yunque9/xcode/Classes/Native/UnityEngine.ParticleSystemM...

516 lines
33 KiB
C

#include "il2cpp-config.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
// 0x00000001 System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,UnityEngine.Color32)
extern void ParticleSystem_Emit_m8C3FCE4F94165CDF0B86326DDB5DB886C1D7B0CF (void);
// 0x00000002 System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.ParticleSystem_Particle)
extern void ParticleSystem_Emit_m26C1CE51747F6F96A02AF1E56DDF3C3539FC926D (void);
// 0x00000003 System.Boolean UnityEngine.ParticleSystem::get_isPlaying()
extern void ParticleSystem_get_isPlaying_m3390459C1DA1899C83BEEF536521556266F05C40 (void);
// 0x00000004 System.Boolean UnityEngine.ParticleSystem::get_isEmitting()
extern void ParticleSystem_get_isEmitting_mB50BECAD6161CBE1B773917F98EF605D2BC1B6C3 (void);
// 0x00000005 System.Boolean UnityEngine.ParticleSystem::get_isStopped()
extern void ParticleSystem_get_isStopped_mA9B3851195C5F9BC33304888FD3BC720FDB2B171 (void);
// 0x00000006 System.Boolean UnityEngine.ParticleSystem::get_isPaused()
extern void ParticleSystem_get_isPaused_mE166EFC37D5EB5F88130D8276A17F3017326B342 (void);
// 0x00000007 System.Int32 UnityEngine.ParticleSystem::get_particleCount()
extern void ParticleSystem_get_particleCount_mB15F8041A94C39A1A59C5A0FE6424C7930A281B1 (void);
// 0x00000008 System.Single UnityEngine.ParticleSystem::get_time()
extern void ParticleSystem_get_time_m79275AFBD29ECFA18CA1E97B234B267348B0127D (void);
// 0x00000009 System.Void UnityEngine.ParticleSystem::set_time(System.Single)
extern void ParticleSystem_set_time_mF34B4C0E82DBC03FD1CB2CCA9A6FC44568948683 (void);
// 0x0000000A System.UInt32 UnityEngine.ParticleSystem::get_randomSeed()
extern void ParticleSystem_get_randomSeed_m49EDCEC34611536566D80F251EA8B1A77E05219B (void);
// 0x0000000B System.Void UnityEngine.ParticleSystem::set_randomSeed(System.UInt32)
extern void ParticleSystem_set_randomSeed_m41E791BD5DE9E867ED72075E0F70B01F12CDEA38 (void);
// 0x0000000C System.Boolean UnityEngine.ParticleSystem::get_useAutoRandomSeed()
extern void ParticleSystem_get_useAutoRandomSeed_m306965E2BE9E81561393AC1A383BA04233D113B2 (void);
// 0x0000000D System.Void UnityEngine.ParticleSystem::set_useAutoRandomSeed(System.Boolean)
extern void ParticleSystem_set_useAutoRandomSeed_m67E69C5098DCCCC6A70C64672747C44A4109078C (void);
// 0x0000000E System.Boolean UnityEngine.ParticleSystem::get_proceduralSimulationSupported()
extern void ParticleSystem_get_proceduralSimulationSupported_m76D1039C8BE2F325BAACAB23F40CF77ED872E88F (void);
// 0x0000000F System.Void UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem_Particle[],System.Int32,System.Int32)
extern void ParticleSystem_SetParticles_mBD5C10AC2CCDECED4FEFE83235CF2CA1257A68AC (void);
// 0x00000010 System.Void UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem_Particle[],System.Int32)
extern void ParticleSystem_SetParticles_mCBB22C645CD23845D88FDF981FC2F32E31AB4FB5 (void);
// 0x00000011 System.Void UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem_Particle[])
extern void ParticleSystem_SetParticles_mB301CDB399897F050DF3B1973ADCD7A81818E47B (void);
// 0x00000012 System.Void UnityEngine.ParticleSystem::SetParticlesWithNativeArray(System.IntPtr,System.Int32,System.Int32,System.Int32)
extern void ParticleSystem_SetParticlesWithNativeArray_m6A9B811F9ED18CCA1BDC8033630A6065BFD61064 (void);
// 0x00000013 System.Void UnityEngine.ParticleSystem::SetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem_Particle>,System.Int32,System.Int32)
extern void ParticleSystem_SetParticles_mA4262BC25D696BD2C50F5638BB3D8559F0DBA635 (void);
// 0x00000014 System.Void UnityEngine.ParticleSystem::SetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem_Particle>,System.Int32)
extern void ParticleSystem_SetParticles_m35DB70B894F17D4405756DC82AE3A88A9E2C425D (void);
// 0x00000015 System.Void UnityEngine.ParticleSystem::SetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem_Particle>)
extern void ParticleSystem_SetParticles_mF22519BB750E220909AC74D00E1DDE26E8A29089 (void);
// 0x00000016 System.Int32 UnityEngine.ParticleSystem::GetParticles(UnityEngine.ParticleSystem_Particle[],System.Int32,System.Int32)
