refactor(game): 重构游戏相关代码
- 删除了 PlayerInitState 类 - 新增 RoomWaitState 类 - 修改了 RoomDestoryGameState 和 PlayerReloadState 类 - 优化了 EventController 中的 redisGroupMemberRound 方法 - 更新了 Global 类中的 logger 属性master
parent
bc6d2d0abb
commit
c698851efe
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@ -2,27 +2,15 @@
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<project version="4">
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<component name="Encoding">
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<file url="file://$PROJECT_DIR$/game_web/event_mgr/src/main/java" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/game_web/event_mgr/src/main/resources" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/game_web/group_room_mgr/src/main/java" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/game_web/group_room_mgr/src/main/resources" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/game_web/pack_tools/src/main/java" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/game_web/pack_tools/src/main/resources" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/game_web/web_group/src/main/java" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/game_web/web_group/src/main/resources" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/game_web/web_login20/src/main/java" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/game_web/web_login20/src/main/resources" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/libs/data_cache/src/main/java" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/libs/data_cache/src/main/resources" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/libs/game_common/src/main/java" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/libs/game_common/src/main/resources" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/libs/taurus-server/src/main/java" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/libs/taurus-server/src/main/resources" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/libs/taurus-server/taurus-core/src/main/java" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/libs/taurus-server/taurus-core/src/main/resources" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/libs/taurus-server/taurus-permanent/src/main/java" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/libs/taurus-server/taurus-permanent/src/main/resources" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/libs/taurus-server/taurus-web/src/main/java" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/libs/taurus-server/taurus-web/src/main/resources" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/puke/suoha/game_pk_suoha/src/main/java" charset="UTF-8" />
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<file url="file://$PROJECT_DIR$/puke/suoha/game_pk_suoha/src/main/resources" charset="UTF-8" />
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</component>
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@ -6,6 +6,11 @@
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<option name="name" value="Central Repository" />
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<option name="url" value="https://repo.maven.apache.org/maven2" />
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</remote-repository>
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<remote-repository>
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<option name="id" value="central" />
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<option name="name" value="Central Repository" />
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<option name="url" value="http://maven.aliyun.com/nexus/content/groups/public/" />
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</remote-repository>
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<remote-repository>
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<option name="id" value="central" />
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<option name="name" value="Maven Central repository" />
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@ -1,6 +1,13 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ExternalStorageConfigurationManager" enabled="true" />
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<component name="FrameworkDetectionExcludesConfiguration">
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<file type="web" url="file://$PROJECT_DIR$/game_web/event_mgr" />
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<file type="web" url="file://$PROJECT_DIR$/game_web/group_room_mgr" />
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<file type="web" url="file://$PROJECT_DIR$/game_web/pack_tools" />
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<file type="web" url="file://$PROJECT_DIR$/game_web/web_group" />
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<file type="web" url="file://$PROJECT_DIR$/game_web/web_login20" />
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</component>
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<component name="MavenProjectsManager">
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<option name="originalFiles">
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<list>
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@ -16,7 +23,7 @@
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</list>
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</option>
