void LuaInterface.StackTraits`1<System.Boolean>::PushArray(System.IntPtr,T) */,
{ 32080, 47, -1 } /* T LuaInterface.StackTraits`1<System.Boolean>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 47, -1 } /* T LuaInterface.StackTraits`1<System.Boolean>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 47, -1 } /* System.Void LuaInterface.StackTraits`1<System.Boolean>::.cctor() */,
{ 32076, 6, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Byte>::SelectPush() */,
{ 32077, 6, -1 } /* System.Void LuaInterface.StackTraits`1<System.Byte>::PushValue(System.IntPtr,T) */,
{ 32078, 6, -1 } /* System.Void LuaInterface.StackTraits`1<System.Byte>::PushObject(System.IntPtr,T) */,
{ 32079, 6, -1 } /* System.Void LuaInterface.StackTraits`1<System.Byte>::PushArray(System.IntPtr,T) */,
{ 32080, 6, -1 } /* T LuaInterface.StackTraits`1<System.Byte>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 6, -1 } /* T LuaInterface.StackTraits`1<System.Byte>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 6, -1 } /* System.Void LuaInterface.StackTraits`1<System.Byte>::.cctor() */,
{ 32076, 7, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Char>::SelectPush() */,
{ 32077, 7, -1 } /* System.Void LuaInterface.StackTraits`1<System.Char>::PushValue(System.IntPtr,T) */,
{ 32078, 7, -1 } /* System.Void LuaInterface.StackTraits`1<System.Char>::PushObject(System.IntPtr,T) */,
{ 32079, 7, -1 } /* System.Void LuaInterface.StackTraits`1<System.Char>::PushArray(System.IntPtr,T) */,
{ 32080, 7, -1 } /* T LuaInterface.StackTraits`1<System.Char>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 7, -1 } /* T LuaInterface.StackTraits`1<System.Char>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 7, -1 } /* System.Void LuaInterface.StackTraits`1<System.Char>::.cctor() */,
{ 32075, 59, -1 } /* System.Void LuaInterface.StackTraits`1<System.DateTime>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 59, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.DateTime>::SelectPush() */,
{ 32077, 59, -1 } /* System.Void LuaInterface.StackTraits`1<System.DateTime>::PushValue(System.IntPtr,T) */,
{ 32078, 59, -1 } /* System.Void LuaInterface.StackTraits`1<System.DateTime>::PushObject(System.IntPtr,T) */,
{ 32079, 59, -1 } /* System.Void LuaInterface.StackTraits`1<System.DateTime>::PushArray(System.IntPtr,T) */,
{ 32080, 59, -1 } /* T LuaInterface.StackTraits`1<System.DateTime>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 59, -1 } /* T LuaInterface.StackTraits`1<System.DateTime>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 59, -1 } /* System.Void LuaInterface.StackTraits`1<System.DateTime>::.cctor() */,
{ 32076, 61, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Decimal>::SelectPush() */,
{ 32077, 61, -1 } /* System.Void LuaInterface.StackTraits`1<System.Decimal>::PushValue(System.IntPtr,T) */,
{ 32078, 61, -1 } /* System.Void LuaInterface.StackTraits`1<System.Decimal>::PushObject(System.IntPtr,T) */,
{ 32079, 61, -1 } /* System.Void LuaInterface.StackTraits`1<System.Decimal>::PushArray(System.IntPtr,T) */,
{ 32080, 61, -1 } /* T LuaInterface.StackTraits`1<System.Decimal>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 61, -1 } /* T LuaInterface.StackTraits`1<System.Decimal>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 61, -1 } /* System.Void LuaInterface.StackTraits`1<System.Decimal>::.cctor() */,
{ 32076, 81, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Double>::SelectPush() */,
{ 32077, 81, -1 } /* System.Void LuaInterface.StackTraits`1<System.Double>::PushValue(System.IntPtr,T) */,
{ 32078, 81, -1 } /* System.Void LuaInterface.StackTraits`1<System.Double>::PushObject(System.IntPtr,T) */,
{ 32079, 81, -1 } /* System.Void LuaInterface.StackTraits`1<System.Double>::PushArray(System.IntPtr,T) */,
{ 32080, 81, -1 } /* T LuaInterface.StackTraits`1<System.Double>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 81, -1 } /* T LuaInterface.StackTraits`1<System.Double>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 81, -1 } /* System.Void LuaInterface.StackTraits`1<System.Double>::.cctor() */,
{ 32075, 94, -1 } /* System.Void LuaInterface.StackTraits`1<System.Guid>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 94, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Guid>::SelectPush() */,
{ 32077, 94, -1 } /* System.Void LuaInterface.StackTraits`1<System.Guid>::PushValue(System.IntPtr,T) */,
{ 32078, 94, -1 } /* System.Void LuaInterface.StackTraits`1<System.Guid>::PushObject(System.IntPtr,T) */,
{ 32079, 94, -1 } /* System.Void LuaInterface.StackTraits`1<System.Guid>::PushArray(System.IntPtr,T) */,
{ 32080, 94, -1 } /* T LuaInterface.StackTraits`1<System.Guid>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 94, -1 } /* T LuaInterface.StackTraits`1<System.Guid>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 94, -1 } /* System.Void LuaInterface.StackTraits`1<System.Guid>::.cctor() */,
{ 32076, 95, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Int16>::SelectPush() */,
{ 32077, 95, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int16>::PushValue(System.IntPtr,T) */,
{ 32078, 95, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int16>::PushObject(System.IntPtr,T) */,
{ 32079, 95, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int16>::PushArray(System.IntPtr,T) */,
{ 32080, 95, -1 } /* T LuaInterface.StackTraits`1<System.Int16>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 95, -1 } /* T LuaInterface.StackTraits`1<System.Int16>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 95, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int16>::.cctor() */,
{ 32076, 16, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Int32>::SelectPush() */,
{ 32077, 16, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32>::PushValue(System.IntPtr,T) */,
{ 32078, 16, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32>::PushObject(System.IntPtr,T) */,
{ 32079, 16, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32>::PushArray(System.IntPtr,T) */,
{ 32080, 16, -1 } /* T LuaInterface.StackTraits`1<System.Int32>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 16, -1 } /* T LuaInterface.StackTraits`1<System.Int32>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 16, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32>::.cctor() */,
{ 32075, 90, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32Enum>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 90, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Int32Enum>::SelectPush() */,
{ 32077, 90, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32Enum>::PushValue(System.IntPtr,T) */,
{ 32078, 90, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32Enum>::PushObject(System.IntPtr,T) */,
{ 32079, 90, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32Enum>::PushArray(System.IntPtr,T) */,
{ 32080, 90, -1 } /* T LuaInterface.StackTraits`1<System.Int32Enum>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 90, -1 } /* T LuaInterface.StackTraits`1<System.Int32Enum>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 90, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32Enum>::.cctor() */,
{ 32076, 37, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Int64>::SelectPush() */,
{ 32077, 37, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int64>::PushValue(System.IntPtr,T) */,
{ 32078, 37, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int64>::PushObject(System.IntPtr,T) */,
{ 32079, 37, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int64>::PushArray(System.IntPtr,T) */,
{ 32080, 37, -1 } /* T LuaInterface.StackTraits`1<System.Int64>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 37, -1 } /* T LuaInterface.StackTraits`1<System.Int64>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 37, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int64>::.cctor() */,
{ 32076, 85, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.IntPtr>::SelectPush() */,
{ 32077, 85, -1 } /* System.Void LuaInterface.StackTraits`1<System.IntPtr>::PushValue(System.IntPtr,T) */,
{ 32078, 85, -1 } /* System.Void LuaInterface.StackTraits`1<System.IntPtr>::PushObject(System.IntPtr,T) */,
{ 32079, 85, -1 } /* System.Void LuaInterface.StackTraits`1<System.IntPtr>::PushArray(System.IntPtr,T) */,
{ 32080, 85, -1 } /* T LuaInterface.StackTraits`1<System.IntPtr>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 85, -1 } /* T LuaInterface.StackTraits`1<System.IntPtr>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 85, -1 } /* System.Void LuaInterface.StackTraits`1<System.IntPtr>::.cctor() */,
{ 32076, 1357, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::SelectPush() */,
{ 32077, 1357, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::PushValue(System.IntPtr,T) */,
{ 32078, 1357, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::PushObject(System.IntPtr,T) */,
{ 32079, 1357, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::PushArray(System.IntPtr,T) */,
{ 32080, 1357, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1357, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1357, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::.cctor() */,
{ 32076, 1349, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::SelectPush() */,
{ 32077, 1349, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::PushValue(System.IntPtr,T) */,
{ 32078, 1349, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::PushObject(System.IntPtr,T) */,
{ 32079, 1349, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::PushArray(System.IntPtr,T) */,
{ 32080, 1349, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1349, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1349, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::.cctor() */,
{ 32076, 1352, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::SelectPush() */,
{ 32077, 1352, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::PushValue(System.IntPtr,T) */,
{ 32078, 1352, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::PushObject(System.IntPtr,T) */,
{ 32079, 1352, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::PushArray(System.IntPtr,T) */,
{ 32080, 1352, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1352, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1352, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::.cctor() */,
{ 32076, 1354, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::SelectPush() */,
{ 32077, 1354, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::PushValue(System.IntPtr,T) */,
{ 32078, 1354, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::PushObject(System.IntPtr,T) */,
{ 32079, 1354, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::PushArray(System.IntPtr,T) */,
{ 32080, 1354, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1354, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1354, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::.cctor() */,
{ 32076, 1356, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::SelectPush() */,
{ 32077, 1356, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::PushValue(System.IntPtr,T) */,
{ 32078, 1356, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::PushObject(System.IntPtr,T) */,
{ 32079, 1356, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::PushArray(System.IntPtr,T) */,
{ 32080, 1356, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1356, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1356, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::.cctor() */,
{ 32076, 1350, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::SelectPush() */,
{ 32077, 1350, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::PushValue(System.IntPtr,T) */,
{ 32078, 1350, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::PushObject(System.IntPtr,T) */,
{ 32079, 1350, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::PushArray(System.IntPtr,T) */,
{ 32080, 1350, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1350, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1350, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::.cctor() */,
{ 32076, 338, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::SelectPush() */,
{ 32077, 338, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::PushValue(System.IntPtr,T) */,
{ 32078, 338, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::PushObject(System.IntPtr,T) */,
{ 32079, 338, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::PushArray(System.IntPtr,T) */,
{ 32080, 338, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 338, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 338, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::.cctor() */,
{ 32076, 1358, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::SelectPush() */,
{ 32077, 1358, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::PushValue(System.IntPtr,T) */,
{ 32078, 1358, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::PushObject(System.IntPtr,T) */,
{ 32079, 1358, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::PushArray(System.IntPtr,T) */,
{ 32080, 1358, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1358, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1358, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::.cctor() */,
{ 32076, 1348, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::SelectPush() */,
{ 32077, 1348, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::PushValue(System.IntPtr,T) */,
{ 32078, 1348, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::PushObject(System.IntPtr,T) */,
{ 32079, 1348, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::PushArray(System.IntPtr,T) */,
{ 32080, 1348, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1348, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1348, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::.cctor() */,
{ 32076, 1355, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::SelectPush() */,
{ 32077, 1355, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::PushValue(System.IntPtr,T) */,
{ 32078, 1355, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::PushObject(System.IntPtr,T) */,
{ 32079, 1355, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::PushArray(System.IntPtr,T) */,
{ 32080, 1355, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1355, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1355, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::.cctor() */,
{ 32076, 1351, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::SelectPush() */,
{ 32077, 1351, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::PushValue(System.IntPtr,T) */,
{ 32078, 1351, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::PushObject(System.IntPtr,T) */,
{ 32079, 1351, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::PushArray(System.IntPtr,T) */,
{ 32080, 1351, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1351, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1351, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::.cctor() */,
{ 32076, 1353, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::SelectPush() */,
{ 32077, 1353, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::PushValue(System.IntPtr,T) */,
{ 32078, 1353, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::PushObject(System.IntPtr,T) */,
{ 32079, 1353, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::PushArray(System.IntPtr,T) */,
{ 32080, 1353, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1353, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1353, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::.cctor() */,
{ 32076, 1359, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::SelectPush() */,
{ 32077, 1359, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::PushValue(System.IntPtr,T) */,
{ 32078, 1359, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::PushObject(System.IntPtr,T) */,
{ 32079, 1359, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::PushArray(System.IntPtr,T) */,
{ 32080, 1359, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1359, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1359, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::.cctor() */,
{ 32076, 1367, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::SelectPush() */,
{ 32077, 1367, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::PushValue(System.IntPtr,T) */,
{ 32078, 1367, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::PushObject(System.IntPtr,T) */,
{ 32079, 1367, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::PushArray(System.IntPtr,T) */,
{ 32080, 1367, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1367, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1367, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::.cctor() */,
{ 32076, 1364, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::SelectPush() */,
{ 32077, 1364, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::PushValue(System.IntPtr,T) */,
{ 32078, 1364, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::PushObject(System.IntPtr,T) */,
{ 32079, 1364, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::PushArray(System.IntPtr,T) */,
{ 32080, 1364, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1364, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1364, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::.cctor() */,
{ 32076, 1369, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::SelectPush() */,
{ 32077, 1369, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::PushValue(System.IntPtr,T) */,
{ 32078, 1369, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::PushObject(System.IntPtr,T) */,
{ 32079, 1369, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::PushArray(System.IntPtr,T) */,
{ 32080, 1369, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1369, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1369, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::.cctor() */,
{ 32076, 1362, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::SelectPush() */,
{ 32077, 1362, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::PushValue(System.IntPtr,T) */,
{ 32078, 1362, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::PushObject(System.IntPtr,T) */,
{ 32079, 1362, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::PushArray(System.IntPtr,T) */,
{ 32080, 1362, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1362, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1362, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::.cctor() */,
{ 32076, 1366, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::SelectPush() */,
{ 32077, 1366, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::PushValue(System.IntPtr,T) */,
{ 32078, 1366, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::PushObject(System.IntPtr,T) */,
{ 32079, 1366, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::PushArray(System.IntPtr,T) */,
{ 32080, 1366, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1366, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1366, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::.cctor() */,
{ 32076, 1370, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::SelectPush() */,
{ 32077, 1370, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::PushValue(System.IntPtr,T) */,
{ 32078, 1370, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::PushObject(System.IntPtr,T) */,
{ 32079, 1370, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::PushArray(System.IntPtr,T) */,
{ 32080, 1370, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1370, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1370, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::.cctor() */,
{ 32076, 1368, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::SelectPush() */,
{ 32077, 1368, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::PushValue(System.IntPtr,T) */,
{ 32078, 1368, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::PushObject(System.IntPtr,T) */,
{ 32079, 1368, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::PushArray(System.IntPtr,T) */,
{ 32080, 1368, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1368, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1368, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::.cctor() */,
{ 32076, 1363, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::SelectPush() */,
{ 32077, 1363, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::PushValue(System.IntPtr,T) */,
{ 32078, 1363, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::PushObject(System.IntPtr,T) */,
{ 32079, 1363, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::PushArray(System.IntPtr,T) */,
{ 32080, 1363, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1363, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1363, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::.cctor() */,
{ 32076, 1361, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::SelectPush() */,
{ 32077, 1361, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::PushValue(System.IntPtr,T) */,
{ 32078, 1361, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::PushObject(System.IntPtr,T) */,
{ 32079, 1361, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::PushArray(System.IntPtr,T) */,
{ 32080, 1361, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1361, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1361, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::.cctor() */,
{ 32076, 1365, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::SelectPush() */,
{ 32077, 1365, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::PushValue(System.IntPtr,T) */,
{ 32078, 1365, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::PushObject(System.IntPtr,T) */,
{ 32079, 1365, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::PushArray(System.IntPtr,T) */,
{ 32080, 1365, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1365, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1365, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::.cctor() */,
{ 32075, 924, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 924, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::SelectPush() */,
{ 32077, 924, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::PushValue(System.IntPtr,T) */,
{ 32078, 924, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::PushObject(System.IntPtr,T) */,
{ 32079, 924, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::PushArray(System.IntPtr,T) */,
{ 32080, 924, -1 } /* T LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 924, -1 } /* T LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 924, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::.cctor() */,
{ 32075, 64, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 64, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::SelectPush() */,
{ 32077, 64, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::PushValue(System.IntPtr,T) */,
{ 32078, 64, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::PushObject(System.IntPtr,T) */,
{ 32079, 64, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::PushArray(System.IntPtr,T) */,
{ 32080, 64, -1 } /* T LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 64, -1 } /* T LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 64, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::.cctor() */,
{ 32075, 916, -1 } /* System.Void LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 916, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::SelectPush() */,
{ 32077, 916, -1 } /* System.Void LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::PushValue(System.IntPtr,T) */,
{ 32078, 916, -1 } /* System.Void LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::PushObject(System.IntPtr,T) */,
{ 32079, 916, -1 } /* System.Void LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::PushArray(System.IntPtr,T) */,
{ 32080, 916, -1 } /* T LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 916, -1 } /* T LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 916, -1 } /* System.Void LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::.cctor() */,
{ 32075, 921, -1 } /* System.Void LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 921, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::SelectPush() */,
{ 32077, 921, -1 } /* System.Void LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::PushValue(System.IntPtr,T) */,
{ 32078, 921, -1 } /* System.Void LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::PushObject(System.IntPtr,T) */,
{ 32079, 921, -1 } /* System.Void LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::PushArray(System.IntPtr,T) */,
{ 32080, 921, -1 } /* T LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 921, -1 } /* T LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 921, -1 } /* System.Void LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::.cctor() */,
{ 32076, 108, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.SByte>::SelectPush() */,
{ 32077, 108, -1 } /* System.Void LuaInterface.StackTraits`1<System.SByte>::PushValue(System.IntPtr,T) */,
{ 32078, 108, -1 } /* System.Void LuaInterface.StackTraits`1<System.SByte>::PushObject(System.IntPtr,T) */,
{ 32079, 108, -1 } /* System.Void LuaInterface.StackTraits`1<System.SByte>::PushArray(System.IntPtr,T) */,
{ 32080, 108, -1 } /* T LuaInterface.StackTraits`1<System.SByte>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 108, -1 } /* T LuaInterface.StackTraits`1<System.SByte>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 108, -1 } /* System.Void LuaInterface.StackTraits`1<System.SByte>::.cctor() */,
{ 32076, 109, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Single>::SelectPush() */,
{ 32077, 109, -1 } /* System.Void LuaInterface.StackTraits`1<System.Single>::PushValue(System.IntPtr,T) */,
{ 32078, 109, -1 } /* System.Void LuaInterface.StackTraits`1<System.Single>::PushObject(System.IntPtr,T) */,
{ 32079, 109, -1 } /* System.Void LuaInterface.StackTraits`1<System.Single>::PushArray(System.IntPtr,T) */,
{ 32080, 109, -1 } /* T LuaInterface.StackTraits`1<System.Single>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 109, -1 } /* T LuaInterface.StackTraits`1<System.Single>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 109, -1 } /* System.Void LuaInterface.StackTraits`1<System.Single>::.cctor() */,
{ 32076, 134, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.UInt16>::SelectPush() */,
{ 32077, 134, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt16>::PushValue(System.IntPtr,T) */,
{ 32078, 134, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt16>::PushObject(System.IntPtr,T) */,
{ 32079, 134, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt16>::PushArray(System.IntPtr,T) */,
{ 32080, 134, -1 } /* T LuaInterface.StackTraits`1<System.UInt16>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 134, -1 } /* T LuaInterface.StackTraits`1<System.UInt16>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 134, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt16>::.cctor() */,
{ 32076, 21, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.UInt32>::SelectPush() */,
{ 32077, 21, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt32>::PushValue(System.IntPtr,T) */,
{ 32078, 21, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt32>::PushObject(System.IntPtr,T) */,
{ 32079, 21, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt32>::PushArray(System.IntPtr,T) */,
{ 32080, 21, -1 } /* T LuaInterface.StackTraits`1<System.UInt32>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 21, -1 } /* T LuaInterface.StackTraits`1<System.UInt32>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 21, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt32>::.cctor() */,
{ 32076, 82, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.UInt64>::SelectPush() */,
{ 32077, 82, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt64>::PushValue(System.IntPtr,T) */,
{ 32078, 82, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt64>::PushObject(System.IntPtr,T) */,
{ 32079, 82, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt64>::PushArray(System.IntPtr,T) */,
{ 32080, 82, -1 } /* T LuaInterface.StackTraits`1<System.UInt64>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 82, -1 } /* T LuaInterface.StackTraits`1<System.UInt64>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 82, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt64>::.cctor() */,
{ 32076, 1371, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.UIntPtr>::SelectPush() */,
{ 32077, 1371, -1 } /* System.Void LuaInterface.StackTraits`1<System.UIntPtr>::PushValue(System.IntPtr,T) */,
{ 32078, 1371, -1 } /* System.Void LuaInterface.StackTraits`1<System.UIntPtr>::PushObject(System.IntPtr,T) */,
{ 32079, 1371, -1 } /* System.Void LuaInterface.StackTraits`1<System.UIntPtr>::PushArray(System.IntPtr,T) */,
{ 32080, 1371, -1 } /* T LuaInterface.StackTraits`1<System.UIntPtr>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1371, -1 } /* T LuaInterface.StackTraits`1<System.UIntPtr>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1371, -1 } /* System.Void LuaInterface.StackTraits`1<System.UIntPtr>::.cctor() */,
{ 32075, 596, -1 } /* System.Void LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 596, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::SelectPush() */,
{ 32077, 596, -1 } /* System.Void LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::PushValue(System.IntPtr,T) */,
{ 32078, 596, -1 } /* System.Void LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::PushObject(System.IntPtr,T) */,
{ 32079, 596, -1 } /* System.Void LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::PushArray(System.IntPtr,T) */,
{ 32080, 596, -1 } /* T LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 596, -1 } /* T LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 596, -1 } /* System.Void LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::.cctor() */,
{ 32075, 537, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 537, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::SelectPush() */,
{ 32077, 537, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::PushValue(System.IntPtr,T) */,
{ 32078, 537, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::PushObject(System.IntPtr,T) */,
{ 32079, 537, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::PushArray(System.IntPtr,T) */,
{ 32080, 537, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 537, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 537, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::.cctor() */,
{ 32075, 1090, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1090, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::SelectPush() */,
{ 32077, 1090, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::PushValue(System.IntPtr,T) */,
{ 32078, 1090, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::PushObject(System.IntPtr,T) */,
{ 32079, 1090, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::PushArray(System.IntPtr,T) */,
{ 32080, 1090, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1090, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1090, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::.cctor() */,
{ 32075, 1093, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1093, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::SelectPush() */,
{ 32077, 1093, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::PushValue(System.IntPtr,T) */,
{ 32078, 1093, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::PushObject(System.IntPtr,T) */,
{ 32079, 1093, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::PushArray(System.IntPtr,T) */,
{ 32080, 1093, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1093, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1093, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::.cctor() */,
{ 32076, 439, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Bounds>::SelectPush() */,
{ 32077, 439, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Bounds>::PushValue(System.IntPtr,T) */,
{ 32078, 439, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Bounds>::PushObject(System.IntPtr,T) */,
{ 32079, 439, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Bounds>::PushArray(System.IntPtr,T) */,
{ 32080, 439, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Bounds>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 439, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Bounds>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 439, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Bounds>::.cctor() */,
{ 32075, 1102, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1102, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::SelectPush() */,
{ 32077, 1102, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::PushValue(System.IntPtr,T) */,
{ 32078, 1102, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::PushObject(System.IntPtr,T) */,
{ 32079, 1102, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::PushArray(System.IntPtr,T) */,
{ 32080, 1102, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1102, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1102, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::.cctor() */,
{ 32075, 1245, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1245, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::SelectPush() */,
{ 32077, 1245, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::PushValue(System.IntPtr,T) */,
{ 32078, 1245, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::PushObject(System.IntPtr,T) */,
{ 32079, 1245, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::PushArray(System.IntPtr,T) */,
{ 32080, 1245, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1245, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1245, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::.cctor() */,
{ 32075, 1115, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1115, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::SelectPush() */,
{ 32077, 1115, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::PushValue(System.IntPtr,T) */,
{ 32078, 1115, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::PushObject(System.IntPtr,T) */,
{ 32079, 1115, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::PushArray(System.IntPtr,T) */,
{ 32080, 1115, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1115, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1115, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::.cctor() */,
{ 32075, 453, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color32>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 453, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Color32>::SelectPush() */,
{ 32077, 453, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color32>::PushValue(System.IntPtr,T) */,
{ 32078, 453, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color32>::PushObject(System.IntPtr,T) */,
{ 32079, 453, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color32>::PushArray(System.IntPtr,T) */,
{ 32080, 453, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Color32>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 453, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Color32>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 453, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color32>::.cctor() */,
{ 32076, 450, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Color>::SelectPush() */,
{ 32077, 450, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color>::PushValue(System.IntPtr,T) */,
{ 32078, 450, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color>::PushObject(System.IntPtr,T) */,
{ 32079, 450, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color>::PushArray(System.IntPtr,T) */,
{ 32080, 450, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Color>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 450, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Color>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 450, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color>::.cctor() */,
{ 32075, 456, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Hash128>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 456, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Hash128>::SelectPush() */,
{ 32077, 456, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Hash128>::PushValue(System.IntPtr,T) */,
{ 32078, 456, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Hash128>::PushObject(System.IntPtr,T) */,
{ 32079, 456, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Hash128>::PushArray(System.IntPtr,T) */,
{ 32080, 456, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Hash128>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 456, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Hash128>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 456, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Hash128>::.cctor() */,
{ 32076, 1306, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.LayerMask>::SelectPush() */,
{ 32077, 1306, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LayerMask>::PushValue(System.IntPtr,T) */,
{ 32078, 1306, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LayerMask>::PushObject(System.IntPtr,T) */,
{ 32079, 1306, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LayerMask>::PushArray(System.IntPtr,T) */,
{ 32080, 1306, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.LayerMask>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1306, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.LayerMask>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1306, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LayerMask>::.cctor() */,
{ 32075, 1130, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1130, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::SelectPush() */,
{ 32077, 1130, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::PushValue(System.IntPtr,T) */,
{ 32078, 1130, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::PushObject(System.IntPtr,T) */,
{ 32079, 1130, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::PushArray(System.IntPtr,T) */,
{ 32080, 1130, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1130, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1130, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::.cctor() */,
{ 32075, 1096, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1096, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::SelectPush() */,
{ 32077, 1096, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::PushValue(System.IntPtr,T) */,
{ 32078, 1096, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::PushObject(System.IntPtr,T) */,
{ 32079, 1096, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::PushArray(System.IntPtr,T) */,
{ 32080, 1096, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1096, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1096, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::.cctor() */,
{ 32075, 449, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 449, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::SelectPush() */,
{ 32077, 449, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::PushValue(System.IntPtr,T) */,
{ 32078, 449, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::PushObject(System.IntPtr,T) */,
{ 32079, 449, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::PushArray(System.IntPtr,T) */,
{ 32080, 449, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 449, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 449, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::.cctor() */,
{ 32075, 1196, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1196, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::SelectPush() */,
{ 32077, 1196, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::PushValue(System.IntPtr,T) */,
{ 32078, 1196, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::PushObject(System.IntPtr,T) */,
{ 32079, 1196, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::PushArray(System.IntPtr,T) */,
{ 32080, 1196, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1196, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1196, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::.cctor() */,
{ 32075, 1175, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1175, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::SelectPush() */,
{ 32077, 1175, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::PushValue(System.IntPtr,T) */,
{ 32078, 1175, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::PushObject(System.IntPtr,T) */,
{ 32079, 1175, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::PushArray(System.IntPtr,T) */,
{ 32080, 1175, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1175, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1175, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::.cctor() */,
{ 32075, 1172, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1172, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::SelectPush() */,
{ 32077, 1172, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::PushValue(System.IntPtr,T) */,
{ 32078, 1172, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::PushObject(System.IntPtr,T) */,
{ 32079, 1172, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::PushArray(System.IntPtr,T) */,
{ 32080, 1172, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1172, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1172, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::.cctor() */,
{ 32075, 1211, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1211, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::SelectPush() */,
{ 32077, 1211, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::PushValue(System.IntPtr,T) */,
{ 32078, 1211, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::PushObject(System.IntPtr,T) */,
{ 32079, 1211, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::PushArray(System.IntPtr,T) */,
{ 32080, 1211, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1211, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1211, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::.cctor() */,
{ 32075, 1154, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1154, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::SelectPush() */,
{ 32077, 1154, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::PushValue(System.IntPtr,T) */,
{ 32078, 1154, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::PushObject(System.IntPtr,T) */,
{ 32079, 1154, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::PushArray(System.IntPtr,T) */,
{ 32080, 1154, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1154, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1154, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::.cctor() */,
{ 32075, 1148, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1148, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::SelectPush() */,
{ 32077, 1148, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::PushValue(System.IntPtr,T) */,
{ 32078, 1148, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::PushObject(System.IntPtr,T) */,
{ 32079, 1148, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::PushArray(System.IntPtr,T) */,
{ 32080, 1148, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1148, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1148, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::.cctor() */,
{ 32075, 1190, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1190, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::SelectPush() */,
{ 32077, 1190, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::PushValue(System.IntPtr,T) */,
{ 32078, 1190, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::PushObject(System.IntPtr,T) */,
{ 32079, 1190, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::PushArray(System.IntPtr,T) */,
{ 32080, 1190, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1190, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1190, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::.cctor() */,
{ 32075, 1169, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1169, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::SelectPush() */,
{ 32077, 1169, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::PushValue(System.IntPtr,T) */,
{ 32078, 1169, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::PushObject(System.IntPtr,T) */,
{ 32079, 1169, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::PushArray(System.IntPtr,T) */,
{ 32080, 1169, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1169, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1169, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::.cctor() */,
{ 32075, 1166, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1166, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::SelectPush() */,
{ 32077, 1166, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::PushValue(System.IntPtr,T) */,
{ 32078, 1166, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::PushObject(System.IntPtr,T) */,
{ 32079, 1166, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::PushArray(System.IntPtr,T) */,
{ 32080, 1166, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1166, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1166, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::.cctor() */,
{ 32075, 1205, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1205, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::SelectPush() */,
{ 32077, 1205, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::PushValue(System.IntPtr,T) */,
{ 32078, 1205, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::PushObject(System.IntPtr,T) */,
{ 32079, 1205, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::PushArray(System.IntPtr,T) */,
{ 32080, 1205, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1205, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1205, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::.cctor() */,
{ 32075, 1163, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1163, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::SelectPush() */,
{ 32077, 1163, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::PushValue(System.IntPtr,T) */,
{ 32078, 1163, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::PushObject(System.IntPtr,T) */,
{ 32079, 1163, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::PushArray(System.IntPtr,T) */,
{ 32080, 1163, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1163, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1163, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::.cctor() */,
{ 32075, 1151, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1151, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::SelectPush() */,
{ 32077, 1151, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::PushValue(System.IntPtr,T) */,
{ 32078, 1151, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::PushObject(System.IntPtr,T) */,
{ 32079, 1151, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::PushArray(System.IntPtr,T) */,
{ 32080, 1151, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1151, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1151, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::.cctor() */,
{ 32075, 1193, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1193, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::SelectPush() */,
{ 32077, 1193, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::PushValue(System.IntPtr,T) */,
{ 32078, 1193, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::PushObject(System.IntPtr,T) */,
{ 32079, 1193, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::PushArray(System.IntPtr,T) */,
{ 32080, 1193, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1193, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1193, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::.cctor() */,
{ 32075, 595, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 595, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::SelectPush() */,
{ 32077, 595, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::PushValue(System.IntPtr,T) */,
{ 32078, 595, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::PushObject(System.IntPtr,T) */,
{ 32079, 595, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::PushArray(System.IntPtr,T) */,
{ 32080, 595, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 595, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 595, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::.cctor() */,
{ 32075, 1142, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1142, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::SelectPush() */,
{ 32077, 1142, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::PushValue(System.IntPtr,T) */,
{ 32078, 1142, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::PushObject(System.IntPtr,T) */,
{ 32079, 1142, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::PushArray(System.IntPtr,T) */,
{ 32080, 1142, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1142, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1142, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::.cctor() */,
{ 32075, 1187, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1187, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::SelectPush() */,
{ 32077, 1187, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::PushValue(System.IntPtr,T) */,
{ 32078, 1187, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::PushObject(System.IntPtr,T) */,
{ 32079, 1187, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::PushArray(System.IntPtr,T) */,
{ 32080, 1187, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1187, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1187, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::.cctor() */,
{ 32075, 1184, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1184, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::SelectPush() */,
{ 32077, 1184, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::PushValue(System.IntPtr,T) */,
{ 32078, 1184, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::PushObject(System.IntPtr,T) */,
{ 32079, 1184, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::PushArray(System.IntPtr,T) */,
{ 32080, 1184, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1184, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1184, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::.cctor() */,
{ 32075, 1157, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1157, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::SelectPush() */,
{ 32077, 1157, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::PushValue(System.IntPtr,T) */,
{ 32078, 1157, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::PushObject(System.IntPtr,T) */,
{ 32079, 1157, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::PushArray(System.IntPtr,T) */,
{ 32080, 1157, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1157, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1157, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::.cctor() */,
{ 32075, 1181, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1181, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::SelectPush() */,
{ 32077, 1181, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::PushValue(System.IntPtr,T) */,
{ 32078, 1181, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::PushObject(System.IntPtr,T) */,
{ 32079, 1181, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::PushArray(System.IntPtr,T) */,
{ 32080, 1181, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1181, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1181, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::.cctor() */,
{ 32075, 1178, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1178, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::SelectPush() */,
{ 32077, 1178, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::PushValue(System.IntPtr,T) */,
{ 32078, 1178, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::PushObject(System.IntPtr,T) */,
{ 32079, 1178, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::PushArray(System.IntPtr,T) */,
{ 32080, 1178, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1178, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1178, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::.cctor() */,
{ 32075, 1202, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1202, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::SelectPush() */,
{ 32077, 1202, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::PushValue(System.IntPtr,T) */,
{ 32078, 1202, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::PushObject(System.IntPtr,T) */,
{ 32079, 1202, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::PushArray(System.IntPtr,T) */,
{ 32080, 1202, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1202, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1202, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::.cctor() */,
{ 32075, 1208, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1208, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::SelectPush() */,
{ 32077, 1208, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::PushValue(System.IntPtr,T) */,
{ 32078, 1208, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::PushObject(System.IntPtr,T) */,
{ 32079, 1208, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::PushArray(System.IntPtr,T) */,
{ 32080, 1208, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1208, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1208, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::.cctor() */,
{ 32075, 1145, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1145, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::SelectPush() */,
{ 32077, 1145, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::PushValue(System.IntPtr,T) */,
{ 32078, 1145, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::PushObject(System.IntPtr,T) */,
{ 32079, 1145, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::PushArray(System.IntPtr,T) */,
{ 32080, 1145, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1145, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1145, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::.cctor() */,
{ 32075, 1199, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1199, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::SelectPush() */,
{ 32077, 1199, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::PushValue(System.IntPtr,T) */,
{ 32078, 1199, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::PushObject(System.IntPtr,T) */,
{ 32079, 1199, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::PushArray(System.IntPtr,T) */,
{ 32080, 1199, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1199, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1199, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::.cctor() */,
{ 32075, 1160, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1160, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::SelectPush() */,
{ 32077, 1160, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::PushValue(System.IntPtr,T) */,
{ 32078, 1160, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::PushObject(System.IntPtr,T) */,
{ 32079, 1160, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::PushArray(System.IntPtr,T) */,
{ 32080, 1160, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1160, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1160, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::.cctor() */,
{ 32075, 510, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 510, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::SelectPush() */,
{ 32077, 510, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::PushValue(System.IntPtr,T) */,
{ 32078, 510, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::PushObject(System.IntPtr,T) */,
{ 32079, 510, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::PushArray(System.IntPtr,T) */,
{ 32080, 510, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 510, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 510, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::.cctor() */,
{ 32075, 1099, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1099, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::SelectPush() */,
{ 32077, 1099, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::PushValue(System.IntPtr,T) */,
{ 32078, 1099, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::PushObject(System.IntPtr,T) */,
{ 32079, 1099, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::PushArray(System.IntPtr,T) */,
{ 32080, 1099, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1099, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1099, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::.cctor() */,
{ 32076, 458, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Quaternion>::SelectPush() */,
{ 32077, 458, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Quaternion>::PushValue(System.IntPtr,T) */,
{ 32078, 458, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Quaternion>::PushObject(System.IntPtr,T) */,
{ 32079, 458, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Quaternion>::PushArray(System.IntPtr,T) */,
{ 32080, 458, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Quaternion>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 458, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Quaternion>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 458, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Quaternion>::.cctor() */,
{ 32076, 1214, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Ray>::SelectPush() */,
{ 32077, 1214, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Ray>::PushValue(System.IntPtr,T) */,
{ 32078, 1214, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Ray>::PushObject(System.IntPtr,T) */,
{ 32079, 1214, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Ray>::PushArray(System.IntPtr,T) */,
{ 32080, 1214, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Ray>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1214, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Ray>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1214, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Ray>::.cctor() */,
{ 32076, 509, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::SelectPush() */,
{ 32077, 509, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::PushValue(System.IntPtr,T) */,
{ 32078, 509, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::PushObject(System.IntPtr,T) */,
{ 32079, 509, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::PushArray(System.IntPtr,T) */,
{ 32080, 509, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 509, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 509, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::.cctor() */,
{ 32075, 440, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rect>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 440, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Rect>::SelectPush() */,
{ 32077, 440, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rect>::PushValue(System.IntPtr,T) */,
{ 32078, 440, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rect>::PushObject(System.IntPtr,T) */,
{ 32079, 440, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rect>::PushArray(System.IntPtr,T) */,
{ 32080, 440, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rect>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 440, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rect>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 440, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rect>::.cctor() */,
{ 32075, 433, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 433, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::SelectPush() */,
{ 32077, 433, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::PushValue(System.IntPtr,T) */,
{ 32078, 433, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::PushObject(System.IntPtr,T) */,
{ 32079, 433, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::PushArray(System.IntPtr,T) */,
{ 32080, 433, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 433, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 433, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::.cctor() */,
{ 32075, 1226, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1226, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::SelectPush() */,
{ 32077, 1226, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::PushValue(System.IntPtr,T) */,
{ 32078, 1226, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::PushObject(System.IntPtr,T) */,
{ 32079, 1226, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::PushArray(System.IntPtr,T) */,
{ 32080, 1226, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1226, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1226, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::.cctor() */,
{ 32075, 488, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 488, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::SelectPush() */,
{ 32077, 488, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::PushValue(System.IntPtr,T) */,
{ 32078, 488, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::PushObject(System.IntPtr,T) */,
{ 32079, 488, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::PushArray(System.IntPtr,T) */,
{ 32080, 488, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 488, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 488, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::.cctor() */,
{ 32075, 491, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 491, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::SelectPush() */,
{ 32077, 491, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::PushValue(System.IntPtr,T) */,
{ 32078, 491, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::PushObject(System.IntPtr,T) */,
{ 32079, 491, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::PushArray(System.IntPtr,T) */,
{ 32080, 491, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 491, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 491, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::.cctor() */,
{ 32075, 485, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 485, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::SelectPush() */,
{ 32077, 485, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::PushValue(System.IntPtr,T) */,
{ 32078, 485, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::PushObject(System.IntPtr,T) */,
{ 32079, 485, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::PushArray(System.IntPtr,T) */,
{ 32080, 485, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 485, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 485, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::.cctor() */,
{ 32075, 444, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Resolution>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 444, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Resolution>::SelectPush() */,
{ 32077, 444, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Resolution>::PushValue(System.IntPtr,T) */,
{ 32078, 444, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Resolution>::PushObject(System.IntPtr,T) */,
{ 32079, 444, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Resolution>::PushArray(System.IntPtr,T) */,
{ 32080, 444, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Resolution>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 444, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Resolution>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 444, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Resolution>::.cctor() */,
{ 32075, 478, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 478, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::SelectPush() */,
{ 32077, 478, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::PushValue(System.IntPtr,T) */,
{ 32078, 478, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::PushObject(System.IntPtr,T) */,
{ 32079, 478, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::PushArray(System.IntPtr,T) */,
{ 32080, 478, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 478, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 478, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::.cctor() */,
{ 32076, 536, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Touch>::SelectPush() */,
{ 32077, 536, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Touch>::PushValue(System.IntPtr,T) */,
{ 32078, 536, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Touch>::PushObject(System.IntPtr,T) */,
{ 32079, 536, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Touch>::PushArray(System.IntPtr,T) */,
{ 32080, 536, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Touch>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 536, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Touch>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 536, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Touch>::.cctor() */,
{ 32076, 445, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Vector2>::SelectPush() */,
{ 32077, 445, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector2>::PushValue(System.IntPtr,T) */,
{ 32078, 445, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector2>::PushObject(System.IntPtr,T) */,
{ 32079, 445, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector2>::PushArray(System.IntPtr,T) */,
{ 32080, 445, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Vector2>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 445, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Vector2>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 445, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector2>::.cctor() */,
{ 32076, 434, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Vector3>::SelectPush() */,
{ 32077, 434, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector3>::PushValue(System.IntPtr,T) */,
{ 32078, 434, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector3>::PushObject(System.IntPtr,T) */,
{ 32079, 434, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector3>::PushArray(System.IntPtr,T) */,
{ 32080, 434, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Vector3>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 434, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Vector3>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 434, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector3>::.cctor() */,
{ 32076, 448, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Vector4>::SelectPush() */,
{ 32077, 448, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector4>::PushValue(System.IntPtr,T) */,
{ 32078, 448, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector4>::PushObject(System.IntPtr,T) */,
{ 32079, 448, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector4>::PushArray(System.IntPtr,T) */,
{ 32080, 448, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Vector4>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 448, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Vector4>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 448, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector4>::.cctor() */,
{ 32075, 1251, -1 } /* System.Void LuaInterface.StackTraits`1<securityConnection>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 32076, 1251, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<securityConnection>::SelectPush() */,
{ 32077, 1251, -1 } /* System.Void LuaInterface.StackTraits`1<securityConnection>::PushValue(System.IntPtr,T) */,
{ 32078, 1251, -1 } /* System.Void LuaInterface.StackTraits`1<securityConnection>::PushObject(System.IntPtr,T) */,
{ 32079, 1251, -1 } /* System.Void LuaInterface.StackTraits`1<securityConnection>::PushArray(System.IntPtr,T) */,
{ 32080, 1251, -1 } /* T LuaInterface.StackTraits`1<securityConnection>::DefaultTo(System.IntPtr,System.Int32) */,
{ 32081, 1251, -1 } /* T LuaInterface.StackTraits`1<securityConnection>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32082, 1251, -1 } /* System.Void LuaInterface.StackTraits`1<securityConnection>::.cctor() */,
{ 32068, 1044, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<FairyGUI.GlyphInfo>::.cctor() */,
{ 32069, 1044, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<FairyGUI.GlyphInfo>::.ctor() */,
{ 32070, 1044, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<FairyGUI.GlyphInfo>::<GetLuaReference>b__9_0() */,
{ 32068, 1054, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<FairyGUI.Margin>::.cctor() */,
{ 32069, 1054, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<FairyGUI.Margin>::.ctor() */,
{ 32070, 1054, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<FairyGUI.Margin>::<GetLuaReference>b__9_0() */,
{ 32068, 1375, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<LuaInterface.LuaByteBuffer>::.cctor() */,
{ 32069, 1375, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<LuaInterface.LuaByteBuffer>::.ctor() */,
{ 32070, 1375, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<LuaInterface.LuaByteBuffer>::<GetLuaReference>b__9_0() */,
{ 32068, 1505, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<LuaInterface.nil>::.cctor() */,
{ 32069, 1505, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<LuaInterface.nil>::.ctor() */,
{ 32070, 1505, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<LuaInterface.nil>::<GetLuaReference>b__9_0() */,
{ 32068, 47, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Boolean>::.cctor() */,
{ 32069, 47, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Boolean>::.ctor() */,
{ 32070, 47, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Boolean>::<GetLuaReference>b__9_0() */,
{ 32068, 6, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Byte>::.cctor() */,
{ 32069, 6, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Byte>::.ctor() */,
{ 32070, 6, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Byte>::<GetLuaReference>b__9_0() */,
{ 32068, 7, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Char>::.cctor() */,
{ 32069, 7, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Char>::.ctor() */,
{ 32070, 7, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Char>::<GetLuaReference>b__9_0() */,
{ 32068, 59, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.DateTime>::.cctor() */,
{ 32069, 59, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.DateTime>::.ctor() */,
{ 32070, 59, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.DateTime>::<GetLuaReference>b__9_0() */,
{ 32068, 61, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Decimal>::.cctor() */,
{ 32069, 61, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Decimal>::.ctor() */,
{ 32070, 61, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Decimal>::<GetLuaReference>b__9_0() */,
{ 32068, 81, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Double>::.cctor() */,
{ 32069, 81, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Double>::.ctor() */,
{ 32070, 81, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Double>::<GetLuaReference>b__9_0() */,
{ 32068, 94, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Guid>::.cctor() */,
{ 32069, 94, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Guid>::.ctor() */,
{ 32070, 94, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Guid>::<GetLuaReference>b__9_0() */,
{ 32068, 95, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int16>::.cctor() */,
{ 32069, 95, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int16>::.ctor() */,
{ 32070, 95, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int16>::<GetLuaReference>b__9_0() */,
{ 32068, 16, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int32>::.cctor() */,
{ 32069, 16, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int32>::.ctor() */,
{ 32070, 16, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int32>::<GetLuaReference>b__9_0() */,
{ 32068, 90, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int32Enum>::.cctor() */,
{ 32069, 90, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int32Enum>::.ctor() */,
{ 32070, 90, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int32Enum>::<GetLuaReference>b__9_0() */,
{ 32068, 37, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int64>::.cctor() */,
{ 32069, 37, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int64>::.ctor() */,
{ 32070, 37, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int64>::<GetLuaReference>b__9_0() */,
{ 32068, 85, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.IntPtr>::.cctor() */,
{ 32069, 85, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.IntPtr>::.ctor() */,
{ 32070, 85, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.IntPtr>::<GetLuaReference>b__9_0() */,
{ 32068, 1357, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Boolean>>::.cctor() */,
{ 32069, 1357, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Boolean>>::.ctor() */,
{ 32070, 1357, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Boolean>>::<GetLuaReference>b__9_0() */,
{ 32068, 1349, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Byte>>::.cctor() */,
{ 32069, 1349, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Byte>>::.ctor() */,
{ 32070, 1349, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Byte>>::<GetLuaReference>b__9_0() */,
{ 32068, 1352, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Char>>::.cctor() */,
{ 32069, 1352, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Char>>::.ctor() */,
{ 32070, 1352, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Char>>::<GetLuaReference>b__9_0() */,
{ 32068, 1354, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Decimal>>::.cctor() */,
{ 32069, 1354, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Decimal>>::.ctor() */,
{ 32070, 1354, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Decimal>>::<GetLuaReference>b__9_0() */,
{ 32068, 1356, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Double>>::.cctor() */,
{ 32069, 1356, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Double>>::.ctor() */,
{ 32070, 1356, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Double>>::<GetLuaReference>b__9_0() */,
{ 32068, 1350, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int16>>::.cctor() */,
{ 32069, 1350, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int16>>::.ctor() */,
{ 32070, 1350, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int16>>::<GetLuaReference>b__9_0() */,
{ 32068, 338, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int32>>::.cctor() */,
{ 32069, 338, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int32>>::.ctor() */,
{ 32070, 338, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int32>>::<GetLuaReference>b__9_0() */,
{ 32068, 1358, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int64>>::.cctor() */,
{ 32069, 1358, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int64>>::.ctor() */,
{ 32070, 1358, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int64>>::<GetLuaReference>b__9_0() */,
{ 32068, 1348, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.SByte>>::.cctor() */,
{ 32069, 1348, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.SByte>>::.ctor() */,
{ 32070, 1348, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.SByte>>::<GetLuaReference>b__9_0() */,
{ 32068, 1355, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Single>>::.cctor() */,
{ 32069, 1355, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Single>>::.ctor() */,
{ 32070, 1355, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Single>>::<GetLuaReference>b__9_0() */,
{ 32068, 1351, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt16>>::.cctor() */,
{ 32069, 1351, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt16>>::.ctor() */,
{ 32070, 1351, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt16>>::<GetLuaReference>b__9_0() */,
{ 32068, 1353, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt32>>::.cctor() */,
{ 32069, 1353, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt32>>::.ctor() */,
{ 32070, 1353, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt32>>::<GetLuaReference>b__9_0() */,
{ 32068, 1359, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt64>>::.cctor() */,
{ 32069, 1359, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt64>>::.ctor() */,
{ 32070, 1359, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt64>>::<GetLuaReference>b__9_0() */,
{ 32068, 1367, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Bounds>>::.cctor() */,
{ 32069, 1367, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Bounds>>::.ctor() */,
{ 32070, 1367, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Bounds>>::<GetLuaReference>b__9_0() */,
{ 32068, 1364, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Color>>::.cctor() */,
{ 32069, 1364, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Color>>::.ctor() */,
{ 32070, 1364, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Color>>::<GetLuaReference>b__9_0() */,
{ 32068, 1369, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.LayerMask>>::.cctor() */,
{ 32069, 1369, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.LayerMask>>::.ctor() */,
{ 32070, 1369, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.LayerMask>>::<GetLuaReference>b__9_0() */,
{ 32068, 1362, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Quaternion>>::.cctor() */,
{ 32069, 1362, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Quaternion>>::.ctor() */,
{ 32070, 1362, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Quaternion>>::<GetLuaReference>b__9_0() */,
{ 32068, 1366, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Ray>>::.cctor() */,
{ 32069, 1366, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Ray>>::.ctor() */,
{ 32070, 1366, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Ray>>::<GetLuaReference>b__9_0() */,
{ 32068, 1370, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.RaycastHit>>::.cctor() */,
{ 32069, 1370, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.RaycastHit>>::.ctor() */,
{ 32070, 1370, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.RaycastHit>>::<GetLuaReference>b__9_0() */,
{ 32068, 1368, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Touch>>::.cctor() */,
{ 32069, 1368, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Touch>>::.ctor() */,
{ 32070, 1368, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Touch>>::<GetLuaReference>b__9_0() */,
{ 32068, 1363, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector2>>::.cctor() */,
{ 32069, 1363, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector2>>::.ctor() */,
{ 32070, 1363, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector2>>::<GetLuaReference>b__9_0() */,
{ 32068, 1361, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector3>>::.cctor() */,
{ 32069, 1361, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector3>>::.ctor() */,
{ 32070, 1361, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector3>>::<GetLuaReference>b__9_0() */,
{ 32068, 1365, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector4>>::.cctor() */,
{ 32069, 1365, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector4>>::.ctor() */,
{ 32070, 1365, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector4>>::<GetLuaReference>b__9_0() */,
{ 32068, 924, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Reflection.InterfaceMapping>::.cctor() */,
{ 32069, 924, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Reflection.InterfaceMapping>::.ctor() */,
{ 32070, 924, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Reflection.InterfaceMapping>::<GetLuaReference>b__9_0() */,
{ 32068, 64, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Reflection.ParameterModifier>::.cctor() */,
{ 32069, 64, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Reflection.ParameterModifier>::.ctor() */,
{ 32070, 64, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Reflection.ParameterModifier>::<GetLuaReference>b__9_0() */,
{ 32068, 916, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Runtime.Serialization.StreamingContext>::.cctor() */,
{ 32069, 916, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Runtime.Serialization.StreamingContext>::.ctor() */,
{ 32070, 916, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Runtime.Serialization.StreamingContext>::<GetLuaReference>b__9_0() */,
{ 32068, 921, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.RuntimeTypeHandle>::.cctor() */,
{ 32069, 921, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.RuntimeTypeHandle>::.ctor() */,
{ 32070, 921, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.RuntimeTypeHandle>::<GetLuaReference>b__9_0() */,
{ 32068, 108, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.SByte>::.cctor() */,
{ 32069, 108, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.SByte>::.ctor() */,
{ 32070, 108, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.SByte>::<GetLuaReference>b__9_0() */,
{ 32068, 109, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Single>::.cctor() */,
{ 32069, 109, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Single>::.ctor() */,
{ 32070, 109, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Single>::<GetLuaReference>b__9_0() */,
{ 32068, 134, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt16>::.cctor() */,
{ 32069, 134, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt16>::.ctor() */,
{ 32070, 134, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt16>::<GetLuaReference>b__9_0() */,
{ 32068, 21, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt32>::.cctor() */,
{ 32069, 21, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt32>::.ctor() */,
{ 32070, 21, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt32>::<GetLuaReference>b__9_0() */,
{ 32068, 82, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt64>::.cctor() */,
{ 32069, 82, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt64>::.ctor() */,
{ 32070, 82, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt64>::<GetLuaReference>b__9_0() */,
{ 32068, 1371, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UIntPtr>::.cctor() */,
{ 32069, 1371, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UIntPtr>::.ctor() */,
{ 32070, 1371, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UIntPtr>::<GetLuaReference>b__9_0() */,
{ 32068, 596, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::.cctor() */,
{ 32069, 596, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::.ctor() */,
{ 32070, 596, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::<GetLuaReference>b__9_0() */,
{ 32068, 537, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AccelerationEvent>::.cctor() */,
{ 32069, 537, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AccelerationEvent>::.ctor() */,
{ 32070, 537, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AccelerationEvent>::<GetLuaReference>b__9_0() */,
{ 32068, 1090, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AnimatorStateInfo>::.cctor() */,
{ 32069, 1090, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AnimatorStateInfo>::.ctor() */,
{ 32070, 1090, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AnimatorStateInfo>::<GetLuaReference>b__9_0() */,
{ 32068, 1093, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AnimatorTransitionInfo>::.cctor() */,
{ 32069, 1093, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AnimatorTransitionInfo>::.ctor() */,
{ 32070, 1093, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AnimatorTransitionInfo>::<GetLuaReference>b__9_0() */,
{ 32068, 439, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Bounds>::.cctor() */,
{ 32069, 439, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Bounds>::.ctor() */,
{ 32070, 439, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Bounds>::<GetLuaReference>b__9_0() */,
{ 32068, 1102, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.BuildCompression>::.cctor() */,
{ 32069, 1102, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.BuildCompression>::.ctor() */,
{ 32070, 1102, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.BuildCompression>::<GetLuaReference>b__9_0() */,
{ 32068, 1245, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.CachedAssetBundle>::.cctor() */,
{ 32069, 1245, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.CachedAssetBundle>::.ctor() */,
{ 32070, 1245, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.CachedAssetBundle>::<GetLuaReference>b__9_0() */,
{ 32068, 1115, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Camera/GateFitParameters>::.cctor() */,
{ 32069, 1115, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Camera/GateFitParameters>::.ctor() */,
{ 32070, 1115, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Camera/GateFitParameters>::<GetLuaReference>b__9_0() */,
{ 32068, 453, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Color32>::.cctor() */,
{ 32069, 453, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Color32>::.ctor() */,
{ 32070, 453, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Color32>::<GetLuaReference>b__9_0() */,
{ 32068, 450, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Color>::.cctor() */,
{ 32069, 450, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Color>::.ctor() */,
{ 32070, 450, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Color>::<GetLuaReference>b__9_0() */,
{ 32068, 456, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Hash128>::.cctor() */,
{ 32069, 456, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Hash128>::.ctor() */,
{ 32070, 456, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Hash128>::<GetLuaReference>b__9_0() */,
{ 32068, 1306, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.LayerMask>::.cctor() */,
{ 32069, 1306, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.LayerMask>::.ctor() */,
{ 32070, 1306, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.LayerMask>::<GetLuaReference>b__9_0() */,
{ 32068, 1130, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.LightBakingOutput>::.cctor() */,
{ 32069, 1130, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.LightBakingOutput>::.ctor() */,
{ 32070, 1130, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.LightBakingOutput>::<GetLuaReference>b__9_0() */,
{ 32068, 1096, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.MatchTargetWeightMask>::.cctor() */,
{ 32069, 1096, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.MatchTargetWeightMask>::.ctor() */,
{ 32070, 1096, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.MatchTargetWeightMask>::<GetLuaReference>b__9_0() */,
{ 32068, 449, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Matrix4x4>::.cctor() */,
{ 32069, 449, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Matrix4x4>::.ctor() */,
{ 32070, 449, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Matrix4x4>::<GetLuaReference>b__9_0() */,
{ 32068, 1196, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/CollisionModule>::.cctor() */,
{ 32069, 1196, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/CollisionModule>::.ctor() */,
{ 32070, 1196, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/CollisionModule>::<GetLuaReference>b__9_0() */,
{ 32068, 1175, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ColorBySpeedModule>::.cctor() */,
{ 32069, 1175, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ColorBySpeedModule>::.ctor() */,
{ 32070, 1175, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ColorBySpeedModule>::<GetLuaReference>b__9_0() */,
{ 32068, 1172, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::.cctor() */,
{ 32069, 1172, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::.ctor() */,
{ 32070, 1172, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::<GetLuaReference>b__9_0() */,
{ 32068, 1211, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/CustomDataModule>::.cctor() */,
{ 32069, 1211, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/CustomDataModule>::.ctor() */,
{ 32070, 1211, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/CustomDataModule>::<GetLuaReference>b__9_0() */,
{ 32068, 1154, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/EmissionModule>::.cctor() */,
{ 32069, 1154, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/EmissionModule>::.ctor() */,
{ 32070, 1154, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/EmissionModule>::<GetLuaReference>b__9_0() */,
{ 32068, 1148, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/EmitParams>::.cctor() */,
{ 32069, 1148, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/EmitParams>::.ctor() */,
{ 32070, 1148, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/EmitParams>::<GetLuaReference>b__9_0() */,
{ 32068, 1190, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ExternalForcesModule>::.cctor() */,
{ 32069, 1190, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ExternalForcesModule>::.ctor() */,
{ 32070, 1190, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ExternalForcesModule>::<GetLuaReference>b__9_0() */,
{ 32068, 1169, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::.cctor() */,
{ 32069, 1169, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::.ctor() */,
{ 32070, 1169, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::<GetLuaReference>b__9_0() */,
{ 32068, 1166, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/InheritVelocityModule>::.cctor() */,
{ 32069, 1166, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/InheritVelocityModule>::.ctor() */,
{ 32070, 1166, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/InheritVelocityModule>::<GetLuaReference>b__9_0() */,
{ 32068, 1205, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/LightsModule>::.cctor() */,
{ 32069, 1205, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/LightsModule>::.ctor() */,
{ 32070, 1205, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/LightsModule>::<GetLuaReference>b__9_0() */,
{ 32068, 1163, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::.cctor() */,
{ 32069, 1163, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::.ctor() */,
{ 32070, 1163, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::<GetLuaReference>b__9_0() */,
{ 32068, 1151, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/MainModule>::.cctor() */,
{ 32069, 1151, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/MainModule>::.ctor() */,
{ 32070, 1151, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/MainModule>::<GetLuaReference>b__9_0() */,
{ 32068, 1193, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/NoiseModule>::.cctor() */,
{ 32069, 1193, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/NoiseModule>::.ctor() */,
{ 32070, 1193, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/NoiseModule>::<GetLuaReference>b__9_0() */,
{ 32068, 595, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/Particle>::.cctor() */,
{ 32069, 595, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/Particle>::.ctor() */,
{ 32070, 595, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/Particle>::<GetLuaReference>b__9_0() */,
{ 32068, 1142, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/PlaybackState>::.cctor() */,
{ 32069, 1142, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/PlaybackState>::.ctor() */,
{ 32070, 1142, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/PlaybackState>::<GetLuaReference>b__9_0() */,
{ 32068, 1187, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/RotationBySpeedModule>::.cctor() */,
{ 32069, 1187, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/RotationBySpeedModule>::.ctor() */,
{ 32070, 1187, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/RotationBySpeedModule>::<GetLuaReference>b__9_0() */,
{ 32068, 1184, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::.cctor() */,
{ 32069, 1184, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::.ctor() */,
{ 32070, 1184, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::<GetLuaReference>b__9_0() */,
{ 32068, 1157, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ShapeModule>::.cctor() */,
{ 32069, 1157, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ShapeModule>::.ctor() */,
{ 32070, 1157, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ShapeModule>::<GetLuaReference>b__9_0() */,
{ 32068, 1181, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/SizeBySpeedModule>::.cctor() */,
{ 32069, 1181, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/SizeBySpeedModule>::.ctor() */,
{ 32070, 1181, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/SizeBySpeedModule>::<GetLuaReference>b__9_0() */,
{ 32068, 1178, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::.cctor() */,
{ 32069, 1178, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::.ctor() */,
{ 32070, 1178, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::<GetLuaReference>b__9_0() */,
{ 32068, 1202, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::.cctor() */,
{ 32069, 1202, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::.ctor() */,
{ 32070, 1202, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::<GetLuaReference>b__9_0() */,
{ 32068, 1208, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TrailModule>::.cctor() */,
{ 32069, 1208, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TrailModule>::.ctor() */,
{ 32070, 1208, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TrailModule>::<GetLuaReference>b__9_0() */,
{ 32068, 1145, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/Trails>::.cctor() */,
{ 32069, 1145, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/Trails>::.ctor() */,
{ 32070, 1145, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/Trails>::<GetLuaReference>b__9_0() */,
{ 32068, 1199, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TriggerModule>::.cctor() */,
{ 32069, 1199, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TriggerModule>::.ctor() */,
{ 32070, 1199, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TriggerModule>::<GetLuaReference>b__9_0() */,
{ 32068, 1160, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::.cctor() */,
{ 32069, 1160, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::.ctor() */,
{ 32070, 1160, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::<GetLuaReference>b__9_0() */,
{ 32068, 510, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.PhysicsScene>::.cctor() */,
{ 32069, 510, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.PhysicsScene>::.ctor() */,
{ 32070, 510, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.PhysicsScene>::<GetLuaReference>b__9_0() */,
{ 32068, 1099, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Playables.PlayableGraph>::.cctor() */,
{ 32069, 1099, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Playables.PlayableGraph>::.ctor() */,
{ 32070, 1099, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Playables.PlayableGraph>::<GetLuaReference>b__9_0() */,
{ 32068, 458, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Quaternion>::.cctor() */,
{ 32069, 458, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Quaternion>::.ctor() */,
{ 32070, 458, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Quaternion>::<GetLuaReference>b__9_0() */,
{ 32068, 1214, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Ray>::.cctor() */,
{ 32069, 1214, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Ray>::.ctor() */,
{ 32070, 1214, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Ray>::<GetLuaReference>b__9_0() */,
{ 32068, 509, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RaycastHit>::.cctor() */,
{ 32069, 509, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RaycastHit>::.ctor() */,
{ 32070, 509, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RaycastHit>::<GetLuaReference>b__9_0() */,
{ 32068, 440, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rect>::.cctor() */,
{ 32069, 440, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rect>::.ctor() */,
{ 32070, 440, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rect>::<GetLuaReference>b__9_0() */,
{ 32068, 433, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RenderBuffer>::.cctor() */,
{ 32069, 433, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RenderBuffer>::.ctor() */,
{ 32070, 433, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RenderBuffer>::<GetLuaReference>b__9_0() */,
{ 32068, 1226, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RenderTextureDescriptor>::.cctor() */,
{ 32069, 1226, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RenderTextureDescriptor>::.ctor() */,
{ 32070, 1226, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RenderTextureDescriptor>::<GetLuaReference>b__9_0() */,
{ 32068, 488, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.ScriptableCullingParameters>::.cctor() */,
{ 32069, 488, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.ScriptableCullingParameters>::.ctor() */,
{ 32070, 488, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.ScriptableCullingParameters>::<GetLuaReference>b__9_0() */,
{ 32068, 491, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.ShaderTagId>::.cctor() */,
{ 32069, 491, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.ShaderTagId>::.ctor() */,
{ 32070, 491, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.ShaderTagId>::<GetLuaReference>b__9_0() */,
{ 32068, 485, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.SphericalHarmonicsL2>::.cctor() */,
{ 32069, 485, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.SphericalHarmonicsL2>::.ctor() */,
{ 32070, 485, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.SphericalHarmonicsL2>::<GetLuaReference>b__9_0() */,
{ 32068, 444, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Resolution>::.cctor() */,
{ 32069, 444, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Resolution>::.ctor() */,
{ 32070, 444, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Resolution>::<GetLuaReference>b__9_0() */,
{ 32068, 478, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.SceneManagement.Scene>::.cctor() */,
{ 32069, 478, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.SceneManagement.Scene>::.ctor() */,
{ 32070, 478, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.SceneManagement.Scene>::<GetLuaReference>b__9_0() */,
{ 32068, 536, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Touch>::.cctor() */,
{ 32069, 536, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Touch>::.ctor() */,
{ 32070, 536, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Touch>::<GetLuaReference>b__9_0() */,
{ 32068, 445, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector2>::.cctor() */,
{ 32069, 445, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector2>::.ctor() */,
{ 32070, 445, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector2>::<GetLuaReference>b__9_0() */,
{ 32068, 434, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector3>::.cctor() */,
{ 32069, 434, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector3>::.ctor() */,
{ 32070, 434, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector3>::<GetLuaReference>b__9_0() */,
{ 32068, 448, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector4>::.cctor() */,
{ 32069, 448, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector4>::.ctor() */,
{ 32070, 448, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector4>::<GetLuaReference>b__9_0() */,
{ 32068, 1251, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<securityConnection>::.cctor() */,
{ 32069, 1251, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<securityConnection>::.ctor() */,
{ 32070, 1251, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<securityConnection>::<GetLuaReference>b__9_0() */,
{ 32060, 1044, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1044, -1 } /* System.String LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::GetTypeName() */,
{ 32062, 1044, -1 } /* System.Int32 LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::GetLuaReference(System.IntPtr) */,
{ 32063, 1044, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1044, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::IsNilType() */,
{ 32065, 1044, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1044, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1044, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::.cctor() */,
{ 32060, 1054, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.Margin>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1054, -1 } /* System.String LuaInterface.TypeTraits`1<FairyGUI.Margin>::GetTypeName() */,
{ 32062, 1054, -1 } /* System.Int32 LuaInterface.TypeTraits`1<FairyGUI.Margin>::GetLuaReference(System.IntPtr) */,
{ 32063, 1054, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.Margin>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1054, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.Margin>::IsNilType() */,
{ 32065, 1054, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.Margin>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1054, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.Margin>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1054, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.Margin>::.cctor() */,
{ 32061, 1375, -1 } /* System.String LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::GetTypeName() */,
{ 32062, 1375, -1 } /* System.Int32 LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::GetLuaReference(System.IntPtr) */,
{ 32063, 1375, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1375, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::IsNilType() */,
{ 32065, 1375, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1375, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1375, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::.cctor() */,
{ 32060, 1505, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.nil>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1505, -1 } /* System.String LuaInterface.TypeTraits`1<LuaInterface.nil>::GetTypeName() */,
{ 32062, 1505, -1 } /* System.Int32 LuaInterface.TypeTraits`1<LuaInterface.nil>::GetLuaReference(System.IntPtr) */,
{ 32063, 1505, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.nil>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1505, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.nil>::IsNilType() */,
{ 32065, 1505, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.nil>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1505, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.nil>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1505, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.nil>::.cctor() */,
{ 32061, 47, -1 } /* System.String LuaInterface.TypeTraits`1<System.Boolean>::GetTypeName() */,
{ 32062, 47, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Boolean>::GetLuaReference(System.IntPtr) */,
{ 32063, 47, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Boolean>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 47, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Boolean>::IsNilType() */,
{ 32065, 47, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Boolean>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 47, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Boolean>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 47, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Boolean>::.cctor() */,
{ 32061, 6, -1 } /* System.String LuaInterface.TypeTraits`1<System.Byte>::GetTypeName() */,
{ 32062, 6, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Byte>::GetLuaReference(System.IntPtr) */,
{ 32063, 6, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Byte>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 6, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Byte>::IsNilType() */,