extern void ParticleSystem_GetParticles_m4249C2BF5B18BD67923AF8ACD3F3C2C65319968D (void);
// 0x00000017 System.Int32 UnityEngine.ParticleSystem::GetParticles(UnityEngine.ParticleSystem_Particle[],System.Int32)
extern void ParticleSystem_GetParticles_mB4211CC9ACAB804F13A9112ECA459ED3AD0F980E (void);
// 0x00000018 System.Int32 UnityEngine.ParticleSystem::GetParticles(UnityEngine.ParticleSystem_Particle[])
extern void ParticleSystem_GetParticles_m486248CBE551EA2708EBD4503ED93A27DA65C34D (void);
// 0x00000019 System.Int32 UnityEngine.ParticleSystem::GetParticlesWithNativeArray(System.IntPtr,System.Int32,System.Int32,System.Int32)
extern void ParticleSystem_GetParticlesWithNativeArray_m67A6EA07780B9750E43A30767C72FB34405BFBBA (void);
// 0x0000001A System.Int32 UnityEngine.ParticleSystem::GetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem_Particle>,System.Int32,System.Int32)
extern void ParticleSystem_GetParticles_mDEBAF8171DF7B77ECB3CBA33DA36A3EE51F04A78 (void);
// 0x0000001B System.Int32 UnityEngine.ParticleSystem::GetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem_Particle>,System.Int32)
extern void ParticleSystem_GetParticles_mC46906646A6B0C61578165E6818CF05B7A052D18 (void);
// 0x0000001C System.Int32 UnityEngine.ParticleSystem::GetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem_Particle>)
extern void ParticleSystem_GetParticles_m06B52605D26593255CDDF6DEF2FC7AED82215AAC (void);
// 0x0000001D System.Void UnityEngine.ParticleSystem::SetCustomParticleData(System.Collections.Generic.List`1<UnityEngine.Vector4>,UnityEngine.ParticleSystemCustomData)
extern void ParticleSystem_SetCustomParticleData_m4EBB8B46782DAB1DFA61A537CE659E593D0A4149 (void);
// 0x0000001E System.Int32 UnityEngine.ParticleSystem::GetCustomParticleData(System.Collections.Generic.List`1<UnityEngine.Vector4>,UnityEngine.ParticleSystemCustomData)
extern void ParticleSystem_GetCustomParticleData_m398852BF6D12CAB0207813E51949B42F3A72A458 (void);
// 0x0000001F UnityEngine.ParticleSystem_PlaybackState UnityEngine.ParticleSystem::GetPlaybackState()
extern void ParticleSystem_GetPlaybackState_m9867E8673F2DFC2B34076DCDBCE48150767FD4A6 (void);
// 0x00000020 System.Void UnityEngine.ParticleSystem::SetPlaybackState(UnityEngine.ParticleSystem_PlaybackState)
extern void ParticleSystem_SetPlaybackState_m07D857308FCC5E8810278CBA849F0D91FFC4E937 (void);
// 0x00000021 System.Void UnityEngine.ParticleSystem::GetTrailDataInternal(UnityEngine.ParticleSystem_Trails&)
extern void ParticleSystem_GetTrailDataInternal_m7B7EAE9DD4C286B39AD18599A73711A203932428 (void);
// 0x00000022 UnityEngine.ParticleSystem_Trails UnityEngine.ParticleSystem::GetTrails()
extern void ParticleSystem_GetTrails_mA3D11683409B722665921CDE172F9147BBBAABEC (void);
// 0x00000023 System.Void UnityEngine.ParticleSystem::SetTrails(UnityEngine.ParticleSystem_Trails)
extern void ParticleSystem_SetTrails_m0FD22A0553906980A7FBD673443FB3EF85A7CE23 (void);
// 0x00000024 System.Void UnityEngine.ParticleSystem::Simulate(System.Single,System.Boolean,System.Boolean,System.Boolean)
extern void ParticleSystem_Simulate_mE0D6515A503378085958E0665B260F11691EE62B (void);
// 0x00000025 System.Void UnityEngine.ParticleSystem::Simulate(System.Single,System.Boolean,System.Boolean)
extern void ParticleSystem_Simulate_mD6455059C334AB05501AFF2508FAE89F7544CD97 (void);
// 0x00000026 System.Void UnityEngine.ParticleSystem::Simulate(System.Single,System.Boolean)
extern void ParticleSystem_Simulate_m5CB884C2A223F63D69F01432777E11131028ABBC (void);
// 0x00000027 System.Void UnityEngine.ParticleSystem::Simulate(System.Single)
extern void ParticleSystem_Simulate_m6493C2321CB23DA8A0BDBFEE4813599AF4591C80 (void);
// 0x00000028 System.Void UnityEngine.ParticleSystem::Play(System.Boolean)
extern void ParticleSystem_Play_mBB238026E6389F44C76498D31038FE7A8C47E3AA (void);
// 0x00000029 System.Void UnityEngine.ParticleSystem::Play()
extern void ParticleSystem_Play_m5BC5E6B56FCF639CAD5DF41B51DC05A0B444212F (void);
// 0x0000002A System.Void UnityEngine.ParticleSystem::Pause(System.Boolean)
extern void ParticleSystem_Pause_m1A12F31DE3896F42DA9917B9B610AB177D2E7A37 (void);
