Ruyi_client_new/xcode/Classes/Native/Assembly-CSharp23.cpp

30142 lines
1.6 MiB

#include "il2cpp-config.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <cstring>
#include <string.h>
#include <stdio.h>
#include <cmath>
#include <limits>
#include <assert.h>
#include <stdint.h>
#include "codegen/il2cpp-codegen.h"
#include "il2cpp-object-internals.h"
template <typename R>
struct VirtFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct VirtActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
// LuaInterface.LuaCSFunction
struct LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE;
// LuaInterface.LuaReflection
struct LuaReflection_t19301C37ECEEA92E1822023F3DA02A623875496F;
// LuaInterface.LuaState
struct LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE;
// LuaInterface.ObjectTranslator
struct ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF;
// LuaInterface.ToLua/LuaTableToVar[]
struct LuaTableToVarU5BU5D_t8A918435115BB3F5A70A8ACB82EAFE0B9DA048A6;
// System.Action
struct Action_t591D2A86165F896B4B800BB5C25CE18672A55579;
// System.Action`1<UnityEngine.AsyncOperation>
struct Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9;
// System.Action`2<System.IntPtr,System.Int32Enum>
struct Action_2_tFF388D1BE1AC4C4DBF1D06C0BC2E6D928C85C446;
// System.Action`2<System.IntPtr,UnityEngine.QueueMode>
struct Action_2_tEEBE5143165A54BB5DD3C5EB0B38512FDBB4A938;
// System.Action`2<System.IntPtr,UnityEngine.RenderTextureDescriptor>
struct Action_2_tDBC04583733EB86A09FB9BEC3B8310B0B3D33273;
// System.Action`2<System.IntPtr,UnityEngine.Rendering.SphericalHarmonicsL2>
struct Action_2_t5AC4831296584A1809571F83D16A6717BBE5C8B1;
// System.AsyncCallback
struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4;
// System.Char[]
struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2;
// System.Collections.Generic.Dictionary`2<System.Enum,System.Object>
struct Dictionary_2_t86DA606688BA1954C5CC9368104CE9722112D2C2;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Type>
struct Dictionary_2_t1302C50AC2AF6849C455DCE970305F09D16B7258;
// System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference>
struct Dictionary_2_t81F516F814A3463D65D07253CF5167FBF9378593;
// System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference>
struct Dictionary_2_t35D9A5097C30B9E0B442FCEF1B4E05D3B6C168B9;
// System.Collections.Generic.Dictionary`2<System.IntPtr,LuaInterface.LuaState>
struct Dictionary_2_tE2C4B84883C857DB2F1AD0ED287337B1F1C52601;
// System.Collections.Generic.Dictionary`2<System.String,System.WeakReference>
struct Dictionary_2_t4DFB78733A30CBA0D97E97E6520159E27C47BAA3;
// System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.LuaCSFunction>
struct Dictionary_2_tFBD3EE1AE887BC5C589B41D13A6B666269FF9B16;
// System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.ToLua/LuaPushVarObject>
struct Dictionary_2_t96D0FFAC34212E84FBF3B0CC7F964CC2F167F4FA;
// System.Collections.Generic.Dictionary`2<System.Type,System.Int32>
struct Dictionary_2_tA4F27994EF77494F74F85FCFD482DBAD219E6E8F;
// System.Collections.Generic.HashSet`1<System.String>
struct HashSet_1_tAF31CD0D5B1F27E354D2DA33F8CF07F490E8C98A;
// System.Collections.Generic.HashSet`1<System.Type>
struct HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05;
// System.Collections.Generic.List`1<LuaInterface.GCRef>
struct List_1_t8B834EA70735F6D6583AA875AC98991EF26FA22F;
// System.Collections.Generic.List`1<LuaInterface.LuaBaseRef>
struct List_1_t09C52EC41C0032242B13200CFA642DCA685D5FF1;
// System.Collections.Generic.List`1<UnityEngine.Material>
struct List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B;
// System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>
struct List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96;
// System.Collections.IDictionary
struct IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7;
// System.DelegateData
struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE;
// System.Delegate[]
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196;
// System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521;
// System.Exception
struct Exception_t;
// System.Func`3<System.IntPtr,System.Int32,System.Boolean>
struct Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E;
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.QueueMode>
struct Func_3_t899B76B6E9E070864783FC5BD9F2F21C92E1EE07;
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderTextureDescriptor>
struct Func_3_t992542A4C0FBA8BD7A33D15C66EAC019F247B725;
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.SphericalHarmonicsL2>
struct Func_3_t22A7E233492BBB5C76CA4F6F7FF4A4AB277ED3D6;
// System.IAsyncResult
struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598;
// System.Int32[]
struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83;
// System.IntPtr[]
struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD;
// System.Object[]
struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A;
// System.Reflection.Binder
struct Binder_t4D5CB06963501D32847C057B57157D6DC49CA759;
// System.Reflection.MemberFilter
struct MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770;
// System.String
struct String_t;
// System.Type
struct Type_t;
// System.Type[]
struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F;
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
// UnityEngine.AsyncOperation
struct AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D;
// UnityEngine.Cubemap
struct Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF;
// UnityEngine.GameObject
struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F;
// UnityEngine.Light
struct Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C;
// UnityEngine.Material
struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598;
// UnityEngine.MaterialPropertyBlock
struct MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13;
// UnityEngine.Material[]
struct MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398;
// UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;
// UnityEngine.Object[]
struct ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9;
// UnityEngine.RaycastHit[]
struct RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57;
// UnityEngine.RenderTexture
struct RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6;
// UnityEngine.Renderer
struct Renderer_t0556D67DD582620D1F495627EDE30D03284151F4;
// UnityEngine.Rendering.ReflectionProbeBlendInfo[]
struct ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578;
// UnityEngine.ResourceRequest
struct ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486;
// UnityEngine.Rigidbody
struct Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5;
// UnityEngine.Transform
struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA;
// UnityEngine_QueueModeWrap
struct UnityEngine_QueueModeWrap_tC0A0BB6643D597B2D339F0443BAF834E3998D154;
// UnityEngine_RenderSettingsWrap
struct UnityEngine_RenderSettingsWrap_t060F3EBF8C773D6D2C72FD9C31285100A7E332CF;
// UnityEngine_RenderTextureWrap
struct UnityEngine_RenderTextureWrap_t770514284C2C1BF5D20C752C0F91EE294ECE3D62;
// UnityEngine_RendererWrap
struct UnityEngine_RendererWrap_t5169EEB9CB20488A7AE2127390FE8368CCBF62D5;
// UnityEngine_ResourcesWrap
struct UnityEngine_ResourcesWrap_tDAB913977E3E668B77F2C10EF7F1EDB5D8A3A1AE;
// UnityEngine_RigidbodyWrap
struct UnityEngine_RigidbodyWrap_tA1A470D91A288DC4D0FDD546BB1F39718FAFECF3;
IL2CPP_EXTERN_C RuntimeClass* Action_2_tEEBE5143165A54BB5DD3C5EB0B38512FDBB4A938_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AmbientMode_tAC646A8FFC3E17CB81193069A2A3FF0A58E5CEA0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CollisionDetectionMode_tEB20E6741E9E096FFE68B2F993EF839C12F87CB6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DefaultReflectionMode_t3BD2AAE4C6C1F60B3B3B88D94E190320F15541A7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* FogMode_tD8FF2FB70BA96FBC1913CA31CC2EDBD234ED712B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* LightProbeUsage_tC8F0DD8098B4ED548AEAD72D6B39089CE68CBBD8_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MonoOrStereoscopicEye_tF20D93CAEDB45B23B4436B8FECD1C14CACA839D7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MotionVectorGenerationMode_tB3408BD37D803441061663F0BAD2EE29B32D2B63_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* QueueMode_tDCE68A36B6B5512E9D21340513C9AA64FDA946DA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RayTracingMode_tF48F85F51C6F312AC06F0D1C3DBE403B38503C1E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ReflectionProbeUsage_tAFF366D7F5E43B871C7302C4D7D0F48859E7B31A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RigidbodyConstraints_tC57FF2BFB454674CE1FDEF9EEDAF5FCFAB23FFC8_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RigidbodyInterpolation_t00D5C0028310C1C0D18B1148F59071F354987F95_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ShadowCastingMode_t699023357D66025632B533A17D0FB1E4548141FF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StackTraits_1_t55B5D3B96B92C6FBE133DF631B09E9AC0981C20E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StackTraits_1_t6BA36F3FBF26B222F07E003BB254873B589A582F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StackTraits_1_tE4CA2117E409319E63EEB644C342EE3D225B3D20_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TextureDimension_t90D0E4110D3F4D062F3E8C0F69809BFBBDF8E19C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TypeTraits_1_t5ADBB943DBE69D62EB2C75E08A6533264B7A4974_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* VRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C String_t* _stringLiteral00A457FAED305249CDED4E45180434ABAF5D9EEF;
IL2CPP_EXTERN_C String_t* _stringLiteral013964449E6C5C24C07F1587D30AD0B778CC5128;
IL2CPP_EXTERN_C String_t* _stringLiteral01517BD38A76E8A237B8DBB8A3DE60B08FC28404;
IL2CPP_EXTERN_C String_t* _stringLiteral03C26DB8FD8ADE8869BAC46CF0E55CFDFFAE038E;
IL2CPP_EXTERN_C String_t* _stringLiteral043EA635BA4B228721D9A5B338FAE2E2B5890841;
IL2CPP_EXTERN_C String_t* _stringLiteral04B732CFD749B09FDC53BC58B619381DF5D14487;
IL2CPP_EXTERN_C String_t* _stringLiteral062F089813392C774B8A1EFAA439B81A6B2177B9;
IL2CPP_EXTERN_C String_t* _stringLiteral072E37390BC5C9545A3EE238425021DFE1CCBDE4;
IL2CPP_EXTERN_C String_t* _stringLiteral088C44D0D94AEC0599DC8E8D7772AD568FB348AA;
IL2CPP_EXTERN_C String_t* _stringLiteral09D362253E2AB6ECFB5AC0E54BD1993FAC2133D1;
IL2CPP_EXTERN_C String_t* _stringLiteral0AC5F41FF40730311934696A0CDD270A7EEF48AD;
IL2CPP_EXTERN_C String_t* _stringLiteral0BCAFB602AD588E92136886C8C6929451A6FBCCA;
IL2CPP_EXTERN_C String_t* _stringLiteral0C1AE1995839B7C21A9DDD0C61522751B07F758C;
IL2CPP_EXTERN_C String_t* _stringLiteral0C2418C508A02B3874A2839177D9CE18C1E3B163;
IL2CPP_EXTERN_C String_t* _stringLiteral0CD228F1116207D61068ABD38EF4D3188332CCBC;
IL2CPP_EXTERN_C String_t* _stringLiteral0CF241D6353A55E87EDE0D346E0D2AC05A32A2E4;
IL2CPP_EXTERN_C String_t* _stringLiteral0EF507D4B5AB7597EA4976B0C26CB96A1E4C1ED0;
IL2CPP_EXTERN_C String_t* _stringLiteral1035A0B9B565A64FAB1A5231B719387DE43ECB22;
IL2CPP_EXTERN_C String_t* _stringLiteral115E7EA70D4AB57C43755EB98594DAD28E57081C;
IL2CPP_EXTERN_C String_t* _stringLiteral138D3204E1CE1AFA675DB4810C28914152E33B6B;
IL2CPP_EXTERN_C String_t* _stringLiteral14D165524B6C04D03983DDA364A7FAB923CF28EC;
IL2CPP_EXTERN_C String_t* _stringLiteral16B13FC26F226A0BF2C654E096700D013D6D7A65;
IL2CPP_EXTERN_C String_t* _stringLiteral1729647A70DDA65324175530A2D0D474E2538988;
IL2CPP_EXTERN_C String_t* _stringLiteral1876B0576888911FF9EF2A0218539686AC184A40;
IL2CPP_EXTERN_C String_t* _stringLiteral1B4AF5CC200E69E1F3DC80F4F721800B53EF3896;
IL2CPP_EXTERN_C String_t* _stringLiteral1B5C224EB2401A0D88FA8FBC5F2644334F4E9CA2;
IL2CPP_EXTERN_C String_t* _stringLiteral1B8E45110C7801E4E71D9512BE5FAB042163E64F;
IL2CPP_EXTERN_C String_t* _stringLiteral1D92EA9863375E7D18D564BC9DE4B46D7F8A9B13;
IL2CPP_EXTERN_C String_t* _stringLiteral1DB91E075B6BD72BB322292B491E35A83155EAE4;
IL2CPP_EXTERN_C String_t* _stringLiteral1F015EFB871DC9565CCD37D6B894B4743EA9D3DD;
IL2CPP_EXTERN_C String_t* _stringLiteral1F27D28536DE5C18B9388E5D0699C189E99D1ED7;
IL2CPP_EXTERN_C String_t* _stringLiteral22FA6121DA96F43A106E413E65D4F9089C53824C;
IL2CPP_EXTERN_C String_t* _stringLiteral24B546E09BF274619F6E1BE5E064CC8A07320123;
IL2CPP_EXTERN_C String_t* _stringLiteral2576DDA00B52ED38AC4B3ABEA468706391F2509A;
IL2CPP_EXTERN_C String_t* _stringLiteral275B745F0032795EA127DB43D82250F67FE6EF54;
IL2CPP_EXTERN_C String_t* _stringLiteral29213958B77B22E12F0D10A48DC3AA05D5D2373C;
IL2CPP_EXTERN_C String_t* _stringLiteral294CA7C11D47D4230F5275EAC28DA2DAF3DE1DEB;
IL2CPP_EXTERN_C String_t* _stringLiteral2A20FB00DB3A50B0C9802F2F8262FF96FBE8C822;
IL2CPP_EXTERN_C String_t* _stringLiteral2AAB80805B7B26FB0EC7F3388F8EDFC35FA0BB26;
IL2CPP_EXTERN_C String_t* _stringLiteral2BB6B986C5D6FB26DD9DD1054B545CE022371B0C;
IL2CPP_EXTERN_C String_t* _stringLiteral2BE99A507E4EAF856F917E8021C5C9EC7ACDA61B;
IL2CPP_EXTERN_C String_t* _stringLiteral2C47A359761339F771727EF721C1DE9E26102A03;
IL2CPP_EXTERN_C String_t* _stringLiteral2E2815C7ABBA587A67E52CE2A702CA27FD952388;
IL2CPP_EXTERN_C String_t* _stringLiteral31AC4BA828876570FA3287B7FEB6B3B3AEF8BF91;
IL2CPP_EXTERN_C String_t* _stringLiteral38F5BB6205E82C063DF3B29DBFDBC2585E1EB158;
IL2CPP_EXTERN_C String_t* _stringLiteral393FC608F59EE324CFE96D98CFFD0A70772F35BF;
IL2CPP_EXTERN_C String_t* _stringLiteral39C8FA48AD4634BAE88978B5514411F6AC43E6EF;
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IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_TisVRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0_mB06782B057333603B61702281843AD985C69C8F4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_mC406690E8FA866E6DC523522C7B36923F395C5BF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m0915859FCE8D3A12570B9AB5389AA6FACFD2125B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_m8B70D160E48C1A330DDD1EF8242189263773C130_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_m324B0A4B7A345C2EB94535E7EE76C66926ADF5DF_RuntimeMethod_var;
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IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_TisRenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m2A4931C21D062AC69D1F08132B2915D5C84E69DA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_TisRenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_m97FE710CDFB031AC2C0A04181394CD66798105F2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_m3B0A1C0E85C102D2CF37FC7E6C49ACC03F88CE28_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_m7EF546D8CB9CB4EE7E96F902031D8954F76771D4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QueueModeWrap_CheckType_mEBE6136479B88B9B42317AF823B8057552D159C2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QueueModeWrap_IntToEnum_mADA3908069D6279C617369F2FACB69E83336FEC2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QueueModeWrap_Push_m919B9D20C607F5299AFF7BC6EE1CC093E5265E6A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QueueModeWrap_get_CompleteOthers_m775769C9EF0B6AD364F864BF17C9F3C646AB57EF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QueueModeWrap_get_PlayNow_m4496F2ACD38662F8BC057F0C18462E7CDC01CD52_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_ambientEquatorColor_mC7BCCDE7C2C66AB4EE0905FE116E3F33DDCA4EC0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_ambientGroundColor_m327CBF14AA8FAE7D716D41B67946C1F8A1F7CFB5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_ambientIntensity_m732B48C6B139412C8DF0EA89A9CF03B8A817D7FB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_ambientLight_m75DAD61EA37B628C6895FB7BD1C87995254DFC22_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_ambientMode_mAF6CBD0A706D0215AD4F069D29A0BE26196AFA3D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_ambientProbe_m81A2C644F3585269E56014AD72024CA6F6DB2385_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_ambientSkyColor_mE6E617BAE876E4508E400096235CAF072AC81E4A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_customReflection_m649A22F01D7216BEC54BE36D88396C11B128C7D7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_defaultReflectionMode_m3CA038B64C2494FFAD822218C18F7D9BCB40342E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_defaultReflectionResolution_m7D989C130DB4DE0911F4279E42E51E66924070D2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_flareFadeSpeed_m4AEE0540786CBB970E1D9735B53F5B871B94A90A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_flareStrength_mF8D757565624D1EFB9A5EE9568946ADA5A154144_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_fogColor_m38CF69F4C84AC548FE55BE9C52E6F32D40AA69F6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_fogDensity_m2FFED4BEB6F1983474663ECAE7F6323B027EF6BD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_fogEndDistance_m79A39B8FDE283ACB0A32DE68001E1EA68A48CC69_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_fogMode_m619B09697BC4B7B916F45E105C785343852BDBDE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_fogStartDistance_m59246876A2E38746790BEF76E405E6F5EE54DB60_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_fog_mCCD7BED3620AE77F78C7277B33AF209A5222C916_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_haloStrength_mE2EE166BDB9CB4D5B4B96C886D0777B389155D0B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_reflectionBounces_m54FE07CA8861688572DEF3D48E59A918527BC264_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_reflectionIntensity_m4D4FBB52AD649010331CD38A250E02CCDD1E8E70_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_skybox_m825ABD8465121BAE2D1D5F58B5AAE7E2FCB26B66_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_subtractiveShadowColor_m3D59C3FCBBBF16694C319106B5B4397E3C289C7B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_get_sun_m257FF029C59F85FE223B1E03EB451D33A4F6FB32_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_op_Equality_mC88C5168C5F19F5632B0468BD415437A21B33A92_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_ambientEquatorColor_m536BF9EA75A9B4C6C0F022C8B905643FF5C3DDFF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_ambientGroundColor_mEE3B89F3452BB3EC1F4779D1C6C8B7E63C15431B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_ambientIntensity_m5FE89331E209BC4F1634E16321681241958204C4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_ambientLight_mAB4C683FD803C52846022BB084EA1383C1CA0F11_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_ambientMode_m257CDFBD4A0D51B3BF4047E43745470602298CE0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_ambientProbe_mB86EAC089388BF892237600C8F7F1BA83EB96EFD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_ambientSkyColor_mA3CC0B63A8E6D8480F4248D393D444EEEB0D44D4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_customReflection_m01FB0C38FED55A58320300AC949086AB87C022EE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_defaultReflectionMode_m0C2082DC6F0A621925AF18837546D9BEA3E79EBA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_defaultReflectionResolution_mBA643B7C53E655BD1A8F71BDA2A672134985B41B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_flareFadeSpeed_mAE57B0682F64775C7FEEA37C8A409AC03FE1FF03_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_flareStrength_mBC0C2D05F123EE6DF7181F4FF28A12B5F8D6D9E4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_fogColor_m9951268839F4A3AC9D12C1BC36C74737FCE0AC1E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_fogDensity_m78B2286A861CAA8F0794960B0DD46B82C33C65BF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_fogEndDistance_m9758C1EF9FE4C521B7FB953FFBA771F069A88643_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_fogMode_mAC941B7C8D1B3CF6E871F4928656BE95138984F2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_fogStartDistance_m36FA1419115315FD17222DAFAC1539C0EB0D5EBC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_fog_m27EE43BA711A09EC60A6A1CC622118E7019A1CA8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_haloStrength_m4785750535617B608405C43877AF9E2496AF0BC4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_reflectionBounces_m109BD9261C9C6155F995923E1C37689C07F6DC22_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_reflectionIntensity_mAB0E3C58721366C1F907880CF80CCD45F566AD55_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_skybox_m99B48138D6B56D2F9AD987AB50208709E2305BD2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_subtractiveShadowColor_m7224E4E5D7C4D1EDB9E5857EC59CB3FF235F5304_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderSettingsWrap_set_sun_mDBB26FBDA3445CE22EAFD85BEDB802207856CB70_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_ConvertToEquirect_mABB9C6CE9392EAEFD86AD0E7D4BA509EE94142A3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_Create_m0946C9E1CB6BD9BEDE72F059568F086C7F47683F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_DiscardContents_m7ADCF199854D84741ADE405FDD2E4C839D7A49F7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_GenerateMips_m193A8CC349CD7A64740A9B819794BAE61EA84343_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_GetNativeDepthBufferPtr_m612F4D1CF3B74044EC2E016C0CD5359B9C08423C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_GetTemporary_m061DE3CA28204843465F92C9356D00BDE98149FF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_IsCreated_mB3B9BAEE9083AFD1F3699124345A70321A302F8A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_MarkRestoreExpected_m2CB4FD6D567E2F339474B74B841391120FE3F15A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_ReleaseTemporary_mDAEDDBCFB7EC733D597B75B157E4EC8F1D2A2744_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_Release_mC7CE24C5271693B784307B6AB14B7883C59E55BE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_ResolveAntiAliasedSurface_mFB9AE3CF61AFD928CAF3E42E1225821E64D0B321_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_SetGlobalShaderProperty_m44B4F4DA6B94133F2A110E9483BC1EB2CFBA493B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_SupportsStencil_m4845F4E1EE37352B3648F33FDF39E19582F957BF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap__CreateUnityEngine_RenderTexture_mEF4A8F7052B080915FD136E6A151DEEA52704E4F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_active_m9F1EC63C483396551D48616E89DFC9DFB03E00FF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_antiAliasing_m476F53769FF9C9DB61F14B827659FCACE36C206D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_autoGenerateMips_m7342791D6E9792F19EAE44B06CB4E856243DBE75_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_bindTextureMS_m54E5C6C5D090DB45938D59C88D8AF404A88A3B35_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_colorBuffer_mBA68FE540CAE21FC65AD55A8E2141A3491BCEE80_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_depthBuffer_m3180F7484128475C9801AD9BAE72C3BCE9BD8FD2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_depth_m8D86874F0DBC3C610AEEE0D72A0B76974DDC9A41_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_descriptor_m34517FB1D0C8E203E971540655A35DFBAA6DC416_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_dimension_m82E8C72676D6937FD40310AE3D5BCF7460B5AE4B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_enableRandomWrite_m1362D1F9D5BFD9A5F99D546F13EDEA279D26183C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_format_m4BA02F9DDE374E0F1E6F1D205702211063DB69AB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_graphicsFormat_m033A6BFA3631969CF66AA507B4C50F4EAAB5F4C2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_height_m5C82788E831BAE9B7ACEF90C413A08BE13855237_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_isPowerOfTwo_m08374F93B13D2EC33344633FB21E376F7C202512_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_memorylessMode_mCA94F7817E461985CA08C1A848F19FE4342A34FD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_sRGB_m4EF50EDAB10D490F86CAB713856EA5AAAECAD1D6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_stencilFormat_mD1C1DBA4FE1AF537B295AD218E70670E6306BC5A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_useDynamicScale_m07181284FC7CC2778AA2CB0180C6CD3D98E25EE4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_useMipMap_mCE41BC0DB598110C390CEBB770016A9F01407BF6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_volumeDepth_m14DD773076713ABA45C7F0F1C5CA07D5ADEE1B7D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_vrUsage_m617D5BB40D5C40E580C2822A5385CC4A69C4837E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_get_width_mD2CA91325C46DC79F6AB755165D3009AFC7FC5FE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_op_Equality_m4E3C193D34EE9BF95AFE236C0866C02102AD5511_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_set_active_mB9B69559494B93A73D664371D4DA56623AEBF5DD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_set_antiAliasing_m168CF5E2FA1D9EBEF169F105A90764CE3C985CF5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_set_autoGenerateMips_m63D3BAEEB7475EEA31494B3855E65BCED8F6B445_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_set_bindTextureMS_mA538EEA3C99F11C2BFB3B082F6F9FE73B8F1476E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_set_depth_m466668A5BF22B5DCCAECE8A9233985A9463BFCFA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_set_descriptor_mE5C7EACAF84B961C60DEA74DD05CFB274AD7CA8D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_set_dimension_m0B573D6E720166729BA8FF4610EF0D605D70AC6E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_set_enableRandomWrite_mA9969848EB9AB4684A7D0A9DE49BE2BBCB93F346_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_set_format_m89CFBDD865EECA09B845F79AC77DCB25263179DF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_set_graphicsFormat_mBC9C8BEBEC4EE501AD63AAACBB8B2E1C71E39A0D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_set_height_m2147A1666199936B0075712C1523723FE7E39CAC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_set_isPowerOfTwo_m035565EF5130302E3A07298B9B6B2FF16DBF6228_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_set_memorylessMode_mB7796FE23A888684847ACAA59AE6754B7059F5F1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_set_stencilFormat_m412802DF54B7B2B8355A4EDBD0ABA4D23AC5E3E3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_set_useDynamicScale_m6F1DD08030ACDB67B76A9B5EA8C9D15AE05F0081_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_set_useMipMap_m5BB35B26B8E530D3B7316D1ADC4AA24391A8C02C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_set_volumeDepth_mF840C82D7C0C07C39018D922DA5A7889E6898E78_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_set_vrUsage_m878F8AE540E7A8FC12CA1C639C054145DA8DA9B9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RenderTextureWrap_set_width_m1D598240FFDCE83CC45F062E854FBD47BF0B5A7D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_GetClosestReflectionProbes_m701D807A96A875DF3403FE37DCFB95272F9809DF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_GetMaterials_m73B05473B59DE2BDF501ED288C5911DB8EE4EE91_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_GetPropertyBlock_m532AD6A1EF526AD36FFC33F87ECB0A11198A3FFE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_GetSharedMaterials_m221891E99B158A0D530B8376C499AF6D4998B55C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_HasPropertyBlock_m19A015B32895D73479EAC0BDDE8FE02D9D69F16C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_SetPropertyBlock_m2C2C6956DCFC5BF28258ACC54805C7012D9198A7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap__CreateUnityEngine_Renderer_m9DF8BDAAFCC35C9BBA01F27F2847FDF674FCA69E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_allowOcclusionWhenDynamic_m0C1075E7B717C30AB641355FFA2719BCB2FE1FDB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_bounds_m2FC5275405DA5BCFBC6465C4CA3A4FB430B5BFF3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_enabled_m70D931FB7A59CBF42D026141A05FAB50322D878F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_forceRenderingOff_m780DCDBF313F72F63298EBE1E77F2FEC7CEFB36B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_isPartOfStaticBatch_m8E0EC4C0C982758093EAFF0AFCD9735B0433EC75_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_isVisible_mE0E6F0EBDA6DA8305C125A2124E2839B0876E954_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_lightProbeProxyVolumeOverride_mB425879A18BF69A6DEF0618ABDD7C9B89F6E24F6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_lightProbeUsage_mCDD08BF501DC8292F9D5B03B7FDAD5D6F94286FC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_lightmapIndex_m4C3171214EA2B80AE7473B829C26532366A383F0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_lightmapScaleOffset_m64BA1456FCD43826CC048FCF77FFDF53C42AFBA5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_localToWorldMatrix_m58F22D3050343654EF82C7DFE7A43AE0D901FECE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_material_mE89D607439ABA3020A40E84878257FB3B4975AE8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_materials_m1DD8A6485C224C5F6075F92EBA1CA5E7F1731FFB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_motionVectorGenerationMode_mE58319E6A14898F294AF7D84A9EE7378A19611DF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_probeAnchor_m35EC25E02C51805F114008152A9F906764E23B8D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_rayTracingMode_mC782855D8EDE8AA241AAA6C52ABC89FCC6EA65B4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_realtimeLightmapIndex_mF28295101485C245721B66615A95F61320B01C20_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_realtimeLightmapScaleOffset_m92CA0A7A8AD72A7B0D09D5440053D8837EAFCB0A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_receiveShadows_mC9C6AAF8B64FFF19D7965878967B38BA57C4A656_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_reflectionProbeUsage_mFCF5E203ECADA0731F82B2596590E34243CF4AD5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_rendererPriority_mD2C56E1747736376E30B2455901CF447219690F2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_renderingLayerMask_mBB688B8BCAFF1C0022BB76DD8DB4278401A1BA42_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_shadowCastingMode_m0BF525B543D2721B25CBFB968E3C3C94656C9983_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_sharedMaterial_mE038D0BB81602416333042368DD1EB434149C151_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_sharedMaterials_mC1B83F2A60651ADCA035B2CE59A4F0100850B12D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_sortingLayerID_m5BC2E600659CD3359DD539961C127F2ABC93FD70_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_sortingLayerName_m10CE0AB60EE1E65F6916B1717958665BF356E970_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_sortingOrder_m67F0360467EA045EF01935FF3CE0FE87337C6157_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_get_worldToLocalMatrix_mB07E576B613C9A4439A1C7B701677A64B48E6FDE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_op_Equality_m2BCD6E477994D48D23283589DD6F8E39EB0377C7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_allowOcclusionWhenDynamic_m991C3C1D08502F9EF272AB3CFACD167588A146EB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_enabled_m5F6744C94EB5B584C3465A58005968D0D0E5E229_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_forceRenderingOff_mCFDEE435DFB735C0FA60ED1CA19CAABD3067E824_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_lightProbeProxyVolumeOverride_m1A192F1D1BF75F9B1B1C42CF3A835987474F0E9D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_lightProbeUsage_m1C698C2B68A550EFF48CEB529DE9F65558F6CD4F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_lightmapIndex_m22636380A59A484C46FDB133ABE3EC09A67BAD36_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_lightmapScaleOffset_m71C1AE0D6A0D3E2C71C7D5F2A6EDF78930B3DAEE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_material_mBC88C80CC904A8C345B01545555E143AA05D3B3D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_materials_mEA265F0F3B43CD33F6A92D2378B4B9F448EDF55B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_motionVectorGenerationMode_m6B7604AB748A69C4EF4BB27757B4C0796A8EBADD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_probeAnchor_m08ADEB1AFD4DB19DB578F5C551A3A87161BC9610_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_rayTracingMode_m57D82035FC9CA4A06DC7CDC267EB1994BFAEDF21_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_realtimeLightmapIndex_m89D97ED53821026226740BF5B785D920960E4C7D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_realtimeLightmapScaleOffset_m4699F179B241EAE88AAB067C4F64700966E6D971_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_receiveShadows_mC770283473A202D373194E78FF36A8569CF08327_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_reflectionProbeUsage_m387881A5FAFC9E30E52C9F44BD02AFE3C52F7625_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_rendererPriority_mFBE2C26289E9A380FC1F4748E5D23E609864C2C8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_renderingLayerMask_m27B934C062B6CB74CAFB68872CD644F6CCBEE257_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_shadowCastingMode_m1B5C5C08330681E6D1704122F3056A1A5A34427C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_sharedMaterial_m7EB8A882C07E08717CD33D779D9405B251A5FF13_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_sharedMaterials_mEDDC6464569611D1D1D965D74EA96F1E99B02B83_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_sortingLayerID_mF44B888B4B016A2FAEF31C4EE3955F9DD62994A1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_sortingLayerName_mB7A84A0780A92571AF16E55A02C1D9B648F9A5E4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RendererWrap_set_sortingOrder_m1D4E62F4DE6D6BCEF19D3F3DF3FC02B695849CB6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ResourcesWrap_FindObjectsOfTypeAll_mB3484FF04373C5A4333600A86D13E7AD48A8FBF2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ResourcesWrap_GetBuiltinResource_m4760FBB0C64A3AA89E61F3F36BFB3D7EA4F06596_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ResourcesWrap_LoadAll_m4E940CC471706D3CB794F9E66F36A7E9AB1E8DA6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ResourcesWrap_LoadAsync_mD120C335E6239B58E22535EED9023FFB8D63C510_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ResourcesWrap_Load_m936BDA32886F226213BA6A4A7763565CEA3E6CDB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ResourcesWrap_UnloadAsset_m217B8FB5ACC292C5B3B91A2C9B76BBEFB63080C0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ResourcesWrap_UnloadUnusedAssets_m44A4916B7B74E8C4A079C19CF8164C2F29D61CFC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_AddExplosionForce_mD92D629BA601393A5783F0DD74ECF594300C96A9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_AddForceAtPosition_mEC6C84F6472E52CF75ECEFB0A185E39BFFD151CD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_AddForce_m4E99DBCEBE772A02E371572C1707D51ED760A288_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_AddRelativeForce_mA15AF7C78062F86F031F9F0714FB1CFC5E71D290_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_AddRelativeTorque_m65170B39D78B77EC91783523F24A18CBA7BF1835_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_AddTorque_mF827BAF328E875715EC4AAE56D93E2B59140304A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_ClosestPointOnBounds_mA473D76879E40A85A23B59DB1CA23AC52595A4EE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_GetPointVelocity_m7428FFAF10B9D35B43D73CF361A07732B5DC7452_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_GetRelativePointVelocity_m07B77EF3334673A701406DC841DA2775C9CCC3C0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_IsSleeping_mF83F6F61B351C81E9C258FD704B6E4F1BF566E31_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_MovePosition_mD54D650D4C6CAFD029D58D7EC5815E146CB77ADF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_MoveRotation_mB7B088B877CB4D95B67DD41344CDF8A2B8BAD220_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_ResetCenterOfMass_m130A17A4CD44F0755B7DDBEB0098F9D3A57503BE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_ResetInertiaTensor_mE4020EEDEA314783C6F99A7402F7009871D70697_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_SetDensity_mFB4821EF13FB7AB442A66D5C5BE7DE0ED67EE0D3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_Sleep_m55D5556AD8615BD9A145DFF9601590870D17437B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_SweepTestAll_mE4A85375A999CCB1400DAD984DE2B35A922A6651_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_SweepTest_mEAFA2A6BD21CD92775AB8035577577AFDA3455FF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_WakeUp_mF5A08FA497D4DD99A731B4C7C9784B93AE704219_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap__CreateUnityEngine_Rigidbody_m324C427367B6ABAB7D8A48F423212791267725F6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_angularDrag_m1CA2932103F73B63BA7A57E357C0E7ADF584F384_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_angularVelocity_m9DA28BB6A8B3888790FE69A4777D311E68771240_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_centerOfMass_m32794AB3560CC72D81AB3CC08F0C93E1E7183A9F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_collisionDetectionMode_mD6ABC8F49EC4C7EFF0B3D661F17945229C3931AC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_constraints_mB7B89D50FB33F7EF342D98D1B6BB1889D3EDEE39_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_detectCollisions_m9C71805E960286D96510640BA32A218E2306BADB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_drag_m7DCCE82CA1656C792F6AE5A97B19141142FD5164_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_freezeRotation_m3F59D9649A1CE7BBEB48821E5E458A645C0D0A47_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_inertiaTensorRotation_mC00D4F6CAB15C49DDBBA236E316AF7FE35014DF8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_inertiaTensor_m7F03564E71B53B2A9F032845C57E878452F72835_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_interpolation_mBDED1BF3EE6026BB2F65D200F3BC00BAF1D0E6C4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_isKinematic_mFA0E4BF3DF137AC15334AD61F92A69816D9DEBA6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_mass_mC2C9E0E017D045F60E1E2B4DE5C65BE144AE906D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_maxAngularVelocity_mB3AD470827D2FE3515397FF9D02BEBC04781E375_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_maxDepenetrationVelocity_m86A444FB76565BE5C81230FCFC2F0B49B0003CD3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_position_mAF982D27BA7571065D1E4035F8226EECF17009D2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_rotation_m699AC1C884E3D70A5B40676B30BC6DADE75235CB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_sleepThreshold_mF98FFFC81DFEBF5388B80CA26CFED584C63AA502_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_solverIterations_m58AFEF043F773B48F11D6332D130217381BE39F3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_solverVelocityIterations_m91863DAA43792E48D2E825E74788AF9AEB620D72_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_useGravity_mC3D81FC5AF7E7EB38621655C09A9D05FB117EB18_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_velocity_m09237CF7605218E7961474EDA6AB24D275983268_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_get_worldCenterOfMass_m63B247DFA1316BBA63D16CA4ADEF67A423E7F4EE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_op_Equality_mF6A8F9FFD6A99AF75ABC8AEE9724E6CC5520C642_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_angularDrag_mF5306D1ADE9C8F7C47DA561B0D75E827B6F16198_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_angularVelocity_m9309375D1B3A7388CA9354410B2F527F5E7C70E4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_centerOfMass_m2657B2E78F37C275523B7272E8EE90B0A6A73C87_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_collisionDetectionMode_m56E0FD417ECC57DFB37C57B84DD07C9598CF4B97_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_constraints_mFD4F3CA9EC3F1135F289D2BCA6C82657501C6E2B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_detectCollisions_m38E281A881D4E5D7471EF4207C824DBAE2C0AFF3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_drag_m4BA4BA844A1528FC81655CB8E6E0E3C23F8CCE58_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_freezeRotation_m473C6C7DC93C739E545F99512ECD72D868F2ECD9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_inertiaTensorRotation_m635DF1E6524075763F732C7201892C8A9729740A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_inertiaTensor_m81008E9F4032F3EE4D8F6105B5E90CA90B20A66D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_interpolation_m2A455C2E1DD1B51722428A49E96ED8DF74EE86E3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_isKinematic_mE7DA34EB52C91CCF8147C95C2A3CCC8E040A45D4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_mass_m8C6EAC16815701CF663A76B141D53B8817EED85B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_maxAngularVelocity_m5404088180180B0A9B388C30D3B57C067359F2E0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_maxDepenetrationVelocity_mB37744F3BFB716264D9FE8EA57EB73716AFF3B0C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_position_m0AD0BE5618D61CD039B9587A3280CE1E2F4312E5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_rotation_m47B3C897CFC9EE708E54ACBDE449357AE1CFFA6D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_sleepThreshold_m803239BB742244EBB0B48FA9948440EA503E81D1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_solverIterations_mC612E055B4F554550A55F2A1AFB9C64A2B9DDAE2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_solverVelocityIterations_m854970D66E9546532328F720A3F343DE7DF3162B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_useGravity_m79146C8F4756211DC01571B86BD6C78947CD0318_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RigidbodyWrap_set_velocity_m3A766803BBEB8DF25CDCF4370BF93045637959D4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeType* AmbientMode_tAC646A8FFC3E17CB81193069A2A3FF0A58E5CEA0_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* CollisionDetectionMode_tEB20E6741E9E096FFE68B2F993EF839C12F87CB6_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* DefaultReflectionMode_t3BD2AAE4C6C1F60B3B3B88D94E190320F15541A7_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* FogMode_tD8FF2FB70BA96FBC1913CA31CC2EDBD234ED712B_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* LightProbeUsage_tC8F0DD8098B4ED548AEAD72D6B39089CE68CBBD8_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* MonoOrStereoscopicEye_tF20D93CAEDB45B23B4436B8FECD1C14CACA839D7_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* MotionVectorGenerationMode_tB3408BD37D803441061663F0BAD2EE29B32D2B63_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* QueueMode_tDCE68A36B6B5512E9D21340513C9AA64FDA946DA_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* RayTracingMode_tF48F85F51C6F312AC06F0D1C3DBE403B38503C1E_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* ReflectionProbeUsage_tAFF366D7F5E43B871C7302C4D7D0F48859E7B31A_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* RenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* RigidbodyConstraints_tC57FF2BFB454674CE1FDEF9EEDAF5FCFAB23FFC8_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* RigidbodyInterpolation_t00D5C0028310C1C0D18B1148F59071F354987F95_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* ShadowCastingMode_t699023357D66025632B533A17D0FB1E4548141FF_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* TextureDimension_t90D0E4110D3F4D062F3E8C0F69809BFBBDF8E19C_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* VRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0_0_0_0_var;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QueueModeWrap_CheckType_mEBE6136479B88B9B42317AF823B8057552D159C2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QueueModeWrap_IntToEnum_mADA3908069D6279C617369F2FACB69E83336FEC2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QueueModeWrap_Push_m919B9D20C607F5299AFF7BC6EE1CC093E5265E6A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QueueModeWrap_Register_mEE7FF0B8B350A217DAF20F8E2218A9A1E2C6CC7D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QueueModeWrap_get_CompleteOthers_m775769C9EF0B6AD364F864BF17C9F3C646AB57EF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QueueModeWrap_get_PlayNow_m4496F2ACD38662F8BC057F0C18462E7CDC01CD52_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_Register_m9A9D1A7A22EE8738C285F56AA4EFF81925C8F78B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_ambientEquatorColor_mC7BCCDE7C2C66AB4EE0905FE116E3F33DDCA4EC0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_ambientGroundColor_m327CBF14AA8FAE7D716D41B67946C1F8A1F7CFB5_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_ambientIntensity_m732B48C6B139412C8DF0EA89A9CF03B8A817D7FB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_ambientLight_m75DAD61EA37B628C6895FB7BD1C87995254DFC22_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_ambientMode_mAF6CBD0A706D0215AD4F069D29A0BE26196AFA3D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_ambientProbe_m81A2C644F3585269E56014AD72024CA6F6DB2385_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_ambientSkyColor_mE6E617BAE876E4508E400096235CAF072AC81E4A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_customReflection_m649A22F01D7216BEC54BE36D88396C11B128C7D7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_defaultReflectionMode_m3CA038B64C2494FFAD822218C18F7D9BCB40342E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_defaultReflectionResolution_m7D989C130DB4DE0911F4279E42E51E66924070D2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_flareFadeSpeed_m4AEE0540786CBB970E1D9735B53F5B871B94A90A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_flareStrength_mF8D757565624D1EFB9A5EE9568946ADA5A154144_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_fogColor_m38CF69F4C84AC548FE55BE9C52E6F32D40AA69F6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_fogDensity_m2FFED4BEB6F1983474663ECAE7F6323B027EF6BD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_fogEndDistance_m79A39B8FDE283ACB0A32DE68001E1EA68A48CC69_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_fogMode_m619B09697BC4B7B916F45E105C785343852BDBDE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_fogStartDistance_m59246876A2E38746790BEF76E405E6F5EE54DB60_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_fog_mCCD7BED3620AE77F78C7277B33AF209A5222C916_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_haloStrength_mE2EE166BDB9CB4D5B4B96C886D0777B389155D0B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_reflectionBounces_m54FE07CA8861688572DEF3D48E59A918527BC264_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_reflectionIntensity_m4D4FBB52AD649010331CD38A250E02CCDD1E8E70_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_skybox_m825ABD8465121BAE2D1D5F58B5AAE7E2FCB26B66_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_subtractiveShadowColor_m3D59C3FCBBBF16694C319106B5B4397E3C289C7B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_get_sun_m257FF029C59F85FE223B1E03EB451D33A4F6FB32_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_op_Equality_mC88C5168C5F19F5632B0468BD415437A21B33A92_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_ambientEquatorColor_m536BF9EA75A9B4C6C0F022C8B905643FF5C3DDFF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_ambientGroundColor_mEE3B89F3452BB3EC1F4779D1C6C8B7E63C15431B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_ambientIntensity_m5FE89331E209BC4F1634E16321681241958204C4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_ambientLight_mAB4C683FD803C52846022BB084EA1383C1CA0F11_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_ambientMode_m257CDFBD4A0D51B3BF4047E43745470602298CE0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_ambientProbe_mB86EAC089388BF892237600C8F7F1BA83EB96EFD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_ambientSkyColor_mA3CC0B63A8E6D8480F4248D393D444EEEB0D44D4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_customReflection_m01FB0C38FED55A58320300AC949086AB87C022EE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_defaultReflectionMode_m0C2082DC6F0A621925AF18837546D9BEA3E79EBA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_defaultReflectionResolution_mBA643B7C53E655BD1A8F71BDA2A672134985B41B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_flareFadeSpeed_mAE57B0682F64775C7FEEA37C8A409AC03FE1FF03_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_flareStrength_mBC0C2D05F123EE6DF7181F4FF28A12B5F8D6D9E4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_fogColor_m9951268839F4A3AC9D12C1BC36C74737FCE0AC1E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_fogDensity_m78B2286A861CAA8F0794960B0DD46B82C33C65BF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_fogEndDistance_m9758C1EF9FE4C521B7FB953FFBA771F069A88643_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_fogMode_mAC941B7C8D1B3CF6E871F4928656BE95138984F2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_fogStartDistance_m36FA1419115315FD17222DAFAC1539C0EB0D5EBC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_fog_m27EE43BA711A09EC60A6A1CC622118E7019A1CA8_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_haloStrength_m4785750535617B608405C43877AF9E2496AF0BC4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_reflectionBounces_m109BD9261C9C6155F995923E1C37689C07F6DC22_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_reflectionIntensity_mAB0E3C58721366C1F907880CF80CCD45F566AD55_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_skybox_m99B48138D6B56D2F9AD987AB50208709E2305BD2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_subtractiveShadowColor_m7224E4E5D7C4D1EDB9E5857EC59CB3FF235F5304_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderSettingsWrap_set_sun_mDBB26FBDA3445CE22EAFD85BEDB802207856CB70_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_ConvertToEquirect_mABB9C6CE9392EAEFD86AD0E7D4BA509EE94142A3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_Create_m0946C9E1CB6BD9BEDE72F059568F086C7F47683F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_DiscardContents_m7ADCF199854D84741ADE405FDD2E4C839D7A49F7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_GenerateMips_m193A8CC349CD7A64740A9B819794BAE61EA84343_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_GetNativeDepthBufferPtr_m612F4D1CF3B74044EC2E016C0CD5359B9C08423C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_GetTemporary_m061DE3CA28204843465F92C9356D00BDE98149FF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_IsCreated_mB3B9BAEE9083AFD1F3699124345A70321A302F8A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_MarkRestoreExpected_m2CB4FD6D567E2F339474B74B841391120FE3F15A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_Register_m27C1EB757CC8BADF9808E33F882BEA5183A5F9DD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_ReleaseTemporary_mDAEDDBCFB7EC733D597B75B157E4EC8F1D2A2744_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_Release_mC7CE24C5271693B784307B6AB14B7883C59E55BE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_ResolveAntiAliasedSurface_mFB9AE3CF61AFD928CAF3E42E1225821E64D0B321_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_SetGlobalShaderProperty_m44B4F4DA6B94133F2A110E9483BC1EB2CFBA493B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_SupportsStencil_m4845F4E1EE37352B3648F33FDF39E19582F957BF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap__CreateUnityEngine_RenderTexture_mEF4A8F7052B080915FD136E6A151DEEA52704E4F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_active_m9F1EC63C483396551D48616E89DFC9DFB03E00FF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_antiAliasing_m476F53769FF9C9DB61F14B827659FCACE36C206D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_autoGenerateMips_m7342791D6E9792F19EAE44B06CB4E856243DBE75_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_bindTextureMS_m54E5C6C5D090DB45938D59C88D8AF404A88A3B35_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_colorBuffer_mBA68FE540CAE21FC65AD55A8E2141A3491BCEE80_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_depthBuffer_m3180F7484128475C9801AD9BAE72C3BCE9BD8FD2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_depth_m8D86874F0DBC3C610AEEE0D72A0B76974DDC9A41_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_descriptor_m34517FB1D0C8E203E971540655A35DFBAA6DC416_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_dimension_m82E8C72676D6937FD40310AE3D5BCF7460B5AE4B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_enableRandomWrite_m1362D1F9D5BFD9A5F99D546F13EDEA279D26183C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_format_m4BA02F9DDE374E0F1E6F1D205702211063DB69AB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_graphicsFormat_m033A6BFA3631969CF66AA507B4C50F4EAAB5F4C2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_height_m5C82788E831BAE9B7ACEF90C413A08BE13855237_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_isPowerOfTwo_m08374F93B13D2EC33344633FB21E376F7C202512_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_memorylessMode_mCA94F7817E461985CA08C1A848F19FE4342A34FD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_sRGB_m4EF50EDAB10D490F86CAB713856EA5AAAECAD1D6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_stencilFormat_mD1C1DBA4FE1AF537B295AD218E70670E6306BC5A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_useDynamicScale_m07181284FC7CC2778AA2CB0180C6CD3D98E25EE4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_useMipMap_mCE41BC0DB598110C390CEBB770016A9F01407BF6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_volumeDepth_m14DD773076713ABA45C7F0F1C5CA07D5ADEE1B7D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_vrUsage_m617D5BB40D5C40E580C2822A5385CC4A69C4837E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_get_width_mD2CA91325C46DC79F6AB755165D3009AFC7FC5FE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_op_Equality_m4E3C193D34EE9BF95AFE236C0866C02102AD5511_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_set_active_mB9B69559494B93A73D664371D4DA56623AEBF5DD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_set_antiAliasing_m168CF5E2FA1D9EBEF169F105A90764CE3C985CF5_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_set_autoGenerateMips_m63D3BAEEB7475EEA31494B3855E65BCED8F6B445_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_set_bindTextureMS_mA538EEA3C99F11C2BFB3B082F6F9FE73B8F1476E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_set_depth_m466668A5BF22B5DCCAECE8A9233985A9463BFCFA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_set_descriptor_mE5C7EACAF84B961C60DEA74DD05CFB274AD7CA8D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_set_dimension_m0B573D6E720166729BA8FF4610EF0D605D70AC6E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_set_enableRandomWrite_mA9969848EB9AB4684A7D0A9DE49BE2BBCB93F346_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_set_format_m89CFBDD865EECA09B845F79AC77DCB25263179DF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_set_graphicsFormat_mBC9C8BEBEC4EE501AD63AAACBB8B2E1C71E39A0D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_set_height_m2147A1666199936B0075712C1523723FE7E39CAC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_set_isPowerOfTwo_m035565EF5130302E3A07298B9B6B2FF16DBF6228_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_set_memorylessMode_mB7796FE23A888684847ACAA59AE6754B7059F5F1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_set_stencilFormat_m412802DF54B7B2B8355A4EDBD0ABA4D23AC5E3E3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_set_useDynamicScale_m6F1DD08030ACDB67B76A9B5EA8C9D15AE05F0081_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_set_useMipMap_m5BB35B26B8E530D3B7316D1ADC4AA24391A8C02C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_set_volumeDepth_mF840C82D7C0C07C39018D922DA5A7889E6898E78_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_set_vrUsage_m878F8AE540E7A8FC12CA1C639C054145DA8DA9B9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RenderTextureWrap_set_width_m1D598240FFDCE83CC45F062E854FBD47BF0B5A7D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_GetClosestReflectionProbes_m701D807A96A875DF3403FE37DCFB95272F9809DF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_GetMaterials_m73B05473B59DE2BDF501ED288C5911DB8EE4EE91_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_GetPropertyBlock_m532AD6A1EF526AD36FFC33F87ECB0A11198A3FFE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_GetSharedMaterials_m221891E99B158A0D530B8376C499AF6D4998B55C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_HasPropertyBlock_m19A015B32895D73479EAC0BDDE8FE02D9D69F16C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_Register_m438D712F46ECCD3E9DD00F1957FC97F03791E749_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_SetPropertyBlock_m2C2C6956DCFC5BF28258ACC54805C7012D9198A7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap__CreateUnityEngine_Renderer_m9DF8BDAAFCC35C9BBA01F27F2847FDF674FCA69E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_allowOcclusionWhenDynamic_m0C1075E7B717C30AB641355FFA2719BCB2FE1FDB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_bounds_m2FC5275405DA5BCFBC6465C4CA3A4FB430B5BFF3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_enabled_m70D931FB7A59CBF42D026141A05FAB50322D878F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_forceRenderingOff_m780DCDBF313F72F63298EBE1E77F2FEC7CEFB36B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_isPartOfStaticBatch_m8E0EC4C0C982758093EAFF0AFCD9735B0433EC75_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_isVisible_mE0E6F0EBDA6DA8305C125A2124E2839B0876E954_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_lightProbeProxyVolumeOverride_mB425879A18BF69A6DEF0618ABDD7C9B89F6E24F6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_lightProbeUsage_mCDD08BF501DC8292F9D5B03B7FDAD5D6F94286FC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_lightmapIndex_m4C3171214EA2B80AE7473B829C26532366A383F0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_lightmapScaleOffset_m64BA1456FCD43826CC048FCF77FFDF53C42AFBA5_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_localToWorldMatrix_m58F22D3050343654EF82C7DFE7A43AE0D901FECE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_material_mE89D607439ABA3020A40E84878257FB3B4975AE8_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_materials_m1DD8A6485C224C5F6075F92EBA1CA5E7F1731FFB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_motionVectorGenerationMode_mE58319E6A14898F294AF7D84A9EE7378A19611DF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_probeAnchor_m35EC25E02C51805F114008152A9F906764E23B8D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_rayTracingMode_mC782855D8EDE8AA241AAA6C52ABC89FCC6EA65B4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_realtimeLightmapIndex_mF28295101485C245721B66615A95F61320B01C20_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_realtimeLightmapScaleOffset_m92CA0A7A8AD72A7B0D09D5440053D8837EAFCB0A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_receiveShadows_mC9C6AAF8B64FFF19D7965878967B38BA57C4A656_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_reflectionProbeUsage_mFCF5E203ECADA0731F82B2596590E34243CF4AD5_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_rendererPriority_mD2C56E1747736376E30B2455901CF447219690F2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_renderingLayerMask_mBB688B8BCAFF1C0022BB76DD8DB4278401A1BA42_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_shadowCastingMode_m0BF525B543D2721B25CBFB968E3C3C94656C9983_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_sharedMaterial_mE038D0BB81602416333042368DD1EB434149C151_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_sharedMaterials_mC1B83F2A60651ADCA035B2CE59A4F0100850B12D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_sortingLayerID_m5BC2E600659CD3359DD539961C127F2ABC93FD70_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_sortingLayerName_m10CE0AB60EE1E65F6916B1717958665BF356E970_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_sortingOrder_m67F0360467EA045EF01935FF3CE0FE87337C6157_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_get_worldToLocalMatrix_mB07E576B613C9A4439A1C7B701677A64B48E6FDE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_op_Equality_m2BCD6E477994D48D23283589DD6F8E39EB0377C7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_allowOcclusionWhenDynamic_m991C3C1D08502F9EF272AB3CFACD167588A146EB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_enabled_m5F6744C94EB5B584C3465A58005968D0D0E5E229_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_forceRenderingOff_mCFDEE435DFB735C0FA60ED1CA19CAABD3067E824_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_lightProbeProxyVolumeOverride_m1A192F1D1BF75F9B1B1C42CF3A835987474F0E9D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_lightProbeUsage_m1C698C2B68A550EFF48CEB529DE9F65558F6CD4F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_lightmapIndex_m22636380A59A484C46FDB133ABE3EC09A67BAD36_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_lightmapScaleOffset_m71C1AE0D6A0D3E2C71C7D5F2A6EDF78930B3DAEE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_material_mBC88C80CC904A8C345B01545555E143AA05D3B3D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_materials_mEA265F0F3B43CD33F6A92D2378B4B9F448EDF55B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_motionVectorGenerationMode_m6B7604AB748A69C4EF4BB27757B4C0796A8EBADD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_probeAnchor_m08ADEB1AFD4DB19DB578F5C551A3A87161BC9610_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_rayTracingMode_m57D82035FC9CA4A06DC7CDC267EB1994BFAEDF21_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_realtimeLightmapIndex_m89D97ED53821026226740BF5B785D920960E4C7D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_realtimeLightmapScaleOffset_m4699F179B241EAE88AAB067C4F64700966E6D971_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_receiveShadows_mC770283473A202D373194E78FF36A8569CF08327_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_reflectionProbeUsage_m387881A5FAFC9E30E52C9F44BD02AFE3C52F7625_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_rendererPriority_mFBE2C26289E9A380FC1F4748E5D23E609864C2C8_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_renderingLayerMask_m27B934C062B6CB74CAFB68872CD644F6CCBEE257_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_shadowCastingMode_m1B5C5C08330681E6D1704122F3056A1A5A34427C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_sharedMaterial_m7EB8A882C07E08717CD33D779D9405B251A5FF13_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_sharedMaterials_mEDDC6464569611D1D1D965D74EA96F1E99B02B83_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_sortingLayerID_mF44B888B4B016A2FAEF31C4EE3955F9DD62994A1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_sortingLayerName_mB7A84A0780A92571AF16E55A02C1D9B648F9A5E4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RendererWrap_set_sortingOrder_m1D4E62F4DE6D6BCEF19D3F3DF3FC02B695849CB6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ResourcesWrap_FindObjectsOfTypeAll_mB3484FF04373C5A4333600A86D13E7AD48A8FBF2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ResourcesWrap_GetBuiltinResource_m4760FBB0C64A3AA89E61F3F36BFB3D7EA4F06596_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ResourcesWrap_LoadAll_m4E940CC471706D3CB794F9E66F36A7E9AB1E8DA6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ResourcesWrap_LoadAsync_mD120C335E6239B58E22535EED9023FFB8D63C510_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ResourcesWrap_Load_m936BDA32886F226213BA6A4A7763565CEA3E6CDB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ResourcesWrap_Register_m008EA7C4AE38C333D32FDCB38CB7186D4D457A12_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ResourcesWrap_UnloadAsset_m217B8FB5ACC292C5B3B91A2C9B76BBEFB63080C0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ResourcesWrap_UnloadUnusedAssets_m44A4916B7B74E8C4A079C19CF8164C2F29D61CFC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_AddExplosionForce_mD92D629BA601393A5783F0DD74ECF594300C96A9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_AddForceAtPosition_mEC6C84F6472E52CF75ECEFB0A185E39BFFD151CD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_AddForce_m4E99DBCEBE772A02E371572C1707D51ED760A288_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_AddRelativeForce_mA15AF7C78062F86F031F9F0714FB1CFC5E71D290_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_AddRelativeTorque_m65170B39D78B77EC91783523F24A18CBA7BF1835_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_AddTorque_mF827BAF328E875715EC4AAE56D93E2B59140304A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_ClosestPointOnBounds_mA473D76879E40A85A23B59DB1CA23AC52595A4EE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_GetPointVelocity_m7428FFAF10B9D35B43D73CF361A07732B5DC7452_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_GetRelativePointVelocity_m07B77EF3334673A701406DC841DA2775C9CCC3C0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_IsSleeping_mF83F6F61B351C81E9C258FD704B6E4F1BF566E31_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_MovePosition_mD54D650D4C6CAFD029D58D7EC5815E146CB77ADF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_MoveRotation_mB7B088B877CB4D95B67DD41344CDF8A2B8BAD220_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_Register_m2B305CA05C5CFB4CA265C045BABD07C9154D0C9B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_ResetCenterOfMass_m130A17A4CD44F0755B7DDBEB0098F9D3A57503BE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_ResetInertiaTensor_mE4020EEDEA314783C6F99A7402F7009871D70697_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_SetDensity_mFB4821EF13FB7AB442A66D5C5BE7DE0ED67EE0D3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_Sleep_m55D5556AD8615BD9A145DFF9601590870D17437B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_SweepTestAll_mE4A85375A999CCB1400DAD984DE2B35A922A6651_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_SweepTest_mEAFA2A6BD21CD92775AB8035577577AFDA3455FF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_WakeUp_mF5A08FA497D4DD99A731B4C7C9784B93AE704219_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap__CreateUnityEngine_Rigidbody_m324C427367B6ABAB7D8A48F423212791267725F6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_angularDrag_m1CA2932103F73B63BA7A57E357C0E7ADF584F384_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_angularVelocity_m9DA28BB6A8B3888790FE69A4777D311E68771240_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_centerOfMass_m32794AB3560CC72D81AB3CC08F0C93E1E7183A9F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_collisionDetectionMode_mD6ABC8F49EC4C7EFF0B3D661F17945229C3931AC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_constraints_mB7B89D50FB33F7EF342D98D1B6BB1889D3EDEE39_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_detectCollisions_m9C71805E960286D96510640BA32A218E2306BADB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_drag_m7DCCE82CA1656C792F6AE5A97B19141142FD5164_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_freezeRotation_m3F59D9649A1CE7BBEB48821E5E458A645C0D0A47_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_inertiaTensorRotation_mC00D4F6CAB15C49DDBBA236E316AF7FE35014DF8_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_inertiaTensor_m7F03564E71B53B2A9F032845C57E878452F72835_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_interpolation_mBDED1BF3EE6026BB2F65D200F3BC00BAF1D0E6C4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_isKinematic_mFA0E4BF3DF137AC15334AD61F92A69816D9DEBA6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_mass_mC2C9E0E017D045F60E1E2B4DE5C65BE144AE906D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_maxAngularVelocity_mB3AD470827D2FE3515397FF9D02BEBC04781E375_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_maxDepenetrationVelocity_m86A444FB76565BE5C81230FCFC2F0B49B0003CD3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_position_mAF982D27BA7571065D1E4035F8226EECF17009D2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_rotation_m699AC1C884E3D70A5B40676B30BC6DADE75235CB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_sleepThreshold_mF98FFFC81DFEBF5388B80CA26CFED584C63AA502_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_solverIterations_m58AFEF043F773B48F11D6332D130217381BE39F3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_solverVelocityIterations_m91863DAA43792E48D2E825E74788AF9AEB620D72_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_useGravity_mC3D81FC5AF7E7EB38621655C09A9D05FB117EB18_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_velocity_m09237CF7605218E7961474EDA6AB24D275983268_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_get_worldCenterOfMass_m63B247DFA1316BBA63D16CA4ADEF67A423E7F4EE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_op_Equality_mF6A8F9FFD6A99AF75ABC8AEE9724E6CC5520C642_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_angularDrag_mF5306D1ADE9C8F7C47DA561B0D75E827B6F16198_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_angularVelocity_m9309375D1B3A7388CA9354410B2F527F5E7C70E4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_centerOfMass_m2657B2E78F37C275523B7272E8EE90B0A6A73C87_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_collisionDetectionMode_m56E0FD417ECC57DFB37C57B84DD07C9598CF4B97_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_constraints_mFD4F3CA9EC3F1135F289D2BCA6C82657501C6E2B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_detectCollisions_m38E281A881D4E5D7471EF4207C824DBAE2C0AFF3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_drag_m4BA4BA844A1528FC81655CB8E6E0E3C23F8CCE58_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_freezeRotation_m473C6C7DC93C739E545F99512ECD72D868F2ECD9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_inertiaTensorRotation_m635DF1E6524075763F732C7201892C8A9729740A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_inertiaTensor_m81008E9F4032F3EE4D8F6105B5E90CA90B20A66D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_interpolation_m2A455C2E1DD1B51722428A49E96ED8DF74EE86E3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_isKinematic_mE7DA34EB52C91CCF8147C95C2A3CCC8E040A45D4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_mass_m8C6EAC16815701CF663A76B141D53B8817EED85B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_maxAngularVelocity_m5404088180180B0A9B388C30D3B57C067359F2E0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_maxDepenetrationVelocity_mB37744F3BFB716264D9FE8EA57EB73716AFF3B0C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_position_m0AD0BE5618D61CD039B9587A3280CE1E2F4312E5_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_rotation_m47B3C897CFC9EE708E54ACBDE449357AE1CFFA6D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_sleepThreshold_m803239BB742244EBB0B48FA9948440EA503E81D1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_solverIterations_mC612E055B4F554550A55F2A1AFB9C64A2B9DDAE2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_solverVelocityIterations_m854970D66E9546532328F720A3F343DE7DF3162B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_useGravity_m79146C8F4756211DC01571B86BD6C78947CD0318_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RigidbodyWrap_set_velocity_m3A766803BBEB8DF25CDCF4370BF93045637959D4_MetadataUsageId;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398;
struct ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9;
struct RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Object
// LuaInterface.StackTraits`1<UnityEngine.QueueMode>
struct StackTraits_1_t55B5D3B96B92C6FBE133DF631B09E9AC0981C20E : public RuntimeObject
{
public:
public:
};
struct StackTraits_1_t55B5D3B96B92C6FBE133DF631B09E9AC0981C20E_StaticFields
{
public:
// System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1::Push
Action_2_tEEBE5143165A54BB5DD3C5EB0B38512FDBB4A938 * ___Push_0;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::Check
Func_3_t899B76B6E9E070864783FC5BD9F2F21C92E1EE07 * ___Check_1;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::To
Func_3_t899B76B6E9E070864783FC5BD9F2F21C92E1EE07 * ___To_2;
public:
inline static int32_t get_offset_of_Push_0() { return static_cast<int32_t>(offsetof(StackTraits_1_t55B5D3B96B92C6FBE133DF631B09E9AC0981C20E_StaticFields, ___Push_0)); }
inline Action_2_tEEBE5143165A54BB5DD3C5EB0B38512FDBB4A938 * get_Push_0() const { return ___Push_0; }
inline Action_2_tEEBE5143165A54BB5DD3C5EB0B38512FDBB4A938 ** get_address_of_Push_0() { return &___Push_0; }
inline void set_Push_0(Action_2_tEEBE5143165A54BB5DD3C5EB0B38512FDBB4A938 * value)
{
___Push_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Push_0), (void*)value);
}
inline static int32_t get_offset_of_Check_1() { return static_cast<int32_t>(offsetof(StackTraits_1_t55B5D3B96B92C6FBE133DF631B09E9AC0981C20E_StaticFields, ___Check_1)); }
inline Func_3_t899B76B6E9E070864783FC5BD9F2F21C92E1EE07 * get_Check_1() const { return ___Check_1; }
inline Func_3_t899B76B6E9E070864783FC5BD9F2F21C92E1EE07 ** get_address_of_Check_1() { return &___Check_1; }
inline void set_Check_1(Func_3_t899B76B6E9E070864783FC5BD9F2F21C92E1EE07 * value)
{
___Check_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Check_1), (void*)value);
}
inline static int32_t get_offset_of_To_2() { return static_cast<int32_t>(offsetof(StackTraits_1_t55B5D3B96B92C6FBE133DF631B09E9AC0981C20E_StaticFields, ___To_2)); }
inline Func_3_t899B76B6E9E070864783FC5BD9F2F21C92E1EE07 * get_To_2() const { return ___To_2; }
inline Func_3_t899B76B6E9E070864783FC5BD9F2F21C92E1EE07 ** get_address_of_To_2() { return &___To_2; }
inline void set_To_2(Func_3_t899B76B6E9E070864783FC5BD9F2F21C92E1EE07 * value)
{
___To_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___To_2), (void*)value);
}
};
// LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>
struct StackTraits_1_tE4CA2117E409319E63EEB644C342EE3D225B3D20 : public RuntimeObject
{
public:
public:
};
struct StackTraits_1_tE4CA2117E409319E63EEB644C342EE3D225B3D20_StaticFields
{
public:
// System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1::Push
Action_2_tDBC04583733EB86A09FB9BEC3B8310B0B3D33273 * ___Push_0;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::Check
Func_3_t992542A4C0FBA8BD7A33D15C66EAC019F247B725 * ___Check_1;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::To
Func_3_t992542A4C0FBA8BD7A33D15C66EAC019F247B725 * ___To_2;
public:
inline static int32_t get_offset_of_Push_0() { return static_cast<int32_t>(offsetof(StackTraits_1_tE4CA2117E409319E63EEB644C342EE3D225B3D20_StaticFields, ___Push_0)); }
inline Action_2_tDBC04583733EB86A09FB9BEC3B8310B0B3D33273 * get_Push_0() const { return ___Push_0; }
inline Action_2_tDBC04583733EB86A09FB9BEC3B8310B0B3D33273 ** get_address_of_Push_0() { return &___Push_0; }
inline void set_Push_0(Action_2_tDBC04583733EB86A09FB9BEC3B8310B0B3D33273 * value)
{
___Push_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Push_0), (void*)value);
}
inline static int32_t get_offset_of_Check_1() { return static_cast<int32_t>(offsetof(StackTraits_1_tE4CA2117E409319E63EEB644C342EE3D225B3D20_StaticFields, ___Check_1)); }
inline Func_3_t992542A4C0FBA8BD7A33D15C66EAC019F247B725 * get_Check_1() const { return ___Check_1; }
inline Func_3_t992542A4C0FBA8BD7A33D15C66EAC019F247B725 ** get_address_of_Check_1() { return &___Check_1; }
inline void set_Check_1(Func_3_t992542A4C0FBA8BD7A33D15C66EAC019F247B725 * value)
{
___Check_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Check_1), (void*)value);
}
inline static int32_t get_offset_of_To_2() { return static_cast<int32_t>(offsetof(StackTraits_1_tE4CA2117E409319E63EEB644C342EE3D225B3D20_StaticFields, ___To_2)); }
inline Func_3_t992542A4C0FBA8BD7A33D15C66EAC019F247B725 * get_To_2() const { return ___To_2; }
inline Func_3_t992542A4C0FBA8BD7A33D15C66EAC019F247B725 ** get_address_of_To_2() { return &___To_2; }
inline void set_To_2(Func_3_t992542A4C0FBA8BD7A33D15C66EAC019F247B725 * value)
{
___To_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___To_2), (void*)value);
}
};
// LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>
struct StackTraits_1_t6BA36F3FBF26B222F07E003BB254873B589A582F : public RuntimeObject
{
public:
public:
};
struct StackTraits_1_t6BA36F3FBF26B222F07E003BB254873B589A582F_StaticFields
{
public:
// System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1::Push
Action_2_t5AC4831296584A1809571F83D16A6717BBE5C8B1 * ___Push_0;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::Check
Func_3_t22A7E233492BBB5C76CA4F6F7FF4A4AB277ED3D6 * ___Check_1;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::To
Func_3_t22A7E233492BBB5C76CA4F6F7FF4A4AB277ED3D6 * ___To_2;
public:
inline static int32_t get_offset_of_Push_0() { return static_cast<int32_t>(offsetof(StackTraits_1_t6BA36F3FBF26B222F07E003BB254873B589A582F_StaticFields, ___Push_0)); }
inline Action_2_t5AC4831296584A1809571F83D16A6717BBE5C8B1 * get_Push_0() const { return ___Push_0; }
inline Action_2_t5AC4831296584A1809571F83D16A6717BBE5C8B1 ** get_address_of_Push_0() { return &___Push_0; }
inline void set_Push_0(Action_2_t5AC4831296584A1809571F83D16A6717BBE5C8B1 * value)
{
___Push_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Push_0), (void*)value);
}
inline static int32_t get_offset_of_Check_1() { return static_cast<int32_t>(offsetof(StackTraits_1_t6BA36F3FBF26B222F07E003BB254873B589A582F_StaticFields, ___Check_1)); }
inline Func_3_t22A7E233492BBB5C76CA4F6F7FF4A4AB277ED3D6 * get_Check_1() const { return ___Check_1; }
inline Func_3_t22A7E233492BBB5C76CA4F6F7FF4A4AB277ED3D6 ** get_address_of_Check_1() { return &___Check_1; }
inline void set_Check_1(Func_3_t22A7E233492BBB5C76CA4F6F7FF4A4AB277ED3D6 * value)
{
___Check_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Check_1), (void*)value);
}
inline static int32_t get_offset_of_To_2() { return static_cast<int32_t>(offsetof(StackTraits_1_t6BA36F3FBF26B222F07E003BB254873B589A582F_StaticFields, ___To_2)); }
inline Func_3_t22A7E233492BBB5C76CA4F6F7FF4A4AB277ED3D6 * get_To_2() const { return ___To_2; }
inline Func_3_t22A7E233492BBB5C76CA4F6F7FF4A4AB277ED3D6 ** get_address_of_To_2() { return &___To_2; }
inline void set_To_2(Func_3_t22A7E233492BBB5C76CA4F6F7FF4A4AB277ED3D6 * value)
{
___To_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___To_2), (void*)value);
}
};
// LuaInterface.ToLua
struct ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D : public RuntimeObject
{
public:
public:
};
struct ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_StaticFields
{
public:
// System.Type LuaInterface.ToLua::monoType
Type_t * ___monoType_0;
// LuaInterface.ToLua_LuaTableToVar[] LuaInterface.ToLua::ToVarMap
LuaTableToVarU5BU5D_t8A918435115BB3F5A70A8ACB82EAFE0B9DA048A6* ___ToVarMap_1;
// System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.ToLua_LuaPushVarObject> LuaInterface.ToLua::VarPushMap
Dictionary_2_t96D0FFAC34212E84FBF3B0CC7F964CC2F167F4FA * ___VarPushMap_2;
public:
inline static int32_t get_offset_of_monoType_0() { return static_cast<int32_t>(offsetof(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_StaticFields, ___monoType_0)); }
inline Type_t * get_monoType_0() const { return ___monoType_0; }
inline Type_t ** get_address_of_monoType_0() { return &___monoType_0; }
inline void set_monoType_0(Type_t * value)
{
___monoType_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___monoType_0), (void*)value);
}
inline static int32_t get_offset_of_ToVarMap_1() { return static_cast<int32_t>(offsetof(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_StaticFields, ___ToVarMap_1)); }
inline LuaTableToVarU5BU5D_t8A918435115BB3F5A70A8ACB82EAFE0B9DA048A6* get_ToVarMap_1() const { return ___ToVarMap_1; }
inline LuaTableToVarU5BU5D_t8A918435115BB3F5A70A8ACB82EAFE0B9DA048A6** get_address_of_ToVarMap_1() { return &___ToVarMap_1; }
inline void set_ToVarMap_1(LuaTableToVarU5BU5D_t8A918435115BB3F5A70A8ACB82EAFE0B9DA048A6* value)
{
___ToVarMap_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___ToVarMap_1), (void*)value);
}
inline static int32_t get_offset_of_VarPushMap_2() { return static_cast<int32_t>(offsetof(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_StaticFields, ___VarPushMap_2)); }
inline Dictionary_2_t96D0FFAC34212E84FBF3B0CC7F964CC2F167F4FA * get_VarPushMap_2() const { return ___VarPushMap_2; }
inline Dictionary_2_t96D0FFAC34212E84FBF3B0CC7F964CC2F167F4FA ** get_address_of_VarPushMap_2() { return &___VarPushMap_2; }
inline void set_VarPushMap_2(Dictionary_2_t96D0FFAC34212E84FBF3B0CC7F964CC2F167F4FA * value)
{
___VarPushMap_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___VarPushMap_2), (void*)value);
}
};
// LuaInterface.TypeTraits`1<UnityEngine.QueueMode>
struct TypeTraits_1_t5ADBB943DBE69D62EB2C75E08A6533264B7A4974 : public RuntimeObject
{
public:
public:
};
struct TypeTraits_1_t5ADBB943DBE69D62EB2C75E08A6533264B7A4974_StaticFields
{
public:
// System.Func`3<System.IntPtr,System.Int32,System.Boolean> LuaInterface.TypeTraits`1::Check
Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * ___Check_0;
// System.Type LuaInterface.TypeTraits`1::type
Type_t * ___type_1;
// System.Boolean LuaInterface.TypeTraits`1::IsValueType
bool ___IsValueType_2;
// System.Boolean LuaInterface.TypeTraits`1::IsArray
bool ___IsArray_3;
// System.String LuaInterface.TypeTraits`1::typeName
String_t* ___typeName_4;
// System.Int32 LuaInterface.TypeTraits`1::nilType
int32_t ___nilType_5;
// System.Int32 LuaInterface.TypeTraits`1::metaref
int32_t ___metaref_6;
public:
inline static int32_t get_offset_of_Check_0() { return static_cast<int32_t>(offsetof(TypeTraits_1_t5ADBB943DBE69D62EB2C75E08A6533264B7A4974_StaticFields, ___Check_0)); }
inline Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * get_Check_0() const { return ___Check_0; }
inline Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E ** get_address_of_Check_0() { return &___Check_0; }
inline void set_Check_0(Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * value)
{
___Check_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Check_0), (void*)value);
}
inline static int32_t get_offset_of_type_1() { return static_cast<int32_t>(offsetof(TypeTraits_1_t5ADBB943DBE69D62EB2C75E08A6533264B7A4974_StaticFields, ___type_1)); }
inline Type_t * get_type_1() const { return ___type_1; }
inline Type_t ** get_address_of_type_1() { return &___type_1; }
inline void set_type_1(Type_t * value)
{
___type_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___type_1), (void*)value);
}
inline static int32_t get_offset_of_IsValueType_2() { return static_cast<int32_t>(offsetof(TypeTraits_1_t5ADBB943DBE69D62EB2C75E08A6533264B7A4974_StaticFields, ___IsValueType_2)); }
inline bool get_IsValueType_2() const { return ___IsValueType_2; }
inline bool* get_address_of_IsValueType_2() { return &___IsValueType_2; }
inline void set_IsValueType_2(bool value)
{
___IsValueType_2 = value;
}
inline static int32_t get_offset_of_IsArray_3() { return static_cast<int32_t>(offsetof(TypeTraits_1_t5ADBB943DBE69D62EB2C75E08A6533264B7A4974_StaticFields, ___IsArray_3)); }
inline bool get_IsArray_3() const { return ___IsArray_3; }
inline bool* get_address_of_IsArray_3() { return &___IsArray_3; }
inline void set_IsArray_3(bool value)
{
___IsArray_3 = value;
}
inline static int32_t get_offset_of_typeName_4() { return static_cast<int32_t>(offsetof(TypeTraits_1_t5ADBB943DBE69D62EB2C75E08A6533264B7A4974_StaticFields, ___typeName_4)); }
inline String_t* get_typeName_4() const { return ___typeName_4; }
inline String_t** get_address_of_typeName_4() { return &___typeName_4; }
inline void set_typeName_4(String_t* value)
{
___typeName_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___typeName_4), (void*)value);
}
inline static int32_t get_offset_of_nilType_5() { return static_cast<int32_t>(offsetof(TypeTraits_1_t5ADBB943DBE69D62EB2C75E08A6533264B7A4974_StaticFields, ___nilType_5)); }
inline int32_t get_nilType_5() const { return ___nilType_5; }
inline int32_t* get_address_of_nilType_5() { return &___nilType_5; }
inline void set_nilType_5(int32_t value)
{
___nilType_5 = value;
}
inline static int32_t get_offset_of_metaref_6() { return static_cast<int32_t>(offsetof(TypeTraits_1_t5ADBB943DBE69D62EB2C75E08A6533264B7A4974_StaticFields, ___metaref_6)); }
inline int32_t get_metaref_6() const { return ___metaref_6; }
inline int32_t* get_address_of_metaref_6() { return &___metaref_6; }
inline void set_metaref_6(int32_t value)
{
___metaref_6 = value;
}
};
struct Il2CppArrayBounds;
// System.Array
// System.Collections.Generic.List`1<UnityEngine.Material>
struct List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B, ____items_1)); }
inline MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* get__items_1() const { return ____items_1; }
inline MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B_StaticFields, ____emptyArray_5)); }
inline MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* get__emptyArray_5() const { return ____emptyArray_5; }
inline MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>
struct List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96, ____items_1)); }
inline ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578* get__items_1() const { return ____items_1; }
inline ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96_StaticFields, ____emptyArray_5)); }
inline ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578* get__emptyArray_5() const { return ____emptyArray_5; }
inline ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
public:
public:
};
// System.String
struct String_t : public RuntimeObject
{
public:
// System.Int32 System.String::m_stringLength
int32_t ___m_stringLength_0;
// System.Char System.String::m_firstChar
Il2CppChar ___m_firstChar_1;
public:
inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
inline void set_m_stringLength_0(int32_t value)
{
___m_stringLength_0 = value;
}
inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
inline void set_m_firstChar_1(Il2CppChar value)
{
___m_firstChar_1 = value;
}
};
struct String_t_StaticFields
{
public:
// System.String System.String::Empty
String_t* ___Empty_5;
public:
inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
inline String_t* get_Empty_5() const { return ___Empty_5; }
inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
inline void set_Empty_5(String_t* value)
{
___Empty_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
}
};
// System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject
{
public:
public:
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
{
};
// UnityEngine.YieldInstruction
struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44 : public RuntimeObject
{
public:
public:
};
// Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com
{
};
// UnityEngine_QueueModeWrap
struct UnityEngine_QueueModeWrap_tC0A0BB6643D597B2D339F0443BAF834E3998D154 : public RuntimeObject
{
public:
public:
};
// UnityEngine_RenderSettingsWrap
struct UnityEngine_RenderSettingsWrap_t060F3EBF8C773D6D2C72FD9C31285100A7E332CF : public RuntimeObject
{
public:
public:
};
// UnityEngine_RenderTextureWrap
struct UnityEngine_RenderTextureWrap_t770514284C2C1BF5D20C752C0F91EE294ECE3D62 : public RuntimeObject
{
public:
public:
};
// UnityEngine_RendererWrap
struct UnityEngine_RendererWrap_t5169EEB9CB20488A7AE2127390FE8368CCBF62D5 : public RuntimeObject
{
public:
public:
};
// UnityEngine_ResourcesWrap
struct UnityEngine_ResourcesWrap_tDAB913977E3E668B77F2C10EF7F1EDB5D8A3A1AE : public RuntimeObject
{
public:
public:
};
// UnityEngine_RigidbodyWrap
struct UnityEngine_RigidbodyWrap_tA1A470D91A288DC4D0FDD546BB1F39718FAFECF3 : public RuntimeObject
{
public:
public:
};
// System.Boolean
struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C
{
public:
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
inline bool get_m_value_0() const { return ___m_value_0; }
inline bool* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(bool value)
{
___m_value_0 = value;
}
};
struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
{
public:
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
public:
inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
inline String_t* get_TrueString_5() const { return ___TrueString_5; }
inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
inline void set_TrueString_5(String_t* value)
{
___TrueString_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
}
inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
inline String_t* get_FalseString_6() const { return ___FalseString_6; }
inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
inline void set_FalseString_6(String_t* value)
{
___FalseString_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
}
};
// System.Double
struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409
{
public:
// System.Double System.Double::m_value
double ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409, ___m_value_0)); }
inline double get_m_value_0() const { return ___m_value_0; }
inline double* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(double value)
{
___m_value_0 = value;
}
};
struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields
{
public:
// System.Double System.Double::NegativeZero
double ___NegativeZero_7;
public:
inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields, ___NegativeZero_7)); }
inline double get_NegativeZero_7() const { return ___NegativeZero_7; }
inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; }
inline void set_NegativeZero_7(double value)
{
___NegativeZero_7 = value;
}
};
// System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF
{
public:
public:
};
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields
{
public:
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0;
public:
inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); }
inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value)
{
___enumSeperatorCharArray_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com
{
};
// System.Int32
struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102
{
public:
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); }
inline int32_t get_m_value_0() const { return ___m_value_0; }
inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(int32_t value)
{
___m_value_0 = value;
}
};
// System.IntPtr
struct IntPtr_t
{
public:
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
inline void* get_m_value_0() const { return ___m_value_0; }
inline void** get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(void* value)
{
___m_value_0 = value;
}
};
struct IntPtr_t_StaticFields
{
public:
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
public:
inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
inline intptr_t get_Zero_1() const { return ___Zero_1; }
inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
inline void set_Zero_1(intptr_t value)
{
___Zero_1 = value;
}
};
// System.Single
struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1
{
public:
// System.Single System.Single::m_value
float ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); }
inline float get_m_value_0() const { return ___m_value_0; }
inline float* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(float value)
{
___m_value_0 = value;
}
};
// System.UInt32
struct UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B
{
public:
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B, ___m_value_0)); }
inline uint32_t get_m_value_0() const { return ___m_value_0; }
inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(uint32_t value)
{
___m_value_0 = value;
}
};
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017
{
public:
union
{
struct
{
};
uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
};
public:
};
// UnityEngine.Color
struct Color_t119BCA590009762C7223FDD3AF9706653AC84ED2
{
public:
// System.Single UnityEngine.Color::r
float ___r_0;
// System.Single UnityEngine.Color::g
float ___g_1;
// System.Single UnityEngine.Color::b
float ___b_2;
// System.Single UnityEngine.Color::a
float ___a_3;
public:
inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___r_0)); }
inline float get_r_0() const { return ___r_0; }
inline float* get_address_of_r_0() { return &___r_0; }
inline void set_r_0(float value)
{
___r_0 = value;
}
inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___g_1)); }
inline float get_g_1() const { return ___g_1; }
inline float* get_address_of_g_1() { return &___g_1; }
inline void set_g_1(float value)
{
___g_1 = value;
}
inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___b_2)); }
inline float get_b_2() const { return ___b_2; }
inline float* get_address_of_b_2() { return &___b_2; }
inline void set_b_2(float value)
{
___b_2 = value;
}
inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___a_3)); }
inline float get_a_3() const { return ___a_3; }
inline float* get_address_of_a_3() { return &___a_3; }
inline void set_a_3(float value)
{
___a_3 = value;
}
};
// UnityEngine.Matrix4x4
struct Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA
{
public:
// System.Single UnityEngine.Matrix4x4::m00
float ___m00_0;
// System.Single UnityEngine.Matrix4x4::m10
float ___m10_1;
// System.Single UnityEngine.Matrix4x4::m20
float ___m20_2;
// System.Single UnityEngine.Matrix4x4::m30
float ___m30_3;
// System.Single UnityEngine.Matrix4x4::m01
float ___m01_4;
// System.Single UnityEngine.Matrix4x4::m11
float ___m11_5;
// System.Single UnityEngine.Matrix4x4::m21
float ___m21_6;
// System.Single UnityEngine.Matrix4x4::m31
float ___m31_7;
// System.Single UnityEngine.Matrix4x4::m02
float ___m02_8;
// System.Single UnityEngine.Matrix4x4::m12
float ___m12_9;
// System.Single UnityEngine.Matrix4x4::m22
float ___m22_10;
// System.Single UnityEngine.Matrix4x4::m32
float ___m32_11;
// System.Single UnityEngine.Matrix4x4::m03
float ___m03_12;
// System.Single UnityEngine.Matrix4x4::m13
float ___m13_13;
// System.Single UnityEngine.Matrix4x4::m23
float ___m23_14;
// System.Single UnityEngine.Matrix4x4::m33
float ___m33_15;
public:
inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m00_0)); }
inline float get_m00_0() const { return ___m00_0; }
inline float* get_address_of_m00_0() { return &___m00_0; }
inline void set_m00_0(float value)
{
___m00_0 = value;
}
inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m10_1)); }
inline float get_m10_1() const { return ___m10_1; }
inline float* get_address_of_m10_1() { return &___m10_1; }
inline void set_m10_1(float value)
{
___m10_1 = value;
}
inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m20_2)); }
inline float get_m20_2() const { return ___m20_2; }
inline float* get_address_of_m20_2() { return &___m20_2; }
inline void set_m20_2(float value)
{
___m20_2 = value;
}
inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m30_3)); }
inline float get_m30_3() const { return ___m30_3; }
inline float* get_address_of_m30_3() { return &___m30_3; }
inline void set_m30_3(float value)
{
___m30_3 = value;
}
inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m01_4)); }
inline float get_m01_4() const { return ___m01_4; }
inline float* get_address_of_m01_4() { return &___m01_4; }
inline void set_m01_4(float value)
{
___m01_4 = value;
}
inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m11_5)); }
inline float get_m11_5() const { return ___m11_5; }
inline float* get_address_of_m11_5() { return &___m11_5; }
inline void set_m11_5(float value)
{
___m11_5 = value;
}
inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m21_6)); }
inline float get_m21_6() const { return ___m21_6; }
inline float* get_address_of_m21_6() { return &___m21_6; }
inline void set_m21_6(float value)
{
___m21_6 = value;
}
inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m31_7)); }
inline float get_m31_7() const { return ___m31_7; }
inline float* get_address_of_m31_7() { return &___m31_7; }
inline void set_m31_7(float value)
{
___m31_7 = value;
}
inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m02_8)); }
inline float get_m02_8() const { return ___m02_8; }
inline float* get_address_of_m02_8() { return &___m02_8; }
inline void set_m02_8(float value)
{
___m02_8 = value;
}
inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m12_9)); }
inline float get_m12_9() const { return ___m12_9; }
inline float* get_address_of_m12_9() { return &___m12_9; }
inline void set_m12_9(float value)
{
___m12_9 = value;
}
inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m22_10)); }
inline float get_m22_10() const { return ___m22_10; }
inline float* get_address_of_m22_10() { return &___m22_10; }
inline void set_m22_10(float value)
{
___m22_10 = value;
}
inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m32_11)); }
inline float get_m32_11() const { return ___m32_11; }
inline float* get_address_of_m32_11() { return &___m32_11; }
inline void set_m32_11(float value)
{
___m32_11 = value;
}
inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m03_12)); }
inline float get_m03_12() const { return ___m03_12; }
inline float* get_address_of_m03_12() { return &___m03_12; }
inline void set_m03_12(float value)
{
___m03_12 = value;
}
inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m13_13)); }
inline float get_m13_13() const { return ___m13_13; }
inline float* get_address_of_m13_13() { return &___m13_13; }
inline void set_m13_13(float value)
{
___m13_13 = value;
}
inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m23_14)); }
inline float get_m23_14() const { return ___m23_14; }
inline float* get_address_of_m23_14() { return &___m23_14; }
inline void set_m23_14(float value)
{
___m23_14 = value;
}
inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m33_15)); }
inline float get_m33_15() const { return ___m33_15; }
inline float* get_address_of_m33_15() { return &___m33_15; }
inline void set_m33_15(float value)
{
___m33_15 = value;
}
};
struct Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields
{
public:
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___zeroMatrix_16;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___identityMatrix_17;
public:
inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___zeroMatrix_16)); }
inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_zeroMatrix_16() const { return ___zeroMatrix_16; }
inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
inline void set_zeroMatrix_16(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value)
{
___zeroMatrix_16 = value;
}
inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___identityMatrix_17)); }
inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_identityMatrix_17() const { return ___identityMatrix_17; }
inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
inline void set_identityMatrix_17(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value)
{
___identityMatrix_17 = value;
}
};
// UnityEngine.Quaternion
struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357
{
public:
// System.Single UnityEngine.Quaternion::x
float ___x_0;
// System.Single UnityEngine.Quaternion::y
float ___y_1;
// System.Single UnityEngine.Quaternion::z
float ___z_2;
// System.Single UnityEngine.Quaternion::w
float ___w_3;
public:
inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___x_0)); }
inline float get_x_0() const { return ___x_0; }
inline float* get_address_of_x_0() { return &___x_0; }
inline void set_x_0(float value)
{
___x_0 = value;
}
inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___y_1)); }
inline float get_y_1() const { return ___y_1; }
inline float* get_address_of_y_1() { return &___y_1; }
inline void set_y_1(float value)
{
___y_1 = value;
}
inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___z_2)); }
inline float get_z_2() const { return ___z_2; }
inline float* get_address_of_z_2() { return &___z_2; }
inline void set_z_2(float value)
{
___z_2 = value;
}
inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___w_3)); }
inline float get_w_3() const { return ___w_3; }
inline float* get_address_of_w_3() { return &___w_3; }
inline void set_w_3(float value)
{
___w_3 = value;
}
};
struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields
{
public:
// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___identityQuaternion_4;
public:
inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields, ___identityQuaternion_4)); }
inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
inline void set_identityQuaternion_4(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value)
{
___identityQuaternion_4 = value;
}
};
// UnityEngine.Rendering.SphericalHarmonicsL2
struct SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E
{
public:
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr0
float ___shr0_0;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr1
float ___shr1_1;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr2
