--大厅View对象 --author:-- local CreateRoomView = import(".Lobby.CreateRoomView") local JoinRoomView = import(".Lobby.JoinRoomView") local LobbySettingView = import(".Lobby.LobbySettingView") local RankView = import(".Lobby.RankView") local GroupMainView = import(".NewGroup.GroupMainView") local NoticeView = import(".Lobby.NoticeView") local HeadView = import(".Lobby.LobbyHeadView") local PhoneBindView = import(".Lobby.PhoneBindView") local RealAddressView = import(".Lobby.RealAddressView") local LobbyHeadView = import(".Lobby.LobbyHeadView") LobbyView = {} local M = {} function LobbyView.new() --print("new lobbyView!!!!") setmetatable(M, { __index = BaseView }) local self = setmetatable({}, { __index = M }) self.class = "LobbyView" UIPackage.AddPackage("base/lobby/ui/Lobby") self.lobby_pause_time = 0 self._full = true self:InitView("ui://Lobby/Main") self._close_destroy = false return self end function M:InitView(url) -- print("init lobbyView!!!!") BaseView.InitView(self, url) self._full_offset = false local view = self._view self:InitClip() local btn_head = view:GetChild("btn_head") ImageLoad.Load(DataManager.SelfUser.head_url, btn_head._iconObject) btn_head.onClick:Set(function() -- local headView = HeadView.new(DataManager.SelfUser, nil, function() -- view:GetChild("tex_name").text = DataManager.SelfUser.nick_name -- ImageLoad.Load(DataManager.SelfUser.head_url, btn_head._iconObject) -- end) -- headView:Show() local lobbyHeadView = LobbyHeadView.new(DataManager.SelfUser, DataManager.SelfUser.agent, function() ImageLoad.Load(DataManager.SelfUser.head_url, btn_head._iconObject) end) lobbyHeadView:Show() end) local btn_teamwork = view:GetChild("btn_teamwork") btn_teamwork.onClick:Set(function() -- local headView = HeadView.new(DataManager.SelfUser, nil, function() -- view:GetChild("tex_name").text = DataManager.SelfUser.nick_name -- ImageLoad.Load(DataManager.SelfUser.head_url, btn_head._iconObject) -- end) -- headView:Show() local lobbyHeadView = LobbyHeadView.new(DataManager.SelfUser, DataManager.SelfUser.agent, function() ImageLoad.Load(DataManager.SelfUser.head_url, btn_head._iconObject) end) lobbyHeadView:Show() end) view:GetChild("tex_name").text = DataManager.SelfUser.nick_name view:GetChild("tex_id").text = string.format("ID:%s", DataManager.SelfUser.account_id) view:GetChild("gcm_diamo").text = tostring(DataManager.SelfUser.diamo) local btn_joinroom = self._view:GetChild("btn_joinroom") btn_joinroom.onClick:Add(handler(self, self.OnJoinRoomAction)) --btn_joinroom.displayObject.gameObject:SetActive(false) local createRoomBtn = self._view:GetChild("btn_ChuangJian") --createRoomBtn.touchable = false createRoomBtn.onClick:Set(function() local _createRoomView = CreateRoomView.new(1) _createRoomView.onCeateRoom = function() ViewManager.ChangeView(ViewManager.View_Main, DataManager.CurrenRoom.game_id) end _createRoomView:Show() end) local btn_agent = self._view:GetChild("btn_agent") --[[ btn_agent.onClick:Set(function() local headView = HeadView.new(DataManager.SelfUser,true) headView:Show() end)--]] btn_agent.displayObject.gameObject:SetActive(false) local btn_record = self._view:GetChild("btn_record") btn_record.onClick:Add(handler(self, function() local _rankView = RankView.new(self, true) _rankView:Show() end)) --btn_record.displayObject.gameObject:SetActive(false) local btn_video = self._view:GetChild("btn_video") --[[btn_video.onClick:Set(function () local _rankView = RankView.new(self,true) _rankView:Show() end)--]] btn_video.displayObject.gameObject:SetActive(false) local btn_setting = self._view:GetChild("btn_setting") btn_setting.onClick:Set(handler(self, function() local settingView = LobbySettingView.new() settingView:Show() end)) local btn_exit = self._view:GetChild("btn_exit") btn_exit.onClick:Set(handler(self, function() local _curren_msg = MsgWindow.new(self._root_view, '确认退出游戏', MsgWindow.MsgMode.OkAndCancel) _curren_msg.onOk:Add(function() Application.Quit() end) _curren_msg:Show() end)) local lst_userBG = self._view:GetChild("n118") lst_userBG.displayObject.gameObject:SetActive(false) local lst_user = self._view:GetChild("lst_user") lst_user.displayObject.gameObject:SetActive(false) --[[ lst_user.onClickItem:Set(function (context) if context.data.name == "real" then local real_view = RealAddressView.new(0) real_view:Show() elseif context.data.name == "address" then local real_view = RealAddressView.new(1) real_view:Show() elseif context.data.name == "phone" then local phone_view = PhoneBindView.new() phone_view:Show() end end)--]] -- self:__ShowShare() local btn_notice = self._view:GetChild("btn_notice") --[[ btn_notice.onClick:Set(function() local noticeView = NoticeView.new(self._root_view) noticeView:FillData(DataManager.SelfUser.notices.data) noticeView:Show() end) --]] btn_notice.displayObject.gameObject:SetActive(false) local btn_service = self._view:GetChild("btn_service") --[[btn_service.onClick:Set(function() self:__show_service() end)--]] btn_service.displayObject.gameObject:SetActive(false) self.groupMainView = GroupMainView.new(self._view:GetChild("group"), self._root_view, self._view) --self.groupMainView:Show() local btn_more_group = self._view:GetChild("btn_more_group") btn_more_group.onClick:Set(function() --self.groupMainView._view.visible = true ViewUtil.ShowModalWait(self._root_view, "请稍等,获取牌友圈中...") local enterGroupCallBackFunc = function(code) ViewUtil.CloseModalWait() if code == 0 then self.groupMainView._view.visible = true else ViewUtil.ErrorTip(10000000, "获取牌友圈失败,请检查网络设置!") printlog("获取圈子数据失败=======>>>>") end end self.groupMainView:Show(nil, enterGroupCallBackFunc) end) -- local btn_more_group = self._view:GetChild("btn_more_group") -- btn_more_group.touchable = true -- btn_more_group.onClick:Set(function() -- local groups = DataManager.groups.groupList -- if #groups == 0 then -- self.groupMainView._view.visible = true -- self.groupMainView:Show() -- -- if not DataManager.SelfUser.phone then -- -- local phone_view = PhoneBindView.new() -- -- phone_view:Show() -- -- return -- -- end -- else -- self.groupMainView:DEnterGroup() -- end -- --self.groupMainView:DEnterGroup() -- end) -- self.btn_joingroup.onClick:Set(function() -- local groups = DataManager.groups.groupList -- if #groups == 0 then -- local jgv = JoinGroupView.new(self._root_view) -- jgv:Show() -- else -- local info = GroupInfoView.new(groups[1], self.fg_info) -- self._groupInfoView = info -- info:SetCallBack(function() -- self._groupInfoView = nil -- self:Show() -- self._view.visible = true -- end) -- info:Show() -- self._view.visible = false -- end -- if not DataManager.SelfUser.phone then -- --local phone_view = PhoneBindView.new() -- --phone_view:Show() -- -- return -- end -- end) -- self.btn_joingroup.touchable = true local lst_game = self._view:GetChild("lst_game") lst_game.displayObject.gameObject:SetActive(false) --[[local games = DataManager.SelfUser.games for i = 1, math.min( 4,#games ) do local tem = games[i] local item = lst_game:AddItemFromPool() item.text = tem.name local config = ExtendManager.GetExtendConfig(tem.game_id) config.game_data = tem local mode = config:GetGameInfo() item.icon = mode:GetIconUrl() item.onClick:Set(function () local _createRoomView = CreateRoomView.new(i) _createRoomView.onCeateRoom = function () ViewManager.ChangeView(ViewManager.View_Main,DataManager.CurrenRoom.game_id) end _createRoomView:Show() end) end--]] local message = self._view:GetChild("com_message") --message.visible = true self._message = message:GetChild("message") self._tex_message = self._message:GetChild("tex_message") self:__GetMessage() end function M:OnJoinRoomAction(context) local joinRoomView = JoinRoomView.new(self._root_view) joinRoomView:Show() end function M:__show_service() local _buy_win = BaseWindow.new("ui://Lobby/Win_service", self._root_view) _buy_win._close_destroy = true _buy_win:Show() local sview = _buy_win._view local btn_copy = sview:GetChild("btn_copy") btn_copy.onClick:Set(function() GameApplication.Instance:CopyToClipboard("xbkf888108") --湘北 -- GameApplication.Instance:CopyToClipboard("ttwmq008")--fb _buy_win:Destroy() end) end function M:__GetMessage(data) -- print("on GetMessage~~~~~~~~~~~~~~~~~~~~~~~~~~~") if not data or not data.notice_list then self._mesList = "" else local message = self._view:GetChild("com_message") message.visible = true local mesl = {} for i = 1, #data.notice_list do mesl[i] = data.notice_list[i].informContent end self._mesList = mesl end self:__moveMsg(0) end function M:__PopMsg(index) local num = #self._mesList index = index + 1 if index > num then index = 1 end local str = tostring(self._mesList[index]) if str == nil or str == "nil" then str = "" end return index, string.gsub(str, "\r", "") end function M:__moveMsg(index) -- print("on moveMsg!!!!!!!!!!!!!!!!!!!!!!!!!") if not self._tex_message then return end index, self._tex_message.text = self:__PopMsg(index) self._tex_message.x = self._message.width if self._mesTw then TweenUtils.Kill(self._mesTw) end local change = -self._message.width * 2 local dd = self._tex_message.width / self._message.width if dd < 1 then dd = 1 end self._mesTw = TweenUtils.TweenFloat(0, 1 * dd, 10 * dd, function(value) self._tex_message.x = self._message.width + (change * value) end) TweenUtils.OnComplete(self._mesTw, function() self._mesTw = nil if (#self._mesList == 0) then self:__GetMessage() else self:__PopMsg(index) self:__moveMsg(index) end end) end function M:__ShowShare() local pop_share = self._view:GetChild("pop_share") local shareUrl = GetGameInfo("invite_link") .. "?uid=" .. DataManager.SelfUser.account_id --print("shareUrl=================") --print(shareUrl) local btn_wx_session = pop_share:GetChild("btn_wx_session") btn_wx_session.onClick:Add(function() shareQRCodePicture(shareUrl, 0) end) local btn_wx_line = pop_share:GetChild("btn_wx_line").asButton btn_wx_line.onClick:Add(function() shareQRCodePicture(shareUrl, 1) end) end function M:OnUpdate() local roomid = GameApplication.Instance:GetRoomID() if roomid and string.len(roomid) > 1 then ControllerManager.WebClient:clearActionQueue() local joinRoomView = JoinRoomView.new(self._root_view) joinRoomView:JoinRoom(roomid) end end function M:Close() BaseView.Close(self) UpdateBeat:Remove(self.OnUpdate, self) coroutine.stopAll() if self._mesTw then TweenUtils.Kill(self._mesTw) end BaseWindow.DestroyAll() DSTweenManager.ClearTween() end function M:Destroy() UpdateBeat:Remove(self.OnUpdate, self) if self._mesTw then TweenUtils.Kill(self._mesTw) end self._tex_message = nil coroutine.stopAll() BaseView.Destroy(self) BaseWindow.DestroyAll() DSTweenManager.ClearTween() end function M:Show() --print("on lobbyView