// 0x0000002B System.Void UnityEngine.ParticleSystem::Pause()
extern void ParticleSystem_Pause_mA4C13DCE92EA7B8EA36F45A33618276641F6F577 (void);
// 0x0000002C System.Void UnityEngine.ParticleSystem::Stop(System.Boolean,UnityEngine.ParticleSystemStopBehavior)
extern void ParticleSystem_Stop_m0EEE504756C56D38D3F8AB0FE73042A4612352F2 (void);
// 0x0000002D System.Void UnityEngine.ParticleSystem::Stop(System.Boolean)
extern void ParticleSystem_Stop_m6A4F8F9868A2A39AE5C1A0A780716E0DCBFF6F92 (void);
// 0x0000002E System.Void UnityEngine.ParticleSystem::Stop()
extern void ParticleSystem_Stop_m02FB082790DB4DEC7A8D0A56A1AC34D1E446099E (void);
// 0x0000002F System.Void UnityEngine.ParticleSystem::Clear(System.Boolean)
extern void ParticleSystem_Clear_mA140B248D89675286ADAE837E9B82A65F0507164 (void);
// 0x00000030 System.Void UnityEngine.ParticleSystem::Clear()
extern void ParticleSystem_Clear_mE11D3D0E23B1C5AAFF1F432E278ED91F1D929FEE (void);
// 0x00000031 System.Boolean UnityEngine.ParticleSystem::IsAlive(System.Boolean)
extern void ParticleSystem_IsAlive_mA66D94792FAE3DE9D5FF9E4E794F3109E5FD4C37 (void);
// 0x00000032 System.Boolean UnityEngine.ParticleSystem::IsAlive()
extern void ParticleSystem_IsAlive_m28CC6F96189A8471EB2033E4C7F4A3018324814C (void);
// 0x00000033 System.Void UnityEngine.ParticleSystem::Emit(System.Int32)
extern void ParticleSystem_Emit_m4C0873B2917D6C3E000609EA35B3C3F648B0BBC2 (void);
// 0x00000034 System.Void UnityEngine.ParticleSystem::Emit_Internal(System.Int32)
extern void ParticleSystem_Emit_Internal_m1857956B7219B8232C1777E515706F8075C8B925 (void);
// 0x00000035 System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.ParticleSystem_EmitParams,System.Int32)
extern void ParticleSystem_Emit_mC0F1810F887D9EDE111F2307F2280CD0E4BA6AA2 (void);
// 0x00000036 System.Void UnityEngine.ParticleSystem::EmitOld_Internal(UnityEngine.ParticleSystem_Particle&)
extern void ParticleSystem_EmitOld_Internal_m4313E5BD80E21011786EA12F2D2D9EFE9186320E (void);
// 0x00000037 System.Void UnityEngine.ParticleSystem::TriggerSubEmitter(System.Int32)
extern void ParticleSystem_TriggerSubEmitter_m63CC8F66C53134CC3AE17D21063915CD6F3F9D6F (void);
// 0x00000038 System.Void UnityEngine.ParticleSystem::TriggerSubEmitter(System.Int32,UnityEngine.ParticleSystem_Particle&)
extern void ParticleSystem_TriggerSubEmitter_m4B7C293BE982882B95451DAC3BB76B7C4E2EB1A3 (void);
// 0x00000039 System.Void UnityEngine.ParticleSystem::TriggerSubEmitterForParticle(System.Int32,UnityEngine.ParticleSystem_Particle)
extern void ParticleSystem_TriggerSubEmitterForParticle_m088D6FDBC2CE3B9D01AD5904AEA2F1F92EBE21D8 (void);
// 0x0000003A System.Void UnityEngine.ParticleSystem::TriggerSubEmitter(System.Int32,System.Collections.Generic.List`1<UnityEngine.ParticleSystem_Particle>)
extern void ParticleSystem_TriggerSubEmitter_m55C350F0AEE9BE43BFF829180B50A9E566CACD66 (void);
// 0x0000003B System.Void UnityEngine.ParticleSystem::ResetPreMappedBufferMemory()
extern void ParticleSystem_ResetPreMappedBufferMemory_m3911B4E928495B41EF825AF30DD32A6051A71BEF (void);
// 0x0000003C UnityEngine.ParticleSystem_MainModule UnityEngine.ParticleSystem::get_main()
extern void ParticleSystem_get_main_m360B0AA57C71DE0358B6B07133C68B5FD88C742F (void);
// 0x0000003D UnityEngine.ParticleSystem_EmissionModule UnityEngine.ParticleSystem::get_emission()
extern void ParticleSystem_get_emission_mA1204EAF07A6C6B3F65B45295797A1FFF64D343C (void);
// 0x0000003E UnityEngine.ParticleSystem_ShapeModule UnityEngine.ParticleSystem::get_shape()
extern void ParticleSystem_get_shape_m2587D055BE021CAFEDEEC2442E9F1508B6BDA6A8 (void);
// 0x0000003F UnityEngine.ParticleSystem_VelocityOverLifetimeModule UnityEngine.ParticleSystem::get_velocityOverLifetime()
extern void ParticleSystem_get_velocityOverLifetime_mD620A6845B0D929F6D8F8A5F50037CE879E989D7 (void);
// 0x00000040 UnityEngine.ParticleSystem_LimitVelocityOverLifetimeModule UnityEngine.ParticleSystem::get_limitVelocityOverLifetime()
extern void ParticleSystem_get_limitVelocityOverLifetime_m41F010120D1C6EC9CEF4D91F8A6D6637D234C53C (void);
// 0x00000041 UnityEngine.ParticleSystem_InheritVelocityModule UnityEngine.ParticleSystem::get_inheritVelocity()