float ___shr2_2;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr3
float ___shr3_3;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr4
float ___shr4_4;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr5
float ___shr5_5;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr6
float ___shr6_6;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr7
float ___shr7_7;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr8
float ___shr8_8;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg0
float ___shg0_9;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg1
float ___shg1_10;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg2
float ___shg2_11;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg3
float ___shg3_12;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg4
float ___shg4_13;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg5
float ___shg5_14;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg6
float ___shg6_15;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg7
float ___shg7_16;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg8
float ___shg8_17;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb0
float ___shb0_18;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb1
float ___shb1_19;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb2
float ___shb2_20;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb3
float ___shb3_21;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb4
float ___shb4_22;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb5
float ___shb5_23;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb6
float ___shb6_24;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb7
float ___shb7_25;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb8
float ___shb8_26;
public:
inline static int32_t get_offset_of_shr0_0() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr0_0)); }
inline float get_shr0_0() const { return ___shr0_0; }
inline float* get_address_of_shr0_0() { return &___shr0_0; }
inline void set_shr0_0(float value)
{
___shr0_0 = value;
}
inline static int32_t get_offset_of_shr1_1() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr1_1)); }
inline float get_shr1_1() const { return ___shr1_1; }
inline float* get_address_of_shr1_1() { return &___shr1_1; }
inline void set_shr1_1(float value)
{
___shr1_1 = value;
}
inline static int32_t get_offset_of_shr2_2() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr2_2)); }
inline float get_shr2_2() const { return ___shr2_2; }
inline float* get_address_of_shr2_2() { return &___shr2_2; }
inline void set_shr2_2(float value)
{
___shr2_2 = value;
}
inline static int32_t get_offset_of_shr3_3() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr3_3)); }
inline float get_shr3_3() const { return ___shr3_3; }
inline float* get_address_of_shr3_3() { return &___shr3_3; }
inline void set_shr3_3(float value)
{
___shr3_3 = value;
}
inline static int32_t get_offset_of_shr4_4() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr4_4)); }
inline float get_shr4_4() const { return ___shr4_4; }
inline float* get_address_of_shr4_4() { return &___shr4_4; }
inline void set_shr4_4(float value)
{
___shr4_4 = value;
}
inline static int32_t get_offset_of_shr5_5() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr5_5)); }
inline float get_shr5_5() const { return ___shr5_5; }
inline float* get_address_of_shr5_5() { return &___shr5_5; }
inline void set_shr5_5(float value)
{
___shr5_5 = value;
}
inline static int32_t get_offset_of_shr6_6() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr6_6)); }
inline float get_shr6_6() const { return ___shr6_6; }
inline float* get_address_of_shr6_6() { return &___shr6_6; }
inline void set_shr6_6(float value)
{
___shr6_6 = value;
}
inline static int32_t get_offset_of_shr7_7() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr7_7)); }
inline float get_shr7_7() const { return ___shr7_7; }
inline float* get_address_of_shr7_7() { return &___shr7_7; }
inline void set_shr7_7(float value)
{
___shr7_7 = value;
}
inline static int32_t get_offset_of_shr8_8() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr8_8)); }
inline float get_shr8_8() const { return ___shr8_8; }
inline float* get_address_of_shr8_8() { return &___shr8_8; }
inline void set_shr8_8(float value)
{
___shr8_8 = value;
}
inline static int32_t get_offset_of_shg0_9() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg0_9)); }
inline float get_shg0_9() const { return ___shg0_9; }
inline float* get_address_of_shg0_9() { return &___shg0_9; }
inline void set_shg0_9(float value)
{
___shg0_9 = value;
}
inline static int32_t get_offset_of_shg1_10() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg1_10)); }
inline float get_shg1_10() const { return ___shg1_10; }
inline float* get_address_of_shg1_10() { return &___shg1_10; }
inline void set_shg1_10(float value)
{
___shg1_10 = value;
}
inline static int32_t get_offset_of_shg2_11() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg2_11)); }
inline float get_shg2_11() const { return ___shg2_11; }
inline float* get_address_of_shg2_11() { return &___shg2_11; }
inline void set_shg2_11(float value)
{
___shg2_11 = value;
}
inline static int32_t get_offset_of_shg3_12() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg3_12)); }
inline float get_shg3_12() const { return ___shg3_12; }
inline float* get_address_of_shg3_12() { return &___shg3_12; }
inline void set_shg3_12(float value)
{
___shg3_12 = value;
}
inline static int32_t get_offset_of_shg4_13() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg4_13)); }
inline float get_shg4_13() const { return ___shg4_13; }
inline float* get_address_of_shg4_13() { return &___shg4_13; }
inline void set_shg4_13(float value)
{
___shg4_13 = value;
}
inline static int32_t get_offset_of_shg5_14() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg5_14)); }
inline float get_shg5_14() const { return ___shg5_14; }
inline float* get_address_of_shg5_14() { return &___shg5_14; }
inline void set_shg5_14(float value)
{
___shg5_14 = value;
}
inline static int32_t get_offset_of_shg6_15() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg6_15)); }
inline float get_shg6_15() const { return ___shg6_15; }
inline float* get_address_of_shg6_15() { return &___shg6_15; }
inline void set_shg6_15(float value)
{
___shg6_15 = value;
}
inline static int32_t get_offset_of_shg7_16() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg7_16)); }
inline float get_shg7_16() const { return ___shg7_16; }
inline float* get_address_of_shg7_16() { return &___shg7_16; }
inline void set_shg7_16(float value)
{
___shg7_16 = value;
}
inline static int32_t get_offset_of_shg8_17() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg8_17)); }
inline float get_shg8_17() const { return ___shg8_17; }
inline float* get_address_of_shg8_17() { return &___shg8_17; }
inline void set_shg8_17(float value)
{
___shg8_17 = value;
}
inline static int32_t get_offset_of_shb0_18() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb0_18)); }
inline float get_shb0_18() const { return ___shb0_18; }
inline float* get_address_of_shb0_18() { return &___shb0_18; }
inline void set_shb0_18(float value)
{
___shb0_18 = value;
}
inline static int32_t get_offset_of_shb1_19() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb1_19)); }
inline float get_shb1_19() const { return ___shb1_19; }
inline float* get_address_of_shb1_19() { return &___shb1_19; }
inline void set_shb1_19(float value)
{
___shb1_19 = value;
}
inline static int32_t get_offset_of_shb2_20() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb2_20)); }
inline float get_shb2_20() const { return ___shb2_20; }
inline float* get_address_of_shb2_20() { return &___shb2_20; }
inline void set_shb2_20(float value)
{
___shb2_20 = value;
}
inline static int32_t get_offset_of_shb3_21() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb3_21)); }
inline float get_shb3_21() const { return ___shb3_21; }
inline float* get_address_of_shb3_21() { return &___shb3_21; }
inline void set_shb3_21(float value)
{
___shb3_21 = value;
}
inline static int32_t get_offset_of_shb4_22() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb4_22)); }
inline float get_shb4_22() const { return ___shb4_22; }
inline float* get_address_of_shb4_22() { return &___shb4_22; }
inline void set_shb4_22(float value)
{
___shb4_22 = value;
}
inline static int32_t get_offset_of_shb5_23() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb5_23)); }
inline float get_shb5_23() const { return ___shb5_23; }
inline float* get_address_of_shb5_23() { return &___shb5_23; }
inline void set_shb5_23(float value)
{
___shb5_23 = value;
}
inline static int32_t get_offset_of_shb6_24() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb6_24)); }
inline float get_shb6_24() const { return ___shb6_24; }
inline float* get_address_of_shb6_24() { return &___shb6_24; }
inline void set_shb6_24(float value)
{
___shb6_24 = value;
}
inline static int32_t get_offset_of_shb7_25() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb7_25)); }
inline float get_shb7_25() const { return ___shb7_25; }
inline float* get_address_of_shb7_25() { return &___shb7_25; }
inline void set_shb7_25(float value)
{
___shb7_25 = value;
}
inline static int32_t get_offset_of_shb8_26() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb8_26)); }
inline float get_shb8_26() const { return ___shb8_26; }
inline float* get_address_of_shb8_26() { return &___shb8_26; }
inline void set_shb8_26(float value)
{
___shb8_26 = value;
}
};
// UnityEngine.Vector2
struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D
{
public:
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
public:
inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___x_0)); }
inline float get_x_0() const { return ___x_0; }
inline float* get_address_of_x_0() { return &___x_0; }
inline void set_x_0(float value)
{
___x_0 = value;
}
inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___y_1)); }
inline float get_y_1() const { return ___y_1; }
inline float* get_address_of_y_1() { return &___y_1; }
inline void set_y_1(float value)
{
___y_1 = value;
}
};
struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields
{
public:
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___negativeInfinityVector_9;
public:
inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___zeroVector_2)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_zeroVector_2() const { return ___zeroVector_2; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_zeroVector_2() { return &___zeroVector_2; }
inline void set_zeroVector_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___zeroVector_2 = value;
}
inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___oneVector_3)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_oneVector_3() const { return ___oneVector_3; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_oneVector_3() { return &___oneVector_3; }
inline void set_oneVector_3(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___oneVector_3 = value;
}
inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___upVector_4)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_upVector_4() const { return ___upVector_4; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_upVector_4() { return &___upVector_4; }
inline void set_upVector_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___upVector_4 = value;
}
inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___downVector_5)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_downVector_5() const { return ___downVector_5; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_downVector_5() { return &___downVector_5; }
inline void set_downVector_5(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___downVector_5 = value;
}
inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___leftVector_6)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_leftVector_6() const { return ___leftVector_6; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_leftVector_6() { return &___leftVector_6; }
inline void set_leftVector_6(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___leftVector_6 = value;
}
inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___rightVector_7)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_rightVector_7() const { return ___rightVector_7; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_rightVector_7() { return &___rightVector_7; }
inline void set_rightVector_7(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___rightVector_7 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___positiveInfinityVector_8)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
inline void set_positiveInfinityVector_8(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___positiveInfinityVector_8 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___negativeInfinityVector_9)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
inline void set_negativeInfinityVector_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___negativeInfinityVector_9 = value;
}
};
// UnityEngine.Vector3
struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720
{
public:
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
public:
inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); }
inline float get_x_2() const { return ___x_2; }
inline float* get_address_of_x_2() { return &___x_2; }
inline void set_x_2(float value)
{
___x_2 = value;
}
inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); }
inline float get_y_3() const { return ___y_3; }
inline float* get_address_of_y_3() { return &___y_3; }
inline void set_y_3(float value)
{
___y_3 = value;
}
inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); }
inline float get_z_4() const { return ___z_4; }
inline float* get_address_of_z_4() { return &___z_4; }
inline void set_z_4(float value)
{
___z_4 = value;
}
};
struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields
{
public:
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___negativeInfinityVector_14;
public:
inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_zeroVector_5() const { return ___zeroVector_5; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___zeroVector_5 = value;
}
inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_oneVector_6() const { return ___oneVector_6; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; }
inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___oneVector_6 = value;
}
inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_upVector_7() const { return ___upVector_7; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; }
inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___upVector_7 = value;
}
inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_downVector_8() const { return ___downVector_8; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; }
inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___downVector_8 = value;
}
inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_leftVector_9() const { return ___leftVector_9; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; }
inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___leftVector_9 = value;
}
inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_rightVector_10() const { return ___rightVector_10; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; }
inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___rightVector_10 = value;
}
inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_forwardVector_11() const { return ___forwardVector_11; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; }
inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___forwardVector_11 = value;
}
inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_backVector_12() const { return ___backVector_12; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; }
inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___backVector_12 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___positiveInfinityVector_13 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___negativeInfinityVector_14 = value;
}
};
// UnityEngine.Vector4
struct Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E
{
public:
// System.Single UnityEngine.Vector4::x
float ___x_1;
// System.Single UnityEngine.Vector4::y
float ___y_2;
// System.Single UnityEngine.Vector4::z
float ___z_3;
// System.Single UnityEngine.Vector4::w
float ___w_4;
public:
inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___x_1)); }
inline float get_x_1() const { return ___x_1; }
inline float* get_address_of_x_1() { return &___x_1; }
inline void set_x_1(float value)
{
___x_1 = value;
}
inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___y_2)); }
inline float get_y_2() const { return ___y_2; }
inline float* get_address_of_y_2() { return &___y_2; }
inline void set_y_2(float value)
{
___y_2 = value;
}
inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___z_3)); }
inline float get_z_3() const { return ___z_3; }
inline float* get_address_of_z_3() { return &___z_3; }
inline void set_z_3(float value)
{
___z_3 = value;
}
inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___w_4)); }
inline float get_w_4() const { return ___w_4; }
inline float* get_address_of_w_4() { return &___w_4; }
inline void set_w_4(float value)
{
___w_4 = value;
}
};
struct Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields
{
public:
// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___zeroVector_5;
// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___oneVector_6;
// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___positiveInfinityVector_7;
// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___negativeInfinityVector_8;
public:
inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___zeroVector_5)); }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_zeroVector_5() const { return ___zeroVector_5; }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
inline void set_zeroVector_5(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
{
___zeroVector_5 = value;
}
inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___oneVector_6)); }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_oneVector_6() const { return ___oneVector_6; }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_oneVector_6() { return &___oneVector_6; }
inline void set_oneVector_6(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
{
___oneVector_6 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___positiveInfinityVector_7)); }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
inline void set_positiveInfinityVector_7(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
{
___positiveInfinityVector_7 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___negativeInfinityVector_8)); }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
inline void set_negativeInfinityVector_8(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
{
___negativeInfinityVector_8 = value;
}
};
// LuaInterface.LuaStatePtr
struct LuaStatePtr_t3F7724E8DEEF06EF86659F7C8F32A1F5CD4C958C : public RuntimeObject
{
public:
// System.IntPtr LuaInterface.LuaStatePtr::L
intptr_t ___L_0;
// System.String LuaInterface.LuaStatePtr::jit
String_t* ___jit_1;
public:
inline static int32_t get_offset_of_L_0() { return static_cast<int32_t>(offsetof(LuaStatePtr_t3F7724E8DEEF06EF86659F7C8F32A1F5CD4C958C, ___L_0)); }
inline intptr_t get_L_0() const { return ___L_0; }
inline intptr_t* get_address_of_L_0() { return &___L_0; }
inline void set_L_0(intptr_t value)
{
___L_0 = value;
}
inline static int32_t get_offset_of_jit_1() { return static_cast<int32_t>(offsetof(LuaStatePtr_t3F7724E8DEEF06EF86659F7C8F32A1F5CD4C958C, ___jit_1)); }
inline String_t* get_jit_1() const { return ___jit_1; }
inline String_t** get_address_of_jit_1() { return &___jit_1; }
inline void set_jit_1(String_t* value)
{
___jit_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___jit_1), (void*)value);
}
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
public:
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject * ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t * ___method_info_7;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t * ___original_method_info_8;
// System.DelegateData System.Delegate::data
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_10;
public:
inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
inline void set_method_ptr_0(Il2CppMethodPointer value)
{
___method_ptr_0 = value;
}
inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
inline void set_invoke_impl_1(intptr_t value)
{
___invoke_impl_1 = value;
}
inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
inline void set_m_target_2(RuntimeObject * value)
{
___m_target_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
}
inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
inline intptr_t get_method_3() const { return ___method_3; }
inline intptr_t* get_address_of_method_3() { return &___method_3; }
inline void set_method_3(intptr_t value)
{
___method_3 = value;
}
inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
inline void set_delegate_trampoline_4(intptr_t value)
{
___delegate_trampoline_4 = value;
}
inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
inline void set_extra_arg_5(intptr_t value)
{
___extra_arg_5 = value;
}
inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
inline intptr_t get_method_code_6() const { return ___method_code_6; }
inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
inline void set_method_code_6(intptr_t value)
{
___method_code_6 = value;
}
inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
inline void set_method_info_7(MethodInfo_t * value)
{
___method_info_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
}
inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
inline void set_original_method_info_8(MethodInfo_t * value)
{
___original_method_info_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
}
inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; }
inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; }
inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value)
{
___data_9 = value;
Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
}
inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
inline void set_method_is_virtual_10(bool value)
{
___method_is_virtual_10 = value;
}
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
MethodInfo_t * ___method_info_7;
MethodInfo_t * ___original_method_info_8;
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
int32_t ___method_is_virtual_10;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
MethodInfo_t * ___method_info_7;
MethodInfo_t * ___original_method_info_8;
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
int32_t ___method_is_virtual_10;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
public:
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t * ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject * ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject * ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___native_trace_ips_15;
public:
inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
inline String_t* get__className_1() const { return ____className_1; }
inline String_t** get_address_of__className_1() { return &____className_1; }
inline void set__className_1(String_t* value)
{
____className_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
}
inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
inline String_t* get__message_2() const { return ____message_2; }
inline String_t** get_address_of__message_2() { return &____message_2; }
inline void set__message_2(String_t* value)
{
____message_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
}
inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
inline RuntimeObject* get__data_3() const { return ____data_3; }
inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
inline void set__data_3(RuntimeObject* value)
{
____data_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
}
inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
inline Exception_t * get__innerException_4() const { return ____innerException_4; }
inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
inline void set__innerException_4(Exception_t * value)
{
____innerException_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
}
inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
inline String_t* get__helpURL_5() const { return ____helpURL_5; }
inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
inline void set__helpURL_5(String_t* value)
{
____helpURL_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
}
inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
inline void set__stackTrace_6(RuntimeObject * value)
{
____stackTrace_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
}
inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
inline void set__stackTraceString_7(String_t* value)
{
____stackTraceString_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
}
inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
inline void set__remoteStackTraceString_8(String_t* value)
{
____remoteStackTraceString_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
}
inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
inline void set__remoteStackIndex_9(int32_t value)
{
____remoteStackIndex_9 = value;
}
inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
inline void set__dynamicMethods_10(RuntimeObject * value)
{
____dynamicMethods_10 = value;
Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
}
inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
inline int32_t get__HResult_11() const { return ____HResult_11; }
inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
inline void set__HResult_11(int32_t value)
{
____HResult_11 = value;
}
inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
inline String_t* get__source_12() const { return ____source_12; }
inline String_t** get_address_of__source_12() { return &____source_12; }
inline void set__source_12(String_t* value)
{
____source_12 = value;
Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
}
inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
inline void set__safeSerializationManager_13(SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * value)
{
____safeSerializationManager_13 = value;
Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
}
inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_14() const { return ___captured_traces_14; }
inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_14() { return &___captured_traces_14; }
inline void set_captured_traces_14(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value)
{
___captured_traces_14 = value;
Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
}
inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
inline void set_native_trace_ips_15(IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* value)
{
___native_trace_ips_15 = value;
Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
}
};
struct Exception_t_StaticFields
{
public:
// System.Object System.Exception::s_EDILock
RuntimeObject * ___s_EDILock_0;
public:
inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
inline void set_s_EDILock_0(RuntimeObject * value)
{
___s_EDILock_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};
// System.Reflection.BindingFlags
struct BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0
{
public:
// System.Int32 System.Reflection.BindingFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D
{
public:
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
public:
inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D, ___value_0)); }
inline intptr_t get_value_0() const { return ___value_0; }
inline intptr_t* get_address_of_value_0() { return &___value_0; }
inline void set_value_0(intptr_t value)
{
___value_0 = value;
}
};
// UnityEngine.AsyncOperation
struct AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44
{
public:
// System.IntPtr UnityEngine.AsyncOperation::m_Ptr
intptr_t ___m_Ptr_0;
// System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 * ___m_completeCallback_1;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast<int32_t>(offsetof(AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D, ___m_completeCallback_1)); }
inline Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 * get_m_completeCallback_1() const { return ___m_completeCallback_1; }
inline Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; }
inline void set_m_completeCallback_1(Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 * value)
{
___m_completeCallback_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_completeCallback_1), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
struct AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_pinvoke : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
Il2CppMethodPointer ___m_completeCallback_1;
};
// Native definition for COM marshalling of UnityEngine.AsyncOperation
struct AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_com : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com
{
intptr_t ___m_Ptr_0;
Il2CppMethodPointer ___m_completeCallback_1;
};
// UnityEngine.Bounds
struct Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890
{
public:
// UnityEngine.Vector3 UnityEngine.Bounds::m_Center
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Center_0;
// UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Extents_1;
public:
inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Center_0)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Center_0() const { return ___m_Center_0; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Center_0() { return &___m_Center_0; }
inline void set_m_Center_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Center_0 = value;
}
inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Extents_1)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Extents_1() const { return ___m_Extents_1; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Extents_1() { return &___m_Extents_1; }
inline void set_m_Extents_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Extents_1 = value;
}
};
// UnityEngine.Camera_MonoOrStereoscopicEye
struct MonoOrStereoscopicEye_tF20D93CAEDB45B23B4436B8FECD1C14CACA839D7
{
public:
// System.Int32 UnityEngine.Camera_MonoOrStereoscopicEye::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MonoOrStereoscopicEye_tF20D93CAEDB45B23B4436B8FECD1C14CACA839D7, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.CollisionDetectionMode
struct CollisionDetectionMode_tEB20E6741E9E096FFE68B2F993EF839C12F87CB6
{
public:
// System.Int32 UnityEngine.CollisionDetectionMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CollisionDetectionMode_tEB20E6741E9E096FFE68B2F993EF839C12F87CB6, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Experimental.Rendering.DefaultFormat
struct DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921
{
public:
// System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Experimental.Rendering.GraphicsFormat
struct GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181
{
public:
// System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Experimental.Rendering.RayTracingMode
struct RayTracingMode_tF48F85F51C6F312AC06F0D1C3DBE403B38503C1E
{
public:
// System.Int32 UnityEngine.Experimental.Rendering.RayTracingMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RayTracingMode_tF48F85F51C6F312AC06F0D1C3DBE403B38503C1E, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.FogMode
struct FogMode_tD8FF2FB70BA96FBC1913CA31CC2EDBD234ED712B
{
public:
// System.Int32 UnityEngine.FogMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FogMode_tD8FF2FB70BA96FBC1913CA31CC2EDBD234ED712B, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.ForceMode
struct ForceMode_t76188FF14D0038E184106555207A81218E97D0A5
{
public:
// System.Int32 UnityEngine.ForceMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ForceMode_t76188FF14D0038E184106555207A81218E97D0A5, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.MaterialPropertyBlock
struct MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr
intptr_t ___m_Ptr_0;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
};
// UnityEngine.MotionVectorGenerationMode
struct MotionVectorGenerationMode_tB3408BD37D803441061663F0BAD2EE29B32D2B63
{
public:
// System.Int32 UnityEngine.MotionVectorGenerationMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MotionVectorGenerationMode_tB3408BD37D803441061663F0BAD2EE29B32D2B63, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
public:
inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
inline void set_m_CachedPtr_0(intptr_t value)
{
___m_CachedPtr_0 = value;
}
};
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
{
public:
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
public:
inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
{
___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.QueryTriggerInteraction
struct QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739
{
public:
// System.Int32 UnityEngine.QueryTriggerInteraction::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.QueueMode
struct QueueMode_tDCE68A36B6B5512E9D21340513C9AA64FDA946DA
{
public:
// System.Int32 UnityEngine.QueueMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(QueueMode_tDCE68A36B6B5512E9D21340513C9AA64FDA946DA, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RaycastHit
struct RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3
{
public:
// UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Point_0;
// UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Normal_1;
// System.UInt32 UnityEngine.RaycastHit::m_FaceID
uint32_t ___m_FaceID_2;
// System.Single UnityEngine.RaycastHit::m_Distance
float ___m_Distance_3;
// UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_UV_4;
// System.Int32 UnityEngine.RaycastHit::m_Collider
int32_t ___m_Collider_5;
public:
inline static int32_t get_offset_of_m_Point_0() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_Point_0)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Point_0() const { return ___m_Point_0; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Point_0() { return &___m_Point_0; }
inline void set_m_Point_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Point_0 = value;
}
inline static int32_t get_offset_of_m_Normal_1() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_Normal_1)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Normal_1() const { return ___m_Normal_1; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Normal_1() { return &___m_Normal_1; }
inline void set_m_Normal_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Normal_1 = value;
}
inline static int32_t get_offset_of_m_FaceID_2() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_FaceID_2)); }
inline uint32_t get_m_FaceID_2() const { return ___m_FaceID_2; }
inline uint32_t* get_address_of_m_FaceID_2() { return &___m_FaceID_2; }
inline void set_m_FaceID_2(uint32_t value)
{
___m_FaceID_2 = value;
}
inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_Distance_3)); }
inline float get_m_Distance_3() const { return ___m_Distance_3; }
inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
inline void set_m_Distance_3(float value)
{
___m_Distance_3 = value;
}
inline static int32_t get_offset_of_m_UV_4() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_UV_4)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_UV_4() const { return ___m_UV_4; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_UV_4() { return &___m_UV_4; }
inline void set_m_UV_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___m_UV_4 = value;
}
inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_Collider_5)); }
inline int32_t get_m_Collider_5() const { return ___m_Collider_5; }
inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; }
inline void set_m_Collider_5(int32_t value)
{
___m_Collider_5 = value;
}
};
// UnityEngine.RenderBuffer
struct RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6
{
public:
// System.Int32 UnityEngine.RenderBuffer::m_RenderTextureInstanceID
int32_t ___m_RenderTextureInstanceID_0;
// System.IntPtr UnityEngine.RenderBuffer::m_BufferPtr
intptr_t ___m_BufferPtr_1;
public:
inline static int32_t get_offset_of_m_RenderTextureInstanceID_0() { return static_cast<int32_t>(offsetof(RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6, ___m_RenderTextureInstanceID_0)); }
inline int32_t get_m_RenderTextureInstanceID_0() const { return ___m_RenderTextureInstanceID_0; }
inline int32_t* get_address_of_m_RenderTextureInstanceID_0() { return &___m_RenderTextureInstanceID_0; }
inline void set_m_RenderTextureInstanceID_0(int32_t value)
{
___m_RenderTextureInstanceID_0 = value;
}
inline static int32_t get_offset_of_m_BufferPtr_1() { return static_cast<int32_t>(offsetof(RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6, ___m_BufferPtr_1)); }
inline intptr_t get_m_BufferPtr_1() const { return ___m_BufferPtr_1; }
inline intptr_t* get_address_of_m_BufferPtr_1() { return &___m_BufferPtr_1; }
inline void set_m_BufferPtr_1(intptr_t value)
{
___m_BufferPtr_1 = value;
}
};
// UnityEngine.RenderTextureCreationFlags
struct RenderTextureCreationFlags_tF63E06301E4BB4746F7E07759B359872BD4BFB1E
{
public:
// System.Int32 UnityEngine.RenderTextureCreationFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureCreationFlags_tF63E06301E4BB4746F7E07759B359872BD4BFB1E, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RenderTextureFormat
struct RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85
{
public:
// System.Int32 UnityEngine.RenderTextureFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RenderTextureMemoryless
struct RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9
{
public:
// System.Int32 UnityEngine.RenderTextureMemoryless::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RenderTextureReadWrite
struct RenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8
{
public:
// System.Int32 UnityEngine.RenderTextureReadWrite::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.AmbientMode
struct AmbientMode_tAC646A8FFC3E17CB81193069A2A3FF0A58E5CEA0
{
public:
// System.Int32 UnityEngine.Rendering.AmbientMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AmbientMode_tAC646A8FFC3E17CB81193069A2A3FF0A58E5CEA0, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.DefaultReflectionMode
struct DefaultReflectionMode_t3BD2AAE4C6C1F60B3B3B88D94E190320F15541A7
{
public:
// System.Int32 UnityEngine.Rendering.DefaultReflectionMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DefaultReflectionMode_t3BD2AAE4C6C1F60B3B3B88D94E190320F15541A7, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.LightProbeUsage
struct LightProbeUsage_tC8F0DD8098B4ED548AEAD72D6B39089CE68CBBD8
{
public:
// System.Int32 UnityEngine.Rendering.LightProbeUsage::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightProbeUsage_tC8F0DD8098B4ED548AEAD72D6B39089CE68CBBD8, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.ReflectionProbeUsage
struct ReflectionProbeUsage_tAFF366D7F5E43B871C7302C4D7D0F48859E7B31A
{
public:
// System.Int32 UnityEngine.Rendering.ReflectionProbeUsage::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeUsage_tAFF366D7F5E43B871C7302C4D7D0F48859E7B31A, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.ShadowCastingMode
struct ShadowCastingMode_t699023357D66025632B533A17D0FB1E4548141FF
{
public:
// System.Int32 UnityEngine.Rendering.ShadowCastingMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowCastingMode_t699023357D66025632B533A17D0FB1E4548141FF, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.ShadowSamplingMode
struct ShadowSamplingMode_t585A9BDECAC505FF19FF785F55CDD403A2E5DA73
{
public:
// System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowSamplingMode_t585A9BDECAC505FF19FF785F55CDD403A2E5DA73, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.TextureDimension
struct TextureDimension_t90D0E4110D3F4D062F3E8C0F69809BFBBDF8E19C
{
public:
// System.Int32 UnityEngine.Rendering.TextureDimension::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureDimension_t90D0E4110D3F4D062F3E8C0F69809BFBBDF8E19C, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RigidbodyConstraints
struct RigidbodyConstraints_tC57FF2BFB454674CE1FDEF9EEDAF5FCFAB23FFC8
{
public:
// System.Int32 UnityEngine.RigidbodyConstraints::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RigidbodyConstraints_tC57FF2BFB454674CE1FDEF9EEDAF5FCFAB23FFC8, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RigidbodyInterpolation
struct RigidbodyInterpolation_t00D5C0028310C1C0D18B1148F59071F354987F95
{
public:
// System.Int32 UnityEngine.RigidbodyInterpolation::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RigidbodyInterpolation_t00D5C0028310C1C0D18B1148F59071F354987F95, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.VRTextureUsage
struct VRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0
{
public:
// System.Int32 UnityEngine.VRTextureUsage::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// LuaInterface.LuaState
struct LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE : public LuaStatePtr_t3F7724E8DEEF06EF86659F7C8F32A1F5CD4C958C
{
public:
// LuaInterface.ObjectTranslator LuaInterface.LuaState::translator
ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF * ___translator_2;
// LuaInterface.LuaReflection LuaInterface.LuaState::reflection
LuaReflection_t19301C37ECEEA92E1822023F3DA02A623875496F * ___reflection_3;
// System.Int32 LuaInterface.LuaState::<ArrayMetatable>k__BackingField
int32_t ___U3CArrayMetatableU3Ek__BackingField_4;
// System.Int32 LuaInterface.LuaState::<DelegateMetatable>k__BackingField
int32_t ___U3CDelegateMetatableU3Ek__BackingField_5;
// System.Int32 LuaInterface.LuaState::<TypeMetatable>k__BackingField
int32_t ___U3CTypeMetatableU3Ek__BackingField_6;
// System.Int32 LuaInterface.LuaState::<EnumMetatable>k__BackingField
int32_t ___U3CEnumMetatableU3Ek__BackingField_7;
// System.Int32 LuaInterface.LuaState::<IterMetatable>k__BackingField
int32_t ___U3CIterMetatableU3Ek__BackingField_8;
// System.Int32 LuaInterface.LuaState::<EventMetatable>k__BackingField
int32_t ___U3CEventMetatableU3Ek__BackingField_9;
// System.Int32 LuaInterface.LuaState::<PackBounds>k__BackingField
int32_t ___U3CPackBoundsU3Ek__BackingField_10;
// System.Int32 LuaInterface.LuaState::<UnpackBounds>k__BackingField
int32_t ___U3CUnpackBoundsU3Ek__BackingField_11;
// System.Int32 LuaInterface.LuaState::<PackRay>k__BackingField
int32_t ___U3CPackRayU3Ek__BackingField_12;
// System.Int32 LuaInterface.LuaState::<UnpackRay>k__BackingField
int32_t ___U3CUnpackRayU3Ek__BackingField_13;
// System.Int32 LuaInterface.LuaState::<PackRaycastHit>k__BackingField
int32_t ___U3CPackRaycastHitU3Ek__BackingField_14;
// System.Int32 LuaInterface.LuaState::<PackTouch>k__BackingField
int32_t ___U3CPackTouchU3Ek__BackingField_15;
// System.Action LuaInterface.LuaState::OnDestroy
Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * ___OnDestroy_16;
// System.Collections.Generic.Dictionary`2<System.String,System.WeakReference> LuaInterface.LuaState::funcMap
Dictionary_2_t4DFB78733A30CBA0D97E97E6520159E27C47BAA3 * ___funcMap_17;
// System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference> LuaInterface.LuaState::funcRefMap
Dictionary_2_t81F516F814A3463D65D07253CF5167FBF9378593 * ___funcRefMap_18;
// System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference> LuaInterface.LuaState::delegateMap
Dictionary_2_t35D9A5097C30B9E0B442FCEF1B4E05D3B6C168B9 * ___delegateMap_19;
// System.Collections.Generic.List`1<LuaInterface.GCRef> LuaInterface.LuaState::gcList
List_1_t8B834EA70735F6D6583AA875AC98991EF26FA22F * ___gcList_20;
// System.Collections.Generic.List`1<LuaInterface.LuaBaseRef> LuaInterface.LuaState::subList
List_1_t09C52EC41C0032242B13200CFA642DCA685D5FF1 * ___subList_21;
// System.Collections.Generic.Dictionary`2<System.Type,System.Int32> LuaInterface.LuaState::metaMap
Dictionary_2_tA4F27994EF77494F74F85FCFD482DBAD219E6E8F * ___metaMap_22;
// System.Collections.Generic.Dictionary`2<System.Enum,System.Object> LuaInterface.LuaState::enumMap
Dictionary_2_t86DA606688BA1954C5CC9368104CE9722112D2C2 * ___enumMap_23;
// System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.LuaCSFunction> LuaInterface.LuaState::preLoadMap
Dictionary_2_tFBD3EE1AE887BC5C589B41D13A6B666269FF9B16 * ___preLoadMap_24;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Type> LuaInterface.LuaState::typeMap
Dictionary_2_t1302C50AC2AF6849C455DCE970305F09D16B7258 * ___typeMap_25;
// System.Collections.Generic.HashSet`1<System.Type> LuaInterface.LuaState::genericSet
HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * ___genericSet_26;
// System.Collections.Generic.HashSet`1<System.String> LuaInterface.LuaState::moduleSet
HashSet_1_tAF31CD0D5B1F27E354D2DA33F8CF07F490E8C98A * ___moduleSet_27;
// System.Int32 LuaInterface.LuaState::beginCount
int32_t ___beginCount_31;
// System.Boolean LuaInterface.LuaState::beLogGC
bool ___beLogGC_32;
// System.Boolean LuaInterface.LuaState::bInjectionInited
bool ___bInjectionInited_33;
// System.Collections.Generic.HashSet`1<System.Type> LuaInterface.LuaState::missSet
HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * ___missSet_34;
public:
inline static int32_t get_offset_of_translator_2() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___translator_2)); }
inline ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF * get_translator_2() const { return ___translator_2; }
inline ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF ** get_address_of_translator_2() { return &___translator_2; }
inline void set_translator_2(ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF * value)
{
___translator_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___translator_2), (void*)value);
}
inline static int32_t get_offset_of_reflection_3() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___reflection_3)); }
inline LuaReflection_t19301C37ECEEA92E1822023F3DA02A623875496F * get_reflection_3() const { return ___reflection_3; }
inline LuaReflection_t19301C37ECEEA92E1822023F3DA02A623875496F ** get_address_of_reflection_3() { return &___reflection_3; }
inline void set_reflection_3(LuaReflection_t19301C37ECEEA92E1822023F3DA02A623875496F * value)
{
___reflection_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___reflection_3), (void*)value);
}
inline static int32_t get_offset_of_U3CArrayMetatableU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CArrayMetatableU3Ek__BackingField_4)); }
inline int32_t get_U3CArrayMetatableU3Ek__BackingField_4() const { return ___U3CArrayMetatableU3Ek__BackingField_4; }
inline int32_t* get_address_of_U3CArrayMetatableU3Ek__BackingField_4() { return &___U3CArrayMetatableU3Ek__BackingField_4; }
inline void set_U3CArrayMetatableU3Ek__BackingField_4(int32_t value)
{
___U3CArrayMetatableU3Ek__BackingField_4 = value;
}
inline static int32_t get_offset_of_U3CDelegateMetatableU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CDelegateMetatableU3Ek__BackingField_5)); }
inline int32_t get_U3CDelegateMetatableU3Ek__BackingField_5() const { return ___U3CDelegateMetatableU3Ek__BackingField_5; }
inline int32_t* get_address_of_U3CDelegateMetatableU3Ek__BackingField_5() { return &___U3CDelegateMetatableU3Ek__BackingField_5; }
inline void set_U3CDelegateMetatableU3Ek__BackingField_5(int32_t value)
{
___U3CDelegateMetatableU3Ek__BackingField_5 = value;
}
inline static int32_t get_offset_of_U3CTypeMetatableU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CTypeMetatableU3Ek__BackingField_6)); }
inline int32_t get_U3CTypeMetatableU3Ek__BackingField_6() const { return ___U3CTypeMetatableU3Ek__BackingField_6; }
inline int32_t* get_address_of_U3CTypeMetatableU3Ek__BackingField_6() { return &___U3CTypeMetatableU3Ek__BackingField_6; }
inline void set_U3CTypeMetatableU3Ek__BackingField_6(int32_t value)
{
___U3CTypeMetatableU3Ek__BackingField_6 = value;
}
inline static int32_t get_offset_of_U3CEnumMetatableU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CEnumMetatableU3Ek__BackingField_7)); }
inline int32_t get_U3CEnumMetatableU3Ek__BackingField_7() const { return ___U3CEnumMetatableU3Ek__BackingField_7; }
inline int32_t* get_address_of_U3CEnumMetatableU3Ek__BackingField_7() { return &___U3CEnumMetatableU3Ek__BackingField_7; }
inline void set_U3CEnumMetatableU3Ek__BackingField_7(int32_t value)
{
___U3CEnumMetatableU3Ek__BackingField_7 = value;
}
inline static int32_t get_offset_of_U3CIterMetatableU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CIterMetatableU3Ek__BackingField_8)); }
inline int32_t get_U3CIterMetatableU3Ek__BackingField_8() const { return ___U3CIterMetatableU3Ek__BackingField_8; }
inline int32_t* get_address_of_U3CIterMetatableU3Ek__BackingField_8() { return &___U3CIterMetatableU3Ek__BackingField_8; }
inline void set_U3CIterMetatableU3Ek__BackingField_8(int32_t value)
{
___U3CIterMetatableU3Ek__BackingField_8 = value;
}
inline static int32_t get_offset_of_U3CEventMetatableU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CEventMetatableU3Ek__BackingField_9)); }
inline int32_t get_U3CEventMetatableU3Ek__BackingField_9() const { return ___U3CEventMetatableU3Ek__BackingField_9; }
inline int32_t* get_address_of_U3CEventMetatableU3Ek__BackingField_9() { return &___U3CEventMetatableU3Ek__BackingField_9; }
inline void set_U3CEventMetatableU3Ek__BackingField_9(int32_t value)
{
___U3CEventMetatableU3Ek__BackingField_9 = value;
}
inline static int32_t get_offset_of_U3CPackBoundsU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CPackBoundsU3Ek__BackingField_10)); }
inline int32_t get_U3CPackBoundsU3Ek__BackingField_10() const { return ___U3CPackBoundsU3Ek__BackingField_10; }
inline int32_t* get_address_of_U3CPackBoundsU3Ek__BackingField_10() { return &___U3CPackBoundsU3Ek__BackingField_10; }
inline void set_U3CPackBoundsU3Ek__BackingField_10(int32_t value)
{
___U3CPackBoundsU3Ek__BackingField_10 = value;
}
inline static int32_t get_offset_of_U3CUnpackBoundsU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CUnpackBoundsU3Ek__BackingField_11)); }
inline int32_t get_U3CUnpackBoundsU3Ek__BackingField_11() const { return ___U3CUnpackBoundsU3Ek__BackingField_11; }
inline int32_t* get_address_of_U3CUnpackBoundsU3Ek__BackingField_11() { return &___U3CUnpackBoundsU3Ek__BackingField_11; }
inline void set_U3CUnpackBoundsU3Ek__BackingField_11(int32_t value)
{
___U3CUnpackBoundsU3Ek__BackingField_11 = value;
}
inline static int32_t get_offset_of_U3CPackRayU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CPackRayU3Ek__BackingField_12)); }
inline int32_t get_U3CPackRayU3Ek__BackingField_12() const { return ___U3CPackRayU3Ek__BackingField_12; }
inline int32_t* get_address_of_U3CPackRayU3Ek__BackingField_12() { return &___U3CPackRayU3Ek__BackingField_12; }
inline void set_U3CPackRayU3Ek__BackingField_12(int32_t value)
{
___U3CPackRayU3Ek__BackingField_12 = value;
}
inline static int32_t get_offset_of_U3CUnpackRayU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CUnpackRayU3Ek__BackingField_13)); }
inline int32_t get_U3CUnpackRayU3Ek__BackingField_13() const { return ___U3CUnpackRayU3Ek__BackingField_13; }
inline int32_t* get_address_of_U3CUnpackRayU3Ek__BackingField_13() { return &___U3CUnpackRayU3Ek__BackingField_13; }
inline void set_U3CUnpackRayU3Ek__BackingField_13(int32_t value)
{
___U3CUnpackRayU3Ek__BackingField_13 = value;
}
inline static int32_t get_offset_of_U3CPackRaycastHitU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CPackRaycastHitU3Ek__BackingField_14)); }
inline int32_t get_U3CPackRaycastHitU3Ek__BackingField_14() const { return ___U3CPackRaycastHitU3Ek__BackingField_14; }
inline int32_t* get_address_of_U3CPackRaycastHitU3Ek__BackingField_14() { return &___U3CPackRaycastHitU3Ek__BackingField_14; }
inline void set_U3CPackRaycastHitU3Ek__BackingField_14(int32_t value)
{
___U3CPackRaycastHitU3Ek__BackingField_14 = value;
}
inline static int32_t get_offset_of_U3CPackTouchU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CPackTouchU3Ek__BackingField_15)); }
inline int32_t get_U3CPackTouchU3Ek__BackingField_15() const { return ___U3CPackTouchU3Ek__BackingField_15; }
inline int32_t* get_address_of_U3CPackTouchU3Ek__BackingField_15() { return &___U3CPackTouchU3Ek__BackingField_15; }
inline void set_U3CPackTouchU3Ek__BackingField_15(int32_t value)
{
___U3CPackTouchU3Ek__BackingField_15 = value;
}
inline static int32_t get_offset_of_OnDestroy_16() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___OnDestroy_16)); }
inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * get_OnDestroy_16() const { return ___OnDestroy_16; }
inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 ** get_address_of_OnDestroy_16() { return &___OnDestroy_16; }
inline void set_OnDestroy_16(Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * value)
{
___OnDestroy_16 = value;
Il2CppCodeGenWriteBarrier((void**)(&___OnDestroy_16), (void*)value);
}
inline static int32_t get_offset_of_funcMap_17() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___funcMap_17)); }
inline Dictionary_2_t4DFB78733A30CBA0D97E97E6520159E27C47BAA3 * get_funcMap_17() const { return ___funcMap_17; }
inline Dictionary_2_t4DFB78733A30CBA0D97E97E6520159E27C47BAA3 ** get_address_of_funcMap_17() { return &___funcMap_17; }
inline void set_funcMap_17(Dictionary_2_t4DFB78733A30CBA0D97E97E6520159E27C47BAA3 * value)
{
___funcMap_17 = value;
Il2CppCodeGenWriteBarrier((void**)(&___funcMap_17), (void*)value);
}
inline static int32_t get_offset_of_funcRefMap_18() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___funcRefMap_18)); }
inline Dictionary_2_t81F516F814A3463D65D07253CF5167FBF9378593 * get_funcRefMap_18() const { return ___funcRefMap_18; }
inline Dictionary_2_t81F516F814A3463D65D07253CF5167FBF9378593 ** get_address_of_funcRefMap_18() { return &___funcRefMap_18; }
inline void set_funcRefMap_18(Dictionary_2_t81F516F814A3463D65D07253CF5167FBF9378593 * value)
{
___funcRefMap_18 = value;
Il2CppCodeGenWriteBarrier((void**)(&___funcRefMap_18), (void*)value);
}
inline static int32_t get_offset_of_delegateMap_19() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___delegateMap_19)); }
inline Dictionary_2_t35D9A5097C30B9E0B442FCEF1B4E05D3B6C168B9 * get_delegateMap_19() const { return ___delegateMap_19; }
inline Dictionary_2_t35D9A5097C30B9E0B442FCEF1B4E05D3B6C168B9 ** get_address_of_delegateMap_19() { return &___delegateMap_19; }
inline void set_delegateMap_19(Dictionary_2_t35D9A5097C30B9E0B442FCEF1B4E05D3B6C168B9 * value)
{
___delegateMap_19 = value;
Il2CppCodeGenWriteBarrier((void**)(&___delegateMap_19), (void*)value);
}
inline static int32_t get_offset_of_gcList_20() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___gcList_20)); }
inline List_1_t8B834EA70735F6D6583AA875AC98991EF26FA22F * get_gcList_20() const { return ___gcList_20; }
inline List_1_t8B834EA70735F6D6583AA875AC98991EF26FA22F ** get_address_of_gcList_20() { return &___gcList_20; }
inline void set_gcList_20(List_1_t8B834EA70735F6D6583AA875AC98991EF26FA22F * value)
{
___gcList_20 = value;
Il2CppCodeGenWriteBarrier((void**)(&___gcList_20), (void*)value);
}
inline static int32_t get_offset_of_subList_21() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___subList_21)); }
inline List_1_t09C52EC41C0032242B13200CFA642DCA685D5FF1 * get_subList_21() const { return ___subList_21; }
inline List_1_t09C52EC41C0032242B13200CFA642DCA685D5FF1 ** get_address_of_subList_21() { return &___subList_21; }
inline void set_subList_21(List_1_t09C52EC41C0032242B13200CFA642DCA685D5FF1 * value)
{
___subList_21 = value;
Il2CppCodeGenWriteBarrier((void**)(&___subList_21), (void*)value);
}
inline static int32_t get_offset_of_metaMap_22() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___metaMap_22)); }
inline Dictionary_2_tA4F27994EF77494F74F85FCFD482DBAD219E6E8F * get_metaMap_22() const { return ___metaMap_22; }
inline Dictionary_2_tA4F27994EF77494F74F85FCFD482DBAD219E6E8F ** get_address_of_metaMap_22() { return &___metaMap_22; }
inline void set_metaMap_22(Dictionary_2_tA4F27994EF77494F74F85FCFD482DBAD219E6E8F * value)
{
___metaMap_22 = value;
Il2CppCodeGenWriteBarrier((void**)(&___metaMap_22), (void*)value);
}
inline static int32_t get_offset_of_enumMap_23() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___enumMap_23)); }
inline Dictionary_2_t86DA606688BA1954C5CC9368104CE9722112D2C2 * get_enumMap_23() const { return ___enumMap_23; }
inline Dictionary_2_t86DA606688BA1954C5CC9368104CE9722112D2C2 ** get_address_of_enumMap_23() { return &___enumMap_23; }
inline void set_enumMap_23(Dictionary_2_t86DA606688BA1954C5CC9368104CE9722112D2C2 * value)
{
___enumMap_23 = value;
Il2CppCodeGenWriteBarrier((void**)(&___enumMap_23), (void*)value);
}
inline static int32_t get_offset_of_preLoadMap_24() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___preLoadMap_24)); }
inline Dictionary_2_tFBD3EE1AE887BC5C589B41D13A6B666269FF9B16 * get_preLoadMap_24() const { return ___preLoadMap_24; }
inline Dictionary_2_tFBD3EE1AE887BC5C589B41D13A6B666269FF9B16 ** get_address_of_preLoadMap_24() { return &___preLoadMap_24; }
inline void set_preLoadMap_24(Dictionary_2_tFBD3EE1AE887BC5C589B41D13A6B666269FF9B16 * value)
{
___preLoadMap_24 = value;
Il2CppCodeGenWriteBarrier((void**)(&___preLoadMap_24), (void*)value);
}
inline static int32_t get_offset_of_typeMap_25() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___typeMap_25)); }
inline Dictionary_2_t1302C50AC2AF6849C455DCE970305F09D16B7258 * get_typeMap_25() const { return ___typeMap_25; }
inline Dictionary_2_t1302C50AC2AF6849C455DCE970305F09D16B7258 ** get_address_of_typeMap_25() { return &___typeMap_25; }
inline void set_typeMap_25(Dictionary_2_t1302C50AC2AF6849C455DCE970305F09D16B7258 * value)
{
___typeMap_25 = value;
Il2CppCodeGenWriteBarrier((void**)(&___typeMap_25), (void*)value);
}
inline static int32_t get_offset_of_genericSet_26() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___genericSet_26)); }
inline HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * get_genericSet_26() const { return ___genericSet_26; }
inline HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 ** get_address_of_genericSet_26() { return &___genericSet_26; }
inline void set_genericSet_26(HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * value)
{
___genericSet_26 = value;
Il2CppCodeGenWriteBarrier((void**)(&___genericSet_26), (void*)value);
}
inline static int32_t get_offset_of_moduleSet_27() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___moduleSet_27)); }
inline HashSet_1_tAF31CD0D5B1F27E354D2DA33F8CF07F490E8C98A * get_moduleSet_27() const { return ___moduleSet_27; }
inline HashSet_1_tAF31CD0D5B1F27E354D2DA33F8CF07F490E8C98A ** get_address_of_moduleSet_27() { return &___moduleSet_27; }
inline void set_moduleSet_27(HashSet_1_tAF31CD0D5B1F27E354D2DA33F8CF07F490E8C98A * value)
{
___moduleSet_27 = value;
Il2CppCodeGenWriteBarrier((void**)(&___moduleSet_27), (void*)value);
}
inline static int32_t get_offset_of_beginCount_31() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___beginCount_31)); }
inline int32_t get_beginCount_31() const { return ___beginCount_31; }
inline int32_t* get_address_of_beginCount_31() { return &___beginCount_31; }
inline void set_beginCount_31(int32_t value)
{
___beginCount_31 = value;
}
inline static int32_t get_offset_of_beLogGC_32() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___beLogGC_32)); }
inline bool get_beLogGC_32() const { return ___beLogGC_32; }
inline bool* get_address_of_beLogGC_32() { return &___beLogGC_32; }
inline void set_beLogGC_32(bool value)
{
___beLogGC_32 = value;
}
inline static int32_t get_offset_of_bInjectionInited_33() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___bInjectionInited_33)); }
inline bool get_bInjectionInited_33() const { return ___bInjectionInited_33; }
inline bool* get_address_of_bInjectionInited_33() { return &___bInjectionInited_33; }
inline void set_bInjectionInited_33(bool value)
{
___bInjectionInited_33 = value;
}
inline static int32_t get_offset_of_missSet_34() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___missSet_34)); }
inline HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * get_missSet_34() const { return ___missSet_34; }
inline HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 ** get_address_of_missSet_34() { return &___missSet_34; }
inline void set_missSet_34(HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * value)
{
___missSet_34 = value;
Il2CppCodeGenWriteBarrier((void**)(&___missSet_34), (void*)value);
}
};
struct LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE_StaticFields
{
public:
// LuaInterface.LuaState LuaInterface.LuaState::mainState
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___mainState_28;
// LuaInterface.LuaState LuaInterface.LuaState::injectionState
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___injectionState_29;
// System.Collections.Generic.Dictionary`2<System.IntPtr,LuaInterface.LuaState> LuaInterface.LuaState::stateMap
Dictionary_2_tE2C4B84883C857DB2F1AD0ED287337B1F1C52601 * ___stateMap_30;
public:
inline static int32_t get_offset_of_mainState_28() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE_StaticFields, ___mainState_28)); }
inline LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * get_mainState_28() const { return ___mainState_28; }
inline LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE ** get_address_of_mainState_28() { return &___mainState_28; }
inline void set_mainState_28(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * value)
{
___mainState_28 = value;
Il2CppCodeGenWriteBarrier((void**)(&___mainState_28), (void*)value);
}
inline static int32_t get_offset_of_injectionState_29() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE_StaticFields, ___injectionState_29)); }
inline LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * get_injectionState_29() const { return ___injectionState_29; }
inline LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE ** get_address_of_injectionState_29() { return &___injectionState_29; }
inline void set_injectionState_29(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * value)
{
___injectionState_29 = value;
Il2CppCodeGenWriteBarrier((void**)(&___injectionState_29), (void*)value);
}
inline static int32_t get_offset_of_stateMap_30() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE_StaticFields, ___stateMap_30)); }
inline Dictionary_2_tE2C4B84883C857DB2F1AD0ED287337B1F1C52601 * get_stateMap_30() const { return ___stateMap_30; }
inline Dictionary_2_tE2C4B84883C857DB2F1AD0ED287337B1F1C52601 ** get_address_of_stateMap_30() { return &___stateMap_30; }
inline void set_stateMap_30(Dictionary_2_tE2C4B84883C857DB2F1AD0ED287337B1F1C52601 * value)
{
___stateMap_30 = value;
Il2CppCodeGenWriteBarrier((void**)(&___stateMap_30), (void*)value);
}
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
public:
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11;
public:
inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; }
inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; }
inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value)
{
___delegates_11 = value;
Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_11;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_11;
};
// System.Type
struct Type_t : public MemberInfo_t
{
public:
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ____impl_9;
public:
inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D get__impl_9() const { return ____impl_9; }
inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D * get_address_of__impl_9() { return &____impl_9; }
inline void set__impl_9(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D value)
{
____impl_9 = value;
}
};
struct Type_t_StaticFields
{
public:
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterAttribute_0;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterName_1;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterNameIgnoreCase_2;
// System.Object System.Type::Missing
RuntimeObject * ___Missing_3;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_4;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___EmptyTypes_5;
// System.Reflection.Binder System.Type::defaultBinder
Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * ___defaultBinder_6;
public:
inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
inline void set_FilterAttribute_0(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
{
___FilterAttribute_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
}
inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterName_1() const { return ___FilterName_1; }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterName_1() { return &___FilterName_1; }
inline void set_FilterName_1(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
{
___FilterName_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
}
inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
inline void set_FilterNameIgnoreCase_2(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
{
___FilterNameIgnoreCase_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
}
inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
inline void set_Missing_3(RuntimeObject * value)
{
___Missing_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
}
inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
inline void set_Delimiter_4(Il2CppChar value)
{
___Delimiter_4 = value;
}
inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
inline void set_EmptyTypes_5(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* value)
{
___EmptyTypes_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
}
inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * get_defaultBinder_6() const { return ___defaultBinder_6; }
inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
inline void set_defaultBinder_6(Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * value)
{
___defaultBinder_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
}
};
// UnityEngine.Component
struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// UnityEngine.GameObject
struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// UnityEngine.Material
struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// UnityEngine.RenderTextureDescriptor
struct RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E
{
public:
// System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
int32_t ___U3CwidthU3Ek__BackingField_0;
// System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
int32_t ___U3CheightU3Ek__BackingField_1;
// System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
// System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
// System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
int32_t ___U3CmipCountU3Ek__BackingField_4;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
int32_t ____graphicsFormat_5;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
int32_t ___U3CstencilFormatU3Ek__BackingField_6;
// System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits
int32_t ____depthBufferBits_7;
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
int32_t ___U3CdimensionU3Ek__BackingField_9;
// UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10;
// UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
int32_t ___U3CvrUsageU3Ek__BackingField_11;
// UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
int32_t ____flags_12;
// UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
int32_t ___U3CmemorylessU3Ek__BackingField_13;
public:
inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CwidthU3Ek__BackingField_0)); }
inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; }
inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; }
inline void set_U3CwidthU3Ek__BackingField_0(int32_t value)
{
___U3CwidthU3Ek__BackingField_0 = value;
}
inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CheightU3Ek__BackingField_1)); }
inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; }
inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; }
inline void set_U3CheightU3Ek__BackingField_1(int32_t value)
{
___U3CheightU3Ek__BackingField_1 = value;
}
inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CmsaaSamplesU3Ek__BackingField_2)); }
inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; }
inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; }
inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value)
{
___U3CmsaaSamplesU3Ek__BackingField_2 = value;
}
inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CvolumeDepthU3Ek__BackingField_3)); }
inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; }
inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; }
inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value)
{
___U3CvolumeDepthU3Ek__BackingField_3 = value;
}
inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CmipCountU3Ek__BackingField_4)); }
inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; }
inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; }
inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value)
{
___U3CmipCountU3Ek__BackingField_4 = value;
}
inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ____graphicsFormat_5)); }
inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; }
inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; }
inline void set__graphicsFormat_5(int32_t value)
{
____graphicsFormat_5 = value;
}
inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CstencilFormatU3Ek__BackingField_6)); }
inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; }
inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; }
inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value)
{
___U3CstencilFormatU3Ek__BackingField_6 = value;
}
inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ____depthBufferBits_7)); }
inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; }
inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; }
inline void set__depthBufferBits_7(int32_t value)
{
____depthBufferBits_7 = value;
}
inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CdimensionU3Ek__BackingField_9)); }
inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; }
inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; }
inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value)
{
___U3CdimensionU3Ek__BackingField_9 = value;
}
inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CshadowSamplingModeU3Ek__BackingField_10)); }
inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; }
inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; }
inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value)
{
___U3CshadowSamplingModeU3Ek__BackingField_10 = value;
}
inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CvrUsageU3Ek__BackingField_11)); }
inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; }
inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; }
inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value)
{
___U3CvrUsageU3Ek__BackingField_11 = value;
}
inline static int32_t get_offset_of__flags_12() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ____flags_12)); }
inline int32_t get__flags_12() const { return ____flags_12; }
inline int32_t* get_address_of__flags_12() { return &____flags_12; }
inline void set__flags_12(int32_t value)
{
____flags_12 = value;
}
inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CmemorylessU3Ek__BackingField_13)); }
inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; }
inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; }
inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value)
{
___U3CmemorylessU3Ek__BackingField_13 = value;
}
};
struct RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_StaticFields
{
public:
// System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits
Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___depthFormatBits_8;
public:
inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_StaticFields, ___depthFormatBits_8)); }
inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_depthFormatBits_8() const { return ___depthFormatBits_8; }
inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; }
inline void set_depthFormatBits_8(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
{
___depthFormatBits_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value);
}
};
// UnityEngine.ResourceRequest
struct ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 : public AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D
{
public:
// System.String UnityEngine.ResourceRequest::m_Path
String_t* ___m_Path_2;
// System.Type UnityEngine.ResourceRequest::m_Type
Type_t * ___m_Type_3;
public:
inline static int32_t get_offset_of_m_Path_2() { return static_cast<int32_t>(offsetof(ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486, ___m_Path_2)); }
inline String_t* get_m_Path_2() const { return ___m_Path_2; }
inline String_t** get_address_of_m_Path_2() { return &___m_Path_2; }
inline void set_m_Path_2(String_t* value)
{
___m_Path_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Path_2), (void*)value);
}
inline static int32_t get_offset_of_m_Type_3() { return static_cast<int32_t>(offsetof(ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486, ___m_Type_3)); }
inline Type_t * get_m_Type_3() const { return ___m_Type_3; }
inline Type_t ** get_address_of_m_Type_3() { return &___m_Type_3; }
inline void set_m_Type_3(Type_t * value)
{
___m_Type_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Type_3), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ResourceRequest
struct ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshaled_pinvoke : public AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_pinvoke
{
char* ___m_Path_2;
Type_t * ___m_Type_3;
};
// Native definition for COM marshalling of UnityEngine.ResourceRequest
struct ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshaled_com : public AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_com
{
Il2CppChar* ___m_Path_2;
Type_t * ___m_Type_3;
};
// UnityEngine.Texture
struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields
{
public:
// System.Int32 UnityEngine.Texture::GenerateAllMips
int32_t ___GenerateAllMips_4;
public:
inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields, ___GenerateAllMips_4)); }
inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
inline void set_GenerateAllMips_4(int32_t value)
{
___GenerateAllMips_4 = value;
}
};
// LuaInterface.LuaCSFunction
struct LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE : public MulticastDelegate_t
{
public:
public:
};
// System.Action`2<System.IntPtr,UnityEngine.QueueMode>
struct Action_2_tEEBE5143165A54BB5DD3C5EB0B38512FDBB4A938 : public MulticastDelegate_t
{
public:
public:
};
// System.Func`3<System.IntPtr,System.Int32,System.Boolean>
struct Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E : public MulticastDelegate_t
{
public:
public:
};
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderTextureDescriptor>
struct Func_3_t992542A4C0FBA8BD7A33D15C66EAC019F247B725 : public MulticastDelegate_t
{
public:
public:
};
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.SphericalHarmonicsL2>
struct Func_3_t22A7E233492BBB5C76CA4F6F7FF4A4AB277ED3D6 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Behaviour
struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:
public:
};
// UnityEngine.Cubemap
struct Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4
{
public:
public:
};
// UnityEngine.RenderTexture
struct RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4
{
public:
public:
};
// UnityEngine.Renderer
struct Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:
public:
};
// UnityEngine.Rigidbody
struct Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:
public:
};
// UnityEngine.Transform
struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:
public:
};
// UnityEngine.Light
struct Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:
// System.Int32 UnityEngine.Light::m_BakedIndex
int32_t ___m_BakedIndex_4;
public:
inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast<int32_t>(offsetof(Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C, ___m_BakedIndex_4)); }
inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; }
inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; }
inline void set_m_BakedIndex_4(int32_t value)
{
___m_BakedIndex_4 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// UnityEngine.Material[]
struct MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * m_Items[1];
public:
inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Object[]
struct ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * m_Items[1];
public:
inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.RaycastHit[]
struct RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57 : public RuntimeArray
{
public:
ALIGN_FIELD (8) RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 m_Items[1];
public:
inline RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 value)
{
m_Items[index] = value;
}
};
// System.Void System.Func`3<System.IntPtr,System.Int32,System.Boolean>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7_gshared (Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// System.Void System.Action`2<System.IntPtr,System.Int32Enum>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2__ctor_m6F1562F23339F01642882BCEDC1A6E7C9304F4C7_gshared (Action_2_tFF388D1BE1AC4C4DBF1D06C0BC2E6D928C85C446 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushSealed<System.Object>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushSealed_TisRuntimeObject_m80A7F6E688007E3366F5ACE882AFD53AD3F838FD_gshared (intptr_t ___L0, RuntimeObject * ___o1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.Rendering.SphericalHarmonicsL2>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisSphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E_m4976EF3788A233FD6A7E534D1B7E55FAC0F0263D_gshared (intptr_t ___L0, SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E ___v1, const RuntimeMethod* method);
// System.Object LuaInterface.ToLua::CheckObject<System.Object>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ToLua_CheckObject_TisRuntimeObject_m370F9C78E9B5704DCD6C96E0862500C4AE58705D_gshared (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.SphericalHarmonicsL2>::Invoke(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E Func_3_Invoke_m2BCDEA0267B367798A06BF618E4205FE9A123B26_gshared (Func_3_t22A7E233492BBB5C76CA4F6F7FF4A4AB277ED3D6 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureDescriptor>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_m324B0A4B7A345C2EB94535E7EE76C66926ADF5DF_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderTextureDescriptor>::Invoke(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E Func_3_Invoke_mFC3F4C63092E7476E4A12D9FF1BF9D76427C5C97_gshared (Func_3_t992542A4C0FBA8BD7A33D15C66EAC019F247B725 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_m852D44D7DFE86811EBB6364C6E3668BADF1EC54D_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m84DBF000ED1BEE2825871C677F94A217D3FE166F_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mB2C1227A0A1F0B779DF12D8DE3FF8F2D54BEBAF8_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32Enum>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m2F9E24D4BD187ACD92D150EA6216D7580EFDBB75_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m732C99B93EEE9285FF7D896A995FF89E4673A9BC_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32Enum,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mA056814556B7848896E6E30238A580B1F4275C5D_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32,System.Int32Enum,System.Int32Enum>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_mF45AFA5D0C83989D384EDD8D9D5F4235D3E2FF6F_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32Enum,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m372DE049E054D6FA535BC9259D5D613D936FA3C8_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32,System.Int32Enum,System.Int32Enum,System.Boolean>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m328418CB21F27C1078E78382AF95C089322AE370_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32Enum,System.Int32,System.Int32Enum,System.Int32Enum>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_mE280A1D56FB40F66E4454ABB294B014D6E909200_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.RenderBuffer>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisRenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6_m0B88D3B7131D0ADDA49A1246037A522AB11968BC_gshared (intptr_t ___L0, RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.RenderTextureDescriptor>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisRenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_m112AD1629EAADB9A7CEBCA08629D9A17633F52DF_gshared (intptr_t ___L0, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.Matrix4x4>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B_gshared (intptr_t ___L0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___v1, const RuntimeMethod* method);
// T[] LuaInterface.ToLua::CheckObjectArray<System.Object>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ToLua_CheckObjectArray_TisRuntimeObject_m7390929E807D5D8B295E6710DBC8F812865BF754_gshared (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Int32 UnityEngine_QueueModeWrap::get_CompleteOthers(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QueueModeWrap_get_CompleteOthers_m775769C9EF0B6AD364F864BF17C9F3C646AB57EF (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QueueModeWrap::get_PlayNow(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QueueModeWrap_get_PlayNow_m4496F2ACD38662F8BC057F0C18462E7CDC01CD52 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QueueModeWrap::IntToEnum(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QueueModeWrap_IntToEnum_mADA3908069D6279C617369F2FACB69E83336FEC2 (intptr_t ___L0, const RuntimeMethod* method);
// System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6 (RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ___handle0, const RuntimeMethod* method);
// System.Int32 LuaInterface.LuaState::BeginEnum(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaState_BeginEnum_mD3D95C60CBABDBBC14B6BC736F6114662687ED60 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, Type_t * ___t0, const RuntimeMethod* method);
// System.Void LuaInterface.LuaCSFunction::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// System.Void LuaInterface.LuaState::RegVar(System.String,LuaInterface.LuaCSFunction,LuaInterface.LuaCSFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, String_t* ___name0, LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * ___get1, LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * ___set2, const RuntimeMethod* method);
// System.Void LuaInterface.LuaState::RegFunction(System.String,LuaInterface.LuaCSFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, String_t* ___name0, LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * ___func1, const RuntimeMethod* method);
// System.Void LuaInterface.LuaState::EndEnum()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_EndEnum_mAA1B82D43BB2394964E43DD29B5C23893782B30D (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, const RuntimeMethod* method);
// System.Void System.Func`3<System.IntPtr,System.Int32,System.Boolean>::.ctor(System.Object,System.IntPtr)
inline void Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7 (Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7_gshared)(__this, ___object0, ___method1, method);
}
// System.Void System.Action`2<System.IntPtr,UnityEngine.QueueMode>::.ctor(System.Object,System.IntPtr)
inline void Action_2__ctor_mD2305F8574DB9AF2248FEBD6B22D650ADBAB0CE5 (Action_2_tEEBE5143165A54BB5DD3C5EB0B38512FDBB4A938 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Action_2_tEEBE5143165A54BB5DD3C5EB0B38512FDBB4A938 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_2__ctor_m6F1562F23339F01642882BCEDC1A6E7C9304F4C7_gshared)(__this, ___object0, ___method1, method);
}
// System.Void LuaInterface.ToLua::Push(System.IntPtr,System.Enum)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06 (intptr_t ___L0, Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 * ___e1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckEnumType(System.Type,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckEnumType_mDC140E020CB3ACA4C5870D7466A252F7F5C61AA3 (Type_t * ___type0, intptr_t ___L1, int32_t ___pos2, const RuntimeMethod* method);
// System.Double LuaInterface.LuaDLL::lua_tonumber(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62 (intptr_t ___luaState0, int32_t ___idx1, const RuntimeMethod* method);
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_op_Equality_mC88C5168C5F19F5632B0468BD415437A21B33A92 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_fog(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_fog_mCCD7BED3620AE77F78C7277B33AF209A5222C916 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_fogStartDistance(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_fogStartDistance_m59246876A2E38746790BEF76E405E6F5EE54DB60 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_fogEndDistance(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_fogEndDistance_m79A39B8FDE283ACB0A32DE68001E1EA68A48CC69 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_fogMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_fogMode_m619B09697BC4B7B916F45E105C785343852BDBDE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_fogColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_fogColor_m38CF69F4C84AC548FE55BE9C52E6F32D40AA69F6 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_fogDensity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_fogDensity_m2FFED4BEB6F1983474663ECAE7F6323B027EF6BD (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_ambientMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_ambientMode_mAF6CBD0A706D0215AD4F069D29A0BE26196AFA3D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_ambientSkyColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_ambientSkyColor_mE6E617BAE876E4508E400096235CAF072AC81E4A (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_ambientEquatorColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_ambientEquatorColor_mC7BCCDE7C2C66AB4EE0905FE116E3F33DDCA4EC0 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_ambientGroundColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_ambientGroundColor_m327CBF14AA8FAE7D716D41B67946C1F8A1F7CFB5 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_ambientIntensity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_ambientIntensity_m732B48C6B139412C8DF0EA89A9CF03B8A817D7FB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_ambientLight(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_ambientLight_m75DAD61EA37B628C6895FB7BD1C87995254DFC22 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_subtractiveShadowColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_subtractiveShadowColor_m3D59C3FCBBBF16694C319106B5B4397E3C289C7B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_skybox(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_skybox_m825ABD8465121BAE2D1D5F58B5AAE7E2FCB26B66 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_sun(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_sun_m257FF029C59F85FE223B1E03EB451D33A4F6FB32 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_ambientProbe(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_ambientProbe_m81A2C644F3585269E56014AD72024CA6F6DB2385 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_customReflection(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_customReflection_m649A22F01D7216BEC54BE36D88396C11B128C7D7 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_reflectionIntensity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_reflectionIntensity_m4D4FBB52AD649010331CD38A250E02CCDD1E8E70 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_reflectionBounces(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_reflectionBounces_m54FE07CA8861688572DEF3D48E59A918527BC264 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_defaultReflectionMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_defaultReflectionMode_m3CA038B64C2494FFAD822218C18F7D9BCB40342E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_defaultReflectionResolution(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_defaultReflectionResolution_m7D989C130DB4DE0911F4279E42E51E66924070D2 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_haloStrength(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_haloStrength_mE2EE166BDB9CB4D5B4B96C886D0777B389155D0B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_flareStrength(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_flareStrength_mF8D757565624D1EFB9A5EE9568946ADA5A154144 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::get_flareFadeSpeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_flareFadeSpeed_m4AEE0540786CBB970E1D9735B53F5B871B94A90A (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_fog(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_fog_m27EE43BA711A09EC60A6A1CC622118E7019A1CA8 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_fogStartDistance(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_fogStartDistance_m36FA1419115315FD17222DAFAC1539C0EB0D5EBC (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_fogEndDistance(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_fogEndDistance_m9758C1EF9FE4C521B7FB953FFBA771F069A88643 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_fogMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_fogMode_mAC941B7C8D1B3CF6E871F4928656BE95138984F2 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_fogColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_fogColor_m9951268839F4A3AC9D12C1BC36C74737FCE0AC1E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_fogDensity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_fogDensity_m78B2286A861CAA8F0794960B0DD46B82C33C65BF (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_ambientMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_ambientMode_m257CDFBD4A0D51B3BF4047E43745470602298CE0 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_ambientSkyColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_ambientSkyColor_mA3CC0B63A8E6D8480F4248D393D444EEEB0D44D4 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_ambientEquatorColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_ambientEquatorColor_m536BF9EA75A9B4C6C0F022C8B905643FF5C3DDFF (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_ambientGroundColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_ambientGroundColor_mEE3B89F3452BB3EC1F4779D1C6C8B7E63C15431B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_ambientIntensity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_ambientIntensity_m5FE89331E209BC4F1634E16321681241958204C4 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_ambientLight(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_ambientLight_mAB4C683FD803C52846022BB084EA1383C1CA0F11 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_subtractiveShadowColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_subtractiveShadowColor_m7224E4E5D7C4D1EDB9E5857EC59CB3FF235F5304 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_skybox(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_skybox_m99B48138D6B56D2F9AD987AB50208709E2305BD2 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_sun(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_sun_mDBB26FBDA3445CE22EAFD85BEDB802207856CB70 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_ambientProbe(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_ambientProbe_mB86EAC089388BF892237600C8F7F1BA83EB96EFD (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_customReflection(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_customReflection_m01FB0C38FED55A58320300AC949086AB87C022EE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_reflectionIntensity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_reflectionIntensity_mAB0E3C58721366C1F907880CF80CCD45F566AD55 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_reflectionBounces(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_reflectionBounces_m109BD9261C9C6155F995923E1C37689C07F6DC22 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_defaultReflectionMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_defaultReflectionMode_m0C2082DC6F0A621925AF18837546D9BEA3E79EBA (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_defaultReflectionResolution(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_defaultReflectionResolution_mBA643B7C53E655BD1A8F71BDA2A672134985B41B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_haloStrength(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_haloStrength_m4785750535617B608405C43877AF9E2496AF0BC4 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_flareStrength(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_flareStrength_mBC0C2D05F123EE6DF7181F4FF28A12B5F8D6D9E4 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderSettingsWrap::set_flareFadeSpeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_flareFadeSpeed_mAE57B0682F64775C7FEEA37C8A409AC03FE1FF03 (intptr_t ___L0, const RuntimeMethod* method);
// System.Void LuaInterface.LuaState::BeginStaticLibs(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_BeginStaticLibs_m4800BEB58E15C7581A5D8E67C51D6EDED0655F4C (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, String_t* ___name0, const RuntimeMethod* method);
// System.Void LuaInterface.LuaState::EndStaticLibs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_EndStaticLibs_m40DB36CA82970F6F508315AB38F4A742419AF3F6 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::CheckArgsCount(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B (intptr_t ___L0, int32_t ___count1, const RuntimeMethod* method);
// System.Object LuaInterface.ToLua::ToObject(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method);
// System.Void LuaInterface.LuaDLL::lua_pushboolean(System.IntPtr,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80 (intptr_t ___luaState0, bool ___value1, const RuntimeMethod* method);
// System.Int32 LuaInterface.LuaDLL::toluaL_exception(System.IntPtr,System.Exception)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960 (intptr_t ___L0, Exception_t * ___e1, const RuntimeMethod* method);
// System.Boolean UnityEngine.RenderSettings::get_fog()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderSettings_get_fog_mD9A48695B850BF071253FFAEEC25E9DDBDF71CAA (const RuntimeMethod* method);
// System.Single UnityEngine.RenderSettings::get_fogStartDistance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_fogStartDistance_m10F73DAF6A5AAEDF90A08AACA42912D0A7165EE5 (const RuntimeMethod* method);
// System.Void LuaInterface.LuaDLL::lua_pushnumber(System.IntPtr,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653 (intptr_t ___luaState0, double ___number1, const RuntimeMethod* method);
// System.Single UnityEngine.RenderSettings::get_fogEndDistance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_fogEndDistance_mFC918EA086D91B12E551501A28D7C57CEEC7923B (const RuntimeMethod* method);
// UnityEngine.FogMode UnityEngine.RenderSettings::get_fogMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderSettings_get_fogMode_m8DCD0987271E10BD649E19A0FDC18F73A60AC611 (const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.RenderSettings::get_fogColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 RenderSettings_get_fogColor_m1EB795F1EDB06FD88E6F38B34F971237D8F84CCD (const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::Push(System.IntPtr,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_mA3CD7E888C8B72C317AA49B9F6CE895A97291E38 (intptr_t ___L0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___clr1, const RuntimeMethod* method);
// System.Single UnityEngine.RenderSettings::get_fogDensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_fogDensity_m1187FA152B89D3A1AB61DB7B54E195C27E662096 (const RuntimeMethod* method);
// UnityEngine.Rendering.AmbientMode UnityEngine.RenderSettings::get_ambientMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderSettings_get_ambientMode_m324752C7265CB43C1466EF4A348A5966C4EA7145 (const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.RenderSettings::get_ambientSkyColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 RenderSettings_get_ambientSkyColor_m3F62B9083CBF546B6B79D61C975F695B26DA25C2 (const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.RenderSettings::get_ambientEquatorColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 RenderSettings_get_ambientEquatorColor_m441B58924D762C5616BC43633583743E26EE771A (const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.RenderSettings::get_ambientGroundColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 RenderSettings_get_ambientGroundColor_mB56343A7D57E56AAE50695F9388D38AD3628F1A9 (const RuntimeMethod* method);
// System.Single UnityEngine.RenderSettings::get_ambientIntensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_ambientIntensity_mEB97F495E22DE2F5118A233DF35A7ED7CC1F4174 (const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.RenderSettings::get_ambientLight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 RenderSettings_get_ambientLight_mBDB417F6B84463761FFCFE139E6284BDD64E9782 (const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.RenderSettings::get_subtractiveShadowColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 RenderSettings_get_subtractiveShadowColor_mB8C271901D1295E64E36C1627D6450CD2DBA14C5 (const RuntimeMethod* method);
// UnityEngine.Material UnityEngine.RenderSettings::get_skybox()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderSettings_get_skybox_mB18548A547E6D62BBD82B0049BC9BA82E784EDF6 (const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::Push(System.IntPtr,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A (intptr_t ___L0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj1, const RuntimeMethod* method);
// UnityEngine.Light UnityEngine.RenderSettings::get_sun()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * RenderSettings_get_sun_m6CF6A8CC535CB1EC64D85EF8BB7A31FDD6B0A349 (const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Light>(System.IntPtr,T)
inline void ToLua_PushSealed_TisLight_tFDE490EADBC7E080F74CA804929513AF07C31A6C_mD4B9AC586D4E4AE69100BEB06C20070669B77E1F (intptr_t ___L0, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * ___o1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *, const RuntimeMethod*))ToLua_PushSealed_TisRuntimeObject_m80A7F6E688007E3366F5ACE882AFD53AD3F838FD_gshared)(___L0, ___o1, method);
}
// UnityEngine.Rendering.SphericalHarmonicsL2 UnityEngine.RenderSettings::get_ambientProbe()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E RenderSettings_get_ambientProbe_mA0894D3DD7B43D3F52A6078E68EA5E57831C512E (const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.Rendering.SphericalHarmonicsL2>(System.IntPtr,T)
inline void ToLua_PushValue_TisSphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E_m4976EF3788A233FD6A7E534D1B7E55FAC0F0263D (intptr_t ___L0, SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E , const RuntimeMethod*))ToLua_PushValue_TisSphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E_m4976EF3788A233FD6A7E534D1B7E55FAC0F0263D_gshared)(___L0, ___v1, method);
}
// UnityEngine.Cubemap UnityEngine.RenderSettings::get_customReflection()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * RenderSettings_get_customReflection_m064955781602597998BEC890B0CF9F5D06487A8F (const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Cubemap>(System.IntPtr,T)
inline void ToLua_PushSealed_TisCubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF_mC1A2D09327C5C3C6F8B312716EDF13519CE4A3C8 (intptr_t ___L0, Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * ___o1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF *, const RuntimeMethod*))ToLua_PushSealed_TisRuntimeObject_m80A7F6E688007E3366F5ACE882AFD53AD3F838FD_gshared)(___L0, ___o1, method);
}
// System.Single UnityEngine.RenderSettings::get_reflectionIntensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_reflectionIntensity_m8340055281B6CEFF02994D4A8572302BCD59C214 (const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderSettings::get_reflectionBounces()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderSettings_get_reflectionBounces_m8C6B60DA6903C4C5DB2E2FDB506DC7B8FC4F72E6 (const RuntimeMethod* method);
// System.Void LuaInterface.LuaDLL::lua_pushinteger(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23 (intptr_t ___L0, int32_t ___n1, const RuntimeMethod* method);