{ 32065, 6, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Byte>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 6, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Byte>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 6, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Byte>::.cctor() */,
{ 32061, 7, -1 } /* System.String LuaInterface.TypeTraits`1<System.Char>::GetTypeName() */,
{ 32062, 7, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Char>::GetLuaReference(System.IntPtr) */,
{ 32063, 7, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Char>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 7, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Char>::IsNilType() */,
{ 32065, 7, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Char>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 7, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Char>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 7, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Char>::.cctor() */,
{ 32060, 59, -1 } /* System.Void LuaInterface.TypeTraits`1<System.DateTime>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 59, -1 } /* System.String LuaInterface.TypeTraits`1<System.DateTime>::GetTypeName() */,
{ 32062, 59, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.DateTime>::GetLuaReference(System.IntPtr) */,
{ 32063, 59, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.DateTime>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 59, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.DateTime>::IsNilType() */,
{ 32065, 59, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.DateTime>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 59, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.DateTime>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 59, -1 } /* System.Void LuaInterface.TypeTraits`1<System.DateTime>::.cctor() */,
{ 32061, 61, -1 } /* System.String LuaInterface.TypeTraits`1<System.Decimal>::GetTypeName() */,
{ 32062, 61, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Decimal>::GetLuaReference(System.IntPtr) */,
{ 32063, 61, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Decimal>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 61, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Decimal>::IsNilType() */,
{ 32065, 61, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Decimal>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 61, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Decimal>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 61, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Decimal>::.cctor() */,
{ 32061, 81, -1 } /* System.String LuaInterface.TypeTraits`1<System.Double>::GetTypeName() */,
{ 32062, 81, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Double>::GetLuaReference(System.IntPtr) */,
{ 32063, 81, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Double>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 81, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Double>::IsNilType() */,
{ 32065, 81, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Double>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 81, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Double>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 81, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Double>::.cctor() */,
{ 32060, 94, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Guid>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 94, -1 } /* System.String LuaInterface.TypeTraits`1<System.Guid>::GetTypeName() */,
{ 32062, 94, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Guid>::GetLuaReference(System.IntPtr) */,
{ 32063, 94, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Guid>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 94, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Guid>::IsNilType() */,
{ 32065, 94, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Guid>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 94, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Guid>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 94, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Guid>::.cctor() */,
{ 32061, 95, -1 } /* System.String LuaInterface.TypeTraits`1<System.Int16>::GetTypeName() */,
{ 32062, 95, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Int16>::GetLuaReference(System.IntPtr) */,
{ 32063, 95, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int16>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 95, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int16>::IsNilType() */,
{ 32065, 95, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int16>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 95, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int16>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 95, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int16>::.cctor() */,
{ 32061, 16, -1 } /* System.String LuaInterface.TypeTraits`1<System.Int32>::GetTypeName() */,
{ 32062, 16, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Int32>::GetLuaReference(System.IntPtr) */,
{ 32063, 16, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 16, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32>::IsNilType() */,
{ 32065, 16, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 16, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 16, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int32>::.cctor() */,
{ 32060, 90, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int32Enum>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 90, -1 } /* System.String LuaInterface.TypeTraits`1<System.Int32Enum>::GetTypeName() */,
{ 32062, 90, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Int32Enum>::GetLuaReference(System.IntPtr) */,
{ 32063, 90, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32Enum>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 90, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32Enum>::IsNilType() */,
{ 32065, 90, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32Enum>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 90, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32Enum>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 90, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int32Enum>::.cctor() */,
{ 32061, 37, -1 } /* System.String LuaInterface.TypeTraits`1<System.Int64>::GetTypeName() */,
{ 32062, 37, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Int64>::GetLuaReference(System.IntPtr) */,
{ 32063, 37, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int64>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 37, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int64>::IsNilType() */,
{ 32065, 37, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int64>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 37, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int64>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 37, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int64>::.cctor() */,
{ 32061, 85, -1 } /* System.String LuaInterface.TypeTraits`1<System.IntPtr>::GetTypeName() */,
{ 32062, 85, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.IntPtr>::GetLuaReference(System.IntPtr) */,
{ 32063, 85, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.IntPtr>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 85, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.IntPtr>::IsNilType() */,
{ 32065, 85, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.IntPtr>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 85, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.IntPtr>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 85, -1 } /* System.Void LuaInterface.TypeTraits`1<System.IntPtr>::.cctor() */,
{ 32061, 1357, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::GetTypeName() */,
{ 32062, 1357, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1357, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1357, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::IsNilType() */,
{ 32065, 1357, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1357, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1357, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::.cctor() */,
{ 32061, 1349, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::GetTypeName() */,
{ 32062, 1349, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1349, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1349, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::IsNilType() */,
{ 32065, 1349, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1349, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1349, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::.cctor() */,
{ 32061, 1352, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::GetTypeName() */,
{ 32062, 1352, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1352, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1352, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::IsNilType() */,
{ 32065, 1352, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1352, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1352, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::.cctor() */,
{ 32061, 1354, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::GetTypeName() */,
{ 32062, 1354, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1354, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1354, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::IsNilType() */,
{ 32065, 1354, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1354, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1354, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::.cctor() */,
{ 32061, 1356, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::GetTypeName() */,
{ 32062, 1356, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1356, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1356, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::IsNilType() */,
{ 32065, 1356, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1356, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1356, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::.cctor() */,
{ 32061, 1350, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::GetTypeName() */,
{ 32062, 1350, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1350, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1350, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::IsNilType() */,
{ 32065, 1350, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1350, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1350, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::.cctor() */,
{ 32061, 338, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::GetTypeName() */,
{ 32062, 338, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::GetLuaReference(System.IntPtr) */,
{ 32063, 338, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 338, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::IsNilType() */,
{ 32065, 338, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 338, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 338, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::.cctor() */,
{ 32061, 1358, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::GetTypeName() */,
{ 32062, 1358, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1358, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1358, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::IsNilType() */,
{ 32065, 1358, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1358, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1358, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::.cctor() */,
{ 32061, 1348, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::GetTypeName() */,
{ 32062, 1348, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1348, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1348, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::IsNilType() */,
{ 32065, 1348, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1348, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1348, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::.cctor() */,
{ 32061, 1355, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::GetTypeName() */,
{ 32062, 1355, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1355, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1355, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::IsNilType() */,
{ 32065, 1355, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1355, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1355, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::.cctor() */,
{ 32061, 1351, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::GetTypeName() */,
{ 32062, 1351, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1351, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1351, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::IsNilType() */,
{ 32065, 1351, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1351, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1351, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::.cctor() */,
{ 32061, 1353, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::GetTypeName() */,
{ 32062, 1353, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1353, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1353, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::IsNilType() */,
{ 32065, 1353, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1353, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1353, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::.cctor() */,
{ 32061, 1359, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::GetTypeName() */,
{ 32062, 1359, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1359, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1359, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::IsNilType() */,
{ 32065, 1359, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1359, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1359, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::.cctor() */,
{ 32061, 1367, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::GetTypeName() */,
{ 32062, 1367, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1367, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1367, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::IsNilType() */,
{ 32065, 1367, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1367, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1367, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::.cctor() */,
{ 32061, 1364, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::GetTypeName() */,
{ 32062, 1364, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1364, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1364, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::IsNilType() */,
{ 32065, 1364, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1364, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1364, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::.cctor() */,
{ 32061, 1369, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::GetTypeName() */,
{ 32062, 1369, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1369, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1369, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::IsNilType() */,
{ 32065, 1369, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1369, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1369, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::.cctor() */,
{ 32061, 1362, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::GetTypeName() */,
{ 32062, 1362, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1362, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1362, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::IsNilType() */,
{ 32065, 1362, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1362, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1362, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::.cctor() */,
{ 32061, 1366, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::GetTypeName() */,
{ 32062, 1366, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1366, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1366, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::IsNilType() */,
{ 32065, 1366, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1366, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1366, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::.cctor() */,
{ 32061, 1370, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::GetTypeName() */,
{ 32062, 1370, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1370, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1370, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::IsNilType() */,
{ 32065, 1370, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1370, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1370, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::.cctor() */,
{ 32061, 1368, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::GetTypeName() */,
{ 32062, 1368, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1368, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1368, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::IsNilType() */,
{ 32065, 1368, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1368, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1368, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::.cctor() */,
{ 32061, 1363, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::GetTypeName() */,
{ 32062, 1363, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1363, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1363, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::IsNilType() */,
{ 32065, 1363, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1363, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1363, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::.cctor() */,
{ 32061, 1361, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::GetTypeName() */,
{ 32062, 1361, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1361, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1361, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::IsNilType() */,
{ 32065, 1361, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1361, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1361, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::.cctor() */,
{ 32061, 1365, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::GetTypeName() */,
{ 32062, 1365, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::GetLuaReference(System.IntPtr) */,
{ 32063, 1365, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1365, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::IsNilType() */,
{ 32065, 1365, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1365, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1365, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::.cctor() */,
{ 32060, 924, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 924, -1 } /* System.String LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::GetTypeName() */,
{ 32062, 924, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::GetLuaReference(System.IntPtr) */,
{ 32063, 924, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 924, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::IsNilType() */,
{ 32065, 924, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 924, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 924, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::.cctor() */,
{ 32060, 64, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 64, -1 } /* System.String LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::GetTypeName() */,
{ 32062, 64, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::GetLuaReference(System.IntPtr) */,
{ 32063, 64, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 64, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::IsNilType() */,
{ 32065, 64, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 64, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 64, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::.cctor() */,
{ 32060, 916, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 916, -1 } /* System.String LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::GetTypeName() */,
{ 32062, 916, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::GetLuaReference(System.IntPtr) */,
{ 32063, 916, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 916, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::IsNilType() */,
{ 32065, 916, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 916, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 916, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::.cctor() */,
{ 32060, 921, -1 } /* System.Void LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 921, -1 } /* System.String LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::GetTypeName() */,
{ 32062, 921, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::GetLuaReference(System.IntPtr) */,
{ 32063, 921, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 921, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::IsNilType() */,
{ 32065, 921, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 921, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 921, -1 } /* System.Void LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::.cctor() */,
{ 32061, 108, -1 } /* System.String LuaInterface.TypeTraits`1<System.SByte>::GetTypeName() */,
{ 32062, 108, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.SByte>::GetLuaReference(System.IntPtr) */,
{ 32063, 108, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.SByte>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 108, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.SByte>::IsNilType() */,
{ 32065, 108, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.SByte>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 108, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.SByte>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 108, -1 } /* System.Void LuaInterface.TypeTraits`1<System.SByte>::.cctor() */,
{ 32061, 109, -1 } /* System.String LuaInterface.TypeTraits`1<System.Single>::GetTypeName() */,
{ 32062, 109, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Single>::GetLuaReference(System.IntPtr) */,
{ 32063, 109, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Single>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 109, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Single>::IsNilType() */,
{ 32065, 109, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Single>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 109, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Single>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 109, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Single>::.cctor() */,
{ 32061, 134, -1 } /* System.String LuaInterface.TypeTraits`1<System.UInt16>::GetTypeName() */,
{ 32062, 134, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.UInt16>::GetLuaReference(System.IntPtr) */,
{ 32063, 134, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt16>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 134, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt16>::IsNilType() */,
{ 32065, 134, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt16>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 134, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt16>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 134, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt16>::.cctor() */,
{ 32061, 21, -1 } /* System.String LuaInterface.TypeTraits`1<System.UInt32>::GetTypeName() */,
{ 32062, 21, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.UInt32>::GetLuaReference(System.IntPtr) */,
{ 32063, 21, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt32>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 21, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt32>::IsNilType() */,
{ 32065, 21, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt32>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 21, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt32>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 21, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt32>::.cctor() */,
{ 32061, 82, -1 } /* System.String LuaInterface.TypeTraits`1<System.UInt64>::GetTypeName() */,
{ 32062, 82, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.UInt64>::GetLuaReference(System.IntPtr) */,
{ 32063, 82, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt64>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 82, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt64>::IsNilType() */,
{ 32065, 82, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt64>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 82, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt64>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 82, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt64>::.cctor() */,
{ 32061, 1371, -1 } /* System.String LuaInterface.TypeTraits`1<System.UIntPtr>::GetTypeName() */,
{ 32062, 1371, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.UIntPtr>::GetLuaReference(System.IntPtr) */,
{ 32063, 1371, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UIntPtr>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1371, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UIntPtr>::IsNilType() */,
{ 32065, 1371, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UIntPtr>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1371, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UIntPtr>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1371, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UIntPtr>::.cctor() */,
{ 32060, 596, -1 } /* System.Void LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 596, -1 } /* System.String LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::GetTypeName() */,
{ 32062, 596, -1 } /* System.Int32 LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::GetLuaReference(System.IntPtr) */,
{ 32063, 596, -1 } /* System.Boolean LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 596, -1 } /* System.Boolean LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::IsNilType() */,
{ 32065, 596, -1 } /* System.Boolean LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 596, -1 } /* System.Boolean LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 596, -1 } /* System.Void LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::.cctor() */,
{ 32060, 537, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 537, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::GetTypeName() */,
{ 32062, 537, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::GetLuaReference(System.IntPtr) */,
{ 32063, 537, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 537, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::IsNilType() */,
{ 32065, 537, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 537, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 537, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::.cctor() */,
{ 32060, 1090, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1090, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::GetTypeName() */,
{ 32062, 1090, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::GetLuaReference(System.IntPtr) */,
{ 32063, 1090, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1090, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::IsNilType() */,
{ 32065, 1090, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1090, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1090, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::.cctor() */,
{ 32060, 1093, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1093, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::GetTypeName() */,
{ 32062, 1093, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::GetLuaReference(System.IntPtr) */,
{ 32063, 1093, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1093, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::IsNilType() */,
{ 32065, 1093, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1093, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1093, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::.cctor() */,
{ 32061, 439, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Bounds>::GetTypeName() */,
{ 32062, 439, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Bounds>::GetLuaReference(System.IntPtr) */,
{ 32063, 439, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Bounds>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 439, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Bounds>::IsNilType() */,
{ 32065, 439, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Bounds>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 439, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Bounds>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 439, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Bounds>::.cctor() */,
{ 32060, 1102, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1102, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::GetTypeName() */,
{ 32062, 1102, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::GetLuaReference(System.IntPtr) */,
{ 32063, 1102, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1102, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::IsNilType() */,
{ 32065, 1102, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1102, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1102, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::.cctor() */,
{ 32060, 1245, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1245, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::GetTypeName() */,
{ 32062, 1245, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::GetLuaReference(System.IntPtr) */,
{ 32063, 1245, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1245, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::IsNilType() */,
{ 32065, 1245, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1245, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1245, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::.cctor() */,
{ 32060, 1115, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1115, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::GetTypeName() */,
{ 32062, 1115, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::GetLuaReference(System.IntPtr) */,
{ 32063, 1115, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1115, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::IsNilType() */,
{ 32065, 1115, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1115, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1115, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::.cctor() */,
{ 32060, 453, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Color32>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 453, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Color32>::GetTypeName() */,
{ 32062, 453, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Color32>::GetLuaReference(System.IntPtr) */,
{ 32063, 453, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color32>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 453, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color32>::IsNilType() */,
{ 32065, 453, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color32>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 453, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color32>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 453, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Color32>::.cctor() */,
{ 32061, 450, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Color>::GetTypeName() */,
{ 32062, 450, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Color>::GetLuaReference(System.IntPtr) */,
{ 32063, 450, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 450, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color>::IsNilType() */,
{ 32065, 450, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 450, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 450, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Color>::.cctor() */,
{ 32060, 456, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Hash128>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 456, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Hash128>::GetTypeName() */,
{ 32062, 456, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Hash128>::GetLuaReference(System.IntPtr) */,
{ 32063, 456, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Hash128>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 456, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Hash128>::IsNilType() */,
{ 32065, 456, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Hash128>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 456, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Hash128>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 456, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Hash128>::.cctor() */,
{ 32061, 1306, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::GetTypeName() */,
{ 32062, 1306, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::GetLuaReference(System.IntPtr) */,
{ 32063, 1306, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1306, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::IsNilType() */,
{ 32065, 1306, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1306, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1306, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::.cctor() */,
{ 32060, 1130, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1130, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::GetTypeName() */,
{ 32062, 1130, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::GetLuaReference(System.IntPtr) */,
{ 32063, 1130, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1130, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::IsNilType() */,
{ 32065, 1130, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1130, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1130, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::.cctor() */,
{ 32060, 1096, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1096, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::GetTypeName() */,
{ 32062, 1096, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::GetLuaReference(System.IntPtr) */,
{ 32063, 1096, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1096, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::IsNilType() */,
{ 32065, 1096, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1096, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1096, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::.cctor() */,
{ 32060, 449, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 449, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::GetTypeName() */,
{ 32062, 449, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::GetLuaReference(System.IntPtr) */,
{ 32063, 449, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 449, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::IsNilType() */,
{ 32065, 449, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 449, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 449, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::.cctor() */,
{ 32060, 1196, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1196, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::GetTypeName() */,
{ 32062, 1196, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::GetLuaReference(System.IntPtr) */,
{ 32063, 1196, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1196, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::IsNilType() */,
{ 32065, 1196, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1196, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1196, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::.cctor() */,
{ 32060, 1175, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1175, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::GetTypeName() */,
{ 32062, 1175, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::GetLuaReference(System.IntPtr) */,
{ 32063, 1175, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1175, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::IsNilType() */,
{ 32065, 1175, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1175, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1175, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::.cctor() */,
{ 32060, 1172, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1172, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::GetTypeName() */,
{ 32062, 1172, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::GetLuaReference(System.IntPtr) */,
{ 32063, 1172, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1172, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::IsNilType() */,
{ 32065, 1172, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1172, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1172, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::.cctor() */,
{ 32060, 1211, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1211, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::GetTypeName() */,
{ 32062, 1211, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::GetLuaReference(System.IntPtr) */,
{ 32063, 1211, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1211, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::IsNilType() */,
{ 32065, 1211, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1211, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1211, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::.cctor() */,
{ 32060, 1154, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1154, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::GetTypeName() */,
{ 32062, 1154, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::GetLuaReference(System.IntPtr) */,
{ 32063, 1154, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1154, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::IsNilType() */,
{ 32065, 1154, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1154, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1154, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::.cctor() */,
{ 32060, 1148, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1148, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::GetTypeName() */,
{ 32062, 1148, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::GetLuaReference(System.IntPtr) */,
{ 32063, 1148, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1148, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::IsNilType() */,
{ 32065, 1148, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1148, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1148, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::.cctor() */,
{ 32060, 1190, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1190, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::GetTypeName() */,
{ 32062, 1190, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::GetLuaReference(System.IntPtr) */,
{ 32063, 1190, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1190, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::IsNilType() */,
{ 32065, 1190, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1190, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1190, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::.cctor() */,
{ 32060, 1169, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1169, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::GetTypeName() */,
{ 32062, 1169, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::GetLuaReference(System.IntPtr) */,
{ 32063, 1169, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1169, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::IsNilType() */,
{ 32065, 1169, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1169, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1169, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::.cctor() */,
{ 32060, 1166, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1166, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::GetTypeName() */,
{ 32062, 1166, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::GetLuaReference(System.IntPtr) */,
{ 32063, 1166, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1166, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::IsNilType() */,
{ 32065, 1166, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1166, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1166, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::.cctor() */,
{ 32060, 1205, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1205, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::GetTypeName() */,
{ 32062, 1205, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::GetLuaReference(System.IntPtr) */,
{ 32063, 1205, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1205, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::IsNilType() */,
{ 32065, 1205, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1205, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1205, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::.cctor() */,
{ 32060, 1163, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1163, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::GetTypeName() */,
{ 32062, 1163, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::GetLuaReference(System.IntPtr) */,
{ 32063, 1163, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1163, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::IsNilType() */,
{ 32065, 1163, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1163, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1163, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::.cctor() */,
{ 32060, 1151, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1151, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::GetTypeName() */,
{ 32062, 1151, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::GetLuaReference(System.IntPtr) */,
{ 32063, 1151, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1151, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::IsNilType() */,
{ 32065, 1151, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1151, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1151, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::.cctor() */,
{ 32060, 1193, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1193, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::GetTypeName() */,
{ 32062, 1193, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::GetLuaReference(System.IntPtr) */,
{ 32063, 1193, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1193, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::IsNilType() */,
{ 32065, 1193, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1193, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1193, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::.cctor() */,
{ 32060, 595, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 595, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::GetTypeName() */,
{ 32062, 595, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::GetLuaReference(System.IntPtr) */,
{ 32063, 595, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 595, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::IsNilType() */,
{ 32065, 595, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 595, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 595, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::.cctor() */,
{ 32060, 1142, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1142, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::GetTypeName() */,
{ 32062, 1142, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::GetLuaReference(System.IntPtr) */,
{ 32063, 1142, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1142, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::IsNilType() */,
{ 32065, 1142, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1142, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1142, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::.cctor() */,
{ 32060, 1187, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1187, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::GetTypeName() */,
{ 32062, 1187, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::GetLuaReference(System.IntPtr) */,
{ 32063, 1187, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1187, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::IsNilType() */,
{ 32065, 1187, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1187, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1187, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::.cctor() */,
{ 32060, 1184, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1184, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::GetTypeName() */,
{ 32062, 1184, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::GetLuaReference(System.IntPtr) */,
{ 32063, 1184, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1184, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::IsNilType() */,
{ 32065, 1184, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1184, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1184, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::.cctor() */,
{ 32060, 1157, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1157, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::GetTypeName() */,
{ 32062, 1157, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::GetLuaReference(System.IntPtr) */,
{ 32063, 1157, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1157, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::IsNilType() */,
{ 32065, 1157, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1157, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1157, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::.cctor() */,
{ 32060, 1181, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1181, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::GetTypeName() */,
{ 32062, 1181, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::GetLuaReference(System.IntPtr) */,
{ 32063, 1181, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1181, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::IsNilType() */,
{ 32065, 1181, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1181, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1181, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::.cctor() */,
{ 32060, 1178, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1178, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::GetTypeName() */,
{ 32062, 1178, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::GetLuaReference(System.IntPtr) */,
{ 32063, 1178, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1178, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::IsNilType() */,
{ 32065, 1178, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1178, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1178, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::.cctor() */,
{ 32060, 1202, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1202, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::GetTypeName() */,
{ 32062, 1202, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::GetLuaReference(System.IntPtr) */,
{ 32063, 1202, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1202, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::IsNilType() */,
{ 32065, 1202, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1202, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1202, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::.cctor() */,
{ 32060, 1208, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1208, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::GetTypeName() */,
{ 32062, 1208, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::GetLuaReference(System.IntPtr) */,
{ 32063, 1208, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1208, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::IsNilType() */,
{ 32065, 1208, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1208, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1208, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::.cctor() */,
{ 32060, 1145, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1145, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::GetTypeName() */,
{ 32062, 1145, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::GetLuaReference(System.IntPtr) */,
{ 32063, 1145, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1145, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::IsNilType() */,
{ 32065, 1145, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1145, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1145, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::.cctor() */,
{ 32060, 1199, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1199, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::GetTypeName() */,
{ 32062, 1199, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::GetLuaReference(System.IntPtr) */,
{ 32063, 1199, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1199, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::IsNilType() */,
{ 32065, 1199, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1199, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1199, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::.cctor() */,
{ 32060, 1160, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1160, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::GetTypeName() */,
{ 32062, 1160, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::GetLuaReference(System.IntPtr) */,
{ 32063, 1160, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1160, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::IsNilType() */,
{ 32065, 1160, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1160, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1160, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::.cctor() */,
{ 32060, 510, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 510, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::GetTypeName() */,
{ 32062, 510, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::GetLuaReference(System.IntPtr) */,
{ 32063, 510, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 510, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::IsNilType() */,
{ 32065, 510, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 510, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 510, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::.cctor() */,
{ 32060, 1099, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1099, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::GetTypeName() */,
{ 32062, 1099, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::GetLuaReference(System.IntPtr) */,
{ 32063, 1099, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1099, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::IsNilType() */,
{ 32065, 1099, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1099, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1099, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::.cctor() */,
{ 32061, 458, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::GetTypeName() */,
{ 32062, 458, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::GetLuaReference(System.IntPtr) */,
{ 32063, 458, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 458, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::IsNilType() */,
{ 32065, 458, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 458, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 458, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::.cctor() */,
{ 32061, 1214, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Ray>::GetTypeName() */,
{ 32062, 1214, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Ray>::GetLuaReference(System.IntPtr) */,
{ 32063, 1214, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Ray>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1214, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Ray>::IsNilType() */,
{ 32065, 1214, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Ray>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1214, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Ray>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1214, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Ray>::.cctor() */,
{ 32061, 509, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::GetTypeName() */,
{ 32062, 509, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::GetLuaReference(System.IntPtr) */,
{ 32063, 509, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 509, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::IsNilType() */,
{ 32065, 509, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 509, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 509, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::.cctor() */,
{ 32060, 440, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rect>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 440, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Rect>::GetTypeName() */,
{ 32062, 440, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Rect>::GetLuaReference(System.IntPtr) */,
{ 32063, 440, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rect>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 440, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rect>::IsNilType() */,
{ 32065, 440, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rect>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 440, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rect>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 440, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rect>::.cctor() */,
{ 32060, 433, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 433, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::GetTypeName() */,
{ 32062, 433, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::GetLuaReference(System.IntPtr) */,
{ 32063, 433, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 433, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::IsNilType() */,
{ 32065, 433, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 433, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 433, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::.cctor() */,
{ 32060, 1226, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1226, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::GetTypeName() */,
{ 32062, 1226, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::GetLuaReference(System.IntPtr) */,
{ 32063, 1226, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1226, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::IsNilType() */,
{ 32065, 1226, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1226, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1226, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::.cctor() */,
{ 32060, 488, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 488, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::GetTypeName() */,
{ 32062, 488, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::GetLuaReference(System.IntPtr) */,
{ 32063, 488, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 488, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::IsNilType() */,
{ 32065, 488, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 488, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 488, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::.cctor() */,
{ 32060, 491, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 491, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::GetTypeName() */,
{ 32062, 491, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::GetLuaReference(System.IntPtr) */,
{ 32063, 491, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 491, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::IsNilType() */,
{ 32065, 491, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 491, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 491, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::.cctor() */,
{ 32060, 485, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 485, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::GetTypeName() */,
{ 32062, 485, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::GetLuaReference(System.IntPtr) */,
{ 32063, 485, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 485, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::IsNilType() */,
{ 32065, 485, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 485, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 485, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::.cctor() */,
{ 32060, 444, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Resolution>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 444, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Resolution>::GetTypeName() */,
{ 32062, 444, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Resolution>::GetLuaReference(System.IntPtr) */,
{ 32063, 444, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Resolution>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 444, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Resolution>::IsNilType() */,
{ 32065, 444, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Resolution>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 444, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Resolution>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 444, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Resolution>::.cctor() */,
{ 32060, 478, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 478, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::GetTypeName() */,
{ 32062, 478, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::GetLuaReference(System.IntPtr) */,
{ 32063, 478, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 478, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::IsNilType() */,
{ 32065, 478, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 478, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 478, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::.cctor() */,
{ 32061, 536, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Touch>::GetTypeName() */,
{ 32062, 536, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Touch>::GetLuaReference(System.IntPtr) */,
{ 32063, 536, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Touch>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 536, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Touch>::IsNilType() */,
{ 32065, 536, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Touch>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 536, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Touch>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 536, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Touch>::.cctor() */,
{ 32061, 445, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Vector2>::GetTypeName() */,
{ 32062, 445, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Vector2>::GetLuaReference(System.IntPtr) */,
{ 32063, 445, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector2>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 445, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector2>::IsNilType() */,
{ 32065, 445, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector2>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 445, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector2>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 445, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector2>::.cctor() */,
{ 32061, 434, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Vector3>::GetTypeName() */,
{ 32062, 434, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Vector3>::GetLuaReference(System.IntPtr) */,
{ 32063, 434, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector3>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 434, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector3>::IsNilType() */,
{ 32065, 434, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector3>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 434, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector3>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 434, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector3>::.cctor() */,
{ 32061, 448, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Vector4>::GetTypeName() */,
{ 32062, 448, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Vector4>::GetLuaReference(System.IntPtr) */,
{ 32063, 448, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector4>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 448, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector4>::IsNilType() */,
{ 32065, 448, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector4>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 448, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector4>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 448, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector4>::.cctor() */,
{ 32060, 1251, -1 } /* System.Void LuaInterface.TypeTraits`1<securityConnection>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 32061, 1251, -1 } /* System.String LuaInterface.TypeTraits`1<securityConnection>::GetTypeName() */,
{ 32062, 1251, -1 } /* System.Int32 LuaInterface.TypeTraits`1<securityConnection>::GetLuaReference(System.IntPtr) */,
{ 32063, 1251, -1 } /* System.Boolean LuaInterface.TypeTraits`1<securityConnection>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32064, 1251, -1 } /* System.Boolean LuaInterface.TypeTraits`1<securityConnection>::IsNilType() */,
{ 32065, 1251, -1 } /* System.Boolean LuaInterface.TypeTraits`1<securityConnection>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 1251, -1 } /* System.Boolean LuaInterface.TypeTraits`1<securityConnection>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32067, 1251, -1 } /* System.Void LuaInterface.TypeTraits`1<securityConnection>::.cctor() */,
{ 1073, 1590, -1 } /* System.Void System.Action`1<FairyGUI.GPath/Segment>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 1590, -1 } /* System.Void System.Action`1<FairyGUI.GPath/Segment>::Invoke(T) */,
{ 1075, 1590, -1 } /* System.IAsyncResult System.Action`1<FairyGUI.GPath/Segment>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 1590, -1 } /* System.Void System.Action`1<FairyGUI.GPath/Segment>::EndInvoke(System.IAsyncResult) */,
{ 1073, 1591, -1 } /* System.Void System.Action`1<FairyGUI.GPathPoint>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 1591, -1 } /* System.Void System.Action`1<FairyGUI.GPathPoint>::Invoke(T) */,
{ 1075, 1591, -1 } /* System.IAsyncResult System.Action`1<FairyGUI.GPathPoint>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 1591, -1 } /* System.Void System.Action`1<FairyGUI.GPathPoint>::EndInvoke(System.IAsyncResult) */,
{ 1073, 1079, -1 } /* System.Void System.Action`1<FairyGUI.TextField/CharPosition>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 1079, -1 } /* System.Void System.Action`1<FairyGUI.TextField/CharPosition>::Invoke(T) */,
{ 1075, 1079, -1 } /* System.IAsyncResult System.Action`1<FairyGUI.TextField/CharPosition>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 1079, -1 } /* System.Void System.Action`1<FairyGUI.TextField/CharPosition>::EndInvoke(System.IAsyncResult) */,
{ 1075, 47, -1 } /* System.IAsyncResult System.Action`1<System.Boolean>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 47, -1 } /* System.Void System.Action`1<System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1073, 6, -1 } /* System.Void System.Action`1<System.Byte>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 6, -1 } /* System.Void System.Action`1<System.Byte>::Invoke(T) */,
{ 1075, 6, -1 } /* System.IAsyncResult System.Action`1<System.Byte>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 6, -1 } /* System.Void System.Action`1<System.Byte>::EndInvoke(System.IAsyncResult) */,
{ 1073, 7, -1 } /* System.Void System.Action`1<System.Char>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 7, -1 } /* System.Void System.Action`1<System.Char>::Invoke(T) */,
{ 1075, 7, -1 } /* System.IAsyncResult System.Action`1<System.Char>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 7, -1 } /* System.Void System.Action`1<System.Char>::EndInvoke(System.IAsyncResult) */,
{ 1073, 115, -1 } /* System.Void System.Action`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 115, -1 } /* System.Void System.Action`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Invoke(T) */,
{ 1075, 115, -1 } /* System.IAsyncResult System.Action`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 115, -1 } /* System.Void System.Action`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::EndInvoke(System.IAsyncResult) */,
{ 1075, 16, -1 } /* System.IAsyncResult System.Action`1<System.Int32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 16, -1 } /* System.Void System.Action`1<System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1073, 90, -1 } /* System.Void System.Action`1<System.Int32Enum>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 90, -1 } /* System.Void System.Action`1<System.Int32Enum>::Invoke(T) */,
{ 1075, 90, -1 } /* System.IAsyncResult System.Action`1<System.Int32Enum>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 90, -1 } /* System.Void System.Action`1<System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
{ 1073, 37, -1 } /* System.Void System.Action`1<System.Int64>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 37, -1 } /* System.Void System.Action`1<System.Int64>::Invoke(T) */,
{ 1075, 37, -1 } /* System.IAsyncResult System.Action`1<System.Int64>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 37, -1 } /* System.Void System.Action`1<System.Int64>::EndInvoke(System.IAsyncResult) */,
{ 1073, 109, -1 } /* System.Void System.Action`1<System.Single>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 109, -1 } /* System.Void System.Action`1<System.Single>::Invoke(T) */,
{ 1075, 109, -1 } /* System.IAsyncResult System.Action`1<System.Single>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 109, -1 } /* System.Void System.Action`1<System.Single>::EndInvoke(System.IAsyncResult) */,
{ 1073, 248, -1 } /* System.Void System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<System.Object>>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 248, -1 } /* System.Void System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<System.Object>>::Invoke(T) */,
{ 1075, 248, -1 } /* System.IAsyncResult System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<System.Object>>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 248, -1 } /* System.Void System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<System.Object>>::EndInvoke(System.IAsyncResult) */,
{ 1073, 564, -1 } /* System.Void System.Action`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 564, -1 } /* System.Void System.Action`1<UnityEngine.AnimatorClipInfo>::Invoke(T) */,
{ 1075, 564, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.AnimatorClipInfo>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 564, -1 } /* System.Void System.Action`1<UnityEngine.AnimatorClipInfo>::EndInvoke(System.IAsyncResult) */,
{ 1073, 442, -1 } /* System.Void System.Action`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 442, -1 } /* System.Void System.Action`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Invoke(T) */,
{ 1075, 442, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 442, -1 } /* System.Void System.Action`1<UnityEngine.BeforeRenderHelper/OrderBlock>::EndInvoke(System.IAsyncResult) */,
{ 1073, 453, -1 } /* System.Void System.Action`1<UnityEngine.Color32>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 453, -1 } /* System.Void System.Action`1<UnityEngine.Color32>::Invoke(T) */,
{ 1075, 453, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Color32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 453, -1 } /* System.Void System.Action`1<UnityEngine.Color32>::EndInvoke(System.IAsyncResult) */,
{ 1073, 450, -1 } /* System.Void System.Action`1<UnityEngine.Color>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 450, -1 } /* System.Void System.Action`1<UnityEngine.Color>::Invoke(T) */,
{ 1075, 450, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Color>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 450, -1 } /* System.Void System.Action`1<UnityEngine.Color>::EndInvoke(System.IAsyncResult) */,
{ 1073, 449, -1 } /* System.Void System.Action`1<UnityEngine.Matrix4x4>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 449, -1 } /* System.Void System.Action`1<UnityEngine.Matrix4x4>::Invoke(T) */,
{ 1075, 449, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Matrix4x4>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 449, -1 } /* System.Void System.Action`1<UnityEngine.Matrix4x4>::EndInvoke(System.IAsyncResult) */,
{ 1073, 595, -1 } /* System.Void System.Action`1<UnityEngine.ParticleSystem/Particle>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 595, -1 } /* System.Void System.Action`1<UnityEngine.ParticleSystem/Particle>::Invoke(T) */,
{ 1075, 595, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.ParticleSystem/Particle>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 595, -1 } /* System.Void System.Action`1<UnityEngine.ParticleSystem/Particle>::EndInvoke(System.IAsyncResult) */,
{ 1073, 540, -1 } /* System.Void System.Action`1<UnityEngine.RaycastHit2D>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 540, -1 } /* System.Void System.Action`1<UnityEngine.RaycastHit2D>::Invoke(T) */,
{ 1075, 540, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.RaycastHit2D>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 540, -1 } /* System.Void System.Action`1<UnityEngine.RaycastHit2D>::EndInvoke(System.IAsyncResult) */,
{ 1073, 440, -1 } /* System.Void System.Action`1<UnityEngine.Rect>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 440, -1 } /* System.Void System.Action`1<UnityEngine.Rect>::Invoke(T) */,
{ 1075, 440, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Rect>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 440, -1 } /* System.Void System.Action`1<UnityEngine.Rect>::EndInvoke(System.IAsyncResult) */,
{ 1073, 447, -1 } /* System.Void System.Action`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 447, -1 } /* System.Void System.Action`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Invoke(T) */,
{ 1075, 447, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 447, -1 } /* System.Void System.Action`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::EndInvoke(System.IAsyncResult) */,
{ 1073, 625, -1 } /* System.Void System.Action`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 625, -1 } /* System.Void System.Action`1<UnityEngine.UIElements.FocusController/FocusedElement>::Invoke(T) */,
{ 1075, 625, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.UIElements.FocusController/FocusedElement>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 625, -1 } /* System.Void System.Action`1<UnityEngine.UIElements.FocusController/FocusedElement>::EndInvoke(System.IAsyncResult) */,
{ 1073, 466, -1 } /* System.Void System.Action`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 466, -1 } /* System.Void System.Action`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Invoke(T) */,
{ 1075, 466, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 466, -1 } /* System.Void System.Action`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::EndInvoke(System.IAsyncResult) */,
{ 1073, 445, -1 } /* System.Void System.Action`1<UnityEngine.Vector2>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 445, -1 } /* System.Void System.Action`1<UnityEngine.Vector2>::Invoke(T) */,
{ 1075, 445, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Vector2>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 445, -1 } /* System.Void System.Action`1<UnityEngine.Vector2>::EndInvoke(System.IAsyncResult) */,
{ 1073, 434, -1 } /* System.Void System.Action`1<UnityEngine.Vector3>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 434, -1 } /* System.Void System.Action`1<UnityEngine.Vector3>::Invoke(T) */,
{ 1075, 434, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Vector3>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 434, -1 } /* System.Void System.Action`1<UnityEngine.Vector3>::EndInvoke(System.IAsyncResult) */,
{ 1073, 448, -1 } /* System.Void System.Action`1<UnityEngine.Vector4>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 448, -1 } /* System.Void System.Action`1<UnityEngine.Vector4>::Invoke(T) */,
{ 1075, 448, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Vector4>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 448, -1 } /* System.Void System.Action`1<UnityEngine.Vector4>::EndInvoke(System.IAsyncResult) */,
{ 1073, 545, -1 } /* System.Void System.Action`1<UnityEngine.XR.InputDevice>::.ctor(System.Object,System.IntPtr) */,
{ 1075, 545, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.XR.InputDevice>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 545, -1 } /* System.Void System.Action`1<UnityEngine.XR.InputDevice>::EndInvoke(System.IAsyncResult) */,
{ 1073, 554, -1 } /* System.Void System.Action`1<UnityEngine.XR.MeshGenerationResult>::.ctor(System.Object,System.IntPtr) */,
{ 1075, 554, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.XR.MeshGenerationResult>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 554, -1 } /* System.Void System.Action`1<UnityEngine.XR.MeshGenerationResult>::EndInvoke(System.IAsyncResult) */,
{ 1073, 543, -1 } /* System.Void System.Action`1<UnityEngine.XR.XRNodeState>::.ctor(System.Object,System.IntPtr) */,
{ 1075, 543, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.XR.XRNodeState>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 543, -1 } /* System.Void System.Action`1<UnityEngine.XR.XRNodeState>::EndInvoke(System.IAsyncResult) */,
{ 1081, 576, -1 } /* System.Void System.Action`2<System.Boolean,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 576, -1 } /* System.Void System.Action`2<System.Boolean,System.Object>::Invoke(T1,T2) */,
{ 1083, 576, -1 } /* System.IAsyncResult System.Action`2<System.Boolean,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 576, -1 } /* System.Void System.Action`2<System.Boolean,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1081, 121, -1 } /* System.Void System.Action`2<System.Int32,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 121, -1 } /* System.Void System.Action`2<System.Int32,System.Object>::Invoke(T1,T2) */,
{ 1083, 121, -1 } /* System.IAsyncResult System.Action`2<System.Int32,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 121, -1 } /* System.Void System.Action`2<System.Int32,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1081, 839, -1 } /* System.Void System.Action`2<System.Int32Enum,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 839, -1 } /* System.Void System.Action`2<System.Int32Enum,System.Object>::Invoke(T1,T2) */,
{ 1083, 839, -1 } /* System.IAsyncResult System.Action`2<System.Int32Enum,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 839, -1 } /* System.Void System.Action`2<System.Int32Enum,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1045, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.GlyphInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1045, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.GlyphInfo>::Invoke(T1,T2) */,
{ 1083, 1045, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,FairyGUI.GlyphInfo>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1045, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.GlyphInfo>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1055, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.Margin>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1055, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.Margin>::Invoke(T1,T2) */,
{ 1083, 1055, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,FairyGUI.Margin>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1055, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.Margin>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1488, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.LuaByteBuffer>::Invoke(T1,T2) */,
{ 1083, 1488, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,LuaInterface.LuaByteBuffer>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1488, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.LuaByteBuffer>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1504, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.nil>::Invoke(T1,T2) */,
{ 1083, 1504, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,LuaInterface.nil>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1504, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.nil>::EndInvoke(System.IAsyncResult) */,
{ 1082, 932, -1 } /* System.Void System.Action`2<System.IntPtr,System.Boolean>::Invoke(T1,T2) */,
{ 1083, 932, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Boolean>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 932, -1 } /* System.Void System.Action`2<System.IntPtr,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1378, -1 } /* System.Void System.Action`2<System.IntPtr,System.Byte>::Invoke(T1,T2) */,
{ 1083, 1378, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Byte>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1378, -1 } /* System.Void System.Action`2<System.IntPtr,System.Byte>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1380, -1 } /* System.Void System.Action`2<System.IntPtr,System.Char>::Invoke(T1,T2) */,
{ 1083, 1380, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Char>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1380, -1 } /* System.Void System.Action`2<System.IntPtr,System.Char>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1085, -1 } /* System.Void System.Action`2<System.IntPtr,System.DateTime>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1085, -1 } /* System.Void System.Action`2<System.IntPtr,System.DateTime>::Invoke(T1,T2) */,
{ 1083, 1085, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.DateTime>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1085, -1 } /* System.Void System.Action`2<System.IntPtr,System.DateTime>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1296, -1 } /* System.Void System.Action`2<System.IntPtr,System.Decimal>::Invoke(T1,T2) */,
{ 1083, 1296, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Decimal>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1296, -1 } /* System.Void System.Action`2<System.IntPtr,System.Decimal>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1299, -1 } /* System.Void System.Action`2<System.IntPtr,System.Double>::Invoke(T1,T2) */,
{ 1083, 1299, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Double>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1299, -1 } /* System.Void System.Action`2<System.IntPtr,System.Double>::EndInvoke(System.IAsyncResult) */,
{ 1081, 930, -1 } /* System.Void System.Action`2<System.IntPtr,System.Guid>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 930, -1 } /* System.Void System.Action`2<System.IntPtr,System.Guid>::Invoke(T1,T2) */,
{ 1083, 930, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Guid>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 930, -1 } /* System.Void System.Action`2<System.IntPtr,System.Guid>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1290, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int16>::Invoke(T1,T2) */,
{ 1083, 1290, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Int16>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1290, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int16>::EndInvoke(System.IAsyncResult) */,
{ 1082, 914, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int32>::Invoke(T1,T2) */,
{ 1083, 914, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Int32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 914, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1072, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int32Enum>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1072, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int32Enum>::Invoke(T1,T2) */,
{ 1083, 1072, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Int32Enum>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1072, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
{ 1082, 912, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int64>::Invoke(T1,T2) */,
{ 1083, 912, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Int64>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 912, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int64>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1478, -1 } /* System.Void System.Action`2<System.IntPtr,System.IntPtr>::Invoke(T1,T2) */,
{ 1083, 1478, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.IntPtr>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1478, -1 } /* System.Void System.Action`2<System.IntPtr,System.IntPtr>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1404, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Boolean>>::Invoke(T1,T2) */,
{ 1083, 1404, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Boolean>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1404, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Boolean>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1386, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Byte>>::Invoke(T1,T2) */,
{ 1083, 1386, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Byte>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1386, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Byte>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1392, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Char>>::Invoke(T1,T2) */,
{ 1083, 1392, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Char>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1392, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Char>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1398, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Decimal>>::Invoke(T1,T2) */,
{ 1083, 1398, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Decimal>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1398, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Decimal>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1402, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Double>>::Invoke(T1,T2) */,
{ 1083, 1402, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Double>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1402, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Double>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1388, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int16>>::Invoke(T1,T2) */,
{ 1083, 1388, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Int16>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1388, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int16>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1394, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int32>>::Invoke(T1,T2) */,
{ 1083, 1394, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Int32>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1394, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int32>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1406, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int64>>::Invoke(T1,T2) */,
{ 1083, 1406, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Int64>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1406, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int64>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1384, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.SByte>>::Invoke(T1,T2) */,
{ 1083, 1384, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.SByte>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1384, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.SByte>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1400, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Single>>::Invoke(T1,T2) */,
{ 1083, 1400, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Single>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1400, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Single>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1390, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt16>>::Invoke(T1,T2) */,
{ 1083, 1390, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.UInt16>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1390, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt16>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1396, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt32>>::Invoke(T1,T2) */,
{ 1083, 1396, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.UInt32>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1396, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt32>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1408, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt64>>::Invoke(T1,T2) */,
{ 1083, 1408, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.UInt64>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1408, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt64>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1460, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Bounds>>::Invoke(T1,T2) */,
{ 1083, 1460, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Bounds>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1460, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Bounds>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1452, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Color>>::Invoke(T1,T2) */,
{ 1083, 1452, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Color>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1452, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Color>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1462, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.LayerMask>>::Invoke(T1,T2) */,
{ 1083, 1462, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.LayerMask>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1462, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.LayerMask>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1448, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Quaternion>>::Invoke(T1,T2) */,
{ 1083, 1448, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Quaternion>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1448, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Quaternion>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1456, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Ray>>::Invoke(T1,T2) */,
{ 1083, 1456, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Ray>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1456, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Ray>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1464, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.RaycastHit>>::Invoke(T1,T2) */,
{ 1083, 1464, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.RaycastHit>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1464, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.RaycastHit>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1458, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Touch>>::Invoke(T1,T2) */,
{ 1083, 1458, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Touch>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1458, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Touch>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1450, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector2>>::Invoke(T1,T2) */,
{ 1083, 1450, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector2>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1450, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector2>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1446, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector3>>::Invoke(T1,T2) */,
{ 1083, 1446, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector3>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1446, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector3>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1454, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector4>>::Invoke(T1,T2) */,
{ 1083, 1454, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector4>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1454, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector4>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 919, -1 } /* System.Void System.Action`2<System.IntPtr,System.Object>::Invoke(T1,T2) */,
{ 1083, 919, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 919, -1 } /* System.Void System.Action`2<System.IntPtr,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1081, 925, -1 } /* System.Void System.Action`2<System.IntPtr,System.Reflection.InterfaceMapping>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 925, -1 } /* System.Void System.Action`2<System.IntPtr,System.Reflection.InterfaceMapping>::Invoke(T1,T2) */,
{ 1083, 925, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Reflection.InterfaceMapping>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 925, -1 } /* System.Void System.Action`2<System.IntPtr,System.Reflection.InterfaceMapping>::EndInvoke(System.IAsyncResult) */,
{ 1081, 927, -1 } /* System.Void System.Action`2<System.IntPtr,System.Reflection.ParameterModifier>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 927, -1 } /* System.Void System.Action`2<System.IntPtr,System.Reflection.ParameterModifier>::Invoke(T1,T2) */,
{ 1083, 927, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Reflection.ParameterModifier>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 927, -1 } /* System.Void System.Action`2<System.IntPtr,System.Reflection.ParameterModifier>::EndInvoke(System.IAsyncResult) */,
{ 1081, 917, -1 } /* System.Void System.Action`2<System.IntPtr,System.Runtime.Serialization.StreamingContext>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 917, -1 } /* System.Void System.Action`2<System.IntPtr,System.Runtime.Serialization.StreamingContext>::Invoke(T1,T2) */,
{ 1083, 917, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Runtime.Serialization.StreamingContext>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 917, -1 } /* System.Void System.Action`2<System.IntPtr,System.Runtime.Serialization.StreamingContext>::EndInvoke(System.IAsyncResult) */,
{ 1081, 922, -1 } /* System.Void System.Action`2<System.IntPtr,System.RuntimeTypeHandle>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 922, -1 } /* System.Void System.Action`2<System.IntPtr,System.RuntimeTypeHandle>::Invoke(T1,T2) */,
{ 1083, 922, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.RuntimeTypeHandle>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 922, -1 } /* System.Void System.Action`2<System.IntPtr,System.RuntimeTypeHandle>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1287, -1 } /* System.Void System.Action`2<System.IntPtr,System.SByte>::Invoke(T1,T2) */,
{ 1083, 1287, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.SByte>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1287, -1 } /* System.Void System.Action`2<System.IntPtr,System.SByte>::EndInvoke(System.IAsyncResult) */,
{ 1082, 941, -1 } /* System.Void System.Action`2<System.IntPtr,System.Single>::Invoke(T1,T2) */,
{ 1083, 941, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Single>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 941, -1 } /* System.Void System.Action`2<System.IntPtr,System.Single>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1293, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt16>::Invoke(T1,T2) */,
{ 1083, 1293, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.UInt16>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1293, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt16>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1302, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt32>::Invoke(T1,T2) */,
{ 1083, 1302, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.UInt32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1302, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt32>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1304, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt64>::Invoke(T1,T2) */,
{ 1083, 1304, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.UInt64>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1304, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt64>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1476, -1 } /* System.Void System.Action`2<System.IntPtr,System.UIntPtr>::Invoke(T1,T2) */,
{ 1083, 1476, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.UIntPtr>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1476, -1 } /* System.Void System.Action`2<System.IntPtr,System.UIntPtr>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1140, -1 } /* System.Void System.Action`2<System.IntPtr,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1140, -1 } /* System.Void System.Action`2<System.IntPtr,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::Invoke(T1,T2) */,
{ 1083, 1140, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1140, -1 } /* System.Void System.Action`2<System.IntPtr,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1122, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AccelerationEvent>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1122, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AccelerationEvent>::Invoke(T1,T2) */,
{ 1083, 1122, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.AccelerationEvent>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1122, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AccelerationEvent>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1091, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AnimatorStateInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1091, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AnimatorStateInfo>::Invoke(T1,T2) */,
{ 1083, 1091, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.AnimatorStateInfo>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1091, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AnimatorStateInfo>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1094, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AnimatorTransitionInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1094, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AnimatorTransitionInfo>::Invoke(T1,T2) */,
{ 1083, 1094, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.AnimatorTransitionInfo>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1094, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AnimatorTransitionInfo>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1442, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Bounds>::Invoke(T1,T2) */,
{ 1083, 1442, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Bounds>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1442, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Bounds>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1103, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.BuildCompression>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1103, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.BuildCompression>::Invoke(T1,T2) */,
{ 1083, 1103, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.BuildCompression>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1103, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.BuildCompression>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1246, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.CachedAssetBundle>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1246, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.CachedAssetBundle>::Invoke(T1,T2) */,
{ 1083, 1246, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.CachedAssetBundle>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1246, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.CachedAssetBundle>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1116, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Camera/GateFitParameters>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1116, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Camera/GateFitParameters>::Invoke(T1,T2) */,
{ 1083, 1116, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Camera/GateFitParameters>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1116, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Camera/GateFitParameters>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1080, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Color32>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1080, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Color32>::Invoke(T1,T2) */,
{ 1083, 1080, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Color32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1080, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Color32>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1133, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Color>::Invoke(T1,T2) */,
{ 1083, 1133, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Color>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1133, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Color>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1243, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Hash128>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1243, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Hash128>::Invoke(T1,T2) */,
{ 1083, 1243, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Hash128>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1243, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Hash128>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1444, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.LayerMask>::Invoke(T1,T2) */,
{ 1083, 1444, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.LayerMask>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1444, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.LayerMask>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1131, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.LightBakingOutput>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1131, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.LightBakingOutput>::Invoke(T1,T2) */,
{ 1083, 1131, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.LightBakingOutput>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1131, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.LightBakingOutput>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1097, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.MatchTargetWeightMask>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1097, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.MatchTargetWeightMask>::Invoke(T1,T2) */,
{ 1083, 1097, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.MatchTargetWeightMask>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1097, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.MatchTargetWeightMask>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1110, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Matrix4x4>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1110, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Matrix4x4>::Invoke(T1,T2) */,
{ 1083, 1110, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Matrix4x4>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1110, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Matrix4x4>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1197, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CollisionModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1197, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CollisionModule>::Invoke(T1,T2) */,
{ 1083, 1197, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CollisionModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1197, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CollisionModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1176, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorBySpeedModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1176, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorBySpeedModule>::Invoke(T1,T2) */,
{ 1083, 1176, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorBySpeedModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1176, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorBySpeedModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1173, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1173, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::Invoke(T1,T2) */,
{ 1083, 1173, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1173, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1212, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CustomDataModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1212, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CustomDataModule>::Invoke(T1,T2) */,
{ 1083, 1212, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CustomDataModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1212, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CustomDataModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1155, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmissionModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1155, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmissionModule>::Invoke(T1,T2) */,
{ 1083, 1155, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmissionModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1155, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmissionModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1149, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmitParams>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1149, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmitParams>::Invoke(T1,T2) */,
{ 1083, 1149, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmitParams>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1149, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmitParams>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1191, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ExternalForcesModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1191, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ExternalForcesModule>::Invoke(T1,T2) */,
{ 1083, 1191, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ExternalForcesModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1191, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ExternalForcesModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1170, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1170, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::Invoke(T1,T2) */,
{ 1083, 1170, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1170, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1167, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/InheritVelocityModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1167, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/InheritVelocityModule>::Invoke(T1,T2) */,
{ 1083, 1167, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/InheritVelocityModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1167, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/InheritVelocityModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1206, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LightsModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1206, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LightsModule>::Invoke(T1,T2) */,
