yunque9/xcode/Classes/Native/Il2CppGenericMethodDefiniti...

23052 lines
3.2 MiB

#include "il2cpp-config.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
extern const Il2CppMethodSpec g_Il2CppMethodSpecTable[];
const Il2CppMethodSpec g_Il2CppMethodSpecTable[23025] =
{
{ 776, -1, 0 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Object>(System.Object,System.ExceptionArgument) */,
{ 789, 29, -1 } /* System.Void System.ValueTuple`2<System.Object,System.Object>::.ctor(T1,T2) */,
{ 790, 29, -1 } /* System.Boolean System.ValueTuple`2<System.Object,System.Object>::Equals(System.Object) */,
{ 791, 29, -1 } /* System.Boolean System.ValueTuple`2<System.Object,System.Object>::Equals(System.ValueTuple`2<T1,T2>) */,
{ 792, 29, -1 } /* System.Boolean System.ValueTuple`2<System.Object,System.Object>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
{ 793, 29, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::System.IComparable.CompareTo(System.Object) */,
{ 794, 29, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::CompareTo(System.ValueTuple`2<T1,T2>) */,
{ 795, 29, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
{ 796, 29, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::GetHashCode() */,
{ 797, 29, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
{ 798, 29, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::GetHashCodeCore(System.Collections.IEqualityComparer) */,
{ 799, 29, -1 } /* System.String System.ValueTuple`2<System.Object,System.Object>::ToString() */,
{ 801, -1, 0 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Array::AsReadOnly<System.Object>(T[]) */,
{ 802, -1, 0 } /* System.Void System.Array::Resize<System.Object>(T[]&,System.Int32) */,
{ 821, -1, 29 } /* TOutput[] System.Array::ConvertAll<System.Object,System.Object>(TInput[],System.Converter`2<TInput,TOutput>) */,
{ 825, -1, 0 } /* System.Void System.Array::ForEach<System.Object>(T[],System.Action`1<T>) */,
{ 840, -1, 0 } /* System.Int32 System.Array::BinarySearch<System.Object>(T[],T) */,
{ 841, -1, 0 } /* System.Int32 System.Array::BinarySearch<System.Object>(T[],T,System.Collections.Generic.IComparer`1<T>) */,
{ 842, -1, 0 } /* System.Int32 System.Array::BinarySearch<System.Object>(T[],System.Int32,System.Int32,T) */,
{ 843, -1, 0 } /* System.Int32 System.Array::BinarySearch<System.Object>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 847, -1, 0 } /* System.Int32 System.Array::IndexOf<System.Object>(T[],T) */,
{ 848, -1, 0 } /* System.Int32 System.Array::IndexOf<System.Object>(T[],T,System.Int32) */,
{ 849, -1, 0 } /* System.Int32 System.Array::IndexOf<System.Object>(T[],T,System.Int32,System.Int32) */,
{ 853, -1, 0 } /* System.Int32 System.Array::LastIndexOf<System.Object>(T[],T) */,
{ 854, -1, 0 } /* System.Int32 System.Array::LastIndexOf<System.Object>(T[],T,System.Int32) */,
{ 855, -1, 0 } /* System.Int32 System.Array::LastIndexOf<System.Object>(T[],T,System.Int32,System.Int32) */,
{ 858, -1, 0 } /* System.Void System.Array::Reverse<System.Object>(T[]) */,
{ 859, -1, 0 } /* System.Void System.Array::Reverse<System.Object>(T[],System.Int32,System.Int32) */,
{ 872, -1, 0 } /* System.Void System.Array::Sort<System.Object>(T[]) */,
{ 873, -1, 0 } /* System.Void System.Array::Sort<System.Object>(T[],System.Int32,System.Int32) */,
{ 874, -1, 0 } /* System.Void System.Array::Sort<System.Object>(T[],System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 0 } /* System.Void System.Array::Sort<System.Object>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 876, -1, 0 } /* System.Void System.Array::Sort<System.Object>(T[],System.Comparison`1<T>) */,
{ 877, -1, 29 } /* System.Void System.Array::Sort<System.Object,System.Object>(TKey[],TValue[]) */,
{ 878, -1, 29 } /* System.Void System.Array::Sort<System.Object,System.Object>(TKey[],TValue[],System.Int32,System.Int32) */,
{ 879, -1, 29 } /* System.Void System.Array::Sort<System.Object,System.Object>(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>) */,
{ 880, -1, 29 } /* System.Void System.Array::Sort<System.Object,System.Object>(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 881, -1, 0 } /* System.Boolean System.Array::Exists<System.Object>(T[],System.Predicate`1<T>) */,
{ 882, -1, 0 } /* System.Void System.Array::Fill<System.Object>(T[],T) */,
{ 883, -1, 0 } /* System.Void System.Array::Fill<System.Object>(T[],T,System.Int32,System.Int32) */,
{ 884, -1, 0 } /* T System.Array::Find<System.Object>(T[],System.Predicate`1<T>) */,
{ 885, -1, 0 } /* T[] System.Array::FindAll<System.Object>(T[],System.Predicate`1<T>) */,
{ 886, -1, 0 } /* System.Int32 System.Array::FindIndex<System.Object>(T[],System.Predicate`1<T>) */,
{ 887, -1, 0 } /* System.Int32 System.Array::FindIndex<System.Object>(T[],System.Int32,System.Predicate`1<T>) */,
{ 888, -1, 0 } /* System.Int32 System.Array::FindIndex<System.Object>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 889, -1, 0 } /* T System.Array::FindLast<System.Object>(T[],System.Predicate`1<T>) */,
{ 890, -1, 0 } /* System.Int32 System.Array::FindLastIndex<System.Object>(T[],System.Predicate`1<T>) */,
{ 891, -1, 0 } /* System.Int32 System.Array::FindLastIndex<System.Object>(T[],System.Int32,System.Predicate`1<T>) */,
{ 892, -1, 0 } /* System.Int32 System.Array::FindLastIndex<System.Object>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 893, -1, 0 } /* System.Boolean System.Array::TrueForAll<System.Object>(T[],System.Predicate`1<T>) */,
{ 898, -1, 0 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<System.Object>() */,
{ 900, -1, 0 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Object>(T) */,
{ 901, -1, 0 } /* System.Boolean System.Array::InternalArray__ICollection_Remove<System.Object>(T) */,
{ 902, -1, 0 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Object>(T) */,
{ 903, -1, 0 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Object>(T[],System.Int32) */,
{ 904, -1, 0 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Object>(System.Int32) */,
{ 906, -1, 0 } /* System.Void System.Array::InternalArray__Insert<System.Object>(System.Int32,T) */,
{ 908, -1, 0 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Object>(T) */,
{ 909, -1, 0 } /* T System.Array::InternalArray__get_Item<System.Object>(System.Int32) */,
{ 910, -1, 0 } /* System.Void System.Array::InternalArray__set_Item<System.Object>(System.Int32,T) */,
{ 911, -1, 0 } /* System.Void System.Array::GetGenericValueImpl<System.Object>(System.Int32,T&) */,
{ 912, -1, 0 } /* System.Void System.Array::SetGenericValueImpl<System.Object>(System.Int32,T&) */,
{ 946, -1, 0 } /* T[] System.Array::Empty<System.Object>() */,
{ 948, -1, 0 } /* System.Int32 System.Array::IndexOfImpl<System.Object>(T[],T,System.Int32,System.Int32) */,
{ 949, -1, 0 } /* System.Int32 System.Array::LastIndexOfImpl<System.Object>(T[],T,System.Int32,System.Int32) */,
{ 951, -1, 0 } /* T System.Array::UnsafeLoad<System.Object>(T[],System.Int32) */,
{ 952, -1, 0 } /* System.Void System.Array::UnsafeStore<System.Object>(T[],System.Int32,T) */,
{ 953, -1, 29 } /* R System.Array::UnsafeMov<System.Object,System.Object>(S) */,
{ 962, 0, -1 } /* T System.Array/InternalEnumerator`1<System.Object>::get_Current() */,
{ 964, 0, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 959, 0, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Object>::.ctor(System.Array) */,
{ 960, 0, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Object>::Dispose() */,
{ 961, 0, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Object>::MoveNext() */,
{ 963, 0, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 967, 0, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Object>::get_Current() */,
{ 968, 0, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 965, 0, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Object>::Dispose() */,
{ 966, 0, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Object>::MoveNext() */,
{ 969, 0, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 970, 0, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Object>::.ctor() */,
{ 971, 0, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Object>::.cctor() */,
{ 993, -1, 29 } /* System.Tuple`2<T1,T2> System.Tuple::Create<System.Object,System.Object>(T1,T2) */,
{ 996, 29, -1 } /* T1 System.Tuple`2<System.Object,System.Object>::get_Item1() */,
{ 997, 29, -1 } /* T2 System.Tuple`2<System.Object,System.Object>::get_Item2() */,
{ 998, 29, -1 } /* System.Void System.Tuple`2<System.Object,System.Object>::.ctor(T1,T2) */,
{ 999, 29, -1 } /* System.Boolean System.Tuple`2<System.Object,System.Object>::Equals(System.Object) */,
{ 1000, 29, -1 } /* System.Boolean System.Tuple`2<System.Object,System.Object>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
{ 1001, 29, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Object>::System.IComparable.CompareTo(System.Object) */,
{ 1002, 29, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Object>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
{ 1003, 29, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Object>::GetHashCode() */,
{ 1004, 29, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Object>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
{ 1005, 29, -1 } /* System.String System.Tuple`2<System.Object,System.Object>::ToString() */,
{ 1006, 29, -1 } /* System.String System.Tuple`2<System.Object,System.Object>::System.ITupleInternal.ToString(System.Text.StringBuilder) */,
{ 1007, 40, -1 } /* T1 System.Tuple`3<System.Object,System.Object,System.Object>::get_Item1() */,
{ 1008, 40, -1 } /* T2 System.Tuple`3<System.Object,System.Object,System.Object>::get_Item2() */,
{ 1009, 40, -1 } /* T3 System.Tuple`3<System.Object,System.Object,System.Object>::get_Item3() */,
{ 1010, 40, -1 } /* System.Void System.Tuple`3<System.Object,System.Object,System.Object>::.ctor(T1,T2,T3) */,
{ 1011, 40, -1 } /* System.Boolean System.Tuple`3<System.Object,System.Object,System.Object>::Equals(System.Object) */,
{ 1012, 40, -1 } /* System.Boolean System.Tuple`3<System.Object,System.Object,System.Object>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
{ 1013, 40, -1 } /* System.Int32 System.Tuple`3<System.Object,System.Object,System.Object>::System.IComparable.CompareTo(System.Object) */,
{ 1014, 40, -1 } /* System.Int32 System.Tuple`3<System.Object,System.Object,System.Object>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
{ 1015, 40, -1 } /* System.Int32 System.Tuple`3<System.Object,System.Object,System.Object>::GetHashCode() */,
{ 1016, 40, -1 } /* System.Int32 System.Tuple`3<System.Object,System.Object,System.Object>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
{ 1017, 40, -1 } /* System.String System.Tuple`3<System.Object,System.Object,System.Object>::ToString() */,
{ 1018, 40, -1 } /* System.String System.Tuple`3<System.Object,System.Object,System.Object>::System.ITupleInternal.ToString(System.Text.StringBuilder) */,
{ 1019, 41, -1 } /* T1 System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::get_Item1() */,
{ 1020, 41, -1 } /* T2 System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::get_Item2() */,
{ 1021, 41, -1 } /* T3 System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::get_Item3() */,
{ 1022, 41, -1 } /* T4 System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::get_Item4() */,
{ 1073, 0, -1 } /* System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 0, -1 } /* System.Void System.Action`1<System.Object>::Invoke(T) */,
{ 1075, 0, -1 } /* System.IAsyncResult System.Action`1<System.Object>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 0, -1 } /* System.Void System.Action`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1081, 29, -1 } /* System.Void System.Action`2<System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 29, -1 } /* System.Void System.Action`2<System.Object,System.Object>::Invoke(T1,T2) */,
{ 1083, 29, -1 } /* System.IAsyncResult System.Action`2<System.Object,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 29, -1 } /* System.Void System.Action`2<System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1085, 40, -1 } /* System.Void System.Action`3<System.Object,System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1086, 40, -1 } /* System.Void System.Action`3<System.Object,System.Object,System.Object>::Invoke(T1,T2,T3) */,
{ 1087, 40, -1 } /* System.IAsyncResult System.Action`3<System.Object,System.Object,System.Object>::BeginInvoke(T1,T2,T3,System.AsyncCallback,System.Object) */,
{ 1088, 40, -1 } /* System.Void System.Action`3<System.Object,System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1089, 0, -1 } /* System.Void System.Func`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1090, 0, -1 } /* TResult System.Func`1<System.Object>::Invoke() */,
{ 1091, 0, -1 } /* System.IAsyncResult System.Func`1<System.Object>::BeginInvoke(System.AsyncCallback,System.Object) */,
{ 1092, 0, -1 } /* TResult System.Func`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1093, 29, -1 } /* System.Void System.Func`2<System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1094, 29, -1 } /* TResult System.Func`2<System.Object,System.Object>::Invoke(T) */,
{ 1095, 29, -1 } /* System.IAsyncResult System.Func`2<System.Object,System.Object>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 29, -1 } /* TResult System.Func`2<System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1097, 40, -1 } /* System.Void System.Func`3<System.Object,System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 40, -1 } /* TResult System.Func`3<System.Object,System.Object,System.Object>::Invoke(T1,T2) */,
{ 1099, 40, -1 } /* System.IAsyncResult System.Func`3<System.Object,System.Object,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 40, -1 } /* TResult System.Func`3<System.Object,System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1101, 41, -1 } /* System.Void System.Func`4<System.Object,System.Object,System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1102, 41, -1 } /* TResult System.Func`4<System.Object,System.Object,System.Object,System.Object>::Invoke(T1,T2,T3) */,
{ 1103, 41, -1 } /* System.IAsyncResult System.Func`4<System.Object,System.Object,System.Object,System.Object>::BeginInvoke(T1,T2,T3,System.AsyncCallback,System.Object) */,
{ 1104, 41, -1 } /* TResult System.Func`4<System.Object,System.Object,System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1105, 53, -1 } /* System.Void System.Func`5<System.Object,System.Object,System.Object,System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1106, 53, -1 } /* TResult System.Func`5<System.Object,System.Object,System.Object,System.Object,System.Object>::Invoke(T1,T2,T3,T4) */,
{ 1107, 53, -1 } /* System.IAsyncResult System.Func`5<System.Object,System.Object,System.Object,System.Object,System.Object>::BeginInvoke(T1,T2,T3,T4,System.AsyncCallback,System.Object) */,
{ 1108, 53, -1 } /* TResult System.Func`5<System.Object,System.Object,System.Object,System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1109, 0, -1 } /* System.Void System.Comparison`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 0, -1 } /* System.Int32 System.Comparison`1<System.Object>::Invoke(T,T) */,
{ 1111, 0, -1 } /* System.IAsyncResult System.Comparison`1<System.Object>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 0, -1 } /* System.Int32 System.Comparison`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1113, 29, -1 } /* System.Void System.Converter`2<System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1114, 29, -1 } /* TOutput System.Converter`2<System.Object,System.Object>::Invoke(TInput) */,
{ 1115, 29, -1 } /* System.IAsyncResult System.Converter`2<System.Object,System.Object>::BeginInvoke(TInput,System.AsyncCallback,System.Object) */,
{ 1116, 29, -1 } /* TOutput System.Converter`2<System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1117, 0, -1 } /* System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 0, -1 } /* System.Boolean System.Predicate`1<System.Object>::Invoke(T) */,
{ 1119, 0, -1 } /* System.IAsyncResult System.Predicate`1<System.Object>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 0, -1 } /* System.Boolean System.Predicate`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1126, -1, 0 } /* T System.Activator::CreateInstance<System.Object>() */,
{ 1158, 0, -1 } /* T[] System.ArraySegment`1<System.Object>::get_Array() */,
{ 1159, 0, -1 } /* System.Int32 System.ArraySegment`1<System.Object>::get_Offset() */,
{ 1160, 0, -1 } /* System.Int32 System.ArraySegment`1<System.Object>::get_Count() */,
{ 1164, 0, -1 } /* T System.ArraySegment`1<System.Object>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 1165, 0, -1 } /* System.Void System.ArraySegment`1<System.Object>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 1169, 0, -1 } /* T System.ArraySegment`1<System.Object>::System.Collections.Generic.IReadOnlyList<T>.get_Item(System.Int32) */,
{ 1170, 0, -1 } /* System.Boolean System.ArraySegment`1<System.Object>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 1157, 0, -1 } /* System.Void System.ArraySegment`1<System.Object>::.ctor(T[],System.Int32,System.Int32) */,
{ 1161, 0, -1 } /* System.Int32 System.ArraySegment`1<System.Object>::GetHashCode() */,
{ 1162, 0, -1 } /* System.Boolean System.ArraySegment`1<System.Object>::Equals(System.Object) */,
{ 1163, 0, -1 } /* System.Boolean System.ArraySegment`1<System.Object>::Equals(System.ArraySegment`1<T>) */,
{ 1166, 0, -1 } /* System.Int32 System.ArraySegment`1<System.Object>::System.Collections.Generic.IList<T>.IndexOf(T) */,
{ 1167, 0, -1 } /* System.Void System.ArraySegment`1<System.Object>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 1168, 0, -1 } /* System.Void System.ArraySegment`1<System.Object>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 1171, 0, -1 } /* System.Void System.ArraySegment`1<System.Object>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 1172, 0, -1 } /* System.Void System.ArraySegment`1<System.Object>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 1173, 0, -1 } /* System.Boolean System.ArraySegment`1<System.Object>::System.Collections.Generic.ICollection<T>.Contains(T) */,
{ 1174, 0, -1 } /* System.Void System.ArraySegment`1<System.Object>::System.Collections.Generic.ICollection<T>.CopyTo(T[],System.Int32) */,
{ 1175, 0, -1 } /* System.Boolean System.ArraySegment`1<System.Object>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 1176, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.ArraySegment`1<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 1177, 0, -1 } /* System.Collections.IEnumerator System.ArraySegment`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 1180, 0, -1 } /* T System.ArraySegment`1/ArraySegmentEnumerator<System.Object>::get_Current() */,
{ 1181, 0, -1 } /* System.Object System.ArraySegment`1/ArraySegmentEnumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 1178, 0, -1 } /* System.Void System.ArraySegment`1/ArraySegmentEnumerator<System.Object>::.ctor(System.ArraySegment`1<T>) */,
{ 1179, 0, -1 } /* System.Boolean System.ArraySegment`1/ArraySegmentEnumerator<System.Object>::MoveNext() */,
{ 1182, 0, -1 } /* System.Void System.ArraySegment`1/ArraySegmentEnumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 1183, 0, -1 } /* System.Void System.ArraySegment`1/ArraySegmentEnumerator<System.Object>::Dispose() */,
{ 1990, 0, -1 } /* System.Void System.EventHandler`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1991, 0, -1 } /* System.Void System.EventHandler`1<System.Object>::Invoke(System.Object,TEventArgs) */,
{ 1992, 0, -1 } /* System.IAsyncResult System.EventHandler`1<System.Object>::BeginInvoke(System.Object,TEventArgs,System.AsyncCallback,System.Object) */,
{ 1993, 0, -1 } /* System.Void System.EventHandler`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 2226, 0, -1 } /* System.Int32 System.IComparable`1<System.Object>::CompareTo(T) */,
{ 2246, 0, -1 } /* System.Boolean System.IEquatable`1<System.Object>::Equals(T) */,
{ 2657, 0, -1 } /* T System.RuntimeType/ListBuilder`1<System.Object>::get_Item(System.Int32) */,
{ 2660, 0, -1 } /* System.Int32 System.RuntimeType/ListBuilder`1<System.Object>::get_Count() */,
{ 2656, 0, -1 } /* System.Void System.RuntimeType/ListBuilder`1<System.Object>::.ctor(System.Int32) */,
{ 2658, 0, -1 } /* T[] System.RuntimeType/ListBuilder`1<System.Object>::ToArray() */,
{ 2659, 0, -1 } /* System.Void System.RuntimeType/ListBuilder`1<System.Object>::CopyTo(System.Object[],System.Int32) */,
{ 2661, 0, -1 } /* System.Void System.RuntimeType/ListBuilder`1<System.Object>::Add(T) */,
{ 3640, 0, -1 } /* System.Void System.EmptyArray`1<System.Object>::.cctor() */,
{ 4742, -1, 0 } /* T System.Reflection.CustomAttributeExtensions::GetCustomAttribute<System.Object>(System.Reflection.Assembly) */,
{ 4985, -1, 0 } /* T[] System.Reflection.CustomAttributeData::UnboxValues<System.Object>(System.Object[]) */,
{ 5264, -1, 29 } /* System.Object System.Reflection.MonoProperty::GetterAdapterFrame<System.Object,System.Object>(System.Reflection.MonoProperty/Getter`2<T,R>,System.Object) */,
{ 5265, -1, 0 } /* System.Object System.Reflection.MonoProperty::StaticGetterAdapterFrame<System.Object>(System.Reflection.MonoProperty/StaticGetter`1<R>,System.Object) */,
{ 5278, 29, -1 } /* System.Void System.Reflection.MonoProperty/Getter`2<System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 5279, 29, -1 } /* R System.Reflection.MonoProperty/Getter`2<System.Object,System.Object>::Invoke(T) */,
{ 5280, 29, -1 } /* System.IAsyncResult System.Reflection.MonoProperty/Getter`2<System.Object,System.Object>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 5281, 29, -1 } /* R System.Reflection.MonoProperty/Getter`2<System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 5282, 0, -1 } /* System.Void System.Reflection.MonoProperty/StaticGetter`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 5283, 0, -1 } /* R System.Reflection.MonoProperty/StaticGetter`1<System.Object>::Invoke() */,
{ 5284, 0, -1 } /* System.IAsyncResult System.Reflection.MonoProperty/StaticGetter`1<System.Object>::BeginInvoke(System.AsyncCallback,System.Object) */,
{ 5285, 0, -1 } /* R System.Reflection.MonoProperty/StaticGetter`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 5651, 0, -1 } /* TSource System.IO.Iterator`1<System.Object>::get_Current() */,
{ 5657, 0, -1 } /* System.Object System.IO.Iterator`1<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 5650, 0, -1 } /* System.Void System.IO.Iterator`1<System.Object>::.ctor() */,
{ 5652, 0, -1 } /* System.IO.Iterator`1<TSource> System.IO.Iterator`1<System.Object>::Clone() */,
{ 5653, 0, -1 } /* System.Void System.IO.Iterator`1<System.Object>::Dispose() */,
{ 5654, 0, -1 } /* System.Void System.IO.Iterator`1<System.Object>::Dispose(System.Boolean) */,
{ 5655, 0, -1 } /* System.Collections.Generic.IEnumerator`1<TSource> System.IO.Iterator`1<System.Object>::GetEnumerator() */,
{ 5656, 0, -1 } /* System.Boolean System.IO.Iterator`1<System.Object>::MoveNext() */,
{ 5658, 0, -1 } /* System.Collections.IEnumerator System.IO.Iterator`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 5659, 0, -1 } /* System.Void System.IO.Iterator`1<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 5660, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::.ctor(System.String,System.String,System.String,System.IO.SearchOption,System.IO.SearchResultHandler`1<TSource>,System.Boolean) */,
{ 5661, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::CommonInit() */,
{ 5662, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::.ctor(System.String,System.String,System.String,System.String,System.IO.SearchOption,System.IO.SearchResultHandler`1<TSource>,System.Boolean) */,
{ 5663, 0, -1 } /* System.IO.Iterator`1<TSource> System.IO.FileSystemEnumerableIterator`1<System.Object>::Clone() */,
{ 5664, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::Dispose(System.Boolean) */,
{ 5665, 0, -1 } /* System.Boolean System.IO.FileSystemEnumerableIterator`1<System.Object>::MoveNext() */,
{ 5666, 0, -1 } /* System.IO.SearchResult System.IO.FileSystemEnumerableIterator`1<System.Object>::CreateSearchResult(System.IO.Directory/SearchData,Microsoft.Win32.Win32Native/WIN32_FIND_DATA) */,
{ 5667, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::HandleError(System.Int32,System.String) */,
{ 5668, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::AddSearchableDirsToStack(System.IO.Directory/SearchData) */,
{ 5669, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::DoDemand(System.String) */,
{ 5670, 0, -1 } /* System.String System.IO.FileSystemEnumerableIterator`1<System.Object>::NormalizeSearchPattern(System.String) */,
{ 5671, 0, -1 } /* System.String System.IO.FileSystemEnumerableIterator`1<System.Object>::GetNormalizedSearchCriteria(System.String,System.String) */,
{ 5672, 0, -1 } /* System.String System.IO.FileSystemEnumerableIterator`1<System.Object>::GetFullSearchString(System.String,System.String) */,
{ 5673, 0, -1 } /* System.Boolean System.IO.SearchResultHandler`1<System.Object>::IsResultIncluded(System.IO.SearchResult) */,
{ 5674, 0, -1 } /* TSource System.IO.SearchResultHandler`1<System.Object>::CreateObject(System.IO.SearchResult) */,
{ 5675, 0, -1 } /* System.Void System.IO.SearchResultHandler`1<System.Object>::.ctor() */,
{ 6926, 0, -1 } /* System.Threading.SparselyPopulatedArrayFragment`1<T> System.Threading.SparselyPopulatedArray`1<System.Object>::get_Tail() */,
{ 6925, 0, -1 } /* System.Void System.Threading.SparselyPopulatedArray`1<System.Object>::.ctor(System.Int32) */,
{ 6927, 0, -1 } /* System.Threading.SparselyPopulatedArrayAddInfo`1<T> System.Threading.SparselyPopulatedArray`1<System.Object>::Add(T) */,
{ 6929, 0, -1 } /* System.Threading.SparselyPopulatedArrayFragment`1<T> System.Threading.SparselyPopulatedArrayAddInfo`1<System.Object>::get_Source() */,
{ 6930, 0, -1 } /* System.Int32 System.Threading.SparselyPopulatedArrayAddInfo`1<System.Object>::get_Index() */,
{ 6928, 0, -1 } /* System.Void System.Threading.SparselyPopulatedArrayAddInfo`1<System.Object>::.ctor(System.Threading.SparselyPopulatedArrayFragment`1<T>,System.Int32) */,
{ 6933, 0, -1 } /* T System.Threading.SparselyPopulatedArrayFragment`1<System.Object>::get_Item(System.Int32) */,
{ 6934, 0, -1 } /* System.Int32 System.Threading.SparselyPopulatedArrayFragment`1<System.Object>::get_Length() */,
{ 6935, 0, -1 } /* System.Threading.SparselyPopulatedArrayFragment`1<T> System.Threading.SparselyPopulatedArrayFragment`1<System.Object>::get_Prev() */,
{ 6931, 0, -1 } /* System.Void System.Threading.SparselyPopulatedArrayFragment`1<System.Object>::.ctor(System.Int32) */,
{ 6932, 0, -1 } /* System.Void System.Threading.SparselyPopulatedArrayFragment`1<System.Object>::.ctor(System.Int32,System.Threading.SparselyPopulatedArrayFragment`1<T>) */,
{ 6936, 0, -1 } /* T System.Threading.SparselyPopulatedArrayFragment`1<System.Object>::SafeAtomicRemove(System.Int32,T) */,
{ 6937, -1, 0 } /* T System.Threading.LazyInitializer::EnsureInitialized<System.Object>(T&,System.Func`1<T>) */,
{ 6938, -1, 0 } /* T System.Threading.LazyInitializer::EnsureInitializedCore<System.Object>(T&,System.Func`1<T>) */,
{ 7007, 0, -1 } /* System.Void System.Threading.AsyncLocal`1<System.Object>::set_Value(T) */,
{ 7006, 0, -1 } /* System.Void System.Threading.AsyncLocal`1<System.Object>::.ctor(System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<T>>) */,
{ 7008, 0, -1 } /* System.Void System.Threading.AsyncLocal`1<System.Object>::System.Threading.IAsyncLocal.OnValueChanged(System.Object,System.Object,System.Boolean) */,
{ 7010, 0, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<System.Object>::set_PreviousValue(T) */,
{ 7011, 0, -1 } /* T System.Threading.AsyncLocalValueChangedArgs`1<System.Object>::get_CurrentValue() */,
{ 7012, 0, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<System.Object>::set_CurrentValue(T) */,
{ 7013, 0, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<System.Object>::set_ThreadContextChanged(System.Boolean) */,
{ 7014, 0, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<System.Object>::.ctor(T,T,System.Boolean) */,
{ 7220, 0, -1 } /* T[] System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Object>::get_Current() */,
{ 7219, 0, -1 } /* System.Void System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Object>::.ctor(System.Int32) */,
{ 7221, 0, -1 } /* System.Int32 System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Object>::Add(T) */,
{ 7222, 0, -1 } /* System.Void System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Object>::Remove(T) */,
{ 7306, -1, 0 } /* T System.Threading.Interlocked::CompareExchange<System.Object>(T&,T,T) */,
{ 7310, -1, 0 } /* T System.Threading.Interlocked::Exchange<System.Object>(T&,T) */,
{ 7366, -1, 0 } /* T System.Threading.Volatile::Read<System.Object>(T&) */,
{ 7367, -1, 0 } /* System.Void System.Threading.Volatile::Write<System.Object>(T&,T) */,
{ 7384, 0, -1 } /* TResult System.Threading.Tasks.Task`1<System.Object>::get_Result() */,
{ 7385, 0, -1 } /* TResult System.Threading.Tasks.Task`1<System.Object>::get_ResultOnSuccess() */,
{ 7374, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor() */,
{ 7375, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor(TResult) */,
{ 7376, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
{ 7377, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor(System.Func`2<System.Object,TResult>,System.Object,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions) */,
{ 7378, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7379, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7380, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7381, 0, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<System.Object>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7382, 0, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Object>::TrySetResult(TResult) */,
{ 7383, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::DangerousSetResult(TResult) */,
{ 7386, 0, -1 } /* TResult System.Threading.Tasks.Task`1<System.Object>::GetResultCore(System.Boolean) */,
{ 7387, 0, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Object>::TrySetException(System.Object) */,
{ 7388, 0, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Object>::TrySetCanceled(System.Threading.CancellationToken) */,
{ 7389, 0, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Object>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 7390, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::InnerInvoke() */,
{ 7391, 0, -1 } /* System.Runtime.CompilerServices.TaskAwaiter`1<TResult> System.Threading.Tasks.Task`1<System.Object>::GetAwaiter() */,
{ 7392, 0, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<TResult> System.Threading.Tasks.Task`1<System.Object>::ConfigureAwait(System.Boolean) */,
{ 7393, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.cctor() */,
{ 7394, 0, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Object>::.cctor() */,
{ 7395, 0, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Object>::.ctor() */,
{ 7396, 0, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<System.Object>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
{ 7397, 0, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Object>::.ctor() */,
{ 7398, 0, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Object>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7399, 0, 29 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.TaskFactory`1<System.Object>::FromAsyncTrim<System.Object,System.Object>(TInstance,TArgs,System.Func`5<TInstance,TArgs,System.AsyncCallback,System.Object,System.IAsyncResult>,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
{ 7400, 29, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Object,System.Object>::.ctor(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
{ 7401, 29, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Object,System.Object>::CompleteFromAsyncResult(System.IAsyncResult) */,
{ 7402, 29, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Object,System.Object>::Complete(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>,System.IAsyncResult,System.Boolean) */,
{ 7403, 29, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Object,System.Object>::.cctor() */,
{ 7404, 0, -1 } /* System.Void System.Threading.Tasks.Shared`1<System.Object>::.ctor(T) */,
{ 7522, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromResult<System.Object>(TResult) */,
{ 7524, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromException<System.Object>(System.Exception) */,
{ 7526, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromCancellation<System.Object>(System.Threading.CancellationToken) */,
{ 7527, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromCancellation<System.Object>(System.OperationCanceledException) */,
{ 7529, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::Run<System.Object>(System.Func`1<TResult>) */,
{ 7641, -1, 0 } /* TResult System.Threading.Tasks.TaskToApm::End<System.Object>(System.IAsyncResult) */,
{ 7763, -1, 0 } /* System.Void System.Security.AccessControl.CommonAcl::RemoveAces<System.Object>(System.Security.AccessControl.CommonAcl/RemoveAcesCallback`1<T>) */,
{ 7770, 0, -1 } /* System.Void System.Security.AccessControl.CommonAcl/RemoveAcesCallback`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 7771, 0, -1 } /* System.Boolean System.Security.AccessControl.CommonAcl/RemoveAcesCallback`1<System.Object>::Invoke(T) */,
{ 7772, 0, -1 } /* System.IAsyncResult System.Security.AccessControl.CommonAcl/RemoveAcesCallback`1<System.Object>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 7773, 0, -1 } /* System.Boolean System.Security.AccessControl.CommonAcl/RemoveAcesCallback`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 10341, -1, 0 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::Start<System.Object>(TStateMachine&) */,
{ 10343, -1, 29 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::AwaitOnCompleted<System.Object,System.Object>(TAwaiter&,TStateMachine&) */,
{ 10344, -1, 29 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,System.Object>(TAwaiter&,TStateMachine&) */,
{ 10354, 0, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::get_Task() */,
{ 10349, 0, -1 } /* System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::Create() */,
{ 10350, 0, 0 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::Start<System.Object>(TStateMachine&) */,
{ 10351, 0, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) */,
{ 10352, 0, 29 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::AwaitOnCompleted<System.Object,System.Object>(TAwaiter&,TStateMachine&) */,
{ 10353, 0, 29 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,System.Object>(TAwaiter&,TStateMachine&) */,
{ 10355, 0, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::SetResult(TResult) */,
{ 10356, 0, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::SetResult(System.Threading.Tasks.Task`1<TResult>) */,
{ 10357, 0, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::SetException(System.Exception) */,
{ 10358, 0, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::GetTaskForResult(TResult) */,
{ 10359, 0, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::.cctor() */,
{ 10361, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskCache::CreateCacheableTask<System.Object>(TResult) */,
{ 10403, 0, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
{ 10404, 0, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>::OnCompleted(System.Action) */,
{ 10405, 0, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>::UnsafeOnCompleted(System.Action) */,
{ 10406, 0, -1 } /* TResult System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>::GetResult() */,
{ 10414, 0, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Object>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10415, 0, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<TResult> System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Object>::GetAwaiter() */,
{ 10417, 0, -1 } /* System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>::get_IsCompleted() */,
{ 10416, 0, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10418, 0, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>::OnCompleted(System.Action) */,
{ 10419, 0, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>::UnsafeOnCompleted(System.Action) */,
{ 10420, 0, -1 } /* TResult System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>::GetResult() */,
{ 10445, -1, 0 } /* T System.Runtime.CompilerServices.JitHelpers::UnsafeCast<System.Object>(System.Object) */,
{ 10448, 29, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::.ctor() */,
{ 10449, 29, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::Finalize() */,
{ 10450, 29, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::RehashWithoutResize() */,
{ 10451, 29, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::RecomputeSize() */,
{ 10452, 29, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::Rehash() */,
{ 10453, 29, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::Add(TKey,TValue) */,
{ 10454, 29, -1 } /* System.Boolean System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::Remove(TKey) */,
{ 10455, 29, -1 } /* System.Boolean System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::TryGetValue(TKey,TValue&) */,
{ 10456, 29, -1 } /* TValue System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::GetValue(TKey,System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<TKey,TValue>) */,
{ 10457, 29, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 10458, 29, -1 } /* TValue System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<System.Object,System.Object>::Invoke(TKey) */,
{ 10459, 29, -1 } /* System.IAsyncResult System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<System.Object,System.Object>::BeginInvoke(TKey,System.AsyncCallback,System.Object) */,
{ 10460, 29, -1 } /* TValue System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 10468, -1, 0 } /* System.Boolean System.Runtime.CompilerServices.RuntimeHelpers::IsReferenceOrContainsReferences<System.Object>() */,
{ 10568, -1, 0 } /* T System.Runtime.InteropServices.Marshal::PtrToStructure<System.Object>(System.IntPtr) */,
{ 10580, -1, 0 } /* System.Void System.Runtime.InteropServices.Marshal::StructureToPtr<System.Object>(T,System.IntPtr,System.Boolean) */,
{ 10582, -1, 0 } /* System.IntPtr System.Runtime.InteropServices.Marshal::UnsafeAddrOfPinnedArrayElement<System.Object>(T[],System.Int32) */,
{ 10585, -1, 0 } /* System.IntPtr System.Runtime.InteropServices.Marshal::GetFunctionPointerForDelegate<System.Object>(TDelegate) */,
{ 11076, 0, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<System.Object>::get_Count() */,
{ 11077, 0, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.ObjectModel.Collection`1<System.Object>::get_Items() */,
{ 11078, 0, -1 } /* T System.Collections.ObjectModel.Collection`1<System.Object>::get_Item(System.Int32) */,
{ 11079, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::set_Item(System.Int32,T) */,
{ 11093, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11095, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11096, 0, -1 } /* System.Object System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11098, 0, -1 } /* System.Object System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.get_Item(System.Int32) */,
{ 11099, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11100, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.get_IsReadOnly() */,
{ 11101, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.get_IsFixedSize() */,
{ 11074, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::.ctor() */,
{ 11075, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11080, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::Add(T) */,
{ 11081, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::Clear() */,
{ 11082, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::CopyTo(T[],System.Int32) */,
{ 11083, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::Contains(T) */,
{ 11084, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.Collection`1<System.Object>::GetEnumerator() */,
{ 11085, 0, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<System.Object>::IndexOf(T) */,
{ 11086, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::Insert(System.Int32,T) */,
{ 11087, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::Remove(T) */,
{ 11088, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::RemoveAt(System.Int32) */,
{ 11089, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::ClearItems() */,
{ 11090, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::InsertItem(System.Int32,T) */,
{ 11091, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::RemoveItem(System.Int32) */,
{ 11092, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::SetItem(System.Int32,T) */,
{ 11094, 0, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11097, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11102, 0, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.Add(System.Object) */,
{ 11103, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.Contains(System.Object) */,
{ 11104, 0, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.IndexOf(System.Object) */,
{ 11105, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11106, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.Remove(System.Object) */,
{ 11107, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::IsCompatibleObject(System.Object) */,
{ 11108, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::.ctor() */,
{ 11109, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>,System.Int32) */,
{ 11110, 29, -1 } /* System.Boolean System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::Contains(TKey) */,
{ 11111, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::ClearItems() */,
{ 11112, 29, -1 } /* TKey System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::GetKeyForItem(TItem) */,
{ 11113, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::InsertItem(System.Int32,TItem) */,
{ 11114, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::RemoveItem(System.Int32) */,
{ 11115, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::SetItem(System.Int32,TItem) */,
{ 11116, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::AddKey(TKey,TItem) */,
{ 11117, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::CreateDictionary() */,
{ 11118, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::RemoveKey(TKey) */,
{ 11120, 0, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::get_Count() */,
{ 11121, 0, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::get_Item(System.Int32) */,
{ 11126, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 0, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11135, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 0, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11138, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 0, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11119, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11122, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::Contains(T) */,
{ 11123, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::CopyTo(T[],System.Int32) */,
{ 11124, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::GetEnumerator() */,
{ 11125, 0, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::IndexOf(T) */,
{ 11129, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 0, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11137, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11142, 0, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.Add(System.Object) */,
{ 11143, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.Clear() */,
{ 11144, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::IsCompatibleObject(System.Object) */,
{ 11145, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 0, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11169, 29, -1 } /* TValue System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::get_Item(TKey) */,
{ 11170, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::set_Item(TKey,TValue) */,
{ 11173, 29, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::get_Count() */,
{ 11178, 29, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::get_Keys() */,
{ 11179, 29, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11180, 29, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::get_Values() */,
{ 11181, 29, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11184, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11190, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11191, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11192, 29, -1 } /* System.Collections.ICollection System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11194, 29, -1 } /* System.Collections.ICollection System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11195, 29, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11196, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11198, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11199, 29, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11203, 29, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::get_DefaultConcurrencyLevel() */,
{ 11153, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::IsValueWriteAtomic() */,
{ 11154, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::.ctor() */,
{ 11155, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::.ctor(System.Int32,System.Int32,System.Boolean,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11156, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryAdd(TKey,TValue) */,
{ 11157, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::ContainsKey(TKey) */,
{ 11158, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryRemove(TKey,TValue&) */,
{ 11159, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryRemoveInternal(TKey,TValue&,System.Boolean,TValue) */,
{ 11160, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11161, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryGetValueInternal(TKey,System.Int32,TValue&) */,
{ 11162, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::Clear() */,
{ 11163, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11164, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::CopyToPairs(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11165, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::CopyToEntries(System.Collections.DictionaryEntry[],System.Int32) */,
{ 11166, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::CopyToObjects(System.Object[],System.Int32) */,
{ 11167, 29, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetEnumerator() */,
{ 11168, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryAddInternal(TKey,System.Int32,TValue,System.Boolean,System.Boolean,TValue&) */,
{ 11171, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::ThrowKeyNotFoundException() */,
{ 11172, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::ThrowKeyNullException() */,
{ 11174, 29, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetCountInternal() */,
{ 11175, 29, -1 } /* TValue System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetOrAdd(TKey,System.Func`2<TKey,TValue>) */,
{ 11176, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.Add(TKey,TValue) */,
{ 11177, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.Remove(TKey) */,
{ 11182, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11183, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11185, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11186, 29, -1 } /* System.Collections.IEnumerator System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11187, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11188, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11189, 29, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11193, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11197, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11200, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GrowTable(System.Collections.Concurrent.ConcurrentDictionary`2/Tables<TKey,TValue>) */,
{ 11201, 29, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetBucket(System.Int32,System.Int32) */,
{ 11202, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetBucketAndLockNo(System.Int32,System.Int32&,System.Int32&,System.Int32,System.Int32) */,
{ 11204, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::AcquireAllLocks(System.Int32&) */,
{ 11205, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::AcquireLocks(System.Int32,System.Int32,System.Int32&) */,
{ 11206, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::ReleaseLocks(System.Int32,System.Int32) */,
{ 11207, 29, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<TKey> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetKeys() */,
{ 11208, 29, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<TValue> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetValues() */,
{ 11209, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::.cctor() */,
{ 11210, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/Tables<System.Object,System.Object>::.ctor(System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>[],System.Object[],System.Int32[]) */,
{ 11211, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/Node<System.Object,System.Object>::.ctor(TKey,TValue,System.Int32,System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>) */,
{ 11213, 29, -1 } /* System.Collections.DictionaryEntry System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::get_Entry() */,
{ 11214, 29, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::get_Key() */,
{ 11215, 29, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::get_Value() */,
{ 11216, 29, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::get_Current() */,
{ 11212, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::.ctor(System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>) */,
{ 11217, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::MoveNext() */,
{ 11218, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::Reset() */,
{ 11222, 29, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_Current() */,
{ 11224, 29, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11219, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::.ctor(System.Int32) */,
{ 11220, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::System.IDisposable.Dispose() */,
{ 11221, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::MoveNext() */,
{ 11223, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11225, 0, -1 } /* System.Void System.Collections.Generic.ReferenceEqualityComparer`1<System.Object>::.ctor() */,
{ 11226, 0, -1 } /* System.Boolean System.Collections.Generic.ReferenceEqualityComparer`1<System.Object>::Equals(T,T) */,
{ 11227, 0, -1 } /* System.Int32 System.Collections.Generic.ReferenceEqualityComparer`1<System.Object>::GetHashCode(T) */,
{ 11228, 0, -1 } /* System.Void System.Collections.Generic.ReferenceEqualityComparer`1<System.Object>::.cctor() */,
{ 11229, -1, 29 } /* TValue System.Collections.Generic.CollectionExtensions::GetValueOrDefault<System.Object,System.Object>(System.Collections.Generic.IReadOnlyDictionary`2<TKey,TValue>,TKey) */,
{ 11230, -1, 29 } /* TValue System.Collections.Generic.CollectionExtensions::GetValueOrDefault<System.Object,System.Object>(System.Collections.Generic.IReadOnlyDictionary`2<TKey,TValue>,TKey,TValue) */,
{ 11231, -1, 29 } /* System.Boolean System.Collections.Generic.CollectionExtensions::TryAdd<System.Object,System.Object>(System.Collections.Generic.IDictionary`2<TKey,TValue>,TKey,TValue) */,
{ 11232, -1, 29 } /* System.Boolean System.Collections.Generic.CollectionExtensions::Remove<System.Object,System.Object>(System.Collections.Generic.IDictionary`2<TKey,TValue>,TKey,TValue&) */,
{ 11233, -1, 29 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.KeyValuePair::Create<System.Object,System.Object>(TKey,TValue) */,
{ 11236, 29, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Key() */,
{ 11237, 29, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Value() */,
{ 11235, 29, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::.ctor(TKey,TValue) */,
{ 11238, 29, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::ToString() */,
{ 11239, 29, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 11242, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 0, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Object>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 0, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Object>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 0, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Object>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::.ctor() */,
{ 11255, 29, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::get_Default() */,
{ 11256, 29, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::CreateArraySortHelper() */,
{ 11257, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::Sort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11258, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::SwapIfGreaterWithItems(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>,System.Int32,System.Int32) */,
{ 11259, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::Swap(TKey[],TValue[],System.Int32,System.Int32) */,
{ 11260, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::IntrospectiveSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11261, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::IntroSort(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11262, 29, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::PickPivotAndPartition(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11263, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::Heapsort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11264, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::DownHeap(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11265, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::InsertionSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11266, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::.ctor() */,
{ 11276, 29, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Comparer() */,
{ 11277, 29, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Count() */,
{ 11278, 29, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Keys() */,
{ 11279, 29, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 29, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 29, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Values() */,
{ 11282, 29, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 29, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 29, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Item(TKey) */,
{ 11285, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::set_Item(TKey,TValue) */,
{ 11307, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11311, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 29, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 29, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11317, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11267, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor() */,
{ 11268, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Int32) */,
{ 11269, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11286, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Add(TKey,TValue) */,
{ 11287, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Clear() */,
{ 11291, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::ContainsKey(TKey) */,
{ 11292, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::ContainsValue(TValue) */,
{ 11293, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 29, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::GetEnumerator() */,
{ 11295, 29, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 29, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Object>::FindEntry(TKey) */,
{ 11298, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Initialize(System.Int32) */,
{ 11299, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::OnDeserialization(System.Object) */,
{ 11301, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Resize() */,
{ 11302, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11303, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Remove(TKey) */,
{ 11304, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Remove(TKey,TValue&) */,
{ 11305, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11306, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::TryAdd(TKey,TValue) */,
{ 11308, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 29, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11319, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::IsCompatibleKey(System.Object) */,