// UnityEngine.Rendering.DefaultReflectionMode UnityEngine.RenderSettings::get_defaultReflectionMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderSettings_get_defaultReflectionMode_m1090D5F005769218D28EB97835FA75489DF07A12 (const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderSettings::get_defaultReflectionResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderSettings_get_defaultReflectionResolution_m1A163E84E32DCF712C66FAC83301543105073AFF (const RuntimeMethod* method);
// System.Single UnityEngine.RenderSettings::get_haloStrength()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_haloStrength_mEB8DF61F13F52B94E4E2B46D9EFCCECA8ABF2835 (const RuntimeMethod* method);
// System.Single UnityEngine.RenderSettings::get_flareStrength()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_flareStrength_m4B29E50895F549C0014AD281FB8A84831CB6EB0E (const RuntimeMethod* method);
// System.Single UnityEngine.RenderSettings::get_flareFadeSpeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_flareFadeSpeed_mCE93609820E1DC51405D4D6900BEE9FBDCED3F6C (const RuntimeMethod* method);
// System.Boolean LuaInterface.LuaDLL::luaL_checkboolean(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE (intptr_t ___luaState0, int32_t ___index1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_fog(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fog_m8CA417214C2E689E3E5CC86A58749BC50215CB4E (bool ___value0, const RuntimeMethod* method);
// System.Double LuaInterface.LuaDLL::luaL_checknumber(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_fogStartDistance(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fogStartDistance_m4E6A15BFE4787B0AFC271EF9F15AEF9626B3C24F (float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_fogEndDistance(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fogEndDistance_m663543E8C1512030885ECF3BFF29A1AB60628A2D (float ___value0, const RuntimeMethod* method);
// System.Object LuaInterface.ToLua::CheckObject(System.IntPtr,System.Int32,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B (intptr_t ___L0, int32_t ___stackPos1, Type_t * ___type2, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_fogMode(UnityEngine.FogMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fogMode_mDCC95EAF6577B5F732A4F53DA15D38003B15C147 (int32_t ___value0, const RuntimeMethod* method);
// UnityEngine.Color LuaInterface.ToLua::ToColor(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ToLua_ToColor_m8BA5C5C83C6FCCF1F5572D5BB37BB153A0EF4DB5 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_fogColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fogColor_m0E064F876888E253C6F8A649F7EB1CBFEC2BEDD5 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_fogDensity(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fogDensity_mB9C879B637A461E7FCC355ABDF0C9417C44C6721 (float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_ambientMode(UnityEngine.Rendering.AmbientMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientMode_mFE28516047B5D48AC6AE71071422C6352D5E15AD (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_ambientSkyColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientSkyColor_mDED82DCA54C408455421BD25727EEC8CDA46F180 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_ambientEquatorColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientEquatorColor_mB3666AB6E1ACC136EBC9D1CD5046038D5521ECB6 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_ambientGroundColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientGroundColor_mFF4C1C885F1891CA3B8902796153413A53B6F664 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_ambientIntensity(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientIntensity_m4317F75354B8157633ED61FE4202401A0992B9DE (float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_ambientLight(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientLight_m47645E593A39BD8E9943C4141D28F6A672E468BE (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_subtractiveShadowColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_subtractiveShadowColor_m8CFEF64FA86F6883FCA960C265B2E81F004AD3AB (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method);
// System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Material>(System.IntPtr,System.Int32)
inline RuntimeObject * ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( RuntimeObject * (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckObject_TisRuntimeObject_m370F9C78E9B5704DCD6C96E0862500C4AE58705D_gshared)(___L0, ___stackPos1, method);
}
// System.Void UnityEngine.RenderSettings::set_skybox(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_skybox_mBCF2CDEF2213ADD1EC2A736F4AF33587A72C0587 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_sun(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_sun_m643C5835E176FAB0069737A51514EEB8B0D86626 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * ___value0, const RuntimeMethod* method);
// !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.SphericalHarmonicsL2>::Invoke(!0,!1)
inline SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E Func_3_Invoke_m2BCDEA0267B367798A06BF618E4205FE9A123B26 (Func_3_t22A7E233492BBB5C76CA4F6F7FF4A4AB277ED3D6 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method)
{
return (( SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E (*) (Func_3_t22A7E233492BBB5C76CA4F6F7FF4A4AB277ED3D6 *, intptr_t, int32_t, const RuntimeMethod*))Func_3_Invoke_m2BCDEA0267B367798A06BF618E4205FE9A123B26_gshared)(__this, ___arg10, ___arg21, method);
}
// System.Void UnityEngine.RenderSettings::set_ambientProbe(UnityEngine.Rendering.SphericalHarmonicsL2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientProbe_m551724100238C745A5A08BDBFDEA1D630B2F7963 (SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_customReflection(UnityEngine.Cubemap)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_customReflection_m80E971B7B1613F87C303C1114AAFA9976FC4C1E4 (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_reflectionIntensity(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_reflectionIntensity_m43D12D053381A1C16A4E5F14E6CAC296891CEE6E (float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_reflectionBounces(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_reflectionBounces_m62B3B650514B2A0A20B330DAC4F157EF161B6E05 (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_defaultReflectionMode(UnityEngine.Rendering.DefaultReflectionMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_defaultReflectionMode_m621CC44E2D284F81C7F81D77CED6227ADE0D8915 (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_defaultReflectionResolution(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_defaultReflectionResolution_m4C41C68B84684C0EB04F001067DB1E88C4A14795 (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_haloStrength(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_haloStrength_m31DFF696BFFC2AD41B253F54E623013630B05AA5 (float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_flareStrength(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_flareStrength_m74D44FF8FE8B70340B06EBC82B48FEF78290BB86 (float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_flareFadeSpeed(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_flareFadeSpeed_m68A008FC7E91CF349D64DF6F4C6CD2E121C68CFC (float ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::_CreateUnityEngine_RenderTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap__CreateUnityEngine_RenderTexture_mEF4A8F7052B080915FD136E6A151DEEA52704E4F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::GetNativeDepthBufferPtr(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_GetNativeDepthBufferPtr_m612F4D1CF3B74044EC2E016C0CD5359B9C08423C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::DiscardContents(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_DiscardContents_m7ADCF199854D84741ADE405FDD2E4C839D7A49F7 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::MarkRestoreExpected(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_MarkRestoreExpected_m2CB4FD6D567E2F339474B74B841391120FE3F15A (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::ResolveAntiAliasedSurface(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_ResolveAntiAliasedSurface_mFB9AE3CF61AFD928CAF3E42E1225821E64D0B321 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::SetGlobalShaderProperty(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_SetGlobalShaderProperty_m44B4F4DA6B94133F2A110E9483BC1EB2CFBA493B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::Create(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_Create_m0946C9E1CB6BD9BEDE72F059568F086C7F47683F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::Release(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_Release_mC7CE24C5271693B784307B6AB14B7883C59E55BE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::IsCreated(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_IsCreated_mB3B9BAEE9083AFD1F3699124345A70321A302F8A (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::GenerateMips(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_GenerateMips_m193A8CC349CD7A64740A9B819794BAE61EA84343 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::ConvertToEquirect(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_ConvertToEquirect_mABB9C6CE9392EAEFD86AD0E7D4BA509EE94142A3 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::SupportsStencil(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_SupportsStencil_m4845F4E1EE37352B3648F33FDF39E19582F957BF (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::ReleaseTemporary(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_ReleaseTemporary_mDAEDDBCFB7EC733D597B75B157E4EC8F1D2A2744 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::GetTemporary(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_GetTemporary_m061DE3CA28204843465F92C9356D00BDE98149FF (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_op_Equality_m4E3C193D34EE9BF95AFE236C0866C02102AD5511 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_width(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_width_mD2CA91325C46DC79F6AB755165D3009AFC7FC5FE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_height(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_height_m5C82788E831BAE9B7ACEF90C413A08BE13855237 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_dimension(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_dimension_m82E8C72676D6937FD40310AE3D5BCF7460B5AE4B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_graphicsFormat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_graphicsFormat_m033A6BFA3631969CF66AA507B4C50F4EAAB5F4C2 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_useMipMap(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_useMipMap_mCE41BC0DB598110C390CEBB770016A9F01407BF6 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_sRGB(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_sRGB_m4EF50EDAB10D490F86CAB713856EA5AAAECAD1D6 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_vrUsage(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_vrUsage_m617D5BB40D5C40E580C2822A5385CC4A69C4837E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_memorylessMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_memorylessMode_mCA94F7817E461985CA08C1A848F19FE4342A34FD (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_format(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_format_m4BA02F9DDE374E0F1E6F1D205702211063DB69AB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_stencilFormat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_stencilFormat_mD1C1DBA4FE1AF537B295AD218E70670E6306BC5A (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_autoGenerateMips(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_autoGenerateMips_m7342791D6E9792F19EAE44B06CB4E856243DBE75 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_volumeDepth(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_volumeDepth_m14DD773076713ABA45C7F0F1C5CA07D5ADEE1B7D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_antiAliasing(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_antiAliasing_m476F53769FF9C9DB61F14B827659FCACE36C206D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_bindTextureMS(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_bindTextureMS_m54E5C6C5D090DB45938D59C88D8AF404A88A3B35 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_enableRandomWrite(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_enableRandomWrite_m1362D1F9D5BFD9A5F99D546F13EDEA279D26183C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_useDynamicScale(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_useDynamicScale_m07181284FC7CC2778AA2CB0180C6CD3D98E25EE4 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_isPowerOfTwo(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_isPowerOfTwo_m08374F93B13D2EC33344633FB21E376F7C202512 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_active(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_active_m9F1EC63C483396551D48616E89DFC9DFB03E00FF (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_colorBuffer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_colorBuffer_mBA68FE540CAE21FC65AD55A8E2141A3491BCEE80 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_depthBuffer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_depthBuffer_m3180F7484128475C9801AD9BAE72C3BCE9BD8FD2 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_depth(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_depth_m8D86874F0DBC3C610AEEE0D72A0B76974DDC9A41 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::get_descriptor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_descriptor_m34517FB1D0C8E203E971540655A35DFBAA6DC416 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::set_width(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_width_m1D598240FFDCE83CC45F062E854FBD47BF0B5A7D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::set_height(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_height_m2147A1666199936B0075712C1523723FE7E39CAC (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::set_dimension(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_dimension_m0B573D6E720166729BA8FF4610EF0D605D70AC6E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::set_graphicsFormat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_graphicsFormat_mBC9C8BEBEC4EE501AD63AAACBB8B2E1C71E39A0D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::set_useMipMap(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_useMipMap_m5BB35B26B8E530D3B7316D1ADC4AA24391A8C02C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::set_vrUsage(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_vrUsage_m878F8AE540E7A8FC12CA1C639C054145DA8DA9B9 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::set_memorylessMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_memorylessMode_mB7796FE23A888684847ACAA59AE6754B7059F5F1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::set_format(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_format_m89CFBDD865EECA09B845F79AC77DCB25263179DF (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::set_stencilFormat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_stencilFormat_m412802DF54B7B2B8355A4EDBD0ABA4D23AC5E3E3 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::set_autoGenerateMips(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_autoGenerateMips_m63D3BAEEB7475EEA31494B3855E65BCED8F6B445 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::set_volumeDepth(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_volumeDepth_mF840C82D7C0C07C39018D922DA5A7889E6898E78 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::set_antiAliasing(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_antiAliasing_m168CF5E2FA1D9EBEF169F105A90764CE3C985CF5 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::set_bindTextureMS(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_bindTextureMS_mA538EEA3C99F11C2BFB3B082F6F9FE73B8F1476E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::set_enableRandomWrite(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_enableRandomWrite_mA9969848EB9AB4684A7D0A9DE49BE2BBCB93F346 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::set_useDynamicScale(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_useDynamicScale_m6F1DD08030ACDB67B76A9B5EA8C9D15AE05F0081 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::set_isPowerOfTwo(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_isPowerOfTwo_m035565EF5130302E3A07298B9B6B2FF16DBF6228 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::set_active(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_active_mB9B69559494B93A73D664371D4DA56623AEBF5DD (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::set_depth(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_depth_m466668A5BF22B5DCCAECE8A9233985A9463BFCFA (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RenderTextureWrap::set_descriptor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_descriptor_mE5C7EACAF84B961C60DEA74DD05CFB274AD7CA8D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 LuaInterface.LuaState::BeginClass(System.Type,System.Type,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaState_BeginClass_mFF579B6B50F9A988587776B4214CA369845A4C71 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, Type_t * ___t0, Type_t * ___baseType1, String_t* ___name2, const RuntimeMethod* method);
// System.Void LuaInterface.LuaState::EndClass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_EndClass_m8A005898468B98BE9EED4EA2E96EEC375C1F6BED (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, const RuntimeMethod* method);
// System.Int32 LuaInterface.LuaDLL::lua_gettop(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858 (intptr_t ___luaState0, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureDescriptor>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_m324B0A4B7A345C2EB94535E7EE76C66926ADF5DF (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_m324B0A4B7A345C2EB94535E7EE76C66926ADF5DF_gshared)(___L0, ___pos1, method);
}
// !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderTextureDescriptor>::Invoke(!0,!1)
inline RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E Func_3_Invoke_mFC3F4C63092E7476E4A12D9FF1BF9D76427C5C97 (Func_3_t992542A4C0FBA8BD7A33D15C66EAC019F247B725 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method)
{
return (( RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E (*) (Func_3_t992542A4C0FBA8BD7A33D15C66EAC019F247B725 *, intptr_t, int32_t, const RuntimeMethod*))Func_3_Invoke_mFC3F4C63092E7476E4A12D9FF1BF9D76427C5C97_gshared)(__this, ___arg10, ___arg21, method);
}
// System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mEC30DF610263D5A16EC16E34BD86AD4BC0C87A9B (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___desc0, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTexture>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_m7EF546D8CB9CB4EE7E96F902031D8954F76771D4 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_m852D44D7DFE86811EBB6364C6E3668BADF1EC54D_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m3B3534A6C9696C5CB12ADC78F922237F69CEA33A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___textureToCopy0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mB54A3ABBD56D38AB762D0AB8B789E2771BC42A7D (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.DefaultFormat>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisDefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921_m63B48CCEFFDBD37F2D5D7FFC87858151EA330BD5 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m84DBF000ED1BEE2825871C677F94A217D3FE166F_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBAE127BF530990C9C8DBF5E155BA05A068777129 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_m8B70D160E48C1A330DDD1EF8242189263773C130 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m84DBF000ED1BEE2825871C677F94A217D3FE166F_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_m3B0A1C0E85C102D2CF37FC7E6C49ACC03F88CE28 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m84DBF000ED1BEE2825871C677F94A217D3FE166F_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0FF5DDAB599ED301091CF23D4C76691D8EC70CA5 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m0915859FCE8D3A12570B9AB5389AA6FACFD2125B (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mB2C1227A0A1F0B779DF12D8DE3FF8F2D54BEBAF8_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m2DD279268931EC6E725CAB584DC7D499E4BDCB82 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7097BE58494A529279734C0F016BF6166E2EE685 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mB2C1227A0A1F0B779DF12D8DE3FF8F2D54BEBAF8_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mDB3D67FD662C79D27F0C42C6DBA1A7EFF80C2D1E (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_TisRenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_m97FE710CDFB031AC2C0A04181394CD66798105F2 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m2F9E24D4BD187ACD92D150EA6216D7580EFDBB75_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m32060CA5A5C306C485DB6AF9B9050B2FF2AB3A4C (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___readWrite4, const RuntimeMethod* method);
// System.Int32 LuaInterface.LuaDLL::luaL_throw(System.IntPtr,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828 (intptr_t ___L0, String_t* ___message1, const RuntimeMethod* method);
// System.Object LuaInterface.ToLua::CheckObject<UnityEngine.RenderTexture>(System.IntPtr,System.Int32)
inline RuntimeObject * ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( RuntimeObject * (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckObject_TisRuntimeObject_m370F9C78E9B5704DCD6C96E0862500C4AE58705D_gshared)(___L0, ___stackPos1, method);
}
// System.IntPtr UnityEngine.RenderTexture::GetNativeDepthBufferPtr()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RenderTexture_GetNativeDepthBufferPtr_m70E9A1F64761BAD244065BD06AA3BA923FA244C2 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Void LuaInterface.LuaDLL::lua_pushlightuserdata(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaDLL_lua_pushlightuserdata_m3B731064C79F76F9AE70C580CFCEB889E6D1B917 (intptr_t ___luaState0, intptr_t ___udata1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::DiscardContents()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_DiscardContents_m5AC90E7AFBB43F9E1224CB1C865F9F2AC6B08127 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::DiscardContents(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_DiscardContents_m8A94C9379F2EBB84D31BB810F9690DC76B9DD403 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___discardColor0, bool ___discardDepth1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::MarkRestoreExpected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_MarkRestoreExpected_mB7F42F22C63DC1DD9B4F4C48BFA9E8C0859BE631 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::ResolveAntiAliasedSurface()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ResolveAntiAliasedSurface_m897F57271B119586F5245887B525F391FD83088B (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::ResolveAntiAliasedSurface(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ResolveAntiAliasedSurface_m53FC1779E2FC96B9E0376988DD47C85FB3C4FF82 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___target0, const RuntimeMethod* method);
// System.String LuaInterface.ToLua::CheckString(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::SetGlobalShaderProperty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetGlobalShaderProperty_m5923CB7F3FC098E5B502203AAB5A29EA81B2E115 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, String_t* ___propertyName0, const RuntimeMethod* method);
// System.Boolean UnityEngine.RenderTexture::Create()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_Create_mD0960B8843B57D80B9B956D6D36E3338C46B9F41 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::Release()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Release_m8CB0AC4A96E59F351807F2011EC2E8EC8C933FC5 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.RenderTexture::IsCreated()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_IsCreated_mAFB758998D9C7FB8CE2EF10E75C2EF3DC2A9A554 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::GenerateMips()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GenerateMips_m6F2A3B5611091D63B3CCEC44A0CA74C82E548CD1 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::ConvertToEquirect(UnityEngine.RenderTexture,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ConvertToEquirect_mFAE2DDADC8BEEB0E07CCDA5AA1B33920C8E17048 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___equirect0, int32_t ___eye1, const RuntimeMethod* method);
// System.Boolean UnityEngine.RenderTexture::SupportsStencil(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_SupportsStencil_m888C6EB07BEEAFFDCFB69BD67B1C50ECA1300CCC (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___rt0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_mFBA6F18138965049AA901D62A0080B1A087A38EA (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___temp0, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m8E85E142DCF332F8F7250E7B6495964D0BF35D25 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___desc0, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m02547EA84CDEB9038FCF1EEDD283AF24114C735F (int32_t ___width0, int32_t ___height1, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m113363A657279A2F3D66398C7223251205765AF6 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m9B2C177CA21105D3874B71FF055AB298B343531B (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m6E0EF85D2DEC0626DE5BB5D008A659F1CD66D9F8 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m300AC6373224048F38A28A0345F29B131B6CBB4A (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___antiAliasing4, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m35C3CF21B2EA37BDD0B8C871924C9200891B6DCC (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___readWrite4, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_mC406690E8FA866E6DC523522C7B36923F395C5BF (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m732C99B93EEE9285FF7D896A995FF89E4673A9BC_gshared)(___L0, ___pos1, method);
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_mD604102D10215B35DBCFC2ADC5473DE857CD983A (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___antiAliasing4, int32_t ___memorylessMode5, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_TisRenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m2A4931C21D062AC69D1F08132B2915D5C84E69DA (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mA056814556B7848896E6E30238A580B1F4275C5D_gshared)(___L0, ___pos1, method);
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_mA562378A45248F61B53C628972542067045027CA (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___readWrite4, int32_t ___antiAliasing5, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_TisVRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0_mB06782B057333603B61702281843AD985C69C8F4 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_mF45AFA5D0C83989D384EDD8D9D5F4235D3E2FF6F_gshared)(___L0, ___pos1, method);
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m115F69F5AC08E2A30B4810A3EA4BED8435D0FA3A (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___antiAliasing4, int32_t ___memorylessMode5, int32_t ___vrUsage6, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_TisRenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_mCFF82A09C6A931E58F79AC5DCE414CAE38F4E5C6 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m372DE049E054D6FA535BC9259D5D613D936FA3C8_gshared)(___L0, ___pos1, method);
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_mDC99B71259B0D477508DC0361E52E80ED6DF9730 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___readWrite4, int32_t ___antiAliasing5, int32_t ___memorylessMode6, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_TisVRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m481D287709CA968161FE14333F5D9804768086E8 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m328418CB21F27C1078E78382AF95C089322AE370_gshared)(___L0, ___pos1, method);
}
// System.Boolean LuaInterface.LuaDLL::lua_toboolean(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LuaDLL_lua_toboolean_mD1040BE41EBA160232137C0852698D2900B29872 (intptr_t ___luaState0, int32_t ___idx1, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m370DB23FAFDC9A02886A6801A72B1EC131F680F8 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___antiAliasing4, int32_t ___memorylessMode5, int32_t ___vrUsage6, bool ___useDynamicScale7, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_TisRenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_TisVRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0_m48292A1E608EE99612A04DC3F1504D69DAF4157E (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_mE280A1D56FB40F66E4454ABB294B014D6E909200_gshared)(___L0, ___pos1, method);
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_mD46F06A1CA57533D5495BFEE17301948A045CE89 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___readWrite4, int32_t ___antiAliasing5, int32_t ___memorylessMode6, int32_t ___vrUsage7, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_mB52A206CE9854DC5FC58CC1753974DE6203A92EF (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___readWrite4, int32_t ___antiAliasing5, int32_t ___memorylessMode6, int32_t ___vrUsage7, bool ___useDynamicScale8, const RuntimeMethod* method);
// System.Int32 LuaInterface.LuaDLL::toluaL_exception(System.IntPtr,System.Exception,System.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15 (intptr_t ___L0, Exception_t * ___e1, RuntimeObject * ___o2, String_t* ___msg3, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_graphicsFormat_mE0A181AB88D5E381CD945440A67187929328382E (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.RenderTexture::get_useMipMap()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_useMipMap_mF9C82146D1CC2D08645CA990FC8D533F9D9D73AE (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.RenderTexture::get_sRGB()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_sRGB_m73E0F48DF924CBD308CD2B34E2B410E299F47B6A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// UnityEngine.VRTextureUsage UnityEngine.RenderTexture::get_vrUsage()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_vrUsage_m92184C104FF35CBA2299F5E5FA56CDB0DA03089E (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// UnityEngine.RenderTextureMemoryless UnityEngine.RenderTexture::get_memorylessMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_memorylessMode_m80112867791805027D73EF291640EDE61FDF9884 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// UnityEngine.RenderTextureFormat UnityEngine.RenderTexture::get_format()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_format_mC500BCC10B2A6D6808645B505DB510056516D1FF (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_stencilFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_stencilFormat_m59B27BFDB5A2BC0E336BDFD2E628B3020ABB18C2 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.RenderTexture::get_autoGenerateMips()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_autoGenerateMips_mE6FDDD1C1ECB45F7C878FDBF49881F87C215E488 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTexture::get_volumeDepth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_volumeDepth_m8F15924EC6BAA5B422E44AEA6C385F5ADA2A0C51 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTexture::get_antiAliasing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_antiAliasing_mD49E94DED64C07E6855967E5B04A77F06AC9EEEF (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.RenderTexture::get_bindTextureMS()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_bindTextureMS_m880EEB0688A81226C24D70D6A64F3D263568790F (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.RenderTexture::get_enableRandomWrite()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_enableRandomWrite_mE6075AFB001F8965B65BD13C32132834255FE606 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.RenderTexture::get_useDynamicScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_useDynamicScale_m261D51255B6A3D3209B3A6F06CF03D6B22F0A23B (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.RenderTexture::get_isPowerOfTwo()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_isPowerOfTwo_m1F9AB486DDF49A3075B8ECBC0B7F915826B48D7B (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::get_active()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_get_active_m670416A37BF4239DE5A55F6138CAA1FEEF184957 (const RuntimeMethod* method);
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 RenderTexture_get_colorBuffer_m17FE81D28E1A2E866E3A54C09F9AC5194DFABDB4 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.RenderBuffer>(System.IntPtr,T)
inline void ToLua_PushValue_TisRenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6_m0B88D3B7131D0ADDA49A1246037A522AB11968BC (intptr_t ___L0, RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 , const RuntimeMethod*))ToLua_PushValue_TisRenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6_m0B88D3B7131D0ADDA49A1246037A522AB11968BC_gshared)(___L0, ___v1, method);
}
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 RenderTexture_get_depthBuffer_mA4F5A5374B49AB308687B1914F67B0C2831590A4 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTexture::get_depth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_depth_mCFBC1AFB8E9A92A012071F61D0EB2AF7046B2B3A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E RenderTexture_get_descriptor_m67E7BCFA6A50634F6E3863E2F5BA1D4923E4DD00 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.RenderTextureDescriptor>(System.IntPtr,T)
inline void ToLua_PushValue_TisRenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_m112AD1629EAADB9A7CEBCA08629D9A17633F52DF (intptr_t ___L0, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E , const RuntimeMethod*))ToLua_PushValue_TisRenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_m112AD1629EAADB9A7CEBCA08629D9A17633F52DF_gshared)(___L0, ___v1, method);
}
// System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_useMipMap(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_useMipMap_m5C5D90A9CA6125C21536E945890A84B7B7560D51 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_vrUsage(UnityEngine.VRTextureUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_vrUsage_mE773C0A984377FD55DC92788C09F98DD99B954D9 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_memorylessMode(UnityEngine.RenderTextureMemoryless)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_memorylessMode_m9C1C6EB31B28619D92243DD865BD8C9DC0D0546A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_format(UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_format_m13C719F83DE81A973984797D890CC84A6B74CD4F (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_stencilFormat_m1879238C289901C8C8A818FF70005104145CE54C (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_autoGenerateMips(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_autoGenerateMips_mD2592BAF6AB49EB936DF81BB118E5324F3C18085 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_volumeDepth(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_volumeDepth_mF0FE016DC6C99C4901BE79291E15DB8415406672 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_antiAliasing(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_antiAliasing_mBE37447FA23E0D57731C1456165E03303EC9B559 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_bindTextureMS(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_bindTextureMS_mCEE784272C9FB149DB3E3FEBCE3E98900B26E975 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_enableRandomWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_enableRandomWrite_mFD4FF62C1DFC56BDAB62D86ACDCAA61030DAB2FD (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_useDynamicScale(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_useDynamicScale_mF64047DE064AC493C6F178198B022FD2AD728A4E (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_isPowerOfTwo(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_isPowerOfTwo_mF86E315B7E5734E33CB11D6D729EC4EE56F7C9AA (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_active(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_active_m992E25C701DEFC8042B31022EA45F02A787A84F1 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_descriptor_m88048ECD2E447B3549D59032F5F9B52D4CA3D528 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::_CreateUnityEngine_Renderer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap__CreateUnityEngine_Renderer_m9DF8BDAAFCC35C9BBA01F27F2847FDF674FCA69E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::HasPropertyBlock(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_HasPropertyBlock_m19A015B32895D73479EAC0BDDE8FE02D9D69F16C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::SetPropertyBlock(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_SetPropertyBlock_m2C2C6956DCFC5BF28258ACC54805C7012D9198A7 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::GetPropertyBlock(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_GetPropertyBlock_m532AD6A1EF526AD36FFC33F87ECB0A11198A3FFE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::GetMaterials(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_GetMaterials_m73B05473B59DE2BDF501ED288C5911DB8EE4EE91 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::GetSharedMaterials(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_GetSharedMaterials_m221891E99B158A0D530B8376C499AF6D4998B55C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::GetClosestReflectionProbes(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_GetClosestReflectionProbes_m701D807A96A875DF3403FE37DCFB95272F9809DF (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_op_Equality_m2BCD6E477994D48D23283589DD6F8E39EB0377C7 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_bounds(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_bounds_m2FC5275405DA5BCFBC6465C4CA3A4FB430B5BFF3 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_enabled(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_enabled_m70D931FB7A59CBF42D026141A05FAB50322D878F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_isVisible(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_isVisible_mE0E6F0EBDA6DA8305C125A2124E2839B0876E954 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_shadowCastingMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_shadowCastingMode_m0BF525B543D2721B25CBFB968E3C3C94656C9983 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_receiveShadows(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_receiveShadows_mC9C6AAF8B64FFF19D7965878967B38BA57C4A656 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_forceRenderingOff(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_forceRenderingOff_m780DCDBF313F72F63298EBE1E77F2FEC7CEFB36B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_motionVectorGenerationMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_motionVectorGenerationMode_mE58319E6A14898F294AF7D84A9EE7378A19611DF (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_lightProbeUsage(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_lightProbeUsage_mCDD08BF501DC8292F9D5B03B7FDAD5D6F94286FC (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_reflectionProbeUsage(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_reflectionProbeUsage_mFCF5E203ECADA0731F82B2596590E34243CF4AD5 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_renderingLayerMask(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_renderingLayerMask_mBB688B8BCAFF1C0022BB76DD8DB4278401A1BA42 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_rendererPriority(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_rendererPriority_mD2C56E1747736376E30B2455901CF447219690F2 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_rayTracingMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_rayTracingMode_mC782855D8EDE8AA241AAA6C52ABC89FCC6EA65B4 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_sortingLayerName(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_sortingLayerName_m10CE0AB60EE1E65F6916B1717958665BF356E970 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_sortingLayerID(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_sortingLayerID_m5BC2E600659CD3359DD539961C127F2ABC93FD70 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_sortingOrder(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_sortingOrder_m67F0360467EA045EF01935FF3CE0FE87337C6157 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_allowOcclusionWhenDynamic(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_allowOcclusionWhenDynamic_m0C1075E7B717C30AB641355FFA2719BCB2FE1FDB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_isPartOfStaticBatch(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_isPartOfStaticBatch_m8E0EC4C0C982758093EAFF0AFCD9735B0433EC75 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_worldToLocalMatrix(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_worldToLocalMatrix_mB07E576B613C9A4439A1C7B701677A64B48E6FDE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_localToWorldMatrix(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_localToWorldMatrix_m58F22D3050343654EF82C7DFE7A43AE0D901FECE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_lightProbeProxyVolumeOverride(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_lightProbeProxyVolumeOverride_mB425879A18BF69A6DEF0618ABDD7C9B89F6E24F6 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_probeAnchor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_probeAnchor_m35EC25E02C51805F114008152A9F906764E23B8D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_lightmapIndex(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_lightmapIndex_m4C3171214EA2B80AE7473B829C26532366A383F0 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_realtimeLightmapIndex(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_realtimeLightmapIndex_mF28295101485C245721B66615A95F61320B01C20 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_lightmapScaleOffset(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_lightmapScaleOffset_m64BA1456FCD43826CC048FCF77FFDF53C42AFBA5 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_realtimeLightmapScaleOffset(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_realtimeLightmapScaleOffset_m92CA0A7A8AD72A7B0D09D5440053D8837EAFCB0A (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_materials(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_materials_m1DD8A6485C224C5F6075F92EBA1CA5E7F1731FFB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_material(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_material_mE89D607439ABA3020A40E84878257FB3B4975AE8 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_sharedMaterial(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_sharedMaterial_mE038D0BB81602416333042368DD1EB434149C151 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::get_sharedMaterials(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_sharedMaterials_mC1B83F2A60651ADCA035B2CE59A4F0100850B12D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_enabled(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_enabled_m5F6744C94EB5B584C3465A58005968D0D0E5E229 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_shadowCastingMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_shadowCastingMode_m1B5C5C08330681E6D1704122F3056A1A5A34427C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_receiveShadows(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_receiveShadows_mC770283473A202D373194E78FF36A8569CF08327 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_forceRenderingOff(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_forceRenderingOff_mCFDEE435DFB735C0FA60ED1CA19CAABD3067E824 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_motionVectorGenerationMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_motionVectorGenerationMode_m6B7604AB748A69C4EF4BB27757B4C0796A8EBADD (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_lightProbeUsage(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_lightProbeUsage_m1C698C2B68A550EFF48CEB529DE9F65558F6CD4F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_reflectionProbeUsage(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_reflectionProbeUsage_m387881A5FAFC9E30E52C9F44BD02AFE3C52F7625 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_renderingLayerMask(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_renderingLayerMask_m27B934C062B6CB74CAFB68872CD644F6CCBEE257 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_rendererPriority(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_rendererPriority_mFBE2C26289E9A380FC1F4748E5D23E609864C2C8 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_rayTracingMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_rayTracingMode_m57D82035FC9CA4A06DC7CDC267EB1994BFAEDF21 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_sortingLayerName(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_sortingLayerName_mB7A84A0780A92571AF16E55A02C1D9B648F9A5E4 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_sortingLayerID(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_sortingLayerID_mF44B888B4B016A2FAEF31C4EE3955F9DD62994A1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_sortingOrder(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_sortingOrder_m1D4E62F4DE6D6BCEF19D3F3DF3FC02B695849CB6 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_allowOcclusionWhenDynamic(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_allowOcclusionWhenDynamic_m991C3C1D08502F9EF272AB3CFACD167588A146EB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_lightProbeProxyVolumeOverride(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_lightProbeProxyVolumeOverride_m1A192F1D1BF75F9B1B1C42CF3A835987474F0E9D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_probeAnchor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_probeAnchor_m08ADEB1AFD4DB19DB578F5C551A3A87161BC9610 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_lightmapIndex(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_lightmapIndex_m22636380A59A484C46FDB133ABE3EC09A67BAD36 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_realtimeLightmapIndex(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_realtimeLightmapIndex_m89D97ED53821026226740BF5B785D920960E4C7D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_lightmapScaleOffset(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_lightmapScaleOffset_m71C1AE0D6A0D3E2C71C7D5F2A6EDF78930B3DAEE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_realtimeLightmapScaleOffset(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_realtimeLightmapScaleOffset_m4699F179B241EAE88AAB067C4F64700966E6D971 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_materials(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_materials_mEA265F0F3B43CD33F6A92D2378B4B9F448EDF55B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_material(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_material_mBC88C80CC904A8C345B01545555E143AA05D3B3D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_sharedMaterial(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_sharedMaterial_m7EB8A882C07E08717CD33D779D9405B251A5FF13 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RendererWrap::set_sharedMaterials(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_sharedMaterials_mEDDC6464569611D1D1D965D74EA96F1E99B02B83 (intptr_t ___L0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer__ctor_m52A4E08BF7C8EE2CCB5F212589BEA22CA9C4D4A0 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Renderer>(System.IntPtr,System.Int32)
inline RuntimeObject * ToLua_CheckObject_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mBDBAE51D8F0B1EDE2B24A4FDCB838AD2950A9CE6 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( RuntimeObject * (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckObject_TisRuntimeObject_m370F9C78E9B5704DCD6C96E0862500C4AE58705D_gshared)(___L0, ___stackPos1, method);
}
// System.Boolean UnityEngine.Renderer::HasPropertyBlock()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_HasPropertyBlock_m53AA37A9E3A3110520CB06831B651F3E180C9023 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetPropertyBlock_m1B999AB9B425587EF44CF1CB83CDE0A191F76C40 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetPropertyBlock_mD66EB08AA0521C073D738B87F8937B24F3D85AD2 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties0, int32_t ___materialIndex1, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::GetPropertyBlock(UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetPropertyBlock_mCD279F8A7CEB56ABB9EF9D150103FB1C4FB3CE8C (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::GetPropertyBlock(UnityEngine.MaterialPropertyBlock,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetPropertyBlock_m14BA2B3598C20E75B735E4BBAB7C681F1FC71746 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties0, int32_t ___materialIndex1, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::GetMaterials(System.Collections.Generic.List`1<UnityEngine.Material>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetMaterials_m0D0D3D457937442B7136E318FAADBDAD6A1E0A28 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * ___m0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::GetSharedMaterials(System.Collections.Generic.List`1<UnityEngine.Material>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetSharedMaterials_mB814ED92E8BDDA6E484EF58D6FE87C1140E2316A (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * ___m0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::GetClosestReflectionProbes(System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetClosestReflectionProbes_m15C7E4B6975044114FEA225C9F46A94B58A3C6CE (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96 * ___result0, const RuntimeMethod* method);
// UnityEngine.Bounds UnityEngine.Renderer::get_bounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 Renderer_get_bounds_mB29E41E26DD95939C09F3EC67F5B2793A438BDB5 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::Push(System.IntPtr,UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_m7E2B6F75D43082CA7E21F189B2EB5271E85CFC7E (intptr_t ___L0, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___bound1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Renderer::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_enabled_m40E07BB15DA58D2EF6F6796C6778163107DD7E1B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Renderer::get_isVisible()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_isVisible_mE952393384B74AD7FE85354406B19F1157CB4EC0 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// UnityEngine.Rendering.ShadowCastingMode UnityEngine.Renderer::get_shadowCastingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_shadowCastingMode_mEE7CC5F8084CE7AFF097AECE4E16B98D8F6D036F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Renderer::get_receiveShadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_receiveShadows_m987A8A9FB3A9E814B2193570ABA9763F1F941E98 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Renderer::get_forceRenderingOff()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_forceRenderingOff_mB65637DCC979B7C7D57A70B1C5BF51757CE3BDAF (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// UnityEngine.MotionVectorGenerationMode UnityEngine.Renderer::get_motionVectorGenerationMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_motionVectorGenerationMode_m9D0AC35765B85CD4C3310550326386AEB713C1ED (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// UnityEngine.Rendering.LightProbeUsage UnityEngine.Renderer::get_lightProbeUsage()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_lightProbeUsage_m7B6F9949C58CD5774C6CD615243C0D4CB87DDECF (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// UnityEngine.Rendering.ReflectionProbeUsage UnityEngine.Renderer::get_reflectionProbeUsage()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_reflectionProbeUsage_mF916F81F699DF1CA6FF6B67F8FF4961F376EA64E (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.UInt32 UnityEngine.Renderer::get_renderingLayerMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Renderer_get_renderingLayerMask_m2D750ECBD624A833C6401CF807CEF0EE3FAE06CB (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Renderer::get_rendererPriority()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_rendererPriority_m373B47DB455CA2E132A02D562313A723AA2F54CC (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.RayTracingMode UnityEngine.Renderer::get_rayTracingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_rayTracingMode_mADE9534AAEB069ED424B9C7B9DF2B84096A4A19F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.String UnityEngine.Renderer::get_sortingLayerName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Renderer_get_sortingLayerName_mAE3E449610FCC737AF8E192C73CAA467ACA5C38C (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Void LuaInterface.LuaDLL::lua_pushstring(System.IntPtr,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7 (intptr_t ___luaState0, String_t* ___str1, const RuntimeMethod* method);
// System.Int32 UnityEngine.Renderer::get_sortingLayerID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Renderer::get_sortingOrder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Renderer::get_allowOcclusionWhenDynamic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_allowOcclusionWhenDynamic_m97B9DDD4346A0E1A68445F69225FF036947481CC (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Renderer::get_isPartOfStaticBatch()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_isPartOfStaticBatch_mD36F11E25F66DF44467039B8231796C133DC637C (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Renderer::get_worldToLocalMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Renderer_get_worldToLocalMatrix_m8CEDD248C20FB8DFD24EB625B3B1C9D0123747E9 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.Matrix4x4>(System.IntPtr,T)
inline void ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B (intptr_t ___L0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA , const RuntimeMethod*))ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B_gshared)(___L0, ___v1, method);
}
// UnityEngine.Matrix4x4 UnityEngine.Renderer::get_localToWorldMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Renderer_get_localToWorldMatrix_m7346957908958D414EDB8045DA963BCBD474EB13 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// UnityEngine.GameObject UnityEngine.Renderer::get_lightProbeProxyVolumeOverride()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * Renderer_get_lightProbeProxyVolumeOverride_m8EBF0A7DFBE2A037526C7A5A557E2323DD4E7BE3 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushSealed<UnityEngine.GameObject>(System.IntPtr,T)
inline void ToLua_PushSealed_TisGameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_m81BC867E74E5CC9A3022E90BA4C7352D490FFE44 (intptr_t ___L0, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___o1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))ToLua_PushSealed_TisRuntimeObject_m80A7F6E688007E3366F5ACE882AFD53AD3F838FD_gshared)(___L0, ___o1, method);
}
// UnityEngine.Transform UnityEngine.Renderer::get_probeAnchor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Renderer_get_probeAnchor_m4B3F6275B84849485E252071A232538D5E0E7CB9 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Renderer::get_lightmapIndex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_lightmapIndex_mBF331F9E7E3E403501C7EAA04FAC6A0CAE97213B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Renderer::get_realtimeLightmapIndex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_realtimeLightmapIndex_m058F0FB6FB3775928FE84FBE2D583DF1971F4ECD (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// UnityEngine.Vector4 UnityEngine.Renderer::get_lightmapScaleOffset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Renderer_get_lightmapScaleOffset_m0D6FF16A107969AE99669ABBA55E78A5CEB0E26E (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::Push(System.IntPtr,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_m5B39A5A0B8AE69D62F46959033BBE78516393FC5 (intptr_t ___L0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___v41, const RuntimeMethod* method);
// UnityEngine.Vector4 UnityEngine.Renderer::get_realtimeLightmapScaleOffset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Renderer_get_realtimeLightmapScaleOffset_m7631B768ED945D0825DA3D4275CDF456110484E4 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// UnityEngine.Material[] UnityEngine.Renderer::get_materials()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* Renderer_get_materials_m5A8C7D4A4D87E69A1C03E72B43C6902762312760 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::Push(System.IntPtr,System.Array)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F (intptr_t ___L0, RuntimeArray * ___array1, const RuntimeMethod* method);
// UnityEngine.Material UnityEngine.Renderer::get_material()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_get_material_m4434513446B652652CE9FD766B0E3D1D34C4A617 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_get_sharedMaterial_m2BE9FF3D269968F2E323AC60EFBBCC0B26E7E6F9 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// UnityEngine.Material[] UnityEngine.Renderer::get_sharedMaterials()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* Renderer_get_sharedMaterials_mC2516E425885EE7E7B70AC7261183B242883FDF0 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_enabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_enabled_m0933766657F2685BAAE3340B0A984C0E63925303 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_mC7E601EE9B32B63097B216C78ED4F854B0AF21EC (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_receiveShadows_mD2BD2FF58156E328677EAE5E175D2069BC2925A0 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_forceRenderingOff(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_forceRenderingOff_mA91C6BA87B6972B9BAAA3EF81F8FCEAEC3CD3087 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_motionVectorGenerationMode(UnityEngine.MotionVectorGenerationMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_motionVectorGenerationMode_m4C127FB86BB4B20031F77B66CC629F272904178B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_lightProbeUsage_mD4F86D1953BD7A2E98C187C207AB9C2A4DA8839D (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_reflectionProbeUsage(UnityEngine.Rendering.ReflectionProbeUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_reflectionProbeUsage_mB1E5A77AB7204CA2FD3AE3294D2CBC0EF352DD08 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_renderingLayerMask(System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_renderingLayerMask_m8D4592BF7EAB59AB2AA07A2ADF041460F9810C49 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, uint32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_rendererPriority(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_rendererPriority_mC07A6457F98F964C2560BAB265A5AE23A2660644 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_rayTracingMode(UnityEngine.Experimental.Rendering.RayTracingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_rayTracingMode_m13B48AC597D4731A92301FDE0F48F0F0423AB2D5 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_sortingLayerName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerName_m8DCB7B753F22739F79E065922F6201E8EDD08E8F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, String_t* ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_sortingLayerID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerID_mF2A52A5697C3A9288DEAC949F54C4CCA97716526 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingOrder_mBCE1207CDB46CB6BA4583B9C3FB4A2D28DC27D81 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_allowOcclusionWhenDynamic(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_allowOcclusionWhenDynamic_m32286F46CA4405E850B5BFA6245E243641E85D55 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_lightProbeProxyVolumeOverride(UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_lightProbeProxyVolumeOverride_m0CA34876C861B97491E9762854F69FDD76FA4855 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method);
// System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Transform>(System.IntPtr,System.Int32)
inline RuntimeObject * ToLua_CheckObject_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_mC234C7160A5D01A94ED04758487D7D3F670FAC21 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( RuntimeObject * (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckObject_TisRuntimeObject_m370F9C78E9B5704DCD6C96E0862500C4AE58705D_gshared)(___L0, ___stackPos1, method);
}
// System.Void UnityEngine.Renderer::set_probeAnchor(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_probeAnchor_m437D7C8BDCE2D8C4455610023FD303B6BAE43D9A (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_lightmapIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_lightmapIndex_mBACB55AFEEC387A3795B989E594AD79AEF8A06F0 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_realtimeLightmapIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_realtimeLightmapIndex_mFCF186024C6F21FC1CF03C9E02C323E6094F0F2F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method);
// UnityEngine.Vector4 LuaInterface.ToLua::ToVector4(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ToLua_ToVector4_mCC5D749B41B088A8893A944F92A31DDD6CDA2576 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_lightmapScaleOffset(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_lightmapScaleOffset_m5241B647086B10A3B028B583C9E1C0555399EC82 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_realtimeLightmapScaleOffset(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_realtimeLightmapScaleOffset_mBE44EF956BFFE717FA85595732B77B56645A39E9 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___value0, const RuntimeMethod* method);
// T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.Material>(System.IntPtr,System.Int32)
inline MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ToLua_CheckObjectArray_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_mA581548FC974AEF52F03464B0C43EACE71970DDF (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckObjectArray_TisRuntimeObject_m7390929E807D5D8B295E6710DBC8F812865BF754_gshared)(___L0, ___stackPos1, method);
}
// System.Void UnityEngine.Renderer::set_materials(UnityEngine.Material[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_materials_m282684D30EDF4D694D79D9D3F8D31F0BA9D2BC1F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_material(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_material_mB4988AD6A93C7FDACC4C07A99D1DAC23D10C0344 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_mC94A354D9B0FCA081754A7CB51AEE5A9AD3946A3 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::set_sharedMaterials(UnityEngine.Material[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterials_mC9C16BE3F6570586A26F9E91DEC403AF1AB69F51 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ResourcesWrap::FindObjectsOfTypeAll(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ResourcesWrap_FindObjectsOfTypeAll_mB3484FF04373C5A4333600A86D13E7AD48A8FBF2 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ResourcesWrap::Load(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ResourcesWrap_Load_m936BDA32886F226213BA6A4A7763565CEA3E6CDB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ResourcesWrap::LoadAsync(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ResourcesWrap_LoadAsync_mD120C335E6239B58E22535EED9023FFB8D63C510 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ResourcesWrap::LoadAll(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ResourcesWrap_LoadAll_m4E940CC471706D3CB794F9E66F36A7E9AB1E8DA6 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ResourcesWrap::GetBuiltinResource(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ResourcesWrap_GetBuiltinResource_m4760FBB0C64A3AA89E61F3F36BFB3D7EA4F06596 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ResourcesWrap::UnloadAsset(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ResourcesWrap_UnloadAsset_m217B8FB5ACC292C5B3B91A2C9B76BBEFB63080C0 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ResourcesWrap::UnloadUnusedAssets(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ResourcesWrap_UnloadUnusedAssets_m44A4916B7B74E8C4A079C19CF8164C2F29D61CFC (intptr_t ___L0, const RuntimeMethod* method);
// System.Type LuaInterface.ToLua::CheckMonoType(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * ToLua_CheckMonoType_m501B19F05C58D1860F4CE3D15FE8C96172477039 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// UnityEngine.Object[] UnityEngine.Resources::FindObjectsOfTypeAll(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* Resources_FindObjectsOfTypeAll_mFFDC0207FEBD620424377896FC1B67307DB42520 (Type_t * ___type0, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Resources::Load(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Resources_Load_mDBE6B83A74A52A1A6F5A68F7E5BC112DBB81B3C1 (String_t* ___path0, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7 (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method);
// UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsync(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * Resources_LoadAsync_m84A8016123793959F3152D009715F98646311D56 (String_t* ___path0, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushObject(System.IntPtr,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushObject_mAF111189B98F55714B489FACC08BF0CB11788C7A (intptr_t ___L0, RuntimeObject * ___o1, const RuntimeMethod* method);
// UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsync(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * Resources_LoadAsync_m7A78B42B839F6ED3A198CE55359006823666D13F (String_t* ___path0, Type_t * ___type1, const RuntimeMethod* method);
// UnityEngine.Object[] UnityEngine.Resources::LoadAll(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* Resources_LoadAll_mA3D4B21BEDA17DAD9D216D86EFE1187B879A7E18 (String_t* ___path0, const RuntimeMethod* method);
// UnityEngine.Object[] UnityEngine.Resources::LoadAll(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* Resources_LoadAll_mCBF6F93023EF2F09957B7193D9966EF3AB374C9E (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Resources_GetBuiltinResource_m73DDAC485E1E06C925628AA7285AC63D0797BD0A (Type_t * ___type0, String_t* ___path1, const RuntimeMethod* method);
// System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Object>(System.IntPtr,System.Int32)
inline RuntimeObject * ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( RuntimeObject * (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckObject_TisRuntimeObject_m370F9C78E9B5704DCD6C96E0862500C4AE58705D_gshared)(___L0, ___stackPos1, method);
}
// System.Void UnityEngine.Resources::UnloadAsset(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Resources_UnloadAsset_m066BEEBB51255EF3C0120EA4CF2300CA448FAF64 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___assetToUnload0, const RuntimeMethod* method);
// UnityEngine.AsyncOperation UnityEngine.Resources::UnloadUnusedAssets()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * Resources_UnloadUnusedAssets_m04EC5EA06A8F7F26ED95BD704E1DDF62BBAB7043 (const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::_CreateUnityEngine_Rigidbody(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap__CreateUnityEngine_Rigidbody_m324C427367B6ABAB7D8A48F423212791267725F6 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::SetDensity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_SetDensity_mFB4821EF13FB7AB442A66D5C5BE7DE0ED67EE0D3 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::MovePosition(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_MovePosition_mD54D650D4C6CAFD029D58D7EC5815E146CB77ADF (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::MoveRotation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_MoveRotation_mB7B088B877CB4D95B67DD41344CDF8A2B8BAD220 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::Sleep(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_Sleep_m55D5556AD8615BD9A145DFF9601590870D17437B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::IsSleeping(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_IsSleeping_mF83F6F61B351C81E9C258FD704B6E4F1BF566E31 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::WakeUp(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_WakeUp_mF5A08FA497D4DD99A731B4C7C9784B93AE704219 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::ResetCenterOfMass(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_ResetCenterOfMass_m130A17A4CD44F0755B7DDBEB0098F9D3A57503BE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::ResetInertiaTensor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_ResetInertiaTensor_mE4020EEDEA314783C6F99A7402F7009871D70697 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::GetRelativePointVelocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_GetRelativePointVelocity_m07B77EF3334673A701406DC841DA2775C9CCC3C0 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::GetPointVelocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_GetPointVelocity_m7428FFAF10B9D35B43D73CF361A07732B5DC7452 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::AddForce(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_AddForce_m4E99DBCEBE772A02E371572C1707D51ED760A288 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::AddRelativeForce(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_AddRelativeForce_mA15AF7C78062F86F031F9F0714FB1CFC5E71D290 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::AddTorque(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_AddTorque_mF827BAF328E875715EC4AAE56D93E2B59140304A (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::AddRelativeTorque(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_AddRelativeTorque_m65170B39D78B77EC91783523F24A18CBA7BF1835 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::AddForceAtPosition(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_AddForceAtPosition_mEC6C84F6472E52CF75ECEFB0A185E39BFFD151CD (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::AddExplosionForce(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_AddExplosionForce_mD92D629BA601393A5783F0DD74ECF594300C96A9 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::ClosestPointOnBounds(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_ClosestPointOnBounds_mA473D76879E40A85A23B59DB1CA23AC52595A4EE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::SweepTest(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_SweepTest_mEAFA2A6BD21CD92775AB8035577577AFDA3455FF (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::SweepTestAll(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_SweepTestAll_mE4A85375A999CCB1400DAD984DE2B35A922A6651 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_op_Equality_mF6A8F9FFD6A99AF75ABC8AEE9724E6CC5520C642 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_velocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_velocity_m09237CF7605218E7961474EDA6AB24D275983268 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_angularVelocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_angularVelocity_m9DA28BB6A8B3888790FE69A4777D311E68771240 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_drag(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_drag_m7DCCE82CA1656C792F6AE5A97B19141142FD5164 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_angularDrag(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_angularDrag_m1CA2932103F73B63BA7A57E357C0E7ADF584F384 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_mass(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_mass_mC2C9E0E017D045F60E1E2B4DE5C65BE144AE906D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_useGravity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_useGravity_mC3D81FC5AF7E7EB38621655C09A9D05FB117EB18 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_maxDepenetrationVelocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_maxDepenetrationVelocity_m86A444FB76565BE5C81230FCFC2F0B49B0003CD3 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_isKinematic(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_isKinematic_mFA0E4BF3DF137AC15334AD61F92A69816D9DEBA6 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_freezeRotation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_freezeRotation_m3F59D9649A1CE7BBEB48821E5E458A645C0D0A47 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_constraints(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_constraints_mB7B89D50FB33F7EF342D98D1B6BB1889D3EDEE39 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_collisionDetectionMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_collisionDetectionMode_mD6ABC8F49EC4C7EFF0B3D661F17945229C3931AC (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_centerOfMass(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_centerOfMass_m32794AB3560CC72D81AB3CC08F0C93E1E7183A9F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_worldCenterOfMass(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_worldCenterOfMass_m63B247DFA1316BBA63D16CA4ADEF67A423E7F4EE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_inertiaTensorRotation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_inertiaTensorRotation_mC00D4F6CAB15C49DDBBA236E316AF7FE35014DF8 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_inertiaTensor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_inertiaTensor_m7F03564E71B53B2A9F032845C57E878452F72835 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_detectCollisions(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_detectCollisions_m9C71805E960286D96510640BA32A218E2306BADB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_position(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_position_mAF982D27BA7571065D1E4035F8226EECF17009D2 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_rotation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_rotation_m699AC1C884E3D70A5B40676B30BC6DADE75235CB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_interpolation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_interpolation_mBDED1BF3EE6026BB2F65D200F3BC00BAF1D0E6C4 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_solverIterations(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_solverIterations_m58AFEF043F773B48F11D6332D130217381BE39F3 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_sleepThreshold(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_sleepThreshold_mF98FFFC81DFEBF5388B80CA26CFED584C63AA502 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_maxAngularVelocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_maxAngularVelocity_mB3AD470827D2FE3515397FF9D02BEBC04781E375 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::get_solverVelocityIterations(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_solverVelocityIterations_m91863DAA43792E48D2E825E74788AF9AEB620D72 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_velocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_velocity_m3A766803BBEB8DF25CDCF4370BF93045637959D4 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_angularVelocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_angularVelocity_m9309375D1B3A7388CA9354410B2F527F5E7C70E4 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_drag(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_drag_m4BA4BA844A1528FC81655CB8E6E0E3C23F8CCE58 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_angularDrag(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_angularDrag_mF5306D1ADE9C8F7C47DA561B0D75E827B6F16198 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_mass(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_mass_m8C6EAC16815701CF663A76B141D53B8817EED85B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_useGravity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_useGravity_m79146C8F4756211DC01571B86BD6C78947CD0318 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_maxDepenetrationVelocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_maxDepenetrationVelocity_mB37744F3BFB716264D9FE8EA57EB73716AFF3B0C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_isKinematic(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_isKinematic_mE7DA34EB52C91CCF8147C95C2A3CCC8E040A45D4 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_freezeRotation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_freezeRotation_m473C6C7DC93C739E545F99512ECD72D868F2ECD9 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_constraints(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_constraints_mFD4F3CA9EC3F1135F289D2BCA6C82657501C6E2B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_collisionDetectionMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_collisionDetectionMode_m56E0FD417ECC57DFB37C57B84DD07C9598CF4B97 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_centerOfMass(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_centerOfMass_m2657B2E78F37C275523B7272E8EE90B0A6A73C87 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_inertiaTensorRotation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_inertiaTensorRotation_m635DF1E6524075763F732C7201892C8A9729740A (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_inertiaTensor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_inertiaTensor_m81008E9F4032F3EE4D8F6105B5E90CA90B20A66D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_detectCollisions(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_detectCollisions_m38E281A881D4E5D7471EF4207C824DBAE2C0AFF3 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_position(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_position_m0AD0BE5618D61CD039B9587A3280CE1E2F4312E5 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_rotation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_rotation_m47B3C897CFC9EE708E54ACBDE449357AE1CFFA6D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_interpolation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_interpolation_m2A455C2E1DD1B51722428A49E96ED8DF74EE86E3 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_solverIterations(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_solverIterations_mC612E055B4F554550A55F2A1AFB9C64A2B9DDAE2 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_sleepThreshold(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_sleepThreshold_m803239BB742244EBB0B48FA9948440EA503E81D1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_maxAngularVelocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_maxAngularVelocity_m5404088180180B0A9B388C30D3B57C067359F2E0 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RigidbodyWrap::set_solverVelocityIterations(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_solverVelocityIterations_m854970D66E9546532328F720A3F343DE7DF3162B (intptr_t ___L0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody__ctor_m7E9FF7B44B8A3B05217339C2C852A4BF620A12E4 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Rigidbody>(System.IntPtr,System.Int32)
inline RuntimeObject * ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( RuntimeObject * (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckObject_TisRuntimeObject_m370F9C78E9B5704DCD6C96E0862500C4AE58705D_gshared)(___L0, ___stackPos1, method);
}
// System.Void UnityEngine.Rigidbody::SetDensity(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_SetDensity_m77641F8BA6C1D80E1984CF2151F59155420B3483 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, float ___density0, const RuntimeMethod* method);
// UnityEngine.Vector3 LuaInterface.ToLua::ToVector3(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::MovePosition(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_MovePosition_m5807AA5CDEC1B8350618166B2DF56FCAAAFFF7C1 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, const RuntimeMethod* method);
// UnityEngine.Quaternion LuaInterface.ToLua::ToQuaternion(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::MoveRotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_MoveRotation_mCBE2CF9F1B4A86C4BCB899AAB4C4EE8BBAD21C84 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rot0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::Sleep()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_Sleep_mFE36499136A22ED98FC53B9EC716B380D7A8AD7E (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rigidbody::IsSleeping()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rigidbody_IsSleeping_m1B8DD08C5F9B360D3CA5C60500472FC17CA2DA99 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::WakeUp()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_WakeUp_m30E4CCC2A1A5829084881EBF52431ADDA4F2B336 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::ResetCenterOfMass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_ResetCenterOfMass_m91A70B79EF95EA4B39ECD3456F6E0EB63B2D5E95 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::ResetInertiaTensor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_ResetInertiaTensor_m610833358D3274537E246CB0747966BA2F5D5F34 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Rigidbody::GetRelativePointVelocity(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Rigidbody_GetRelativePointVelocity_m9B79D69249F02CECF18CB6B13E2EF9E50A526624 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___relativePoint0, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::Push(System.IntPtr,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_m05D670614B4A6D93134F9267FE01A92FE5D965E1 (intptr_t ___L0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___v31, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Rigidbody::GetPointVelocity(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Rigidbody_GetPointVelocity_mFA72C6F1FF5AEC64B25B0F7F7682BB9666D28AC4 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldPoint0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::AddForce(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddForce_mC8140D90B806634A733624F671C45AD7CDBEDB38 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___force0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::AddForce(UnityEngine.Vector3,UnityEngine.ForceMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddForce_mD64ACF772614FE36CFD8A477A07A407B35DF1A54 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___force0, int32_t ___mode1, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::AddForce(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddForce_m8FED8F9F25D39B7BAB50DA4A6C9465AACDA855E0 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::AddForce(System.Single,System.Single,System.Single,UnityEngine.ForceMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddForce_m3DB73532F7A349E048FA2F897F1EF85D75DFF4F6 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, float ___x0, float ___y1, float ___z2, int32_t ___mode3, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::AddRelativeForce(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddRelativeForce_m438C5E9883134D09E23FA50D7438FE2C8D81510B (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___force0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::AddRelativeForce(UnityEngine.Vector3,UnityEngine.ForceMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddRelativeForce_m90667A3C15C991BBF522053C5A87CBDA3BAECBB3 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___force0, int32_t ___mode1, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::AddRelativeForce(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddRelativeForce_m4BC01F4BA26FE9D1ED3D6D9FC07E85BDCE8AB9C6 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::AddRelativeForce(System.Single,System.Single,System.Single,UnityEngine.ForceMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddRelativeForce_m275A7F9D080B5FF2A9E74E69CC13EB58D4B3E4AB (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, float ___x0, float ___y1, float ___z2, int32_t ___mode3, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::AddTorque(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddTorque_mB9B6AE5C84CCB626CDDAAA5307F31BC0D9589EE0 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___torque0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::AddTorque(UnityEngine.Vector3,UnityEngine.ForceMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddTorque_m18EA054D294E8A26F6485C1E933E986BD5BE5F60 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___torque0, int32_t ___mode1, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::AddTorque(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddTorque_m11886F1819DB7ED4A90F30B59DF812C5A7C61BFA (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::AddTorque(System.Single,System.Single,System.Single,UnityEngine.ForceMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddTorque_mDB024BCFD86772CCE6E1BCD9681B6263BA046387 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, float ___x0, float ___y1, float ___z2, int32_t ___mode3, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::AddRelativeTorque(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddRelativeTorque_m6F4392EC6AC5D0ECB2062D3C2EE4EFD258393A96 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___torque0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::AddRelativeTorque(UnityEngine.Vector3,UnityEngine.ForceMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddRelativeTorque_mA2D07E98C93002A2C133EAC04D10D5555DD88C7E (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___torque0, int32_t ___mode1, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::AddRelativeTorque(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddRelativeTorque_m1FFEE6BFAFEB94E66CC5DA64D1A285167C59D6D8 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::AddRelativeTorque(System.Single,System.Single,System.Single,UnityEngine.ForceMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddRelativeTorque_m22FFA860705CE5B2A0CFC3F49FD30411C5B47985 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, float ___x0, float ___y1, float ___z2, int32_t ___mode3, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::AddForceAtPosition(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddForceAtPosition_m3A5DCFC3E79923C9D8E32A54BC4AAA1E48EEAD6C (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___force0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position1, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::AddForceAtPosition(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.ForceMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddForceAtPosition_mF3B282490DFBD57EEA2A67AA44F602368A20D769 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___force0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position1, int32_t ___mode2, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::AddExplosionForce(System.Single,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddExplosionForce_m1FCC884218DB2A0DC0899C6FE4F0B131341C1243 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, float ___explosionForce0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___explosionPosition1, float ___explosionRadius2, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::AddExplosionForce(System.Single,UnityEngine.Vector3,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddExplosionForce_m2FCB38B408AD2BD4035A6D5A2193ABC82521E648 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, float ___explosionForce0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___explosionPosition1, float ___explosionRadius2, float ___upwardsModifier3, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::AddExplosionForce(System.Single,UnityEngine.Vector3,System.Single,System.Single,UnityEngine.ForceMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddExplosionForce_m8A2C25CE73AC51E1C255929733A4187089BA689A (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, float ___explosionForce0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___explosionPosition1, float ___explosionRadius2, float ___upwardsModifier3, int32_t ___mode4, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Rigidbody::ClosestPointOnBounds(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Rigidbody_ClosestPointOnBounds_m674F68E3D4AC64134222FAEAC85A57A3938A418C (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rigidbody::SweepTest(UnityEngine.Vector3,UnityEngine.RaycastHit&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rigidbody_SweepTest_m896FD49658BCE7F85DB4EA0D38D155F215BE34F8 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction0, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::Push(System.IntPtr,UnityEngine.RaycastHit)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66 (intptr_t ___L0, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 ___hit1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rigidbody::SweepTest(UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rigidbody_SweepTest_mDEA3BFD8783704425ED5AFCDDAA7223FE407E94C (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction0, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo1, float ___maxDistance2, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rigidbody::SweepTest(UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rigidbody_SweepTest_m6BA62809D2CE8265C121DADC6B3EAFB5C31ED41A (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction0, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo1, float ___maxDistance2, int32_t ___queryTriggerInteraction3, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Rigidbody::SweepTestAll(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Rigidbody_SweepTestAll_mAC2DC4A85C781A898FF726544B8DE6A0C79CEF1E (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction0, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Rigidbody::SweepTestAll(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Rigidbody_SweepTestAll_m06306C824B033834CC053828B4EAE0F454A3CE0B (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction0, float ___maxDistance1, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Rigidbody::SweepTestAll(UnityEngine.Vector3,System.Single,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Rigidbody_SweepTestAll_mFD6C20A862DD10A5EAACE690BF6637D647B249FB (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction0, float ___maxDistance1, int32_t ___queryTriggerInteraction2, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Rigidbody::get_velocity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Rigidbody::get_angularVelocity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Rigidbody_get_angularVelocity_mA5D414D6E27755C944485A750F974BEA24CF27F0 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rigidbody::get_drag()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rigidbody_get_drag_m2B304BB4C4A1A0E349C8B57C9085C0BC66DDE28E (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rigidbody::get_angularDrag()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rigidbody_get_angularDrag_mD6C855353D256A0B08285433ACEA090A8460C14B (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rigidbody::get_mass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rigidbody_get_mass_m36189AE2961EE2C537D9CF5EC5881FD64CE43EB1 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rigidbody::get_useGravity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rigidbody_get_useGravity_m802E0C0B4F2C2B521D5369EA027325157A53FCAA (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rigidbody::get_maxDepenetrationVelocity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rigidbody_get_maxDepenetrationVelocity_m1E0E17FAB20CDB605E1949AE051CFA4CCBDA17D2 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rigidbody::get_isKinematic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rigidbody_get_isKinematic_mCF624F7C1C78267224EFBEAF9B4FD72CDE56CEB2 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rigidbody::get_freezeRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rigidbody_get_freezeRotation_m0F3155BAE9AC8FCEA9DBEFC3F0FAD586FAF5A015 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// UnityEngine.RigidbodyConstraints UnityEngine.Rigidbody::get_constraints()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rigidbody_get_constraints_mC644C1F579B4B475BF174953564217123411EE64 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// UnityEngine.CollisionDetectionMode UnityEngine.Rigidbody::get_collisionDetectionMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rigidbody_get_collisionDetectionMode_mFA990973D3E1F33D73D8A8FF9F68DBF7FC070A34 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Rigidbody::get_centerOfMass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Rigidbody_get_centerOfMass_m616EAA0BFA8FB7413D6FCB18AD937009DC0929F6 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Rigidbody::get_worldCenterOfMass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Rigidbody_get_worldCenterOfMass_m4604E98FB98A4515E9F9AD775AB56E2BB98D6F2A (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// UnityEngine.Quaternion UnityEngine.Rigidbody::get_inertiaTensorRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Rigidbody_get_inertiaTensorRotation_mA356CB639309737DA7EB4C4FB6665968660D5371 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::Push(System.IntPtr,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_mAFABD7EE15662A5CDFD403BC135A066A55BBF0DC (intptr_t ___L0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___q1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Rigidbody::get_inertiaTensor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Rigidbody_get_inertiaTensor_m27F5982AB5B321AFA501C8453963A9EE8190C578 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rigidbody::get_detectCollisions()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rigidbody_get_detectCollisions_m4D8AE859A9B468B26E2A78585F830DA8119C92E4 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Rigidbody::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Rigidbody_get_position_m478D060638E43DE3AE9C931A42593484B8310113 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// UnityEngine.Quaternion UnityEngine.Rigidbody::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Rigidbody_get_rotation_mD967DD98F16F80C0D74F8F1C25953D0609906BE5 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// UnityEngine.RigidbodyInterpolation UnityEngine.Rigidbody::get_interpolation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rigidbody_get_interpolation_mCFC127818CB91952344873D5C0B089A61FAE5C95 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rigidbody::get_solverIterations()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rigidbody_get_solverIterations_mEE4C69F9DDDF1705A1B88BB21A0B3159973517D0 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rigidbody::get_sleepThreshold()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rigidbody_get_sleepThreshold_m71929B1FAEA39522E08CC70B1803FC2F1FACBD80 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rigidbody::get_maxAngularVelocity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rigidbody_get_maxAngularVelocity_m2DBF0F1495D6CBE5FE298A875C03C90C78501521 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rigidbody::get_solverVelocityIterations()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rigidbody_get_solverVelocityIterations_mF7AC9DB3D39E13F25BD1995D393F23942F9439AA (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_velocity(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_angularVelocity(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_angularVelocity_m1839DCBC87B01EFD0B4936E84E503E38774B962C (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_drag(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_drag_mCE564F278586FB0693B2BBEC4FB72E1F8E1E97EE (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_angularDrag(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_angularDrag_mF70C1926190A2010B926B15E8628EA4D853ACFD9 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_mass(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_mass_mA8946A1A06B07CE6DFF2F1A9081A2E2AA406FDC9 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_useGravity(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_useGravity_mB0D957A9D8A9819E18D2E81F465C5C0B60CBC6DA (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_maxDepenetrationVelocity(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_maxDepenetrationVelocity_m808359D9F5112960C159BCEFAC7EC579DDA73162 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_isKinematic(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_isKinematic_m856AB59E5A6207892C439AFC8DDF5620B941E71B (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_freezeRotation(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_freezeRotation_m946DD8BB0A2AD6F8C5CA22F506628168A3767D13 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_constraints(UnityEngine.RigidbodyConstraints)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_constraints_m6E6AACB03165E54952E7CFE13C07188205A7061F (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_collisionDetectionMode(UnityEngine.CollisionDetectionMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_collisionDetectionMode_m597F293BC9DF07EA920DD19195B791FC417EA63F (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_centerOfMass(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_centerOfMass_m038CD9CF36C48D04C92AFCF15AB001789AD699D4 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_inertiaTensorRotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_inertiaTensorRotation_m310EB017C472948584A3DE27B41264EC7E606BE5 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_inertiaTensor(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_inertiaTensor_mEE7AF73CC252F44FD2693D22FE6AD8B8ED15D146 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_detectCollisions(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_detectCollisions_mD6BE24EC78D298D6F737822E3A63123AF586045F (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_position(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_position_m54EED7F2D5EC9D34937D94B671BD6DE356DD0E7F (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_rotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_rotation_mFC6AD10748F2A0E04B6D2DBADEC168D60F90345B (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_interpolation(UnityEngine.RigidbodyInterpolation)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_interpolation_m34A9426028D5360BD8F8FBBB6A1DCB00DE8D1540 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_solverIterations(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_solverIterations_mF597BD259445EF2E8F5A5FA7566CA04B8D4946E7 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_sleepThreshold(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_sleepThreshold_m0E593BA1263F3BF186C23F6D1C532B9A67117E72 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_maxAngularVelocity(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_maxAngularVelocity_m0EF6E6142D8F4484B436019609F21637BB2E1142 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_solverVelocityIterations(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_solverVelocityIterations_mCD0EA1B054349FEF7CCE8B26B7BDC42D0F535AD8 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, int32_t ___value0, const RuntimeMethod* method);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QueueModeWrap_get_CompleteOthers_m775769C9EF0B6AD364F864BF17C9F3C646AB57EF(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QueueModeWrap_get_CompleteOthers_m775769C9EF0B6AD364F864BF17C9F3C646AB57EF(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QueueModeWrap_get_PlayNow_m4496F2ACD38662F8BC057F0C18462E7CDC01CD52(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QueueModeWrap_get_PlayNow_m4496F2ACD38662F8BC057F0C18462E7CDC01CD52(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QueueModeWrap_IntToEnum_mADA3908069D6279C617369F2FACB69E83336FEC2(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QueueModeWrap_IntToEnum_mADA3908069D6279C617369F2FACB69E83336FEC2(___L0, NULL);
