yunque9/lua_probject/extend_project/extend/majiang/zhuanzhuan/EXRoomConfig.lua

111 lines
2.2 KiB
Lua

---
local M = {}
--- Create a new RoomConfig
function M.new(config)
setmetatable(M,{__index = RoomConfig})
local self = setmetatable({}, {__index = M})
RoomConfig.init(self,config)
self.config=config
self.class = "RoomConfig"
self.round = config["times"]
self.Qidui = config["qidui"]
self.QiangGang = config["qiangkong"]
self.QiangGangNiao = config["qiangkong_niao"]
self.Zhama = config["niao_opt"]
--self.Laizi = config["laizi8"]
self.NiaoType = config["niao"]
self.piao_niao = config["piao_niao"]
self.Jiangma = config["jiangma"]
self.isHidden = config.isHidden
return self
end
function M:GetDes(sp)
sp = sp or " "
local str = RoomConfig.GetDes(self, sp)
local str = self.round and self.round .. "" .. sp or ""
str = str .. RoomConfig.GetDes(self, sp)
if (self.Qidui) then
str = str .."可胡七对"
str = str .. sp
end
if (self.config.Laizi) then
str = str .. "有红中"
str = str .. sp
end
if (self.config.dianpao) then
str = str .. "点炮胡"
str = str .. sp
end
if (self.config.zhuangxian) then
str = str .. "庄闲算分"
str = str .. sp
end
if (self.config.qidui) then
str = str .. "可胡七对"
str = str .. sp
end
if (self.config.hz_hu) then
str = str .. "无红中可接炮"
str = str .. sp
end
if (self.config.bi_hu) then
str = str .. "必胡"
str = str .. sp
end
if (self.config.qianggang_dianpao) then
str = str .. "抢杠算点"
str = str .. sp
else
str = str .. "抢杠算自"
str = str .. sp
end
if (self.piao_niao) then
str = str .. "飘鸟" .. sp
end
if (self.NiaoType) then
if self.NiaoType == 1 then
str = str .. string.format("扎%d码", self.Zhama * 2)
elseif self.NiaoType == 2 then
str = str .. "一码全中"
elseif self.NiaoType == 3 then
str = str .. "窝窝鸟" .. sp .. (self.Zhama == 1 and "1鸟2分" or "1鸟1分")
end
str = str .. sp
end
str = str.sub(str, 1, string.len(str) - string.len(sp))
return str
end
function M:GetGameName()
return "转转麻将"
end
function M:GetGameJS()
local gamerulepanel= UIPackage.CreateObjectFromURL("ui://Extend_MJ_ZhuanZhuan/gamerule")
return gamerulepanel
end
return M