extern void ParticleSystem_get_inheritVelocity_m29D9BBBC00C339D89865831453F9910ADD984CE2 (void);
// 0x00000042 UnityEngine.ParticleSystem_ForceOverLifetimeModule UnityEngine.ParticleSystem::get_forceOverLifetime()
extern void ParticleSystem_get_forceOverLifetime_mC57011766089D349F78E089CB478CE5049C82827 (void);
// 0x00000043 UnityEngine.ParticleSystem_ColorOverLifetimeModule UnityEngine.ParticleSystem::get_colorOverLifetime()
extern void ParticleSystem_get_colorOverLifetime_m051E62010C4FFCFE5F7A65E5D52BF64136C24B1A (void);
// 0x00000044 UnityEngine.ParticleSystem_ColorBySpeedModule UnityEngine.ParticleSystem::get_colorBySpeed()
extern void ParticleSystem_get_colorBySpeed_mF5DE90A31FF5A0965E21DEFABE8674181B8E2ED3 (void);
// 0x00000045 UnityEngine.ParticleSystem_SizeOverLifetimeModule UnityEngine.ParticleSystem::get_sizeOverLifetime()
extern void ParticleSystem_get_sizeOverLifetime_m9D5D1D3690CE85725CFFE72F37DD02D902DEDC5F (void);
// 0x00000046 UnityEngine.ParticleSystem_SizeBySpeedModule UnityEngine.ParticleSystem::get_sizeBySpeed()
extern void ParticleSystem_get_sizeBySpeed_mEB5346A14390CBA03C8F3D86E41BB0335664618E (void);
// 0x00000047 UnityEngine.ParticleSystem_RotationOverLifetimeModule UnityEngine.ParticleSystem::get_rotationOverLifetime()
extern void ParticleSystem_get_rotationOverLifetime_m4AD5B3EAA79280328E154E43973296E8C89A55B8 (void);
// 0x00000048 UnityEngine.ParticleSystem_RotationBySpeedModule UnityEngine.ParticleSystem::get_rotationBySpeed()
extern void ParticleSystem_get_rotationBySpeed_m5E94980A49795BA976C6A5C3ED90E853553BEFE0 (void);
// 0x00000049 UnityEngine.ParticleSystem_ExternalForcesModule UnityEngine.ParticleSystem::get_externalForces()
extern void ParticleSystem_get_externalForces_m184CA08270CA78F71313FABA089D4F65090AEF18 (void);
// 0x0000004A UnityEngine.ParticleSystem_NoiseModule UnityEngine.ParticleSystem::get_noise()
extern void ParticleSystem_get_noise_m7E01E7B46ED40DD26021434D653B9643A2DB4503 (void);
// 0x0000004B UnityEngine.ParticleSystem_CollisionModule UnityEngine.ParticleSystem::get_collision()
extern void ParticleSystem_get_collision_mA2BEE99ED027D033FD136FF14175298C5F954B76 (void);
// 0x0000004C UnityEngine.ParticleSystem_TriggerModule UnityEngine.ParticleSystem::get_trigger()
extern void ParticleSystem_get_trigger_m29A53286784002DFABC4B14A7E2D6272A43E2828 (void);
// 0x0000004D UnityEngine.ParticleSystem_TextureSheetAnimationModule UnityEngine.ParticleSystem::get_textureSheetAnimation()
extern void ParticleSystem_get_textureSheetAnimation_mEEF15EB033A64C565CDC35281ACC057D5F0C3781 (void);
// 0x0000004E UnityEngine.ParticleSystem_LightsModule UnityEngine.ParticleSystem::get_lights()
extern void ParticleSystem_get_lights_mEFD059BF9D9A6012D3C973F606EAA3F87087B530 (void);
// 0x0000004F UnityEngine.ParticleSystem_TrailModule UnityEngine.ParticleSystem::get_trails()
extern void ParticleSystem_get_trails_m1486C57D65164C1ABBFBF02A70E5FA97E5F05627 (void);
// 0x00000050 UnityEngine.ParticleSystem_CustomDataModule UnityEngine.ParticleSystem::get_customData()
extern void ParticleSystem_get_customData_mD2FF1C90FD5604D37AA64A8E0F8E7B5BEF31F87E (void);
// 0x00000051 System.Void UnityEngine.ParticleSystem::.ctor()
extern void ParticleSystem__ctor_m7DFEC8E38B8B2761DA54CB97A7943977481691F3 (void);
// 0x00000052 System.Void UnityEngine.ParticleSystem::GetPlaybackState_Injected(UnityEngine.ParticleSystem_PlaybackState&)
extern void ParticleSystem_GetPlaybackState_Injected_mE509790452E83103DB4AA1B808C03A5E282EA016 (void);
// 0x00000053 System.Void UnityEngine.ParticleSystem::SetPlaybackState_Injected(UnityEngine.ParticleSystem_PlaybackState&)
extern void ParticleSystem_SetPlaybackState_Injected_m00CF787E79567A29AB9C9ED6561B6E1C1D68C2F2 (void);
// 0x00000054 System.Void UnityEngine.ParticleSystem::SetTrails_Injected(UnityEngine.ParticleSystem_Trails&)
extern void ParticleSystem_SetTrails_Injected_m0901A66259F81A4DA17168869A648E02FF3DCDBF (void);
// 0x00000055 System.Void UnityEngine.ParticleSystem::Emit_Injected(UnityEngine.ParticleSystem_EmitParams&,System.Int32)
extern void ParticleSystem_Emit_Injected_mB34A23399928EDC3111C060A2346A1EF63E1B9CC (void);