return returnValue;
}
// System.Void UnityEngine_QueueModeWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_QueueModeWrap_Register_mEE7FF0B8B350A217DAF20F8E2218A9A1E2C6CC7D (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QueueModeWrap_Register_mEE7FF0B8B350A217DAF20F8E2218A9A1E2C6CC7D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginEnum(typeof(UnityEngine.QueueMode));
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (QueueMode_tDCE68A36B6B5512E9D21340513C9AA64FDA946DA_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
NullCheck(L_0);
LuaState_BeginEnum_mD3D95C60CBABDBBC14B6BC736F6114662687ED60(L_0, L_2, /*hidden argument*/NULL);
// L.RegVar("CompleteOthers", get_CompleteOthers, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_3 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_4 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_4, NULL, (intptr_t)((intptr_t)UnityEngine_QueueModeWrap_get_CompleteOthers_m775769C9EF0B6AD364F864BF17C9F3C646AB57EF_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_3);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_3, _stringLiteral5638462663EFFF06F796BA1F28051021118D1D8B, L_4, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("PlayNow", get_PlayNow, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_QueueModeWrap_get_PlayNow_m4496F2ACD38662F8BC057F0C18462E7CDC01CD52_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_5);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_5, _stringLiteral76C00425F1620B20A42B5609E4447A0C96BCB7EF, L_6, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegFunction("IntToEnum", IntToEnum);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_QueueModeWrap_IntToEnum_mADA3908069D6279C617369F2FACB69E83336FEC2_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_7);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteral53A08B04A9AAD0A52AED2BA1B7B80604866A7F5B, L_8, /*hidden argument*/NULL);
// L.EndEnum();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0;
NullCheck(L_9);
LuaState_EndEnum_mAA1B82D43BB2394964E43DD29B5C23893782B30D(L_9, /*hidden argument*/NULL);
// TypeTraits<UnityEngine.QueueMode>.Check = CheckType;
Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * L_10 = (Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E *)il2cpp_codegen_object_new(Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E_il2cpp_TypeInfo_var);
Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_QueueModeWrap_CheckType_mEBE6136479B88B9B42317AF823B8057552D159C2_RuntimeMethod_var), /*hidden argument*/Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7_RuntimeMethod_var);
IL2CPP_RUNTIME_CLASS_INIT(TypeTraits_1_t5ADBB943DBE69D62EB2C75E08A6533264B7A4974_il2cpp_TypeInfo_var);
((TypeTraits_1_t5ADBB943DBE69D62EB2C75E08A6533264B7A4974_StaticFields*)il2cpp_codegen_static_fields_for(TypeTraits_1_t5ADBB943DBE69D62EB2C75E08A6533264B7A4974_il2cpp_TypeInfo_var))->set_Check_0(L_10);
// StackTraits<UnityEngine.QueueMode>.Push = Push;
Action_2_tEEBE5143165A54BB5DD3C5EB0B38512FDBB4A938 * L_11 = (Action_2_tEEBE5143165A54BB5DD3C5EB0B38512FDBB4A938 *)il2cpp_codegen_object_new(Action_2_tEEBE5143165A54BB5DD3C5EB0B38512FDBB4A938_il2cpp_TypeInfo_var);
Action_2__ctor_mD2305F8574DB9AF2248FEBD6B22D650ADBAB0CE5(L_11, NULL, (intptr_t)((intptr_t)UnityEngine_QueueModeWrap_Push_m919B9D20C607F5299AFF7BC6EE1CC093E5265E6A_RuntimeMethod_var), /*hidden argument*/Action_2__ctor_mD2305F8574DB9AF2248FEBD6B22D650ADBAB0CE5_RuntimeMethod_var);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_t55B5D3B96B92C6FBE133DF631B09E9AC0981C20E_il2cpp_TypeInfo_var);
((StackTraits_1_t55B5D3B96B92C6FBE133DF631B09E9AC0981C20E_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_t55B5D3B96B92C6FBE133DF631B09E9AC0981C20E_il2cpp_TypeInfo_var))->set_Push_0(L_11);
// }
return;
}
}
// System.Void UnityEngine_QueueModeWrap::Push(System.IntPtr,UnityEngine.QueueMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_QueueModeWrap_Push_m919B9D20C607F5299AFF7BC6EE1CC093E5265E6A (intptr_t ___L0, int32_t ___arg1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QueueModeWrap_Push_m919B9D20C607F5299AFF7BC6EE1CC093E5265E6A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, arg);
intptr_t L_0 = ___L0;
int32_t L_1 = ___arg1;
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(QueueMode_tDCE68A36B6B5512E9D21340513C9AA64FDA946DA_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// }
return;
}
}
// System.Boolean UnityEngine_QueueModeWrap::CheckType(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnityEngine_QueueModeWrap_CheckType_mEBE6136479B88B9B42317AF823B8057552D159C2 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QueueModeWrap_CheckType_mEBE6136479B88B9B42317AF823B8057552D159C2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// return TypeChecker.CheckEnumType(typeof(UnityEngine.QueueMode), L, pos);
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_0 = { reinterpret_cast<intptr_t> (QueueMode_tDCE68A36B6B5512E9D21340513C9AA64FDA946DA_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_1 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_0, /*hidden argument*/NULL);
intptr_t L_2 = ___L0;
int32_t L_3 = ___pos1;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckEnumType_mDC140E020CB3ACA4C5870D7466A252F7F5C61AA3(L_1, (intptr_t)L_2, L_3, /*hidden argument*/NULL);
return L_4;
}
}
// System.Int32 UnityEngine_QueueModeWrap::get_CompleteOthers(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QueueModeWrap_get_CompleteOthers_m775769C9EF0B6AD364F864BF17C9F3C646AB57EF (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QueueModeWrap_get_CompleteOthers_m775769C9EF0B6AD364F864BF17C9F3C646AB57EF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.QueueMode.CompleteOthers);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)0);
RuntimeObject * L_2 = Box(QueueMode_tDCE68A36B6B5512E9D21340513C9AA64FDA946DA_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_QueueModeWrap::get_PlayNow(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QueueModeWrap_get_PlayNow_m4496F2ACD38662F8BC057F0C18462E7CDC01CD52 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QueueModeWrap_get_PlayNow_m4496F2ACD38662F8BC057F0C18462E7CDC01CD52_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.QueueMode.PlayNow);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)2);
RuntimeObject * L_2 = Box(QueueMode_tDCE68A36B6B5512E9D21340513C9AA64FDA946DA_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_QueueModeWrap::IntToEnum(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QueueModeWrap_IntToEnum_mADA3908069D6279C617369F2FACB69E83336FEC2 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QueueModeWrap_IntToEnum_mADA3908069D6279C617369F2FACB69E83336FEC2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.QueueMode o = (UnityEngine.QueueMode)arg0;
V_0 = (((int32_t)((int32_t)L_1)));
// ToLua.Push(L, o);
intptr_t L_2 = ___L0;
int32_t L_3 = V_0;
int32_t L_4 = L_3;
RuntimeObject * L_5 = Box(QueueMode_tDCE68A36B6B5512E9D21340513C9AA64FDA946DA_il2cpp_TypeInfo_var, &L_4);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_2, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_5, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Void UnityEngine_QueueModeWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_QueueModeWrap__ctor_m2191FBC13CC6BE757F2E687C3E8E5067EED9478A (UnityEngine_QueueModeWrap_tC0A0BB6643D597B2D339F0443BAF834E3998D154 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_op_Equality_mC88C5168C5F19F5632B0468BD415437A21B33A92(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_op_Equality_mC88C5168C5F19F5632B0468BD415437A21B33A92(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_fog_mCCD7BED3620AE77F78C7277B33AF209A5222C916(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_fog_mCCD7BED3620AE77F78C7277B33AF209A5222C916(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_fogStartDistance_m59246876A2E38746790BEF76E405E6F5EE54DB60(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_fogStartDistance_m59246876A2E38746790BEF76E405E6F5EE54DB60(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_fogEndDistance_m79A39B8FDE283ACB0A32DE68001E1EA68A48CC69(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_fogEndDistance_m79A39B8FDE283ACB0A32DE68001E1EA68A48CC69(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_fogMode_m619B09697BC4B7B916F45E105C785343852BDBDE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_fogMode_m619B09697BC4B7B916F45E105C785343852BDBDE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_fogColor_m38CF69F4C84AC548FE55BE9C52E6F32D40AA69F6(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_fogColor_m38CF69F4C84AC548FE55BE9C52E6F32D40AA69F6(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_fogDensity_m2FFED4BEB6F1983474663ECAE7F6323B027EF6BD(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_fogDensity_m2FFED4BEB6F1983474663ECAE7F6323B027EF6BD(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_ambientMode_mAF6CBD0A706D0215AD4F069D29A0BE26196AFA3D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_ambientMode_mAF6CBD0A706D0215AD4F069D29A0BE26196AFA3D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_ambientSkyColor_mE6E617BAE876E4508E400096235CAF072AC81E4A(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_ambientSkyColor_mE6E617BAE876E4508E400096235CAF072AC81E4A(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_ambientEquatorColor_mC7BCCDE7C2C66AB4EE0905FE116E3F33DDCA4EC0(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_ambientEquatorColor_mC7BCCDE7C2C66AB4EE0905FE116E3F33DDCA4EC0(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_ambientGroundColor_m327CBF14AA8FAE7D716D41B67946C1F8A1F7CFB5(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_ambientGroundColor_m327CBF14AA8FAE7D716D41B67946C1F8A1F7CFB5(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_ambientIntensity_m732B48C6B139412C8DF0EA89A9CF03B8A817D7FB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_ambientIntensity_m732B48C6B139412C8DF0EA89A9CF03B8A817D7FB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_ambientLight_m75DAD61EA37B628C6895FB7BD1C87995254DFC22(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_ambientLight_m75DAD61EA37B628C6895FB7BD1C87995254DFC22(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_subtractiveShadowColor_m3D59C3FCBBBF16694C319106B5B4397E3C289C7B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_subtractiveShadowColor_m3D59C3FCBBBF16694C319106B5B4397E3C289C7B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_skybox_m825ABD8465121BAE2D1D5F58B5AAE7E2FCB26B66(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_skybox_m825ABD8465121BAE2D1D5F58B5AAE7E2FCB26B66(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_sun_m257FF029C59F85FE223B1E03EB451D33A4F6FB32(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_sun_m257FF029C59F85FE223B1E03EB451D33A4F6FB32(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_ambientProbe_m81A2C644F3585269E56014AD72024CA6F6DB2385(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_ambientProbe_m81A2C644F3585269E56014AD72024CA6F6DB2385(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_customReflection_m649A22F01D7216BEC54BE36D88396C11B128C7D7(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_customReflection_m649A22F01D7216BEC54BE36D88396C11B128C7D7(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_reflectionIntensity_m4D4FBB52AD649010331CD38A250E02CCDD1E8E70(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_reflectionIntensity_m4D4FBB52AD649010331CD38A250E02CCDD1E8E70(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_reflectionBounces_m54FE07CA8861688572DEF3D48E59A918527BC264(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_reflectionBounces_m54FE07CA8861688572DEF3D48E59A918527BC264(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_defaultReflectionMode_m3CA038B64C2494FFAD822218C18F7D9BCB40342E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_defaultReflectionMode_m3CA038B64C2494FFAD822218C18F7D9BCB40342E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_defaultReflectionResolution_m7D989C130DB4DE0911F4279E42E51E66924070D2(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_defaultReflectionResolution_m7D989C130DB4DE0911F4279E42E51E66924070D2(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_haloStrength_mE2EE166BDB9CB4D5B4B96C886D0777B389155D0B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_haloStrength_mE2EE166BDB9CB4D5B4B96C886D0777B389155D0B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_flareStrength_mF8D757565624D1EFB9A5EE9568946ADA5A154144(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_flareStrength_mF8D757565624D1EFB9A5EE9568946ADA5A154144(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_get_flareFadeSpeed_m4AEE0540786CBB970E1D9735B53F5B871B94A90A(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_get_flareFadeSpeed_m4AEE0540786CBB970E1D9735B53F5B871B94A90A(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_fog_m27EE43BA711A09EC60A6A1CC622118E7019A1CA8(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_fog_m27EE43BA711A09EC60A6A1CC622118E7019A1CA8(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_fogStartDistance_m36FA1419115315FD17222DAFAC1539C0EB0D5EBC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_fogStartDistance_m36FA1419115315FD17222DAFAC1539C0EB0D5EBC(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_fogEndDistance_m9758C1EF9FE4C521B7FB953FFBA771F069A88643(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_fogEndDistance_m9758C1EF9FE4C521B7FB953FFBA771F069A88643(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_fogMode_mAC941B7C8D1B3CF6E871F4928656BE95138984F2(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_fogMode_mAC941B7C8D1B3CF6E871F4928656BE95138984F2(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_fogColor_m9951268839F4A3AC9D12C1BC36C74737FCE0AC1E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_fogColor_m9951268839F4A3AC9D12C1BC36C74737FCE0AC1E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_fogDensity_m78B2286A861CAA8F0794960B0DD46B82C33C65BF(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_fogDensity_m78B2286A861CAA8F0794960B0DD46B82C33C65BF(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_ambientMode_m257CDFBD4A0D51B3BF4047E43745470602298CE0(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_ambientMode_m257CDFBD4A0D51B3BF4047E43745470602298CE0(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_ambientSkyColor_mA3CC0B63A8E6D8480F4248D393D444EEEB0D44D4(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_ambientSkyColor_mA3CC0B63A8E6D8480F4248D393D444EEEB0D44D4(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_ambientEquatorColor_m536BF9EA75A9B4C6C0F022C8B905643FF5C3DDFF(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_ambientEquatorColor_m536BF9EA75A9B4C6C0F022C8B905643FF5C3DDFF(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_ambientGroundColor_mEE3B89F3452BB3EC1F4779D1C6C8B7E63C15431B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_ambientGroundColor_mEE3B89F3452BB3EC1F4779D1C6C8B7E63C15431B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_ambientIntensity_m5FE89331E209BC4F1634E16321681241958204C4(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_ambientIntensity_m5FE89331E209BC4F1634E16321681241958204C4(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_ambientLight_mAB4C683FD803C52846022BB084EA1383C1CA0F11(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_ambientLight_mAB4C683FD803C52846022BB084EA1383C1CA0F11(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_subtractiveShadowColor_m7224E4E5D7C4D1EDB9E5857EC59CB3FF235F5304(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_subtractiveShadowColor_m7224E4E5D7C4D1EDB9E5857EC59CB3FF235F5304(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_skybox_m99B48138D6B56D2F9AD987AB50208709E2305BD2(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_skybox_m99B48138D6B56D2F9AD987AB50208709E2305BD2(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_sun_mDBB26FBDA3445CE22EAFD85BEDB802207856CB70(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_sun_mDBB26FBDA3445CE22EAFD85BEDB802207856CB70(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_ambientProbe_mB86EAC089388BF892237600C8F7F1BA83EB96EFD(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_ambientProbe_mB86EAC089388BF892237600C8F7F1BA83EB96EFD(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_customReflection_m01FB0C38FED55A58320300AC949086AB87C022EE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_customReflection_m01FB0C38FED55A58320300AC949086AB87C022EE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_reflectionIntensity_mAB0E3C58721366C1F907880CF80CCD45F566AD55(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_reflectionIntensity_mAB0E3C58721366C1F907880CF80CCD45F566AD55(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_reflectionBounces_m109BD9261C9C6155F995923E1C37689C07F6DC22(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_reflectionBounces_m109BD9261C9C6155F995923E1C37689C07F6DC22(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_defaultReflectionMode_m0C2082DC6F0A621925AF18837546D9BEA3E79EBA(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_defaultReflectionMode_m0C2082DC6F0A621925AF18837546D9BEA3E79EBA(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_defaultReflectionResolution_mBA643B7C53E655BD1A8F71BDA2A672134985B41B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_defaultReflectionResolution_mBA643B7C53E655BD1A8F71BDA2A672134985B41B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_haloStrength_m4785750535617B608405C43877AF9E2496AF0BC4(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_haloStrength_m4785750535617B608405C43877AF9E2496AF0BC4(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_flareStrength_mBC0C2D05F123EE6DF7181F4FF28A12B5F8D6D9E4(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_flareStrength_mBC0C2D05F123EE6DF7181F4FF28A12B5F8D6D9E4(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderSettingsWrap_set_flareFadeSpeed_mAE57B0682F64775C7FEEA37C8A409AC03FE1FF03(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderSettingsWrap_set_flareFadeSpeed_mAE57B0682F64775C7FEEA37C8A409AC03FE1FF03(___L0, NULL);
return returnValue;
}
// System.Void UnityEngine_RenderSettingsWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_RenderSettingsWrap_Register_m9A9D1A7A22EE8738C285F56AA4EFF81925C8F78B (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_Register_m9A9D1A7A22EE8738C285F56AA4EFF81925C8F78B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginStaticLibs("RenderSettings");
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
NullCheck(L_0);
LuaState_BeginStaticLibs_m4800BEB58E15C7581A5D8E67C51D6EDED0655F4C(L_0, _stringLiteral66EA5D2DF48A0B24A5D559D831FC44AA5D2634E6, /*hidden argument*/NULL);
// L.RegFunction("__eq", op_Equality);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_1 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_2 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_2, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_op_Equality_mC88C5168C5F19F5632B0468BD415437A21B33A92_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_1);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_1, _stringLiteral9D7311610D4DC99151F611A421431587111EC377, L_2, /*hidden argument*/NULL);
// L.RegVar("fog", get_fog, set_fog);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_3 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_4 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_4, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_fog_mCCD7BED3620AE77F78C7277B33AF209A5222C916_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_5 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_5, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_fog_m27EE43BA711A09EC60A6A1CC622118E7019A1CA8_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_3);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_3, _stringLiteralDFEBBDA7AF1818533FE8A1D00F8E98724FDAA809, L_4, L_5, /*hidden argument*/NULL);
// L.RegVar("fogStartDistance", get_fogStartDistance, set_fogStartDistance);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_6 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_7 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_7, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_fogStartDistance_m59246876A2E38746790BEF76E405E6F5EE54DB60_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_fogStartDistance_m36FA1419115315FD17222DAFAC1539C0EB0D5EBC_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_6);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_6, _stringLiteral9C671DD0F926BBC12429EBE4553968018491BF11, L_7, L_8, /*hidden argument*/NULL);
// L.RegVar("fogEndDistance", get_fogEndDistance, set_fogEndDistance);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_fogEndDistance_m79A39B8FDE283ACB0A32DE68001E1EA68A48CC69_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_11 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_11, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_fogEndDistance_m9758C1EF9FE4C521B7FB953FFBA771F069A88643_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_9);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_9, _stringLiteral062F089813392C774B8A1EFAA439B81A6B2177B9, L_10, L_11, /*hidden argument*/NULL);
// L.RegVar("fogMode", get_fogMode, set_fogMode);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_12 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_13 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_13, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_fogMode_m619B09697BC4B7B916F45E105C785343852BDBDE_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_14 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_14, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_fogMode_mAC941B7C8D1B3CF6E871F4928656BE95138984F2_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_12);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_12, _stringLiteral138D3204E1CE1AFA675DB4810C28914152E33B6B, L_13, L_14, /*hidden argument*/NULL);
// L.RegVar("fogColor", get_fogColor, set_fogColor);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_15 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_16 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_16, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_fogColor_m38CF69F4C84AC548FE55BE9C52E6F32D40AA69F6_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_17 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_17, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_fogColor_m9951268839F4A3AC9D12C1BC36C74737FCE0AC1E_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_15);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_15, _stringLiteralF1E86E01ADB76A5EB6E37AF03D910B3DB7D198DE, L_16, L_17, /*hidden argument*/NULL);
// L.RegVar("fogDensity", get_fogDensity, set_fogDensity);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_18 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_19 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_19, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_fogDensity_m2FFED4BEB6F1983474663ECAE7F6323B027EF6BD_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_20 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_20, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_fogDensity_m78B2286A861CAA8F0794960B0DD46B82C33C65BF_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_18);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_18, _stringLiteral1D92EA9863375E7D18D564BC9DE4B46D7F8A9B13, L_19, L_20, /*hidden argument*/NULL);
// L.RegVar("ambientMode", get_ambientMode, set_ambientMode);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_21 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_22 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_22, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_ambientMode_mAF6CBD0A706D0215AD4F069D29A0BE26196AFA3D_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_23 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_23, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_ambientMode_m257CDFBD4A0D51B3BF4047E43745470602298CE0_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_21);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_21, _stringLiteralCF0E00E5B218229C28E7BA917E23397CF3AAF91D, L_22, L_23, /*hidden argument*/NULL);
// L.RegVar("ambientSkyColor", get_ambientSkyColor, set_ambientSkyColor);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_24 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_25 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_25, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_ambientSkyColor_mE6E617BAE876E4508E400096235CAF072AC81E4A_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_26 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_26, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_ambientSkyColor_mA3CC0B63A8E6D8480F4248D393D444EEEB0D44D4_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_24);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_24, _stringLiteralBBF68C06144D8FCF4E61E0105ECEBF44D145312A, L_25, L_26, /*hidden argument*/NULL);
// L.RegVar("ambientEquatorColor", get_ambientEquatorColor, set_ambientEquatorColor);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_27 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_28 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_28, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_ambientEquatorColor_mC7BCCDE7C2C66AB4EE0905FE116E3F33DDCA4EC0_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_29 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_29, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_ambientEquatorColor_m536BF9EA75A9B4C6C0F022C8B905643FF5C3DDFF_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_27);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_27, _stringLiteral7866BEE7DD0C0A19ACE44381857E2CBC399875EF, L_28, L_29, /*hidden argument*/NULL);
// L.RegVar("ambientGroundColor", get_ambientGroundColor, set_ambientGroundColor);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_30 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_31 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_31, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_ambientGroundColor_m327CBF14AA8FAE7D716D41B67946C1F8A1F7CFB5_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_32 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_32, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_ambientGroundColor_mEE3B89F3452BB3EC1F4779D1C6C8B7E63C15431B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_30);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_30, _stringLiteral898B450369C8760E38E837261D3AAB5EAD8C3EF0, L_31, L_32, /*hidden argument*/NULL);
// L.RegVar("ambientIntensity", get_ambientIntensity, set_ambientIntensity);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_33 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_34 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_34, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_ambientIntensity_m732B48C6B139412C8DF0EA89A9CF03B8A817D7FB_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_35 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_35, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_ambientIntensity_m5FE89331E209BC4F1634E16321681241958204C4_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_33);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_33, _stringLiteral072E37390BC5C9545A3EE238425021DFE1CCBDE4, L_34, L_35, /*hidden argument*/NULL);
// L.RegVar("ambientLight", get_ambientLight, set_ambientLight);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_36 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_37 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_37, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_ambientLight_m75DAD61EA37B628C6895FB7BD1C87995254DFC22_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_38 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_38, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_ambientLight_mAB4C683FD803C52846022BB084EA1383C1CA0F11_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_36);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_36, _stringLiteral49849FB207DA6E2A91B83826DA3CC9711070C440, L_37, L_38, /*hidden argument*/NULL);
// L.RegVar("subtractiveShadowColor", get_subtractiveShadowColor, set_subtractiveShadowColor);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_39 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_40 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_40, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_subtractiveShadowColor_m3D59C3FCBBBF16694C319106B5B4397E3C289C7B_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_41 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_41, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_subtractiveShadowColor_m7224E4E5D7C4D1EDB9E5857EC59CB3FF235F5304_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_39);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_39, _stringLiteralD05EDC28F8B3B367E78C1CD9209DA2D480CF704A, L_40, L_41, /*hidden argument*/NULL);
// L.RegVar("skybox", get_skybox, set_skybox);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_42 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_43 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_43, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_skybox_m825ABD8465121BAE2D1D5F58B5AAE7E2FCB26B66_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_44 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_44, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_skybox_m99B48138D6B56D2F9AD987AB50208709E2305BD2_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_42);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_42, _stringLiteralB94644F7404689D3BA18D0CE68D66B26DC309422, L_43, L_44, /*hidden argument*/NULL);
// L.RegVar("sun", get_sun, set_sun);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_45 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_46 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_46, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_sun_m257FF029C59F85FE223B1E03EB451D33A4F6FB32_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_47 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_47, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_sun_mDBB26FBDA3445CE22EAFD85BEDB802207856CB70_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_45);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_45, _stringLiteral22FA6121DA96F43A106E413E65D4F9089C53824C, L_46, L_47, /*hidden argument*/NULL);
// L.RegVar("ambientProbe", get_ambientProbe, set_ambientProbe);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_48 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_49 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_49, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_ambientProbe_m81A2C644F3585269E56014AD72024CA6F6DB2385_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_50 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_50, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_ambientProbe_mB86EAC089388BF892237600C8F7F1BA83EB96EFD_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_48);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_48, _stringLiteral69CB9D9DD8BDB8F8482D0222BE4C0B14ECDD081A, L_49, L_50, /*hidden argument*/NULL);
// L.RegVar("customReflection", get_customReflection, set_customReflection);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_51 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_52 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_52, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_customReflection_m649A22F01D7216BEC54BE36D88396C11B128C7D7_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_53 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_53, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_customReflection_m01FB0C38FED55A58320300AC949086AB87C022EE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_51);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_51, _stringLiteralCD863297AFD6D1FCB8AB79E9139E63F76ADC80D4, L_52, L_53, /*hidden argument*/NULL);
// L.RegVar("reflectionIntensity", get_reflectionIntensity, set_reflectionIntensity);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_54 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_55 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_55, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_reflectionIntensity_m4D4FBB52AD649010331CD38A250E02CCDD1E8E70_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_56 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_56, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_reflectionIntensity_mAB0E3C58721366C1F907880CF80CCD45F566AD55_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_54);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_54, _stringLiteralFFC6689D4127C2751522183DF47C80AF4AB0DD46, L_55, L_56, /*hidden argument*/NULL);
// L.RegVar("reflectionBounces", get_reflectionBounces, set_reflectionBounces);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_57 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_58 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_58, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_reflectionBounces_m54FE07CA8861688572DEF3D48E59A918527BC264_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_59 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_59, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_reflectionBounces_m109BD9261C9C6155F995923E1C37689C07F6DC22_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_57);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_57, _stringLiteralF16EDB1DC0B5745ECB1E23365D6117B9704CD7CC, L_58, L_59, /*hidden argument*/NULL);
// L.RegVar("defaultReflectionMode", get_defaultReflectionMode, set_defaultReflectionMode);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_60 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_61 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_61, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_defaultReflectionMode_m3CA038B64C2494FFAD822218C18F7D9BCB40342E_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_62 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_62, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_defaultReflectionMode_m0C2082DC6F0A621925AF18837546D9BEA3E79EBA_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_60);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_60, _stringLiteralF7F067E6E65B395A645C1E97D7373F6494AE7A7E, L_61, L_62, /*hidden argument*/NULL);
// L.RegVar("defaultReflectionResolution", get_defaultReflectionResolution, set_defaultReflectionResolution);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_63 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_64 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_64, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_defaultReflectionResolution_m7D989C130DB4DE0911F4279E42E51E66924070D2_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_65 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_65, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_defaultReflectionResolution_mBA643B7C53E655BD1A8F71BDA2A672134985B41B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_63);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_63, _stringLiteral5338AFD96FC8D5FD79E6065FF6B8F2BAFF060771, L_64, L_65, /*hidden argument*/NULL);
// L.RegVar("haloStrength", get_haloStrength, set_haloStrength);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_66 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_67 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_67, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_haloStrength_mE2EE166BDB9CB4D5B4B96C886D0777B389155D0B_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_68 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_68, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_haloStrength_m4785750535617B608405C43877AF9E2496AF0BC4_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_66);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_66, _stringLiteral1035A0B9B565A64FAB1A5231B719387DE43ECB22, L_67, L_68, /*hidden argument*/NULL);
// L.RegVar("flareStrength", get_flareStrength, set_flareStrength);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_69 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_70 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_70, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_flareStrength_mF8D757565624D1EFB9A5EE9568946ADA5A154144_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_71 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_71, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_flareStrength_mBC0C2D05F123EE6DF7181F4FF28A12B5F8D6D9E4_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_69);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_69, _stringLiteral5F4CA10E246E6729E420815B3B45408220B7A134, L_70, L_71, /*hidden argument*/NULL);
// L.RegVar("flareFadeSpeed", get_flareFadeSpeed, set_flareFadeSpeed);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_72 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_73 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_73, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_get_flareFadeSpeed_m4AEE0540786CBB970E1D9735B53F5B871B94A90A_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_74 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_74, NULL, (intptr_t)((intptr_t)UnityEngine_RenderSettingsWrap_set_flareFadeSpeed_mAE57B0682F64775C7FEEA37C8A409AC03FE1FF03_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_72);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_72, _stringLiteral7043685ECC307EB9A9854C9E5B057BB1D1ADECC8, L_73, L_74, /*hidden argument*/NULL);
// L.EndStaticLibs();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_75 = ___L0;
NullCheck(L_75);
LuaState_EndStaticLibs_m40DB36CA82970F6F508315AB38F4A742419AF3F6(L_75, /*hidden argument*/NULL);
// }
return;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_op_Equality_mC88C5168C5F19F5632B0468BD415437A21B33A92 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_op_Equality_mC88C5168C5F19F5632B0468BD415437A21B33A92_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_1, 1, /*hidden argument*/NULL);
// UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
intptr_t L_3 = ___L0;
RuntimeObject * L_4 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var));
// bool o = arg0 == arg1;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_6 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
V_1 = L_6;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_7 = ___L0;
bool L_8 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_003d;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0032;
throw e;
}
CATCH_0032:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_9 = ___L0;
Exception_t * L_10 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_003d;
} // end catch (depth: 1)
IL_003d:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_fog(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_fog_mCCD7BED3620AE77F78C7277B33AF209A5222C916 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_fog_mCCD7BED3620AE77F78C7277B33AF209A5222C916_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.RenderSettings.fog);
intptr_t L_0 = ___L0;
bool L_1 = RenderSettings_get_fog_mD9A48695B850BF071253FFAEEC25E9DDBDF71CAA(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_fogStartDistance(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_fogStartDistance_m59246876A2E38746790BEF76E405E6F5EE54DB60 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_fogStartDistance_m59246876A2E38746790BEF76E405E6F5EE54DB60_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.RenderSettings.fogStartDistance);
intptr_t L_0 = ___L0;
float L_1 = RenderSettings_get_fogStartDistance_m10F73DAF6A5AAEDF90A08AACA42912D0A7165EE5(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_fogEndDistance(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_fogEndDistance_m79A39B8FDE283ACB0A32DE68001E1EA68A48CC69 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_fogEndDistance_m79A39B8FDE283ACB0A32DE68001E1EA68A48CC69_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.RenderSettings.fogEndDistance);
intptr_t L_0 = ___L0;
float L_1 = RenderSettings_get_fogEndDistance_mFC918EA086D91B12E551501A28D7C57CEEC7923B(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_fogMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_fogMode_m619B09697BC4B7B916F45E105C785343852BDBDE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_fogMode_m619B09697BC4B7B916F45E105C785343852BDBDE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.RenderSettings.fogMode);
intptr_t L_0 = ___L0;
int32_t L_1 = RenderSettings_get_fogMode_m8DCD0987271E10BD649E19A0FDC18F73A60AC611(/*hidden argument*/NULL);
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(FogMode_tD8FF2FB70BA96FBC1913CA31CC2EDBD234ED712B_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0014;
throw e;
}
CATCH_0014:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
} // end catch (depth: 1)
IL_001f:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_fogColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_fogColor_m38CF69F4C84AC548FE55BE9C52E6F32D40AA69F6 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_fogColor_m38CF69F4C84AC548FE55BE9C52E6F32D40AA69F6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.RenderSettings.fogColor);
intptr_t L_0 = ___L0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = RenderSettings_get_fogColor_m1EB795F1EDB06FD88E6F38B34F971237D8F84CCD(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mA3CD7E888C8B72C317AA49B9F6CE895A97291E38((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_fogDensity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_fogDensity_m2FFED4BEB6F1983474663ECAE7F6323B027EF6BD (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_fogDensity_m2FFED4BEB6F1983474663ECAE7F6323B027EF6BD_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.RenderSettings.fogDensity);
intptr_t L_0 = ___L0;
float L_1 = RenderSettings_get_fogDensity_m1187FA152B89D3A1AB61DB7B54E195C27E662096(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_ambientMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_ambientMode_mAF6CBD0A706D0215AD4F069D29A0BE26196AFA3D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_ambientMode_mAF6CBD0A706D0215AD4F069D29A0BE26196AFA3D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.RenderSettings.ambientMode);
intptr_t L_0 = ___L0;
int32_t L_1 = RenderSettings_get_ambientMode_m324752C7265CB43C1466EF4A348A5966C4EA7145(/*hidden argument*/NULL);
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(AmbientMode_tAC646A8FFC3E17CB81193069A2A3FF0A58E5CEA0_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0014;
throw e;
}
CATCH_0014:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
} // end catch (depth: 1)
IL_001f:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_ambientSkyColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_ambientSkyColor_mE6E617BAE876E4508E400096235CAF072AC81E4A (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_ambientSkyColor_mE6E617BAE876E4508E400096235CAF072AC81E4A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.RenderSettings.ambientSkyColor);
intptr_t L_0 = ___L0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = RenderSettings_get_ambientSkyColor_m3F62B9083CBF546B6B79D61C975F695B26DA25C2(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mA3CD7E888C8B72C317AA49B9F6CE895A97291E38((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_ambientEquatorColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_ambientEquatorColor_mC7BCCDE7C2C66AB4EE0905FE116E3F33DDCA4EC0 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_ambientEquatorColor_mC7BCCDE7C2C66AB4EE0905FE116E3F33DDCA4EC0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.RenderSettings.ambientEquatorColor);
intptr_t L_0 = ___L0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = RenderSettings_get_ambientEquatorColor_m441B58924D762C5616BC43633583743E26EE771A(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mA3CD7E888C8B72C317AA49B9F6CE895A97291E38((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_ambientGroundColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_ambientGroundColor_m327CBF14AA8FAE7D716D41B67946C1F8A1F7CFB5 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_ambientGroundColor_m327CBF14AA8FAE7D716D41B67946C1F8A1F7CFB5_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.RenderSettings.ambientGroundColor);
intptr_t L_0 = ___L0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = RenderSettings_get_ambientGroundColor_mB56343A7D57E56AAE50695F9388D38AD3628F1A9(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mA3CD7E888C8B72C317AA49B9F6CE895A97291E38((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_ambientIntensity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_ambientIntensity_m732B48C6B139412C8DF0EA89A9CF03B8A817D7FB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_ambientIntensity_m732B48C6B139412C8DF0EA89A9CF03B8A817D7FB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.RenderSettings.ambientIntensity);
intptr_t L_0 = ___L0;
float L_1 = RenderSettings_get_ambientIntensity_mEB97F495E22DE2F5118A233DF35A7ED7CC1F4174(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_ambientLight(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_ambientLight_m75DAD61EA37B628C6895FB7BD1C87995254DFC22 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_ambientLight_m75DAD61EA37B628C6895FB7BD1C87995254DFC22_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.RenderSettings.ambientLight);
intptr_t L_0 = ___L0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = RenderSettings_get_ambientLight_mBDB417F6B84463761FFCFE139E6284BDD64E9782(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mA3CD7E888C8B72C317AA49B9F6CE895A97291E38((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_subtractiveShadowColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_subtractiveShadowColor_m3D59C3FCBBBF16694C319106B5B4397E3C289C7B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_subtractiveShadowColor_m3D59C3FCBBBF16694C319106B5B4397E3C289C7B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.RenderSettings.subtractiveShadowColor);
intptr_t L_0 = ___L0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = RenderSettings_get_subtractiveShadowColor_mB8C271901D1295E64E36C1627D6450CD2DBA14C5(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mA3CD7E888C8B72C317AA49B9F6CE895A97291E38((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_skybox(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_skybox_m825ABD8465121BAE2D1D5F58B5AAE7E2FCB26B66 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_skybox_m825ABD8465121BAE2D1D5F58B5AAE7E2FCB26B66_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.RenderSettings.skybox);
intptr_t L_0 = ___L0;
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_1 = RenderSettings_get_skybox_mB18548A547E6D62BBD82B0049BC9BA82E784EDF6(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_sun(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_sun_m257FF029C59F85FE223B1E03EB451D33A4F6FB32 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_sun_m257FF029C59F85FE223B1E03EB451D33A4F6FB32_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.PushSealed(L, UnityEngine.RenderSettings.sun);
intptr_t L_0 = ___L0;
Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_1 = RenderSettings_get_sun_m6CF6A8CC535CB1EC64D85EF8BB7A31FDD6B0A349(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_PushSealed_TisLight_tFDE490EADBC7E080F74CA804929513AF07C31A6C_mD4B9AC586D4E4AE69100BEB06C20070669B77E1F((intptr_t)L_0, L_1, /*hidden argument*/ToLua_PushSealed_TisLight_tFDE490EADBC7E080F74CA804929513AF07C31A6C_mD4B9AC586D4E4AE69100BEB06C20070669B77E1F_RuntimeMethod_var);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_ambientProbe(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_ambientProbe_m81A2C644F3585269E56014AD72024CA6F6DB2385 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_ambientProbe_m81A2C644F3585269E56014AD72024CA6F6DB2385_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.PushValue(L, UnityEngine.RenderSettings.ambientProbe);
intptr_t L_0 = ___L0;
SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_1 = RenderSettings_get_ambientProbe_mA0894D3DD7B43D3F52A6078E68EA5E57831C512E(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_PushValue_TisSphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E_m4976EF3788A233FD6A7E534D1B7E55FAC0F0263D((intptr_t)L_0, L_1, /*hidden argument*/ToLua_PushValue_TisSphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E_m4976EF3788A233FD6A7E534D1B7E55FAC0F0263D_RuntimeMethod_var);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_customReflection(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_customReflection_m649A22F01D7216BEC54BE36D88396C11B128C7D7 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_customReflection_m649A22F01D7216BEC54BE36D88396C11B128C7D7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.PushSealed(L, UnityEngine.RenderSettings.customReflection);
intptr_t L_0 = ___L0;
Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * L_1 = RenderSettings_get_customReflection_m064955781602597998BEC890B0CF9F5D06487A8F(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_PushSealed_TisCubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF_mC1A2D09327C5C3C6F8B312716EDF13519CE4A3C8((intptr_t)L_0, L_1, /*hidden argument*/ToLua_PushSealed_TisCubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF_mC1A2D09327C5C3C6F8B312716EDF13519CE4A3C8_RuntimeMethod_var);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_reflectionIntensity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_reflectionIntensity_m4D4FBB52AD649010331CD38A250E02CCDD1E8E70 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_reflectionIntensity_m4D4FBB52AD649010331CD38A250E02CCDD1E8E70_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.RenderSettings.reflectionIntensity);
intptr_t L_0 = ___L0;
float L_1 = RenderSettings_get_reflectionIntensity_m8340055281B6CEFF02994D4A8572302BCD59C214(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_reflectionBounces(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_reflectionBounces_m54FE07CA8861688572DEF3D48E59A918527BC264 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_reflectionBounces_m54FE07CA8861688572DEF3D48E59A918527BC264_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.RenderSettings.reflectionBounces);
intptr_t L_0 = ___L0;
int32_t L_1 = RenderSettings_get_reflectionBounces_m8C6B60DA6903C4C5DB2E2FDB506DC7B8FC4F72E6(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_defaultReflectionMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_defaultReflectionMode_m3CA038B64C2494FFAD822218C18F7D9BCB40342E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_defaultReflectionMode_m3CA038B64C2494FFAD822218C18F7D9BCB40342E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.RenderSettings.defaultReflectionMode);
intptr_t L_0 = ___L0;
int32_t L_1 = RenderSettings_get_defaultReflectionMode_m1090D5F005769218D28EB97835FA75489DF07A12(/*hidden argument*/NULL);
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(DefaultReflectionMode_t3BD2AAE4C6C1F60B3B3B88D94E190320F15541A7_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0014;
throw e;
}
CATCH_0014:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
} // end catch (depth: 1)
IL_001f:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_defaultReflectionResolution(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_defaultReflectionResolution_m7D989C130DB4DE0911F4279E42E51E66924070D2 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_defaultReflectionResolution_m7D989C130DB4DE0911F4279E42E51E66924070D2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.RenderSettings.defaultReflectionResolution);
intptr_t L_0 = ___L0;
int32_t L_1 = RenderSettings_get_defaultReflectionResolution_m1A163E84E32DCF712C66FAC83301543105073AFF(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_haloStrength(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_haloStrength_mE2EE166BDB9CB4D5B4B96C886D0777B389155D0B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_haloStrength_mE2EE166BDB9CB4D5B4B96C886D0777B389155D0B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.RenderSettings.haloStrength);
intptr_t L_0 = ___L0;
float L_1 = RenderSettings_get_haloStrength_mEB8DF61F13F52B94E4E2B46D9EFCCECA8ABF2835(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_flareStrength(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_flareStrength_mF8D757565624D1EFB9A5EE9568946ADA5A154144 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_flareStrength_mF8D757565624D1EFB9A5EE9568946ADA5A154144_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.RenderSettings.flareStrength);
intptr_t L_0 = ___L0;
float L_1 = RenderSettings_get_flareStrength_m4B29E50895F549C0014AD281FB8A84831CB6EB0E(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::get_flareFadeSpeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_get_flareFadeSpeed_m4AEE0540786CBB970E1D9735B53F5B871B94A90A (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_get_flareFadeSpeed_m4AEE0540786CBB970E1D9735B53F5B871B94A90A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.RenderSettings.flareFadeSpeed);
intptr_t L_0 = ___L0;
float L_1 = RenderSettings_get_flareFadeSpeed_mCE93609820E1DC51405D4D6900BEE9FBDCED3F6C(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_fog(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_fog_m27EE43BA711A09EC60A6A1CC622118E7019A1CA8 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_fog_m27EE43BA711A09EC60A6A1CC622118E7019A1CA8_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_1 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.fog = arg0;
RenderSettings_set_fog_m8CA417214C2E689E3E5CC86A58749BC50215CB4E(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_fogStartDistance(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_fogStartDistance_m36FA1419115315FD17222DAFAC1539C0EB0D5EBC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_fogStartDistance_m36FA1419115315FD17222DAFAC1539C0EB0D5EBC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.fogStartDistance = arg0;
RenderSettings_set_fogStartDistance_m4E6A15BFE4787B0AFC271EF9F15AEF9626B3C24F((((float)((float)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_fogEndDistance(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_fogEndDistance_m9758C1EF9FE4C521B7FB953FFBA771F069A88643 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_fogEndDistance_m9758C1EF9FE4C521B7FB953FFBA771F069A88643_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.fogEndDistance = arg0;
RenderSettings_set_fogEndDistance_m663543E8C1512030885ECF3BFF29A1AB60628A2D((((float)((float)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_fogMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_fogMode_mAC941B7C8D1B3CF6E871F4928656BE95138984F2 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_fogMode_mAC941B7C8D1B3CF6E871F4928656BE95138984F2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.FogMode arg0 = (UnityEngine.FogMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.FogMode));
intptr_t L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (FogMode_tD8FF2FB70BA96FBC1913CA31CC2EDBD234ED712B_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_3 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_0, 2, L_2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.fogMode = arg0;
RenderSettings_set_fogMode_mDCC95EAF6577B5F732A4F53DA15D38003B15C147(((*(int32_t*)((int32_t*)UnBox(L_3, FogMode_tD8FF2FB70BA96FBC1913CA31CC2EDBD234ED712B_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_002a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001f;
throw e;
}
CATCH_001f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_002a;
} // end catch (depth: 1)
IL_002a:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_fogColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_fogColor_m9951268839F4A3AC9D12C1BC36C74737FCE0AC1E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_fogColor_m9951268839F4A3AC9D12C1BC36C74737FCE0AC1E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.Color arg0 = ToLua.ToColor(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = ToLua_ToColor_m8BA5C5C83C6FCCF1F5572D5BB37BB153A0EF4DB5((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.fogColor = arg0;
RenderSettings_set_fogColor_m0E064F876888E253C6F8A649F7EB1CBFEC2BEDD5(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_fogDensity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_fogDensity_m78B2286A861CAA8F0794960B0DD46B82C33C65BF (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_fogDensity_m78B2286A861CAA8F0794960B0DD46B82C33C65BF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.fogDensity = arg0;
RenderSettings_set_fogDensity_mB9C879B637A461E7FCC355ABDF0C9417C44C6721((((float)((float)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_ambientMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_ambientMode_m257CDFBD4A0D51B3BF4047E43745470602298CE0 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_ambientMode_m257CDFBD4A0D51B3BF4047E43745470602298CE0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.Rendering.AmbientMode arg0 = (UnityEngine.Rendering.AmbientMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.Rendering.AmbientMode));
intptr_t L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (AmbientMode_tAC646A8FFC3E17CB81193069A2A3FF0A58E5CEA0_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_3 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_0, 2, L_2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.ambientMode = arg0;
RenderSettings_set_ambientMode_mFE28516047B5D48AC6AE71071422C6352D5E15AD(((*(int32_t*)((int32_t*)UnBox(L_3, AmbientMode_tAC646A8FFC3E17CB81193069A2A3FF0A58E5CEA0_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_002a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001f;
throw e;
}
CATCH_001f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_002a;
} // end catch (depth: 1)
IL_002a:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_ambientSkyColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_ambientSkyColor_mA3CC0B63A8E6D8480F4248D393D444EEEB0D44D4 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_ambientSkyColor_mA3CC0B63A8E6D8480F4248D393D444EEEB0D44D4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.Color arg0 = ToLua.ToColor(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = ToLua_ToColor_m8BA5C5C83C6FCCF1F5572D5BB37BB153A0EF4DB5((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.ambientSkyColor = arg0;
RenderSettings_set_ambientSkyColor_mDED82DCA54C408455421BD25727EEC8CDA46F180(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_ambientEquatorColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_ambientEquatorColor_m536BF9EA75A9B4C6C0F022C8B905643FF5C3DDFF (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_ambientEquatorColor_m536BF9EA75A9B4C6C0F022C8B905643FF5C3DDFF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.Color arg0 = ToLua.ToColor(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = ToLua_ToColor_m8BA5C5C83C6FCCF1F5572D5BB37BB153A0EF4DB5((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.ambientEquatorColor = arg0;
RenderSettings_set_ambientEquatorColor_mB3666AB6E1ACC136EBC9D1CD5046038D5521ECB6(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_ambientGroundColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_ambientGroundColor_mEE3B89F3452BB3EC1F4779D1C6C8B7E63C15431B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_ambientGroundColor_mEE3B89F3452BB3EC1F4779D1C6C8B7E63C15431B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.Color arg0 = ToLua.ToColor(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = ToLua_ToColor_m8BA5C5C83C6FCCF1F5572D5BB37BB153A0EF4DB5((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.ambientGroundColor = arg0;
RenderSettings_set_ambientGroundColor_mFF4C1C885F1891CA3B8902796153413A53B6F664(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_ambientIntensity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_ambientIntensity_m5FE89331E209BC4F1634E16321681241958204C4 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_ambientIntensity_m5FE89331E209BC4F1634E16321681241958204C4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.ambientIntensity = arg0;
RenderSettings_set_ambientIntensity_m4317F75354B8157633ED61FE4202401A0992B9DE((((float)((float)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_ambientLight(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_ambientLight_mAB4C683FD803C52846022BB084EA1383C1CA0F11 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_ambientLight_mAB4C683FD803C52846022BB084EA1383C1CA0F11_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.Color arg0 = ToLua.ToColor(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = ToLua_ToColor_m8BA5C5C83C6FCCF1F5572D5BB37BB153A0EF4DB5((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.ambientLight = arg0;
RenderSettings_set_ambientLight_m47645E593A39BD8E9943C4141D28F6A672E468BE(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_subtractiveShadowColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_subtractiveShadowColor_m7224E4E5D7C4D1EDB9E5857EC59CB3FF235F5304 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_subtractiveShadowColor_m7224E4E5D7C4D1EDB9E5857EC59CB3FF235F5304_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.Color arg0 = ToLua.ToColor(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = ToLua_ToColor_m8BA5C5C83C6FCCF1F5572D5BB37BB153A0EF4DB5((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.subtractiveShadowColor = arg0;
RenderSettings_set_subtractiveShadowColor_m8CFEF64FA86F6883FCA960C265B2E81F004AD3AB(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_skybox(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_skybox_m99B48138D6B56D2F9AD987AB50208709E2305BD2 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_skybox_m99B48138D6B56D2F9AD987AB50208709E2305BD2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckObject<UnityEngine.Material>(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_0, 2, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var);
// UnityEngine.RenderSettings.skybox = arg0;
RenderSettings_set_skybox_mBCF2CDEF2213ADD1EC2A736F4AF33587A72C0587(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_1, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_0020;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0015;
throw e;
}
CATCH_0015:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0020;
} // end catch (depth: 1)
IL_0020:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_sun(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_sun_mDBB26FBDA3445CE22EAFD85BEDB802207856CB70 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_sun_mDBB26FBDA3445CE22EAFD85BEDB802207856CB70_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.Light arg0 = (UnityEngine.Light)ToLua.CheckObject(L, 2, typeof(UnityEngine.Light));
intptr_t L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_3 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_0, 2, L_2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.sun = arg0;
RenderSettings_set_sun_m643C5835E176FAB0069737A51514EEB8B0D86626(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_3, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_002a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001f;
throw e;
}
CATCH_001f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_002a;
} // end catch (depth: 1)
IL_002a:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_ambientProbe(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_ambientProbe_mB86EAC089388BF892237600C8F7F1BA83EB96EFD (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_ambientProbe_mB86EAC089388BF892237600C8F7F1BA83EB96EFD_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.Rendering.SphericalHarmonicsL2 arg0 = StackTraits<UnityEngine.Rendering.SphericalHarmonicsL2>.Check(L, 2);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_t6BA36F3FBF26B222F07E003BB254873B589A582F_il2cpp_TypeInfo_var);
Func_3_t22A7E233492BBB5C76CA4F6F7FF4A4AB277ED3D6 * L_0 = ((StackTraits_1_t6BA36F3FBF26B222F07E003BB254873B589A582F_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_t6BA36F3FBF26B222F07E003BB254873B589A582F_il2cpp_TypeInfo_var))->get_Check_1();
intptr_t L_1 = ___L0;
NullCheck(L_0);
SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_2 = Func_3_Invoke_m2BCDEA0267B367798A06BF618E4205FE9A123B26(L_0, (intptr_t)L_1, 2, /*hidden argument*/Func_3_Invoke_m2BCDEA0267B367798A06BF618E4205FE9A123B26_RuntimeMethod_var);
// UnityEngine.RenderSettings.ambientProbe = arg0;
RenderSettings_set_ambientProbe_m551724100238C745A5A08BDBFDEA1D630B2F7963(L_2, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_0020;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0015;
throw e;
}
CATCH_0015:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_3 = ___L0;
Exception_t * L_4 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_5 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_3, L_4, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_0020;
} // end catch (depth: 1)
IL_0020:
{
// }
int32_t L_6 = V_0;
return L_6;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_customReflection(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_customReflection_m01FB0C38FED55A58320300AC949086AB87C022EE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_customReflection_m01FB0C38FED55A58320300AC949086AB87C022EE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.Cubemap arg0 = (UnityEngine.Cubemap)ToLua.CheckObject(L, 2, typeof(UnityEngine.Cubemap));
intptr_t L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_3 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_0, 2, L_2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.customReflection = arg0;
RenderSettings_set_customReflection_m80E971B7B1613F87C303C1114AAFA9976FC4C1E4(((Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF *)CastclassSealed((RuntimeObject*)L_3, Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_002a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001f;
throw e;
}
CATCH_001f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_002a;
} // end catch (depth: 1)
IL_002a:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_reflectionIntensity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_reflectionIntensity_mAB0E3C58721366C1F907880CF80CCD45F566AD55 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_reflectionIntensity_mAB0E3C58721366C1F907880CF80CCD45F566AD55_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.reflectionIntensity = arg0;
RenderSettings_set_reflectionIntensity_m43D12D053381A1C16A4E5F14E6CAC296891CEE6E((((float)((float)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_reflectionBounces(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_reflectionBounces_m109BD9261C9C6155F995923E1C37689C07F6DC22 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_reflectionBounces_m109BD9261C9C6155F995923E1C37689C07F6DC22_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.reflectionBounces = arg0;
RenderSettings_set_reflectionBounces_m62B3B650514B2A0A20B330DAC4F157EF161B6E05((((int32_t)((int32_t)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_defaultReflectionMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_defaultReflectionMode_m0C2082DC6F0A621925AF18837546D9BEA3E79EBA (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_defaultReflectionMode_m0C2082DC6F0A621925AF18837546D9BEA3E79EBA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.Rendering.DefaultReflectionMode arg0 = (UnityEngine.Rendering.DefaultReflectionMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.Rendering.DefaultReflectionMode));
intptr_t L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (DefaultReflectionMode_t3BD2AAE4C6C1F60B3B3B88D94E190320F15541A7_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_3 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_0, 2, L_2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.defaultReflectionMode = arg0;
RenderSettings_set_defaultReflectionMode_m621CC44E2D284F81C7F81D77CED6227ADE0D8915(((*(int32_t*)((int32_t*)UnBox(L_3, DefaultReflectionMode_t3BD2AAE4C6C1F60B3B3B88D94E190320F15541A7_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_002a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001f;
throw e;
}
CATCH_001f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_002a;
} // end catch (depth: 1)
IL_002a:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_defaultReflectionResolution(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_defaultReflectionResolution_mBA643B7C53E655BD1A8F71BDA2A672134985B41B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_defaultReflectionResolution_mBA643B7C53E655BD1A8F71BDA2A672134985B41B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.defaultReflectionResolution = arg0;
RenderSettings_set_defaultReflectionResolution_m4C41C68B84684C0EB04F001067DB1E88C4A14795((((int32_t)((int32_t)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_haloStrength(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_haloStrength_m4785750535617B608405C43877AF9E2496AF0BC4 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_haloStrength_m4785750535617B608405C43877AF9E2496AF0BC4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.haloStrength = arg0;
RenderSettings_set_haloStrength_m31DFF696BFFC2AD41B253F54E623013630B05AA5((((float)((float)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_flareStrength(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_flareStrength_mBC0C2D05F123EE6DF7181F4FF28A12B5F8D6D9E4 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_flareStrength_mBC0C2D05F123EE6DF7181F4FF28A12B5F8D6D9E4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.flareStrength = arg0;
RenderSettings_set_flareStrength_m74D44FF8FE8B70340B06EBC82B48FEF78290BB86((((float)((float)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderSettingsWrap::set_flareFadeSpeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderSettingsWrap_set_flareFadeSpeed_mAE57B0682F64775C7FEEA37C8A409AC03FE1FF03 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderSettingsWrap_set_flareFadeSpeed_mAE57B0682F64775C7FEEA37C8A409AC03FE1FF03_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.RenderSettings.flareFadeSpeed = arg0;
RenderSettings_set_flareFadeSpeed_m68A008FC7E91CF349D64DF6F4C6CD2E121C68CFC((((float)((float)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Void UnityEngine_RenderSettingsWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_RenderSettingsWrap__ctor_mE8C9EB8A687B86FD6E2BED42ACA30F29C34ABE00 (UnityEngine_RenderSettingsWrap_t060F3EBF8C773D6D2C72FD9C31285100A7E332CF * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap__CreateUnityEngine_RenderTexture_mEF4A8F7052B080915FD136E6A151DEEA52704E4F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap__CreateUnityEngine_RenderTexture_mEF4A8F7052B080915FD136E6A151DEEA52704E4F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_GetNativeDepthBufferPtr_m612F4D1CF3B74044EC2E016C0CD5359B9C08423C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_GetNativeDepthBufferPtr_m612F4D1CF3B74044EC2E016C0CD5359B9C08423C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_DiscardContents_m7ADCF199854D84741ADE405FDD2E4C839D7A49F7(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_DiscardContents_m7ADCF199854D84741ADE405FDD2E4C839D7A49F7(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_MarkRestoreExpected_m2CB4FD6D567E2F339474B74B841391120FE3F15A(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_MarkRestoreExpected_m2CB4FD6D567E2F339474B74B841391120FE3F15A(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_ResolveAntiAliasedSurface_mFB9AE3CF61AFD928CAF3E42E1225821E64D0B321(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_ResolveAntiAliasedSurface_mFB9AE3CF61AFD928CAF3E42E1225821E64D0B321(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_SetGlobalShaderProperty_m44B4F4DA6B94133F2A110E9483BC1EB2CFBA493B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_SetGlobalShaderProperty_m44B4F4DA6B94133F2A110E9483BC1EB2CFBA493B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_Create_m0946C9E1CB6BD9BEDE72F059568F086C7F47683F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_Create_m0946C9E1CB6BD9BEDE72F059568F086C7F47683F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_Release_mC7CE24C5271693B784307B6AB14B7883C59E55BE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_Release_mC7CE24C5271693B784307B6AB14B7883C59E55BE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_IsCreated_mB3B9BAEE9083AFD1F3699124345A70321A302F8A(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_IsCreated_mB3B9BAEE9083AFD1F3699124345A70321A302F8A(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_GenerateMips_m193A8CC349CD7A64740A9B819794BAE61EA84343(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_GenerateMips_m193A8CC349CD7A64740A9B819794BAE61EA84343(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_ConvertToEquirect_mABB9C6CE9392EAEFD86AD0E7D4BA509EE94142A3(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_ConvertToEquirect_mABB9C6CE9392EAEFD86AD0E7D4BA509EE94142A3(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_SupportsStencil_m4845F4E1EE37352B3648F33FDF39E19582F957BF(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_SupportsStencil_m4845F4E1EE37352B3648F33FDF39E19582F957BF(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_ReleaseTemporary_mDAEDDBCFB7EC733D597B75B157E4EC8F1D2A2744(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_ReleaseTemporary_mDAEDDBCFB7EC733D597B75B157E4EC8F1D2A2744(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_GetTemporary_m061DE3CA28204843465F92C9356D00BDE98149FF(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_GetTemporary_m061DE3CA28204843465F92C9356D00BDE98149FF(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_op_Equality_m4E3C193D34EE9BF95AFE236C0866C02102AD5511(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_op_Equality_m4E3C193D34EE9BF95AFE236C0866C02102AD5511(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_width_mD2CA91325C46DC79F6AB755165D3009AFC7FC5FE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_width_mD2CA91325C46DC79F6AB755165D3009AFC7FC5FE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_height_m5C82788E831BAE9B7ACEF90C413A08BE13855237(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_height_m5C82788E831BAE9B7ACEF90C413A08BE13855237(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_dimension_m82E8C72676D6937FD40310AE3D5BCF7460B5AE4B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_dimension_m82E8C72676D6937FD40310AE3D5BCF7460B5AE4B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_graphicsFormat_m033A6BFA3631969CF66AA507B4C50F4EAAB5F4C2(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_graphicsFormat_m033A6BFA3631969CF66AA507B4C50F4EAAB5F4C2(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_useMipMap_mCE41BC0DB598110C390CEBB770016A9F01407BF6(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_useMipMap_mCE41BC0DB598110C390CEBB770016A9F01407BF6(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_sRGB_m4EF50EDAB10D490F86CAB713856EA5AAAECAD1D6(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_sRGB_m4EF50EDAB10D490F86CAB713856EA5AAAECAD1D6(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_vrUsage_m617D5BB40D5C40E580C2822A5385CC4A69C4837E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_vrUsage_m617D5BB40D5C40E580C2822A5385CC4A69C4837E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_memorylessMode_mCA94F7817E461985CA08C1A848F19FE4342A34FD(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_memorylessMode_mCA94F7817E461985CA08C1A848F19FE4342A34FD(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_format_m4BA02F9DDE374E0F1E6F1D205702211063DB69AB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_format_m4BA02F9DDE374E0F1E6F1D205702211063DB69AB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_stencilFormat_mD1C1DBA4FE1AF537B295AD218E70670E6306BC5A(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_stencilFormat_mD1C1DBA4FE1AF537B295AD218E70670E6306BC5A(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_autoGenerateMips_m7342791D6E9792F19EAE44B06CB4E856243DBE75(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_autoGenerateMips_m7342791D6E9792F19EAE44B06CB4E856243DBE75(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_volumeDepth_m14DD773076713ABA45C7F0F1C5CA07D5ADEE1B7D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_volumeDepth_m14DD773076713ABA45C7F0F1C5CA07D5ADEE1B7D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_antiAliasing_m476F53769FF9C9DB61F14B827659FCACE36C206D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_antiAliasing_m476F53769FF9C9DB61F14B827659FCACE36C206D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_bindTextureMS_m54E5C6C5D090DB45938D59C88D8AF404A88A3B35(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_bindTextureMS_m54E5C6C5D090DB45938D59C88D8AF404A88A3B35(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_enableRandomWrite_m1362D1F9D5BFD9A5F99D546F13EDEA279D26183C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_enableRandomWrite_m1362D1F9D5BFD9A5F99D546F13EDEA279D26183C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_useDynamicScale_m07181284FC7CC2778AA2CB0180C6CD3D98E25EE4(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_useDynamicScale_m07181284FC7CC2778AA2CB0180C6CD3D98E25EE4(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_isPowerOfTwo_m08374F93B13D2EC33344633FB21E376F7C202512(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_isPowerOfTwo_m08374F93B13D2EC33344633FB21E376F7C202512(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_active_m9F1EC63C483396551D48616E89DFC9DFB03E00FF(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_active_m9F1EC63C483396551D48616E89DFC9DFB03E00FF(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_colorBuffer_mBA68FE540CAE21FC65AD55A8E2141A3491BCEE80(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_colorBuffer_mBA68FE540CAE21FC65AD55A8E2141A3491BCEE80(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_depthBuffer_m3180F7484128475C9801AD9BAE72C3BCE9BD8FD2(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_depthBuffer_m3180F7484128475C9801AD9BAE72C3BCE9BD8FD2(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_depth_m8D86874F0DBC3C610AEEE0D72A0B76974DDC9A41(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_depth_m8D86874F0DBC3C610AEEE0D72A0B76974DDC9A41(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_get_descriptor_m34517FB1D0C8E203E971540655A35DFBAA6DC416(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_get_descriptor_m34517FB1D0C8E203E971540655A35DFBAA6DC416(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_set_width_m1D598240FFDCE83CC45F062E854FBD47BF0B5A7D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_set_width_m1D598240FFDCE83CC45F062E854FBD47BF0B5A7D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_set_height_m2147A1666199936B0075712C1523723FE7E39CAC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_set_height_m2147A1666199936B0075712C1523723FE7E39CAC(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_set_dimension_m0B573D6E720166729BA8FF4610EF0D605D70AC6E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_set_dimension_m0B573D6E720166729BA8FF4610EF0D605D70AC6E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_set_graphicsFormat_mBC9C8BEBEC4EE501AD63AAACBB8B2E1C71E39A0D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_set_graphicsFormat_mBC9C8BEBEC4EE501AD63AAACBB8B2E1C71E39A0D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_set_useMipMap_m5BB35B26B8E530D3B7316D1ADC4AA24391A8C02C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_set_useMipMap_m5BB35B26B8E530D3B7316D1ADC4AA24391A8C02C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_set_vrUsage_m878F8AE540E7A8FC12CA1C639C054145DA8DA9B9(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_set_vrUsage_m878F8AE540E7A8FC12CA1C639C054145DA8DA9B9(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_set_memorylessMode_mB7796FE23A888684847ACAA59AE6754B7059F5F1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_set_memorylessMode_mB7796FE23A888684847ACAA59AE6754B7059F5F1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_set_format_m89CFBDD865EECA09B845F79AC77DCB25263179DF(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_set_format_m89CFBDD865EECA09B845F79AC77DCB25263179DF(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_set_stencilFormat_m412802DF54B7B2B8355A4EDBD0ABA4D23AC5E3E3(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_set_stencilFormat_m412802DF54B7B2B8355A4EDBD0ABA4D23AC5E3E3(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_set_autoGenerateMips_m63D3BAEEB7475EEA31494B3855E65BCED8F6B445(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_set_autoGenerateMips_m63D3BAEEB7475EEA31494B3855E65BCED8F6B445(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_set_volumeDepth_mF840C82D7C0C07C39018D922DA5A7889E6898E78(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_set_volumeDepth_mF840C82D7C0C07C39018D922DA5A7889E6898E78(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_set_antiAliasing_m168CF5E2FA1D9EBEF169F105A90764CE3C985CF5(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_set_antiAliasing_m168CF5E2FA1D9EBEF169F105A90764CE3C985CF5(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_set_bindTextureMS_mA538EEA3C99F11C2BFB3B082F6F9FE73B8F1476E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_set_bindTextureMS_mA538EEA3C99F11C2BFB3B082F6F9FE73B8F1476E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_set_enableRandomWrite_mA9969848EB9AB4684A7D0A9DE49BE2BBCB93F346(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_set_enableRandomWrite_mA9969848EB9AB4684A7D0A9DE49BE2BBCB93F346(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_set_useDynamicScale_m6F1DD08030ACDB67B76A9B5EA8C9D15AE05F0081(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_set_useDynamicScale_m6F1DD08030ACDB67B76A9B5EA8C9D15AE05F0081(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_set_isPowerOfTwo_m035565EF5130302E3A07298B9B6B2FF16DBF6228(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_set_isPowerOfTwo_m035565EF5130302E3A07298B9B6B2FF16DBF6228(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_set_active_mB9B69559494B93A73D664371D4DA56623AEBF5DD(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_set_active_mB9B69559494B93A73D664371D4DA56623AEBF5DD(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_set_depth_m466668A5BF22B5DCCAECE8A9233985A9463BFCFA(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_set_depth_m466668A5BF22B5DCCAECE8A9233985A9463BFCFA(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RenderTextureWrap_set_descriptor_mE5C7EACAF84B961C60DEA74DD05CFB274AD7CA8D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RenderTextureWrap_set_descriptor_mE5C7EACAF84B961C60DEA74DD05CFB274AD7CA8D(___L0, NULL);
return returnValue;
}
// System.Void UnityEngine_RenderTextureWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_RenderTextureWrap_Register_m27C1EB757CC8BADF9808E33F882BEA5183A5F9DD (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_Register_m27C1EB757CC8BADF9808E33F882BEA5183A5F9DD_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginClass(typeof(UnityEngine.RenderTexture), typeof(UnityEngine.Texture));
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_0_0_0_var) };
Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
NullCheck(L_0);
LuaState_BeginClass_mFF579B6B50F9A988587776B4214CA369845A4C71(L_0, L_2, L_4, (String_t*)NULL, /*hidden argument*/NULL);
// L.RegFunction("GetNativeDepthBufferPtr", GetNativeDepthBufferPtr);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_GetNativeDepthBufferPtr_m612F4D1CF3B74044EC2E016C0CD5359B9C08423C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_5);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_5, _stringLiteralD846A4CB32907F3FB4978518A7AE67FD6811CC06, L_6, /*hidden argument*/NULL);
// L.RegFunction("DiscardContents", DiscardContents);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_DiscardContents_m7ADCF199854D84741ADE405FDD2E4C839D7A49F7_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_7);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteral3BB17FD93C15CCAF15379EF69C07350C30806DD4, L_8, /*hidden argument*/NULL);
// L.RegFunction("MarkRestoreExpected", MarkRestoreExpected);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_MarkRestoreExpected_m2CB4FD6D567E2F339474B74B841391120FE3F15A_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_9);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_9, _stringLiteral8B960952CCE389A58BCCCB24AB1B22CA2D55CA9B, L_10, /*hidden argument*/NULL);
// L.RegFunction("ResolveAntiAliasedSurface", ResolveAntiAliasedSurface);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_ResolveAntiAliasedSurface_mFB9AE3CF61AFD928CAF3E42E1225821E64D0B321_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_11);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_11, _stringLiteralAD9BA1EA7F8C4F8DE617E134D98A60CF1D0EB4EE, L_12, /*hidden argument*/NULL);
// L.RegFunction("SetGlobalShaderProperty", SetGlobalShaderProperty);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_13 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_14 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_14, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_SetGlobalShaderProperty_m44B4F4DA6B94133F2A110E9483BC1EB2CFBA493B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_13);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_13, _stringLiteralED33DA9EFAF73011711EF47EA342E66CAD6C5196, L_14, /*hidden argument*/NULL);
// L.RegFunction("Create", Create);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_15 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_16 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_16, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_Create_m0946C9E1CB6BD9BEDE72F059568F086C7F47683F_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_15);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_15, _stringLiteral6E157C5DA4410B7E9DE85F5C93026B9176E69064, L_16, /*hidden argument*/NULL);
// L.RegFunction("Release", Release);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_17 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_18 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_18, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_Release_mC7CE24C5271693B784307B6AB14B7883C59E55BE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_17);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_17, _stringLiteralD41F56CEA1AC933D25C57AEBC6522E2B6C58EB87, L_18, /*hidden argument*/NULL);
// L.RegFunction("IsCreated", IsCreated);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_19 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_20 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_20, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_IsCreated_mB3B9BAEE9083AFD1F3699124345A70321A302F8A_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_19);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_19, _stringLiteralCDB0E55494CD141CC446EE2394B9537FDCB53F64, L_20, /*hidden argument*/NULL);
// L.RegFunction("GenerateMips", GenerateMips);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_21 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_22 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_22, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_GenerateMips_m193A8CC349CD7A64740A9B819794BAE61EA84343_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_21);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_21, _stringLiteral4402D81F60EDFF3C13B5FD7EBB5DC70A14D6DB20, L_22, /*hidden argument*/NULL);
// L.RegFunction("ConvertToEquirect", ConvertToEquirect);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_23 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_24 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_24, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_ConvertToEquirect_mABB9C6CE9392EAEFD86AD0E7D4BA509EE94142A3_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_23);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_23, _stringLiteralCA58F43EC14AEAA6C5E54C8A94799BB9B3910E6D, L_24, /*hidden argument*/NULL);
// L.RegFunction("SupportsStencil", SupportsStencil);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_25 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_26 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_26, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_SupportsStencil_m4845F4E1EE37352B3648F33FDF39E19582F957BF_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_25);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_25, _stringLiteralE3981FBD25A90432BE265B771E9E14430CC10228, L_26, /*hidden argument*/NULL);
// L.RegFunction("ReleaseTemporary", ReleaseTemporary);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_27 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_28 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_28, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_ReleaseTemporary_mDAEDDBCFB7EC733D597B75B157E4EC8F1D2A2744_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_27);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_27, _stringLiteralFB48154B236F3BA40D7DAAF6782ABB12C1063D7C, L_28, /*hidden argument*/NULL);
// L.RegFunction("GetTemporary", GetTemporary);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_29 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_30 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_30, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_GetTemporary_m061DE3CA28204843465F92C9356D00BDE98149FF_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_29);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_29, _stringLiteralEFA5A1451AFC10BC616EEDD8AF91574297765B98, L_30, /*hidden argument*/NULL);
// L.RegFunction("New", _CreateUnityEngine_RenderTexture);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_31 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_32 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_32, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap__CreateUnityEngine_RenderTexture_mEF4A8F7052B080915FD136E6A151DEEA52704E4F_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_31);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_31, _stringLiteral6403F2B7EB2AAAFE6DE34CBF2A029B01AFEBC512, L_32, /*hidden argument*/NULL);
// L.RegFunction("__eq", op_Equality);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_33 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_34 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_34, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_op_Equality_m4E3C193D34EE9BF95AFE236C0866C02102AD5511_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_33);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_33, _stringLiteral9D7311610D4DC99151F611A421431587111EC377, L_34, /*hidden argument*/NULL);
// L.RegFunction("__tostring", ToLua.op_ToString);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_35 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_36 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_36, NULL, (intptr_t)((intptr_t)ToLua_op_ToString_m45ABFC0D91846491E0BD772C639D333B3697565C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_35);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_35, _stringLiteral55466C57A6AD671E6382864E65E49545CEA21A96, L_36, /*hidden argument*/NULL);
// L.RegVar("width", get_width, set_width);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_37 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_38 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_38, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_width_mD2CA91325C46DC79F6AB755165D3009AFC7FC5FE_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_39 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_39, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_set_width_m1D598240FFDCE83CC45F062E854FBD47BF0B5A7D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_37);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_37, _stringLiteral70BEC8A9BF5ECD2E6B37316E112B3F4C615AD4D3, L_38, L_39, /*hidden argument*/NULL);
// L.RegVar("height", get_height, set_height);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_40 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_41 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_41, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_height_m5C82788E831BAE9B7ACEF90C413A08BE13855237_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_42 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_42, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_set_height_m2147A1666199936B0075712C1523723FE7E39CAC_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_40);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_40, _stringLiteral73E7E545C519A38F0AEC9E72DF51F8BA169DB34D, L_41, L_42, /*hidden argument*/NULL);
// L.RegVar("dimension", get_dimension, set_dimension);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_43 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_44 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_44, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_dimension_m82E8C72676D6937FD40310AE3D5BCF7460B5AE4B_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_45 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_45, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_set_dimension_m0B573D6E720166729BA8FF4610EF0D605D70AC6E_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_43);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_43, _stringLiteral2E2815C7ABBA587A67E52CE2A702CA27FD952388, L_44, L_45, /*hidden argument*/NULL);
// L.RegVar("graphicsFormat", get_graphicsFormat, set_graphicsFormat);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_46 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_47 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_47, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_graphicsFormat_m033A6BFA3631969CF66AA507B4C50F4EAAB5F4C2_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_48 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_48, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_set_graphicsFormat_mBC9C8BEBEC4EE501AD63AAACBB8B2E1C71E39A0D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_46);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_46, _stringLiteral1729647A70DDA65324175530A2D0D474E2538988, L_47, L_48, /*hidden argument*/NULL);
// L.RegVar("useMipMap", get_useMipMap, set_useMipMap);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_49 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_50 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_50, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_useMipMap_mCE41BC0DB598110C390CEBB770016A9F01407BF6_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_51 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_51, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_set_useMipMap_m5BB35B26B8E530D3B7316D1ADC4AA24391A8C02C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_49);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_49, _stringLiteralB267A5D4577E9588B29772EB745481EFB8019144, L_50, L_51, /*hidden argument*/NULL);
// L.RegVar("sRGB", get_sRGB, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_52 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_53 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_53, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_sRGB_m4EF50EDAB10D490F86CAB713856EA5AAAECAD1D6_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_52);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_52, _stringLiteral6B4C14829FD8D59EF6984DD3F7A695506A5E6193, L_53, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("vrUsage", get_vrUsage, set_vrUsage);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_54 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_55 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_55, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_vrUsage_m617D5BB40D5C40E580C2822A5385CC4A69C4837E_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_56 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_56, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_set_vrUsage_m878F8AE540E7A8FC12CA1C639C054145DA8DA9B9_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_54);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_54, _stringLiteralFDF0AF889B8857321547A80CEBC4D9E44886940C, L_55, L_56, /*hidden argument*/NULL);
// L.RegVar("memorylessMode", get_memorylessMode, set_memorylessMode);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_57 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_58 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_58, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_memorylessMode_mCA94F7817E461985CA08C1A848F19FE4342A34FD_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_59 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_59, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_set_memorylessMode_mB7796FE23A888684847ACAA59AE6754B7059F5F1_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_57);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_57, _stringLiteral897A251164DB3788A16D96158442770EBE77C25B, L_58, L_59, /*hidden argument*/NULL);
// L.RegVar("format", get_format, set_format);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_60 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_61 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_61, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_format_m4BA02F9DDE374E0F1E6F1D205702211063DB69AB_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_62 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_62, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_set_format_m89CFBDD865EECA09B845F79AC77DCB25263179DF_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_60);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_60, _stringLiteral785987648F85190CFDE9EADC69FC7C46FE8A7433, L_61, L_62, /*hidden argument*/NULL);
// L.RegVar("stencilFormat", get_stencilFormat, set_stencilFormat);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_63 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_64 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_64, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_stencilFormat_mD1C1DBA4FE1AF537B295AD218E70670E6306BC5A_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_65 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_65, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_set_stencilFormat_m412802DF54B7B2B8355A4EDBD0ABA4D23AC5E3E3_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_63);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_63, _stringLiteralDA92633C10E426FF885F43106EC906C8E86E6D06, L_64, L_65, /*hidden argument*/NULL);
// L.RegVar("autoGenerateMips", get_autoGenerateMips, set_autoGenerateMips);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_66 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_67 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_67, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_autoGenerateMips_m7342791D6E9792F19EAE44B06CB4E856243DBE75_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_68 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_68, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_set_autoGenerateMips_m63D3BAEEB7475EEA31494B3855E65BCED8F6B445_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_66);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_66, _stringLiteralBF7C205A362FE644B4F0AEC238D0E6C6CE62678C, L_67, L_68, /*hidden argument*/NULL);