show~~~~~~") BaseView.Show(self) ViewUtil.PlaySoundBg() UpdateBeat:Add(self.OnUpdate, self) self:InitClip() -- 如果在圈子内的房间,显示tip local user = DataManager.SelfUser local tem = user.notices if user.group_id ~= 0 then local msg_tip = MsgWindow.new(self._root_view, "还在圈子的房间中,现在重连吗?", MsgWindow.MsgMode.OkAndCancel) msg_tip.onOk:Add(function() if self.groupMainView ~= nil then self.groupMainView:Show(user.group_id) end end) msg_tip:Show() tem.auto_show = false else local lobbyCtr1 = ControllerManager.GetController(LoddyController) lobbyCtr1:UpdateNotice(DataManager.SelfUser.account_id, function(result, data) -- local data1 = {} -- data1.notice_list = {} -- data1.notice_list[1] = "ccccccccccccccccccccccccccc" if result then self:__GetMessage(data) end end) end local loddyCtr1 = ControllerManager.GetController(LoddyController) self:GetPlayerInfoData() -- 获取GPS坐标 if not DataManager.SelfUser.location or DataManager.SelfUser.location:Location2String() == "" then get_gps() end if self.groupMainView and self.groupMainView._groupInfoView then self.groupMainView._groupInfoView:hidePipei() end end function M:GetPlayerInfoData() local loddyCtr1 = ControllerManager.GetController(LoddyController) loddyCtr1:UpdatePlayerInfo(function(result, data) if result then self:ShowPlayerInfo(data.raffle, data.diamo, data.newMail) end end) end function M:ShowPlayerInfo(raffle, diamo, newMail) self._view:GetChild("gcm_diamo"):GetChild("title").text = diamo or 0 end function M:OnApplicationPause() ControllerManager.WebClient:clearActionQueue() -- 切后台时间 if DataManager.SelfUser.cur_group then self.lobby_pause_time = os.time() DataManager.SelfUser.cur_group.pause = true end end function M:OnApplicationActive() ControllerManager.WebClient:clearActionQueue() self:GetPlayerInfoData() -- 切后台太久牌友圈重连 if DataManager.SelfUser.cur_group then DataManager.SelfUser.cur_group.pause = false if os.time() - self.lobby_pause_time > 15 then self.lobby_pause_time = os.time() DataManager.SelfUser.cur_group:Reconnect() end end end function M:InitClip() UIPackage.AddPackage("base/lobby/ui/Lobby_KanBanNiang") local aMovie = UIPackage.CreateObject("Lobby_KanBanNiang", "KanBanNiang") aMovie.playing = true self._view:GetChild('kanBanNiang'):AddChild(aMovie) local taohuaEnd = 114 local taohuaName = "ui://Lobby/taohua_00" local taohua = self._view:GetChild('clip_bg') local taohuaIndex = 0 local renwuEnd = 140 local renwuName = "ui://Lobby/renwu-AE_00" local renwu = self._view:GetChild('clip_renwu') local renwuIndex = 0 local pukeEnd = 60 local pukeName = "ui://Lobby/puke_00" local puke = self._view:GetChild('btn_ChuangJian') local pukeIndex = 0 local jiangbeiEnd = 180 local jiangbeiName = "ui://Lobby/jiangbei_00" local jiangbei = self._view:GetChild('btn_more_group') local jiangbeiIndex = 0 local hechengEnd = 96 local hechengName = "ui://Lobby/hecheng 1_00" local hecheng = self._view:GetChild('btn_joinroom') local hechengIndex = 0 self.alldonhua = coroutine.start( function() while true do taohuaIndex = self:ReplaceClip1(taohuaEnd, taohua, taohuaIndex, taohuaName) renwuIndex = self:ReplaceClip1(renwuEnd, renwu, renwuIndex, renwuName) pukeIndex = self:ReplaceClip2(pukeEnd, puke, pukeIndex, pukeName) jiangbeiIndex = self:ReplaceClip2(jiangbeiEnd, jiangbei, jiangbeiIndex, jiangbeiName) hechengIndex = self:ReplaceClip2(hechengEnd, hecheng, hechengIndex, hechengName) coroutine.wait(0.080) end end ) end function M:ReplaceClip1(e, t, i, n) if i > e then i = 0 end t.url = string.format("%s%03d", n, i) return i + 4 end function M:ReplaceClip2(e, t, i, n) if i > e then i = 0 end t.icon = string.format("%s%03d", n, i) return i + 4 end