Ruyi_client_new/wb_unity_pro/Logs/AssetImportWorker0-prev.log

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Using pre-set license
Built from '2021.3/china_unity/release' branch; Version is '2021.3.45f2c1 (8058fe21db2f) revision 8411390'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.26200) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 32396 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2021.3.45f2c1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
D:/quyou/quyou/ruyi/fk101/wb_unity_pro
-logFile
Logs/AssetImportWorker0.log
-srvPort
51523
Successfully changed project path to: D:/quyou/quyou/ruyi/fk101/wb_unity_pro
D:/quyou/quyou/ruyi/fk101/wb_unity_pro
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [40888] Host "[IP] 192.168.1.100 [Port] 0 [Flags] 2 [Guid] 1754449614 [EditorId] 1754449614 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-V133GGG9) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [40888] Host "[IP] 192.168.1.100 [Port] 0 [Flags] 2 [Guid] 1754449614 [EditorId] 1754449614 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-V133GGG9) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
AS: AutoStreaming module initializing.
[Physics::Module] Initialized MultithreadedJobDispatcher with {0} workers.
Refreshing native plugins compatible for Editor in 169.30 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.3.45f2c1 (8058fe21db2f)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.45f2c1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/quyou/quyou/ruyi/fk101/wb_unity_pro/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 5070 Laptop GPU (ID=0x2d58)
Vendor: NVIDIA
VRAM: 7802 MB
Driver: 32.0.15.7703
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.45f2c1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.45f2c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.45f2c1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56348
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.45f2c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.45f2c1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.45f2c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.015229 seconds.
Native extension for WindowsStandalone target not found
[usbmuxd] Start listen thread
[usbmuxd] Listen thread started
Native extension for iOS target not found
Native extension for Android target not found
Multiple ADB server instances found, the following ADB server instance have been terminated due to being run from another SDK. Process paths:
C:\Program Files\Unity\Hub\Editor\2021.3.14f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\adb.exe
Reconnecting Device:
emulator-5558
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
UnityEditor.Android.AndroidDeploymentTargetsExtension:GetKnownTargets (UnityEditor.DeploymentTargets.IDeploymentTargetsMainThreadContext,UnityEditor.ProgressHandler)
UnityEditor.Android.TargetScanWorker:ScanSync ()
UnityEditor.Android.TargetExtension:OnUsbDevicesChanged (UnityEditor.Hardware.UsbDevice[])
UnityEditor.Android.TargetExtension:OnLoad ()
UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules ()
Android Extension - Scanning For ADB Devices 5813 ms
Refreshing native plugins compatible for Editor in 120.91 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 7.805 seconds
Domain Reload Profiling:
ReloadAssembly (7807ms)
BeginReloadAssembly (352ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (2ms)
EndReloadAssembly (6961ms)
LoadAssemblies (348ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (275ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (75ms)
SetupLoadedEditorAssemblies (6505ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (6022ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (121ms)
BeforeProcessingInitializeOnLoad (3ms)
ProcessInitializeOnLoadAttributes (240ms)
ProcessInitializeOnLoadMethodAttributes (118ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 0.011052 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory is not a mono symbol file
Native extension for WindowsStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 2.09 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Package Manager log level set to [2]
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Completed reload, in 3.026 seconds
Domain Reload Profiling:
ReloadAssembly (3028ms)
BeginReloadAssembly (310ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (43ms)
EndReloadAssembly (2493ms)
LoadAssemblies (243ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (490ms)
ReleaseScriptCaches (1ms)
RebuildScriptCaches (119ms)
SetupLoadedEditorAssemblies (1598ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (59ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (2ms)
BeforeProcessingInitializeOnLoad (134ms)
ProcessInitializeOnLoadAttributes (1049ms)
ProcessInitializeOnLoadMethodAttributes (332ms)
AfterProcessingInitializeOnLoad (21ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Platform modules already initialized, skipping
========================================================================
Worker process is ready to serve import requests
Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds
Refreshing native plugins compatible for Editor in 3.44 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 2848 Unused Serialized files (Serialized files now loaded: 0)
Unloading 107 unused Assets / (50.2 KB). Loaded Objects now: 3238.
Memory consumption went from 111.8 MB to 111.7 MB.
Total: 14.400400 ms (FindLiveObjects: 0.567500 ms CreateObjectMapping: 0.203100 ms MarkObjects: 13.418900 ms DeleteObjects: 0.197300 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:CustomObjectIndexerAttribute: bc11b3a6c3213fcdd17b65e7da85e133 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Import Request.
Time since last request: 39845.778636 seconds.
path: Assets/Source/Generate/taurus_unity_LuaNetClientWrap.cs
artifactKey: Guid(23f612420e7798e4b9fd3161242cacf4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Number of updated assets reloaded before import = 0
Start importing Assets/Source/Generate/taurus_unity_LuaNetClientWrap.cs using Guid(23f612420e7798e4b9fd3161242cacf4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'afa84e1e7b353f73337a63196e301e89') in 0.069413 seconds
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 2297.045385 seconds.
path: Assets/Scripts/Core/LuaNetClient.cs
artifactKey: Guid(42216c02e7372d241b34383599fc25b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Number of updated assets reloaded before import = 0
Start importing Assets/Scripts/Core/LuaNetClient.cs using Guid(42216c02e7372d241b34383599fc25b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '763ea1846ae3f45305c71b8c4dafbb67') in 0.005971 seconds
Number of asset objects unloaded after import = 0