// L.RegVar("volumeDepth", get_volumeDepth, set_volumeDepth);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_69 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_70 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_70, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_volumeDepth_m14DD773076713ABA45C7F0F1C5CA07D5ADEE1B7D_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_71 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_71, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_set_volumeDepth_mF840C82D7C0C07C39018D922DA5A7889E6898E78_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_69);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_69, _stringLiteral00A457FAED305249CDED4E45180434ABAF5D9EEF, L_70, L_71, /*hidden argument*/NULL);
// L.RegVar("antiAliasing", get_antiAliasing, set_antiAliasing);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_72 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_73 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_73, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_antiAliasing_m476F53769FF9C9DB61F14B827659FCACE36C206D_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_74 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_74, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_set_antiAliasing_m168CF5E2FA1D9EBEF169F105A90764CE3C985CF5_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_72);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_72, _stringLiteral8AB86B12237F2A15866D712455AD978B9831ED15, L_73, L_74, /*hidden argument*/NULL);
// L.RegVar("bindTextureMS", get_bindTextureMS, set_bindTextureMS);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_75 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_76 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_76, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_bindTextureMS_m54E5C6C5D090DB45938D59C88D8AF404A88A3B35_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_77 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_77, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_set_bindTextureMS_mA538EEA3C99F11C2BFB3B082F6F9FE73B8F1476E_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_75);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_75, _stringLiteralD008D0DF7622FCFDB96EFD2B2D201D6320D10CEB, L_76, L_77, /*hidden argument*/NULL);
// L.RegVar("enableRandomWrite", get_enableRandomWrite, set_enableRandomWrite);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_78 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_79 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_79, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_enableRandomWrite_m1362D1F9D5BFD9A5F99D546F13EDEA279D26183C_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_80 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_80, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_set_enableRandomWrite_mA9969848EB9AB4684A7D0A9DE49BE2BBCB93F346_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_78);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_78, _stringLiteral7AAEE5EAF738A5E62C2F3BF7925BDDA2E59C7267, L_79, L_80, /*hidden argument*/NULL);
// L.RegVar("useDynamicScale", get_useDynamicScale, set_useDynamicScale);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_81 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_82 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_82, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_useDynamicScale_m07181284FC7CC2778AA2CB0180C6CD3D98E25EE4_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_83 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_83, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_set_useDynamicScale_m6F1DD08030ACDB67B76A9B5EA8C9D15AE05F0081_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_81);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_81, _stringLiteral94368100BFC7AA150746FACD0F78105F89BA9AAF, L_82, L_83, /*hidden argument*/NULL);
// L.RegVar("isPowerOfTwo", get_isPowerOfTwo, set_isPowerOfTwo);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_84 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_85 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_85, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_isPowerOfTwo_m08374F93B13D2EC33344633FB21E376F7C202512_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_86 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_86, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_set_isPowerOfTwo_m035565EF5130302E3A07298B9B6B2FF16DBF6228_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_84);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_84, _stringLiteralBA9E0DD2E1048929CC2AA76F0C19A3AA22B3EBD2, L_85, L_86, /*hidden argument*/NULL);
// L.RegVar("active", get_active, set_active);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_87 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_88 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_88, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_active_m9F1EC63C483396551D48616E89DFC9DFB03E00FF_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_89 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_89, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_set_active_mB9B69559494B93A73D664371D4DA56623AEBF5DD_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_87);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_87, _stringLiteral2BB6B986C5D6FB26DD9DD1054B545CE022371B0C, L_88, L_89, /*hidden argument*/NULL);
// L.RegVar("colorBuffer", get_colorBuffer, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_90 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_91 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_91, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_colorBuffer_mBA68FE540CAE21FC65AD55A8E2141A3491BCEE80_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_90);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_90, _stringLiteral54A36AB75956FD824CDF00CE953EEAE96FC095FE, L_91, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("depthBuffer", get_depthBuffer, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_92 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_93 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_93, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_depthBuffer_m3180F7484128475C9801AD9BAE72C3BCE9BD8FD2_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_92);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_92, _stringLiteral3AF5CA75457A9340ADC195C49CF43C85DB3BF93D, L_93, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("depth", get_depth, set_depth);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_94 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_95 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_95, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_depth_m8D86874F0DBC3C610AEEE0D72A0B76974DDC9A41_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_96 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_96, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_set_depth_m466668A5BF22B5DCCAECE8A9233985A9463BFCFA_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_94);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_94, _stringLiteralF82A8E8DD311D353948062CB1A0B67C9E9850BE1, L_95, L_96, /*hidden argument*/NULL);
// L.RegVar("descriptor", get_descriptor, set_descriptor);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_97 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_98 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_98, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_get_descriptor_m34517FB1D0C8E203E971540655A35DFBAA6DC416_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_99 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_99, NULL, (intptr_t)((intptr_t)UnityEngine_RenderTextureWrap_set_descriptor_mE5C7EACAF84B961C60DEA74DD05CFB274AD7CA8D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_97);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_97, _stringLiteral885DC32F3795BD0C31E92BA7DA522C028799FAE4, L_98, L_99, /*hidden argument*/NULL);
// L.EndClass();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_100 = ___L0;
NullCheck(L_100);
LuaState_EndClass_m8A005898468B98BE9EED4EA2E96EEC375C1F6BED(L_100, /*hidden argument*/NULL);
// }
return;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::_CreateUnityEngine_RenderTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap__CreateUnityEngine_RenderTexture_mEF4A8F7052B080915FD136E6A151DEEA52704E4F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap__CreateUnityEngine_RenderTexture_mEF4A8F7052B080915FD136E6A151DEEA52704E4F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_1 = NULL;
int32_t V_2 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_3 = NULL;
int32_t V_4 = 0;
int32_t V_5 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_6 = NULL;
int32_t V_7 = 0;
int32_t V_8 = 0;
int32_t V_9 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_10 = NULL;
int32_t V_11 = 0;
int32_t V_12 = 0;
int32_t V_13 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_14 = NULL;
int32_t V_15 = 0;
int32_t V_16 = 0;
int32_t V_17 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_18 = NULL;
int32_t V_19 = 0;
int32_t V_20 = 0;
int32_t V_21 = 0;
int32_t V_22 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_23 = NULL;
int32_t V_24 = 0;
int32_t V_25 = 0;
int32_t V_26 = 0;
int32_t V_27 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_28 = NULL;
int32_t V_29 = 0;
int32_t V_30 = 0;
int32_t V_31 = 0;
int32_t V_32 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_33 = NULL;
Exception_t * V_34 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 11);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1 && TypeChecker.CheckTypes<UnityEngine.RenderTextureDescriptor>(L, 1))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_0034;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisRenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_m324B0A4B7A345C2EB94535E7EE76C66926ADF5DF((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_m324B0A4B7A345C2EB94535E7EE76C66926ADF5DF_RuntimeMethod_var);
if (!L_4)
{
goto IL_0034;
}
}
IL_0014:
{
// UnityEngine.RenderTextureDescriptor arg0 = StackTraits<UnityEngine.RenderTextureDescriptor>.To(L, 1);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_tE4CA2117E409319E63EEB644C342EE3D225B3D20_il2cpp_TypeInfo_var);
Func_3_t992542A4C0FBA8BD7A33D15C66EAC019F247B725 * L_5 = ((StackTraits_1_tE4CA2117E409319E63EEB644C342EE3D225B3D20_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_tE4CA2117E409319E63EEB644C342EE3D225B3D20_il2cpp_TypeInfo_var))->get_To_2();
intptr_t L_6 = ___L0;
NullCheck(L_5);
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_7 = Func_3_Invoke_mFC3F4C63092E7476E4A12D9FF1BF9D76427C5C97(L_5, (intptr_t)L_6, 1, /*hidden argument*/Func_3_Invoke_mFC3F4C63092E7476E4A12D9FF1BF9D76427C5C97_RuntimeMethod_var);
// UnityEngine.RenderTexture obj = new UnityEngine.RenderTexture(arg0);
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_8 = (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)il2cpp_codegen_object_new(RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var);
RenderTexture__ctor_mEC30DF610263D5A16EC16E34BD86AD4BC0C87A9B(L_8, L_7, /*hidden argument*/NULL);
V_1 = L_8;
// ToLua.Push(L, obj);
intptr_t L_9 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_10 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_9, L_10, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_02ca;
}
IL_0034:
{
// else if (count == 1 && TypeChecker.CheckTypes<UnityEngine.RenderTexture>(L, 1))
int32_t L_11 = V_0;
if ((!(((uint32_t)L_11) == ((uint32_t)1))))
{
goto IL_0061;
}
}
IL_0038:
{
intptr_t L_12 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_13 = TypeChecker_CheckTypes_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_m7EF546D8CB9CB4EE7E96F902031D8954F76771D4((intptr_t)L_12, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_m7EF546D8CB9CB4EE7E96F902031D8954F76771D4_RuntimeMethod_var);
if (!L_13)
{
goto IL_0061;
}
}
IL_0041:
{
// UnityEngine.RenderTexture arg0 = (UnityEngine.RenderTexture)ToLua.ToObject(L, 1);
intptr_t L_14 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_15 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_14, 1, /*hidden argument*/NULL);
// UnityEngine.RenderTexture obj = new UnityEngine.RenderTexture(arg0);
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_16 = (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)il2cpp_codegen_object_new(RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var);
RenderTexture__ctor_m3B3534A6C9696C5CB12ADC78F922237F69CEA33A(L_16, ((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_15, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_3 = L_16;
// ToLua.Push(L, obj);
intptr_t L_17 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_18 = V_3;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_17, L_18, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_02ca;
}
IL_0061:
{
// else if (count == 3)
int32_t L_19 = V_0;
if ((!(((uint32_t)L_19) == ((uint32_t)3))))
{
goto IL_009b;
}
}
IL_0065:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_20 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_21 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_20, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_22 = ___L0;
double L_23 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_22, 2, /*hidden argument*/NULL);
V_4 = (((int32_t)((int32_t)L_23)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_24 = ___L0;
double L_25 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_24, 3, /*hidden argument*/NULL);
V_5 = (((int32_t)((int32_t)L_25)));
// UnityEngine.RenderTexture obj = new UnityEngine.RenderTexture(arg0, arg1, arg2);
int32_t L_26 = V_4;
int32_t L_27 = V_5;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_28 = (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)il2cpp_codegen_object_new(RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var);
RenderTexture__ctor_mB54A3ABBD56D38AB762D0AB8B789E2771BC42A7D(L_28, (((int32_t)((int32_t)L_21))), L_26, L_27, /*hidden argument*/NULL);
V_6 = L_28;
// ToLua.Push(L, obj);
intptr_t L_29 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_30 = V_6;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_29, L_30, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_02ca;
}
IL_009b:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.Experimental.Rendering.DefaultFormat>(L, 4))
int32_t L_31 = V_0;
if ((!(((uint32_t)L_31) == ((uint32_t)4))))
{
goto IL_00ee;
}
}
IL_009f:
{
intptr_t L_32 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_33 = TypeChecker_CheckTypes_TisDefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921_m63B48CCEFFDBD37F2D5D7FFC87858151EA330BD5((intptr_t)L_32, 4, /*hidden argument*/TypeChecker_CheckTypes_TisDefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921_m63B48CCEFFDBD37F2D5D7FFC87858151EA330BD5_RuntimeMethod_var);
if (!L_33)
{
goto IL_00ee;
}
}
IL_00a8:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_34 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_35 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_34, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_36 = ___L0;
double L_37 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_36, 2, /*hidden argument*/NULL);
V_7 = (((int32_t)((int32_t)L_37)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_38 = ___L0;
double L_39 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_38, 3, /*hidden argument*/NULL);
V_8 = (((int32_t)((int32_t)L_39)));
// UnityEngine.Experimental.Rendering.DefaultFormat arg3 = (UnityEngine.Experimental.Rendering.DefaultFormat)ToLua.ToObject(L, 4);
intptr_t L_40 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_41 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_40, 4, /*hidden argument*/NULL);
V_9 = ((*(int32_t*)((int32_t*)UnBox(L_41, DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921_il2cpp_TypeInfo_var))));
// UnityEngine.RenderTexture obj = new UnityEngine.RenderTexture(arg0, arg1, arg2, arg3);
int32_t L_42 = V_7;
int32_t L_43 = V_8;
int32_t L_44 = V_9;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_45 = (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)il2cpp_codegen_object_new(RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var);
RenderTexture__ctor_mBAE127BF530990C9C8DBF5E155BA05A068777129(L_45, (((int32_t)((int32_t)L_35))), L_42, L_43, L_44, /*hidden argument*/NULL);
V_10 = L_45;
// ToLua.Push(L, obj);
intptr_t L_46 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_47 = V_10;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_46, L_47, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_02ca;
}
IL_00ee:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat>(L, 4))
int32_t L_48 = V_0;
if ((!(((uint32_t)L_48) == ((uint32_t)4))))
{
goto IL_0141;
}
}
IL_00f2:
{
intptr_t L_49 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_50 = TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_m8B70D160E48C1A330DDD1EF8242189263773C130((intptr_t)L_49, 4, /*hidden argument*/TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_m8B70D160E48C1A330DDD1EF8242189263773C130_RuntimeMethod_var);
if (!L_50)
{
goto IL_0141;
}
}
IL_00fb:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_51 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_52 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_51, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_53 = ___L0;
double L_54 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_53, 2, /*hidden argument*/NULL);
V_11 = (((int32_t)((int32_t)L_54)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_55 = ___L0;
double L_56 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_55, 3, /*hidden argument*/NULL);
V_12 = (((int32_t)((int32_t)L_56)));
// UnityEngine.Experimental.Rendering.GraphicsFormat arg3 = (UnityEngine.Experimental.Rendering.GraphicsFormat)ToLua.ToObject(L, 4);
intptr_t L_57 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_58 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_57, 4, /*hidden argument*/NULL);
V_13 = ((*(int32_t*)((int32_t*)UnBox(L_58, GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var))));
// UnityEngine.RenderTexture obj = new UnityEngine.RenderTexture(arg0, arg1, arg2, arg3);
int32_t L_59 = V_11;
int32_t L_60 = V_12;
int32_t L_61 = V_13;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_62 = (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)il2cpp_codegen_object_new(RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var);
RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9(L_62, (((int32_t)((int32_t)L_52))), L_59, L_60, L_61, /*hidden argument*/NULL);
V_14 = L_62;
// ToLua.Push(L, obj);
intptr_t L_63 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_64 = V_14;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_63, L_64, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_02ca;
}
IL_0141:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.RenderTextureFormat>(L, 4))
int32_t L_65 = V_0;
if ((!(((uint32_t)L_65) == ((uint32_t)4))))
{
goto IL_0194;
}
}
IL_0145:
{
intptr_t L_66 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_67 = TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_m3B0A1C0E85C102D2CF37FC7E6C49ACC03F88CE28((intptr_t)L_66, 4, /*hidden argument*/TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_m3B0A1C0E85C102D2CF37FC7E6C49ACC03F88CE28_RuntimeMethod_var);
if (!L_67)
{
goto IL_0194;
}
}
IL_014e:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_68 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_69 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_68, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_70 = ___L0;
double L_71 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_70, 2, /*hidden argument*/NULL);
V_15 = (((int32_t)((int32_t)L_71)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_72 = ___L0;
double L_73 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_72, 3, /*hidden argument*/NULL);
V_16 = (((int32_t)((int32_t)L_73)));
// UnityEngine.RenderTextureFormat arg3 = (UnityEngine.RenderTextureFormat)ToLua.ToObject(L, 4);
intptr_t L_74 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_75 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_74, 4, /*hidden argument*/NULL);
V_17 = ((*(int32_t*)((int32_t*)UnBox(L_75, RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_il2cpp_TypeInfo_var))));
// UnityEngine.RenderTexture obj = new UnityEngine.RenderTexture(arg0, arg1, arg2, arg3);
int32_t L_76 = V_15;
int32_t L_77 = V_16;
int32_t L_78 = V_17;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_79 = (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)il2cpp_codegen_object_new(RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var);
RenderTexture__ctor_m0FF5DDAB599ED301091CF23D4C76691D8EC70CA5(L_79, (((int32_t)((int32_t)L_69))), L_76, L_77, L_78, /*hidden argument*/NULL);
V_18 = L_79;
// ToLua.Push(L, obj);
intptr_t L_80 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_81 = V_18;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_80, L_81, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_02ca;
}
IL_0194:
{
// else if (count == 5 && TypeChecker.CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat, int>(L, 4))
int32_t L_82 = V_0;
if ((!(((uint32_t)L_82) == ((uint32_t)5))))
{
goto IL_01f3;
}
}
IL_0198:
{
intptr_t L_83 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_84 = TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m0915859FCE8D3A12570B9AB5389AA6FACFD2125B((intptr_t)L_83, 4, /*hidden argument*/TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m0915859FCE8D3A12570B9AB5389AA6FACFD2125B_RuntimeMethod_var);
if (!L_84)
{
goto IL_01f3;
}
}
IL_01a1:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_85 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_86 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_85, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_87 = ___L0;
double L_88 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_87, 2, /*hidden argument*/NULL);
V_19 = (((int32_t)((int32_t)L_88)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_89 = ___L0;
double L_90 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_89, 3, /*hidden argument*/NULL);
V_20 = (((int32_t)((int32_t)L_90)));
// UnityEngine.Experimental.Rendering.GraphicsFormat arg3 = (UnityEngine.Experimental.Rendering.GraphicsFormat)ToLua.ToObject(L, 4);
intptr_t L_91 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_92 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_91, 4, /*hidden argument*/NULL);
V_21 = ((*(int32_t*)((int32_t*)UnBox(L_92, GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var))));
// int arg4 = (int)LuaDLL.lua_tonumber(L, 5);
intptr_t L_93 = ___L0;
double L_94 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_93, 5, /*hidden argument*/NULL);
V_22 = (((int32_t)((int32_t)L_94)));
// UnityEngine.RenderTexture obj = new UnityEngine.RenderTexture(arg0, arg1, arg2, arg3, arg4);
int32_t L_95 = V_19;
int32_t L_96 = V_20;
int32_t L_97 = V_21;
int32_t L_98 = V_22;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_99 = (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)il2cpp_codegen_object_new(RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var);
RenderTexture__ctor_m2DD279268931EC6E725CAB584DC7D499E4BDCB82(L_99, (((int32_t)((int32_t)L_86))), L_95, L_96, L_97, L_98, /*hidden argument*/NULL);
V_23 = L_99;
// ToLua.Push(L, obj);
intptr_t L_100 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_101 = V_23;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_100, L_101, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_02ca;
}
IL_01f3:
{
// else if (count == 5 && TypeChecker.CheckTypes<UnityEngine.RenderTextureFormat, int>(L, 4))
int32_t L_102 = V_0;
if ((!(((uint32_t)L_102) == ((uint32_t)5))))
{
goto IL_024f;
}
}
IL_01f7:
{
intptr_t L_103 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_104 = TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7097BE58494A529279734C0F016BF6166E2EE685((intptr_t)L_103, 4, /*hidden argument*/TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7097BE58494A529279734C0F016BF6166E2EE685_RuntimeMethod_var);
if (!L_104)
{
goto IL_024f;
}
}
IL_0200:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_105 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_106 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_105, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_107 = ___L0;
double L_108 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_107, 2, /*hidden argument*/NULL);
V_24 = (((int32_t)((int32_t)L_108)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_109 = ___L0;
double L_110 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_109, 3, /*hidden argument*/NULL);
V_25 = (((int32_t)((int32_t)L_110)));
// UnityEngine.RenderTextureFormat arg3 = (UnityEngine.RenderTextureFormat)ToLua.ToObject(L, 4);
intptr_t L_111 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_112 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_111, 4, /*hidden argument*/NULL);
V_26 = ((*(int32_t*)((int32_t*)UnBox(L_112, RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_il2cpp_TypeInfo_var))));
// int arg4 = (int)LuaDLL.lua_tonumber(L, 5);
intptr_t L_113 = ___L0;
double L_114 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_113, 5, /*hidden argument*/NULL);
V_27 = (((int32_t)((int32_t)L_114)));
// UnityEngine.RenderTexture obj = new UnityEngine.RenderTexture(arg0, arg1, arg2, arg3, arg4);
int32_t L_115 = V_24;
int32_t L_116 = V_25;
int32_t L_117 = V_26;
int32_t L_118 = V_27;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_119 = (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)il2cpp_codegen_object_new(RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var);
RenderTexture__ctor_mDB3D67FD662C79D27F0C42C6DBA1A7EFF80C2D1E(L_119, (((int32_t)((int32_t)L_106))), L_115, L_116, L_117, L_118, /*hidden argument*/NULL);
V_28 = L_119;
// ToLua.Push(L, obj);
intptr_t L_120 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_121 = V_28;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_120, L_121, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_02ca;
}
IL_024f:
{
// else if (count == 5 && TypeChecker.CheckTypes<UnityEngine.RenderTextureFormat, UnityEngine.RenderTextureReadWrite>(L, 4))
int32_t L_122 = V_0;
if ((!(((uint32_t)L_122) == ((uint32_t)5))))
{
goto IL_02af;
}
}
IL_0253:
{
intptr_t L_123 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_124 = TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_TisRenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_m97FE710CDFB031AC2C0A04181394CD66798105F2((intptr_t)L_123, 4, /*hidden argument*/TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_TisRenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_m97FE710CDFB031AC2C0A04181394CD66798105F2_RuntimeMethod_var);
if (!L_124)
{
goto IL_02af;
}
}
IL_025c:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_125 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_126 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_125, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_127 = ___L0;
double L_128 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_127, 2, /*hidden argument*/NULL);
V_29 = (((int32_t)((int32_t)L_128)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_129 = ___L0;
double L_130 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_129, 3, /*hidden argument*/NULL);
V_30 = (((int32_t)((int32_t)L_130)));
// UnityEngine.RenderTextureFormat arg3 = (UnityEngine.RenderTextureFormat)ToLua.ToObject(L, 4);
intptr_t L_131 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_132 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_131, 4, /*hidden argument*/NULL);
V_31 = ((*(int32_t*)((int32_t*)UnBox(L_132, RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_il2cpp_TypeInfo_var))));
// UnityEngine.RenderTextureReadWrite arg4 = (UnityEngine.RenderTextureReadWrite)ToLua.ToObject(L, 5);
intptr_t L_133 = ___L0;
RuntimeObject * L_134 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_133, 5, /*hidden argument*/NULL);
V_32 = ((*(int32_t*)((int32_t*)UnBox(L_134, RenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_il2cpp_TypeInfo_var))));
// UnityEngine.RenderTexture obj = new UnityEngine.RenderTexture(arg0, arg1, arg2, arg3, arg4);
int32_t L_135 = V_29;
int32_t L_136 = V_30;
int32_t L_137 = V_31;
int32_t L_138 = V_32;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_139 = (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)il2cpp_codegen_object_new(RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var);
RenderTexture__ctor_m32060CA5A5C306C485DB6AF9B9050B2FF2AB3A4C(L_139, (((int32_t)((int32_t)L_126))), L_135, L_136, L_137, L_138, /*hidden argument*/NULL);
V_33 = L_139;
// ToLua.Push(L, obj);
intptr_t L_140 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_141 = V_33;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_140, L_141, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_02ca;
}
IL_02af:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.RenderTexture.New");
intptr_t L_142 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_143 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_142, _stringLiteralD2F31A170F23CE337513B93621BD05F6414F33D4, /*hidden argument*/NULL);
V_2 = L_143;
goto IL_02ca;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_02bd;
throw e;
}
CATCH_02bd:
{ // begin catch(System.Exception)
// catch (Exception e)
V_34 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_144 = ___L0;
Exception_t * L_145 = V_34;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_146 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_144, L_145, /*hidden argument*/NULL);
V_2 = L_146;
goto IL_02ca;
} // end catch (depth: 1)
IL_02ca:
{
// }
int32_t L_147 = V_2;
return L_147;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::GetNativeDepthBufferPtr(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_GetNativeDepthBufferPtr_m612F4D1CF3B74044EC2E016C0CD5359B9C08423C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_GetNativeDepthBufferPtr_m612F4D1CF3B74044EC2E016C0CD5359B9C08423C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
intptr_t V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)ToLua.CheckObject<UnityEngine.RenderTexture>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B_RuntimeMethod_var);
// System.IntPtr o = obj.GetNativeDepthBufferPtr();
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
intptr_t L_3 = RenderTexture_GetNativeDepthBufferPtr_m70E9A1F64761BAD244065BD06AA3BA923FA244C2(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_0 = (intptr_t)L_3;
// LuaDLL.lua_pushlightuserdata(L, o);
intptr_t L_4 = ___L0;
intptr_t L_5 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushlightuserdata_m3B731064C79F76F9AE70C580CFCEB889E6D1B917((intptr_t)L_4, (intptr_t)L_5, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_002f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0024;
throw e;
}
CATCH_0024:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_002f;
} // end catch (depth: 1)
IL_002f:
{
// }
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::DiscardContents(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_DiscardContents_m7ADCF199854D84741ADE405FDD2E4C839D7A49F7 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_DiscardContents_m7ADCF199854D84741ADE405FDD2E4C839D7A49F7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
Exception_t * V_4 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_0020;
}
}
IL_000b:
{
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)ToLua.CheckObject<UnityEngine.RenderTexture>(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_4 = ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B((intptr_t)L_3, 1, /*hidden argument*/ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B_RuntimeMethod_var);
// obj.DiscardContents();
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_4, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_DiscardContents_m5AC90E7AFBB43F9E1224CB1C865F9F2AC6B08127(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_4, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_0066;
}
IL_0020:
{
// else if (count == 3)
int32_t L_5 = V_0;
if ((!(((uint32_t)L_5) == ((uint32_t)3))))
{
goto IL_004b;
}
}
IL_0024:
{
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)ToLua.CheckObject<UnityEngine.RenderTexture>(L, 1);
intptr_t L_6 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_7 = ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B((intptr_t)L_6, 1, /*hidden argument*/ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B_RuntimeMethod_var);
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_8 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_9 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_8, 2, /*hidden argument*/NULL);
V_2 = L_9;
// bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
intptr_t L_10 = ___L0;
bool L_11 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_10, 3, /*hidden argument*/NULL);
V_3 = L_11;
// obj.DiscardContents(arg0, arg1);
bool L_12 = V_2;
bool L_13 = V_3;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_7, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_DiscardContents_m8A94C9379F2EBB84D31BB810F9690DC76B9DD403(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_7, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_12, L_13, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_0066;
}
IL_004b:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.RenderTexture.DiscardContents");
intptr_t L_14 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_15 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_14, _stringLiteral4991058F0A9BEB23BE6EEC01275E7500A9BEB093, /*hidden argument*/NULL);
V_1 = L_15;
goto IL_0066;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0059;
throw e;
}
CATCH_0059:
{ // begin catch(System.Exception)
// catch (Exception e)
V_4 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_16 = ___L0;
Exception_t * L_17 = V_4;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_18 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_16, L_17, /*hidden argument*/NULL);
V_1 = L_18;
goto IL_0066;
} // end catch (depth: 1)
IL_0066:
{
// }
int32_t L_19 = V_1;
return L_19;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::MarkRestoreExpected(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_MarkRestoreExpected_m2CB4FD6D567E2F339474B74B841391120FE3F15A (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_MarkRestoreExpected_m2CB4FD6D567E2F339474B74B841391120FE3F15A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)ToLua.CheckObject<UnityEngine.RenderTexture>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B_RuntimeMethod_var);
// obj.MarkRestoreExpected();
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_MarkRestoreExpected_mB7F42F22C63DC1DD9B4F4C48BFA9E8C0859BE631(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_0027;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001c;
throw e;
}
CATCH_001c:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_3 = ___L0;
Exception_t * L_4 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_5 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_3, L_4, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_0027;
} // end catch (depth: 1)
IL_0027:
{
// }
int32_t L_6 = V_0;
return L_6;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::ResolveAntiAliasedSurface(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_ResolveAntiAliasedSurface_mFB9AE3CF61AFD928CAF3E42E1225821E64D0B321 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_ResolveAntiAliasedSurface_mFB9AE3CF61AFD928CAF3E42E1225821E64D0B321_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_2 = NULL;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_0020;
}
}
IL_000b:
{
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)ToLua.CheckObject<UnityEngine.RenderTexture>(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_4 = ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B((intptr_t)L_3, 1, /*hidden argument*/ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B_RuntimeMethod_var);
// obj.ResolveAntiAliasedSurface();
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_4, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_ResolveAntiAliasedSurface_m897F57271B119586F5245887B525F391FD83088B(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_4, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_0060;
}
IL_0020:
{
// else if (count == 2)
int32_t L_5 = V_0;
if ((!(((uint32_t)L_5) == ((uint32_t)2))))
{
goto IL_0047;
}
}
IL_0024:
{
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)ToLua.CheckObject<UnityEngine.RenderTexture>(L, 1);
intptr_t L_6 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_7 = ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B((intptr_t)L_6, 1, /*hidden argument*/ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B_RuntimeMethod_var);
// UnityEngine.RenderTexture arg0 = (UnityEngine.RenderTexture)ToLua.CheckObject<UnityEngine.RenderTexture>(L, 2);
intptr_t L_8 = ___L0;
RuntimeObject * L_9 = ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B((intptr_t)L_8, 2, /*hidden argument*/ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B_RuntimeMethod_var);
V_2 = ((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_9, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var));
// obj.ResolveAntiAliasedSurface(arg0);
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_10 = V_2;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_7, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_ResolveAntiAliasedSurface_m53FC1779E2FC96B9E0376988DD47C85FB3C4FF82(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_7, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_10, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_0060;
}
IL_0047:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.RenderTexture.ResolveAntiAliasedSurface");
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_12 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_11, _stringLiteral043EA635BA4B228721D9A5B338FAE2E2B5890841, /*hidden argument*/NULL);
V_1 = L_12;
goto IL_0060;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0055;
throw e;
}
CATCH_0055:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_13 = ___L0;
Exception_t * L_14 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_15 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_13, L_14, /*hidden argument*/NULL);
V_1 = L_15;
goto IL_0060;
} // end catch (depth: 1)
IL_0060:
{
// }
int32_t L_16 = V_1;
return L_16;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::SetGlobalShaderProperty(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_SetGlobalShaderProperty_m44B4F4DA6B94133F2A110E9483BC1EB2CFBA493B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_SetGlobalShaderProperty_m44B4F4DA6B94133F2A110E9483BC1EB2CFBA493B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)ToLua.CheckObject<UnityEngine.RenderTexture>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B_RuntimeMethod_var);
// string arg0 = ToLua.CheckString(L, 2);
intptr_t L_3 = ___L0;
String_t* L_4 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = L_4;
// obj.SetGlobalShaderProperty(arg0);
String_t* L_5 = V_0;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_SetGlobalShaderProperty_m5923CB7F3FC098E5B502203AAB5A29EA81B2E115(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_0030;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0025;
throw e;
}
CATCH_0025:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_0030;
} // end catch (depth: 1)
IL_0030:
{
// }
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::Create(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_Create_m0946C9E1CB6BD9BEDE72F059568F086C7F47683F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_Create_m0946C9E1CB6BD9BEDE72F059568F086C7F47683F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)ToLua.CheckObject<UnityEngine.RenderTexture>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B_RuntimeMethod_var);
// bool o = obj.Create();
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
bool L_3 = RenderTexture_Create_mD0960B8843B57D80B9B956D6D36E3338C46B9F41(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_0 = L_3;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_4 = ___L0;
bool L_5 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_002f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0024;
throw e;
}
CATCH_0024:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_002f;
} // end catch (depth: 1)
IL_002f:
{
// }
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::Release(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_Release_mC7CE24C5271693B784307B6AB14B7883C59E55BE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_Release_mC7CE24C5271693B784307B6AB14B7883C59E55BE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)ToLua.CheckObject<UnityEngine.RenderTexture>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B_RuntimeMethod_var);
// obj.Release();
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_Release_m8CB0AC4A96E59F351807F2011EC2E8EC8C933FC5(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_0027;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001c;
throw e;
}
CATCH_001c:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_3 = ___L0;
Exception_t * L_4 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_5 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_3, L_4, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_0027;
} // end catch (depth: 1)
IL_0027:
{
// }
int32_t L_6 = V_0;
return L_6;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::IsCreated(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_IsCreated_mB3B9BAEE9083AFD1F3699124345A70321A302F8A (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_IsCreated_mB3B9BAEE9083AFD1F3699124345A70321A302F8A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)ToLua.CheckObject<UnityEngine.RenderTexture>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B_RuntimeMethod_var);
// bool o = obj.IsCreated();
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
bool L_3 = RenderTexture_IsCreated_mAFB758998D9C7FB8CE2EF10E75C2EF3DC2A9A554(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_0 = L_3;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_4 = ___L0;
bool L_5 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_002f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0024;
throw e;
}
CATCH_0024:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_002f;
} // end catch (depth: 1)
IL_002f:
{
// }
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::GenerateMips(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_GenerateMips_m193A8CC349CD7A64740A9B819794BAE61EA84343 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_GenerateMips_m193A8CC349CD7A64740A9B819794BAE61EA84343_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)ToLua.CheckObject<UnityEngine.RenderTexture>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B_RuntimeMethod_var);
// obj.GenerateMips();
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_GenerateMips_m6F2A3B5611091D63B3CCEC44A0CA74C82E548CD1(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_0027;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001c;
throw e;
}
CATCH_001c:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_3 = ___L0;
Exception_t * L_4 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_5 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_3, L_4, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_0027;
} // end catch (depth: 1)
IL_0027:
{
// }
int32_t L_6 = V_0;
return L_6;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::ConvertToEquirect(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_ConvertToEquirect_mABB9C6CE9392EAEFD86AD0E7D4BA509EE94142A3 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_ConvertToEquirect_mABB9C6CE9392EAEFD86AD0E7D4BA509EE94142A3_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_1 = NULL;
int32_t V_2 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_3 = NULL;
int32_t V_4 = 0;
Exception_t * V_5 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_002f;
}
}
IL_000b:
{
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)ToLua.CheckObject<UnityEngine.RenderTexture>(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_4 = ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B((intptr_t)L_3, 1, /*hidden argument*/ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B_RuntimeMethod_var);
// UnityEngine.RenderTexture arg0 = (UnityEngine.RenderTexture)ToLua.CheckObject<UnityEngine.RenderTexture>(L, 2);
intptr_t L_5 = ___L0;
RuntimeObject * L_6 = ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B((intptr_t)L_5, 2, /*hidden argument*/ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B_RuntimeMethod_var);
V_1 = ((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_6, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var));
// obj.ConvertToEquirect(arg0);
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_7 = V_1;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_4, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_ConvertToEquirect_mFAE2DDADC8BEEB0E07CCDA5AA1B33920C8E17048(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_4, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_7, 2, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_008b;
}
IL_002f:
{
// else if (count == 3)
int32_t L_8 = V_0;
if ((!(((uint32_t)L_8) == ((uint32_t)3))))
{
goto IL_0070;
}
}
IL_0033:
{
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)ToLua.CheckObject<UnityEngine.RenderTexture>(L, 1);
intptr_t L_9 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_10 = ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B((intptr_t)L_9, 1, /*hidden argument*/ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B_RuntimeMethod_var);
// UnityEngine.RenderTexture arg0 = (UnityEngine.RenderTexture)ToLua.CheckObject<UnityEngine.RenderTexture>(L, 2);
intptr_t L_11 = ___L0;
RuntimeObject * L_12 = ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B((intptr_t)L_11, 2, /*hidden argument*/ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B_RuntimeMethod_var);
V_3 = ((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_12, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var));
// UnityEngine.Camera.MonoOrStereoscopicEye arg1 = (UnityEngine.Camera.MonoOrStereoscopicEye)ToLua.CheckObject(L, 3, typeof(UnityEngine.Camera.MonoOrStereoscopicEye));
intptr_t L_13 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_14 = { reinterpret_cast<intptr_t> (MonoOrStereoscopicEye_tF20D93CAEDB45B23B4436B8FECD1C14CACA839D7_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_15 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_14, /*hidden argument*/NULL);
RuntimeObject * L_16 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_13, 3, L_15, /*hidden argument*/NULL);
V_4 = ((*(int32_t*)((int32_t*)UnBox(L_16, MonoOrStereoscopicEye_tF20D93CAEDB45B23B4436B8FECD1C14CACA839D7_il2cpp_TypeInfo_var))));
// obj.ConvertToEquirect(arg0, arg1);
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_17 = V_3;
int32_t L_18 = V_4;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_10, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_ConvertToEquirect_mFAE2DDADC8BEEB0E07CCDA5AA1B33920C8E17048(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_10, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_17, L_18, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_008b;
}
IL_0070:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.RenderTexture.ConvertToEquirect");
intptr_t L_19 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_20 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_19, _stringLiteral646C837834C89D21A705679095212CD3D9A35C8A, /*hidden argument*/NULL);
V_2 = L_20;
goto IL_008b;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_007e;
throw e;
}
CATCH_007e:
{ // begin catch(System.Exception)
// catch (Exception e)
V_5 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_21 = ___L0;
Exception_t * L_22 = V_5;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_23 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_21, L_22, /*hidden argument*/NULL);
V_2 = L_23;
goto IL_008b;
} // end catch (depth: 1)
IL_008b:
{
// }
int32_t L_24 = V_2;
return L_24;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::SupportsStencil(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_SupportsStencil_m4845F4E1EE37352B3648F33FDF39E19582F957BF (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_SupportsStencil_m4845F4E1EE37352B3648F33FDF39E19582F957BF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.RenderTexture arg0 = (UnityEngine.RenderTexture)ToLua.CheckObject<UnityEngine.RenderTexture>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B_RuntimeMethod_var);
// bool o = UnityEngine.RenderTexture.SupportsStencil(arg0);
bool L_3 = RenderTexture_SupportsStencil_m888C6EB07BEEAFFDCFB69BD67B1C50ECA1300CCC(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_0 = L_3;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_4 = ___L0;
bool L_5 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_002f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0024;
throw e;
}
CATCH_0024:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_002f;
} // end catch (depth: 1)
IL_002f:
{
// }
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::ReleaseTemporary(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_ReleaseTemporary_mDAEDDBCFB7EC733D597B75B157E4EC8F1D2A2744 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_ReleaseTemporary_mDAEDDBCFB7EC733D597B75B157E4EC8F1D2A2744_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.RenderTexture arg0 = (UnityEngine.RenderTexture)ToLua.CheckObject<UnityEngine.RenderTexture>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B_RuntimeMethod_var);
// UnityEngine.RenderTexture.ReleaseTemporary(arg0);
RenderTexture_ReleaseTemporary_mFBA6F18138965049AA901D62A0080B1A087A38EA(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_0027;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001c;
throw e;
}
CATCH_001c:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_3 = ___L0;
Exception_t * L_4 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_5 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_3, L_4, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_0027;
} // end catch (depth: 1)
IL_0027:
{
// }
int32_t L_6 = V_0;
return L_6;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::GetTemporary(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_GetTemporary_m061DE3CA28204843465F92C9356D00BDE98149FF (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_GetTemporary_m061DE3CA28204843465F92C9356D00BDE98149FF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_1 = NULL;
int32_t V_2 = 0;
int32_t V_3 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_4 = NULL;
int32_t V_5 = 0;
int32_t V_6 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_7 = NULL;
int32_t V_8 = 0;
int32_t V_9 = 0;
int32_t V_10 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_11 = NULL;
int32_t V_12 = 0;
int32_t V_13 = 0;
int32_t V_14 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_15 = NULL;
int32_t V_16 = 0;
int32_t V_17 = 0;
int32_t V_18 = 0;
int32_t V_19 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_20 = NULL;
int32_t V_21 = 0;
int32_t V_22 = 0;
int32_t V_23 = 0;
int32_t V_24 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_25 = NULL;
int32_t V_26 = 0;
int32_t V_27 = 0;
int32_t V_28 = 0;
int32_t V_29 = 0;
int32_t V_30 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_31 = NULL;
int32_t V_32 = 0;
int32_t V_33 = 0;
int32_t V_34 = 0;
int32_t V_35 = 0;
int32_t V_36 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_37 = NULL;
int32_t V_38 = 0;
int32_t V_39 = 0;
int32_t V_40 = 0;
int32_t V_41 = 0;
int32_t V_42 = 0;
int32_t V_43 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_44 = NULL;
int32_t V_45 = 0;
int32_t V_46 = 0;
int32_t V_47 = 0;
int32_t V_48 = 0;
int32_t V_49 = 0;
int32_t V_50 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_51 = NULL;
int32_t V_52 = 0;
int32_t V_53 = 0;
int32_t V_54 = 0;
int32_t V_55 = 0;
int32_t V_56 = 0;
int32_t V_57 = 0;
bool V_58 = false;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_59 = NULL;
int32_t V_60 = 0;
int32_t V_61 = 0;
int32_t V_62 = 0;
int32_t V_63 = 0;
int32_t V_64 = 0;
int32_t V_65 = 0;
int32_t V_66 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_67 = NULL;
int32_t V_68 = 0;
int32_t V_69 = 0;
int32_t V_70 = 0;
int32_t V_71 = 0;
int32_t V_72 = 0;
int32_t V_73 = 0;
int32_t V_74 = 0;
bool V_75 = false;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_76 = NULL;
Exception_t * V_77 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 16);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_002b;
}
}
IL_000b:
{
// UnityEngine.RenderTextureDescriptor arg0 = StackTraits<UnityEngine.RenderTextureDescriptor>.Check(L, 1);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_tE4CA2117E409319E63EEB644C342EE3D225B3D20_il2cpp_TypeInfo_var);
Func_3_t992542A4C0FBA8BD7A33D15C66EAC019F247B725 * L_3 = ((StackTraits_1_tE4CA2117E409319E63EEB644C342EE3D225B3D20_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_tE4CA2117E409319E63EEB644C342EE3D225B3D20_il2cpp_TypeInfo_var))->get_Check_1();
intptr_t L_4 = ___L0;
NullCheck(L_3);
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_5 = Func_3_Invoke_mFC3F4C63092E7476E4A12D9FF1BF9D76427C5C97(L_3, (intptr_t)L_4, 1, /*hidden argument*/Func_3_Invoke_mFC3F4C63092E7476E4A12D9FF1BF9D76427C5C97_RuntimeMethod_var);
// UnityEngine.RenderTexture o = UnityEngine.RenderTexture.GetTemporary(arg0);
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_6 = RenderTexture_GetTemporary_m8E85E142DCF332F8F7250E7B6495964D0BF35D25(L_5, /*hidden argument*/NULL);
V_1 = L_6;
// ToLua.Push(L, o);
intptr_t L_7 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_8 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_7, L_8, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_05cd;
}
IL_002b:
{
// else if (count == 2)
int32_t L_9 = V_0;
if ((!(((uint32_t)L_9) == ((uint32_t)2))))
{
goto IL_0057;
}
}
IL_002f:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_10 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_11 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_10, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_12 = ___L0;
double L_13 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_12, 2, /*hidden argument*/NULL);
V_3 = (((int32_t)((int32_t)L_13)));
// UnityEngine.RenderTexture o = UnityEngine.RenderTexture.GetTemporary(arg0, arg1);
int32_t L_14 = V_3;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_15 = RenderTexture_GetTemporary_m02547EA84CDEB9038FCF1EEDD283AF24114C735F((((int32_t)((int32_t)L_11))), L_14, /*hidden argument*/NULL);
V_4 = L_15;
// ToLua.Push(L, o);
intptr_t L_16 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_17 = V_4;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_16, L_17, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_05cd;
}
IL_0057:
{
// else if (count == 3)
int32_t L_18 = V_0;
if ((!(((uint32_t)L_18) == ((uint32_t)3))))
{
goto IL_0091;
}
}
IL_005b:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_19 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_20 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_19, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_21 = ___L0;
double L_22 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_21, 2, /*hidden argument*/NULL);
V_5 = (((int32_t)((int32_t)L_22)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_23 = ___L0;
double L_24 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_23, 3, /*hidden argument*/NULL);
V_6 = (((int32_t)((int32_t)L_24)));
// UnityEngine.RenderTexture o = UnityEngine.RenderTexture.GetTemporary(arg0, arg1, arg2);
int32_t L_25 = V_5;
int32_t L_26 = V_6;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_27 = RenderTexture_GetTemporary_m113363A657279A2F3D66398C7223251205765AF6((((int32_t)((int32_t)L_20))), L_25, L_26, /*hidden argument*/NULL);
V_7 = L_27;
// ToLua.Push(L, o);
intptr_t L_28 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_29 = V_7;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_28, L_29, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_05cd;
}
IL_0091:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat>(L, 4))
int32_t L_30 = V_0;
if ((!(((uint32_t)L_30) == ((uint32_t)4))))
{
goto IL_00e4;
}
}
IL_0095:
{
intptr_t L_31 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_32 = TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_m8B70D160E48C1A330DDD1EF8242189263773C130((intptr_t)L_31, 4, /*hidden argument*/TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_m8B70D160E48C1A330DDD1EF8242189263773C130_RuntimeMethod_var);
if (!L_32)
{
goto IL_00e4;
}
}
IL_009e:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_33 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_34 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_33, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_35 = ___L0;
double L_36 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_35, 2, /*hidden argument*/NULL);
V_8 = (((int32_t)((int32_t)L_36)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_37 = ___L0;
double L_38 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_37, 3, /*hidden argument*/NULL);
V_9 = (((int32_t)((int32_t)L_38)));
// UnityEngine.Experimental.Rendering.GraphicsFormat arg3 = (UnityEngine.Experimental.Rendering.GraphicsFormat)ToLua.ToObject(L, 4);
intptr_t L_39 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_40 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_39, 4, /*hidden argument*/NULL);
V_10 = ((*(int32_t*)((int32_t*)UnBox(L_40, GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var))));
// UnityEngine.RenderTexture o = UnityEngine.RenderTexture.GetTemporary(arg0, arg1, arg2, arg3);
int32_t L_41 = V_8;
int32_t L_42 = V_9;
int32_t L_43 = V_10;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_44 = RenderTexture_GetTemporary_m9B2C177CA21105D3874B71FF055AB298B343531B((((int32_t)((int32_t)L_34))), L_41, L_42, L_43, /*hidden argument*/NULL);
V_11 = L_44;
// ToLua.Push(L, o);
intptr_t L_45 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_46 = V_11;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_45, L_46, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_05cd;
}
IL_00e4:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.RenderTextureFormat>(L, 4))
int32_t L_47 = V_0;
if ((!(((uint32_t)L_47) == ((uint32_t)4))))
{
goto IL_0137;
}
}
IL_00e8:
{
intptr_t L_48 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_49 = TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_m3B0A1C0E85C102D2CF37FC7E6C49ACC03F88CE28((intptr_t)L_48, 4, /*hidden argument*/TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_m3B0A1C0E85C102D2CF37FC7E6C49ACC03F88CE28_RuntimeMethod_var);
if (!L_49)
{
goto IL_0137;
}
}
IL_00f1:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_50 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_51 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_50, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_52 = ___L0;
double L_53 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_52, 2, /*hidden argument*/NULL);
V_12 = (((int32_t)((int32_t)L_53)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_54 = ___L0;
double L_55 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_54, 3, /*hidden argument*/NULL);
V_13 = (((int32_t)((int32_t)L_55)));
// UnityEngine.RenderTextureFormat arg3 = (UnityEngine.RenderTextureFormat)ToLua.ToObject(L, 4);
intptr_t L_56 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_57 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_56, 4, /*hidden argument*/NULL);
V_14 = ((*(int32_t*)((int32_t*)UnBox(L_57, RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_il2cpp_TypeInfo_var))));
// UnityEngine.RenderTexture o = UnityEngine.RenderTexture.GetTemporary(arg0, arg1, arg2, arg3);
int32_t L_58 = V_12;
int32_t L_59 = V_13;
int32_t L_60 = V_14;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_61 = RenderTexture_GetTemporary_m6E0EF85D2DEC0626DE5BB5D008A659F1CD66D9F8((((int32_t)((int32_t)L_51))), L_58, L_59, L_60, /*hidden argument*/NULL);
V_15 = L_61;
// ToLua.Push(L, o);
intptr_t L_62 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_63 = V_15;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_62, L_63, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_05cd;
}
IL_0137:
{
// else if (count == 5 && TypeChecker.CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat, int>(L, 4))
int32_t L_64 = V_0;
if ((!(((uint32_t)L_64) == ((uint32_t)5))))
{
goto IL_0196;
}
}
IL_013b:
{
intptr_t L_65 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_66 = TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m0915859FCE8D3A12570B9AB5389AA6FACFD2125B((intptr_t)L_65, 4, /*hidden argument*/TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m0915859FCE8D3A12570B9AB5389AA6FACFD2125B_RuntimeMethod_var);
if (!L_66)
{
goto IL_0196;
}
}
IL_0144:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_67 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_68 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_67, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_69 = ___L0;
double L_70 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_69, 2, /*hidden argument*/NULL);
V_16 = (((int32_t)((int32_t)L_70)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_71 = ___L0;
double L_72 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_71, 3, /*hidden argument*/NULL);
V_17 = (((int32_t)((int32_t)L_72)));
// UnityEngine.Experimental.Rendering.GraphicsFormat arg3 = (UnityEngine.Experimental.Rendering.GraphicsFormat)ToLua.ToObject(L, 4);
intptr_t L_73 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_74 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_73, 4, /*hidden argument*/NULL);
V_18 = ((*(int32_t*)((int32_t*)UnBox(L_74, GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var))));
// int arg4 = (int)LuaDLL.lua_tonumber(L, 5);
intptr_t L_75 = ___L0;
double L_76 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_75, 5, /*hidden argument*/NULL);
V_19 = (((int32_t)((int32_t)L_76)));
// UnityEngine.RenderTexture o = UnityEngine.RenderTexture.GetTemporary(arg0, arg1, arg2, arg3, arg4);
int32_t L_77 = V_16;
int32_t L_78 = V_17;
int32_t L_79 = V_18;
int32_t L_80 = V_19;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_81 = RenderTexture_GetTemporary_m300AC6373224048F38A28A0345F29B131B6CBB4A((((int32_t)((int32_t)L_68))), L_77, L_78, L_79, L_80, /*hidden argument*/NULL);
V_20 = L_81;
// ToLua.Push(L, o);
intptr_t L_82 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_83 = V_20;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_82, L_83, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_05cd;
}
IL_0196:
{
// else if (count == 5 && TypeChecker.CheckTypes<UnityEngine.RenderTextureFormat, UnityEngine.RenderTextureReadWrite>(L, 4))
int32_t L_84 = V_0;
if ((!(((uint32_t)L_84) == ((uint32_t)5))))
{
goto IL_01f9;
}
}
IL_019a:
{
intptr_t L_85 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_86 = TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_TisRenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_m97FE710CDFB031AC2C0A04181394CD66798105F2((intptr_t)L_85, 4, /*hidden argument*/TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_TisRenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_m97FE710CDFB031AC2C0A04181394CD66798105F2_RuntimeMethod_var);
if (!L_86)
{
goto IL_01f9;
}
}
IL_01a3:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_87 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_88 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_87, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_89 = ___L0;
double L_90 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_89, 2, /*hidden argument*/NULL);
V_21 = (((int32_t)((int32_t)L_90)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_91 = ___L0;
double L_92 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_91, 3, /*hidden argument*/NULL);
V_22 = (((int32_t)((int32_t)L_92)));
// UnityEngine.RenderTextureFormat arg3 = (UnityEngine.RenderTextureFormat)ToLua.ToObject(L, 4);
intptr_t L_93 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_94 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_93, 4, /*hidden argument*/NULL);
V_23 = ((*(int32_t*)((int32_t*)UnBox(L_94, RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_il2cpp_TypeInfo_var))));
// UnityEngine.RenderTextureReadWrite arg4 = (UnityEngine.RenderTextureReadWrite)ToLua.ToObject(L, 5);
intptr_t L_95 = ___L0;
RuntimeObject * L_96 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_95, 5, /*hidden argument*/NULL);
V_24 = ((*(int32_t*)((int32_t*)UnBox(L_96, RenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_il2cpp_TypeInfo_var))));
// UnityEngine.RenderTexture o = UnityEngine.RenderTexture.GetTemporary(arg0, arg1, arg2, arg3, arg4);
int32_t L_97 = V_21;
int32_t L_98 = V_22;
int32_t L_99 = V_23;
int32_t L_100 = V_24;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_101 = RenderTexture_GetTemporary_m35C3CF21B2EA37BDD0B8C871924C9200891B6DCC((((int32_t)((int32_t)L_88))), L_97, L_98, L_99, L_100, /*hidden argument*/NULL);
V_25 = L_101;
// ToLua.Push(L, o);
intptr_t L_102 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_103 = V_25;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_102, L_103, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_05cd;
}
IL_01f9:
{
// else if (count == 6 && TypeChecker.CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat, int, UnityEngine.RenderTextureMemoryless>(L, 4))
int32_t L_104 = V_0;
if ((!(((uint32_t)L_104) == ((uint32_t)6))))
{
goto IL_0268;
}
}
IL_01fd:
{
intptr_t L_105 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_106 = TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_mC406690E8FA866E6DC523522C7B36923F395C5BF((intptr_t)L_105, 4, /*hidden argument*/TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_mC406690E8FA866E6DC523522C7B36923F395C5BF_RuntimeMethod_var);
if (!L_106)
{
goto IL_0268;
}
}
IL_0206:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_107 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_108 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_107, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_109 = ___L0;
double L_110 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_109, 2, /*hidden argument*/NULL);
V_26 = (((int32_t)((int32_t)L_110)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_111 = ___L0;
double L_112 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_111, 3, /*hidden argument*/NULL);
V_27 = (((int32_t)((int32_t)L_112)));
// UnityEngine.Experimental.Rendering.GraphicsFormat arg3 = (UnityEngine.Experimental.Rendering.GraphicsFormat)ToLua.ToObject(L, 4);
intptr_t L_113 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_114 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_113, 4, /*hidden argument*/NULL);
V_28 = ((*(int32_t*)((int32_t*)UnBox(L_114, GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var))));
// int arg4 = (int)LuaDLL.lua_tonumber(L, 5);
intptr_t L_115 = ___L0;
double L_116 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_115, 5, /*hidden argument*/NULL);
V_29 = (((int32_t)((int32_t)L_116)));
// UnityEngine.RenderTextureMemoryless arg5 = (UnityEngine.RenderTextureMemoryless)ToLua.ToObject(L, 6);
intptr_t L_117 = ___L0;
RuntimeObject * L_118 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_117, 6, /*hidden argument*/NULL);
V_30 = ((*(int32_t*)((int32_t*)UnBox(L_118, RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_il2cpp_TypeInfo_var))));
// UnityEngine.RenderTexture o = UnityEngine.RenderTexture.GetTemporary(arg0, arg1, arg2, arg3, arg4, arg5);
int32_t L_119 = V_26;
int32_t L_120 = V_27;
int32_t L_121 = V_28;
int32_t L_122 = V_29;
int32_t L_123 = V_30;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_124 = RenderTexture_GetTemporary_mD604102D10215B35DBCFC2ADC5473DE857CD983A((((int32_t)((int32_t)L_108))), L_119, L_120, L_121, L_122, L_123, /*hidden argument*/NULL);
V_31 = L_124;
// ToLua.Push(L, o);
intptr_t L_125 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_126 = V_31;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_125, L_126, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_05cd;
}
IL_0268:
{
// else if (count == 6 && TypeChecker.CheckTypes<UnityEngine.RenderTextureFormat, UnityEngine.RenderTextureReadWrite, int>(L, 4))
int32_t L_127 = V_0;
if ((!(((uint32_t)L_127) == ((uint32_t)6))))
{
goto IL_02d7;
}
}
IL_026c:
{
intptr_t L_128 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_129 = TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_TisRenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m2A4931C21D062AC69D1F08132B2915D5C84E69DA((intptr_t)L_128, 4, /*hidden argument*/TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_TisRenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m2A4931C21D062AC69D1F08132B2915D5C84E69DA_RuntimeMethod_var);
if (!L_129)
{
goto IL_02d7;
}
}
IL_0275:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_130 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_131 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_130, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_132 = ___L0;
double L_133 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_132, 2, /*hidden argument*/NULL);
V_32 = (((int32_t)((int32_t)L_133)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_134 = ___L0;
double L_135 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_134, 3, /*hidden argument*/NULL);
V_33 = (((int32_t)((int32_t)L_135)));
// UnityEngine.RenderTextureFormat arg3 = (UnityEngine.RenderTextureFormat)ToLua.ToObject(L, 4);
intptr_t L_136 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_137 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_136, 4, /*hidden argument*/NULL);
V_34 = ((*(int32_t*)((int32_t*)UnBox(L_137, RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_il2cpp_TypeInfo_var))));
// UnityEngine.RenderTextureReadWrite arg4 = (UnityEngine.RenderTextureReadWrite)ToLua.ToObject(L, 5);
intptr_t L_138 = ___L0;
RuntimeObject * L_139 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_138, 5, /*hidden argument*/NULL);
V_35 = ((*(int32_t*)((int32_t*)UnBox(L_139, RenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_il2cpp_TypeInfo_var))));
// int arg5 = (int)LuaDLL.lua_tonumber(L, 6);
intptr_t L_140 = ___L0;
double L_141 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_140, 6, /*hidden argument*/NULL);
V_36 = (((int32_t)((int32_t)L_141)));
// UnityEngine.RenderTexture o = UnityEngine.RenderTexture.GetTemporary(arg0, arg1, arg2, arg3, arg4, arg5);
int32_t L_142 = V_32;
int32_t L_143 = V_33;
int32_t L_144 = V_34;
int32_t L_145 = V_35;
int32_t L_146 = V_36;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_147 = RenderTexture_GetTemporary_mA562378A45248F61B53C628972542067045027CA((((int32_t)((int32_t)L_131))), L_142, L_143, L_144, L_145, L_146, /*hidden argument*/NULL);
V_37 = L_147;
// ToLua.Push(L, o);
intptr_t L_148 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_149 = V_37;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_148, L_149, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_05cd;
}
IL_02d7:
{
// else if (count == 7 && TypeChecker.CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat, int, UnityEngine.RenderTextureMemoryless, UnityEngine.VRTextureUsage>(L, 4))
int32_t L_150 = V_0;
if ((!(((uint32_t)L_150) == ((uint32_t)7))))
{
goto IL_0356;
}
}
IL_02db:
{
intptr_t L_151 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_152 = TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_TisVRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0_mB06782B057333603B61702281843AD985C69C8F4((intptr_t)L_151, 4, /*hidden argument*/TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_TisVRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0_mB06782B057333603B61702281843AD985C69C8F4_RuntimeMethod_var);
if (!L_152)
{
goto IL_0356;
}
}
IL_02e4:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_153 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_154 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_153, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_155 = ___L0;
double L_156 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_155, 2, /*hidden argument*/NULL);
V_38 = (((int32_t)((int32_t)L_156)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_157 = ___L0;
double L_158 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_157, 3, /*hidden argument*/NULL);
V_39 = (((int32_t)((int32_t)L_158)));
// UnityEngine.Experimental.Rendering.GraphicsFormat arg3 = (UnityEngine.Experimental.Rendering.GraphicsFormat)ToLua.ToObject(L, 4);
intptr_t L_159 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_160 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_159, 4, /*hidden argument*/NULL);
V_40 = ((*(int32_t*)((int32_t*)UnBox(L_160, GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var))));
// int arg4 = (int)LuaDLL.lua_tonumber(L, 5);
intptr_t L_161 = ___L0;
double L_162 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_161, 5, /*hidden argument*/NULL);
V_41 = (((int32_t)((int32_t)L_162)));
// UnityEngine.RenderTextureMemoryless arg5 = (UnityEngine.RenderTextureMemoryless)ToLua.ToObject(L, 6);
intptr_t L_163 = ___L0;
RuntimeObject * L_164 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_163, 6, /*hidden argument*/NULL);
V_42 = ((*(int32_t*)((int32_t*)UnBox(L_164, RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_il2cpp_TypeInfo_var))));
// UnityEngine.VRTextureUsage arg6 = (UnityEngine.VRTextureUsage)ToLua.ToObject(L, 7);
intptr_t L_165 = ___L0;
RuntimeObject * L_166 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_165, 7, /*hidden argument*/NULL);
V_43 = ((*(int32_t*)((int32_t*)UnBox(L_166, VRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0_il2cpp_TypeInfo_var))));
// UnityEngine.RenderTexture o = UnityEngine.RenderTexture.GetTemporary(arg0, arg1, arg2, arg3, arg4, arg5, arg6);
int32_t L_167 = V_38;
int32_t L_168 = V_39;
int32_t L_169 = V_40;
int32_t L_170 = V_41;
int32_t L_171 = V_42;
int32_t L_172 = V_43;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_173 = RenderTexture_GetTemporary_m115F69F5AC08E2A30B4810A3EA4BED8435D0FA3A((((int32_t)((int32_t)L_154))), L_167, L_168, L_169, L_170, L_171, L_172, /*hidden argument*/NULL);
V_44 = L_173;
// ToLua.Push(L, o);
intptr_t L_174 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_175 = V_44;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_174, L_175, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_05cd;
}
IL_0356:
{
// else if (count == 7 && TypeChecker.CheckTypes<UnityEngine.RenderTextureFormat, UnityEngine.RenderTextureReadWrite, int, UnityEngine.RenderTextureMemoryless>(L, 4))
int32_t L_176 = V_0;
if ((!(((uint32_t)L_176) == ((uint32_t)7))))
{
goto IL_03d5;
}
}
IL_035a:
{
intptr_t L_177 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_178 = TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_TisRenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_mCFF82A09C6A931E58F79AC5DCE414CAE38F4E5C6((intptr_t)L_177, 4, /*hidden argument*/TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_TisRenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_mCFF82A09C6A931E58F79AC5DCE414CAE38F4E5C6_RuntimeMethod_var);
if (!L_178)
{
goto IL_03d5;
}
}
IL_0363:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_179 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_180 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_179, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_181 = ___L0;
double L_182 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_181, 2, /*hidden argument*/NULL);
V_45 = (((int32_t)((int32_t)L_182)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_183 = ___L0;
double L_184 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_183, 3, /*hidden argument*/NULL);
V_46 = (((int32_t)((int32_t)L_184)));
// UnityEngine.RenderTextureFormat arg3 = (UnityEngine.RenderTextureFormat)ToLua.ToObject(L, 4);
intptr_t L_185 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_186 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_185, 4, /*hidden argument*/NULL);
V_47 = ((*(int32_t*)((int32_t*)UnBox(L_186, RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_il2cpp_TypeInfo_var))));
// UnityEngine.RenderTextureReadWrite arg4 = (UnityEngine.RenderTextureReadWrite)ToLua.ToObject(L, 5);
intptr_t L_187 = ___L0;
RuntimeObject * L_188 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_187, 5, /*hidden argument*/NULL);
V_48 = ((*(int32_t*)((int32_t*)UnBox(L_188, RenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_il2cpp_TypeInfo_var))));
// int arg5 = (int)LuaDLL.lua_tonumber(L, 6);
intptr_t L_189 = ___L0;
double L_190 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_189, 6, /*hidden argument*/NULL);
V_49 = (((int32_t)((int32_t)L_190)));
// UnityEngine.RenderTextureMemoryless arg6 = (UnityEngine.RenderTextureMemoryless)ToLua.ToObject(L, 7);
intptr_t L_191 = ___L0;
RuntimeObject * L_192 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_191, 7, /*hidden argument*/NULL);
V_50 = ((*(int32_t*)((int32_t*)UnBox(L_192, RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_il2cpp_TypeInfo_var))));
// UnityEngine.RenderTexture o = UnityEngine.RenderTexture.GetTemporary(arg0, arg1, arg2, arg3, arg4, arg5, arg6);
int32_t L_193 = V_45;
int32_t L_194 = V_46;
int32_t L_195 = V_47;
int32_t L_196 = V_48;
int32_t L_197 = V_49;
int32_t L_198 = V_50;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_199 = RenderTexture_GetTemporary_mDC99B71259B0D477508DC0361E52E80ED6DF9730((((int32_t)((int32_t)L_180))), L_193, L_194, L_195, L_196, L_197, L_198, /*hidden argument*/NULL);
V_51 = L_199;
// ToLua.Push(L, o);
intptr_t L_200 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_201 = V_51;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_200, L_201, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_05cd;
}
IL_03d5:
{
// else if (count == 8 && TypeChecker.CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat, int, UnityEngine.RenderTextureMemoryless, UnityEngine.VRTextureUsage, bool>(L, 4))
int32_t L_202 = V_0;
if ((!(((uint32_t)L_202) == ((uint32_t)8))))
{
goto IL_0462;
}
}
IL_03dc:
{
intptr_t L_203 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_204 = TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_TisVRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m481D287709CA968161FE14333F5D9804768086E8((intptr_t)L_203, 4, /*hidden argument*/TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_TisVRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m481D287709CA968161FE14333F5D9804768086E8_RuntimeMethod_var);
if (!L_204)
{
goto IL_0462;
}
}
IL_03e5:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_205 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_206 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_205, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_207 = ___L0;
double L_208 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_207, 2, /*hidden argument*/NULL);
V_52 = (((int32_t)((int32_t)L_208)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_209 = ___L0;
double L_210 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_209, 3, /*hidden argument*/NULL);
V_53 = (((int32_t)((int32_t)L_210)));
// UnityEngine.Experimental.Rendering.GraphicsFormat arg3 = (UnityEngine.Experimental.Rendering.GraphicsFormat)ToLua.ToObject(L, 4);
intptr_t L_211 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_212 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_211, 4, /*hidden argument*/NULL);
V_54 = ((*(int32_t*)((int32_t*)UnBox(L_212, GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var))));
// int arg4 = (int)LuaDLL.lua_tonumber(L, 5);
intptr_t L_213 = ___L0;
double L_214 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_213, 5, /*hidden argument*/NULL);
V_55 = (((int32_t)((int32_t)L_214)));
// UnityEngine.RenderTextureMemoryless arg5 = (UnityEngine.RenderTextureMemoryless)ToLua.ToObject(L, 6);
intptr_t L_215 = ___L0;
RuntimeObject * L_216 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_215, 6, /*hidden argument*/NULL);
V_56 = ((*(int32_t*)((int32_t*)UnBox(L_216, RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_il2cpp_TypeInfo_var))));
// UnityEngine.VRTextureUsage arg6 = (UnityEngine.VRTextureUsage)ToLua.ToObject(L, 7);
intptr_t L_217 = ___L0;
RuntimeObject * L_218 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_217, 7, /*hidden argument*/NULL);
V_57 = ((*(int32_t*)((int32_t*)UnBox(L_218, VRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0_il2cpp_TypeInfo_var))));
// bool arg7 = LuaDLL.lua_toboolean(L, 8);
intptr_t L_219 = ___L0;
bool L_220 = LuaDLL_lua_toboolean_mD1040BE41EBA160232137C0852698D2900B29872((intptr_t)L_219, 8, /*hidden argument*/NULL);
V_58 = L_220;
// UnityEngine.RenderTexture o = UnityEngine.RenderTexture.GetTemporary(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
int32_t L_221 = V_52;
int32_t L_222 = V_53;
int32_t L_223 = V_54;
int32_t L_224 = V_55;
int32_t L_225 = V_56;
int32_t L_226 = V_57;
bool L_227 = V_58;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_228 = RenderTexture_GetTemporary_m370DB23FAFDC9A02886A6801A72B1EC131F680F8((((int32_t)((int32_t)L_206))), L_221, L_222, L_223, L_224, L_225, L_226, L_227, /*hidden argument*/NULL);
V_59 = L_228;
// ToLua.Push(L, o);
intptr_t L_229 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_230 = V_59;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_229, L_230, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_05cd;
}
IL_0462:
{
// else if (count == 8 && TypeChecker.CheckTypes<UnityEngine.RenderTextureFormat, UnityEngine.RenderTextureReadWrite, int, UnityEngine.RenderTextureMemoryless, UnityEngine.VRTextureUsage>(L, 4))
int32_t L_231 = V_0;
if ((!(((uint32_t)L_231) == ((uint32_t)8))))
{
goto IL_04f7;
}
}
IL_0469:
{
intptr_t L_232 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_233 = TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_TisRenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_TisVRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0_m48292A1E608EE99612A04DC3F1504D69DAF4157E((intptr_t)L_232, 4, /*hidden argument*/TypeChecker_CheckTypes_TisRenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_TisRenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_TisVRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0_m48292A1E608EE99612A04DC3F1504D69DAF4157E_RuntimeMethod_var);
if (!L_233)
{
goto IL_04f7;
}
}
IL_0475:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_234 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_235 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_234, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_236 = ___L0;
double L_237 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_236, 2, /*hidden argument*/NULL);
V_60 = (((int32_t)((int32_t)L_237)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_238 = ___L0;
double L_239 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_238, 3, /*hidden argument*/NULL);
V_61 = (((int32_t)((int32_t)L_239)));
// UnityEngine.RenderTextureFormat arg3 = (UnityEngine.RenderTextureFormat)ToLua.ToObject(L, 4);
intptr_t L_240 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_241 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_240, 4, /*hidden argument*/NULL);
V_62 = ((*(int32_t*)((int32_t*)UnBox(L_241, RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_il2cpp_TypeInfo_var))));
// UnityEngine.RenderTextureReadWrite arg4 = (UnityEngine.RenderTextureReadWrite)ToLua.ToObject(L, 5);
intptr_t L_242 = ___L0;
RuntimeObject * L_243 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_242, 5, /*hidden argument*/NULL);
V_63 = ((*(int32_t*)((int32_t*)UnBox(L_243, RenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_il2cpp_TypeInfo_var))));
// int arg5 = (int)LuaDLL.lua_tonumber(L, 6);
intptr_t L_244 = ___L0;
double L_245 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_244, 6, /*hidden argument*/NULL);
V_64 = (((int32_t)((int32_t)L_245)));
// UnityEngine.RenderTextureMemoryless arg6 = (UnityEngine.RenderTextureMemoryless)ToLua.ToObject(L, 7);
intptr_t L_246 = ___L0;
RuntimeObject * L_247 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_246, 7, /*hidden argument*/NULL);
V_65 = ((*(int32_t*)((int32_t*)UnBox(L_247, RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_il2cpp_TypeInfo_var))));
// UnityEngine.VRTextureUsage arg7 = (UnityEngine.VRTextureUsage)ToLua.ToObject(L, 8);
intptr_t L_248 = ___L0;
RuntimeObject * L_249 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_248, 8, /*hidden argument*/NULL);
V_66 = ((*(int32_t*)((int32_t*)UnBox(L_249, VRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0_il2cpp_TypeInfo_var))));
// UnityEngine.RenderTexture o = UnityEngine.RenderTexture.GetTemporary(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
int32_t L_250 = V_60;
int32_t L_251 = V_61;
int32_t L_252 = V_62;
int32_t L_253 = V_63;
int32_t L_254 = V_64;
int32_t L_255 = V_65;
int32_t L_256 = V_66;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_257 = RenderTexture_GetTemporary_mD46F06A1CA57533D5495BFEE17301948A045CE89((((int32_t)((int32_t)L_235))), L_250, L_251, L_252, L_253, L_254, L_255, L_256, /*hidden argument*/NULL);
V_67 = L_257;
// ToLua.Push(L, o);
intptr_t L_258 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_259 = V_67;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_258, L_259, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_05cd;
}
IL_04f7:
{
// else if (count == 9)
int32_t L_260 = V_0;
if ((!(((uint32_t)L_260) == ((uint32_t)((int32_t)9)))))
{
goto IL_05b2;
}
}
IL_04ff:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_261 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_262 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_261, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_263 = ___L0;
double L_264 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_263, 2, /*hidden argument*/NULL);
V_68 = (((int32_t)((int32_t)L_264)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_265 = ___L0;
double L_266 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_265, 3, /*hidden argument*/NULL);
V_69 = (((int32_t)((int32_t)L_266)));
// UnityEngine.RenderTextureFormat arg3 = (UnityEngine.RenderTextureFormat)ToLua.CheckObject(L, 4, typeof(UnityEngine.RenderTextureFormat));
intptr_t L_267 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_268 = { reinterpret_cast<intptr_t> (RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_269 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_268, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_270 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_267, 4, L_269, /*hidden argument*/NULL);
V_70 = ((*(int32_t*)((int32_t*)UnBox(L_270, RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_il2cpp_TypeInfo_var))));
// UnityEngine.RenderTextureReadWrite arg4 = (UnityEngine.RenderTextureReadWrite)ToLua.CheckObject(L, 5, typeof(UnityEngine.RenderTextureReadWrite));
intptr_t L_271 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_272 = { reinterpret_cast<intptr_t> (RenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_0_0_0_var) };
Type_t * L_273 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_272, /*hidden argument*/NULL);
RuntimeObject * L_274 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_271, 5, L_273, /*hidden argument*/NULL);
V_71 = ((*(int32_t*)((int32_t*)UnBox(L_274, RenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8_il2cpp_TypeInfo_var))));
// int arg5 = (int)LuaDLL.luaL_checknumber(L, 6);
intptr_t L_275 = ___L0;
double L_276 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_275, 6, /*hidden argument*/NULL);
V_72 = (((int32_t)((int32_t)L_276)));
// UnityEngine.RenderTextureMemoryless arg6 = (UnityEngine.RenderTextureMemoryless)ToLua.CheckObject(L, 7, typeof(UnityEngine.RenderTextureMemoryless));
intptr_t L_277 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_278 = { reinterpret_cast<intptr_t> (RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_0_0_0_var) };
Type_t * L_279 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_278, /*hidden argument*/NULL);
RuntimeObject * L_280 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_277, 7, L_279, /*hidden argument*/NULL);
V_73 = ((*(int32_t*)((int32_t*)UnBox(L_280, RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_il2cpp_TypeInfo_var))));
// UnityEngine.VRTextureUsage arg7 = (UnityEngine.VRTextureUsage)ToLua.CheckObject(L, 8, typeof(UnityEngine.VRTextureUsage));
intptr_t L_281 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_282 = { reinterpret_cast<intptr_t> (VRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0_0_0_0_var) };
Type_t * L_283 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_282, /*hidden argument*/NULL);
RuntimeObject * L_284 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_281, 8, L_283, /*hidden argument*/NULL);
V_74 = ((*(int32_t*)((int32_t*)UnBox(L_284, VRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0_il2cpp_TypeInfo_var))));
// bool arg8 = LuaDLL.luaL_checkboolean(L, 9);
intptr_t L_285 = ___L0;
bool L_286 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_285, ((int32_t)9), /*hidden argument*/NULL);
V_75 = L_286;
// UnityEngine.RenderTexture o = UnityEngine.RenderTexture.GetTemporary(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
int32_t L_287 = V_68;
int32_t L_288 = V_69;
int32_t L_289 = V_70;
int32_t L_290 = V_71;
int32_t L_291 = V_72;
int32_t L_292 = V_73;
int32_t L_293 = V_74;
bool L_294 = V_75;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_295 = RenderTexture_GetTemporary_mB52A206CE9854DC5FC58CC1753974DE6203A92EF((((int32_t)((int32_t)L_262))), L_287, L_288, L_289, L_290, L_291, L_292, L_293, L_294, /*hidden argument*/NULL);
V_76 = L_295;
// ToLua.Push(L, o);
intptr_t L_296 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_297 = V_76;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_296, L_297, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_05cd;
}
IL_05b2:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.RenderTexture.GetTemporary");
intptr_t L_298 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_299 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_298, _stringLiteral03C26DB8FD8ADE8869BAC46CF0E55CFDFFAE038E, /*hidden argument*/NULL);
V_2 = L_299;
goto IL_05cd;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_05c0;
throw e;
}
CATCH_05c0:
{ // begin catch(System.Exception)
// catch (Exception e)
V_77 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_300 = ___L0;
Exception_t * L_301 = V_77;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_302 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_300, L_301, /*hidden argument*/NULL);
V_2 = L_302;
goto IL_05cd;
} // end catch (depth: 1)
IL_05cd:
{
// }
int32_t L_303 = V_2;
return L_303;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_op_Equality_m4E3C193D34EE9BF95AFE236C0866C02102AD5511 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_op_Equality_m4E3C193D34EE9BF95AFE236C0866C02102AD5511_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_1, 1, /*hidden argument*/NULL);
// UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
intptr_t L_3 = ___L0;
RuntimeObject * L_4 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var));
// bool o = arg0 == arg1;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_6 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
V_1 = L_6;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_7 = ___L0;
bool L_8 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_003d;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0032;
throw e;
}
CATCH_0032:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_9 = ___L0;
Exception_t * L_10 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_003d;
} // end catch (depth: 1)
IL_003d:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_width(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_width_mD2CA91325C46DC79F6AB755165D3009AFC7FC5FE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_width_mD2CA91325C46DC79F6AB755165D3009AFC7FC5FE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.width;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
int32_t L_3 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, ((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index width on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral01517BD38A76E8A237B8DBB8A3DE60B08FC28404, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_height(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_height_m5C82788E831BAE9B7ACEF90C413A08BE13855237 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_height_m5C82788E831BAE9B7ACEF90C413A08BE13855237_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.height;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
int32_t L_3 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, ((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index height on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral09D362253E2AB6ECFB5AC0E54BD1993FAC2133D1, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_dimension(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_dimension_m82E8C72676D6937FD40310AE3D5BCF7460B5AE4B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_dimension_m82E8C72676D6937FD40310AE3D5BCF7460B5AE4B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Rendering.TextureDimension ret = obj.dimension;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
int32_t L_3 = VirtFuncInvoker0< int32_t >::Invoke(9 /* UnityEngine.Rendering.TextureDimension UnityEngine.Texture::get_dimension() */, ((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
int32_t L_6 = L_5;
RuntimeObject * L_7 = Box(TextureDimension_t90D0E4110D3F4D062F3E8C0F69809BFBBDF8E19C_il2cpp_TypeInfo_var, &L_6);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0037;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0026;
throw e;
}
CATCH_0026:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index dimension on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral5BF5F2A6B4CD990EFBC671ECDFD5623726164660, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0037;
} // end catch (depth: 1)
IL_0037:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_graphicsFormat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_graphicsFormat_m033A6BFA3631969CF66AA507B4C50F4EAAB5F4C2 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_graphicsFormat_m033A6BFA3631969CF66AA507B4C50F4EAAB5F4C2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Experimental.Rendering.GraphicsFormat ret = obj.graphicsFormat;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
int32_t L_3 = RenderTexture_get_graphicsFormat_mE0A181AB88D5E381CD945440A67187929328382E(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
int32_t L_6 = L_5;
RuntimeObject * L_7 = Box(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var, &L_6);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0037;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0026;
throw e;
}
CATCH_0026:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index graphicsFormat on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral14D165524B6C04D03983DDA364A7FAB923CF28EC, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0037;
} // end catch (depth: 1)
IL_0037:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_useMipMap(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_useMipMap_mCE41BC0DB598110C390CEBB770016A9F01407BF6 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_useMipMap_mCE41BC0DB598110C390CEBB770016A9F01407BF6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.useMipMap;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
bool L_3 = RenderTexture_get_useMipMap_mF9C82146D1CC2D08645CA990FC8D533F9D9D73AE(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index useMipMap on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralDA24245158F6F4A45049A8A4806CCE0FF611F7DE, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_sRGB(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_sRGB_m4EF50EDAB10D490F86CAB713856EA5AAAECAD1D6 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_sRGB_m4EF50EDAB10D490F86CAB713856EA5AAAECAD1D6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.sRGB;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
bool L_3 = RenderTexture_get_sRGB_m73E0F48DF924CBD308CD2B34E2B410E299F47B6A(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index sRGB on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral3E5535CFCA904EF08B2258890895369D3A2CEAA9, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_vrUsage(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_vrUsage_m617D5BB40D5C40E580C2822A5385CC4A69C4837E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_vrUsage_m617D5BB40D5C40E580C2822A5385CC4A69C4837E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.VRTextureUsage ret = obj.vrUsage;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
int32_t L_3 = RenderTexture_get_vrUsage_m92184C104FF35CBA2299F5E5FA56CDB0DA03089E(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
int32_t L_6 = L_5;
RuntimeObject * L_7 = Box(VRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0_il2cpp_TypeInfo_var, &L_6);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0037;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0026;
throw e;
}
CATCH_0026:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index vrUsage on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteralEB201C0595F327EDE8318A38E8529BE383F1C57B, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0037;
} // end catch (depth: 1)
IL_0037:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_memorylessMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_memorylessMode_mCA94F7817E461985CA08C1A848F19FE4342A34FD (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_memorylessMode_mCA94F7817E461985CA08C1A848F19FE4342A34FD_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.RenderTextureMemoryless ret = obj.memorylessMode;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
int32_t L_3 = RenderTexture_get_memorylessMode_m80112867791805027D73EF291640EDE61FDF9884(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
int32_t L_6 = L_5;
RuntimeObject * L_7 = Box(RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_il2cpp_TypeInfo_var, &L_6);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0037;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0026;
throw e;
}
CATCH_0026:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index memorylessMode on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral63828A6A7D395CE7C937E430831E326711F1AD50, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0037;
} // end catch (depth: 1)
IL_0037:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_format(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_format_m4BA02F9DDE374E0F1E6F1D205702211063DB69AB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_format_m4BA02F9DDE374E0F1E6F1D205702211063DB69AB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.RenderTextureFormat ret = obj.format;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
int32_t L_3 = RenderTexture_get_format_mC500BCC10B2A6D6808645B505DB510056516D1FF(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
int32_t L_6 = L_5;
RuntimeObject * L_7 = Box(RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_il2cpp_TypeInfo_var, &L_6);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0037;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0026;
throw e;
}
CATCH_0026:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index format on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral822E62F7F505EF00865CEB076331B498F573D307, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0037;
} // end catch (depth: 1)
IL_0037:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_stencilFormat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_stencilFormat_mD1C1DBA4FE1AF537B295AD218E70670E6306BC5A (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_stencilFormat_mD1C1DBA4FE1AF537B295AD218E70670E6306BC5A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Experimental.Rendering.GraphicsFormat ret = obj.stencilFormat;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
int32_t L_3 = RenderTexture_get_stencilFormat_m59B27BFDB5A2BC0E336BDFD2E628B3020ABB18C2(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
int32_t L_6 = L_5;
RuntimeObject * L_7 = Box(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var, &L_6);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0037;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0026;