{ 1083, 1206, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LightsModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1206, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LightsModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1164, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1164, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::Invoke(T1,T2) */,
{ 1083, 1164, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1164, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1152, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/MainModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1152, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/MainModule>::Invoke(T1,T2) */,
{ 1083, 1152, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/MainModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1152, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/MainModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1194, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/NoiseModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1194, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/NoiseModule>::Invoke(T1,T2) */,
{ 1083, 1194, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/NoiseModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1194, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/NoiseModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1138, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Particle>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1138, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Particle>::Invoke(T1,T2) */,
{ 1083, 1138, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Particle>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1138, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Particle>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1143, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/PlaybackState>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1143, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/PlaybackState>::Invoke(T1,T2) */,
{ 1083, 1143, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/PlaybackState>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1143, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/PlaybackState>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1188, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationBySpeedModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1188, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationBySpeedModule>::Invoke(T1,T2) */,
{ 1083, 1188, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationBySpeedModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1188, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationBySpeedModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1185, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1185, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::Invoke(T1,T2) */,
{ 1083, 1185, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1185, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1158, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ShapeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1158, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ShapeModule>::Invoke(T1,T2) */,
{ 1083, 1158, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ShapeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1158, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ShapeModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1182, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeBySpeedModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1182, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeBySpeedModule>::Invoke(T1,T2) */,
{ 1083, 1182, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeBySpeedModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1182, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeBySpeedModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1179, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1179, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::Invoke(T1,T2) */,
{ 1083, 1179, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1179, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1203, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1203, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::Invoke(T1,T2) */,
{ 1083, 1203, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1203, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1209, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TrailModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1209, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TrailModule>::Invoke(T1,T2) */,
{ 1083, 1209, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TrailModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1209, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TrailModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1146, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Trails>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1146, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Trails>::Invoke(T1,T2) */,
{ 1083, 1146, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Trails>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1146, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Trails>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1200, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TriggerModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1200, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TriggerModule>::Invoke(T1,T2) */,
{ 1083, 1200, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TriggerModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1200, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TriggerModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1161, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1161, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::Invoke(T1,T2) */,
{ 1083, 1161, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1161, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1216, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.PhysicsScene>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1216, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.PhysicsScene>::Invoke(T1,T2) */,
{ 1083, 1216, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.PhysicsScene>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1216, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.PhysicsScene>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1100, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Playables.PlayableGraph>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1100, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Playables.PlayableGraph>::Invoke(T1,T2) */,
{ 1083, 1100, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Playables.PlayableGraph>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1100, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Playables.PlayableGraph>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1307, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Quaternion>::Invoke(T1,T2) */,
{ 1083, 1307, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Quaternion>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1307, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Quaternion>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1438, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Ray>::Invoke(T1,T2) */,
{ 1083, 1438, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Ray>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1438, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Ray>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1075, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RaycastHit>::Invoke(T1,T2) */,
{ 1083, 1075, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.RaycastHit>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1075, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RaycastHit>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1050, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rect>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1050, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rect>::Invoke(T1,T2) */,
{ 1083, 1050, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Rect>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1050, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rect>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1108, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RenderBuffer>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1108, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RenderBuffer>::Invoke(T1,T2) */,
{ 1083, 1108, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.RenderBuffer>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1108, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RenderBuffer>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1227, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RenderTextureDescriptor>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1227, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RenderTextureDescriptor>::Invoke(T1,T2) */,
{ 1083, 1227, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.RenderTextureDescriptor>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1227, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RenderTextureDescriptor>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1118, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.ScriptableCullingParameters>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1118, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.ScriptableCullingParameters>::Invoke(T1,T2) */,
{ 1083, 1118, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Rendering.ScriptableCullingParameters>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1118, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.ScriptableCullingParameters>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1234, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.ShaderTagId>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1234, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.ShaderTagId>::Invoke(T1,T2) */,
{ 1083, 1234, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Rendering.ShaderTagId>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1234, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.ShaderTagId>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1224, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.SphericalHarmonicsL2>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1224, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.SphericalHarmonicsL2>::Invoke(T1,T2) */,
{ 1083, 1224, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Rendering.SphericalHarmonicsL2>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1224, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.SphericalHarmonicsL2>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1232, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Resolution>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1232, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Resolution>::Invoke(T1,T2) */,
{ 1083, 1232, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Resolution>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1232, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Resolution>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1120, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.SceneManagement.Scene>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1120, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.SceneManagement.Scene>::Invoke(T1,T2) */,
{ 1083, 1120, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.SceneManagement.Scene>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1120, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.SceneManagement.Scene>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1440, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Touch>::Invoke(T1,T2) */,
{ 1083, 1440, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Touch>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1440, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Touch>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1060, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector2>::Invoke(T1,T2) */,
{ 1083, 1060, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Vector2>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1060, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector2>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1112, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector3>::Invoke(T1,T2) */,
{ 1083, 1112, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Vector3>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1112, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector3>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1052, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector4>::Invoke(T1,T2) */,
{ 1083, 1052, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Vector4>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1052, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector4>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1252, -1 } /* System.Void System.Action`2<System.IntPtr,securityConnection>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1252, -1 } /* System.Void System.Action`2<System.IntPtr,securityConnection>::Invoke(T1,T2) */,
{ 1083, 1252, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,securityConnection>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1252, -1 } /* System.Void System.Action`2<System.IntPtr,securityConnection>::EndInvoke(System.IAsyncResult) */,
{ 1081, 244, -1 } /* System.Void System.Action`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 244, -1 } /* System.Void System.Action`2<System.Object,System.Boolean>::Invoke(T1,T2) */,
{ 1083, 244, -1 } /* System.IAsyncResult System.Action`2<System.Object,System.Boolean>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 244, -1 } /* System.Void System.Action`2<System.Object,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1083, 188, -1 } /* System.IAsyncResult System.Action`2<System.Object,System.Int32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 188, -1 } /* System.Void System.Action`2<System.Object,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1081, 437, -1 } /* System.Void System.Action`2<System.Object,System.Int32Enum>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 437, -1 } /* System.Void System.Action`2<System.Object,System.Int32Enum>::Invoke(T1,T2) */,
{ 1083, 437, -1 } /* System.IAsyncResult System.Action`2<System.Object,System.Int32Enum>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 437, -1 } /* System.Void System.Action`2<System.Object,System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
{ 1083, 947, -1 } /* System.IAsyncResult System.Action`2<System.Single,System.Boolean>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 947, -1 } /* System.Void System.Action`2<System.Single,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1085, 793, -1 } /* System.Void System.Action`3<System.Boolean,System.Boolean,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1087, 793, -1 } /* System.IAsyncResult System.Action`3<System.Boolean,System.Boolean,System.Int32>::BeginInvoke(T1,T2,T3,System.AsyncCallback,System.Object) */,
{ 1088, 793, -1 } /* System.Void System.Action`3<System.Boolean,System.Boolean,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1085, 472, -1 } /* System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::.ctor(System.Object,System.IntPtr) */,
{ 1086, 472, -1 } /* System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(T1,T2,T3) */,
{ 1087, 472, -1 } /* System.IAsyncResult System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::BeginInvoke(T1,T2,T3,System.AsyncCallback,System.Object) */,
{ 1088, 472, -1 } /* System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::EndInvoke(System.IAsyncResult) */,
{ 965, 1590, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPath/Segment>::Dispose() */,
{ 966, 1590, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<FairyGUI.GPath/Segment>::MoveNext() */,
{ 967, 1590, -1 } /* T System.Array/EmptyInternalEnumerator`1<FairyGUI.GPath/Segment>::get_Current() */,
{ 968, 1590, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<FairyGUI.GPath/Segment>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1590, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPath/Segment>::System.Collections.IEnumerator.Reset() */,
{ 970, 1590, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPath/Segment>::.ctor() */,
{ 971, 1590, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPath/Segment>::.cctor() */,
{ 965, 1591, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPathPoint>::Dispose() */,
{ 966, 1591, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<FairyGUI.GPathPoint>::MoveNext() */,
{ 967, 1591, -1 } /* T System.Array/EmptyInternalEnumerator`1<FairyGUI.GPathPoint>::get_Current() */,
{ 968, 1591, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<FairyGUI.GPathPoint>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1591, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPathPoint>::System.Collections.IEnumerator.Reset() */,
{ 970, 1591, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPathPoint>::.ctor() */,
{ 971, 1591, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPathPoint>::.cctor() */,
{ 965, 1079, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.TextField/CharPosition>::Dispose() */,
{ 966, 1079, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<FairyGUI.TextField/CharPosition>::MoveNext() */,
{ 967, 1079, -1 } /* T System.Array/EmptyInternalEnumerator`1<FairyGUI.TextField/CharPosition>::get_Current() */,
{ 968, 1079, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<FairyGUI.TextField/CharPosition>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1079, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.TextField/CharPosition>::System.Collections.IEnumerator.Reset() */,
{ 970, 1079, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.TextField/CharPosition>::.ctor() */,
{ 971, 1079, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.TextField/CharPosition>::.cctor() */,
{ 965, 1585, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::Dispose() */,
{ 966, 1585, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::MoveNext() */,
{ 967, 1585, -1 } /* T System.Array/EmptyInternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::get_Current() */,
{ 968, 1585, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1585, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::System.Collections.IEnumerator.Reset() */,
{ 970, 1585, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::.ctor() */,
{ 971, 1585, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::.cctor() */,
{ 965, 1507, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::Dispose() */,
{ 966, 1507, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::MoveNext() */,
{ 967, 1507, -1 } /* T System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::get_Current() */,
{ 968, 1507, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1507, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1507, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::.ctor() */,
{ 971, 1507, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::.cctor() */,
{ 965, 1277, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::Dispose() */,
{ 966, 1277, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::MoveNext() */,
{ 967, 1277, -1 } /* T System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::get_Current() */,
{ 968, 1277, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1277, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::System.Collections.IEnumerator.Reset() */,
{ 970, 1277, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::.ctor() */,
{ 971, 1277, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::.cctor() */,
{ 965, 15, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::Dispose() */,
{ 966, 15, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::MoveNext() */,
{ 967, 15, -1 } /* T System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::get_Current() */,
{ 968, 15, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::System.Collections.IEnumerator.get_Current() */,
{ 969, 15, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::System.Collections.IEnumerator.Reset() */,
{ 970, 15, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::.ctor() */,
{ 971, 15, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::.cctor() */,
{ 965, 20, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Security.Uri/UriScheme>::Dispose() */,
{ 966, 20, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<Mono.Security.Uri/UriScheme>::MoveNext() */,
{ 967, 20, -1 } /* T System.Array/EmptyInternalEnumerator`1<Mono.Security.Uri/UriScheme>::get_Current() */,
{ 968, 20, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<Mono.Security.Uri/UriScheme>::System.Collections.IEnumerator.get_Current() */,
{ 969, 20, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Security.Uri/UriScheme>::System.Collections.IEnumerator.Reset() */,
{ 970, 20, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Security.Uri/UriScheme>::.ctor() */,
{ 971, 20, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Security.Uri/UriScheme>::.cctor() */,
{ 965, 416, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ArraySegment`1<System.Byte>>::Dispose() */,
{ 966, 416, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.ArraySegment`1<System.Byte>>::MoveNext() */,
{ 967, 416, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.ArraySegment`1<System.Byte>>::get_Current() */,
{ 968, 416, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.ArraySegment`1<System.Byte>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 416, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ArraySegment`1<System.Byte>>::System.Collections.IEnumerator.Reset() */,
{ 970, 416, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ArraySegment`1<System.Byte>>::.ctor() */,
{ 971, 416, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ArraySegment`1<System.Byte>>::.cctor() */,
{ 965, 47, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Boolean>::Dispose() */,
{ 966, 47, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Boolean>::MoveNext() */,
{ 967, 47, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Boolean>::get_Current() */,
{ 968, 47, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Boolean>::System.Collections.IEnumerator.get_Current() */,
{ 969, 47, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Boolean>::System.Collections.IEnumerator.Reset() */,
{ 970, 47, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Boolean>::.ctor() */,
{ 971, 47, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Boolean>::.cctor() */,
{ 965, 6, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Byte>::Dispose() */,
{ 966, 6, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Byte>::MoveNext() */,
{ 967, 6, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Byte>::get_Current() */,
{ 968, 6, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Byte>::System.Collections.IEnumerator.get_Current() */,
{ 969, 6, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Byte>::System.Collections.IEnumerator.Reset() */,
{ 970, 6, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Byte>::.ctor() */,
{ 971, 6, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Byte>::.cctor() */,
{ 965, 401, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ByteEnum>::Dispose() */,
{ 966, 401, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.ByteEnum>::MoveNext() */,
{ 967, 401, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.ByteEnum>::get_Current() */,
{ 968, 401, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.ByteEnum>::System.Collections.IEnumerator.get_Current() */,
{ 969, 401, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ByteEnum>::System.Collections.IEnumerator.Reset() */,
{ 970, 401, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ByteEnum>::.ctor() */,
{ 971, 401, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ByteEnum>::.cctor() */,
{ 965, 7, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Char>::Dispose() */,
{ 966, 7, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Char>::MoveNext() */,
{ 967, 7, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Char>::get_Current() */,
{ 968, 7, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Char>::System.Collections.IEnumerator.get_Current() */,
{ 969, 7, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Char>::System.Collections.IEnumerator.Reset() */,
{ 970, 7, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Char>::.ctor() */,
{ 971, 7, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Char>::.cctor() */,
{ 965, 34, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::Dispose() */,
{ 966, 34, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::MoveNext() */,
{ 967, 34, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::get_Current() */,
{ 968, 34, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::System.Collections.IEnumerator.get_Current() */,
{ 969, 34, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::System.Collections.IEnumerator.Reset() */,
{ 970, 34, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::.ctor() */,
{ 971, 34, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::.cctor() */,
{ 965, 350, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::Dispose() */,
{ 966, 350, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::MoveNext() */,
{ 967, 350, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::get_Current() */,
{ 968, 350, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 350, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 350, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::.ctor() */,
{ 971, 350, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::.cctor() */,
{ 965, 123, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::Dispose() */,
{ 966, 123, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::MoveNext() */,
{ 967, 123, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::get_Current() */,
{ 968, 123, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 123, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 123, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::.ctor() */,
{ 971, 123, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::.cctor() */,
{ 965, 873, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::Dispose() */,
{ 966, 873, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::MoveNext() */,
{ 967, 873, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::get_Current() */,
{ 968, 873, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 873, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 873, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::.ctor() */,
{ 971, 873, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::.cctor() */,
{ 965, 1321, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::Dispose() */,
{ 966, 1321, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::MoveNext() */,
{ 967, 1321, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::get_Current() */,
{ 968, 1321, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1321, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1321, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::.ctor() */,
{ 971, 1321, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::.cctor() */,
{ 965, 1343, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::Dispose() */,
{ 966, 1343, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::MoveNext() */,
{ 967, 1343, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::get_Current() */,
{ 968, 1343, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1343, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1343, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::.ctor() */,
{ 971, 1343, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::.cctor() */,
{ 965, 1270, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::Dispose() */,
{ 966, 1270, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::MoveNext() */,
{ 967, 1270, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::get_Current() */,
{ 968, 1270, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1270, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1270, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::.ctor() */,
{ 971, 1270, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::.cctor() */,
{ 965, 306, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::Dispose() */,
{ 966, 306, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::MoveNext() */,
{ 967, 306, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::get_Current() */,
{ 968, 306, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 306, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 970, 306, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::.ctor() */,
{ 971, 306, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::.cctor() */,
{ 965, 789, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::Dispose() */,
{ 966, 789, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::MoveNext() */,
{ 967, 789, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::get_Current() */,
{ 968, 789, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 789, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.Reset() */,
{ 970, 789, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::.ctor() */,
{ 971, 789, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::.cctor() */,
{ 965, 1520, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::Dispose() */,
{ 966, 1520, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::MoveNext() */,
{ 967, 1520, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::get_Current() */,
{ 968, 1520, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1520, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1520, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::.ctor() */,
{ 971, 1520, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::.cctor() */,
{ 965, 31, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::Dispose() */,
{ 966, 31, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::MoveNext() */,
{ 967, 31, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::get_Current() */,
{ 968, 31, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 31, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 31, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::.ctor() */,
{ 971, 31, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::.cctor() */,
{ 965, 171, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::Dispose() */,
{ 966, 171, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::MoveNext() */,
{ 967, 171, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::get_Current() */,
{ 968, 171, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 171, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.Reset() */,
{ 970, 171, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::.ctor() */,
{ 971, 171, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::.cctor() */,
{ 965, 1066, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::Dispose() */,
{ 966, 1066, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::MoveNext() */,
{ 967, 1066, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::get_Current() */,
{ 968, 1066, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1066, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1066, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::.ctor() */,
{ 971, 1066, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::.cctor() */,
{ 965, 607, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::Dispose() */,
{ 966, 607, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::MoveNext() */,
{ 967, 607, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::get_Current() */,
{ 968, 607, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 607, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 607, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::.ctor() */,
{ 971, 607, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::.cctor() */,
{ 965, 773, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::Dispose() */,
{ 966, 773, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::MoveNext() */,
{ 967, 773, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::get_Current() */,
{ 968, 773, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 773, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 970, 773, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::.ctor() */,
{ 971, 773, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::.cctor() */,
{ 965, 777, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::Dispose() */,
{ 966, 777, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::MoveNext() */,
{ 967, 777, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::get_Current() */,
{ 968, 777, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 777, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 777, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::.ctor() */,
{ 971, 777, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::.cctor() */,
{ 965, 426, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::Dispose() */,
{ 966, 426, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::MoveNext() */,
{ 967, 426, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::get_Current() */,
{ 968, 426, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 426, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 426, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::.ctor() */,
{ 971, 426, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::.cctor() */,
{ 965, 115, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Dispose() */,
{ 966, 115, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::MoveNext() */,
{ 967, 115, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Current() */,
{ 968, 115, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 115, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 115, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor() */,
{ 971, 115, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.cctor() */,
{ 965, 349, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::Dispose() */,
{ 966, 349, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::MoveNext() */,
{ 967, 349, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::get_Current() */,
{ 968, 349, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 349, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 349, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::.ctor() */,
{ 971, 349, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::.cctor() */,
{ 965, 122, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::Dispose() */,
{ 966, 122, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::MoveNext() */,
{ 967, 122, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::get_Current() */,
{ 968, 122, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 122, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 122, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::.ctor() */,
{ 971, 122, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::.cctor() */,
{ 965, 867, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::Dispose() */,
{ 966, 867, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::MoveNext() */,
{ 967, 867, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::get_Current() */,
{ 968, 867, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 867, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 867, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::.ctor() */,
{ 971, 867, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::.cctor() */,
{ 965, 1320, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::Dispose() */,
{ 966, 1320, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::MoveNext() */,
{ 967, 1320, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::get_Current() */,
{ 968, 1320, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1320, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1320, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::.ctor() */,
{ 971, 1320, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::.cctor() */,
{ 965, 1342, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::Dispose() */,
{ 966, 1342, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::MoveNext() */,
{ 967, 1342, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::get_Current() */,
{ 968, 1342, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1342, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1342, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::.ctor() */,
{ 971, 1342, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::.cctor() */,
{ 965, 1269, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::Dispose() */,
{ 966, 1269, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::MoveNext() */,
{ 967, 1269, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::get_Current() */,
{ 968, 1269, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1269, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1269, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::.ctor() */,
{ 971, 1269, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::.cctor() */,
{ 965, 305, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::Dispose() */,
{ 966, 305, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::MoveNext() */,
{ 967, 305, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::get_Current() */,
{ 968, 305, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 305, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 970, 305, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::.ctor() */,
{ 971, 305, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::.cctor() */,
{ 965, 788, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::Dispose() */,
{ 966, 788, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::MoveNext() */,
{ 967, 788, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::get_Current() */,
{ 968, 788, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 788, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.Reset() */,
{ 970, 788, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::.ctor() */,
{ 971, 788, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::.cctor() */,
{ 965, 1519, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::Dispose() */,
{ 966, 1519, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::MoveNext() */,
{ 967, 1519, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::get_Current() */,
{ 968, 1519, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1519, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1519, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::.ctor() */,
{ 971, 1519, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::.cctor() */,
{ 965, 30, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Dispose() */,
{ 966, 30, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::MoveNext() */,
{ 967, 30, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::get_Current() */,
{ 968, 30, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 30, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 30, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::.ctor() */,
{ 971, 30, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::.cctor() */,
{ 965, 169, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::Dispose() */,
{ 966, 169, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::MoveNext() */,
{ 967, 169, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::get_Current() */,
{ 968, 169, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 169, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.Reset() */,
{ 970, 169, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::.ctor() */,
{ 971, 169, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::.cctor() */,
{ 965, 1065, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::Dispose() */,
{ 966, 1065, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::MoveNext() */,
{ 967, 1065, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::get_Current() */,
{ 968, 1065, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1065, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1065, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::.ctor() */,
{ 971, 1065, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::.cctor() */,
{ 965, 605, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::Dispose() */,
{ 966, 605, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::MoveNext() */,
{ 967, 605, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::get_Current() */,
{ 968, 605, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 605, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 605, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::.ctor() */,
{ 971, 605, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::.cctor() */,
{ 965, 771, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::Dispose() */,
{ 966, 771, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::MoveNext() */,
{ 967, 771, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::get_Current() */,
{ 968, 771, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 771, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 970, 771, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::.ctor() */,
{ 971, 771, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::.cctor() */,
{ 965, 776, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::Dispose() */,
{ 966, 776, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::MoveNext() */,
{ 967, 776, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::get_Current() */,
{ 968, 776, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 776, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 776, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::.ctor() */,
{ 971, 776, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::.cctor() */,
{ 965, 322, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Hashtable/bucket>::Dispose() */,
{ 966, 322, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Hashtable/bucket>::MoveNext() */,
{ 967, 322, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Hashtable/bucket>::get_Current() */,
{ 968, 322, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Hashtable/bucket>::System.Collections.IEnumerator.get_Current() */,
{ 969, 322, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Hashtable/bucket>::System.Collections.IEnumerator.Reset() */,
{ 970, 322, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Hashtable/bucket>::.ctor() */,
{ 971, 322, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Hashtable/bucket>::.cctor() */,
{ 965, 371, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::Dispose() */,
{ 966, 371, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::MoveNext() */,
{ 967, 371, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::get_Current() */,
{ 968, 371, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::System.Collections.IEnumerator.get_Current() */,
{ 969, 371, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::System.Collections.IEnumerator.Reset() */,
{ 970, 371, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::.ctor() */,
{ 971, 371, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::.cctor() */,
{ 965, 59, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.DateTime>::Dispose() */,
{ 966, 59, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.DateTime>::MoveNext() */,
{ 967, 59, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.DateTime>::get_Current() */,
{ 968, 59, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.DateTime>::System.Collections.IEnumerator.get_Current() */,
{ 969, 59, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.DateTime>::System.Collections.IEnumerator.Reset() */,
{ 970, 59, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.DateTime>::.ctor() */,
{ 971, 59, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.DateTime>::.cctor() */,
{ 965, 61, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Decimal>::Dispose() */,
{ 966, 61, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Decimal>::MoveNext() */,
{ 967, 61, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Decimal>::get_Current() */,
{ 968, 61, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Decimal>::System.Collections.IEnumerator.get_Current() */,
{ 969, 61, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Decimal>::System.Collections.IEnumerator.Reset() */,
{ 970, 61, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Decimal>::.ctor() */,
{ 971, 61, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Decimal>::.cctor() */,
{ 965, 81, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Double>::Dispose() */,
{ 966, 81, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Double>::MoveNext() */,
{ 967, 81, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Double>::get_Current() */,
{ 968, 81, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Double>::System.Collections.IEnumerator.get_Current() */,
{ 969, 81, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Double>::System.Collections.IEnumerator.Reset() */,
{ 970, 81, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Double>::.ctor() */,
{ 971, 81, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Double>::.cctor() */,
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{ 966, 232, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::MoveNext() */,
{ 967, 232, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::get_Current() */,
{ 968, 232, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::System.Collections.IEnumerator.get_Current() */,
{ 969, 232, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::System.Collections.IEnumerator.Reset() */,
{ 970, 232, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::.ctor() */,
{ 971, 232, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::.cctor() */,
{ 965, 233, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::Dispose() */,
{ 966, 233, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::MoveNext() */,
{ 967, 233, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::get_Current() */,
{ 968, 233, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::System.Collections.IEnumerator.get_Current() */,
{ 969, 233, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::System.Collections.IEnumerator.Reset() */,
{ 970, 233, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::.ctor() */,
{ 971, 233, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::.cctor() */,
{ 965, 230, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::Dispose() */,
{ 966, 230, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::MoveNext() */,
{ 967, 230, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::get_Current() */,
{ 968, 230, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::System.Collections.IEnumerator.get_Current() */,
{ 969, 230, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::System.Collections.IEnumerator.Reset() */,
{ 970, 230, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::.ctor() */,
{ 971, 230, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::.cctor() */,
{ 965, 94, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Guid>::Dispose() */,
{ 966, 94, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Guid>::MoveNext() */,
{ 967, 94, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Guid>::get_Current() */,
{ 968, 94, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Guid>::System.Collections.IEnumerator.get_Current() */,
{ 969, 94, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Guid>::System.Collections.IEnumerator.Reset() */,
{ 970, 94, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Guid>::.ctor() */,
{ 971, 94, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Guid>::.cctor() */,
{ 965, 95, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int16>::Dispose() */,
{ 966, 95, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Int16>::MoveNext() */,
{ 967, 95, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Int16>::get_Current() */,
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{ 968, 37, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Int64>::System.Collections.IEnumerator.get_Current() */,
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{ 967, 85, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.IntPtr>::get_Current() */,
{ 968, 85, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.IntPtr>::System.Collections.IEnumerator.get_Current() */,
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{ 966, 151, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.ParameterizedStrings/FormatParam>::MoveNext() */,
{ 967, 151, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.ParameterizedStrings/FormatParam>::get_Current() */,
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{ 966, 170, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Resources.ResourceLocator>::MoveNext() */,
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{ 963, 1321, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1321, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1343, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::.ctor(System.Array) */,
{ 960, 1343, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::Dispose() */,
{ 961, 1343, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::MoveNext() */,
{ 962, 1343, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::get_Current() */,
{ 963, 1343, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1343, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1270, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::.ctor(System.Array) */,
{ 960, 1270, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::Dispose() */,
{ 961, 1270, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::MoveNext() */,
{ 962, 1270, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::get_Current() */,
{ 963, 1270, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1270, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 306, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::.ctor(System.Array) */,
{ 960, 306, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::Dispose() */,
{ 961, 306, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::MoveNext() */,
{ 962, 306, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::get_Current() */,
{ 963, 306, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 964, 306, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 789, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::.ctor(System.Array) */,
{ 960, 789, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::Dispose() */,
{ 961, 789, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::MoveNext() */,
{ 962, 789, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::get_Current() */,
{ 963, 789, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.Reset() */,
{ 964, 789, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1520, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::.ctor(System.Array) */,
{ 960, 1520, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::Dispose() */,
{ 961, 1520, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::MoveNext() */,
{ 962, 1520, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::get_Current() */,
{ 963, 1520, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1520, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 31, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::.ctor(System.Array) */,
{ 960, 31, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::Dispose() */,
{ 961, 31, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::MoveNext() */,
{ 962, 31, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::get_Current() */,
{ 963, 31, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 31, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 171, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::.ctor(System.Array) */,
{ 960, 171, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::Dispose() */,
{ 961, 171, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::MoveNext() */,
{ 962, 171, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::get_Current() */,
{ 963, 171, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.Reset() */,
{ 964, 171, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 1066, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::Dispose() */,
{ 961, 1066, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::MoveNext() */,
{ 962, 1066, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::get_Current() */,
{ 963, 1066, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1066, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 607, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::.ctor(System.Array) */,
{ 960, 607, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::Dispose() */,
{ 961, 607, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::MoveNext() */,
{ 962, 607, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::get_Current() */,
{ 963, 607, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 607, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 773, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::Dispose() */,
{ 961, 773, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::MoveNext() */,
{ 962, 773, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::get_Current() */,
{ 963, 773, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 964, 773, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 777, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::.ctor(System.Array) */,
{ 960, 777, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::Dispose() */,
{ 961, 777, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::MoveNext() */,
{ 962, 777, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::get_Current() */,
{ 963, 777, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 777, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 426, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::.ctor(System.Array) */,
{ 960, 426, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::Dispose() */,
{ 961, 426, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::MoveNext() */,
{ 962, 426, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::get_Current() */,
{ 963, 426, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 426, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 115, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Array) */,
{ 960, 115, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Dispose() */,
{ 961, 115, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::MoveNext() */,
{ 962, 115, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Current() */,
{ 963, 115, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 115, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 349, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::.ctor(System.Array) */,
{ 960, 349, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::Dispose() */,
{ 961, 349, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::MoveNext() */,
{ 962, 349, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::get_Current() */,
{ 963, 349, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 349, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 122, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::.ctor(System.Array) */,
{ 960, 122, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::Dispose() */,
{ 961, 122, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::MoveNext() */,
{ 962, 122, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::get_Current() */,
{ 963, 122, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 122, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 867, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::.ctor(System.Array) */,
{ 960, 867, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::Dispose() */,
{ 961, 867, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::MoveNext() */,
{ 962, 867, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::get_Current() */,
{ 963, 867, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 867, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1320, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::.ctor(System.Array) */,
{ 960, 1320, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::Dispose() */,
{ 961, 1320, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::MoveNext() */,
{ 962, 1320, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::get_Current() */,
{ 963, 1320, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1320, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1342, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::.ctor(System.Array) */,
{ 960, 1342, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::Dispose() */,
{ 961, 1342, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::MoveNext() */,
{ 962, 1342, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::get_Current() */,
{ 963, 1342, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1342, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1269, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::.ctor(System.Array) */,
{ 960, 1269, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::Dispose() */,
{ 961, 1269, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::MoveNext() */,
{ 962, 1269, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::get_Current() */,
{ 963, 1269, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1269, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 305, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::.ctor(System.Array) */,
{ 960, 305, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::Dispose() */,
{ 961, 305, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::MoveNext() */,
{ 962, 305, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::get_Current() */,
{ 963, 305, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 964, 305, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 788, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::.ctor(System.Array) */,
{ 960, 788, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::Dispose() */,
{ 961, 788, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::MoveNext() */,
{ 962, 788, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::get_Current() */,
{ 963, 788, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.Reset() */,
{ 964, 788, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1519, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::.ctor(System.Array) */,
{ 960, 1519, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::Dispose() */,
{ 961, 1519, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::MoveNext() */,
{ 962, 1519, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::get_Current() */,
{ 963, 1519, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1519, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 30, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::.ctor(System.Array) */,
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{ 11244, 1079, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<FairyGUI.TextField/CharPosition>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 1079, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<FairyGUI.TextField/CharPosition>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 1079, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<FairyGUI.TextField/CharPosition>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 1079, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<FairyGUI.TextField/CharPosition>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 1079, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<FairyGUI.TextField/CharPosition>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 1079, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<FairyGUI.TextField/CharPosition>::.ctor() */,
{ 11237, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 6, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Byte>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 6, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Byte>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 6, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Byte>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::.ctor() */,
{ 11237, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 7, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Char>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 7, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Char>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 7, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Char>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::.ctor() */,
{ 11237, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 115, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 115, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 115, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor() */,
{ 11237, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 16, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 16, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 16, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::.ctor() */,
{ 11237, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 90, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 90, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 90, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::.ctor() */,
{ 11237, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 37, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int64>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 37, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int64>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 37, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int64>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::.ctor() */,
{ 11237, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 109, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Single>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 109, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Single>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 109, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Single>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::.ctor() */,
{ 11237, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 82, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.UInt64>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 82, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.UInt64>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 82, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.UInt64>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::.ctor() */,
{ 11237, 564, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 564, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 564, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 564, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 564, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 564, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 564, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 564, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 564, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 564, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 564, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 564, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 564, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::.ctor() */,
{ 11237, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 442, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 442, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 442, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor() */,
{ 11237, 453, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 453, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 453, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 453, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 453, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 453, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 453, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 453, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 453, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 453, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 453, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 453, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 453, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::.ctor() */,
{ 11237, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 450, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 450, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 450, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::.ctor() */,
{ 11237, 449, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 449, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 449, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 449, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 449, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 449, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 449, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 449, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 449, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 449, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 449, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 449, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 449, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::.ctor() */,
{ 11237, 595, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 595, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 595, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 595, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 595, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 595, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 595, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 595, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 595, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 595, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 595, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 595, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 595, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::.ctor() */,
{ 11237, 540, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 540, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 540, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 540, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 540, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 540, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 540, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 540, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 540, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 540, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 540, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 540, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 540, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::.ctor() */,
{ 11237, 440, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 440, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 440, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 440, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 440, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 440, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 440, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 440, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 440, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 440, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 440, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 440, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 440, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::.ctor() */,
{ 11237, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 447, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 447, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 447, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor() */,
{ 11237, 625, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 625, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 625, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 625, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 625, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 625, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 625, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 625, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 625, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 625, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 625, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 625, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 625, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor() */,
{ 11237, 466, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 466, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 466, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 466, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 466, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 466, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 466, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 466, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 466, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 466, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 466, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 466, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 466, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor() */,
{ 11237, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 445, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 445, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 445, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::.ctor() */,
{ 11237, 434, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 434, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 434, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 434, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 434, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 434, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 434, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 434, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 434, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 434, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 434, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 434, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 434, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::.ctor() */,
{ 11237, 448, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 448, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 448, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 448, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11241, 448, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11242, 448, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::Swap(T[],System.Int32,System.Int32) */,
{ 11243, 448, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11244, 448, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 448, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 448, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 448, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11248, 448, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 448, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::.ctor() */,
{ 11250, 83, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::get_Default() */,
{ 11251, 83, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::CreateArraySortHelper() */,
{ 11252, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::Sort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11253, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::SwapIfGreaterWithItems(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>,System.Int32,System.Int32) */,
{ 11254, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::Swap(TKey[],TValue[],System.Int32,System.Int32) */,
{ 11255, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::IntrospectiveSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11256, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::IntroSort(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11257, 83, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::PickPivotAndPartition(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11258, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::Heapsort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11259, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::DownHeap(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11260, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::InsertionSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11261, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::.ctor() */,
{ 11385, 1590, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.GPath/Segment>::get_Default() */,
{ 11386, 1590, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.GPath/Segment>::Create(System.Comparison`1<T>) */,
{ 11387, 1590, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.GPath/Segment>::CreateComparer() */,
{ 11389, 1590, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<FairyGUI.GPath/Segment>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 1590, -1 } /* System.Void System.Collections.Generic.Comparer`1<FairyGUI.GPath/Segment>::.ctor() */,
{ 11385, 1591, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.GPathPoint>::get_Default() */,
{ 11386, 1591, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.GPathPoint>::Create(System.Comparison`1<T>) */,
{ 11387, 1591, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.GPathPoint>::CreateComparer() */,
{ 11389, 1591, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<FairyGUI.GPathPoint>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 1591, -1 } /* System.Void System.Collections.Generic.Comparer`1<FairyGUI.GPathPoint>::.ctor() */,
{ 11385, 1079, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.TextField/CharPosition>::get_Default() */,
{ 11386, 1079, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.TextField/CharPosition>::Create(System.Comparison`1<T>) */,
{ 11387, 1079, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.TextField/CharPosition>::CreateComparer() */,
{ 11389, 1079, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<FairyGUI.TextField/CharPosition>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 1079, -1 } /* System.Void System.Collections.Generic.Comparer`1<FairyGUI.TextField/CharPosition>::.ctor() */,
{ 11385, 47, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Boolean>::get_Default() */,
{ 11386, 47, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Boolean>::Create(System.Comparison`1<T>) */,
{ 11387, 47, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Boolean>::CreateComparer() */,
{ 11389, 47, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Boolean>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 47, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Boolean>::.ctor() */,
{ 11385, 6, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Byte>::get_Default() */,
{ 11386, 6, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Byte>::Create(System.Comparison`1<T>) */,
{ 11387, 6, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Byte>::CreateComparer() */,
{ 11389, 6, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Byte>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 6, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Byte>::.ctor() */,
{ 11385, 7, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Char>::get_Default() */,
{ 11386, 7, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Char>::Create(System.Comparison`1<T>) */,
{ 11387, 7, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Char>::CreateComparer() */,
{ 11389, 7, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Char>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 7, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Char>::.ctor() */,
{ 11385, 115, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Default() */,
{ 11386, 115, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Create(System.Comparison`1<T>) */,
{ 11387, 115, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CreateComparer() */,
{ 11389, 115, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 115, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor() */,
{ 11386, 16, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int32>::Create(System.Comparison`1<T>) */,
{ 11387, 16, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int32>::CreateComparer() */,
{ 11389, 16, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Int32>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 16, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Int32>::.ctor() */,
{ 11385, 90, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int32Enum>::get_Default() */,
{ 11386, 90, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int32Enum>::Create(System.Comparison`1<T>) */,
{ 11387, 90, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int32Enum>::CreateComparer() */,
{ 11389, 90, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Int32Enum>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 90, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Int32Enum>::.ctor() */,
{ 11385, 37, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int64>::get_Default() */,
{ 11386, 37, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int64>::Create(System.Comparison`1<T>) */,
{ 11387, 37, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int64>::CreateComparer() */,
{ 11389, 37, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Int64>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 37, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Int64>::.ctor() */,
{ 11385, 109, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Single>::get_Default() */,
{ 11386, 109, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Single>::Create(System.Comparison`1<T>) */,
{ 11387, 109, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Single>::CreateComparer() */,
{ 11389, 109, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Single>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 109, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Single>::.ctor() */,
{ 11386, 82, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.UInt64>::Create(System.Comparison`1<T>) */,
{ 11387, 82, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.UInt64>::CreateComparer() */,
{ 11389, 82, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.UInt64>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 82, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.UInt64>::.ctor() */,
{ 11385, 564, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.AnimatorClipInfo>::get_Default() */,
{ 11386, 564, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.AnimatorClipInfo>::Create(System.Comparison`1<T>) */,
{ 11387, 564, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.AnimatorClipInfo>::CreateComparer() */,
{ 11389, 564, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.AnimatorClipInfo>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 564, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.AnimatorClipInfo>::.ctor() */,
{ 11385, 442, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Default() */,
{ 11386, 442, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Create(System.Comparison`1<T>) */,
{ 11387, 442, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::CreateComparer() */,
{ 11389, 442, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 442, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor() */,
{ 11385, 453, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Color32>::get_Default() */,
{ 11386, 453, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Color32>::Create(System.Comparison`1<T>) */,
{ 11387, 453, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Color32>::CreateComparer() */,
{ 11389, 453, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Color32>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 453, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Color32>::.ctor() */,
{ 11385, 450, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Color>::get_Default() */,
{ 11386, 450, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Color>::Create(System.Comparison`1<T>) */,
{ 11387, 450, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Color>::CreateComparer() */,
{ 11389, 450, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Color>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 450, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Color>::.ctor() */,
{ 11385, 449, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Matrix4x4>::get_Default() */,
{ 11386, 449, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Matrix4x4>::Create(System.Comparison`1<T>) */,
{ 11387, 449, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Matrix4x4>::CreateComparer() */,
{ 11389, 449, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Matrix4x4>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 449, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Matrix4x4>::.ctor() */,
{ 11385, 595, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.ParticleSystem/Particle>::get_Default() */,
{ 11386, 595, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.ParticleSystem/Particle>::Create(System.Comparison`1<T>) */,
{ 11387, 595, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.ParticleSystem/Particle>::CreateComparer() */,
{ 11389, 595, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 595, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.ParticleSystem/Particle>::.ctor() */,
{ 11385, 540, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.RaycastHit2D>::get_Default() */,
{ 11386, 540, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.RaycastHit2D>::Create(System.Comparison`1<T>) */,
{ 11387, 540, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.RaycastHit2D>::CreateComparer() */,
{ 11389, 540, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.RaycastHit2D>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 540, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.RaycastHit2D>::.ctor() */,
{ 11385, 440, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Rect>::get_Default() */,
{ 11386, 440, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Rect>::Create(System.Comparison`1<T>) */,
{ 11387, 440, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Rect>::CreateComparer() */,
{ 11389, 440, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Rect>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 440, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Rect>::.ctor() */,
{ 11385, 447, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Default() */,
{ 11386, 447, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Create(System.Comparison`1<T>) */,
{ 11387, 447, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::CreateComparer() */,
{ 11389, 447, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 447, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor() */,
{ 11385, 625, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::get_Default() */,
{ 11386, 625, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::Create(System.Comparison`1<T>) */,
{ 11387, 625, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::CreateComparer() */,
{ 11389, 625, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 625, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor() */,
{ 11385, 466, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Default() */,
{ 11386, 466, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Create(System.Comparison`1<T>) */,
{ 11387, 466, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::CreateComparer() */,
{ 11389, 466, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 466, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor() */,
{ 11385, 445, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector2>::get_Default() */,
{ 11386, 445, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector2>::Create(System.Comparison`1<T>) */,
{ 11387, 445, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector2>::CreateComparer() */,
{ 11389, 445, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Vector2>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 445, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Vector2>::.ctor() */,
{ 11385, 434, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector3>::get_Default() */,
{ 11386, 434, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector3>::Create(System.Comparison`1<T>) */,
{ 11387, 434, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector3>::CreateComparer() */,
{ 11389, 434, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Vector3>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 434, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Vector3>::.ctor() */,
{ 11385, 448, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector4>::get_Default() */,
{ 11386, 448, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector4>::Create(System.Comparison`1<T>) */,
{ 11387, 448, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector4>::CreateComparer() */,
{ 11389, 448, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Vector4>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11390, 448, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Vector4>::.ctor() */,
{ 11403, 1590, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<FairyGUI.GPath/Segment>::.ctor(System.Comparison`1<T>) */,
{ 11404, 1590, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<FairyGUI.GPath/Segment>::Compare(T,T) */,
{ 11403, 1591, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<FairyGUI.GPathPoint>::.ctor(System.Comparison`1<T>) */,
{ 11404, 1591, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<FairyGUI.GPathPoint>::Compare(T,T) */,
{ 11403, 1079, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<FairyGUI.TextField/CharPosition>::.ctor(System.Comparison`1<T>) */,
{ 11404, 1079, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<FairyGUI.TextField/CharPosition>::Compare(T,T) */,
{ 11403, 47, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Boolean>::.ctor(System.Comparison`1<T>) */,
{ 11404, 47, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Boolean>::Compare(T,T) */,
{ 11403, 6, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Byte>::.ctor(System.Comparison`1<T>) */,
{ 11404, 6, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Byte>::Compare(T,T) */,
{ 11403, 7, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Char>::.ctor(System.Comparison`1<T>) */,
{ 11404, 7, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Char>::Compare(T,T) */,
{ 11403, 115, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Comparison`1<T>) */,
{ 11404, 115, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Compare(T,T) */,
{ 11403, 16, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Int32>::.ctor(System.Comparison`1<T>) */,
{ 11404, 16, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Int32>::Compare(T,T) */,
{ 11403, 90, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Int32Enum>::.ctor(System.Comparison`1<T>) */,
{ 11404, 90, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Int32Enum>::Compare(T,T) */,
{ 11403, 37, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Int64>::.ctor(System.Comparison`1<T>) */,
{ 11404, 37, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Int64>::Compare(T,T) */,
{ 11403, 109, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Single>::.ctor(System.Comparison`1<T>) */,
{ 11404, 109, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Single>::Compare(T,T) */,
{ 11403, 82, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.UInt64>::.ctor(System.Comparison`1<T>) */,
{ 11404, 82, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.UInt64>::Compare(T,T) */,
{ 11403, 564, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Comparison`1<T>) */,
{ 11404, 564, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.AnimatorClipInfo>::Compare(T,T) */,
{ 11403, 442, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Comparison`1<T>) */,
{ 11404, 442, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Compare(T,T) */,
{ 11403, 453, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Color32>::.ctor(System.Comparison`1<T>) */,
{ 11404, 453, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Color32>::Compare(T,T) */,
{ 11403, 450, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Color>::.ctor(System.Comparison`1<T>) */,
{ 11404, 450, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Color>::Compare(T,T) */,
{ 11403, 449, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Matrix4x4>::.ctor(System.Comparison`1<T>) */,
{ 11404, 449, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Matrix4x4>::Compare(T,T) */,
{ 11403, 595, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.ParticleSystem/Particle>::.ctor(System.Comparison`1<T>) */,
{ 11404, 595, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.ParticleSystem/Particle>::Compare(T,T) */,
{ 11403, 540, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.RaycastHit2D>::.ctor(System.Comparison`1<T>) */,
{ 11404, 540, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.RaycastHit2D>::Compare(T,T) */,
{ 11403, 440, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Rect>::.ctor(System.Comparison`1<T>) */,
{ 11404, 440, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Rect>::Compare(T,T) */,
{ 11403, 447, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Comparison`1<T>) */,
{ 11404, 447, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Compare(T,T) */,
{ 11403, 625, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Comparison`1<T>) */,
{ 11404, 625, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::Compare(T,T) */,
{ 11403, 466, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Comparison`1<T>) */,
{ 11404, 466, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Compare(T,T) */,
{ 11403, 445, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Vector2>::.ctor(System.Comparison`1<T>) */,
{ 11404, 445, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Vector2>::Compare(T,T) */,
{ 11403, 434, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Vector3>::.ctor(System.Comparison`1<T>) */,
{ 11404, 434, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Vector3>::Compare(T,T) */,
{ 11403, 448, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Vector4>::.ctor(System.Comparison`1<T>) */,
{ 11404, 448, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Vector4>::Compare(T,T) */,
{ 11319, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11320, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::MoveNext() */,
{ 11321, 347, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::get_Current() */,
{ 11322, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::Dispose() */,
{ 11323, 347, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11324, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11325, 347, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11326, 347, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11327, 347, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11319, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11320, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::MoveNext() */,
{ 11321, 121, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::get_Current() */,
{ 11322, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::Dispose() */,
{ 11323, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11324, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11325, 121, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11326, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11327, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11319, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11320, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::MoveNext() */,
{ 11321, 839, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::get_Current() */,
{ 11322, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::Dispose() */,
{ 11323, 839, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11324, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11325, 839, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11326, 839, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11327, 839, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11319, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11320, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::MoveNext() */,
{ 11321, 1319, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::get_Current() */,
{ 11322, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::Dispose() */,
{ 11323, 1319, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11324, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11325, 1319, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11326, 1319, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11327, 1319, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11319, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11320, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::MoveNext() */,
{ 11321, 919, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::get_Current() */,
{ 11322, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::Dispose() */,
{ 11323, 919, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11324, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11325, 919, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11326, 919, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11327, 919, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11319, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11320, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::MoveNext() */,
{ 11321, 244, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::get_Current() */,
{ 11322, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::Dispose() */,
{ 11323, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::System.Collections.IEnumerator.get_Current() */,
{ 11324, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::System.Collections.IEnumerator.Reset() */,
{ 11325, 244, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11326, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11327, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11319, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11320, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::MoveNext() */,
{ 11321, 188, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::get_Current() */,
{ 11322, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::Dispose() */,
{ 11323, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 11324, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.Reset() */,
{ 11325, 188, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11326, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11327, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11319, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11320, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::MoveNext() */,
{ 11321, 437, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::get_Current() */,
{ 11322, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::Dispose() */,
{ 11323, 437, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::System.Collections.IEnumerator.get_Current() */,
{ 11324, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::System.Collections.IEnumerator.Reset() */,
{ 11325, 437, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11326, 437, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11327, 437, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11319, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11320, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::MoveNext() */,
{ 11321, 1518, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Current() */,
{ 11322, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Dispose() */,
{ 11323, 1518, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.get_Current() */,
{ 11324, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.Reset() */,
{ 11325, 1518, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11326, 1518, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11327, 1518, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11319, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11320, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::MoveNext() */,
{ 11321, 168, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::get_Current() */,
{ 11322, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::Dispose() */,
{ 11323, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.get_Current() */,
{ 11324, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.Reset() */,
{ 11325, 168, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11326, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11327, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11319, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11320, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::MoveNext() */,
{ 11321, 1064, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::get_Current() */,
{ 11322, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::Dispose() */,
{ 11323, 1064, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11324, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11325, 1064, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11326, 1064, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11327, 1064, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11319, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11320, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::MoveNext() */,
{ 11321, 604, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Current() */,
{ 11322, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Dispose() */,
{ 11323, 604, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11324, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11325, 604, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11326, 604, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11327, 604, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11319, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11320, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::MoveNext() */,
{ 11321, 770, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Current() */,
{ 11322, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Dispose() */,
{ 11323, 770, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 11324, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerator.Reset() */,
{ 11325, 770, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11326, 770, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11327, 770, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11319, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11320, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::MoveNext() */,
{ 11321, 775, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Current() */,
{ 11322, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Dispose() */,
{ 11323, 775, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11324, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11325, 775, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11326, 775, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11327, 775, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11342, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Guid,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11343, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Guid,System.Object>::Dispose() */,
{ 11344, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Guid,System.Object>::MoveNext() */,
{ 11345, 347, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Guid,System.Object>::get_Current() */,
{ 11346, 347, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Guid,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11347, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Guid,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11342, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11343, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::Dispose() */,
{ 11344, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::MoveNext() */,
{ 11345, 121, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::get_Current() */,
{ 11346, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11347, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11342, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11343, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::Dispose() */,
{ 11344, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::MoveNext() */,
{ 11345, 839, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::get_Current() */,
{ 11346, 839, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11347, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11342, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11343, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::Dispose() */,
{ 11344, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::MoveNext() */,
{ 11345, 1319, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::get_Current() */,
{ 11346, 1319, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11347, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11342, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11343, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.IntPtr,System.Object>::Dispose() */,
{ 11344, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.IntPtr,System.Object>::MoveNext() */,
{ 11345, 919, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.IntPtr,System.Object>::get_Current() */,
{ 11346, 919, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.IntPtr,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11347, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.IntPtr,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11342, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Boolean>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11343, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Boolean>::Dispose() */,
{ 11344, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Boolean>::MoveNext() */,
{ 11345, 244, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Boolean>::get_Current() */,
{ 11346, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Boolean>::System.Collections.IEnumerator.get_Current() */,
{ 11347, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Boolean>::System.Collections.IEnumerator.Reset() */,
{ 11342, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11343, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::Dispose() */,
{ 11344, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::MoveNext() */,
{ 11345, 188, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::get_Current() */,
{ 11346, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 11347, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.Reset() */,
{ 11342, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11343, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32Enum>::Dispose() */,
