209 lines
11 KiB
Plaintext
209 lines
11 KiB
Plaintext
Using pre-set license
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Built from '2021.3/china_unity/release' branch; Version is '2021.3.45f2c1 (8058fe21db2f) revision 8411390'; Using compiler version '192829333'; Build Type 'Release'
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OS: 'Windows 11 (10.0.26200) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 32396 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\2021.3.45f2c1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker0
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-projectPath
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D:/quyou/quyou/ruyi/fk101/wb_unity_pro
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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51523
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Successfully changed project path to: D:/quyou/quyou/ruyi/fk101/wb_unity_pro
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D:/quyou/quyou/ruyi/fk101/wb_unity_pro
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [40888] Host "[IP] 192.168.1.100 [Port] 0 [Flags] 2 [Guid] 1754449614 [EditorId] 1754449614 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-V133GGG9) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [40888] Host "[IP] 192.168.1.100 [Port] 0 [Flags] 2 [Guid] 1754449614 [EditorId] 1754449614 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-V133GGG9) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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AS: AutoStreaming module initializing.
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[Physics::Module] Initialized MultithreadedJobDispatcher with {0} workers.
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Refreshing native plugins compatible for Editor in 169.30 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2021.3.45f2c1 (8058fe21db2f)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.45f2c1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path D:/quyou/quyou/ruyi/fk101/wb_unity_pro/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 5070 Laptop GPU (ID=0x2d58)
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Vendor: NVIDIA
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VRAM: 7802 MB
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Driver: 32.0.15.7703
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.45f2c1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.45f2c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.45f2c1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56348
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.45f2c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.45f2c1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.45f2c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.015229 seconds.
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Native extension for WindowsStandalone target not found
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[usbmuxd] Start listen thread
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[usbmuxd] Listen thread started
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Native extension for iOS target not found
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Native extension for Android target not found
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Multiple ADB server instances found, the following ADB server instance have been terminated due to being run from another SDK. Process paths:
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C:\Program Files\Unity\Hub\Editor\2021.3.14f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\adb.exe
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Reconnecting Device:
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emulator-5558
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:Log (object)
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UnityEditor.Android.AndroidDeploymentTargetsExtension:GetKnownTargets (UnityEditor.DeploymentTargets.IDeploymentTargetsMainThreadContext,UnityEditor.ProgressHandler)
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UnityEditor.Android.TargetScanWorker:ScanSync ()
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UnityEditor.Android.TargetExtension:OnUsbDevicesChanged (UnityEditor.Hardware.UsbDevice[])
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UnityEditor.Android.TargetExtension:OnLoad ()
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UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules ()
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Android Extension - Scanning For ADB Devices 5813 ms
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Refreshing native plugins compatible for Editor in 120.91 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Mono: successfully reloaded assembly
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- Completed reload, in 7.805 seconds
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Domain Reload Profiling:
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ReloadAssembly (7807ms)
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BeginReloadAssembly (352ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (2ms)
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EndReloadAssembly (6961ms)
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LoadAssemblies (348ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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SetupTypeCache (275ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (75ms)
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SetupLoadedEditorAssemblies (6505ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (6022ms)
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SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (121ms)
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BeforeProcessingInitializeOnLoad (3ms)
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ProcessInitializeOnLoadAttributes (240ms)
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ProcessInitializeOnLoadMethodAttributes (118ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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Platform modules already initialized, skipping
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Registering precompiled user dll's ...
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Registered in 0.011052 seconds.
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory is not a mono symbol file
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Native extension for WindowsStandalone target not found
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Native extension for iOS target not found
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Native extension for Android target not found
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Refreshing native plugins compatible for Editor in 2.09 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Package Manager log level set to [2]
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Completed reload, in 3.026 seconds
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Domain Reload Profiling:
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ReloadAssembly (3028ms)
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BeginReloadAssembly (310ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (15ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (43ms)
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EndReloadAssembly (2493ms)
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LoadAssemblies (243ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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SetupTypeCache (490ms)
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ReleaseScriptCaches (1ms)
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RebuildScriptCaches (119ms)
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SetupLoadedEditorAssemblies (1598ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (59ms)
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SetLoadedEditorAssemblies (1ms)
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RefreshPlugins (2ms)
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BeforeProcessingInitializeOnLoad (134ms)
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ProcessInitializeOnLoadAttributes (1049ms)
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ProcessInitializeOnLoadMethodAttributes (332ms)
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AfterProcessingInitializeOnLoad (21ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (19ms)
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Platform modules already initialized, skipping
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========================================================================
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Worker process is ready to serve import requests
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds
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Refreshing native plugins compatible for Editor in 3.44 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 2848 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 107 unused Assets / (50.2 KB). Loaded Objects now: 3238.
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Memory consumption went from 111.8 MB to 111.7 MB.
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Total: 14.400400 ms (FindLiveObjects: 0.567500 ms CreateObjectMapping: 0.203100 ms MarkObjects: 13.418900 ms DeleteObjects: 0.197300 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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custom:CustomObjectIndexerAttribute: bc11b3a6c3213fcdd17b65e7da85e133 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
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custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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========================================================================
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Received Import Request.
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Time since last request: 39845.778636 seconds.
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path: Assets/Source/Generate/taurus_unity_LuaNetClientWrap.cs
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artifactKey: Guid(23f612420e7798e4b9fd3161242cacf4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated assets reloaded before import = 0
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Start importing Assets/Source/Generate/taurus_unity_LuaNetClientWrap.cs using Guid(23f612420e7798e4b9fd3161242cacf4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'afa84e1e7b353f73337a63196e301e89') in 0.069413 seconds
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Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 2297.045385 seconds.
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path: Assets/Scripts/Core/LuaNetClient.cs
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artifactKey: Guid(42216c02e7372d241b34383599fc25b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated assets reloaded before import = 0
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Start importing Assets/Scripts/Core/LuaNetClient.cs using Guid(42216c02e7372d241b34383599fc25b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '763ea1846ae3f45305c71b8c4dafbb67') in 0.005971 seconds
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Number of asset objects unloaded after import = 0
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