throw e;
}
CATCH_0026:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index stencilFormat on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral3FF400B17D186B788A3C4A2A6FB631EE070D6713, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0037;
} // end catch (depth: 1)
IL_0037:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_autoGenerateMips(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_autoGenerateMips_m7342791D6E9792F19EAE44B06CB4E856243DBE75 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_autoGenerateMips_m7342791D6E9792F19EAE44B06CB4E856243DBE75_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.autoGenerateMips;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
bool L_3 = RenderTexture_get_autoGenerateMips_mE6FDDD1C1ECB45F7C878FDBF49881F87C215E488(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index autoGenerateMips on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralF8E55E72100035EED0A9D8CD7B2106CD83D2F71F, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_volumeDepth(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_volumeDepth_m14DD773076713ABA45C7F0F1C5CA07D5ADEE1B7D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_volumeDepth_m14DD773076713ABA45C7F0F1C5CA07D5ADEE1B7D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.volumeDepth;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
int32_t L_3 = RenderTexture_get_volumeDepth_m8F15924EC6BAA5B422E44AEA6C385F5ADA2A0C51(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index volumeDepth on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral872E43867FB1FB4FBB38EBE62CC869446367DCE6, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_antiAliasing(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_antiAliasing_m476F53769FF9C9DB61F14B827659FCACE36C206D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_antiAliasing_m476F53769FF9C9DB61F14B827659FCACE36C206D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.antiAliasing;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
int32_t L_3 = RenderTexture_get_antiAliasing_mD49E94DED64C07E6855967E5B04A77F06AC9EEEF(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index antiAliasing on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralA957EEEB614BB1657B30DE3F62F3331E7A91E631, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_bindTextureMS(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_bindTextureMS_m54E5C6C5D090DB45938D59C88D8AF404A88A3B35 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_bindTextureMS_m54E5C6C5D090DB45938D59C88D8AF404A88A3B35_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.bindTextureMS;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
bool L_3 = RenderTexture_get_bindTextureMS_m880EEB0688A81226C24D70D6A64F3D263568790F(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index bindTextureMS on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral8814AF73D1C09271B90578CAB571B6852D477E65, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_enableRandomWrite(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_enableRandomWrite_m1362D1F9D5BFD9A5F99D546F13EDEA279D26183C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_enableRandomWrite_m1362D1F9D5BFD9A5F99D546F13EDEA279D26183C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.enableRandomWrite;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
bool L_3 = RenderTexture_get_enableRandomWrite_mE6075AFB001F8965B65BD13C32132834255FE606(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index enableRandomWrite on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralDCEA72ED5462BFCE943A72E0220546866A00931B, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_useDynamicScale(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_useDynamicScale_m07181284FC7CC2778AA2CB0180C6CD3D98E25EE4 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_useDynamicScale_m07181284FC7CC2778AA2CB0180C6CD3D98E25EE4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.useDynamicScale;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
bool L_3 = RenderTexture_get_useDynamicScale_m261D51255B6A3D3209B3A6F06CF03D6B22F0A23B(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index useDynamicScale on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralFAE1588DD1733E7E9E120527F5F6FC45D6D8655A, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_isPowerOfTwo(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_isPowerOfTwo_m08374F93B13D2EC33344633FB21E376F7C202512 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_isPowerOfTwo_m08374F93B13D2EC33344633FB21E376F7C202512_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.isPowerOfTwo;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
bool L_3 = RenderTexture_get_isPowerOfTwo_m1F9AB486DDF49A3075B8ECBC0B7F915826B48D7B(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index isPowerOfTwo on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral3D32C31C5FE02994CF3025D2A93B51BE957E1DE3, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_active(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_active_m9F1EC63C483396551D48616E89DFC9DFB03E00FF (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_active_m9F1EC63C483396551D48616E89DFC9DFB03E00FF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.RenderTexture.active);
intptr_t L_0 = ___L0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_1 = RenderTexture_get_active_m670416A37BF4239DE5A55F6138CAA1FEEF184957(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_colorBuffer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_colorBuffer_mBA68FE540CAE21FC65AD55A8E2141A3491BCEE80 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_colorBuffer_mBA68FE540CAE21FC65AD55A8E2141A3491BCEE80_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.RenderBuffer ret = obj.colorBuffer;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 L_3 = RenderTexture_get_colorBuffer_m17FE81D28E1A2E866E3A54C09F9AC5194DFABDB4(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 L_5 = V_1;
ToLua_PushValue_TisRenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6_m0B88D3B7131D0ADDA49A1246037A522AB11968BC((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisRenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6_m0B88D3B7131D0ADDA49A1246037A522AB11968BC_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index colorBuffer on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral625CBF7CD7D3D8DD85F9BAAFF85D7806BF68C1C8, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_depthBuffer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_depthBuffer_m3180F7484128475C9801AD9BAE72C3BCE9BD8FD2 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_depthBuffer_m3180F7484128475C9801AD9BAE72C3BCE9BD8FD2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.RenderBuffer ret = obj.depthBuffer;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 L_3 = RenderTexture_get_depthBuffer_mA4F5A5374B49AB308687B1914F67B0C2831590A4(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 L_5 = V_1;
ToLua_PushValue_TisRenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6_m0B88D3B7131D0ADDA49A1246037A522AB11968BC((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisRenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6_m0B88D3B7131D0ADDA49A1246037A522AB11968BC_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index depthBuffer on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral7D01375B3C2083328E826F51A267B8D744FA0402, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_depth(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_depth_m8D86874F0DBC3C610AEEE0D72A0B76974DDC9A41 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_depth_m8D86874F0DBC3C610AEEE0D72A0B76974DDC9A41_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.depth;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
int32_t L_3 = RenderTexture_get_depth_mCFBC1AFB8E9A92A012071F61D0EB2AF7046B2B3A(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index depth on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral80FE4A48845B20429286641D2D09BB7C3AC2CE38, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::get_descriptor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_get_descriptor_m34517FB1D0C8E203E971540655A35DFBAA6DC416 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_get_descriptor_m34517FB1D0C8E203E971540655A35DFBAA6DC416_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.RenderTextureDescriptor ret = obj.descriptor;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_3 = RenderTexture_get_descriptor_m67E7BCFA6A50634F6E3863E2F5BA1D4923E4DD00(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_5 = V_1;
ToLua_PushValue_TisRenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_m112AD1629EAADB9A7CEBCA08629D9A17633F52DF((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisRenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_m112AD1629EAADB9A7CEBCA08629D9A17633F52DF_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index descriptor on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralE6D9FD287CE44FEE950139E90895A37639768E48, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::set_width(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_width_m1D598240FFDCE83CC45F062E854FBD47BF0B5A7D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_set_width_m1D598240FFDCE83CC45F062E854FBD47BF0B5A7D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_4)));
// obj.width = arg0;
int32_t L_5 = V_1;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
VirtActionInvoker1< int32_t >::Invoke(6 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, ((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_5);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index width on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral01517BD38A76E8A237B8DBB8A3DE60B08FC28404, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::set_height(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_height_m2147A1666199936B0075712C1523723FE7E39CAC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_set_height_m2147A1666199936B0075712C1523723FE7E39CAC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_4)));
// obj.height = arg0;
int32_t L_5 = V_1;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
VirtActionInvoker1< int32_t >::Invoke(8 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, ((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_5);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index height on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral09D362253E2AB6ECFB5AC0E54BD1993FAC2133D1, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::set_dimension(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_dimension_m0B573D6E720166729BA8FF4610EF0D605D70AC6E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_set_dimension_m0B573D6E720166729BA8FF4610EF0D605D70AC6E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Rendering.TextureDimension arg0 = (UnityEngine.Rendering.TextureDimension)ToLua.CheckObject(L, 2, typeof(UnityEngine.Rendering.TextureDimension));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (TextureDimension_t90D0E4110D3F4D062F3E8C0F69809BFBBDF8E19C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, TextureDimension_t90D0E4110D3F4D062F3E8C0F69809BFBBDF8E19C_il2cpp_TypeInfo_var))));
// obj.dimension = arg0;
int32_t L_7 = V_1;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
VirtActionInvoker1< int32_t >::Invoke(10 /* System.Void UnityEngine.Texture::set_dimension(UnityEngine.Rendering.TextureDimension) */, ((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_7);
// return 0;
V_2 = 0;
goto IL_0042;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0031;
throw e;
}
CATCH_0031:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index dimension on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral5BF5F2A6B4CD990EFBC671ECDFD5623726164660, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0042;
} // end catch (depth: 1)
IL_0042:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::set_graphicsFormat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_graphicsFormat_mBC9C8BEBEC4EE501AD63AAACBB8B2E1C71E39A0D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_set_graphicsFormat_mBC9C8BEBEC4EE501AD63AAACBB8B2E1C71E39A0D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Experimental.Rendering.GraphicsFormat arg0 = (UnityEngine.Experimental.Rendering.GraphicsFormat)ToLua.CheckObject(L, 2, typeof(UnityEngine.Experimental.Rendering.GraphicsFormat));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var))));
// obj.graphicsFormat = arg0;
int32_t L_7 = V_1;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0042;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0031;
throw e;
}
CATCH_0031:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index graphicsFormat on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral14D165524B6C04D03983DDA364A7FAB923CF28EC, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0042;
} // end catch (depth: 1)
IL_0042:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::set_useMipMap(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_useMipMap_m5BB35B26B8E530D3B7316D1ADC4AA24391A8C02C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_set_useMipMap_m5BB35B26B8E530D3B7316D1ADC4AA24391A8C02C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.useMipMap = arg0;
bool L_5 = V_1;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_set_useMipMap_m5C5D90A9CA6125C21536E945890A84B7B7560D51(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index useMipMap on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralDA24245158F6F4A45049A8A4806CCE0FF611F7DE, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::set_vrUsage(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_vrUsage_m878F8AE540E7A8FC12CA1C639C054145DA8DA9B9 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_set_vrUsage_m878F8AE540E7A8FC12CA1C639C054145DA8DA9B9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.VRTextureUsage arg0 = (UnityEngine.VRTextureUsage)ToLua.CheckObject(L, 2, typeof(UnityEngine.VRTextureUsage));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (VRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, VRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0_il2cpp_TypeInfo_var))));
// obj.vrUsage = arg0;
int32_t L_7 = V_1;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_set_vrUsage_mE773C0A984377FD55DC92788C09F98DD99B954D9(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0042;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0031;
throw e;
}
CATCH_0031:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index vrUsage on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteralEB201C0595F327EDE8318A38E8529BE383F1C57B, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0042;
} // end catch (depth: 1)
IL_0042:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::set_memorylessMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_memorylessMode_mB7796FE23A888684847ACAA59AE6754B7059F5F1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_set_memorylessMode_mB7796FE23A888684847ACAA59AE6754B7059F5F1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.RenderTextureMemoryless arg0 = (UnityEngine.RenderTextureMemoryless)ToLua.CheckObject(L, 2, typeof(UnityEngine.RenderTextureMemoryless));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9_il2cpp_TypeInfo_var))));
// obj.memorylessMode = arg0;
int32_t L_7 = V_1;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_set_memorylessMode_m9C1C6EB31B28619D92243DD865BD8C9DC0D0546A(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0042;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0031;
throw e;
}
CATCH_0031:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index memorylessMode on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral63828A6A7D395CE7C937E430831E326711F1AD50, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0042;
} // end catch (depth: 1)
IL_0042:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::set_format(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_format_m89CFBDD865EECA09B845F79AC77DCB25263179DF (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_set_format_m89CFBDD865EECA09B845F79AC77DCB25263179DF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.RenderTextureFormat arg0 = (UnityEngine.RenderTextureFormat)ToLua.CheckObject(L, 2, typeof(UnityEngine.RenderTextureFormat));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_il2cpp_TypeInfo_var))));
// obj.format = arg0;
int32_t L_7 = V_1;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_set_format_m13C719F83DE81A973984797D890CC84A6B74CD4F(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0042;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0031;
throw e;
}
CATCH_0031:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index format on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral822E62F7F505EF00865CEB076331B498F573D307, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0042;
} // end catch (depth: 1)
IL_0042:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::set_stencilFormat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_stencilFormat_m412802DF54B7B2B8355A4EDBD0ABA4D23AC5E3E3 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_set_stencilFormat_m412802DF54B7B2B8355A4EDBD0ABA4D23AC5E3E3_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Experimental.Rendering.GraphicsFormat arg0 = (UnityEngine.Experimental.Rendering.GraphicsFormat)ToLua.CheckObject(L, 2, typeof(UnityEngine.Experimental.Rendering.GraphicsFormat));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var))));
// obj.stencilFormat = arg0;
int32_t L_7 = V_1;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_set_stencilFormat_m1879238C289901C8C8A818FF70005104145CE54C(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0042;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0031;
throw e;
}
CATCH_0031:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index stencilFormat on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral3FF400B17D186B788A3C4A2A6FB631EE070D6713, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0042;
} // end catch (depth: 1)
IL_0042:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::set_autoGenerateMips(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_autoGenerateMips_m63D3BAEEB7475EEA31494B3855E65BCED8F6B445 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_set_autoGenerateMips_m63D3BAEEB7475EEA31494B3855E65BCED8F6B445_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.autoGenerateMips = arg0;
bool L_5 = V_1;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_set_autoGenerateMips_mD2592BAF6AB49EB936DF81BB118E5324F3C18085(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index autoGenerateMips on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralF8E55E72100035EED0A9D8CD7B2106CD83D2F71F, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::set_volumeDepth(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_volumeDepth_mF840C82D7C0C07C39018D922DA5A7889E6898E78 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_set_volumeDepth_mF840C82D7C0C07C39018D922DA5A7889E6898E78_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_4)));
// obj.volumeDepth = arg0;
int32_t L_5 = V_1;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_set_volumeDepth_mF0FE016DC6C99C4901BE79291E15DB8415406672(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index volumeDepth on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral872E43867FB1FB4FBB38EBE62CC869446367DCE6, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::set_antiAliasing(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_antiAliasing_m168CF5E2FA1D9EBEF169F105A90764CE3C985CF5 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_set_antiAliasing_m168CF5E2FA1D9EBEF169F105A90764CE3C985CF5_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_4)));
// obj.antiAliasing = arg0;
int32_t L_5 = V_1;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_set_antiAliasing_mBE37447FA23E0D57731C1456165E03303EC9B559(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index antiAliasing on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralA957EEEB614BB1657B30DE3F62F3331E7A91E631, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::set_bindTextureMS(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_bindTextureMS_mA538EEA3C99F11C2BFB3B082F6F9FE73B8F1476E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_set_bindTextureMS_mA538EEA3C99F11C2BFB3B082F6F9FE73B8F1476E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.bindTextureMS = arg0;
bool L_5 = V_1;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_set_bindTextureMS_mCEE784272C9FB149DB3E3FEBCE3E98900B26E975(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index bindTextureMS on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral8814AF73D1C09271B90578CAB571B6852D477E65, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::set_enableRandomWrite(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_enableRandomWrite_mA9969848EB9AB4684A7D0A9DE49BE2BBCB93F346 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_set_enableRandomWrite_mA9969848EB9AB4684A7D0A9DE49BE2BBCB93F346_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.enableRandomWrite = arg0;
bool L_5 = V_1;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_set_enableRandomWrite_mFD4FF62C1DFC56BDAB62D86ACDCAA61030DAB2FD(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index enableRandomWrite on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralDCEA72ED5462BFCE943A72E0220546866A00931B, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::set_useDynamicScale(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_useDynamicScale_m6F1DD08030ACDB67B76A9B5EA8C9D15AE05F0081 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_set_useDynamicScale_m6F1DD08030ACDB67B76A9B5EA8C9D15AE05F0081_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.useDynamicScale = arg0;
bool L_5 = V_1;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_set_useDynamicScale_mF64047DE064AC493C6F178198B022FD2AD728A4E(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index useDynamicScale on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralFAE1588DD1733E7E9E120527F5F6FC45D6D8655A, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::set_isPowerOfTwo(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_isPowerOfTwo_m035565EF5130302E3A07298B9B6B2FF16DBF6228 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_set_isPowerOfTwo_m035565EF5130302E3A07298B9B6B2FF16DBF6228_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.isPowerOfTwo = arg0;
bool L_5 = V_1;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_set_isPowerOfTwo_mF86E315B7E5734E33CB11D6D729EC4EE56F7C9AA(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index isPowerOfTwo on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral3D32C31C5FE02994CF3025D2A93B51BE957E1DE3, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::set_active(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_active_mB9B69559494B93A73D664371D4DA56623AEBF5DD (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_set_active_mB9B69559494B93A73D664371D4DA56623AEBF5DD_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.RenderTexture arg0 = (UnityEngine.RenderTexture)ToLua.CheckObject<UnityEngine.RenderTexture>(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B((intptr_t)L_0, 2, /*hidden argument*/ToLua_CheckObject_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_mF78A361055C2FDE5F60D5485F15DA88AE1EA463B_RuntimeMethod_var);
// UnityEngine.RenderTexture.active = arg0;
RenderTexture_set_active_m992E25C701DEFC8042B31022EA45F02A787A84F1(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_1, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_0020;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0015;
throw e;
}
CATCH_0015:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0020;
} // end catch (depth: 1)
IL_0020:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::set_depth(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_depth_m466668A5BF22B5DCCAECE8A9233985A9463BFCFA (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_set_depth_m466668A5BF22B5DCCAECE8A9233985A9463BFCFA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_4)));
// obj.depth = arg0;
int32_t L_5 = V_1;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index depth on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral80FE4A48845B20429286641D2D09BB7C3AC2CE38, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RenderTextureWrap::set_descriptor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RenderTextureWrap_set_descriptor_mE5C7EACAF84B961C60DEA74DD05CFB274AD7CA8D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RenderTextureWrap_set_descriptor_mE5C7EACAF84B961C60DEA74DD05CFB274AD7CA8D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.RenderTexture obj = (UnityEngine.RenderTexture)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.RenderTextureDescriptor arg0 = StackTraits<UnityEngine.RenderTextureDescriptor>.Check(L, 2);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_tE4CA2117E409319E63EEB644C342EE3D225B3D20_il2cpp_TypeInfo_var);
Func_3_t992542A4C0FBA8BD7A33D15C66EAC019F247B725 * L_3 = ((StackTraits_1_tE4CA2117E409319E63EEB644C342EE3D225B3D20_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_tE4CA2117E409319E63EEB644C342EE3D225B3D20_il2cpp_TypeInfo_var))->get_Check_1();
intptr_t L_4 = ___L0;
NullCheck(L_3);
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_5 = Func_3_Invoke_mFC3F4C63092E7476E4A12D9FF1BF9D76427C5C97(L_3, (intptr_t)L_4, 2, /*hidden argument*/Func_3_Invoke_mFC3F4C63092E7476E4A12D9FF1BF9D76427C5C97_RuntimeMethod_var);
V_1 = L_5;
// obj.descriptor = arg0;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_6 = V_1;
NullCheck(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)));
RenderTexture_set_descriptor_m88048ECD2E447B3549D59032F5F9B52D4CA3D528(((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_2, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)), L_6, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0038;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0027;
throw e;
}
CATCH_0027:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index descriptor on a nil value");
intptr_t L_7 = ___L0;
Exception_t * L_8 = V_3;
RuntimeObject * L_9 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_10 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_7, L_8, L_9, _stringLiteralE6D9FD287CE44FEE950139E90895A37639768E48, /*hidden argument*/NULL);
V_2 = L_10;
goto IL_0038;
} // end catch (depth: 1)
IL_0038:
{
// }
int32_t L_11 = V_2;
return L_11;
}
}
// System.Void UnityEngine_RenderTextureWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_RenderTextureWrap__ctor_mE7CC1D042472E66EC71DCDC7AAF1BB58525C0F2B (UnityEngine_RenderTextureWrap_t770514284C2C1BF5D20C752C0F91EE294ECE3D62 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap__CreateUnityEngine_Renderer_m9DF8BDAAFCC35C9BBA01F27F2847FDF674FCA69E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap__CreateUnityEngine_Renderer_m9DF8BDAAFCC35C9BBA01F27F2847FDF674FCA69E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_HasPropertyBlock_m19A015B32895D73479EAC0BDDE8FE02D9D69F16C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_HasPropertyBlock_m19A015B32895D73479EAC0BDDE8FE02D9D69F16C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_SetPropertyBlock_m2C2C6956DCFC5BF28258ACC54805C7012D9198A7(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_SetPropertyBlock_m2C2C6956DCFC5BF28258ACC54805C7012D9198A7(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_GetPropertyBlock_m532AD6A1EF526AD36FFC33F87ECB0A11198A3FFE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_GetPropertyBlock_m532AD6A1EF526AD36FFC33F87ECB0A11198A3FFE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_GetMaterials_m73B05473B59DE2BDF501ED288C5911DB8EE4EE91(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_GetMaterials_m73B05473B59DE2BDF501ED288C5911DB8EE4EE91(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_GetSharedMaterials_m221891E99B158A0D530B8376C499AF6D4998B55C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_GetSharedMaterials_m221891E99B158A0D530B8376C499AF6D4998B55C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_GetClosestReflectionProbes_m701D807A96A875DF3403FE37DCFB95272F9809DF(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_GetClosestReflectionProbes_m701D807A96A875DF3403FE37DCFB95272F9809DF(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_op_Equality_m2BCD6E477994D48D23283589DD6F8E39EB0377C7(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_op_Equality_m2BCD6E477994D48D23283589DD6F8E39EB0377C7(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_bounds_m2FC5275405DA5BCFBC6465C4CA3A4FB430B5BFF3(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_bounds_m2FC5275405DA5BCFBC6465C4CA3A4FB430B5BFF3(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_enabled_m70D931FB7A59CBF42D026141A05FAB50322D878F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_enabled_m70D931FB7A59CBF42D026141A05FAB50322D878F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_isVisible_mE0E6F0EBDA6DA8305C125A2124E2839B0876E954(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_isVisible_mE0E6F0EBDA6DA8305C125A2124E2839B0876E954(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_shadowCastingMode_m0BF525B543D2721B25CBFB968E3C3C94656C9983(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_shadowCastingMode_m0BF525B543D2721B25CBFB968E3C3C94656C9983(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_receiveShadows_mC9C6AAF8B64FFF19D7965878967B38BA57C4A656(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_receiveShadows_mC9C6AAF8B64FFF19D7965878967B38BA57C4A656(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_forceRenderingOff_m780DCDBF313F72F63298EBE1E77F2FEC7CEFB36B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_forceRenderingOff_m780DCDBF313F72F63298EBE1E77F2FEC7CEFB36B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_motionVectorGenerationMode_mE58319E6A14898F294AF7D84A9EE7378A19611DF(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_motionVectorGenerationMode_mE58319E6A14898F294AF7D84A9EE7378A19611DF(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_lightProbeUsage_mCDD08BF501DC8292F9D5B03B7FDAD5D6F94286FC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_lightProbeUsage_mCDD08BF501DC8292F9D5B03B7FDAD5D6F94286FC(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_reflectionProbeUsage_mFCF5E203ECADA0731F82B2596590E34243CF4AD5(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_reflectionProbeUsage_mFCF5E203ECADA0731F82B2596590E34243CF4AD5(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_renderingLayerMask_mBB688B8BCAFF1C0022BB76DD8DB4278401A1BA42(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_renderingLayerMask_mBB688B8BCAFF1C0022BB76DD8DB4278401A1BA42(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_rendererPriority_mD2C56E1747736376E30B2455901CF447219690F2(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_rendererPriority_mD2C56E1747736376E30B2455901CF447219690F2(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_rayTracingMode_mC782855D8EDE8AA241AAA6C52ABC89FCC6EA65B4(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_rayTracingMode_mC782855D8EDE8AA241AAA6C52ABC89FCC6EA65B4(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_sortingLayerName_m10CE0AB60EE1E65F6916B1717958665BF356E970(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_sortingLayerName_m10CE0AB60EE1E65F6916B1717958665BF356E970(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_sortingLayerID_m5BC2E600659CD3359DD539961C127F2ABC93FD70(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_sortingLayerID_m5BC2E600659CD3359DD539961C127F2ABC93FD70(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_sortingOrder_m67F0360467EA045EF01935FF3CE0FE87337C6157(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_sortingOrder_m67F0360467EA045EF01935FF3CE0FE87337C6157(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_allowOcclusionWhenDynamic_m0C1075E7B717C30AB641355FFA2719BCB2FE1FDB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_allowOcclusionWhenDynamic_m0C1075E7B717C30AB641355FFA2719BCB2FE1FDB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_isPartOfStaticBatch_m8E0EC4C0C982758093EAFF0AFCD9735B0433EC75(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_isPartOfStaticBatch_m8E0EC4C0C982758093EAFF0AFCD9735B0433EC75(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_worldToLocalMatrix_mB07E576B613C9A4439A1C7B701677A64B48E6FDE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_worldToLocalMatrix_mB07E576B613C9A4439A1C7B701677A64B48E6FDE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_localToWorldMatrix_m58F22D3050343654EF82C7DFE7A43AE0D901FECE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_localToWorldMatrix_m58F22D3050343654EF82C7DFE7A43AE0D901FECE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_lightProbeProxyVolumeOverride_mB425879A18BF69A6DEF0618ABDD7C9B89F6E24F6(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_lightProbeProxyVolumeOverride_mB425879A18BF69A6DEF0618ABDD7C9B89F6E24F6(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_probeAnchor_m35EC25E02C51805F114008152A9F906764E23B8D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_probeAnchor_m35EC25E02C51805F114008152A9F906764E23B8D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_lightmapIndex_m4C3171214EA2B80AE7473B829C26532366A383F0(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_lightmapIndex_m4C3171214EA2B80AE7473B829C26532366A383F0(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_realtimeLightmapIndex_mF28295101485C245721B66615A95F61320B01C20(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_realtimeLightmapIndex_mF28295101485C245721B66615A95F61320B01C20(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_lightmapScaleOffset_m64BA1456FCD43826CC048FCF77FFDF53C42AFBA5(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_lightmapScaleOffset_m64BA1456FCD43826CC048FCF77FFDF53C42AFBA5(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_realtimeLightmapScaleOffset_m92CA0A7A8AD72A7B0D09D5440053D8837EAFCB0A(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_realtimeLightmapScaleOffset_m92CA0A7A8AD72A7B0D09D5440053D8837EAFCB0A(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_materials_m1DD8A6485C224C5F6075F92EBA1CA5E7F1731FFB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_materials_m1DD8A6485C224C5F6075F92EBA1CA5E7F1731FFB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_material_mE89D607439ABA3020A40E84878257FB3B4975AE8(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_material_mE89D607439ABA3020A40E84878257FB3B4975AE8(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_sharedMaterial_mE038D0BB81602416333042368DD1EB434149C151(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_sharedMaterial_mE038D0BB81602416333042368DD1EB434149C151(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_get_sharedMaterials_mC1B83F2A60651ADCA035B2CE59A4F0100850B12D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_get_sharedMaterials_mC1B83F2A60651ADCA035B2CE59A4F0100850B12D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_enabled_m5F6744C94EB5B584C3465A58005968D0D0E5E229(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_enabled_m5F6744C94EB5B584C3465A58005968D0D0E5E229(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_shadowCastingMode_m1B5C5C08330681E6D1704122F3056A1A5A34427C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_shadowCastingMode_m1B5C5C08330681E6D1704122F3056A1A5A34427C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_receiveShadows_mC770283473A202D373194E78FF36A8569CF08327(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_receiveShadows_mC770283473A202D373194E78FF36A8569CF08327(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_forceRenderingOff_mCFDEE435DFB735C0FA60ED1CA19CAABD3067E824(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_forceRenderingOff_mCFDEE435DFB735C0FA60ED1CA19CAABD3067E824(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_motionVectorGenerationMode_m6B7604AB748A69C4EF4BB27757B4C0796A8EBADD(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_motionVectorGenerationMode_m6B7604AB748A69C4EF4BB27757B4C0796A8EBADD(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_lightProbeUsage_m1C698C2B68A550EFF48CEB529DE9F65558F6CD4F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_lightProbeUsage_m1C698C2B68A550EFF48CEB529DE9F65558F6CD4F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_reflectionProbeUsage_m387881A5FAFC9E30E52C9F44BD02AFE3C52F7625(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_reflectionProbeUsage_m387881A5FAFC9E30E52C9F44BD02AFE3C52F7625(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_renderingLayerMask_m27B934C062B6CB74CAFB68872CD644F6CCBEE257(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_renderingLayerMask_m27B934C062B6CB74CAFB68872CD644F6CCBEE257(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_rendererPriority_mFBE2C26289E9A380FC1F4748E5D23E609864C2C8(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_rendererPriority_mFBE2C26289E9A380FC1F4748E5D23E609864C2C8(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_rayTracingMode_m57D82035FC9CA4A06DC7CDC267EB1994BFAEDF21(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_rayTracingMode_m57D82035FC9CA4A06DC7CDC267EB1994BFAEDF21(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_sortingLayerName_mB7A84A0780A92571AF16E55A02C1D9B648F9A5E4(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_sortingLayerName_mB7A84A0780A92571AF16E55A02C1D9B648F9A5E4(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_sortingLayerID_mF44B888B4B016A2FAEF31C4EE3955F9DD62994A1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_sortingLayerID_mF44B888B4B016A2FAEF31C4EE3955F9DD62994A1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_sortingOrder_m1D4E62F4DE6D6BCEF19D3F3DF3FC02B695849CB6(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_sortingOrder_m1D4E62F4DE6D6BCEF19D3F3DF3FC02B695849CB6(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_allowOcclusionWhenDynamic_m991C3C1D08502F9EF272AB3CFACD167588A146EB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_allowOcclusionWhenDynamic_m991C3C1D08502F9EF272AB3CFACD167588A146EB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_lightProbeProxyVolumeOverride_m1A192F1D1BF75F9B1B1C42CF3A835987474F0E9D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_lightProbeProxyVolumeOverride_m1A192F1D1BF75F9B1B1C42CF3A835987474F0E9D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_probeAnchor_m08ADEB1AFD4DB19DB578F5C551A3A87161BC9610(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_probeAnchor_m08ADEB1AFD4DB19DB578F5C551A3A87161BC9610(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_lightmapIndex_m22636380A59A484C46FDB133ABE3EC09A67BAD36(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_lightmapIndex_m22636380A59A484C46FDB133ABE3EC09A67BAD36(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_realtimeLightmapIndex_m89D97ED53821026226740BF5B785D920960E4C7D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_realtimeLightmapIndex_m89D97ED53821026226740BF5B785D920960E4C7D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_lightmapScaleOffset_m71C1AE0D6A0D3E2C71C7D5F2A6EDF78930B3DAEE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_lightmapScaleOffset_m71C1AE0D6A0D3E2C71C7D5F2A6EDF78930B3DAEE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_realtimeLightmapScaleOffset_m4699F179B241EAE88AAB067C4F64700966E6D971(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_realtimeLightmapScaleOffset_m4699F179B241EAE88AAB067C4F64700966E6D971(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_materials_mEA265F0F3B43CD33F6A92D2378B4B9F448EDF55B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_materials_mEA265F0F3B43CD33F6A92D2378B4B9F448EDF55B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_material_mBC88C80CC904A8C345B01545555E143AA05D3B3D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_material_mBC88C80CC904A8C345B01545555E143AA05D3B3D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_sharedMaterial_m7EB8A882C07E08717CD33D779D9405B251A5FF13(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_sharedMaterial_m7EB8A882C07E08717CD33D779D9405B251A5FF13(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RendererWrap_set_sharedMaterials_mEDDC6464569611D1D1D965D74EA96F1E99B02B83(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RendererWrap_set_sharedMaterials_mEDDC6464569611D1D1D965D74EA96F1E99B02B83(___L0, NULL);
return returnValue;
}
// System.Void UnityEngine_RendererWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_RendererWrap_Register_m438D712F46ECCD3E9DD00F1957FC97F03791E749 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_Register_m438D712F46ECCD3E9DD00F1957FC97F03791E749_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginClass(typeof(UnityEngine.Renderer), typeof(UnityEngine.Component));
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621_0_0_0_var) };
Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
NullCheck(L_0);
LuaState_BeginClass_mFF579B6B50F9A988587776B4214CA369845A4C71(L_0, L_2, L_4, (String_t*)NULL, /*hidden argument*/NULL);
// L.RegFunction("HasPropertyBlock", HasPropertyBlock);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_HasPropertyBlock_m19A015B32895D73479EAC0BDDE8FE02D9D69F16C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_5);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_5, _stringLiteralAB1D015348ADC5A300E48F878AEE9F7F2D4AA4F5, L_6, /*hidden argument*/NULL);
// L.RegFunction("SetPropertyBlock", SetPropertyBlock);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_SetPropertyBlock_m2C2C6956DCFC5BF28258ACC54805C7012D9198A7_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_7);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteral2A20FB00DB3A50B0C9802F2F8262FF96FBE8C822, L_8, /*hidden argument*/NULL);
// L.RegFunction("GetPropertyBlock", GetPropertyBlock);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_GetPropertyBlock_m532AD6A1EF526AD36FFC33F87ECB0A11198A3FFE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_9);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_9, _stringLiteralDEBC55624DD241C67397981A29FE9C9976816504, L_10, /*hidden argument*/NULL);
// L.RegFunction("GetMaterials", GetMaterials);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_GetMaterials_m73B05473B59DE2BDF501ED288C5911DB8EE4EE91_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_11);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_11, _stringLiteralD480CCC76293DC7713FE0134935B3622146874CF, L_12, /*hidden argument*/NULL);
// L.RegFunction("GetSharedMaterials", GetSharedMaterials);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_13 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_14 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_14, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_GetSharedMaterials_m221891E99B158A0D530B8376C499AF6D4998B55C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_13);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_13, _stringLiteralEA617BDD47254AD99BA1E2F3BD1B1EA1ECE533EC, L_14, /*hidden argument*/NULL);
// L.RegFunction("GetClosestReflectionProbes", GetClosestReflectionProbes);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_15 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_16 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_16, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_GetClosestReflectionProbes_m701D807A96A875DF3403FE37DCFB95272F9809DF_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_15);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_15, _stringLiteral4443925712857D9FE7E18CB1855B4AB24109D531, L_16, /*hidden argument*/NULL);
// L.RegFunction("New", _CreateUnityEngine_Renderer);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_17 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_18 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_18, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap__CreateUnityEngine_Renderer_m9DF8BDAAFCC35C9BBA01F27F2847FDF674FCA69E_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_17);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_17, _stringLiteral6403F2B7EB2AAAFE6DE34CBF2A029B01AFEBC512, L_18, /*hidden argument*/NULL);
// L.RegFunction("__eq", op_Equality);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_19 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_20 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_20, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_op_Equality_m2BCD6E477994D48D23283589DD6F8E39EB0377C7_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_19);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_19, _stringLiteral9D7311610D4DC99151F611A421431587111EC377, L_20, /*hidden argument*/NULL);
// L.RegFunction("__tostring", ToLua.op_ToString);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_21 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_22 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_22, NULL, (intptr_t)((intptr_t)ToLua_op_ToString_m45ABFC0D91846491E0BD772C639D333B3697565C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_21);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_21, _stringLiteral55466C57A6AD671E6382864E65E49545CEA21A96, L_22, /*hidden argument*/NULL);
// L.RegVar("bounds", get_bounds, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_23 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_24 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_24, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_bounds_m2FC5275405DA5BCFBC6465C4CA3A4FB430B5BFF3_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_23);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_23, _stringLiteral94AE97FF8E7CAAEF3F4646CCA3CDF56F523B799B, L_24, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("enabled", get_enabled, set_enabled);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_25 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_26 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_26, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_enabled_m70D931FB7A59CBF42D026141A05FAB50322D878F_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_27 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_27, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_enabled_m5F6744C94EB5B584C3465A58005968D0D0E5E229_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_25);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_25, _stringLiteral3EA3F9802ACCF8817BACD6F3DF46A73B93CCDDEC, L_26, L_27, /*hidden argument*/NULL);
// L.RegVar("isVisible", get_isVisible, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_28 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_29 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_29, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_isVisible_mE0E6F0EBDA6DA8305C125A2124E2839B0876E954_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_28);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_28, _stringLiteral506B242A6B6BF8B529AFE70F5792117800C7264A, L_29, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("shadowCastingMode", get_shadowCastingMode, set_shadowCastingMode);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_30 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_31 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_31, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_shadowCastingMode_m0BF525B543D2721B25CBFB968E3C3C94656C9983_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_32 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_32, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_shadowCastingMode_m1B5C5C08330681E6D1704122F3056A1A5A34427C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_30);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_30, _stringLiteralF91D7D4D3CA6725014F0173449FDA5E7CC61BD94, L_31, L_32, /*hidden argument*/NULL);
// L.RegVar("receiveShadows", get_receiveShadows, set_receiveShadows);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_33 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_34 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_34, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_receiveShadows_mC9C6AAF8B64FFF19D7965878967B38BA57C4A656_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_35 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_35, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_receiveShadows_mC770283473A202D373194E78FF36A8569CF08327_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_33);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_33, _stringLiteralD4BA941FB084AAFB33C93D528E980F298AF5BEB7, L_34, L_35, /*hidden argument*/NULL);
// L.RegVar("forceRenderingOff", get_forceRenderingOff, set_forceRenderingOff);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_36 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_37 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_37, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_forceRenderingOff_m780DCDBF313F72F63298EBE1E77F2FEC7CEFB36B_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_38 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_38, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_forceRenderingOff_mCFDEE435DFB735C0FA60ED1CA19CAABD3067E824_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_36);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_36, _stringLiteralF62F812CF60D1FFE2996345B73033BAFB90E7F21, L_37, L_38, /*hidden argument*/NULL);
// L.RegVar("motionVectorGenerationMode", get_motionVectorGenerationMode, set_motionVectorGenerationMode);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_39 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_40 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_40, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_motionVectorGenerationMode_mE58319E6A14898F294AF7D84A9EE7378A19611DF_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_41 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_41, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_motionVectorGenerationMode_m6B7604AB748A69C4EF4BB27757B4C0796A8EBADD_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_39);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_39, _stringLiteralA1FB3B46B24BD0A60CF3655E90FDF00D3313923D, L_40, L_41, /*hidden argument*/NULL);
// L.RegVar("lightProbeUsage", get_lightProbeUsage, set_lightProbeUsage);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_42 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_43 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_43, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_lightProbeUsage_mCDD08BF501DC8292F9D5B03B7FDAD5D6F94286FC_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_44 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_44, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_lightProbeUsage_m1C698C2B68A550EFF48CEB529DE9F65558F6CD4F_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_42);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_42, _stringLiteralF9F265B5095BD00F48AC37BF4CC0EBF10214C9BC, L_43, L_44, /*hidden argument*/NULL);
// L.RegVar("reflectionProbeUsage", get_reflectionProbeUsage, set_reflectionProbeUsage);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_45 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_46 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_46, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_reflectionProbeUsage_mFCF5E203ECADA0731F82B2596590E34243CF4AD5_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_47 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_47, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_reflectionProbeUsage_m387881A5FAFC9E30E52C9F44BD02AFE3C52F7625_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_45);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_45, _stringLiteralCE05B6455F5F61AD038E09E72C9D4A5A85398F03, L_46, L_47, /*hidden argument*/NULL);
// L.RegVar("renderingLayerMask", get_renderingLayerMask, set_renderingLayerMask);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_48 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_49 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_49, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_renderingLayerMask_mBB688B8BCAFF1C0022BB76DD8DB4278401A1BA42_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_50 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_50, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_renderingLayerMask_m27B934C062B6CB74CAFB68872CD644F6CCBEE257_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_48);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_48, _stringLiteral0C1AE1995839B7C21A9DDD0C61522751B07F758C, L_49, L_50, /*hidden argument*/NULL);
// L.RegVar("rendererPriority", get_rendererPriority, set_rendererPriority);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_51 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_52 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_52, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_rendererPriority_mD2C56E1747736376E30B2455901CF447219690F2_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_53 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_53, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_rendererPriority_mFBE2C26289E9A380FC1F4748E5D23E609864C2C8_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_51);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_51, _stringLiteral97D52AE96FEB43F259D43CC607C4116BD98A998D, L_52, L_53, /*hidden argument*/NULL);
// L.RegVar("rayTracingMode", get_rayTracingMode, set_rayTracingMode);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_54 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_55 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_55, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_rayTracingMode_mC782855D8EDE8AA241AAA6C52ABC89FCC6EA65B4_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_56 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_56, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_rayTracingMode_m57D82035FC9CA4A06DC7CDC267EB1994BFAEDF21_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_54);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_54, _stringLiteralA4F192D6EA0C7C26B72863E44B079EEC57A33B38, L_55, L_56, /*hidden argument*/NULL);
// L.RegVar("sortingLayerName", get_sortingLayerName, set_sortingLayerName);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_57 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_58 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_58, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_sortingLayerName_m10CE0AB60EE1E65F6916B1717958665BF356E970_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_59 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_59, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_sortingLayerName_mB7A84A0780A92571AF16E55A02C1D9B648F9A5E4_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_57);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_57, _stringLiteralFD9D91D26A5877E82E9F282441B91388C00D797B, L_58, L_59, /*hidden argument*/NULL);
// L.RegVar("sortingLayerID", get_sortingLayerID, set_sortingLayerID);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_60 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_61 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_61, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_sortingLayerID_m5BC2E600659CD3359DD539961C127F2ABC93FD70_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_62 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_62, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_sortingLayerID_mF44B888B4B016A2FAEF31C4EE3955F9DD62994A1_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_60);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_60, _stringLiteralAD98398682F4F17CFF684BE43FAE09A264E5760F, L_61, L_62, /*hidden argument*/NULL);
// L.RegVar("sortingOrder", get_sortingOrder, set_sortingOrder);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_63 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_64 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_64, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_sortingOrder_m67F0360467EA045EF01935FF3CE0FE87337C6157_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_65 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_65, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_sortingOrder_m1D4E62F4DE6D6BCEF19D3F3DF3FC02B695849CB6_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_63);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_63, _stringLiteralDD452AB90E459C101D3693910C43BA9A3F8F4B8B, L_64, L_65, /*hidden argument*/NULL);
// L.RegVar("allowOcclusionWhenDynamic", get_allowOcclusionWhenDynamic, set_allowOcclusionWhenDynamic);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_66 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_67 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_67, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_allowOcclusionWhenDynamic_m0C1075E7B717C30AB641355FFA2719BCB2FE1FDB_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_68 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_68, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_allowOcclusionWhenDynamic_m991C3C1D08502F9EF272AB3CFACD167588A146EB_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_66);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_66, _stringLiteral7612BF70DA038CD7EA08639666C4035C702156B0, L_67, L_68, /*hidden argument*/NULL);
// L.RegVar("isPartOfStaticBatch", get_isPartOfStaticBatch, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_69 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_70 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_70, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_isPartOfStaticBatch_m8E0EC4C0C982758093EAFF0AFCD9735B0433EC75_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_69);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_69, _stringLiteral65162A24F5808C4749D3D3424717E83285240E7C, L_70, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("worldToLocalMatrix", get_worldToLocalMatrix, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_71 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_72 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_72, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_worldToLocalMatrix_mB07E576B613C9A4439A1C7B701677A64B48E6FDE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_71);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_71, _stringLiteral7D03D8E51DB5204FA02C5459CD2E133B7A6BAF0E, L_72, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("localToWorldMatrix", get_localToWorldMatrix, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_73 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_74 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_74, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_localToWorldMatrix_m58F22D3050343654EF82C7DFE7A43AE0D901FECE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_73);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_73, _stringLiteralF911093E547570BA9B652872992C2946CF7F7C5E, L_74, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("lightProbeProxyVolumeOverride", get_lightProbeProxyVolumeOverride, set_lightProbeProxyVolumeOverride);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_75 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_76 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_76, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_lightProbeProxyVolumeOverride_mB425879A18BF69A6DEF0618ABDD7C9B89F6E24F6_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_77 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_77, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_lightProbeProxyVolumeOverride_m1A192F1D1BF75F9B1B1C42CF3A835987474F0E9D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_75);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_75, _stringLiteralECBFEFDEF942B2DEA444BEFCB9A5EBA2A38F5DF3, L_76, L_77, /*hidden argument*/NULL);
// L.RegVar("probeAnchor", get_probeAnchor, set_probeAnchor);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_78 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_79 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_79, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_probeAnchor_m35EC25E02C51805F114008152A9F906764E23B8D_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_80 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_80, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_probeAnchor_m08ADEB1AFD4DB19DB578F5C551A3A87161BC9610_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_78);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_78, _stringLiteral9A7DD2E0D47915DE99FC99DE7586864963F1C9A3, L_79, L_80, /*hidden argument*/NULL);
// L.RegVar("lightmapIndex", get_lightmapIndex, set_lightmapIndex);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_81 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_82 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_82, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_lightmapIndex_m4C3171214EA2B80AE7473B829C26532366A383F0_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_83 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_83, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_lightmapIndex_m22636380A59A484C46FDB133ABE3EC09A67BAD36_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_81);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_81, _stringLiteral6F4A755577CE75CD31F7989C9A5898EAA3A005CD, L_82, L_83, /*hidden argument*/NULL);
// L.RegVar("realtimeLightmapIndex", get_realtimeLightmapIndex, set_realtimeLightmapIndex);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_84 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_85 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_85, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_realtimeLightmapIndex_mF28295101485C245721B66615A95F61320B01C20_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_86 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_86, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_realtimeLightmapIndex_m89D97ED53821026226740BF5B785D920960E4C7D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_84);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_84, _stringLiteralD68FCA7E2621D5544F2D72579604B9FD78AD4620, L_85, L_86, /*hidden argument*/NULL);
// L.RegVar("lightmapScaleOffset", get_lightmapScaleOffset, set_lightmapScaleOffset);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_87 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_88 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_88, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_lightmapScaleOffset_m64BA1456FCD43826CC048FCF77FFDF53C42AFBA5_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_89 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_89, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_lightmapScaleOffset_m71C1AE0D6A0D3E2C71C7D5F2A6EDF78930B3DAEE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_87);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_87, _stringLiteral4780B2646CDBD062D698B52A09A11E3190E88A8E, L_88, L_89, /*hidden argument*/NULL);
// L.RegVar("realtimeLightmapScaleOffset", get_realtimeLightmapScaleOffset, set_realtimeLightmapScaleOffset);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_90 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_91 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_91, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_realtimeLightmapScaleOffset_m92CA0A7A8AD72A7B0D09D5440053D8837EAFCB0A_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_92 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_92, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_realtimeLightmapScaleOffset_m4699F179B241EAE88AAB067C4F64700966E6D971_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_90);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_90, _stringLiteral04B732CFD749B09FDC53BC58B619381DF5D14487, L_91, L_92, /*hidden argument*/NULL);
// L.RegVar("materials", get_materials, set_materials);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_93 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_94 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_94, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_materials_m1DD8A6485C224C5F6075F92EBA1CA5E7F1731FFB_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_95 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_95, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_materials_mEA265F0F3B43CD33F6A92D2378B4B9F448EDF55B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_93);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_93, _stringLiteral29213958B77B22E12F0D10A48DC3AA05D5D2373C, L_94, L_95, /*hidden argument*/NULL);
// L.RegVar("material", get_material, set_material);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_96 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_97 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_97, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_material_mE89D607439ABA3020A40E84878257FB3B4975AE8_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_98 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_98, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_material_mBC88C80CC904A8C345B01545555E143AA05D3B3D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_96);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_96, _stringLiteral97912524F34763AB6302E4B51BE6391C8A4F6200, L_97, L_98, /*hidden argument*/NULL);
// L.RegVar("sharedMaterial", get_sharedMaterial, set_sharedMaterial);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_99 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_100 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_100, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_sharedMaterial_mE038D0BB81602416333042368DD1EB434149C151_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_101 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_101, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_sharedMaterial_m7EB8A882C07E08717CD33D779D9405B251A5FF13_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_99);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_99, _stringLiteral88C1A5D486BD98ABA714FE6A3BB8E5AEF11A4AED, L_100, L_101, /*hidden argument*/NULL);
// L.RegVar("sharedMaterials", get_sharedMaterials, set_sharedMaterials);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_102 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_103 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_103, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_get_sharedMaterials_mC1B83F2A60651ADCA035B2CE59A4F0100850B12D_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_104 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_104, NULL, (intptr_t)((intptr_t)UnityEngine_RendererWrap_set_sharedMaterials_mEDDC6464569611D1D1D965D74EA96F1E99B02B83_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_102);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_102, _stringLiteralCB84ADA6B7B020A47961BE46906B63994079208A, L_103, L_104, /*hidden argument*/NULL);
// L.EndClass();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_105 = ___L0;
NullCheck(L_105);
LuaState_EndClass_m8A005898468B98BE9EED4EA2E96EEC375C1F6BED(L_105, /*hidden argument*/NULL);
// }
return;
}
}
// System.Int32 UnityEngine_RendererWrap::_CreateUnityEngine_Renderer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap__CreateUnityEngine_Renderer_m9DF8BDAAFCC35C9BBA01F27F2847FDF674FCA69E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap__CreateUnityEngine_Renderer_m9DF8BDAAFCC35C9BBA01F27F2847FDF674FCA69E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * V_0 = NULL;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 3);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
// if (count == 0)
if (L_1)
{
goto IL_0019;
}
}
IL_0008:
{
// UnityEngine.Renderer obj = new UnityEngine.Renderer();
Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * L_2 = (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)il2cpp_codegen_object_new(Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var);
Renderer__ctor_m52A4E08BF7C8EE2CCB5F212589BEA22CA9C4D4A0(L_2, /*hidden argument*/NULL);
V_0 = L_2;
// ToLua.Push(L, obj);
intptr_t L_3 = ___L0;
Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * L_4 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_3, L_4, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_0032;
}
IL_0019:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.Renderer.New");
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_5, _stringLiteral857DAE6760A35260E4F2D8311BAA2C39A473A40A, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_0032;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0027;
throw e;
}
CATCH_0027:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_7 = ___L0;
Exception_t * L_8 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_7, L_8, /*hidden argument*/NULL);
V_1 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_1;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::HasPropertyBlock(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_HasPropertyBlock_m19A015B32895D73479EAC0BDDE8FE02D9D69F16C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_HasPropertyBlock_m19A015B32895D73479EAC0BDDE8FE02D9D69F16C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.Renderer obj = (UnityEngine.Renderer)ToLua.CheckObject<UnityEngine.Renderer>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mBDBAE51D8F0B1EDE2B24A4FDCB838AD2950A9CE6((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mBDBAE51D8F0B1EDE2B24A4FDCB838AD2950A9CE6_RuntimeMethod_var);
// bool o = obj.HasPropertyBlock();
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
bool L_3 = Renderer_HasPropertyBlock_m53AA37A9E3A3110520CB06831B651F3E180C9023(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_0 = L_3;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_4 = ___L0;
bool L_5 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_002f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0024;
throw e;
}
CATCH_0024:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_002f;
} // end catch (depth: 1)
IL_002f:
{
// }
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine_RendererWrap::SetPropertyBlock(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_SetPropertyBlock_m2C2C6956DCFC5BF28258ACC54805C7012D9198A7 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_SetPropertyBlock_m2C2C6956DCFC5BF28258ACC54805C7012D9198A7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * V_1 = NULL;
int32_t V_2 = 0;
MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * V_3 = NULL;
int32_t V_4 = 0;
Exception_t * V_5 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0038;
}
}
IL_000b:
{
// UnityEngine.Renderer obj = (UnityEngine.Renderer)ToLua.CheckObject<UnityEngine.Renderer>(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_4 = ToLua_CheckObject_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mBDBAE51D8F0B1EDE2B24A4FDCB838AD2950A9CE6((intptr_t)L_3, 1, /*hidden argument*/ToLua_CheckObject_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mBDBAE51D8F0B1EDE2B24A4FDCB838AD2950A9CE6_RuntimeMethod_var);
// UnityEngine.MaterialPropertyBlock arg0 = (UnityEngine.MaterialPropertyBlock)ToLua.CheckObject(L, 2, typeof(UnityEngine.MaterialPropertyBlock));
intptr_t L_5 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast<intptr_t> (MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL);
RuntimeObject * L_8 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_5, 2, L_7, /*hidden argument*/NULL);
V_1 = ((MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 *)CastclassSealed((RuntimeObject*)L_8, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13_il2cpp_TypeInfo_var));
// obj.SetPropertyBlock(arg0);
MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * L_9 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_4, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_SetPropertyBlock_m1B999AB9B425587EF44CF1CB83CDE0A191F76C40(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_4, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0090;
}
IL_0038:
{
// else if (count == 3)
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)3))))
{
goto IL_0075;
}
}
IL_003c:
{
// UnityEngine.Renderer obj = (UnityEngine.Renderer)ToLua.CheckObject<UnityEngine.Renderer>(L, 1);
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_12 = ToLua_CheckObject_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mBDBAE51D8F0B1EDE2B24A4FDCB838AD2950A9CE6((intptr_t)L_11, 1, /*hidden argument*/ToLua_CheckObject_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mBDBAE51D8F0B1EDE2B24A4FDCB838AD2950A9CE6_RuntimeMethod_var);
// UnityEngine.MaterialPropertyBlock arg0 = (UnityEngine.MaterialPropertyBlock)ToLua.CheckObject(L, 2, typeof(UnityEngine.MaterialPropertyBlock));
intptr_t L_13 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_14 = { reinterpret_cast<intptr_t> (MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_15 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_14, /*hidden argument*/NULL);
RuntimeObject * L_16 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_13, 2, L_15, /*hidden argument*/NULL);
V_3 = ((MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 *)CastclassSealed((RuntimeObject*)L_16, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13_il2cpp_TypeInfo_var));
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_17 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_18 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_17, 3, /*hidden argument*/NULL);
V_4 = (((int32_t)((int32_t)L_18)));
// obj.SetPropertyBlock(arg0, arg1);
MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * L_19 = V_3;
int32_t L_20 = V_4;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_12, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_SetPropertyBlock_mD66EB08AA0521C073D738B87F8937B24F3D85AD2(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_12, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_19, L_20, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0090;
}
IL_0075:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Renderer.SetPropertyBlock");
intptr_t L_21 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_22 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_21, _stringLiteralA26B4402140FB66CB005ADBE4B5850FB0AB79F27, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_0090;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0083;
throw e;
}
CATCH_0083:
{ // begin catch(System.Exception)
// catch (Exception e)
V_5 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_23 = ___L0;
Exception_t * L_24 = V_5;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_25 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_23, L_24, /*hidden argument*/NULL);
V_2 = L_25;
goto IL_0090;
} // end catch (depth: 1)
IL_0090:
{
// }
int32_t L_26 = V_2;
return L_26;
}
}
// System.Int32 UnityEngine_RendererWrap::GetPropertyBlock(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_GetPropertyBlock_m532AD6A1EF526AD36FFC33F87ECB0A11198A3FFE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_GetPropertyBlock_m532AD6A1EF526AD36FFC33F87ECB0A11198A3FFE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * V_1 = NULL;
int32_t V_2 = 0;
MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * V_3 = NULL;
int32_t V_4 = 0;
Exception_t * V_5 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0038;
}
}
IL_000b:
{
// UnityEngine.Renderer obj = (UnityEngine.Renderer)ToLua.CheckObject<UnityEngine.Renderer>(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_4 = ToLua_CheckObject_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mBDBAE51D8F0B1EDE2B24A4FDCB838AD2950A9CE6((intptr_t)L_3, 1, /*hidden argument*/ToLua_CheckObject_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mBDBAE51D8F0B1EDE2B24A4FDCB838AD2950A9CE6_RuntimeMethod_var);
// UnityEngine.MaterialPropertyBlock arg0 = (UnityEngine.MaterialPropertyBlock)ToLua.CheckObject(L, 2, typeof(UnityEngine.MaterialPropertyBlock));
intptr_t L_5 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast<intptr_t> (MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL);
RuntimeObject * L_8 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_5, 2, L_7, /*hidden argument*/NULL);
V_1 = ((MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 *)CastclassSealed((RuntimeObject*)L_8, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13_il2cpp_TypeInfo_var));
// obj.GetPropertyBlock(arg0);
MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * L_9 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_4, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_GetPropertyBlock_mCD279F8A7CEB56ABB9EF9D150103FB1C4FB3CE8C(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_4, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0090;
}
IL_0038:
{
// else if (count == 3)
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)3))))
{
goto IL_0075;
}
}
IL_003c:
{
// UnityEngine.Renderer obj = (UnityEngine.Renderer)ToLua.CheckObject<UnityEngine.Renderer>(L, 1);
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_12 = ToLua_CheckObject_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mBDBAE51D8F0B1EDE2B24A4FDCB838AD2950A9CE6((intptr_t)L_11, 1, /*hidden argument*/ToLua_CheckObject_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mBDBAE51D8F0B1EDE2B24A4FDCB838AD2950A9CE6_RuntimeMethod_var);
// UnityEngine.MaterialPropertyBlock arg0 = (UnityEngine.MaterialPropertyBlock)ToLua.CheckObject(L, 2, typeof(UnityEngine.MaterialPropertyBlock));
intptr_t L_13 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_14 = { reinterpret_cast<intptr_t> (MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_15 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_14, /*hidden argument*/NULL);
RuntimeObject * L_16 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_13, 2, L_15, /*hidden argument*/NULL);
V_3 = ((MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 *)CastclassSealed((RuntimeObject*)L_16, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13_il2cpp_TypeInfo_var));
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_17 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_18 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_17, 3, /*hidden argument*/NULL);
V_4 = (((int32_t)((int32_t)L_18)));
// obj.GetPropertyBlock(arg0, arg1);
MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * L_19 = V_3;
int32_t L_20 = V_4;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_12, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_GetPropertyBlock_m14BA2B3598C20E75B735E4BBAB7C681F1FC71746(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_12, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_19, L_20, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0090;
}
IL_0075:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Renderer.GetPropertyBlock");
intptr_t L_21 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_22 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_21, _stringLiteralC180A87DADA3896F9C7B67941B4E125258917E19, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_0090;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0083;
throw e;
}
CATCH_0083:
{ // begin catch(System.Exception)
// catch (Exception e)
V_5 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_23 = ___L0;
Exception_t * L_24 = V_5;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_25 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_23, L_24, /*hidden argument*/NULL);
V_2 = L_25;
goto IL_0090;
} // end catch (depth: 1)
IL_0090:
{
// }
int32_t L_26 = V_2;
return L_26;
}
}
// System.Int32 UnityEngine_RendererWrap::GetMaterials(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_GetMaterials_m73B05473B59DE2BDF501ED288C5911DB8EE4EE91 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_GetMaterials_m73B05473B59DE2BDF501ED288C5911DB8EE4EE91_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * V_0 = NULL;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Renderer obj = (UnityEngine.Renderer)ToLua.CheckObject<UnityEngine.Renderer>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mBDBAE51D8F0B1EDE2B24A4FDCB838AD2950A9CE6((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mBDBAE51D8F0B1EDE2B24A4FDCB838AD2950A9CE6_RuntimeMethod_var);
// System.Collections.Generic.List<UnityEngine.Material> arg0 = (System.Collections.Generic.List<UnityEngine.Material>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.List<UnityEngine.Material>));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_0 = ((List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B *)CastclassClass((RuntimeObject*)L_6, List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B_il2cpp_TypeInfo_var));
// obj.GetMaterials(arg0);
List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * L_7 = V_0;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_GetMaterials_m0D0D3D457937442B7136E318FAADBDAD6A1E0A28(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_003f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0034;
throw e;
}
CATCH_0034:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_10 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_8, L_9, /*hidden argument*/NULL);
V_1 = L_10;
goto IL_003f;
} // end catch (depth: 1)
IL_003f:
{
// }
int32_t L_11 = V_1;
return L_11;
}
}
// System.Int32 UnityEngine_RendererWrap::GetSharedMaterials(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_GetSharedMaterials_m221891E99B158A0D530B8376C499AF6D4998B55C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_GetSharedMaterials_m221891E99B158A0D530B8376C499AF6D4998B55C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * V_0 = NULL;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Renderer obj = (UnityEngine.Renderer)ToLua.CheckObject<UnityEngine.Renderer>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mBDBAE51D8F0B1EDE2B24A4FDCB838AD2950A9CE6((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mBDBAE51D8F0B1EDE2B24A4FDCB838AD2950A9CE6_RuntimeMethod_var);
// System.Collections.Generic.List<UnityEngine.Material> arg0 = (System.Collections.Generic.List<UnityEngine.Material>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.List<UnityEngine.Material>));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_0 = ((List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B *)CastclassClass((RuntimeObject*)L_6, List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B_il2cpp_TypeInfo_var));
// obj.GetSharedMaterials(arg0);
List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * L_7 = V_0;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_GetSharedMaterials_mB814ED92E8BDDA6E484EF58D6FE87C1140E2316A(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_003f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0034;
throw e;
}
CATCH_0034:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_10 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_8, L_9, /*hidden argument*/NULL);
V_1 = L_10;
goto IL_003f;
} // end catch (depth: 1)
IL_003f:
{
// }
int32_t L_11 = V_1;
return L_11;
}
}
// System.Int32 UnityEngine_RendererWrap::GetClosestReflectionProbes(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_GetClosestReflectionProbes_m701D807A96A875DF3403FE37DCFB95272F9809DF (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_GetClosestReflectionProbes_m701D807A96A875DF3403FE37DCFB95272F9809DF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96 * V_0 = NULL;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Renderer obj = (UnityEngine.Renderer)ToLua.CheckObject<UnityEngine.Renderer>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mBDBAE51D8F0B1EDE2B24A4FDCB838AD2950A9CE6((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mBDBAE51D8F0B1EDE2B24A4FDCB838AD2950A9CE6_RuntimeMethod_var);
// System.Collections.Generic.List<UnityEngine.Rendering.ReflectionProbeBlendInfo> arg0 = (System.Collections.Generic.List<UnityEngine.Rendering.ReflectionProbeBlendInfo>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.List<UnityEngine.Rendering.ReflectionProbeBlendInfo>));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_0 = ((List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96 *)CastclassClass((RuntimeObject*)L_6, List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96_il2cpp_TypeInfo_var));
// obj.GetClosestReflectionProbes(arg0);
List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96 * L_7 = V_0;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_GetClosestReflectionProbes_m15C7E4B6975044114FEA225C9F46A94B58A3C6CE(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_003f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0034;
throw e;
}
CATCH_0034:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_10 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_8, L_9, /*hidden argument*/NULL);
V_1 = L_10;
goto IL_003f;
} // end catch (depth: 1)
IL_003f:
{
// }
int32_t L_11 = V_1;
return L_11;
}
}
// System.Int32 UnityEngine_RendererWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_op_Equality_m2BCD6E477994D48D23283589DD6F8E39EB0377C7 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_op_Equality_m2BCD6E477994D48D23283589DD6F8E39EB0377C7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_1, 1, /*hidden argument*/NULL);
// UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
intptr_t L_3 = ___L0;
RuntimeObject * L_4 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var));
// bool o = arg0 == arg1;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_6 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
V_1 = L_6;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_7 = ___L0;
bool L_8 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_003d;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0032;
throw e;
}
CATCH_0032:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_9 = ___L0;
Exception_t * L_10 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_003d;
} // end catch (depth: 1)
IL_003d:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RendererWrap::get_bounds(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_bounds_m2FC5275405DA5BCFBC6465C4CA3A4FB430B5BFF3 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_bounds_m2FC5275405DA5BCFBC6465C4CA3A4FB430B5BFF3_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Bounds ret = obj.bounds;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_3 = Renderer_get_bounds_mB29E41E26DD95939C09F3EC67F5B2793A438BDB5(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_5 = V_1;
ToLua_Push_m7E2B6F75D43082CA7E21F189B2EB5271E85CFC7E((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index bounds on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral0C2418C508A02B3874A2839177D9CE18C1E3B163, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_enabled(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_enabled_m70D931FB7A59CBF42D026141A05FAB50322D878F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_enabled_m70D931FB7A59CBF42D026141A05FAB50322D878F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.enabled;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
bool L_3 = Renderer_get_enabled_m40E07BB15DA58D2EF6F6796C6778163107DD7E1B(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index enabled on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralD5037067E5189D04E62A0670988314381250C117, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_isVisible(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_isVisible_mE0E6F0EBDA6DA8305C125A2124E2839B0876E954 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_isVisible_mE0E6F0EBDA6DA8305C125A2124E2839B0876E954_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.isVisible;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
bool L_3 = Renderer_get_isVisible_mE952393384B74AD7FE85354406B19F1157CB4EC0(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index isVisible on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral86B55F20CE11C8F716EECD37AA1661794D6BBBC2, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_shadowCastingMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_shadowCastingMode_m0BF525B543D2721B25CBFB968E3C3C94656C9983 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_shadowCastingMode_m0BF525B543D2721B25CBFB968E3C3C94656C9983_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Rendering.ShadowCastingMode ret = obj.shadowCastingMode;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
int32_t L_3 = Renderer_get_shadowCastingMode_mEE7CC5F8084CE7AFF097AECE4E16B98D8F6D036F(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
int32_t L_6 = L_5;
RuntimeObject * L_7 = Box(ShadowCastingMode_t699023357D66025632B533A17D0FB1E4548141FF_il2cpp_TypeInfo_var, &L_6);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0037;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0026;
throw e;
}
CATCH_0026:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index shadowCastingMode on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral1B4AF5CC200E69E1F3DC80F4F721800B53EF3896, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0037;
} // end catch (depth: 1)
IL_0037:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RendererWrap::get_receiveShadows(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_receiveShadows_mC9C6AAF8B64FFF19D7965878967B38BA57C4A656 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_receiveShadows_mC9C6AAF8B64FFF19D7965878967B38BA57C4A656_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.receiveShadows;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
bool L_3 = Renderer_get_receiveShadows_m987A8A9FB3A9E814B2193570ABA9763F1F941E98(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index receiveShadows on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral115E7EA70D4AB57C43755EB98594DAD28E57081C, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_forceRenderingOff(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_forceRenderingOff_m780DCDBF313F72F63298EBE1E77F2FEC7CEFB36B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_forceRenderingOff_m780DCDBF313F72F63298EBE1E77F2FEC7CEFB36B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.forceRenderingOff;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
bool L_3 = Renderer_get_forceRenderingOff_mB65637DCC979B7C7D57A70B1C5BF51757CE3BDAF(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index forceRenderingOff on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral088C44D0D94AEC0599DC8E8D7772AD568FB348AA, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_motionVectorGenerationMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_motionVectorGenerationMode_mE58319E6A14898F294AF7D84A9EE7378A19611DF (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_motionVectorGenerationMode_mE58319E6A14898F294AF7D84A9EE7378A19611DF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.MotionVectorGenerationMode ret = obj.motionVectorGenerationMode;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
int32_t L_3 = Renderer_get_motionVectorGenerationMode_m9D0AC35765B85CD4C3310550326386AEB713C1ED(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
int32_t L_6 = L_5;
RuntimeObject * L_7 = Box(MotionVectorGenerationMode_tB3408BD37D803441061663F0BAD2EE29B32D2B63_il2cpp_TypeInfo_var, &L_6);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0037;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0026;
throw e;
}
CATCH_0026:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index motionVectorGenerationMode on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral294CA7C11D47D4230F5275EAC28DA2DAF3DE1DEB, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0037;
} // end catch (depth: 1)
IL_0037:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RendererWrap::get_lightProbeUsage(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_lightProbeUsage_mCDD08BF501DC8292F9D5B03B7FDAD5D6F94286FC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_lightProbeUsage_mCDD08BF501DC8292F9D5B03B7FDAD5D6F94286FC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Rendering.LightProbeUsage ret = obj.lightProbeUsage;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
int32_t L_3 = Renderer_get_lightProbeUsage_m7B6F9949C58CD5774C6CD615243C0D4CB87DDECF(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
int32_t L_6 = L_5;
RuntimeObject * L_7 = Box(LightProbeUsage_tC8F0DD8098B4ED548AEAD72D6B39089CE68CBBD8_il2cpp_TypeInfo_var, &L_6);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0037;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0026;
throw e;
}
CATCH_0026:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index lightProbeUsage on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral44E1CDE3CA136753FE29207EBFEE5F3AC1FE39EF, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0037;
} // end catch (depth: 1)
IL_0037:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RendererWrap::get_reflectionProbeUsage(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_reflectionProbeUsage_mFCF5E203ECADA0731F82B2596590E34243CF4AD5 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_reflectionProbeUsage_mFCF5E203ECADA0731F82B2596590E34243CF4AD5_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Rendering.ReflectionProbeUsage ret = obj.reflectionProbeUsage;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
int32_t L_3 = Renderer_get_reflectionProbeUsage_mF916F81F699DF1CA6FF6B67F8FF4961F376EA64E(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
int32_t L_6 = L_5;
RuntimeObject * L_7 = Box(ReflectionProbeUsage_tAFF366D7F5E43B871C7302C4D7D0F48859E7B31A_il2cpp_TypeInfo_var, &L_6);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0037;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0026;
throw e;
}
CATCH_0026:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index reflectionProbeUsage on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteralF79843FD0FBD5379FE4D499A72BA9D284886D6CE, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0037;
} // end catch (depth: 1)
IL_0037:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RendererWrap::get_renderingLayerMask(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_renderingLayerMask_mBB688B8BCAFF1C0022BB76DD8DB4278401A1BA42 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_renderingLayerMask_mBB688B8BCAFF1C0022BB76DD8DB4278401A1BA42_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
uint32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// uint ret = obj.renderingLayerMask;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
uint32_t L_3 = Renderer_get_renderingLayerMask_m2D750ECBD624A833C6401CF807CEF0EE3FAE06CB(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushnumber(L, ret);
intptr_t L_4 = ___L0;
uint32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_4, (((double)((double)(((double)((uint32_t)L_5)))))), /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index renderingLayerMask on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralAD8A1EABFE1795AE5019D28CB406F78F40FCD10B, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_rendererPriority(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_rendererPriority_mD2C56E1747736376E30B2455901CF447219690F2 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_rendererPriority_mD2C56E1747736376E30B2455901CF447219690F2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.rendererPriority;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
int32_t L_3 = Renderer_get_rendererPriority_m373B47DB455CA2E132A02D562313A723AA2F54CC(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index rendererPriority on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralA47DAFF6D4D8CE4F2069C664CAC61872571508E9, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_rayTracingMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_rayTracingMode_mC782855D8EDE8AA241AAA6C52ABC89FCC6EA65B4 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_rayTracingMode_mC782855D8EDE8AA241AAA6C52ABC89FCC6EA65B4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Experimental.Rendering.RayTracingMode ret = obj.rayTracingMode;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
int32_t L_3 = Renderer_get_rayTracingMode_mADE9534AAEB069ED424B9C7B9DF2B84096A4A19F(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
int32_t L_6 = L_5;
RuntimeObject * L_7 = Box(RayTracingMode_tF48F85F51C6F312AC06F0D1C3DBE403B38503C1E_il2cpp_TypeInfo_var, &L_6);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0037;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0026;
throw e;
}
CATCH_0026:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index rayTracingMode on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral275B745F0032795EA127DB43D82250F67FE6EF54, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0037;
} // end catch (depth: 1)
IL_0037:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RendererWrap::get_sortingLayerName(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_sortingLayerName_m10CE0AB60EE1E65F6916B1717958665BF356E970 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_sortingLayerName_m10CE0AB60EE1E65F6916B1717958665BF356E970_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
String_t* V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// string ret = obj.sortingLayerName;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
String_t* L_3 = Renderer_get_sortingLayerName_mAE3E449610FCC737AF8E192C73CAA467ACA5C38C(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushstring(L, ret);
intptr_t L_4 = ___L0;
String_t* L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index sortingLayerName on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral425DBB4F064D1B40821601067EB447C9DD2C74F1, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_sortingLayerID(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_sortingLayerID_m5BC2E600659CD3359DD539961C127F2ABC93FD70 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_sortingLayerID_m5BC2E600659CD3359DD539961C127F2ABC93FD70_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.sortingLayerID;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
int32_t L_3 = Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index sortingLayerID on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralDB6FFD98A2B389D474C183AB229CC4102EA4125E, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_sortingOrder(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_sortingOrder_m67F0360467EA045EF01935FF3CE0FE87337C6157 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_sortingOrder_m67F0360467EA045EF01935FF3CE0FE87337C6157_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.sortingOrder;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
int32_t L_3 = Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index sortingOrder on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral1DB91E075B6BD72BB322292B491E35A83155EAE4, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_allowOcclusionWhenDynamic(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_allowOcclusionWhenDynamic_m0C1075E7B717C30AB641355FFA2719BCB2FE1FDB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_allowOcclusionWhenDynamic_m0C1075E7B717C30AB641355FFA2719BCB2FE1FDB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.allowOcclusionWhenDynamic;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
bool L_3 = Renderer_get_allowOcclusionWhenDynamic_m97B9DDD4346A0E1A68445F69225FF036947481CC(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index allowOcclusionWhenDynamic on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralB68CCD27B810757DF320BE19998488528E4DDF1C, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_isPartOfStaticBatch(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_isPartOfStaticBatch_m8E0EC4C0C982758093EAFF0AFCD9735B0433EC75 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_isPartOfStaticBatch_m8E0EC4C0C982758093EAFF0AFCD9735B0433EC75_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.isPartOfStaticBatch;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