// 0x00000056 System.Void UnityEngine.ParticleSystem::TriggerSubEmitterForParticle_Injected(System.Int32,UnityEngine.ParticleSystem_Particle&)
extern void ParticleSystem_TriggerSubEmitterForParticle_Injected_mDC4E39C04A57AA72DB234E6B870D9BD4317D2F09 (void);
// 0x00000057 System.Void UnityEngine.ParticleSystem_MainModule::.ctor(UnityEngine.ParticleSystem)
extern void MainModule__ctor_m10DC65291ACEC243EC5302404E059717B552BA7A_AdjustorThunk (void);
// 0x00000058 System.Void UnityEngine.ParticleSystem_EmissionModule::.ctor(UnityEngine.ParticleSystem)
extern void EmissionModule__ctor_mD6B4029B58ECFECE0567E7FD67962FEF52B15843_AdjustorThunk (void);
// 0x00000059 System.Void UnityEngine.ParticleSystem_ShapeModule::.ctor(UnityEngine.ParticleSystem)
extern void ShapeModule__ctor_mB19F3EBB92FAD933070C3F52965041DC8738CF59_AdjustorThunk (void);
// 0x0000005A System.Void UnityEngine.ParticleSystem_TextureSheetAnimationModule::.ctor(UnityEngine.ParticleSystem)
extern void TextureSheetAnimationModule__ctor_m26ED54CF57FE3F2F6A9089D5377F6B0947ABE555_AdjustorThunk (void);
// 0x0000005B System.Void UnityEngine.ParticleSystem_Particle::set_lifetime(System.Single)
extern void Particle_set_lifetime_m0DB60575386F2D365BCCCAB07538FC2BFF81EC17_AdjustorThunk (void);
// 0x0000005C System.Void UnityEngine.ParticleSystem_Particle::set_position(UnityEngine.Vector3)
extern void Particle_set_position_m3E99F891841E8B03490433FAFF5B601A6D12BDEF_AdjustorThunk (void);
// 0x0000005D System.Void UnityEngine.ParticleSystem_Particle::set_velocity(UnityEngine.Vector3)
extern void Particle_set_velocity_mD0476C793611AD570296960FB0CB8FECD387E99C_AdjustorThunk (void);
// 0x0000005E System.Void UnityEngine.ParticleSystem_Particle::set_remainingLifetime(System.Single)
extern void Particle_set_remainingLifetime_mD6ABB0C19127BD86DE3723B443331E5968EE0E87_AdjustorThunk (void);
// 0x0000005F System.Void UnityEngine.ParticleSystem_Particle::set_startLifetime(System.Single)
extern void Particle_set_startLifetime_mEEB2B63599B1E4D1B8B2CEE25F13A50F1BCE7BBE_AdjustorThunk (void);
// 0x00000060 System.Void UnityEngine.ParticleSystem_Particle::set_startColor(UnityEngine.Color32)
extern void Particle_set_startColor_m67807C44D14862EBD8C030C1FE094E8438384AA6_AdjustorThunk (void);
// 0x00000061 System.Void UnityEngine.ParticleSystem_Particle::set_randomSeed(System.UInt32)
extern void Particle_set_randomSeed_m1311237E65918DDD765FC4D6BAE85047D8B8CBCE_AdjustorThunk (void);
// 0x00000062 System.Void UnityEngine.ParticleSystem_Particle::set_startSize(System.Single)
extern void Particle_set_startSize_m45B6CD1480219E30A96317D654B9439C8DB2DF87_AdjustorThunk (void);
// 0x00000063 System.Void UnityEngine.ParticleSystem_Particle::set_rotation3D(UnityEngine.Vector3)
extern void Particle_set_rotation3D_m46DB39BFDEEF27C6119F5EEE2C0B1CA9093FC834_AdjustorThunk (void);
// 0x00000064 System.Void UnityEngine.ParticleSystem_Particle::set_angularVelocity3D(UnityEngine.Vector3)
extern void Particle_set_angularVelocity3D_m0F282D7EE110DF290E04B2B99FEC697ED89BF4EF_AdjustorThunk (void);
// 0x00000065 System.Void UnityEngine.ParticleSystem_VelocityOverLifetimeModule::.ctor(UnityEngine.ParticleSystem)
extern void VelocityOverLifetimeModule__ctor_m9A2FA3133A5C5E6930E83294EF9AC5EDB3E2C750_AdjustorThunk (void);
// 0x00000066 System.Void UnityEngine.ParticleSystem_LimitVelocityOverLifetimeModule::.ctor(UnityEngine.ParticleSystem)
extern void LimitVelocityOverLifetimeModule__ctor_m5C41835187AC366BC5A8EC18EB3BE8BC621DED18_AdjustorThunk (void);
// 0x00000067 System.Void UnityEngine.ParticleSystem_InheritVelocityModule::.ctor(UnityEngine.ParticleSystem)
extern void InheritVelocityModule__ctor_mCE8B0A15BF9CF03ED98A3E60B500950540DA4CCD_AdjustorThunk (void);
// 0x00000068 System.Void UnityEngine.ParticleSystem_ForceOverLifetimeModule::.ctor(UnityEngine.ParticleSystem)
extern void ForceOverLifetimeModule__ctor_mFE787A3360F5DFD01A174D4D9BFA4F934D2ECBCB_AdjustorThunk (void);
// 0x00000069 System.Void UnityEngine.ParticleSystem_ColorOverLifetimeModule::.ctor(UnityEngine.ParticleSystem)
extern void ColorOverLifetimeModule__ctor_m2518B5921E484E39A47DB433A7A6AFBEDCD5C636_AdjustorThunk (void);
