Using pre-set license Built from '2021.3/china_unity/release' branch; Version is '2021.3.45f2c1 (8058fe21db2f) revision 8411390'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.26200) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 32396 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2021.3.45f2c1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath D:/quyou/quyou/ruyi/fk101/wb_unity_pro -logFile Logs/AssetImportWorker0.log -srvPort 51523 Successfully changed project path to: D:/quyou/quyou/ruyi/fk101/wb_unity_pro D:/quyou/quyou/ruyi/fk101/wb_unity_pro [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [40888] Host "[IP] 192.168.1.100 [Port] 0 [Flags] 2 [Guid] 1754449614 [EditorId] 1754449614 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-V133GGG9) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [40888] Host "[IP] 192.168.1.100 [Port] 0 [Flags] 2 [Guid] 1754449614 [EditorId] 1754449614 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-V133GGG9) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... AS: AutoStreaming module initializing. [Physics::Module] Initialized MultithreadedJobDispatcher with {0} workers. Refreshing native plugins compatible for Editor in 169.30 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.3.45f2c1 (8058fe21db2f) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.45f2c1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/quyou/quyou/ruyi/fk101/wb_unity_pro/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 5070 Laptop GPU (ID=0x2d58) Vendor: NVIDIA VRAM: 7802 MB Driver: 32.0.15.7703 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.45f2c1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.45f2c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.45f2c1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56348 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.45f2c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.45f2c1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.45f2c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.015229 seconds. Native extension for WindowsStandalone target not found [usbmuxd] Start listen thread [usbmuxd] Listen thread started Native extension for iOS target not found Native extension for Android target not found Multiple ADB server instances found, the following ADB server instance have been terminated due to being run from another SDK. Process paths: C:\Program Files\Unity\Hub\Editor\2021.3.14f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\adb.exe Reconnecting Device: emulator-5558 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UnityEditor.Android.AndroidDeploymentTargetsExtension:GetKnownTargets (UnityEditor.DeploymentTargets.IDeploymentTargetsMainThreadContext,UnityEditor.ProgressHandler) UnityEditor.Android.TargetScanWorker:ScanSync () UnityEditor.Android.TargetExtension:OnUsbDevicesChanged (UnityEditor.Hardware.UsbDevice[]) UnityEditor.Android.TargetExtension:OnLoad () UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules () Android Extension - Scanning For ADB Devices 5813 ms Refreshing native plugins compatible for Editor in 120.91 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 7.805 seconds Domain Reload Profiling: ReloadAssembly (7807ms) BeginReloadAssembly (352ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (2ms) EndReloadAssembly (6961ms) LoadAssemblies (348ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (275ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (75ms) SetupLoadedEditorAssemblies (6505ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (6022ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (121ms) BeforeProcessingInitializeOnLoad (3ms) ProcessInitializeOnLoadAttributes (240ms) ProcessInitializeOnLoadMethodAttributes (118ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 0.011052 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory is not a mono symbol file Native extension for WindowsStandalone target not found Native extension for iOS target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 2.09 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Package Manager log level set to [2] [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Completed reload, in 3.026 seconds Domain Reload Profiling: ReloadAssembly (3028ms) BeginReloadAssembly (310ms) ExecutionOrderSort (0ms) DisableScriptedObjects (15ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (43ms) EndReloadAssembly (2493ms) LoadAssemblies (243ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (490ms) ReleaseScriptCaches (1ms) RebuildScriptCaches (119ms) SetupLoadedEditorAssemblies (1598ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (59ms) SetLoadedEditorAssemblies (1ms) RefreshPlugins (2ms) BeforeProcessingInitializeOnLoad (134ms) ProcessInitializeOnLoadAttributes (1049ms) ProcessInitializeOnLoadMethodAttributes (332ms) AfterProcessingInitializeOnLoad (21ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (19ms) Platform modules already initialized, skipping ======================================================================== Worker process is ready to serve import requests Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds Refreshing native plugins compatible for Editor in 3.44 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 2848 Unused Serialized files (Serialized files now loaded: 0) Unloading 107 unused Assets / (50.2 KB). Loaded Objects now: 3238. Memory consumption went from 111.8 MB to 111.7 MB. Total: 14.400400 ms (FindLiveObjects: 0.567500 ms CreateObjectMapping: 0.203100 ms MarkObjects: 13.418900 ms DeleteObjects: 0.197300 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:CustomObjectIndexerAttribute: bc11b3a6c3213fcdd17b65e7da85e133 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Import Request. Time since last request: 39845.778636 seconds. path: Assets/Source/Generate/taurus_unity_LuaNetClientWrap.cs artifactKey: Guid(23f612420e7798e4b9fd3161242cacf4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Number of updated assets reloaded before import = 0 Start importing Assets/Source/Generate/taurus_unity_LuaNetClientWrap.cs using Guid(23f612420e7798e4b9fd3161242cacf4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'afa84e1e7b353f73337a63196e301e89') in 0.069413 seconds Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 2297.045385 seconds. path: Assets/Scripts/Core/LuaNetClient.cs artifactKey: Guid(42216c02e7372d241b34383599fc25b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Number of updated assets reloaded before import = 0 Start importing Assets/Scripts/Core/LuaNetClient.cs using Guid(42216c02e7372d241b34383599fc25b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '763ea1846ae3f45305c71b8c4dafbb67') in 0.005971 seconds Number of asset objects unloaded after import = 0