{ 11344, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32Enum>::MoveNext() */,
{ 11345, 437, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32Enum>::get_Current() */,
{ 11346, 437, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32Enum>::System.Collections.IEnumerator.get_Current() */,
{ 11347, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32Enum>::System.Collections.IEnumerator.Reset() */,
{ 11342, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11343, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Dispose() */,
{ 11344, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::MoveNext() */,
{ 11345, 1518, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Current() */,
{ 11346, 1518, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.get_Current() */,
{ 11347, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.Reset() */,
{ 11342, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11343, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::Dispose() */,
{ 11344, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::MoveNext() */,
{ 11345, 168, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::get_Current() */,
{ 11346, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.get_Current() */,
{ 11347, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.Reset() */,
{ 11342, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11343, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt32,System.Object>::Dispose() */,
{ 11344, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt32,System.Object>::MoveNext() */,
{ 11345, 1064, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt32,System.Object>::get_Current() */,
{ 11346, 1064, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt32,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11347, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt32,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11342, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11343, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Dispose() */,
{ 11344, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::MoveNext() */,
{ 11345, 604, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Current() */,
{ 11346, 604, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11347, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11342, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11343, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Dispose() */,
{ 11344, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::MoveNext() */,
{ 11345, 770, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Current() */,
{ 11346, 770, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 11347, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerator.Reset() */,
{ 11342, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11343, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Dispose() */,
{ 11344, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::MoveNext() */,
{ 11345, 775, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Current() */,
{ 11346, 775, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11347, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11328, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11329, 347, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::GetEnumerator() */,
{ 11330, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11331, 347, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::get_Count() */,
{ 11332, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11333, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11334, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11335, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11336, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11337, 347, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11338, 347, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11340, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11341, 347, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11328, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11329, 121, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::GetEnumerator() */,
{ 11330, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11331, 121, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::get_Count() */,
{ 11332, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11333, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11334, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11335, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11336, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11337, 121, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11338, 121, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11340, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11341, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11328, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11329, 839, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::GetEnumerator() */,
{ 11330, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11331, 839, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::get_Count() */,
{ 11332, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11333, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11334, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11335, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11336, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11337, 839, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11338, 839, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11340, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11341, 839, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11328, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11329, 1319, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::GetEnumerator() */,
{ 11330, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11331, 1319, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::get_Count() */,
{ 11332, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11333, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11334, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11335, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11336, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11337, 1319, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11338, 1319, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11340, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11341, 1319, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11328, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11329, 919, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::GetEnumerator() */,
{ 11330, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11331, 919, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::get_Count() */,
{ 11332, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11333, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11334, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11335, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11336, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11337, 919, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11338, 919, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11340, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11341, 919, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11328, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11329, 244, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::GetEnumerator() */,
{ 11330, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::CopyTo(TKey[],System.Int32) */,
{ 11331, 244, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::get_Count() */,
{ 11332, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11333, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11334, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11335, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11336, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11337, 244, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11338, 244, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11340, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11341, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.ICollection.get_SyncRoot() */,
{ 11328, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11329, 188, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::GetEnumerator() */,
{ 11330, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::CopyTo(TKey[],System.Int32) */,
{ 11331, 188, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::get_Count() */,
{ 11332, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11333, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11334, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11335, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11336, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11337, 188, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11338, 188, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11340, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11341, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11328, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11329, 437, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::GetEnumerator() */,
{ 11330, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::CopyTo(TKey[],System.Int32) */,
{ 11331, 437, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::get_Count() */,
{ 11332, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11333, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11334, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11335, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11336, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11337, 437, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11338, 437, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11340, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11341, 437, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.ICollection.get_SyncRoot() */,
{ 11328, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11329, 1518, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::GetEnumerator() */,
{ 11330, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::CopyTo(TKey[],System.Int32) */,
{ 11331, 1518, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Count() */,
{ 11332, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11333, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11334, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11335, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11336, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11337, 1518, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11338, 1518, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11340, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11341, 1518, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.get_SyncRoot() */,
{ 11328, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11329, 168, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::GetEnumerator() */,
{ 11330, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::CopyTo(TKey[],System.Int32) */,
{ 11331, 168, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::get_Count() */,
{ 11332, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11333, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11334, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11335, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11336, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11337, 168, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11338, 168, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11340, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11341, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_SyncRoot() */,
{ 11328, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11329, 1064, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::GetEnumerator() */,
{ 11330, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11331, 1064, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::get_Count() */,
{ 11332, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11333, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11334, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11335, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11336, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11337, 1064, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11338, 1064, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11340, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11341, 1064, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11328, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11329, 604, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::GetEnumerator() */,
{ 11330, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11331, 604, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Count() */,
{ 11332, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11333, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11334, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11335, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11336, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11337, 604, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11338, 604, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11340, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11341, 604, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11328, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11329, 770, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::GetEnumerator() */,
{ 11330, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::CopyTo(TKey[],System.Int32) */,
{ 11331, 770, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Count() */,
{ 11332, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11333, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11334, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11335, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11336, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11337, 770, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11338, 770, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11340, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11341, 770, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11328, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11329, 775, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::GetEnumerator() */,
{ 11330, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11331, 775, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Count() */,
{ 11332, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11333, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11334, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11335, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11336, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11337, 775, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11338, 775, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11340, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11341, 775, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11362, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Guid,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11363, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Guid,System.Object>::Dispose() */,
{ 11364, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Guid,System.Object>::MoveNext() */,
{ 11365, 347, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Guid,System.Object>::get_Current() */,
{ 11366, 347, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Guid,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11367, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Guid,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11362, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11363, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::Dispose() */,
{ 11364, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::MoveNext() */,
{ 11365, 121, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::get_Current() */,
{ 11366, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11367, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11362, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11363, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::Dispose() */,
{ 11364, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::MoveNext() */,
{ 11365, 839, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::get_Current() */,
{ 11366, 839, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11367, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11362, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11363, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::Dispose() */,
{ 11364, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::MoveNext() */,
{ 11365, 1319, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::get_Current() */,
{ 11366, 1319, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11367, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11362, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11363, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.IntPtr,System.Object>::Dispose() */,
{ 11364, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.IntPtr,System.Object>::MoveNext() */,
{ 11365, 919, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.IntPtr,System.Object>::get_Current() */,
{ 11366, 919, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.IntPtr,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11367, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.IntPtr,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11362, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Boolean>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11363, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Boolean>::Dispose() */,
{ 11364, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Boolean>::MoveNext() */,
{ 11365, 244, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Boolean>::get_Current() */,
{ 11366, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Boolean>::System.Collections.IEnumerator.get_Current() */,
{ 11367, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Boolean>::System.Collections.IEnumerator.Reset() */,
{ 11362, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11363, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::Dispose() */,
{ 11364, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::MoveNext() */,
{ 11365, 188, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::get_Current() */,
{ 11366, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 11367, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.Reset() */,
{ 11362, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11363, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32Enum>::Dispose() */,
{ 11364, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32Enum>::MoveNext() */,
{ 11365, 437, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32Enum>::get_Current() */,
{ 11366, 437, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32Enum>::System.Collections.IEnumerator.get_Current() */,
{ 11367, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32Enum>::System.Collections.IEnumerator.Reset() */,
{ 11362, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11363, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Dispose() */,
{ 11364, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::MoveNext() */,
{ 11365, 1518, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Current() */,
{ 11366, 1518, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.get_Current() */,
{ 11367, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.Reset() */,
{ 11362, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11363, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::Dispose() */,
{ 11364, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::MoveNext() */,
{ 11365, 168, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::get_Current() */,
{ 11366, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.get_Current() */,
{ 11367, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.Reset() */,
{ 11362, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11363, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt32,System.Object>::Dispose() */,
{ 11364, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt32,System.Object>::MoveNext() */,
{ 11365, 1064, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt32,System.Object>::get_Current() */,
{ 11366, 1064, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt32,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11367, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt32,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11362, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11363, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Dispose() */,
{ 11364, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::MoveNext() */,
{ 11365, 604, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Current() */,
{ 11366, 604, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11367, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11362, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11363, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Dispose() */,
{ 11364, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::MoveNext() */,
{ 11365, 770, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Current() */,
{ 11366, 770, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 11367, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerator.Reset() */,
{ 11362, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11363, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Dispose() */,
{ 11364, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::MoveNext() */,
{ 11365, 775, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Current() */,
{ 11366, 775, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11367, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11348, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11349, 347, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::GetEnumerator() */,
{ 11350, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11351, 347, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::get_Count() */,
{ 11352, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11353, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11354, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11355, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11356, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11357, 347, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11358, 347, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11359, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11360, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11361, 347, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11348, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11349, 121, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::GetEnumerator() */,
{ 11350, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11351, 121, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::get_Count() */,
{ 11352, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11353, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11354, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11355, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11356, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11357, 121, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11358, 121, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11359, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11360, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11361, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11348, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11349, 839, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::GetEnumerator() */,
{ 11350, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11351, 839, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::get_Count() */,
{ 11352, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11353, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11354, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11355, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11356, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11357, 839, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11358, 839, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11359, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11360, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11361, 839, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11348, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11349, 1319, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::GetEnumerator() */,
{ 11350, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11351, 1319, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::get_Count() */,
{ 11352, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11353, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11354, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11355, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11356, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11357, 1319, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11358, 1319, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11359, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11360, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11361, 1319, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11348, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11349, 919, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::GetEnumerator() */,
{ 11350, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11351, 919, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::get_Count() */,
{ 11352, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11353, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11354, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11355, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11356, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11357, 919, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11358, 919, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11359, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11360, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11361, 919, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11348, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11349, 244, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::GetEnumerator() */,
{ 11350, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::CopyTo(TValue[],System.Int32) */,
{ 11351, 244, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::get_Count() */,
{ 11352, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11353, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11354, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11355, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11356, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11357, 244, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11358, 244, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11359, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11360, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11361, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.ICollection.get_SyncRoot() */,
{ 11348, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11349, 188, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::GetEnumerator() */,
{ 11350, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::CopyTo(TValue[],System.Int32) */,
{ 11351, 188, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::get_Count() */,
{ 11352, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11353, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11354, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11355, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11356, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11357, 188, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11358, 188, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11359, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11360, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11361, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11348, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11349, 437, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::GetEnumerator() */,
{ 11350, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::CopyTo(TValue[],System.Int32) */,
{ 11351, 437, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::get_Count() */,
{ 11352, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11353, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11354, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11355, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11356, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11357, 437, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11358, 437, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11359, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11360, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11361, 437, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.ICollection.get_SyncRoot() */,
{ 11348, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11349, 1518, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::GetEnumerator() */,
{ 11350, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::CopyTo(TValue[],System.Int32) */,
{ 11351, 1518, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Count() */,
{ 11352, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11353, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11354, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11355, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11356, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11357, 1518, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11358, 1518, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11359, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11360, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11361, 1518, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.get_SyncRoot() */,
{ 11348, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11349, 168, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::GetEnumerator() */,
{ 11350, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::CopyTo(TValue[],System.Int32) */,
{ 11351, 168, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::get_Count() */,
{ 11352, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11353, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11354, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11355, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11356, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11357, 168, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11358, 168, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11359, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11360, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11361, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_SyncRoot() */,
{ 11348, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11349, 1064, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::GetEnumerator() */,
{ 11350, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11351, 1064, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::get_Count() */,
{ 11352, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11353, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11354, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11355, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11356, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11357, 1064, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11358, 1064, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11359, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11360, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11361, 1064, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11348, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11349, 604, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::GetEnumerator() */,
{ 11350, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11351, 604, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Count() */,
{ 11352, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11353, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11354, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11355, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11356, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11357, 604, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11358, 604, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11359, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11360, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11361, 604, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11348, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11349, 770, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::GetEnumerator() */,
{ 11350, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::CopyTo(TValue[],System.Int32) */,
{ 11351, 770, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Count() */,
{ 11352, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11353, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11354, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11355, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11356, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11357, 770, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11358, 770, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11359, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11360, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11361, 770, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11348, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11349, 775, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::GetEnumerator() */,
{ 11350, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11351, 775, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Count() */,
{ 11352, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11353, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11354, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11355, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11356, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11357, 775, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11358, 775, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11359, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11360, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11361, 775, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11262, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor() */,
{ 11263, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Int32) */,
{ 11264, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11265, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11266, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11267, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11268, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11269, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11271, 347, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::get_Comparer() */,
{ 11272, 347, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::get_Count() */,
{ 11273, 347, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::get_Keys() */,
{ 11274, 347, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11275, 347, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11276, 347, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::get_Values() */,
{ 11277, 347, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11278, 347, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11279, 347, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::get_Item(TKey) */,
{ 11280, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::set_Item(TKey,TValue) */,
{ 11281, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::Add(TKey,TValue) */,
{ 11282, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11283, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11284, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11285, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::Clear() */,
{ 11286, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::ContainsKey(TKey) */,
{ 11287, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::ContainsValue(TValue) */,
{ 11288, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11289, 347, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::GetEnumerator() */,
{ 11290, 347, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11291, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11292, 347, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::FindEntry(TKey) */,
{ 11293, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::Initialize(System.Int32) */,
{ 11294, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11415, 8, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.String>::get_Default() */,
{ 11295, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::OnDeserialization(System.Object) */,
{ 11296, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::Resize() */,
{ 11297, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11298, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::Remove(TKey) */,
{ 11299, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::Remove(TKey,TValue&) */,
{ 11300, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11301, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::TryAdd(TKey,TValue) */,
{ 11302, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11303, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11304, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11305, 347, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11306, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11307, 347, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11308, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11309, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11310, 347, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11311, 347, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11312, 347, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11313, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11314, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::IsCompatibleKey(System.Object) */,
{ 11315, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11316, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11317, 347, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11318, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11262, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor() */,
{ 11263, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Int32) */,
{ 11264, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11265, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11266, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11267, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11268, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11269, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11271, 121, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Comparer() */,
{ 11272, 121, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Count() */,
{ 11273, 121, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Keys() */,
{ 11274, 121, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11275, 121, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11276, 121, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Values() */,
{ 11277, 121, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11278, 121, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11279, 121, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Item(TKey) */,
{ 11280, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::set_Item(TKey,TValue) */,
{ 11281, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Add(TKey,TValue) */,
{ 11282, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11283, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11284, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11285, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Clear() */,
{ 11286, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::ContainsKey(TKey) */,
{ 11287, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::ContainsValue(TValue) */,
{ 11288, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11289, 121, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::GetEnumerator() */,
{ 11290, 121, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11291, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11292, 121, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::FindEntry(TKey) */,
{ 11293, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Initialize(System.Int32) */,
{ 11294, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11295, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::OnDeserialization(System.Object) */,
{ 11296, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Resize() */,
{ 11297, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11298, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Remove(TKey) */,
{ 11299, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Remove(TKey,TValue&) */,
{ 11300, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11301, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::TryAdd(TKey,TValue) */,
{ 11302, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11303, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11304, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11305, 121, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11306, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11307, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11308, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11309, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11310, 121, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11311, 121, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11312, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11313, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11314, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::IsCompatibleKey(System.Object) */,
{ 11315, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11316, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11317, 121, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11318, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11262, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor() */,
{ 11263, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Int32) */,
{ 11264, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11265, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11266, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11267, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11268, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11269, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11271, 839, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::get_Comparer() */,
{ 11272, 839, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::get_Count() */,
{ 11273, 839, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::get_Keys() */,
{ 11274, 839, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11275, 839, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11276, 839, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::get_Values() */,
{ 11277, 839, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11278, 839, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11279, 839, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::get_Item(TKey) */,
{ 11280, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::set_Item(TKey,TValue) */,
{ 11281, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Add(TKey,TValue) */,
{ 11282, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11283, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11284, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11285, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Clear() */,
{ 11286, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::ContainsKey(TKey) */,
{ 11287, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::ContainsValue(TValue) */,
{ 11288, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11289, 839, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::GetEnumerator() */,
{ 11290, 839, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11291, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11292, 839, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::FindEntry(TKey) */,
{ 11293, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Initialize(System.Int32) */,
{ 11294, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11295, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::OnDeserialization(System.Object) */,
{ 11296, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Resize() */,
{ 11297, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11298, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Remove(TKey) */,
{ 11299, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Remove(TKey,TValue&) */,
{ 11300, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11301, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::TryAdd(TKey,TValue) */,
{ 11302, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11303, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11304, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11305, 839, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11306, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11307, 839, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11308, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11309, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11310, 839, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11311, 839, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11312, 839, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11313, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11314, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::IsCompatibleKey(System.Object) */,
{ 11315, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11316, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11317, 839, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11318, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11262, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor() */,
{ 11263, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Int32) */,
{ 11264, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11265, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11266, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11267, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11268, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11269, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11271, 1319, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::get_Comparer() */,
{ 11272, 1319, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::get_Count() */,
{ 11273, 1319, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::get_Keys() */,
{ 11274, 1319, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11275, 1319, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11276, 1319, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::get_Values() */,
{ 11277, 1319, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11278, 1319, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11279, 1319, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::get_Item(TKey) */,
{ 11280, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::set_Item(TKey,TValue) */,
{ 11281, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Add(TKey,TValue) */,
{ 11282, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11283, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11284, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11285, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Clear() */,
{ 11286, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::ContainsKey(TKey) */,
{ 11287, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::ContainsValue(TValue) */,
{ 11288, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11289, 1319, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::GetEnumerator() */,
{ 11290, 1319, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11291, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11292, 1319, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::FindEntry(TKey) */,
{ 11293, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Initialize(System.Int32) */,
{ 11294, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11295, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::OnDeserialization(System.Object) */,
{ 11296, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Resize() */,
{ 11297, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11298, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Remove(TKey) */,
{ 11299, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Remove(TKey,TValue&) */,
{ 11300, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11301, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::TryAdd(TKey,TValue) */,
{ 11302, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11303, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11304, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11305, 1319, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11306, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11307, 1319, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11308, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11309, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11310, 1319, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11311, 1319, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11312, 1319, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11313, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11314, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::IsCompatibleKey(System.Object) */,
{ 11315, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11316, 1319, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11317, 1319, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11318, 1319, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11262, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor() */,
{ 11263, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Int32) */,
{ 11264, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11265, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11266, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11267, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11268, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11269, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11271, 919, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::get_Comparer() */,
{ 11272, 919, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::get_Count() */,
{ 11273, 919, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::get_Keys() */,
{ 11274, 919, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11275, 919, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11276, 919, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::get_Values() */,
{ 11277, 919, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11278, 919, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11279, 919, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::get_Item(TKey) */,
{ 11280, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::set_Item(TKey,TValue) */,
{ 11281, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::Add(TKey,TValue) */,
{ 11282, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11283, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11284, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11285, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::Clear() */,
{ 11286, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::ContainsKey(TKey) */,
{ 11287, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::ContainsValue(TValue) */,
{ 11288, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11289, 919, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::GetEnumerator() */,
{ 11290, 919, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11291, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11292, 919, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::FindEntry(TKey) */,
{ 11293, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::Initialize(System.Int32) */,
{ 11294, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11295, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::OnDeserialization(System.Object) */,
{ 11296, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::Resize() */,
{ 11297, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11298, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::Remove(TKey) */,
{ 11299, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::Remove(TKey,TValue&) */,
{ 11300, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11301, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::TryAdd(TKey,TValue) */,
{ 11302, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11303, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11304, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11305, 919, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11306, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11307, 919, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11308, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11309, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11310, 919, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11311, 919, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11312, 919, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11313, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11314, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::IsCompatibleKey(System.Object) */,
{ 11315, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11316, 919, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11317, 919, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11318, 919, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11262, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor() */,
{ 11263, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Int32) */,
{ 11264, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11265, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11266, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11267, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11268, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11269, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11271, 244, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::get_Comparer() */,
{ 11272, 244, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::get_Count() */,
{ 11273, 244, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::get_Keys() */,
{ 11274, 244, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11275, 244, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11276, 244, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::get_Values() */,
{ 11277, 244, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11278, 244, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11279, 244, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::get_Item(TKey) */,
{ 11280, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::set_Item(TKey,TValue) */,
{ 11281, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Add(TKey,TValue) */,
{ 11282, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11283, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11284, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11285, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Clear() */,
{ 11286, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::ContainsKey(TKey) */,
{ 11287, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::ContainsValue(TValue) */,
{ 11288, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11289, 244, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::GetEnumerator() */,
{ 11290, 244, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11291, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11292, 244, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::FindEntry(TKey) */,
{ 11293, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Initialize(System.Int32) */,
{ 11294, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11295, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::OnDeserialization(System.Object) */,
{ 11296, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Resize() */,
{ 11297, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Resize(System.Int32,System.Boolean) */,
{ 11298, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Remove(TKey) */,
{ 11299, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Remove(TKey,TValue&) */,
{ 11300, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::TryGetValue(TKey,TValue&) */,
{ 11301, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::TryAdd(TKey,TValue) */,
{ 11302, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11303, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11304, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11305, 244, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11306, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11307, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.ICollection.get_SyncRoot() */,
{ 11308, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11309, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11310, 244, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.get_Keys() */,
{ 11311, 244, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.get_Values() */,
{ 11312, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11313, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11314, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::IsCompatibleKey(System.Object) */,
{ 11315, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11316, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11317, 244, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.GetEnumerator() */,
{ 11318, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11262, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor() */,
{ 11263, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Int32) */,
{ 11264, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11266, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11267, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11268, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11269, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11271, 188, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::get_Comparer() */,
{ 11272, 188, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::get_Count() */,
{ 11273, 188, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::get_Keys() */,
{ 11274, 188, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11275, 188, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11276, 188, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::get_Values() */,
{ 11277, 188, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11278, 188, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11279, 188, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::get_Item(TKey) */,
{ 11281, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Add(TKey,TValue) */,
{ 11282, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11283, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11284, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11286, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::ContainsKey(TKey) */,
{ 11287, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::ContainsValue(TValue) */,
{ 11288, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11289, 188, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::GetEnumerator() */,
{ 11290, 188, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11291, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11292, 188, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::FindEntry(TKey) */,
{ 11293, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Initialize(System.Int32) */,
{ 11294, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11295, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::OnDeserialization(System.Object) */,
{ 11296, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Resize() */,
{ 11297, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Resize(System.Int32,System.Boolean) */,
{ 11299, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Remove(TKey,TValue&) */,
{ 11301, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::TryAdd(TKey,TValue) */,
{ 11302, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11303, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11304, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11305, 188, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11306, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11307, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11308, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11309, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11310, 188, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.get_Keys() */,
{ 11311, 188, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.get_Values() */,
{ 11312, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11313, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11314, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::IsCompatibleKey(System.Object) */,
{ 11315, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11316, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11317, 188, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.GetEnumerator() */,
{ 11318, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11262, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor() */,
{ 11263, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Int32) */,
{ 11264, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11265, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11266, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11267, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11268, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11269, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11271, 437, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::get_Comparer() */,
{ 11272, 437, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::get_Count() */,
{ 11273, 437, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::get_Keys() */,
{ 11274, 437, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11275, 437, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11276, 437, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::get_Values() */,
{ 11277, 437, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11278, 437, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11279, 437, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::get_Item(TKey) */,
{ 11280, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::set_Item(TKey,TValue) */,
{ 11281, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::Add(TKey,TValue) */,
{ 11282, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11283, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11284, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11285, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::Clear() */,
{ 11286, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::ContainsKey(TKey) */,
{ 11287, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::ContainsValue(TValue) */,
{ 11288, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11289, 437, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::GetEnumerator() */,
{ 11290, 437, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11291, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11292, 437, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::FindEntry(TKey) */,
{ 11293, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::Initialize(System.Int32) */,
{ 11294, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11295, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::OnDeserialization(System.Object) */,
{ 11296, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::Resize() */,
{ 11297, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::Resize(System.Int32,System.Boolean) */,
{ 11298, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::Remove(TKey) */,
{ 11299, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::Remove(TKey,TValue&) */,
{ 11300, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::TryGetValue(TKey,TValue&) */,
{ 11301, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::TryAdd(TKey,TValue) */,
{ 11302, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11303, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11304, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11305, 437, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11306, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11307, 437, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.ICollection.get_SyncRoot() */,
{ 11308, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11309, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11310, 437, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.get_Keys() */,
{ 11311, 437, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.get_Values() */,
{ 11312, 437, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11313, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11314, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::IsCompatibleKey(System.Object) */,
{ 11315, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11316, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11317, 437, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.GetEnumerator() */,
{ 11318, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11262, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor() */,
{ 11263, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Int32) */,
{ 11264, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11265, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11266, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11267, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11268, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11269, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11271, 1518, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Comparer() */,
{ 11272, 1518, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Count() */,
{ 11273, 1518, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Keys() */,
{ 11274, 1518, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11275, 1518, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11276, 1518, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Values() */,
{ 11277, 1518, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11278, 1518, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11279, 1518, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Item(TKey) */,
{ 11280, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::set_Item(TKey,TValue) */,
{ 11281, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Add(TKey,TValue) */,
{ 11282, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11283, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11284, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11285, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Clear() */,
{ 11286, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::ContainsKey(TKey) */,
{ 11287, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::ContainsValue(TValue) */,
{ 11288, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11289, 1518, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::GetEnumerator() */,
{ 11290, 1518, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11291, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11292, 1518, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::FindEntry(TKey) */,
{ 11293, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Initialize(System.Int32) */,
{ 11294, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11295, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::OnDeserialization(System.Object) */,
{ 11296, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Resize() */,
{ 11297, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Resize(System.Int32,System.Boolean) */,
{ 11298, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Remove(TKey) */,
{ 11299, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Remove(TKey,TValue&) */,
{ 11300, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::TryGetValue(TKey,TValue&) */,
{ 11301, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::TryAdd(TKey,TValue) */,
{ 11302, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11303, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11304, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11305, 1518, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11306, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11307, 1518, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.get_SyncRoot() */,
{ 11308, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11309, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11310, 1518, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.get_Keys() */,
{ 11311, 1518, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.get_Values() */,
{ 11312, 1518, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11313, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11314, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::IsCompatibleKey(System.Object) */,
{ 11315, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11316, 1518, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11317, 1518, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.GetEnumerator() */,
{ 11318, 1518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11262, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor() */,
{ 11263, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Int32) */,
{ 11264, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11265, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11266, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11267, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11268, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11269, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11271, 168, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::get_Comparer() */,
{ 11272, 168, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::get_Count() */,
{ 11273, 168, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::get_Keys() */,
{ 11274, 168, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11275, 168, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11276, 168, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::get_Values() */,
{ 11277, 168, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11278, 168, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11279, 168, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::get_Item(TKey) */,
{ 11280, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::set_Item(TKey,TValue) */,
{ 11281, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Add(TKey,TValue) */,
{ 11282, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11283, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11284, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11285, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Clear() */,
{ 11286, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::ContainsKey(TKey) */,
{ 11287, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::ContainsValue(TValue) */,
{ 11288, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11289, 168, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::GetEnumerator() */,
{ 11290, 168, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11291, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11292, 168, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::FindEntry(TKey) */,
{ 11293, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Initialize(System.Int32) */,
{ 11294, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11295, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::OnDeserialization(System.Object) */,
{ 11296, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Resize() */,
{ 11297, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Resize(System.Int32,System.Boolean) */,
{ 11298, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Remove(TKey) */,
{ 11299, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Remove(TKey,TValue&) */,
{ 11300, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::TryGetValue(TKey,TValue&) */,
{ 11301, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::TryAdd(TKey,TValue) */,
{ 11302, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11303, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11304, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11305, 168, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11306, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11307, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_SyncRoot() */,
{ 11308, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11309, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11310, 168, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.get_Keys() */,
{ 11311, 168, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.get_Values() */,
{ 11312, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11313, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11314, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::IsCompatibleKey(System.Object) */,
{ 11315, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11316, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11317, 168, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.GetEnumerator() */,
{ 11318, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11262, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor() */,
{ 11263, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Int32) */,
{ 11264, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11265, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11266, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11267, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11268, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11269, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11271, 1064, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::get_Comparer() */,
{ 11272, 1064, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::get_Count() */,
{ 11273, 1064, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::get_Keys() */,
{ 11274, 1064, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11275, 1064, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11276, 1064, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::get_Values() */,
{ 11277, 1064, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11278, 1064, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11279, 1064, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::get_Item(TKey) */,
{ 11280, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::set_Item(TKey,TValue) */,
{ 11281, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::Add(TKey,TValue) */,
{ 11282, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11283, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11284, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11285, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::Clear() */,
{ 11286, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::ContainsKey(TKey) */,
{ 11287, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::ContainsValue(TValue) */,
{ 11288, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11289, 1064, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::GetEnumerator() */,
{ 11290, 1064, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11291, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11292, 1064, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::FindEntry(TKey) */,
{ 11293, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::Initialize(System.Int32) */,
{ 11294, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11295, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::OnDeserialization(System.Object) */,
{ 11296, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::Resize() */,
{ 11297, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11298, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::Remove(TKey) */,
{ 11299, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::Remove(TKey,TValue&) */,
{ 11300, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11301, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::TryAdd(TKey,TValue) */,
{ 11302, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11303, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11304, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11305, 1064, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11306, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11307, 1064, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11308, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11309, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11310, 1064, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11311, 1064, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11312, 1064, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11313, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11314, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::IsCompatibleKey(System.Object) */,
{ 11315, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11316, 1064, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11317, 1064, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11318, 1064, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11262, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor() */,
{ 11263, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Int32) */,
{ 11264, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11265, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11266, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11267, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11268, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11269, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11271, 604, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Comparer() */,
{ 11272, 604, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Count() */,
{ 11273, 604, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Keys() */,
{ 11274, 604, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11275, 604, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11276, 604, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Values() */,
{ 11277, 604, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11278, 604, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11279, 604, -1 } /* TValue System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Item(TKey) */,
{ 11280, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::set_Item(TKey,TValue) */,
{ 11281, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Add(TKey,TValue) */,
{ 11282, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11283, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11284, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11285, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Clear() */,
{ 11286, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::ContainsKey(TKey) */,
{ 11287, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::ContainsValue(TValue) */,
{ 11288, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11289, 604, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::GetEnumerator() */,
{ 11290, 604, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11291, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11292, 604, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::FindEntry(TKey) */,
{ 11293, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Initialize(System.Int32) */,
{ 11294, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11295, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::OnDeserialization(System.Object) */,
{ 11296, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Resize() */,
{ 11297, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11298, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Remove(TKey) */,
{ 11299, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Remove(TKey,TValue&) */,
{ 11300, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11301, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::TryAdd(TKey,TValue) */,
{ 11302, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11303, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11304, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11305, 604, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11306, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11307, 604, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11308, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11309, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11310, 604, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11311, 604, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11312, 604, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11313, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11314, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::IsCompatibleKey(System.Object) */,
{ 11315, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11316, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11317, 604, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11318, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11262, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor() */,
{ 11263, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Int32) */,
{ 11265, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11266, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11267, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11268, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11269, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11271, 770, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Comparer() */,
{ 11272, 770, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Count() */,
{ 11273, 770, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Keys() */,
{ 11274, 770, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11275, 770, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11276, 770, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Values() */,
{ 11277, 770, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11278, 770, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11279, 770, -1 } /* TValue System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Item(TKey) */,
{ 11280, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::set_Item(TKey,TValue) */,
{ 11281, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Add(TKey,TValue) */,
{ 11282, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11283, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11284, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11285, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Clear() */,
{ 11286, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::ContainsKey(TKey) */,
{ 11287, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::ContainsValue(TValue) */,
{ 11288, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11289, 770, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::GetEnumerator() */,
{ 11290, 770, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11291, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11292, 770, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::FindEntry(TKey) */,
{ 11293, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Initialize(System.Int32) */,
{ 11294, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11295, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::OnDeserialization(System.Object) */,
{ 11296, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Resize() */,
{ 11297, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Resize(System.Int32,System.Boolean) */,
{ 11298, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Remove(TKey) */,
{ 11299, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Remove(TKey,TValue&) */,
{ 11300, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::TryGetValue(TKey,TValue&) */,
{ 11301, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::TryAdd(TKey,TValue) */,
{ 11302, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11303, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11304, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11305, 770, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11306, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11307, 770, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11308, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11309, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11310, 770, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.get_Keys() */,
{ 11311, 770, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.get_Values() */,
{ 11312, 770, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11313, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11314, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::IsCompatibleKey(System.Object) */,
{ 11315, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11316, 770, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11317, 770, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.GetEnumerator() */,
{ 11318, 770, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11262, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor() */,
{ 11263, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Int32) */,
{ 11264, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11265, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11266, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11267, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11268, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11269, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11271, 775, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Comparer() */,
{ 11272, 775, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Count() */,
{ 11273, 775, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Keys() */,
{ 11274, 775, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11275, 775, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11276, 775, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Values() */,
{ 11277, 775, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11278, 775, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11279, 775, -1 } /* TValue System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Item(TKey) */,
{ 11280, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::set_Item(TKey,TValue) */,
{ 11281, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Add(TKey,TValue) */,
{ 11282, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11283, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11284, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11285, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Clear() */,
{ 11286, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::ContainsKey(TKey) */,
{ 11287, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::ContainsValue(TValue) */,
{ 11288, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11289, 775, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::GetEnumerator() */,
{ 11290, 775, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11291, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11292, 775, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::FindEntry(TKey) */,
{ 11293, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Initialize(System.Int32) */,
{ 11294, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11295, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::OnDeserialization(System.Object) */,
{ 11296, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Resize() */,
{ 11297, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11298, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Remove(TKey) */,
{ 11299, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Remove(TKey,TValue&) */,
{ 11300, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11301, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::TryAdd(TKey,TValue) */,
{ 11302, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11303, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11304, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11305, 775, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11306, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11307, 775, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11308, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11309, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11310, 775, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11311, 775, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11312, 775, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11313, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11314, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::IsCompatibleKey(System.Object) */,
{ 11315, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11316, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11317, 775, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11318, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11452, 90, -1 } /* System.Boolean System.Collections.Generic.EnumEqualityComparer`1<System.Int32Enum>::Equals(T,T) */,
{ 11453, 90, -1 } /* System.Int32 System.Collections.Generic.EnumEqualityComparer`1<System.Int32Enum>::GetHashCode(T) */,
{ 11454, 90, -1 } /* System.Void System.Collections.Generic.EnumEqualityComparer`1<System.Int32Enum>::.ctor() */,
{ 11455, 90, -1 } /* System.Void System.Collections.Generic.EnumEqualityComparer`1<System.Int32Enum>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11456, 90, -1 } /* System.Void System.Collections.Generic.EnumEqualityComparer`1<System.Int32Enum>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11457, 90, -1 } /* System.Boolean System.Collections.Generic.EnumEqualityComparer`1<System.Int32Enum>::Equals(System.Object) */,
{ 11458, 90, -1 } /* System.Int32 System.Collections.Generic.EnumEqualityComparer`1<System.Int32Enum>::GetHashCode() */,
{ 11415, 1590, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<FairyGUI.GPath/Segment>::get_Default() */,
{ 11416, 1590, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<FairyGUI.GPath/Segment>::CreateComparer() */,
{ 11419, 1590, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.GPath/Segment>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11420, 1590, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.GPath/Segment>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11421, 1590, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.GPath/Segment>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11422, 1590, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<FairyGUI.GPath/Segment>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11423, 1590, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<FairyGUI.GPath/Segment>::.ctor() */,
{ 11415, 1591, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<FairyGUI.GPathPoint>::get_Default() */,
{ 11416, 1591, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<FairyGUI.GPathPoint>::CreateComparer() */,
{ 11419, 1591, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.GPathPoint>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11420, 1591, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.GPathPoint>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11421, 1591, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.GPathPoint>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11422, 1591, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<FairyGUI.GPathPoint>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11423, 1591, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<FairyGUI.GPathPoint>::.ctor() */,
{ 11415, 1079, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<FairyGUI.TextField/CharPosition>::get_Default() */,
{ 11416, 1079, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<FairyGUI.TextField/CharPosition>::CreateComparer() */,
{ 11419, 1079, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.TextField/CharPosition>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11420, 1079, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.TextField/CharPosition>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11421, 1079, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.TextField/CharPosition>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11422, 1079, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<FairyGUI.TextField/CharPosition>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11423, 1079, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<FairyGUI.TextField/CharPosition>::.ctor() */,
{ 11415, 47, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Boolean>::get_Default() */,
{ 11416, 47, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Boolean>::CreateComparer() */,
{ 11419, 47, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Boolean>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11420, 47, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Boolean>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11421, 47, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Boolean>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11422, 47, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Boolean>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11423, 47, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Boolean>::.ctor() */,
{ 11415, 6, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Byte>::get_Default() */,
{ 11416, 6, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Byte>::CreateComparer() */,
{ 11419, 6, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Byte>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11420, 6, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Byte>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11421, 6, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Byte>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11422, 6, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Byte>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11415, 7, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Char>::get_Default() */,
{ 11416, 7, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Char>::CreateComparer() */,
{ 11419, 7, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Char>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11420, 7, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Char>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11421, 7, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Char>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11422, 7, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Char>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11423, 7, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Char>::.ctor() */,
{ 11415, 115, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Default() */,
{ 11416, 115, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CreateComparer() */,
{ 11419, 115, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11420, 115, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11421, 115, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11422, 115, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11423, 115, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor() */,
{ 11415, 94, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Guid>::get_Default() */,
{ 11416, 94, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Guid>::CreateComparer() */,
{ 11419, 94, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Guid>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11420, 94, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Guid>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11421, 94, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Guid>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11422, 94, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Guid>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11423, 94, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Guid>::.ctor() */,
{ 11415, 16, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Int32>::get_Default() */,
{ 11416, 16, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Int32>::CreateComparer() */,
{ 11419, 16, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int32>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11420, 16, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int32>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11421, 16, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int32>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11422, 16, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Int32>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11423, 16, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Int32>::.ctor() */,
{ 11415, 90, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Int32Enum>::get_Default() */,
{ 11416, 90, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Int32Enum>::CreateComparer() */,
{ 11419, 90, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int32Enum>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11420, 90, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int32Enum>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11421, 90, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int32Enum>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11422, 90, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Int32Enum>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11423, 90, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Int32Enum>::.ctor() */,
{ 11415, 37, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Int64>::get_Default() */,
{ 11416, 37, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Int64>::CreateComparer() */,
{ 11419, 37, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int64>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11420, 37, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int64>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11421, 37, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int64>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11422, 37, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Int64>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11423, 37, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Int64>::.ctor() */,
{ 11415, 85, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.IntPtr>::get_Default() */,
{ 11416, 85, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.IntPtr>::CreateComparer() */,
{ 11419, 85, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.IntPtr>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11420, 85, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.IntPtr>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11421, 85, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.IntPtr>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11422, 85, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.IntPtr>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11423, 85, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.IntPtr>::.ctor() */,
{ 11415, 1370, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Nullable`1<UnityEngine.RaycastHit>>::get_Default() */,
{ 11416, 1370, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Nullable`1<UnityEngine.RaycastHit>>::CreateComparer() */,
{ 11419, 1370, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Nullable`1<UnityEngine.RaycastHit>>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11420, 1370, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Nullable`1<UnityEngine.RaycastHit>>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11421, 1370, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11422, 1370, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11423, 1370, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Nullable`1<UnityEngine.RaycastHit>>::.ctor() */,
{ 11415, 170, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::get_Default() */,
{ 11416, 170, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::CreateComparer() */,
{ 11419, 170, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11420, 170, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11421, 170, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11422, 170, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11423, 170, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::.ctor() */,
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{ 11602, 90, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32Enum>::MoveNext() */,
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{ 11602, 37, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int64>::MoveNext() */,
{ 11603, 37, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int64>::MoveNextRare() */,
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{ 11605, 37, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<System.Int64>::System.Collections.IEnumerator.get_Current() */,
{ 11606, 37, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Int64>::System.Collections.IEnumerator.Reset() */,
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{ 11602, 109, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Single>::MoveNext() */,
{ 11603, 109, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Single>::MoveNextRare() */,
{ 11604, 109, -1 } /* T System.Collections.Generic.List`1/Enumerator<System.Single>::get_Current() */,
{ 11605, 109, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<System.Single>::System.Collections.IEnumerator.get_Current() */,
{ 11606, 109, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Single>::System.Collections.IEnumerator.Reset() */,
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{ 11602, 564, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.AnimatorClipInfo>::MoveNext() */,
{ 11603, 564, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.AnimatorClipInfo>::MoveNextRare() */,
{ 11604, 564, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.AnimatorClipInfo>::get_Current() */,
{ 11605, 564, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.AnimatorClipInfo>::System.Collections.IEnumerator.get_Current() */,
{ 11606, 564, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.AnimatorClipInfo>::System.Collections.IEnumerator.Reset() */,
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{ 11602, 442, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.BeforeRenderHelper/OrderBlock>::MoveNext() */,
{ 11603, 442, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.BeforeRenderHelper/OrderBlock>::MoveNextRare() */,
{ 11604, 442, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Current() */,
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{ 11606, 442, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IEnumerator.Reset() */,
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{ 11602, 453, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Color32>::MoveNext() */,
{ 11603, 453, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Color32>::MoveNextRare() */,
{ 11604, 453, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.Color32>::get_Current() */,
{ 11605, 453, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.Color32>::System.Collections.IEnumerator.get_Current() */,
