suoha/libs/game_common/target/classes/com/game
苗庆帅 e4e3e22a1e fix(game): 修复游戏结束逻辑并优化分数计算
- 修改了游戏结束时的分数计算逻辑,确保正确处理玩家的输赢- 优化了回放功能,增加了游戏结束后的详细结果信息- 调整了底池分数的计算方式,根据房间配置动态设置
- 修复了玩家在游戏中的总失分计算错误
2025-06-19 20:55:57 +08:00
..
data fix(game): 修复游戏结束逻辑并优化分数计算 2025-06-19 20:55:57 +08:00
manager refactor(game): 重构游戏相关代码 2025-06-17 19:53:46 +08:00
player/state refactor(game): 重构游戏相关代码 2025-06-17 19:53:46 +08:00
room/state refactor(game): 重构游戏相关代码 2025-06-17 19:53:46 +08:00
state add back 2025-06-04 12:09:13 +08:00
ActionEvent.class add back 2025-06-04 12:09:13 +08:00
Constant.class add back 2025-06-04 12:09:13 +08:00
EventController.class refactor(game): 重构游戏相关代码 2025-06-17 19:53:46 +08:00
GPSUtil.class add back 2025-06-04 12:09:13 +08:00
GameController.class feat:update 2025-06-18 20:42:11 +08:00
GameInterceptor$1.class refactor(game): 重构游戏相关代码 2025-06-17 19:53:46 +08:00
GameInterceptor.class refactor(game): 重构游戏相关代码 2025-06-17 19:53:46 +08:00
Global.class refactor(game): 重构游戏相关代码 2025-06-17 19:49:39 +08:00
GroupPublisherService.class add back 2025-06-04 12:09:13 +08:00
MainServer$1.class refactor(game): 重构游戏相关代码 2025-06-17 19:53:46 +08:00
MainServer$2.class refactor(game): 重构游戏相关代码 2025-06-17 19:53:46 +08:00
MainServer$GameSetting.class refactor(game): 重构游戏相关代码 2025-06-17 19:53:46 +08:00
MainServer.class refactor(game): 重构游戏相关代码 2025-06-17 19:53:46 +08:00
Router.class add back 2025-06-04 12:09:13 +08:00
Util.class add back 2025-06-04 12:09:13 +08:00