84 lines
3.7 KiB
C
84 lines
3.7 KiB
C
#include "il2cpp-config.h"
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#ifndef _MSC_VER
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# include <alloca.h>
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#else
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# include <malloc.h>
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#endif
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#include "codegen/il2cpp-codegen-metadata.h"
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IL2CPP_EXTERN_C_BEGIN
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IL2CPP_EXTERN_C_END
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// 0x00000001 System.Void UnityEngineInternal.Input.NativeUpdateCallback::.ctor(System.Object,System.IntPtr)
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extern void NativeUpdateCallback__ctor_m5582C8C51CCFC860BC0A2A6DC5C746A05AABA622 (void);
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// 0x00000002 System.Void UnityEngineInternal.Input.NativeUpdateCallback::Invoke(UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*)
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extern void NativeUpdateCallback_Invoke_m0F3B8F934AB1C953397B0E2134D17A9AAEBD975E (void);
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// 0x00000003 System.IAsyncResult UnityEngineInternal.Input.NativeUpdateCallback::BeginInvoke(UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*,System.AsyncCallback,System.Object)
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extern void NativeUpdateCallback_BeginInvoke_m79CEAA701133792644EE6B9C9F1B234541EA0D5C (void);
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// 0x00000004 System.Void UnityEngineInternal.Input.NativeUpdateCallback::EndInvoke(System.IAsyncResult)
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extern void NativeUpdateCallback_EndInvoke_m58A8CC712FC274C7B81CAD4D3B0AB159D3525246 (void);
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// 0x00000005 System.Void UnityEngineInternal.Input.NativeInputSystem::.cctor()
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extern void NativeInputSystem__cctor_m062AB23A2EB8CDEC8BEB378C4588038BD1614A11 (void);
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// 0x00000006 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyBeforeUpdate(UnityEngineInternal.Input.NativeInputUpdateType)
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extern void NativeInputSystem_NotifyBeforeUpdate_m317D534DBDD42915CE638051B87E48B76ED28574 (void);
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// 0x00000007 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyUpdate(UnityEngineInternal.Input.NativeInputUpdateType,System.IntPtr)
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extern void NativeInputSystem_NotifyUpdate_m9AAC791622BA97DC7807610DD08C54F6011834F2 (void);
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// 0x00000008 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyDeviceDiscovered(System.Int32,System.String)
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extern void NativeInputSystem_NotifyDeviceDiscovered_m48C3818DDCFB1A2C0530B6CE1C78743ABA4614B0 (void);
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// 0x00000009 System.Void UnityEngineInternal.Input.NativeInputSystem::ShouldRunUpdate(UnityEngineInternal.Input.NativeInputUpdateType,System.Boolean&)
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extern void NativeInputSystem_ShouldRunUpdate_m3232491D0E639A8C58910B2ECD2967BAC8AFF9C6 (void);
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// 0x0000000A System.Void UnityEngineInternal.Input.NativeInputSystem::set_hasDeviceDiscoveredCallback(System.Boolean)
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extern void NativeInputSystem_set_hasDeviceDiscoveredCallback_mB5319D5A7C245D6F12C294928D4AF3B635FFE362 (void);
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static Il2CppMethodPointer s_methodPointers[10] =
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{
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NativeUpdateCallback__ctor_m5582C8C51CCFC860BC0A2A6DC5C746A05AABA622,
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NativeUpdateCallback_Invoke_m0F3B8F934AB1C953397B0E2134D17A9AAEBD975E,
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NativeUpdateCallback_BeginInvoke_m79CEAA701133792644EE6B9C9F1B234541EA0D5C,
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NativeUpdateCallback_EndInvoke_m58A8CC712FC274C7B81CAD4D3B0AB159D3525246,
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NativeInputSystem__cctor_m062AB23A2EB8CDEC8BEB378C4588038BD1614A11,
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NativeInputSystem_NotifyBeforeUpdate_m317D534DBDD42915CE638051B87E48B76ED28574,
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NativeInputSystem_NotifyUpdate_m9AAC791622BA97DC7807610DD08C54F6011834F2,
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NativeInputSystem_NotifyDeviceDiscovered_m48C3818DDCFB1A2C0530B6CE1C78743ABA4614B0,
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NativeInputSystem_ShouldRunUpdate_m3232491D0E639A8C58910B2ECD2967BAC8AFF9C6,
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NativeInputSystem_set_hasDeviceDiscoveredCallback_mB5319D5A7C245D6F12C294928D4AF3B635FFE362,
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};
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static const int32_t s_InvokerIndices[10] =
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{
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138,
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855,
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2047,
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26,
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3,
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174,
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1652,
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595,
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987,
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878,
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};
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extern const Il2CppCodeGenModule g_UnityEngine_InputModuleCodeGenModule;
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const Il2CppCodeGenModule g_UnityEngine_InputModuleCodeGenModule =
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{
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"UnityEngine.InputModule.dll",
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10,
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s_methodPointers,
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s_InvokerIndices,
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0,
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NULL,
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0,
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NULL,
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0,
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NULL,
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NULL,
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};
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