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{ 11602, 450, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Color>::MoveNext() */,
{ 11603, 450, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Color>::MoveNextRare() */,
{ 11604, 450, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.Color>::get_Current() */,
{ 11605, 450, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.Color>::System.Collections.IEnumerator.get_Current() */,
{ 11606, 450, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Color>::System.Collections.IEnumerator.Reset() */,
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{ 11605, 440, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.Rect>::System.Collections.IEnumerator.get_Current() */,
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{ 11599, 1590, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::RemoveAt(System.Int32) */,
{ 11585, 1591, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::.ctor(System.Collections.Generic.List`1<T>) */,
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{ 11587, 1591, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::get_IsReadOnly() */,
{ 11588, 1591, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::Add(T) */,
{ 11589, 1591, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::Clear() */,
{ 11590, 1591, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::Contains(T) */,
{ 11591, 1591, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::CopyTo(T[],System.Int32) */,
{ 11592, 1591, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::Remove(T) */,
{ 11593, 1591, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11594, 1591, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11595, 1591, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::get_Item(System.Int32) */,
{ 11596, 1591, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::set_Item(System.Int32,T) */,
{ 11597, 1591, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::IndexOf(T) */,
{ 11598, 1591, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::Insert(System.Int32,T) */,
{ 11599, 1591, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::RemoveAt(System.Int32) */,
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{ 11586, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::get_Count() */,
{ 11587, 1079, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::get_IsReadOnly() */,
{ 11588, 1079, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::Add(T) */,
{ 11589, 1079, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::Clear() */,
{ 11590, 1079, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::Contains(T) */,
{ 11591, 1079, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::CopyTo(T[],System.Int32) */,
{ 11592, 1079, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::Remove(T) */,
{ 11593, 1079, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11594, 1079, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11595, 1079, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::get_Item(System.Int32) */,
{ 11596, 1079, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::set_Item(System.Int32,T) */,
{ 11597, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::IndexOf(T) */,
{ 11598, 1079, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::Insert(System.Int32,T) */,
{ 11599, 1079, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::RemoveAt(System.Int32) */,
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{ 11586, 6, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Byte>::get_Count() */,
{ 11587, 6, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Byte>::get_IsReadOnly() */,
{ 11588, 6, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Byte>::Add(T) */,
{ 11589, 6, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Byte>::Clear() */,
{ 11590, 6, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Byte>::Contains(T) */,
{ 11591, 6, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Byte>::CopyTo(T[],System.Int32) */,
{ 11592, 6, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Byte>::Remove(T) */,
{ 11593, 6, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<System.Byte>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11594, 6, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<System.Byte>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11595, 6, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Byte>::get_Item(System.Int32) */,
{ 11596, 6, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Byte>::set_Item(System.Int32,T) */,
{ 11597, 6, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Byte>::IndexOf(T) */,
{ 11598, 6, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Byte>::Insert(System.Int32,T) */,
{ 11599, 6, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Byte>::RemoveAt(System.Int32) */,
{ 11585, 7, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Char>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11586, 7, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Char>::get_Count() */,
{ 11587, 7, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Char>::get_IsReadOnly() */,
{ 11588, 7, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Char>::Add(T) */,
{ 11589, 7, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Char>::Clear() */,
{ 11590, 7, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Char>::Contains(T) */,
{ 11591, 7, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Char>::CopyTo(T[],System.Int32) */,
{ 11592, 7, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Char>::Remove(T) */,
{ 11593, 7, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<System.Char>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11594, 7, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<System.Char>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11595, 7, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Char>::get_Item(System.Int32) */,
{ 11596, 7, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Char>::set_Item(System.Int32,T) */,
{ 11597, 7, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Char>::IndexOf(T) */,
{ 11598, 7, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Char>::Insert(System.Int32,T) */,
{ 11599, 7, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Char>::RemoveAt(System.Int32) */,
{ 11585, 115, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11586, 115, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Count() */,
{ 11587, 115, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_IsReadOnly() */,
{ 11588, 115, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Add(T) */,
{ 11589, 115, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Clear() */,
{ 11590, 115, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Contains(T) */,
{ 11591, 115, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CopyTo(T[],System.Int32) */,
{ 11592, 115, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Remove(T) */,
{ 11593, 115, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11594, 115, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11595, 115, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Item(System.Int32) */,
{ 11596, 115, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::set_Item(System.Int32,T) */,
{ 11597, 115, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IndexOf(T) */,
{ 11598, 115, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Insert(System.Int32,T) */,
{ 11599, 115, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::RemoveAt(System.Int32) */,
{ 11585, 16, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11586, 16, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Int32>::get_Count() */,
{ 11587, 16, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Int32>::get_IsReadOnly() */,
{ 11588, 16, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32>::Add(T) */,
{ 11589, 16, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32>::Clear() */,
{ 11590, 16, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Int32>::Contains(T) */,
{ 11591, 16, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32>::CopyTo(T[],System.Int32) */,
{ 11592, 16, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Int32>::Remove(T) */,
{ 11593, 16, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11594, 16, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<System.Int32>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11595, 16, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Int32>::get_Item(System.Int32) */,
{ 11596, 16, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32>::set_Item(System.Int32,T) */,
{ 11597, 16, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Int32>::IndexOf(T) */,
{ 11598, 16, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32>::Insert(System.Int32,T) */,
{ 11599, 16, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32>::RemoveAt(System.Int32) */,
{ 11585, 90, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11586, 90, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::get_Count() */,
{ 11587, 90, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::get_IsReadOnly() */,
{ 11588, 90, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::Add(T) */,
{ 11589, 90, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::Clear() */,
{ 11590, 90, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::Contains(T) */,
{ 11591, 90, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::CopyTo(T[],System.Int32) */,
{ 11592, 90, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::Remove(T) */,
{ 11593, 90, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11594, 90, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11595, 90, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::get_Item(System.Int32) */,
{ 11596, 90, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::set_Item(System.Int32,T) */,
{ 11597, 90, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::IndexOf(T) */,
{ 11598, 90, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::Insert(System.Int32,T) */,
{ 11599, 90, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::RemoveAt(System.Int32) */,
{ 11585, 37, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int64>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11586, 37, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Int64>::get_Count() */,
{ 11587, 37, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Int64>::get_IsReadOnly() */,
{ 11588, 37, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int64>::Add(T) */,
{ 11589, 37, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int64>::Clear() */,
{ 11590, 37, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Int64>::Contains(T) */,
{ 11591, 37, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int64>::CopyTo(T[],System.Int32) */,
{ 11592, 37, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Int64>::Remove(T) */,
{ 11593, 37, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<System.Int64>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11594, 37, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<System.Int64>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11595, 37, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Int64>::get_Item(System.Int32) */,
{ 11596, 37, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int64>::set_Item(System.Int32,T) */,
{ 11597, 37, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Int64>::IndexOf(T) */,
{ 11598, 37, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int64>::Insert(System.Int32,T) */,
{ 11599, 37, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int64>::RemoveAt(System.Int32) */,
{ 11585, 109, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Single>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11586, 109, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Single>::get_Count() */,
{ 11587, 109, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Single>::get_IsReadOnly() */,
{ 11588, 109, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Single>::Add(T) */,
{ 11589, 109, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Single>::Clear() */,
{ 11590, 109, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Single>::Contains(T) */,
{ 11591, 109, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Single>::CopyTo(T[],System.Int32) */,
{ 11592, 109, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Single>::Remove(T) */,
{ 11593, 109, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<System.Single>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11594, 109, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<System.Single>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11595, 109, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Single>::get_Item(System.Int32) */,
{ 11596, 109, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Single>::set_Item(System.Int32,T) */,
{ 11597, 109, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Single>::IndexOf(T) */,
{ 11598, 109, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Single>::Insert(System.Int32,T) */,
{ 11599, 109, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Single>::RemoveAt(System.Int32) */,
{ 11585, 564, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.AnimatorClipInfo>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11586, 564, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.AnimatorClipInfo>::get_Count() */,
{ 11587, 564, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.AnimatorClipInfo>::get_IsReadOnly() */,
{ 11588, 564, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.AnimatorClipInfo>::Add(T) */,
{ 11589, 564, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.AnimatorClipInfo>::Clear() */,
{ 11590, 564, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.AnimatorClipInfo>::Contains(T) */,
{ 11591, 564, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.AnimatorClipInfo>::CopyTo(T[],System.Int32) */,
{ 11592, 564, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.AnimatorClipInfo>::Remove(T) */,
{ 11593, 564, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.AnimatorClipInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11594, 564, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11595, 564, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */,
{ 11596, 564, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.AnimatorClipInfo>::set_Item(System.Int32,T) */,
{ 11597, 564, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.AnimatorClipInfo>::IndexOf(T) */,
{ 11598, 564, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.AnimatorClipInfo>::Insert(System.Int32,T) */,
{ 11599, 564, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.AnimatorClipInfo>::RemoveAt(System.Int32) */,
{ 11585, 442, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11586, 442, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count() */,
{ 11587, 442, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.BeforeRenderHelper/OrderBlock>::get_IsReadOnly() */,
{ 11588, 442, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.BeforeRenderHelper/OrderBlock>::Add(T) */,
{ 11589, 442, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.BeforeRenderHelper/OrderBlock>::Clear() */,
{ 11590, 442, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.BeforeRenderHelper/OrderBlock>::Contains(T) */,
{ 11591, 442, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.BeforeRenderHelper/OrderBlock>::CopyTo(T[],System.Int32) */,
{ 11592, 442, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.BeforeRenderHelper/OrderBlock>::Remove(T) */,
{ 11593, 442, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11594, 442, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11595, 442, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32) */,
{ 11596, 442, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.BeforeRenderHelper/OrderBlock>::set_Item(System.Int32,T) */,
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{ 11598, 442, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.BeforeRenderHelper/OrderBlock>::Insert(System.Int32,T) */,
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{ 11595, 595, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::get_Item(System.Int32) */,
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{ 11587, 540, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::get_IsReadOnly() */,
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{ 11590, 540, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::Contains(T) */,
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{ 11595, 540, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::get_Item(System.Int32) */,
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{ 11590, 440, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::Contains(T) */,
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{ 11595, 440, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::get_Item(System.Int32) */,
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{ 11590, 447, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Contains(T) */,
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{ 11595, 447, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Item(System.Int32) */,
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{ 11590, 625, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::Contains(T) */,
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{ 11598, 434, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::Insert(System.Int32,T) */,
{ 11599, 434, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::RemoveAt(System.Int32) */,
{ 11585, 448, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11586, 448, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::get_Count() */,
{ 11587, 448, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::get_IsReadOnly() */,
{ 11588, 448, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::Add(T) */,
{ 11589, 448, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::Clear() */,
{ 11590, 448, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::Contains(T) */,
{ 11591, 448, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::CopyTo(T[],System.Int32) */,
{ 11592, 448, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::Remove(T) */,
{ 11593, 448, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11594, 448, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11595, 448, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::get_Item(System.Int32) */,
{ 11596, 448, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::set_Item(System.Int32,T) */,
{ 11597, 448, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::IndexOf(T) */,
{ 11598, 448, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::Insert(System.Int32,T) */,
{ 11599, 448, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::RemoveAt(System.Int32) */,
{ 11513, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::.ctor(System.Int32) */,
{ 11514, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 1590, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::get_Capacity() */,
{ 11516, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::set_Capacity(System.Int32) */,
{ 11518, 1590, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 1590, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 1590, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 1590, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 1590, -1 } /* System.Object System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.ICollection.get_SyncRoot() */,
{ 11524, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::set_Item(System.Int32,T) */,
{ 11525, 1590, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::IsCompatibleObject(System.Object) */,
{ 11526, 1590, -1 } /* System.Object System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11529, 1590, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.Add(System.Object) */,
{ 11530, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11531, 1590, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::AsReadOnly() */,
{ 11532, 1590, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 1590, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::BinarySearch(T) */,
{ 11534, 1590, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11536, 1590, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Contains(T) */,
{ 11537, 1590, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::CopyTo(T[]) */,
{ 11540, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::CopyTo(T[],System.Int32) */,
{ 11543, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::EnsureCapacity(System.Int32) */,
{ 11544, 1590, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Exists(System.Predicate`1<T>) */,
{ 11545, 1590, -1 } /* T System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Find(System.Predicate`1<T>) */,
{ 11546, 1590, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindAll(System.Predicate`1<T>) */,
{ 11547, 1590, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 1590, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 1590, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 1590, -1 } /* T System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindLast(System.Predicate`1<T>) */,
{ 11551, 1590, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 1590, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 1590, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::ForEach(System.Action`1<T>) */,
{ 11555, 1590, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::GetEnumerator() */,
{ 11556, 1590, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 1590, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 1590, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::GetRange(System.Int32,System.Int32) */,
{ 11559, 1590, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::IndexOf(T) */,
{ 11560, 1590, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 1590, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::IndexOf(T,System.Int32) */,
{ 11562, 1590, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Insert(System.Int32,T) */,
{ 11564, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11565, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11566, 1590, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::LastIndexOf(T) */,
{ 11567, 1590, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::LastIndexOf(T,System.Int32) */,
{ 11568, 1590, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 1590, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Remove(T) */,
{ 11570, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 1590, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::RemoveAt(System.Int32) */,
{ 11573, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Reverse() */,
{ 11575, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Reverse(System.Int32,System.Int32) */,
{ 11576, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Sort() */,
{ 11577, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Sort(System.Comparison`1<T>) */,
{ 11580, 1590, -1 } /* T[] System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::ToArray() */,
{ 11581, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::TrimExcess() */,
{ 11582, 1590, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 1590, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 1590, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::.cctor() */,
{ 11513, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::.ctor(System.Int32) */,
{ 11514, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 1591, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::get_Capacity() */,
{ 11516, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::set_Capacity(System.Int32) */,
{ 11517, 1591, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::get_Count() */,
{ 11518, 1591, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 1591, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 1591, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 1591, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 1591, -1 } /* System.Object System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.ICollection.get_SyncRoot() */,
{ 11523, 1591, -1 } /* T System.Collections.Generic.List`1<FairyGUI.GPathPoint>::get_Item(System.Int32) */,
{ 11524, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::set_Item(System.Int32,T) */,
{ 11525, 1591, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::IsCompatibleObject(System.Object) */,
{ 11526, 1591, -1 } /* System.Object System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11529, 1591, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.Add(System.Object) */,
{ 11530, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11531, 1591, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<FairyGUI.GPathPoint>::AsReadOnly() */,
{ 11532, 1591, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 1591, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::BinarySearch(T) */,
{ 11534, 1591, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11536, 1591, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Contains(T) */,
{ 11537, 1591, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::CopyTo(T[]) */,
{ 11540, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::CopyTo(T[],System.Int32) */,
{ 11543, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::EnsureCapacity(System.Int32) */,
{ 11544, 1591, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Exists(System.Predicate`1<T>) */,
{ 11545, 1591, -1 } /* T System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Find(System.Predicate`1<T>) */,
{ 11546, 1591, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindAll(System.Predicate`1<T>) */,
{ 11547, 1591, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 1591, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 1591, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 1591, -1 } /* T System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindLast(System.Predicate`1<T>) */,
{ 11551, 1591, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 1591, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 1591, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::ForEach(System.Action`1<T>) */,
{ 11555, 1591, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<FairyGUI.GPathPoint>::GetEnumerator() */,
{ 11556, 1591, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 1591, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 1591, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<FairyGUI.GPathPoint>::GetRange(System.Int32,System.Int32) */,
{ 11559, 1591, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::IndexOf(T) */,
{ 11560, 1591, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 1591, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::IndexOf(T,System.Int32) */,
{ 11562, 1591, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Insert(System.Int32,T) */,
{ 11564, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11565, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11566, 1591, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::LastIndexOf(T) */,
{ 11567, 1591, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::LastIndexOf(T,System.Int32) */,
{ 11568, 1591, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 1591, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Remove(T) */,
{ 11570, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 1591, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::RemoveAt(System.Int32) */,
{ 11573, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Reverse() */,
{ 11575, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Reverse(System.Int32,System.Int32) */,
{ 11576, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Sort() */,
{ 11577, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Sort(System.Comparison`1<T>) */,
{ 11580, 1591, -1 } /* T[] System.Collections.Generic.List`1<FairyGUI.GPathPoint>::ToArray() */,
{ 11581, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::TrimExcess() */,
{ 11582, 1591, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 1591, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 1591, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::.cctor() */,
{ 11513, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::.ctor(System.Int32) */,
{ 11514, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::get_Capacity() */,
{ 11516, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::set_Capacity(System.Int32) */,
{ 11518, 1079, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 1079, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 1079, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 1079, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 1079, -1 } /* System.Object System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.ICollection.get_SyncRoot() */,
{ 11524, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::set_Item(System.Int32,T) */,
{ 11525, 1079, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::IsCompatibleObject(System.Object) */,
{ 11526, 1079, -1 } /* System.Object System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11529, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Add(System.Object) */,
{ 11530, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11531, 1079, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::AsReadOnly() */,
{ 11532, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::BinarySearch(T) */,
{ 11534, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11536, 1079, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Contains(T) */,
{ 11537, 1079, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::CopyTo(T[]) */,
{ 11540, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::CopyTo(T[],System.Int32) */,
{ 11543, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::EnsureCapacity(System.Int32) */,
{ 11544, 1079, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Exists(System.Predicate`1<T>) */,
{ 11545, 1079, -1 } /* T System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Find(System.Predicate`1<T>) */,
{ 11546, 1079, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindAll(System.Predicate`1<T>) */,
{ 11547, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 1079, -1 } /* T System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindLast(System.Predicate`1<T>) */,
{ 11551, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::ForEach(System.Action`1<T>) */,
{ 11555, 1079, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::GetEnumerator() */,
{ 11556, 1079, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 1079, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 1079, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::GetRange(System.Int32,System.Int32) */,
{ 11559, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::IndexOf(T) */,
{ 11560, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::IndexOf(T,System.Int32) */,
{ 11562, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Insert(System.Int32,T) */,
{ 11564, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11565, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11566, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::LastIndexOf(T) */,
{ 11567, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::LastIndexOf(T,System.Int32) */,
{ 11568, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 1079, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Remove(T) */,
{ 11570, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 1079, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::RemoveAt(System.Int32) */,
{ 11573, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Reverse() */,
{ 11575, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Reverse(System.Int32,System.Int32) */,
{ 11576, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Sort() */,
{ 11577, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Sort(System.Comparison`1<T>) */,
{ 11580, 1079, -1 } /* T[] System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::ToArray() */,
{ 11581, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::TrimExcess() */,
{ 11582, 1079, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 1079, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 1079, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::.cctor() */,
{ 11513, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::.ctor(System.Int32) */,
{ 11514, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::get_Capacity() */,
{ 11516, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::set_Capacity(System.Int32) */,
{ 11517, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::get_Count() */,
{ 11518, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 6, -1 } /* System.Object System.Collections.Generic.List`1<System.Byte>::System.Collections.ICollection.get_SyncRoot() */,
{ 11524, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::set_Item(System.Int32,T) */,
{ 11525, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::IsCompatibleObject(System.Object) */,
{ 11526, 6, -1 } /* System.Object System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11529, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.Add(System.Object) */,
{ 11530, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11531, 6, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Byte>::AsReadOnly() */,
{ 11532, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::BinarySearch(T) */,
{ 11534, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11536, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::Contains(T) */,
{ 11537, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::CopyTo(T[]) */,
{ 11540, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::CopyTo(T[],System.Int32) */,
{ 11543, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::EnsureCapacity(System.Int32) */,
{ 11544, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::Exists(System.Predicate`1<T>) */,
{ 11545, 6, -1 } /* T System.Collections.Generic.List`1<System.Byte>::Find(System.Predicate`1<T>) */,
{ 11546, 6, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Byte>::FindAll(System.Predicate`1<T>) */,
{ 11547, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 6, -1 } /* T System.Collections.Generic.List`1<System.Byte>::FindLast(System.Predicate`1<T>) */,
{ 11551, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::ForEach(System.Action`1<T>) */,
{ 11555, 6, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Byte>::GetEnumerator() */,
{ 11556, 6, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Byte>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 6, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Byte>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 6, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Byte>::GetRange(System.Int32,System.Int32) */,
{ 11559, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::IndexOf(T) */,
{ 11560, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::IndexOf(T,System.Int32) */,
{ 11562, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Insert(System.Int32,T) */,
{ 11564, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11565, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11566, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::LastIndexOf(T) */,
{ 11567, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::LastIndexOf(T,System.Int32) */,
{ 11568, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::Remove(T) */,
{ 11570, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::RemoveAt(System.Int32) */,
{ 11573, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Reverse() */,
{ 11575, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Reverse(System.Int32,System.Int32) */,
{ 11576, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Sort() */,
{ 11577, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Sort(System.Comparison`1<T>) */,
{ 11581, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::TrimExcess() */,
{ 11582, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 6, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Byte>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::.cctor() */,
{ 11513, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::.ctor(System.Int32) */,
{ 11514, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::get_Capacity() */,
{ 11516, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::set_Capacity(System.Int32) */,
{ 11517, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::get_Count() */,
{ 11518, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 7, -1 } /* System.Object System.Collections.Generic.List`1<System.Char>::System.Collections.ICollection.get_SyncRoot() */,
{ 11523, 7, -1 } /* T System.Collections.Generic.List`1<System.Char>::get_Item(System.Int32) */,
{ 11524, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::set_Item(System.Int32,T) */,
{ 11525, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::IsCompatibleObject(System.Object) */,
{ 11526, 7, -1 } /* System.Object System.Collections.Generic.List`1<System.Char>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11529, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::System.Collections.IList.Add(System.Object) */,
{ 11530, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11531, 7, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Char>::AsReadOnly() */,
{ 11532, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::BinarySearch(T) */,
{ 11534, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11536, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::Contains(T) */,
{ 11537, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::CopyTo(T[]) */,
{ 11540, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::CopyTo(T[],System.Int32) */,
{ 11543, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::EnsureCapacity(System.Int32) */,
{ 11544, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::Exists(System.Predicate`1<T>) */,
{ 11545, 7, -1 } /* T System.Collections.Generic.List`1<System.Char>::Find(System.Predicate`1<T>) */,
{ 11546, 7, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Char>::FindAll(System.Predicate`1<T>) */,
{ 11547, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 7, -1 } /* T System.Collections.Generic.List`1<System.Char>::FindLast(System.Predicate`1<T>) */,
{ 11551, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::ForEach(System.Action`1<T>) */,
{ 11555, 7, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Char>::GetEnumerator() */,
{ 11556, 7, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Char>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 7, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Char>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 7, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Char>::GetRange(System.Int32,System.Int32) */,
{ 11559, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::IndexOf(T) */,
{ 11560, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::IndexOf(T,System.Int32) */,
{ 11562, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Insert(System.Int32,T) */,
{ 11564, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11565, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11566, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::LastIndexOf(T) */,
{ 11567, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::LastIndexOf(T,System.Int32) */,
{ 11568, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::Remove(T) */,
{ 11570, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::RemoveAt(System.Int32) */,
{ 11573, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Reverse() */,
{ 11575, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Reverse(System.Int32,System.Int32) */,
{ 11576, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Sort() */,
{ 11577, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Sort(System.Comparison`1<T>) */,
{ 11581, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::TrimExcess() */,
{ 11582, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 7, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Char>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::.cctor() */,
{ 11512, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor() */,
{ 11513, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Int32) */,
{ 11514, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Capacity() */,
{ 11516, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::set_Capacity(System.Int32) */,
{ 11517, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Count() */,
{ 11518, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 115, -1 } /* System.Object System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.get_SyncRoot() */,
{ 11523, 115, -1 } /* T System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Item(System.Int32) */,
{ 11524, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::set_Item(System.Int32,T) */,
{ 11525, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IsCompatibleObject(System.Object) */,
{ 11526, 115, -1 } /* System.Object System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11528, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Add(T) */,
{ 11529, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Add(System.Object) */,
{ 11530, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11531, 115, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::AsReadOnly() */,
{ 11532, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BinarySearch(T) */,
{ 11534, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11535, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Clear() */,
{ 11536, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Contains(T) */,
{ 11537, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CopyTo(T[]) */,
{ 11540, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CopyTo(T[],System.Int32) */,
{ 11543, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::EnsureCapacity(System.Int32) */,
{ 11544, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Exists(System.Predicate`1<T>) */,
{ 11545, 115, -1 } /* T System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Find(System.Predicate`1<T>) */,
{ 11546, 115, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindAll(System.Predicate`1<T>) */,
{ 11547, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 115, -1 } /* T System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindLast(System.Predicate`1<T>) */,
{ 11551, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::ForEach(System.Action`1<T>) */,
{ 11555, 115, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::GetEnumerator() */,
{ 11556, 115, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 115, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 115, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::GetRange(System.Int32,System.Int32) */,
{ 11559, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IndexOf(T) */,
{ 11560, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IndexOf(T,System.Int32) */,
{ 11562, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Insert(System.Int32,T) */,
{ 11564, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11565, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11566, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::LastIndexOf(T) */,
{ 11567, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::LastIndexOf(T,System.Int32) */,
{ 11568, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Remove(T) */,
{ 11570, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::RemoveAt(System.Int32) */,
{ 11573, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Reverse() */,
{ 11575, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Reverse(System.Int32,System.Int32) */,
{ 11576, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort() */,
{ 11577, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort(System.Comparison`1<T>) */,
{ 11580, 115, -1 } /* T[] System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::ToArray() */,
{ 11581, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::TrimExcess() */,
{ 11582, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 115, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.cctor() */,
{ 11513, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::.ctor(System.Int32) */,
{ 11514, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::get_Capacity() */,
{ 11518, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 16, -1 } /* System.Object System.Collections.Generic.List`1<System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11525, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::IsCompatibleObject(System.Object) */,
{ 11526, 16, -1 } /* System.Object System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11529, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.Add(System.Object) */,
{ 11531, 16, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Int32>::AsReadOnly() */,
{ 11532, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::BinarySearch(T) */,
{ 11534, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11537, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::CopyTo(T[]) */,
{ 11540, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::CopyTo(T[],System.Int32) */,
{ 11543, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::EnsureCapacity(System.Int32) */,
{ 11544, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::Exists(System.Predicate`1<T>) */,
{ 11545, 16, -1 } /* T System.Collections.Generic.List`1<System.Int32>::Find(System.Predicate`1<T>) */,
{ 11546, 16, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Int32>::FindAll(System.Predicate`1<T>) */,
{ 11547, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 16, -1 } /* T System.Collections.Generic.List`1<System.Int32>::FindLast(System.Predicate`1<T>) */,
{ 11551, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::ForEach(System.Action`1<T>) */,
{ 11556, 16, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Int32>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 16, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 16, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Int32>::GetRange(System.Int32,System.Int32) */,
{ 11559, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::IndexOf(T) */,
{ 11560, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::IndexOf(T,System.Int32) */,
{ 11562, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Insert(System.Int32,T) */,
{ 11564, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11566, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::LastIndexOf(T) */,
{ 11567, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::LastIndexOf(T,System.Int32) */,
{ 11568, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11570, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::RemoveAll(System.Predicate`1<T>) */,
{ 11573, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Reverse() */,
{ 11575, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Reverse(System.Int32,System.Int32) */,
{ 11576, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Sort() */,
{ 11577, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Sort(System.Comparison`1<T>) */,
{ 11581, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::TrimExcess() */,
{ 11582, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 16, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Int32>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::.cctor() */,
{ 11512, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::.ctor() */,
{ 11513, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::.ctor(System.Int32) */,
{ 11514, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::get_Capacity() */,
{ 11516, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::set_Capacity(System.Int32) */,
{ 11517, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::get_Count() */,
{ 11518, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 90, -1 } /* System.Object System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.ICollection.get_SyncRoot() */,
{ 11523, 90, -1 } /* T System.Collections.Generic.List`1<System.Int32Enum>::get_Item(System.Int32) */,
{ 11524, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::set_Item(System.Int32,T) */,
{ 11525, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::IsCompatibleObject(System.Object) */,
{ 11526, 90, -1 } /* System.Object System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11528, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Add(T) */,
{ 11529, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.Add(System.Object) */,
{ 11530, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11531, 90, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Int32Enum>::AsReadOnly() */,
{ 11532, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::BinarySearch(T) */,
{ 11534, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11535, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Clear() */,
{ 11536, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::Contains(T) */,
{ 11537, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::CopyTo(T[]) */,
{ 11540, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::CopyTo(T[],System.Int32) */,
{ 11543, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::EnsureCapacity(System.Int32) */,
{ 11544, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::Exists(System.Predicate`1<T>) */,
{ 11545, 90, -1 } /* T System.Collections.Generic.List`1<System.Int32Enum>::Find(System.Predicate`1<T>) */,
{ 11546, 90, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Int32Enum>::FindAll(System.Predicate`1<T>) */,
{ 11547, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 90, -1 } /* T System.Collections.Generic.List`1<System.Int32Enum>::FindLast(System.Predicate`1<T>) */,
{ 11551, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::ForEach(System.Action`1<T>) */,
{ 11555, 90, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Int32Enum>::GetEnumerator() */,
{ 11556, 90, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 90, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 90, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Int32Enum>::GetRange(System.Int32,System.Int32) */,
{ 11559, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::IndexOf(T) */,
{ 11560, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::IndexOf(T,System.Int32) */,
{ 11562, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Insert(System.Int32,T) */,
{ 11564, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11565, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11566, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::LastIndexOf(T) */,
{ 11567, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::LastIndexOf(T,System.Int32) */,
{ 11568, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::Remove(T) */,
{ 11570, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::RemoveAt(System.Int32) */,
{ 11573, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Reverse() */,
{ 11575, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Reverse(System.Int32,System.Int32) */,
{ 11576, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Sort() */,
{ 11577, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Sort(System.Comparison`1<T>) */,
{ 11580, 90, -1 } /* T[] System.Collections.Generic.List`1<System.Int32Enum>::ToArray() */,
{ 11581, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::TrimExcess() */,
{ 11582, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 90, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Int32Enum>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::.cctor() */,
{ 11513, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::.ctor(System.Int32) */,
{ 11514, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::get_Capacity() */,
{ 11516, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::set_Capacity(System.Int32) */,
{ 11518, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 37, -1 } /* System.Object System.Collections.Generic.List`1<System.Int64>::System.Collections.ICollection.get_SyncRoot() */,
{ 11524, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::set_Item(System.Int32,T) */,
{ 11525, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::IsCompatibleObject(System.Object) */,
{ 11526, 37, -1 } /* System.Object System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11529, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.Add(System.Object) */,
{ 11530, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11531, 37, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Int64>::AsReadOnly() */,
{ 11532, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::BinarySearch(T) */,
{ 11534, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11535, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Clear() */,
{ 11536, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::Contains(T) */,
{ 11537, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::CopyTo(T[]) */,
{ 11540, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::CopyTo(T[],System.Int32) */,
{ 11543, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::EnsureCapacity(System.Int32) */,
{ 11544, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::Exists(System.Predicate`1<T>) */,
{ 11545, 37, -1 } /* T System.Collections.Generic.List`1<System.Int64>::Find(System.Predicate`1<T>) */,
{ 11546, 37, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Int64>::FindAll(System.Predicate`1<T>) */,
{ 11547, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 37, -1 } /* T System.Collections.Generic.List`1<System.Int64>::FindLast(System.Predicate`1<T>) */,
{ 11551, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::ForEach(System.Action`1<T>) */,
{ 11555, 37, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Int64>::GetEnumerator() */,
{ 11556, 37, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Int64>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 37, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Int64>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 37, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Int64>::GetRange(System.Int32,System.Int32) */,
{ 11559, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::IndexOf(T) */,
{ 11560, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::IndexOf(T,System.Int32) */,
{ 11562, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Insert(System.Int32,T) */,
{ 11564, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11565, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11566, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::LastIndexOf(T) */,
{ 11567, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::LastIndexOf(T,System.Int32) */,
{ 11568, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::Remove(T) */,
{ 11570, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::RemoveAt(System.Int32) */,
{ 11573, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Reverse() */,
{ 11575, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Reverse(System.Int32,System.Int32) */,
{ 11576, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Sort() */,
{ 11577, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Sort(System.Comparison`1<T>) */,
{ 11580, 37, -1 } /* T[] System.Collections.Generic.List`1<System.Int64>::ToArray() */,
{ 11581, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::TrimExcess() */,
{ 11582, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 37, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Int64>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::.cctor() */,
{ 11513, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::.ctor(System.Int32) */,
{ 11514, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::get_Capacity() */,
{ 11516, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::set_Capacity(System.Int32) */,
{ 11518, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 109, -1 } /* System.Object System.Collections.Generic.List`1<System.Single>::System.Collections.ICollection.get_SyncRoot() */,
{ 11524, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::set_Item(System.Int32,T) */,
{ 11525, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::IsCompatibleObject(System.Object) */,
{ 11526, 109, -1 } /* System.Object System.Collections.Generic.List`1<System.Single>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11529, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::System.Collections.IList.Add(System.Object) */,
{ 11530, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11531, 109, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Single>::AsReadOnly() */,
{ 11532, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::BinarySearch(T) */,
{ 11534, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11536, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::Contains(T) */,
{ 11537, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::CopyTo(T[]) */,
{ 11540, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::CopyTo(T[],System.Int32) */,
{ 11543, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::EnsureCapacity(System.Int32) */,
{ 11544, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::Exists(System.Predicate`1<T>) */,
{ 11545, 109, -1 } /* T System.Collections.Generic.List`1<System.Single>::Find(System.Predicate`1<T>) */,
{ 11546, 109, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Single>::FindAll(System.Predicate`1<T>) */,
{ 11547, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 109, -1 } /* T System.Collections.Generic.List`1<System.Single>::FindLast(System.Predicate`1<T>) */,
{ 11551, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::ForEach(System.Action`1<T>) */,
{ 11555, 109, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Single>::GetEnumerator() */,
{ 11556, 109, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Single>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 109, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Single>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 109, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Single>::GetRange(System.Int32,System.Int32) */,
{ 11559, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::IndexOf(T) */,
{ 11560, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::IndexOf(T,System.Int32) */,
{ 11562, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Insert(System.Int32,T) */,
{ 11564, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11565, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11566, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::LastIndexOf(T) */,
{ 11567, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::LastIndexOf(T,System.Int32) */,
{ 11568, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::Remove(T) */,
{ 11570, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::RemoveAt(System.Int32) */,
{ 11573, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Reverse() */,
{ 11575, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Reverse(System.Int32,System.Int32) */,
{ 11576, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Sort() */,
{ 11577, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Sort(System.Comparison`1<T>) */,
{ 11580, 109, -1 } /* T[] System.Collections.Generic.List`1<System.Single>::ToArray() */,
{ 11581, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::TrimExcess() */,
{ 11582, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 109, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Single>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::.cctor() */,
{ 11512, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::.ctor() */,
{ 11513, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Int32) */,
{ 11514, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 564, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::get_Capacity() */,
{ 11516, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::set_Capacity(System.Int32) */,
{ 11517, 564, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::get_Count() */,
{ 11518, 564, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 564, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 564, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 564, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 564, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.ICollection.get_SyncRoot() */,
{ 11523, 564, -1 } /* T System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */,
{ 11524, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::set_Item(System.Int32,T) */,
{ 11525, 564, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::IsCompatibleObject(System.Object) */,
{ 11526, 564, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11528, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Add(T) */,
{ 11529, 564, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Add(System.Object) */,
{ 11530, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11531, 564, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::AsReadOnly() */,
{ 11532, 564, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 564, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::BinarySearch(T) */,
{ 11534, 564, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11535, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Clear() */,
{ 11536, 564, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Contains(T) */,
{ 11537, 564, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::CopyTo(T[]) */,
{ 11540, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::CopyTo(T[],System.Int32) */,
{ 11543, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::EnsureCapacity(System.Int32) */,
{ 11544, 564, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Exists(System.Predicate`1<T>) */,
{ 11545, 564, -1 } /* T System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Find(System.Predicate`1<T>) */,
{ 11546, 564, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindAll(System.Predicate`1<T>) */,
{ 11547, 564, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 564, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 564, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 564, -1 } /* T System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindLast(System.Predicate`1<T>) */,
{ 11551, 564, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 564, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 564, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::ForEach(System.Action`1<T>) */,
{ 11555, 564, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::GetEnumerator() */,
{ 11556, 564, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 564, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 564, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::GetRange(System.Int32,System.Int32) */,
{ 11559, 564, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::IndexOf(T) */,
{ 11560, 564, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 564, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::IndexOf(T,System.Int32) */,
{ 11562, 564, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Insert(System.Int32,T) */,
{ 11564, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11565, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11566, 564, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::LastIndexOf(T) */,
{ 11567, 564, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::LastIndexOf(T,System.Int32) */,
{ 11568, 564, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 564, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Remove(T) */,
{ 11570, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 564, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::RemoveAt(System.Int32) */,
{ 11573, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Reverse() */,
{ 11575, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Reverse(System.Int32,System.Int32) */,
{ 11576, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Sort() */,
{ 11577, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Sort(System.Comparison`1<T>) */,
{ 11580, 564, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::ToArray() */,
{ 11581, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::TrimExcess() */,
{ 11582, 564, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 564, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 564, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::.cctor() */,
{ 11513, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Int32) */,
{ 11514, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Capacity() */,
{ 11516, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::set_Capacity(System.Int32) */,
{ 11518, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 442, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.ICollection.get_SyncRoot() */,
{ 11525, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IsCompatibleObject(System.Object) */,
{ 11526, 442, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11528, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Add(T) */,
{ 11529, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Add(System.Object) */,
{ 11530, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11531, 442, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::AsReadOnly() */,
{ 11532, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BinarySearch(T) */,
{ 11534, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11535, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Clear() */,
{ 11536, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Contains(T) */,
{ 11537, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::CopyTo(T[]) */,
{ 11540, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::CopyTo(T[],System.Int32) */,
{ 11543, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::EnsureCapacity(System.Int32) */,
{ 11544, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Exists(System.Predicate`1<T>) */,
{ 11545, 442, -1 } /* T System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Find(System.Predicate`1<T>) */,
{ 11546, 442, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindAll(System.Predicate`1<T>) */,
{ 11547, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 442, -1 } /* T System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindLast(System.Predicate`1<T>) */,
{ 11551, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::ForEach(System.Action`1<T>) */,
{ 11555, 442, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::GetEnumerator() */,
{ 11556, 442, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 442, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 442, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::GetRange(System.Int32,System.Int32) */,
{ 11559, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IndexOf(T) */,
{ 11560, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IndexOf(T,System.Int32) */,
{ 11562, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IndexOf(T,System.Int32,System.Int32) */,
{ 11564, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11565, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11566, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::LastIndexOf(T) */,
{ 11567, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::LastIndexOf(T,System.Int32) */,
{ 11568, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Remove(T) */,
{ 11570, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::RemoveAll(System.Predicate`1<T>) */,
{ 11573, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Reverse() */,
{ 11575, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Reverse(System.Int32,System.Int32) */,
{ 11576, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Sort() */,
{ 11577, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Sort(System.Comparison`1<T>) */,
{ 11580, 442, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::ToArray() */,
{ 11581, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::TrimExcess() */,
{ 11582, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 442, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.cctor() */,
{ 11513, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::.ctor(System.Int32) */,
{ 11514, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::get_Capacity() */,
{ 11516, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::set_Capacity(System.Int32) */,
{ 11517, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::get_Count() */,
{ 11518, 453, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 453, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 453, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 453, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 453, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11525, 453, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::IsCompatibleObject(System.Object) */,
{ 11526, 453, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11529, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.Add(System.Object) */,
{ 11531, 453, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Color32>::AsReadOnly() */,
{ 11532, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::BinarySearch(T) */,
{ 11534, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11536, 453, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::Contains(T) */,
{ 11537, 453, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::CopyTo(T[]) */,
{ 11540, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::CopyTo(T[],System.Int32) */,
{ 11543, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::EnsureCapacity(System.Int32) */,
{ 11544, 453, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::Exists(System.Predicate`1<T>) */,
{ 11545, 453, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Color32>::Find(System.Predicate`1<T>) */,
{ 11546, 453, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Color32>::FindAll(System.Predicate`1<T>) */,
{ 11547, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 453, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Color32>::FindLast(System.Predicate`1<T>) */,
{ 11551, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::ForEach(System.Action`1<T>) */,
{ 11555, 453, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Color32>::GetEnumerator() */,
{ 11556, 453, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 453, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 453, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Color32>::GetRange(System.Int32,System.Int32) */,
{ 11559, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::IndexOf(T) */,
{ 11560, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::IndexOf(T,System.Int32) */,
{ 11562, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Insert(System.Int32,T) */,
{ 11564, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11566, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::LastIndexOf(T) */,
{ 11567, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::LastIndexOf(T,System.Int32) */,
{ 11568, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 453, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::Remove(T) */,
{ 11570, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::RemoveAt(System.Int32) */,
{ 11574, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Reverse() */,
{ 11575, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Reverse(System.Int32,System.Int32) */,
{ 11576, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Sort() */,
{ 11577, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Sort(System.Comparison`1<T>) */,
{ 11580, 453, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Color32>::ToArray() */,
{ 11581, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::TrimExcess() */,
{ 11582, 453, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 453, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Color32>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::.cctor() */,
{ 11512, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::.ctor() */,
{ 11513, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::.ctor(System.Int32) */,
{ 11514, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::get_Capacity() */,
{ 11516, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::set_Capacity(System.Int32) */,
{ 11518, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 450, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.ICollection.get_SyncRoot() */,
{ 11523, 450, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Color>::get_Item(System.Int32) */,
{ 11524, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::set_Item(System.Int32,T) */,
{ 11525, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::IsCompatibleObject(System.Object) */,
{ 11526, 450, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11528, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Add(T) */,
{ 11529, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.Add(System.Object) */,
{ 11530, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11531, 450, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Color>::AsReadOnly() */,
{ 11532, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::BinarySearch(T) */,
{ 11534, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11536, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::Contains(T) */,
{ 11537, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::CopyTo(T[]) */,
{ 11540, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::CopyTo(T[],System.Int32) */,
{ 11543, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::EnsureCapacity(System.Int32) */,
{ 11544, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::Exists(System.Predicate`1<T>) */,
{ 11545, 450, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Color>::Find(System.Predicate`1<T>) */,
{ 11546, 450, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Color>::FindAll(System.Predicate`1<T>) */,
{ 11547, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 450, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Color>::FindLast(System.Predicate`1<T>) */,
{ 11551, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::ForEach(System.Action`1<T>) */,
{ 11555, 450, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Color>::GetEnumerator() */,
{ 11556, 450, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 450, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 450, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Color>::GetRange(System.Int32,System.Int32) */,
{ 11559, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::IndexOf(T) */,
{ 11560, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::IndexOf(T,System.Int32) */,
{ 11562, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Insert(System.Int32,T) */,
{ 11564, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11565, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11566, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::LastIndexOf(T) */,
{ 11567, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::LastIndexOf(T,System.Int32) */,
{ 11568, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::Remove(T) */,
{ 11570, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::RemoveAt(System.Int32) */,
{ 11573, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Reverse() */,
{ 11575, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Reverse(System.Int32,System.Int32) */,
{ 11576, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Sort() */,
{ 11577, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Sort(System.Comparison`1<T>) */,
{ 11580, 450, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Color>::ToArray() */,
{ 11581, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::TrimExcess() */,
{ 11582, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 450, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Color>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::.cctor() */,
{ 11512, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::.ctor() */,
{ 11513, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::.ctor(System.Int32) */,
{ 11514, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::get_Capacity() */,
{ 11516, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::set_Capacity(System.Int32) */,
{ 11518, 449, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 449, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 449, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 449, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 449, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.ICollection.get_SyncRoot() */,
{ 11523, 449, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::get_Item(System.Int32) */,
{ 11524, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::set_Item(System.Int32,T) */,
{ 11525, 449, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::IsCompatibleObject(System.Object) */,
{ 11526, 449, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11528, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Add(T) */,
{ 11529, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.Add(System.Object) */,
{ 11530, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11531, 449, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::AsReadOnly() */,
{ 11532, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::BinarySearch(T) */,
{ 11534, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11536, 449, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Contains(T) */,
{ 11537, 449, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::CopyTo(T[]) */,
{ 11540, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::CopyTo(T[],System.Int32) */,
{ 11543, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::EnsureCapacity(System.Int32) */,
{ 11544, 449, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Exists(System.Predicate`1<T>) */,
{ 11545, 449, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Find(System.Predicate`1<T>) */,
{ 11546, 449, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindAll(System.Predicate`1<T>) */,
{ 11547, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 449, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindLast(System.Predicate`1<T>) */,
{ 11551, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::ForEach(System.Action`1<T>) */,
{ 11555, 449, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::GetEnumerator() */,
{ 11556, 449, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 449, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 449, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::GetRange(System.Int32,System.Int32) */,
{ 11559, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::IndexOf(T) */,
{ 11560, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::IndexOf(T,System.Int32) */,
{ 11562, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Insert(System.Int32,T) */,
{ 11564, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11565, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11566, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::LastIndexOf(T) */,
{ 11567, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::LastIndexOf(T,System.Int32) */,
{ 11568, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 449, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Remove(T) */,
{ 11570, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::RemoveAt(System.Int32) */,
{ 11573, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Reverse() */,
{ 11575, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Reverse(System.Int32,System.Int32) */,
{ 11576, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Sort() */,
{ 11577, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Sort(System.Comparison`1<T>) */,
{ 11580, 449, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::ToArray() */,
{ 11581, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::TrimExcess() */,
{ 11582, 449, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 449, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::.cctor() */,
{ 11512, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::.ctor() */,
{ 11513, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::.ctor(System.Int32) */,
{ 11514, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 595, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::get_Capacity() */,
{ 11516, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::set_Capacity(System.Int32) */,
{ 11517, 595, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::get_Count() */,
{ 11518, 595, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 595, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 595, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 595, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 595, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.ICollection.get_SyncRoot() */,
{ 11523, 595, -1 } /* T System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::get_Item(System.Int32) */,
{ 11524, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::set_Item(System.Int32,T) */,
{ 11525, 595, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::IsCompatibleObject(System.Object) */,
{ 11526, 595, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11528, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Add(T) */,
{ 11529, 595, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Add(System.Object) */,
{ 11530, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11531, 595, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::AsReadOnly() */,
{ 11532, 595, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 595, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::BinarySearch(T) */,
{ 11534, 595, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11535, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Clear() */,
{ 11536, 595, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Contains(T) */,
{ 11537, 595, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::CopyTo(T[]) */,
{ 11540, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::CopyTo(T[],System.Int32) */,
{ 11543, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::EnsureCapacity(System.Int32) */,
{ 11544, 595, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Exists(System.Predicate`1<T>) */,
{ 11545, 595, -1 } /* T System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Find(System.Predicate`1<T>) */,
{ 11546, 595, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindAll(System.Predicate`1<T>) */,
{ 11547, 595, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 595, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 595, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 595, -1 } /* T System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindLast(System.Predicate`1<T>) */,
{ 11551, 595, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 595, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 595, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::ForEach(System.Action`1<T>) */,
{ 11555, 595, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::GetEnumerator() */,
{ 11556, 595, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 595, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 595, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::GetRange(System.Int32,System.Int32) */,
{ 11559, 595, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::IndexOf(T) */,
{ 11560, 595, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 595, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::IndexOf(T,System.Int32) */,
{ 11562, 595, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Insert(System.Int32,T) */,
{ 11564, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11565, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11566, 595, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::LastIndexOf(T) */,
{ 11567, 595, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::LastIndexOf(T,System.Int32) */,
{ 11568, 595, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 595, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Remove(T) */,
{ 11570, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 595, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::RemoveAt(System.Int32) */,
{ 11573, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Reverse() */,
{ 11575, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Reverse(System.Int32,System.Int32) */,
{ 11576, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Sort() */,
{ 11577, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Sort(System.Comparison`1<T>) */,
{ 11580, 595, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::ToArray() */,
{ 11581, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::TrimExcess() */,
{ 11582, 595, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 595, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 595, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::.cctor() */,
{ 11512, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::.ctor() */,
{ 11513, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::.ctor(System.Int32) */,
{ 11514, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::get_Capacity() */,
{ 11516, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::set_Capacity(System.Int32) */,
{ 11517, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::get_Count() */,
{ 11518, 540, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 540, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 540, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 540, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 540, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.ICollection.get_SyncRoot() */,
{ 11523, 540, -1 } /* T System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::get_Item(System.Int32) */,
{ 11524, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::set_Item(System.Int32,T) */,
{ 11525, 540, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::IsCompatibleObject(System.Object) */,
{ 11526, 540, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11528, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Add(T) */,
{ 11529, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Add(System.Object) */,
{ 11530, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11531, 540, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::AsReadOnly() */,
{ 11532, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::BinarySearch(T) */,
{ 11534, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11535, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Clear() */,
{ 11536, 540, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Contains(T) */,
{ 11537, 540, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::CopyTo(T[]) */,
{ 11540, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::CopyTo(T[],System.Int32) */,
{ 11543, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::EnsureCapacity(System.Int32) */,
{ 11544, 540, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Exists(System.Predicate`1<T>) */,
{ 11545, 540, -1 } /* T System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Find(System.Predicate`1<T>) */,
{ 11546, 540, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindAll(System.Predicate`1<T>) */,
{ 11547, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 540, -1 } /* T System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindLast(System.Predicate`1<T>) */,
{ 11551, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::ForEach(System.Action`1<T>) */,
{ 11555, 540, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::GetEnumerator() */,
{ 11556, 540, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 540, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 540, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::GetRange(System.Int32,System.Int32) */,
{ 11559, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::IndexOf(T) */,
{ 11560, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::IndexOf(T,System.Int32) */,
{ 11562, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Insert(System.Int32,T) */,
{ 11564, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11565, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11566, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::LastIndexOf(T) */,
{ 11567, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::LastIndexOf(T,System.Int32) */,
{ 11568, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 540, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Remove(T) */,
{ 11570, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::RemoveAt(System.Int32) */,
{ 11573, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Reverse() */,
{ 11575, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Reverse(System.Int32,System.Int32) */,
{ 11576, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Sort() */,
{ 11577, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Sort(System.Comparison`1<T>) */,
{ 11580, 540, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::ToArray() */,
{ 11581, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::TrimExcess() */,
{ 11582, 540, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 540, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::.cctor() */,
{ 11513, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::.ctor(System.Int32) */,
{ 11514, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::get_Capacity() */,
{ 11516, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::set_Capacity(System.Int32) */,
{ 11518, 440, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 440, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 440, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 440, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 440, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.ICollection.get_SyncRoot() */,
{ 11524, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::set_Item(System.Int32,T) */,
{ 11525, 440, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::IsCompatibleObject(System.Object) */,
{ 11526, 440, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11529, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.Add(System.Object) */,
{ 11530, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11531, 440, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Rect>::AsReadOnly() */,
{ 11532, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::BinarySearch(T) */,
{ 11534, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11536, 440, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::Contains(T) */,
{ 11537, 440, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::CopyTo(T[]) */,
{ 11540, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::CopyTo(T[],System.Int32) */,
{ 11543, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::EnsureCapacity(System.Int32) */,
{ 11544, 440, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::Exists(System.Predicate`1<T>) */,
{ 11545, 440, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Rect>::Find(System.Predicate`1<T>) */,
{ 11546, 440, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Rect>::FindAll(System.Predicate`1<T>) */,
{ 11547, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 440, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Rect>::FindLast(System.Predicate`1<T>) */,
{ 11551, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::ForEach(System.Action`1<T>) */,
{ 11555, 440, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Rect>::GetEnumerator() */,
{ 11556, 440, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 440, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 440, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Rect>::GetRange(System.Int32,System.Int32) */,
{ 11559, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::IndexOf(T) */,
{ 11560, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::IndexOf(T,System.Int32) */,
{ 11562, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Insert(System.Int32,T) */,
{ 11564, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11565, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11566, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::LastIndexOf(T) */,
{ 11567, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::LastIndexOf(T,System.Int32) */,
{ 11568, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 440, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::Remove(T) */,
{ 11570, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::RemoveAt(System.Int32) */,
{ 11573, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Reverse() */,
{ 11575, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Reverse(System.Int32,System.Int32) */,
{ 11576, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Sort() */,
{ 11577, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Sort(System.Comparison`1<T>) */,
{ 11580, 440, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Rect>::ToArray() */,
{ 11581, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::TrimExcess() */,
{ 11582, 440, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 440, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Rect>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::.cctor() */,
{ 11512, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor() */,
{ 11513, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Int32) */,
{ 11514, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Capacity() */,
{ 11516, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::set_Capacity(System.Int32) */,
{ 11517, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Count() */,
{ 11518, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 447, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.ICollection.get_SyncRoot() */,
{ 11523, 447, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Item(System.Int32) */,
{ 11524, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::set_Item(System.Int32,T) */,
{ 11525, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IsCompatibleObject(System.Object) */,
{ 11526, 447, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11528, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Add(T) */,
{ 11529, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Add(System.Object) */,
{ 11530, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11531, 447, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::AsReadOnly() */,
{ 11532, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::BinarySearch(T) */,
{ 11534, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11535, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Clear() */,
{ 11536, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Contains(T) */,
{ 11537, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::CopyTo(T[]) */,
{ 11540, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::CopyTo(T[],System.Int32) */,
{ 11543, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::EnsureCapacity(System.Int32) */,
{ 11544, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Exists(System.Predicate`1<T>) */,
{ 11545, 447, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Find(System.Predicate`1<T>) */,
{ 11546, 447, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindAll(System.Predicate`1<T>) */,
{ 11547, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 447, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindLast(System.Predicate`1<T>) */,
{ 11551, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::ForEach(System.Action`1<T>) */,
{ 11555, 447, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::GetEnumerator() */,
{ 11556, 447, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 447, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 447, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::GetRange(System.Int32,System.Int32) */,
{ 11559, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IndexOf(T) */,
{ 11560, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IndexOf(T,System.Int32) */,
{ 11562, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Insert(System.Int32,T) */,
{ 11564, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11565, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11566, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::LastIndexOf(T) */,
{ 11567, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::LastIndexOf(T,System.Int32) */,
{ 11568, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Remove(T) */,
{ 11570, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::RemoveAt(System.Int32) */,
{ 11573, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Reverse() */,
{ 11575, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Reverse(System.Int32,System.Int32) */,
{ 11576, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Sort() */,
{ 11577, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Sort(System.Comparison`1<T>) */,
{ 11580, 447, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::ToArray() */,
{ 11581, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::TrimExcess() */,
{ 11582, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 447, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.cctor() */,
{ 11512, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor() */,
{ 11513, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Int32) */,
{ 11514, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 625, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::get_Capacity() */,
{ 11516, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::set_Capacity(System.Int32) */,
{ 11518, 625, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 625, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 625, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 625, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 625, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.ICollection.get_SyncRoot() */,
{ 11524, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::set_Item(System.Int32,T) */,
{ 11525, 625, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::IsCompatibleObject(System.Object) */,
{ 11526, 625, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11529, 625, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Add(System.Object) */,
{ 11530, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11531, 625, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::AsReadOnly() */,
{ 11532, 625, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 625, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::BinarySearch(T) */,
{ 11534, 625, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11536, 625, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Contains(T) */,
{ 11537, 625, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::CopyTo(T[]) */,
{ 11540, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::CopyTo(T[],System.Int32) */,
{ 11543, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::EnsureCapacity(System.Int32) */,
{ 11544, 625, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Exists(System.Predicate`1<T>) */,
{ 11545, 625, -1 } /* T System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Find(System.Predicate`1<T>) */,
{ 11546, 625, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindAll(System.Predicate`1<T>) */,
{ 11547, 625, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 625, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 625, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 625, -1 } /* T System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindLast(System.Predicate`1<T>) */,
{ 11551, 625, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 625, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 625, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::ForEach(System.Action`1<T>) */,
{ 11555, 625, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::GetEnumerator() */,
{ 11556, 625, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 625, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 625, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::GetRange(System.Int32,System.Int32) */,
{ 11559, 625, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::IndexOf(T) */,
{ 11560, 625, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 625, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::IndexOf(T,System.Int32) */,
{ 11562, 625, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Insert(System.Int32,T) */,
{ 11564, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11565, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11566, 625, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::LastIndexOf(T) */,
{ 11567, 625, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::LastIndexOf(T,System.Int32) */,
{ 11568, 625, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 625, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Remove(T) */,
{ 11570, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 625, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::RemoveAt(System.Int32) */,
{ 11573, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Reverse() */,
{ 11575, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Reverse(System.Int32,System.Int32) */,
{ 11576, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Sort() */,
{ 11577, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Sort(System.Comparison`1<T>) */,
{ 11580, 625, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::ToArray() */,
{ 11581, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::TrimExcess() */,
{ 11582, 625, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 625, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 625, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::.cctor() */,
{ 11512, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor() */,
{ 11514, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Capacity() */,
{ 11516, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::set_Capacity(System.Int32) */,
{ 11518, 466, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 466, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 466, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 466, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 466, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.ICollection.get_SyncRoot() */,
{ 11524, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::set_Item(System.Int32,T) */,
{ 11525, 466, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IsCompatibleObject(System.Object) */,
{ 11526, 466, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11529, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Add(System.Object) */,
{ 11531, 466, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AsReadOnly() */,
{ 11532, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::BinarySearch(T) */,
{ 11534, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11536, 466, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Contains(T) */,
{ 11537, 466, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::CopyTo(T[]) */,
{ 11540, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::CopyTo(T[],System.Int32) */,
{ 11543, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::EnsureCapacity(System.Int32) */,
{ 11544, 466, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Exists(System.Predicate`1<T>) */,
{ 11545, 466, -1 } /* T System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Find(System.Predicate`1<T>) */,
{ 11546, 466, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindAll(System.Predicate`1<T>) */,
{ 11547, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 466, -1 } /* T System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindLast(System.Predicate`1<T>) */,
{ 11551, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::ForEach(System.Action`1<T>) */,
{ 11555, 466, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::GetEnumerator() */,
{ 11556, 466, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 466, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 466, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::GetRange(System.Int32,System.Int32) */,
{ 11559, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IndexOf(T) */,
{ 11560, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IndexOf(T,System.Int32) */,