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</component>
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<component name="ProjectRootManager" version="2" languageLevel="JDK_1_8" default="true" project-jdk-name="1.8" project-jdk-type="JavaSDK">
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<component name="ProjectRootManager" version="2" languageLevel="JDK_1_8" default="true" project-jdk-name="1.8 (2)" project-jdk-type="JavaSDK">
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<output url="file://$PROJECT_DIR$/out" />
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</component>
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</project>
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@ -0,0 +1,10 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="RunConfigurationProducerService">
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<option name="ignoredProducers">
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<set>
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||||
<option value="com.android.tools.idea.compose.preview.runconfiguration.ComposePreviewRunConfigurationProducer" />
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</set>
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</option>
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||||
</component>
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</project>
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@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="" vcs="Git" />
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</component>
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</project>
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@ -0,0 +1,20 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!--<gameSetting>-->
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<!-- <host>192.168.1.5</host>-->
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<!-- <intranet>192.168.1.5</intranet>-->
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<!-- <port>8830</port>-->
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<!-- <serverId>8831</serverId>-->
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<!-- <gameId>90</gameId>-->
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<!-- <loggerDebug>true</loggerDebug>-->
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<!--</gameSetting>-->
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<gameSetting>
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<host>192.168.1.5</host>
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<intranet>192.168.1.5</intranet>
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<port>8890</port>
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<serverId>8490</serverId>
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<gameId>90</gameId>
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<loggerDebug>true</loggerDebug>
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</gameSetting>
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@ -0,0 +1,20 @@
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log4j.rootLogger = INFO,consoleAppender,fileAppender
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# ConsoleAppender
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log4j.appender.consoleAppender=org.apache.log4j.ConsoleAppender
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log4j.appender.consoleAppender.layout=org.apache.log4j.PatternLayout
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log4j.appender.consoleAppender.layout.ConversionPattern=%d{HH:mm:ss,SSS} %-5p [%t] %c{2} %3x - %m%n
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# Regular FileAppender
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log4j.appender.fileAppender=org.apache.log4j.DailyRollingFileAppender
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log4j.appender.fileAppender.layout=org.apache.log4j.PatternLayout
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log4j.appender.fileAppender.File=${WORKDIR}/logs/web_main.log
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log4j.appender.fileAppender.layout.ConversionPattern=%d{dd MMM yyyy | HH:mm:ss,SSS} | %-5p | %t | %c{3} | %3x | %m%n
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log4j.appender.fileAppender.Encoding=UTF-8
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log4j.appender.fileAppender.DatePattern='.'yyyy-MM-dd
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log4j.appender.dailyFile.Append=true
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# The file is rolled over very day
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log4j.appender.fileAppender.DatePattern ='.'yyyy-MM-dd
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@ -0,0 +1,51 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<serivce-core>
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<log4jPath>log4j.properties</log4jPath>
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<plugin>
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<id>redis</id>
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<class>com.taurus.core.plugin.redis.RedisPlugin</class>
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<poolConfig>
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<!-- 最大连接数, 默认8个 -->
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<maxTotal>80</maxTotal>