// 0x0000006A System.Void UnityEngine.ParticleSystem_ColorBySpeedModule::.ctor(UnityEngine.ParticleSystem)
extern void ColorBySpeedModule__ctor_m3708215D813422555462C55BAC56A020B72D362F_AdjustorThunk (void);
// 0x0000006B System.Void UnityEngine.ParticleSystem_SizeOverLifetimeModule::.ctor(UnityEngine.ParticleSystem)
extern void SizeOverLifetimeModule__ctor_mBA190341436420C03CD63C84785E920FFBA88615_AdjustorThunk (void);
// 0x0000006C System.Void UnityEngine.ParticleSystem_SizeBySpeedModule::.ctor(UnityEngine.ParticleSystem)
extern void SizeBySpeedModule__ctor_m37595492408A645589FAB6E040EA381CB6EDBD16_AdjustorThunk (void);
// 0x0000006D System.Void UnityEngine.ParticleSystem_RotationOverLifetimeModule::.ctor(UnityEngine.ParticleSystem)
extern void RotationOverLifetimeModule__ctor_m06856E1F72E3769D55BEA13BED41052FD60C1C2A_AdjustorThunk (void);
// 0x0000006E System.Void UnityEngine.ParticleSystem_RotationBySpeedModule::.ctor(UnityEngine.ParticleSystem)
extern void RotationBySpeedModule__ctor_mDD5D653E2006948218D1E26FD396B2F8834ED998_AdjustorThunk (void);
// 0x0000006F System.Void UnityEngine.ParticleSystem_ExternalForcesModule::.ctor(UnityEngine.ParticleSystem)
extern void ExternalForcesModule__ctor_m94F436A148FC8855936E374D947BCB13D8ADBE53_AdjustorThunk (void);
// 0x00000070 System.Void UnityEngine.ParticleSystem_NoiseModule::.ctor(UnityEngine.ParticleSystem)
extern void NoiseModule__ctor_m06E7B021A2B7B5CA60AFDB09686CEE9060738F78_AdjustorThunk (void);
// 0x00000071 System.Void UnityEngine.ParticleSystem_CollisionModule::.ctor(UnityEngine.ParticleSystem)
extern void CollisionModule__ctor_m49BE0D0E2465399F35CAEC96DF5FE7AE17F5FAFF_AdjustorThunk (void);
// 0x00000072 System.Void UnityEngine.ParticleSystem_TriggerModule::.ctor(UnityEngine.ParticleSystem)
extern void TriggerModule__ctor_m1CC65B342F98336FEFD3A3A10472DBEF180CEAA1_AdjustorThunk (void);
// 0x00000073 System.Void UnityEngine.ParticleSystem_LightsModule::.ctor(UnityEngine.ParticleSystem)
extern void LightsModule__ctor_mF49998DA6F8F88ED820317A8B487794F3E19E790_AdjustorThunk (void);
// 0x00000074 System.Void UnityEngine.ParticleSystem_TrailModule::.ctor(UnityEngine.ParticleSystem)
extern void TrailModule__ctor_mFE2DDED3BB31576DEAFEF44749DEE6A6EE63B552_AdjustorThunk (void);
// 0x00000075 System.Void UnityEngine.ParticleSystem_CustomDataModule::.ctor(UnityEngine.ParticleSystem)
extern void CustomDataModule__ctor_m98D524AAA8254289449BE0B06333673FB3513579_AdjustorThunk (void);
// 0x00000076 System.Int32 UnityEngine.ParticleSystemRenderer::GetMeshes(UnityEngine.Mesh[])
extern void ParticleSystemRenderer_GetMeshes_m4DE519F198B6A36169F307F1FA5D76FA28316AD2 (void);
static Il2CppMethodPointer s_methodPointers[118] =
{
ParticleSystem_Emit_m8C3FCE4F94165CDF0B86326DDB5DB886C1D7B0CF,
ParticleSystem_Emit_m26C1CE51747F6F96A02AF1E56DDF3C3539FC926D,
ParticleSystem_get_isPlaying_m3390459C1DA1899C83BEEF536521556266F05C40,
ParticleSystem_get_isEmitting_mB50BECAD6161CBE1B773917F98EF605D2BC1B6C3,
ParticleSystem_get_isStopped_mA9B3851195C5F9BC33304888FD3BC720FDB2B171,
ParticleSystem_get_isPaused_mE166EFC37D5EB5F88130D8276A17F3017326B342,
ParticleSystem_get_particleCount_mB15F8041A94C39A1A59C5A0FE6424C7930A281B1,
ParticleSystem_get_time_m79275AFBD29ECFA18CA1E97B234B267348B0127D,
ParticleSystem_set_time_mF34B4C0E82DBC03FD1CB2CCA9A6FC44568948683,
ParticleSystem_get_randomSeed_m49EDCEC34611536566D80F251EA8B1A77E05219B,
ParticleSystem_set_randomSeed_m41E791BD5DE9E867ED72075E0F70B01F12CDEA38,
ParticleSystem_get_useAutoRandomSeed_m306965E2BE9E81561393AC1A383BA04233D113B2,
ParticleSystem_set_useAutoRandomSeed_m67E69C5098DCCCC6A70C64672747C44A4109078C,
ParticleSystem_get_proceduralSimulationSupported_m76D1039C8BE2F325BAACAB23F40CF77ED872E88F,
ParticleSystem_SetParticles_mBD5C10AC2CCDECED4FEFE83235CF2CA1257A68AC,
ParticleSystem_SetParticles_mCBB22C645CD23845D88FDF981FC2F32E31AB4FB5,
ParticleSystem_SetParticles_mB301CDB399897F050DF3B1973ADCD7A81818E47B,
ParticleSystem_SetParticlesWithNativeArray_m6A9B811F9ED18CCA1BDC8033630A6065BFD61064,
ParticleSystem_SetParticles_mA4262BC25D696BD2C50F5638BB3D8559F0DBA635,
ParticleSystem_SetParticles_m35DB70B894F17D4405756DC82AE3A88A9E2C425D,