{ 11562, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Insert(System.Int32,T) */,
{ 11564, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11565, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11566, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::LastIndexOf(T) */,
{ 11567, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::LastIndexOf(T,System.Int32) */,
{ 11568, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11570, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::RemoveAt(System.Int32) */,
{ 11573, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Reverse() */,
{ 11575, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Reverse(System.Int32,System.Int32) */,
{ 11576, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Sort() */,
{ 11577, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Sort(System.Comparison`1<T>) */,
{ 11580, 466, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::ToArray() */,
{ 11581, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::TrimExcess() */,
{ 11582, 466, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 466, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.cctor() */,
{ 11513, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::.ctor(System.Int32) */,
{ 11514, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::get_Capacity() */,
{ 11516, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::set_Capacity(System.Int32) */,
{ 11518, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 445, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.ICollection.get_SyncRoot() */,
{ 11524, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::set_Item(System.Int32,T) */,
{ 11525, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::IsCompatibleObject(System.Object) */,
{ 11526, 445, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11529, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.Add(System.Object) */,
{ 11531, 445, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Vector2>::AsReadOnly() */,
{ 11532, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::BinarySearch(T) */,
{ 11534, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11536, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::Contains(T) */,
{ 11537, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::CopyTo(T[]) */,
{ 11540, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::CopyTo(T[],System.Int32) */,
{ 11543, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::EnsureCapacity(System.Int32) */,
{ 11544, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::Exists(System.Predicate`1<T>) */,
{ 11545, 445, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Vector2>::Find(System.Predicate`1<T>) */,
{ 11546, 445, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Vector2>::FindAll(System.Predicate`1<T>) */,
{ 11547, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 445, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Vector2>::FindLast(System.Predicate`1<T>) */,
{ 11551, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::ForEach(System.Action`1<T>) */,
{ 11555, 445, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Vector2>::GetEnumerator() */,
{ 11556, 445, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 445, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 445, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Vector2>::GetRange(System.Int32,System.Int32) */,
{ 11559, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::IndexOf(T) */,
{ 11560, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::IndexOf(T,System.Int32) */,
{ 11562, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Insert(System.Int32,T) */,
{ 11564, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11565, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11566, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::LastIndexOf(T) */,
{ 11567, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::LastIndexOf(T,System.Int32) */,
{ 11568, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::Remove(T) */,
{ 11570, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::RemoveAt(System.Int32) */,
{ 11573, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::RemoveRange(System.Int32,System.Int32) */,
{ 11574, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Reverse() */,
{ 11575, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Reverse(System.Int32,System.Int32) */,
{ 11576, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Sort() */,
{ 11577, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Sort(System.Comparison`1<T>) */,
{ 11580, 445, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Vector2>::ToArray() */,
{ 11581, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::TrimExcess() */,
{ 11582, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 445, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Vector2>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::.cctor() */,
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{ 11515, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Capacity() */,
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{ 11518, 434, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 434, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 434, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 434, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 434, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.ICollection.get_SyncRoot() */,
{ 11525, 434, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::IsCompatibleObject(System.Object) */,
{ 11526, 434, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11529, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.Add(System.Object) */,
{ 11531, 434, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Vector3>::AsReadOnly() */,
{ 11532, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::BinarySearch(T) */,
{ 11534, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11536, 434, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::Contains(T) */,
{ 11537, 434, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::CopyTo(T[]) */,
{ 11540, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::CopyTo(T[],System.Int32) */,
{ 11543, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::EnsureCapacity(System.Int32) */,
{ 11544, 434, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::Exists(System.Predicate`1<T>) */,
{ 11545, 434, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Vector3>::Find(System.Predicate`1<T>) */,
{ 11546, 434, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Vector3>::FindAll(System.Predicate`1<T>) */,
{ 11547, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 434, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Vector3>::FindLast(System.Predicate`1<T>) */,
{ 11551, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::ForEach(System.Action`1<T>) */,
{ 11555, 434, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Vector3>::GetEnumerator() */,
{ 11556, 434, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 434, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 434, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Vector3>::GetRange(System.Int32,System.Int32) */,
{ 11559, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::IndexOf(T) */,
{ 11560, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::IndexOf(T,System.Int32) */,
{ 11562, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::IndexOf(T,System.Int32,System.Int32) */,
{ 11564, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11566, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::LastIndexOf(T) */,
{ 11567, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::LastIndexOf(T,System.Int32) */,
{ 11568, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 434, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::Remove(T) */,
{ 11570, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::RemoveAt(System.Int32) */,
{ 11574, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Reverse() */,
{ 11575, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Reverse(System.Int32,System.Int32) */,
{ 11576, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Sort() */,
{ 11577, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Sort(System.Comparison`1<T>) */,
{ 11580, 434, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Vector3>::ToArray() */,
{ 11581, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::TrimExcess() */,
{ 11582, 434, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 434, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Vector3>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::.cctor() */,
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{ 11514, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11515, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Capacity() */,
{ 11516, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::set_Capacity(System.Int32) */,
{ 11518, 448, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.get_IsFixedSize() */,
{ 11519, 448, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11520, 448, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.get_IsReadOnly() */,
{ 11521, 448, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11522, 448, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.ICollection.get_SyncRoot() */,
{ 11525, 448, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::IsCompatibleObject(System.Object) */,
{ 11526, 448, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.get_Item(System.Int32) */,
{ 11527, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11529, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.Add(System.Object) */,
{ 11531, 448, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Vector4>::AsReadOnly() */,
{ 11532, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11533, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::BinarySearch(T) */,
{ 11534, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11536, 448, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::Contains(T) */,
{ 11537, 448, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.Contains(System.Object) */,
{ 11539, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::CopyTo(T[]) */,
{ 11540, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11541, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11542, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::CopyTo(T[],System.Int32) */,
{ 11543, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::EnsureCapacity(System.Int32) */,
{ 11544, 448, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::Exists(System.Predicate`1<T>) */,
{ 11545, 448, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Vector4>::Find(System.Predicate`1<T>) */,
{ 11546, 448, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Vector4>::FindAll(System.Predicate`1<T>) */,
{ 11547, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::FindIndex(System.Predicate`1<T>) */,
{ 11548, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11549, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11550, 448, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Vector4>::FindLast(System.Predicate`1<T>) */,
{ 11551, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::FindLastIndex(System.Predicate`1<T>) */,
{ 11552, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11553, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11554, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::ForEach(System.Action`1<T>) */,
{ 11555, 448, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Vector4>::GetEnumerator() */,
{ 11556, 448, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11557, 448, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11558, 448, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Vector4>::GetRange(System.Int32,System.Int32) */,
{ 11559, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::IndexOf(T) */,
{ 11560, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.IndexOf(System.Object) */,
{ 11561, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::IndexOf(T,System.Int32) */,
{ 11562, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::IndexOf(T,System.Int32,System.Int32) */,
{ 11563, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Insert(System.Int32,T) */,
{ 11564, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11566, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::LastIndexOf(T) */,
{ 11567, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::LastIndexOf(T,System.Int32) */,
{ 11568, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11569, 448, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::Remove(T) */,
{ 11570, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.Remove(System.Object) */,
{ 11571, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::RemoveAll(System.Predicate`1<T>) */,
{ 11572, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::RemoveAt(System.Int32) */,
{ 11574, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Reverse() */,
{ 11575, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Reverse(System.Int32,System.Int32) */,
{ 11576, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Sort() */,
{ 11577, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11578, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11579, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Sort(System.Comparison`1<T>) */,
{ 11580, 448, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Vector4>::ToArray() */,
{ 11581, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::TrimExcess() */,
{ 11582, 448, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::TrueForAll(System.Predicate`1<T>) */,
{ 11583, 448, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Vector4>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11584, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.cctor() */,
{ 11399, 1590, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<FairyGUI.GPath/Segment>::Compare(T,T) */,
{ 11400, 1590, -1 } /* System.Boolean System.Collections.Generic.ObjectComparer`1<FairyGUI.GPath/Segment>::Equals(System.Object) */,
{ 11401, 1590, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<FairyGUI.GPath/Segment>::GetHashCode() */,
{ 11402, 1590, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<FairyGUI.GPath/Segment>::.ctor() */,
{ 11399, 1591, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<FairyGUI.GPathPoint>::Compare(T,T) */,
{ 11400, 1591, -1 } /* System.Boolean System.Collections.Generic.ObjectComparer`1<FairyGUI.GPathPoint>::Equals(System.Object) */,
{ 11401, 1591, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<FairyGUI.GPathPoint>::GetHashCode() */,
{ 11402, 1591, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<FairyGUI.GPathPoint>::.ctor() */,
{ 11399, 1079, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<FairyGUI.TextField/CharPosition>::Compare(T,T) */,
{ 11400, 1079, -1 } /* System.Boolean System.Collections.Generic.ObjectComparer`1<FairyGUI.TextField/CharPosition>::Equals(System.Object) */,
{ 11401, 1079, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<FairyGUI.TextField/CharPosition>::GetHashCode() */,
{ 11402, 1079, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<FairyGUI.TextField/CharPosition>::.ctor() */,
{ 11399, 47, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Boolean>::Compare(T,T) */,
{ 11400, 47, -1 } /* System.Boolean System.Collections.Generic.ObjectComparer`1<System.Boolean>::Equals(System.Object) */,
{ 11401, 47, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Boolean>::GetHashCode() */,
{ 11402, 47, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<System.Boolean>::.ctor() */,
{ 11399, 6, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Byte>::Compare(T,T) */,
{ 11400, 6, -1 } /* System.Boolean System.Collections.Generic.ObjectComparer`1<System.Byte>::Equals(System.Object) */,
{ 11401, 6, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Byte>::GetHashCode() */,
{ 11402, 6, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<System.Byte>::.ctor() */,
{ 11399, 7, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Char>::Compare(T,T) */,
{ 11400, 7, -1 } /* System.Boolean System.Collections.Generic.ObjectComparer`1<System.Char>::Equals(System.Object) */,
{ 11401, 7, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Char>::GetHashCode() */,
{ 11402, 7, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<System.Char>::.ctor() */,
{ 11399, 115, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Compare(T,T) */,
{ 11400, 115, -1 } /* System.Boolean System.Collections.Generic.ObjectComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Equals(System.Object) */,
{ 11401, 115, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::GetHashCode() */,
{ 11402, 115, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor() */,
{ 11399, 16, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Int32>::Compare(T,T) */,
{ 11400, 16, -1 } /* System.Boolean System.Collections.Generic.ObjectComparer`1<System.Int32>::Equals(System.Object) */,
{ 11401, 16, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Int32>::GetHashCode() */,
{ 11402, 16, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<System.Int32>::.ctor() */,
{ 11399, 90, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Int32Enum>::Compare(T,T) */,
{ 11400, 90, -1 } /* System.Boolean System.Collections.Generic.ObjectComparer`1<System.Int32Enum>::Equals(System.Object) */,
{ 11401, 90, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Int32Enum>::GetHashCode() */,
{ 11402, 90, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<System.Int32Enum>::.ctor() */,
{ 11399, 37, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Int64>::Compare(T,T) */,
{ 11400, 37, -1 } /* System.Boolean System.Collections.Generic.ObjectComparer`1<System.Int64>::Equals(System.Object) */,
{ 11401, 37, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Int64>::GetHashCode() */,
{ 11402, 37, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<System.Int64>::.ctor() */,
{ 11399, 109, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Single>::Compare(T,T) */,
{ 11400, 109, -1 } /* System.Boolean System.Collections.Generic.ObjectComparer`1<System.Single>::Equals(System.Object) */,
{ 11401, 109, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Single>::GetHashCode() */,
{ 11402, 109, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<System.Single>::.ctor() */,
{ 11399, 82, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.UInt64>::Compare(T,T) */,
{ 11400, 82, -1 } /* System.Boolean System.Collections.Generic.ObjectComparer`1<System.UInt64>::Equals(System.Object) */,
{ 11401, 82, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.UInt64>::GetHashCode() */,
{ 11402, 82, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<System.UInt64>::.ctor() */,
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{ 16981, 1585, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::ThrowForEmptyStack() */,
{ 16971, 1277, -1 } /* System.Int32 System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::get_Count() */,
{ 16972, 1277, -1 } /* System.Boolean System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16973, 1277, -1 } /* System.Object System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::System.Collections.ICollection.get_SyncRoot() */,
{ 16974, 1277, -1 } /* System.Void System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::Clear() */,
{ 16975, 1277, -1 } /* System.Void System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16976, 1277, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 16977, 1277, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16978, 1277, -1 } /* T System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::Peek() */,
{ 16981, 1277, -1 } /* System.Void System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::ThrowForEmptyStack() */,
{ 16971, 615, -1 } /* System.Int32 System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::get_Count() */,
{ 16972, 615, -1 } /* System.Boolean System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16973, 615, -1 } /* System.Object System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::System.Collections.ICollection.get_SyncRoot() */,
{ 16974, 615, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::Clear() */,
{ 16975, 615, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16976, 615, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 16977, 615, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16978, 615, -1 } /* T System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::Peek() */,
{ 16979, 615, -1 } /* T System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::Pop() */,
{ 16980, 615, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::Push(T) */,
{ 16981, 615, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::ThrowForEmptyStack() */,
{ 11114, 1590, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 1590, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::get_Count() */,
{ 11116, 1590, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::get_Item(System.Int32) */,
{ 11117, 1590, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::Contains(T) */,
{ 11118, 1590, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::CopyTo(T[],System.Int32) */,
{ 11119, 1590, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::GetEnumerator() */,
{ 11120, 1590, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::IndexOf(T) */,
{ 11121, 1590, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 1590, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 1590, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 1590, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 1590, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 1590, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 1590, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 1590, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 1590, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 1590, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 1590, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 1590, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 1590, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 1590, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 1590, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 1590, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 1590, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.Add(System.Object) */,
{ 11138, 1590, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.Clear() */,
{ 11139, 1590, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::IsCompatibleObject(System.Object) */,
{ 11140, 1590, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 1590, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 1590, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 1590, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 1590, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 1591, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 1591, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::get_Count() */,
{ 11116, 1591, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::get_Item(System.Int32) */,
{ 11117, 1591, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::Contains(T) */,
{ 11118, 1591, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::CopyTo(T[],System.Int32) */,
{ 11119, 1591, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::GetEnumerator() */,
{ 11120, 1591, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::IndexOf(T) */,
{ 11121, 1591, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 1591, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 1591, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 1591, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 1591, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 1591, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 1591, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 1591, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 1591, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 1591, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 1591, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 1591, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 1591, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 1591, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 1591, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 1591, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 1591, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.Add(System.Object) */,
{ 11138, 1591, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.Clear() */,
{ 11139, 1591, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::IsCompatibleObject(System.Object) */,
{ 11140, 1591, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 1591, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 1591, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 1591, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 1591, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 1079, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 1079, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::get_Count() */,
{ 11116, 1079, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::get_Item(System.Int32) */,
{ 11117, 1079, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::Contains(T) */,
{ 11118, 1079, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::CopyTo(T[],System.Int32) */,
{ 11119, 1079, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::GetEnumerator() */,
{ 11120, 1079, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::IndexOf(T) */,
{ 11121, 1079, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 1079, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 1079, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 1079, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 1079, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 1079, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 1079, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 1079, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 1079, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 1079, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 1079, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 1079, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 1079, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 1079, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 1079, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 1079, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 1079, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Add(System.Object) */,
{ 11138, 1079, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Clear() */,
{ 11139, 1079, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::IsCompatibleObject(System.Object) */,
{ 11140, 1079, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 1079, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 1079, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 1079, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 1079, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 6, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::get_Count() */,
{ 11116, 6, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::get_Item(System.Int32) */,
{ 11117, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::Contains(T) */,
{ 11118, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::CopyTo(T[],System.Int32) */,
{ 11119, 6, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::GetEnumerator() */,
{ 11120, 6, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::IndexOf(T) */,
{ 11121, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 6, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 6, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 6, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 6, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 6, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.Add(System.Object) */,
{ 11138, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.Clear() */,
{ 11139, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::IsCompatibleObject(System.Object) */,
{ 11140, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 6, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 7, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::get_Count() */,
{ 11116, 7, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::get_Item(System.Int32) */,
{ 11117, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::Contains(T) */,
{ 11118, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::CopyTo(T[],System.Int32) */,
{ 11119, 7, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::GetEnumerator() */,
{ 11120, 7, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::IndexOf(T) */,
{ 11121, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 7, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 7, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 7, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 7, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 7, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.Add(System.Object) */,
{ 11138, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.Clear() */,
{ 11139, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::IsCompatibleObject(System.Object) */,
{ 11140, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 7, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 115, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Count() */,
{ 11116, 115, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Item(System.Int32) */,
{ 11117, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Contains(T) */,
{ 11118, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CopyTo(T[],System.Int32) */,
{ 11119, 115, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::GetEnumerator() */,
{ 11120, 115, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IndexOf(T) */,
{ 11121, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 115, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 115, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 115, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 115, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 115, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Add(System.Object) */,
{ 11138, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Clear() */,
{ 11139, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IsCompatibleObject(System.Object) */,
{ 11140, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 115, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 16, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::get_Count() */,
{ 11116, 16, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::get_Item(System.Int32) */,
{ 11117, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::Contains(T) */,
{ 11118, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::CopyTo(T[],System.Int32) */,
{ 11119, 16, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::GetEnumerator() */,
{ 11120, 16, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::IndexOf(T) */,
{ 11121, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 16, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 16, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 16, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 16, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 16, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.Add(System.Object) */,
{ 11138, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.Clear() */,
{ 11139, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::IsCompatibleObject(System.Object) */,
{ 11140, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 16, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 90, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::get_Count() */,
{ 11116, 90, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::get_Item(System.Int32) */,
{ 11117, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::Contains(T) */,
{ 11118, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::CopyTo(T[],System.Int32) */,
{ 11119, 90, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::GetEnumerator() */,
{ 11120, 90, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::IndexOf(T) */,
{ 11121, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 90, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 90, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 90, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 90, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 90, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.Add(System.Object) */,
{ 11138, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.Clear() */,
{ 11139, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::IsCompatibleObject(System.Object) */,
{ 11140, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 90, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 37, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::get_Count() */,
{ 11116, 37, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::get_Item(System.Int32) */,
{ 11117, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::Contains(T) */,
{ 11118, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::CopyTo(T[],System.Int32) */,
{ 11119, 37, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::GetEnumerator() */,
{ 11120, 37, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::IndexOf(T) */,
{ 11121, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 37, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 37, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 37, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 37, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 37, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.Add(System.Object) */,
{ 11138, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.Clear() */,
{ 11139, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::IsCompatibleObject(System.Object) */,
{ 11140, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 37, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 176, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::get_Count() */,
{ 11116, 176, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::get_Item(System.Int32) */,
{ 11117, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::Contains(T) */,
{ 11118, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::CopyTo(T[],System.Int32) */,
{ 11119, 176, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::GetEnumerator() */,
{ 11120, 176, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::IndexOf(T) */,
{ 11121, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 176, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 176, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 176, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 176, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 176, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.Add(System.Object) */,
{ 11138, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.Clear() */,
{ 11139, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::IsCompatibleObject(System.Object) */,
{ 11140, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 176, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11115, 166, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::get_Count() */,
{ 11116, 166, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::get_Item(System.Int32) */,
{ 11117, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::Contains(T) */,
{ 11118, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::CopyTo(T[],System.Int32) */,
{ 11119, 166, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::GetEnumerator() */,
{ 11120, 166, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::IndexOf(T) */,
{ 11121, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 166, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 166, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 166, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 166, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 166, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.Add(System.Object) */,
{ 11138, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.Clear() */,
{ 11139, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::IsCompatibleObject(System.Object) */,
{ 11140, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 166, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 109, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::get_Count() */,
{ 11116, 109, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::get_Item(System.Int32) */,
{ 11117, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::Contains(T) */,
{ 11118, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::CopyTo(T[],System.Int32) */,
{ 11119, 109, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::GetEnumerator() */,
{ 11120, 109, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::IndexOf(T) */,
{ 11121, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 109, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 109, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 109, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 109, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 109, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.Add(System.Object) */,
{ 11138, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.Clear() */,
{ 11139, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::IsCompatibleObject(System.Object) */,
{ 11140, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 109, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 564, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 564, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::get_Count() */,
{ 11116, 564, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */,
{ 11117, 564, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::Contains(T) */,
{ 11118, 564, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::CopyTo(T[],System.Int32) */,
{ 11119, 564, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::GetEnumerator() */,
{ 11120, 564, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::IndexOf(T) */,
{ 11121, 564, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 564, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 564, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 564, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 564, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 564, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 564, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 564, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 564, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 564, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 564, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 564, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 564, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 564, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 564, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 564, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 564, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Add(System.Object) */,
{ 11138, 564, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Clear() */,
{ 11139, 564, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::IsCompatibleObject(System.Object) */,
{ 11140, 564, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 564, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 564, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 564, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 564, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 442, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count() */,
{ 11116, 442, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32) */,
{ 11117, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Contains(T) */,
{ 11118, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::CopyTo(T[],System.Int32) */,
{ 11119, 442, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::GetEnumerator() */,
{ 11120, 442, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IndexOf(T) */,
{ 11121, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 442, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 442, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 442, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 442, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 442, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Add(System.Object) */,
{ 11138, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Clear() */,
{ 11139, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IsCompatibleObject(System.Object) */,
{ 11140, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 442, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 453, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::get_Count() */,
{ 11116, 453, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::get_Item(System.Int32) */,
{ 11117, 453, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::Contains(T) */,
{ 11118, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::CopyTo(T[],System.Int32) */,
{ 11119, 453, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::GetEnumerator() */,
{ 11120, 453, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::IndexOf(T) */,
{ 11121, 453, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 453, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 453, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 453, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 453, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 453, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 453, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 453, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 453, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 453, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.Add(System.Object) */,
{ 11138, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.Clear() */,
{ 11139, 453, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::IsCompatibleObject(System.Object) */,
{ 11140, 453, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 453, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 450, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::get_Count() */,
{ 11116, 450, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::get_Item(System.Int32) */,
{ 11117, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::Contains(T) */,
{ 11118, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::CopyTo(T[],System.Int32) */,
{ 11119, 450, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::GetEnumerator() */,
{ 11120, 450, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::IndexOf(T) */,
{ 11121, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 450, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 450, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 450, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 450, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 450, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.Add(System.Object) */,
{ 11138, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.Clear() */,
{ 11139, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::IsCompatibleObject(System.Object) */,
{ 11140, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 450, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 449, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::get_Count() */,
{ 11116, 449, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::get_Item(System.Int32) */,
{ 11117, 449, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::Contains(T) */,
{ 11118, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::CopyTo(T[],System.Int32) */,
{ 11119, 449, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::GetEnumerator() */,
{ 11120, 449, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::IndexOf(T) */,
{ 11121, 449, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 449, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 449, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 449, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 449, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 449, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 449, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 449, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 449, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 449, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.Add(System.Object) */,
{ 11138, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.Clear() */,
{ 11139, 449, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::IsCompatibleObject(System.Object) */,
{ 11140, 449, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 449, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 595, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 595, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::get_Count() */,
{ 11116, 595, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::get_Item(System.Int32) */,
{ 11117, 595, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::Contains(T) */,
{ 11118, 595, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::CopyTo(T[],System.Int32) */,
{ 11119, 595, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::GetEnumerator() */,
{ 11120, 595, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::IndexOf(T) */,
{ 11121, 595, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 595, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 595, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 595, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 595, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 595, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 595, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 595, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 595, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 595, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 595, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 595, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 595, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 595, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 595, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 595, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 595, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Add(System.Object) */,
{ 11138, 595, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Clear() */,
{ 11139, 595, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::IsCompatibleObject(System.Object) */,
{ 11140, 595, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 595, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 595, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 595, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 595, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 540, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 540, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::get_Count() */,
{ 11116, 540, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::get_Item(System.Int32) */,
{ 11117, 540, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::Contains(T) */,
{ 11118, 540, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::CopyTo(T[],System.Int32) */,
{ 11119, 540, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::GetEnumerator() */,
{ 11120, 540, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::IndexOf(T) */,
{ 11121, 540, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 540, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 540, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 540, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 540, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 540, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 540, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 540, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 540, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 540, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 540, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 540, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 540, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 540, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 540, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 540, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 540, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Add(System.Object) */,
{ 11138, 540, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Clear() */,
{ 11139, 540, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::IsCompatibleObject(System.Object) */,
{ 11140, 540, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 540, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 540, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 540, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 540, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 440, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::get_Count() */,
{ 11116, 440, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::get_Item(System.Int32) */,
{ 11117, 440, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::Contains(T) */,
{ 11118, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::CopyTo(T[],System.Int32) */,
{ 11119, 440, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::GetEnumerator() */,
{ 11120, 440, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::IndexOf(T) */,
{ 11121, 440, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 440, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 440, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 440, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 440, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 440, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 440, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 440, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 440, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 440, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.Add(System.Object) */,
{ 11138, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.Clear() */,
{ 11139, 440, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::IsCompatibleObject(System.Object) */,
{ 11140, 440, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 440, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 447, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Count() */,
{ 11116, 447, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Item(System.Int32) */,
{ 11117, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Contains(T) */,
{ 11118, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::CopyTo(T[],System.Int32) */,
{ 11119, 447, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::GetEnumerator() */,
{ 11120, 447, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IndexOf(T) */,
{ 11121, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 447, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 447, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 447, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 447, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 447, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Add(System.Object) */,
{ 11138, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Clear() */,
{ 11139, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IsCompatibleObject(System.Object) */,
{ 11140, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 447, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 625, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 625, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::get_Count() */,
{ 11116, 625, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::get_Item(System.Int32) */,
{ 11117, 625, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::Contains(T) */,
{ 11118, 625, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::CopyTo(T[],System.Int32) */,
{ 11119, 625, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::GetEnumerator() */,
{ 11120, 625, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::IndexOf(T) */,
{ 11121, 625, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 625, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 625, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 625, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 625, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 625, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 625, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 625, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 625, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 625, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 625, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 625, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 625, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 625, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 625, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 625, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 625, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Add(System.Object) */,
{ 11138, 625, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Clear() */,
{ 11139, 625, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::IsCompatibleObject(System.Object) */,
{ 11140, 625, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 625, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 625, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 625, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 625, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 466, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count() */,
{ 11116, 466, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32) */,
{ 11117, 466, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Contains(T) */,
{ 11118, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::CopyTo(T[],System.Int32) */,
{ 11119, 466, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::GetEnumerator() */,
{ 11120, 466, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IndexOf(T) */,
{ 11121, 466, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 466, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 466, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 466, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 466, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 466, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 466, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 466, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 466, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 466, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Add(System.Object) */,
{ 11138, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Clear() */,
{ 11139, 466, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IsCompatibleObject(System.Object) */,
{ 11140, 466, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 466, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 445, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::get_Count() */,
{ 11116, 445, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::get_Item(System.Int32) */,
{ 11117, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::Contains(T) */,
{ 11118, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::CopyTo(T[],System.Int32) */,
{ 11119, 445, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::GetEnumerator() */,
{ 11120, 445, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::IndexOf(T) */,
{ 11121, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 445, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 445, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 445, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 445, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 445, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.Add(System.Object) */,
{ 11138, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.Clear() */,
{ 11139, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::IsCompatibleObject(System.Object) */,
{ 11140, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 445, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 434, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::get_Count() */,
{ 11116, 434, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::get_Item(System.Int32) */,
{ 11117, 434, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::Contains(T) */,
{ 11118, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::CopyTo(T[],System.Int32) */,
{ 11119, 434, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::GetEnumerator() */,
{ 11120, 434, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::IndexOf(T) */,
{ 11121, 434, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 434, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 434, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 434, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 434, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 434, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 434, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 434, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 434, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 434, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.Add(System.Object) */,
{ 11138, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.Clear() */,
{ 11139, 434, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::IsCompatibleObject(System.Object) */,
{ 11140, 434, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 434, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11114, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11115, 448, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::get_Count() */,
{ 11116, 448, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::get_Item(System.Int32) */,
{ 11117, 448, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::Contains(T) */,
{ 11118, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::CopyTo(T[],System.Int32) */,
{ 11119, 448, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::GetEnumerator() */,
{ 11120, 448, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::IndexOf(T) */,
{ 11121, 448, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11122, 448, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11123, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11124, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11125, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11126, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11127, 448, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11128, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11129, 448, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11130, 448, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11131, 448, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.ICollection.get_SyncRoot() */,
{ 11132, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11133, 448, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.get_IsFixedSize() */,
{ 11134, 448, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.get_IsReadOnly() */,
{ 11135, 448, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.get_Item(System.Int32) */,
{ 11136, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11137, 448, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.Add(System.Object) */,
{ 11138, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.Clear() */,
{ 11139, 448, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::IsCompatibleObject(System.Object) */,
{ 11140, 448, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.Contains(System.Object) */,
{ 11141, 448, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.IndexOf(System.Object) */,
{ 11142, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11143, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.Remove(System.Object) */,
{ 11144, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 1109, 1590, -1 } /* System.Void System.Comparison`1<FairyGUI.GPath/Segment>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 1590, -1 } /* System.Int32 System.Comparison`1<FairyGUI.GPath/Segment>::Invoke(T,T) */,
{ 1111, 1590, -1 } /* System.IAsyncResult System.Comparison`1<FairyGUI.GPath/Segment>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 1590, -1 } /* System.Int32 System.Comparison`1<FairyGUI.GPath/Segment>::EndInvoke(System.IAsyncResult) */,
{ 1109, 1591, -1 } /* System.Void System.Comparison`1<FairyGUI.GPathPoint>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 1591, -1 } /* System.Int32 System.Comparison`1<FairyGUI.GPathPoint>::Invoke(T,T) */,
{ 1111, 1591, -1 } /* System.IAsyncResult System.Comparison`1<FairyGUI.GPathPoint>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 1591, -1 } /* System.Int32 System.Comparison`1<FairyGUI.GPathPoint>::EndInvoke(System.IAsyncResult) */,
{ 1109, 1079, -1 } /* System.Void System.Comparison`1<FairyGUI.TextField/CharPosition>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 1079, -1 } /* System.Int32 System.Comparison`1<FairyGUI.TextField/CharPosition>::Invoke(T,T) */,
{ 1111, 1079, -1 } /* System.IAsyncResult System.Comparison`1<FairyGUI.TextField/CharPosition>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 1079, -1 } /* System.Int32 System.Comparison`1<FairyGUI.TextField/CharPosition>::EndInvoke(System.IAsyncResult) */,
{ 1109, 47, -1 } /* System.Void System.Comparison`1<System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 47, -1 } /* System.Int32 System.Comparison`1<System.Boolean>::Invoke(T,T) */,
{ 1111, 47, -1 } /* System.IAsyncResult System.Comparison`1<System.Boolean>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 47, -1 } /* System.Int32 System.Comparison`1<System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1109, 6, -1 } /* System.Void System.Comparison`1<System.Byte>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 6, -1 } /* System.Int32 System.Comparison`1<System.Byte>::Invoke(T,T) */,
{ 1111, 6, -1 } /* System.IAsyncResult System.Comparison`1<System.Byte>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 6, -1 } /* System.Int32 System.Comparison`1<System.Byte>::EndInvoke(System.IAsyncResult) */,
{ 1109, 7, -1 } /* System.Void System.Comparison`1<System.Char>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 7, -1 } /* System.Int32 System.Comparison`1<System.Char>::Invoke(T,T) */,
{ 1111, 7, -1 } /* System.IAsyncResult System.Comparison`1<System.Char>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 7, -1 } /* System.Int32 System.Comparison`1<System.Char>::EndInvoke(System.IAsyncResult) */,
{ 1109, 115, -1 } /* System.Void System.Comparison`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 115, -1 } /* System.Int32 System.Comparison`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Invoke(T,T) */,
{ 1111, 115, -1 } /* System.IAsyncResult System.Comparison`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 115, -1 } /* System.Int32 System.Comparison`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::EndInvoke(System.IAsyncResult) */,
{ 1110, 16, -1 } /* System.Int32 System.Comparison`1<System.Int32>::Invoke(T,T) */,
{ 1111, 16, -1 } /* System.IAsyncResult System.Comparison`1<System.Int32>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 16, -1 } /* System.Int32 System.Comparison`1<System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1109, 90, -1 } /* System.Void System.Comparison`1<System.Int32Enum>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 90, -1 } /* System.Int32 System.Comparison`1<System.Int32Enum>::Invoke(T,T) */,
{ 1111, 90, -1 } /* System.IAsyncResult System.Comparison`1<System.Int32Enum>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 90, -1 } /* System.Int32 System.Comparison`1<System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
{ 1109, 37, -1 } /* System.Void System.Comparison`1<System.Int64>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 37, -1 } /* System.Int32 System.Comparison`1<System.Int64>::Invoke(T,T) */,
{ 1111, 37, -1 } /* System.IAsyncResult System.Comparison`1<System.Int64>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 37, -1 } /* System.Int32 System.Comparison`1<System.Int64>::EndInvoke(System.IAsyncResult) */,
{ 1109, 109, -1 } /* System.Void System.Comparison`1<System.Single>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 109, -1 } /* System.Int32 System.Comparison`1<System.Single>::Invoke(T,T) */,
{ 1111, 109, -1 } /* System.IAsyncResult System.Comparison`1<System.Single>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 109, -1 } /* System.Int32 System.Comparison`1<System.Single>::EndInvoke(System.IAsyncResult) */,
{ 1109, 82, -1 } /* System.Void System.Comparison`1<System.UInt64>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 82, -1 } /* System.Int32 System.Comparison`1<System.UInt64>::Invoke(T,T) */,
{ 1111, 82, -1 } /* System.IAsyncResult System.Comparison`1<System.UInt64>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 82, -1 } /* System.Int32 System.Comparison`1<System.UInt64>::EndInvoke(System.IAsyncResult) */,
{ 1109, 564, -1 } /* System.Void System.Comparison`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 564, -1 } /* System.Int32 System.Comparison`1<UnityEngine.AnimatorClipInfo>::Invoke(T,T) */,
{ 1111, 564, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.AnimatorClipInfo>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 564, -1 } /* System.Int32 System.Comparison`1<UnityEngine.AnimatorClipInfo>::EndInvoke(System.IAsyncResult) */,
{ 1109, 442, -1 } /* System.Void System.Comparison`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 442, -1 } /* System.Int32 System.Comparison`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Invoke(T,T) */,
{ 1111, 442, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 442, -1 } /* System.Int32 System.Comparison`1<UnityEngine.BeforeRenderHelper/OrderBlock>::EndInvoke(System.IAsyncResult) */,
{ 1109, 453, -1 } /* System.Void System.Comparison`1<UnityEngine.Color32>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 453, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Color32>::Invoke(T,T) */,
{ 1111, 453, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Color32>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 453, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Color32>::EndInvoke(System.IAsyncResult) */,
{ 1109, 450, -1 } /* System.Void System.Comparison`1<UnityEngine.Color>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 450, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Color>::Invoke(T,T) */,
{ 1111, 450, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Color>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 450, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Color>::EndInvoke(System.IAsyncResult) */,
{ 1109, 449, -1 } /* System.Void System.Comparison`1<UnityEngine.Matrix4x4>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 449, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Matrix4x4>::Invoke(T,T) */,
{ 1111, 449, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Matrix4x4>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 449, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Matrix4x4>::EndInvoke(System.IAsyncResult) */,
{ 1109, 595, -1 } /* System.Void System.Comparison`1<UnityEngine.ParticleSystem/Particle>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 595, -1 } /* System.Int32 System.Comparison`1<UnityEngine.ParticleSystem/Particle>::Invoke(T,T) */,
{ 1111, 595, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.ParticleSystem/Particle>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 595, -1 } /* System.Int32 System.Comparison`1<UnityEngine.ParticleSystem/Particle>::EndInvoke(System.IAsyncResult) */,
{ 1109, 540, -1 } /* System.Void System.Comparison`1<UnityEngine.RaycastHit2D>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 540, -1 } /* System.Int32 System.Comparison`1<UnityEngine.RaycastHit2D>::Invoke(T,T) */,
{ 1111, 540, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.RaycastHit2D>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 540, -1 } /* System.Int32 System.Comparison`1<UnityEngine.RaycastHit2D>::EndInvoke(System.IAsyncResult) */,
{ 1109, 440, -1 } /* System.Void System.Comparison`1<UnityEngine.Rect>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 440, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Rect>::Invoke(T,T) */,
{ 1111, 440, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Rect>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 440, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Rect>::EndInvoke(System.IAsyncResult) */,
{ 1109, 447, -1 } /* System.Void System.Comparison`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 447, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Invoke(T,T) */,
{ 1111, 447, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 447, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::EndInvoke(System.IAsyncResult) */,
{ 1109, 625, -1 } /* System.Void System.Comparison`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 625, -1 } /* System.Int32 System.Comparison`1<UnityEngine.UIElements.FocusController/FocusedElement>::Invoke(T,T) */,
{ 1111, 625, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.UIElements.FocusController/FocusedElement>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 625, -1 } /* System.Int32 System.Comparison`1<UnityEngine.UIElements.FocusController/FocusedElement>::EndInvoke(System.IAsyncResult) */,
{ 1109, 466, -1 } /* System.Void System.Comparison`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 466, -1 } /* System.Int32 System.Comparison`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Invoke(T,T) */,
{ 1111, 466, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 466, -1 } /* System.Int32 System.Comparison`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::EndInvoke(System.IAsyncResult) */,
{ 1109, 445, -1 } /* System.Void System.Comparison`1<UnityEngine.Vector2>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 445, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Vector2>::Invoke(T,T) */,
{ 1111, 445, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Vector2>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 445, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Vector2>::EndInvoke(System.IAsyncResult) */,
{ 1109, 434, -1 } /* System.Void System.Comparison`1<UnityEngine.Vector3>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 434, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Vector3>::Invoke(T,T) */,
{ 1111, 434, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Vector3>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 434, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Vector3>::EndInvoke(System.IAsyncResult) */,
{ 1109, 448, -1 } /* System.Void System.Comparison`1<UnityEngine.Vector4>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 448, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Vector4>::Invoke(T,T) */,
{ 1111, 448, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Vector4>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 448, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Vector4>::EndInvoke(System.IAsyncResult) */,
{ 3637, 1585, -1 } /* System.Void System.EmptyArray`1<FairyGUI.UpdateContext/ClipInfo>::.cctor() */,
{ 3637, 1277, -1 } /* System.Void System.EmptyArray`1<LuaInterface.LuaFunction/FuncData>::.cctor() */,
{ 3637, 6, -1 } /* System.Void System.EmptyArray`1<System.Byte>::.cctor() */,
{ 3637, 7, -1 } /* System.Void System.EmptyArray`1<System.Char>::.cctor() */,
{ 3637, 37, -1 } /* System.Void System.EmptyArray`1<System.Int64>::.cctor() */,
{ 3637, 176, -1 } /* System.Void System.EmptyArray`1<System.Reflection.CustomAttributeNamedArgument>::.cctor() */,
{ 3637, 166, -1 } /* System.Void System.EmptyArray`1<System.Reflection.CustomAttributeTypedArgument>::.cctor() */,
{ 3637, 64, -1 } /* System.Void System.EmptyArray`1<System.Reflection.ParameterModifier>::.cctor() */,
{ 3637, 615, -1 } /* System.Void System.EmptyArray`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::.cctor() */,
{ 3637, 613, -1 } /* System.Void System.EmptyArray`1<UnityEngine.UIElements.EventDispatcher/EventRecord>::.cctor() */,
{ 1091, 47, -1 } /* System.IAsyncResult System.Func`1<System.Boolean>::BeginInvoke(System.AsyncCallback,System.Object) */,
{ 1092, 47, -1 } /* TResult System.Func`1<System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1090, 16, -1 } /* TResult System.Func`1<System.Int32>::Invoke() */,
{ 1091, 16, -1 } /* System.IAsyncResult System.Func`1<System.Int32>::BeginInvoke(System.AsyncCallback,System.Object) */,
{ 1092, 16, -1 } /* TResult System.Func`1<System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1089, 338, -1 } /* System.Void System.Func`1<System.Nullable`1<System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 1090, 338, -1 } /* TResult System.Func`1<System.Nullable`1<System.Int32>>::Invoke() */,
{ 1091, 338, -1 } /* System.IAsyncResult System.Func`1<System.Nullable`1<System.Int32>>::BeginInvoke(System.AsyncCallback,System.Object) */,
{ 1092, 338, -1 } /* TResult System.Func`1<System.Nullable`1<System.Int32>>::EndInvoke(System.IAsyncResult) */,
{ 1089, 189, -1 } /* System.Void System.Func`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Object,System.IntPtr) */,
{ 1090, 189, -1 } /* TResult System.Func`1<System.Threading.Tasks.VoidTaskResult>::Invoke() */,
{ 1091, 189, -1 } /* System.IAsyncResult System.Func`1<System.Threading.Tasks.VoidTaskResult>::BeginInvoke(System.AsyncCallback,System.Object) */,
{ 1092, 189, -1 } /* TResult System.Func`1<System.Threading.Tasks.VoidTaskResult>::EndInvoke(System.IAsyncResult) */,
{ 1095, 858, -1 } /* System.IAsyncResult System.Func`2<System.Char,System.Boolean>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 858, -1 } /* TResult System.Func`2<System.Char,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1094, 359, -1 } /* TResult System.Func`2<System.Int32,System.Int32>::Invoke(T) */,
{ 1095, 359, -1 } /* System.IAsyncResult System.Func`2<System.Int32,System.Int32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 359, -1 } /* TResult System.Func`2<System.Int32,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1093, 594, -1 } /* System.Void System.Func`2<System.Int32Enum,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1094, 594, -1 } /* TResult System.Func`2<System.Int32Enum,System.Boolean>::Invoke(T) */,
{ 1095, 594, -1 } /* System.IAsyncResult System.Func`2<System.Int32Enum,System.Boolean>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 594, -1 } /* TResult System.Func`2<System.Int32Enum,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1093, 244, -1 } /* System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1094, 244, -1 } /* TResult System.Func`2<System.Object,System.Boolean>::Invoke(T) */,
{ 1095, 244, -1 } /* System.IAsyncResult System.Func`2<System.Object,System.Boolean>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 244, -1 } /* TResult System.Func`2<System.Object,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1094, 188, -1 } /* TResult System.Func`2<System.Object,System.Int32>::Invoke(T) */,
{ 1095, 188, -1 } /* System.IAsyncResult System.Func`2<System.Object,System.Int32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 188, -1 } /* TResult System.Func`2<System.Object,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1093, 340, -1 } /* System.Void System.Func`2<System.Object,System.Nullable`1<System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 1094, 340, -1 } /* TResult System.Func`2<System.Object,System.Nullable`1<System.Int32>>::Invoke(T) */,
{ 1095, 340, -1 } /* System.IAsyncResult System.Func`2<System.Object,System.Nullable`1<System.Int32>>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 340, -1 } /* TResult System.Func`2<System.Object,System.Nullable`1<System.Int32>>::EndInvoke(System.IAsyncResult) */,
{ 1093, 191, -1 } /* System.Void System.Func`2<System.Object,System.Threading.Tasks.VoidTaskResult>::.ctor(System.Object,System.IntPtr) */,
{ 1094, 191, -1 } /* TResult System.Func`2<System.Object,System.Threading.Tasks.VoidTaskResult>::Invoke(T) */,
{ 1095, 191, -1 } /* System.IAsyncResult System.Func`2<System.Object,System.Threading.Tasks.VoidTaskResult>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 191, -1 } /* TResult System.Func`2<System.Object,System.Threading.Tasks.VoidTaskResult>::EndInvoke(System.IAsyncResult) */,
{ 1099, 534, -1 } /* System.IAsyncResult System.Func`3<System.Int32,System.IntPtr,System.Boolean>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 534, -1 } /* TResult System.Func`3<System.Int32,System.IntPtr,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1046, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,FairyGUI.GlyphInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1046, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,FairyGUI.GlyphInfo>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1046, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,FairyGUI.GlyphInfo>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1056, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,FairyGUI.Margin>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1056, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,FairyGUI.Margin>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1056, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,FairyGUI.Margin>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1489, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaByteBuffer>::Invoke(T1,T2) */,
{ 1099, 1489, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaByteBuffer>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1489, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaByteBuffer>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1506, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,LuaInterface.nil>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1506, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,LuaInterface.nil>::Invoke(T1,T2) */,
{ 1099, 1506, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,LuaInterface.nil>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1506, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,LuaInterface.nil>::EndInvoke(System.IAsyncResult) */,
{ 1099, 911, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Boolean>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 911, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1379, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Byte>::Invoke(T1,T2) */,
{ 1099, 1379, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Byte>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1379, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Byte>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1381, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Char>::Invoke(T1,T2) */,
{ 1099, 1381, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Char>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1381, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Char>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1086, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.DateTime>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1086, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.DateTime>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1086, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.DateTime>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1297, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Decimal>::Invoke(T1,T2) */,
{ 1099, 1297, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Decimal>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1297, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Decimal>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1300, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Double>::Invoke(T1,T2) */,
{ 1099, 1300, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Double>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1300, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Double>::EndInvoke(System.IAsyncResult) */,
{ 1097, 931, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Guid>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 931, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Guid>::Invoke(T1,T2) */,
{ 1099, 931, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Guid>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 931, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Guid>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1291, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int16>::Invoke(T1,T2) */,
{ 1099, 1291, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Int16>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1291, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int16>::EndInvoke(System.IAsyncResult) */,
{ 1098, 915, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int32>::Invoke(T1,T2) */,
{ 1099, 915, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Int32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 915, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1073, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Int32Enum>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1073, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int32Enum>::Invoke(T1,T2) */,
{ 1099, 1073, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Int32Enum>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1073, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
{ 1098, 913, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int64>::Invoke(T1,T2) */,
{ 1099, 913, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Int64>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 913, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int64>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1479, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.IntPtr>::Invoke(T1,T2) */,
{ 1099, 1479, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.IntPtr>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1479, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.IntPtr>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1405, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Boolean>>::Invoke(T1,T2) */,
{ 1099, 1405, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Boolean>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1405, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Boolean>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1387, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Byte>>::Invoke(T1,T2) */,
{ 1099, 1387, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Byte>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1387, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Byte>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1393, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Char>>::Invoke(T1,T2) */,
{ 1099, 1393, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Char>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1393, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Char>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1399, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Decimal>>::Invoke(T1,T2) */,
{ 1099, 1399, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Decimal>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1399, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Decimal>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1403, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Double>>::Invoke(T1,T2) */,
{ 1099, 1403, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Double>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1403, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Double>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1389, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int16>>::Invoke(T1,T2) */,
{ 1099, 1389, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int16>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1389, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int16>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1395, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int32>>::Invoke(T1,T2) */,
{ 1099, 1395, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int32>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1395, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int32>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1407, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int64>>::Invoke(T1,T2) */,
{ 1099, 1407, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int64>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1407, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int64>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1385, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.SByte>>::Invoke(T1,T2) */,
{ 1099, 1385, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.SByte>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1385, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.SByte>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1401, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Single>>::Invoke(T1,T2) */,
{ 1099, 1401, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Single>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1401, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Single>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1391, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt16>>::Invoke(T1,T2) */,
{ 1099, 1391, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt16>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1391, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt16>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1397, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt32>>::Invoke(T1,T2) */,
{ 1099, 1397, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt32>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1397, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt32>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1409, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt64>>::Invoke(T1,T2) */,
{ 1099, 1409, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt64>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1409, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt64>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1461, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Bounds>>::Invoke(T1,T2) */,
{ 1099, 1461, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Bounds>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1461, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Bounds>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1453, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Color>>::Invoke(T1,T2) */,
{ 1099, 1453, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Color>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1453, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Color>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1463, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.LayerMask>>::Invoke(T1,T2) */,
{ 1099, 1463, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.LayerMask>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1463, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.LayerMask>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1449, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Quaternion>>::Invoke(T1,T2) */,
{ 1099, 1449, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Quaternion>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1449, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Quaternion>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1457, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Ray>>::Invoke(T1,T2) */,
{ 1099, 1457, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Ray>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1457, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Ray>>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1465, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1465, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.RaycastHit>>::Invoke(T1,T2) */,
{ 1099, 1465, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.RaycastHit>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1465, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.RaycastHit>>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1459, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Touch>>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1459, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Touch>>::Invoke(T1,T2) */,
{ 1099, 1459, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Touch>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1459, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Touch>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1451, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector2>>::Invoke(T1,T2) */,
{ 1099, 1451, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector2>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1451, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector2>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1447, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector3>>::Invoke(T1,T2) */,
{ 1099, 1447, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector3>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1447, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector3>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1455, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector4>>::Invoke(T1,T2) */,
{ 1099, 1455, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector4>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1455, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector4>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 920, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Object>::Invoke(T1,T2) */,
{ 1099, 920, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 920, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1097, 926, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Reflection.InterfaceMapping>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 926, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Reflection.InterfaceMapping>::Invoke(T1,T2) */,
{ 1099, 926, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Reflection.InterfaceMapping>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 926, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Reflection.InterfaceMapping>::EndInvoke(System.IAsyncResult) */,
{ 1097, 928, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Reflection.ParameterModifier>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 928, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Reflection.ParameterModifier>::Invoke(T1,T2) */,
{ 1099, 928, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Reflection.ParameterModifier>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 928, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Reflection.ParameterModifier>::EndInvoke(System.IAsyncResult) */,
{ 1097, 918, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Runtime.Serialization.StreamingContext>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 918, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Runtime.Serialization.StreamingContext>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 918, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Runtime.Serialization.StreamingContext>::EndInvoke(System.IAsyncResult) */,
{ 1097, 923, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.RuntimeTypeHandle>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 923, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.RuntimeTypeHandle>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 923, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.RuntimeTypeHandle>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1288, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.SByte>::Invoke(T1,T2) */,
{ 1099, 1288, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.SByte>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1288, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.SByte>::EndInvoke(System.IAsyncResult) */,
{ 1098, 942, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Single>::Invoke(T1,T2) */,
{ 1099, 942, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Single>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 942, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Single>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1294, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UInt16>::Invoke(T1,T2) */,
{ 1099, 1294, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.UInt16>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1294, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UInt16>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1303, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UInt32>::Invoke(T1,T2) */,
{ 1099, 1303, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.UInt32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1303, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UInt32>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1305, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UInt64>::Invoke(T1,T2) */,
{ 1099, 1305, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.UInt64>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1305, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UInt64>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1477, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UIntPtr>::Invoke(T1,T2) */,
{ 1099, 1477, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.UIntPtr>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1477, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UIntPtr>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1141, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1141, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1141, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1123, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.AccelerationEvent>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1123, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AccelerationEvent>::Invoke(T1,T2) */,
{ 1099, 1123, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AccelerationEvent>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1123, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AccelerationEvent>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1092, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorStateInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1092, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorStateInfo>::Invoke(T1,T2) */,
{ 1099, 1092, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorStateInfo>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1092, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorStateInfo>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1095, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorTransitionInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1095, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorTransitionInfo>::Invoke(T1,T2) */,
{ 1099, 1095, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorTransitionInfo>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1095, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorTransitionInfo>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1443, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Bounds>::Invoke(T1,T2) */,
{ 1099, 1443, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Bounds>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1443, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Bounds>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1104, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.BuildCompression>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1104, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.BuildCompression>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1104, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.BuildCompression>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1247, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.CachedAssetBundle>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1247, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.CachedAssetBundle>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1247, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.CachedAssetBundle>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1117, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Camera/GateFitParameters>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1117, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Camera/GateFitParameters>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1117, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Camera/GateFitParameters>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1081, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color32>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1081, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color32>::Invoke(T1,T2) */,
{ 1099, 1081, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1081, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color32>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1134, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color>::Invoke(T1,T2) */,
{ 1099, 1134, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1134, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1244, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Hash128>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1244, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Hash128>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1244, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Hash128>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1445, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.LayerMask>::Invoke(T1,T2) */,
{ 1099, 1445, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.LayerMask>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1445, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.LayerMask>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1132, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.LightBakingOutput>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1132, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.LightBakingOutput>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1132, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.LightBakingOutput>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1098, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.MatchTargetWeightMask>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1098, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.MatchTargetWeightMask>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1098, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.MatchTargetWeightMask>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1111, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Matrix4x4>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1111, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Matrix4x4>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1111, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Matrix4x4>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1198, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CollisionModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1198, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CollisionModule>::Invoke(T1,T2) */,
{ 1099, 1198, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CollisionModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1198, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CollisionModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1177, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorBySpeedModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1177, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorBySpeedModule>::Invoke(T1,T2) */,
{ 1099, 1177, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorBySpeedModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1177, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorBySpeedModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1174, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1174, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::Invoke(T1,T2) */,
{ 1099, 1174, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1174, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1213, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CustomDataModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1213, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CustomDataModule>::Invoke(T1,T2) */,
{ 1099, 1213, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CustomDataModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1213, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CustomDataModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1156, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmissionModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1156, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmissionModule>::Invoke(T1,T2) */,
{ 1099, 1156, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmissionModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1156, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmissionModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1150, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmitParams>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1150, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmitParams>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1150, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmitParams>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1192, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ExternalForcesModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1192, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ExternalForcesModule>::Invoke(T1,T2) */,
{ 1099, 1192, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ExternalForcesModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1192, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ExternalForcesModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1171, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1171, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::Invoke(T1,T2) */,
{ 1099, 1171, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1171, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1168, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/InheritVelocityModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1168, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/InheritVelocityModule>::Invoke(T1,T2) */,
{ 1099, 1168, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/InheritVelocityModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1168, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/InheritVelocityModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1207, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LightsModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1207, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LightsModule>::Invoke(T1,T2) */,
{ 1099, 1207, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LightsModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1207, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LightsModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1165, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1165, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::Invoke(T1,T2) */,