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<!-- 最大空闲连接数, 默认8个 -->
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<maxIdle>20</maxIdle>
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<!-- 最小空闲连接数, 默认0个 -->
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<minIdle>5</minIdle>
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<!-- 获取连接时的最大等待毫秒数(如果设置为阻塞时BlockWhenExhausted),如果超时就抛异常, 小于零:阻塞不确定的时间, 默认-1 -->
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<maxWaitMillis>-1</maxWaitMillis>
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<!-- 在borrow一个jedis实例时,是否提前进行alidate操作, 默认false -->
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<testOnBorrow>true</testOnBorrow>
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<!-- 在return给pool时,是否提前进行validate操作, 默认false -->
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<testOnReturn>true</testOnReturn>
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<!-- 表示有一个idle object evitor线程对idle object进行扫描,如果validate失败,
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此object会被从pool中drop掉;这一项只有在timeBetweenEvictionRunsMillis大于0时才有意义, 默认true -->
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<testWhileIdle>true</testWhileIdle>
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<!-- 表示idle object evitor每次扫描的最多的对象数, 默认-1 -->
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<numTestsPerEvictionRun>100</numTestsPerEvictionRun>
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<!-- 表示一个对象至少停留在idle状态的最短时间,然后才能被idle object evitor扫描并驱逐;
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这一项只有在timeBetweenEvictionRunsMillis大于0时才有意义 , 默认60000-->
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<minEvictableIdleTimeMillis>60000</minEvictableIdleTimeMillis>
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<!-- 逐出扫描的时间间隔(毫秒) 如果为负数,则不运行逐出线程, 默认30000 -->
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<timeBetweenEvictionRunsMillis>30000</timeBetweenEvictionRunsMillis>
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<!-- 在minEvictableIdleTimeMillis基础上,加入了至少minIdle个对象已经在pool里面了。
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如果为-1,evicted不会根据idle time驱逐任何对象。如果minEvictableIdleTimeMillisd大于0,
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则此项设置无意义,且只有在timeBetweenEvictionRunsMillis大于0时才有意义,默认1800000 -->
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<softMinEvictableIdleTimeMillis>1800000</softMinEvictableIdleTimeMillis>
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<!-- 连接耗尽时是否阻塞, false报异常,ture阻塞直到超时, 默认true -->
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<blockWhenExhausted>true</blockWhenExhausted>
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</poolConfig>
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<infos>
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<info name="group1_db0" host="43.143.108.217" password="cssq@2020" port="6379" database="0" timeout="5000"/>
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||||
<info name="group1_db1" host="43.143.108.217" password="cssq@2020" port="6379" database="1" timeout="5000"/>
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||||
<info name="group1_db5" host="43.143.108.217" password="cssq@2020" port="6379" database="5" timeout="5000"/>
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<info name="group1_db8" host="43.143.108.217" password="cssq@2020" port="6379" database="8" timeout="5000"/>
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||||
<info name="group1_db9" host="43.143.108.217" password="cssq@2020" port="6379" database="9" timeout="5000"/>
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<info name="group1_db10" host="43.143.108.217" password="cssq@2020" port="6379" database="10" timeout="5000"/>
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<info name="group1_db11" host="43.143.108.217" password="cssq@2020" port="6379" database="11" timeout="5000"/>
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||||
</infos>
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||||
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||||
</plugin>
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||||
</serivce-core>
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@ -0,0 +1,75 @@
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|||
<server>
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||||
<!-- 计时器线程池大小-->
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||||
<timerThreadPoolSize>2</timerThreadPoolSize>
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||||
<!-- 协议包压缩门槛 (单位字节),当协议包大于设定的值则会进行压缩 -->
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||||
<protocolCompression>100</protocolCompression>
|
||||
<!-- 读缓冲区类型 nio Direct Buffer 或者 Heap Buffer-->
|
||||
<readBufferType>Heap</readBufferType>
|
||||
<!-- 写入冲区类型 nio Direct Buffer 或者 Heap Buffer-->
|
||||
<writeBufferType>Heap</writeBufferType>
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||||
<!-- 最大的数据包大小 -->
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||||
<maxPacketSize>524288</maxPacketSize>
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||||
<!-- 最大读取缓存大小 -->
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||||
<maxReadBufferSize>1024</maxReadBufferSize>
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||||
<!-- 最大写入缓存大小 -->
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||||