ParticleSystem_SetParticles_mF22519BB750E220909AC74D00E1DDE26E8A29089,
ParticleSystem_GetParticles_m4249C2BF5B18BD67923AF8ACD3F3C2C65319968D,
ParticleSystem_GetParticles_mB4211CC9ACAB804F13A9112ECA459ED3AD0F980E,
ParticleSystem_GetParticles_m486248CBE551EA2708EBD4503ED93A27DA65C34D,
ParticleSystem_GetParticlesWithNativeArray_m67A6EA07780B9750E43A30767C72FB34405BFBBA,
ParticleSystem_GetParticles_mDEBAF8171DF7B77ECB3CBA33DA36A3EE51F04A78,
ParticleSystem_GetParticles_mC46906646A6B0C61578165E6818CF05B7A052D18,
ParticleSystem_GetParticles_m06B52605D26593255CDDF6DEF2FC7AED82215AAC,
ParticleSystem_SetCustomParticleData_m4EBB8B46782DAB1DFA61A537CE659E593D0A4149,
ParticleSystem_GetCustomParticleData_m398852BF6D12CAB0207813E51949B42F3A72A458,
ParticleSystem_GetPlaybackState_m9867E8673F2DFC2B34076DCDBCE48150767FD4A6,
ParticleSystem_SetPlaybackState_m07D857308FCC5E8810278CBA849F0D91FFC4E937,
ParticleSystem_GetTrailDataInternal_m7B7EAE9DD4C286B39AD18599A73711A203932428,
ParticleSystem_GetTrails_mA3D11683409B722665921CDE172F9147BBBAABEC,
ParticleSystem_SetTrails_m0FD22A0553906980A7FBD673443FB3EF85A7CE23,
ParticleSystem_Simulate_mE0D6515A503378085958E0665B260F11691EE62B,
ParticleSystem_Simulate_mD6455059C334AB05501AFF2508FAE89F7544CD97,
ParticleSystem_Simulate_m5CB884C2A223F63D69F01432777E11131028ABBC,
ParticleSystem_Simulate_m6493C2321CB23DA8A0BDBFEE4813599AF4591C80,
ParticleSystem_Play_mBB238026E6389F44C76498D31038FE7A8C47E3AA,
ParticleSystem_Play_m5BC5E6B56FCF639CAD5DF41B51DC05A0B444212F,
ParticleSystem_Pause_m1A12F31DE3896F42DA9917B9B610AB177D2E7A37,
ParticleSystem_Pause_mA4C13DCE92EA7B8EA36F45A33618276641F6F577,
ParticleSystem_Stop_m0EEE504756C56D38D3F8AB0FE73042A4612352F2,
ParticleSystem_Stop_m6A4F8F9868A2A39AE5C1A0A780716E0DCBFF6F92,
ParticleSystem_Stop_m02FB082790DB4DEC7A8D0A56A1AC34D1E446099E,
ParticleSystem_Clear_mA140B248D89675286ADAE837E9B82A65F0507164,
ParticleSystem_Clear_mE11D3D0E23B1C5AAFF1F432E278ED91F1D929FEE,
ParticleSystem_IsAlive_mA66D94792FAE3DE9D5FF9E4E794F3109E5FD4C37,
ParticleSystem_IsAlive_m28CC6F96189A8471EB2033E4C7F4A3018324814C,
ParticleSystem_Emit_m4C0873B2917D6C3E000609EA35B3C3F648B0BBC2,
ParticleSystem_Emit_Internal_m1857956B7219B8232C1777E515706F8075C8B925,
ParticleSystem_Emit_mC0F1810F887D9EDE111F2307F2280CD0E4BA6AA2,
ParticleSystem_EmitOld_Internal_m4313E5BD80E21011786EA12F2D2D9EFE9186320E,
ParticleSystem_TriggerSubEmitter_m63CC8F66C53134CC3AE17D21063915CD6F3F9D6F,
ParticleSystem_TriggerSubEmitter_m4B7C293BE982882B95451DAC3BB76B7C4E2EB1A3,
ParticleSystem_TriggerSubEmitterForParticle_m088D6FDBC2CE3B9D01AD5904AEA2F1F92EBE21D8,
ParticleSystem_TriggerSubEmitter_m55C350F0AEE9BE43BFF829180B50A9E566CACD66,
ParticleSystem_ResetPreMappedBufferMemory_m3911B4E928495B41EF825AF30DD32A6051A71BEF,
ParticleSystem_get_main_m360B0AA57C71DE0358B6B07133C68B5FD88C742F,
ParticleSystem_get_emission_mA1204EAF07A6C6B3F65B45295797A1FFF64D343C,
ParticleSystem_get_shape_m2587D055BE021CAFEDEEC2442E9F1508B6BDA6A8,
ParticleSystem_get_velocityOverLifetime_mD620A6845B0D929F6D8F8A5F50037CE879E989D7,
ParticleSystem_get_limitVelocityOverLifetime_m41F010120D1C6EC9CEF4D91F8A6D6637D234C53C,
ParticleSystem_get_inheritVelocity_m29D9BBBC00C339D89865831453F9910ADD984CE2,
ParticleSystem_get_forceOverLifetime_mC57011766089D349F78E089CB478CE5049C82827,
ParticleSystem_get_colorOverLifetime_m051E62010C4FFCFE5F7A65E5D52BF64136C24B1A,
ParticleSystem_get_colorBySpeed_mF5DE90A31FF5A0965E21DEFABE8674181B8E2ED3,
ParticleSystem_get_sizeOverLifetime_m9D5D1D3690CE85725CFFE72F37DD02D902DEDC5F,
ParticleSystem_get_sizeBySpeed_mEB5346A14390CBA03C8F3D86E41BB0335664618E,
ParticleSystem_get_rotationOverLifetime_m4AD5B3EAA79280328E154E43973296E8C89A55B8,
ParticleSystem_get_rotationBySpeed_m5E94980A49795BA976C6A5C3ED90E853553BEFE0,
ParticleSystem_get_externalForces_m184CA08270CA78F71313FABA089D4F65090AEF18,
ParticleSystem_get_noise_m7E01E7B46ED40DD26021434D653B9643A2DB4503,
ParticleSystem_get_collision_mA2BEE99ED027D033FD136FF14175298C5F954B76,
ParticleSystem_get_trigger_m29A53286784002DFABC4B14A7E2D6272A43E2828,
ParticleSystem_get_textureSheetAnimation_mEEF15EB033A64C565CDC35281ACC057D5F0C3781,
ParticleSystem_get_lights_mEFD059BF9D9A6012D3C973F606EAA3F87087B530,