{ 1099, 1165, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1165, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1153, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/MainModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1153, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/MainModule>::Invoke(T1,T2) */,
{ 1099, 1153, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/MainModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1153, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/MainModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1195, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/NoiseModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1195, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/NoiseModule>::Invoke(T1,T2) */,
{ 1099, 1195, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/NoiseModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1195, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/NoiseModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1139, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Particle>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1139, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Particle>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1139, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Particle>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1144, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/PlaybackState>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1144, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/PlaybackState>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1144, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/PlaybackState>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1189, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationBySpeedModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1189, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationBySpeedModule>::Invoke(T1,T2) */,
{ 1099, 1189, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationBySpeedModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1189, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationBySpeedModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1186, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1186, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::Invoke(T1,T2) */,
{ 1099, 1186, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1186, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1159, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ShapeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1159, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ShapeModule>::Invoke(T1,T2) */,
{ 1099, 1159, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ShapeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1159, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ShapeModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1183, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeBySpeedModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1183, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeBySpeedModule>::Invoke(T1,T2) */,
{ 1099, 1183, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeBySpeedModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1183, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeBySpeedModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1180, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1180, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::Invoke(T1,T2) */,
{ 1099, 1180, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1180, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1204, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1204, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::Invoke(T1,T2) */,
{ 1099, 1204, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1204, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1210, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TrailModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1210, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TrailModule>::Invoke(T1,T2) */,
{ 1099, 1210, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TrailModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1210, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TrailModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1147, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Trails>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1147, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Trails>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1147, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Trails>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1201, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TriggerModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1201, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TriggerModule>::Invoke(T1,T2) */,
{ 1099, 1201, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TriggerModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1201, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TriggerModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1162, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1162, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::Invoke(T1,T2) */,
{ 1099, 1162, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1162, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1217, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.PhysicsScene>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1217, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.PhysicsScene>::Invoke(T1,T2) */,
{ 1099, 1217, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.PhysicsScene>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1217, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.PhysicsScene>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1101, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Playables.PlayableGraph>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1101, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Playables.PlayableGraph>::Invoke(T1,T2) */,
{ 1099, 1101, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Playables.PlayableGraph>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1101, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Playables.PlayableGraph>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1308, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Quaternion>::Invoke(T1,T2) */,
{ 1099, 1308, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Quaternion>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1308, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Quaternion>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1439, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Ray>::Invoke(T1,T2) */,
{ 1099, 1439, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Ray>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1439, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Ray>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1076, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.RaycastHit>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1076, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.RaycastHit>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1076, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.RaycastHit>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1051, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rect>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1051, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rect>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1051, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rect>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1109, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderBuffer>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1109, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderBuffer>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1109, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderBuffer>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1228, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderTextureDescriptor>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1228, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderTextureDescriptor>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1228, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderTextureDescriptor>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1119, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ScriptableCullingParameters>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1119, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ScriptableCullingParameters>::Invoke(T1,T2) */,
{ 1099, 1119, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ScriptableCullingParameters>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1119, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ScriptableCullingParameters>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1235, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ShaderTagId>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1235, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ShaderTagId>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1235, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ShaderTagId>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1225, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.SphericalHarmonicsL2>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1225, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.SphericalHarmonicsL2>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1225, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.SphericalHarmonicsL2>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1233, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Resolution>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1233, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Resolution>::Invoke(T1,T2) */,
{ 1099, 1233, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Resolution>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1233, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Resolution>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1121, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.SceneManagement.Scene>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1121, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.SceneManagement.Scene>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1121, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.SceneManagement.Scene>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1441, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Touch>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1441, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Touch>::Invoke(T1,T2) */,
{ 1099, 1441, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Touch>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1441, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Touch>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1061, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector2>::Invoke(T1,T2) */,
{ 1099, 1061, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector2>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1061, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector2>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1113, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector3>::Invoke(T1,T2) */,
{ 1099, 1113, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector3>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1113, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector3>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1053, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector4>::Invoke(T1,T2) */,
{ 1099, 1053, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector4>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1053, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector4>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1253, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,securityConnection>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1253, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,securityConnection>::Invoke(T1,T2) */,
{ 1099, 1253, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,securityConnection>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1253, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,securityConnection>::EndInvoke(System.IAsyncResult) */,
{ 1097, 196, -1 } /* System.Void System.Func`3<System.Object,System.Object,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 196, -1 } /* TResult System.Func`3<System.Object,System.Object,System.Int32>::Invoke(T1,T2) */,
{ 1099, 196, -1 } /* System.IAsyncResult System.Func`3<System.Object,System.Object,System.Int32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 196, -1 } /* TResult System.Func`3<System.Object,System.Object,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1097, 203, -1 } /* System.Void System.Func`3<System.Object,System.Object,System.Threading.Tasks.VoidTaskResult>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 203, -1 } /* TResult System.Func`3<System.Object,System.Object,System.Threading.Tasks.VoidTaskResult>::Invoke(T1,T2) */,
{ 1099, 203, -1 } /* System.IAsyncResult System.Func`3<System.Object,System.Object,System.Threading.Tasks.VoidTaskResult>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 203, -1 } /* TResult System.Func`3<System.Object,System.Object,System.Threading.Tasks.VoidTaskResult>::EndInvoke(System.IAsyncResult) */,
{ 1101, 133, -1 } /* System.Void System.Func`4<System.Object,System.Object,System.Boolean,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1102, 133, -1 } /* TResult System.Func`4<System.Object,System.Object,System.Boolean,System.Object>::Invoke(T1,T2,T3) */,
{ 1103, 133, -1 } /* System.IAsyncResult System.Func`4<System.Object,System.Object,System.Boolean,System.Object>::BeginInvoke(T1,T2,T3,System.AsyncCallback,System.Object) */,
{ 1104, 133, -1 } /* TResult System.Func`4<System.Object,System.Object,System.Boolean,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1101, 853, -1 } /* System.Void System.Func`4<System.Object,System.Object,System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1102, 853, -1 } /* TResult System.Func`4<System.Object,System.Object,System.Object,System.Boolean>::Invoke(T1,T2,T3) */,
{ 1103, 853, -1 } /* System.IAsyncResult System.Func`4<System.Object,System.Object,System.Object,System.Boolean>::BeginInvoke(T1,T2,T3,System.AsyncCallback,System.Object) */,
{ 1104, 853, -1 } /* TResult System.Func`4<System.Object,System.Object,System.Object,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1105, 194, -1 } /* System.Void System.Func`5<System.Object,System.IO.Stream/ReadWriteParameters,System.Object,System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1106, 194, -1 } /* TResult System.Func`5<System.Object,System.IO.Stream/ReadWriteParameters,System.Object,System.Object,System.Object>::Invoke(T1,T2,T3,T4) */,
{ 1107, 194, -1 } /* System.IAsyncResult System.Func`5<System.Object,System.IO.Stream/ReadWriteParameters,System.Object,System.Object,System.Object>::BeginInvoke(T1,T2,T3,T4,System.AsyncCallback,System.Object) */,
{ 1108, 194, -1 } /* TResult System.Func`5<System.Object,System.IO.Stream/ReadWriteParameters,System.Object,System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 11512, 182, -1 } /* System.Void System.Collections.Generic.List`1<System.IO.Directory/SearchData>::.ctor() */,
{ 11528, 182, -1 } /* System.Void System.Collections.Generic.List`1<System.IO.Directory/SearchData>::Add(T) */,
{ 11523, 182, -1 } /* T System.Collections.Generic.List`1<System.IO.Directory/SearchData>::get_Item(System.Int32) */,
{ 11572, 182, -1 } /* System.Void System.Collections.Generic.List`1<System.IO.Directory/SearchData>::RemoveAt(System.Int32) */,
{ 11517, 182, -1 } /* System.Int32 System.Collections.Generic.List`1<System.IO.Directory/SearchData>::get_Count() */,
{ 11563, 182, -1 } /* System.Void System.Collections.Generic.List`1<System.IO.Directory/SearchData>::Insert(System.Int32,T) */,
{ 3702, 1054, -1 } /* System.Void System.Nullable`1<FairyGUI.Margin>::.ctor(T) */,
{ 3705, 1054, -1 } /* System.Boolean System.Nullable`1<FairyGUI.Margin>::Equals(System.Object) */,
{ 3706, 1054, -1 } /* System.Boolean System.Nullable`1<FairyGUI.Margin>::Equals(System.Nullable`1<T>) */,
{ 3707, 1054, -1 } /* System.Int32 System.Nullable`1<FairyGUI.Margin>::GetHashCode() */,
{ 3708, 1054, -1 } /* T System.Nullable`1<FairyGUI.Margin>::GetValueOrDefault() */,
{ 3709, 1054, -1 } /* System.String System.Nullable`1<FairyGUI.Margin>::ToString() */,
{ 3710, 1054, -1 } /* System.Object System.Nullable`1<FairyGUI.Margin>::Box(System.Nullable`1<T>) */,
{ 3711, 1054, -1 } /* System.Nullable`1<T> System.Nullable`1<FairyGUI.Margin>::Unbox(System.Object) */,
{ 3705, 47, -1 } /* System.Boolean System.Nullable`1<System.Boolean>::Equals(System.Object) */,
{ 3706, 47, -1 } /* System.Boolean System.Nullable`1<System.Boolean>::Equals(System.Nullable`1<T>) */,
{ 3707, 47, -1 } /* System.Int32 System.Nullable`1<System.Boolean>::GetHashCode() */,
{ 3709, 47, -1 } /* System.String System.Nullable`1<System.Boolean>::ToString() */,
{ 3710, 47, -1 } /* System.Object System.Nullable`1<System.Boolean>::Box(System.Nullable`1<T>) */,
{ 3711, 47, -1 } /* System.Nullable`1<T> System.Nullable`1<System.Boolean>::Unbox(System.Object) */,
{ 3705, 6, -1 } /* System.Boolean System.Nullable`1<System.Byte>::Equals(System.Object) */,
{ 3706, 6, -1 } /* System.Boolean System.Nullable`1<System.Byte>::Equals(System.Nullable`1<T>) */,
{ 3707, 6, -1 } /* System.Int32 System.Nullable`1<System.Byte>::GetHashCode() */,
{ 3708, 6, -1 } /* T System.Nullable`1<System.Byte>::GetValueOrDefault() */,
{ 3709, 6, -1 } /* System.String System.Nullable`1<System.Byte>::ToString() */,
{ 3710, 6, -1 } /* System.Object System.Nullable`1<System.Byte>::Box(System.Nullable`1<T>) */,
{ 3711, 6, -1 } /* System.Nullable`1<T> System.Nullable`1<System.Byte>::Unbox(System.Object) */,
{ 3705, 7, -1 } /* System.Boolean System.Nullable`1<System.Char>::Equals(System.Object) */,
{ 3706, 7, -1 } /* System.Boolean System.Nullable`1<System.Char>::Equals(System.Nullable`1<T>) */,
{ 3707, 7, -1 } /* System.Int32 System.Nullable`1<System.Char>::GetHashCode() */,
{ 3708, 7, -1 } /* T System.Nullable`1<System.Char>::GetValueOrDefault() */,
{ 3709, 7, -1 } /* System.String System.Nullable`1<System.Char>::ToString() */,
{ 3710, 7, -1 } /* System.Object System.Nullable`1<System.Char>::Box(System.Nullable`1<T>) */,
{ 3711, 7, -1 } /* System.Nullable`1<T> System.Nullable`1<System.Char>::Unbox(System.Object) */,
{ 3705, 59, -1 } /* System.Boolean System.Nullable`1<System.DateTime>::Equals(System.Object) */,
{ 3706, 59, -1 } /* System.Boolean System.Nullable`1<System.DateTime>::Equals(System.Nullable`1<T>) */,
{ 3707, 59, -1 } /* System.Int32 System.Nullable`1<System.DateTime>::GetHashCode() */,
{ 3708, 59, -1 } /* T System.Nullable`1<System.DateTime>::GetValueOrDefault() */,
{ 3709, 59, -1 } /* System.String System.Nullable`1<System.DateTime>::ToString() */,
{ 3710, 59, -1 } /* System.Object System.Nullable`1<System.DateTime>::Box(System.Nullable`1<T>) */,
{ 3711, 59, -1 } /* System.Nullable`1<T> System.Nullable`1<System.DateTime>::Unbox(System.Object) */,
{ 3705, 61, -1 } /* System.Boolean System.Nullable`1<System.Decimal>::Equals(System.Object) */,
{ 3706, 61, -1 } /* System.Boolean System.Nullable`1<System.Decimal>::Equals(System.Nullable`1<T>) */,
{ 3707, 61, -1 } /* System.Int32 System.Nullable`1<System.Decimal>::GetHashCode() */,
{ 3708, 61, -1 } /* T System.Nullable`1<System.Decimal>::GetValueOrDefault() */,
{ 3709, 61, -1 } /* System.String System.Nullable`1<System.Decimal>::ToString() */,
{ 3710, 61, -1 } /* System.Object System.Nullable`1<System.Decimal>::Box(System.Nullable`1<T>) */,
{ 3711, 61, -1 } /* System.Nullable`1<T> System.Nullable`1<System.Decimal>::Unbox(System.Object) */,
{ 3705, 81, -1 } /* System.Boolean System.Nullable`1<System.Double>::Equals(System.Object) */,
{ 3706, 81, -1 } /* System.Boolean System.Nullable`1<System.Double>::Equals(System.Nullable`1<T>) */,
{ 3707, 81, -1 } /* System.Int32 System.Nullable`1<System.Double>::GetHashCode() */,
{ 3708, 81, -1 } /* T System.Nullable`1<System.Double>::GetValueOrDefault() */,
{ 3709, 81, -1 } /* System.String System.Nullable`1<System.Double>::ToString() */,
{ 3710, 81, -1 } /* System.Object System.Nullable`1<System.Double>::Box(System.Nullable`1<T>) */,
{ 3711, 81, -1 } /* System.Nullable`1<T> System.Nullable`1<System.Double>::Unbox(System.Object) */,
{ 3705, 95, -1 } /* System.Boolean System.Nullable`1<System.Int16>::Equals(System.Object) */,
{ 3706, 95, -1 } /* System.Boolean System.Nullable`1<System.Int16>::Equals(System.Nullable`1<T>) */,
{ 3707, 95, -1 } /* System.Int32 System.Nullable`1<System.Int16>::GetHashCode() */,
{ 3708, 95, -1 } /* T System.Nullable`1<System.Int16>::GetValueOrDefault() */,
{ 3709, 95, -1 } /* System.String System.Nullable`1<System.Int16>::ToString() */,
{ 3710, 95, -1 } /* System.Object System.Nullable`1<System.Int16>::Box(System.Nullable`1<T>) */,
{ 3711, 95, -1 } /* System.Nullable`1<T> System.Nullable`1<System.Int16>::Unbox(System.Object) */,
{ 3705, 16, -1 } /* System.Boolean System.Nullable`1<System.Int32>::Equals(System.Object) */,
{ 3706, 16, -1 } /* System.Boolean System.Nullable`1<System.Int32>::Equals(System.Nullable`1<T>) */,
{ 3707, 16, -1 } /* System.Int32 System.Nullable`1<System.Int32>::GetHashCode() */,
{ 3709, 16, -1 } /* System.String System.Nullable`1<System.Int32>::ToString() */,
{ 3710, 16, -1 } /* System.Object System.Nullable`1<System.Int32>::Box(System.Nullable`1<T>) */,
{ 3711, 16, -1 } /* System.Nullable`1<T> System.Nullable`1<System.Int32>::Unbox(System.Object) */,
{ 3702, 90, -1 } /* System.Void System.Nullable`1<System.Int32Enum>::.ctor(T) */,
{ 3703, 90, -1 } /* System.Boolean System.Nullable`1<System.Int32Enum>::get_HasValue() */,
{ 3704, 90, -1 } /* T System.Nullable`1<System.Int32Enum>::get_Value() */,
{ 3705, 90, -1 } /* System.Boolean System.Nullable`1<System.Int32Enum>::Equals(System.Object) */,
{ 3706, 90, -1 } /* System.Boolean System.Nullable`1<System.Int32Enum>::Equals(System.Nullable`1<T>) */,
{ 3707, 90, -1 } /* System.Int32 System.Nullable`1<System.Int32Enum>::GetHashCode() */,
{ 3708, 90, -1 } /* T System.Nullable`1<System.Int32Enum>::GetValueOrDefault() */,
{ 3709, 90, -1 } /* System.String System.Nullable`1<System.Int32Enum>::ToString() */,
{ 3710, 90, -1 } /* System.Object System.Nullable`1<System.Int32Enum>::Box(System.Nullable`1<T>) */,
{ 3711, 90, -1 } /* System.Nullable`1<T> System.Nullable`1<System.Int32Enum>::Unbox(System.Object) */,
{ 3705, 37, -1 } /* System.Boolean System.Nullable`1<System.Int64>::Equals(System.Object) */,
{ 3706, 37, -1 } /* System.Boolean System.Nullable`1<System.Int64>::Equals(System.Nullable`1<T>) */,
{ 3707, 37, -1 } /* System.Int32 System.Nullable`1<System.Int64>::GetHashCode() */,
{ 3708, 37, -1 } /* T System.Nullable`1<System.Int64>::GetValueOrDefault() */,
{ 3709, 37, -1 } /* System.String System.Nullable`1<System.Int64>::ToString() */,
{ 3710, 37, -1 } /* System.Object System.Nullable`1<System.Int64>::Box(System.Nullable`1<T>) */,
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{ 3707, 108, -1 } /* System.Int32 System.Nullable`1<System.SByte>::GetHashCode() */,
{ 3708, 108, -1 } /* T System.Nullable`1<System.SByte>::GetValueOrDefault() */,
{ 3709, 108, -1 } /* System.String System.Nullable`1<System.SByte>::ToString() */,
{ 3710, 108, -1 } /* System.Object System.Nullable`1<System.SByte>::Box(System.Nullable`1<T>) */,
{ 3711, 108, -1 } /* System.Nullable`1<T> System.Nullable`1<System.SByte>::Unbox(System.Object) */,
{ 3705, 109, -1 } /* System.Boolean System.Nullable`1<System.Single>::Equals(System.Object) */,
{ 3706, 109, -1 } /* System.Boolean System.Nullable`1<System.Single>::Equals(System.Nullable`1<T>) */,
{ 3707, 109, -1 } /* System.Int32 System.Nullable`1<System.Single>::GetHashCode() */,
{ 3708, 109, -1 } /* T System.Nullable`1<System.Single>::GetValueOrDefault() */,
{ 3709, 109, -1 } /* System.String System.Nullable`1<System.Single>::ToString() */,
{ 3710, 109, -1 } /* System.Object System.Nullable`1<System.Single>::Box(System.Nullable`1<T>) */,
{ 3711, 109, -1 } /* System.Nullable`1<T> System.Nullable`1<System.Single>::Unbox(System.Object) */,
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{ 3707, 134, -1 } /* System.Int32 System.Nullable`1<System.UInt16>::GetHashCode() */,
{ 3708, 134, -1 } /* T System.Nullable`1<System.UInt16>::GetValueOrDefault() */,
{ 3709, 134, -1 } /* System.String System.Nullable`1<System.UInt16>::ToString() */,
{ 3710, 134, -1 } /* System.Object System.Nullable`1<System.UInt16>::Box(System.Nullable`1<T>) */,
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{ 3707, 21, -1 } /* System.Int32 System.Nullable`1<System.UInt32>::GetHashCode() */,
{ 3708, 21, -1 } /* T System.Nullable`1<System.UInt32>::GetValueOrDefault() */,
{ 3709, 21, -1 } /* System.String System.Nullable`1<System.UInt32>::ToString() */,
{ 3710, 21, -1 } /* System.Object System.Nullable`1<System.UInt32>::Box(System.Nullable`1<T>) */,
{ 3711, 21, -1 } /* System.Nullable`1<T> System.Nullable`1<System.UInt32>::Unbox(System.Object) */,
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{ 3707, 82, -1 } /* System.Int32 System.Nullable`1<System.UInt64>::GetHashCode() */,
{ 3708, 82, -1 } /* T System.Nullable`1<System.UInt64>::GetValueOrDefault() */,
{ 3709, 82, -1 } /* System.String System.Nullable`1<System.UInt64>::ToString() */,
{ 3710, 82, -1 } /* System.Object System.Nullable`1<System.UInt64>::Box(System.Nullable`1<T>) */,
{ 3711, 82, -1 } /* System.Nullable`1<T> System.Nullable`1<System.UInt64>::Unbox(System.Object) */,
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{ 3707, 439, -1 } /* System.Int32 System.Nullable`1<UnityEngine.Bounds>::GetHashCode() */,
{ 3708, 439, -1 } /* T System.Nullable`1<UnityEngine.Bounds>::GetValueOrDefault() */,
{ 3709, 439, -1 } /* System.String System.Nullable`1<UnityEngine.Bounds>::ToString() */,
{ 3710, 439, -1 } /* System.Object System.Nullable`1<UnityEngine.Bounds>::Box(System.Nullable`1<T>) */,
{ 3711, 439, -1 } /* System.Nullable`1<T> System.Nullable`1<UnityEngine.Bounds>::Unbox(System.Object) */,
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{ 3706, 453, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Color32>::Equals(System.Nullable`1<T>) */,
{ 3707, 453, -1 } /* System.Int32 System.Nullable`1<UnityEngine.Color32>::GetHashCode() */,
{ 3708, 453, -1 } /* T System.Nullable`1<UnityEngine.Color32>::GetValueOrDefault() */,
{ 3709, 453, -1 } /* System.String System.Nullable`1<UnityEngine.Color32>::ToString() */,
{ 3710, 453, -1 } /* System.Object System.Nullable`1<UnityEngine.Color32>::Box(System.Nullable`1<T>) */,
{ 3711, 453, -1 } /* System.Nullable`1<T> System.Nullable`1<UnityEngine.Color32>::Unbox(System.Object) */,
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{ 3707, 450, -1 } /* System.Int32 System.Nullable`1<UnityEngine.Color>::GetHashCode() */,
{ 3708, 450, -1 } /* T System.Nullable`1<UnityEngine.Color>::GetValueOrDefault() */,
{ 3709, 450, -1 } /* System.String System.Nullable`1<UnityEngine.Color>::ToString() */,
{ 3710, 450, -1 } /* System.Object System.Nullable`1<UnityEngine.Color>::Box(System.Nullable`1<T>) */,
{ 3711, 450, -1 } /* System.Nullable`1<T> System.Nullable`1<UnityEngine.Color>::Unbox(System.Object) */,
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{ 3707, 1306, -1 } /* System.Int32 System.Nullable`1<UnityEngine.LayerMask>::GetHashCode() */,
{ 3708, 1306, -1 } /* T System.Nullable`1<UnityEngine.LayerMask>::GetValueOrDefault() */,
{ 3709, 1306, -1 } /* System.String System.Nullable`1<UnityEngine.LayerMask>::ToString() */,
{ 3710, 1306, -1 } /* System.Object System.Nullable`1<UnityEngine.LayerMask>::Box(System.Nullable`1<T>) */,
{ 3711, 1306, -1 } /* System.Nullable`1<T> System.Nullable`1<UnityEngine.LayerMask>::Unbox(System.Object) */,
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{ 3706, 449, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Matrix4x4>::Equals(System.Nullable`1<T>) */,
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{ 3708, 449, -1 } /* T System.Nullable`1<UnityEngine.Matrix4x4>::GetValueOrDefault() */,
{ 3709, 449, -1 } /* System.String System.Nullable`1<UnityEngine.Matrix4x4>::ToString() */,
{ 3710, 449, -1 } /* System.Object System.Nullable`1<UnityEngine.Matrix4x4>::Box(System.Nullable`1<T>) */,
{ 3711, 449, -1 } /* System.Nullable`1<T> System.Nullable`1<UnityEngine.Matrix4x4>::Unbox(System.Object) */,
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{ 3706, 458, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Quaternion>::Equals(System.Nullable`1<T>) */,
{ 3707, 458, -1 } /* System.Int32 System.Nullable`1<UnityEngine.Quaternion>::GetHashCode() */,
{ 3708, 458, -1 } /* T System.Nullable`1<UnityEngine.Quaternion>::GetValueOrDefault() */,
{ 3709, 458, -1 } /* System.String System.Nullable`1<UnityEngine.Quaternion>::ToString() */,
{ 3710, 458, -1 } /* System.Object System.Nullable`1<UnityEngine.Quaternion>::Box(System.Nullable`1<T>) */,
{ 3711, 458, -1 } /* System.Nullable`1<T> System.Nullable`1<UnityEngine.Quaternion>::Unbox(System.Object) */,
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{ 3706, 1214, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Ray>::Equals(System.Nullable`1<T>) */,
{ 3707, 1214, -1 } /* System.Int32 System.Nullable`1<UnityEngine.Ray>::GetHashCode() */,
{ 3708, 1214, -1 } /* T System.Nullable`1<UnityEngine.Ray>::GetValueOrDefault() */,
{ 3709, 1214, -1 } /* System.String System.Nullable`1<UnityEngine.Ray>::ToString() */,
{ 3710, 1214, -1 } /* System.Object System.Nullable`1<UnityEngine.Ray>::Box(System.Nullable`1<T>) */,
{ 3711, 1214, -1 } /* System.Nullable`1<T> System.Nullable`1<UnityEngine.Ray>::Unbox(System.Object) */,
{ 3705, 509, -1 } /* System.Boolean System.Nullable`1<UnityEngine.RaycastHit>::Equals(System.Object) */,
{ 3706, 509, -1 } /* System.Boolean System.Nullable`1<UnityEngine.RaycastHit>::Equals(System.Nullable`1<T>) */,
{ 3707, 509, -1 } /* System.Int32 System.Nullable`1<UnityEngine.RaycastHit>::GetHashCode() */,
{ 3708, 509, -1 } /* T System.Nullable`1<UnityEngine.RaycastHit>::GetValueOrDefault() */,
{ 3709, 509, -1 } /* System.String System.Nullable`1<UnityEngine.RaycastHit>::ToString() */,
{ 3710, 509, -1 } /* System.Object System.Nullable`1<UnityEngine.RaycastHit>::Box(System.Nullable`1<T>) */,
{ 3711, 509, -1 } /* System.Nullable`1<T> System.Nullable`1<UnityEngine.RaycastHit>::Unbox(System.Object) */,
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{ 3707, 440, -1 } /* System.Int32 System.Nullable`1<UnityEngine.Rect>::GetHashCode() */,
{ 3709, 440, -1 } /* System.String System.Nullable`1<UnityEngine.Rect>::ToString() */,
{ 3710, 440, -1 } /* System.Object System.Nullable`1<UnityEngine.Rect>::Box(System.Nullable`1<T>) */,
{ 3711, 440, -1 } /* System.Nullable`1<T> System.Nullable`1<UnityEngine.Rect>::Unbox(System.Object) */,
{ 3702, 536, -1 } /* System.Void System.Nullable`1<UnityEngine.Touch>::.ctor(T) */,
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{ 3707, 536, -1 } /* System.Int32 System.Nullable`1<UnityEngine.Touch>::GetHashCode() */,
{ 3708, 536, -1 } /* T System.Nullable`1<UnityEngine.Touch>::GetValueOrDefault() */,
{ 3709, 536, -1 } /* System.String System.Nullable`1<UnityEngine.Touch>::ToString() */,
{ 3710, 536, -1 } /* System.Object System.Nullable`1<UnityEngine.Touch>::Box(System.Nullable`1<T>) */,
{ 3711, 536, -1 } /* System.Nullable`1<T> System.Nullable`1<UnityEngine.Touch>::Unbox(System.Object) */,
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{ 3706, 445, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Vector2>::Equals(System.Nullable`1<T>) */,
{ 3707, 445, -1 } /* System.Int32 System.Nullable`1<UnityEngine.Vector2>::GetHashCode() */,
{ 3708, 445, -1 } /* T System.Nullable`1<UnityEngine.Vector2>::GetValueOrDefault() */,
{ 3709, 445, -1 } /* System.String System.Nullable`1<UnityEngine.Vector2>::ToString() */,
{ 3710, 445, -1 } /* System.Object System.Nullable`1<UnityEngine.Vector2>::Box(System.Nullable`1<T>) */,
{ 3711, 445, -1 } /* System.Nullable`1<T> System.Nullable`1<UnityEngine.Vector2>::Unbox(System.Object) */,
{ 3705, 434, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Vector3>::Equals(System.Object) */,
{ 3706, 434, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Vector3>::Equals(System.Nullable`1<T>) */,
{ 3707, 434, -1 } /* System.Int32 System.Nullable`1<UnityEngine.Vector3>::GetHashCode() */,
{ 3708, 434, -1 } /* T System.Nullable`1<UnityEngine.Vector3>::GetValueOrDefault() */,
{ 3709, 434, -1 } /* System.String System.Nullable`1<UnityEngine.Vector3>::ToString() */,
{ 3710, 434, -1 } /* System.Object System.Nullable`1<UnityEngine.Vector3>::Box(System.Nullable`1<T>) */,
{ 3711, 434, -1 } /* System.Nullable`1<T> System.Nullable`1<UnityEngine.Vector3>::Unbox(System.Object) */,
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{ 3706, 448, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Vector4>::Equals(System.Nullable`1<T>) */,
{ 3707, 448, -1 } /* System.Int32 System.Nullable`1<UnityEngine.Vector4>::GetHashCode() */,
{ 3708, 448, -1 } /* T System.Nullable`1<UnityEngine.Vector4>::GetValueOrDefault() */,
{ 3709, 448, -1 } /* System.String System.Nullable`1<UnityEngine.Vector4>::ToString() */,
{ 3710, 448, -1 } /* System.Object System.Nullable`1<UnityEngine.Vector4>::Box(System.Nullable`1<T>) */,
{ 3711, 448, -1 } /* System.Nullable`1<T> System.Nullable`1<UnityEngine.Vector4>::Unbox(System.Object) */,
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{ 1118, 1590, -1 } /* System.Boolean System.Predicate`1<FairyGUI.GPath/Segment>::Invoke(T) */,
{ 1119, 1590, -1 } /* System.IAsyncResult System.Predicate`1<FairyGUI.GPath/Segment>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 1590, -1 } /* System.Boolean System.Predicate`1<FairyGUI.GPath/Segment>::EndInvoke(System.IAsyncResult) */,
{ 1117, 1591, -1 } /* System.Void System.Predicate`1<FairyGUI.GPathPoint>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 1591, -1 } /* System.Boolean System.Predicate`1<FairyGUI.GPathPoint>::Invoke(T) */,
{ 1119, 1591, -1 } /* System.IAsyncResult System.Predicate`1<FairyGUI.GPathPoint>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 1591, -1 } /* System.Boolean System.Predicate`1<FairyGUI.GPathPoint>::EndInvoke(System.IAsyncResult) */,
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{ 1118, 1079, -1 } /* System.Boolean System.Predicate`1<FairyGUI.TextField/CharPosition>::Invoke(T) */,
{ 1119, 1079, -1 } /* System.IAsyncResult System.Predicate`1<FairyGUI.TextField/CharPosition>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 1079, -1 } /* System.Boolean System.Predicate`1<FairyGUI.TextField/CharPosition>::EndInvoke(System.IAsyncResult) */,
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{ 1118, 6, -1 } /* System.Boolean System.Predicate`1<System.Byte>::Invoke(T) */,
{ 1119, 6, -1 } /* System.IAsyncResult System.Predicate`1<System.Byte>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 6, -1 } /* System.Boolean System.Predicate`1<System.Byte>::EndInvoke(System.IAsyncResult) */,
{ 1117, 7, -1 } /* System.Void System.Predicate`1<System.Char>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 7, -1 } /* System.Boolean System.Predicate`1<System.Char>::Invoke(T) */,
{ 1119, 7, -1 } /* System.IAsyncResult System.Predicate`1<System.Char>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 7, -1 } /* System.Boolean System.Predicate`1<System.Char>::EndInvoke(System.IAsyncResult) */,
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{ 1118, 115, -1 } /* System.Boolean System.Predicate`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Invoke(T) */,
{ 1119, 115, -1 } /* System.IAsyncResult System.Predicate`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
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{ 1118, 16, -1 } /* System.Boolean System.Predicate`1<System.Int32>::Invoke(T) */,
{ 1119, 16, -1 } /* System.IAsyncResult System.Predicate`1<System.Int32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 16, -1 } /* System.Boolean System.Predicate`1<System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1117, 90, -1 } /* System.Void System.Predicate`1<System.Int32Enum>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 90, -1 } /* System.Boolean System.Predicate`1<System.Int32Enum>::Invoke(T) */,
{ 1119, 90, -1 } /* System.IAsyncResult System.Predicate`1<System.Int32Enum>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 90, -1 } /* System.Boolean System.Predicate`1<System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
{ 1117, 37, -1 } /* System.Void System.Predicate`1<System.Int64>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 37, -1 } /* System.Boolean System.Predicate`1<System.Int64>::Invoke(T) */,
{ 1119, 37, -1 } /* System.IAsyncResult System.Predicate`1<System.Int64>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 37, -1 } /* System.Boolean System.Predicate`1<System.Int64>::EndInvoke(System.IAsyncResult) */,
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{ 1118, 109, -1 } /* System.Boolean System.Predicate`1<System.Single>::Invoke(T) */,
{ 1119, 109, -1 } /* System.IAsyncResult System.Predicate`1<System.Single>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 109, -1 } /* System.Boolean System.Predicate`1<System.Single>::EndInvoke(System.IAsyncResult) */,
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{ 1118, 564, -1 } /* System.Boolean System.Predicate`1<UnityEngine.AnimatorClipInfo>::Invoke(T) */,
{ 1119, 564, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.AnimatorClipInfo>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 564, -1 } /* System.Boolean System.Predicate`1<UnityEngine.AnimatorClipInfo>::EndInvoke(System.IAsyncResult) */,
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{ 1118, 442, -1 } /* System.Boolean System.Predicate`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Invoke(T) */,
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{ 1120, 442, -1 } /* System.Boolean System.Predicate`1<UnityEngine.BeforeRenderHelper/OrderBlock>::EndInvoke(System.IAsyncResult) */,
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{ 1118, 453, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Color32>::Invoke(T) */,
{ 1119, 453, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Color32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
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{ 1118, 450, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Color>::Invoke(T) */,
{ 1119, 450, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Color>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 450, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Color>::EndInvoke(System.IAsyncResult) */,
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{ 1120, 449, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Matrix4x4>::EndInvoke(System.IAsyncResult) */,
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{ 1118, 540, -1 } /* System.Boolean System.Predicate`1<UnityEngine.RaycastHit2D>::Invoke(T) */,
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{ 1117, 445, -1 } /* System.Void System.Predicate`1<UnityEngine.Vector2>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 445, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector2>::Invoke(T) */,
{ 1119, 445, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Vector2>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 445, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector2>::EndInvoke(System.IAsyncResult) */,
{ 1117, 434, -1 } /* System.Void System.Predicate`1<UnityEngine.Vector3>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 434, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector3>::Invoke(T) */,
{ 1119, 434, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Vector3>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 434, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector3>::EndInvoke(System.IAsyncResult) */,
{ 1117, 448, -1 } /* System.Void System.Predicate`1<UnityEngine.Vector4>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 448, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector4>::Invoke(T) */,
{ 1119, 448, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Vector4>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 448, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector4>::EndInvoke(System.IAsyncResult) */,
{ 10352, 47, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::SetResult(System.Threading.Tasks.Task`1<TResult>) */,
{ 10354, 47, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::GetTaskForResult(TResult) */,
{ 10355, 47, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::.cctor() */,
{ 10352, 16, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::SetResult(System.Threading.Tasks.Task`1<TResult>) */,
{ 10354, 16, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::GetTaskForResult(TResult) */,
{ 10355, 16, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::.cctor() */,
{ 10352, 338, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::SetResult(System.Threading.Tasks.Task`1<TResult>) */,
{ 10354, 338, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::GetTaskForResult(TResult) */,
{ 10355, 338, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::.cctor() */,
{ 10345, 189, -1 } /* System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::Create() */,
{ 10351, 189, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::SetResult(TResult) */,
{ 10354, 189, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::GetTaskForResult(TResult) */,
{ 10355, 189, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::.cctor() */,
{ 10412, 47, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Boolean>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10414, 47, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Boolean>::OnCompleted(System.Action) */,
{ 10415, 47, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Boolean>::UnsafeOnCompleted(System.Action) */,
{ 10412, 16, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Int32>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10414, 16, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Int32>::OnCompleted(System.Action) */,
{ 10415, 16, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Int32>::UnsafeOnCompleted(System.Action) */,
{ 10412, 338, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Nullable`1<System.Int32>>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10414, 338, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Nullable`1<System.Int32>>::OnCompleted(System.Action) */,
{ 10415, 338, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Nullable`1<System.Int32>>::UnsafeOnCompleted(System.Action) */,
{ 10412, 189, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10413, 189, -1 } /* System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>::get_IsCompleted() */,
{ 10414, 189, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>::OnCompleted(System.Action) */,
{ 10415, 189, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>::UnsafeOnCompleted(System.Action) */,
{ 10416, 189, -1 } /* TResult System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>::GetResult() */,
{ 10410, 47, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Boolean>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10410, 16, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Int32>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10410, 338, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Nullable`1<System.Int32>>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10410, 189, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10411, 189, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<TResult> System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Threading.Tasks.VoidTaskResult>::GetAwaiter() */,
{ 10399, 47, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Boolean>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
{ 10400, 47, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Boolean>::OnCompleted(System.Action) */,
{ 10401, 47, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Boolean>::UnsafeOnCompleted(System.Action) */,
{ 10399, 16, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Int32>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
{ 10400, 16, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Int32>::OnCompleted(System.Action) */,
{ 10401, 16, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Int32>::UnsafeOnCompleted(System.Action) */,
{ 10399, 338, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Nullable`1<System.Int32>>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
{ 10400, 338, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Nullable`1<System.Int32>>::OnCompleted(System.Action) */,
{ 10401, 338, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Nullable`1<System.Int32>>::UnsafeOnCompleted(System.Action) */,
{ 10402, 338, -1 } /* TResult System.Runtime.CompilerServices.TaskAwaiter`1<System.Nullable`1<System.Int32>>::GetResult() */,
{ 10399, 189, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
{ 10400, 189, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Threading.Tasks.VoidTaskResult>::OnCompleted(System.Action) */,
{ 10401, 189, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Threading.Tasks.VoidTaskResult>::UnsafeOnCompleted(System.Action) */,
{ 10402, 189, -1 } /* TResult System.Runtime.CompilerServices.TaskAwaiter`1<System.Threading.Tasks.VoidTaskResult>::GetResult() */,
{ 7396, 121, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Int32,System.Object>::.ctor(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
{ 7397, 121, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Int32,System.Object>::CompleteFromAsyncResult(System.IAsyncResult) */,
{ 7398, 121, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Int32,System.Object>::Complete(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>,System.IAsyncResult,System.Boolean) */,
{ 7399, 121, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Int32,System.Object>::.cctor() */,
{ 7396, 205, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Threading.Tasks.VoidTaskResult,System.Object>::.ctor(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
{ 7397, 205, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Threading.Tasks.VoidTaskResult,System.Object>::CompleteFromAsyncResult(System.IAsyncResult) */,
{ 7398, 205, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Threading.Tasks.VoidTaskResult,System.Object>::Complete(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>,System.IAsyncResult,System.Boolean) */,
{ 7399, 205, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Threading.Tasks.VoidTaskResult,System.Object>::.cctor() */,
{ 7393, 47, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Boolean>::.ctor() */,
{ 7394, 47, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Boolean>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7393, 16, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Int32>::.ctor() */,
{ 7394, 16, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Int32>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7393, 338, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Nullable`1<System.Int32>>::.ctor() */,
{ 7394, 338, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Nullable`1<System.Int32>>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7393, 189, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Threading.Tasks.VoidTaskResult>::.ctor() */,
{ 7394, 189, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7390, 47, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Boolean>::.cctor() */,
{ 7391, 47, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Boolean>::.ctor() */,
{ 7392, 47, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<System.Boolean>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
{ 7380, 183, -1 } /* TResult System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>::get_Result() */,
{ 7390, 16, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Int32>::.cctor() */,
{ 7391, 16, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Int32>::.ctor() */,
{ 7392, 16, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<System.Int32>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
{ 7390, 338, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Nullable`1<System.Int32>>::.cctor() */,
{ 7391, 338, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Nullable`1<System.Int32>>::.ctor() */,
{ 7392, 338, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<System.Nullable`1<System.Int32>>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
{ 7390, 189, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Threading.Tasks.VoidTaskResult>::.cctor() */,
{ 7391, 189, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Threading.Tasks.VoidTaskResult>::.ctor() */,
{ 7392, 189, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<System.Threading.Tasks.VoidTaskResult>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
{ 7371, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor(TResult) */,
{ 7373, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor(System.Func`2<System.Object,TResult>,System.Object,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions) */,
{ 7374, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7375, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7376, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7377, 47, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<System.Boolean>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7379, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::DangerousSetResult(TResult) */,
{ 7380, 47, -1 } /* TResult System.Threading.Tasks.Task`1<System.Boolean>::get_Result() */,
{ 7381, 47, -1 } /* TResult System.Threading.Tasks.Task`1<System.Boolean>::get_ResultOnSuccess() */,
{ 7382, 47, -1 } /* TResult System.Threading.Tasks.Task`1<System.Boolean>::GetResultCore(System.Boolean) */,
{ 7383, 47, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Boolean>::TrySetException(System.Object) */,
{ 7384, 47, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Boolean>::TrySetCanceled(System.Threading.CancellationToken) */,
{ 7385, 47, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Boolean>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 7386, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::InnerInvoke() */,
{ 7389, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.cctor() */,
{ 7370, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor() */,
{ 7371, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor(TResult) */,
{ 7374, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7375, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7376, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7377, 16, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<System.Int32>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7378, 16, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Int32>::TrySetResult(TResult) */,
{ 7379, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::DangerousSetResult(TResult) */,
{ 7381, 16, -1 } /* TResult System.Threading.Tasks.Task`1<System.Int32>::get_ResultOnSuccess() */,
{ 7382, 16, -1 } /* TResult System.Threading.Tasks.Task`1<System.Int32>::GetResultCore(System.Boolean) */,
{ 7383, 16, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Int32>::TrySetException(System.Object) */,
{ 7384, 16, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Int32>::TrySetCanceled(System.Threading.CancellationToken) */,
{ 7385, 16, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Int32>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 7386, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::InnerInvoke() */,
{ 7389, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.cctor() */,
{ 7370, 338, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor() */,
{ 7371, 338, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(TResult) */,
{ 7372, 338, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
{ 7373, 338, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(System.Func`2<System.Object,TResult>,System.Object,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions) */,
{ 7374, 338, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7375, 338, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7376, 338, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7377, 338, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7378, 338, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::TrySetResult(TResult) */,
{ 7379, 338, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::DangerousSetResult(TResult) */,
{ 7380, 338, -1 } /* TResult System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::get_Result() */,
{ 7381, 338, -1 } /* TResult System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::get_ResultOnSuccess() */,
{ 7382, 338, -1 } /* TResult System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::GetResultCore(System.Boolean) */,
{ 7383, 338, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::TrySetException(System.Object) */,
{ 7384, 338, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::TrySetCanceled(System.Threading.CancellationToken) */,
{ 7385, 338, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 7386, 338, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::InnerInvoke() */,
{ 7387, 338, -1 } /* System.Runtime.CompilerServices.TaskAwaiter`1<TResult> System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::GetAwaiter() */,
{ 7389, 338, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.cctor() */,
{ 7371, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(TResult) */,
{ 7372, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
{ 7373, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Func`2<System.Object,TResult>,System.Object,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions) */,
{ 7374, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7375, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7376, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7377, 189, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7379, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::DangerousSetResult(TResult) */,
{ 7380, 189, -1 } /* TResult System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::get_Result() */,
{ 7381, 189, -1 } /* TResult System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::get_ResultOnSuccess() */,
{ 7382, 189, -1 } /* TResult System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::GetResultCore(System.Boolean) */,
{ 7383, 189, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::TrySetException(System.Object) */,
{ 7385, 189, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 7386, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::InnerInvoke() */,
{ 7387, 189, -1 } /* System.Runtime.CompilerServices.TaskAwaiter`1<TResult> System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::GetAwaiter() */,
{ 7388, 189, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<TResult> System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::ConfigureAwait(System.Boolean) */,
{ 7389, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.cctor() */,
{ 996, 347, -1 } /* T1 System.Tuple`2<System.Guid,System.Object>::get_Item1() */,
{ 997, 347, -1 } /* T2 System.Tuple`2<System.Guid,System.Object>::get_Item2() */,
{ 998, 347, -1 } /* System.Void System.Tuple`2<System.Guid,System.Object>::.ctor(T1,T2) */,
{ 999, 347, -1 } /* System.Boolean System.Tuple`2<System.Guid,System.Object>::Equals(System.Object) */,
{ 1000, 347, -1 } /* System.Boolean System.Tuple`2<System.Guid,System.Object>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
{ 1001, 347, -1 } /* System.Int32 System.Tuple`2<System.Guid,System.Object>::System.IComparable.CompareTo(System.Object) */,
{ 1002, 347, -1 } /* System.Int32 System.Tuple`2<System.Guid,System.Object>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
{ 1003, 347, -1 } /* System.Int32 System.Tuple`2<System.Guid,System.Object>::GetHashCode() */,
{ 1004, 347, -1 } /* System.Int32 System.Tuple`2<System.Guid,System.Object>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
{ 1005, 347, -1 } /* System.String System.Tuple`2<System.Guid,System.Object>::ToString() */,
{ 1006, 347, -1 } /* System.String System.Tuple`2<System.Guid,System.Object>::System.ITupleInternal.ToString(System.Text.StringBuilder) */,
{ 996, 212, -1 } /* T1 System.Tuple`2<System.Object,System.Char>::get_Item1() */,
{ 997, 212, -1 } /* T2 System.Tuple`2<System.Object,System.Char>::get_Item2() */,
{ 998, 212, -1 } /* System.Void System.Tuple`2<System.Object,System.Char>::.ctor(T1,T2) */,
{ 999, 212, -1 } /* System.Boolean System.Tuple`2<System.Object,System.Char>::Equals(System.Object) */,
{ 1000, 212, -1 } /* System.Boolean System.Tuple`2<System.Object,System.Char>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
{ 1001, 212, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Char>::System.IComparable.CompareTo(System.Object) */,
{ 1002, 212, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Char>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
{ 1003, 212, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Char>::GetHashCode() */,
{ 1004, 212, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Char>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
{ 1005, 212, -1 } /* System.String System.Tuple`2<System.Object,System.Char>::ToString() */,
{ 1006, 212, -1 } /* System.String System.Tuple`2<System.Object,System.Char>::System.ITupleInternal.ToString(System.Text.StringBuilder) */,
{ 1019, 210, -1 } /* T1 System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::get_Item1() */,
{ 1020, 210, -1 } /* T2 System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::get_Item2() */,
{ 1021, 210, -1 } /* T3 System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::get_Item3() */,
{ 1022, 210, -1 } /* T4 System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::get_Item4() */,
{ 790, 329, -1 } /* System.Boolean System.ValueTuple`2<System.Int32,System.Boolean>::Equals(System.Object) */,
{ 791, 329, -1 } /* System.Boolean System.ValueTuple`2<System.Int32,System.Boolean>::Equals(System.ValueTuple`2<T1,T2>) */,
{ 792, 329, -1 } /* System.Boolean System.ValueTuple`2<System.Int32,System.Boolean>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
{ 793, 329, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::System.IComparable.CompareTo(System.Object) */,
{ 794, 329, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::CompareTo(System.ValueTuple`2<T1,T2>) */,
{ 795, 329, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
{ 796, 329, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::GetHashCode() */,
{ 797, 329, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
{ 798, 329, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::GetHashCodeCore(System.Collections.IEqualityComparer) */,
{ 799, 329, -1 } /* System.String System.ValueTuple`2<System.Int32,System.Boolean>::ToString() */,
{ 17746, 6, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<System.Byte>::.ctor(Unity.Collections.NativeArray`1<T>&) */,
{ 17747, 6, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<System.Byte>::Dispose() */,
{ 17748, 6, -1 } /* System.Boolean Unity.Collections.NativeArray`1/Enumerator<System.Byte>::MoveNext() */,
{ 17749, 6, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<System.Byte>::Reset() */,
{ 17750, 6, -1 } /* T Unity.Collections.NativeArray`1/Enumerator<System.Byte>::get_Current() */,
{ 17751, 6, -1 } /* System.Object Unity.Collections.NativeArray`1/Enumerator<System.Byte>::System.Collections.IEnumerator.get_Current() */,
{ 17746, 16, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<System.Int32>::.ctor(Unity.Collections.NativeArray`1<T>&) */,
{ 17747, 16, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<System.Int32>::Dispose() */,
{ 17748, 16, -1 } /* System.Boolean Unity.Collections.NativeArray`1/Enumerator<System.Int32>::MoveNext() */,
{ 17749, 16, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<System.Int32>::Reset() */,
{ 17750, 16, -1 } /* T Unity.Collections.NativeArray`1/Enumerator<System.Int32>::get_Current() */,
{ 17751, 16, -1 } /* System.Object Unity.Collections.NativeArray`1/Enumerator<System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 17746, 502, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::.ctor(Unity.Collections.NativeArray`1<T>&) */,
{ 17747, 502, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::Dispose() */,
{ 17748, 502, -1 } /* System.Boolean Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::MoveNext() */,
{ 17749, 502, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::Reset() */,
{ 17750, 502, -1 } /* T Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::get_Current() */,
{ 17751, 502, -1 } /* System.Object Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::System.Collections.IEnumerator.get_Current() */,
{ 17746, 595, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.ParticleSystem/Particle>::.ctor(Unity.Collections.NativeArray`1<T>&) */,
{ 17747, 595, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.ParticleSystem/Particle>::Dispose() */,
{ 17748, 595, -1 } /* System.Boolean Unity.Collections.NativeArray`1/Enumerator<UnityEngine.ParticleSystem/Particle>::MoveNext() */,
{ 17749, 595, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.ParticleSystem/Particle>::Reset() */,
{ 17750, 595, -1 } /* T Unity.Collections.NativeArray`1/Enumerator<UnityEngine.ParticleSystem/Particle>::get_Current() */,
{ 17751, 595, -1 } /* System.Object Unity.Collections.NativeArray`1/Enumerator<UnityEngine.ParticleSystem/Particle>::System.Collections.IEnumerator.get_Current() */,
{ 17746, 492, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Plane>::.ctor(Unity.Collections.NativeArray`1<T>&) */,
{ 17747, 492, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Plane>::Dispose() */,
{ 17748, 492, -1 } /* System.Boolean Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Plane>::MoveNext() */,
{ 17749, 492, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Plane>::Reset() */,
{ 17750, 492, -1 } /* T Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Plane>::get_Current() */,
{ 17751, 492, -1 } /* System.Object Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Plane>::System.Collections.IEnumerator.get_Current() */,
{ 17746, 494, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Rendering.BatchVisibility>::.ctor(Unity.Collections.NativeArray`1<T>&) */,
{ 17747, 494, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Rendering.BatchVisibility>::Dispose() */,
{ 17748, 494, -1 } /* System.Boolean Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Rendering.BatchVisibility>::MoveNext() */,
{ 17749, 494, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Rendering.BatchVisibility>::Reset() */,
{ 17750, 494, -1 } /* T Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Rendering.BatchVisibility>::get_Current() */,
{ 17751, 494, -1 } /* System.Object Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Rendering.BatchVisibility>::System.Collections.IEnumerator.get_Current() */,
{ 17735, 6, -1 } /* System.Int32 Unity.Collections.NativeArray`1<System.Byte>::get_Length() */,
{ 17736, 6, -1 } /* T Unity.Collections.NativeArray`1<System.Byte>::get_Item(System.Int32) */,
{ 17737, 6, -1 } /* System.Void Unity.Collections.NativeArray`1<System.Byte>::set_Item(System.Int32,T) */,
{ 17738, 6, -1 } /* System.Void Unity.Collections.NativeArray`1<System.Byte>::Deallocate() */,
{ 17739, 6, -1 } /* System.Void Unity.Collections.NativeArray`1<System.Byte>::Dispose() */,
{ 17740, 6, -1 } /* Unity.Collections.NativeArray`1/Enumerator<T> Unity.Collections.NativeArray`1<System.Byte>::GetEnumerator() */,
{ 17741, 6, -1 } /* System.Collections.Generic.IEnumerator`1<T> Unity.Collections.NativeArray`1<System.Byte>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17742, 6, -1 } /* System.Collections.IEnumerator Unity.Collections.NativeArray`1<System.Byte>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17743, 6, -1 } /* System.Boolean Unity.Collections.NativeArray`1<System.Byte>::Equals(Unity.Collections.NativeArray`1<T>) */,
{ 17744, 6, -1 } /* System.Boolean Unity.Collections.NativeArray`1<System.Byte>::Equals(System.Object) */,
{ 17745, 6, -1 } /* System.Int32 Unity.Collections.NativeArray`1<System.Byte>::GetHashCode() */,
{ 17735, 16, -1 } /* System.Int32 Unity.Collections.NativeArray`1<System.Int32>::get_Length() */,
{ 17736, 16, -1 } /* T Unity.Collections.NativeArray`1<System.Int32>::get_Item(System.Int32) */,
{ 17737, 16, -1 } /* System.Void Unity.Collections.NativeArray`1<System.Int32>::set_Item(System.Int32,T) */,
{ 17738, 16, -1 } /* System.Void Unity.Collections.NativeArray`1<System.Int32>::Deallocate() */,
{ 17739, 16, -1 } /* System.Void Unity.Collections.NativeArray`1<System.Int32>::Dispose() */,
{ 17740, 16, -1 } /* Unity.Collections.NativeArray`1/Enumerator<T> Unity.Collections.NativeArray`1<System.Int32>::GetEnumerator() */,
{ 17741, 16, -1 } /* System.Collections.Generic.IEnumerator`1<T> Unity.Collections.NativeArray`1<System.Int32>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17742, 16, -1 } /* System.Collections.IEnumerator Unity.Collections.NativeArray`1<System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17743, 16, -1 } /* System.Boolean Unity.Collections.NativeArray`1<System.Int32>::Equals(Unity.Collections.NativeArray`1<T>) */,
{ 17744, 16, -1 } /* System.Boolean Unity.Collections.NativeArray`1<System.Int32>::Equals(System.Object) */,
{ 17745, 16, -1 } /* System.Int32 Unity.Collections.NativeArray`1<System.Int32>::GetHashCode() */,
{ 17735, 502, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::get_Length() */,
{ 17736, 502, -1 } /* T Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::get_Item(System.Int32) */,
{ 17737, 502, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::set_Item(System.Int32,T) */,
{ 17738, 502, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::Deallocate() */,
{ 17739, 502, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::Dispose() */,
{ 17740, 502, -1 } /* Unity.Collections.NativeArray`1/Enumerator<T> Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::GetEnumerator() */,
{ 17741, 502, -1 } /* System.Collections.Generic.IEnumerator`1<T> Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17742, 502, -1 } /* System.Collections.IEnumerator Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17743, 502, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::Equals(Unity.Collections.NativeArray`1<T>) */,
{ 17744, 502, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::Equals(System.Object) */,
{ 17745, 502, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::GetHashCode() */,
{ 17735, 595, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::get_Length() */,
{ 17736, 595, -1 } /* T Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::get_Item(System.Int32) */,
{ 17737, 595, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::set_Item(System.Int32,T) */,
{ 17738, 595, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::Deallocate() */,
{ 17739, 595, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::Dispose() */,
{ 17740, 595, -1 } /* Unity.Collections.NativeArray`1/Enumerator<T> Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::GetEnumerator() */,
{ 17741, 595, -1 } /* System.Collections.Generic.IEnumerator`1<T> Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17742, 595, -1 } /* System.Collections.IEnumerator Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17743, 595, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::Equals(Unity.Collections.NativeArray`1<T>) */,
{ 17744, 595, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::Equals(System.Object) */,
{ 17745, 595, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::GetHashCode() */,
{ 17735, 492, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.Plane>::get_Length() */,
{ 17736, 492, -1 } /* T Unity.Collections.NativeArray`1<UnityEngine.Plane>::get_Item(System.Int32) */,
{ 17737, 492, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Plane>::set_Item(System.Int32,T) */,
{ 17738, 492, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Plane>::Deallocate() */,
{ 17739, 492, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Plane>::Dispose() */,
{ 17740, 492, -1 } /* Unity.Collections.NativeArray`1/Enumerator<T> Unity.Collections.NativeArray`1<UnityEngine.Plane>::GetEnumerator() */,
{ 17741, 492, -1 } /* System.Collections.Generic.IEnumerator`1<T> Unity.Collections.NativeArray`1<UnityEngine.Plane>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17742, 492, -1 } /* System.Collections.IEnumerator Unity.Collections.NativeArray`1<UnityEngine.Plane>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17743, 492, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.Plane>::Equals(Unity.Collections.NativeArray`1<T>) */,
{ 17744, 492, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.Plane>::Equals(System.Object) */,
{ 17745, 492, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.Plane>::GetHashCode() */,
{ 17735, 494, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::get_Length() */,
{ 17736, 494, -1 } /* T Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::get_Item(System.Int32) */,
{ 17737, 494, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::set_Item(System.Int32,T) */,
{ 17738, 494, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::Deallocate() */,
{ 17739, 494, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::Dispose() */,
{ 17740, 494, -1 } /* Unity.Collections.NativeArray`1/Enumerator<T> Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::GetEnumerator() */,
{ 17741, 494, -1 } /* System.Collections.Generic.IEnumerator`1<T> Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17742, 494, -1 } /* System.Collections.IEnumerator Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17743, 494, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::Equals(Unity.Collections.NativeArray`1<T>) */,
{ 17744, 494, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::Equals(System.Object) */,
{ 17745, 494, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::GetHashCode() */,
{ 20199, 47, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::Invoke(System.Object[]) */,
{ 20200, 47, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::Invoke(T) */,
{ 20199, 16, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::Invoke(System.Object[]) */,
{ 20200, 16, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::Invoke(T) */,
{ 20199, 109, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::Invoke(System.Object[]) */,
{ 20200, 109, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::Invoke(T) */,
{ 20182, 47, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Boolean>::add_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20183, 47, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Boolean>::remove_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20184, 47, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Boolean>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20185, 47, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Boolean>::.ctor(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20186, 47, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Boolean>::Invoke(System.Object[]) */,
{ 20187, 47, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Boolean>::Invoke(T1) */,
{ 20188, 47, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`1<System.Boolean>::Find(System.Object,System.Reflection.MethodInfo) */,
{ 20182, 16, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Int32>::add_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20183, 16, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Int32>::remove_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20184, 16, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Int32>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20185, 16, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Int32>::.ctor(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20186, 16, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Int32>::Invoke(System.Object[]) */,
{ 20187, 16, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Int32>::Invoke(T1) */,
{ 20188, 16, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`1<System.Int32>::Find(System.Object,System.Reflection.MethodInfo) */,
{ 20182, 109, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Single>::add_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20183, 109, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Single>::remove_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20184, 109, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Single>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20185, 109, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Single>::.ctor(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20186, 109, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Single>::Invoke(System.Object[]) */,
{ 20187, 109, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Single>::Invoke(T1) */,
{ 20188, 109, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`1<System.Single>::Find(System.Object,System.Reflection.MethodInfo) */,
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{ 11098, 1722, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.IList.Contains(System.Object) */,
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{ 11090, 1722, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11422, 8, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.String>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
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{ 11389, 1765, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Nullable`1<T>>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11389, 1766, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<T>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11389, 1767, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<T>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11422, 1774, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
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{ 11422, 1777, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
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{ 11422, 1778, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
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{ 11419, 1778, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11420, 1778, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11457, 1779, -1 } /* System.Boolean System.Collections.Generic.EnumEqualityComparer`1<T>::Equals(System.Object) */,
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{ 11456, 1779, -1 } /* System.Void System.Collections.Generic.EnumEqualityComparer`1<T>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
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{ 11452, 1780, -1 } /* System.Boolean System.Collections.Generic.EnumEqualityComparer`1<T>::Equals(T,T) */,
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{ 11456, 1780, -1 } /* System.Void System.Collections.Generic.EnumEqualityComparer`1<T>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11422, 1781, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
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{ 11073, 1801, -1 } /* T System.Collections.ObjectModel.Collection`1<T>::get_Item(System.Int32) */,
{ 11074, 1801, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::set_Item(System.Int32,T) */,
{ 11080, 1801, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<T>::IndexOf(T) */,
{ 11081, 1801, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::Insert(System.Int32,T) */,
{ 11083, 1801, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::RemoveAt(System.Int32) */,
{ 11071, 1801, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<T>::get_Count() */,
{ 11088, 1801, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11075, 1801, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::Add(T) */,
{ 11076, 1801, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::Clear() */,
{ 11078, 1801, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::Contains(T) */,
{ 11077, 1801, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::CopyTo(T[],System.Int32) */,
{ 11082, 1801, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::Remove(T) */,
{ 11079, 1801, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.Collection`1<T>::GetEnumerator() */,
{ 11089, 1801, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.Collection`1<T>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11093, 1801, -1 } /* System.Object System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.get_Item(System.Int32) */,
{ 11094, 1801, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
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{ 11100, 1801, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11101, 1801, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.Remove(System.Object) */,
{ 11092, 1801, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11091, 1801, -1 } /* System.Object System.Collections.ObjectModel.Collection`1<T>::System.Collections.ICollection.get_SyncRoot() */,
{ 11090, 1801, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::System.Collections.ICollection.get_IsSynchronized() */,
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{ 17610, 1833, -1 } /* System.Collections.IEnumerator System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17603, 1833, -1 } /* TSource System.Linq.Enumerable/Iterator`1<TSource>::get_Current() */,
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{ 17611, 1833, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerator.Reset() */,
{ 17606, 1835, -1 } /* System.Collections.Generic.IEnumerator`1<TSource> System.Linq.Enumerable/Iterator`1<TSource>::GetEnumerator() */,
{ 17610, 1835, -1 } /* System.Collections.IEnumerator System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17603, 1835, -1 } /* TSource System.Linq.Enumerable/Iterator`1<TSource>::get_Current() */,
{ 17605, 1835, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::Dispose() */,
{ 17609, 1835, -1 } /* System.Object System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerator.get_Current() */,
{ 17611, 1835, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerator.Reset() */,
{ 17606, 1837, -1 } /* System.Collections.Generic.IEnumerator`1<TSource> System.Linq.Enumerable/Iterator`1<TSource>::GetEnumerator() */,
{ 17610, 1837, -1 } /* System.Collections.IEnumerator System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17603, 1837, -1 } /* TSource System.Linq.Enumerable/Iterator`1<TSource>::get_Current() */,
{ 17605, 1837, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::Dispose() */,
{ 17609, 1837, -1 } /* System.Object System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerator.get_Current() */,
{ 17611, 1837, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerator.Reset() */,
{ 20188, 1860, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`1<T>::Find(System.Object,System.Reflection.MethodInfo) */,
{ 20245, 481, -1 } /* System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::FindMethod_Impl(System.String,System.Object) */,
{ 20246, 481, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::GetDelegate(System.Object,System.Reflection.MethodInfo) */,
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{ 11280, 599, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::set_Item(TKey,TValue) */,
{ 11274, 599, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11277, 599, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11298, 599, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::Remove(TKey) */,
{ 11300, 599, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::TryGetValue(TKey,TValue&) */,
{ 11302, 599, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11282, 599, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11285, 599, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::Clear() */,
{ 11283, 599, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
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{ 11284, 599, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 599, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11305, 599, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11312, 599, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11313, 599, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11310, 599, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.get_Keys() */,
{ 11311, 599, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.get_Values() */,
{ 11316, 599, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11315, 599, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11309, 599, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11308, 599, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11317, 599, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.GetEnumerator() */,
{ 11318, 599, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11304, 599, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11307, 599, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.ICollection.get_SyncRoot() */,
{ 11306, 599, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11275, 599, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11278, 599, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11291, 599, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11295, 599, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::OnDeserialization(System.Object) */,
{ 23258, 1864, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23259, 1864, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23257, 1864, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23258, 642, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureOutEvent>::Dispose() */,
{ 23259, 642, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureOutEvent>::get_eventTypeId() */,
{ 23142, 642, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.PointerCaptureOutEvent>::Init() */,
{ 23257, 642, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureOutEvent>::Acquire() */,
{ 23258, 649, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureEvent>::Dispose() */,
{ 23259, 649, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureEvent>::get_eventTypeId() */,
{ 23142, 649, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.PointerCaptureEvent>::Init() */,
{ 23257, 649, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureEvent>::Acquire() */,
{ 23258, 1865, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23259, 1865, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23257, 1865, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23258, 645, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseCaptureOutEvent>::Dispose() */,
{ 23259, 645, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseCaptureOutEvent>::get_eventTypeId() */,
{ 23148, 645, -1 } /* System.Void UnityEngine.UIElements.MouseCaptureEventBase`1<UnityEngine.UIElements.MouseCaptureOutEvent>::Init() */,
{ 23257, 645, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseCaptureOutEvent>::Acquire() */,
{ 23258, 652, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseCaptureEvent>::Dispose() */,
{ 23259, 652, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseCaptureEvent>::get_eventTypeId() */,
{ 23148, 652, -1 } /* System.Void UnityEngine.UIElements.MouseCaptureEventBase`1<UnityEngine.UIElements.MouseCaptureEvent>::Init() */,
{ 23257, 652, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseCaptureEvent>::Acquire() */,
{ 23258, 1866, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23259, 1866, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23257, 1866, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23258, 689, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ValidateCommandEvent>::Dispose() */,
{ 23259, 689, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ValidateCommandEvent>::get_eventTypeId() */,
{ 23156, 689, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<UnityEngine.UIElements.ValidateCommandEvent>::Init() */,
{ 23257, 689, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ValidateCommandEvent>::Acquire() */,
{ 23258, 693, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ExecuteCommandEvent>::Dispose() */,
{ 23259, 693, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ExecuteCommandEvent>::get_eventTypeId() */,
{ 23156, 693, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<UnityEngine.UIElements.ExecuteCommandEvent>::Init() */,
{ 23257, 693, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ExecuteCommandEvent>::Acquire() */,
{ 23258, 1867, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23259, 1867, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23372, 1867, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23373, 1867, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23370, 1867, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<T>::get_currentTarget() */,
{ 23371, 1867, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23368, 1867, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::Init() */,
{ 23257, 1867, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23349, 1867, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<T>::get_modifiers() */,
{ 23351, 1867, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<T>::get_mousePosition() */,
{ 23354, 1867, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<T>::get_mouseDelta() */,
{ 23356, 1867, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<T>::get_clickCount() */,
{ 23358, 1867, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<T>::get_button() */,
{ 23360, 1867, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<T>::get_pressedButtons() */,
{ 23362, 1867, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<T>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23363, 1867, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23364, 1867, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<T>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23365, 1867, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23366, 1867, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<T>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23367, 1867, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23258, 705, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragExitedEvent>::Dispose() */,
{ 23259, 705, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_eventTypeId() */,
{ 23372, 705, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23370, 705, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_currentTarget() */,
{ 23371, 705, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23257, 705, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragExitedEvent>::Acquire() */,
{ 23349, 705, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_modifiers() */,
{ 23351, 705, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_mousePosition() */,
{ 23354, 705, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_mouseDelta() */,
{ 23356, 705, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_clickCount() */,
{ 23358, 705, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_button() */,
{ 23360, 705, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_pressedButtons() */,
{ 23362, 705, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23363, 705, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23364, 705, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23365, 705, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23366, 705, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23367, 705, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23258, 709, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragEnterEvent>::Dispose() */,
{ 23259, 709, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_eventTypeId() */,
{ 23372, 709, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23373, 709, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23370, 709, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_currentTarget() */,
{ 23371, 709, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23257, 709, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragEnterEvent>::Acquire() */,
{ 23349, 709, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_modifiers() */,
{ 23351, 709, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_mousePosition() */,
{ 23354, 709, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_mouseDelta() */,
{ 23356, 709, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_clickCount() */,
{ 23358, 709, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_button() */,
{ 23360, 709, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_pressedButtons() */,
{ 23362, 709, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23363, 709, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23364, 709, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23365, 709, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23366, 709, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23367, 709, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23258, 713, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragLeaveEvent>::Dispose() */,
{ 23259, 713, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_eventTypeId() */,
{ 23372, 713, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23373, 713, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23370, 713, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_currentTarget() */,
{ 23371, 713, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23257, 713, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragLeaveEvent>::Acquire() */,
{ 23349, 713, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_modifiers() */,
{ 23351, 713, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_mousePosition() */,
{ 23354, 713, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_mouseDelta() */,
{ 23356, 713, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_clickCount() */,
{ 23358, 713, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_button() */,
{ 23360, 713, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_pressedButtons() */,
{ 23362, 713, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23363, 713, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23364, 713, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23365, 713, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23366, 713, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23367, 713, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23258, 717, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::Dispose() */,
{ 23259, 717, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_eventTypeId() */,
{ 23372, 717, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23370, 717, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_currentTarget() */,
{ 23371, 717, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23368, 717, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::Init() */,
{ 23257, 717, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::Acquire() */,
{ 23349, 717, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_modifiers() */,
{ 23351, 717, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_mousePosition() */,
{ 23354, 717, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_mouseDelta() */,
{ 23356, 717, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_clickCount() */,
{ 23358, 717, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_button() */,
{ 23360, 717, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_pressedButtons() */,
{ 23362, 717, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23363, 717, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23364, 717, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23365, 717, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23366, 717, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23367, 717, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23258, 685, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragPerformEvent>::Dispose() */,
{ 23259, 685, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_eventTypeId() */,
{ 23372, 685, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23373, 685, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23370, 685, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_currentTarget() */,
{ 23371, 685, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23368, 685, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::Init() */,
{ 23257, 685, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragPerformEvent>::Acquire() */,
{ 23349, 685, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_modifiers() */,
{ 23351, 685, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_mousePosition() */,
{ 23354, 685, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_mouseDelta() */,
{ 23356, 685, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_clickCount() */,
{ 23358, 685, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_button() */,
{ 23360, 685, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_pressedButtons() */,
{ 23362, 685, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23363, 685, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23364, 685, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23365, 685, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23366, 685, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23367, 685, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23258, 1869, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23259, 1869, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23257, 1869, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23258, 626, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusOutEvent>::Dispose() */,
{ 23259, 626, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusOutEvent>::get_eventTypeId() */,
{ 23257, 626, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusOutEvent>::Acquire() */,
{ 23291, 626, -1 } /* UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusOutEvent>::get_relatedTarget() */,
{ 23258, 629, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.BlurEvent>::Dispose() */,
{ 23259, 629, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.BlurEvent>::get_eventTypeId() */,
{ 23296, 629, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.BlurEvent>::Init() */,
{ 23257, 629, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.BlurEvent>::Acquire() */,
{ 23258, 632, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusInEvent>::Dispose() */,
{ 23259, 632, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusInEvent>::get_eventTypeId() */,
{ 23257, 632, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusInEvent>::Acquire() */,
{ 23291, 632, -1 } /* UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusInEvent>::get_relatedTarget() */,
{ 23258, 635, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusEvent>::Dispose() */,
{ 23259, 635, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusEvent>::get_eventTypeId() */,
{ 23296, 635, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusEvent>::Init() */,
{ 23257, 635, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusEvent>::Acquire() */,
{ 23291, 635, -1 } /* UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusEvent>::get_relatedTarget() */,
{ 23258, 1870, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23259, 1870, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23257, 1870, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23258, 638, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.KeyDownEvent>::Dispose() */,
{ 23259, 638, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.KeyDownEvent>::get_eventTypeId() */,
{ 23324, 638, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyDownEvent>::Init() */,
{ 23257, 638, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.KeyDownEvent>::Acquire() */,
{ 23258, 682, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.KeyUpEvent>::Dispose() */,
{ 23259, 682, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.KeyUpEvent>::get_eventTypeId() */,
{ 23324, 682, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyUpEvent>::Init() */,
{ 23257, 682, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.KeyUpEvent>::Acquire() */,
{ 23258, 1871, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23259, 1871, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23257, 1871, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23258, 727, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseDownEvent>::Dispose() */,
{ 23259, 727, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_eventTypeId() */,
{ 23372, 727, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23373, 727, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23370, 727, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_currentTarget() */,
{ 23371, 727, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23368, 727, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::Init() */,
{ 23257, 727, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseDownEvent>::Acquire() */,
{ 23349, 727, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_modifiers() */,
{ 23351, 727, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_mousePosition() */,
{ 23354, 727, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_mouseDelta() */,
{ 23356, 727, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_clickCount() */,
{ 23358, 727, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_button() */,
{ 23360, 727, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_pressedButtons() */,
{ 23362, 727, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23363, 727, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23364, 727, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23365, 727, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23366, 727, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23367, 727, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23258, 730, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseUpEvent>::Dispose() */,
{ 23259, 730, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_eventTypeId() */,
{ 23372, 730, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23373, 730, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23370, 730, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_currentTarget() */,
{ 23371, 730, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23368, 730, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::Init() */,
{ 23257, 730, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseUpEvent>::Acquire() */,
{ 23349, 730, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_modifiers() */,
{ 23351, 730, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_mousePosition() */,
{ 23354, 730, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_mouseDelta() */,
{ 23356, 730, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_clickCount() */,
{ 23358, 730, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_button() */,
{ 23360, 730, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_pressedButtons() */,
{ 23362, 730, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23363, 730, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23364, 730, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23365, 730, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23366, 730, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23367, 730, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23258, 724, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseMoveEvent>::Dispose() */,
{ 23259, 724, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_eventTypeId() */,
{ 23372, 724, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23373, 724, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23370, 724, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_currentTarget() */,
{ 23371, 724, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23368, 724, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::Init() */,
{ 23257, 724, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseMoveEvent>::Acquire() */,
{ 23349, 724, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_modifiers() */,
{ 23351, 724, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_mousePosition() */,
{ 23354, 724, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_mouseDelta() */,
{ 23356, 724, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_clickCount() */,
{ 23358, 724, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_button() */,
{ 23360, 724, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_pressedButtons() */,
{ 23362, 724, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23363, 724, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23364, 724, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23365, 724, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23366, 724, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23367, 724, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23258, 674, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ContextClickEvent>::Dispose() */,
{ 23259, 674, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_eventTypeId() */,
{ 23372, 674, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23373, 674, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23370, 674, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_currentTarget() */,
{ 23371, 674, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23368, 674, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::Init() */,
{ 23257, 674, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ContextClickEvent>::Acquire() */,
{ 23349, 674, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_modifiers() */,
{ 23351, 674, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_mousePosition() */,
{ 23354, 674, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_mouseDelta() */,
{ 23356, 674, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_clickCount() */,
{ 23358, 674, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_button() */,
{ 23360, 674, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_pressedButtons() */,
{ 23362, 674, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23363, 674, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23364, 674, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23365, 674, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23366, 674, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23367, 674, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23258, 733, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.WheelEvent>::Dispose() */,
{ 23259, 733, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.WheelEvent>::get_eventTypeId() */,
{ 23372, 733, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23373, 733, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23370, 733, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::get_currentTarget() */,
{ 23371, 733, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23257, 733, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.WheelEvent>::Acquire() */,
{ 23349, 733, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::get_modifiers() */,