<maxWriteBufferSize>32768</maxWriteBufferSize>
|
||||
<!-- 会话队列的大小-->
|
||||
<sessionPacketQueueSize>160</sessionPacketQueueSize>
|
||||
|
||||
<!-- Thread Pool Size of the 3 main stages of the Bitswarm Engine -->
|
||||
<socketAcceptorThreadPoolSize>2</socketAcceptorThreadPoolSize>
|
||||
<socketReaderThreadPoolSize>3</socketReaderThreadPoolSize>
|
||||
<socketWriterThreadPoolSize>10</socketWriterThreadPoolSize>
|
||||
|
||||
<!-- Enable disable Nagle algorithm on sockets, true == disable -->
|
||||
<tcpNoDelay>true</tcpNoDelay>
|
||||
<!-- 会话超时时间(单位秒)-->
|
||||
<sessionTimeout>15</sessionTimeout>
|
||||
|
||||
<!-- Bind socket addresses -->
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||||
<socketAddresses>
|
||||
<socket address="0.0.0.0" port="8890" type="TCP" />
|
||||
</socketAddresses>
|
||||
|
||||
<!-- Ip addresses filter-->
|
||||
<ipFilter>
|
||||
<addressBlackList>
|
||||
<string>1.2.3.4</string>
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||||
</addressBlackList>
|
||||
<addressWhiteList>
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||||
<string>127.0.0.1</string>
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||||
</addressWhiteList>
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||||
<maxConnectionsPerAddress>10000</maxConnectionsPerAddress>
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||||
</ipFilter>
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||||
|
||||
<webSocket>
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||||
<isActive>false</isActive>
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||||
<address>0.0.0.0</address>
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||||
<port>8080</port>
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||||
</webSocket>
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||||
|
||||
<!-- Main extension class -->
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||||
<extensionConfig>
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||||
<name>extension - test</name>
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||||
<className>extend.pk.EXMainServer</className>
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||||
</extensionConfig>
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||||
|
||||
<!-- The system thread pool config -->
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||||
<systemThreadPoolConfig>
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||||
<name>Sys</name>
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||||
<corePoolSize>4</corePoolSize>
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||||
<maxPoolSize>16</maxPoolSize>
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||||
<keepAliveTime>60000</keepAliveTime>
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||||
<maxQueueSize>20000</maxQueueSize>
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||||
</systemThreadPoolConfig>
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||||
|
||||
<!-- The extension thread pool config -->
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||||
<extensionThreadPoolConfig>
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||||
<name>Ext</name>
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||||
<corePoolSize>4</corePoolSize>
|
||||
<maxPoolSize>16</maxPoolSize>
|
||||
<keepAliveTime>60000</keepAliveTime>
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||||
<maxQueueSize>20000</maxQueueSize>
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||||
</extensionThreadPoolConfig>
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||||
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||||
</server>
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||||
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@ -0,0 +1,9 @@
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|||
<?xml version="1.0" encoding="UTF-8"?>
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||||
<module type="JAVA_MODULE" version="4">
|
||||
<component name="NewModuleRootManager" inherit-compiler-output="true">
|
||||
<exclude-output />
|
||||
<content url="file://$MODULE_DIR$" />
|
||||
<orderEntry type="inheritedJdk" />
|
||||
<orderEntry type="sourceFolder" forTests="false" />
|
||||
</component>
|
||||
</module>
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||||
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@ -1,5 +1,5 @@
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|||
#Generated by Maven
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#Thu Jan 16 21:46:50 GMT+08:00 2025
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#Mon Jun 16 19:23:36 CST 2025
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version=1.0.0
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groupId=com.evt
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artifactId=event_mgr
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@ -1,15 +1,15 @@
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D:\project\javapro\javapro\xtserver\game_web\event_mgr\src\main\java\com\evt\mgr\handler\HandlerGroupRound.java
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D:\project\javapro\javapro\xtserver\game_web\event_mgr\src\main\java\com\evt\mgr\handler\HandlerLose.java
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D:\project\javapro\javapro\xtserver\game_web\event_mgr\src\main\java\com\evt\mgr\handler\HandlerGroupMemberRound.java