bool L_3 = Renderer_get_isPartOfStaticBatch_mD36F11E25F66DF44467039B8231796C133DC637C(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index isPartOfStaticBatch on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral7D9DB0CA9A97528BDC5256B55EEE27240C01CCD3, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_worldToLocalMatrix(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_worldToLocalMatrix_mB07E576B613C9A4439A1C7B701677A64B48E6FDE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_worldToLocalMatrix_mB07E576B613C9A4439A1C7B701677A64B48E6FDE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Matrix4x4 ret = obj.worldToLocalMatrix;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_3 = Renderer_get_worldToLocalMatrix_m8CEDD248C20FB8DFD24EB625B3B1C9D0123747E9(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_5 = V_1;
ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index worldToLocalMatrix on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralC54D16ADA0CEADAA8E7B8D990147E1B6A49D1B84, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_localToWorldMatrix(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_localToWorldMatrix_m58F22D3050343654EF82C7DFE7A43AE0D901FECE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_localToWorldMatrix_m58F22D3050343654EF82C7DFE7A43AE0D901FECE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Matrix4x4 ret = obj.localToWorldMatrix;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_3 = Renderer_get_localToWorldMatrix_m7346957908958D414EDB8045DA963BCBD474EB13(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_5 = V_1;
ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index localToWorldMatrix on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralDAD897AD06495A8786D2B6AD245C86AB3181DCDB, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_lightProbeProxyVolumeOverride(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_lightProbeProxyVolumeOverride_mB425879A18BF69A6DEF0618ABDD7C9B89F6E24F6 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_lightProbeProxyVolumeOverride_mB425879A18BF69A6DEF0618ABDD7C9B89F6E24F6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.GameObject ret = obj.lightProbeProxyVolumeOverride;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = Renderer_get_lightProbeProxyVolumeOverride_m8EBF0A7DFBE2A037526C7A5A557E2323DD4E7BE3(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushSealed(L, ret);
intptr_t L_4 = ___L0;
GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = V_1;
ToLua_PushSealed_TisGameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_m81BC867E74E5CC9A3022E90BA4C7352D490FFE44((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushSealed_TisGameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_m81BC867E74E5CC9A3022E90BA4C7352D490FFE44_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index lightProbeProxyVolumeOverride on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralEDE1DA7FD96239F472F6321FC6D29AA02B89CA8D, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_probeAnchor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_probeAnchor_m35EC25E02C51805F114008152A9F906764E23B8D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_probeAnchor_m35EC25E02C51805F114008152A9F906764E23B8D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Transform ret = obj.probeAnchor;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_3 = Renderer_get_probeAnchor_m4B3F6275B84849485E252071A232538D5E0E7CB9(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_5 = V_1;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index probeAnchor on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralB7FE8ACD723841E48A4827C66BE1067D827D1BD0, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_lightmapIndex(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_lightmapIndex_m4C3171214EA2B80AE7473B829C26532366A383F0 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_lightmapIndex_m4C3171214EA2B80AE7473B829C26532366A383F0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.lightmapIndex;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
int32_t L_3 = Renderer_get_lightmapIndex_mBF331F9E7E3E403501C7EAA04FAC6A0CAE97213B(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index lightmapIndex on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral9EB7295466113C84F5C7FED20FA207A7BB9AEAC2, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_realtimeLightmapIndex(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_realtimeLightmapIndex_mF28295101485C245721B66615A95F61320B01C20 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_realtimeLightmapIndex_mF28295101485C245721B66615A95F61320B01C20_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.realtimeLightmapIndex;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
int32_t L_3 = Renderer_get_realtimeLightmapIndex_m058F0FB6FB3775928FE84FBE2D583DF1971F4ECD(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index realtimeLightmapIndex on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral1B5C224EB2401A0D88FA8FBC5F2644334F4E9CA2, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_lightmapScaleOffset(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_lightmapScaleOffset_m64BA1456FCD43826CC048FCF77FFDF53C42AFBA5 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_lightmapScaleOffset_m64BA1456FCD43826CC048FCF77FFDF53C42AFBA5_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Vector4 ret = obj.lightmapScaleOffset;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_3 = Renderer_get_lightmapScaleOffset_m0D6FF16A107969AE99669ABBA55E78A5CEB0E26E(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_5 = V_1;
ToLua_Push_m5B39A5A0B8AE69D62F46959033BBE78516393FC5((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index lightmapScaleOffset on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral5163677E676296CDFC22CF9B0CC3DA633849B2A0, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_realtimeLightmapScaleOffset(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_realtimeLightmapScaleOffset_m92CA0A7A8AD72A7B0D09D5440053D8837EAFCB0A (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_realtimeLightmapScaleOffset_m92CA0A7A8AD72A7B0D09D5440053D8837EAFCB0A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Vector4 ret = obj.realtimeLightmapScaleOffset;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_3 = Renderer_get_realtimeLightmapScaleOffset_m7631B768ED945D0825DA3D4275CDF456110484E4(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_5 = V_1;
ToLua_Push_m5B39A5A0B8AE69D62F46959033BBE78516393FC5((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index realtimeLightmapScaleOffset on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral2AAB80805B7B26FB0EC7F3388F8EDFC35FA0BB26, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_materials(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_materials_m1DD8A6485C224C5F6075F92EBA1CA5E7F1731FFB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_materials_m1DD8A6485C224C5F6075F92EBA1CA5E7F1731FFB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Material[] ret = obj.materials;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_3 = Renderer_get_materials_m5A8C7D4A4D87E69A1C03E72B43C6902762312760(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_5 = V_1;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_4, (RuntimeArray *)(RuntimeArray *)L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index materials on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralD0A25CF752333CFE34BBEE48C1E16DD123331CA4, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_material(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_material_mE89D607439ABA3020A40E84878257FB3B4975AE8 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_material_mE89D607439ABA3020A40E84878257FB3B4975AE8_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Material ret = obj.material;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_3 = Renderer_get_material_m4434513446B652652CE9FD766B0E3D1D34C4A617(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_5 = V_1;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index material on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralAAD67576169174BA7245A20441BD74A29C37219E, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_sharedMaterial(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_sharedMaterial_mE038D0BB81602416333042368DD1EB434149C151 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_sharedMaterial_mE038D0BB81602416333042368DD1EB434149C151_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Material ret = obj.sharedMaterial;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_3 = Renderer_get_sharedMaterial_m2BE9FF3D269968F2E323AC60EFBBCC0B26E7E6F9(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_5 = V_1;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index sharedMaterial on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral0CD228F1116207D61068ABD38EF4D3188332CCBC, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::get_sharedMaterials(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_get_sharedMaterials_mC1B83F2A60651ADCA035B2CE59A4F0100850B12D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_get_sharedMaterials_mC1B83F2A60651ADCA035B2CE59A4F0100850B12D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Material[] ret = obj.sharedMaterials;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_3 = Renderer_get_sharedMaterials_mC2516E425885EE7E7B70AC7261183B242883FDF0(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_5 = V_1;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_4, (RuntimeArray *)(RuntimeArray *)L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index sharedMaterials on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral8CF993D347E0FDEB7EB80C4A88A03E9A7DCF6811, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::set_enabled(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_enabled_m5F6744C94EB5B584C3465A58005968D0D0E5E229 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_enabled_m5F6744C94EB5B584C3465A58005968D0D0E5E229_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.enabled = arg0;
bool L_5 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_enabled_m0933766657F2685BAAE3340B0A984C0E63925303(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index enabled on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralD5037067E5189D04E62A0670988314381250C117, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::set_shadowCastingMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_shadowCastingMode_m1B5C5C08330681E6D1704122F3056A1A5A34427C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_shadowCastingMode_m1B5C5C08330681E6D1704122F3056A1A5A34427C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Rendering.ShadowCastingMode arg0 = (UnityEngine.Rendering.ShadowCastingMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.Rendering.ShadowCastingMode));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (ShadowCastingMode_t699023357D66025632B533A17D0FB1E4548141FF_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, ShadowCastingMode_t699023357D66025632B533A17D0FB1E4548141FF_il2cpp_TypeInfo_var))));
// obj.shadowCastingMode = arg0;
int32_t L_7 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_shadowCastingMode_mC7E601EE9B32B63097B216C78ED4F854B0AF21EC(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0042;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0031;
throw e;
}
CATCH_0031:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index shadowCastingMode on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral1B4AF5CC200E69E1F3DC80F4F721800B53EF3896, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0042;
} // end catch (depth: 1)
IL_0042:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RendererWrap::set_receiveShadows(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_receiveShadows_mC770283473A202D373194E78FF36A8569CF08327 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_receiveShadows_mC770283473A202D373194E78FF36A8569CF08327_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.receiveShadows = arg0;
bool L_5 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_receiveShadows_mD2BD2FF58156E328677EAE5E175D2069BC2925A0(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index receiveShadows on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral115E7EA70D4AB57C43755EB98594DAD28E57081C, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::set_forceRenderingOff(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_forceRenderingOff_mCFDEE435DFB735C0FA60ED1CA19CAABD3067E824 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_forceRenderingOff_mCFDEE435DFB735C0FA60ED1CA19CAABD3067E824_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.forceRenderingOff = arg0;
bool L_5 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_forceRenderingOff_mA91C6BA87B6972B9BAAA3EF81F8FCEAEC3CD3087(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index forceRenderingOff on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral088C44D0D94AEC0599DC8E8D7772AD568FB348AA, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::set_motionVectorGenerationMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_motionVectorGenerationMode_m6B7604AB748A69C4EF4BB27757B4C0796A8EBADD (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_motionVectorGenerationMode_m6B7604AB748A69C4EF4BB27757B4C0796A8EBADD_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.MotionVectorGenerationMode arg0 = (UnityEngine.MotionVectorGenerationMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.MotionVectorGenerationMode));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (MotionVectorGenerationMode_tB3408BD37D803441061663F0BAD2EE29B32D2B63_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, MotionVectorGenerationMode_tB3408BD37D803441061663F0BAD2EE29B32D2B63_il2cpp_TypeInfo_var))));
// obj.motionVectorGenerationMode = arg0;
int32_t L_7 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_motionVectorGenerationMode_m4C127FB86BB4B20031F77B66CC629F272904178B(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0042;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0031;
throw e;
}
CATCH_0031:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index motionVectorGenerationMode on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral294CA7C11D47D4230F5275EAC28DA2DAF3DE1DEB, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0042;
} // end catch (depth: 1)
IL_0042:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RendererWrap::set_lightProbeUsage(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_lightProbeUsage_m1C698C2B68A550EFF48CEB529DE9F65558F6CD4F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_lightProbeUsage_m1C698C2B68A550EFF48CEB529DE9F65558F6CD4F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Rendering.LightProbeUsage arg0 = (UnityEngine.Rendering.LightProbeUsage)ToLua.CheckObject(L, 2, typeof(UnityEngine.Rendering.LightProbeUsage));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (LightProbeUsage_tC8F0DD8098B4ED548AEAD72D6B39089CE68CBBD8_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, LightProbeUsage_tC8F0DD8098B4ED548AEAD72D6B39089CE68CBBD8_il2cpp_TypeInfo_var))));
// obj.lightProbeUsage = arg0;
int32_t L_7 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_lightProbeUsage_mD4F86D1953BD7A2E98C187C207AB9C2A4DA8839D(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0042;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0031;
throw e;
}
CATCH_0031:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index lightProbeUsage on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral44E1CDE3CA136753FE29207EBFEE5F3AC1FE39EF, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0042;
} // end catch (depth: 1)
IL_0042:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RendererWrap::set_reflectionProbeUsage(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_reflectionProbeUsage_m387881A5FAFC9E30E52C9F44BD02AFE3C52F7625 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_reflectionProbeUsage_m387881A5FAFC9E30E52C9F44BD02AFE3C52F7625_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Rendering.ReflectionProbeUsage arg0 = (UnityEngine.Rendering.ReflectionProbeUsage)ToLua.CheckObject(L, 2, typeof(UnityEngine.Rendering.ReflectionProbeUsage));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (ReflectionProbeUsage_tAFF366D7F5E43B871C7302C4D7D0F48859E7B31A_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, ReflectionProbeUsage_tAFF366D7F5E43B871C7302C4D7D0F48859E7B31A_il2cpp_TypeInfo_var))));
// obj.reflectionProbeUsage = arg0;
int32_t L_7 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_reflectionProbeUsage_mB1E5A77AB7204CA2FD3AE3294D2CBC0EF352DD08(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0042;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0031;
throw e;
}
CATCH_0031:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index reflectionProbeUsage on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteralF79843FD0FBD5379FE4D499A72BA9D284886D6CE, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0042;
} // end catch (depth: 1)
IL_0042:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RendererWrap::set_renderingLayerMask(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_renderingLayerMask_m27B934C062B6CB74CAFB68872CD644F6CCBEE257 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_renderingLayerMask_m27B934C062B6CB74CAFB68872CD644F6CCBEE257_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
uint32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// uint arg0 = (uint)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (il2cpp_codegen_cast_floating_point<uint32_t, int32_t, double>(L_4));
// obj.renderingLayerMask = arg0;
uint32_t L_5 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_renderingLayerMask_m8D4592BF7EAB59AB2AA07A2ADF041460F9810C49(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index renderingLayerMask on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralAD8A1EABFE1795AE5019D28CB406F78F40FCD10B, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::set_rendererPriority(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_rendererPriority_mFBE2C26289E9A380FC1F4748E5D23E609864C2C8 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_rendererPriority_mFBE2C26289E9A380FC1F4748E5D23E609864C2C8_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_4)));
// obj.rendererPriority = arg0;
int32_t L_5 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_rendererPriority_mC07A6457F98F964C2560BAB265A5AE23A2660644(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index rendererPriority on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralA47DAFF6D4D8CE4F2069C664CAC61872571508E9, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::set_rayTracingMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_rayTracingMode_m57D82035FC9CA4A06DC7CDC267EB1994BFAEDF21 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_rayTracingMode_m57D82035FC9CA4A06DC7CDC267EB1994BFAEDF21_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Experimental.Rendering.RayTracingMode arg0 = (UnityEngine.Experimental.Rendering.RayTracingMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.Experimental.Rendering.RayTracingMode));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (RayTracingMode_tF48F85F51C6F312AC06F0D1C3DBE403B38503C1E_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, RayTracingMode_tF48F85F51C6F312AC06F0D1C3DBE403B38503C1E_il2cpp_TypeInfo_var))));
// obj.rayTracingMode = arg0;
int32_t L_7 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_rayTracingMode_m13B48AC597D4731A92301FDE0F48F0F0423AB2D5(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0042;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0031;
throw e;
}
CATCH_0031:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index rayTracingMode on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral275B745F0032795EA127DB43D82250F67FE6EF54, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0042;
} // end catch (depth: 1)
IL_0042:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RendererWrap::set_sortingLayerName(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_sortingLayerName_mB7A84A0780A92571AF16E55A02C1D9B648F9A5E4 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_sortingLayerName_mB7A84A0780A92571AF16E55A02C1D9B648F9A5E4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
String_t* V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// string arg0 = ToLua.CheckString(L, 2);
intptr_t L_3 = ___L0;
String_t* L_4 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.sortingLayerName = arg0;
String_t* L_5 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_sortingLayerName_m8DCB7B753F22739F79E065922F6201E8EDD08E8F(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index sortingLayerName on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral425DBB4F064D1B40821601067EB447C9DD2C74F1, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::set_sortingLayerID(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_sortingLayerID_mF44B888B4B016A2FAEF31C4EE3955F9DD62994A1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_sortingLayerID_mF44B888B4B016A2FAEF31C4EE3955F9DD62994A1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_4)));
// obj.sortingLayerID = arg0;
int32_t L_5 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_sortingLayerID_mF2A52A5697C3A9288DEAC949F54C4CCA97716526(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index sortingLayerID on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralDB6FFD98A2B389D474C183AB229CC4102EA4125E, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::set_sortingOrder(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_sortingOrder_m1D4E62F4DE6D6BCEF19D3F3DF3FC02B695849CB6 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_sortingOrder_m1D4E62F4DE6D6BCEF19D3F3DF3FC02B695849CB6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_4)));
// obj.sortingOrder = arg0;
int32_t L_5 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_sortingOrder_mBCE1207CDB46CB6BA4583B9C3FB4A2D28DC27D81(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index sortingOrder on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral1DB91E075B6BD72BB322292B491E35A83155EAE4, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::set_allowOcclusionWhenDynamic(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_allowOcclusionWhenDynamic_m991C3C1D08502F9EF272AB3CFACD167588A146EB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_allowOcclusionWhenDynamic_m991C3C1D08502F9EF272AB3CFACD167588A146EB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.allowOcclusionWhenDynamic = arg0;
bool L_5 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_allowOcclusionWhenDynamic_m32286F46CA4405E850B5BFA6245E243641E85D55(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index allowOcclusionWhenDynamic on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralB68CCD27B810757DF320BE19998488528E4DDF1C, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::set_lightProbeProxyVolumeOverride(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_lightProbeProxyVolumeOverride_m1A192F1D1BF75F9B1B1C42CF3A835987474F0E9D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_lightProbeProxyVolumeOverride_m1A192F1D1BF75F9B1B1C42CF3A835987474F0E9D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_1 = ((GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)CastclassSealed((RuntimeObject*)L_6, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_il2cpp_TypeInfo_var));
// obj.lightProbeProxyVolumeOverride = arg0;
GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_7 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_lightProbeProxyVolumeOverride_m0CA34876C861B97491E9762854F69FDD76FA4855(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0042;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0031;
throw e;
}
CATCH_0031:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index lightProbeProxyVolumeOverride on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteralEDE1DA7FD96239F472F6321FC6D29AA02B89CA8D, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0042;
} // end catch (depth: 1)
IL_0042:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RendererWrap::set_probeAnchor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_probeAnchor_m08ADEB1AFD4DB19DB578F5C551A3A87161BC9610 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_probeAnchor_m08ADEB1AFD4DB19DB578F5C551A3A87161BC9610_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject<UnityEngine.Transform>(L, 2);
intptr_t L_3 = ___L0;
RuntimeObject * L_4 = ToLua_CheckObject_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_mC234C7160A5D01A94ED04758487D7D3F670FAC21((intptr_t)L_3, 2, /*hidden argument*/ToLua_CheckObject_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_mC234C7160A5D01A94ED04758487D7D3F670FAC21_RuntimeMethod_var);
V_1 = ((Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *)CastclassClass((RuntimeObject*)L_4, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_il2cpp_TypeInfo_var));
// obj.probeAnchor = arg0;
Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_5 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_probeAnchor_m437D7C8BDCE2D8C4455610023FD303B6BAE43D9A(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0038;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0027;
throw e;
}
CATCH_0027:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index probeAnchor on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralB7FE8ACD723841E48A4827C66BE1067D827D1BD0, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0038;
} // end catch (depth: 1)
IL_0038:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::set_lightmapIndex(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_lightmapIndex_m22636380A59A484C46FDB133ABE3EC09A67BAD36 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_lightmapIndex_m22636380A59A484C46FDB133ABE3EC09A67BAD36_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_4)));
// obj.lightmapIndex = arg0;
int32_t L_5 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_lightmapIndex_mBACB55AFEEC387A3795B989E594AD79AEF8A06F0(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index lightmapIndex on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral9EB7295466113C84F5C7FED20FA207A7BB9AEAC2, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::set_realtimeLightmapIndex(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_realtimeLightmapIndex_m89D97ED53821026226740BF5B785D920960E4C7D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_realtimeLightmapIndex_m89D97ED53821026226740BF5B785D920960E4C7D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_4)));
// obj.realtimeLightmapIndex = arg0;
int32_t L_5 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_realtimeLightmapIndex_mFCF186024C6F21FC1CF03C9E02C323E6094F0F2F(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index realtimeLightmapIndex on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral1B5C224EB2401A0D88FA8FBC5F2644334F4E9CA2, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::set_lightmapScaleOffset(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_lightmapScaleOffset_m71C1AE0D6A0D3E2C71C7D5F2A6EDF78930B3DAEE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_lightmapScaleOffset_m71C1AE0D6A0D3E2C71C7D5F2A6EDF78930B3DAEE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Vector4 arg0 = ToLua.ToVector4(L, 2);
intptr_t L_3 = ___L0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_4 = ToLua_ToVector4_mCC5D749B41B088A8893A944F92A31DDD6CDA2576((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.lightmapScaleOffset = arg0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_5 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_lightmapScaleOffset_m5241B647086B10A3B028B583C9E1C0555399EC82(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index lightmapScaleOffset on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral5163677E676296CDFC22CF9B0CC3DA633849B2A0, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::set_realtimeLightmapScaleOffset(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_realtimeLightmapScaleOffset_m4699F179B241EAE88AAB067C4F64700966E6D971 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_realtimeLightmapScaleOffset_m4699F179B241EAE88AAB067C4F64700966E6D971_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Vector4 arg0 = ToLua.ToVector4(L, 2);
intptr_t L_3 = ___L0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_4 = ToLua_ToVector4_mCC5D749B41B088A8893A944F92A31DDD6CDA2576((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.realtimeLightmapScaleOffset = arg0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_5 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_realtimeLightmapScaleOffset_mBE44EF956BFFE717FA85595732B77B56645A39E9(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index realtimeLightmapScaleOffset on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral2AAB80805B7B26FB0EC7F3388F8EDFC35FA0BB26, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::set_materials(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_materials_mEA265F0F3B43CD33F6A92D2378B4B9F448EDF55B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_materials_mEA265F0F3B43CD33F6A92D2378B4B9F448EDF55B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Material[] arg0 = ToLua.CheckObjectArray<UnityEngine.Material>(L, 2);
intptr_t L_3 = ___L0;
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_4 = ToLua_CheckObjectArray_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_mA581548FC974AEF52F03464B0C43EACE71970DDF((intptr_t)L_3, 2, /*hidden argument*/ToLua_CheckObjectArray_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_mA581548FC974AEF52F03464B0C43EACE71970DDF_RuntimeMethod_var);
V_1 = L_4;
// obj.materials = arg0;
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_5 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_materials_m282684D30EDF4D694D79D9D3F8D31F0BA9D2BC1F(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index materials on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralD0A25CF752333CFE34BBEE48C1E16DD123331CA4, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::set_material(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_material_mBC88C80CC904A8C345B01545555E143AA05D3B3D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_material_mBC88C80CC904A8C345B01545555E143AA05D3B3D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckObject<UnityEngine.Material>(L, 2);
intptr_t L_3 = ___L0;
RuntimeObject * L_4 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_3, 2, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var);
V_1 = ((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_4, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var));
// obj.material = arg0;
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_5 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_material_mB4988AD6A93C7FDACC4C07A99D1DAC23D10C0344(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0038;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0027;
throw e;
}
CATCH_0027:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index material on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralAAD67576169174BA7245A20441BD74A29C37219E, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0038;
} // end catch (depth: 1)
IL_0038:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::set_sharedMaterial(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_sharedMaterial_m7EB8A882C07E08717CD33D779D9405B251A5FF13 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_sharedMaterial_m7EB8A882C07E08717CD33D779D9405B251A5FF13_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckObject<UnityEngine.Material>(L, 2);
intptr_t L_3 = ___L0;
RuntimeObject * L_4 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_3, 2, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var);
V_1 = ((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_4, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var));
// obj.sharedMaterial = arg0;
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_5 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_sharedMaterial_mC94A354D9B0FCA081754A7CB51AEE5A9AD3946A3(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0038;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0027;
throw e;
}
CATCH_0027:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index sharedMaterial on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral0CD228F1116207D61068ABD38EF4D3188332CCBC, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0038;
} // end catch (depth: 1)
IL_0038:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RendererWrap::set_sharedMaterials(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RendererWrap_set_sharedMaterials_mEDDC6464569611D1D1D965D74EA96F1E99B02B83 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RendererWrap_set_sharedMaterials_mEDDC6464569611D1D1D965D74EA96F1E99B02B83_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Renderer obj = (UnityEngine.Renderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Material[] arg0 = ToLua.CheckObjectArray<UnityEngine.Material>(L, 2);
intptr_t L_3 = ___L0;
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_4 = ToLua_CheckObjectArray_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_mA581548FC974AEF52F03464B0C43EACE71970DDF((intptr_t)L_3, 2, /*hidden argument*/ToLua_CheckObjectArray_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_mA581548FC974AEF52F03464B0C43EACE71970DDF_RuntimeMethod_var);
V_1 = L_4;
// obj.sharedMaterials = arg0;
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_5 = V_1;
NullCheck(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)));
Renderer_set_sharedMaterials_mC9C16BE3F6570586A26F9E91DEC403AF1AB69F51(((Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *)CastclassClass((RuntimeObject*)L_2, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index sharedMaterials on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral8CF993D347E0FDEB7EB80C4A88A03E9A7DCF6811, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Void UnityEngine_RendererWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_RendererWrap__ctor_m916042BC6AB3AF675CEC1A10995483FC0FDA7B3A (UnityEngine_RendererWrap_t5169EEB9CB20488A7AE2127390FE8368CCBF62D5 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ResourcesWrap_FindObjectsOfTypeAll_mB3484FF04373C5A4333600A86D13E7AD48A8FBF2(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ResourcesWrap_FindObjectsOfTypeAll_mB3484FF04373C5A4333600A86D13E7AD48A8FBF2(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ResourcesWrap_Load_m936BDA32886F226213BA6A4A7763565CEA3E6CDB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ResourcesWrap_Load_m936BDA32886F226213BA6A4A7763565CEA3E6CDB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ResourcesWrap_LoadAsync_mD120C335E6239B58E22535EED9023FFB8D63C510(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ResourcesWrap_LoadAsync_mD120C335E6239B58E22535EED9023FFB8D63C510(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ResourcesWrap_LoadAll_m4E940CC471706D3CB794F9E66F36A7E9AB1E8DA6(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ResourcesWrap_LoadAll_m4E940CC471706D3CB794F9E66F36A7E9AB1E8DA6(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ResourcesWrap_GetBuiltinResource_m4760FBB0C64A3AA89E61F3F36BFB3D7EA4F06596(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ResourcesWrap_GetBuiltinResource_m4760FBB0C64A3AA89E61F3F36BFB3D7EA4F06596(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ResourcesWrap_UnloadAsset_m217B8FB5ACC292C5B3B91A2C9B76BBEFB63080C0(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ResourcesWrap_UnloadAsset_m217B8FB5ACC292C5B3B91A2C9B76BBEFB63080C0(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ResourcesWrap_UnloadUnusedAssets_m44A4916B7B74E8C4A079C19CF8164C2F29D61CFC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ResourcesWrap_UnloadUnusedAssets_m44A4916B7B74E8C4A079C19CF8164C2F29D61CFC(___L0, NULL);
return returnValue;
}
// System.Void UnityEngine_ResourcesWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_ResourcesWrap_Register_m008EA7C4AE38C333D32FDCB38CB7186D4D457A12 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ResourcesWrap_Register_m008EA7C4AE38C333D32FDCB38CB7186D4D457A12_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginStaticLibs("Resources");
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
NullCheck(L_0);
LuaState_BeginStaticLibs_m4800BEB58E15C7581A5D8E67C51D6EDED0655F4C(L_0, _stringLiteral87DF60DE337FB58864343E396696D74611E0D403, /*hidden argument*/NULL);
// L.RegFunction("FindObjectsOfTypeAll", FindObjectsOfTypeAll);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_1 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_2 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_2, NULL, (intptr_t)((intptr_t)UnityEngine_ResourcesWrap_FindObjectsOfTypeAll_mB3484FF04373C5A4333600A86D13E7AD48A8FBF2_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_1);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_1, _stringLiteral0EF507D4B5AB7597EA4976B0C26CB96A1E4C1ED0, L_2, /*hidden argument*/NULL);
// L.RegFunction("Load", Load);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_3 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_4 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_4, NULL, (intptr_t)((intptr_t)UnityEngine_ResourcesWrap_Load_m936BDA32886F226213BA6A4A7763565CEA3E6CDB_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_3);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_3, _stringLiteralDDCB77FF769EA54CA622848F6BEDD4004FA4F4FA, L_4, /*hidden argument*/NULL);
// L.RegFunction("LoadAsync", LoadAsync);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_ResourcesWrap_LoadAsync_mD120C335E6239B58E22535EED9023FFB8D63C510_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_5);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_5, _stringLiteral7A8FEB69767C7A67D6B2F15D992E3682CAC20266, L_6, /*hidden argument*/NULL);
// L.RegFunction("LoadAll", LoadAll);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_ResourcesWrap_LoadAll_m4E940CC471706D3CB794F9E66F36A7E9AB1E8DA6_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_7);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteralD518B13A0C287F9051DA5D48F8B2267587F74294, L_8, /*hidden argument*/NULL);
// L.RegFunction("GetBuiltinResource", GetBuiltinResource);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_ResourcesWrap_GetBuiltinResource_m4760FBB0C64A3AA89E61F3F36BFB3D7EA4F06596_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_9);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_9, _stringLiteral6C7D2ADE4A8C78206091FB1815CCA96C23410103, L_10, /*hidden argument*/NULL);
// L.RegFunction("UnloadAsset", UnloadAsset);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_ResourcesWrap_UnloadAsset_m217B8FB5ACC292C5B3B91A2C9B76BBEFB63080C0_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_11);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_11, _stringLiteral013964449E6C5C24C07F1587D30AD0B778CC5128, L_12, /*hidden argument*/NULL);
// L.RegFunction("UnloadUnusedAssets", UnloadUnusedAssets);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_13 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_14 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_14, NULL, (intptr_t)((intptr_t)UnityEngine_ResourcesWrap_UnloadUnusedAssets_m44A4916B7B74E8C4A079C19CF8164C2F29D61CFC_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_13);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_13, _stringLiteral2BE99A507E4EAF856F917E8021C5C9EC7ACDA61B, L_14, /*hidden argument*/NULL);
// L.EndStaticLibs();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_15 = ___L0;
NullCheck(L_15);
LuaState_EndStaticLibs_m40DB36CA82970F6F508315AB38F4A742419AF3F6(L_15, /*hidden argument*/NULL);
// }
return;
}
}
// System.Int32 UnityEngine_ResourcesWrap::FindObjectsOfTypeAll(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ResourcesWrap_FindObjectsOfTypeAll_mB3484FF04373C5A4333600A86D13E7AD48A8FBF2 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ResourcesWrap_FindObjectsOfTypeAll_mB3484FF04373C5A4333600A86D13E7AD48A8FBF2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* V_0 = NULL;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// System.Type arg0 = ToLua.CheckMonoType(L, 1);
intptr_t L_1 = ___L0;
Type_t * L_2 = ToLua_CheckMonoType_m501B19F05C58D1860F4CE3D15FE8C96172477039((intptr_t)L_1, 1, /*hidden argument*/NULL);
// UnityEngine.Object[] o = UnityEngine.Resources.FindObjectsOfTypeAll(arg0);
ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* L_3 = Resources_FindObjectsOfTypeAll_mFFDC0207FEBD620424377896FC1B67307DB42520(L_2, /*hidden argument*/NULL);
V_0 = L_3;
// ToLua.Push(L, o);
intptr_t L_4 = ___L0;
ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* L_5 = V_0;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_4, (RuntimeArray *)(RuntimeArray *)L_5, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_002a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001f;
throw e;
}
CATCH_001f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_002a;
} // end catch (depth: 1)
IL_002a:
{
// }
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine_ResourcesWrap::Load(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ResourcesWrap_Load_m936BDA32886F226213BA6A4A7763565CEA3E6CDB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ResourcesWrap_Load_m936BDA32886F226213BA6A4A7763565CEA3E6CDB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_1 = NULL;
int32_t V_2 = 0;
Type_t * V_3 = NULL;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_4 = NULL;
Exception_t * V_5 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_0023;
}
}
IL_000b:
{
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_4 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_3, 1, /*hidden argument*/NULL);
// UnityEngine.Object o = UnityEngine.Resources.Load(arg0);
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = Resources_Load_mDBE6B83A74A52A1A6F5A68F7E5BC112DBB81B3C1(L_4, /*hidden argument*/NULL);
V_1 = L_5;
// ToLua.Push(L, o);
intptr_t L_6 = ___L0;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_7 = V_1;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_6, L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0065;
}
IL_0023:
{
// else if (count == 2)
int32_t L_8 = V_0;
if ((!(((uint32_t)L_8) == ((uint32_t)2))))
{
goto IL_004a;
}
}
IL_0027:
{
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_9 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_10 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_9, 1, /*hidden argument*/NULL);
// System.Type arg1 = ToLua.CheckMonoType(L, 2);
intptr_t L_11 = ___L0;
Type_t * L_12 = ToLua_CheckMonoType_m501B19F05C58D1860F4CE3D15FE8C96172477039((intptr_t)L_11, 2, /*hidden argument*/NULL);
V_3 = L_12;
// UnityEngine.Object o = UnityEngine.Resources.Load(arg0, arg1);
Type_t * L_13 = V_3;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_14 = Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7(L_10, L_13, /*hidden argument*/NULL);
V_4 = L_14;
// ToLua.Push(L, o);
intptr_t L_15 = ___L0;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_16 = V_4;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_15, L_16, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0065;
}
IL_004a:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Resources.Load");
intptr_t L_17 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_18 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_17, _stringLiteralBAD25066102809BE016B89BB551F343F1289E7DC, /*hidden argument*/NULL);
V_2 = L_18;
goto IL_0065;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0058;
throw e;
}
CATCH_0058:
{ // begin catch(System.Exception)
// catch (Exception e)
V_5 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_19 = ___L0;
Exception_t * L_20 = V_5;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_21 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_19, L_20, /*hidden argument*/NULL);
V_2 = L_21;
goto IL_0065;
} // end catch (depth: 1)
IL_0065:
{
// }
int32_t L_22 = V_2;
return L_22;
}
}
// System.Int32 UnityEngine_ResourcesWrap::LoadAsync(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ResourcesWrap_LoadAsync_mD120C335E6239B58E22535EED9023FFB8D63C510 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ResourcesWrap_LoadAsync_mD120C335E6239B58E22535EED9023FFB8D63C510_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * V_1 = NULL;
int32_t V_2 = 0;
Type_t * V_3 = NULL;
ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * V_4 = NULL;
Exception_t * V_5 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_0023;
}
}
IL_000b:
{
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_4 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_3, 1, /*hidden argument*/NULL);
// UnityEngine.ResourceRequest o = UnityEngine.Resources.LoadAsync(arg0);
ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * L_5 = Resources_LoadAsync_m84A8016123793959F3152D009715F98646311D56(L_4, /*hidden argument*/NULL);
V_1 = L_5;
// ToLua.PushObject(L, o);
intptr_t L_6 = ___L0;
ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * L_7 = V_1;
ToLua_PushObject_mAF111189B98F55714B489FACC08BF0CB11788C7A((intptr_t)L_6, L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0065;
}
IL_0023:
{
// else if (count == 2)
int32_t L_8 = V_0;
if ((!(((uint32_t)L_8) == ((uint32_t)2))))
{
goto IL_004a;
}
}
IL_0027:
{
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_9 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_10 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_9, 1, /*hidden argument*/NULL);
// System.Type arg1 = ToLua.CheckMonoType(L, 2);
intptr_t L_11 = ___L0;
Type_t * L_12 = ToLua_CheckMonoType_m501B19F05C58D1860F4CE3D15FE8C96172477039((intptr_t)L_11, 2, /*hidden argument*/NULL);
V_3 = L_12;
// UnityEngine.ResourceRequest o = UnityEngine.Resources.LoadAsync(arg0, arg1);
Type_t * L_13 = V_3;
ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * L_14 = Resources_LoadAsync_m7A78B42B839F6ED3A198CE55359006823666D13F(L_10, L_13, /*hidden argument*/NULL);
V_4 = L_14;
// ToLua.PushObject(L, o);
intptr_t L_15 = ___L0;
ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * L_16 = V_4;
ToLua_PushObject_mAF111189B98F55714B489FACC08BF0CB11788C7A((intptr_t)L_15, L_16, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0065;
}
IL_004a:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Resources.LoadAsync");
intptr_t L_17 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_18 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_17, _stringLiteral39C8FA48AD4634BAE88978B5514411F6AC43E6EF, /*hidden argument*/NULL);
V_2 = L_18;
goto IL_0065;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0058;
throw e;
}
CATCH_0058:
{ // begin catch(System.Exception)
// catch (Exception e)
V_5 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_19 = ___L0;
Exception_t * L_20 = V_5;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_21 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_19, L_20, /*hidden argument*/NULL);
V_2 = L_21;
goto IL_0065;
} // end catch (depth: 1)
IL_0065:
{
// }
int32_t L_22 = V_2;
return L_22;
}
}
// System.Int32 UnityEngine_ResourcesWrap::LoadAll(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ResourcesWrap_LoadAll_m4E940CC471706D3CB794F9E66F36A7E9AB1E8DA6 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ResourcesWrap_LoadAll_m4E940CC471706D3CB794F9E66F36A7E9AB1E8DA6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* V_1 = NULL;
int32_t V_2 = 0;
Type_t * V_3 = NULL;
ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* V_4 = NULL;
Exception_t * V_5 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_0023;
}
}
IL_000b:
{
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_4 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_3, 1, /*hidden argument*/NULL);
// UnityEngine.Object[] o = UnityEngine.Resources.LoadAll(arg0);
ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* L_5 = Resources_LoadAll_mA3D4B21BEDA17DAD9D216D86EFE1187B879A7E18(L_4, /*hidden argument*/NULL);
V_1 = L_5;
// ToLua.Push(L, o);
intptr_t L_6 = ___L0;
ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* L_7 = V_1;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_6, (RuntimeArray *)(RuntimeArray *)L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0065;
}
IL_0023:
{
// else if (count == 2)
int32_t L_8 = V_0;
if ((!(((uint32_t)L_8) == ((uint32_t)2))))
{
goto IL_004a;
}
}
IL_0027:
{
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_9 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_10 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_9, 1, /*hidden argument*/NULL);
// System.Type arg1 = ToLua.CheckMonoType(L, 2);
intptr_t L_11 = ___L0;
Type_t * L_12 = ToLua_CheckMonoType_m501B19F05C58D1860F4CE3D15FE8C96172477039((intptr_t)L_11, 2, /*hidden argument*/NULL);
V_3 = L_12;
// UnityEngine.Object[] o = UnityEngine.Resources.LoadAll(arg0, arg1);
Type_t * L_13 = V_3;
ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* L_14 = Resources_LoadAll_mCBF6F93023EF2F09957B7193D9966EF3AB374C9E(L_10, L_13, /*hidden argument*/NULL);
V_4 = L_14;
// ToLua.Push(L, o);
intptr_t L_15 = ___L0;
ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* L_16 = V_4;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_15, (RuntimeArray *)(RuntimeArray *)L_16, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0065;
}
IL_004a:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Resources.LoadAll");
intptr_t L_17 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_18 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_17, _stringLiteral16B13FC26F226A0BF2C654E096700D013D6D7A65, /*hidden argument*/NULL);
V_2 = L_18;
goto IL_0065;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0058;
throw e;
}
CATCH_0058:
{ // begin catch(System.Exception)
// catch (Exception e)
V_5 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_19 = ___L0;
Exception_t * L_20 = V_5;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_21 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_19, L_20, /*hidden argument*/NULL);
V_2 = L_21;
goto IL_0065;
} // end catch (depth: 1)
IL_0065:
{
// }
int32_t L_22 = V_2;
return L_22;
}
}
// System.Int32 UnityEngine_ResourcesWrap::GetBuiltinResource(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ResourcesWrap_GetBuiltinResource_m4760FBB0C64A3AA89E61F3F36BFB3D7EA4F06596 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ResourcesWrap_GetBuiltinResource_m4760FBB0C64A3AA89E61F3F36BFB3D7EA4F06596_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// System.Type arg0 = ToLua.CheckMonoType(L, 1);
intptr_t L_1 = ___L0;
Type_t * L_2 = ToLua_CheckMonoType_m501B19F05C58D1860F4CE3D15FE8C96172477039((intptr_t)L_1, 1, /*hidden argument*/NULL);
// string arg1 = ToLua.CheckString(L, 2);
intptr_t L_3 = ___L0;
String_t* L_4 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = L_4;
// UnityEngine.Object o = UnityEngine.Resources.GetBuiltinResource(arg0, arg1);
String_t* L_5 = V_0;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_6 = Resources_GetBuiltinResource_m73DDAC485E1E06C925628AA7285AC63D0797BD0A(L_2, L_5, /*hidden argument*/NULL);
V_1 = L_6;
// ToLua.Push(L, o);
intptr_t L_7 = ___L0;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_8 = V_1;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_7, L_8, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0028;
throw e;
}
CATCH_0028:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_9 = ___L0;
Exception_t * L_10 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_ResourcesWrap::UnloadAsset(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ResourcesWrap_UnloadAsset_m217B8FB5ACC292C5B3B91A2C9B76BBEFB63080C0 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ResourcesWrap_UnloadAsset_m217B8FB5ACC292C5B3B91A2C9B76BBEFB63080C0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.CheckObject<UnityEngine.Object>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961_RuntimeMethod_var);
// UnityEngine.Resources.UnloadAsset(arg0);
Resources_UnloadAsset_m066BEEBB51255EF3C0120EA4CF2300CA448FAF64(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_0027;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001c;
throw e;
}
CATCH_001c:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_3 = ___L0;
Exception_t * L_4 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_5 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_3, L_4, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_0027;
} // end catch (depth: 1)
IL_0027:
{
// }
int32_t L_6 = V_0;
return L_6;
}
}
// System.Int32 UnityEngine_ResourcesWrap::UnloadUnusedAssets(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ResourcesWrap_UnloadUnusedAssets_m44A4916B7B74E8C4A079C19CF8164C2F29D61CFC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ResourcesWrap_UnloadUnusedAssets_m44A4916B7B74E8C4A079C19CF8164C2F29D61CFC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * V_0 = NULL;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 0);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 0, /*hidden argument*/NULL);
// UnityEngine.AsyncOperation o = UnityEngine.Resources.UnloadUnusedAssets();
AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * L_1 = Resources_UnloadUnusedAssets_m04EC5EA06A8F7F26ED95BD704E1DDF62BBAB7043(/*hidden argument*/NULL);
V_0 = L_1;
// ToLua.PushObject(L, o);
intptr_t L_2 = ___L0;
AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * L_3 = V_0;
ToLua_PushObject_mAF111189B98F55714B489FACC08BF0CB11788C7A((intptr_t)L_2, L_3, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_0023;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0018;
throw e;
}
CATCH_0018:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_0023;
} // end catch (depth: 1)
IL_0023:
{
// }
int32_t L_7 = V_1;
return L_7;
}
}
// System.Void UnityEngine_ResourcesWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_ResourcesWrap__ctor_m7E99B944765658E7334C1B8E5B7E000F69719F8C (UnityEngine_ResourcesWrap_tDAB913977E3E668B77F2C10EF7F1EDB5D8A3A1AE * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap__CreateUnityEngine_Rigidbody_m324C427367B6ABAB7D8A48F423212791267725F6(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap__CreateUnityEngine_Rigidbody_m324C427367B6ABAB7D8A48F423212791267725F6(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_SetDensity_mFB4821EF13FB7AB442A66D5C5BE7DE0ED67EE0D3(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_SetDensity_mFB4821EF13FB7AB442A66D5C5BE7DE0ED67EE0D3(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_MovePosition_mD54D650D4C6CAFD029D58D7EC5815E146CB77ADF(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_MovePosition_mD54D650D4C6CAFD029D58D7EC5815E146CB77ADF(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_MoveRotation_mB7B088B877CB4D95B67DD41344CDF8A2B8BAD220(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_MoveRotation_mB7B088B877CB4D95B67DD41344CDF8A2B8BAD220(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_Sleep_m55D5556AD8615BD9A145DFF9601590870D17437B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_Sleep_m55D5556AD8615BD9A145DFF9601590870D17437B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_IsSleeping_mF83F6F61B351C81E9C258FD704B6E4F1BF566E31(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_IsSleeping_mF83F6F61B351C81E9C258FD704B6E4F1BF566E31(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_WakeUp_mF5A08FA497D4DD99A731B4C7C9784B93AE704219(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_WakeUp_mF5A08FA497D4DD99A731B4C7C9784B93AE704219(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_ResetCenterOfMass_m130A17A4CD44F0755B7DDBEB0098F9D3A57503BE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_ResetCenterOfMass_m130A17A4CD44F0755B7DDBEB0098F9D3A57503BE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_ResetInertiaTensor_mE4020EEDEA314783C6F99A7402F7009871D70697(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_ResetInertiaTensor_mE4020EEDEA314783C6F99A7402F7009871D70697(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_GetRelativePointVelocity_m07B77EF3334673A701406DC841DA2775C9CCC3C0(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_GetRelativePointVelocity_m07B77EF3334673A701406DC841DA2775C9CCC3C0(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_GetPointVelocity_m7428FFAF10B9D35B43D73CF361A07732B5DC7452(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_GetPointVelocity_m7428FFAF10B9D35B43D73CF361A07732B5DC7452(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_AddForce_m4E99DBCEBE772A02E371572C1707D51ED760A288(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_AddForce_m4E99DBCEBE772A02E371572C1707D51ED760A288(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_AddRelativeForce_mA15AF7C78062F86F031F9F0714FB1CFC5E71D290(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_AddRelativeForce_mA15AF7C78062F86F031F9F0714FB1CFC5E71D290(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_AddTorque_mF827BAF328E875715EC4AAE56D93E2B59140304A(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_AddTorque_mF827BAF328E875715EC4AAE56D93E2B59140304A(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_AddRelativeTorque_m65170B39D78B77EC91783523F24A18CBA7BF1835(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_AddRelativeTorque_m65170B39D78B77EC91783523F24A18CBA7BF1835(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_AddForceAtPosition_mEC6C84F6472E52CF75ECEFB0A185E39BFFD151CD(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_AddForceAtPosition_mEC6C84F6472E52CF75ECEFB0A185E39BFFD151CD(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_AddExplosionForce_mD92D629BA601393A5783F0DD74ECF594300C96A9(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_AddExplosionForce_mD92D629BA601393A5783F0DD74ECF594300C96A9(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_ClosestPointOnBounds_mA473D76879E40A85A23B59DB1CA23AC52595A4EE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_ClosestPointOnBounds_mA473D76879E40A85A23B59DB1CA23AC52595A4EE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_SweepTest_mEAFA2A6BD21CD92775AB8035577577AFDA3455FF(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_SweepTest_mEAFA2A6BD21CD92775AB8035577577AFDA3455FF(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_SweepTestAll_mE4A85375A999CCB1400DAD984DE2B35A922A6651(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_SweepTestAll_mE4A85375A999CCB1400DAD984DE2B35A922A6651(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_op_Equality_mF6A8F9FFD6A99AF75ABC8AEE9724E6CC5520C642(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_op_Equality_mF6A8F9FFD6A99AF75ABC8AEE9724E6CC5520C642(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_velocity_m09237CF7605218E7961474EDA6AB24D275983268(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_velocity_m09237CF7605218E7961474EDA6AB24D275983268(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_angularVelocity_m9DA28BB6A8B3888790FE69A4777D311E68771240(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_angularVelocity_m9DA28BB6A8B3888790FE69A4777D311E68771240(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_drag_m7DCCE82CA1656C792F6AE5A97B19141142FD5164(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_drag_m7DCCE82CA1656C792F6AE5A97B19141142FD5164(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_angularDrag_m1CA2932103F73B63BA7A57E357C0E7ADF584F384(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_angularDrag_m1CA2932103F73B63BA7A57E357C0E7ADF584F384(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_mass_mC2C9E0E017D045F60E1E2B4DE5C65BE144AE906D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_mass_mC2C9E0E017D045F60E1E2B4DE5C65BE144AE906D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_useGravity_mC3D81FC5AF7E7EB38621655C09A9D05FB117EB18(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_useGravity_mC3D81FC5AF7E7EB38621655C09A9D05FB117EB18(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_maxDepenetrationVelocity_m86A444FB76565BE5C81230FCFC2F0B49B0003CD3(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_maxDepenetrationVelocity_m86A444FB76565BE5C81230FCFC2F0B49B0003CD3(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_isKinematic_mFA0E4BF3DF137AC15334AD61F92A69816D9DEBA6(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_isKinematic_mFA0E4BF3DF137AC15334AD61F92A69816D9DEBA6(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_freezeRotation_m3F59D9649A1CE7BBEB48821E5E458A645C0D0A47(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_freezeRotation_m3F59D9649A1CE7BBEB48821E5E458A645C0D0A47(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_constraints_mB7B89D50FB33F7EF342D98D1B6BB1889D3EDEE39(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_constraints_mB7B89D50FB33F7EF342D98D1B6BB1889D3EDEE39(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_collisionDetectionMode_mD6ABC8F49EC4C7EFF0B3D661F17945229C3931AC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_collisionDetectionMode_mD6ABC8F49EC4C7EFF0B3D661F17945229C3931AC(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_centerOfMass_m32794AB3560CC72D81AB3CC08F0C93E1E7183A9F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_centerOfMass_m32794AB3560CC72D81AB3CC08F0C93E1E7183A9F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_worldCenterOfMass_m63B247DFA1316BBA63D16CA4ADEF67A423E7F4EE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_worldCenterOfMass_m63B247DFA1316BBA63D16CA4ADEF67A423E7F4EE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_inertiaTensorRotation_mC00D4F6CAB15C49DDBBA236E316AF7FE35014DF8(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_inertiaTensorRotation_mC00D4F6CAB15C49DDBBA236E316AF7FE35014DF8(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_inertiaTensor_m7F03564E71B53B2A9F032845C57E878452F72835(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_inertiaTensor_m7F03564E71B53B2A9F032845C57E878452F72835(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_detectCollisions_m9C71805E960286D96510640BA32A218E2306BADB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_detectCollisions_m9C71805E960286D96510640BA32A218E2306BADB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_position_mAF982D27BA7571065D1E4035F8226EECF17009D2(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_position_mAF982D27BA7571065D1E4035F8226EECF17009D2(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_rotation_m699AC1C884E3D70A5B40676B30BC6DADE75235CB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_rotation_m699AC1C884E3D70A5B40676B30BC6DADE75235CB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_interpolation_mBDED1BF3EE6026BB2F65D200F3BC00BAF1D0E6C4(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_interpolation_mBDED1BF3EE6026BB2F65D200F3BC00BAF1D0E6C4(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_solverIterations_m58AFEF043F773B48F11D6332D130217381BE39F3(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_solverIterations_m58AFEF043F773B48F11D6332D130217381BE39F3(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_sleepThreshold_mF98FFFC81DFEBF5388B80CA26CFED584C63AA502(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_sleepThreshold_mF98FFFC81DFEBF5388B80CA26CFED584C63AA502(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_maxAngularVelocity_mB3AD470827D2FE3515397FF9D02BEBC04781E375(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_maxAngularVelocity_mB3AD470827D2FE3515397FF9D02BEBC04781E375(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_get_solverVelocityIterations_m91863DAA43792E48D2E825E74788AF9AEB620D72(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_get_solverVelocityIterations_m91863DAA43792E48D2E825E74788AF9AEB620D72(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_velocity_m3A766803BBEB8DF25CDCF4370BF93045637959D4(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_velocity_m3A766803BBEB8DF25CDCF4370BF93045637959D4(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_angularVelocity_m9309375D1B3A7388CA9354410B2F527F5E7C70E4(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_angularVelocity_m9309375D1B3A7388CA9354410B2F527F5E7C70E4(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_drag_m4BA4BA844A1528FC81655CB8E6E0E3C23F8CCE58(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_drag_m4BA4BA844A1528FC81655CB8E6E0E3C23F8CCE58(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_angularDrag_mF5306D1ADE9C8F7C47DA561B0D75E827B6F16198(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_angularDrag_mF5306D1ADE9C8F7C47DA561B0D75E827B6F16198(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_mass_m8C6EAC16815701CF663A76B141D53B8817EED85B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_mass_m8C6EAC16815701CF663A76B141D53B8817EED85B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_useGravity_m79146C8F4756211DC01571B86BD6C78947CD0318(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_useGravity_m79146C8F4756211DC01571B86BD6C78947CD0318(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_maxDepenetrationVelocity_mB37744F3BFB716264D9FE8EA57EB73716AFF3B0C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_maxDepenetrationVelocity_mB37744F3BFB716264D9FE8EA57EB73716AFF3B0C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_isKinematic_mE7DA34EB52C91CCF8147C95C2A3CCC8E040A45D4(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_isKinematic_mE7DA34EB52C91CCF8147C95C2A3CCC8E040A45D4(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_freezeRotation_m473C6C7DC93C739E545F99512ECD72D868F2ECD9(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_freezeRotation_m473C6C7DC93C739E545F99512ECD72D868F2ECD9(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_constraints_mFD4F3CA9EC3F1135F289D2BCA6C82657501C6E2B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_constraints_mFD4F3CA9EC3F1135F289D2BCA6C82657501C6E2B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_collisionDetectionMode_m56E0FD417ECC57DFB37C57B84DD07C9598CF4B97(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_collisionDetectionMode_m56E0FD417ECC57DFB37C57B84DD07C9598CF4B97(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_centerOfMass_m2657B2E78F37C275523B7272E8EE90B0A6A73C87(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_centerOfMass_m2657B2E78F37C275523B7272E8EE90B0A6A73C87(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_inertiaTensorRotation_m635DF1E6524075763F732C7201892C8A9729740A(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_inertiaTensorRotation_m635DF1E6524075763F732C7201892C8A9729740A(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_inertiaTensor_m81008E9F4032F3EE4D8F6105B5E90CA90B20A66D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_inertiaTensor_m81008E9F4032F3EE4D8F6105B5E90CA90B20A66D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_detectCollisions_m38E281A881D4E5D7471EF4207C824DBAE2C0AFF3(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_detectCollisions_m38E281A881D4E5D7471EF4207C824DBAE2C0AFF3(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_position_m0AD0BE5618D61CD039B9587A3280CE1E2F4312E5(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_position_m0AD0BE5618D61CD039B9587A3280CE1E2F4312E5(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_rotation_m47B3C897CFC9EE708E54ACBDE449357AE1CFFA6D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_rotation_m47B3C897CFC9EE708E54ACBDE449357AE1CFFA6D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_interpolation_m2A455C2E1DD1B51722428A49E96ED8DF74EE86E3(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_interpolation_m2A455C2E1DD1B51722428A49E96ED8DF74EE86E3(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_solverIterations_mC612E055B4F554550A55F2A1AFB9C64A2B9DDAE2(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_solverIterations_mC612E055B4F554550A55F2A1AFB9C64A2B9DDAE2(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_sleepThreshold_m803239BB742244EBB0B48FA9948440EA503E81D1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_sleepThreshold_m803239BB742244EBB0B48FA9948440EA503E81D1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_maxAngularVelocity_m5404088180180B0A9B388C30D3B57C067359F2E0(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_maxAngularVelocity_m5404088180180B0A9B388C30D3B57C067359F2E0(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RigidbodyWrap_set_solverVelocityIterations_m854970D66E9546532328F720A3F343DE7DF3162B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RigidbodyWrap_set_solverVelocityIterations_m854970D66E9546532328F720A3F343DE7DF3162B(___L0, NULL);
return returnValue;
}
// System.Void UnityEngine_RigidbodyWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_RigidbodyWrap_Register_m2B305CA05C5CFB4CA265C045BABD07C9154D0C9B (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_Register_m2B305CA05C5CFB4CA265C045BABD07C9154D0C9B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginClass(typeof(UnityEngine.Rigidbody), typeof(UnityEngine.Component));
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621_0_0_0_var) };
Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
NullCheck(L_0);
LuaState_BeginClass_mFF579B6B50F9A988587776B4214CA369845A4C71(L_0, L_2, L_4, (String_t*)NULL, /*hidden argument*/NULL);
// L.RegFunction("SetDensity", SetDensity);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_SetDensity_mFB4821EF13FB7AB442A66D5C5BE7DE0ED67EE0D3_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_5);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_5, _stringLiteralB0298AAC1893D230BCBF861599026EC81728F488, L_6, /*hidden argument*/NULL);
// L.RegFunction("MovePosition", MovePosition);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_MovePosition_mD54D650D4C6CAFD029D58D7EC5815E146CB77ADF_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_7);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteralC5E53B699D21EA2A4C3ABF4AD9B100D1711F8F2E, L_8, /*hidden argument*/NULL);
// L.RegFunction("MoveRotation", MoveRotation);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_MoveRotation_mB7B088B877CB4D95B67DD41344CDF8A2B8BAD220_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_9);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_9, _stringLiteralE380B1D87851D649B8317F166632596BAD5837B2, L_10, /*hidden argument*/NULL);
// L.RegFunction("Sleep", Sleep);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_Sleep_m55D5556AD8615BD9A145DFF9601590870D17437B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_11);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_11, _stringLiteral3CAC34E674464C2B62286054CD9A2D2C81149EFC, L_12, /*hidden argument*/NULL);
// L.RegFunction("IsSleeping", IsSleeping);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_13 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_14 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_14, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_IsSleeping_mF83F6F61B351C81E9C258FD704B6E4F1BF566E31_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_13);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_13, _stringLiteral3BA621A653C6183FF6EFA41332F217ADD39E203E, L_14, /*hidden argument*/NULL);
// L.RegFunction("WakeUp", WakeUp);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_15 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_16 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_16, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_WakeUp_mF5A08FA497D4DD99A731B4C7C9784B93AE704219_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_15);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_15, _stringLiteral7CDAF6716DD640384D7EB0A64BAB35E21564D56B, L_16, /*hidden argument*/NULL);
// L.RegFunction("ResetCenterOfMass", ResetCenterOfMass);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_17 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_18 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_18, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_ResetCenterOfMass_m130A17A4CD44F0755B7DDBEB0098F9D3A57503BE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_17);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_17, _stringLiteral82FE5954EFF91D20D5FD876FFC5A57C1FAAE083B, L_18, /*hidden argument*/NULL);
// L.RegFunction("ResetInertiaTensor", ResetInertiaTensor);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_19 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_20 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_20, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_ResetInertiaTensor_mE4020EEDEA314783C6F99A7402F7009871D70697_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_19);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_19, _stringLiteral0CF241D6353A55E87EDE0D346E0D2AC05A32A2E4, L_20, /*hidden argument*/NULL);
// L.RegFunction("GetRelativePointVelocity", GetRelativePointVelocity);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_21 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_22 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_22, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_GetRelativePointVelocity_m07B77EF3334673A701406DC841DA2775C9CCC3C0_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_21);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_21, _stringLiteralB3F22C7AC36CBE7926FE5121B979B331110420F8, L_22, /*hidden argument*/NULL);
// L.RegFunction("GetPointVelocity", GetPointVelocity);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_23 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_24 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_24, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_GetPointVelocity_m7428FFAF10B9D35B43D73CF361A07732B5DC7452_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_23);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_23, _stringLiteralFEDC6A07B2B3CEA44D165A1499D891751C7FE49F, L_24, /*hidden argument*/NULL);
// L.RegFunction("AddForce", AddForce);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_25 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_26 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_26, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_AddForce_m4E99DBCEBE772A02E371572C1707D51ED760A288_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_25);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_25, _stringLiteral38F5BB6205E82C063DF3B29DBFDBC2585E1EB158, L_26, /*hidden argument*/NULL);
// L.RegFunction("AddRelativeForce", AddRelativeForce);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_27 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_28 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_28, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_AddRelativeForce_mA15AF7C78062F86F031F9F0714FB1CFC5E71D290_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_27);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_27, _stringLiteralC688B3D5C6C20F6D02F3D96FB5AA0B53BED6ACA8, L_28, /*hidden argument*/NULL);
// L.RegFunction("AddTorque", AddTorque);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_29 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_30 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_30, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_AddTorque_mF827BAF328E875715EC4AAE56D93E2B59140304A_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_29);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_29, _stringLiteral76099E6133492692BEE2BD490F5E48AC632804A0, L_30, /*hidden argument*/NULL);
// L.RegFunction("AddRelativeTorque", AddRelativeTorque);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_31 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_32 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_32, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_AddRelativeTorque_m65170B39D78B77EC91783523F24A18CBA7BF1835_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_31);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_31, _stringLiteralBB5F424A9B3817AA77D7C8448B19C0E51AA5363C, L_32, /*hidden argument*/NULL);
// L.RegFunction("AddForceAtPosition", AddForceAtPosition);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_33 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_34 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_34, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_AddForceAtPosition_mEC6C84F6472E52CF75ECEFB0A185E39BFFD151CD_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_33);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_33, _stringLiteral7F217231D3AC96FA5D8215AF516847A486DE84D8, L_34, /*hidden argument*/NULL);
// L.RegFunction("AddExplosionForce", AddExplosionForce);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_35 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_36 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_36, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_AddExplosionForce_mD92D629BA601393A5783F0DD74ECF594300C96A9_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_35);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_35, _stringLiteral45085D8AD83B9E7AED63C31CDDE3868EC9470F5D, L_36, /*hidden argument*/NULL);
// L.RegFunction("ClosestPointOnBounds", ClosestPointOnBounds);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_37 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_38 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_38, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_ClosestPointOnBounds_mA473D76879E40A85A23B59DB1CA23AC52595A4EE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_37);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_37, _stringLiteral1876B0576888911FF9EF2A0218539686AC184A40, L_38, /*hidden argument*/NULL);
// L.RegFunction("SweepTest", SweepTest);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_39 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_40 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_40, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_SweepTest_mEAFA2A6BD21CD92775AB8035577577AFDA3455FF_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_39);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_39, _stringLiteral707CE362A661FD2C54E860E93196EEAD3FFC9550, L_40, /*hidden argument*/NULL);
// L.RegFunction("SweepTestAll", SweepTestAll);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_41 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_42 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_42, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_SweepTestAll_mE4A85375A999CCB1400DAD984DE2B35A922A6651_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_41);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_41, _stringLiteral8CA0A83E762D316F7A234E0C789AE80B3F92C77F, L_42, /*hidden argument*/NULL);
// L.RegFunction("New", _CreateUnityEngine_Rigidbody);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_43 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_44 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_44, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap__CreateUnityEngine_Rigidbody_m324C427367B6ABAB7D8A48F423212791267725F6_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_43);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_43, _stringLiteral6403F2B7EB2AAAFE6DE34CBF2A029B01AFEBC512, L_44, /*hidden argument*/NULL);
// L.RegFunction("__eq", op_Equality);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_45 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_46 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_46, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_op_Equality_mF6A8F9FFD6A99AF75ABC8AEE9724E6CC5520C642_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_45);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_45, _stringLiteral9D7311610D4DC99151F611A421431587111EC377, L_46, /*hidden argument*/NULL);
// L.RegFunction("__tostring", ToLua.op_ToString);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_47 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_48 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_48, NULL, (intptr_t)((intptr_t)ToLua_op_ToString_m45ABFC0D91846491E0BD772C639D333B3697565C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_47);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_47, _stringLiteral55466C57A6AD671E6382864E65E49545CEA21A96, L_48, /*hidden argument*/NULL);
// L.RegVar("velocity", get_velocity, set_velocity);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_49 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_50 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_50, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_velocity_m09237CF7605218E7961474EDA6AB24D275983268_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_51 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_51, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_velocity_m3A766803BBEB8DF25CDCF4370BF93045637959D4_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_49);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_49, _stringLiteralCAF83E3E0DF47D3979B0C885CE75B6CD84C9FACD, L_50, L_51, /*hidden argument*/NULL);
// L.RegVar("angularVelocity", get_angularVelocity, set_angularVelocity);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_52 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_53 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_53, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_angularVelocity_m9DA28BB6A8B3888790FE69A4777D311E68771240_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_54 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_54, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_angularVelocity_m9309375D1B3A7388CA9354410B2F527F5E7C70E4_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_52);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_52, _stringLiteral73735AC97775D969F8AD813EA144B503CA1E9BEE, L_53, L_54, /*hidden argument*/NULL);
// L.RegVar("drag", get_drag, set_drag);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_55 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_56 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_56, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_drag_m7DCCE82CA1656C792F6AE5A97B19141142FD5164_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_57 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_57, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_drag_m4BA4BA844A1528FC81655CB8E6E0E3C23F8CCE58_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_55);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_55, _stringLiteralA4E2DC760403F54206C343D2D56B8031037851B2, L_56, L_57, /*hidden argument*/NULL);
// L.RegVar("angularDrag", get_angularDrag, set_angularDrag);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_58 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_59 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_59, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_angularDrag_m1CA2932103F73B63BA7A57E357C0E7ADF584F384_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_60 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_60, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_angularDrag_mF5306D1ADE9C8F7C47DA561B0D75E827B6F16198_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_58);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_58, _stringLiteralD979CC871F9D4F80CC4DED149BB278469DFC1B80, L_59, L_60, /*hidden argument*/NULL);
// L.RegVar("mass", get_mass, set_mass);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_61 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_62 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_62, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_mass_mC2C9E0E017D045F60E1E2B4DE5C65BE144AE906D_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_63 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_63, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_mass_m8C6EAC16815701CF663A76B141D53B8817EED85B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_61);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_61, _stringLiteral96DCF3A32FC0C91E348CE26FD1BDB84C08C666AE, L_62, L_63, /*hidden argument*/NULL);
// L.RegVar("useGravity", get_useGravity, set_useGravity);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_64 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_65 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_65, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_useGravity_mC3D81FC5AF7E7EB38621655C09A9D05FB117EB18_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_66 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_66, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_useGravity_m79146C8F4756211DC01571B86BD6C78947CD0318_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_64);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_64, _stringLiteral419E275D4E0C00ED0539DC042A902A4AE5D02009, L_65, L_66, /*hidden argument*/NULL);
// L.RegVar("maxDepenetrationVelocity", get_maxDepenetrationVelocity, set_maxDepenetrationVelocity);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_67 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_68 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_68, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_maxDepenetrationVelocity_m86A444FB76565BE5C81230FCFC2F0B49B0003CD3_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_69 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_69, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_maxDepenetrationVelocity_mB37744F3BFB716264D9FE8EA57EB73716AFF3B0C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_67);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_67, _stringLiteral80EF8CAC5C0DD28C893FDBE9A00E2A95406C6FEA, L_68, L_69, /*hidden argument*/NULL);
// L.RegVar("isKinematic", get_isKinematic, set_isKinematic);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_70 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_71 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_71, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_isKinematic_mFA0E4BF3DF137AC15334AD61F92A69816D9DEBA6_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_72 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_72, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_isKinematic_mE7DA34EB52C91CCF8147C95C2A3CCC8E040A45D4_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_70);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_70, _stringLiteralFD7167BBD1335C773C4F02380AF85DDB9294DF10, L_71, L_72, /*hidden argument*/NULL);
// L.RegVar("freezeRotation", get_freezeRotation, set_freezeRotation);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_73 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_74 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_74, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_freezeRotation_m3F59D9649A1CE7BBEB48821E5E458A645C0D0A47_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_75 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_75, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_freezeRotation_m473C6C7DC93C739E545F99512ECD72D868F2ECD9_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_73);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_73, _stringLiteral77D01B811EA1E3B6AB88949F2B57F462051E8192, L_74, L_75, /*hidden argument*/NULL);
// L.RegVar("constraints", get_constraints, set_constraints);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_76 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_77 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_77, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_constraints_mB7B89D50FB33F7EF342D98D1B6BB1889D3EDEE39_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_78 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_78, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_constraints_mFD4F3CA9EC3F1135F289D2BCA6C82657501C6E2B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_76);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_76, _stringLiteralB93DB90C74E59CCA2710BBEDBC56911482D72D3D, L_77, L_78, /*hidden argument*/NULL);
// L.RegVar("collisionDetectionMode", get_collisionDetectionMode, set_collisionDetectionMode);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_79 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_80 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_80, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_collisionDetectionMode_mD6ABC8F49EC4C7EFF0B3D661F17945229C3931AC_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_81 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_81, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_collisionDetectionMode_m56E0FD417ECC57DFB37C57B84DD07C9598CF4B97_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_79);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_79, _stringLiteralB08893480DA738E45CDE11EC1C8E04E5AE9004BD, L_80, L_81, /*hidden argument*/NULL);
// L.RegVar("centerOfMass", get_centerOfMass, set_centerOfMass);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_82 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_83 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_83, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_centerOfMass_m32794AB3560CC72D81AB3CC08F0C93E1E7183A9F_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_84 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_84, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_centerOfMass_m2657B2E78F37C275523B7272E8EE90B0A6A73C87_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_82);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_82, _stringLiteral2C47A359761339F771727EF721C1DE9E26102A03, L_83, L_84, /*hidden argument*/NULL);
// L.RegVar("worldCenterOfMass", get_worldCenterOfMass, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_85 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_86 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_86, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_worldCenterOfMass_m63B247DFA1316BBA63D16CA4ADEF67A423E7F4EE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_85);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_85, _stringLiteral2576DDA00B52ED38AC4B3ABEA468706391F2509A, L_86, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("inertiaTensorRotation", get_inertiaTensorRotation, set_inertiaTensorRotation);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_87 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_88 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_88, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_inertiaTensorRotation_mC00D4F6CAB15C49DDBBA236E316AF7FE35014DF8_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_89 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_89, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_inertiaTensorRotation_m635DF1E6524075763F732C7201892C8A9729740A_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_87);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_87, _stringLiteral86BC6255EC9583C727727047C7A1A57CBCA1FFB7, L_88, L_89, /*hidden argument*/NULL);
// L.RegVar("inertiaTensor", get_inertiaTensor, set_inertiaTensor);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_90 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_91 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_91, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_inertiaTensor_m7F03564E71B53B2A9F032845C57E878452F72835_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_92 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_92, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_inertiaTensor_m81008E9F4032F3EE4D8F6105B5E90CA90B20A66D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_90);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_90, _stringLiteralD70A366C8B681B223BF4AD35EE558D8822B75D8A, L_91, L_92, /*hidden argument*/NULL);
// L.RegVar("detectCollisions", get_detectCollisions, set_detectCollisions);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_93 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_94 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_94, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_detectCollisions_m9C71805E960286D96510640BA32A218E2306BADB_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_95 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_95, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_detectCollisions_m38E281A881D4E5D7471EF4207C824DBAE2C0AFF3_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_93);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_93, _stringLiteral24B546E09BF274619F6E1BE5E064CC8A07320123, L_94, L_95, /*hidden argument*/NULL);
// L.RegVar("position", get_position, set_position);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_96 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_97 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_97, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_position_mAF982D27BA7571065D1E4035F8226EECF17009D2_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_98 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_98, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_position_m0AD0BE5618D61CD039B9587A3280CE1E2F4312E5_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_96);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_96, _stringLiteral90BE16585DA21A822A011B262DB668A8CCF504D0, L_97, L_98, /*hidden argument*/NULL);
// L.RegVar("rotation", get_rotation, set_rotation);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_99 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_100 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_100, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_rotation_m699AC1C884E3D70A5B40676B30BC6DADE75235CB_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_101 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_101, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_rotation_m47B3C897CFC9EE708E54ACBDE449357AE1CFFA6D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_99);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_99, _stringLiteralACAF322543550089B1720048F5A4417F32F381A1, L_100, L_101, /*hidden argument*/NULL);
// L.RegVar("interpolation", get_interpolation, set_interpolation);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_102 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_103 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_103, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_interpolation_mBDED1BF3EE6026BB2F65D200F3BC00BAF1D0E6C4_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_104 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_104, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_interpolation_m2A455C2E1DD1B51722428A49E96ED8DF74EE86E3_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_102);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_102, _stringLiteralBD3E3BAE86AED5D98047D91FC3620A79CC02A533, L_103, L_104, /*hidden argument*/NULL);
// L.RegVar("solverIterations", get_solverIterations, set_solverIterations);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_105 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_106 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_106, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_solverIterations_m58AFEF043F773B48F11D6332D130217381BE39F3_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_107 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_107, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_solverIterations_mC612E055B4F554550A55F2A1AFB9C64A2B9DDAE2_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_105);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_105, _stringLiteral1F27D28536DE5C18B9388E5D0699C189E99D1ED7, L_106, L_107, /*hidden argument*/NULL);
// L.RegVar("sleepThreshold", get_sleepThreshold, set_sleepThreshold);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_108 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_109 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_109, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_sleepThreshold_mF98FFFC81DFEBF5388B80CA26CFED584C63AA502_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_110 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_110, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_sleepThreshold_m803239BB742244EBB0B48FA9948440EA503E81D1_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_108);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_108, _stringLiteralAF66377D1453C5F18A7DFC2D348464373A8168AF, L_109, L_110, /*hidden argument*/NULL);
// L.RegVar("maxAngularVelocity", get_maxAngularVelocity, set_maxAngularVelocity);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_111 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_112 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_112, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_maxAngularVelocity_mB3AD470827D2FE3515397FF9D02BEBC04781E375_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_113 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_113, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_maxAngularVelocity_m5404088180180B0A9B388C30D3B57C067359F2E0_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_111);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_111, _stringLiteral4D3AB416081FD2CA6E47F66DBFA9EEC0D0EC9260, L_112, L_113, /*hidden argument*/NULL);
// L.RegVar("solverVelocityIterations", get_solverVelocityIterations, set_solverVelocityIterations);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_114 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_115 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_115, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_get_solverVelocityIterations_m91863DAA43792E48D2E825E74788AF9AEB620D72_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_116 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_116, NULL, (intptr_t)((intptr_t)UnityEngine_RigidbodyWrap_set_solverVelocityIterations_m854970D66E9546532328F720A3F343DE7DF3162B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_114);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_114, _stringLiteral39DF24C239D4F1B40EC853F16CBBE12A6249D3FA, L_115, L_116, /*hidden argument*/NULL);
// L.EndClass();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_117 = ___L0;
NullCheck(L_117);
LuaState_EndClass_m8A005898468B98BE9EED4EA2E96EEC375C1F6BED(L_117, /*hidden argument*/NULL);
// }
return;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::_CreateUnityEngine_Rigidbody(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap__CreateUnityEngine_Rigidbody_m324C427367B6ABAB7D8A48F423212791267725F6 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap__CreateUnityEngine_Rigidbody_m324C427367B6ABAB7D8A48F423212791267725F6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * V_0 = NULL;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 3);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
// if (count == 0)
if (L_1)
{
goto IL_0019;
}
}
IL_0008:
{
// UnityEngine.Rigidbody obj = new UnityEngine.Rigidbody();
Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_2 = (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)il2cpp_codegen_object_new(Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var);
Rigidbody__ctor_m7E9FF7B44B8A3B05217339C2C852A4BF620A12E4(L_2, /*hidden argument*/NULL);
V_0 = L_2;
// ToLua.Push(L, obj);
intptr_t L_3 = ___L0;
Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_4 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_3, L_4, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_0032;
}
IL_0019:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.Rigidbody.New");
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_5, _stringLiteral76441B462010D10E789A1F151F62A971B7282612, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_0032;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0027;
throw e;
}
CATCH_0027:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_7 = ___L0;
Exception_t * L_8 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_7, L_8, /*hidden argument*/NULL);
V_1 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_1;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::SetDensity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_SetDensity_mFB4821EF13FB7AB442A66D5C5BE7DE0ED67EE0D3 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_SetDensity_mFB4821EF13FB7AB442A66D5C5BE7DE0ED67EE0D3_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = (((float)((float)L_4)));
// obj.SetDensity(arg0);