{ 23351, 733, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::get_mousePosition() */,
{ 23354, 733, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::get_mouseDelta() */,
{ 23356, 733, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::get_clickCount() */,
{ 23358, 733, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::get_button() */,
{ 23360, 733, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::get_pressedButtons() */,
{ 23362, 733, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23363, 733, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23364, 733, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23365, 733, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23366, 733, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23367, 733, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23258, 738, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseEnterEvent>::Dispose() */,
{ 23259, 738, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_eventTypeId() */,
{ 23372, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23373, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23370, 738, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_currentTarget() */,
{ 23371, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23257, 738, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseEnterEvent>::Acquire() */,
{ 23349, 738, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_modifiers() */,
{ 23351, 738, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_mousePosition() */,
{ 23354, 738, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_mouseDelta() */,
{ 23356, 738, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_clickCount() */,
{ 23358, 738, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_button() */,
{ 23360, 738, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_pressedButtons() */,
{ 23362, 738, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23363, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23364, 738, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23365, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23366, 738, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23367, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23258, 741, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::Dispose() */,
{ 23259, 741, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_eventTypeId() */,
{ 23372, 741, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23373, 741, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23370, 741, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_currentTarget() */,
{ 23371, 741, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23257, 741, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::Acquire() */,
{ 23349, 741, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_modifiers() */,
{ 23351, 741, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_mousePosition() */,
{ 23354, 741, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_mouseDelta() */,
{ 23356, 741, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_clickCount() */,
{ 23358, 741, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_button() */,
{ 23360, 741, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_pressedButtons() */,
{ 23362, 741, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23363, 741, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23364, 741, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23365, 741, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23366, 741, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23367, 741, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23258, 679, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::Dispose() */,
{ 23259, 679, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_eventTypeId() */,
{ 23372, 679, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23370, 679, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_currentTarget() */,
{ 23371, 679, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23257, 679, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::Acquire() */,
{ 23349, 679, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_modifiers() */,
{ 23351, 679, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_mousePosition() */,
{ 23354, 679, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_mouseDelta() */,
{ 23356, 679, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_clickCount() */,
{ 23358, 679, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_button() */,
{ 23360, 679, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_pressedButtons() */,
{ 23362, 679, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23363, 679, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23364, 679, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23365, 679, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23366, 679, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23367, 679, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23258, 702, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::Dispose() */,
{ 23259, 702, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_eventTypeId() */,
{ 23372, 702, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23370, 702, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_currentTarget() */,
{ 23371, 702, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23257, 702, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::Acquire() */,
{ 23349, 702, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_modifiers() */,
{ 23351, 702, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_mousePosition() */,
{ 23354, 702, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_mouseDelta() */,
{ 23356, 702, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_clickCount() */,
{ 23358, 702, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_button() */,
{ 23362, 702, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23363, 702, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23364, 702, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23365, 702, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23366, 702, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23367, 702, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23258, 744, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseOverEvent>::Dispose() */,
{ 23259, 744, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_eventTypeId() */,
{ 23372, 744, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23373, 744, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23370, 744, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_currentTarget() */,
{ 23371, 744, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23368, 744, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::Init() */,
{ 23257, 744, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseOverEvent>::Acquire() */,
{ 23349, 744, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_modifiers() */,
{ 23351, 744, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_mousePosition() */,
{ 23354, 744, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_mouseDelta() */,
{ 23356, 744, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_clickCount() */,
{ 23358, 744, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_button() */,
{ 23360, 744, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_pressedButtons() */,
{ 23362, 744, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23363, 744, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23364, 744, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23365, 744, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23366, 744, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23367, 744, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23258, 747, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseOutEvent>::Dispose() */,
{ 23259, 747, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_eventTypeId() */,
{ 23372, 747, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23373, 747, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23370, 747, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_currentTarget() */,
{ 23371, 747, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23368, 747, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::Init() */,
{ 23257, 747, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseOutEvent>::Acquire() */,
{ 23349, 747, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_modifiers() */,
{ 23351, 747, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_mousePosition() */,
{ 23354, 747, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_mouseDelta() */,
{ 23356, 747, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_clickCount() */,
{ 23358, 747, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_button() */,
{ 23360, 747, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_pressedButtons() */,
{ 23362, 747, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23363, 747, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23364, 747, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23365, 747, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23366, 747, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23367, 747, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23258, 1876, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23259, 1876, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23257, 1876, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23258, 668, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerDownEvent>::Dispose() */,
{ 23259, 668, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_eventTypeId() */,
{ 23505, 668, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23499, 668, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_currentTarget() */,
{ 23500, 668, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23257, 668, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerDownEvent>::Acquire() */,
{ 23459, 668, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_pointerType() */,
{ 23461, 668, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_isPrimary() */,
{ 23463, 668, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_button() */,
{ 23465, 668, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_pressedButtons() */,
{ 23467, 668, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_position() */,
{ 23469, 668, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_localPosition() */,
{ 23471, 668, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_deltaPosition() */,
{ 23473, 668, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_deltaTime() */,
{ 23475, 668, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_clickCount() */,
{ 23477, 668, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_pressure() */,
{ 23479, 668, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_tangentialPressure() */,
{ 23481, 668, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_altitudeAngle() */,
{ 23483, 668, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_azimuthAngle() */,
{ 23485, 668, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_twist() */,
{ 23487, 668, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_radius() */,
{ 23489, 668, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_radiusVariance() */,
{ 23491, 668, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_modifiers() */,
{ 23493, 668, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23494, 668, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23495, 668, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23496, 668, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23258, 663, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerMoveEvent>::Dispose() */,
{ 23259, 663, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_eventTypeId() */,
{ 23505, 663, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23499, 663, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_currentTarget() */,
{ 23500, 663, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23257, 663, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerMoveEvent>::Acquire() */,
{ 23457, 663, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_pointerId() */,
{ 23459, 663, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_pointerType() */,
{ 23461, 663, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_isPrimary() */,
{ 23463, 663, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_button() */,
{ 23465, 663, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_pressedButtons() */,
{ 23467, 663, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_position() */,
{ 23469, 663, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_localPosition() */,
{ 23471, 663, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_deltaPosition() */,
{ 23473, 663, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_deltaTime() */,
{ 23475, 663, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_clickCount() */,
{ 23477, 663, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_pressure() */,
{ 23479, 663, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_tangentialPressure() */,
{ 23481, 663, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_altitudeAngle() */,
{ 23483, 663, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_azimuthAngle() */,
{ 23485, 663, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_twist() */,
{ 23487, 663, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_radius() */,
{ 23489, 663, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_radiusVariance() */,
{ 23491, 663, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_modifiers() */,
{ 23493, 663, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23494, 663, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23495, 663, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23496, 663, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23258, 671, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>::Dispose() */,
{ 23259, 671, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_eventTypeId() */,
{ 23505, 671, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23499, 671, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_currentTarget() */,
{ 23500, 671, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23257, 671, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>::Acquire() */,
{ 23461, 671, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_isPrimary() */,
{ 23463, 671, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_button() */,
{ 23465, 671, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_pressedButtons() */,
{ 23467, 671, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_position() */,
{ 23469, 671, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_localPosition() */,
{ 23471, 671, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_deltaPosition() */,
{ 23473, 671, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_deltaTime() */,
{ 23475, 671, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_clickCount() */,
{ 23477, 671, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_pressure() */,
{ 23479, 671, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_tangentialPressure() */,
{ 23481, 671, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_altitudeAngle() */,
{ 23483, 671, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_azimuthAngle() */,
{ 23485, 671, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_twist() */,
{ 23487, 671, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_radius() */,
{ 23489, 671, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_radiusVariance() */,
{ 23491, 671, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_modifiers() */,
{ 23493, 671, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23494, 671, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23495, 671, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23496, 671, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23258, 721, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCancelEvent>::Dispose() */,
{ 23259, 721, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_eventTypeId() */,
{ 23505, 721, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23499, 721, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_currentTarget() */,
{ 23500, 721, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23257, 721, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCancelEvent>::Acquire() */,
{ 23461, 721, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_isPrimary() */,
{ 23463, 721, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_button() */,
{ 23465, 721, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_pressedButtons() */,
{ 23467, 721, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_position() */,
{ 23469, 721, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_localPosition() */,
{ 23471, 721, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_deltaPosition() */,
{ 23473, 721, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_deltaTime() */,
{ 23475, 721, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_clickCount() */,
{ 23477, 721, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_pressure() */,
{ 23479, 721, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_tangentialPressure() */,
{ 23481, 721, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_altitudeAngle() */,
{ 23483, 721, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_azimuthAngle() */,
{ 23485, 721, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_twist() */,
{ 23487, 721, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_radius() */,
{ 23489, 721, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_radiusVariance() */,
{ 23491, 721, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_modifiers() */,
{ 23493, 721, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23494, 721, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23495, 721, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23496, 721, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23258, 756, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerEnterEvent>::Dispose() */,
{ 23259, 756, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_eventTypeId() */,
{ 23505, 756, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23506, 756, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23499, 756, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_currentTarget() */,
{ 23500, 756, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23257, 756, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerEnterEvent>::Acquire() */,
{ 23457, 756, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_pointerId() */,
{ 23459, 756, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_pointerType() */,
{ 23461, 756, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_isPrimary() */,
{ 23463, 756, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_button() */,
{ 23465, 756, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_pressedButtons() */,
{ 23467, 756, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_position() */,
{ 23469, 756, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_localPosition() */,
{ 23471, 756, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_deltaPosition() */,
{ 23473, 756, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_deltaTime() */,
{ 23475, 756, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_clickCount() */,
{ 23477, 756, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_pressure() */,
{ 23479, 756, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_tangentialPressure() */,
{ 23481, 756, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_altitudeAngle() */,
{ 23483, 756, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_azimuthAngle() */,
{ 23485, 756, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_twist() */,
{ 23487, 756, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_radius() */,
{ 23489, 756, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_radiusVariance() */,
{ 23491, 756, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_modifiers() */,
{ 23493, 756, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23494, 756, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23495, 756, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23496, 756, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23258, 759, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::Dispose() */,
{ 23259, 759, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_eventTypeId() */,
{ 23505, 759, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23506, 759, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23499, 759, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_currentTarget() */,
{ 23500, 759, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23257, 759, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::Acquire() */,
{ 23457, 759, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_pointerId() */,
{ 23459, 759, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_pointerType() */,
{ 23461, 759, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_isPrimary() */,
{ 23463, 759, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_button() */,
{ 23465, 759, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_pressedButtons() */,
{ 23467, 759, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_position() */,
{ 23469, 759, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_localPosition() */,
{ 23471, 759, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_deltaPosition() */,
{ 23473, 759, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_deltaTime() */,
{ 23475, 759, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_clickCount() */,
{ 23477, 759, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_pressure() */,
{ 23479, 759, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_tangentialPressure() */,
{ 23481, 759, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_altitudeAngle() */,
{ 23483, 759, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_azimuthAngle() */,
{ 23485, 759, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_twist() */,
{ 23487, 759, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_radius() */,
{ 23489, 759, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_radiusVariance() */,
{ 23491, 759, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_modifiers() */,
{ 23493, 759, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23494, 759, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23495, 759, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23496, 759, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23258, 753, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerOverEvent>::Dispose() */,
{ 23259, 753, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_eventTypeId() */,
{ 23505, 753, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23506, 753, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23499, 753, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_currentTarget() */,
{ 23500, 753, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23497, 753, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::Init() */,
{ 23257, 753, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerOverEvent>::Acquire() */,
{ 23457, 753, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_pointerId() */,
{ 23459, 753, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_pointerType() */,
{ 23461, 753, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_isPrimary() */,
{ 23463, 753, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_button() */,
{ 23465, 753, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_pressedButtons() */,
{ 23467, 753, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_position() */,
{ 23469, 753, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_localPosition() */,
{ 23471, 753, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_deltaPosition() */,
{ 23473, 753, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_deltaTime() */,
{ 23475, 753, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_clickCount() */,
{ 23477, 753, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_pressure() */,
{ 23479, 753, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_tangentialPressure() */,
{ 23481, 753, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_altitudeAngle() */,
{ 23483, 753, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_azimuthAngle() */,
{ 23485, 753, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_twist() */,
{ 23487, 753, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_radius() */,
{ 23489, 753, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_radiusVariance() */,
{ 23491, 753, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_modifiers() */,
{ 23493, 753, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23494, 753, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23495, 753, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23496, 753, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23258, 750, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerOutEvent>::Dispose() */,
{ 23259, 750, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_eventTypeId() */,
{ 23505, 750, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23506, 750, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23499, 750, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_currentTarget() */,
{ 23500, 750, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23497, 750, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::Init() */,
{ 23257, 750, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerOutEvent>::Acquire() */,
{ 23457, 750, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_pointerId() */,
{ 23459, 750, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_pointerType() */,
{ 23461, 750, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_isPrimary() */,
{ 23463, 750, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_button() */,
{ 23465, 750, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_pressedButtons() */,
{ 23467, 750, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_position() */,
{ 23469, 750, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_localPosition() */,
{ 23471, 750, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_deltaPosition() */,
{ 23473, 750, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_deltaTime() */,
{ 23475, 750, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_clickCount() */,
{ 23477, 750, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_pressure() */,
{ 23479, 750, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_tangentialPressure() */,
{ 23481, 750, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_altitudeAngle() */,
{ 23483, 750, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_azimuthAngle() */,
{ 23485, 750, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_twist() */,
{ 23487, 750, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_radius() */,
{ 23489, 750, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_radiusVariance() */,
{ 23491, 750, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_modifiers() */,
{ 23493, 750, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23494, 750, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23495, 750, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23496, 750, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23258, 616, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.IMGUIEvent>::Dispose() */,
{ 23259, 616, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.IMGUIEvent>::get_eventTypeId() */,
{ 23257, 616, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.IMGUIEvent>::Acquire() */,
{ 24886, 885, -1 } /* ZXing.Common.BitMatrix ZXing.BarcodeWriterGeneric`1<UnityEngine.Color32[]>::Encode(System.String) */,
{ 791, 1659, -1 } /* System.Boolean System.ValueTuple`2<T1,T2>::Equals(System.ValueTuple`2<T1,T2>) */,
{ 11415, 1895, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<T1>::get_Default() */,
{ 11417, 1895, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T1>::Equals(T,T) */,
{ 11415, 1896, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<T2>::get_Default() */,
{ 11417, 1896, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T2>::Equals(T,T) */,
{ 794, 1659, -1 } /* System.Int32 System.ValueTuple`2<T1,T2>::CompareTo(System.ValueTuple`2<T1,T2>) */,
{ 11385, 1895, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<T1>::get_Default() */,
{ 11388, 1895, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<T1>::Compare(T,T) */,
{ 11385, 1896, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<T2>::get_Default() */,
{ 11388, 1896, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<T2>::Compare(T,T) */,
{ 798, 1659, -1 } /* System.Int32 System.ValueTuple`2<T1,T2>::GetHashCodeCore(System.Collections.IEqualityComparer) */,
{ 11114, 1661, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<T>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 1114, 1662, -1 } /* TOutput System.Converter`2<TInput,TOutput>::Invoke(TInput) */,
{ 1074, 1663, -1 } /* System.Void System.Action`1<T>::Invoke(T) */,
{ 843, -1, 2464 } /* System.Int32 System.Array::BinarySearch<T>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 1664 } /* System.Int32 System.Array::BinarySearch<T>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 2465 } /* System.Int32 System.Array::BinarySearch<T>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11238, 1665, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<T>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 948, -1, 2466 } /* System.Int32 System.Array::IndexOfImpl<T>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 2467 } /* System.Int32 System.Array::IndexOf<T>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 2468 } /* System.Int32 System.Array::IndexOfImpl<T>(T[],T,System.Int32,System.Int32) */,
{ 855, -1, 2469 } /* System.Int32 System.Array::LastIndexOf<T>(T[],T,System.Int32,System.Int32) */,
{ 855, -1, 2470 } /* System.Int32 System.Array::LastIndexOf<T>(T[],T,System.Int32,System.Int32) */,
{ 949, -1, 2471 } /* System.Int32 System.Array::LastIndexOfImpl<T>(T[],T,System.Int32,System.Int32) */,
{ 859, -1, 2472 } /* System.Void System.Array::Reverse<T>(T[],System.Int32,System.Int32) */,
{ 875, -1, 2473 } /* System.Void System.Array::Sort<T>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 2474 } /* System.Void System.Array::Sort<T>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 1666 } /* System.Void System.Array::Sort<T>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11237, 1667, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 1668, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 880, -1, 2475 } /* System.Void System.Array::Sort<TKey,TValue>(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 880, -1, 2476 } /* System.Void System.Array::Sort<TKey,TValue>(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 880, -1, 2477 } /* System.Void System.Array::Sort<TKey,TValue>(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 875, -1, 1670 } /* System.Void System.Array::Sort<TKey>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11250, 1897, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::get_Default() */,
{ 11252, 1897, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::Sort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 886, -1, 1671 } /* System.Int32 System.Array::FindIndex<T>(T[],System.Predicate`1<T>) */,
{ 1118, 1672, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 946, -1, 1673 } /* T[] System.Array::Empty<T>() */,
{ 1118, 1673, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 802, -1, 1673 } /* System.Void System.Array::Resize<T>(T[]&,System.Int32) */,
{ 888, -1, 1674 } /* System.Int32 System.Array::FindIndex<T>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 888, -1, 1675 } /* System.Int32 System.Array::FindIndex<T>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 1118, 1676, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 1118, 1677, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 892, -1, 1678 } /* System.Int32 System.Array::FindLastIndex<T>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 892, -1, 1679 } /* System.Int32 System.Array::FindLastIndex<T>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 1118, 1680, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 1118, 1681, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 959, 1682, -1 } /* System.Void System.Array/InternalEnumerator`1<T>::.ctor(System.Array) */,
{ 11415, 1899, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
{ 11419, 1899, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11415, 1900, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
{ 11420, 1900, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 909, -1, 1683 } /* T System.Array::InternalArray__get_Item<T>(System.Int32) */,
{ 962, 1683, -1 } /* T System.Array/InternalEnumerator`1<T>::get_Current() */,
{ 967, 1684, -1 } /* T System.Array/EmptyInternalEnumerator`1<T>::get_Current() */,
{ 970, 1684, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<T>::.ctor() */,
{ 998, 1685, -1 } /* System.Void System.Tuple`2<T1,T2>::.ctor(T1,T2) */,
{ 1162, 1686, -1 } /* System.Boolean System.ArraySegment`1<T>::Equals(System.ArraySegment`1<T>) */,
{ 849, -1, 1686 } /* System.Int32 System.Array::IndexOf<T>(T[],T,System.Int32,System.Int32) */,
{ 1177, 1686, -1 } /* System.Void System.ArraySegment`1/ArraySegmentEnumerator<T>::.ctor(System.ArraySegment`1<T>) */,
{ 1179, 1687, -1 } /* T System.ArraySegment`1/ArraySegmentEnumerator<T>::get_Current() */,
{ 802, -1, 1903 } /* System.Void System.Array::Resize<T>(T[]&,System.Int32) */,
{ 3706, 1688, -1 } /* System.Boolean System.Nullable`1<T>::Equals(System.Nullable`1<T>) */,
{ 3702, 1688, -1 } /* System.Void System.Nullable`1<T>::.ctor(T) */,
{ 5276, 1689, -1 } /* R System.Reflection.MonoProperty/Getter`2<T,R>::Invoke(T) */,
{ 5280, 1690, -1 } /* R System.Reflection.MonoProperty/StaticGetter`1<R>::Invoke() */,
{ 5651, 1691, -1 } /* System.Void System.IO.Iterator`1<TSource>::Dispose(System.Boolean) */,
{ 5649, 1691, -1 } /* System.IO.Iterator`1<TSource> System.IO.Iterator`1<TSource>::Clone() */,
{ 5648, 1691, -1 } /* TSource System.IO.Iterator`1<TSource>::get_Current() */,
{ 5652, 1691, -1 } /* System.Collections.Generic.IEnumerator`1<TSource> System.IO.Iterator`1<TSource>::GetEnumerator() */,
{ 5647, 1692, -1 } /* System.Void System.IO.Iterator`1<TSource>::.ctor() */,
{ 5667, 1692, -1 } /* System.String System.IO.FileSystemEnumerableIterator`1<TSource>::NormalizeSearchPattern(System.String) */,
{ 5669, 1692, -1 } /* System.String System.IO.FileSystemEnumerableIterator`1<TSource>::GetFullSearchString(System.String,System.String) */,
{ 5668, 1692, -1 } /* System.String System.IO.FileSystemEnumerableIterator`1<TSource>::GetNormalizedSearchCriteria(System.String,System.String) */,
{ 5658, 1692, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<TSource>::CommonInit() */,
{ 5664, 1692, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<TSource>::HandleError(System.Int32,System.String) */,
{ 5663, 1692, -1 } /* System.IO.SearchResult System.IO.FileSystemEnumerableIterator`1<TSource>::CreateSearchResult(System.IO.Directory/SearchData,Microsoft.Win32.Win32Native/WIN32_FIND_DATA) */,
{ 5670, 1692, -1 } /* System.Boolean System.IO.SearchResultHandler`1<TSource>::IsResultIncluded(System.IO.SearchResult) */,
{ 5671, 1692, -1 } /* TSource System.IO.SearchResultHandler`1<TSource>::CreateObject(System.IO.SearchResult) */,
{ 5659, 1692, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<TSource>::.ctor(System.String,System.String,System.String,System.String,System.IO.SearchOption,System.IO.SearchResultHandler`1<TSource>,System.Boolean) */,
{ 5651, 1692, -1 } /* System.Void System.IO.Iterator`1<TSource>::Dispose(System.Boolean) */,
{ 5665, 1692, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<TSource>::AddSearchableDirsToStack(System.IO.Directory/SearchData) */,
{ 5666, 1692, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<TSource>::DoDemand(System.String) */,
{ 6927, 1693, -1 } /* System.Void System.Threading.SparselyPopulatedArrayFragment`1<T>::.ctor(System.Int32) */,
{ 6930, 1693, -1 } /* System.Int32 System.Threading.SparselyPopulatedArrayFragment`1<T>::get_Length() */,
{ 7302, -1, 1693 } /* T System.Threading.Interlocked::CompareExchange<T>(T&,T,T) */,
{ 6924, 1693, -1 } /* System.Void System.Threading.SparselyPopulatedArrayAddInfo`1<T>::.ctor(System.Threading.SparselyPopulatedArrayFragment`1<T>,System.Int32) */,
{ 6928, 1693, -1 } /* System.Void System.Threading.SparselyPopulatedArrayFragment`1<T>::.ctor(System.Int32,System.Threading.SparselyPopulatedArrayFragment`1<T>) */,
{ 7302, -1, 2478 } /* T System.Threading.Interlocked::CompareExchange<System.Threading.SparselyPopulatedArrayFragment`1<T>>(T&,T,T) */,
{ 6928, 1695, -1 } /* System.Void System.Threading.SparselyPopulatedArrayFragment`1<T>::.ctor(System.Int32,System.Threading.SparselyPopulatedArrayFragment`1<T>) */,
{ 7362, -1, 1695 } /* T System.Threading.Volatile::Read<T>(T&) */,
{ 7302, -1, 1695 } /* T System.Threading.Interlocked::CompareExchange<T>(T&,T,T) */,
{ 7362, -1, 1696 } /* T System.Threading.Volatile::Read<T>(T&) */,
{ 6934, -1, 1696 } /* T System.Threading.LazyInitializer::EnsureInitializedCore<T>(T&,System.Func`1<T>) */,
{ 1090, 1697, -1 } /* TResult System.Func`1<T>::Invoke() */,
{ 7302, -1, 1697 } /* T System.Threading.Interlocked::CompareExchange<T>(T&,T,T) */,
{ 7010, 1698, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<T>::.ctor(T,T,System.Boolean) */,
{ 1074, 1699, -1 } /* System.Void System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<T>>::Invoke(T) */,
{ 7006, 2479, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<T>::set_PreviousValue(T) */,
{ 7008, 2479, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<T>::set_CurrentValue(T) */,
{ 7009, 2479, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<T>::set_ThreadContextChanged(System.Boolean) */,
{ 7363, -1, 2480 } /* System.Void System.Threading.Volatile::Write<T>(T&,T) */,
{ 7376, 1701, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7375, 1701, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7374, 1701, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7378, 1701, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetResult(TResult) */,
{ 7382, 1701, -1 } /* TResult System.Threading.Tasks.Task`1<TResult>::GetResultCore(System.Boolean) */,
{ 7385, 1701, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 1090, 1701, -1 } /* TResult System.Func`1<TResult>::Invoke() */,
{ 1094, 1700, -1 } /* TResult System.Func`2<System.Object,TResult>::Invoke(T) */,
{ 10399, 1701, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<TResult>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
{ 10410, 1701, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<TResult>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 7393, 1701, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<TResult>::.ctor() */,
{ 7392, 1701, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<TResult>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
{ 1093, 1702, -1 } /* System.Void System.Func`2<System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>,System.Threading.Tasks.Task`1<TResult>>::.ctor(System.Object,System.IntPtr) */,
{ 7391, 1703, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<TResult>::.ctor() */,
{ 7394, 1706, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<TResult>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7396, 1905, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<TResult,TInstance>::.ctor(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
{ 1106, 1704, -1 } /* TResult System.Func`5<TInstance,TArgs,System.AsyncCallback,System.Object,System.IAsyncResult>::Invoke(T1,T2,T3,T4) */,
{ 7398, 1905, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<TResult,TInstance>::Complete(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>,System.IAsyncResult,System.Boolean) */,
{ 7370, 1707, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor() */,
{ 7398, 1906, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<TResult,TInstance>::Complete(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>,System.IAsyncResult,System.Boolean) */,
{ 1098, 1708, -1 } /* TResult System.Func`3<TInstance,System.IAsyncResult,TResult>::Invoke(T1,T2) */,
{ 7378, 1707, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetResult(TResult) */,
{ 7379, 1707, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::DangerousSetResult(TResult) */,
{ 7385, 1707, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 7383, 1707, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetException(System.Object) */,
{ 7397, 1906, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<TResult,TInstance>::CompleteFromAsyncResult(System.IAsyncResult) */,
{ 7371, 1709, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(TResult) */,
{ 7370, 1710, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor() */,
{ 7383, 1710, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetException(System.Object) */,
{ 7372, 1711, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
{ 7370, 1712, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor() */,
{ 7385, 1712, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 7377, 1713, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<TResult>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7387, 1907, -1 } /* System.Runtime.CompilerServices.TaskAwaiter`1<TResult> System.Threading.Tasks.Task`1<TResult>::GetAwaiter() */,
{ 10402, 1907, -1 } /* TResult System.Runtime.CompilerServices.TaskAwaiter`1<TResult>::GetResult() */,
{ 7767, 1714, -1 } /* System.Boolean System.Security.AccessControl.CommonAcl/RemoveAcesCallback`1<T>::Invoke(T) */,
{ 10348, 189, 2481 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitOnCompleted<TAwaiter,TStateMachine>(!!0&,!!1&) */,
{ 10349, 189, 2482 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitUnsafeOnCompleted<TAwaiter,TStateMachine>(!!0&,!!1&) */,
{ 10350, 1715, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult>::get_Task() */,
{ 7370, 1715, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor() */,
{ 10354, 1715, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult>::GetTaskForResult(TResult) */,
{ 7378, 1715, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetResult(TResult) */,
{ 10351, 1715, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult>::SetResult(TResult) */,
{ 7383, 1715, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetException(System.Object) */,
{ 7385, 1715, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 10441, -1, 2483 } /* T System.Runtime.CompilerServices.JitHelpers::UnsafeCast<System.Threading.Tasks.Task`1<TResult>>(System.Object) */,
{ 7371, 1715, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(TResult) */,
{ 10357, -1, 1715 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskCache::CreateCacheableTask<TResult>(TResult) */,
{ 7372, 1716, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
{ 7381, 1717, -1 } /* TResult System.Threading.Tasks.Task`1<TResult>::get_ResultOnSuccess() */,
{ 10412, 1718, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<TResult>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 7381, 1719, -1 } /* TResult System.Threading.Tasks.Task`1<TResult>::get_ResultOnSuccess() */,
{ 953, -1, 2484 } /* R System.Array::UnsafeMov<System.Object,T>(S) */,
{ 953, -1, 2485 } /* R System.Array::UnsafeMov<T,System.Int32>(S) */,
{ 953, -1, 2486 } /* R System.Array::UnsafeMov<T,System.Int64>(S) */,
{ 10447, 1720, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<TKey,TValue>::RecomputeSize() */,
{ 10446, 1720, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<TKey,TValue>::RehashWithoutResize() */,
{ 10448, 1720, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<TKey,TValue>::Rehash() */,
{ 10451, 1720, -1 } /* System.Boolean System.Runtime.CompilerServices.ConditionalWeakTable`2<TKey,TValue>::TryGetValue(TKey,TValue&) */,
{ 10454, 1720, -1 } /* TValue System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<TKey,TValue>::Invoke(TKey) */,
{ 10449, 1720, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<TKey,TValue>::Add(TKey,TValue) */,
{ 11512, 1721, -1 } /* System.Void System.Collections.Generic.List`1<T>::.ctor() */,
{ 11087, 1721, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::SetItem(System.Int32,T) */,
{ 11085, 1721, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::InsertItem(System.Int32,T) */,
{ 11084, 1721, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::ClearItems() */,
{ 11086, 1721, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::RemoveItem(System.Int32) */,
{ 11071, 1721, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<T>::get_Count() */,
{ 776, -1, 1721 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<T>(System.Object,System.ExceptionArgument) */,
{ 11074, 1721, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::set_Item(System.Int32,T) */,
{ 11075, 1721, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::Add(T) */,
{ 11102, 1721, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::IsCompatibleObject(System.Object) */,
{ 11078, 1721, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::Contains(T) */,
{ 11080, 1721, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<T>::IndexOf(T) */,
{ 11081, 1721, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::Insert(System.Int32,T) */,
{ 11082, 1721, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::Remove(T) */,
{ 11104, 1724, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<TKey,TItem>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>,System.Int32) */,
{ 11069, 1722, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::.ctor() */,
{ 11415, 1723, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<TKey>::get_Default() */,
{ 11286, 1724, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TItem>::ContainsKey(TKey) */,
{ 11072, 1722, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.ObjectModel.Collection`1<TItem>::get_Items() */,
{ 11107, 1724, -1 } /* TKey System.Collections.ObjectModel.KeyedCollection`2<TKey,TItem>::GetKeyForItem(TItem) */,
{ 11084, 1722, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::ClearItems() */,
{ 11285, 1724, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TItem>::Clear() */,
{ 11111, 1724, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<TKey,TItem>::AddKey(TKey,TItem) */,
{ 11085, 1722, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::InsertItem(System.Int32,T) */,
{ 11113, 1724, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<TKey,TItem>::RemoveKey(TKey) */,
{ 11086, 1722, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::RemoveItem(System.Int32) */,
{ 11280, 1724, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TItem>::set_Item(TKey,TValue) */,
{ 11087, 1722, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::SetItem(System.Int32,T) */,
{ 11281, 1724, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TItem>::Add(TKey,TValue) */,
{ 11112, 1724, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<TKey,TItem>::CreateDictionary() */,
{ 11105, 1724, -1 } /* System.Boolean System.Collections.ObjectModel.KeyedCollection`2<TKey,TItem>::Contains(TKey) */,
{ 11264, 1724, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TItem>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11298, 1724, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TItem>::Remove(TKey) */,
{ 11115, 1725, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<T>::get_Count() */,
{ 11139, 1725, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<T>::IsCompatibleObject(System.Object) */,
{ 11117, 1725, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<T>::Contains(T) */,
{ 11120, 1725, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<T>::IndexOf(T) */,
{ 11198, 1727, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::get_DefaultConcurrencyLevel() */,
{ 11150, 1727, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::.ctor(System.Int32,System.Int32,System.Boolean,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11205, 1727, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/Tables<TKey,TValue>::.ctor(System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>[],System.Object[],System.Int32[]) */,
{ 11415, 1726, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<TKey>::get_Default() */,
{ 11167, 1727, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::ThrowKeyNullException() */,
{ 11163, 1727, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryAddInternal(TKey,System.Int32,TValue,System.Boolean,System.Boolean,TValue&) */,
{ 11155, 1727, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryGetValue(TKey,TValue&) */,
{ 11154, 1727, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryRemoveInternal(TKey,TValue&,System.Boolean,TValue) */,
{ 11197, 1727, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetBucketAndLockNo(System.Int32,System.Int32&,System.Int32&,System.Int32,System.Int32) */,
{ 11415, 1729, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<TValue>::get_Default() */,
{ 11417, 1729, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<TValue>::Equals(T,T) */,
{ 7363, -1, 2487 } /* System.Void System.Threading.Volatile::Write<System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>>(T&,T) */,
{ 11156, 1727, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryGetValueInternal(TKey,System.Int32,TValue&) */,
{ 11196, 1727, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetBucket(System.Int32,System.Int32) */,
{ 7362, -1, 2487 } /* T System.Threading.Volatile::Read<System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>>(T&) */,
{ 11199, 1727, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::AcquireAllLocks(System.Int32&) */,
{ 11201, 1727, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::ReleaseLocks(System.Int32,System.Int32) */,
{ 11159, 1727, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::CopyToPairs(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11230, 1727, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(TKey,TValue) */,
{ 11214, 1727, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<TKey,TValue>::.ctor(System.Int32) */,
{ 11206, 1727, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>::.ctor(TKey,TValue,System.Int32,System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>) */,
{ 11195, 1727, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GrowTable(System.Collections.Concurrent.ConcurrentDictionary`2/Tables<TKey,TValue>) */,
{ 11166, 1727, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::ThrowKeyNotFoundException() */,
{ 11169, 1727, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetCountInternal() */,
{ 1094, 1727, -1 } /* TResult System.Func`2<TKey,TValue>::Invoke(T) */,
{ 11151, 1727, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryAdd(TKey,TValue) */,
{ 11153, 1727, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryRemove(TKey,TValue&) */,
{ 11202, 1727, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<TKey> System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetKeys() */,
{ 11203, 1727, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<TValue> System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetValues() */,
{ 11231, 1727, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
{ 11232, 1727, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
{ 11162, 1727, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetEnumerator() */,
{ 11152, 1727, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::ContainsKey(TKey) */,
{ 11207, 1727, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<TKey,TValue>::.ctor(System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>) */,
{ 11165, 1727, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::set_Item(TKey,TValue) */,
{ 11160, 1727, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::CopyToEntries(System.Collections.DictionaryEntry[],System.Int32) */,
{ 11161, 1727, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::CopyToObjects(System.Object[],System.Int32) */,
{ 11200, 1727, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::AcquireLocks(System.Int32,System.Int32,System.Int32&) */,
{ 11513, 1726, -1 } /* System.Void System.Collections.Generic.List`1<TKey>::.ctor(System.Int32) */,
{ 11528, 1726, -1 } /* System.Void System.Collections.Generic.List`1<TKey>::Add(T) */,
{ 11114, 1726, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<TKey>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11513, 1729, -1 } /* System.Void System.Collections.Generic.List`1<TValue>::.ctor(System.Int32) */,
{ 11528, 1729, -1 } /* System.Void System.Collections.Generic.List`1<TValue>::Add(T) */,
{ 11114, 1729, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<TValue>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11148, 1727, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::IsValueWriteAtomic() */,
{ 11162, 1732, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetEnumerator() */,
{ 11231, 1732, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
{ 11232, 1732, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
{ 11208, 1732, -1 } /* System.Collections.DictionaryEntry System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<TKey,TValue>::get_Entry() */,
{ 7362, -1, 2488 } /* T System.Threading.Volatile::Read<System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>>(T&) */,
{ 11230, 1734, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(TKey,TValue) */,
{ 11220, 1736, -1 } /* System.Void System.Collections.Generic.ReferenceEqualityComparer`1<T>::.ctor() */,
{ 11225, -1, 1737 } /* TValue System.Collections.Generic.CollectionExtensions::GetValueOrDefault<TKey,TValue>(System.Collections.Generic.IReadOnlyDictionary`2<TKey,TValue>,TKey,TValue) */,
{ 11230, 1741, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(TKey,TValue) */,
{ 11231, 2489, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
{ 11232, 2489, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
{ 11385, 1742, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<T>::get_Default() */,
{ 11483, 1742, -1 } /* System.Int32 System.Collections.Generic.IComparer`1<T>::Compare(T,T) */,
{ 1109, 1742, -1 } /* System.Void System.Comparison`1<T>::.ctor(System.Object,System.IntPtr) */,
{ 11243, 1742, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11240, 1742, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<T>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 1110, 1742, -1 } /* System.Int32 System.Comparison`1<T>::Invoke(T,T) */,
{ 11244, 1742, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11241, 1742, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11248, 1742, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 1742, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 1742, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<T>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11242, 1742, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::Swap(T[],System.Int32,System.Int32) */,
{ 11247, 1742, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 1743, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::CreateArraySortHelper() */,
{ 11261, 1743, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::.ctor() */,
{ 11385, 1744, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<TKey>::get_Default() */,
{ 11255, 1743, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::IntrospectiveSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11256, 1743, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::IntroSort(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11253, 1743, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::SwapIfGreaterWithItems(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>,System.Int32,System.Int32) */,
{ 11260, 1743, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::InsertionSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11258, 1743, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::Heapsort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11257, 1743, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::PickPivotAndPartition(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11254, 1743, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::Swap(TKey[],TValue[],System.Int32,System.Int32) */,
{ 11259, 1743, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::DownHeap(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11265, 1746, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11293, 1746, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::Initialize(System.Int32) */,
{ 11415, 1745, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<TKey>::get_Default() */,
{ 11267, 1746, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11281, 1746, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::Add(TKey,TValue) */,
{ 11231, 1746, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
{ 11232, 1746, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
{ 11269, 1746, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11328, 1746, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 1746, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11292, 1746, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<TKey,TValue>::FindEntry(TKey) */,
{ 11294, 1746, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11415, 1748, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<TValue>::get_Default() */,
{ 11417, 1748, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<TValue>::Equals(T,T) */,
{ 11298, 1746, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::Remove(TKey) */,
{ 11272, 1746, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<TKey,TValue>::get_Count() */,
{ 11230, 1746, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(TKey,TValue) */,
{ 11319, 1746, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11288, 1746, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11296, 1746, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::Resize() */,
{ 11297, 1746, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::Resize(System.Int32,System.Boolean) */,
{ 11273, 1746, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<TKey,TValue>::get_Keys() */,
{ 11276, 1746, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<TKey,TValue>::get_Values() */,
{ 11314, 1746, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::IsCompatibleKey(System.Object) */,
{ 11280, 1746, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::set_Item(TKey,TValue) */,
{ 11286, 1746, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::ContainsKey(TKey) */,
{ 11230, 1749, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(TKey,TValue) */,
{ 11231, 1749, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
{ 11232, 1749, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
{ 11342, 1751, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11272, 1751, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<TKey,TValue>::get_Count() */,
{ 11286, 1751, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::ContainsKey(TKey) */,
{ 11330, 1751, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue>::CopyTo(TKey[],System.Int32) */,
{ 11362, 1755, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11272, 1755, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<TKey,TValue>::get_Count() */,
{ 11287, 1755, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::ContainsValue(TValue) */,
{ 11350, 1755, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue>::CopyTo(TValue[],System.Int32) */,
{ 11387, 1762, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<T>::CreateComparer() */,
{ 11403, 1762, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<T>::.ctor(System.Comparison`1<T>) */,
{ 11402, 1762, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<T>::.ctor() */,
{ 11388, 1762, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<T>::Compare(T,T) */,
{ 2224, 1763, -1 } /* System.Int32 System.IComparable`1<T>::CompareTo(T) */,
{ 11390, 1763, -1 } /* System.Void System.Collections.Generic.Comparer`1<T>::.ctor() */,
{ 3703, 1764, -1 } /* System.Boolean System.Nullable`1<T>::get_HasValue() */,
{ 2224, 1764, -1 } /* System.Int32 System.IComparable`1<T>::CompareTo(T) */,
{ 11390, 1765, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Nullable`1<T>>::.ctor() */,
{ 11390, 1766, -1 } /* System.Void System.Collections.Generic.Comparer`1<T>::.ctor() */,
{ 11390, 1767, -1 } /* System.Void System.Collections.Generic.Comparer`1<T>::.ctor() */,
{ 1110, 1767, -1 } /* System.Int32 System.Comparison`1<T>::Invoke(T,T) */,
{ 11071, 2490, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<T>::get_Count() */,
{ 11077, 2490, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::CopyTo(T[],System.Int32) */,
{ 11416, 1773, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<T>::CreateComparer() */,
{ 11444, 1773, -1 } /* System.Void System.Collections.Generic.ObjectEqualityComparer`1<T>::.ctor() */,
{ 11417, 1773, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::Equals(T,T) */,
{ 11418, 1773, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::GetHashCode(T) */,
{ 2244, 1774, -1 } /* System.Boolean System.IEquatable`1<T>::Equals(T) */,
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{ 3703, 1775, -1 } /* System.Boolean System.Nullable`1<T>::get_HasValue() */,
{ 2244, 1775, -1 } /* System.Boolean System.IEquatable`1<T>::Equals(T) */,
{ 11423, 1776, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Nullable`1<T>>::.ctor() */,
{ 11423, 1777, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<T>::.ctor() */,
{ 10442, -1, 1778 } /* System.Int32 System.Runtime.CompilerServices.JitHelpers::UnsafeEnumCast<T>(T) */,
{ 11423, 1778, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<T>::.ctor() */,
{ 11454, 1779, -1 } /* System.Void System.Collections.Generic.EnumEqualityComparer`1<T>::.ctor() */,
{ 10442, -1, 1779 } /* System.Int32 System.Runtime.CompilerServices.JitHelpers::UnsafeEnumCast<T>(T) */,
{ 11454, 1780, -1 } /* System.Void System.Collections.Generic.EnumEqualityComparer`1<T>::.ctor() */,
{ 10442, -1, 1780 } /* System.Int32 System.Runtime.CompilerServices.JitHelpers::UnsafeEnumCast<T>(T) */,
{ 10443, -1, 1781 } /* System.Int64 System.Runtime.CompilerServices.JitHelpers::UnsafeEnumCastLong<T>(T) */,
{ 11423, 1781, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<T>::.ctor() */,
{ 11528, 1795, -1 } /* System.Void System.Collections.Generic.List`1<T>::Add(T) */,
{ 951, -1, 1795 } /* T System.Array::UnsafeLoad<T>(T[],System.Int32) */,
{ 11523, 1795, -1 } /* T System.Collections.Generic.List`1<T>::get_Item(System.Int32) */,
{ 776, -1, 1795 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<T>(System.Object,System.ExceptionArgument) */,
{ 11524, 1795, -1 } /* System.Void System.Collections.Generic.List`1<T>::set_Item(System.Int32,T) */,
{ 11543, 1795, -1 } /* System.Void System.Collections.Generic.List`1<T>::EnsureCapacity(System.Int32) */,
{ 11517, 1795, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::get_Count() */,
{ 11565, 1795, -1 } /* System.Void System.Collections.Generic.List`1<T>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11114, 1795, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<T>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 843, -1, 1795 } /* System.Int32 System.Array::BinarySearch<T>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11532, 1795, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11415, 1795, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
{ 11417, 1795, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::Equals(T,T) */,
{ 11525, 1795, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::IsCompatibleObject(System.Object) */,
{ 11536, 1795, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::Contains(T) */,
{ 11542, 1795, -1 } /* System.Void System.Collections.Generic.List`1<T>::CopyTo(T[],System.Int32) */,
{ 11516, 1795, -1 } /* System.Void System.Collections.Generic.List`1<T>::set_Capacity(System.Int32) */,
{ 11547, 1795, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::FindIndex(System.Predicate`1<T>) */,
{ 1118, 1795, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 11512, 1795, -1 } /* System.Void System.Collections.Generic.List`1<T>::.ctor() */,
{ 11549, 1795, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11553, 1795, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 1074, 1795, -1 } /* System.Void System.Action`1<T>::Invoke(T) */,
{ 11600, 1795, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<T>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11513, 1795, -1 } /* System.Void System.Collections.Generic.List`1<T>::.ctor(System.Int32) */,
{ 849, -1, 1795 } /* System.Int32 System.Array::IndexOf<T>(T[],T,System.Int32,System.Int32) */,
{ 11559, 1795, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::IndexOf(T) */,
{ 11563, 1795, -1 } /* System.Void System.Collections.Generic.List`1<T>::Insert(System.Int32,T) */,
{ 11568, 1795, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 855, -1, 1795 } /* System.Int32 System.Array::LastIndexOf<T>(T[],T,System.Int32,System.Int32) */,
{ 11572, 1795, -1 } /* System.Void System.Collections.Generic.List`1<T>::RemoveAt(System.Int32) */,
{ 11569, 1795, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::Remove(T) */,
{ 11575, 1795, -1 } /* System.Void System.Collections.Generic.List`1<T>::Reverse(System.Int32,System.Int32) */,
{ 859, -1, 1795 } /* System.Void System.Array::Reverse<T>(T[],System.Int32,System.Int32) */,
{ 11578, 1795, -1 } /* System.Void System.Collections.Generic.List`1<T>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 1795 } /* System.Void System.Array::Sort<T>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11239, 1795, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11585, 1795, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<T>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11513, 1797, -1 } /* System.Void System.Collections.Generic.List`1<TOutput>::.ctor(System.Int32) */,
{ 1114, 1796, -1 } /* TOutput System.Converter`2<T,TOutput>::Invoke(TInput) */,
{ 11517, 1798, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::get_Count() */,
{ 11528, 1798, -1 } /* System.Void System.Collections.Generic.List`1<T>::Add(T) */,
{ 11535, 1798, -1 } /* System.Void System.Collections.Generic.List`1<T>::Clear() */,
{ 11536, 1798, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::Contains(T) */,
{ 11542, 1798, -1 } /* System.Void System.Collections.Generic.List`1<T>::CopyTo(T[],System.Int32) */,
{ 11569, 1798, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::Remove(T) */,
{ 11555, 1798, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<T>::GetEnumerator() */,
{ 11523, 1798, -1 } /* T System.Collections.Generic.List`1<T>::get_Item(System.Int32) */,
{ 11524, 1798, -1 } /* System.Void System.Collections.Generic.List`1<T>::set_Item(System.Int32,T) */,
{ 11559, 1798, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::IndexOf(T) */,
{ 11563, 1798, -1 } /* System.Void System.Collections.Generic.List`1<T>::Insert(System.Int32,T) */,
{ 11572, 1798, -1 } /* System.Void System.Collections.Generic.List`1<T>::RemoveAt(System.Int32) */,
{ 11603, 1799, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<T>::MoveNextRare() */,
{ 11604, 1799, -1 } /* T System.Collections.Generic.List`1/Enumerator<T>::get_Current() */,
{ 1118, 1800, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 11069, 1801, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::.ctor() */,
{ 13354, 1801, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::Initialize() */,
{ 11070, 1801, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::.ctor(System.Collections.Generic.IList`1<!0>) */,
{ 13355, 1801, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_ItemTypeHasDefaultConstructor() */,
{ 11072, 1801, -1 } /* System.Collections.Generic.IList`1<!0> System.Collections.ObjectModel.Collection`1<T>::get_Items() */,
{ 13407, 1801, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::HookPropertyChanged(T) */,
{ 13378, 1801, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_AllowNew() */,
{ 13367, 1801, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::FireListChanged(System.ComponentModel.ListChangedType,System.Int32) */,
{ 13358, 1801, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::OnAddingNew(System.ComponentModel.AddingNewEventArgs) */,
{ 13362, 1801, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::OnListChanged(System.ComponentModel.ListChangedEventArgs) */,
{ 13373, 1801, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::EndNew(System.Int32) */,
{ 13408, 1801, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::UnhookPropertyChanged(T) */,
{ 11084, 1801, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::ClearItems() */,
{ 11085, 1801, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::InsertItem(System.Int32,!0) */,
{ 11086, 1801, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::RemoveItem(System.Int32) */,
{ 11087, 1801, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::SetItem(System.Int32,!0) */,
{ 13377, 1801, -1 } /* System.Object System.ComponentModel.BindingList`1<T>::AddNewCore() */,
{ 13359, 1801, -1 } /* System.Object System.ComponentModel.BindingList`1<T>::FireAddingNew() */,
{ 13376, 1801, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_AddingNewHandled() */,
{ 13381, 1801, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_AllowEdit() */,
{ 13384, 1801, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_AllowRemove() */,
{ 13388, 1801, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_SupportsChangeNotificationCore() */,
{ 13390, 1801, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_SupportsSearchingCore() */,
{ 13392, 1801, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_SupportsSortingCore() */,
{ 13394, 1801, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_IsSortedCore() */,
{ 13396, 1801, -1 } /* System.ComponentModel.PropertyDescriptor System.ComponentModel.BindingList`1<T>::get_SortPropertyCore() */,
{ 13398, 1801, -1 } /* System.ComponentModel.ListSortDirection System.ComponentModel.BindingList`1<T>::get_SortDirectionCore() */,
{ 13400, 1801, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::ApplySortCore(System.ComponentModel.PropertyDescriptor,System.ComponentModel.ListSortDirection) */,
{ 13402, 1801, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::RemoveSortCore() */,
{ 13404, 1801, -1 } /* System.Int32 System.ComponentModel.BindingList`1<T>::FindCore(System.ComponentModel.PropertyDescriptor,System.Object) */,
{ 13409, 1801, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::Child_PropertyChanged(System.Object,System.ComponentModel.PropertyChangedEventArgs) */,
{ 13363, 1801, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_RaiseListChangedEvents() */,
{ 13365, 1801, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::ResetBindings() */,
{ 16811, 1802, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<T>::AddLast(T) */,
{ 16841, 1802, -1 } /* System.Void System.Collections.Generic.LinkedListNode`1<T>::.ctor(System.Collections.Generic.LinkedList`1<T>,T) */,
{ 16824, 1802, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::InternalInsertNodeToEmptyList(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16823, 1802, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::InternalInsertNodeBefore(System.Collections.Generic.LinkedListNode`1<T>,System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16826, 1802, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::ValidateNewNode(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16842, 1802, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedListNode`1<T>::get_Next() */,
{ 16844, 1802, -1 } /* System.Void System.Collections.Generic.LinkedListNode`1<T>::Invalidate() */,
{ 16815, 1802, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<T>::Find(T) */,
{ 16804, 1802, -1 } /* System.Int32 System.Collections.Generic.LinkedList`1<T>::get_Count() */,
{ 11415, 1802, -1 } /* System.Collections.Generic.EqualityComparer`1<!0> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
{ 11417, 1802, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::Equals(!0,!0) */,
{ 16832, 1802, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<T>::.ctor(System.Collections.Generic.LinkedList`1<T>) */,
{ 16816, 1802, -1 } /* System.Collections.Generic.LinkedList`1/Enumerator<T> System.Collections.Generic.LinkedList`1<T>::GetEnumerator() */,
{ 16825, 1802, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::InternalRemoveNode(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16827, 1802, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::ValidateNode(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16814, 1802, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::CopyTo(T[],System.Int32) */,
{ 16804, 1803, -1 } /* System.Int32 System.Collections.Generic.LinkedList`1<T>::get_Count() */,
{ 946, -1, 1805 } /* !!0[] System.Array::Empty<T>() */,
{ 16855, 1805, -1 } /* System.Void System.Collections.Generic.Queue`1<T>::SetCapacity(System.Int32) */,
{ 16856, 1805, -1 } /* System.Void System.Collections.Generic.Queue`1<T>::MoveNext(System.Int32&) */,
{ 16858, 1805, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<T>::.ctor(System.Collections.Generic.Queue`1<T>) */,
{ 16857, 1805, -1 } /* System.Void System.Collections.Generic.Queue`1<T>::ThrowForEmptyQueue() */,
{ 10464, -1, 1805 } /* System.Boolean System.Runtime.CompilerServices.RuntimeHelpers::IsReferenceOrContainsReferences<T>() */,
{ 16862, 1806, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<T>::ThrowEnumerationNotStartedOrEnded() */,
{ 16861, 1806, -1 } /* T System.Collections.Generic.Queue`1/Enumerator<T>::get_Current() */,
{ 946, -1, 1807 } /* !!0[] System.Array::Empty<TKey>() */,
{ 946, -1, 1809 } /* !!0[] System.Array::Empty<TValue>() */,
{ 11385, 1807, -1 } /* System.Collections.Generic.Comparer`1<!0> System.Collections.Generic.Comparer`1<TKey>::get_Default() */,
{ 16865, 1808, -1 } /* System.Void System.Collections.Generic.SortedList`2<TKey,TValue>::.ctor() */,
{ 843, -1, 1807 } /* System.Int32 System.Array::BinarySearch<TKey>(!!0[],System.Int32,System.Int32,!!0,System.Collections.Generic.IComparer`1<!!0>) */,
{ 16907, 1808, -1 } /* System.Void System.Collections.Generic.SortedList`2<TKey,TValue>::Insert(System.Int32,TKey,TValue) */,
{ 11231, 1808, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
{ 11232, 1808, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
{ 16867, 1808, -1 } /* System.Void System.Collections.Generic.SortedList`2<TKey,TValue>::Add(TKey,TValue) */,
{ 16905, 1808, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<TKey,TValue>::IndexOfKey(TKey) */,
{ 11415, 1809, -1 } /* System.Collections.Generic.EqualityComparer`1<!0> System.Collections.Generic.EqualityComparer`1<TValue>::get_Default() */,
{ 11417, 1809, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<TValue>::Equals(!0,!0) */,
{ 16909, 1808, -1 } /* System.Void System.Collections.Generic.SortedList`2<TKey,TValue>::RemoveAt(System.Int32) */,
{ 16881, 1808, -1 } /* System.Collections.Generic.SortedList`2/KeyList<TKey,TValue> System.Collections.Generic.SortedList`2<TKey,TValue>::GetKeyListHelper() */,
{ 16882, 1808, -1 } /* System.Collections.Generic.SortedList`2/ValueList<TKey,TValue> System.Collections.Generic.SortedList`2<TKey,TValue>::GetValueListHelper() */,
{ 16934, 1808, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<TKey,TValue>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>) */,
{ 16952, 1808, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<TKey,TValue>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>) */,
{ 10464, -1, 1807 } /* System.Boolean System.Runtime.CompilerServices.RuntimeHelpers::IsReferenceOrContainsReferences<TKey>() */,
{ 10464, -1, 1809 } /* System.Boolean System.Runtime.CompilerServices.RuntimeHelpers::IsReferenceOrContainsReferences<TValue>() */,
{ 16912, 1808, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<TKey,TValue>::IsCompatibleKey(System.Object) */,
{ 16890, 1808, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<TKey,TValue>::ContainsKey(TKey) */,
{ 16906, 1808, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<TKey,TValue>::IndexOfValue(TValue) */,
{ 16874, 1808, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<TKey,TValue>::get_Count() */,
{ 11230, 1808, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(!0,!1) */,
{ 16871, 1808, -1 } /* System.Void System.Collections.Generic.SortedList`2<TKey,TValue>::set_Capacity(System.Int32) */,
{ 16913, 1808, -1 } /* System.Void System.Collections.Generic.SortedList`2/Enumerator<TKey,TValue>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>,System.Int32) */,
{ 16902, 1808, -1 } /* System.Void System.Collections.Generic.SortedList`2<TKey,TValue>::set_Item(TKey,TValue) */,
{ 849, -1, 1809 } /* System.Int32 System.Array::IndexOf<TValue>(!!0[],!!0,System.Int32,System.Int32) */,
{ 16894, 1808, -1 } /* System.Void System.Collections.Generic.SortedList`2<TKey,TValue>::EnsureCapacity(System.Int32) */,
{ 16910, 1808, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<TKey,TValue>::Remove(TKey) */,
{ 16874, 1811, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<TKey,TValue>::get_Count() */,
{ 11230, 1811, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(!0,!1) */,
{ 16874, 1813, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<TKey,TValue>::get_Count() */,
{ 16874, 1815, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<TKey,TValue>::get_Count() */,
{ 16890, 1817, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<TKey,TValue>::ContainsKey(TKey) */,
{ 16874, 1817, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<TKey,TValue>::get_Count() */,
{ 16900, 1817, -1 } /* TKey System.Collections.Generic.SortedList`2<TKey,TValue>::GetKey(System.Int32) */,
{ 16922, 1817, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListKeyEnumerator<TKey,TValue>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>) */,
{ 843, -1, 1818 } /* System.Int32 System.Array::BinarySearch<TKey>(!!0[],System.Int32,System.Int32,!!0,System.Collections.Generic.IComparer`1<!!0>) */,
{ 16891, 1819, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<TKey,TValue>::ContainsValue(TValue) */,
{ 16874, 1819, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<TKey,TValue>::get_Count() */,
{ 16895, 1819, -1 } /* TValue System.Collections.Generic.SortedList`2<TKey,TValue>::GetByIndex(System.Int32) */,
{ 16928, 1819, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListValueEnumerator<TKey,TValue>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>) */,
{ 849, -1, 1820 } /* System.Int32 System.Array::IndexOf<TValue>(!!0[],!!0,System.Int32,System.Int32) */,
{ 946, -1, 1821 } /* !!0[] System.Array::Empty<T>() */,
{ 10464, -1, 1821 } /* System.Boolean System.Runtime.CompilerServices.RuntimeHelpers::IsReferenceOrContainsReferences<T>() */,
{ 16982, 1821, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<T>::.ctor(System.Collections.Generic.Stack`1<T>) */,
{ 16981, 1821, -1 } /* System.Void System.Collections.Generic.Stack`1<T>::ThrowForEmptyStack() */,
{ 802, -1, 1821 } /* System.Void System.Array::Resize<T>(!!0[]&,System.Int32) */,
{ 16986, 1822, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<T>::ThrowEnumerationNotStartedOrEnded() */,
{ 16985, 1822, -1 } /* T System.Collections.Generic.Stack`1/Enumerator<T>::get_Current() */,
{ 17608, 1823, -1 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable/Iterator`1<TSource>::Where(System.Func`2<TSource,System.Boolean>) */,
{ 17617, 1823, -1 } /* System.Void System.Linq.Enumerable/WhereArrayIterator`1<TSource>::.ctor(TSource[],System.Func`2<TSource,System.Boolean>) */,
{ 17621, 1823, -1 } /* System.Void System.Linq.Enumerable/WhereListIterator`1<TSource>::.ctor(System.Collections.Generic.List`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
{ 17612, 1823, -1 } /* System.Void System.Linq.Enumerable/WhereEnumerableIterator`1<TSource>::.ctor(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
{ 17625, 1910, -1 } /* System.Void System.Linq.Enumerable/<>c__DisplayClass6_0`1<TSource>::.ctor() */,
{ 17626, 1910, -1 } /* System.Boolean System.Linq.Enumerable/<>c__DisplayClass6_0`1<TSource>::<CombinePredicates>b__0(TSource) */,
{ 1093, 1825, -1 } /* System.Void System.Func`2<TSource,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
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{ 24886, 1882, -1 } /* ZXing.Common.BitMatrix ZXing.BarcodeWriterGeneric`1<TOutput>::Encode(System.String) */,
{ 32061, 1915, -1 } /* System.String LuaInterface.TypeTraits`1<T>::GetTypeName() */,
{ 31230, 1915, -1 } /* System.Void LuaInterface.LuaOut`1<T>::.ctor() */,
{ 31994, -1, 1915 } /* System.Void LuaInterface.ToLua::PushOut<T>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 19578, -1, 1916 } /* !!0 UnityEngine.Component::GetComponent<T>() */,
{ 26065, 1916, -1 } /* System.Void MonoSingleton`1<T>::Init() */,
{ 19645, -1, 1916 } /* !!0 UnityEngine.GameObject::AddComponent<T>() */,
{ 26081, 1917, -1 } /* System.Void Singleton`1<T>::CreateInstance() */,
{ 1126, -1, 1917 } /* !!0 System.Activator::CreateInstance<T>() */,
{ 26085, 1917, -1 } /* System.Void Singleton`1<T>::Init() */,
{ 26086, 1917, -1 } /* System.Void Singleton`1<T>::UnInit() */,
{ 32072, 1918, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<T>::Create(LuaInterface.LuaFunction) */,
{ 31124, -1, 2512 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 31124, -1, 2513 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 31124, -1, 2514 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 31124, -1, 2515 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 31124, -1, 2516 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 31124, -1, 2517 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 31124, -1, 2518 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 31124, -1, 2519 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 31124, -1, 2520 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 31124, -1, 2521 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 31124, -1, 2522 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 31124, -1, 2523 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 31124, -1, 2524 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 31124, -1, 2525 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 31124, -1, 2526 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 31124, -1, 2527 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 31124, -1, 2528 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 31124, -1, 2529 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 31124, -1, 2530 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 31124, -1, 2531 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 31124, -1, 2532 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 31124, -1, 2533 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 31124, -1, 2534 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 31124, -1, 2535 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 31124, -1, 2536 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 31124, -1, 2537 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 31124, -1, 2538 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 31124, -1, 2539 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T7>(T) */,
{ 31124, -1, 2540 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 31124, -1, 2541 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 31124, -1, 2542 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 31124, -1, 2543 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 31124, -1, 2544 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 31124, -1, 2545 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 31124, -1, 2546 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T7>(T) */,
{ 31124, -1, 2547 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T8>(T) */,
{ 31124, -1, 2548 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 31124, -1, 2549 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 31124, -1, 2550 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 31124, -1, 2551 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 31124, -1, 2552 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 31124, -1, 2553 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 31124, -1, 2554 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T7>(T) */,
{ 31124, -1, 2555 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T8>(T) */,
{ 31124, -1, 2556 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T9>(T) */,
{ 31148, -1, 2557 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 31124, -1, 2558 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 31148, -1, 2559 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 31124, -1, 2560 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 31124, -1, 2561 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 31148, -1, 2562 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 31124, -1, 2563 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 31124, -1, 2564 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 31124, -1, 2565 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 31148, -1, 2566 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 31124, -1, 2567 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 31124, -1, 2568 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 31124, -1, 2569 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 31124, -1, 2570 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 31148, -1, 2571 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 31124, -1, 2572 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 31124, -1, 2573 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 31124, -1, 2574 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 31124, -1, 2575 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 31124, -1, 2576 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 31148, -1, 2577 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 31124, -1, 2578 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 31124, -1, 2579 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 31124, -1, 2580 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 31124, -1, 2581 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 31124, -1, 2582 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 31124, -1, 2583 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 31148, -1, 2584 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 31124, -1, 2585 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 31124, -1, 2586 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 31124, -1, 2587 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 31124, -1, 2588 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 31124, -1, 2589 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 31124, -1, 2590 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 31124, -1, 2591 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T7>(T) */,
{ 31148, -1, 2592 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 31124, -1, 2593 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 31124, -1, 2594 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 31124, -1, 2595 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 31124, -1, 2596 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 31124, -1, 2597 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 31124, -1, 2598 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 31124, -1, 2599 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T7>(T) */,
{ 31124, -1, 2600 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T8>(T) */,
{ 31148, -1, 2601 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 31124, -1, 2602 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 31124, -1, 2603 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 31124, -1, 2604 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 31124, -1, 2605 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 31124, -1, 2606 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 31124, -1, 2607 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 31124, -1, 2608 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T7>(T) */,
{ 31124, -1, 2609 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T8>(T) */,
{ 31124, -1, 2610 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T9>(T) */,
{ 31148, -1, 2611 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 31526, -1, 2612 } /* System.Void LuaInterface.LuaState::PushValue<T>(T) */,
{ 31525, -1, 2613 } /* System.Void LuaInterface.LuaState::PushSealed<T>(T) */,
{ 31527, -1, 2614 } /* System.Void LuaInterface.LuaState::PushGeneric<T>(T) */,
{ 31550, -1, 2615 } /* T LuaInterface.LuaState::CheckValue<T>(System.Int32) */,
{ 31575, -1, 2616 } /* T LuaInterface.LuaState::LuaLoadBuffer<T>(System.Byte[],System.String) */,
{ 31575, -1, 2617 } /* T LuaInterface.LuaState::LuaLoadBuffer<T>(System.Byte[],System.String) */,
{ 31550, -1, 2618 } /* T LuaInterface.LuaState::CheckValue<T>(System.Int32) */,
{ 32004, -1, 2619 } /* System.Void LuaInterface.ToLua::PushSealed<T>(System.IntPtr,T) */,
{ 1082, 2620, -1 } /* System.Void System.Action`2<System.IntPtr,T>::Invoke(!0,!1) */,
{ 1082, 2621, -1 } /* System.Void System.Action`2<System.IntPtr,T>::Invoke(!0,!1) */,
{ 31949, -1, 2622 } /* T[] LuaInterface.ToLua::CheckNumberArray<T>(System.IntPtr,System.Int32) */,
{ 1098, 2623, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 31550, -1, 2624 } /* T LuaInterface.LuaState::CheckValue<T>(System.Int32) */,
{ 31527, -1, 2625 } /* System.Void LuaInterface.LuaState::PushGeneric<T>(T) */,
{ 31527, -1, 2626 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31527, -1, 2627 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 31527, -1, 2628 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31527, -1, 2629 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 31527, -1, 2630 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 31527, -1, 2631 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31527, -1, 2632 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 31527, -1, 2633 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 31527, -1, 2634 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 31527, -1, 2635 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31527, -1, 2636 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 31527, -1, 2637 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 31527, -1, 2638 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 31527, -1, 2639 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 31527, -1, 2640 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31527, -1, 2641 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 31527, -1, 2642 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 31527, -1, 2643 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 31527, -1, 2644 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 31527, -1, 2645 } /* System.Void LuaInterface.LuaState::PushGeneric<T6>(T) */,
{ 31550, -1, 2646 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 31527, -1, 2647 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31550, -1, 2648 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 31527, -1, 2649 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31527, -1, 2650 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 31550, -1, 2651 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 31527, -1, 2652 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31527, -1, 2653 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 31527, -1, 2654 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 31550, -1, 2655 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 31527, -1, 2656 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31527, -1, 2657 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 31527, -1, 2658 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 31527, -1, 2659 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 31550, -1, 2660 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 31527, -1, 2661 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31527, -1, 2662 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 31527, -1, 2663 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 31527, -1, 2664 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 31527, -1, 2665 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 31550, -1, 2666 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 31527, -1, 2667 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31527, -1, 2668 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 31527, -1, 2669 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 31527, -1, 2670 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 31527, -1, 2671 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 31527, -1, 2672 } /* System.Void LuaInterface.LuaState::PushGeneric<T6>(T) */,
{ 31550, -1, 2673 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 31550, -1, 2674 } /* T LuaInterface.LuaState::CheckValue<T>(System.Int32) */,
{ 31527, -1, 2675 } /* System.Void LuaInterface.LuaState::PushGeneric<T>(T) */,
{ 31527, -1, 2676 } /* System.Void LuaInterface.LuaState::PushGeneric<K>(T) */,
{ 31550, -1, 2677 } /* T LuaInterface.LuaState::CheckValue<V>(System.Int32) */,
{ 31527, -1, 2678 } /* System.Void LuaInterface.LuaState::PushGeneric<K>(T) */,
{ 31527, -1, 2679 } /* System.Void LuaInterface.LuaState::PushGeneric<V>(T) */,
{ 31550, -1, 2680 } /* T LuaInterface.LuaState::CheckValue<T>(System.Int32) */,
{ 31527, -1, 2681 } /* System.Void LuaInterface.LuaState::PushGeneric<T>(T) */,
{ 31527, -1, 2682 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31527, -1, 2683 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31527, -1, 2684 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 31527, -1, 2685 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31527, -1, 2686 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 31527, -1, 2687 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 31527, -1, 2688 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31527, -1, 2689 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 31527, -1, 2690 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 31527, -1, 2691 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 31527, -1, 2692 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31527, -1, 2693 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 31527, -1, 2694 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 31527, -1, 2695 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 31527, -1, 2696 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 31527, -1, 2697 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31527, -1, 2698 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 31527, -1, 2699 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 31527, -1, 2700 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 31527, -1, 2701 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 31527, -1, 2702 } /* System.Void LuaInterface.LuaState::PushGeneric<T6>(T) */,
{ 31550, -1, 2703 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 31527, -1, 2704 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31550, -1, 2705 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 31527, -1, 2706 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31527, -1, 2707 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 31550, -1, 2708 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 31527, -1, 2709 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31527, -1, 2710 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 31527, -1, 2711 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 31550, -1, 2712 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 31527, -1, 2713 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31527, -1, 2714 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 31527, -1, 2715 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 31527, -1, 2716 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 31550, -1, 2717 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 31527, -1, 2718 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31527, -1, 2719 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 31527, -1, 2720 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 31527, -1, 2721 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 31527, -1, 2722 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 31550, -1, 2723 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 31527, -1, 2724 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 31527, -1, 2725 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 31527, -1, 2726 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 31527, -1, 2727 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 31527, -1, 2728 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 31527, -1, 2729 } /* System.Void LuaInterface.LuaState::PushGeneric<T6>(T) */,
{ 31550, -1, 2730 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 31801, 1883, -1 } /* System.Void LuaInterface.LuaDictTable`2<K,V>::.ctor(LuaInterface.LuaTable) */,
{ 31798, 2731, -1 } /* System.Void LuaInterface.LuaDictEntry`2<K,V>::set_Key(K) */,
{ 31800, 2731, -1 } /* System.Void LuaInterface.LuaDictEntry`2<K,V>::set_Value(V) */,
{ 31741, -1, 1884 } /* V LuaInterface.LuaTable::RawGet<K,V>(K) */,
{ 31742, -1, 1884 } /* System.Void LuaInterface.LuaTable::RawSet<K,V>(K,V) */,
{ 11262, 1884, -1 } /* System.Void System.Collections.Generic.Dictionary`2<K,V>::.ctor() */,
{ 31806, 1884, -1 } /* System.Collections.Generic.IEnumerator`1<LuaInterface.LuaDictEntry`2<K,V>> LuaInterface.LuaDictTable`2<K,V>::GetEnumerator() */,
{ 31797, 1884, -1 } /* K LuaInterface.LuaDictEntry`2<K,V>::get_Key() */,
{ 31799, 1884, -1 } /* V LuaInterface.LuaDictEntry`2<K,V>::get_Value() */,
{ 11281, 1884, -1 } /* System.Void System.Collections.Generic.Dictionary`2<K,V>::Add(!0,!1) */,
{ 31808, 1884, -1 } /* System.Void LuaInterface.LuaDictTable`2/Enumerator<K,V>::.ctor(LuaInterface.LuaDictTable`2<K,V>) */,
{ 31809, 1886, -1 } /* LuaInterface.LuaDictEntry`2<K,V> LuaInterface.LuaDictTable`2/Enumerator<K,V>::get_Current() */,
{ 31550, -1, 2732 } /* T LuaInterface.LuaState::CheckValue<K>(System.Int32) */,
{ 31798, 1886, -1 } /* System.Void LuaInterface.LuaDictEntry`2<K,V>::set_Key(K) */,
{ 31550, -1, 2733 } /* T LuaInterface.LuaState::CheckValue<V>(System.Int32) */,
{ 31800, 1886, -1 } /* System.Void LuaInterface.LuaDictEntry`2<K,V>::set_Value(V) */,
{ 1082, 2734, -1 } /* System.Void System.Action`2<System.IntPtr,T1>::Invoke(!0,!1) */,
{ 1082, 2735, -1 } /* System.Void System.Action`2<System.IntPtr,T1>::Invoke(!0,!1) */,
{ 1082, 2736, -1 } /* System.Void System.Action`2<System.IntPtr,T2>::Invoke(!0,!1) */,
{ 1082, 2737, -1 } /* System.Void System.Action`2<System.IntPtr,T1>::Invoke(!0,!1) */,
{ 1082, 2738, -1 } /* System.Void System.Action`2<System.IntPtr,T2>::Invoke(!0,!1) */,
{ 1082, 2739, -1 } /* System.Void System.Action`2<System.IntPtr,T3>::Invoke(!0,!1) */,
{ 1098, 2740, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,R1>::Invoke(!0,!1) */,
{ 1082, 2741, -1 } /* System.Void System.Action`2<System.IntPtr,T1>::Invoke(!0,!1) */,
{ 1098, 2742, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,R1>::Invoke(!0,!1) */,
{ 1082, 2743, -1 } /* System.Void System.Action`2<System.IntPtr,T1>::Invoke(!0,!1) */,
{ 1082, 2744, -1 } /* System.Void System.Action`2<System.IntPtr,T2>::Invoke(!0,!1) */,
{ 1098, 2745, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,R1>::Invoke(!0,!1) */,
{ 1082, 2746, -1 } /* System.Void System.Action`2<System.IntPtr,T1>::Invoke(!0,!1) */,
{ 1082, 2747, -1 } /* System.Void System.Action`2<System.IntPtr,T2>::Invoke(!0,!1) */,
{ 1082, 2748, -1 } /* System.Void System.Action`2<System.IntPtr,T3>::Invoke(!0,!1) */,
{ 1098, 2749, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,R1>::Invoke(!0,!1) */,
{ 1098, 2750, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 3702, 1888, -1 } /* System.Void System.Nullable`1<T>::.ctor(!0) */,
{ 32061, 1938, -1 } /* System.String LuaInterface.TypeTraits`1<T>::GetTypeName() */,
{ 1098, 2751, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1098, 2752, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 3702, 1889, -1 } /* System.Void System.Nullable`1<T>::.ctor(!0) */,
{ 1098, 2753, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 32061, 1941, -1 } /* System.String LuaInterface.TypeTraits`1<T[]>::GetTypeName() */,
{ 1098, 2754, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 32061, 1943, -1 } /* System.String LuaInterface.TypeTraits`1<T[]>::GetTypeName() */,
{ 32061, 1945, -1 } /* System.String LuaInterface.TypeTraits`1<T[]>::GetTypeName() */,
{ 1098, 2755, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1098, 2756, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1098, 2757, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1098, 2758, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1098, 2759, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 32061, 1951, -1 } /* System.String LuaInterface.TypeTraits`1<T[]>::GetTypeName() */,
{ 1098, 2760, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1098, 2761, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1098, 2762, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1082, 2763, -1 } /* System.Void System.Action`2<System.IntPtr,T>::Invoke(!0,!1) */,
{ 3703, 1891, -1 } /* System.Boolean System.Nullable`1<T>::get_HasValue() */,
{ 3704, 1891, -1 } /* !0 System.Nullable`1<T>::get_Value() */,
{ 1082, 2764, -1 } /* System.Void System.Action`2<System.IntPtr,T>::Invoke(!0,!1) */,
{ 32062, 1955, -1 } /* System.Int32 LuaInterface.TypeTraits`1<T>::GetLuaReference(System.IntPtr) */,
{ 32072, 1956, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<T>::Create(LuaInterface.LuaFunction) */,
{ 32061, 1956, -1 } /* System.String LuaInterface.TypeTraits`1<T>::GetTypeName() */,
{ 32070, 2036, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<T>::<GetLuaReference>b__9_0() */,
{ 32064, 2036, -1 } /* System.Boolean LuaInterface.TypeTraits`1<T>::IsNilType() */,
{ 32065, 2036, -1 } /* System.Boolean LuaInterface.TypeTraits`1<T>::IsUserData(System.IntPtr,System.Int32) */,
{ 32066, 2036, -1 } /* System.Boolean LuaInterface.TypeTraits`1<T>::IsUserTable(System.IntPtr,System.Int32) */,
{ 32063, 2036, -1 } /* System.Boolean LuaInterface.TypeTraits`1<T>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 32069, 1892, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<T>::.ctor() */,
{ 32077, 2038, -1 } /* System.Void LuaInterface.StackTraits`1<T>::PushValue(System.IntPtr,T) */,
{ 1081, 1893, -1 } /* System.Void System.Action`2<System.IntPtr,T>::.ctor(System.Object,System.IntPtr) */,
{ 32079, 2038, -1 } /* System.Void LuaInterface.StackTraits`1<T>::PushArray(System.IntPtr,T) */,
{ 32078, 2038, -1 } /* System.Void LuaInterface.StackTraits`1<T>::PushObject(System.IntPtr,T) */,
{ 32061, 2038, -1 } /* System.String LuaInterface.TypeTraits`1<T>::GetTypeName() */,
{ 32076, 2038, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<T>::SelectPush() */,
{ 32081, 2038, -1 } /* T LuaInterface.StackTraits`1<T>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 1097, 1894, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,T>::.ctor(System.Object,System.IntPtr) */,
{ 32080, 2038, -1 } /* T LuaInterface.StackTraits`1<T>::DefaultTo(System.IntPtr,System.Int32) */,
{ 1126, -1, 2765 } /* !!0 System.Activator::CreateInstance<T>() */,
};