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||||
D:\project\javapro\javapro\xtserver\game_web\event_mgr\src\main\java\com\evt\mgr\EventServer.java
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||||
D:\project\javapro\javapro\xtserver\game_web\event_mgr\src\main\java\com\evt\mgr\GroupPublisherService.java
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D:\project\javapro\javapro\xtserver\game_web\event_mgr\src\main\java\com\evt\mgr\EventController.java
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D:\project\javapro\javapro\xtserver\game_web\event_mgr\src\main\java\com\evt\mgr\job\CleanTimeOutRoomJob.java
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||||
D:\project\javapro\javapro\xtserver\game_web\event_mgr\src\main\java\com\evt\mgr\Utils.java
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||||
D:\project\javapro\javapro\xtserver\game_web\event_mgr\src\main\java\com\evt\mgr\handler\HandlerPay.java
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||||
D:\project\javapro\javapro\xtserver\game_web\event_mgr\src\main\java\com\evt\mgr\handler\HandlerWin.java
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||||
D:\project\javapro\javapro\xtserver\game_web\event_mgr\src\main\java\com\evt\mgr\EventReceiver.java
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||||
D:\project\javapro\javapro\xtserver\game_web\event_mgr\src\main\java\com\evt\mgr\IHandler.java
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||||
D:\project\javapro\javapro\xtserver\game_web\event_mgr\src\main\java\com\evt\mgr\handler\HandlerOver.java
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||||
D:\project\javapro\javapro\xtserver\game_web\event_mgr\src\main\java\com\evt\mgr\handler\HandlerHpConsume.java
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D:\project\javapro\javapro\xtserver\game_web\event_mgr\src\main\java\com\evt\mgr\job\CleanGroupLogJob.java
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D:\aga\suoha_6.11\game_web\event_mgr\src\main\java\com\evt\mgr\GroupPublisherService.java
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D:\aga\suoha_6.11\game_web\event_mgr\src\main\java\com\evt\mgr\handler\HandlerGroupMemberRound.java
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D:\aga\suoha_6.11\game_web\event_mgr\src\main\java\com\evt\mgr\job\CleanTimeOutRoomJob.java
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D:\aga\suoha_6.11\game_web\event_mgr\src\main\java\com\evt\mgr\EventReceiver.java
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D:\aga\suoha_6.11\game_web\event_mgr\src\main\java\com\evt\mgr\handler\HandlerOver.java
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D:\aga\suoha_6.11\game_web\event_mgr\src\main\java\com\evt\mgr\handler\HandlerHpConsume.java
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D:\aga\suoha_6.11\game_web\event_mgr\src\main\java\com\evt\mgr\handler\HandlerWin.java
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D:\aga\suoha_6.11\game_web\event_mgr\src\main\java\com\evt\mgr\handler\HandlerGroupRound.java
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D:\aga\suoha_6.11\game_web\event_mgr\src\main\java\com\evt\mgr\job\CleanGroupLogJob.java
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||||
D:\aga\suoha_6.11\game_web\event_mgr\src\main\java\com\evt\mgr\EventServer.java
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D:\aga\suoha_6.11\game_web\event_mgr\src\main\java\com\evt\mgr\handler\HandlerLose.java
|
||||
D:\aga\suoha_6.11\game_web\event_mgr\src\main\java\com\evt\mgr\handler\HandlerPay.java
|
||||
D:\aga\suoha_6.11\game_web\event_mgr\src\main\java\com\evt\mgr\IHandler.java
|
||||
D:\aga\suoha_6.11\game_web\event_mgr\src\main\java\com\evt\mgr\Utils.java
|
||||
D:\aga\suoha_6.11\game_web\event_mgr\src\main\java\com\evt\mgr\EventController.java
|
||||
|
|
|
|||
|
|
@ -1 +1 @@
|
|||
D:\project\javapro\javapro\xtserver\game_web\event_mgr\src\test\java\Main.java
|
||||
D:\aga\suoha_6.11\game_web\event_mgr\src\test\java\Main.java
|
||||
|
|
|
|||
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|
@ -82,6 +82,7 @@ public class Protocol {
|
|||
|
||||
/** 添加玩法 */
|
||||
public static final String ADD_PLAY = "add_play";
|
||||
|
||||
/** 删除玩法 */
|
||||
public static final String DEL_PLAY = "del_play";
|
||||
/** 更新玩法*/
|
||||
|
|
@ -90,6 +91,12 @@ public class Protocol {
|
|||
public static final String GROUP_MATCH_ROOM = "match_room";
|
||||
/** 加入房间 */
|
||||
public static final String GROUP_JOIN_ROOM = "join_room";
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/** 删除房间 */
|
||||
public static final String GROUP_DEL_ROOM = "del__room";
|
||||
/** 更新圈子配置 */
|
||||
|
|
|
|||
|
|
@ -14,7 +14,7 @@ import redis.clients.jedis.Jedis;
|
|||
public class GroupRoomController extends Controller{
|
||||
|
||||
/**
|
||||
* 获取玩家列表
|
||||
* 快速加入房间
|
||||
*
|
||||
* @throws Exception
|
||||
*/
|
||||
|
|
@ -34,7 +34,7 @@ public class GroupRoomController extends Controller{
|
|||
}
|
||||
|
||||
/**
|
||||
* 获取玩家列表
|
||||
* 加入房间
|
||||
*
|
||||
* @throws Exception
|
||||
*/
|
||||
|
|
@ -51,7 +51,7 @@ public class GroupRoomController extends Controller{
|
|||
}
|
||||
|
||||
/**
|
||||
* 获取玩家列表
|
||||
* 删除房间
|
||||
*
|
||||
* @throws Exception
|
||||
*/
|
||||
|
|
|
|||
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Reference in New Issue