float L_5 = V_0;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_SetDensity_m77641F8BA6C1D80E1984CF2151F59155420B3483(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_0031;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0026;
throw e;
}
CATCH_0026:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_0031;
} // end catch (depth: 1)
IL_0031:
{
// }
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::MovePosition(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_MovePosition_mD54D650D4C6CAFD029D58D7EC5815E146CB77ADF (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_MovePosition_mD54D650D4C6CAFD029D58D7EC5815E146CB77ADF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_3 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = L_4;
// obj.MovePosition(arg0);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_0;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_MovePosition_m5807AA5CDEC1B8350618166B2DF56FCAAAFFF7C1(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_0030;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0025;
throw e;
}
CATCH_0025:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_0030;
} // end catch (depth: 1)
IL_0030:
{
// }
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::MoveRotation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_MoveRotation_mB7B088B877CB4D95B67DD41344CDF8A2B8BAD220 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_MoveRotation_mB7B088B877CB4D95B67DD41344CDF8A2B8BAD220_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// UnityEngine.Quaternion arg0 = ToLua.ToQuaternion(L, 2);
intptr_t L_3 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_4 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = L_4;
// obj.MoveRotation(arg0);
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_5 = V_0;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_MoveRotation_mCBE2CF9F1B4A86C4BCB899AAB4C4EE8BBAD21C84(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_0030;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0025;
throw e;
}
CATCH_0025:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_0030;
} // end catch (depth: 1)
IL_0030:
{
// }
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::Sleep(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_Sleep_m55D5556AD8615BD9A145DFF9601590870D17437B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_Sleep_m55D5556AD8615BD9A145DFF9601590870D17437B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// obj.Sleep();
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_Sleep_mFE36499136A22ED98FC53B9EC716B380D7A8AD7E(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_0027;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001c;
throw e;
}
CATCH_001c:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_3 = ___L0;
Exception_t * L_4 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_5 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_3, L_4, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_0027;
} // end catch (depth: 1)
IL_0027:
{
// }
int32_t L_6 = V_0;
return L_6;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::IsSleeping(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_IsSleeping_mF83F6F61B351C81E9C258FD704B6E4F1BF566E31 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_IsSleeping_mF83F6F61B351C81E9C258FD704B6E4F1BF566E31_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// bool o = obj.IsSleeping();
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
bool L_3 = Rigidbody_IsSleeping_m1B8DD08C5F9B360D3CA5C60500472FC17CA2DA99(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_0 = L_3;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_4 = ___L0;
bool L_5 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_002f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0024;
throw e;
}
CATCH_0024:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_002f;
} // end catch (depth: 1)
IL_002f:
{
// }
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::WakeUp(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_WakeUp_mF5A08FA497D4DD99A731B4C7C9784B93AE704219 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_WakeUp_mF5A08FA497D4DD99A731B4C7C9784B93AE704219_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// obj.WakeUp();
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_WakeUp_m30E4CCC2A1A5829084881EBF52431ADDA4F2B336(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_0027;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001c;
throw e;
}
CATCH_001c:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_3 = ___L0;
Exception_t * L_4 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_5 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_3, L_4, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_0027;
} // end catch (depth: 1)
IL_0027:
{
// }
int32_t L_6 = V_0;
return L_6;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::ResetCenterOfMass(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_ResetCenterOfMass_m130A17A4CD44F0755B7DDBEB0098F9D3A57503BE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_ResetCenterOfMass_m130A17A4CD44F0755B7DDBEB0098F9D3A57503BE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// obj.ResetCenterOfMass();
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_ResetCenterOfMass_m91A70B79EF95EA4B39ECD3456F6E0EB63B2D5E95(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_0027;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001c;
throw e;
}
CATCH_001c:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_3 = ___L0;
Exception_t * L_4 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_5 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_3, L_4, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_0027;
} // end catch (depth: 1)
IL_0027:
{
// }
int32_t L_6 = V_0;
return L_6;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::ResetInertiaTensor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_ResetInertiaTensor_mE4020EEDEA314783C6F99A7402F7009871D70697 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_ResetInertiaTensor_mE4020EEDEA314783C6F99A7402F7009871D70697_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// obj.ResetInertiaTensor();
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_ResetInertiaTensor_m610833358D3274537E246CB0747966BA2F5D5F34(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_0027;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001c;
throw e;
}
CATCH_001c:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_3 = ___L0;
Exception_t * L_4 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_5 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_3, L_4, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_0027;
} // end catch (depth: 1)
IL_0027:
{
// }
int32_t L_6 = V_0;
return L_6;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::GetRelativePointVelocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_GetRelativePointVelocity_m07B77EF3334673A701406DC841DA2775C9CCC3C0 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_GetRelativePointVelocity_m07B77EF3334673A701406DC841DA2775C9CCC3C0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_3 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = L_4;
// UnityEngine.Vector3 o = obj.GetRelativePointVelocity(arg0);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_0;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = Rigidbody_GetRelativePointVelocity_m9B79D69249F02CECF18CB6B13E2EF9E50A526624(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
V_1 = L_6;
// ToLua.Push(L, o);
intptr_t L_7 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = V_1;
ToLua_Push_m05D670614B4A6D93134F9267FE01A92FE5D965E1((intptr_t)L_7, L_8, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0038;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_002d;
throw e;
}
CATCH_002d:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_9 = ___L0;
Exception_t * L_10 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0038;
} // end catch (depth: 1)
IL_0038:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::GetPointVelocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_GetPointVelocity_m7428FFAF10B9D35B43D73CF361A07732B5DC7452 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_GetPointVelocity_m7428FFAF10B9D35B43D73CF361A07732B5DC7452_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_3 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = L_4;
// UnityEngine.Vector3 o = obj.GetPointVelocity(arg0);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_0;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = Rigidbody_GetPointVelocity_mFA72C6F1FF5AEC64B25B0F7F7682BB9666D28AC4(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
V_1 = L_6;
// ToLua.Push(L, o);
intptr_t L_7 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = V_1;
ToLua_Push_m05D670614B4A6D93134F9267FE01A92FE5D965E1((intptr_t)L_7, L_8, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0038;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_002d;
throw e;
}
CATCH_002d:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_9 = ___L0;
Exception_t * L_10 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0038;
} // end catch (depth: 1)
IL_0038:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::AddForce(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_AddForce_m4E99DBCEBE772A02E371572C1707D51ED760A288 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_AddForce_m4E99DBCEBE772A02E371572C1707D51ED760A288_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_3;
memset((&V_3), 0, sizeof(V_3));
int32_t V_4 = 0;
float V_5 = 0.0f;
float V_6 = 0.0f;
float V_7 = 0.0f;
float V_8 = 0.0f;
float V_9 = 0.0f;
float V_10 = 0.0f;
int32_t V_11 = 0;
Exception_t * V_12 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 6);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_002c;
}
}
IL_000b:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_4 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_3, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_5 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = L_6;
// obj.AddForce(arg0);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_4, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_AddForce_mC8140D90B806634A733624F671C45AD7CDBEDB38(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_4, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_011a;
}
IL_002c:
{
// else if (count == 3)
int32_t L_8 = V_0;
if ((!(((uint32_t)L_8) == ((uint32_t)3))))
{
goto IL_006b;
}
}
IL_0030:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_9 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_10 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_9, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_11 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_12 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_11, 2, /*hidden argument*/NULL);
V_3 = L_12;
// UnityEngine.ForceMode arg1 = (UnityEngine.ForceMode)ToLua.CheckObject(L, 3, typeof(UnityEngine.ForceMode));
intptr_t L_13 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_14 = { reinterpret_cast<intptr_t> (ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_15 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_14, /*hidden argument*/NULL);
RuntimeObject * L_16 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_13, 3, L_15, /*hidden argument*/NULL);
V_4 = ((*(int32_t*)((int32_t*)UnBox(L_16, ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_il2cpp_TypeInfo_var))));
// obj.AddForce(arg0, arg1);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_17 = V_3;
int32_t L_18 = V_4;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_10, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_AddForce_mD64ACF772614FE36CFD8A477A07A407B35DF1A54(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_10, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_17, L_18, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_011a;
}
IL_006b:
{
// else if (count == 4)
int32_t L_19 = V_0;
if ((!(((uint32_t)L_19) == ((uint32_t)4))))
{
goto IL_00a8;
}
}
IL_006f:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_20 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_21 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_20, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_22 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_23 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_22, 2, /*hidden argument*/NULL);
V_5 = (((float)((float)L_23)));
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_24 = ___L0;
double L_25 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_24, 3, /*hidden argument*/NULL);
V_6 = (((float)((float)L_25)));
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_26 = ___L0;
double L_27 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_26, 4, /*hidden argument*/NULL);
V_7 = (((float)((float)L_27)));
// obj.AddForce(arg0, arg1, arg2);
float L_28 = V_5;
float L_29 = V_6;
float L_30 = V_7;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_21, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_AddForce_m8FED8F9F25D39B7BAB50DA4A6C9465AACDA855E0(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_21, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_28, L_29, L_30, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_011a;
}
IL_00a8:
{
// else if (count == 5)
int32_t L_31 = V_0;
if ((!(((uint32_t)L_31) == ((uint32_t)5))))
{
goto IL_00ff;
}
}
IL_00ac:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_32 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_33 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_32, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_34 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_35 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_34, 2, /*hidden argument*/NULL);
V_8 = (((float)((float)L_35)));
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_36 = ___L0;
double L_37 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_36, 3, /*hidden argument*/NULL);
V_9 = (((float)((float)L_37)));
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_38 = ___L0;
double L_39 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_38, 4, /*hidden argument*/NULL);
V_10 = (((float)((float)L_39)));
// UnityEngine.ForceMode arg3 = (UnityEngine.ForceMode)ToLua.CheckObject(L, 5, typeof(UnityEngine.ForceMode));
intptr_t L_40 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_41 = { reinterpret_cast<intptr_t> (ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_42 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_41, /*hidden argument*/NULL);
RuntimeObject * L_43 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_40, 5, L_42, /*hidden argument*/NULL);
V_11 = ((*(int32_t*)((int32_t*)UnBox(L_43, ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_il2cpp_TypeInfo_var))));
// obj.AddForce(arg0, arg1, arg2, arg3);
float L_44 = V_8;
float L_45 = V_9;
float L_46 = V_10;
int32_t L_47 = V_11;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_33, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_AddForce_m3DB73532F7A349E048FA2F897F1EF85D75DFF4F6(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_33, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_44, L_45, L_46, L_47, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_011a;
}
IL_00ff:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Rigidbody.AddForce");
intptr_t L_48 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_49 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_48, _stringLiteral393FC608F59EE324CFE96D98CFFD0A70772F35BF, /*hidden argument*/NULL);
V_2 = L_49;
goto IL_011a;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_010d;
throw e;
}
CATCH_010d:
{ // begin catch(System.Exception)
// catch (Exception e)
V_12 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_50 = ___L0;
Exception_t * L_51 = V_12;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_52 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_50, L_51, /*hidden argument*/NULL);
V_2 = L_52;
goto IL_011a;
} // end catch (depth: 1)
IL_011a:
{
// }
int32_t L_53 = V_2;
return L_53;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::AddRelativeForce(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_AddRelativeForce_mA15AF7C78062F86F031F9F0714FB1CFC5E71D290 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_AddRelativeForce_mA15AF7C78062F86F031F9F0714FB1CFC5E71D290_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_3;
memset((&V_3), 0, sizeof(V_3));
int32_t V_4 = 0;
float V_5 = 0.0f;
float V_6 = 0.0f;
float V_7 = 0.0f;
float V_8 = 0.0f;
float V_9 = 0.0f;
float V_10 = 0.0f;
int32_t V_11 = 0;
Exception_t * V_12 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 6);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_002c;
}
}
IL_000b:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_4 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_3, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_5 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = L_6;
// obj.AddRelativeForce(arg0);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_4, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_AddRelativeForce_m438C5E9883134D09E23FA50D7438FE2C8D81510B(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_4, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_011a;
}
IL_002c:
{
// else if (count == 3)
int32_t L_8 = V_0;
if ((!(((uint32_t)L_8) == ((uint32_t)3))))
{
goto IL_006b;
}
}
IL_0030:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_9 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_10 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_9, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_11 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_12 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_11, 2, /*hidden argument*/NULL);
V_3 = L_12;
// UnityEngine.ForceMode arg1 = (UnityEngine.ForceMode)ToLua.CheckObject(L, 3, typeof(UnityEngine.ForceMode));
intptr_t L_13 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_14 = { reinterpret_cast<intptr_t> (ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_15 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_14, /*hidden argument*/NULL);
RuntimeObject * L_16 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_13, 3, L_15, /*hidden argument*/NULL);
V_4 = ((*(int32_t*)((int32_t*)UnBox(L_16, ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_il2cpp_TypeInfo_var))));
// obj.AddRelativeForce(arg0, arg1);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_17 = V_3;
int32_t L_18 = V_4;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_10, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_AddRelativeForce_m90667A3C15C991BBF522053C5A87CBDA3BAECBB3(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_10, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_17, L_18, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_011a;
}
IL_006b:
{
// else if (count == 4)
int32_t L_19 = V_0;
if ((!(((uint32_t)L_19) == ((uint32_t)4))))
{
goto IL_00a8;
}
}
IL_006f:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_20 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_21 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_20, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_22 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_23 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_22, 2, /*hidden argument*/NULL);
V_5 = (((float)((float)L_23)));
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_24 = ___L0;
double L_25 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_24, 3, /*hidden argument*/NULL);
V_6 = (((float)((float)L_25)));
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_26 = ___L0;
double L_27 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_26, 4, /*hidden argument*/NULL);
V_7 = (((float)((float)L_27)));
// obj.AddRelativeForce(arg0, arg1, arg2);
float L_28 = V_5;
float L_29 = V_6;
float L_30 = V_7;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_21, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_AddRelativeForce_m4BC01F4BA26FE9D1ED3D6D9FC07E85BDCE8AB9C6(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_21, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_28, L_29, L_30, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_011a;
}
IL_00a8:
{
// else if (count == 5)
int32_t L_31 = V_0;
if ((!(((uint32_t)L_31) == ((uint32_t)5))))
{
goto IL_00ff;
}
}
IL_00ac:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_32 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_33 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_32, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_34 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_35 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_34, 2, /*hidden argument*/NULL);
V_8 = (((float)((float)L_35)));
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_36 = ___L0;
double L_37 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_36, 3, /*hidden argument*/NULL);
V_9 = (((float)((float)L_37)));
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_38 = ___L0;
double L_39 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_38, 4, /*hidden argument*/NULL);
V_10 = (((float)((float)L_39)));
// UnityEngine.ForceMode arg3 = (UnityEngine.ForceMode)ToLua.CheckObject(L, 5, typeof(UnityEngine.ForceMode));
intptr_t L_40 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_41 = { reinterpret_cast<intptr_t> (ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_42 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_41, /*hidden argument*/NULL);
RuntimeObject * L_43 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_40, 5, L_42, /*hidden argument*/NULL);
V_11 = ((*(int32_t*)((int32_t*)UnBox(L_43, ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_il2cpp_TypeInfo_var))));
// obj.AddRelativeForce(arg0, arg1, arg2, arg3);
float L_44 = V_8;
float L_45 = V_9;
float L_46 = V_10;
int32_t L_47 = V_11;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_33, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_AddRelativeForce_m275A7F9D080B5FF2A9E74E69CC13EB58D4B3E4AB(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_33, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_44, L_45, L_46, L_47, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_011a;
}
IL_00ff:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Rigidbody.AddRelativeForce");
intptr_t L_48 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_49 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_48, _stringLiteral1B8E45110C7801E4E71D9512BE5FAB042163E64F, /*hidden argument*/NULL);
V_2 = L_49;
goto IL_011a;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_010d;
throw e;
}
CATCH_010d:
{ // begin catch(System.Exception)
// catch (Exception e)
V_12 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_50 = ___L0;
Exception_t * L_51 = V_12;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_52 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_50, L_51, /*hidden argument*/NULL);
V_2 = L_52;
goto IL_011a;
} // end catch (depth: 1)
IL_011a:
{
// }
int32_t L_53 = V_2;
return L_53;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::AddTorque(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_AddTorque_mF827BAF328E875715EC4AAE56D93E2B59140304A (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_AddTorque_mF827BAF328E875715EC4AAE56D93E2B59140304A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_3;
memset((&V_3), 0, sizeof(V_3));
int32_t V_4 = 0;
float V_5 = 0.0f;
float V_6 = 0.0f;
float V_7 = 0.0f;
float V_8 = 0.0f;
float V_9 = 0.0f;
float V_10 = 0.0f;
int32_t V_11 = 0;
Exception_t * V_12 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 6);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_002c;
}
}
IL_000b:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_4 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_3, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_5 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = L_6;
// obj.AddTorque(arg0);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_4, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_AddTorque_mB9B6AE5C84CCB626CDDAAA5307F31BC0D9589EE0(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_4, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_011a;
}
IL_002c:
{
// else if (count == 3)
int32_t L_8 = V_0;
if ((!(((uint32_t)L_8) == ((uint32_t)3))))
{
goto IL_006b;
}
}
IL_0030:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_9 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_10 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_9, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_11 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_12 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_11, 2, /*hidden argument*/NULL);
V_3 = L_12;
// UnityEngine.ForceMode arg1 = (UnityEngine.ForceMode)ToLua.CheckObject(L, 3, typeof(UnityEngine.ForceMode));
intptr_t L_13 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_14 = { reinterpret_cast<intptr_t> (ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_15 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_14, /*hidden argument*/NULL);
RuntimeObject * L_16 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_13, 3, L_15, /*hidden argument*/NULL);
V_4 = ((*(int32_t*)((int32_t*)UnBox(L_16, ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_il2cpp_TypeInfo_var))));
// obj.AddTorque(arg0, arg1);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_17 = V_3;
int32_t L_18 = V_4;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_10, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_AddTorque_m18EA054D294E8A26F6485C1E933E986BD5BE5F60(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_10, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_17, L_18, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_011a;
}
IL_006b:
{
// else if (count == 4)
int32_t L_19 = V_0;
if ((!(((uint32_t)L_19) == ((uint32_t)4))))
{
goto IL_00a8;
}
}
IL_006f:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_20 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_21 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_20, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_22 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_23 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_22, 2, /*hidden argument*/NULL);
V_5 = (((float)((float)L_23)));
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_24 = ___L0;
double L_25 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_24, 3, /*hidden argument*/NULL);
V_6 = (((float)((float)L_25)));
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_26 = ___L0;
double L_27 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_26, 4, /*hidden argument*/NULL);
V_7 = (((float)((float)L_27)));
// obj.AddTorque(arg0, arg1, arg2);
float L_28 = V_5;
float L_29 = V_6;
float L_30 = V_7;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_21, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_AddTorque_m11886F1819DB7ED4A90F30B59DF812C5A7C61BFA(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_21, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_28, L_29, L_30, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_011a;
}
IL_00a8:
{
// else if (count == 5)
int32_t L_31 = V_0;
if ((!(((uint32_t)L_31) == ((uint32_t)5))))
{
goto IL_00ff;
}
}
IL_00ac:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_32 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_33 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_32, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_34 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_35 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_34, 2, /*hidden argument*/NULL);
V_8 = (((float)((float)L_35)));
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_36 = ___L0;
double L_37 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_36, 3, /*hidden argument*/NULL);
V_9 = (((float)((float)L_37)));
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_38 = ___L0;
double L_39 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_38, 4, /*hidden argument*/NULL);
V_10 = (((float)((float)L_39)));
// UnityEngine.ForceMode arg3 = (UnityEngine.ForceMode)ToLua.CheckObject(L, 5, typeof(UnityEngine.ForceMode));
intptr_t L_40 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_41 = { reinterpret_cast<intptr_t> (ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_42 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_41, /*hidden argument*/NULL);
RuntimeObject * L_43 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_40, 5, L_42, /*hidden argument*/NULL);
V_11 = ((*(int32_t*)((int32_t*)UnBox(L_43, ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_il2cpp_TypeInfo_var))));
// obj.AddTorque(arg0, arg1, arg2, arg3);
float L_44 = V_8;
float L_45 = V_9;
float L_46 = V_10;
int32_t L_47 = V_11;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_33, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_AddTorque_mDB024BCFD86772CCE6E1BCD9681B6263BA046387(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_33, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_44, L_45, L_46, L_47, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_011a;
}
IL_00ff:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Rigidbody.AddTorque");
intptr_t L_48 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_49 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_48, _stringLiteral94CE8CB6C98A157E57D531F7E76A864C75AC40C6, /*hidden argument*/NULL);
V_2 = L_49;
goto IL_011a;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_010d;
throw e;
}
CATCH_010d:
{ // begin catch(System.Exception)
// catch (Exception e)
V_12 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_50 = ___L0;
Exception_t * L_51 = V_12;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_52 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_50, L_51, /*hidden argument*/NULL);
V_2 = L_52;
goto IL_011a;
} // end catch (depth: 1)
IL_011a:
{
// }
int32_t L_53 = V_2;
return L_53;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::AddRelativeTorque(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_AddRelativeTorque_m65170B39D78B77EC91783523F24A18CBA7BF1835 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_AddRelativeTorque_m65170B39D78B77EC91783523F24A18CBA7BF1835_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_3;
memset((&V_3), 0, sizeof(V_3));
int32_t V_4 = 0;
float V_5 = 0.0f;
float V_6 = 0.0f;
float V_7 = 0.0f;
float V_8 = 0.0f;
float V_9 = 0.0f;
float V_10 = 0.0f;
int32_t V_11 = 0;
Exception_t * V_12 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 6);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_002c;
}
}
IL_000b:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_4 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_3, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_5 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = L_6;
// obj.AddRelativeTorque(arg0);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_4, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_AddRelativeTorque_m6F4392EC6AC5D0ECB2062D3C2EE4EFD258393A96(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_4, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_011a;
}
IL_002c:
{
// else if (count == 3)
int32_t L_8 = V_0;
if ((!(((uint32_t)L_8) == ((uint32_t)3))))
{
goto IL_006b;
}
}
IL_0030:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_9 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_10 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_9, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_11 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_12 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_11, 2, /*hidden argument*/NULL);
V_3 = L_12;
// UnityEngine.ForceMode arg1 = (UnityEngine.ForceMode)ToLua.CheckObject(L, 3, typeof(UnityEngine.ForceMode));
intptr_t L_13 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_14 = { reinterpret_cast<intptr_t> (ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_15 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_14, /*hidden argument*/NULL);
RuntimeObject * L_16 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_13, 3, L_15, /*hidden argument*/NULL);
V_4 = ((*(int32_t*)((int32_t*)UnBox(L_16, ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_il2cpp_TypeInfo_var))));
// obj.AddRelativeTorque(arg0, arg1);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_17 = V_3;
int32_t L_18 = V_4;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_10, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_AddRelativeTorque_mA2D07E98C93002A2C133EAC04D10D5555DD88C7E(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_10, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_17, L_18, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_011a;
}
IL_006b:
{
// else if (count == 4)
int32_t L_19 = V_0;
if ((!(((uint32_t)L_19) == ((uint32_t)4))))
{
goto IL_00a8;
}
}
IL_006f:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_20 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_21 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_20, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_22 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_23 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_22, 2, /*hidden argument*/NULL);
V_5 = (((float)((float)L_23)));
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_24 = ___L0;
double L_25 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_24, 3, /*hidden argument*/NULL);
V_6 = (((float)((float)L_25)));
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_26 = ___L0;
double L_27 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_26, 4, /*hidden argument*/NULL);
V_7 = (((float)((float)L_27)));
// obj.AddRelativeTorque(arg0, arg1, arg2);
float L_28 = V_5;
float L_29 = V_6;
float L_30 = V_7;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_21, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_AddRelativeTorque_m1FFEE6BFAFEB94E66CC5DA64D1A285167C59D6D8(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_21, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_28, L_29, L_30, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_011a;
}
IL_00a8:
{
// else if (count == 5)
int32_t L_31 = V_0;
if ((!(((uint32_t)L_31) == ((uint32_t)5))))
{
goto IL_00ff;
}
}
IL_00ac:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_32 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_33 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_32, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_34 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_35 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_34, 2, /*hidden argument*/NULL);
V_8 = (((float)((float)L_35)));
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_36 = ___L0;
double L_37 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_36, 3, /*hidden argument*/NULL);
V_9 = (((float)((float)L_37)));
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_38 = ___L0;
double L_39 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_38, 4, /*hidden argument*/NULL);
V_10 = (((float)((float)L_39)));
// UnityEngine.ForceMode arg3 = (UnityEngine.ForceMode)ToLua.CheckObject(L, 5, typeof(UnityEngine.ForceMode));
intptr_t L_40 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_41 = { reinterpret_cast<intptr_t> (ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_42 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_41, /*hidden argument*/NULL);
RuntimeObject * L_43 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_40, 5, L_42, /*hidden argument*/NULL);
V_11 = ((*(int32_t*)((int32_t*)UnBox(L_43, ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_il2cpp_TypeInfo_var))));
// obj.AddRelativeTorque(arg0, arg1, arg2, arg3);
float L_44 = V_8;
float L_45 = V_9;
float L_46 = V_10;
int32_t L_47 = V_11;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_33, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_AddRelativeTorque_m22FFA860705CE5B2A0CFC3F49FD30411C5B47985(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_33, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_44, L_45, L_46, L_47, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_011a;
}
IL_00ff:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Rigidbody.AddRelativeTorque");
intptr_t L_48 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_49 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_48, _stringLiteral4BAECF8ACE9F48EA1E0A8E33BC6418D9CDD9277A, /*hidden argument*/NULL);
V_2 = L_49;
goto IL_011a;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_010d;
throw e;
}
CATCH_010d:
{ // begin catch(System.Exception)
// catch (Exception e)
V_12 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_50 = ___L0;
Exception_t * L_51 = V_12;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_52 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_50, L_51, /*hidden argument*/NULL);
V_2 = L_52;
goto IL_011a;
} // end catch (depth: 1)
IL_011a:
{
// }
int32_t L_53 = V_2;
return L_53;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::AddForceAtPosition(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_AddForceAtPosition_mEC6C84F6472E52CF75ECEFB0A185E39BFFD151CD (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_AddForceAtPosition_mEC6C84F6472E52CF75ECEFB0A185E39BFFD151CD_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_2;
memset((&V_2), 0, sizeof(V_2));
int32_t V_3 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_4;
memset((&V_4), 0, sizeof(V_4));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_5;
memset((&V_5), 0, sizeof(V_5));
int32_t V_6 = 0;
Exception_t * V_7 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 3)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)3))))
{
goto IL_0032;
}
}
IL_000b:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_4 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_3, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_5 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = L_6;
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 3);
intptr_t L_7 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_7, 3, /*hidden argument*/NULL);
V_2 = L_8;
// obj.AddForceAtPosition(arg0, arg1);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9 = V_1;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = V_2;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_4, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_AddForceAtPosition_m3A5DCFC3E79923C9D8E32A54BC4AAA1E48EEAD6C(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_4, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_9, L_10, /*hidden argument*/NULL);
// return 0;
V_3 = 0;
goto IL_0096;
}
IL_0032:
{
// else if (count == 4)
int32_t L_11 = V_0;
if ((!(((uint32_t)L_11) == ((uint32_t)4))))
{
goto IL_007b;
}
}
IL_0036:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_12 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_13 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_12, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_14 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_15 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_14, 2, /*hidden argument*/NULL);
V_4 = L_15;
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 3);
intptr_t L_16 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_17 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_16, 3, /*hidden argument*/NULL);
V_5 = L_17;
// UnityEngine.ForceMode arg2 = (UnityEngine.ForceMode)ToLua.CheckObject(L, 4, typeof(UnityEngine.ForceMode));
intptr_t L_18 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_19 = { reinterpret_cast<intptr_t> (ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_20 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_19, /*hidden argument*/NULL);
RuntimeObject * L_21 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_18, 4, L_20, /*hidden argument*/NULL);
V_6 = ((*(int32_t*)((int32_t*)UnBox(L_21, ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_il2cpp_TypeInfo_var))));
// obj.AddForceAtPosition(arg0, arg1, arg2);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_22 = V_4;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_23 = V_5;
int32_t L_24 = V_6;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_13, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_AddForceAtPosition_mF3B282490DFBD57EEA2A67AA44F602368A20D769(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_13, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_22, L_23, L_24, /*hidden argument*/NULL);
// return 0;
V_3 = 0;
goto IL_0096;
}
IL_007b:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Rigidbody.AddForceAtPosition");
intptr_t L_25 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_26 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_25, _stringLiteral0AC5F41FF40730311934696A0CDD270A7EEF48AD, /*hidden argument*/NULL);
V_3 = L_26;
goto IL_0096;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0089;
throw e;
}
CATCH_0089:
{ // begin catch(System.Exception)
// catch (Exception e)
V_7 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_27 = ___L0;
Exception_t * L_28 = V_7;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_29 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_27, L_28, /*hidden argument*/NULL);
V_3 = L_29;
goto IL_0096;
} // end catch (depth: 1)
IL_0096:
{
// }
int32_t L_30 = V_3;
return L_30;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::AddExplosionForce(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_AddExplosionForce_mD92D629BA601393A5783F0DD74ECF594300C96A9 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_AddExplosionForce_mD92D629BA601393A5783F0DD74ECF594300C96A9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
float V_1 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_2;
memset((&V_2), 0, sizeof(V_2));
float V_3 = 0.0f;
int32_t V_4 = 0;
float V_5 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_6;
memset((&V_6), 0, sizeof(V_6));
float V_7 = 0.0f;
float V_8 = 0.0f;
float V_9 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_10;
memset((&V_10), 0, sizeof(V_10));
float V_11 = 0.0f;
float V_12 = 0.0f;
int32_t V_13 = 0;
Exception_t * V_14 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 5);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 4)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)4))))
{
goto IL_0041;
}
}
IL_000b:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_4 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_3, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = (((float)((float)L_6)));
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 3);
intptr_t L_7 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_7, 3, /*hidden argument*/NULL);
V_2 = L_8;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_9 = ___L0;
double L_10 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_9, 4, /*hidden argument*/NULL);
V_3 = (((float)((float)L_10)));
// obj.AddExplosionForce(arg0, arg1, arg2);
float L_11 = V_1;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_12 = V_2;
float L_13 = V_3;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_4, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_AddExplosionForce_m1FCC884218DB2A0DC0899C6FE4F0B131341C1243(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_4, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_11, L_12, L_13, /*hidden argument*/NULL);
// return 0;
V_4 = 0;
goto IL_010d;
}
IL_0041:
{
// else if (count == 5)
int32_t L_14 = V_0;
if ((!(((uint32_t)L_14) == ((uint32_t)5))))
{
goto IL_008d;
}
}
IL_0045:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_15 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_16 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_15, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_17 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_18 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_17, 2, /*hidden argument*/NULL);
V_5 = (((float)((float)L_18)));
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 3);
intptr_t L_19 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_20 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_19, 3, /*hidden argument*/NULL);
V_6 = L_20;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_21 = ___L0;
double L_22 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_21, 4, /*hidden argument*/NULL);
V_7 = (((float)((float)L_22)));
// float arg3 = (float)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_23 = ___L0;
double L_24 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_23, 5, /*hidden argument*/NULL);
V_8 = (((float)((float)L_24)));
// obj.AddExplosionForce(arg0, arg1, arg2, arg3);
float L_25 = V_5;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_26 = V_6;
float L_27 = V_7;
float L_28 = V_8;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_16, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_AddExplosionForce_m2FCB38B408AD2BD4035A6D5A2193ABC82521E648(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_16, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_25, L_26, L_27, L_28, /*hidden argument*/NULL);
// return 0;
V_4 = 0;
goto IL_010d;
}
IL_008d:
{
// else if (count == 6)
int32_t L_29 = V_0;
if ((!(((uint32_t)L_29) == ((uint32_t)6))))
{
goto IL_00f0;
}
}
IL_0091:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_30 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_31 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_30, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_32 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_33 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_32, 2, /*hidden argument*/NULL);
V_9 = (((float)((float)L_33)));
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 3);
intptr_t L_34 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_35 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_34, 3, /*hidden argument*/NULL);
V_10 = L_35;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_36 = ___L0;
double L_37 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_36, 4, /*hidden argument*/NULL);
V_11 = (((float)((float)L_37)));
// float arg3 = (float)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_38 = ___L0;
double L_39 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_38, 5, /*hidden argument*/NULL);
V_12 = (((float)((float)L_39)));
// UnityEngine.ForceMode arg4 = (UnityEngine.ForceMode)ToLua.CheckObject(L, 6, typeof(UnityEngine.ForceMode));
intptr_t L_40 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_41 = { reinterpret_cast<intptr_t> (ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_42 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_41, /*hidden argument*/NULL);
RuntimeObject * L_43 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_40, 6, L_42, /*hidden argument*/NULL);
V_13 = ((*(int32_t*)((int32_t*)UnBox(L_43, ForceMode_t76188FF14D0038E184106555207A81218E97D0A5_il2cpp_TypeInfo_var))));
// obj.AddExplosionForce(arg0, arg1, arg2, arg3, arg4);
float L_44 = V_9;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_45 = V_10;
float L_46 = V_11;
float L_47 = V_12;
int32_t L_48 = V_13;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_31, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_AddExplosionForce_m8A2C25CE73AC51E1C255929733A4187089BA689A(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_31, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_44, L_45, L_46, L_47, L_48, /*hidden argument*/NULL);
// return 0;
V_4 = 0;
goto IL_010d;
}
IL_00f0:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Rigidbody.AddExplosionForce");
intptr_t L_49 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_50 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_49, _stringLiteral49CE749062FD8B278699168FB87877BB57BA1AB6, /*hidden argument*/NULL);
V_4 = L_50;
goto IL_010d;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00ff;
throw e;
}
CATCH_00ff:
{ // begin catch(System.Exception)
// catch (Exception e)
V_14 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_51 = ___L0;
Exception_t * L_52 = V_14;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_53 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_51, L_52, /*hidden argument*/NULL);
V_4 = L_53;
goto IL_010d;
} // end catch (depth: 1)
IL_010d:
{
// }
int32_t L_54 = V_4;
return L_54;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::ClosestPointOnBounds(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_ClosestPointOnBounds_mA473D76879E40A85A23B59DB1CA23AC52595A4EE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_ClosestPointOnBounds_mA473D76879E40A85A23B59DB1CA23AC52595A4EE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_3 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = L_4;
// UnityEngine.Vector3 o = obj.ClosestPointOnBounds(arg0);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_0;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = Rigidbody_ClosestPointOnBounds_m674F68E3D4AC64134222FAEAC85A57A3938A418C(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
V_1 = L_6;
// ToLua.Push(L, o);
intptr_t L_7 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = V_1;
ToLua_Push_m05D670614B4A6D93134F9267FE01A92FE5D965E1((intptr_t)L_7, L_8, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0038;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_002d;
throw e;
}
CATCH_002d:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_9 = ___L0;
Exception_t * L_10 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0038;
} // end catch (depth: 1)
IL_0038:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::SweepTest(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_SweepTest_mEAFA2A6BD21CD92775AB8035577577AFDA3455FF (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_SweepTest_mEAFA2A6BD21CD92775AB8035577577AFDA3455FF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
int32_t V_4 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_5;
memset((&V_5), 0, sizeof(V_5));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_6;
memset((&V_6), 0, sizeof(V_6));
float V_7 = 0.0f;
bool V_8 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_9;
memset((&V_9), 0, sizeof(V_9));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_10;
memset((&V_10), 0, sizeof(V_10));
float V_11 = 0.0f;
int32_t V_12 = 0;
bool V_13 = false;
Exception_t * V_14 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 5);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 3)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)3))))
{
goto IL_003e;
}
}
IL_000b:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_4 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_3, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_5 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = L_6;
// bool o = obj.SweepTest(arg0, out arg1);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_4, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
bool L_8 = Rigidbody_SweepTest_m896FD49658BCE7F85DB4EA0D38D155F215BE34F8(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_4, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_7, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_2), /*hidden argument*/NULL);
V_3 = L_8;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_9 = ___L0;
bool L_10 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_9, L_10, /*hidden argument*/NULL);
// ToLua.Push(L, arg1);
intptr_t L_11 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_12 = V_2;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_11, L_12, /*hidden argument*/NULL);
// return 2;
V_4 = 2;
goto IL_00ff;
}
IL_003e:
{
// else if (count == 4)
int32_t L_13 = V_0;
if ((!(((uint32_t)L_13) == ((uint32_t)4))))
{
goto IL_0083;
}
}
IL_0042:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_14 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_15 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_14, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_16 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_17 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_16, 2, /*hidden argument*/NULL);
V_5 = L_17;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_18 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_19 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_18, 4, /*hidden argument*/NULL);
V_7 = (((float)((float)L_19)));
// bool o = obj.SweepTest(arg0, out arg1, arg2);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_20 = V_5;
float L_21 = V_7;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_15, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
bool L_22 = Rigidbody_SweepTest_mDEA3BFD8783704425ED5AFCDDAA7223FE407E94C(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_15, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_20, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_6), L_21, /*hidden argument*/NULL);
V_8 = L_22;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_23 = ___L0;
bool L_24 = V_8;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_23, L_24, /*hidden argument*/NULL);
// ToLua.Push(L, arg1);
intptr_t L_25 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_26 = V_6;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_25, L_26, /*hidden argument*/NULL);
// return 2;
V_4 = 2;
goto IL_00ff;
}
IL_0083:
{
// else if (count == 5)
int32_t L_27 = V_0;
if ((!(((uint32_t)L_27) == ((uint32_t)5))))
{
goto IL_00e2;
}
}
IL_0087:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_28 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_29 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_28, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_30 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_31 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_30, 2, /*hidden argument*/NULL);
V_9 = L_31;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_32 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_33 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_32, 4, /*hidden argument*/NULL);
V_11 = (((float)((float)L_33)));
// UnityEngine.QueryTriggerInteraction arg3 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 5, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_34 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_35 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_36 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_35, /*hidden argument*/NULL);
RuntimeObject * L_37 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_34, 5, L_36, /*hidden argument*/NULL);
V_12 = ((*(int32_t*)((int32_t*)UnBox(L_37, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// bool o = obj.SweepTest(arg0, out arg1, arg2, arg3);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_38 = V_9;
float L_39 = V_11;
int32_t L_40 = V_12;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_29, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
bool L_41 = Rigidbody_SweepTest_m6BA62809D2CE8265C121DADC6B3EAFB5C31ED41A(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_29, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_38, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_10), L_39, L_40, /*hidden argument*/NULL);
V_13 = L_41;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_42 = ___L0;
bool L_43 = V_13;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_42, L_43, /*hidden argument*/NULL);
// ToLua.Push(L, arg1);
intptr_t L_44 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_45 = V_10;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_44, L_45, /*hidden argument*/NULL);
// return 2;
V_4 = 2;
goto IL_00ff;
}
IL_00e2:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Rigidbody.SweepTest");
intptr_t L_46 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_47 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_46, _stringLiteral6468B719D1BDBA4F69C96649EAA7716D98F3068A, /*hidden argument*/NULL);
V_4 = L_47;
goto IL_00ff;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00f1;
throw e;
}
CATCH_00f1:
{ // begin catch(System.Exception)
// catch (Exception e)
V_14 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_48 = ___L0;
Exception_t * L_49 = V_14;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_50 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_48, L_49, /*hidden argument*/NULL);
V_4 = L_50;
goto IL_00ff;
} // end catch (depth: 1)
IL_00ff:
{
// }
int32_t L_51 = V_4;
return L_51;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::SweepTestAll(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_SweepTestAll_mE4A85375A999CCB1400DAD984DE2B35A922A6651 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_SweepTestAll_mE4A85375A999CCB1400DAD984DE2B35A922A6651_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_2 = NULL;
int32_t V_3 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_4;
memset((&V_4), 0, sizeof(V_4));
float V_5 = 0.0f;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_6 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_7;
memset((&V_7), 0, sizeof(V_7));
float V_8 = 0.0f;
int32_t V_9 = 0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_10 = NULL;
Exception_t * V_11 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 5);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0034;
}
}
IL_000b:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_4 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_3, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_5 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = L_6;
// UnityEngine.RaycastHit[] o = obj.SweepTestAll(arg0);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_4, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_8 = Rigidbody_SweepTestAll_mAC2DC4A85C781A898FF726544B8DE6A0C79CEF1E(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_4, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
V_2 = L_8;
// ToLua.Push(L, o);
intptr_t L_9 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_10 = V_2;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_9, (RuntimeArray *)(RuntimeArray *)L_10, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_00dd;
}
IL_0034:
{
// else if (count == 3)
int32_t L_11 = V_0;
if ((!(((uint32_t)L_11) == ((uint32_t)3))))
{
goto IL_006e;
}
}
IL_0038:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_12 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_13 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_12, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_14 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_15 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_14, 2, /*hidden argument*/NULL);
V_4 = L_15;
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_16 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_17 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_16, 3, /*hidden argument*/NULL);
V_5 = (((float)((float)L_17)));
// UnityEngine.RaycastHit[] o = obj.SweepTestAll(arg0, arg1);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_18 = V_4;
float L_19 = V_5;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_13, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_20 = Rigidbody_SweepTestAll_m06306C824B033834CC053828B4EAE0F454A3CE0B(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_13, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_18, L_19, /*hidden argument*/NULL);
V_6 = L_20;
// ToLua.Push(L, o);
intptr_t L_21 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_22 = V_6;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_21, (RuntimeArray *)(RuntimeArray *)L_22, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_00dd;
}
IL_006e:
{
// else if (count == 4)
int32_t L_23 = V_0;
if ((!(((uint32_t)L_23) == ((uint32_t)4))))
{
goto IL_00c2;
}
}
IL_0072:
{
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)ToLua.CheckObject<UnityEngine.Rigidbody>(L, 1);
intptr_t L_24 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_25 = ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC((intptr_t)L_24, 1, /*hidden argument*/ToLua_CheckObject_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m24911C166BBE0FB67BE897DF571B733A38976FEC_RuntimeMethod_var);
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_26 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_27 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_26, 2, /*hidden argument*/NULL);
V_7 = L_27;
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_28 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_29 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_28, 3, /*hidden argument*/NULL);
V_8 = (((float)((float)L_29)));
// UnityEngine.QueryTriggerInteraction arg2 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 4, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_30 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_31 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_32 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_31, /*hidden argument*/NULL);
RuntimeObject * L_33 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_30, 4, L_32, /*hidden argument*/NULL);
V_9 = ((*(int32_t*)((int32_t*)UnBox(L_33, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// UnityEngine.RaycastHit[] o = obj.SweepTestAll(arg0, arg1, arg2);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_34 = V_7;
float L_35 = V_8;
int32_t L_36 = V_9;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_25, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_37 = Rigidbody_SweepTestAll_mFD6C20A862DD10A5EAACE690BF6637D647B249FB(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_25, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_34, L_35, L_36, /*hidden argument*/NULL);
V_10 = L_37;
// ToLua.Push(L, o);
intptr_t L_38 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_39 = V_10;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_38, (RuntimeArray *)(RuntimeArray *)L_39, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_00dd;
}
IL_00c2:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Rigidbody.SweepTestAll");
intptr_t L_40 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_41 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_40, _stringLiteralD6A5CDE95A9F820B6F439C862A3A627CF4B22FA8, /*hidden argument*/NULL);
V_3 = L_41;
goto IL_00dd;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00d0;
throw e;
}
CATCH_00d0:
{ // begin catch(System.Exception)
// catch (Exception e)
V_11 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_42 = ___L0;
Exception_t * L_43 = V_11;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_44 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_42, L_43, /*hidden argument*/NULL);
V_3 = L_44;
goto IL_00dd;
} // end catch (depth: 1)
IL_00dd:
{
// }
int32_t L_45 = V_3;
return L_45;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_op_Equality_mF6A8F9FFD6A99AF75ABC8AEE9724E6CC5520C642 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_op_Equality_mF6A8F9FFD6A99AF75ABC8AEE9724E6CC5520C642_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_1, 1, /*hidden argument*/NULL);
// UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
intptr_t L_3 = ___L0;
RuntimeObject * L_4 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var));
// bool o = arg0 == arg1;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_6 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
V_1 = L_6;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_7 = ___L0;
bool L_8 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_003d;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0032;
throw e;
}
CATCH_0032:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_9 = ___L0;
Exception_t * L_10 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_003d;
} // end catch (depth: 1)
IL_003d:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_velocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_velocity_m09237CF7605218E7961474EDA6AB24D275983268 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_velocity_m09237CF7605218E7961474EDA6AB24D275983268_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Vector3 ret = obj.velocity;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_1;
ToLua_Push_m05D670614B4A6D93134F9267FE01A92FE5D965E1((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index velocity on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralC7921A5E5EC94D3D41AFA3758E74B7E1C688C5FE, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_angularVelocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_angularVelocity_m9DA28BB6A8B3888790FE69A4777D311E68771240 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_angularVelocity_m9DA28BB6A8B3888790FE69A4777D311E68771240_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Vector3 ret = obj.angularVelocity;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = Rigidbody_get_angularVelocity_mA5D414D6E27755C944485A750F974BEA24CF27F0(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_1;
ToLua_Push_m05D670614B4A6D93134F9267FE01A92FE5D965E1((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index angularVelocity on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralBFC2F3FD5BD39E007E48557C4A9DEF5B46508BD4, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_drag(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_drag_m7DCCE82CA1656C792F6AE5A97B19141142FD5164 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_drag_m7DCCE82CA1656C792F6AE5A97B19141142FD5164_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
float V_1 = 0.0f;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// float ret = obj.drag;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
float L_3 = Rigidbody_get_drag_m2B304BB4C4A1A0E349C8B57C9085C0BC66DDE28E(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushnumber(L, ret);
intptr_t L_4 = ___L0;
float L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_4, (((double)((double)L_5))), /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index drag on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral52DC1707E9FC74FD720A9F9274274CF5606C8672, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_angularDrag(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_angularDrag_m1CA2932103F73B63BA7A57E357C0E7ADF584F384 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_angularDrag_m1CA2932103F73B63BA7A57E357C0E7ADF584F384_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
float V_1 = 0.0f;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// float ret = obj.angularDrag;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
float L_3 = Rigidbody_get_angularDrag_mD6C855353D256A0B08285433ACEA090A8460C14B(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushnumber(L, ret);
intptr_t L_4 = ___L0;
float L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_4, (((double)((double)L_5))), /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index angularDrag on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralA8800B498588844A4FD88358A5E2FB3F727CF7ED, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_mass(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_mass_mC2C9E0E017D045F60E1E2B4DE5C65BE144AE906D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_mass_mC2C9E0E017D045F60E1E2B4DE5C65BE144AE906D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
float V_1 = 0.0f;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// float ret = obj.mass;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
float L_3 = Rigidbody_get_mass_m36189AE2961EE2C537D9CF5EC5881FD64CE43EB1(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushnumber(L, ret);
intptr_t L_4 = ___L0;
float L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_4, (((double)((double)L_5))), /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index mass on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral4F25DEFA4F3567F4492FF15A14408C4C72E3EA03, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_useGravity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_useGravity_mC3D81FC5AF7E7EB38621655C09A9D05FB117EB18 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_useGravity_mC3D81FC5AF7E7EB38621655C09A9D05FB117EB18_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.useGravity;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
bool L_3 = Rigidbody_get_useGravity_m802E0C0B4F2C2B521D5369EA027325157A53FCAA(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index useGravity on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral0BCAFB602AD588E92136886C8C6929451A6FBCCA, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_maxDepenetrationVelocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_maxDepenetrationVelocity_m86A444FB76565BE5C81230FCFC2F0B49B0003CD3 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_maxDepenetrationVelocity_m86A444FB76565BE5C81230FCFC2F0B49B0003CD3_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
float V_1 = 0.0f;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// float ret = obj.maxDepenetrationVelocity;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
float L_3 = Rigidbody_get_maxDepenetrationVelocity_m1E0E17FAB20CDB605E1949AE051CFA4CCBDA17D2(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushnumber(L, ret);
intptr_t L_4 = ___L0;
float L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_4, (((double)((double)L_5))), /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index maxDepenetrationVelocity on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral72AB413956EE27F3B00B2110066C1E5A22CC6997, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_isKinematic(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_isKinematic_mFA0E4BF3DF137AC15334AD61F92A69816D9DEBA6 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_isKinematic_mFA0E4BF3DF137AC15334AD61F92A69816D9DEBA6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.isKinematic;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
bool L_3 = Rigidbody_get_isKinematic_mCF624F7C1C78267224EFBEAF9B4FD72CDE56CEB2(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index isKinematic on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralCC3A2087CC04CB043892B046CC4ADB488F540A69, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_freezeRotation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_freezeRotation_m3F59D9649A1CE7BBEB48821E5E458A645C0D0A47 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_freezeRotation_m3F59D9649A1CE7BBEB48821E5E458A645C0D0A47_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.freezeRotation;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
bool L_3 = Rigidbody_get_freezeRotation_m0F3155BAE9AC8FCEA9DBEFC3F0FAD586FAF5A015(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index freezeRotation on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral31AC4BA828876570FA3287B7FEB6B3B3AEF8BF91, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_constraints(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_constraints_mB7B89D50FB33F7EF342D98D1B6BB1889D3EDEE39 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_constraints_mB7B89D50FB33F7EF342D98D1B6BB1889D3EDEE39_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.RigidbodyConstraints ret = obj.constraints;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
int32_t L_3 = Rigidbody_get_constraints_mC644C1F579B4B475BF174953564217123411EE64(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
int32_t L_6 = L_5;
RuntimeObject * L_7 = Box(RigidbodyConstraints_tC57FF2BFB454674CE1FDEF9EEDAF5FCFAB23FFC8_il2cpp_TypeInfo_var, &L_6);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0037;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0026;
throw e;
}
CATCH_0026:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index constraints on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral3ABD1BE645AFA512E9AC93D09AE1BE2595EBC764, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0037;
} // end catch (depth: 1)
IL_0037:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_collisionDetectionMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_collisionDetectionMode_mD6ABC8F49EC4C7EFF0B3D661F17945229C3931AC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_collisionDetectionMode_mD6ABC8F49EC4C7EFF0B3D661F17945229C3931AC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.CollisionDetectionMode ret = obj.collisionDetectionMode;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
int32_t L_3 = Rigidbody_get_collisionDetectionMode_mFA990973D3E1F33D73D8A8FF9F68DBF7FC070A34(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
int32_t L_6 = L_5;
RuntimeObject * L_7 = Box(CollisionDetectionMode_tEB20E6741E9E096FFE68B2F993EF839C12F87CB6_il2cpp_TypeInfo_var, &L_6);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0037;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0026;
throw e;
}
CATCH_0026:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index collisionDetectionMode on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteralEA283FB946F319E85A72BBFB91E04FAEB5ABCA3D, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0037;
} // end catch (depth: 1)
IL_0037:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_centerOfMass(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_centerOfMass_m32794AB3560CC72D81AB3CC08F0C93E1E7183A9F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_centerOfMass_m32794AB3560CC72D81AB3CC08F0C93E1E7183A9F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Vector3 ret = obj.centerOfMass;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = Rigidbody_get_centerOfMass_m616EAA0BFA8FB7413D6FCB18AD937009DC0929F6(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_1;
ToLua_Push_m05D670614B4A6D93134F9267FE01A92FE5D965E1((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index centerOfMass on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral8A7503FDA85DD76E8FC0AD0D25889CBCD908F8AF, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_worldCenterOfMass(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_worldCenterOfMass_m63B247DFA1316BBA63D16CA4ADEF67A423E7F4EE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_worldCenterOfMass_m63B247DFA1316BBA63D16CA4ADEF67A423E7F4EE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Vector3 ret = obj.worldCenterOfMass;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = Rigidbody_get_worldCenterOfMass_m4604E98FB98A4515E9F9AD775AB56E2BB98D6F2A(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_1;
ToLua_Push_m05D670614B4A6D93134F9267FE01A92FE5D965E1((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index worldCenterOfMass on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral89506193FF199F244028CA7EA61B662A61EC7228, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_inertiaTensorRotation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_inertiaTensorRotation_mC00D4F6CAB15C49DDBBA236E316AF7FE35014DF8 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_inertiaTensorRotation_mC00D4F6CAB15C49DDBBA236E316AF7FE35014DF8_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Quaternion ret = obj.inertiaTensorRotation;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_3 = Rigidbody_get_inertiaTensorRotation_mA356CB639309737DA7EB4C4FB6665968660D5371(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_5 = V_1;
ToLua_Push_mAFABD7EE15662A5CDFD403BC135A066A55BBF0DC((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index inertiaTensorRotation on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral60FBEA1A0DF73EF207A2038F234CDF4321057DC6, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_inertiaTensor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_inertiaTensor_m7F03564E71B53B2A9F032845C57E878452F72835 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_inertiaTensor_m7F03564E71B53B2A9F032845C57E878452F72835_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Vector3 ret = obj.inertiaTensor;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = Rigidbody_get_inertiaTensor_m27F5982AB5B321AFA501C8453963A9EE8190C578(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_1;
ToLua_Push_m05D670614B4A6D93134F9267FE01A92FE5D965E1((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index inertiaTensor on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralEFB414D6E9CDC6CCB77C4076FC7A43A705DBA33C, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_detectCollisions(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_detectCollisions_m9C71805E960286D96510640BA32A218E2306BADB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_detectCollisions_m9C71805E960286D96510640BA32A218E2306BADB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.detectCollisions;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
bool L_3 = Rigidbody_get_detectCollisions_m4D8AE859A9B468B26E2A78585F830DA8119C92E4(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index detectCollisions on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral1F015EFB871DC9565CCD37D6B894B4743EA9D3DD, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_position(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_position_mAF982D27BA7571065D1E4035F8226EECF17009D2 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_position_mAF982D27BA7571065D1E4035F8226EECF17009D2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Vector3 ret = obj.position;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = Rigidbody_get_position_m478D060638E43DE3AE9C931A42593484B8310113(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_1;
ToLua_Push_m05D670614B4A6D93134F9267FE01A92FE5D965E1((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index position on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral8B95EC2F5997AD4CFC3A5D30066898C660F74FCD, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_rotation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_rotation_m699AC1C884E3D70A5B40676B30BC6DADE75235CB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_rotation_m699AC1C884E3D70A5B40676B30BC6DADE75235CB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Quaternion ret = obj.rotation;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_3 = Rigidbody_get_rotation_mD967DD98F16F80C0D74F8F1C25953D0609906BE5(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_5 = V_1;
ToLua_Push_mAFABD7EE15662A5CDFD403BC135A066A55BBF0DC((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index rotation on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral7948BE65B98A1900E1DCBA978F06A8AEB2314D46, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_interpolation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_interpolation_mBDED1BF3EE6026BB2F65D200F3BC00BAF1D0E6C4 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_interpolation_mBDED1BF3EE6026BB2F65D200F3BC00BAF1D0E6C4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.RigidbodyInterpolation ret = obj.interpolation;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
int32_t L_3 = Rigidbody_get_interpolation_mCFC127818CB91952344873D5C0B089A61FAE5C95(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
int32_t L_6 = L_5;
RuntimeObject * L_7 = Box(RigidbodyInterpolation_t00D5C0028310C1C0D18B1148F59071F354987F95_il2cpp_TypeInfo_var, &L_6);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0037;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0026;
throw e;
}
CATCH_0026:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index interpolation on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteralB64273B08EACA91DEE769FCA531C28B00AA7DF4C, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0037;
} // end catch (depth: 1)
IL_0037:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_solverIterations(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_solverIterations_m58AFEF043F773B48F11D6332D130217381BE39F3 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_solverIterations_m58AFEF043F773B48F11D6332D130217381BE39F3_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.solverIterations;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
int32_t L_3 = Rigidbody_get_solverIterations_mEE4C69F9DDDF1705A1B88BB21A0B3159973517D0(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index solverIterations on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral6722B2893FF1AB431FD86677260F9B450EE2BFA4, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_sleepThreshold(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_sleepThreshold_mF98FFFC81DFEBF5388B80CA26CFED584C63AA502 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_sleepThreshold_mF98FFFC81DFEBF5388B80CA26CFED584C63AA502_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
float V_1 = 0.0f;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// float ret = obj.sleepThreshold;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
float L_3 = Rigidbody_get_sleepThreshold_m71929B1FAEA39522E08CC70B1803FC2F1FACBD80(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushnumber(L, ret);
intptr_t L_4 = ___L0;
float L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_4, (((double)((double)L_5))), /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index sleepThreshold on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral80041FB9272AA5C723D4D2C18339DF234BC79BCA, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_maxAngularVelocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_maxAngularVelocity_mB3AD470827D2FE3515397FF9D02BEBC04781E375 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_maxAngularVelocity_mB3AD470827D2FE3515397FF9D02BEBC04781E375_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
float V_1 = 0.0f;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// float ret = obj.maxAngularVelocity;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
float L_3 = Rigidbody_get_maxAngularVelocity_m2DBF0F1495D6CBE5FE298A875C03C90C78501521(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushnumber(L, ret);
intptr_t L_4 = ___L0;
float L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_4, (((double)((double)L_5))), /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index maxAngularVelocity on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral65CEC4BBC8D4F703FD7C8B96E084CA352A0EC481, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::get_solverVelocityIterations(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_get_solverVelocityIterations_m91863DAA43792E48D2E825E74788AF9AEB620D72 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_get_solverVelocityIterations_m91863DAA43792E48D2E825E74788AF9AEB620D72_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.solverVelocityIterations;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
int32_t L_3 = Rigidbody_get_solverVelocityIterations_mF7AC9DB3D39E13F25BD1995D393F23942F9439AA(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index solverVelocityIterations on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralCC54DFC5F95D8ED9017D1A5AD6B83FB3B2556440, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_velocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_velocity_m3A766803BBEB8DF25CDCF4370BF93045637959D4 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_velocity_m3A766803BBEB8DF25CDCF4370BF93045637959D4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_3 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.velocity = arg0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index velocity on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralC7921A5E5EC94D3D41AFA3758E74B7E1C688C5FE, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_angularVelocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_angularVelocity_m9309375D1B3A7388CA9354410B2F527F5E7C70E4 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_angularVelocity_m9309375D1B3A7388CA9354410B2F527F5E7C70E4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_3 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.angularVelocity = arg0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_angularVelocity_m1839DCBC87B01EFD0B4936E84E503E38774B962C(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index angularVelocity on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralBFC2F3FD5BD39E007E48557C4A9DEF5B46508BD4, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_drag(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_drag_m4BA4BA844A1528FC81655CB8E6E0E3C23F8CCE58 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_drag_m4BA4BA844A1528FC81655CB8E6E0E3C23F8CCE58_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
float V_1 = 0.0f;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((float)((float)L_4)));
// obj.drag = arg0;
float L_5 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_drag_mCE564F278586FB0693B2BBEC4FB72E1F8E1E97EE(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index drag on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral52DC1707E9FC74FD720A9F9274274CF5606C8672, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_angularDrag(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_angularDrag_mF5306D1ADE9C8F7C47DA561B0D75E827B6F16198 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_angularDrag_mF5306D1ADE9C8F7C47DA561B0D75E827B6F16198_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
float V_1 = 0.0f;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((float)((float)L_4)));
// obj.angularDrag = arg0;
float L_5 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_angularDrag_mF70C1926190A2010B926B15E8628EA4D853ACFD9(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index angularDrag on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralA8800B498588844A4FD88358A5E2FB3F727CF7ED, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_mass(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_mass_m8C6EAC16815701CF663A76B141D53B8817EED85B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_mass_m8C6EAC16815701CF663A76B141D53B8817EED85B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
float V_1 = 0.0f;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((float)((float)L_4)));
// obj.mass = arg0;
float L_5 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_mass_mA8946A1A06B07CE6DFF2F1A9081A2E2AA406FDC9(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index mass on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral4F25DEFA4F3567F4492FF15A14408C4C72E3EA03, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_useGravity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_useGravity_m79146C8F4756211DC01571B86BD6C78947CD0318 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_useGravity_m79146C8F4756211DC01571B86BD6C78947CD0318_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.useGravity = arg0;
bool L_5 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_useGravity_mB0D957A9D8A9819E18D2E81F465C5C0B60CBC6DA(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index useGravity on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral0BCAFB602AD588E92136886C8C6929451A6FBCCA, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_maxDepenetrationVelocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_maxDepenetrationVelocity_mB37744F3BFB716264D9FE8EA57EB73716AFF3B0C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_maxDepenetrationVelocity_mB37744F3BFB716264D9FE8EA57EB73716AFF3B0C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
float V_1 = 0.0f;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((float)((float)L_4)));
// obj.maxDepenetrationVelocity = arg0;
float L_5 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_maxDepenetrationVelocity_m808359D9F5112960C159BCEFAC7EC579DDA73162(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index maxDepenetrationVelocity on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral72AB413956EE27F3B00B2110066C1E5A22CC6997, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_isKinematic(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_isKinematic_mE7DA34EB52C91CCF8147C95C2A3CCC8E040A45D4 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_isKinematic_mE7DA34EB52C91CCF8147C95C2A3CCC8E040A45D4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.isKinematic = arg0;
bool L_5 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_isKinematic_m856AB59E5A6207892C439AFC8DDF5620B941E71B(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index isKinematic on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralCC3A2087CC04CB043892B046CC4ADB488F540A69, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_freezeRotation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_freezeRotation_m473C6C7DC93C739E545F99512ECD72D868F2ECD9 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_freezeRotation_m473C6C7DC93C739E545F99512ECD72D868F2ECD9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.freezeRotation = arg0;
bool L_5 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_freezeRotation_m946DD8BB0A2AD6F8C5CA22F506628168A3767D13(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index freezeRotation on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral31AC4BA828876570FA3287B7FEB6B3B3AEF8BF91, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_constraints(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_constraints_mFD4F3CA9EC3F1135F289D2BCA6C82657501C6E2B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_constraints_mFD4F3CA9EC3F1135F289D2BCA6C82657501C6E2B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.RigidbodyConstraints arg0 = (UnityEngine.RigidbodyConstraints)ToLua.CheckObject(L, 2, typeof(UnityEngine.RigidbodyConstraints));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (RigidbodyConstraints_tC57FF2BFB454674CE1FDEF9EEDAF5FCFAB23FFC8_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, RigidbodyConstraints_tC57FF2BFB454674CE1FDEF9EEDAF5FCFAB23FFC8_il2cpp_TypeInfo_var))));
// obj.constraints = arg0;
int32_t L_7 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_constraints_m6E6AACB03165E54952E7CFE13C07188205A7061F(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0042;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0031;
throw e;
}
CATCH_0031:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index constraints on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral3ABD1BE645AFA512E9AC93D09AE1BE2595EBC764, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0042;
} // end catch (depth: 1)
IL_0042:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_collisionDetectionMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_collisionDetectionMode_m56E0FD417ECC57DFB37C57B84DD07C9598CF4B97 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_collisionDetectionMode_m56E0FD417ECC57DFB37C57B84DD07C9598CF4B97_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.CollisionDetectionMode arg0 = (UnityEngine.CollisionDetectionMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.CollisionDetectionMode));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (CollisionDetectionMode_tEB20E6741E9E096FFE68B2F993EF839C12F87CB6_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, CollisionDetectionMode_tEB20E6741E9E096FFE68B2F993EF839C12F87CB6_il2cpp_TypeInfo_var))));
// obj.collisionDetectionMode = arg0;
int32_t L_7 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_collisionDetectionMode_m597F293BC9DF07EA920DD19195B791FC417EA63F(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0042;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0031;
throw e;
}
CATCH_0031:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index collisionDetectionMode on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteralEA283FB946F319E85A72BBFB91E04FAEB5ABCA3D, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0042;
} // end catch (depth: 1)
IL_0042:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_centerOfMass(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_centerOfMass_m2657B2E78F37C275523B7272E8EE90B0A6A73C87 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_centerOfMass_m2657B2E78F37C275523B7272E8EE90B0A6A73C87_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_3 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.centerOfMass = arg0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_centerOfMass_m038CD9CF36C48D04C92AFCF15AB001789AD699D4(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index centerOfMass on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral8A7503FDA85DD76E8FC0AD0D25889CBCD908F8AF, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_inertiaTensorRotation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_inertiaTensorRotation_m635DF1E6524075763F732C7201892C8A9729740A (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_inertiaTensorRotation_m635DF1E6524075763F732C7201892C8A9729740A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Quaternion arg0 = ToLua.ToQuaternion(L, 2);
intptr_t L_3 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_4 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.inertiaTensorRotation = arg0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_5 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_inertiaTensorRotation_m310EB017C472948584A3DE27B41264EC7E606BE5(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index inertiaTensorRotation on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral60FBEA1A0DF73EF207A2038F234CDF4321057DC6, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_inertiaTensor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_inertiaTensor_m81008E9F4032F3EE4D8F6105B5E90CA90B20A66D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_inertiaTensor_m81008E9F4032F3EE4D8F6105B5E90CA90B20A66D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_3 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.inertiaTensor = arg0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_inertiaTensor_mEE7AF73CC252F44FD2693D22FE6AD8B8ED15D146(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index inertiaTensor on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralEFB414D6E9CDC6CCB77C4076FC7A43A705DBA33C, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_detectCollisions(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_detectCollisions_m38E281A881D4E5D7471EF4207C824DBAE2C0AFF3 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_detectCollisions_m38E281A881D4E5D7471EF4207C824DBAE2C0AFF3_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.detectCollisions = arg0;
bool L_5 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_detectCollisions_mD6BE24EC78D298D6F737822E3A63123AF586045F(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index detectCollisions on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral1F015EFB871DC9565CCD37D6B894B4743EA9D3DD, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_position(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_position_m0AD0BE5618D61CD039B9587A3280CE1E2F4312E5 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_position_m0AD0BE5618D61CD039B9587A3280CE1E2F4312E5_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_3 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.position = arg0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_position_m54EED7F2D5EC9D34937D94B671BD6DE356DD0E7F(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index position on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral8B95EC2F5997AD4CFC3A5D30066898C660F74FCD, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_rotation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_rotation_m47B3C897CFC9EE708E54ACBDE449357AE1CFFA6D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_rotation_m47B3C897CFC9EE708E54ACBDE449357AE1CFFA6D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Quaternion arg0 = ToLua.ToQuaternion(L, 2);
intptr_t L_3 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_4 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.rotation = arg0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_5 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_rotation_mFC6AD10748F2A0E04B6D2DBADEC168D60F90345B(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index rotation on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral7948BE65B98A1900E1DCBA978F06A8AEB2314D46, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_interpolation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_interpolation_m2A455C2E1DD1B51722428A49E96ED8DF74EE86E3 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_interpolation_m2A455C2E1DD1B51722428A49E96ED8DF74EE86E3_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.RigidbodyInterpolation arg0 = (UnityEngine.RigidbodyInterpolation)ToLua.CheckObject(L, 2, typeof(UnityEngine.RigidbodyInterpolation));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (RigidbodyInterpolation_t00D5C0028310C1C0D18B1148F59071F354987F95_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, RigidbodyInterpolation_t00D5C0028310C1C0D18B1148F59071F354987F95_il2cpp_TypeInfo_var))));
// obj.interpolation = arg0;
int32_t L_7 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_interpolation_m34A9426028D5360BD8F8FBBB6A1DCB00DE8D1540(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0042;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0031;
throw e;
}
CATCH_0031:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index interpolation on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteralB64273B08EACA91DEE769FCA531C28B00AA7DF4C, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0042;
} // end catch (depth: 1)
IL_0042:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_solverIterations(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_solverIterations_mC612E055B4F554550A55F2A1AFB9C64A2B9DDAE2 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_solverIterations_mC612E055B4F554550A55F2A1AFB9C64A2B9DDAE2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_4)));
// obj.solverIterations = arg0;
int32_t L_5 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_solverIterations_mF597BD259445EF2E8F5A5FA7566CA04B8D4946E7(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index solverIterations on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral6722B2893FF1AB431FD86677260F9B450EE2BFA4, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_sleepThreshold(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_sleepThreshold_m803239BB742244EBB0B48FA9948440EA503E81D1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_sleepThreshold_m803239BB742244EBB0B48FA9948440EA503E81D1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
float V_1 = 0.0f;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((float)((float)L_4)));
// obj.sleepThreshold = arg0;
float L_5 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_sleepThreshold_m0E593BA1263F3BF186C23F6D1C532B9A67117E72(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index sleepThreshold on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral80041FB9272AA5C723D4D2C18339DF234BC79BCA, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_maxAngularVelocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_maxAngularVelocity_m5404088180180B0A9B388C30D3B57C067359F2E0 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_maxAngularVelocity_m5404088180180B0A9B388C30D3B57C067359F2E0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
float V_1 = 0.0f;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((float)((float)L_4)));
// obj.maxAngularVelocity = arg0;
float L_5 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_maxAngularVelocity_m0EF6E6142D8F4484B436019609F21637BB2E1142(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index maxAngularVelocity on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral65CEC4BBC8D4F703FD7C8B96E084CA352A0EC481, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_RigidbodyWrap::set_solverVelocityIterations(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RigidbodyWrap_set_solverVelocityIterations_m854970D66E9546532328F720A3F343DE7DF3162B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RigidbodyWrap_set_solverVelocityIterations_m854970D66E9546532328F720A3F343DE7DF3162B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Rigidbody obj = (UnityEngine.Rigidbody)o;
RuntimeObject * L_2 = V_0;
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_4)));
// obj.solverVelocityIterations = arg0;
int32_t L_5 = V_1;
NullCheck(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)));
Rigidbody_set_solverVelocityIterations_mCD0EA1B054349FEF7CCE8B26B7BDC42D0F535AD8(((Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 *)CastclassClass((RuntimeObject*)L_2, Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index solverVelocityIterations on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralCC54DFC5F95D8ED9017D1A5AD6B83FB3B2556440, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Void UnityEngine_RigidbodyWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_RigidbodyWrap__ctor_m33A722CF43DAF971DA245EBFCC6F0F14699EB8F5 (UnityEngine_RigidbodyWrap_tA1A470D91A288DC4D0FDD546BB1F39718FAFECF3 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif