yunque9/xcode/Classes/Native/UnityEngine.DirectorModule_...

56 lines
1.4 KiB
C

#include "il2cpp-config.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
// 0x00000001 System.Void UnityEngine.Playables.PlayableDirector::SendOnPlayableDirectorPlay()
extern void PlayableDirector_SendOnPlayableDirectorPlay_m4E9920374473D4726C270EF6ECACA93303C7BA87 (void);
// 0x00000002 System.Void UnityEngine.Playables.PlayableDirector::SendOnPlayableDirectorPause()
extern void PlayableDirector_SendOnPlayableDirectorPause_m4E43A08D82CCE58DE75A1D9605A716BD85837F81 (void);
// 0x00000003 System.Void UnityEngine.Playables.PlayableDirector::SendOnPlayableDirectorStop()
extern void PlayableDirector_SendOnPlayableDirectorStop_mB1699B938518B0D2CBB70B6A7678FBA8A83839A8 (void);
static Il2CppMethodPointer s_methodPointers[3] =
{
PlayableDirector_SendOnPlayableDirectorPlay_m4E9920374473D4726C270EF6ECACA93303C7BA87,
PlayableDirector_SendOnPlayableDirectorPause_m4E43A08D82CCE58DE75A1D9605A716BD85837F81,
PlayableDirector_SendOnPlayableDirectorStop_mB1699B938518B0D2CBB70B6A7678FBA8A83839A8,
};
static const int32_t s_InvokerIndices[3] =
{
23,
23,
23,
};
extern const Il2CppCodeGenModule g_UnityEngine_DirectorModuleCodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_DirectorModuleCodeGenModule =
{
"UnityEngine.DirectorModule.dll",
3,
s_methodPointers,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
};