ParticleSystem_get_trails_m1486C57D65164C1ABBFBF02A70E5FA97E5F05627,
ParticleSystem_get_customData_mD2FF1C90FD5604D37AA64A8E0F8E7B5BEF31F87E,
ParticleSystem__ctor_m7DFEC8E38B8B2761DA54CB97A7943977481691F3,
ParticleSystem_GetPlaybackState_Injected_mE509790452E83103DB4AA1B808C03A5E282EA016,
ParticleSystem_SetPlaybackState_Injected_m00CF787E79567A29AB9C9ED6561B6E1C1D68C2F2,
ParticleSystem_SetTrails_Injected_m0901A66259F81A4DA17168869A648E02FF3DCDBF,
ParticleSystem_Emit_Injected_mB34A23399928EDC3111C060A2346A1EF63E1B9CC,
ParticleSystem_TriggerSubEmitterForParticle_Injected_mDC4E39C04A57AA72DB234E6B870D9BD4317D2F09,
MainModule__ctor_m10DC65291ACEC243EC5302404E059717B552BA7A_AdjustorThunk,
EmissionModule__ctor_mD6B4029B58ECFECE0567E7FD67962FEF52B15843_AdjustorThunk,
ShapeModule__ctor_mB19F3EBB92FAD933070C3F52965041DC8738CF59_AdjustorThunk,
TextureSheetAnimationModule__ctor_m26ED54CF57FE3F2F6A9089D5377F6B0947ABE555_AdjustorThunk,
Particle_set_lifetime_m0DB60575386F2D365BCCCAB07538FC2BFF81EC17_AdjustorThunk,
Particle_set_position_m3E99F891841E8B03490433FAFF5B601A6D12BDEF_AdjustorThunk,
Particle_set_velocity_mD0476C793611AD570296960FB0CB8FECD387E99C_AdjustorThunk,
Particle_set_remainingLifetime_mD6ABB0C19127BD86DE3723B443331E5968EE0E87_AdjustorThunk,
Particle_set_startLifetime_mEEB2B63599B1E4D1B8B2CEE25F13A50F1BCE7BBE_AdjustorThunk,
Particle_set_startColor_m67807C44D14862EBD8C030C1FE094E8438384AA6_AdjustorThunk,
Particle_set_randomSeed_m1311237E65918DDD765FC4D6BAE85047D8B8CBCE_AdjustorThunk,
Particle_set_startSize_m45B6CD1480219E30A96317D654B9439C8DB2DF87_AdjustorThunk,
Particle_set_rotation3D_m46DB39BFDEEF27C6119F5EEE2C0B1CA9093FC834_AdjustorThunk,
Particle_set_angularVelocity3D_m0F282D7EE110DF290E04B2B99FEC697ED89BF4EF_AdjustorThunk,
VelocityOverLifetimeModule__ctor_m9A2FA3133A5C5E6930E83294EF9AC5EDB3E2C750_AdjustorThunk,
LimitVelocityOverLifetimeModule__ctor_m5C41835187AC366BC5A8EC18EB3BE8BC621DED18_AdjustorThunk,
InheritVelocityModule__ctor_mCE8B0A15BF9CF03ED98A3E60B500950540DA4CCD_AdjustorThunk,
ForceOverLifetimeModule__ctor_mFE787A3360F5DFD01A174D4D9BFA4F934D2ECBCB_AdjustorThunk,
ColorOverLifetimeModule__ctor_m2518B5921E484E39A47DB433A7A6AFBEDCD5C636_AdjustorThunk,
ColorBySpeedModule__ctor_m3708215D813422555462C55BAC56A020B72D362F_AdjustorThunk,
SizeOverLifetimeModule__ctor_mBA190341436420C03CD63C84785E920FFBA88615_AdjustorThunk,
SizeBySpeedModule__ctor_m37595492408A645589FAB6E040EA381CB6EDBD16_AdjustorThunk,
RotationOverLifetimeModule__ctor_m06856E1F72E3769D55BEA13BED41052FD60C1C2A_AdjustorThunk,
RotationBySpeedModule__ctor_mDD5D653E2006948218D1E26FD396B2F8834ED998_AdjustorThunk,
ExternalForcesModule__ctor_m94F436A148FC8855936E374D947BCB13D8ADBE53_AdjustorThunk,
NoiseModule__ctor_m06E7B021A2B7B5CA60AFDB09686CEE9060738F78_AdjustorThunk,
CollisionModule__ctor_m49BE0D0E2465399F35CAEC96DF5FE7AE17F5FAFF_AdjustorThunk,
TriggerModule__ctor_m1CC65B342F98336FEFD3A3A10472DBEF180CEAA1_AdjustorThunk,
LightsModule__ctor_mF49998DA6F8F88ED820317A8B487794F3E19E790_AdjustorThunk,
TrailModule__ctor_mFE2DDED3BB31576DEAFEF44749DEE6A6EE63B552_AdjustorThunk,
CustomDataModule__ctor_m98D524AAA8254289449BE0B06333673FB3513579_AdjustorThunk,
ParticleSystemRenderer_GetMeshes_m4DE519F198B6A36169F307F1FA5D76FA28316AD2,
};
static const int32_t s_InvokerIndices[118] =
{
2048,
2049,
89,
89,
89,
89,
10,
741,
343,
10,
32,
89,
31,
89,
35,
144,
26,
2050,
2051,
2052,
2053,
521,
520,
121,
2054,
2055,
2056,
2057,
144,
520,
2058,
2059,
6,
2060,
2061,
2062,
2063,
2064,
343,
31,
23,
31,
23,
850,
31,
23,
31,
23,
223,
89,
32,
32,
2065,
6,
32,
855,
2066,
62,
3,
2067,
2068,
2069,
2070,
2071,
2072,
2073,
2074,
2075,
2076,
2077,
2078,
2079,
2080,
2081,
2082,
2083,
2084,
2085,
2086,
2087,
23,
6,
6,
6,
64,
855,
26,
26,
26,
26,
343,
1378,
1378,
343,
343,
2088,
32,
343,
1378,
1378,
26,
26,
26,
26,
26,
26,
26,
26,
26,
26,
26,
26,
26,
26,
26,
26,
26,
121,
};
extern const Il2CppCodeGenModule g_UnityEngine_ParticleSystemModuleCodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_ParticleSystemModuleCodeGenModule =
{
"UnityEngine.ParticleSystemModule.dll",
118,
s_methodPointers,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
};