{ 11320, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 29, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11326, 29, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::get_Current() */,
{ 11328, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11330, 29, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::MoveNext() */,
{ 11327, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::Dispose() */,
{ 11329, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11336, 29, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::get_Count() */,
{ 11337, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11345, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 29, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::GetEnumerator() */,
{ 11335, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11338, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 29, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 29, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11350, 29, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::get_Current() */,
{ 11351, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11347, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::Dispose() */,
{ 11349, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::MoveNext() */,
{ 11352, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11356, 29, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::get_Count() */,
{ 11357, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11365, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 29, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::GetEnumerator() */,
{ 11355, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11358, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 29, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 29, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11370, 29, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::get_Current() */,
{ 11371, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11367, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::Dispose() */,
{ 11369, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::MoveNext() */,
{ 11372, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11377, 29, -1 } /* System.Collections.Generic.KeyValuePair`2<K,V>[] System.Collections.Generic.IDictionaryDebugView`2<System.Object,System.Object>::get_Items() */,
{ 11376, 29, -1 } /* System.Void System.Collections.Generic.IDictionaryDebugView`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<K,V>) */,
{ 11379, 29, -1 } /* TKey[] System.Collections.Generic.DictionaryKeyCollectionDebugView`2<System.Object,System.Object>::get_Items() */,
{ 11378, 29, -1 } /* System.Void System.Collections.Generic.DictionaryKeyCollectionDebugView`2<System.Object,System.Object>::.ctor(System.Collections.Generic.ICollection`1<TKey>) */,
{ 11381, 29, -1 } /* TValue[] System.Collections.Generic.DictionaryValueCollectionDebugView`2<System.Object,System.Object>::get_Items() */,
{ 11380, 29, -1 } /* System.Void System.Collections.Generic.DictionaryValueCollectionDebugView`2<System.Object,System.Object>::.ctor(System.Collections.Generic.ICollection`1<TValue>) */,
{ 11390, 0, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Object>::get_Default() */,
{ 11391, 0, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Object>::Create(System.Comparison`1<T>) */,
{ 11392, 0, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Object>::CreateComparer() */,
{ 11393, 0, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Object>::Compare(T,T) */,
{ 11394, 0, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Object>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 0, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Object>::.ctor() */,
{ 11396, 0, -1 } /* System.Int32 System.Collections.Generic.GenericComparer`1<System.Object>::Compare(T,T) */,
{ 11397, 0, -1 } /* System.Boolean System.Collections.Generic.GenericComparer`1<System.Object>::Equals(System.Object) */,
{ 11398, 0, -1 } /* System.Int32 System.Collections.Generic.GenericComparer`1<System.Object>::GetHashCode() */,
{ 11399, 0, -1 } /* System.Void System.Collections.Generic.GenericComparer`1<System.Object>::.ctor() */,
{ 11404, 0, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Object>::Compare(T,T) */,
{ 11405, 0, -1 } /* System.Boolean System.Collections.Generic.ObjectComparer`1<System.Object>::Equals(System.Object) */,
{ 11406, 0, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Object>::GetHashCode() */,
{ 11407, 0, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<System.Object>::.ctor() */,
{ 11408, 0, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Object>::.ctor(System.Comparison`1<T>) */,
{ 11409, 0, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Object>::Compare(T,T) */,
{ 11411, 0, -1 } /* T[] System.Collections.Generic.Mscorlib_CollectionDebugView`1<System.Object>::get_Items() */,
{ 11410, 0, -1 } /* System.Void System.Collections.Generic.Mscorlib_CollectionDebugView`1<System.Object>::.ctor(System.Collections.Generic.ICollection`1<T>) */,
{ 11413, 29, -1 } /* TKey[] System.Collections.Generic.Mscorlib_DictionaryKeyCollectionDebugView`2<System.Object,System.Object>::get_Items() */,
{ 11412, 29, -1 } /* System.Void System.Collections.Generic.Mscorlib_DictionaryKeyCollectionDebugView`2<System.Object,System.Object>::.ctor(System.Collections.Generic.ICollection`1<TKey>) */,
{ 11415, 29, -1 } /* TValue[] System.Collections.Generic.Mscorlib_DictionaryValueCollectionDebugView`2<System.Object,System.Object>::get_Items() */,
{ 11414, 29, -1 } /* System.Void System.Collections.Generic.Mscorlib_DictionaryValueCollectionDebugView`2<System.Object,System.Object>::.ctor(System.Collections.Generic.ICollection`1<TValue>) */,
{ 11417, 29, -1 } /* System.Collections.Generic.KeyValuePair`2<K,V>[] System.Collections.Generic.Mscorlib_DictionaryDebugView`2<System.Object,System.Object>::get_Items() */,
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{ 11422, 0, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Object>::Equals(T,T) */,
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{ 11427, 0, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Object>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
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{ 11433, 0, -1 } /* System.Boolean System.Collections.Generic.GenericEqualityComparer`1<System.Object>::Equals(System.Object) */,
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{ 11443, 0, -1 } /* System.Boolean System.Collections.Generic.ObjectEqualityComparer`1<System.Object>::Equals(T,T) */,
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{ 11485, 0, -1 } /* System.Boolean System.Collections.Generic.ICollection`1<System.Object>::Contains(T) */,
{ 11486, 0, -1 } /* System.Void System.Collections.Generic.ICollection`1<System.Object>::CopyTo(T[],System.Int32) */,
{ 11487, 0, -1 } /* System.Boolean System.Collections.Generic.ICollection`1<System.Object>::Remove(T) */,
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{ 11493, 29, -1 } /* System.Boolean System.Collections.Generic.IDictionary`2<System.Object,System.Object>::ContainsKey(TKey) */,
{ 11494, 29, -1 } /* System.Void System.Collections.Generic.IDictionary`2<System.Object,System.Object>::Add(TKey,TValue) */,
{ 11495, 29, -1 } /* System.Boolean System.Collections.Generic.IDictionary`2<System.Object,System.Object>::Remove(TKey) */,
{ 11496, 29, -1 } /* System.Boolean System.Collections.Generic.IDictionary`2<System.Object,System.Object>::TryGetValue(TKey,TValue&) */,
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{ 11498, 0, -1 } /* T System.Collections.Generic.IEnumerator`1<System.Object>::get_Current() */,
{ 11499, 0, -1 } /* System.Boolean System.Collections.Generic.IEqualityComparer`1<System.Object>::Equals(T,T) */,
{ 11500, 0, -1 } /* System.Int32 System.Collections.Generic.IEqualityComparer`1<System.Object>::GetHashCode(T) */,
{ 11501, 0, -1 } /* T System.Collections.Generic.IList`1<System.Object>::get_Item(System.Int32) */,
{ 11502, 0, -1 } /* System.Void System.Collections.Generic.IList`1<System.Object>::set_Item(System.Int32,T) */,
{ 11503, 0, -1 } /* System.Int32 System.Collections.Generic.IList`1<System.Object>::IndexOf(T) */,
{ 11504, 0, -1 } /* System.Void System.Collections.Generic.IList`1<System.Object>::Insert(System.Int32,T) */,
{ 11505, 0, -1 } /* System.Void System.Collections.Generic.IList`1<System.Object>::RemoveAt(System.Int32) */,
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{ 11509, 29, -1 } /* TValue System.Collections.Generic.IReadOnlyDictionary`2<System.Object,System.Object>::get_Item(TKey) */,
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{ 11507, 29, -1 } /* System.Boolean System.Collections.Generic.IReadOnlyDictionary`2<System.Object,System.Object>::ContainsKey(TKey) */,
{ 11508, 29, -1 } /* System.Boolean System.Collections.Generic.IReadOnlyDictionary`2<System.Object,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11512, 0, -1 } /* T System.Collections.Generic.IReadOnlyList`1<System.Object>::get_Item(System.Int32) */,
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{ 11521, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::set_Capacity(System.Int32) */,
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{ 11523, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 0, -1 } /* System.Object System.Collections.Generic.List`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11528, 0, -1 } /* T System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32) */,
{ 11529, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::set_Item(System.Int32,T) */,
{ 11531, 0, -1 } /* System.Object System.Collections.Generic.List`1<System.Object>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11517, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::.ctor() */,
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{ 11530, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::IsCompatibleObject(System.Object) */,
{ 11533, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Add(T) */,
{ 11534, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::System.Collections.IList.Add(System.Object) */,
{ 11535, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 0, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Object>::AsReadOnly() */,
{ 11537, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::BinarySearch(T) */,
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{ 11540, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Clear() */,
{ 11541, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::Contains(T) */,
{ 11542, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::System.Collections.IList.Contains(System.Object) */,
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{ 11544, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::CopyTo(T[]) */,
{ 11545, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
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{ 11548, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::EnsureCapacity(System.Int32) */,
{ 11549, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::Exists(System.Predicate`1<T>) */,
{ 11550, 0, -1 } /* T System.Collections.Generic.List`1<System.Object>::Find(System.Predicate`1<T>) */,
{ 11551, 0, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Object>::FindAll(System.Predicate`1<T>) */,
{ 11552, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 0, -1 } /* T System.Collections.Generic.List`1<System.Object>::FindLast(System.Predicate`1<T>) */,
{ 11556, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::ForEach(System.Action`1<T>) */,
{ 11560, 0, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Object>::GetEnumerator() */,
{ 11561, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 0, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Object>::GetRange(System.Int32,System.Int32) */,
{ 11564, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::IndexOf(T) */,
{ 11565, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::IndexOf(T,System.Int32) */,
{ 11567, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Insert(System.Int32,T) */,
{ 11569, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::LastIndexOf(T) */,
{ 11572, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::LastIndexOf(T,System.Int32) */,
{ 11573, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(T) */,
{ 11575, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::RemoveAt(System.Int32) */,
{ 11578, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Reverse() */,
{ 11580, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Reverse(System.Int32,System.Int32) */,
{ 11581, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Sort() */,
{ 11582, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Sort(System.Comparison`1<T>) */,
{ 11585, 0, -1 } /* T[] System.Collections.Generic.List`1<System.Object>::ToArray() */,
{ 11586, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::TrimExcess() */,
{ 11587, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 0, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Object>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::.cctor() */,
{ 11591, 0, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Object>::get_Count() */,
{ 11592, 0, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Object>::get_IsReadOnly() */,
{ 11600, 0, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Object>::get_Item(System.Int32) */,
{ 11601, 0, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Object>::set_Item(System.Int32,T) */,
{ 11590, 0, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Object>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11593, 0, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Object>::Add(T) */,
{ 11594, 0, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Object>::Clear() */,
{ 11595, 0, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Object>::Contains(T) */,
{ 11596, 0, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Object>::CopyTo(T[],System.Int32) */,
{ 11597, 0, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Object>::Remove(T) */,
{ 11598, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11599, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11602, 0, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Object>::IndexOf(T) */,
{ 11603, 0, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Object>::Insert(System.Int32,T) */,
{ 11604, 0, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Object>::RemoveAt(System.Int32) */,
{ 11609, 0, -1 } /* T System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current() */,
{ 11610, 0, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11605, 0, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11606, 0, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose() */,
{ 11607, 0, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext() */,
{ 11608, 0, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNextRare() */,
{ 11611, 0, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11651, -1, 0 } /* System.Boolean System.Diagnostics.Contracts.Contract::ForAll<System.Object>(System.Collections.Generic.IEnumerable`1<T>,System.Predicate`1<T>) */,
{ 13360, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_ItemTypeHasDefaultConstructor() */,
{ 13368, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_RaiseListChangedEvents() */,
{ 13369, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::set_RaiseListChangedEvents(System.Boolean) */,
{ 13381, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_AddingNewHandled() */,
{ 13383, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_AllowNew() */,
{ 13384, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::set_AllowNew(System.Boolean) */,
{ 13385, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_AllowNew() */,
{ 13386, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_AllowEdit() */,
{ 13387, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::set_AllowEdit(System.Boolean) */,
{ 13388, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_AllowEdit() */,
{ 13389, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_AllowRemove() */,
{ 13390, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::set_AllowRemove(System.Boolean) */,
{ 13391, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_AllowRemove() */,
{ 13392, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_SupportsChangeNotification() */,
{ 13393, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_SupportsChangeNotificationCore() */,
{ 13394, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_SupportsSearching() */,
{ 13395, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_SupportsSearchingCore() */,
{ 13396, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_SupportsSorting() */,
{ 13397, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_SupportsSortingCore() */,
{ 13398, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_IsSorted() */,
{ 13399, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_IsSortedCore() */,
{ 13400, 0, -1 } /* System.ComponentModel.PropertyDescriptor System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_SortProperty() */,
{ 13401, 0, -1 } /* System.ComponentModel.PropertyDescriptor System.ComponentModel.BindingList`1<System.Object>::get_SortPropertyCore() */,
{ 13402, 0, -1 } /* System.ComponentModel.ListSortDirection System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_SortDirection() */,
{ 13403, 0, -1 } /* System.ComponentModel.ListSortDirection System.ComponentModel.BindingList`1<System.Object>::get_SortDirectionCore() */,
{ 13415, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IRaiseItemChangedEvents.get_RaisesItemChangedEvents() */,
{ 13357, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::.ctor() */,
{ 13358, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 13359, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::Initialize() */,
{ 13361, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::add_AddingNew(System.ComponentModel.AddingNewEventHandler) */,
{ 13362, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::remove_AddingNew(System.ComponentModel.AddingNewEventHandler) */,
{ 13363, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::OnAddingNew(System.ComponentModel.AddingNewEventArgs) */,
{ 13364, 0, -1 } /* System.Object System.ComponentModel.BindingList`1<System.Object>::FireAddingNew() */,
{ 13365, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::add_ListChanged(System.ComponentModel.ListChangedEventHandler) */,
{ 13366, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::remove_ListChanged(System.ComponentModel.ListChangedEventHandler) */,
{ 13367, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::OnListChanged(System.ComponentModel.ListChangedEventArgs) */,
{ 13370, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::ResetBindings() */,
{ 13371, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::ResetItem(System.Int32) */,
{ 13372, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::FireListChanged(System.ComponentModel.ListChangedType,System.Int32) */,
{ 13373, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::ClearItems() */,
{ 13374, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::InsertItem(System.Int32,T) */,
{ 13375, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::RemoveItem(System.Int32) */,
{ 13376, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::SetItem(System.Int32,T) */,
{ 13377, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::CancelNew(System.Int32) */,
{ 13378, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::EndNew(System.Int32) */,
{ 13379, 0, -1 } /* T System.ComponentModel.BindingList`1<System.Object>::AddNew() */,
{ 13380, 0, -1 } /* System.Object System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.AddNew() */,
{ 13382, 0, -1 } /* System.Object System.ComponentModel.BindingList`1<System.Object>::AddNewCore() */,
{ 13404, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.ApplySort(System.ComponentModel.PropertyDescriptor,System.ComponentModel.ListSortDirection) */,
{ 13405, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::ApplySortCore(System.ComponentModel.PropertyDescriptor,System.ComponentModel.ListSortDirection) */,
{ 13406, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.RemoveSort() */,
{ 13407, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::RemoveSortCore() */,
{ 13408, 0, -1 } /* System.Int32 System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.Find(System.ComponentModel.PropertyDescriptor,System.Object) */,
{ 13409, 0, -1 } /* System.Int32 System.ComponentModel.BindingList`1<System.Object>::FindCore(System.ComponentModel.PropertyDescriptor,System.Object) */,
{ 13410, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.AddIndex(System.ComponentModel.PropertyDescriptor) */,
{ 13411, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.RemoveIndex(System.ComponentModel.PropertyDescriptor) */,
{ 13412, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::HookPropertyChanged(T) */,
{ 13413, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::UnhookPropertyChanged(T) */,
{ 13414, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::Child_PropertyChanged(System.Object,System.ComponentModel.PropertyChangedEventArgs) */,
{ 16829, 0, -1 } /* System.Int32 System.Collections.Generic.LinkedList`1<System.Object>::get_Count() */,
{ 16830, 0, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Object>::get_First() */,
{ 16831, 0, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Object>::get_Last() */,
{ 16832, 0, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 16853, 0, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16854, 0, -1 } /* System.Object System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 16827, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::.ctor() */,
{ 16828, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 16833, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 16834, 0, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Object>::AddFirst(T) */,
{ 16835, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::AddFirst(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16836, 0, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Object>::AddLast(T) */,
{ 16837, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::Clear() */,
{ 16838, 0, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1<System.Object>::Contains(T) */,
{ 16839, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::CopyTo(T[],System.Int32) */,
{ 16840, 0, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Object>::Find(T) */,
{ 16841, 0, -1 } /* System.Collections.Generic.LinkedList`1/Enumerator<T> System.Collections.Generic.LinkedList`1<System.Object>::GetEnumerator() */,
{ 16842, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 16843, 0, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1<System.Object>::Remove(T) */,
{ 16844, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::Remove(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16845, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::RemoveLast() */,
{ 16846, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 16847, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::OnDeserialization(System.Object) */,
{ 16848, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::InternalInsertNodeBefore(System.Collections.Generic.LinkedListNode`1<T>,System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16849, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::InternalInsertNodeToEmptyList(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16850, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::InternalRemoveNode(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16851, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::ValidateNewNode(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16852, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::ValidateNode(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16855, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16856, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16859, 0, -1 } /* T System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::get_Current() */,
{ 16860, 0, -1 } /* System.Object System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 16857, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::.ctor(System.Collections.Generic.LinkedList`1<T>) */,
{ 16858, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 16861, 0, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::MoveNext() */,
{ 16862, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 16863, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::Dispose() */,
{ 16864, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::System.Runtime.Serialization.ISerializable.GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 16865, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::System.Runtime.Serialization.IDeserializationCallback.OnDeserialization(System.Object) */,
{ 16867, 0, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedListNode`1<System.Object>::get_Next() */,
{ 16868, 0, -1 } /* T System.Collections.Generic.LinkedListNode`1<System.Object>::get_Value() */,
{ 16866, 0, -1 } /* System.Void System.Collections.Generic.LinkedListNode`1<System.Object>::.ctor(System.Collections.Generic.LinkedList`1<T>,T) */,
{ 16869, 0, -1 } /* System.Void System.Collections.Generic.LinkedListNode`1<System.Object>::Invalidate() */,
{ 16871, 0, -1 } /* System.Int32 System.Collections.Generic.Queue`1<System.Object>::get_Count() */,
{ 16872, 0, -1 } /* System.Boolean System.Collections.Generic.Queue`1<System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16873, 0, -1 } /* System.Object System.Collections.Generic.Queue`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 16870, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::.ctor() */,
{ 16874, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::Clear() */,
{ 16875, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16876, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::Enqueue(T) */,
{ 16877, 0, -1 } /* System.Collections.Generic.Queue`1/Enumerator<T> System.Collections.Generic.Queue`1<System.Object>::GetEnumerator() */,
{ 16878, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.Queue`1<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 16879, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Queue`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16880, 0, -1 } /* T System.Collections.Generic.Queue`1<System.Object>::Dequeue() */,
{ 16881, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::SetCapacity(System.Int32) */,
{ 16882, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::MoveNext(System.Int32&) */,
{ 16883, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::ThrowForEmptyQueue() */,
{ 16887, 0, -1 } /* T System.Collections.Generic.Queue`1/Enumerator<System.Object>::get_Current() */,
{ 16889, 0, -1 } /* System.Object System.Collections.Generic.Queue`1/Enumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 16884, 0, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<System.Object>::.ctor(System.Collections.Generic.Queue`1<T>) */,
{ 16885, 0, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<System.Object>::Dispose() */,
{ 16886, 0, -1 } /* System.Boolean System.Collections.Generic.Queue`1/Enumerator<System.Object>::MoveNext() */,
{ 16888, 0, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<System.Object>::ThrowEnumerationNotStartedOrEnded() */,
{ 16890, 0, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 16897, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::set_Capacity(System.Int32) */,
{ 16898, 29, -1 } /* System.Collections.Generic.IComparer`1<TKey> System.Collections.Generic.SortedList`2<System.Object,System.Object>::get_Comparer() */,
{ 16900, 29, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<System.Object,System.Object>::get_Count() */,
{ 16901, 29, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 16902, 29, -1 } /* System.Collections.ICollection System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 16903, 29, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 16904, 29, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 16905, 29, -1 } /* System.Collections.ICollection System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 16906, 29, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 16909, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 16910, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 16911, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 16912, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16913, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 16927, 29, -1 } /* TValue System.Collections.Generic.SortedList`2<System.Object,System.Object>::get_Item(TKey) */,
{ 16928, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::set_Item(TKey,TValue) */,
{ 16929, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 16930, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 16891, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::.ctor() */,
{ 16892, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IComparer`1<TKey>) */,
{ 16893, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::Add(TKey,TValue) */,
{ 16894, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 16895, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 16896, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 16899, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 16907, 29, -1 } /* System.Collections.Generic.SortedList`2/KeyList<TKey,TValue> System.Collections.Generic.SortedList`2<System.Object,System.Object>::GetKeyListHelper() */,
{ 16908, 29, -1 } /* System.Collections.Generic.SortedList`2/ValueList<TKey,TValue> System.Collections.Generic.SortedList`2<System.Object,System.Object>::GetValueListHelper() */,
{ 16914, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::Clear() */,
{ 16915, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 16916, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::ContainsKey(TKey) */,
{ 16917, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::ContainsValue(TValue) */,
{ 16918, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 16919, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16920, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::EnsureCapacity(System.Int32) */,
{ 16921, 29, -1 } /* TValue System.Collections.Generic.SortedList`2<System.Object,System.Object>::GetByIndex(System.Int32) */,
{ 16922, 29, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.SortedList`2<System.Object,System.Object>::GetEnumerator() */,
{ 16923, 29, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 16924, 29, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 16925, 29, -1 } /* System.Collections.IEnumerator System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16926, 29, -1 } /* TKey System.Collections.Generic.SortedList`2<System.Object,System.Object>::GetKey(System.Int32) */,
{ 16931, 29, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<System.Object,System.Object>::IndexOfKey(TKey) */,
{ 16932, 29, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<System.Object,System.Object>::IndexOfValue(TValue) */,
{ 16933, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::Insert(System.Int32,TKey,TValue) */,
{ 16934, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::TryGetValue(TKey,TValue&) */,
{ 16935, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::RemoveAt(System.Int32) */,
{ 16936, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::Remove(TKey) */,
{ 16937, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 16938, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::IsCompatibleKey(System.Object) */,
{ 16941, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 16943, 29, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 16944, 29, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::get_Current() */,
{ 16945, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 16946, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 16939, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>,System.Int32) */,
{ 16940, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::Dispose() */,
{ 16942, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::MoveNext() */,
{ 16947, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 16951, 29, -1 } /* TKey System.Collections.Generic.SortedList`2/SortedListKeyEnumerator<System.Object,System.Object>::get_Current() */,
{ 16952, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2/SortedListKeyEnumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 16948, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListKeyEnumerator<System.Object,System.Object>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>) */,
{ 16949, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListKeyEnumerator<System.Object,System.Object>::Dispose() */,
{ 16950, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/SortedListKeyEnumerator<System.Object,System.Object>::MoveNext() */,
{ 16953, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListKeyEnumerator<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 16957, 29, -1 } /* TValue System.Collections.Generic.SortedList`2/SortedListValueEnumerator<System.Object,System.Object>::get_Current() */,
{ 16958, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2/SortedListValueEnumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 16954, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListValueEnumerator<System.Object,System.Object>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>) */,
{ 16955, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListValueEnumerator<System.Object,System.Object>::Dispose() */,
{ 16956, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/SortedListValueEnumerator<System.Object,System.Object>::MoveNext() */,
{ 16959, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListValueEnumerator<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 16961, 29, -1 } /* System.Int32 System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::get_Count() */,
{ 16962, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::get_IsReadOnly() */,
{ 16963, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16964, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 16971, 29, -1 } /* TKey System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::get_Item(System.Int32) */,
{ 16972, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::set_Item(System.Int32,TKey) */,
{ 16960, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>) */,
{ 16965, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::Add(TKey) */,
{ 16966, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::Clear() */,
{ 16967, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::Contains(TKey) */,
{ 16968, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 16969, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16970, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::Insert(System.Int32,TKey) */,
{ 16973, 29, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::GetEnumerator() */,
{ 16974, 29, -1 } /* System.Collections.IEnumerator System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16975, 29, -1 } /* System.Int32 System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::IndexOf(TKey) */,
{ 16976, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::Remove(TKey) */,
{ 16977, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::RemoveAt(System.Int32) */,
{ 16979, 29, -1 } /* System.Int32 System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::get_Count() */,
{ 16980, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::get_IsReadOnly() */,
{ 16981, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16982, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 16989, 29, -1 } /* TValue System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::get_Item(System.Int32) */,
{ 16990, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::set_Item(System.Int32,TValue) */,
{ 16978, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>) */,
{ 16983, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::Add(TValue) */,
{ 16984, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::Clear() */,
{ 16985, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::Contains(TValue) */,
{ 16986, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 16987, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16988, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::Insert(System.Int32,TValue) */,
{ 16991, 29, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::GetEnumerator() */,
{ 16992, 29, -1 } /* System.Collections.IEnumerator System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16993, 29, -1 } /* System.Int32 System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::IndexOf(TValue) */,
{ 16994, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::Remove(TValue) */,
{ 16995, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::RemoveAt(System.Int32) */,
{ 16997, 0, -1 } /* System.Int32 System.Collections.Generic.Stack`1<System.Object>::get_Count() */,
{ 16998, 0, -1 } /* System.Boolean System.Collections.Generic.Stack`1<System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16999, 0, -1 } /* System.Object System.Collections.Generic.Stack`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 16996, 0, -1 } /* System.Void System.Collections.Generic.Stack`1<System.Object>::.ctor() */,
{ 17000, 0, -1 } /* System.Void System.Collections.Generic.Stack`1<System.Object>::Clear() */,
{ 17001, 0, -1 } /* System.Void System.Collections.Generic.Stack`1<System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 17002, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.Stack`1<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17003, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Stack`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17004, 0, -1 } /* T System.Collections.Generic.Stack`1<System.Object>::Peek() */,
{ 17005, 0, -1 } /* T System.Collections.Generic.Stack`1<System.Object>::Pop() */,
{ 17006, 0, -1 } /* System.Void System.Collections.Generic.Stack`1<System.Object>::Push(T) */,
{ 17007, 0, -1 } /* System.Void System.Collections.Generic.Stack`1<System.Object>::ThrowForEmptyStack() */,
{ 17011, 0, -1 } /* T System.Collections.Generic.Stack`1/Enumerator<System.Object>::get_Current() */,
{ 17013, 0, -1 } /* System.Object System.Collections.Generic.Stack`1/Enumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 17008, 0, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<System.Object>::.ctor(System.Collections.Generic.Stack`1<T>) */,
{ 17009, 0, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<System.Object>::Dispose() */,
{ 17010, 0, -1 } /* System.Boolean System.Collections.Generic.Stack`1/Enumerator<System.Object>::MoveNext() */,
{ 17012, 0, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<System.Object>::ThrowEnumerationNotStartedOrEnded() */,
{ 17014, 0, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 17623, -1, 0 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
{ 17624, -1, 0 } /* System.Func`2<TSource,System.Boolean> System.Linq.Enumerable::CombinePredicates<System.Object>(System.Func`2<TSource,System.Boolean>,System.Func`2<TSource,System.Boolean>) */,
{ 17625, -1, 0 } /* TSource System.Linq.Enumerable::SingleOrDefault<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
{ 17626, -1, 0 } /* System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>) */,
{ 17627, -1, 0 } /* System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
{ 17628, -1, 0 } /* System.Int32 System.Linq.Enumerable::Count<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>) */,
{ 17630, 0, -1 } /* TSource System.Linq.Enumerable/Iterator`1<System.Object>::get_Current() */,
{ 17636, 0, -1 } /* System.Object System.Linq.Enumerable/Iterator`1<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 17629, 0, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<System.Object>::.ctor() */,
{ 17631, 0, -1 } /* System.Linq.Enumerable/Iterator`1<TSource> System.Linq.Enumerable/Iterator`1<System.Object>::Clone() */,
{ 17632, 0, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<System.Object>::Dispose() */,
{ 17633, 0, -1 } /* System.Collections.Generic.IEnumerator`1<TSource> System.Linq.Enumerable/Iterator`1<System.Object>::GetEnumerator() */,
{ 17634, 0, -1 } /* System.Boolean System.Linq.Enumerable/Iterator`1<System.Object>::MoveNext() */,
{ 17635, 0, -1 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable/Iterator`1<System.Object>::Where(System.Func`2<TSource,System.Boolean>) */,
{ 17637, 0, -1 } /* System.Collections.IEnumerator System.Linq.Enumerable/Iterator`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17638, 0, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 17639, 0, -1 } /* System.Void System.Linq.Enumerable/WhereEnumerableIterator`1<System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
{ 17640, 0, -1 } /* System.Linq.Enumerable/Iterator`1<TSource> System.Linq.Enumerable/WhereEnumerableIterator`1<System.Object>::Clone() */,
{ 17641, 0, -1 } /* System.Void System.Linq.Enumerable/WhereEnumerableIterator`1<System.Object>::Dispose() */,
{ 17642, 0, -1 } /* System.Boolean System.Linq.Enumerable/WhereEnumerableIterator`1<System.Object>::MoveNext() */,
{ 17643, 0, -1 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable/WhereEnumerableIterator`1<System.Object>::Where(System.Func`2<TSource,System.Boolean>) */,
{ 17644, 0, -1 } /* System.Void System.Linq.Enumerable/WhereArrayIterator`1<System.Object>::.ctor(TSource[],System.Func`2<TSource,System.Boolean>) */,
{ 17645, 0, -1 } /* System.Linq.Enumerable/Iterator`1<TSource> System.Linq.Enumerable/WhereArrayIterator`1<System.Object>::Clone() */,
{ 17646, 0, -1 } /* System.Boolean System.Linq.Enumerable/WhereArrayIterator`1<System.Object>::MoveNext() */,
{ 17647, 0, -1 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable/WhereArrayIterator`1<System.Object>::Where(System.Func`2<TSource,System.Boolean>) */,
{ 17648, 0, -1 } /* System.Void System.Linq.Enumerable/WhereListIterator`1<System.Object>::.ctor(System.Collections.Generic.List`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
{ 17649, 0, -1 } /* System.Linq.Enumerable/Iterator`1<TSource> System.Linq.Enumerable/WhereListIterator`1<System.Object>::Clone() */,
{ 17650, 0, -1 } /* System.Boolean System.Linq.Enumerable/WhereListIterator`1<System.Object>::MoveNext() */,
{ 17651, 0, -1 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable/WhereListIterator`1<System.Object>::Where(System.Func`2<TSource,System.Boolean>) */,
{ 17652, 0, -1 } /* System.Void System.Linq.Enumerable/<>c__DisplayClass6_0`1<System.Object>::.ctor() */,
{ 17653, 0, -1 } /* System.Boolean System.Linq.Enumerable/<>c__DisplayClass6_0`1<System.Object>::<CombinePredicates>b__0(TSource) */,
{ 17665, 0, -1 } /* System.Int32 System.Collections.Generic.HashSet`1<System.Object>::get_Count() */,
{ 17666, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 17676, 0, -1 } /* System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1<System.Object>::get_Comparer() */,
{ 17654, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor() */,
{ 17655, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<T>) */,
{ 17656, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 17657, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<T>,System.Collections.Generic.IEqualityComparer`1<T>) */,
{ 17658, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 17659, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::CopyFrom(System.Collections.Generic.HashSet`1<T>) */,
{ 17660, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 17661, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::Clear() */,
{ 17662, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Contains(T) */,
{ 17663, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::CopyTo(T[],System.Int32) */,
{ 17664, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Remove(T) */,
{ 17667, 0, -1 } /* System.Collections.Generic.HashSet`1/Enumerator<T> System.Collections.Generic.HashSet`1<System.Object>::GetEnumerator() */,
{ 17668, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.HashSet`1<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17669, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.HashSet`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17670, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 17671, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::OnDeserialization(System.Object) */,
{ 17672, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Add(T) */,
{ 17673, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::UnionWith(System.Collections.Generic.IEnumerable`1<T>) */,
{ 17674, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::CopyTo(T[]) */,
{ 17675, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::CopyTo(T[],System.Int32,System.Int32) */,
{ 17677, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::TrimExcess() */,
{ 17678, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::Initialize(System.Int32) */,
{ 17679, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::IncreaseCapacity() */,
{ 17680, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::SetCapacity(System.Int32) */,
{ 17681, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::AddIfNotPresent(T) */,
{ 17682, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::AddValue(System.Int32,System.Int32,T) */,
{ 17683, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::AreEqualityComparersEqual(System.Collections.Generic.HashSet`1<T>,System.Collections.Generic.HashSet`1<T>) */,
{ 17684, 0, -1 } /* System.Int32 System.Collections.Generic.HashSet`1<System.Object>::InternalGetHashCode(T) */,
{ 17688, 0, -1 } /* T System.Collections.Generic.HashSet`1/Enumerator<System.Object>::get_Current() */,
{ 17689, 0, -1 } /* System.Object System.Collections.Generic.HashSet`1/Enumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 17685, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<System.Object>::.ctor(System.Collections.Generic.HashSet`1<T>) */,
{ 17686, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<System.Object>::Dispose() */,
{ 17687, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1/Enumerator<System.Object>::MoveNext() */,
{ 17690, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 17799, -1, 0 } /* T Unity.Collections.LowLevel.Unsafe.UnsafeUtility::ReadArrayElement<System.Object>(System.Void*,System.Int32) */,
{ 17800, -1, 0 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement<System.Object>(System.Void*,System.Int32,T) */,
{ 17802, -1, 0 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::InternalEnumToInt<System.Object>(T&,System.Int32&) */,
{ 18970, -1, 0 } /* T[] UnityEngine.Mesh::GetAllocArrayFromChannel<System.Object>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32) */,
{ 18971, -1, 0 } /* T[] UnityEngine.Mesh::GetAllocArrayFromChannel<System.Object>(UnityEngine.Rendering.VertexAttribute) */,
{ 18973, -1, 0 } /* System.Void UnityEngine.Mesh::SetArrayForChannel<System.Object>(UnityEngine.Rendering.VertexAttribute,T[]) */,
{ 18974, -1, 0 } /* System.Void UnityEngine.Mesh::SetListForChannel<System.Object>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 18975, -1, 0 } /* System.Void UnityEngine.Mesh::SetListForChannel<System.Object>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 18976, -1, 0 } /* System.Void UnityEngine.Mesh::GetListForChannel<System.Object>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32,UnityEngine.Rendering.VertexAttributeFormat) */,
{ 18984, -1, 0 } /* System.Void UnityEngine.Mesh::SetUvsImpl<System.Object>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 19599, -1, 0 } /* T[] UnityEngine.Resources::ConvertObjects<System.Object>(UnityEngine.Object[]) */,
{ 19601, -1, 0 } /* T[] UnityEngine.Resources::FindObjectsOfTypeAll<System.Object>() */,
{ 19629, -1, 0 } /* T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<System.Object>(System.Type) */,
{ 19648, -1, 0 } /* T UnityEngine.Component::GetComponent<System.Object>() */,
{ 19663, -1, 0 } /* T[] UnityEngine.Component::GetComponents<System.Object>() */,
{ 19691, -1, 0 } /* T UnityEngine.GameObject::GetComponent<System.Object>() */,
{ 19701, -1, 0 } /* T[] UnityEngine.GameObject::GetComponents<System.Object>() */,
{ 19705, -1, 0 } /* T[] UnityEngine.GameObject::GetComponentsInChildren<System.Object>(System.Boolean) */,
{ 19706, -1, 0 } /* System.Void UnityEngine.GameObject::GetComponentsInChildren<System.Object>(System.Boolean,System.Collections.Generic.List`1<T>) */,
{ 19707, -1, 0 } /* T[] UnityEngine.GameObject::GetComponentsInChildren<System.Object>() */,
{ 19718, -1, 0 } /* T UnityEngine.GameObject::AddComponent<System.Object>() */,
{ 19788, -1, 0 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<System.Object>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19789, -1, 0 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<System.Object>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19791, -1, 0 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Object>(System.Collections.Generic.List`1<T>) */,
{ 19792, -1, 0 } /* T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<System.Object>(System.Collections.Generic.List`1<T>) */,
{ 19801, -1, 0 } /* T UnityEngine.ScriptableObject::CreateInstance<System.Object>() */,
{ 19843, -1, 0 } /* T UnityEngine.Object::Instantiate<System.Object>(T) */,
{ 19844, -1, 0 } /* T UnityEngine.Object::Instantiate<System.Object>(T,UnityEngine.Vector3,UnityEngine.Quaternion) */,
{ 19853, -1, 0 } /* T[] UnityEngine.Object::FindObjectsOfType<System.Object>() */,
{ 19854, -1, 0 } /* T UnityEngine.Object::FindObjectOfType<System.Object>() */,
{ 20252, -1, 0 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<System.Object>(System.Object) */,
{ 20261, 0, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Object>::add_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20262, 0, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Object>::remove_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20263, 0, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Object>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20264, 0, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Object>::.ctor(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20265, 0, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Object>::Invoke(System.Object[]) */,
{ 20266, 0, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Object>::Invoke(T1) */,
{ 20267, 0, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`1<System.Object>::Find(System.Object,System.Reflection.MethodInfo) */,
{ 20268, 29, -1 } /* System.Void UnityEngine.Events.InvokableCall`2<System.Object,System.Object>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20269, 29, -1 } /* System.Void UnityEngine.Events.InvokableCall`2<System.Object,System.Object>::Invoke(System.Object[]) */,
{ 20270, 29, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`2<System.Object,System.Object>::Find(System.Object,System.Reflection.MethodInfo) */,
{ 20271, 40, -1 } /* System.Void UnityEngine.Events.InvokableCall`3<System.Object,System.Object,System.Object>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20272, 40, -1 } /* System.Void UnityEngine.Events.InvokableCall`3<System.Object,System.Object,System.Object>::Invoke(System.Object[]) */,
{ 20273, 40, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`3<System.Object,System.Object,System.Object>::Find(System.Object,System.Reflection.MethodInfo) */,
{ 20274, 41, -1 } /* System.Void UnityEngine.Events.InvokableCall`4<System.Object,System.Object,System.Object,System.Object>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20275, 41, -1 } /* System.Void UnityEngine.Events.InvokableCall`4<System.Object,System.Object,System.Object,System.Object>::Invoke(System.Object[]) */,
{ 20276, 41, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`4<System.Object,System.Object,System.Object,System.Object>::Find(System.Object,System.Reflection.MethodInfo) */,
{ 20277, 0, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) */,
{ 20278, 0, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::Invoke(System.Object[]) */,
{ 20279, 0, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::Invoke(T) */,
{ 20317, 0, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 20318, 0, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Object>::Invoke(T0) */,
{ 20319, 0, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`1<System.Object>::BeginInvoke(T0,System.AsyncCallback,System.Object) */,
{ 20320, 0, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 20321, 0, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor() */,
{ 20322, 0, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Object>::AddListener(UnityEngine.Events.UnityAction`1<T0>) */,
{ 20323, 0, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Object>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>) */,
{ 20324, 0, -1 } /* System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`1<System.Object>::FindMethod_Impl(System.String,System.Object) */,
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{ 23470, 0, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<System.Object>::Init() */,
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{ 23472, 0, -1 } /* T UnityEngine.UIElements.CommandEventBase`1<System.Object>::GetPooled(UnityEngine.Event) */,
{ 23473, 0, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<System.Object>::.ctor() */,
{ 23479, 0, -1 } /* System.Void UnityEngine.UIElements.DragAndDropEventBase`1<System.Object>::.ctor() */,
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{ 23567, 0, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<System.Object>::Init() */,
{ 23568, 0, -1 } /* T UnityEngine.UIElements.EventBase`1<System.Object>::GetPooled() */,
{ 23569, 0, -1 } /* T UnityEngine.UIElements.EventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.EventBase) */,
{ 23570, 0, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<System.Object>::ReleasePooled(T) */,
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{ 23572, 0, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<System.Object>::Dispose() */,
{ 23574, 0, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<System.Object>::.cctor() */,
{ 23605, 0, -1 } /* UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusEventBase`1<System.Object>::get_relatedTarget() */,
{ 23606, 0, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<System.Object>::set_relatedTarget(UnityEngine.UIElements.Focusable) */,
{ 23607, 0, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<System.Object>::set_direction(UnityEngine.UIElements.FocusChangeDirection) */,
{ 23608, 0, -1 } /* UnityEngine.UIElements.FocusController UnityEngine.UIElements.FocusEventBase`1<System.Object>::get_focusController() */,
{ 23609, 0, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<System.Object>::set_focusController(UnityEngine.UIElements.FocusController) */,
{ 23610, 0, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<System.Object>::Init() */,
{ 23611, 0, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<System.Object>::LocalInit() */,
{ 23612, 0, -1 } /* T UnityEngine.UIElements.FocusEventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.Focusable,UnityEngine.UIElements.FocusChangeDirection,UnityEngine.UIElements.FocusController) */,
{ 23613, 0, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<System.Object>::.ctor() */,
{ 23635, 0, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::set_modifiers(UnityEngine.EventModifiers) */,
{ 23636, 0, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::set_character(System.Char) */,
{ 23637, 0, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::set_keyCode(UnityEngine.KeyCode) */,
{ 23638, 0, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::Init() */,
{ 23639, 0, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::LocalInit() */,
{ 23640, 0, -1 } /* T UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::GetPooled(System.Char,UnityEngine.KeyCode,UnityEngine.EventModifiers) */,
{ 23641, 0, -1 } /* T UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::GetPooled(UnityEngine.Event) */,
{ 23642, 0, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::.ctor() */,
{ 23663, 0, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<System.Object>::get_modifiers() */,
{ 23664, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_modifiers(UnityEngine.EventModifiers) */,
{ 23665, 0, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<System.Object>::get_mousePosition() */,
{ 23666, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_mousePosition(UnityEngine.Vector2) */,
{ 23667, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_localMousePosition(UnityEngine.Vector2) */,
{ 23668, 0, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<System.Object>::get_mouseDelta() */,
{ 23669, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_mouseDelta(UnityEngine.Vector2) */,
{ 23670, 0, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<System.Object>::get_clickCount() */,
{ 23671, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_clickCount(System.Int32) */,
{ 23672, 0, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<System.Object>::get_button() */,
{ 23673, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_button(System.Int32) */,
{ 23674, 0, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<System.Object>::get_pressedButtons() */,
{ 23675, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_pressedButtons(System.Int32) */,
{ 23676, 0, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<System.Object>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
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{ 23684, 0, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<System.Object>::get_currentTarget() */,
{ 23685, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23682, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::Init() */,
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{ 23688, 0, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<System.Object>::GetPooled(UnityEngine.Event) */,
{ 23689, 0, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2,System.Boolean) */,
{ 23690, 0, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.IMouseEvent) */,
{ 23691, 0, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.IPointerEvent) */,
{ 23692, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::.ctor() */,
{ 23727, -1, 29 } /* System.Void UnityEngine.UIElements.MouseEventsHelper::SendEnterLeave<System.Object,System.Object>(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2) */,
{ 23729, -1, 29 } /* System.Void UnityEngine.UIElements.PointerEventsHelper::SendEnterLeave<System.Object,System.Object>(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IPointerEvent,UnityEngine.Vector2,System.Int32) */,
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{ 23773, 0, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_pointerType() */,
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{ 23779, 0, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_pressedButtons() */,
{ 23780, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_pressedButtons(System.Int32) */,
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{ 23782, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_position(UnityEngine.Vector3) */,
{ 23783, 0, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_localPosition() */,
{ 23784, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_localPosition(UnityEngine.Vector3) */,
{ 23785, 0, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_deltaPosition() */,
{ 23786, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_deltaPosition(UnityEngine.Vector3) */,
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{ 23788, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_deltaTime(System.Single) */,
{ 23789, 0, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_clickCount() */,
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{ 23791, 0, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_pressure() */,
{ 23792, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_pressure(System.Single) */,
{ 23793, 0, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_tangentialPressure() */,
{ 23794, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_tangentialPressure(System.Single) */,
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{ 23799, 0, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_twist() */,
{ 23800, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_twist(System.Single) */,
{ 23801, 0, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_radius() */,
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{ 23805, 0, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_modifiers() */,
{ 23806, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_modifiers(UnityEngine.EventModifiers) */,
{ 23807, 0, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<System.Object>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23808, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23809, 0, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<System.Object>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23810, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23813, 0, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_currentTarget() */,
{ 23814, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23811, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::Init() */,
{ 23812, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::LocalInit() */,
{ 23815, 0, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<System.Object>::IsMouse(UnityEngine.Event) */,
{ 23816, 0, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<System.Object>::GetPooled(UnityEngine.Event) */,
{ 23817, 0, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.IPointerEvent,UnityEngine.Vector2,System.Int32) */,
{ 23818, 0, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.IPointerEvent) */,
{ 23819, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23820, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::PostDispatch(UnityEngine.UIElements.IPanel) */,
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{ 23931, 0, -1 } /* T UnityEngine.UIElements.IStyleValue`1<System.Object>::get_value() */,
{ 23932, 0, -1 } /* UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.IStyleValue`1<System.Object>::get_keyword() */,
{ 23936, -1, 0 } /* System.String UnityEngine.UIElements.StyleValueExtensions::DebugString<System.Object>(UnityEngine.UIElements.IStyleValue`1<T>) */,
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{ 24229, 0, -1 } /* System.IAsyncResult UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<System.Object>::BeginInvoke(System.Boolean,System.String,T,System.AsyncCallback,System.Object) */,
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{ 24233, 29, -1 } /* System.IAsyncResult UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<System.Object,System.Object>::BeginInvoke(T,U,System.AsyncCallback,System.Object) */,
{ 24234, 29, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 24238, 29, -1 } /* System.Object UnityEngine.Networking.Match.NetworkMatch/<ProcessMatchResponse>d__26`2<System.Object,System.Object>::System.Collections.Generic.IEnumerator<System.Object>.get_Current() */,
{ 24240, 29, -1 } /* System.Object UnityEngine.Networking.Match.NetworkMatch/<ProcessMatchResponse>d__26`2<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 24235, 29, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/<ProcessMatchResponse>d__26`2<System.Object,System.Object>::.ctor(System.Int32) */,
{ 24236, 29, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/<ProcessMatchResponse>d__26`2<System.Object,System.Object>::System.IDisposable.Dispose() */,
{ 24237, 29, -1 } /* System.Boolean UnityEngine.Networking.Match.NetworkMatch/<ProcessMatchResponse>d__26`2<System.Object,System.Object>::MoveNext() */,
{ 24239, 29, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/<ProcessMatchResponse>d__26`2<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 24432, 0, -1 } /* System.Void ArrayPool`1<System.Object>::.ctor() */,
{ 24433, 0, -1 } /* System.Int32 ArrayPool`1<System.Object>::NextPowerOfTwo(System.Int32) */,
{ 24434, 0, -1 } /* T[] ArrayPool`1<System.Object>::Alloc(System.Int32) */,
{ 24435, 0, -1 } /* System.Void ArrayPool`1<System.Object>::Collect(T[]) */,
{ 24436, 0, -1 } /* System.Int32 ArrayPool`1<System.Object>::GetSlot(System.Int32) */,
{ 24644, -1, 0 } /* T taurus.client.TObject::getValue<System.Object>(System.String) */,
{ 25550, 0, -1 } /* ZXing.BarcodeFormat ZXing.BarcodeWriterGeneric`1<System.Object>::get_Format() */,
{ 25551, 0, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<System.Object>::set_Format(ZXing.BarcodeFormat) */,
{ 25552, 0, -1 } /* ZXing.Common.EncodingOptions ZXing.BarcodeWriterGeneric`1<System.Object>::get_Options() */,
{ 25553, 0, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<System.Object>::set_Options(ZXing.Common.EncodingOptions) */,
{ 25554, 0, -1 } /* ZXing.Writer ZXing.BarcodeWriterGeneric`1<System.Object>::get_Encoder() */,
{ 25555, 0, -1 } /* ZXing.Rendering.IBarcodeRenderer`1<TOutput> ZXing.BarcodeWriterGeneric`1<System.Object>::get_Renderer() */,
{ 25556, 0, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<System.Object>::set_Renderer(ZXing.Rendering.IBarcodeRenderer`1<TOutput>) */,
{ 25557, 0, -1 } /* ZXing.Common.BitMatrix ZXing.BarcodeWriterGeneric`1<System.Object>::Encode(System.String) */,
{ 25558, 0, -1 } /* TOutput ZXing.BarcodeWriterGeneric`1<System.Object>::Write(System.String) */,
{ 25559, 0, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<System.Object>::.ctor() */,
{ 25561, 0, -1 } /* TOutput ZXing.Rendering.IBarcodeRenderer`1<System.Object>::Render(ZXing.Common.BitMatrix,ZXing.BarcodeFormat,System.String,ZXing.Common.EncodingOptions) */,
{ 25603, -1, 0 } /* System.Void ZXing.SupportClass::Fill<System.Object>(T[],T) */,
{ 26362, -1, 0 } /* System.Void UnityEngine.Networking.NetworkBehaviour::SetSyncVar<System.Object>(T,T&,System.UInt32) */,
{ 26441, -1, 0 } /* System.Void UnityEngine.Networking.NetworkClient::SetNetworkConnectionClass<System.Object>() */,
{ 26995, -1, 0 } /* TMsg UnityEngine.Networking.NetworkReader::ReadMessage<System.Object>() */,
{ 27050, -1, 0 } /* System.Void UnityEngine.Networking.NetworkServer::SetNetworkConnectionClass<System.Object>() */,
{ 27171, -1, 0 } /* System.Void UnityEngine.Networking.NetworkServerSimple::SetNetworkConnectionClass<System.Object>() */,
{ 27423, 0, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.Object>::get_Count() */,
{ 27424, 0, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.Object>::get_IsReadOnly() */,
{ 27425, 0, -1 } /* UnityEngine.Networking.SyncList`1/SyncListChanged<T> UnityEngine.Networking.SyncList`1<System.Object>::get_Callback() */,
{ 27426, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::set_Callback(UnityEngine.Networking.SyncList`1/SyncListChanged<T>) */,
{ 27443, 0, -1 } /* T UnityEngine.Networking.SyncList`1<System.Object>::get_Item(System.Int32) */,
{ 27444, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::set_Item(System.Int32,T) */,
{ 27427, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::SerializeItem(UnityEngine.Networking.NetworkWriter,T) */,
{ 27428, 0, -1 } /* T UnityEngine.Networking.SyncList`1<System.Object>::DeserializeItem(UnityEngine.Networking.NetworkReader) */,
{ 27429, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::InitializeBehaviour(UnityEngine.Networking.NetworkBehaviour,System.Int32) */,
{ 27430, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,T) */,
{ 27431, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 27432, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::HandleMsg(UnityEngine.Networking.NetworkReader) */,
{ 27433, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::AddInternal(T) */,
{ 27434, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::Add(T) */,
{ 27435, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::Clear() */,
{ 27436, 0, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.Object>::Contains(T) */,
{ 27437, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::CopyTo(T[],System.Int32) */,
{ 27438, 0, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.Object>::IndexOf(T) */,
{ 27439, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::Insert(System.Int32,T) */,
{ 27440, 0, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.Object>::Remove(T) */,
{ 27441, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::RemoveAt(System.Int32) */,
{ 27442, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::Dirty(System.Int32) */,
{ 27445, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> UnityEngine.Networking.SyncList`1<System.Object>::GetEnumerator() */,
{ 27446, 0, -1 } /* System.Collections.IEnumerator UnityEngine.Networking.SyncList`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 27447, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::.ctor() */,
{ 27448, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 27449, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Object>::Invoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 27450, 0, -1 } /* System.IAsyncResult UnityEngine.Networking.SyncList`1/SyncListChanged<System.Object>::BeginInvoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,System.AsyncCallback,System.Object) */,
{ 27451, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 27468, -1, 0 } /* TMsg UnityEngine.Networking.NetworkMessage::ReadMessage<System.Object>() */,
{ 27469, -1, 0 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<System.Object>(TMsg) */,
{ 27561, -1, 0 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Object>(System.IntPtr) */,
{ 28194, 0, -1 } /* T MonoSingleton`1<System.Object>::get_sIntance() */,
{ 28195, 0, -1 } /* System.Void MonoSingleton`1<System.Object>::Awake() */,
{ 28196, 0, -1 } /* System.Void MonoSingleton`1<System.Object>::DestroyInstance() */,
{ 28197, 0, -1 } /* T MonoSingleton`1<System.Object>::GetInstance() */,
{ 28198, 0, -1 } /* System.Boolean MonoSingleton`1<System.Object>::HasInstance() */,
{ 28199, 0, -1 } /* System.Void MonoSingleton`1<System.Object>::Init() */,
{ 28200, 0, -1 } /* System.Void MonoSingleton`1<System.Object>::OnDestroy() */,
{ 28201, 0, -1 } /* System.Void MonoSingleton`1<System.Object>::.ctor() */,
{ 28213, 0, -1 } /* T Singleton`1<System.Object>::get_instance() */,
{ 28214, 0, -1 } /* System.Void Singleton`1<System.Object>::.ctor() */,
{ 28215, 0, -1 } /* System.Void Singleton`1<System.Object>::CreateInstance() */,
{ 28216, 0, -1 } /* System.Void Singleton`1<System.Object>::DestroyInstance() */,
{ 28217, 0, -1 } /* T Singleton`1<System.Object>::GetInstance() */,
{ 28218, 0, -1 } /* System.Boolean Singleton`1<System.Object>::HasInstance() */,
{ 28219, 0, -1 } /* System.Void Singleton`1<System.Object>::Init() */,
{ 28220, 0, -1 } /* System.Void Singleton`1<System.Object>::UnInit() */,
{ 32881, -1, 0 } /* T taurus.unity.ResourcesManager::LoadObject<System.Object>(System.String) */,
{ 32882, -1, 0 } /* T taurus.unity.ResourcesManager::LoadObjectByGroup<System.Object>(System.String,System.String) */,
{ 33194, -1, 0 } /* T LuaInterface.LuaFunction::ToDelegate<System.Object>() */,
{ 33199, -1, 0 } /* System.Void LuaInterface.LuaFunction::Call<System.Object>(T1) */,
{ 33200, -1, 29 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object>(T1,T2) */,
{ 33201, -1, 40 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object,System.Object>(T1,T2,T3) */,
{ 33202, -1, 41 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4) */,
{ 33203, -1, 53 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5) */,
{ 33204, -1, 2158 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6) */,
{ 33205, -1, 2159 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6,T7) */,
{ 33206, -1, 2160 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6,T7,T8) */,
{ 33207, -1, 2161 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6,T7,T8,T9) */,
{ 33208, -1, 0 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object>() */,
{ 33209, -1, 29 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object>(T1) */,
{ 33210, -1, 40 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object>(T1,T2) */,
{ 33211, -1, 41 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object,System.Object>(T1,T2,T3) */,
{ 33212, -1, 53 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4) */,
{ 33213, -1, 2158 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5) */,
{ 33214, -1, 2159 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6) */,
{ 33215, -1, 2160 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6,T7) */,
{ 33216, -1, 2161 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6,T7,T8) */,
{ 33217, -1, 2162 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6,T7,T8,T9) */,
{ 33248, -1, 0 } /* System.Void LuaInterface.LuaFunction::PushSealed<System.Object>(T) */,
{ 33249, -1, 0 } /* System.Void LuaInterface.LuaFunction::PushGeneric<System.Object>(T) */,
{ 33273, -1, 0 } /* T LuaInterface.LuaFunction::CheckValue<System.Object>() */,
{ 33355, 0, -1 } /* System.Void LuaInterface.LuaOut`1<System.Object>::.ctor() */,
{ 33585, -1, 0 } /* T LuaInterface.LuaState::DoString<System.Object>(System.String,System.String) */,
{ 33589, -1, 0 } /* T LuaInterface.LuaState::DoFile<System.Object>(System.String) */,
{ 33591, -1, 0 } /* T LuaInterface.LuaState::Require<System.Object>(System.String) */,
{ 33650, -1, 0 } /* System.Void LuaInterface.LuaState::PushSealed<System.Object>(T) */,
{ 33652, -1, 0 } /* System.Void LuaInterface.LuaState::PushGeneric<System.Object>(T) */,
{ 33675, -1, 0 } /* T LuaInterface.LuaState::CheckValue<System.Object>(System.Int32) */,
{ 33700, -1, 0 } /* T LuaInterface.LuaState::LuaLoadBuffer<System.Object>(System.Byte[],System.String) */,
{ 33704, -1, 0 } /* System.Void LuaInterface.LuaState::Call<System.Object>(System.String,T,System.Boolean) */,
{ 33705, -1, 29 } /* System.Void LuaInterface.LuaState::Call<System.Object,System.Object>(System.String,T1,T2,System.Boolean) */,
{ 33706, -1, 40 } /* System.Void LuaInterface.LuaState::Call<System.Object,System.Object,System.Object>(System.String,T1,T2,T3,System.Boolean) */,
{ 33707, -1, 41 } /* System.Void LuaInterface.LuaState::Call<System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,System.Boolean) */,
{ 33708, -1, 53 } /* System.Void LuaInterface.LuaState::Call<System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5,System.Boolean) */,
{ 33709, -1, 2158 } /* System.Void LuaInterface.LuaState::Call<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5,T6,System.Boolean) */,
{ 33710, -1, 0 } /* R1 LuaInterface.LuaState::Invoke<System.Object>(System.String,System.Boolean) */,
{ 33711, -1, 29 } /* R1 LuaInterface.LuaState::Invoke<System.Object,System.Object>(System.String,T1,System.Boolean) */,
{ 33712, -1, 40 } /* R1 LuaInterface.LuaState::Invoke<System.Object,System.Object,System.Object>(System.String,T1,T2,System.Boolean) */,
{ 33713, -1, 41 } /* R1 LuaInterface.LuaState::Invoke<System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,System.Boolean) */,
{ 33714, -1, 53 } /* R1 LuaInterface.LuaState::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,System.Boolean) */,
{ 33715, -1, 2158 } /* R1 LuaInterface.LuaState::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5,System.Boolean) */,
{ 33716, -1, 2159 } /* R1 LuaInterface.LuaState::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5,T6,System.Boolean) */,
{ 33864, -1, 0 } /* T LuaInterface.LuaTable::RawGetIndex<System.Object>(System.Int32) */,
{ 33865, -1, 0 } /* System.Void LuaInterface.LuaTable::RawSetIndex<System.Object>(System.Int32,T) */,
{ 33866, -1, 29 } /* V LuaInterface.LuaTable::RawGet<System.Object,System.Object>(K) */,
{ 33867, -1, 29 } /* System.Void LuaInterface.LuaTable::RawSet<System.Object,System.Object>(K,V) */,
{ 33868, -1, 0 } /* T LuaInterface.LuaTable::GetTable<System.Object>(System.String) */,
{ 33869, -1, 0 } /* System.Void LuaInterface.LuaTable::SetTable<System.Object>(System.String,T) */,
{ 33874, -1, 0 } /* System.Void LuaInterface.LuaTable::Call<System.Object>(System.String,T1) */,
{ 33875, -1, 29 } /* System.Void LuaInterface.LuaTable::Call<System.Object,System.Object>(System.String,T1,T2) */,
{ 33876, -1, 40 } /* System.Void LuaInterface.LuaTable::Call<System.Object,System.Object,System.Object>(System.String,T1,T2,T3) */,
{ 33877, -1, 41 } /* System.Void LuaInterface.LuaTable::Call<System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4) */,
{ 33878, -1, 53 } /* System.Void LuaInterface.LuaTable::Call<System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5) */,
{ 33879, -1, 2158 } /* System.Void LuaInterface.LuaTable::Call<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5,T6) */,
{ 33880, -1, 0 } /* R1 LuaInterface.LuaTable::Invoke<System.Object>(System.String) */,
{ 33881, -1, 29 } /* R1 LuaInterface.LuaTable::Invoke<System.Object,System.Object>(System.String,T1) */,
{ 33882, -1, 40 } /* R1 LuaInterface.LuaTable::Invoke<System.Object,System.Object,System.Object>(System.String,T1,T2) */,
{ 33883, -1, 41 } /* R1 LuaInterface.LuaTable::Invoke<System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3) */,
{ 33884, -1, 53 } /* R1 LuaInterface.LuaTable::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4) */,
{ 33885, -1, 2158 } /* R1 LuaInterface.LuaTable::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5) */,
{ 33886, -1, 2159 } /* R1 LuaInterface.LuaTable::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5,T6) */,
{ 33893, -1, 29 } /* LuaInterface.LuaDictTable`2<K,V> LuaInterface.LuaTable::ToDictTable<System.Object,System.Object>() */,
{ 33922, 29, -1 } /* K LuaInterface.LuaDictEntry`2<System.Object,System.Object>::get_Key() */,
{ 33923, 29, -1 } /* System.Void LuaInterface.LuaDictEntry`2<System.Object,System.Object>::set_Key(K) */,
{ 33924, 29, -1 } /* V LuaInterface.LuaDictEntry`2<System.Object,System.Object>::get_Value() */,
{ 33925, 29, -1 } /* System.Void LuaInterface.LuaDictEntry`2<System.Object,System.Object>::set_Value(V) */,
{ 33921, 29, -1 } /* System.Void LuaInterface.LuaDictEntry`2<System.Object,System.Object>::.ctor(K,V) */,
{ 33928, 29, -1 } /* V LuaInterface.LuaDictTable`2<System.Object,System.Object>::get_Item(K) */,
{ 33929, 29, -1 } /* System.Void LuaInterface.LuaDictTable`2<System.Object,System.Object>::set_Item(K,V) */,
{ 33926, 29, -1 } /* System.Void LuaInterface.LuaDictTable`2<System.Object,System.Object>::.ctor(LuaInterface.LuaTable) */,
{ 33927, 29, -1 } /* System.Void LuaInterface.LuaDictTable`2<System.Object,System.Object>::Dispose() */,
{ 33930, 29, -1 } /* System.Collections.Generic.Dictionary`2<K,V> LuaInterface.LuaDictTable`2<System.Object,System.Object>::ToDictionary() */,
{ 33931, 29, -1 } /* System.Collections.Generic.IEnumerator`1<LuaInterface.LuaDictEntry`2<K,V>> LuaInterface.LuaDictTable`2<System.Object,System.Object>::GetEnumerator() */,
{ 33932, 29, -1 } /* System.Collections.IEnumerator LuaInterface.LuaDictTable`2<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 33934, 29, -1 } /* LuaInterface.LuaDictEntry`2<K,V> LuaInterface.LuaDictTable`2/Enumerator<System.Object,System.Object>::get_Current() */,
{ 33935, 29, -1 } /* System.Object LuaInterface.LuaDictTable`2/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 33933, 29, -1 } /* System.Void LuaInterface.LuaDictTable`2/Enumerator<System.Object,System.Object>::.ctor(LuaInterface.LuaDictTable`2<K,V>) */,
{ 33936, 29, -1 } /* System.Boolean LuaInterface.LuaDictTable`2/Enumerator<System.Object,System.Object>::MoveNext() */,
{ 33937, 29, -1 } /* System.Void LuaInterface.LuaDictTable`2/Enumerator<System.Object,System.Object>::Reset() */,
{ 33938, 29, -1 } /* System.Void LuaInterface.LuaDictTable`2/Enumerator<System.Object,System.Object>::Dispose() */,
{ 33942, -1, 0 } /* System.Int32 LuaInterface.LuaThread::Resume<System.Object>(T1) */,
{ 33943, -1, 29 } /* System.Int32 LuaInterface.LuaThread::Resume<System.Object,System.Object>(T1,T2) */,
{ 33944, -1, 40 } /* System.Int32 LuaInterface.LuaThread::Resume<System.Object,System.Object,System.Object>(T1,T2,T3) */,
{ 33945, -1, 0 } /* System.Int32 LuaInterface.LuaThread::Resume<System.Object>(R1&) */,
{ 33946, -1, 29 } /* System.Int32 LuaInterface.LuaThread::Resume<System.Object,System.Object>(T1,R1&) */,
{ 33947, -1, 40 } /* System.Int32 LuaInterface.LuaThread::Resume<System.Object,System.Object,System.Object>(T1,T2,R1&) */,
{ 33948, -1, 41 } /* System.Int32 LuaInterface.LuaThread::Resume<System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,R1&) */,
{ 34055, -1, 0 } /* System.Object LuaInterface.ToLua::CheckObject<System.Object>(System.IntPtr,System.Int32) */,
{ 34070, -1, 0 } /* T[] LuaInterface.ToLua::CheckObjectArray<System.Object>(System.IntPtr,System.Int32) */,
{ 34081, -1, 0 } /* T[] LuaInterface.ToLua::ToParamsObject<System.Object>(System.IntPtr,System.Int32,System.Int32) */,
{ 34089, -1, 0 } /* T[] LuaInterface.ToLua::CheckParamsObject<System.Object>(System.IntPtr,System.Int32,System.Int32) */,
{ 34096, -1, 0 } /* T[] LuaInterface.ToLua::ToObjectArray<System.Object>(System.IntPtr,System.Int32) */,
{ 34119, -1, 0 } /* System.Void LuaInterface.ToLua::PushOut<System.Object>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 34129, -1, 0 } /* System.Void LuaInterface.ToLua::PushSealed<System.Object>(System.IntPtr,T) */,
{ 34138, -1, 0 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<System.Object>(System.IntPtr,System.Int32) */,
{ 34165, -1, 0 } /* T LuaInterface.TypeChecker::ChangeType<System.Object>(System.Object,System.Type) */,
{ 34170, -1, 0 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object>(System.IntPtr,System.Int32) */,
{ 34171, -1, 29 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 34172, -1, 40 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 34173, -1, 41 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 34174, -1, 53 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 34175, -1, 2158 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 34176, -1, 2159 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 34177, -1, 2160 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 34178, -1, 2161 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 34179, -1, 2162 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 34180, -1, 2163 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 34181, -1, 2164 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 34182, -1, 0 } /* System.Boolean LuaInterface.TypeChecker::CheckParamsType<System.Object>(System.IntPtr,System.Int32,System.Int32) */,
{ 34185, 0, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Object>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 0, -1 } /* System.String LuaInterface.TypeTraits`1<System.Object>::GetTypeName() */,
{ 34187, 0, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Object>::GetLuaReference(System.IntPtr) */,
{ 34188, 0, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Object>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 0, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Object>::IsNilType() */,
{ 34190, 0, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Object>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 0, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Object>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 0, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Object>::.cctor() */,
{ 34193, 0, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Object>::.cctor() */,
{ 34194, 0, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Object>::.ctor() */,
{ 34195, 0, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Object>::<GetLuaReference>b__9_0() */,
{ 34196, 0, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Object>::Init(DelegateFactory/DelegateCreate) */,
{ 34197, 0, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Object>::Create(LuaInterface.LuaFunction) */,
{ 34198, 0, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Object>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34199, 0, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Object>::.cctor() */,
{ 34200, 0, -1 } /* System.Void LuaInterface.StackTraits`1<System.Object>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 0, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Object>::SelectPush() */,
{ 34202, 0, -1 } /* System.Void LuaInterface.StackTraits`1<System.Object>::PushValue(System.IntPtr,T) */,
{ 34203, 0, -1 } /* System.Void LuaInterface.StackTraits`1<System.Object>::PushObject(System.IntPtr,T) */,
{ 34204, 0, -1 } /* System.Void LuaInterface.StackTraits`1<System.Object>::PushArray(System.IntPtr,T) */,
{ 34205, 0, -1 } /* T LuaInterface.StackTraits`1<System.Object>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 0, -1 } /* T LuaInterface.StackTraits`1<System.Object>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 0, -1 } /* System.Void LuaInterface.StackTraits`1<System.Object>::.cctor() */,
{ 34584, -1, 0 } /* T FairyGUI.NGraphics::GetMeshFactory<System.Object>() */,
{ 11517, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::.ctor() */,
{ 11533, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::Add(T) */,
{ 11585, 8, -1 } /* T[] System.Collections.Generic.List`1<System.String>::ToArray() */,
{ 11267, 28, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.String>::.ctor() */,
{ 11285, 28, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.String>::set_Item(TKey,TValue) */,
{ 11277, 28, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.String>::get_Count() */,
{ 11294, 28, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.String,System.String>::GetEnumerator() */,
{ 11326, 28, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.String>::get_Current() */,
{ 11237, 28, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.String,System.String>::get_Value() */,
{ 11325, 28, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.String>::MoveNext() */,
{ 11327, 28, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.String>::Dispose() */,
{ 11517, 17, -1 } /* System.Void System.Collections.Generic.List`1<Mono.Globalization.Unicode.Contraction>::.ctor() */,
{ 11517, 19, -1 } /* System.Void System.Collections.Generic.List`1<Mono.Globalization.Unicode.Level2Map>::.ctor() */,
{ 11533, 17, -1 } /* System.Void System.Collections.Generic.List`1<Mono.Globalization.Unicode.Contraction>::Add(T) */,
{ 11533, 19, -1 } /* System.Void System.Collections.Generic.List`1<Mono.Globalization.Unicode.Level2Map>::Add(T) */,
{ 11582, 17, -1 } /* System.Void System.Collections.Generic.List`1<Mono.Globalization.Unicode.Contraction>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 1109, 19, -1 } /* System.Void System.Comparison`1<Mono.Globalization.Unicode.Level2Map>::.ctor(System.Object,System.IntPtr) */,
{ 11584, 19, -1 } /* System.Void System.Collections.Generic.List`1<Mono.Globalization.Unicode.Level2Map>::Sort(System.Comparison`1<T>) */,
{ 11585, 17, -1 } /* T[] System.Collections.Generic.List`1<Mono.Globalization.Unicode.Contraction>::ToArray() */,
{ 11585, 19, -1 } /* T[] System.Collections.Generic.List`1<Mono.Globalization.Unicode.Level2Map>::ToArray() */,
{ 859, -1, 6 } /* System.Void System.Array::Reverse<System.Byte>(T[],System.Int32,System.Int32) */,
{ 858, -1, 6 } /* System.Void System.Array::Reverse<System.Byte>(T[]) */,
{ 11522, 8, -1 } /* System.Int32 System.Collections.Generic.List`1<System.String>::get_Count() */,
{ 11577, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::RemoveAt(System.Int32) */,
{ 11568, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::Insert(System.Int32,T) */,
{ 11528, 8, -1 } /* T System.Collections.Generic.List`1<System.String>::get_Item(System.Int32) */,
{ 11540, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::Clear() */,
{ 11119, 42, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Exception>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11519, 42, -1 } /* System.Void System.Collections.Generic.List`1<System.Exception>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11519, 44, -1 } /* System.Void System.Collections.Generic.List`1<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11120, 42, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Exception>::get_Count() */,
{ 11123, 42, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Exception>::CopyTo(T[],System.Int32) */,
{ 11517, 42, -1 } /* System.Void System.Collections.Generic.List`1<System.Exception>::.ctor() */,
{ 11517, 45, -1 } /* System.Void System.Collections.Generic.List`1<System.AggregateException>::.ctor() */,
{ 11533, 45, -1 } /* System.Void System.Collections.Generic.List`1<System.AggregateException>::Add(T) */,
{ 11528, 45, -1 } /* T System.Collections.Generic.List`1<System.AggregateException>::get_Item(System.Int32) */,
{ 11533, 42, -1 } /* System.Void System.Collections.Generic.List`1<System.Exception>::Add(T) */,
{ 11522, 45, -1 } /* System.Int32 System.Collections.Generic.List`1<System.AggregateException>::get_Count() */,
{ 11121, 42, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Exception>::get_Item(System.Int32) */,
{ 11267, 136, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Object>::.ctor() */,
{ 11291, 136, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Object>::ContainsKey(TKey) */,
{ 11285, 136, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Object>::set_Item(TKey,TValue) */,
{ 11303, 136, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Object>::Remove(TKey) */,
{ 11428, 6, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Byte>::.ctor() */,
{ 10448, 32, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Runtime.Serialization.SerializationInfo>::.ctor() */,
{ 11428, 8, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.String>::.ctor() */,
{ 10453, 32, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Runtime.Serialization.SerializationInfo>::Add(TKey,TValue) */,
{ 10455, 32, -1 } /* System.Boolean System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Runtime.Serialization.SerializationInfo>::TryGetValue(TKey,TValue&) */,
{ 10454, 32, -1 } /* System.Boolean System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Runtime.Serialization.SerializationInfo>::Remove(TKey) */,
{ 1117, 1, -1 } /* System.Void System.Predicate`1<System.Type>::.ctor(System.Object,System.IntPtr) */,
{ 11651, -1, 1 } /* System.Boolean System.Diagnostics.Contracts.Contract::ForAll<System.Type>(System.Collections.Generic.IEnumerable`1<T>,System.Predicate`1<T>) */,
{ 11517, 323, -1 } /* System.Void System.Collections.Generic.List`1<System.Diagnostics.StackFrame>::.ctor() */,
{ 11533, 323, -1 } /* System.Void System.Collections.Generic.List`1<System.Diagnostics.StackFrame>::Add(T) */,
{ 11585, 323, -1 } /* T[] System.Collections.Generic.List`1<System.Diagnostics.StackFrame>::ToArray() */,
{ 11390, 82, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.UInt64>::get_Default() */,
{ 879, -1, 2165 } /* System.Void System.Array::Sort<System.UInt64,System.String>(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>) */,
{ 11269, 216, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,Mono.Globalization.Unicode.SimpleCollator>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11305, 216, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,Mono.Globalization.Unicode.SimpleCollator>::TryGetValue(TKey,TValue&) */,
{ 11285, 216, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,Mono.Globalization.Unicode.SimpleCollator>::set_Item(TKey,TValue) */,
{ 11267, 234, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>::.ctor() */,
{ 11267, 237, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>::.ctor() */,
{ 11285, 234, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>::set_Item(TKey,TValue) */,
{ 11285, 237, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>::set_Item(TKey,TValue) */,
{ 11305, 234, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>::TryGetValue(TKey,TValue&) */,
{ 11305, 237, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>::TryGetValue(TKey,TValue&) */,
{ 3706, 16, -1 } /* System.Boolean System.Nullable`1<System.Int32>::get_HasValue() */,
{ 3707, 16, -1 } /* T System.Nullable`1<System.Int32>::get_Value() */,
{ 11286, 28, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.String>::Add(TKey,TValue) */,
{ 11305, 28, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.String>::TryGetValue(TKey,TValue&) */,
{ 11541, 8, -1 } /* System.Boolean System.Collections.Generic.List`1<System.String>::Contains(T) */,
{ 3706, 47, -1 } /* System.Boolean System.Nullable`1<System.Boolean>::get_HasValue() */,
{ 3705, 47, -1 } /* System.Void System.Nullable`1<System.Boolean>::.ctor(T) */,
{ 3707, 47, -1 } /* T System.Nullable`1<System.Boolean>::get_Value() */,
{ 11519, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 3706, 59, -1 } /* System.Boolean System.Nullable`1<System.DateTime>::get_HasValue() */,
{ 3705, 59, -1 } /* System.Void System.Nullable`1<System.DateTime>::.ctor(T) */,
{ 3707, 59, -1 } /* T System.Nullable`1<System.DateTime>::get_Value() */,
{ 5660, 8, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.String>::.ctor(System.String,System.String,System.String,System.IO.SearchOption,System.IO.SearchResultHandler`1<TSource>,System.Boolean) */,
{ 7526, -1, 16 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromCancellation<System.Int32>(System.Threading.CancellationToken) */,
{ 7384, 16, -1 } /* TResult System.Threading.Tasks.Task`1<System.Int32>::get_Result() */,
{ 7522, -1, 16 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromResult<System.Int32>(TResult) */,
{ 7527, -1, 16 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromCancellation<System.Int32>(System.OperationCanceledException) */,
{ 7524, -1, 16 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromException<System.Int32>(System.Exception) */,
{ 7527, -1, 189 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromCancellation<System.Threading.Tasks.VoidTaskResult>(System.OperationCanceledException) */,
{ 946, -1, 7 } /* T[] System.Array::Empty<System.Char>() */,
{ 1089, 192, -1 } /* System.Void System.Func`1<System.Threading.SemaphoreSlim>::.ctor(System.Object,System.IntPtr) */,
{ 6937, -1, 192 } /* T System.Threading.LazyInitializer::EnsureInitialized<System.Threading.SemaphoreSlim>(T&,System.Func`1<T>) */,
{ 1093, 188, -1 } /* System.Void System.Func`2<System.Object,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 7391, 16, -1 } /* System.Runtime.CompilerServices.TaskAwaiter`1<TResult> System.Threading.Tasks.Task`1<System.Int32>::GetAwaiter() */,
{ 10406, 16, -1 } /* TResult System.Runtime.CompilerServices.TaskAwaiter`1<System.Int32>::GetResult() */,
{ 1105, 193, -1 } /* System.Void System.Func`5<System.IO.Stream,System.IO.Stream/ReadWriteParameters,System.AsyncCallback,System.Object,System.IAsyncResult>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 195, -1 } /* System.Void System.Func`3<System.IO.Stream,System.IAsyncResult,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 7399, 16, 2166 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.TaskFactory`1<System.Int32>::FromAsyncTrim<System.IO.Stream,System.IO.Stream/ReadWriteParameters>(!!0,!!1,System.Func`5<!!0,!!1,System.AsyncCallback,System.Object,System.IAsyncResult>,System.Func`3<!!0,System.IAsyncResult,TResult>) */,
{ 1081, 200, -1 } /* System.Void System.Action`2<System.Threading.Tasks.Task,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 993, -1, 201 } /* System.Tuple`2<T1,T2> System.Tuple::Create<System.IO.Stream,System.IO.Stream/ReadWriteTask>(T1,T2) */,
{ 1097, 202, -1 } /* System.Void System.Func`3<System.IO.Stream,System.IAsyncResult,System.Threading.Tasks.VoidTaskResult>::.ctor(System.Object,System.IntPtr) */,
{ 7399, 189, 2166 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.TaskFactory`1<System.Threading.Tasks.VoidTaskResult>::FromAsyncTrim<System.IO.Stream,System.IO.Stream/ReadWriteParameters>(!!0,!!1,System.Func`5<!!0,!!1,System.AsyncCallback,System.Object,System.IAsyncResult>,System.Func`3<!!0,System.IAsyncResult,TResult>) */,
{ 996, 201, -1 } /* T1 System.Tuple`2<System.IO.Stream,System.IO.Stream/ReadWriteTask>::get_Item1() */,
{ 997, 201, -1 } /* T2 System.Tuple`2<System.IO.Stream,System.IO.Stream/ReadWriteTask>::get_Item2() */,
{ 7376, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
{ 7377, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor(System.Func`2<System.Object,TResult>,System.Object,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions) */,
{ 1089, 207, -1 } /* System.Void System.Func`1<System.Threading.ManualResetEvent>::.ctor(System.Object,System.IntPtr) */,
{ 6937, -1, 207 } /* T System.Threading.LazyInitializer::EnsureInitialized<System.Threading.ManualResetEvent>(T&,System.Func`1<T>) */,
{ 5675, 8, -1 } /* System.Void System.IO.SearchResultHandler`1<System.String>::.ctor() */,
{ 1093, 208, -1 } /* System.Void System.Func`2<System.Object,System.String>::.ctor(System.Object,System.IntPtr) */,
{ 1019, 209, -1 } /* T1 System.Tuple`4<System.IO.TextReader,System.Char[],System.Int32,System.Int32>::get_Item1() */,
{ 1020, 209, -1 } /* T2 System.Tuple`4<System.IO.TextReader,System.Char[],System.Int32,System.Int32>::get_Item2() */,
{ 1021, 209, -1 } /* T3 System.Tuple`4<System.IO.TextReader,System.Char[],System.Int32,System.Int32>::get_Item3() */,
{ 1022, 209, -1 } /* T4 System.Tuple`4<System.IO.TextReader,System.Char[],System.Int32,System.Int32>::get_Item4() */,
{ 996, 211, -1 } /* T1 System.Tuple`2<System.IO.TextWriter,System.Char>::get_Item1() */,
{ 997, 211, -1 } /* T2 System.Tuple`2<System.IO.TextWriter,System.Char>::get_Item2() */,
{ 996, 213, -1 } /* T1 System.Tuple`2<System.IO.TextWriter,System.String>::get_Item1() */,
{ 997, 213, -1 } /* T2 System.Tuple`2<System.IO.TextWriter,System.String>::get_Item2() */,
{ 1019, 214, -1 } /* T1 System.Tuple`4<System.IO.TextWriter,System.Char[],System.Int32,System.Int32>::get_Item1() */,
{ 1020, 214, -1 } /* T2 System.Tuple`4<System.IO.TextWriter,System.Char[],System.Int32,System.Int32>::get_Item2() */,
{ 1021, 214, -1 } /* T3 System.Tuple`4<System.IO.TextWriter,System.Char[],System.Int32,System.Int32>::get_Item3() */,
{ 1022, 214, -1 } /* T4 System.Tuple`4<System.IO.TextWriter,System.Char[],System.Int32,System.Int32>::get_Item4() */,
{ 11533, 48, -1 } /* System.Void System.Collections.Generic.List`1<System.LocalDataStore>::Add(T) */,
{ 11574, 48, -1 } /* System.Boolean System.Collections.Generic.List`1<System.LocalDataStore>::Remove(T) */,
{ 11286, 49, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.LocalDataStoreSlot>::Add(TKey,TValue) */,
{ 11229, -1, 49 } /* TValue System.Collections.Generic.CollectionExtensions::GetValueOrDefault<System.String,System.LocalDataStoreSlot>(System.Collections.Generic.IReadOnlyDictionary`2<TKey,TValue>,TKey) */,
{ 11303, 49, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.LocalDataStoreSlot>::Remove(TKey) */,
{ 11528, 48, -1 } /* T System.Collections.Generic.List`1<System.LocalDataStore>::get_Item(System.Int32) */,
{ 11522, 48, -1 } /* System.Int32 System.Collections.Generic.List`1<System.LocalDataStore>::get_Count() */,
{ 11517, 48, -1 } /* System.Void System.Collections.Generic.List`1<System.LocalDataStore>::.ctor() */,
{ 11267, 49, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.LocalDataStoreSlot>::.ctor() */,
{ 11268, 147, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.MonoCustomAttrs/AttributeInfo>::.ctor(System.Int32) */,
{ 11305, 147, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,System.MonoCustomAttrs/AttributeInfo>::TryGetValue(TKey,TValue&) */,
{ 11286, 147, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.MonoCustomAttrs/AttributeInfo>::Add(TKey,TValue) */,
{ 801, -1, 107 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Array::AsReadOnly<System.Reflection.CustomAttributeData>(T[]) */,
{ 11267, 143, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.AttributeUsageAttribute>::.ctor() */,
{ 11305, 143, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,System.AttributeUsageAttribute>::TryGetValue(TKey,TValue&) */,
{ 11285, 143, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.AttributeUsageAttribute>::set_Item(TKey,TValue) */,
{ 853, -1, 142 } /* System.Int32 System.Array::LastIndexOf<System.Delegate>(T[],T) */,
{ 802, -1, 7 } /* System.Void System.Array::Resize<System.Char>(T[]&,System.Int32) */,
{ 4985, -1, 166 } /* T[] System.Reflection.CustomAttributeData::UnboxValues<System.Reflection.CustomAttributeTypedArgument>(System.Object[]) */,
{ 801, -1, 166 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Array::AsReadOnly<System.Reflection.CustomAttributeTypedArgument>(T[]) */,
{ 4985, -1, 176 } /* T[] System.Reflection.CustomAttributeData::UnboxValues<System.Reflection.CustomAttributeNamedArgument>(System.Object[]) */,
{ 801, -1, 176 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Array::AsReadOnly<System.Reflection.CustomAttributeNamedArgument>(T[]) */,
{ 11119, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::.ctor(System.Collections.Generic.IList`1<T>) */,
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{ 10351, 47, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) */,
{ 7374, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor() */,
{ 7382, 47, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Boolean>::TrySetResult(TResult) */,
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{ 6937, -1, 263 } /* T System.Threading.LazyInitializer::EnsureInitialized<System.Threading.Tasks.Task/ContingentProperties>(T&,System.Func`1<T>) */,
{ 11119, 44, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::.ctor(System.Collections.Generic.IList`1<T>) */,
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{ 11517, 183, -1 } /* System.Void System.Collections.Generic.List`1<System.Threading.Tasks.Task>::.ctor() */,
{ 11533, 183, -1 } /* System.Void System.Collections.Generic.List`1<System.Threading.Tasks.Task>::Add(T) */,
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{ 11609, 183, -1 } /* T System.Collections.Generic.List`1/Enumerator<System.Threading.Tasks.Task>::get_Current() */,
{ 11607, 183, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Threading.Tasks.Task>::MoveNext() */,
{ 11606, 183, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Threading.Tasks.Task>::Dispose() */,
{ 7524, -1, 189 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromException<System.Threading.Tasks.VoidTaskResult>(System.Exception) */,
{ 11267, 260, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Threading.Tasks.Task>::.ctor() */,
{ 1089, 263, -1 } /* System.Void System.Func`1<System.Threading.Tasks.Task/ContingentProperties>::.ctor(System.Object,System.IntPtr) */,
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{ 7388, 189, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::TrySetCanceled(System.Threading.CancellationToken) */,
{ 7382, 189, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::TrySetResult(TResult) */,
{ 11560, 44, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::GetEnumerator() */,
{ 11609, 44, -1 } /* T System.Collections.Generic.List`1/Enumerator<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::get_Current() */,
{ 11124, 42, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Exception>::GetEnumerator() */,
{ 11607, 44, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::MoveNext() */,
{ 11606, 44, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::Dispose() */,
{ 11518, 44, -1 } /* System.Void System.Collections.Generic.List`1<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::.ctor(System.Int32) */,
{ 11533, 44, -1 } /* System.Void System.Collections.Generic.List`1<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::Add(T) */,
{ 11535, 44, -1 } /* System.Void System.Collections.Generic.List`1<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11528, 44, -1 } /* T System.Collections.Generic.List`1<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::get_Item(System.Int32) */,
{ 11522, 44, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::get_Count() */,
{ 7374, 183, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>::.ctor() */,
{ 7382, 183, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>::TrySetResult(TResult) */,
{ 10448, 265, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Threading.Tasks.TaskScheduler,System.Object>::.ctor() */,
{ 10453, 265, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Threading.Tasks.TaskScheduler,System.Object>::Add(TKey,TValue) */,
{ 1991, 266, -1 } /* System.Void System.EventHandler`1<System.Threading.Tasks.UnobservedTaskExceptionEventArgs>::Invoke(System.Object,TEventArgs) */,
{ 7011, 164, -1 } /* T System.Threading.AsyncLocalValueChangedArgs`1<System.Globalization.CultureInfo>::get_CurrentValue() */,
{ 1073, 254, -1 } /* System.Void System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<System.Globalization.CultureInfo>>::.ctor(System.Object,System.IntPtr) */,
{ 7006, 164, -1 } /* System.Void System.Threading.AsyncLocal`1<System.Globalization.CultureInfo>::.ctor(System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<T>>) */,
{ 7007, 164, -1 } /* System.Void System.Threading.AsyncLocal`1<System.Globalization.CultureInfo>::set_Value(T) */,
{ 7220, 255, -1 } /* T[] System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Threading.ThreadPoolWorkQueue/WorkStealingQueue>::get_Current() */,
{ 7219, 255, -1 } /* System.Void System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Threading.ThreadPoolWorkQueue/WorkStealingQueue>::.ctor(System.Int32) */,
{ 7221, 255, -1 } /* System.Int32 System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Threading.ThreadPoolWorkQueue/WorkStealingQueue>::Add(T) */,
{ 7222, 255, -1 } /* System.Void System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Threading.ThreadPoolWorkQueue/WorkStealingQueue>::Remove(T) */,
{ 11518, 257, -1 } /* System.Void System.Collections.Generic.List`1<System.Threading.Timer>::.ctor(System.Int32) */,
{ 11533, 257, -1 } /* System.Void System.Collections.Generic.List`1<System.Threading.Timer>::Add(T) */,
{ 11522, 257, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Threading.Timer>::get_Count() */,
{ 11528, 257, -1 } /* T System.Collections.Generic.List`1<System.Threading.Timer>::get_Item(System.Int32) */,
{ 11540, 257, -1 } /* System.Void System.Collections.Generic.List`1<System.Threading.Timer>::Clear() */,
{ 11520, 257, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Threading.Timer>::get_Capacity() */,
{ 11521, 257, -1 } /* System.Void System.Collections.Generic.List`1<System.Threading.Timer>::set_Capacity(System.Int32) */,
{ 11517, 116, -1 } /* System.Void System.Collections.Generic.List`1<System.TimeZoneInfo/AdjustmentRule>::.ctor() */,
{ 11533, 116, -1 } /* System.Void System.Collections.Generic.List`1<System.TimeZoneInfo/AdjustmentRule>::Add(T) */,
{ 11522, 116, -1 } /* System.Int32 System.Collections.Generic.List`1<System.TimeZoneInfo/AdjustmentRule>::get_Count() */,
{ 11535, 116, -1 } /* System.Void System.Collections.Generic.List`1<System.TimeZoneInfo/AdjustmentRule>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 1109, 116, -1 } /* System.Void System.Comparison`1<System.TimeZoneInfo/AdjustmentRule>::.ctor(System.Object,System.IntPtr) */,
{ 11584, 116, -1 } /* System.Void System.Collections.Generic.List`1<System.TimeZoneInfo/AdjustmentRule>::Sort(System.Comparison`1<T>) */,
{ 11585, 116, -1 } /* T[] System.Collections.Generic.List`1<System.TimeZoneInfo/AdjustmentRule>::ToArray() */,
{ 11124, 111, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.TimeZoneInfo>::GetEnumerator() */,
{ 11517, 111, -1 } /* System.Void System.Collections.Generic.List`1<System.TimeZoneInfo>::.ctor() */,
{ 11533, 111, -1 } /* System.Void System.Collections.Generic.List`1<System.TimeZoneInfo>::Add(T) */,
{ 11522, 111, -1 } /* System.Int32 System.Collections.Generic.List`1<System.TimeZoneInfo>::get_Count() */,
{ 11535, 111, -1 } /* System.Void System.Collections.Generic.List`1<System.TimeZoneInfo>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11119, 111, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.TimeZoneInfo>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11574, 116, -1 } /* System.Boolean System.Collections.Generic.List`1<System.TimeZoneInfo/AdjustmentRule>::Remove(T) */,
{ 11277, 126, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,System.TimeType>::get_Count() */,
{ 11284, 126, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int32,System.TimeType>::get_Item(TKey) */,
{ 11528, 113, -1 } /* T System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.TimeType>>::get_Item(System.Int32) */,
{ 11236, 112, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.DateTime,System.TimeType>::get_Key() */,
{ 11237, 112, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.DateTime,System.TimeType>::get_Value() */,
{ 11522, 113, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.TimeType>>::get_Count() */,
{ 11267, 120, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.String>::.ctor() */,
{ 11286, 120, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.String>::Add(TKey,TValue) */,
{ 11268, 126, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.TimeType>::.ctor(System.Int32) */,
{ 11284, 120, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int32,System.String>::get_Item(TKey) */,
{ 11286, 126, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.TimeType>::Add(TKey,TValue) */,
{ 11518, 113, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.TimeType>>::.ctor(System.Int32) */,
{ 11235, 112, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.DateTime,System.TimeType>::.ctor(TKey,TValue) */,
{ 11533, 113, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.TimeType>>::Add(T) */,
{ 11560, 155, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.TypeIdentifier>::GetEnumerator() */,
{ 11609, 155, -1 } /* T System.Collections.Generic.List`1/Enumerator<System.TypeIdentifier>::get_Current() */,
{ 11607, 155, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.TypeIdentifier>::MoveNext() */,
{ 11606, 155, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.TypeIdentifier>::Dispose() */,
{ 11528, 157, -1 } /* T System.Collections.Generic.List`1<System.TypeSpec>::get_Item(System.Int32) */,
{ 11522, 157, -1 } /* System.Int32 System.Collections.Generic.List`1<System.TypeSpec>::get_Count() */,
{ 11560, 154, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.ModifierSpec>::GetEnumerator() */,
{ 11609, 154, -1 } /* T System.Collections.Generic.List`1/Enumerator<System.ModifierSpec>::get_Current() */,
{ 11607, 154, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.ModifierSpec>::MoveNext() */,
{ 11606, 154, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.ModifierSpec>::Dispose() */,
{ 1094, 131, -1 } /* TResult System.Func`2<System.Reflection.AssemblyName,System.Reflection.Assembly>::Invoke(T) */,
{ 1102, 132, -1 } /* TResult System.Func`4<System.Reflection.Assembly,System.String,System.Boolean,System.Type>::Invoke(T1,T2,T3) */,
{ 11517, 155, -1 } /* System.Void System.Collections.Generic.List`1<System.TypeIdentifier>::.ctor() */,
{ 11533, 155, -1 } /* System.Void System.Collections.Generic.List`1<System.TypeIdentifier>::Add(T) */,
{ 11517, 154, -1 } /* System.Void System.Collections.Generic.List`1<System.ModifierSpec>::.ctor() */,
{ 11533, 154, -1 } /* System.Void System.Collections.Generic.List`1<System.ModifierSpec>::Add(T) */,
{ 11517, 157, -1 } /* System.Void System.Collections.Generic.List`1<System.TypeSpec>::.ctor() */,
{ 11533, 157, -1 } /* System.Void System.Collections.Generic.List`1<System.TypeSpec>::Add(T) */,
{ 11517, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::.ctor() */,
{ 11533, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Add(T) */,
{ 11585, 16, -1 } /* T[] System.Collections.Generic.List`1<System.Int32>::ToArray() */,
{ 10457, 354, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<System.Net.HttpWebRequest,Mono.Http.NtlmSession>::.ctor(System.Object,System.IntPtr) */,
{ 10456, 354, -1 } /* !1 System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Net.HttpWebRequest,Mono.Http.NtlmSession>::GetValue(!0,System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<!0,!1>) */,
{ 10448, 354, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Net.HttpWebRequest,Mono.Http.NtlmSession>::.ctor() */,
{ 16871, 333, -1 } /* System.Int32 System.Collections.Generic.Queue`1<Mono.Net.CFNetwork/GetProxyData>::get_Count() */,
{ 16880, 333, -1 } /* T System.Collections.Generic.Queue`1<Mono.Net.CFNetwork/GetProxyData>::Dequeue() */,
{ 16870, 333, -1 } /* System.Void System.Collections.Generic.Queue`1<Mono.Net.CFNetwork/GetProxyData>::.ctor() */,
{ 16876, 333, -1 } /* System.Void System.Collections.Generic.Queue`1<Mono.Net.CFNetwork/GetProxyData>::Enqueue(T) */,
{ 10349, 335, -1 } /* System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<!0> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<Mono.Net.Security.AsyncProtocolResult>::Create() */,
{ 10350, 335, 2179 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<Mono.Net.Security.AsyncProtocolResult>::Start<Mono.Net.Security.AsyncProtocolRequest/<StartOperation>d__23>(!!0&) */,
{ 10354, 335, -1 } /* System.Threading.Tasks.Task`1<!0> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<Mono.Net.Security.AsyncProtocolResult>::get_Task() */,
{ 10341, -1, 2180 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::Start<Mono.Net.Security.AsyncProtocolRequest/<ProcessOperation>d__24>(!!0&) */,
{ 10349, 338, -1 } /* System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<!0> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::Create() */,
{ 10350, 338, 2181 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::Start<Mono.Net.Security.AsyncProtocolRequest/<InnerRead>d__25>(!!0&) */,
{ 10354, 338, -1 } /* System.Threading.Tasks.Task`1<!0> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::get_Task() */,
{ 10353, 338, 2182 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Int32>,Mono.Net.Security.AsyncProtocolRequest/<InnerRead>d__25>(!!0&,!!1&) */,
{ 3705, 16, -1 } /* System.Void System.Nullable`1<System.Int32>::.ctor(!0) */,
{ 3711, 16, -1 } /* !0 System.Nullable`1<System.Int32>::GetValueOrDefault() */,
{ 10357, 338, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::SetException(System.Exception) */,
{ 10355, 338, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::SetResult(!0) */,
{ 10351, 338, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) */,
{ 7392, 338, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<!0> System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::ConfigureAwait(System.Boolean) */,
{ 10415, 338, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<!0> System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Nullable`1<System.Int32>>::GetAwaiter() */,
{ 10417, 338, -1 } /* System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Nullable`1<System.Int32>>::get_IsCompleted() */,
{ 10344, -1, 2183 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Nullable`1<System.Int32>>,Mono.Net.Security.AsyncProtocolRequest/<ProcessOperation>d__24>(!!0&,!!1&) */,
{ 10420, 338, -1 } /* !0 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Nullable`1<System.Int32>>::GetResult() */,
{ 10344, -1, 2184 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter,Mono.Net.Security.AsyncProtocolRequest/<ProcessOperation>d__24>(!!0&,!!1&) */,
{ 10353, 335, 2185 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<Mono.Net.Security.AsyncProtocolResult>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter,Mono.Net.Security.AsyncProtocolRequest/<StartOperation>d__23>(!!0&,!!1&) */,
{ 10357, 335, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<Mono.Net.Security.AsyncProtocolResult>::SetException(System.Exception) */,
{ 10355, 335, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<Mono.Net.Security.AsyncProtocolResult>::SetResult(!0) */,
{ 10351, 335, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<Mono.Net.Security.AsyncProtocolResult>::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) */,
{ 3711, 47, -1 } /* !0 System.Nullable`1<System.Boolean>::GetValueOrDefault() */,
{ 3705, 324, -1 } /* System.Void System.Nullable`1<Mono.Security.Interface.MonoSslPolicyErrors>::.ctor(!0) */,
{ 10341, -1, 2186 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::Start<Mono.Net.Security.MobileAuthenticatedStream/<ProcessAuthentication>d__47>(!!0&) */,
{ 7641, -1, 16 } /* !!0 System.Threading.Tasks.TaskToApm::End<System.Int32>(System.IAsyncResult) */,
{ 10350, 16, 2187 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::Start<Mono.Net.Security.MobileAuthenticatedStream/<StartOperation>d__58>(!!0&) */,
{ 789, 329, -1 } /* System.Void System.ValueTuple`2<System.Int32,System.Boolean>::.ctor(!0,!1) */,
{ 10350, 16, 2188 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::Start<Mono.Net.Security.MobileAuthenticatedStream/<InnerRead>d__66>(!!0&) */,
{ 10341, -1, 2189 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::Start<Mono.Net.Security.MobileAuthenticatedStream/<InnerWrite>d__67>(!!0&) */,
{ 1089, 16, -1 } /* System.Void System.Func`1<System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 7529, -1, 16 } /* System.Threading.Tasks.Task`1<!!0> System.Threading.Tasks.Task::Run<System.Int32>(System.Func`1<!!0>) */,
{ 10353, 16, 2190 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Int32>,Mono.Net.Security.MobileAuthenticatedStream/<InnerRead>d__66>(!!0&,!!1&) */,
{ 10344, -1, 2191 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter,Mono.Net.Security.MobileAuthenticatedStream/<InnerWrite>d__67>(!!0&,!!1&) */,
{ 7392, 335, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<!0> System.Threading.Tasks.Task`1<Mono.Net.Security.AsyncProtocolResult>::ConfigureAwait(System.Boolean) */,
{ 10415, 335, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<!0> System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<Mono.Net.Security.AsyncProtocolResult>::GetAwaiter() */,
{ 10417, 335, -1 } /* System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<Mono.Net.Security.AsyncProtocolResult>::get_IsCompleted() */,
{ 10344, -1, 2192 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<Mono.Net.Security.AsyncProtocolResult>,Mono.Net.Security.MobileAuthenticatedStream/<ProcessAuthentication>d__47>(!!0&,!!1&) */,
{ 10420, 335, -1 } /* !0 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<Mono.Net.Security.AsyncProtocolResult>::GetResult() */,
{ 10353, 16, 2193 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<Mono.Net.Security.AsyncProtocolResult>,Mono.Net.Security.MobileAuthenticatedStream/<StartOperation>d__58>(!!0&,!!1&) */,
{ 11291, 348, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,Mono.Security.Interface.MonoTlsProvider>::ContainsKey(!0) */,
{ 11286, 348, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,Mono.Security.Interface.MonoTlsProvider>::Add(!0,!1) */,
{ 11305, 342, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Tuple`2<System.Guid,System.String>>::TryGetValue(!0,!1&) */,
{ 996, 341, -1 } /* !0 System.Tuple`2<System.Guid,System.String>::get_Item1() */,
{ 11305, 348, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,Mono.Security.Interface.MonoTlsProvider>::TryGetValue(!0,!1&) */,
{ 997, 341, -1 } /* !1 System.Tuple`2<System.Guid,System.String>::get_Item2() */,
{ 11267, 342, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Tuple`2<System.Guid,System.String>>::.ctor() */,
{ 11267, 348, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,Mono.Security.Interface.MonoTlsProvider>::.ctor() */,
{ 998, 341, -1 } /* System.Void System.Tuple`2<System.Guid,System.String>::.ctor(!0,!1) */,
{ 11286, 342, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Tuple`2<System.Guid,System.String>>::Add(!0,!1) */,
{ 10568, -1, 2194 } /* !!0 System.Runtime.InteropServices.Marshal::PtrToStructure<Mono.Unity.UnityTls/unitytls_interface_struct>(System.IntPtr) */,
{ 16898, 136, -1 } /* System.Collections.Generic.IComparer`1<TKey> System.Collections.Generic.SortedList`2<System.String,System.Object>::get_Comparer() */,
{ 16922, 136, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.SortedList`2<System.String,System.Object>::GetEnumerator() */,
{ 11236, 136, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<System.String,System.Object>::get_Key() */,
{ 11237, 136, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,System.Object>::get_Value() */,
{ 16892, 136, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.String,System.Object>::.ctor(System.Collections.Generic.IComparer`1<TKey>) */,
{ 16928, 136, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.String,System.Object>::set_Item(TKey,TValue) */,
{ 847, -1, 164 } /* System.Int32 System.Array::IndexOf<System.Globalization.CultureInfo>(!!0[],!!0) */,
{ 11291, 28, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.String>::ContainsKey(!0) */,
{ 11284, 28, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,System.String>::get_Item(!0) */,
{ 11517, 376, -1 } /* System.Void System.Collections.Generic.List`1<System.Enum>::.ctor() */,
{ 11533, 376, -1 } /* System.Void System.Collections.Generic.List`1<System.Enum>::Add(!0) */,
{ 11585, 376, -1 } /* !0[] System.Collections.Generic.List`1<System.Enum>::ToArray() */,
{ 849, -1, 379 } /* System.Int32 System.Array::IndexOf<System.ComponentModel.EventDescriptor>(!!0[],!!0,System.Int32,System.Int32) */,
{ 11517, 382, -1 } /* System.Void System.Collections.Generic.List`1<System.ComponentModel.MaskedTextProvider/CharDescriptor>::.ctor() */,
{ 11533, 382, -1 } /* System.Void System.Collections.Generic.List`1<System.ComponentModel.MaskedTextProvider/CharDescriptor>::Add(!0) */,
{ 11528, 382, -1 } /* !0 System.Collections.Generic.List`1<System.ComponentModel.MaskedTextProvider/CharDescriptor>::get_Item(System.Int32) */,
{ 11560, 382, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.ComponentModel.MaskedTextProvider/CharDescriptor>::GetEnumerator() */,
{ 11609, 382, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.ComponentModel.MaskedTextProvider/CharDescriptor>::get_Current() */,
{ 11607, 382, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.ComponentModel.MaskedTextProvider/CharDescriptor>::MoveNext() */,
{ 11606, 382, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.ComponentModel.MaskedTextProvider/CharDescriptor>::Dispose() */,
{ 849, -1, 369 } /* System.Int32 System.Array::IndexOf<System.ComponentModel.PropertyDescriptor>(!!0[],!!0,System.Int32,System.Int32) */,
{ 11268, 390, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.EventDescriptor>::.ctor(System.Int32) */,
{ 11291, 390, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.EventDescriptor>::ContainsKey(!0) */,
{ 11286, 390, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.EventDescriptor>::Add(!0,!1) */,
{ 11277, 390, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.EventDescriptor>::get_Count() */,
{ 11281, 390, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.EventDescriptor>::get_Values() */,
{ 11355, 390, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.String,System.ComponentModel.EventDescriptor>::CopyTo(!1[],System.Int32) */,
{ 11268, 393, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.PropertyDescriptor>::.ctor(System.Int32) */,
{ 11291, 393, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.PropertyDescriptor>::ContainsKey(!0) */,
{ 11286, 393, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.PropertyDescriptor>::Add(!0,!1) */,
{ 11277, 393, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.PropertyDescriptor>::get_Count() */,
{ 11281, 393, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.PropertyDescriptor>::get_Values() */,
{ 11355, 393, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.String,System.ComponentModel.PropertyDescriptor>::CopyTo(!1[],System.Int32) */,
{ 11305, 120, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.String>::TryGetValue(!0,!1&) */,
{ 11533, 368, -1 } /* System.Void System.Collections.Generic.List`1<System.WeakReference>::Add(!0) */,
{ 11522, 368, -1 } /* System.Int32 System.Collections.Generic.List`1<System.WeakReference>::get_Count() */,
{ 11518, 368, -1 } /* System.Void System.Collections.Generic.List`1<System.WeakReference>::.ctor(System.Int32) */,
{ 11528, 368, -1 } /* !0 System.Collections.Generic.List`1<System.WeakReference>::get_Item(System.Int32) */,
{ 11540, 368, -1 } /* System.Void System.Collections.Generic.List`1<System.WeakReference>::Clear() */,
{ 11535, 368, -1 } /* System.Void System.Collections.Generic.List`1<System.WeakReference>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11586, 368, -1 } /* System.Void System.Collections.Generic.List`1<System.WeakReference>::TrimExcess() */,
{ 11517, 368, -1 } /* System.Void System.Collections.Generic.List`1<System.WeakReference>::.ctor() */,
{ 11236, 359, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>::get_Key() */,
{ 11237, 359, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>::get_Value() */,
{ 11235, 359, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>::.ctor(!0,!1) */,
{ 840, -1, 8 } /* System.Int32 System.Array::BinarySearch<System.String>(!!0[],!!0) */,
{ 1093, 407, -1 } /* System.Void System.Func`2<System.Net.SimpleAsyncResult,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 406, -1 } /* System.Void System.Action`1<System.IO.Stream>::Invoke(!0) */,
{ 11518, 408, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.MonoChunkStream/Chunk>::.ctor(System.Int32) */,
{ 11533, 408, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.MonoChunkStream/Chunk>::Add(!0) */,
{ 11560, 408, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Net.MonoChunkStream/Chunk>::GetEnumerator() */,
{ 11609, 408, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Net.MonoChunkStream/Chunk>::get_Current() */,
{ 11607, 408, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Net.MonoChunkStream/Chunk>::MoveNext() */,
{ 11606, 408, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Net.MonoChunkStream/Chunk>::Dispose() */,
{ 11517, 399, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.IPAddress>::.ctor() */,
{ 11533, 399, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.IPAddress>::Add(!0) */,
{ 11522, 399, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Net.IPAddress>::get_Count() */,
{ 11560, 399, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Net.IPAddress>::GetEnumerator() */,
{ 11609, 399, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Net.IPAddress>::get_Current() */,
{ 11607, 399, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Net.IPAddress>::MoveNext() */,
{ 11606, 399, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Net.IPAddress>::Dispose() */,
{ 847, -1, 6 } /* System.Int32 System.Array::IndexOf<System.Byte>(!!0[],!!0) */,
{ 10568, -1, 2195 } /* !!0 System.Runtime.InteropServices.Marshal::PtrToStructure<System.Net.NetworkInformation.Win32_FIXED_INFO>(System.IntPtr) */,
{ 11305, 409, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Net.WebConnectionGroup>::TryGetValue(!0,!1&) */,
{ 11267, 409, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Net.WebConnectionGroup>::.ctor() */,
{ 11286, 409, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Net.WebConnectionGroup>::Add(!0,!1) */,
{ 11277, 409, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.Net.WebConnectionGroup>::get_Count() */,
{ 11303, 409, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Net.WebConnectionGroup>::Remove(!0) */,
{ 11281, 409, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,System.Net.WebConnectionGroup>::get_Values() */,
{ 11519, 411, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.WebConnectionGroup>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11560, 411, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Net.WebConnectionGroup>::GetEnumerator() */,
{ 11609, 411, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Net.WebConnectionGroup>::get_Current() */,
{ 11517, 411, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.WebConnectionGroup>::.ctor() */,
{ 11533, 411, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.WebConnectionGroup>::Add(!0) */,
{ 11607, 411, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Net.WebConnectionGroup>::MoveNext() */,
{ 11606, 411, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Net.WebConnectionGroup>::Dispose() */,
{ 11291, 409, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Net.WebConnectionGroup>::ContainsKey(!0) */,
{ 1094, 407, -1 } /* !1 System.Func`2<System.Net.SimpleAsyncResult,System.Boolean>::Invoke(!0) */,
{ 11267, 422, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Threading.Thread,System.Diagnostics.StackTrace>::.ctor() */,
{ 11560, 419, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Threading.Thread>::GetEnumerator() */,
{ 11609, 419, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Threading.Thread>::get_Current() */,
{ 11284, 422, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.Threading.Thread,System.Diagnostics.StackTrace>::get_Item(!0) */,
{ 11607, 419, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Threading.Thread>::MoveNext() */,
{ 11606, 419, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Threading.Thread>::Dispose() */,
{ 11522, 419, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Threading.Thread>::get_Count() */,
{ 11528, 419, -1 } /* !0 System.Collections.Generic.List`1<System.Threading.Thread>::get_Item(System.Int32) */,
{ 11517, 419, -1 } /* System.Void System.Collections.Generic.List`1<System.Threading.Thread>::.ctor() */,
{ 11533, 419, -1 } /* System.Void System.Collections.Generic.List`1<System.Threading.Thread>::Add(!0) */,
{ 11286, 422, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Threading.Thread,System.Diagnostics.StackTrace>::Add(!0,!1) */,
{ 11574, 419, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Threading.Thread>::Remove(!0) */,
{ 11564, 419, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Threading.Thread>::IndexOf(!0) */,
{ 11303, 422, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Threading.Thread,System.Diagnostics.StackTrace>::Remove(!0) */,
{ 1159, 6, -1 } /* System.Int32 System.ArraySegment`1<System.Byte>::get_Offset() */,
{ 1160, 6, -1 } /* System.Int32 System.ArraySegment`1<System.Byte>::get_Count() */,
{ 1158, 6, -1 } /* !0[] System.ArraySegment`1<System.Byte>::get_Array() */,
{ 10582, -1, 6 } /* System.IntPtr System.Runtime.InteropServices.Marshal::UnsafeAddrOfPinnedArrayElement<System.Byte>(!!0[],System.Int32) */,
{ 1073, 183, -1 } /* System.Void System.Action`1<System.Threading.Tasks.Task>::.ctor(System.Object,System.IntPtr) */,
{ 1991, 425, -1 } /* System.Void System.EventHandler`1<System.Net.Sockets.SocketAsyncEventArgs>::Invoke(System.Object,!0) */,
{ 16827, 368, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.WeakReference>::.ctor() */,
{ 16836, 368, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.WeakReference>::AddLast(T) */,
{ 16827, 413, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::.ctor() */,
{ 16841, 413, -1 } /* System.Collections.Generic.LinkedList`1/Enumerator<T> System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::GetEnumerator() */,
{ 16859, 413, -1 } /* T System.Collections.Generic.LinkedList`1/Enumerator<System.Net.WebConnectionGroup/ConnectionState>::get_Current() */,
{ 16843, 413, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::Remove(T) */,
{ 16834, 413, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::AddFirst(T) */,
{ 16861, 413, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1/Enumerator<System.Net.WebConnectionGroup/ConnectionState>::MoveNext() */,
{ 16863, 413, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Net.WebConnectionGroup/ConnectionState>::Dispose() */,
{ 16829, 413, -1 } /* System.Int32 System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::get_Count() */,
{ 16831, 413, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::get_Last() */,
{ 16868, 413, -1 } /* T System.Collections.Generic.LinkedListNode`1<System.Net.WebConnectionGroup/ConnectionState>::get_Value() */,
{ 16830, 413, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::get_First() */,
{ 16867, 413, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedListNode`1<System.Net.WebConnectionGroup/ConnectionState>::get_Next() */,
{ 11517, 415, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.WebConnection>::.ctor() */,
{ 11533, 415, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.WebConnection>::Add(!0) */,
{ 16844, 413, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::Remove(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 11560, 415, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Net.WebConnection>::GetEnumerator() */,
{ 11609, 415, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Net.WebConnection>::get_Current() */,
{ 11607, 415, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Net.WebConnection>::MoveNext() */,
{ 11606, 415, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Net.WebConnection>::Dispose() */,
{ 11517, 397, -1 } /* System.Void System.Collections.Generic.List`1<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::.ctor() */,
{ 11560, 397, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::GetEnumerator() */,
{ 11609, 397, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::get_Current() */,
{ 11533, 397, -1 } /* System.Void System.Collections.Generic.List`1<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::Add(!0) */,
{ 11607, 397, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::MoveNext() */,
{ 11606, 397, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::Dispose() */,
{ 11522, 397, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::get_Count() */,
{ 11528, 397, -1 } /* !0 System.Collections.Generic.List`1<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::get_Item(System.Int32) */,
{ 11540, 397, -1 } /* System.Void System.Collections.Generic.List`1<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::Clear() */,
{ 16830, 360, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Text.RegularExpressions.CachedCodeEntry>::get_First() */,
{ 16868, 360, -1 } /* T System.Collections.Generic.LinkedListNode`1<System.Text.RegularExpressions.CachedCodeEntry>::get_Value() */,
{ 16844, 360, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Text.RegularExpressions.CachedCodeEntry>::Remove(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16835, 360, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Text.RegularExpressions.CachedCodeEntry>::AddFirst(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16867, 360, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedListNode`1<System.Text.RegularExpressions.CachedCodeEntry>::get_Next() */,
{ 16834, 360, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Text.RegularExpressions.CachedCodeEntry>::AddFirst(T) */,
{ 16829, 360, -1 } /* System.Int32 System.Collections.Generic.LinkedList`1<System.Text.RegularExpressions.CachedCodeEntry>::get_Count() */,
{ 16845, 360, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Text.RegularExpressions.CachedCodeEntry>::RemoveLast() */,
{ 16827, 360, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Text.RegularExpressions.CachedCodeEntry>::.ctor() */,
{ 11268, 28, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.String>::.ctor(System.Int32) */,
{ 11518, 361, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexCharClass/SingleRange>::.ctor(System.Int32) */,
{ 11533, 361, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexCharClass/SingleRange>::Add(!0) */,
{ 11522, 361, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexCharClass/SingleRange>::get_Count() */,
{ 11528, 361, -1 } /* !0 System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexCharClass/SingleRange>::get_Item(System.Int32) */,
{ 11583, 361, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexCharClass/SingleRange>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<!0>) */,
{ 11529, 361, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexCharClass/SingleRange>::set_Item(System.Int32,!0) */,
{ 11578, 361, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexCharClass/SingleRange>::RemoveRange(System.Int32,System.Int32) */,
{ 11546, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::CopyTo(System.Int32,!0[],System.Int32,System.Int32) */,
{ 11522, 364, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::get_Count() */,
{ 11528, 364, -1 } /* !0 System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::get_Item(System.Int32) */,
{ 11580, 364, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::Reverse(System.Int32,System.Int32) */,
{ 11529, 364, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::set_Item(System.Int32,!0) */,
{ 11570, 364, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11578, 364, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::RemoveRange(System.Int32,System.Int32) */,
{ 11518, 364, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::.ctor(System.Int32) */,
{ 11533, 364, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::Add(!0) */,
{ 11517, 367, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexOptions>::.ctor() */,
{ 11522, 367, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexOptions>::get_Count() */,
{ 11578, 367, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexOptions>::RemoveRange(System.Int32,System.Int32) */,
{ 11390, 16, -1 } /* System.Collections.Generic.Comparer`1<!0> System.Collections.Generic.Comparer`1<System.Int32>::get_Default() */,
{ 874, -1, 16 } /* System.Void System.Array::Sort<System.Int32>(!!0[],System.Collections.Generic.IComparer`1<!!0>) */,
{ 11533, 367, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexOptions>::Add(!0) */,
{ 11528, 367, -1 } /* !0 System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexOptions>::get_Item(System.Int32) */,
{ 11577, 367, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexOptions>::RemoveAt(System.Int32) */,
{ 11284, 304, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,System.Int32>::get_Item(!0) */,
{ 11285, 304, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Int32>::set_Item(!0,!1) */,
{ 11268, 355, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.UriParser>::.ctor(System.Int32) */,
{ 11285, 355, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.UriParser>::set_Item(!0,!1) */,
{ 11305, 355, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.UriParser>::TryGetValue(!0,!1&) */,
{ 11277, 355, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.UriParser>::get_Count() */,
{ 1090, 47, -1 } /* !0 System.Func`1<System.Boolean>::Invoke() */,
{ 1074, 47, -1 } /* System.Void System.Action`1<System.Boolean>::Invoke(!0) */,
{ 1074, 8, -1 } /* System.Void System.Action`1<System.String>::Invoke(!0) */,
{ 20653, -1, 16 } /* System.Void UnityEngine.Assertions.Assert::AreEqual<System.Int32>(T,T,System.String) */,
{ 1074, 461, -1 } /* System.Void System.Action`1<UnityEngine.AsyncOperation>::Invoke(!0) */,
{ 11517, 1, -1 } /* System.Void System.Collections.Generic.List`1<System.Type>::.ctor() */,
{ 11533, 1, -1 } /* System.Void System.Collections.Generic.List`1<System.Type>::Add(!0) */,
{ 11585, 1, -1 } /* !0[] System.Collections.Generic.List`1<System.Type>::ToArray() */,
{ 19629, -1, 2196 } /* T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<UnityEngine.DefaultExecutionOrder>(System.Type) */,
{ 11528, 442, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32) */,
{ 11529, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::set_Item(System.Int32,!0) */,
{ 11522, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count() */,
{ 11568, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Insert(System.Int32,!0) */,
{ 11577, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::RemoveAt(System.Int32) */,
{ 11517, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor() */,
{ 11533, 475, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Add(!0) */,
{ 11517, 475, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::.ctor() */,
{ 11528, 475, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Item(System.Int32) */,
{ 11522, 475, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Count() */,
{ 1117, 475, -1 } /* System.Void System.Predicate`1<UnityEngine.Events.BaseInvokableCall>::.ctor(System.Object,System.IntPtr) */,
{ 11576, 475, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::RemoveAll(System.Predicate`1<!0>) */,
{ 11540, 475, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Clear() */,
{ 11535, 475, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 20277, 109, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) */,
{ 20277, 16, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) */,
{ 20277, 8, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.String>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) */,
{ 20277, 47, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) */,
{ 11517, 474, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::.ctor() */,
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{ 11609, 474, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::get_Current() */,
{ 11607, 474, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::MoveNext() */,
{ 11606, 474, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::Dispose() */,
{ 17796, -1, 502 } /* Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator) */,
{ 11540, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Clear() */,
{ 19789, -1, 109 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<System.Single>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 11540, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Clear() */,
{ 19789, -1, 448 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 11540, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Clear() */,
{ 19789, -1, 450 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Color>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 11540, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Clear() */,
{ 19789, -1, 449 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Matrix4x4>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19792, -1, 109 } /* T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<System.Single>(System.Collections.Generic.List`1<T>) */,
{ 11522, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::get_Count() */,
{ 19792, -1, 450 } /* T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Color>(System.Collections.Generic.List`1<T>) */,
{ 11522, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::get_Count() */,
{ 19792, -1, 448 } /* T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>) */,
{ 11522, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Count() */,
{ 19792, -1, 449 } /* T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Matrix4x4>(System.Collections.Generic.List`1<T>) */,
{ 11522, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::get_Count() */,
{ 18971, -1, 434 } /* T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute) */,
{ 18973, -1, 434 } /* System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,T[]) */,
{ 19791, -1, 434 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>) */,
{ 18975, -1, 434 } /* System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 18976, -1, 453 } /* System.Void UnityEngine.Mesh::GetListForChannel<UnityEngine.Color32>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32,UnityEngine.Rendering.VertexAttributeFormat) */,
{ 19791, -1, 453 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>) */,
{ 18974, -1, 453 } /* System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 19791, -1, 448 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>) */,
{ 18984, -1, 448 } /* System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 19791, -1, 16 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>) */,
{ 19801, -1, 2197 } /* T UnityEngine.ScriptableObject::CreateInstance<UnityEngine.Networking.PlayerConnection.PlayerConnection>() */,
{ 1093, 483, -1 } /* System.Void System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 17627, -1, 482 } /* System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) */,
{ 20322, 481, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::AddListener(UnityEngine.Events.UnityAction`1<T0>) */,
{ 11560, 16, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32>::GetEnumerator() */,
{ 11609, 16, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current() */,
{ 20318, 16, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0) */,
{ 11607, 16, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext() */,
{ 11606, 16, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose() */,
{ 20322, 16, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>) */,
{ 20323, 16, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>) */,
{ 20317, 481, -1 } /* System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor(System.Object,System.IntPtr) */,
{ 20327, 16, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0) */,
{ 11574, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0) */,
{ 17623, -1, 482 } /* System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) */,
{ 17626, -1, 482 } /* System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>) */,
{ 20327, 481, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::Invoke(T0) */,
{ 17625, -1, 482 } /* !!0 System.Linq.Enumerable::SingleOrDefault<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) */,
{ 11533, 482, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Add(!0) */,
{ 20323, 481, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>) */,
{ 11574, 482, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Remove(!0) */,
{ 11517, 482, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::.ctor() */,
{ 20321, 16, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor() */,
{ 20321, 481, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor() */,
{ 1074, 473, -1 } /* System.Void System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>::Invoke(!0) */,
{ 1082, 470, -1 } /* System.Void System.Action`2<System.String,System.Boolean>::Invoke(!0,!1) */,
{ 17796, -1, 6 } /* Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator) */,
{ 1086, 471, -1 } /* System.Void System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(!0,!1,!2) */,
{ 1082, 436, -1 } /* System.Void System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>::Invoke(!0,!1) */,
{ 1074, 438, -1 } /* System.Void System.Action`1<UnityEngine.Cubemap>::Invoke(!0) */,
{ 19789, -1, 446 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Material>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19792, -1, 446 } /* T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Material>(System.Collections.Generic.List`1<T>) */,
{ 17796, -1, 492 } /* Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator) */,
{ 17796, -1, 494 } /* Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator) */,
{ 17796, -1, 16 } /* Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator) */,
{ 802, -1, 429 } /* System.Void System.Array::Resize<UnityEngine.Camera>(!!0[]&,System.Int32) */,
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{ 20318, 478, -1 } /* System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0) */,
{ 20329, 479, -1 } /* System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1) */,
{ 11540, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Clear() */,
{ 19789, -1, 440 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Rect>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19792, -1, 440 } /* T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Rect>(System.Collections.Generic.List`1<T>) */,
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{ 1073, 467, -1 } /* System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::.ctor(System.Object,System.IntPtr) */,
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{ 11607, 514, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.ISubsystemDescriptor>::MoveNext() */,
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{ 11607, 513, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.ISubsystemDescriptorImpl>::MoveNext() */,
{ 11606, 513, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.ISubsystemDescriptorImpl>::Dispose() */,
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{ 11517, 512, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ISubsystem>::.ctor() */,
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{ 11606, 529, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.GUILayoutEntry>::Dispose() */,
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{ 11285, 536, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Event,UnityEngine.TextEditor/TextEditOp>::set_Item(!0,!1) */,
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{ 11517, 548, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rigidbody2D>::.ctor() */,
{ 1074, 553, -1 } /* System.Void System.Action`1<UnityEngine.XR.InputDevice>::Invoke(!0) */,
{ 1074, 551, -1 } /* System.Void System.Action`1<UnityEngine.XR.XRNodeState>::Invoke(!0) */,
{ 21208, 557, -1 } /* System.Void UnityEngine.IntegratedSubsystem`1<UnityEngine.XR.XRDisplaySubsystemDescriptor>::.ctor() */,
{ 21191, 558, -1 } /* System.Void UnityEngine.IntegratedSubsystemDescriptor`1<UnityEngine.XR.XRDisplaySubsystem>::.ctor() */,
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{ 22379, -1, 8 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.String>(System.String,System.Object[]) */,
{ 22380, -1, 16 } /* ReturnType UnityEngine.AndroidJavaObject::CallStatic<System.Int32>(System.String,System.Object[]) */,
{ 22379, -1, 47 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Boolean>(System.String,System.Object[]) */,
{ 22380, -1, 566 } /* ReturnType UnityEngine.AndroidJavaObject::CallStatic<UnityEngine.AndroidJavaObject>(System.String,System.Object[]) */,
{ 22379, -1, 16 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Int32>(System.String,System.Object[]) */,
{ 22379, -1, 108 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.SByte>(System.String,System.Object[]) */,
{ 22379, -1, 95 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Int16>(System.String,System.Object[]) */,
{ 22379, -1, 37 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Int64>(System.String,System.Object[]) */,
{ 22379, -1, 109 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Single>(System.String,System.Object[]) */,
{ 22379, -1, 81 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Double>(System.String,System.Object[]) */,
{ 22379, -1, 7 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Char>(System.String,System.Object[]) */,
{ 20571, -1, 574 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>() */,
{ 20571, -1, 575 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMixerPlayable>() */,
{ 20571, -1, 576 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>() */,
{ 20571, -1, 577 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>() */,
{ 20571, -1, 578 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationPosePlayable>() */,
{ 20571, -1, 579 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationRemoveScalePlayable>() */,
{ 20571, -1, 580 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationScriptPlayable>() */,
{ 20571, -1, 581 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>() */,
{ 1074, 582, -1 } /* System.Void System.Action`1<UnityEngine.Playables.PlayableDirector>::Invoke(!0) */,
{ 1074, 592, -1 } /* System.Void System.Action`1<UnityEngine.SocialPlatforms.IAchievementDescription[]>::Invoke(!0) */,
{ 1082, 583, -1 } /* System.Void System.Action`2<System.Boolean,System.String>::Invoke(!0,!1) */,
{ 1074, 593, -1 } /* System.Void System.Action`1<UnityEngine.SocialPlatforms.IAchievement[]>::Invoke(!0) */,
{ 1074, 597, -1 } /* System.Void System.Action`1<UnityEngine.SocialPlatforms.IScore[]>::Invoke(!0) */,
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{ 11533, 591, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::Add(!0) */,
{ 11560, 591, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::GetEnumerator() */,
{ 11609, 591, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::get_Current() */,
{ 11607, 591, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::MoveNext() */,
{ 11606, 591, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::Dispose() */,
{ 1074, 599, -1 } /* System.Void System.Action`1<UnityEngine.SocialPlatforms.IUserProfile[]>::Invoke(!0) */,
{ 11517, 591, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::.ctor() */,
{ 1074, 600, -1 } /* System.Void System.Action`1<UnityEngineInternal.Input.NativeInputUpdateType>::Invoke(!0) */,
{ 1082, 120, -1 } /* System.Void System.Action`2<System.Int32,System.String>::Invoke(!0,!1) */,
{ 1094, 601, -1 } /* !1 System.Func`2<UnityEngineInternal.Input.NativeInputUpdateType,System.Boolean>::Invoke(!0) */,
{ 17797, -1, 603 } /* System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.ParticleSystem/Particle>(Unity.Collections.NativeArray`1<!!0>) */,
{ 11517, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor() */,
{ 11291, 607, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::ContainsKey(!0) */,
{ 11286, 607, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::Add(!0,!1) */,
{ 11277, 607, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::get_Count() */,
{ 11294, 607, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::GetEnumerator() */,
{ 11326, 607, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::get_Current() */,
{ 11236, 607, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::get_Key() */,
{ 11237, 607, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::get_Value() */,
{ 11294, 611, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::GetEnumerator() */,
{ 11326, 611, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::get_Current() */,
{ 11236, 611, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::get_Key() */,
{ 11325, 611, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::MoveNext() */,
{ 11327, 611, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::Dispose() */,
{ 11325, 607, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::MoveNext() */,
{ 11327, 607, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::Dispose() */,
{ 11267, 607, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::.ctor() */,
{ 11305, 611, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::TryGetValue(!0,!1&) */,
{ 11277, 611, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::get_Count() */,
{ 11267, 611, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::.ctor() */,
{ 11286, 611, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::Add(!0,!1) */,
{ 11278, 611, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<!0,!1> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::get_Keys() */,
{ 11334, 611, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::GetEnumerator() */,
{ 11350, 611, -1 } /* !0 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::get_Current() */,
{ 11349, 611, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::MoveNext() */,
{ 11348, 611, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::Dispose() */,
{ 23605, 637, -1 } /* UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.BlurEvent>::get_relatedTarget() */,
{ 23608, 637, -1 } /* UnityEngine.UIElements.FocusController UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.BlurEvent>::get_focusController() */,
{ 23613, 637, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.BlurEvent>::.ctor() */,
{ 11533, 632, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.IEventHandler>::Add(!0) */,
{ 23933, -1, 708 } /* UnityEngine.UIElements.StyleEnum`1<T> UnityEngine.UIElements.StyleValueExtensions::ToStyleEnum<UnityEngine.UIElements.Overflow>(UnityEngine.UIElements.StyleInt,T) */,
{ 23933, -1, 707 } /* UnityEngine.UIElements.StyleEnum`1<T> UnityEngine.UIElements.StyleValueExtensions::ToStyleEnum<UnityEngine.UIElements.DisplayStyle>(UnityEngine.UIElements.StyleInt,T) */,
{ 23933, -1, 705 } /* UnityEngine.UIElements.StyleEnum`1<T> UnityEngine.UIElements.StyleValueExtensions::ToStyleEnum<UnityEngine.UIElements.Visibility>(UnityEngine.UIElements.StyleInt,T) */,
{ 23692, 682, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::.ctor() */,
{ 23566, 687, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::TypeId() */,
{ 23566, 710, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::TypeId() */,
{ 23682, 717, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::Init() */,
{ 23479, 717, -1 } /* System.Void UnityEngine.UIElements.DragAndDropEventBase`1<UnityEngine.UIElements.DragEnterEvent>::.ctor() */,
{ 23682, 713, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::Init() */,
{ 23479, 713, -1 } /* System.Void UnityEngine.UIElements.DragAndDropEventBase`1<UnityEngine.UIElements.DragExitedEvent>::.ctor() */,
{ 23688, 713, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::GetPooled(UnityEngine.Event) */,
{ 23687, 713, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23682, 721, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::Init() */,
{ 23479, 721, -1 } /* System.Void UnityEngine.UIElements.DragAndDropEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::.ctor() */,
{ 23479, 693, -1 } /* System.Void UnityEngine.UIElements.DragAndDropEventBase`1<UnityEngine.UIElements.DragPerformEvent>::.ctor() */,
{ 23688, 725, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::GetPooled(UnityEngine.Event) */,
{ 23673, 725, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::set_button(System.Int32) */,
{ 23687, 725, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23479, 725, -1 } /* System.Void UnityEngine.UIElements.DragAndDropEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::.ctor() */,
{ 23729, -1, 2198 } /* System.Void UnityEngine.UIElements.PointerEventsHelper::SendEnterLeave<UnityEngine.UIElements.PointerLeaveEvent,UnityEngine.UIElements.PointerEnterEvent>(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IPointerEvent,UnityEngine.Vector2,System.Int32) */,
{ 23727, -1, 2199 } /* System.Void UnityEngine.UIElements.MouseEventsHelper::SendEnterLeave<UnityEngine.UIElements.MouseLeaveEvent,UnityEngine.UIElements.MouseEnterEvent>(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2) */,
{ 23566, 671, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerMoveEvent>::TypeId() */,
{ 23566, 676, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerDownEvent>::TypeId() */,
{ 23566, 679, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>::TypeId() */,
{ 23566, 729, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCancelEvent>::TypeId() */,
{ 23566, 732, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseMoveEvent>::TypeId() */,
{ 23566, 735, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseDownEvent>::TypeId() */,
{ 23566, 738, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseUpEvent>::TypeId() */,
{ 23566, 741, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.WheelEvent>::TypeId() */,
{ 23566, 725, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::TypeId() */,
{ 23566, 713, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragExitedEvent>::TypeId() */,
{ 23727, -1, 2200 } /* System.Void UnityEngine.UIElements.MouseEventsHelper::SendEnterLeave<UnityEngine.UIElements.DragLeaveEvent,UnityEngine.UIElements.DragEnterEvent>(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2) */,
{ 11541, 632, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.IEventHandler>::Contains(!0) */,
{ 11540, 632, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.IEventHandler>::Clear() */,
{ 11517, 632, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.IEventHandler>::.ctor() */,
{ 11517, 745, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.EventCallbackFunctorBase>::.ctor() */,
{ 11519, 745, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.EventCallbackFunctorBase>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11535, 745, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.EventCallbackFunctorBase>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11560, 745, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.UIElements.EventCallbackFunctorBase>::GetEnumerator() */,
{ 11609, 745, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.EventCallbackFunctorBase>::get_Current() */,
{ 11607, 745, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.EventCallbackFunctorBase>::MoveNext() */,
{ 11606, 745, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.EventCallbackFunctorBase>::Dispose() */,
{ 11522, 745, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.EventCallbackFunctorBase>::get_Count() */,
{ 11528, 745, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UIElements.EventCallbackFunctorBase>::get_Item(System.Int32) */,
{ 11540, 745, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.EventCallbackFunctorBase>::Clear() */,
{ 16997, 744, -1 } /* System.Int32 System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventCallbackList>::get_Count() */,
{ 17005, 744, -1 } /* !0 System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventCallbackList>::Pop() */,
{ 17006, 744, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventCallbackList>::Push(!0) */,
{ 16996, 744, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventCallbackList>::.ctor() */,
{ 11522, 627, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::get_Count() */,
{ 11528, 627, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::get_Item(System.Int32) */,
{ 11560, 627, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::GetEnumerator() */,
{ 11609, 627, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.VisualElement>::get_Current() */,
{ 11607, 627, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.VisualElement>::MoveNext() */,
{ 11606, 627, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.VisualElement>::Dispose() */,
{ 16996, 623, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::.ctor() */,
{ 11517, 620, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.IEventDispatchingStrategy>::.ctor() */,
{ 11533, 620, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.IEventDispatchingStrategy>::Add(!0) */,
{ 23300, 622, -1 } /* T UnityEngine.UIElements.ObjectPool`1<System.Collections.Generic.Queue`1<UnityEngine.UIElements.EventDispatcher/EventRecord>>::Get() */,
{ 23566, 624, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.IMGUIEvent>::TypeId() */,
{ 16876, 621, -1 } /* System.Void System.Collections.Generic.Queue`1<UnityEngine.UIElements.EventDispatcher/EventRecord>::Enqueue(!0) */,
{ 16880, 621, -1 } /* !0 System.Collections.Generic.Queue`1<UnityEngine.UIElements.EventDispatcher/EventRecord>::Dequeue() */,
{ 16871, 621, -1 } /* System.Int32 System.Collections.Generic.Queue`1<UnityEngine.UIElements.EventDispatcher/EventRecord>::get_Count() */,
{ 23301, 622, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<System.Collections.Generic.Queue`1<UnityEngine.UIElements.EventDispatcher/EventRecord>>::Release(T) */,
{ 11560, 620, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.UIElements.IEventDispatchingStrategy>::GetEnumerator() */,
{ 11609, 620, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.IEventDispatchingStrategy>::get_Current() */,
{ 11607, 620, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.IEventDispatchingStrategy>::MoveNext() */,
{ 11606, 620, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.IEventDispatchingStrategy>::Dispose() */,
{ 23298, 622, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<System.Collections.Generic.Queue`1<UnityEngine.UIElements.EventDispatcher/EventRecord>>::.ctor(System.Int32) */,
{ 23473, 701, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<UnityEngine.UIElements.ExecuteCommandEvent>::.ctor() */,
{ 11522, 633, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::get_Count() */,
{ 11528, 633, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::get_Item(System.Int32) */,
{ 11540, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Clear() */,
{ 11533, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Add(!0) */,
{ 23612, 634, -1 } /* T UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusOutEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.Focusable,UnityEngine.UIElements.FocusChangeDirection,UnityEngine.UIElements.FocusController) */,
{ 23612, 637, -1 } /* T UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.BlurEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.Focusable,UnityEngine.UIElements.FocusChangeDirection,UnityEngine.UIElements.FocusController) */,
{ 23612, 640, -1 } /* T UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusInEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.Focusable,UnityEngine.UIElements.FocusChangeDirection,UnityEngine.UIElements.FocusController) */,
{ 23612, 643, -1 } /* T UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.Focusable,UnityEngine.UIElements.FocusChangeDirection,UnityEngine.UIElements.FocusController) */,
{ 23608, 643, -1 } /* UnityEngine.UIElements.FocusController UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusEvent>::get_focusController() */,
{ 23613, 643, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusEvent>::.ctor() */,
{ 23610, 640, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusInEvent>::Init() */,
{ 23613, 640, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusInEvent>::.ctor() */,
{ 23610, 634, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusOutEvent>::Init() */,
{ 23613, 634, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusOutEvent>::.ctor() */,
{ 23640, 646, -1 } /* T UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyDownEvent>::GetPooled(System.Char,UnityEngine.KeyCode,UnityEngine.EventModifiers) */,
{ 23568, 624, -1 } /* T UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.IMGUIEvent>::GetPooled() */,
{ 23567, 624, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.IMGUIEvent>::Init() */,
{ 23565, 624, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.IMGUIEvent>::.ctor() */,
{ 23642, 646, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyDownEvent>::.ctor() */,
{ 23642, 690, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyUpEvent>::.ctor() */,
{ 23566, 653, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseCaptureOutEvent>::TypeId() */,
{ 23463, 660, -1 } /* System.Void UnityEngine.UIElements.MouseCaptureEventBase`1<UnityEngine.UIElements.MouseCaptureEvent>::.ctor() */,
{ 23463, 653, -1 } /* System.Void UnityEngine.UIElements.MouseCaptureEventBase`1<UnityEngine.UIElements.MouseCaptureOutEvent>::.ctor() */,
{ 23691, 735, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent) */,
{ 23692, 735, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::.ctor() */,
{ 23682, 746, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::Init() */,
{ 23692, 746, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::.ctor() */,
{ 23682, 687, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::Init() */,
{ 23692, 687, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::.ctor() */,
{ 23687, 687, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23674, 710, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_pressedButtons() */,
{ 23689, 755, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::GetPooled(UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2,System.Boolean) */,
{ 23689, 752, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::GetPooled(UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2,System.Boolean) */,
{ 23682, 749, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::Init() */,
{ 23692, 749, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::.ctor() */,
{ 23682, 710, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::Init() */,
{ 23692, 710, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::.ctor() */,
{ 23688, 710, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::GetPooled(UnityEngine.Event) */,
{ 23687, 710, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23691, 732, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent) */,
{ 23692, 732, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::.ctor() */,
{ 23692, 755, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::.ctor() */,
{ 23692, 752, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::.ctor() */,
{ 23691, 738, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent) */,
{ 23692, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::.ctor() */,
{ 11533, 627, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::Add(!0) */,
{ 23811, 729, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::Init() */,
{ 23821, 729, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::.ctor() */,
{ 23773, 729, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_pointerType() */,
{ 23771, 729, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_pointerId() */,
{ 23820, 729, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23566, 650, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureOutEvent>::TypeId() */,
{ 23566, 657, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureEvent>::TypeId() */,
{ 23459, 657, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.PointerCaptureEvent>::.ctor() */,
{ 23459, 650, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.PointerCaptureOutEvent>::.ctor() */,
{ 23458, 650, -1 } /* T UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.PointerCaptureOutEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.IEventHandler,System.Int32) */,
{ 23458, 653, -1 } /* T UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.MouseCaptureOutEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.IEventHandler,System.Int32) */,
{ 23458, 657, -1 } /* T UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.PointerCaptureEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.IEventHandler,System.Int32) */,
{ 23458, 660, -1 } /* T UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.MouseCaptureEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.IEventHandler,System.Int32) */,
{ 23811, 676, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::Init() */,
{ 23821, 676, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::.ctor() */,
{ 23771, 676, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_pointerId() */,
{ 23820, 676, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23811, 764, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::Init() */,
{ 23821, 764, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::.ctor() */,
{ 23817, 758, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent,UnityEngine.Vector2,System.Int32) */,
{ 23817, 761, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent,UnityEngine.Vector2,System.Int32) */,
{ 23811, 767, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::Init() */,
{ 23821, 767, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::.ctor() */,
{ 23811, 671, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::Init() */,
{ 23821, 671, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::.ctor() */,
{ 23820, 671, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23821, 758, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::.ctor() */,
{ 23821, 761, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::.ctor() */,
{ 23811, 679, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::Init() */,
{ 23821, 679, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::.ctor() */,
{ 23773, 679, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_pointerType() */,
{ 23771, 679, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_pointerId() */,
{ 23820, 679, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 11518, 627, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::.ctor(System.Int32) */,
{ 23300, 770, -1 } /* T UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.PropagationPaths>::Get() */,
{ 11535, 627, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11540, 627, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::Clear() */,
{ 23301, 770, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.PropagationPaths>::Release(T) */,
{ 23298, 770, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.PropagationPaths>::.ctor(System.Int32) */,
{ 23936, -1, 450 } /* System.String UnityEngine.UIElements.StyleValueExtensions::DebugString<UnityEngine.Color>(UnityEngine.UIElements.IStyleValue`1<T>) */,
{ 23936, -1, 109 } /* System.String UnityEngine.UIElements.StyleValueExtensions::DebugString<System.Single>(UnityEngine.UIElements.IStyleValue`1<T>) */,
{ 11420, 515, -1 } /* System.Collections.Generic.EqualityComparer`1<!0> System.Collections.Generic.EqualityComparer`1<UnityEngine.Font>::get_Default() */,
{ 23936, -1, 515 } /* System.String UnityEngine.UIElements.StyleValueExtensions::DebugString<UnityEngine.Font>(UnityEngine.UIElements.IStyleValue`1<T>) */,
{ 23936, -1, 16 } /* System.String UnityEngine.UIElements.StyleValueExtensions::DebugString<System.Int32>(UnityEngine.UIElements.IStyleValue`1<T>) */,
{ 23936, -1, 771 } /* System.String UnityEngine.UIElements.StyleValueExtensions::DebugString<UnityEngine.UIElements.Length>(UnityEngine.UIElements.IStyleValue`1<T>) */,
{ 11269, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.IEqualityComparer`1<!0>) */,
{ 11269, 782, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,UnityEngine.UIElements.StyleSheets.StylePropertyID[]>::.ctor(System.Collections.Generic.IEqualityComparer`1<!0>) */,
{ 11267, 795, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.UIElements.StyleSheets.StylePropertyID>::.ctor() */,
{ 11286, 795, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.UIElements.StyleSheets.StylePropertyID>::Add(!0,!1) */,
{ 11560, 664, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.UIElements.Panel>::GetEnumerator() */,
{ 11609, 664, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.Panel>::get_Current() */,
{ 11607, 664, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.Panel>::MoveNext() */,
{ 11606, 664, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.Panel>::Dispose() */,
{ 11517, 664, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.Panel>::.ctor() */,
{ 16996, 667, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.IMGUIContainer>::.ctor() */,
{ 11267, 668, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.UIElements.Panel>::.ctor() */,
{ 1097, 534, -1 } /* System.Void System.Func`3<System.Int32,System.IntPtr,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1093, 535, -1 } /* System.Void System.Func`2<System.Exception,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 16997, 667, -1 } /* System.Int32 System.Collections.Generic.Stack`1<UnityEngine.UIElements.IMGUIContainer>::get_Count() */,
{ 17004, 667, -1 } /* !0 System.Collections.Generic.Stack`1<UnityEngine.UIElements.IMGUIContainer>::Peek() */,
{ 11305, 668, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.UIElements.Panel>::TryGetValue(!0,!1&) */,
{ 11303, 668, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.UIElements.Panel>::Remove(!0) */,
{ 17005, 667, -1 } /* !0 System.Collections.Generic.Stack`1<UnityEngine.UIElements.IMGUIContainer>::Pop() */,
{ 17006, 667, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.IMGUIContainer>::Push(!0) */,
{ 23816, 671, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::GetPooled(UnityEngine.Event) */,
{ 23816, 676, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::GetPooled(UnityEngine.Event) */,
{ 23816, 679, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::GetPooled(UnityEngine.Event) */,
{ 23688, 682, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::GetPooled(UnityEngine.Event) */,
{ 23688, 687, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::GetPooled(UnityEngine.Event) */,
{ 23641, 646, -1 } /* T UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyDownEvent>::GetPooled(UnityEngine.Event) */,
{ 23641, 690, -1 } /* T UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyUpEvent>::GetPooled(UnityEngine.Event) */,
{ 23688, 693, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::GetPooled(UnityEngine.Event) */,
{ 23472, 697, -1 } /* T UnityEngine.UIElements.CommandEventBase`1<UnityEngine.UIElements.ValidateCommandEvent>::GetPooled(UnityEngine.Event) */,
{ 23472, 701, -1 } /* T UnityEngine.UIElements.CommandEventBase`1<UnityEngine.UIElements.ExecuteCommandEvent>::GetPooled(UnityEngine.Event) */,
{ 11540, 664, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.Panel>::Clear() */,
{ 11326, 668, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.UIElements.Panel>::get_Current() */,
{ 11237, 668, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.UIElements.Panel>::get_Value() */,
{ 11533, 664, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.Panel>::Add(!0) */,
{ 11325, 668, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.UIElements.Panel>::MoveNext() */,
{ 11294, 668, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.UIElements.Panel>::GetEnumerator() */,
{ 23473, 697, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<UnityEngine.UIElements.ValidateCommandEvent>::.ctor() */,
{ 23886, 708, -1 } /* T UnityEngine.UIElements.StyleEnum`1<UnityEngine.UIElements.Overflow>::get_value() */,
{ 23886, 705, -1 } /* T UnityEngine.UIElements.StyleEnum`1<UnityEngine.UIElements.Visibility>::get_value() */,
{ 23886, 707, -1 } /* T UnityEngine.UIElements.StyleEnum`1<UnityEngine.UIElements.DisplayStyle>::get_value() */,
{ 11518, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::.ctor(System.Int32) */,
{ 11517, 627, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::.ctor() */,
{ 23300, 704, -1 } /* T UnityEngine.UIElements.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>>::Get() */,
{ 11520, 627, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::get_Capacity() */,
{ 11521, 627, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::set_Capacity(System.Int32) */,
{ 23301, 704, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>>::Release(T) */,
{ 23298, 704, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>>::.ctor(System.Int32) */,
{ 23688, 741, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::GetPooled(UnityEngine.Event) */,
{ 23682, 741, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::Init() */,
{ 23692, 741, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::.ctor() */,
{ 11517, 800, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelQOS>::.ctor() */,
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{ 11560, 800, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.Networking.ChannelQOS>::GetEnumerator() */,
{ 11609, 800, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Networking.ChannelQOS>::get_Current() */,
{ 11533, 800, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelQOS>::Add(!0) */,
{ 11607, 800, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Networking.ChannelQOS>::MoveNext() */,
{ 11606, 800, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Networking.ChannelQOS>::Dispose() */,
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{ 11609, 801, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Collections.Generic.List`1<System.Byte>>::get_Current() */,
{ 11533, 801, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.List`1<System.Byte>>::Add(!0) */,
{ 11607, 801, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Collections.Generic.List`1<System.Byte>>::MoveNext() */,
{ 11606, 801, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Collections.Generic.List`1<System.Byte>>::Dispose() */,
{ 11522, 800, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelQOS>::get_Count() */,
{ 11522, 801, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.List`1<System.Byte>>::get_Count() */,
{ 11528, 800, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelQOS>::get_Item(System.Int32) */,
{ 11528, 801, -1 } /* !0 System.Collections.Generic.List`1<System.Collections.Generic.List`1<System.Byte>>::get_Item(System.Int32) */,
{ 11536, 6, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<!0> System.Collections.Generic.List`1<System.Byte>::AsReadOnly() */,
{ 11517, 799, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ConnectionConfig>::.ctor() */,
{ 11522, 799, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ConnectionConfig>::get_Count() */,
{ 11528, 799, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.ConnectionConfig>::get_Item(System.Int32) */,
{ 11277, 811, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.Int64>::get_Count() */,
{ 11517, 827, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchDesc>::.ctor() */,
{ 11522, 827, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchDesc>::get_Count() */,
{ 11522, 818, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchDirectConnectInfo>::get_Count() */,
{ 11517, 817, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchInfoSnapshot/MatchInfoDirectConnectSnapshot>::.ctor() */,
{ 11560, 818, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchDirectConnectInfo>::GetEnumerator() */,
{ 11609, 818, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Networking.Match.MatchDirectConnectInfo>::get_Current() */,
{ 11533, 817, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchInfoSnapshot/MatchInfoDirectConnectSnapshot>::Add(!0) */,
{ 11607, 818, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Networking.Match.MatchDirectConnectInfo>::MoveNext() */,
{ 11606, 818, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Networking.Match.MatchDirectConnectInfo>::Dispose() */,
{ 24231, 820, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<UnityEngine.Networking.Match.CreateMatchResponse,UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<UnityEngine.Networking.Match.MatchInfo>>::.ctor(System.Object,System.IntPtr) */,
{ 24221, -1, 820 } /* System.Collections.IEnumerator UnityEngine.Networking.Match.NetworkMatch::ProcessMatchResponse<UnityEngine.Networking.Match.CreateMatchResponse,UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<UnityEngine.Networking.Match.MatchInfo>>(UnityEngine.Networking.UnityWebRequest,UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<JSONRESPONSE,USERRESPONSEDELEGATETYPE>,USERRESPONSEDELEGATETYPE) */,
{ 24228, 819, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<UnityEngine.Networking.Match.MatchInfo>::Invoke(System.Boolean,System.String,T) */,
{ 24231, 821, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<UnityEngine.Networking.Match.JoinMatchResponse,UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<UnityEngine.Networking.Match.MatchInfo>>::.ctor(System.Object,System.IntPtr) */,
{ 24221, -1, 821 } /* System.Collections.IEnumerator UnityEngine.Networking.Match.NetworkMatch::ProcessMatchResponse<UnityEngine.Networking.Match.JoinMatchResponse,UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<UnityEngine.Networking.Match.MatchInfo>>(UnityEngine.Networking.UnityWebRequest,UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<JSONRESPONSE,USERRESPONSEDELEGATETYPE>,USERRESPONSEDELEGATETYPE) */,
{ 24231, 822, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<UnityEngine.Networking.Match.BasicResponse,UnityEngine.Networking.Match.NetworkMatch/BasicResponseDelegate>::.ctor(System.Object,System.IntPtr) */,
{ 24221, -1, 822 } /* System.Collections.IEnumerator UnityEngine.Networking.Match.NetworkMatch::ProcessMatchResponse<UnityEngine.Networking.Match.BasicResponse,UnityEngine.Networking.Match.NetworkMatch/BasicResponseDelegate>(UnityEngine.Networking.UnityWebRequest,UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<JSONRESPONSE,USERRESPONSEDELEGATETYPE>,USERRESPONSEDELEGATETYPE) */,
{ 24231, 823, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<UnityEngine.Networking.Match.DropConnectionResponse,UnityEngine.Networking.Match.NetworkMatch/BasicResponseDelegate>::.ctor(System.Object,System.IntPtr) */,
{ 24221, -1, 823 } /* System.Collections.IEnumerator UnityEngine.Networking.Match.NetworkMatch::ProcessMatchResponse<UnityEngine.Networking.Match.DropConnectionResponse,UnityEngine.Networking.Match.NetworkMatch/BasicResponseDelegate>(UnityEngine.Networking.UnityWebRequest,UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<JSONRESPONSE,USERRESPONSEDELEGATETYPE>,USERRESPONSEDELEGATETYPE) */,
{ 24231, 826, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<UnityEngine.Networking.Match.ListMatchResponse,UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchInfoSnapshot>>>::.ctor(System.Object,System.IntPtr) */,
{ 24221, -1, 826 } /* System.Collections.IEnumerator UnityEngine.Networking.Match.NetworkMatch::ProcessMatchResponse<UnityEngine.Networking.Match.ListMatchResponse,UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchInfoSnapshot>>>(UnityEngine.Networking.UnityWebRequest,UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<JSONRESPONSE,USERRESPONSEDELEGATETYPE>,USERRESPONSEDELEGATETYPE) */,
{ 11517, 824, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchInfoSnapshot>::.ctor() */,
{ 11560, 827, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchDesc>::GetEnumerator() */,
{ 11609, 827, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Networking.Match.MatchDesc>::get_Current() */,
{ 11533, 824, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchInfoSnapshot>::Add(!0) */,
{ 11607, 827, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Networking.Match.MatchDesc>::MoveNext() */,
{ 11606, 827, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Networking.Match.MatchDesc>::Dispose() */,
{ 24228, 825, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchInfoSnapshot>>::Invoke(System.Boolean,System.String,T) */,
{ 11291, 802, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.Types.NetworkID,UnityEngine.Networking.Types.NetworkAccessToken>::ContainsKey(!0) */,
{ 11303, 802, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.Types.NetworkID,UnityEngine.Networking.Types.NetworkAccessToken>::Remove(!0) */,
{ 11286, 802, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.Types.NetworkID,UnityEngine.Networking.Types.NetworkAccessToken>::Add(!0,!1) */,
{ 11305, 802, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.Types.NetworkID,UnityEngine.Networking.Types.NetworkAccessToken>::TryGetValue(!0,!1&) */,
{ 11267, 802, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.Types.NetworkID,UnityEngine.Networking.Types.NetworkAccessToken>::.ctor() */,
{ 1086, 828, -1 } /* System.Void System.Action`3<System.Boolean,System.Boolean,System.Int32>::Invoke(!0,!1,!2) */,
{ 24434, 7, -1 } /* T[] ArrayPool`1<System.Char>::Alloc(System.Int32) */,
{ 24433, 7, -1 } /* System.Int32 ArrayPool`1<System.Char>::NextPowerOfTwo(System.Int32) */,
{ 24435, 7, -1 } /* System.Void ArrayPool`1<System.Char>::Collect(T[]) */,
{ 16871, 839, -1 } /* System.Int32 System.Collections.Generic.Queue`1<CString>::get_Count() */,
{ 16880, 839, -1 } /* !0 System.Collections.Generic.Queue`1<CString>::Dequeue() */,
{ 16876, 839, -1 } /* System.Void System.Collections.Generic.Queue`1<CString>::Enqueue(!0) */,
{ 16871, 840, -1 } /* System.Int32 System.Collections.Generic.Queue`1<CString/CStringBlock>::get_Count() */,
{ 16880, 840, -1 } /* !0 System.Collections.Generic.Queue`1<CString/CStringBlock>::Dequeue() */,
{ 17006, 840, -1 } /* System.Void System.Collections.Generic.Stack`1<CString/CStringBlock>::Push(!0) */,
{ 24432, 7, -1 } /* System.Void ArrayPool`1<System.Char>::.ctor() */,
{ 16870, 839, -1 } /* System.Void System.Collections.Generic.Queue`1<CString>::.ctor() */,
{ 16870, 840, -1 } /* System.Void System.Collections.Generic.Queue`1<CString/CStringBlock>::.ctor() */,
{ 16996, 840, -1 } /* System.Void System.Collections.Generic.Stack`1<CString/CStringBlock>::.ctor() */,
{ 11517, 839, -1 } /* System.Void System.Collections.Generic.List`1<CString>::.ctor() */,
{ 11533, 839, -1 } /* System.Void System.Collections.Generic.List`1<CString>::Add(!0) */,
{ 11528, 839, -1 } /* !0 System.Collections.Generic.List`1<CString>::get_Item(System.Int32) */,
{ 11522, 839, -1 } /* System.Int32 System.Collections.Generic.List`1<CString>::get_Count() */,
{ 11540, 839, -1 } /* System.Void System.Collections.Generic.List`1<CString>::Clear() */,
{ 16876, 840, -1 } /* System.Void System.Collections.Generic.Queue`1<CString/CStringBlock>::Enqueue(!0) */,
{ 17005, 840, -1 } /* !0 System.Collections.Generic.Stack`1<CString/CStringBlock>::Pop() */,
{ 16997, 840, -1 } /* System.Int32 System.Collections.Generic.Stack`1<CString/CStringBlock>::get_Count() */,
{ 17004, 840, -1 } /* !0 System.Collections.Generic.Stack`1<CString/CStringBlock>::Peek() */,
{ 11305, 842, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.Queue`1<System.String>>::TryGetValue(!0,!1&) */,
{ 16871, 8, -1 } /* System.Int32 System.Collections.Generic.Queue`1<System.String>::get_Count() */,
{ 16876, 8, -1 } /* System.Void System.Collections.Generic.Queue`1<System.String>::Enqueue(!0) */,
{ 16870, 8, -1 } /* System.Void System.Collections.Generic.Queue`1<System.String>::.ctor() */,
{ 11285, 842, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.Queue`1<System.String>>::set_Item(!0,!1) */,
{ 16880, 8, -1 } /* !0 System.Collections.Generic.Queue`1<System.String>::Dequeue() */,
{ 11267, 842, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.Queue`1<System.String>>::.ctor() */,
{ 11560, 895, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<BestHTTP.Extensions.HeaderValue>::GetEnumerator() */,
{ 11609, 895, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<BestHTTP.Extensions.HeaderValue>::get_Current() */,
{ 11607, 895, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<BestHTTP.Extensions.HeaderValue>::MoveNext() */,
{ 11606, 895, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<BestHTTP.Extensions.HeaderValue>::Dispose() */,
{ 11305, 897, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,BestHTTP.Authentication.Digest>::TryGetValue(!0,!1&) */,
{ 11286, 897, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,BestHTTP.Authentication.Digest>::Add(!0,!1) */,
{ 1117, 8, -1 } /* System.Void System.Predicate`1<System.String>::.ctor(System.Object,System.IntPtr) */,
{ 11552, 8, -1 } /* System.Int32 System.Collections.Generic.List`1<System.String>::FindIndex(System.Predicate`1<!0>) */,
{ 11267, 897, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,BestHTTP.Authentication.Digest>::.ctor() */,
{ 11517, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::.ctor() */,
{ 11533, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Add(!0) */,
{ 11585, 6, -1 } /* !0[] System.Collections.Generic.List`1<System.Byte>::ToArray() */,
{ 1093, 893, -1 } /* System.Void System.Func`2<System.Char,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1094, 893, -1 } /* !1 System.Func`2<System.Char,System.Boolean>::Invoke(!0) */,
{ 11522, 894, -1 } /* System.Int32 System.Collections.Generic.List`1<BestHTTP.Extensions.IHeartbeat>::get_Count() */,
{ 802, -1, 894 } /* System.Void System.Array::Resize<BestHTTP.Extensions.IHeartbeat>(!!0[]&,System.Int32) */,
{ 11546, 894, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.Extensions.IHeartbeat>::CopyTo(System.Int32,!0[],System.Int32,System.Int32) */,
{ 11517, 895, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.Extensions.HeaderValue>::.ctor() */,
{ 11533, 895, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.Extensions.HeaderValue>::Add(!0) */,
{ 11522, 892, -1 } /* System.Int32 System.Collections.Generic.List`1<BestHTTP.Forms.HTTPFieldData>::get_Count() */,
{ 11519, 892, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.Forms.HTTPFieldData>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11528, 892, -1 } /* !0 System.Collections.Generic.List`1<BestHTTP.Forms.HTTPFieldData>::get_Item(System.Int32) */,
{ 11267, 876, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::.ctor() */,
{ 11517, 875, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::.ctor() */,
{ 11517, 880, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::.ctor() */,
{ 11533, 880, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::Add(!0) */,
{ 11560, 880, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::GetEnumerator() */,
{ 11609, 880, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<BestHTTP.HTTPRequest>::get_Current() */,
{ 11607, 880, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<BestHTTP.HTTPRequest>::MoveNext() */,
{ 11606, 880, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<BestHTTP.HTTPRequest>::Dispose() */,
{ 1117, 875, -1 } /* System.Void System.Predicate`1<BestHTTP.ConnectionBase>::.ctor(System.Object,System.IntPtr) */,
{ 11550, 875, -1 } /* !0 System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::Find(System.Predicate`1<!0>) */,
{ 11533, 875, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::Add(!0) */,
{ 11574, 875, -1 } /* System.Boolean System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::Remove(!0) */,
{ 11305, 876, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::TryGetValue(!0,!1&) */,
{ 11528, 875, -1 } /* !0 System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::get_Item(System.Int32) */,
{ 11522, 875, -1 } /* System.Int32 System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::get_Count() */,
{ 11518, 875, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::.ctor(System.Int32) */,
{ 11286, 876, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::Add(!0,!1) */,
{ 11528, 880, -1 } /* !0 System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::get_Item(System.Int32) */,
{ 11522, 880, -1 } /* System.Int32 System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::get_Count() */,
{ 11574, 880, -1 } /* System.Boolean System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::Remove(!0) */,
{ 11540, 875, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::Clear() */,
{ 11577, 875, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::RemoveAt(System.Int32) */,
{ 1117, 880, -1 } /* System.Void System.Predicate`1<BestHTTP.HTTPRequest>::.ctor(System.Object,System.IntPtr) */,
{ 11550, 880, -1 } /* !0 System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::Find(System.Predicate`1<!0>) */,
{ 1109, 880, -1 } /* System.Void System.Comparison`1<BestHTTP.HTTPRequest>::.ctor(System.Object,System.IntPtr) */,
{ 11584, 880, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::Sort(System.Comparison`1<!0>) */,
{ 11585, 880, -1 } /* !0[] System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::ToArray() */,
{ 11540, 880, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::Clear() */,
{ 11294, 876, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::GetEnumerator() */,
{ 11326, 876, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::get_Current() */,
{ 11237, 876, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::get_Value() */,
{ 11560, 875, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::GetEnumerator() */,
{ 11609, 875, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<BestHTTP.ConnectionBase>::get_Current() */,
{ 11607, 875, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<BestHTTP.ConnectionBase>::MoveNext() */,
{ 11606, 875, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<BestHTTP.ConnectionBase>::Dispose() */,
{ 11325, 876, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::MoveNext() */,
{ 11327, 876, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::Dispose() */,
{ 11290, 876, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::Clear() */,
{ 11267, 883, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.String>>::.ctor() */,
{ 11305, 883, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.String>>::TryGetValue(!0,!1&) */,
{ 11286, 883, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.String>>::Add(!0,!1) */,
{ 11303, 883, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.String>>::Remove(!0) */,
{ 11291, 883, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.String>>::ContainsKey(!0) */,
{ 11294, 883, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.String>>::GetEnumerator() */,
{ 11326, 883, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.List`1<System.String>>::get_Current() */,
{ 11236, 883, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<System.String,System.Collections.Generic.List`1<System.String>>::get_Key() */,
{ 11237, 883, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,System.Collections.Generic.List`1<System.String>>::get_Value() */,
{ 11325, 883, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.List`1<System.String>>::MoveNext() */,
{ 11327, 883, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.List`1<System.String>>::Dispose() */,
{ 1102, 887, -1 } /* !3 System.Func`4<BestHTTP.HTTPRequest,System.Security.Cryptography.X509Certificates.X509Certificate,System.Security.Cryptography.X509Certificates.X509Chain,System.Boolean>::Invoke(!0,!1,!2) */,
{ 802, -1, 6 } /* System.Void System.Array::Resize<System.Byte>(!!0[]&,System.Int32) */,
{ 11517, 891, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.ServerSentEvents.Message>::.ctor() */,
{ 11522, 891, -1 } /* System.Int32 System.Collections.Generic.List`1<BestHTTP.ServerSentEvents.Message>::get_Count() */,
{ 11528, 891, -1 } /* !0 System.Collections.Generic.List`1<BestHTTP.ServerSentEvents.Message>::get_Item(System.Int32) */,
{ 1082, 889, -1 } /* System.Void System.Action`2<BestHTTP.ServerSentEvents.EventSourceResponse,BestHTTP.ServerSentEvents.Message>::Invoke(!0,!1) */,
{ 11540, 891, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.ServerSentEvents.Message>::Clear() */,
{ 1074, 890, -1 } /* System.Void System.Action`1<BestHTTP.ServerSentEvents.EventSourceResponse>::Invoke(!0) */,
{ 11267, 869, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.client.FileHead>::.ctor() */,
{ 11281, 869, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,taurus.client.FileHead>::get_Values() */,
{ 11354, 869, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.String,taurus.client.FileHead>::GetEnumerator() */,
{ 11370, 869, -1 } /* !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,taurus.client.FileHead>::get_Current() */,
{ 11369, 869, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,taurus.client.FileHead>::MoveNext() */,
{ 11368, 869, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,taurus.client.FileHead>::Dispose() */,
{ 11290, 869, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.client.FileHead>::Clear() */,
{ 11286, 869, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.client.FileHead>::Add(!0,!1) */,
{ 16870, 850, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Action>::.ctor() */,
{ 16876, 850, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Action>::Enqueue(!0) */,
{ 16871, 850, -1 } /* System.Int32 System.Collections.Generic.Queue`1<System.Action>::get_Count() */,
{ 16880, 850, -1 } /* !0 System.Collections.Generic.Queue`1<System.Action>::Dequeue() */,
{ 1074, 852, -1 } /* System.Void System.Action`1<taurus.client.MessageResponse>::Invoke(!0) */,
{ 16870, 37, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Int64>::.ctor() */,
{ 16876, 37, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Int64>::Enqueue(!0) */,
{ 16880, 37, -1 } /* !0 System.Collections.Generic.Queue`1<System.Int64>::Dequeue() */,
{ 11522, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::get_Count() */,
{ 11577, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::RemoveAt(System.Int32) */,
{ 11528, 16, -1 } /* !0 System.Collections.Generic.List`1<System.Int32>::get_Item(System.Int32) */,
{ 1082, 873, -1 } /* System.Void System.Action`2<taurus.client.LoggerLevel,System.String>::Invoke(!0,!1) */,
{ 11517, 860, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.TaurusClient>::.ctor() */,
{ 11267, 861, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,taurus.client.TaurusClient>::.ctor() */,
{ 11291, 861, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,taurus.client.TaurusClient>::ContainsKey(!0) */,
{ 11286, 861, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,taurus.client.TaurusClient>::Add(!0,!1) */,
{ 11533, 860, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.TaurusClient>::Add(!0) */,
{ 11528, 860, -1 } /* !0 System.Collections.Generic.List`1<taurus.client.TaurusClient>::get_Item(System.Int32) */,
{ 11303, 861, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,taurus.client.TaurusClient>::Remove(!0) */,
{ 11574, 860, -1 } /* System.Boolean System.Collections.Generic.List`1<taurus.client.TaurusClient>::Remove(!0) */,
{ 11522, 860, -1 } /* System.Int32 System.Collections.Generic.List`1<taurus.client.TaurusClient>::get_Count() */,
{ 11560, 860, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<taurus.client.TaurusClient>::GetEnumerator() */,
{ 11609, 860, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<taurus.client.TaurusClient>::get_Current() */,
{ 11607, 860, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<taurus.client.TaurusClient>::MoveNext() */,
{ 11606, 860, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<taurus.client.TaurusClient>::Dispose() */,
{ 11540, 860, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.TaurusClient>::Clear() */,
{ 11290, 861, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,taurus.client.TaurusClient>::Clear() */,
{ 1074, 853, -1 } /* System.Void System.Action`1<taurus.client.SocketCode>::Invoke(!0) */,
{ 11517, 854, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.Message>::.ctor() */,
{ 11267, 856, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Action`1<taurus.client.Packet>>::.ctor() */,
{ 11533, 854, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.Message>::Add(!0) */,
{ 11522, 854, -1 } /* System.Int32 System.Collections.Generic.List`1<taurus.client.Message>::get_Count() */,
{ 11528, 854, -1 } /* !0 System.Collections.Generic.List`1<taurus.client.Message>::get_Item(System.Int32) */,
{ 11577, 854, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.Message>::RemoveAt(System.Int32) */,
{ 1074, 854, -1 } /* System.Void System.Action`1<taurus.client.Message>::Invoke(!0) */,
{ 1073, 855, -1 } /* System.Void System.Action`1<taurus.client.Packet>::.ctor(System.Object,System.IntPtr) */,
{ 11285, 856, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Action`1<taurus.client.Packet>>::set_Item(!0,!1) */,
{ 11533, 846, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.TDataWrapper>::Add(!0) */,
{ 11528, 846, -1 } /* !0 System.Collections.Generic.List`1<taurus.client.TDataWrapper>::get_Item(System.Int32) */,
{ 11522, 846, -1 } /* System.Int32 System.Collections.Generic.List`1<taurus.client.TDataWrapper>::get_Count() */,
{ 11517, 846, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.TDataWrapper>::.ctor() */,
{ 11291, 847, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,taurus.client.TDataWrapper>::ContainsKey(!0) */,
{ 24644, -1, 6 } /* T taurus.client.TObject::getValue<System.Byte>(System.String) */,
{ 11284, 847, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,taurus.client.TDataWrapper>::get_Item(!0) */,
{ 24644, -1, 16 } /* T taurus.client.TObject::getValue<System.Int32>(System.String) */,
{ 11278, 847, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,taurus.client.TDataWrapper>::get_Keys() */,
{ 11336, 847, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.String,taurus.client.TDataWrapper>::get_Count() */,
{ 11335, 847, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.String,taurus.client.TDataWrapper>::CopyTo(!0[],System.Int32) */,
{ 24644, -1, 2201 } /* T taurus.client.TObject::getValue<taurus.client.ITObject>(System.String) */,
{ 24644, -1, 8 } /* T taurus.client.TObject::getValue<System.String>(System.String) */,
{ 11285, 847, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.client.TDataWrapper>::set_Item(!0,!1) */,
{ 11277, 847, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,taurus.client.TDataWrapper>::get_Count() */,
{ 11267, 847, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.client.TDataWrapper>::.ctor() */,
{ 11267, 864, -1 } /* System.Void System.Collections.Generic.Dictionary`2<taurus.client.Message,System.Action`1<taurus.client.MessageResponse>>::.ctor() */,
{ 1073, 853, -1 } /* System.Void System.Action`1<taurus.client.SocketCode>::.ctor(System.Object,System.IntPtr) */,
{ 1073, 854, -1 } /* System.Void System.Action`1<taurus.client.Message>::.ctor(System.Object,System.IntPtr) */,
{ 11290, 864, -1 } /* System.Void System.Collections.Generic.Dictionary`2<taurus.client.Message,System.Action`1<taurus.client.MessageResponse>>::Clear() */,
{ 11285, 864, -1 } /* System.Void System.Collections.Generic.Dictionary`2<taurus.client.Message,System.Action`1<taurus.client.MessageResponse>>::set_Item(!0,!1) */,
{ 1073, 852, -1 } /* System.Void System.Action`1<taurus.client.MessageResponse>::.ctor(System.Object,System.IntPtr) */,
{ 11305, 864, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<taurus.client.Message,System.Action`1<taurus.client.MessageResponse>>::TryGetValue(!0,!1&) */,
{ 11303, 864, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<taurus.client.Message,System.Action`1<taurus.client.MessageResponse>>::Remove(!0) */,
{ 16997, 868, -1 } /* System.Int32 System.Collections.Generic.Stack`1<taurus.client.ThreadManager/MessgaeThread>::get_Count() */,
{ 17005, 868, -1 } /* !0 System.Collections.Generic.Stack`1<taurus.client.ThreadManager/MessgaeThread>::Pop() */,
{ 17006, 868, -1 } /* System.Void System.Collections.Generic.Stack`1<taurus.client.ThreadManager/MessgaeThread>::Push(!0) */,
{ 16880, 868, -1 } /* !0 System.Collections.Generic.Queue`1<taurus.client.ThreadManager/MessgaeThread>::Dequeue() */,
{ 16871, 868, -1 } /* System.Int32 System.Collections.Generic.Queue`1<taurus.client.ThreadManager/MessgaeThread>::get_Count() */,
{ 16876, 868, -1 } /* System.Void System.Collections.Generic.Queue`1<taurus.client.ThreadManager/MessgaeThread>::Enqueue(!0) */,
{ 16996, 868, -1 } /* System.Void System.Collections.Generic.Stack`1<taurus.client.ThreadManager/MessgaeThread>::.ctor() */,
{ 16870, 868, -1 } /* System.Void System.Collections.Generic.Queue`1<taurus.client.ThreadManager/MessgaeThread>::.ctor() */,
{ 1081, 873, -1 } /* System.Void System.Action`2<taurus.client.LoggerLevel,System.String>::.ctor(System.Object,System.IntPtr) */,
{ 25603, -1, 16 } /* System.Void ZXing.SupportClass::Fill<System.Int32>(T[],T) */,
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{ 16827, 945, -1 } /* System.Void System.Collections.Generic.LinkedList`1<ZXing.Aztec.Internal.State>::.ctor() */,
{ 11517, 945, -1 } /* System.Void System.Collections.Generic.List`1<ZXing.Aztec.Internal.State>::.ctor() */,
{ 11540, 945, -1 } /* System.Void System.Collections.Generic.List`1<ZXing.Aztec.Internal.State>::Clear() */,
{ 16841, 945, -1 } /* System.Collections.Generic.LinkedList`1/Enumerator<!0> System.Collections.Generic.LinkedList`1<ZXing.Aztec.Internal.State>::GetEnumerator() */,
{ 16859, 945, -1 } /* !0 System.Collections.Generic.LinkedList`1/Enumerator<ZXing.Aztec.Internal.State>::get_Current() */,
{ 11533, 945, -1 } /* System.Void System.Collections.Generic.List`1<ZXing.Aztec.Internal.State>::Add(!0) */,
{ 16861, 945, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1/Enumerator<ZXing.Aztec.Internal.State>::MoveNext() */,
{ 16863, 945, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<ZXing.Aztec.Internal.State>::Dispose() */,
{ 16836, 945, -1 } /* System.Collections.Generic.LinkedListNode`1<!0> System.Collections.Generic.LinkedList`1<ZXing.Aztec.Internal.State>::AddLast(!0) */,
{ 11560, 945, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<ZXing.Aztec.Internal.State>::GetEnumerator() */,
{ 11609, 945, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<ZXing.Aztec.Internal.State>::get_Current() */,
{ 16843, 945, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1<ZXing.Aztec.Internal.State>::Remove(!0) */,
{ 11607, 945, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<ZXing.Aztec.Internal.State>::MoveNext() */,
{ 11606, 945, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<ZXing.Aztec.Internal.State>::Dispose() */,
{ 16827, 934, -1 } /* System.Void System.Collections.Generic.LinkedList`1<ZXing.Aztec.Internal.Token>::.ctor() */,
{ 16834, 934, -1 } /* System.Collections.Generic.LinkedListNode`1<!0> System.Collections.Generic.LinkedList`1<ZXing.Aztec.Internal.Token>::AddFirst(!0) */,
{ 16841, 934, -1 } /* System.Collections.Generic.LinkedList`1/Enumerator<!0> System.Collections.Generic.LinkedList`1<ZXing.Aztec.Internal.Token>::GetEnumerator() */,
{ 16859, 934, -1 } /* !0 System.Collections.Generic.LinkedList`1/Enumerator<ZXing.Aztec.Internal.Token>::get_Current() */,
{ 16861, 934, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1/Enumerator<ZXing.Aztec.Internal.Token>::MoveNext() */,
{ 16863, 934, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<ZXing.Aztec.Internal.Token>::Dispose() */,
{ 25559, 920, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<UnityEngine.Color32[]>::.ctor() */,
{ 25556, 920, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<UnityEngine.Color32[]>::set_Renderer(ZXing.Rendering.IBarcodeRenderer`1<TOutput>) */,
{ 11267, 912, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,ZXing.Common.CharacterSetECI>::.ctor() */,
{ 11267, 915, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,ZXing.Common.CharacterSetECI>::.ctor() */,
{ 11267, 901, -1 } /* System.Void System.Collections.Generic.Dictionary`2<ZXing.EncodeHintType,System.Object>::.ctor() */,
{ 11517, 921, -1 } /* System.Void System.Collections.Generic.List`1<ZXing.Common.ReedSolomon.GenericGFPoly>::.ctor() */,
{ 25603, -1, 6 } /* System.Void ZXing.SupportClass::Fill<System.Byte>(T[],T) */,
{ 11267, 905, -1 } /* System.Void System.Collections.Generic.Dictionary`2<ZXing.BarcodeFormat,System.Func`1<ZXing.Writer>>::.ctor() */,
{ 1089, 904, -1 } /* System.Void System.Func`1<ZXing.Writer>::.ctor(System.Object,System.IntPtr) */,
{ 11286, 905, -1 } /* System.Void System.Collections.Generic.Dictionary`2<ZXing.BarcodeFormat,System.Func`1<ZXing.Writer>>::Add(!0,!1) */,
{ 1090, 904, -1 } /* !0 System.Func`1<ZXing.Writer>::Invoke() */,
{ 11517, 65, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32[]>::.ctor() */,
{ 11533, 65, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32[]>::Add(!0) */,
{ 11560, 65, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32[]>::GetEnumerator() */,
{ 11609, 65, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Int32[]>::get_Current() */,
{ 11607, 65, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32[]>::MoveNext() */,
{ 11606, 65, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Int32[]>::Dispose() */,
{ 11518, 944, -1 } /* System.Void System.Collections.Generic.List`1<ZXing.QrCode.Internal.BlockPair>::.ctor(System.Int32) */,
{ 11533, 944, -1 } /* System.Void System.Collections.Generic.List`1<ZXing.QrCode.Internal.BlockPair>::Add(!0) */,
{ 11560, 944, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<ZXing.QrCode.Internal.BlockPair>::GetEnumerator() */,
{ 11609, 944, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<ZXing.QrCode.Internal.BlockPair>::get_Current() */,
{ 11607, 944, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<ZXing.QrCode.Internal.BlockPair>::MoveNext() */,
{ 11606, 944, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<ZXing.QrCode.Internal.BlockPair>::Dispose() */,
{ 16870, 946, -1 } /* System.Void System.Collections.Generic.Queue`1<UnityEngine.Networking.ChannelPacket>::.ctor() */,
{ 11517, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::.ctor() */,
{ 16880, 946, -1 } /* !0 System.Collections.Generic.Queue`1<UnityEngine.Networking.ChannelPacket>::Dequeue() */,
{ 11522, 946, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::get_Count() */,
{ 11533, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Add(!0) */,
{ 16871, 946, -1 } /* System.Int32 System.Collections.Generic.Queue`1<UnityEngine.Networking.ChannelPacket>::get_Count() */,
{ 16874, 946, -1 } /* System.Void System.Collections.Generic.Queue`1<UnityEngine.Networking.ChannelPacket>::Clear() */,
{ 16876, 946, -1 } /* System.Void System.Collections.Generic.Queue`1<UnityEngine.Networking.ChannelPacket>::Enqueue(!0) */,
{ 11528, 946, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::get_Item(System.Int32) */,
{ 11577, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::RemoveAt(System.Int32) */,
{ 11517, 947, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerController>::.ctor() */,
{ 11517, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::.ctor() */,
{ 11522, 947, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.PlayerController>::get_Count() */,
{ 11528, 947, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.PlayerController>::get_Item(System.Int32) */,
{ 11533, 947, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerController>::Add(!0) */,
{ 11529, 947, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerController>::set_Item(System.Int32,!0) */,
{ 11540, 947, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerController>::Clear() */,
{ 11267, 964, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,UnityEngine.Networking.NetworkIdentity>::.ctor() */,
{ 19601, -1, 954 } /* !!0[] UnityEngine.Resources::FindObjectsOfTypeAll<UnityEngine.Networking.NetworkIdentity>() */,
{ 11285, 964, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,UnityEngine.Networking.NetworkIdentity>::set_Item(!0,!1) */,
{ 11291, 964, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,UnityEngine.Networking.NetworkIdentity>::ContainsKey(!0) */,
{ 11284, 964, -1 } /* !1 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,UnityEngine.Networking.NetworkIdentity>::get_Item(!0) */,
{ 11303, 964, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,UnityEngine.Networking.NetworkIdentity>::Remove(!0) */,
{ 27469, -1, 2202 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.ObjectSpawnMessage>(TMsg) */,
{ 19844, -1, 465 } /* !!0 UnityEngine.Object::Instantiate<UnityEngine.GameObject>(!!0,UnityEngine.Vector3,UnityEngine.Quaternion) */,
{ 19691, -1, 954 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Networking.NetworkIdentity>() */,
{ 27469, -1, 2203 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.ObjectSpawnSceneMessage>(TMsg) */,
{ 27469, -1, 2204 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.ObjectSpawnFinishedMessage>(TMsg) */,
{ 11281, 948, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::get_Values() */,
{ 11354, 948, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::GetEnumerator() */,
{ 11370, 948, -1 } /* !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::get_Current() */,
{ 11369, 948, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::MoveNext() */,
{ 11368, 948, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::Dispose() */,
{ 27469, -1, 2205 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.ObjectDestroyMessage>(TMsg) */,
{ 27469, -1, 2206 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.ClientAuthorityMessage>(TMsg) */,
{ 27469, -1, 2207 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.OwnerMessage>(TMsg) */,
{ 11533, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Add(!0) */,
{ 11528, 973, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::get_Item(System.Int32) */,
{ 11577, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::RemoveAt(System.Int32) */,
{ 11522, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::get_Count() */,
{ 11522, 975, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkConnection>::get_Count() */,
{ 11517, 975, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkConnection>::.ctor() */,
{ 11528, 975, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkConnection>::get_Item(System.Int32) */,
{ 11533, 975, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkConnection>::Add(!0) */,
{ 11529, 975, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkConnection>::set_Item(System.Int32,!0) */,
{ 16996, 976, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor() */,
{ 17006, 976, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::Push(!0) */,
{ 16997, 976, -1 } /* System.Int32 System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::get_Count() */,
{ 17005, 976, -1 } /* !0 System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::Pop() */,
{ 11533, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Add(!0) */,
{ 11522, 976, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::get_Count() */,
{ 11528, 976, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::get_Item(System.Int32) */,
{ 11540, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Clear() */,
{ 11517, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor() */,
{ 1157, 6, -1 } /* System.Void System.ArraySegment`1<System.Byte>::.ctor(!0[],System.Int32,System.Int32) */,
{ 11522, 977, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkClient>::get_Count() */,
{ 27469, -1, 2208 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.AnimationMessage>(TMsg) */,
{ 19691, -1, 2209 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Networking.NetworkAnimator>() */,
{ 27469, -1, 2210 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.AnimationParametersMessage>(TMsg) */,
{ 27469, -1, 2211 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.AnimationTriggerMessage>(TMsg) */,
{ 19648, -1, 954 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Networking.NetworkIdentity>() */,
{ 11291, 978, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::ContainsKey(!0) */,
{ 11285, 978, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::set_Item(!0,!1) */,
{ 11284, 978, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::get_Item(!0) */,
{ 11305, 978, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::TryGetValue(!0,!1&) */,
{ 11277, 978, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::get_Count() */,
{ 11294, 978, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::GetEnumerator() */,
{ 11326, 978, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::get_Current() */,
{ 11237, 978, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::get_Value() */,
{ 11236, 978, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::get_Key() */,
{ 11325, 978, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::MoveNext() */,
{ 11327, 978, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::Dispose() */,
{ 11267, 978, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::.ctor() */,
{ 11290, 304, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Int32>::Clear() */,
{ 11277, 304, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.Int32>::get_Count() */,
{ 11278, 304, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,System.Int32>::get_Keys() */,
{ 11334, 304, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/KeyCollection<System.String,System.Int32>::GetEnumerator() */,
{ 11350, 304, -1 } /* !0 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.String,System.Int32>::get_Current() */,
{ 11349, 304, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.String,System.Int32>::MoveNext() */,
{ 11348, 304, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.String,System.Int32>::Dispose() */,
{ 27469, -1, 2212 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.CRCMessage>(TMsg) */,
{ 11267, 991, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkConnection/PacketStat>::.ctor() */,
{ 11528, 977, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkClient>::get_Item(System.Int32) */,
{ 11278, 991, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkConnection/PacketStat>::get_Keys() */,
{ 11334, 991, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,UnityEngine.Networking.NetworkConnection/PacketStat>::GetEnumerator() */,
{ 11350, 991, -1 } /* !0 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int16,UnityEngine.Networking.NetworkConnection/PacketStat>::get_Current() */,
{ 11291, 991, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkConnection/PacketStat>::ContainsKey(!0) */,
{ 11284, 991, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkConnection/PacketStat>::get_Item(!0) */,
{ 11285, 991, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkConnection/PacketStat>::set_Item(!0,!1) */,
{ 11349, 991, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int16,UnityEngine.Networking.NetworkConnection/PacketStat>::MoveNext() */,
{ 11348, 991, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int16,UnityEngine.Networking.NetworkConnection/PacketStat>::Dispose() */,
{ 11533, 977, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkClient>::Add(!0) */,
{ 11574, 977, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkClient>::Remove(!0) */,
{ 11577, 977, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkClient>::RemoveAt(System.Int32) */,
{ 11517, 977, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkClient>::.ctor() */,
{ 17667, 951, -1 } /* System.Collections.Generic.HashSet`1/Enumerator<!0> System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::GetEnumerator() */,
{ 17688, 951, -1 } /* !0 System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Networking.NetworkInstanceId>::get_Current() */,
{ 17687, 951, -1 } /* System.Boolean System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Networking.NetworkInstanceId>::MoveNext() */,
{ 17686, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Networking.NetworkInstanceId>::Dispose() */,
{ 17654, 954, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkIdentity>::.ctor() */,
{ 11291, 984, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkMessageDelegate>::ContainsKey(!0) */,
{ 11284, 984, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkMessageDelegate>::get_Item(!0) */,
{ 17672, 954, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkIdentity>::Add(!0) */,
{ 17664, 954, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkIdentity>::Remove(!0) */,
{ 17667, 954, -1 } /* System.Collections.Generic.HashSet`1/Enumerator<!0> System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkIdentity>::GetEnumerator() */,
{ 17688, 954, -1 } /* !0 System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Networking.NetworkIdentity>::get_Current() */,
{ 17687, 954, -1 } /* System.Boolean System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Networking.NetworkIdentity>::MoveNext() */,
{ 17686, 954, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Networking.NetworkIdentity>::Dispose() */,
{ 17661, 954, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkIdentity>::Clear() */,
{ 17654, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::.ctor() */,
{ 17672, 951, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::Add(!0) */,
{ 17664, 951, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::Remove(!0) */,
{ 11267, 998, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.Networking.NetworkBroadcastResult>::.ctor() */,
{ 11285, 998, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.Networking.NetworkBroadcastResult>::set_Item(!0,!1) */,
{ 11278, 998, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,UnityEngine.Networking.NetworkBroadcastResult>::get_Keys() */,
{ 11334, 998, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/KeyCollection<System.String,UnityEngine.Networking.NetworkBroadcastResult>::GetEnumerator() */,
{ 11350, 998, -1 } /* !0 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.String,UnityEngine.Networking.NetworkBroadcastResult>::get_Current() */,
{ 11284, 998, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,UnityEngine.Networking.NetworkBroadcastResult>::get_Item(!0) */,
{ 11349, 998, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.String,UnityEngine.Networking.NetworkBroadcastResult>::MoveNext() */,
{ 11348, 998, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.String,UnityEngine.Networking.NetworkBroadcastResult>::Dispose() */,
{ 11119, 975, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkConnection>::.ctor(System.Collections.Generic.IList`1<!0>) */,
{ 19663, -1, 1005 } /* !!0[] UnityEngine.Component::GetComponents<UnityEngine.Networking.NetworkBehaviour>() */,
{ 11574, 975, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkConnection>::Remove(!0) */,
{ 17664, 16, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Int32>::Remove(!0) */,
{ 17654, 16, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Int32>::.ctor() */,
{ 11517, 1005, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkBehaviour>::.ctor() */,
{ 11533, 1005, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkBehaviour>::Add(!0) */,
{ 11585, 1005, -1 } /* !0[] System.Collections.Generic.List`1<UnityEngine.Networking.NetworkBehaviour>::ToArray() */,
{ 11540, 975, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkConnection>::Clear() */,
{ 17661, 16, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Int32>::Clear() */,
{ 17662, 16, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Int32>::Contains(!0) */,
{ 17672, 16, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Int32>::Add(!0) */,
{ 17654, 975, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkConnection>::.ctor() */,
{ 17656, 975, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkConnection>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11121, 975, -1 } /* !0 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkConnection>::get_Item(System.Int32) */,
{ 11120, 975, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkConnection>::get_Count() */,
{ 17667, 975, -1 } /* System.Collections.Generic.HashSet`1/Enumerator<!0> System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkConnection>::GetEnumerator() */,
{ 17688, 975, -1 } /* !0 System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Networking.NetworkConnection>::get_Current() */,
{ 17662, 975, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkConnection>::Contains(!0) */,
{ 17687, 975, -1 } /* System.Boolean System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Networking.NetworkConnection>::MoveNext() */,
{ 17686, 975, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Networking.NetworkConnection>::Dispose() */,
{ 11519, 975, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkConnection>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 19691, -1, 1008 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Networking.NetworkLobbyPlayer>() */,
{ 11533, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Add(!0) */,
{ 11540, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Clear() */,
{ 19648, -1, 1008 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Networking.NetworkLobbyPlayer>() */,
{ 11528, 1007, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::get_Item(System.Int32) */,
{ 11522, 1007, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::get_Count() */,
{ 27469, -1, 2213 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.LobbyReadyToBeginMessage>(TMsg) */,
{ 27469, -1, 2214 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.IntegerMessage>(TMsg) */,
{ 17628, -1, 1008 } /* System.Int32 System.Linq.Enumerable::Count<UnityEngine.Networking.NetworkLobbyPlayer>(System.Collections.Generic.IEnumerable`1<!!0>) */,
{ 11517, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor() */,
{ 20328, 476, -1 } /* System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::.ctor(System.Object,System.IntPtr) */,
{ 11540, 800, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelQOS>::Clear() */,
{ 11528, 1009, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.QosType>::get_Item(System.Int32) */,
{ 11522, 1009, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.QosType>::get_Count() */,
{ 11528, 465, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.GameObject>::get_Item(System.Int32) */,
{ 11522, 465, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.GameObject>::get_Count() */,
{ 11540, 452, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Transform>::Clear() */,
{ 11533, 452, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Transform>::Add(!0) */,
{ 11574, 452, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Transform>::Remove(!0) */,
{ 27469, -1, 2215 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.AddPlayerMessage>(TMsg) */,
{ 27469, -1, 2216 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.RemovePlayerMessage>(TMsg) */,
{ 27469, -1, 2217 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.ErrorMessage>(TMsg) */,
{ 11522, 452, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Transform>::get_Count() */,
{ 11528, 452, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Transform>::get_Item(System.Int32) */,
{ 11577, 452, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Transform>::RemoveAt(System.Int32) */,
{ 19718, -1, 2218 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.Networking.Match.NetworkMatch>() */,
{ 11522, 824, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchInfoSnapshot>::get_Count() */,
{ 11517, 465, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::.ctor() */,
{ 11517, 1009, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.QosType>::.ctor() */,
{ 11517, 452, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Transform>::.ctor() */,
{ 19648, -1, 2219 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Networking.NetworkManager>() */,
{ 24227, 819, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<UnityEngine.Networking.Match.MatchInfo>::.ctor(System.Object,System.IntPtr) */,
{ 24227, 825, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchInfoSnapshot>>::.ctor(System.Object,System.IntPtr) */,
{ 11528, 824, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchInfoSnapshot>::get_Item(System.Int32) */,
{ 11286, 984, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkMessageDelegate>::Add(!0,!1) */,
{ 11303, 984, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkMessageDelegate>::Remove(!0) */,
{ 11290, 984, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkMessageDelegate>::Clear() */,
{ 11267, 984, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkMessageDelegate>::.ctor() */,
{ 11291, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::ContainsKey(!0) */,
{ 11517, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor() */,
{ 11285, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::set_Item(!0,!1) */,
{ 11284, 1010, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Item(!0) */,
{ 11533, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Add(!0) */,
{ 11528, 1014, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::get_Item(System.Int32) */,
{ 11522, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::get_Count() */,
{ 11303, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Remove(!0) */,
{ 11517, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoMessage>::.ctor() */,
{ 11517, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor() */,
{ 11533, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Add(!0) */,
{ 11522, 974, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::get_Count() */,
{ 11585, 974, -1 } /* !0[] System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::ToArray() */,
{ 11533, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoMessage>::Add(!0) */,
{ 11585, 971, -1 } /* !0[] System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoMessage>::ToArray() */,
{ 27468, -1, 2220 } /* TMsg UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.PeerAuthorityMessage>() */,
{ 11519, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11577, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::RemoveAt(System.Int32) */,
{ 27469, -1, 2221 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.PeerListMessage>(TMsg) */,
{ 27468, -1, 2222 } /* TMsg UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.ReconnectMessage>() */,
{ 11267, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor() */,
{ 17672, 975, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkConnection>::Add(!0) */,
{ 19701, -1, 1015 } /* !!0[] UnityEngine.GameObject::GetComponents<UnityEngine.Renderer>() */,
{ 11285, 948, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::set_Item(!0,!1) */,
{ 11291, 948, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::ContainsKey(!0) */,
{ 11284, 948, -1 } /* !1 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::get_Item(!0) */,
{ 11303, 948, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::Remove(!0) */,
{ 11290, 948, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::Clear() */,
{ 11285, 957, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.GameObject>::set_Item(!0,!1) */,
{ 19707, -1, 954 } /* !!0[] UnityEngine.GameObject::GetComponentsInChildren<UnityEngine.Networking.NetworkIdentity>() */,
{ 11291, 957, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.GameObject>::ContainsKey(!0) */,
{ 11284, 957, -1 } /* !1 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.GameObject>::get_Item(!0) */,
{ 11290, 957, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.GameObject>::Clear() */,
{ 11290, 1016, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.SpawnDelegate>::Clear() */,
{ 11290, 1020, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.UnSpawnDelegate>::Clear() */,
{ 11303, 1016, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.SpawnDelegate>::Remove(!0) */,
{ 11303, 1020, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.UnSpawnDelegate>::Remove(!0) */,
{ 11285, 1016, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.SpawnDelegate>::set_Item(!0,!1) */,
{ 11285, 1020, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.UnSpawnDelegate>::set_Item(!0,!1) */,
{ 11291, 1016, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.SpawnDelegate>::ContainsKey(!0) */,
{ 11284, 1016, -1 } /* !1 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.SpawnDelegate>::get_Item(!0) */,
{ 11291, 1020, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.UnSpawnDelegate>::ContainsKey(!0) */,
{ 11284, 1020, -1 } /* !1 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.UnSpawnDelegate>::get_Item(!0) */,
{ 11278, 948, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<!0,!1> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::get_Keys() */,
{ 11334, 948, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::GetEnumerator() */,
{ 11350, 948, -1 } /* !0 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::get_Current() */,
{ 11349, 948, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::MoveNext() */,
{ 11348, 948, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::Dispose() */,
{ 11267, 948, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::.ctor() */,
{ 11267, 957, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.GameObject>::.ctor() */,
{ 11267, 1016, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.SpawnDelegate>::.ctor() */,
{ 11267, 1020, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.UnSpawnDelegate>::.ctor() */,
{ 11577, 975, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkConnection>::RemoveAt(System.Int32) */,
{ 17665, 951, -1 } /* System.Int32 System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::get_Count() */,
{ 17661, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::Clear() */,
{ 11277, 948, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::get_Count() */,
{ 17656, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11517, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor() */,
{ 11533, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Add(!0) */,
{ 11585, 983, -1 } /* !0[] System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::ToArray() */,
{ 19648, -1, 2223 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Rigidbody>() */,
{ 19648, -1, 548 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Rigidbody2D>() */,
{ 19648, -1, 2224 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.CharacterController>() */,
{ 19691, -1, 2225 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Networking.NetworkTransform>() */,
{ 17662, 951, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::Contains(!0) */,
{ 19663, -1, 1024 } /* !!0[] UnityEngine.Component::GetComponents<UnityEngine.Networking.NetworkTransformChild>() */,
{ 19701, -1, 1024 } /* !!0[] UnityEngine.GameObject::GetComponents<UnityEngine.Networking.NetworkTransformChild>() */,
{ 19648, -1, 2225 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Networking.NetworkTransform>() */,
{ 19691, -1, 2223 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Rigidbody>() */,
{ 19691, -1, 548 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Rigidbody2D>() */,
{ 27433, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::AddInternal(T) */,
{ 27435, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::Clear() */,
{ 27423, 47, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.Boolean>::get_Count() */,
{ 27443, 47, -1 } /* T UnityEngine.Networking.SyncList`1<System.Boolean>::get_Item(System.Int32) */,
{ 27447, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::.ctor() */,
{ 27433, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Single>::AddInternal(T) */,
{ 27435, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Single>::Clear() */,
{ 27423, 109, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.Single>::get_Count() */,
{ 27443, 109, -1 } /* T UnityEngine.Networking.SyncList`1<System.Single>::get_Item(System.Int32) */,
{ 27447, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Single>::.ctor() */,
{ 27433, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::AddInternal(T) */,
{ 27435, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::Clear() */,
{ 27423, 16, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.Int32>::get_Count() */,
{ 27443, 16, -1 } /* T UnityEngine.Networking.SyncList`1<System.Int32>::get_Item(System.Int32) */,
{ 27447, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::.ctor() */,
{ 27433, 8, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.String>::AddInternal(T) */,
{ 27435, 8, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.String>::Clear() */,
{ 27423, 8, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.String>::get_Count() */,
{ 27443, 8, -1 } /* T UnityEngine.Networking.SyncList`1<System.String>::get_Item(System.Int32) */,
{ 27447, 8, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.String>::.ctor() */,
{ 27433, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::AddInternal(T) */,
{ 27435, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::Clear() */,
{ 27423, 21, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.UInt32>::get_Count() */,
{ 27443, 21, -1 } /* T UnityEngine.Networking.SyncList`1<System.UInt32>::get_Item(System.Int32) */,
{ 27447, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::.ctor() */,
{ 1090, 1054, -1 } /* !0 System.Func`1<System.Collections.Generic.Dictionary`2<System.String,System.String>>::Invoke() */,
{ 1089, 1054, -1 } /* System.Void System.Func`1<System.Collections.Generic.Dictionary`2<System.String,System.String>>::.ctor(System.Object,System.IntPtr) */,
{ 34055, -1, 427 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.AnimationCurve>(System.IntPtr,System.Int32) */,
{ 11290, 1062, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,DelegateFactory/DelegateCreate>::Clear() */,
{ 11286, 1062, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,DelegateFactory/DelegateCreate>::Add(!0,!1) */,
{ 34196, 850, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Action>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1066, -1 } /* System.Void LuaInterface.DelegateTraits`1<UnityEngine.Events.UnityAction>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1067, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Predicate`1<System.Int32>>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1068, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Action`1<System.Int32>>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1069, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Comparison`1<System.Int32>>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1070, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Func`2<System.Int32,System.Int32>>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1071, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.GTweenCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1072, -1 } /* System.Void LuaInterface.DelegateTraits`1<UnityEngine.Camera/CameraCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1073, -1 } /* System.Void LuaInterface.DelegateTraits`1<UnityEngine.Application/AdvertisingIdentifierCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1074, -1 } /* System.Void LuaInterface.DelegateTraits`1<UnityEngine.Application/LowMemoryCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1075, -1 } /* System.Void LuaInterface.DelegateTraits`1<UnityEngine.Application/LogCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1076, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Action`1<System.Boolean>>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1077, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Action`1<System.String>>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1078, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Func`1<System.Boolean>>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1079, -1 } /* System.Void LuaInterface.DelegateTraits`1<UnityEngine.AudioClip/PCMReaderCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1080, -1 } /* System.Void LuaInterface.DelegateTraits`1<UnityEngine.AudioClip/PCMSetPositionCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1081, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Action`1<UnityEngine.AsyncOperation>>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1082, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.EventCallback1>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1083, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.EventCallback0>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1084, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.ListItemRenderer>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1085, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.ListItemProvider>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1086, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.PlayCompleteCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1087, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.TransitionHook>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1088, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.UIPackage/CreateObjectCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1089, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.GObjectPool/InitCallbackDelegate>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1090, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.TimerCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1091, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.UIObjectFactory/GComponentCreator>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1092, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.UIObjectFactory/GLoaderCreator>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1093, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.UIConfig/SoundLoader>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1094, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Action`2<System.String,System.Action>>::Init(DelegateFactory/DelegateCreate) */,
{ 34196, 1095, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.GTweenCallback1>::Init(DelegateFactory/DelegateCreate) */,
{ 1097, 1025, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 34185, 850, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Action>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1066, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Events.UnityAction>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1067, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Predicate`1<System.Int32>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1068, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Action`1<System.Int32>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1069, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Comparison`1<System.Int32>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1070, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Func`2<System.Int32,System.Int32>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1071, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.GTweenCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1072, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Camera/CameraCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1073, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Application/AdvertisingIdentifierCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1074, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Application/LowMemoryCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1075, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Application/LogCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1076, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Action`1<System.Boolean>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1077, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Action`1<System.String>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1078, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Func`1<System.Boolean>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1079, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AudioClip/PCMReaderCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1080, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AudioClip/PCMSetPositionCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1081, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Action`1<UnityEngine.AsyncOperation>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1082, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.EventCallback1>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1083, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.EventCallback0>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1084, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.ListItemRenderer>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1085, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.ListItemProvider>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1086, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.PlayCompleteCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1087, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.TransitionHook>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1088, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.UIPackage/CreateObjectCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1089, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.GObjectPool/InitCallbackDelegate>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1090, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.TimerCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1091, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.UIObjectFactory/GComponentCreator>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1092, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.UIObjectFactory/GLoaderCreator>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1093, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.UIConfig/SoundLoader>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1094, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Action`2<System.String,System.Action>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1095, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.GTweenCallback1>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 1081, 1096, -1 } /* System.Void System.Action`2<System.IntPtr,System.Action>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1098, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Events.UnityAction>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1100, -1 } /* System.Void System.Action`2<System.IntPtr,System.Predicate`1<System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1102, -1 } /* System.Void System.Action`2<System.IntPtr,System.Action`1<System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1104, -1 } /* System.Void System.Action`2<System.IntPtr,System.Comparison`1<System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1106, -1 } /* System.Void System.Action`2<System.IntPtr,System.Func`2<System.Int32,System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1108, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.GTweenCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1110, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Camera/CameraCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1112, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Application/AdvertisingIdentifierCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1114, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Application/LowMemoryCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1116, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Application/LogCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1118, -1 } /* System.Void System.Action`2<System.IntPtr,System.Action`1<System.Boolean>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1120, -1 } /* System.Void System.Action`2<System.IntPtr,System.Action`1<System.String>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1122, -1 } /* System.Void System.Action`2<System.IntPtr,System.Func`1<System.Boolean>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1124, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AudioClip/PCMReaderCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1126, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AudioClip/PCMSetPositionCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1128, -1 } /* System.Void System.Action`2<System.IntPtr,System.Action`1<UnityEngine.AsyncOperation>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1130, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.EventCallback1>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1132, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.EventCallback0>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1134, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.ListItemRenderer>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1136, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.ListItemProvider>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1138, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.PlayCompleteCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1140, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.TransitionHook>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1142, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.UIPackage/CreateObjectCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1144, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.GObjectPool/InitCallbackDelegate>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1146, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.TimerCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1148, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.UIObjectFactory/GComponentCreator>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1150, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.UIObjectFactory/GLoaderCreator>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1152, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.UIConfig/SoundLoader>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1154, -1 } /* System.Void System.Action`2<System.IntPtr,System.Action`2<System.String,System.Action>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1156, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.GTweenCallback1>::.ctor(System.Object,System.IntPtr) */,
{ 11305, 1062, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,DelegateFactory/DelegateCreate>::TryGetValue(!0,!1&) */,
{ 1117, 16, -1 } /* System.Void System.Predicate`1<System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1073, 16, -1 } /* System.Void System.Action`1<System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1109, 16, -1 } /* System.Void System.Comparison`1<System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1093, 359, -1 } /* System.Void System.Func`2<System.Int32,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1073, 47, -1 } /* System.Void System.Action`1<System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1073, 8, -1 } /* System.Void System.Action`1<System.String>::.ctor(System.Object,System.IntPtr) */,
{ 1089, 47, -1 } /* System.Void System.Func`1<System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1073, 461, -1 } /* System.Void System.Action`1<UnityEngine.AsyncOperation>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1051, -1 } /* System.Void System.Action`2<System.String,System.Action>::.ctor(System.Object,System.IntPtr) */,
{ 11267, 1062, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,DelegateFactory/DelegateCreate>::.ctor() */,
{ 33248, -1, 429 } /* System.Void LuaInterface.LuaFunction::PushSealed<UnityEngine.Camera>(T) */,
{ 11533, 1706, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.AsyncCreationHelper/DisplayListItem>::Add(!0) */,
{ 11517, 1706, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.AsyncCreationHelper/DisplayListItem>::.ctor() */,
{ 11522, 1706, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.AsyncCreationHelper/DisplayListItem>::get_Count() */,
{ 11518, 1171, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GObject>::.ctor(System.Int32) */,
{ 11528, 1706, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.AsyncCreationHelper/DisplayListItem>::get_Item(System.Int32) */,
{ 11533, 1171, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GObject>::Add(!0) */,
{ 11522, 1171, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GObject>::get_Count() */,
{ 11578, 1171, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GObject>::RemoveRange(System.Int32,System.Int32) */,
{ 11528, 1171, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.GObject>::get_Item(System.Int32) */,
{ 11267, 1683, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,FairyGUI.BitmapFont/BMGlyph>::.ctor() */,
{ 11285, 1683, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,FairyGUI.BitmapFont/BMGlyph>::set_Item(!0,!1) */,
{ 11305, 1683, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,FairyGUI.BitmapFont/BMGlyph>::TryGetValue(!0,!1&) */,
{ 11291, 1683, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,FairyGUI.BitmapFont/BMGlyph>::ContainsKey(!0) */,
{ 19648, -1, 429 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Camera>() */,
{ 19691, -1, 2226 } /* !!0 UnityEngine.GameObject::GetComponent<FairyGUI.CaptureCamera>() */,
{ 19718, -1, 429 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.Camera>() */,
{ 19718, -1, 2226 } /* !!0 UnityEngine.GameObject::AddComponent<FairyGUI.CaptureCamera>() */,
{ 11517, 1673, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.IMeshFactory>::.ctor() */,
{ 11522, 1673, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.IMeshFactory>::get_Count() */,
{ 11528, 1673, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.IMeshFactory>::get_Item(System.Int32) */,
{ 11517, 1161, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::.ctor() */,
{ 11522, 1161, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.DisplayObject>::get_Count() */,
{ 11533, 1161, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::Add(!0) */,
{ 11568, 1161, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::Insert(System.Int32,!0) */,
{ 11541, 1161, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.DisplayObject>::Contains(!0) */,
{ 11528, 1161, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.DisplayObject>::get_Item(System.Int32) */,
{ 11564, 1161, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.DisplayObject>::IndexOf(!0) */,
{ 11574, 1161, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.DisplayObject>::Remove(!0) */,
{ 11577, 1161, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::RemoveAt(System.Int32) */,
{ 11529, 1161, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::set_Item(System.Int32,!0) */,
{ 3706, 440, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Rect>::get_HasValue() */,
{ 3711, 440, -1 } /* !0 System.Nullable`1<UnityEngine.Rect>::GetValueOrDefault() */,
{ 3707, 440, -1 } /* !0 System.Nullable`1<UnityEngine.Rect>::get_Value() */,
{ 11540, 1161, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::Clear() */,
{ 11564, 8, -1 } /* System.Int32 System.Collections.Generic.List`1<System.String>::IndexOf(!0) */,
{ 11522, 1707, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.ControllerAction>::get_Count() */,
{ 11528, 1707, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.ControllerAction>::get_Item(System.Int32) */,
{ 11521, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::set_Capacity(System.Int32) */,
{ 11518, 1707, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.ControllerAction>::.ctor(System.Int32) */,
{ 11533, 1707, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.ControllerAction>::Add(!0) */,
{ 3706, 449, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Matrix4x4>::get_HasValue() */,
{ 3705, 449, -1 } /* System.Void System.Nullable`1<UnityEngine.Matrix4x4>::.ctor(!0) */,
{ 3705, 434, -1 } /* System.Void System.Nullable`1<UnityEngine.Vector3>::.ctor(!0) */,
{ 3706, 1168, -1 } /* System.Boolean System.Nullable`1<FairyGUI.Margin>::get_HasValue() */,
{ 3707, 1168, -1 } /* !0 System.Nullable`1<FairyGUI.Margin>::get_Value() */,
{ 3707, 449, -1 } /* !0 System.Nullable`1<UnityEngine.Matrix4x4>::get_Value() */,
{ 11267, 1687, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,FairyGUI.DynamicFont/RenderInfo>::.ctor() */,
{ 32881, -1, 515 } /* T taurus.unity.ResourcesManager::LoadObject<UnityEngine.Font>(System.String) */,
{ 1073, 515, -1 } /* System.Void System.Action`1<UnityEngine.Font>::.ctor(System.Object,System.IntPtr) */,
{ 11305, 1687, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,FairyGUI.DynamicFont/RenderInfo>::TryGetValue(!0,!1&) */,
{ 11286, 1687, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,FairyGUI.DynamicFont/RenderInfo>::Add(!0,!1) */,
{ 11522, 1708, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.EMRenderTarget>::get_Count() */,
{ 11541, 1708, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.EMRenderTarget>::Contains(!0) */,
{ 11533, 1708, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EMRenderTarget>::Add(!0) */,
{ 11574, 1708, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.EMRenderTarget>::Remove(!0) */,
{ 1109, 1708, -1 } /* System.Void System.Comparison`1<FairyGUI.EMRenderTarget>::.ctor(System.Object,System.IntPtr) */,
{ 11584, 1708, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EMRenderTarget>::Sort(System.Comparison`1<!0>) */,
{ 11528, 1708, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.EMRenderTarget>::get_Item(System.Int32) */,
{ 19853, -1, 1709 } /* !!0[] UnityEngine.Object::FindObjectsOfType<FairyGUI.UIConfig>() */,
{ 11517, 1708, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EMRenderTarget>::.ctor() */,
{ 3706, 453, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Color32>::get_HasValue() */,
{ 3707, 453, -1 } /* !0 System.Nullable`1<UnityEngine.Color32>::get_Value() */,
{ 34198, 1082, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.EventCallback1>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 16997, 1699, -1 } /* System.Int32 System.Collections.Generic.Stack`1<FairyGUI.EventContext>::get_Count() */,
{ 17005, 1699, -1 } /* !0 System.Collections.Generic.Stack`1<FairyGUI.EventContext>::Pop() */,
{ 17006, 1699, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.EventContext>::Push(!0) */,
{ 11517, 1682, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EventBridge>::.ctor() */,
{ 16996, 1699, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.EventContext>::.ctor() */,
{ 11267, 1700, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.EventBridge>::.ctor() */,
{ 11305, 1700, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.EventBridge>::TryGetValue(!0,!1&) */,
{ 11285, 1700, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.EventBridge>::set_Item(!0,!1) */,
{ 11294, 1700, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.String,FairyGUI.EventBridge>::GetEnumerator() */,
{ 11326, 1700, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.String,FairyGUI.EventBridge>::get_Current() */,
{ 11237, 1700, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,FairyGUI.EventBridge>::get_Value() */,
{ 11325, 1700, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,FairyGUI.EventBridge>::MoveNext() */,
{ 11327, 1700, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,FairyGUI.EventBridge>::Dispose() */,
{ 11540, 1682, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EventBridge>::Clear() */,
{ 11522, 1682, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.EventBridge>::get_Count() */,
{ 11528, 1682, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.EventBridge>::get_Item(System.Int32) */,
{ 11564, 1682, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.EventBridge>::IndexOf(!0) */,
{ 11533, 1682, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EventBridge>::Add(!0) */,
{ 11285, 1691, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.BaseFont>::set_Item(!0,!1) */,
{ 11303, 1691, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.BaseFont>::Remove(!0) */,
{ 11305, 1691, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.BaseFont>::TryGetValue(!0,!1&) */,
{ 11286, 1691, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.BaseFont>::Add(!0,!1) */,
{ 11290, 1691, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.BaseFont>::Clear() */,
{ 11267, 1691, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.BaseFont>::.ctor() */,
{ 11517, 1171, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GObject>::.ctor() */,
{ 11517, 1172, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Controller>::.ctor() */,
{ 11517, 1710, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Transition>::.ctor() */,
{ 11522, 1710, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.Transition>::get_Count() */,
{ 11528, 1710, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.Transition>::get_Item(System.Int32) */,
{ 11522, 1172, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.Controller>::get_Count() */,
{ 11528, 1172, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.Controller>::get_Item(System.Int32) */,
{ 11568, 1171, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GObject>::Insert(System.Int32,!0) */,
{ 11564, 1171, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GObject>::IndexOf(!0) */,
{ 11577, 1171, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GObject>::RemoveAt(System.Int32) */,
{ 11585, 1171, -1 } /* !0[] System.Collections.Generic.List`1<FairyGUI.GObject>::ToArray() */,
{ 11533, 1172, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Controller>::Add(!0) */,
{ 11564, 1172, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.Controller>::IndexOf(!0) */,
{ 11577, 1172, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Controller>::RemoveAt(System.Int32) */,
{ 3705, 448, -1 } /* System.Void System.Nullable`1<UnityEngine.Vector4>::.ctor(!0) */,
{ 3705, 440, -1 } /* System.Void System.Nullable`1<UnityEngine.Rect>::.ctor(!0) */,
{ 11533, 1710, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Transition>::Add(!0) */,
{ 33199, -1, 2227 } /* System.Void LuaInterface.LuaFunction::Call<FairyGUI.GComponent>(T1) */,
{ 11528, 1712, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.GList/ItemInfo>::get_Item(System.Int32) */,
{ 11541, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::Contains(!0) */,
{ 11522, 1712, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GList/ItemInfo>::get_Count() */,
{ 11517, 1712, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GList/ItemInfo>::.ctor() */,
{ 11533, 1712, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GList/ItemInfo>::Add(!0) */,
{ 11267, 1714, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::.ctor() */,
{ 11294, 1714, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::GetEnumerator() */,
{ 11326, 1714, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::get_Current() */,
{ 11237, 1714, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::get_Value() */,
{ 16877, 1171, -1 } /* System.Collections.Generic.Queue`1/Enumerator<!0> System.Collections.Generic.Queue`1<FairyGUI.GObject>::GetEnumerator() */,
{ 16887, 1171, -1 } /* !0 System.Collections.Generic.Queue`1/Enumerator<FairyGUI.GObject>::get_Current() */,
{ 16886, 1171, -1 } /* System.Boolean System.Collections.Generic.Queue`1/Enumerator<FairyGUI.GObject>::MoveNext() */,
{ 16885, 1171, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<FairyGUI.GObject>::Dispose() */,
{ 11325, 1714, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::MoveNext() */,
{ 11327, 1714, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::Dispose() */,
{ 11290, 1714, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::Clear() */,
{ 11277, 1714, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::get_Count() */,
{ 11305, 1714, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::TryGetValue(!0,!1&) */,
{ 16871, 1171, -1 } /* System.Int32 System.Collections.Generic.Queue`1<FairyGUI.GObject>::get_Count() */,
{ 16880, 1171, -1 } /* !0 System.Collections.Generic.Queue`1<FairyGUI.GObject>::Dequeue() */,
{ 16870, 1171, -1 } /* System.Void System.Collections.Generic.Queue`1<FairyGUI.GObject>::.ctor() */,
{ 11286, 1714, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::Add(!0,!1) */,
{ 16876, 1171, -1 } /* System.Void System.Collections.Generic.Queue`1<FairyGUI.GObject>::Enqueue(!0) */,
{ 11517, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::.ctor() */,
{ 11517, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::.ctor() */,
{ 11540, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Clear() */,
{ 11533, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Add(!0) */,
{ 11540, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Clear() */,
{ 11540, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Clear() */,
{ 11533, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Add(!0) */,
{ 11522, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Count() */,
{ 11533, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Add(!0) */,
{ 11528, 434, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Item(System.Int32) */,
{ 11568, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Insert(System.Int32,!0) */,
{ 11535, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11522, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::get_Count() */,
{ 11528, 1703, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::get_Item(System.Int32) */,
{ 11533, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Add(!0) */,
{ 11517, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::.ctor() */,
{ 19691, -1, 2228 } /* !!0 UnityEngine.GameObject::GetComponent<FairyGUI.UIContentScaler>() */,
{ 11560, 1171, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<FairyGUI.GObject>::GetEnumerator() */,
{ 11609, 1171, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<FairyGUI.GObject>::get_Current() */,
{ 11607, 1171, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<FairyGUI.GObject>::MoveNext() */,
{ 11606, 1171, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<FairyGUI.GObject>::Dispose() */,
{ 11540, 1171, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GObject>::Clear() */,
{ 11267, 1718, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearAnimationValue>::.ctor() */,
{ 11285, 1718, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearAnimationValue>::set_Item(!0,!1) */,
{ 11305, 1718, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearAnimationValue>::TryGetValue(!0,!1&) */,
{ 11267, 1722, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearColorValue>::.ctor() */,
{ 11285, 1722, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearColorValue>::set_Item(!0,!1) */,
{ 11305, 1722, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearColorValue>::TryGetValue(!0,!1&) */,
{ 11267, 1726, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearLookValue>::.ctor() */,
{ 11285, 1726, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearLookValue>::set_Item(!0,!1) */,
{ 11305, 1726, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearLookValue>::TryGetValue(!0,!1&) */,
{ 11267, 1730, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearSizeValue>::.ctor() */,
{ 11285, 1730, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearSizeValue>::set_Item(!0,!1) */,
{ 11305, 1730, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearSizeValue>::TryGetValue(!0,!1&) */,
{ 11281, 1730, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearSizeValue>::get_Values() */,
{ 11354, 1730, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.String,FairyGUI.GearSizeValue>::GetEnumerator() */,
{ 11370, 1730, -1 } /* !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,FairyGUI.GearSizeValue>::get_Current() */,
{ 11369, 1730, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,FairyGUI.GearSizeValue>::MoveNext() */,
{ 11368, 1730, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,FairyGUI.GearSizeValue>::Dispose() */,
{ 11267, 1734, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearXYValue>::.ctor() */,
{ 11285, 1734, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearXYValue>::set_Item(!0,!1) */,
{ 11305, 1734, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearXYValue>::TryGetValue(!0,!1&) */,
{ 11281, 1734, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearXYValue>::get_Values() */,
{ 11354, 1734, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.String,FairyGUI.GearXYValue>::GetEnumerator() */,
{ 11370, 1734, -1 } /* !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,FairyGUI.GearXYValue>::get_Current() */,
{ 11369, 1734, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,FairyGUI.GearXYValue>::MoveNext() */,
{ 11368, 1734, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,FairyGUI.GearXYValue>::Dispose() */,
{ 11517, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Material>::.ctor() */,
{ 11517, 1015, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Renderer>::.ctor() */,
{ 11540, 1015, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Renderer>::Clear() */,
{ 11540, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Clear() */,
{ 11540, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Material>::Clear() */,
{ 19691, -1, 2229 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Canvas>() */,
{ 19648, -1, 2230 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.RectTransform>() */,
{ 19705, -1, 452 } /* !!0[] UnityEngine.GameObject::GetComponentsInChildren<UnityEngine.Transform>(System.Boolean) */,
{ 19706, -1, 1015 } /* System.Void UnityEngine.GameObject::GetComponentsInChildren<UnityEngine.Renderer>(System.Boolean,System.Collections.Generic.List`1<!!0>) */,
{ 11522, 1015, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Renderer>::get_Count() */,
{ 11528, 1015, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Renderer>::get_Item(System.Int32) */,
{ 11564, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Material>::IndexOf(!0) */,
{ 11533, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Material>::Add(!0) */,
{ 11528, 446, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Material>::get_Item(System.Int32) */,
{ 1109, 1015, -1 } /* System.Void System.Comparison`1<UnityEngine.Renderer>::.ctor(System.Object,System.IntPtr) */,
{ 11584, 1015, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Renderer>::Sort(System.Comparison`1<!0>) */,
{ 11521, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::set_Capacity(System.Int32) */,
{ 11522, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Material>::get_Count() */,
{ 11305, 1630, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Nullable`1<UnityEngine.RaycastHit>>::TryGetValue(!0,!1&) */,
{ 3705, 509, -1 } /* System.Void System.Nullable`1<UnityEngine.RaycastHit>::.ctor(!0) */,
{ 11285, 1630, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Nullable`1<UnityEngine.RaycastHit>>::set_Item(!0,!1) */,
{ 3706, 509, -1 } /* System.Boolean System.Nullable`1<UnityEngine.RaycastHit>::get_HasValue() */,
{ 3707, 509, -1 } /* !0 System.Nullable`1<UnityEngine.RaycastHit>::get_Value() */,
{ 11290, 1630, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Nullable`1<UnityEngine.RaycastHit>>::Clear() */,
{ 11267, 1630, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor() */,
{ 11522, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::get_Count() */,
{ 11522, 1191, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.Utils.HtmlElement>::get_Count() */,
{ 11528, 1191, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.Utils.HtmlElement>::get_Item(System.Int32) */,
{ 11528, 1192, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.TextField/LineInfo>::get_Item(System.Int32) */,
{ 11528, 1193, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::get_Item(System.Int32) */,
{ 11522, 1192, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/LineInfo>::get_Count() */,
{ 11528, 109, -1 } /* !0 System.Collections.Generic.List`1<System.Single>::get_Item(System.Int32) */,
{ 11517, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::.ctor() */,
{ 11517, 1636, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.NMaterial>::.ctor() */,
{ 11522, 1636, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.NMaterial>::get_Count() */,
{ 11528, 1636, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.NMaterial>::get_Item(System.Int32) */,
{ 11533, 1636, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.NMaterial>::Add(!0) */,
{ 11540, 1636, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.NMaterial>::Clear() */,
{ 19718, -1, 2231 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.MeshFilter>() */,
{ 19718, -1, 2232 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.MeshRenderer>() */,
{ 11528, 6, -1 } /* !0 System.Collections.Generic.List`1<System.Byte>::get_Item(System.Int32) */,
{ 11529, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::set_Item(System.Int32,!0) */,
{ 11528, 453, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Color32>::get_Item(System.Int32) */,
{ 11528, 448, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Item(System.Int32) */,
{ 11529, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::set_Item(System.Int32,!0) */,
{ 11540, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Clear() */,
{ 3706, 434, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Vector3>::get_HasValue() */,
{ 3707, 434, -1 } /* !0 System.Nullable`1<UnityEngine.Vector3>::get_Value() */,
{ 11529, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::set_Item(System.Int32,!0) */,
{ 11267, 1676, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.MaterialManager>::.ctor() */,
{ 11305, 1676, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.MaterialManager>::TryGetValue(!0,!1&) */,
{ 11286, 1676, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.MaterialManager>::Add(!0,!1) */,
{ 11303, 1676, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.MaterialManager>::Remove(!0) */,
{ 11277, 1676, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,FairyGUI.MaterialManager>::get_Count() */,
{ 11294, 1676, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.String,FairyGUI.MaterialManager>::GetEnumerator() */,
{ 11326, 1676, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.String,FairyGUI.MaterialManager>::get_Current() */,
{ 11237, 1676, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,FairyGUI.MaterialManager>::get_Value() */,
{ 11325, 1676, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,FairyGUI.MaterialManager>::MoveNext() */,
{ 11327, 1676, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,FairyGUI.MaterialManager>::Dispose() */,
{ 11517, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::.ctor() */,
{ 11533, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Add(!0) */,
{ 11522, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::get_Count() */,
{ 11528, 445, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Vector2>::get_Item(System.Int32) */,
{ 11291, 1695, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Char[]>::ContainsKey(!0) */,
{ 11284, 1695, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.Int32,System.Char[]>::get_Item(!0) */,
{ 11540, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Clear() */,
{ 11533, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Add(!0) */,
{ 11585, 7, -1 } /* !0[] System.Collections.Generic.List`1<System.Char>::ToArray() */,
{ 11286, 1695, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char[]>::Add(!0,!1) */,
{ 11267, 1695, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char[]>::.ctor() */,
{ 11517, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::.ctor() */,
{ 11517, 1738, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationDef>::.ctor() */,
{ 11522, 1738, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.RelationDef>::get_Count() */,
{ 11528, 1738, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.RelationDef>::get_Item(System.Int32) */,
{ 11533, 1738, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationDef>::Add(!0) */,
{ 11577, 1738, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationDef>::RemoveAt(System.Int32) */,
{ 11540, 1738, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationDef>::Clear() */,
{ 11560, 1738, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<FairyGUI.RelationDef>::GetEnumerator() */,
{ 11609, 1738, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<FairyGUI.RelationDef>::get_Current() */,
{ 11607, 1738, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<FairyGUI.RelationDef>::MoveNext() */,
{ 11606, 1738, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<FairyGUI.RelationDef>::Dispose() */,
{ 11517, 1739, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationItem>::.ctor() */,
{ 11522, 1739, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.RelationItem>::get_Count() */,
{ 11528, 1739, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.RelationItem>::get_Item(System.Int32) */,
{ 11533, 1739, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationItem>::Add(!0) */,
{ 11577, 1739, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationItem>::RemoveAt(System.Int32) */,
{ 11540, 1739, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationItem>::Clear() */,
{ 11560, 1739, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<FairyGUI.RelationItem>::GetEnumerator() */,
{ 11609, 1739, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<FairyGUI.RelationItem>::get_Current() */,
{ 11607, 1739, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<FairyGUI.RelationItem>::MoveNext() */,
{ 11606, 1739, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<FairyGUI.RelationItem>::Dispose() */,
{ 11517, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::.ctor() */,
{ 11528, 440, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Rect>::get_Item(System.Int32) */,
{ 34584, -1, 2233 } /* T FairyGUI.NGraphics::GetMeshFactory<FairyGUI.RectMesh>() */,
{ 34584, -1, 2234 } /* T FairyGUI.NGraphics::GetMeshFactory<FairyGUI.RoundedRectMesh>() */,
{ 34584, -1, 2235 } /* T FairyGUI.NGraphics::GetMeshFactory<FairyGUI.EllipseMesh>() */,
{ 3705, 453, -1 } /* System.Void System.Nullable`1<UnityEngine.Color32>::.ctor(!0) */,
{ 34584, -1, 2236 } /* T FairyGUI.NGraphics::GetMeshFactory<FairyGUI.PolygonMesh>() */,
{ 11540, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Clear() */,
{ 11535, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 34584, -1, 2237 } /* T FairyGUI.NGraphics::GetMeshFactory<FairyGUI.RegularPolygonMesh>() */,
{ 11517, 1681, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.NTexture>::.ctor() */,
{ 19854, -1, 2238 } /* !!0 UnityEngine.Object::FindObjectOfType<FairyGUI.StageEngine>() */,
{ 19718, -1, 2238 } /* !!0 UnityEngine.GameObject::AddComponent<FairyGUI.StageEngine>() */,
{ 19718, -1, 2228 } /* !!0 UnityEngine.GameObject::AddComponent<FairyGUI.UIContentScaler>() */,
{ 19718, -1, 2239 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.AudioSource>() */,
{ 11578, 1161, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::RemoveRange(System.Int32,System.Int32) */,
{ 1109, 1161, -1 } /* System.Void System.Comparison`1<FairyGUI.DisplayObject>::.ctor(System.Object,System.IntPtr) */,
{ 11584, 1161, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::Sort(System.Comparison`1<!0>) */,
{ 11564, 1681, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.NTexture>::IndexOf(!0) */,
{ 11533, 1681, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.NTexture>::Add(!0) */,
{ 11522, 1681, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.NTexture>::get_Count() */,
{ 11528, 1681, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.NTexture>::get_Item(System.Int32) */,
{ 11577, 1681, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.NTexture>::RemoveAt(System.Int32) */,
{ 11564, 1162, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.EventDispatcher>::IndexOf(!0) */,
{ 11533, 1162, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EventDispatcher>::Add(!0) */,
{ 11529, 1162, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EventDispatcher>::set_Item(System.Int32,!0) */,
{ 19854, -1, 2228 } /* !!0 UnityEngine.Object::FindObjectOfType<FairyGUI.UIContentScaler>() */,
{ 19718, -1, 2240 } /* !!0 UnityEngine.GameObject::AddComponent<FairyGUI.StageCamera>() */,
{ 11518, 1191, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.HtmlElement>::.ctor(System.Int32) */,
{ 11518, 1192, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/LineInfo>::.ctor(System.Int32) */,
{ 11517, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::.ctor() */,
{ 11533, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Add(!0) */,
{ 11533, 1192, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/LineInfo>::Add(!0) */,
{ 11305, 1177, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,FairyGUI.Emoji>::TryGetValue(!0,!1&) */,
{ 11568, 1191, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.HtmlElement>::Insert(System.Int32,!0) */,
{ 11540, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Clear() */,
{ 11533, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Add(!0) */,
{ 11533, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Add(!0) */,
{ 11533, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Add(!0) */,
{ 11578, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::RemoveRange(System.Int32,System.Int32) */,
{ 11578, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::RemoveRange(System.Int32,System.Int32) */,
{ 11578, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::RemoveRange(System.Int32,System.Int32) */,
{ 16997, 1192, -1 } /* System.Int32 System.Collections.Generic.Stack`1<FairyGUI.TextField/LineInfo>::get_Count() */,
{ 17005, 1192, -1 } /* !0 System.Collections.Generic.Stack`1<FairyGUI.TextField/LineInfo>::Pop() */,
{ 17006, 1192, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.TextField/LineInfo>::Push(!0) */,
{ 11540, 1192, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/LineInfo>::Clear() */,
{ 16996, 1192, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.TextField/LineInfo>::.ctor() */,
{ 19718, -1, 2241 } /* !!0 UnityEngine.GameObject::AddComponent<FairyGUI.TimersEngine>() */,
{ 11267, 1759, -1 } /* System.Void System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::.ctor() */,
{ 11517, 1761, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Anymous_T>::.ctor() */,
{ 11518, 1761, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Anymous_T>::.ctor(System.Int32) */,
{ 11305, 1759, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::TryGetValue(!0,!1&) */,
{ 11285, 1759, -1 } /* System.Void System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::set_Item(!0,!1) */,
{ 11291, 1759, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::ContainsKey(!0) */,
{ 11303, 1759, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::Remove(!0) */,
{ 11522, 1761, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.Anymous_T>::get_Count() */,
{ 11528, 1761, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.Anymous_T>::get_Item(System.Int32) */,
{ 11577, 1761, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Anymous_T>::RemoveAt(System.Int32) */,
{ 11533, 1761, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Anymous_T>::Add(!0) */,
{ 11277, 1759, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::get_Count() */,
{ 11294, 1759, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::GetEnumerator() */,
{ 11326, 1759, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::get_Current() */,
{ 11237, 1759, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::get_Value() */,
{ 11325, 1759, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::MoveNext() */,
{ 11327, 1759, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::Dispose() */,
{ 11540, 1761, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Anymous_T>::Clear() */,
{ 11236, 1759, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::get_Key() */,
{ 11286, 1759, -1 } /* System.Void System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::Add(!0,!1) */,
{ 11290, 1759, -1 } /* System.Void System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::Clear() */,
{ 11517, 1162, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EventDispatcher>::.ctor() */,
{ 11540, 1162, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EventDispatcher>::Clear() */,
{ 11522, 1162, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.EventDispatcher>::get_Count() */,
{ 11528, 1162, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.EventDispatcher>::get_Item(System.Int32) */,
{ 11267, 1741, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Dictionary`2<System.String,System.String>>::.ctor() */,
{ 11305, 1741, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Dictionary`2<System.String,System.String>>::TryGetValue(!0,!1&) */,
{ 11285, 1741, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Dictionary`2<System.String,System.String>>::set_Item(!0,!1) */,
{ 11517, 1744, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TreeNode>::.ctor() */,
{ 11522, 1744, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TreeNode>::get_Count() */,
{ 11533, 1744, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TreeNode>::Add(!0) */,
{ 11568, 1744, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TreeNode>::Insert(System.Int32,!0) */,
{ 11564, 1744, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TreeNode>::IndexOf(!0) */,
{ 11528, 1744, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.TreeNode>::get_Item(System.Int32) */,
{ 11577, 1744, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TreeNode>::RemoveAt(System.Int32) */,
{ 11522, 1705, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GTweener>::get_Count() */,
{ 11528, 1705, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.GTweener>::get_Item(System.Int32) */,
{ 11577, 1705, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GTweener>::RemoveAt(System.Int32) */,
{ 11533, 1705, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GTweener>::Add(!0) */,
{ 11540, 1705, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GTweener>::Clear() */,
{ 19718, -1, 2242 } /* !!0 UnityEngine.GameObject::AddComponent<FairyGUI.TweenManager/TweenEngine>() */,
{ 11518, 1705, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GTweener>::.ctor(System.Int32) */,
{ 11560, 8, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.String>::GetEnumerator() */,
{ 11609, 8, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.String>::get_Current() */,
{ 11607, 8, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.String>::MoveNext() */,
{ 11606, 8, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.String>::Dispose() */,
{ 11522, 1196, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.UIConfig/ConfigValue>::get_Count() */,
{ 11528, 1196, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.UIConfig/ConfigValue>::get_Item(System.Int32) */,
{ 11517, 1196, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.UIConfig/ConfigValue>::.ctor() */,
{ 11285, 1745, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIObjectFactory/GComponentCreator>::set_Item(!0,!1) */,
{ 11305, 1745, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIObjectFactory/GComponentCreator>::TryGetValue(!0,!1&) */,
{ 11290, 1745, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIObjectFactory/GComponentCreator>::Clear() */,
{ 11267, 1745, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIObjectFactory/GComponentCreator>::.ctor() */,
{ 11517, 1198, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.PackageItem>::.ctor() */,
{ 11267, 1751, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.PackageItem>::.ctor() */,
{ 11267, 1754, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage/AtlasSprite>::.ctor() */,
{ 11305, 1748, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::TryGetValue(!0,!1&) */,
{ 11291, 1748, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::ContainsKey(!0) */,
{ 11284, 1748, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::get_Item(!0) */,
{ 11285, 1748, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::set_Item(!0,!1) */,
{ 11533, 1197, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.UIPackage>::Add(!0) */,
{ 11303, 1748, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::Remove(!0) */,
{ 11574, 1197, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.UIPackage>::Remove(!0) */,
{ 11277, 1748, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::get_Count() */,
{ 11585, 1197, -1 } /* !0[] System.Collections.Generic.List`1<FairyGUI.UIPackage>::ToArray() */,
{ 11540, 1197, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.UIPackage>::Clear() */,
{ 11290, 1748, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::Clear() */,
{ 11305, 1751, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.PackageItem>::TryGetValue(!0,!1&) */,
{ 11533, 1198, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.PackageItem>::Add(!0) */,
{ 11285, 1751, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.PackageItem>::set_Item(!0,!1) */,
{ 11284, 1751, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,FairyGUI.PackageItem>::get_Item(!0) */,
{ 11285, 1754, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage/AtlasSprite>::set_Item(!0,!1) */,
{ 1109, 1198, -1 } /* System.Void System.Comparison`1<FairyGUI.PackageItem>::.ctor(System.Object,System.IntPtr) */,
{ 11584, 1198, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.PackageItem>::Sort(System.Comparison`1<!0>) */,
{ 11522, 1198, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.PackageItem>::get_Count() */,
{ 11528, 1198, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.PackageItem>::get_Item(System.Int32) */,
{ 11540, 1198, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.PackageItem>::Clear() */,
{ 11305, 1754, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage/AtlasSprite>::TryGetValue(!0,!1&) */,
{ 11267, 1748, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::.ctor() */,
{ 11517, 1197, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.UIPackage>::.ctor() */,
{ 19691, -1, 2243 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.MeshCollider>() */,
{ 19648, -1, 1015 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Renderer>() */,
{ 19718, -1, 2244 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.BoxCollider>() */,
{ 19691, -1, 2244 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.BoxCollider>() */,
{ 19705, -1, 1015 } /* !!0[] UnityEngine.GameObject::GetComponentsInChildren<UnityEngine.Renderer>(System.Boolean) */,
{ 11535, 1015, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Renderer>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 16996, 1698, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::.ctor() */,
{ 17000, 1698, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::Clear() */,
{ 17006, 1698, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::Push(!0) */,
{ 3706, 448, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Vector4>::get_HasValue() */,
{ 3707, 448, -1 } /* !0 System.Nullable`1<UnityEngine.Vector4>::get_Value() */,
{ 17005, 1698, -1 } /* !0 System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::Pop() */,
{ 16997, 1698, -1 } /* System.Int32 System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::get_Count() */,
{ 16997, 1191, -1 } /* System.Int32 System.Collections.Generic.Stack`1<FairyGUI.Utils.HtmlElement>::get_Count() */,
{ 17005, 1191, -1 } /* !0 System.Collections.Generic.Stack`1<FairyGUI.Utils.HtmlElement>::Pop() */,
{ 17006, 1191, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.Utils.HtmlElement>::Push(!0) */,
{ 11540, 1191, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.HtmlElement>::Clear() */,
{ 16996, 1191, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.Utils.HtmlElement>::.ctor() */,
{ 16996, 1763, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.Utils.IHtmlObject>::.ctor() */,
{ 16997, 1763, -1 } /* System.Int32 System.Collections.Generic.Stack`1<FairyGUI.Utils.IHtmlObject>::get_Count() */,
{ 17005, 1763, -1 } /* !0 System.Collections.Generic.Stack`1<FairyGUI.Utils.IHtmlObject>::Pop() */,
{ 17006, 1763, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.Utils.IHtmlObject>::Push(!0) */,
{ 11517, 1764, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.HtmlParser/TextFormat2>::.ctor() */,
{ 11533, 1191, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.HtmlElement>::Add(!0) */,
{ 11522, 1764, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.Utils.HtmlParser/TextFormat2>::get_Count() */,
{ 11533, 1764, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.HtmlParser/TextFormat2>::Add(!0) */,
{ 11528, 1764, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.Utils.HtmlParser/TextFormat2>::get_Item(System.Int32) */,
{ 11267, 1766, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.Utils.UBBParser/TagHandler>::.ctor() */,
{ 11285, 1766, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.Utils.UBBParser/TagHandler>::set_Item(!0,!1) */,
{ 11305, 1766, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.Utils.UBBParser/TagHandler>::TryGetValue(!0,!1&) */,
{ 17000, 1770, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.Utils.XML>::Clear() */,
{ 17006, 1770, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.Utils.XML>::Push(!0) */,
{ 16997, 1770, -1 } /* System.Int32 System.Collections.Generic.Stack`1<FairyGUI.Utils.XML>::get_Count() */,
{ 17005, 1770, -1 } /* !0 System.Collections.Generic.Stack`1<FairyGUI.Utils.XML>::Pop() */,
{ 11290, 28, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.String>::Clear() */,
{ 16996, 1770, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.Utils.XML>::.ctor() */,
{ 11517, 1770, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.XML>::.ctor() */,
{ 11533, 1770, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.XML>::Add(!0) */,
{ 11540, 1770, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.XML>::Clear() */,
{ 11522, 1770, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.Utils.XML>::get_Count() */,
{ 11528, 1770, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.Utils.XML>::get_Item(System.Int32) */,
{ 16997, 1674, -1 } /* System.Int32 System.Collections.Generic.Stack`1<FairyGUI.VertexBuffer>::get_Count() */,
{ 17005, 1674, -1 } /* !0 System.Collections.Generic.Stack`1<FairyGUI.VertexBuffer>::Pop() */,
{ 11517, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::.ctor() */,
{ 17006, 1674, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.VertexBuffer>::Push(!0) */,
{ 11540, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Clear() */,
{ 11535, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11535, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11535, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11570, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11570, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11570, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11529, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::set_Item(System.Int32,!0) */,
{ 11570, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<!0>) */,
{ 16996, 1674, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.VertexBuffer>::.ctor() */,
{ 11517, 1758, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.IUISource>::.ctor() */,
{ 11533, 1758, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.IUISource>::Add(!0) */,
{ 11522, 1758, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.IUISource>::get_Count() */,
{ 11528, 1758, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.IUISource>::get_Item(System.Int32) */,
{ 34055, -1, 1693 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.BaseFont>(System.IntPtr,System.Int32) */,
{ 34055, -1, 1765 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.TextFormat>(System.IntPtr,System.Int32) */,
{ 1098, 1160, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,FairyGUI.GlyphInfo>::Invoke(!0,!1) */,
{ 34121, -1, 1158 } /* System.Void LuaInterface.ToLua::PushValue<FairyGUI.GlyphInfo>(System.IntPtr,T) */,
{ 34055, -1, 1681 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.NTexture>(System.IntPtr,System.Int32) */,
{ 34055, -1, 1198 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.PackageItem>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2245 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.BlurFilter>(System.IntPtr,System.Int32) */,
{ 34055, -1, 1161 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.DisplayObject>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2246 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.ColorFilter>(System.IntPtr,System.Int32) */,
{ 34086, -1, 109 } /* T[] LuaInterface.ToLua::CheckParamsNumber<System.Single>(System.IntPtr,System.Int32,System.Int32) */,
{ 34170, -1, 8 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String>(System.IntPtr,System.Int32) */,
{ 34170, -1, 465 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.GameObject>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2247 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Container>(System.IntPtr,System.Int32) */,
{ 34121, -1, 440 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.Rect>(System.IntPtr,T) */,
{ 34129, -1, 429 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Camera>(System.IntPtr,T) */,
{ 34055, -1, 2248 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.UpdateContext>(System.IntPtr,System.Int32) */,
{ 34122, -1, 448 } /* System.Void LuaInterface.ToLua::PusNullable<UnityEngine.Vector4>(System.IntPtr,System.Nullable`1<T>) */,
{ 34122, -1, 440 } /* System.Void LuaInterface.ToLua::PusNullable<UnityEngine.Rect>(System.IntPtr,System.Nullable`1<T>) */,
{ 34065, -1, 448 } /* System.Nullable`1<T> LuaInterface.ToLua::CheckNullable<UnityEngine.Vector4>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2249 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.IHitTest>(System.IntPtr,System.Int32) */,
{ 34138, -1, 1083 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.EventCallback0>(System.IntPtr,System.Int32) */,
{ 34065, -1, 440 } /* System.Nullable`1<T> LuaInterface.ToLua::CheckNullable<UnityEngine.Rect>(System.IntPtr,System.Int32) */,
{ 34055, -1, 1172 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Controller>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2250 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Utils.ByteBuffer>(System.IntPtr,System.Int32) */,
{ 34065, -1, 1168 } /* System.Nullable`1<T> LuaInterface.ToLua::CheckNullable<FairyGUI.Margin>(System.IntPtr,System.Int32) */,
{ 1098, 1165, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rect>::Invoke(!0,!1) */,
{ 34129, -1, 465 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.GameObject>(System.IntPtr,T) */,
{ 34055, -1, 1171 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GObject>(System.IntPtr,System.Int32) */,
{ 34055, -1, 446 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Material>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2251 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.IFilter>(System.IntPtr,System.Int32) */,
{ 34055, -1, 452 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Transform>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2252 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.DynamicFont>(System.IntPtr,System.Int32) */,
{ 34055, -1, 1699 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.EventContext>(System.IntPtr,System.Int32) */,
{ 34170, -1, 1082 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.EventCallback1>(System.IntPtr,System.Int32) */,
{ 34055, -1, 1162 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.EventDispatcher>(System.IntPtr,System.Int32) */,
{ 34170, -1, 1083 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.EventCallback0>(System.IntPtr,System.Int32) */,
{ 34170, -1, 1699 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.EventContext>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2253 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.EventListener>(System.IntPtr,System.Int32) */,
{ 34138, -1, 1082 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.EventCallback1>(System.IntPtr,System.Int32) */,
{ 34170, -1, 1487 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaTable>(System.IntPtr,System.Int32) */,
{ 34170, -1, 2227 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.GComponent>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2254 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GButton>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2255 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.NAudioClip>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2256 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GComboBox>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2227 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GComponent>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2257 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GGroup>(System.IntPtr,System.Int32) */,
{ 34055, -1, 1770 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Utils.XML>(System.IntPtr,System.Int32) */,
{ 34121, -1, 1168 } /* System.Void LuaInterface.ToLua::PushValue<FairyGUI.Margin>(System.IntPtr,T) */,
{ 34129, -1, 2258 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<FairyGUI.Controller>>(System.IntPtr,T) */,
{ 1098, 1170, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,FairyGUI.Margin>::Invoke(!0,!1) */,
{ 34055, -1, 2259 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GGraph>(System.IntPtr,System.Int32) */,
{ 34074, -1, 109 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.Single>(System.IntPtr,System.Int32) */,
{ 34071, -1, 445 } /* T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Vector2>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2260 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GImage>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2261 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GLabel>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2262 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GList>(System.IntPtr,System.Int32) */,
{ 34129, -1, 2263 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<System.Int32>>(System.IntPtr,T) */,
{ 34138, -1, 1084 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.ListItemRenderer>(System.IntPtr,System.Int32) */,
{ 34138, -1, 1085 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.ListItemProvider>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2264 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GLoader>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2265 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GMovieClip>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2266 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GObjectPool>(System.IntPtr,System.Int32) */,
{ 34138, -1, 1089 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.GObjectPool/InitCallbackDelegate>(System.IntPtr,System.Int32) */,
{ 34197, 1089, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.GObjectPool/InitCallbackDelegate>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1089, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.GObjectPool/InitCallbackDelegate>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34170, -1, 445 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector2>(System.IntPtr,System.Int32) */,
{ 34170, -1, 440 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Rect>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2267 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GRoot>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2268 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GProgressBar>(System.IntPtr,System.Int32) */,
{ 34129, -1, 2269 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.Dictionary`2<System.UInt32,FairyGUI.Emoji>>(System.IntPtr,T) */,
{ 34055, -1, 2270 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Window>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2271 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GSlider>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2272 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GTextField>(System.IntPtr,System.Int32) */,
{ 34129, -1, 1054 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.Dictionary`2<System.String,System.String>>(System.IntPtr,T) */,
{ 34055, -1, 2273 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GTextInput>(System.IntPtr,System.Int32) */,
{ 34055, -1, 1705 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GTweener>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2274 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GPath>(System.IntPtr,System.Int32) */,
{ 34138, -1, 1095 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.GTweenCallback1>(System.IntPtr,System.Int32) */,
{ 34055, -1, 1711 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.ITweenListener>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2275 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearAnimation>(System.IntPtr,System.Int32) */,
{ 34055, -1, 1713 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearBase>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2276 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearColor>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2277 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearDisplay>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2278 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearIcon>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2279 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearLook>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2280 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearSize>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2281 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearText>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2282 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearXY>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2283 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GoWrapper>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2284 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Image>(System.IntPtr,System.Int32) */,
{ 34129, -1, 1059 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.AudioClip>(System.IntPtr,T) */,
{ 34170, -1, 455 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Texture>(System.IntPtr,System.Int32) */,
{ 34170, -1, 618 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Sprite>(System.IntPtr,System.Int32) */,
{ 34055, -1, 455 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Texture>(System.IntPtr,System.Int32) */,
{ 34055, -1, 1678 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.MaterialManager>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2285 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.PopupMenu>(System.IntPtr,System.Int32) */,
{ 1081, 1185, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.RelationType>::.ctor(System.Object,System.IntPtr) */,
{ 34055, -1, 2286 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Relations>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2287 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.ScrollPane>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2288 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.GObject,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2289 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Rect,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2290 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Stage>(System.IntPtr,System.Int32) */,
{ 34074, -1, 16 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.Int32>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2291 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector2,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2292 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RaycastHit,System.Boolean>(System.IntPtr,System.Int32) */,
{ 1098, 1190, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.RaycastHit>::Invoke(!0,!1) */,
{ 34172, -1, 2293 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector2,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2294 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RaycastHit,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2295 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.IKeyboard>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2296 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.TextField>(System.IntPtr,System.Int32) */,
{ 34129, -1, 2297 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<FairyGUI.Utils.HtmlElement>>(System.IntPtr,T) */,
{ 34129, -1, 2298 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<FairyGUI.TextField/LineInfo>>(System.IntPtr,T) */,
{ 34129, -1, 2299 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>>(System.IntPtr,T) */,
{ 34071, -1, 453 } /* T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Color32>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2300 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Timers>(System.IntPtr,System.Int32) */,
{ 34138, -1, 1090 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.TimerCallback>(System.IntPtr,System.Int32) */,
{ 34055, -1, 1710 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Transition>(System.IntPtr,System.Int32) */,
{ 34138, -1, 1086 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.PlayCompleteCallback>(System.IntPtr,System.Int32) */,
{ 34138, -1, 1087 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.TransitionHook>(System.IntPtr,System.Int32) */,
{ 34055, -1, 1709 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.UIConfig>(System.IntPtr,System.Int32) */,
{ 34055, -1, 1196 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.UIConfig/ConfigValue>(System.IntPtr,System.Int32) */,
{ 34129, -1, 2301 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<FairyGUI.UIConfig/ConfigValue>>(System.IntPtr,T) */,
{ 34129, -1, 885 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<System.String>>(System.IntPtr,T) */,
{ 34138, -1, 1093 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.UIConfig/SoundLoader>(System.IntPtr,System.Int32) */,
{ 34197, 1093, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIConfig/SoundLoader>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1093, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIConfig/SoundLoader>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34170, -1, 1 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type>(System.IntPtr,System.Int32) */,
{ 34170, -1, 1091 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.UIObjectFactory/GComponentCreator>(System.IntPtr,System.Int32) */,
{ 34170, -1, 1092 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.UIObjectFactory/GLoaderCreator>(System.IntPtr,System.Int32) */,
{ 34170, -1, 1198 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.PackageItem>(System.IntPtr,System.Int32) */,
{ 34170, -1, 2302 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.ObjectType>(System.IntPtr,System.Int32) */,
{ 34197, 1091, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIObjectFactory/GComponentCreator>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1091, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIObjectFactory/GComponentCreator>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1092, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIObjectFactory/GLoaderCreator>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1092, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIObjectFactory/GLoaderCreator>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34129, -1, 2303 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<FairyGUI.UIPackage>>(System.IntPtr,T) */,
{ 34171, -1, 28 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.String>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2304 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.UIPackage,System.String>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2305 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.String,System.Type>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2306 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.UIPackage,System.String,System.Type>(System.IntPtr,System.Int32) */,
{ 34170, -1, 1088 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.UIPackage/CreateObjectCallback>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2307 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.String,FairyGUI.UIPackage/CreateObjectCallback>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2308 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.UIPackage,System.String,FairyGUI.UIPackage/CreateObjectCallback>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2309 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.UIPackage,FairyGUI.PackageItem>(System.IntPtr,System.Int32) */,
{ 34055, -1, 1197 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.UIPackage>(System.IntPtr,System.Int32) */,
{ 34129, -1, 2310 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<FairyGUI.PackageItem>>(System.IntPtr,T) */,
{ 34197, 1088, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIPackage/CreateObjectCallback>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1088, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIPackage/CreateObjectCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34055, -1, 1758 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.IUISource>(System.IntPtr,System.Int32) */,
{ 1074, 1052, -1 } /* System.Void System.Action`1<System.String[]>::Invoke(!0) */,
{ 33201, -1, 2311 } /* System.Void LuaInterface.LuaFunction::Call<System.Boolean,System.Int32,System.Int32>(T1,T2,T3) */,
{ 33201, -1, 2312 } /* System.Void LuaInterface.LuaFunction::Call<System.Boolean,System.Single,System.Single>(T1,T2,T3) */,
{ 19843, -1, 465 } /* !!0 UnityEngine.Object::Instantiate<UnityEngine.GameObject>(!!0) */,
{ 32881, -1, 465 } /* T taurus.unity.ResourcesManager::LoadObject<UnityEngine.GameObject>(System.String) */,
{ 1081, 120, -1 } /* System.Void System.Action`2<System.Int32,System.String>::.ctor(System.Object,System.IntPtr) */,
{ 19718, -1, 2313 } /* !!0 UnityEngine.GameObject::AddComponent<DSLuaClient>() */,
{ 33199, -1, 16 } /* System.Void LuaInterface.LuaFunction::Call<System.Int32>(T1) */,
{ 33200, -1, 120 } /* System.Void LuaInterface.LuaFunction::Call<System.Int32,System.String>(T1,T2) */,
{ 32881, -1, 1059 } /* T taurus.unity.ResourcesManager::LoadObject<UnityEngine.AudioClip>(System.String) */,
{ 32882, -1, 1059 } /* T taurus.unity.ResourcesManager::LoadObjectByGroup<UnityEngine.AudioClip>(System.String,System.String) */,
{ 34055, -1, 2314 } /* System.Object LuaInterface.ToLua::CheckObject<GameApplication>(System.IntPtr,System.Int32) */,
{ 34129, -1, 2239 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.AudioSource>(System.IntPtr,T) */,
{ 34129, -1, 454 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Texture2D>(System.IntPtr,T) */,
{ 11291, 1047, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,Version>::ContainsKey(!0) */,
{ 11284, 1047, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,Version>::get_Item(!0) */,
{ 11285, 1047, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,Version>::set_Item(!0,!1) */,
{ 1082, 1051, -1 } /* System.Void System.Action`2<System.String,System.Action>::Invoke(!0,!1) */,
{ 11267, 1047, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,Version>::.ctor() */,
{ 1074, 16, -1 } /* System.Void System.Action`1<System.Int32>::Invoke(!0) */,
{ 34171, -1, 2315 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<Version,Version>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2316 } /* System.Object LuaInterface.ToLua::CheckObject<Hotupdate>(System.IntPtr,System.Int32) */,
{ 34138, -1, 1094 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<System.Action`2<System.String,System.Action>>(System.IntPtr,System.Int32) */,
{ 28219, 1053, -1 } /* System.Void Singleton`1<LogManager>::Init() */,
{ 28220, 1053, -1 } /* System.Void Singleton`1<LogManager>::UnInit() */,
{ 28214, 1053, -1 } /* System.Void Singleton`1<LogManager>::.ctor() */,
{ 34197, 1066, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Events.UnityAction>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1066, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Events.UnityAction>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1072, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Camera/CameraCallback>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1072, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Camera/CameraCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1073, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Application/AdvertisingIdentifierCallback>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1073, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Application/AdvertisingIdentifierCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1074, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Application/LowMemoryCallback>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1074, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Application/LowMemoryCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1075, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Application/LogCallback>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1075, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Application/LogCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1079, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.AudioClip/PCMReaderCallback>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1079, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.AudioClip/PCMReaderCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1080, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.AudioClip/PCMSetPositionCallback>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1080, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.AudioClip/PCMSetPositionCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1071, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.GTweenCallback>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1071, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.GTweenCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1082, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.EventCallback1>::Create(LuaInterface.LuaFunction) */,
{ 34197, 1083, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.EventCallback0>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1083, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.EventCallback0>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1084, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.ListItemRenderer>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1084, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.ListItemRenderer>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1085, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.ListItemProvider>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1085, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.ListItemProvider>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1086, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.PlayCompleteCallback>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1086, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.PlayCompleteCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1087, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.TransitionHook>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1087, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.TransitionHook>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1090, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.TimerCallback>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1090, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.TimerCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1095, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.GTweenCallback1>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1095, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.GTweenCallback1>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 850, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action>::Create(LuaInterface.LuaFunction) */,
{ 34198, 850, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1067, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Predicate`1<System.Int32>>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1067, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Predicate`1<System.Int32>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1068, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<System.Int32>>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1068, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<System.Int32>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1069, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Comparison`1<System.Int32>>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1069, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Comparison`1<System.Int32>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1070, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Func`2<System.Int32,System.Int32>>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1070, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Func`2<System.Int32,System.Int32>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1076, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<System.Boolean>>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1076, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<System.Boolean>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1077, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<System.String>>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1077, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<System.String>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1078, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Func`1<System.Boolean>>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1078, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Func`1<System.Boolean>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1081, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<UnityEngine.AsyncOperation>>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1081, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<UnityEngine.AsyncOperation>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 34197, 1094, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`2<System.String,System.Action>>::Create(LuaInterface.LuaFunction) */,
{ 34198, 1094, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`2<System.String,System.Action>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 19718, -1, 2317 } /* !!0 UnityEngine.GameObject::AddComponent<LuaLooper>() */,
{ 33591, -1, 1487 } /* T LuaInterface.LuaState::Require<LuaInterface.LuaTable>(System.String) */,
{ 33874, -1, 1487 } /* System.Void LuaInterface.LuaTable::Call<LuaInterface.LuaTable>(System.String,T1) */,
{ 34129, -1, 2318 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Coroutine>(System.IntPtr,T) */,
{ 33208, -1, 47 } /* R1 LuaInterface.LuaFunction::Invoke<System.Boolean>() */,
{ 11519, 1, -1 } /* System.Void System.Collections.Generic.List`1<System.Type>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11522, 1, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Type>::get_Count() */,
{ 11540, 1, -1 } /* System.Void System.Collections.Generic.List`1<System.Type>::Clear() */,
{ 10585, -1, 1448 } /* System.IntPtr System.Runtime.InteropServices.Marshal::GetFunctionPointerForDelegate<LuaInterface.LuaCSFunction>(!!0) */,
{ 16996, 1391, -1 } /* System.Void System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::.ctor() */,
{ 17006, 1391, -1 } /* System.Void System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::Push(!0) */,
{ 17005, 1391, -1 } /* !0 System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::Pop() */,
{ 11535, 1, -1 } /* System.Void System.Collections.Generic.List`1<System.Type>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11305, 1393, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.Reflection.MethodInfo>>>::TryGetValue(!0,!1&) */,
{ 11267, 1392, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.Reflection.MethodInfo>>::.ctor() */,
{ 11286, 1393, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.Reflection.MethodInfo>>>::Add(!0,!1) */,
{ 11305, 1392, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.Reflection.MethodInfo>>::TryGetValue(!0,!1&) */,
{ 11286, 1392, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.Reflection.MethodInfo>>::Add(!0,!1) */,
{ 11528, 96, -1 } /* !0 System.Collections.Generic.List`1<System.Reflection.MethodInfo>::get_Item(System.Int32) */,
{ 11267, 1393, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.Reflection.MethodInfo>>>::.ctor() */,
{ 11518, 1622, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.LuaObjectPool/PoolNode>::.ctor(System.Int32) */,
{ 11533, 1622, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.LuaObjectPool/PoolNode>::Add(!0) */,
{ 11522, 1622, -1 } /* System.Int32 System.Collections.Generic.List`1<LuaInterface.LuaObjectPool/PoolNode>::get_Count() */,
{ 11528, 1622, -1 } /* !0 System.Collections.Generic.List`1<LuaInterface.LuaObjectPool/PoolNode>::get_Item(System.Int32) */,
{ 11540, 1622, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.LuaObjectPool/PoolNode>::Clear() */,
{ 1082, 188, -1 } /* System.Void System.Action`2<System.Object,System.Int32>::Invoke(!0,!1) */,
{ 11517, 140, -1 } /* System.Void System.Collections.Generic.List`1<System.Reflection.Assembly>::.ctor() */,
{ 11528, 140, -1 } /* !0 System.Collections.Generic.List`1<System.Reflection.Assembly>::get_Item(System.Int32) */,
{ 11522, 140, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Reflection.Assembly>::get_Count() */,
{ 34129, -1, 2319 } /* System.Void LuaInterface.ToLua::PushSealed<LuaInterface.LuaMethod>(System.IntPtr,T) */,
{ 34129, -1, 2320 } /* System.Void LuaInterface.ToLua::PushSealed<LuaInterface.LuaConstructor>(System.IntPtr,T) */,
{ 34171, -1, 2321 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2322 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.Type[]>(System.IntPtr,System.Int32) */,
{ 34096, -1, 1 } /* T[] LuaInterface.ToLua::ToObjectArray<System.Type>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2323 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.UInt32>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2324 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.Type[],System.Reflection.ParameterModifier[]>(System.IntPtr,System.Int32) */,
{ 34097, -1, 64 } /* T[] LuaInterface.ToLua::ToStructArray<System.Reflection.ParameterModifier>(System.IntPtr,System.Int32) */,
{ 34175, -1, 2325 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.UInt32,System.Reflection.Binder,System.Type[],System.Reflection.ParameterModifier[]>(System.IntPtr,System.Int32) */,
{ 34176, -1, 2326 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.UInt32,System.Reflection.Binder,System.Reflection.CallingConventions,System.Type[],System.Reflection.ParameterModifier[]>(System.IntPtr,System.Int32) */,
{ 34129, -1, 2327 } /* System.Void LuaInterface.ToLua::PushSealed<LuaInterface.LuaProperty>(System.IntPtr,T) */,
{ 34172, -1, 2328 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.Type>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2329 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.Type,System.Type[]>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2330 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.Type,System.Type[],System.Reflection.ParameterModifier[]>(System.IntPtr,System.Int32) */,
{ 34176, -1, 2331 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.UInt32,System.Reflection.Binder,System.Type,System.Type[],System.Reflection.ParameterModifier[]>(System.IntPtr,System.Int32) */,
{ 34129, -1, 2332 } /* System.Void LuaInterface.ToLua::PushSealed<LuaInterface.LuaField>(System.IntPtr,T) */,
{ 11541, 140, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Reflection.Assembly>::Contains(!0) */,
{ 11533, 140, -1 } /* System.Void System.Collections.Generic.List`1<System.Reflection.Assembly>::Add(!0) */,
{ 11540, 140, -1 } /* System.Void System.Collections.Generic.List`1<System.Reflection.Assembly>::Clear() */,
{ 34187, 465, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.GameObject>::GetLuaReference(System.IntPtr) */,
{ 34187, 452, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Transform>::GetLuaReference(System.IntPtr) */,
{ 3705, 108, -1 } /* System.Void System.Nullable`1<System.SByte>::.ctor(!0) */,
{ 3705, 6, -1 } /* System.Void System.Nullable`1<System.Byte>::.ctor(!0) */,
{ 3705, 95, -1 } /* System.Void System.Nullable`1<System.Int16>::.ctor(!0) */,
{ 3705, 134, -1 } /* System.Void System.Nullable`1<System.UInt16>::.ctor(!0) */,
{ 3705, 7, -1 } /* System.Void System.Nullable`1<System.Char>::.ctor(!0) */,
{ 3705, 21, -1 } /* System.Void System.Nullable`1<System.UInt32>::.ctor(!0) */,
{ 3705, 61, -1 } /* System.Void System.Nullable`1<System.Decimal>::.ctor(!0) */,
{ 3705, 109, -1 } /* System.Void System.Nullable`1<System.Single>::.ctor(!0) */,
{ 3705, 81, -1 } /* System.Void System.Nullable`1<System.Double>::.ctor(!0) */,
{ 3705, 37, -1 } /* System.Void System.Nullable`1<System.Int64>::.ctor(!0) */,
{ 3705, 82, -1 } /* System.Void System.Nullable`1<System.UInt64>::.ctor(!0) */,
{ 34092, -1, 108 } /* T[] LuaInterface.ToLua::ToNumberArray<System.SByte>(System.IntPtr,System.Int32) */,
{ 34092, -1, 95 } /* T[] LuaInterface.ToLua::ToNumberArray<System.Int16>(System.IntPtr,System.Int32) */,
{ 34092, -1, 134 } /* T[] LuaInterface.ToLua::ToNumberArray<System.UInt16>(System.IntPtr,System.Int32) */,
{ 34092, -1, 61 } /* T[] LuaInterface.ToLua::ToNumberArray<System.Decimal>(System.IntPtr,System.Int32) */,
{ 34092, -1, 109 } /* T[] LuaInterface.ToLua::ToNumberArray<System.Single>(System.IntPtr,System.Int32) */,
{ 34092, -1, 81 } /* T[] LuaInterface.ToLua::ToNumberArray<System.Double>(System.IntPtr,System.Int32) */,
{ 34092, -1, 16 } /* T[] LuaInterface.ToLua::ToNumberArray<System.Int32>(System.IntPtr,System.Int32) */,
{ 34092, -1, 21 } /* T[] LuaInterface.ToLua::ToNumberArray<System.UInt32>(System.IntPtr,System.Int32) */,
{ 34097, -1, 37 } /* T[] LuaInterface.ToLua::ToStructArray<System.Int64>(System.IntPtr,System.Int32) */,
{ 34097, -1, 82 } /* T[] LuaInterface.ToLua::ToStructArray<System.UInt64>(System.IntPtr,System.Int32) */,
{ 3705, 458, -1 } /* System.Void System.Nullable`1<UnityEngine.Quaternion>::.ctor(!0) */,
{ 3705, 445, -1 } /* System.Void System.Nullable`1<UnityEngine.Vector2>::.ctor(!0) */,
{ 3705, 450, -1 } /* System.Void System.Nullable`1<UnityEngine.Color>::.ctor(!0) */,
{ 3705, 1328, -1 } /* System.Void System.Nullable`1<UnityEngine.Ray>::.ctor(!0) */,
{ 3705, 439, -1 } /* System.Void System.Nullable`1<UnityEngine.Bounds>::.ctor(!0) */,
{ 3705, 1420, -1 } /* System.Void System.Nullable`1<UnityEngine.LayerMask>::.ctor(!0) */,
{ 34097, -1, 434 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Vector3>(System.IntPtr,System.Int32) */,
{ 34097, -1, 458 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Quaternion>(System.IntPtr,System.Int32) */,
{ 34097, -1, 445 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Vector2>(System.IntPtr,System.Int32) */,
{ 34097, -1, 450 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Color>(System.IntPtr,System.Int32) */,
{ 34097, -1, 448 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Vector4>(System.IntPtr,System.Int32) */,
{ 34074, -1, 108 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.SByte>(System.IntPtr,System.Int32) */,
{ 34074, -1, 95 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.Int16>(System.IntPtr,System.Int32) */,
{ 34074, -1, 134 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.UInt16>(System.IntPtr,System.Int32) */,
{ 34074, -1, 61 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.Decimal>(System.IntPtr,System.Int32) */,
{ 34074, -1, 81 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.Double>(System.IntPtr,System.Int32) */,
{ 34074, -1, 21 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.UInt32>(System.IntPtr,System.Int32) */,
{ 34071, -1, 37 } /* T[] LuaInterface.ToLua::CheckStructArray<System.Int64>(System.IntPtr,System.Int32) */,
{ 34071, -1, 82 } /* T[] LuaInterface.ToLua::CheckStructArray<System.UInt64>(System.IntPtr,System.Int32) */,
{ 34071, -1, 434 } /* T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Vector3>(System.IntPtr,System.Int32) */,
{ 34071, -1, 458 } /* T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Quaternion>(System.IntPtr,System.Int32) */,
{ 34071, -1, 450 } /* T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Color>(System.IntPtr,System.Int32) */,
{ 34071, -1, 448 } /* T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Vector4>(System.IntPtr,System.Int32) */,
{ 34070, -1, 1 } /* T[] LuaInterface.ToLua::CheckObjectArray<System.Type>(System.IntPtr,System.Int32) */,
{ 3706, 108, -1 } /* System.Boolean System.Nullable`1<System.SByte>::get_HasValue() */,
{ 3707, 108, -1 } /* !0 System.Nullable`1<System.SByte>::get_Value() */,
{ 3706, 6, -1 } /* System.Boolean System.Nullable`1<System.Byte>::get_HasValue() */,
{ 3707, 6, -1 } /* !0 System.Nullable`1<System.Byte>::get_Value() */,
{ 3706, 95, -1 } /* System.Boolean System.Nullable`1<System.Int16>::get_HasValue() */,
{ 3707, 95, -1 } /* !0 System.Nullable`1<System.Int16>::get_Value() */,
{ 3706, 134, -1 } /* System.Boolean System.Nullable`1<System.UInt16>::get_HasValue() */,
{ 3707, 134, -1 } /* !0 System.Nullable`1<System.UInt16>::get_Value() */,
{ 3706, 7, -1 } /* System.Boolean System.Nullable`1<System.Char>::get_HasValue() */,
{ 3707, 7, -1 } /* !0 System.Nullable`1<System.Char>::get_Value() */,
{ 3706, 21, -1 } /* System.Boolean System.Nullable`1<System.UInt32>::get_HasValue() */,
{ 3707, 21, -1 } /* !0 System.Nullable`1<System.UInt32>::get_Value() */,
{ 3706, 61, -1 } /* System.Boolean System.Nullable`1<System.Decimal>::get_HasValue() */,
{ 3707, 61, -1 } /* !0 System.Nullable`1<System.Decimal>::get_Value() */,
{ 3706, 109, -1 } /* System.Boolean System.Nullable`1<System.Single>::get_HasValue() */,
{ 3707, 109, -1 } /* !0 System.Nullable`1<System.Single>::get_Value() */,
{ 3706, 81, -1 } /* System.Boolean System.Nullable`1<System.Double>::get_HasValue() */,
{ 3707, 81, -1 } /* !0 System.Nullable`1<System.Double>::get_Value() */,
{ 3706, 37, -1 } /* System.Boolean System.Nullable`1<System.Int64>::get_HasValue() */,
{ 3707, 37, -1 } /* !0 System.Nullable`1<System.Int64>::get_Value() */,
{ 3706, 82, -1 } /* System.Boolean System.Nullable`1<System.UInt64>::get_HasValue() */,
{ 3707, 82, -1 } /* !0 System.Nullable`1<System.UInt64>::get_Value() */,
{ 3706, 458, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Quaternion>::get_HasValue() */,
{ 3707, 458, -1 } /* !0 System.Nullable`1<UnityEngine.Quaternion>::get_Value() */,
{ 3706, 445, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Vector2>::get_HasValue() */,
{ 3707, 445, -1 } /* !0 System.Nullable`1<UnityEngine.Vector2>::get_Value() */,
{ 3706, 450, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Color>::get_HasValue() */,
{ 3707, 450, -1 } /* !0 System.Nullable`1<UnityEngine.Color>::get_Value() */,
{ 3706, 1328, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Ray>::get_HasValue() */,
{ 3707, 1328, -1 } /* !0 System.Nullable`1<UnityEngine.Ray>::get_Value() */,
{ 3706, 439, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Bounds>::get_HasValue() */,
{ 3707, 439, -1 } /* !0 System.Nullable`1<UnityEngine.Bounds>::get_Value() */,
{ 3706, 1420, -1 } /* System.Boolean System.Nullable`1<UnityEngine.LayerMask>::get_HasValue() */,
{ 3707, 1420, -1 } /* !0 System.Nullable`1<UnityEngine.LayerMask>::get_Value() */,
{ 3706, 543, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Touch>::get_HasValue() */,
{ 3707, 543, -1 } /* !0 System.Nullable`1<UnityEngine.Touch>::get_Value() */,
{ 11267, 1426, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.WeakReference>::.ctor() */,
{ 11267, 1429, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference>::.ctor() */,
{ 11267, 1432, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference>::.ctor() */,
{ 11517, 1438, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.GCRef>::.ctor() */,
{ 11517, 1439, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.LuaBaseRef>::.ctor() */,
{ 11267, 1440, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.Int32>::.ctor() */,
{ 11267, 1443, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Enum,System.Object>::.ctor() */,
{ 11267, 1446, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.LuaCSFunction>::.ctor() */,
{ 11267, 1450, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Type>::.ctor() */,
{ 17654, 1, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Type>::.ctor() */,
{ 11286, 1455, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,LuaInterface.LuaState>::Add(!0,!1) */,
{ 11284, 1440, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.Type,System.Int32>::get_Item(!0) */,
{ 17654, 8, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.String>::.ctor() */,
{ 11291, 1446, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.LuaCSFunction>::ContainsKey(!0) */,
{ 11285, 1446, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.LuaCSFunction>::set_Item(!0,!1) */,
{ 17662, 8, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.String>::Contains(!0) */,
{ 17672, 8, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.String>::Add(!0) */,
{ 11305, 1446, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.LuaCSFunction>::TryGetValue(!0,!1&) */,
{ 11286, 1440, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.Int32>::Add(!0,!1) */,
{ 11286, 1450, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Type>::Add(!0,!1) */,
{ 17672, 1, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Type>::Add(!0) */,
{ 11305, 1450, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Type>::TryGetValue(!0,!1&) */,
{ 11305, 1440, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,System.Int32>::TryGetValue(!0,!1&) */,
{ 11305, 1426, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.WeakReference>::TryGetValue(!0,!1&) */,
{ 11303, 1426, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.WeakReference>::Remove(!0) */,
{ 11528, 1438, -1 } /* !0 System.Collections.Generic.List`1<LuaInterface.GCRef>::get_Item(System.Int32) */,
{ 11577, 1438, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.GCRef>::RemoveAt(System.Int32) */,
{ 11522, 1438, -1 } /* System.Int32 System.Collections.Generic.List`1<LuaInterface.GCRef>::get_Count() */,
{ 11305, 1429, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference>::TryGetValue(!0,!1&) */,
{ 11286, 1426, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.WeakReference>::Add(!0,!1) */,
{ 11303, 1429, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference>::Remove(!0) */,
{ 11303, 1432, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference>::Remove(!0) */,
{ 11286, 1429, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference>::Add(!0,!1) */,
{ 11305, 1432, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference>::TryGetValue(!0,!1&) */,
{ 11285, 1432, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference>::set_Item(!0,!1) */,
{ 11305, 1443, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Enum,System.Object>::TryGetValue(!0,!1&) */,
{ 11286, 1443, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Enum,System.Object>::Add(!0,!1) */,
{ 11533, 1438, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.GCRef>::Add(!0) */,
{ 11533, 1439, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.LuaBaseRef>::Add(!0) */,
{ 11540, 1438, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.GCRef>::Clear() */,
{ 11528, 1439, -1 } /* !0 System.Collections.Generic.List`1<LuaInterface.LuaBaseRef>::get_Item(System.Int32) */,
{ 11522, 1439, -1 } /* System.Int32 System.Collections.Generic.List`1<LuaInterface.LuaBaseRef>::get_Count() */,
{ 11540, 1439, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.LuaBaseRef>::Clear() */,
{ 11517, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::.ctor() */,
{ 11294, 1432, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference>::GetEnumerator() */,
{ 11326, 1432, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.WeakReference>::get_Current() */,
{ 11237, 1432, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Int64,System.WeakReference>::get_Value() */,
{ 11236, 1432, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<System.Int64,System.WeakReference>::get_Key() */,
{ 11533, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Add(!0) */,
{ 11325, 1432, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.WeakReference>::MoveNext() */,
{ 11528, 37, -1 } /* !0 System.Collections.Generic.List`1<System.Int64>::get_Item(System.Int32) */,
{ 11522, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::get_Count() */,
{ 17662, 1, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Type>::Contains(!0) */,
{ 11294, 1440, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Type,System.Int32>::GetEnumerator() */,
{ 11326, 1440, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Type,System.Int32>::get_Current() */,
{ 11237, 1440, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Type,System.Int32>::get_Value() */,
{ 11325, 1440, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Type,System.Int32>::MoveNext() */,
{ 11327, 1440, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Type,System.Int32>::Dispose() */,
{ 11294, 1429, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference>::GetEnumerator() */,
{ 11326, 1429, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.WeakReference>::get_Current() */,
{ 11237, 1429, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Int32,System.WeakReference>::get_Value() */,
{ 11325, 1429, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.WeakReference>::MoveNext() */,
{ 11327, 1429, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.WeakReference>::Dispose() */,
{ 11290, 1432, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference>::Clear() */,
{ 11290, 1429, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference>::Clear() */,
{ 11290, 1426, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.WeakReference>::Clear() */,
{ 11290, 1440, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.Int32>::Clear() */,
{ 11290, 1450, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Type>::Clear() */,
{ 11290, 1443, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Enum,System.Object>::Clear() */,
{ 11290, 1446, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.LuaCSFunction>::Clear() */,
{ 17661, 1, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Type>::Clear() */,
{ 11303, 1455, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,LuaInterface.LuaState>::Remove(!0) */,
{ 34185, 108, -1 } /* System.Void LuaInterface.TypeTraits`1<System.SByte>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 6, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Byte>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 95, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int16>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 134, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt16>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 7, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Char>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 16, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int32>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 21, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt32>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 61, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Decimal>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 109, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Single>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 81, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Double>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 47, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Boolean>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 37, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int64>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 82, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt64>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 8, -1 } /* System.Void LuaInterface.TypeTraits`1<System.String>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1462, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1463, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1464, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1465, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1466, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 338, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1467, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1468, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1469, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1470, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1471, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1472, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1473, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 516, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Byte[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 832, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Char[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1474, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Boolean[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 936, -1 } /* System.Void LuaInterface.TypeTraits`1<System.SByte[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1403, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int16[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1406, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt16[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1409, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Decimal[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1173, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Single[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1412, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Double[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 65, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int32[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1415, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt32[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 928, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int64[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1423, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt64[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1052, -1 } /* System.Void LuaInterface.TypeTraits`1<System.String[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 434, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector3>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 458, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 445, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector2>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 450, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Color>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 448, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector4>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1328, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Ray>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 439, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Bounds>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 543, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Touch>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1420, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 509, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1475, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1476, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1477, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1478, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1479, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1480, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1481, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1482, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1483, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1484, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1228, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector3[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1424, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Quaternion[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1176, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector2[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1356, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Color[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1425, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector4[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 85, -1 } /* System.Void LuaInterface.TypeTraits`1<System.IntPtr>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1485, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UIntPtr>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1486, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.LuaFunction>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1487, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.LuaTable>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1488, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.LuaThread>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1439, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.LuaBaseRef>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1489, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1490, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.EventObject>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 881, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Collections.IEnumerator>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Type>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 465, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.GameObject>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 452, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Transform>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 1491, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Type[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34185, 830, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Object[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 1081, 1401, -1 } /* System.Void System.Action`2<System.IntPtr,System.SByte>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1402, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.SByte>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 108, -1 } /* System.Void LuaInterface.StackTraits`1<System.SByte>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1492, -1 } /* System.Void System.Action`2<System.IntPtr,System.Byte>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1493, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Byte>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 6, -1 } /* System.Void LuaInterface.StackTraits`1<System.Byte>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1404, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int16>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1405, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Int16>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 95, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int16>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1407, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt16>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1408, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.UInt16>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 134, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt16>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1494, -1 } /* System.Void System.Action`2<System.IntPtr,System.Char>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1495, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Char>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 7, -1 } /* System.Void LuaInterface.StackTraits`1<System.Char>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1028, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1029, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 16, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1416, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt32>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1417, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.UInt32>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 21, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt32>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1410, -1 } /* System.Void System.Action`2<System.IntPtr,System.Decimal>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1411, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Decimal>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 61, -1 } /* System.Void LuaInterface.StackTraits`1<System.Decimal>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1055, -1 } /* System.Void System.Action`2<System.IntPtr,System.Single>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1056, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Single>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 109, -1 } /* System.Void LuaInterface.StackTraits`1<System.Single>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1413, -1 } /* System.Void System.Action`2<System.IntPtr,System.Double>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1414, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Double>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 81, -1 } /* System.Void LuaInterface.StackTraits`1<System.Double>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1046, -1 } /* System.Void System.Action`2<System.IntPtr,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 47, -1 } /* System.Void LuaInterface.StackTraits`1<System.Boolean>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1026, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int64>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1027, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Int64>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 37, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int64>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1418, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt64>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1419, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.UInt64>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 82, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt64>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1496, -1 } /* System.Void System.Action`2<System.IntPtr,System.String>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1497, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.String>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 8, -1 } /* System.Void LuaInterface.StackTraits`1<System.String>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1498, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.SByte>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1499, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.SByte>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1462, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1500, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Byte>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1501, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Byte>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1463, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1502, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int16>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1503, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int16>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1464, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1504, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt16>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1505, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt16>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1465, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1506, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Char>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1507, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Char>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1466, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1508, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1509, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 338, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1510, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt32>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1511, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt32>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1467, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1512, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Decimal>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1513, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Decimal>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1468, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1514, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Single>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1515, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Single>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1469, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1516, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Double>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1517, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Double>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1470, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1518, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Boolean>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1519, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Boolean>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1471, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1520, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int64>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1521, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int64>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1472, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1522, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt64>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1523, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt64>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1473, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1524, -1 } /* System.Void System.Action`2<System.IntPtr,System.Byte[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1525, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Byte[]>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 516, -1 } /* System.Void LuaInterface.StackTraits`1<System.Byte[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1526, -1 } /* System.Void System.Action`2<System.IntPtr,System.Char[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1527, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Char[]>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 832, -1 } /* System.Void LuaInterface.StackTraits`1<System.Char[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1528, -1 } /* System.Void System.Action`2<System.IntPtr,System.Boolean[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1529, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Boolean[]>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1474, -1 } /* System.Void LuaInterface.StackTraits`1<System.Boolean[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1530, -1 } /* System.Void System.Action`2<System.IntPtr,System.SByte[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1531, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.SByte[]>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 936, -1 } /* System.Void LuaInterface.StackTraits`1<System.SByte[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1532, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int16[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1533, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Int16[]>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1403, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int16[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1534, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt16[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1535, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.UInt16[]>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1406, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt16[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1536, -1 } /* System.Void System.Action`2<System.IntPtr,System.Decimal[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1537, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Decimal[]>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1409, -1 } /* System.Void LuaInterface.StackTraits`1<System.Decimal[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1538, -1 } /* System.Void System.Action`2<System.IntPtr,System.Single[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1539, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Single[]>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1173, -1 } /* System.Void LuaInterface.StackTraits`1<System.Single[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1540, -1 } /* System.Void System.Action`2<System.IntPtr,System.Double[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1541, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Double[]>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1412, -1 } /* System.Void LuaInterface.StackTraits`1<System.Double[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1542, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int32[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1543, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Int32[]>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 65, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1544, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt32[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1545, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.UInt32[]>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1415, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt32[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1546, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int64[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1547, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Int64[]>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 928, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int64[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1548, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt64[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1549, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.UInt64[]>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1423, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt64[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1550, -1 } /* System.Void System.Action`2<System.IntPtr,System.String[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1551, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.String[]>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1052, -1 } /* System.Void LuaInterface.StackTraits`1<System.String[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1226, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector3>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1227, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector3>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 434, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector3>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1421, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Quaternion>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1422, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Quaternion>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 458, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Quaternion>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1174, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector2>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1175, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector2>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 445, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector2>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1247, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Color>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1248, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 450, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1166, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector4>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1167, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector4>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 448, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector4>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1552, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Ray>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1553, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Ray>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1328, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Ray>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1554, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Touch>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 543, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Touch>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1556, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Bounds>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1557, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Bounds>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 439, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Bounds>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1558, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.LayerMask>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1559, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.LayerMask>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1420, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LayerMask>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1189, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RaycastHit>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 509, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1560, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector3>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1561, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector3>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1475, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1562, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Quaternion>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1563, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Quaternion>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1476, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1564, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector2>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1565, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector2>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1477, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1566, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Color>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1567, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Color>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1478, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1568, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector4>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1569, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector4>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1479, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1570, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Ray>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1571, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Ray>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1480, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1572, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Touch>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1482, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1574, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Bounds>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1575, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Bounds>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1481, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1576, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.LayerMask>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1577, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.LayerMask>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1483, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1578, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1484, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1580, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector3[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1581, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector3[]>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1228, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector3[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1582, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Quaternion[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1583, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Quaternion[]>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1424, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Quaternion[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1584, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector2[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1585, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector2[]>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1176, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector2[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1586, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Color[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1587, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color[]>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1356, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1588, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector4[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1589, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector4[]>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1425, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector4[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1590, -1 } /* System.Void System.Action`2<System.IntPtr,System.UIntPtr>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1591, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.UIntPtr>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1485, -1 } /* System.Void LuaInterface.StackTraits`1<System.UIntPtr>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1592, -1 } /* System.Void System.Action`2<System.IntPtr,System.IntPtr>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1593, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.IntPtr>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 85, -1 } /* System.Void LuaInterface.StackTraits`1<System.IntPtr>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1594, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.LuaFunction>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1595, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaFunction>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1486, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaFunction>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1596, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.LuaTable>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1597, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaTable>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1487, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaTable>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1598, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.LuaThread>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1599, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaThread>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1488, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaThread>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1600, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.LuaBaseRef>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1601, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaBaseRef>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1439, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaBaseRef>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1602, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.LuaByteBuffer>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1603, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaByteBuffer>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1489, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1604, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.EventObject>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1605, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,LuaInterface.EventObject>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1490, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.EventObject>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1606, -1 } /* System.Void System.Action`2<System.IntPtr,System.Collections.IEnumerator>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1607, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Collections.IEnumerator>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 881, -1 } /* System.Void LuaInterface.StackTraits`1<System.Collections.IEnumerator>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1608, -1 } /* System.Void System.Action`2<System.IntPtr,System.Type>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1609, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Type>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1, -1 } /* System.Void LuaInterface.StackTraits`1<System.Type>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1610, -1 } /* System.Void System.Action`2<System.IntPtr,System.Type[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1611, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Type[]>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1491, -1 } /* System.Void LuaInterface.StackTraits`1<System.Type[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1612, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.GameObject>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1613, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.GameObject>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 465, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.GameObject>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1614, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Transform>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1615, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Transform>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 452, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Transform>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1033, -1 } /* System.Void System.Action`2<System.IntPtr,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1034, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1616, -1 } /* System.Void System.Action`2<System.IntPtr,System.Object[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1617, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Object[]>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 830, -1 } /* System.Void LuaInterface.StackTraits`1<System.Object[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1618, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.nil>::.ctor(System.Object,System.IntPtr) */,
{ 34200, 1619, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.nil>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 11267, 1455, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,LuaInterface.LuaState>::.ctor() */,
{ 33355, 434, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Vector3>::.ctor() */,
{ 34119, -1, 434 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Vector3>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 33355, 445, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Vector2>::.ctor() */,
{ 34119, -1, 445 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Vector2>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 33355, 448, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Vector4>::.ctor() */,
{ 34119, -1, 448 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Vector4>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 33355, 450, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Color>::.ctor() */,
{ 34119, -1, 450 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Color>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 33355, 458, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Quaternion>::.ctor() */,
{ 34119, -1, 458 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Quaternion>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 33355, 1328, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Ray>::.ctor() */,
{ 34119, -1, 1328 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Ray>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 33355, 439, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Bounds>::.ctor() */,
{ 34119, -1, 439 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Bounds>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 33355, 509, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.RaycastHit>::.ctor() */,
{ 34119, -1, 509 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.RaycastHit>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 33355, 543, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Touch>::.ctor() */,
{ 34119, -1, 543 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Touch>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 33355, 1420, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.LayerMask>::.ctor() */,
{ 34119, -1, 1420 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.LayerMask>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 11270, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<!0>) */,
{ 11517, 1623, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.ObjectTranslator/DelayGC>::.ctor() */,
{ 1081, 188, -1 } /* System.Void System.Action`2<System.Object,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 11285, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::set_Item(!0,!1) */,
{ 11305, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::TryGetValue(!0,!1&) */,
{ 11303, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Remove(!0) */,
{ 11533, 1623, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.ObjectTranslator/DelayGC>::Add(!0) */,
{ 1117, 1623, -1 } /* System.Void System.Predicate`1<LuaInterface.ObjectTranslator/DelayGC>::.ctor(System.Object,System.IntPtr) */,
{ 11552, 1623, -1 } /* System.Int32 System.Collections.Generic.List`1<LuaInterface.ObjectTranslator/DelayGC>::FindIndex(System.Predicate`1<!0>) */,
{ 11577, 1623, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.ObjectTranslator/DelayGC>::RemoveAt(System.Int32) */,
{ 11522, 1623, -1 } /* System.Int32 System.Collections.Generic.List`1<LuaInterface.ObjectTranslator/DelayGC>::get_Count() */,
{ 11528, 1623, -1 } /* !0 System.Collections.Generic.List`1<LuaInterface.ObjectTranslator/DelayGC>::get_Item(System.Int32) */,
{ 11290, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Clear() */,
{ 11267, 1625, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.ToLua/LuaPushVarObject>::.ctor() */,
{ 1098, 1025, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,System.Boolean>::Invoke(!0,!1) */,
{ 1098, 1497, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,System.String>::Invoke(!0,!1) */,
{ 11305, 1625, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.ToLua/LuaPushVarObject>::TryGetValue(!0,!1&) */,
{ 27561, -1, 16 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Int32>(System.IntPtr) */,
{ 27561, -1, 21 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.UInt32>(System.IntPtr) */,
{ 27561, -1, 109 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Single>(System.IntPtr) */,
{ 27561, -1, 81 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Double>(System.IntPtr) */,
{ 27561, -1, 37 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Int64>(System.IntPtr) */,
{ 27561, -1, 82 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.UInt64>(System.IntPtr) */,
{ 27561, -1, 6 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Byte>(System.IntPtr) */,
{ 27561, -1, 108 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.SByte>(System.IntPtr) */,
{ 27561, -1, 7 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Char>(System.IntPtr) */,
{ 27561, -1, 95 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Int16>(System.IntPtr) */,
{ 27561, -1, 134 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.UInt16>(System.IntPtr) */,
{ 27561, -1, 47 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Boolean>(System.IntPtr) */,
{ 27561, -1, 8 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.String>(System.IntPtr) */,
{ 11286, 901, -1 } /* System.Void System.Collections.Generic.Dictionary`2<ZXing.EncodeHintType,System.Object>::Add(!0,!1) */,
{ 25551, 920, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<UnityEngine.Color32[]>::set_Format(ZXing.BarcodeFormat) */,
{ 25553, 920, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<UnityEngine.Color32[]>::set_Options(ZXing.Common.EncodingOptions) */,
{ 25558, 920, -1 } /* !0 ZXing.BarcodeWriterGeneric`1<UnityEngine.Color32[]>::Write(System.String) */,
{ 34055, -1, 66 } /* System.Object LuaInterface.ToLua::CheckObject<System.Array>(System.IntPtr,System.Int32) */,
{ 34170, -1, 37 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int64>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2333 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int64,System.Int64>(System.IntPtr,System.Int32) */,
{ 34171, -1, 359 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2334 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int64,System.Int64,System.Int64>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2335 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 34182, -1, 37 } /* System.Boolean LuaInterface.TypeChecker::CheckParamsType<System.Int64>(System.IntPtr,System.Int32,System.Int32) */,
{ 34083, -1, 37 } /* T[] LuaInterface.ToLua::ToParamsNumber<System.Int64>(System.IntPtr,System.Int32,System.Int32) */,
{ 34182, -1, 16 } /* System.Boolean LuaInterface.TypeChecker::CheckParamsType<System.Int32>(System.IntPtr,System.Int32,System.Int32) */,
{ 34083, -1, 16 } /* T[] LuaInterface.ToLua::ToParamsNumber<System.Int32>(System.IntPtr,System.Int32,System.Int32) */,
{ 34171, -1, 812 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int64>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2336 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2337 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int64,System.Int64>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2338 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int32,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2339 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int64,System.Int64,System.Int64>(System.IntPtr,System.Int32) */,
{ 34171, -1, 1440 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.Int32>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2340 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.Int32[],System.Int32[]>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2341 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2342 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.Int32,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2343 } /* System.Object LuaInterface.ToLua::CheckObject<System.Collections.IComparer>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2344 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int64,System.Array,System.Int64,System.Int64>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2345 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Array,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 34170, -1, 2343 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Collections.IComparer>(System.IntPtr,System.Int32) */,
{ 34170, -1, 66 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Array>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2346 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Array,System.Collections.IComparer>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2347 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Int32,System.Collections.IComparer>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2348 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Array,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 34055, -1, 96 } /* System.Object LuaInterface.ToLua::CheckObject<System.Reflection.MethodInfo>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2349 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Reflection.MethodInfo,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34171, -1, 208 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.String>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2350 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Reflection.MethodInfo>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2351 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2352 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.String,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2353 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Reflection.MethodInfo,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2354 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2355 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.String,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34055, -1, 142 } /* System.Object LuaInterface.ToLua::CheckObject<System.Delegate>(System.IntPtr,System.Int32) */,
{ 1098, 1032, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,System.Runtime.Serialization.StreamingContext>::Invoke(!0,!1) */,
{ 34171, -1, 2356 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Delegate,System.Delegate>(System.IntPtr,System.Int32) */,
{ 34182, -1, 142 } /* System.Boolean LuaInterface.TypeChecker::CheckParamsType<System.Delegate>(System.IntPtr,System.Int32,System.Int32) */,
{ 34081, -1, 142 } /* T[] LuaInterface.ToLua::ToParamsObject<System.Delegate>(System.IntPtr,System.Int32,System.Int32) */,
{ 34055, -1, 376 } /* System.Object LuaInterface.ToLua::CheckObject<System.Enum>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2357 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.Object>(System.IntPtr,System.Int32) */,
{ 34129, -1, 24 } /* System.Void LuaInterface.ToLua::PushSealed<System.IO.DirectoryInfo>(System.IntPtr,T) */,
{ 34121, -1, 59 } /* System.Void LuaInterface.ToLua::PushValue<System.DateTime>(System.IntPtr,T) */,
{ 1098, 1200, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,System.DateTime>::Invoke(!0,!1) */,
{ 34129, -1, 2358 } /* System.Void LuaInterface.ToLua::PushSealed<System.Security.AccessControl.DirectorySecurity>(System.IntPtr,T) */,
{ 34055, -1, 2359 } /* System.Object LuaInterface.ToLua::CheckObject<System.Text.Encoding>(System.IntPtr,System.Int32) */,
{ 34170, -1, 1052 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String[]>(System.IntPtr,System.Int32) */,
{ 34170, -1, 1640 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Collections.Generic.IEnumerable`1<System.String>>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2360 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String[],System.Text.Encoding>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2361 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Collections.Generic.IEnumerable`1<System.String>,System.Text.Encoding>(System.IntPtr,System.Int32) */,
{ 34055, -1, 1640 } /* System.Object LuaInterface.ToLua::CheckObject<System.Collections.Generic.IEnumerable`1<System.String>>(System.IntPtr,System.Int32) */,
{ 34129, -1, 8 } /* System.Void LuaInterface.ToLua::PushSealed<System.String>(System.IntPtr,T) */,
{ 34172, -1, 2362 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Char[],System.StringSplitOptions>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2363 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Char[],System.Int32>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2364 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.String[],System.StringSplitOptions>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2365 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.String[],System.Int32,System.StringSplitOptions>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2366 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Char[],System.Int32,System.StringSplitOptions>(System.IntPtr,System.Int32) */,
{ 34182, -1, 7 } /* System.Boolean LuaInterface.TypeChecker::CheckParamsType<System.Char>(System.IntPtr,System.Int32,System.Int32) */,
{ 34170, -1, 2367 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.StringComparison>(System.IntPtr,System.Int32) */,
{ 34170, -1, 47 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Boolean>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2368 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Globalization.CultureInfo,System.Globalization.CompareOptions>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2369 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Boolean,System.Globalization.CultureInfo>(System.IntPtr,System.Int32) */,
{ 34055, -1, 164 } /* System.Object LuaInterface.ToLua::CheckObject<System.Globalization.CultureInfo>(System.IntPtr,System.Int32) */,
{ 34170, -1, 7 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Char>(System.IntPtr,System.Int32) */,
{ 34171, -1, 304 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Int32>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2370 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Char,System.Int32>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2371 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.StringComparison>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2372 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2373 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Int32,System.StringComparison>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2374 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Char,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2375 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Char,System.Char>(System.IntPtr,System.Int32) */,
{ 34055, -1, 165 } /* System.Object LuaInterface.ToLua::CheckObject<System.IFormatProvider>(System.IntPtr,System.Int32) */,
{ 34171, -1, 136 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Object>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2376 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2377 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2378 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.IFormatProvider,System.String>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2379 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.String,System.String>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2380 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.String,System.String,System.String>(System.IntPtr,System.Int32) */,
{ 34182, -1, 8 } /* System.Boolean LuaInterface.TypeChecker::CheckParamsType<System.String>(System.IntPtr,System.Int32,System.Int32) */,
{ 1098, 1037, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,System.RuntimeTypeHandle>::Invoke(!0,!1) */,
{ 34121, -1, 1035 } /* System.Void LuaInterface.ToLua::PushValue<System.RuntimeTypeHandle>(System.IntPtr,T) */,
{ 34138, -1, 2381 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<System.Reflection.TypeFilter>(System.IntPtr,System.Int32) */,
{ 34121, -1, 1038 } /* System.Void LuaInterface.ToLua::PushValue<System.Reflection.InterfaceMapping>(System.IntPtr,T) */,
{ 34138, -1, 2382 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<System.Reflection.MemberFilter>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2383 } /* System.Object LuaInterface.ToLua::CheckObject<System.Reflection.Binder>(System.IntPtr,System.Int32) */,
{ 34071, -1, 64 } /* T[] LuaInterface.ToLua::CheckStructArray<System.Reflection.ParameterModifier>(System.IntPtr,System.Int32) */,
{ 34089, -1, 1 } /* T[] LuaInterface.ToLua::CheckParamsObject<System.Type>(System.IntPtr,System.Int32,System.Int32) */,
{ 34121, -1, 94 } /* System.Void LuaInterface.ToLua::PushValue<System.Guid>(System.IntPtr,T) */,
{ 34129, -1, 2384 } /* System.Void LuaInterface.ToLua::PushSealed<System.Runtime.InteropServices.StructLayoutAttribute>(System.IntPtr,T) */,
{ 1081, 1202, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AnimationBlendMode>::.ctor(System.Object,System.IntPtr) */,
{ 34129, -1, 2385 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.AnimationClip>(System.IntPtr,T) */,
{ 34070, -1, 568 } /* T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.AnimationEvent>(System.IntPtr,System.Int32) */,
{ 34129, -1, 2386 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.AnimationState>(System.IntPtr,T) */,
{ 34129, -1, 2387 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Animation>(System.IntPtr,T) */,
{ 34170, -1, 1332 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.PlayMode>(System.IntPtr,System.Int32) */,
{ 34170, -1, 2385 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.AnimationClip>(System.IntPtr,System.Int32) */,
{ 34170, -1, 16 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2388 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Animator>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2389 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Single>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2390 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Single>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2391 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Single,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2392 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Single,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 34171, -1, 329 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34171, -1, 470 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34121, -1, 1204 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.AnimatorStateInfo>(System.IntPtr,T) */,
{ 34121, -1, 1207 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.AnimatorTransitionInfo>(System.IntPtr,T) */,
{ 1098, 1212, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.MatchTargetWeightMask>::Invoke(!0,!1) */,
{ 34172, -1, 2393 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2394 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2395 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Single,System.Int32,System.Single>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2396 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Single,System.Int32,System.Single>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2397 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Single,System.Int32,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2398 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Single,System.Int32,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2399 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Int32,System.Single>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2400 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Int32,System.Single>(System.IntPtr,System.Int32) */,
{ 34121, -1, 1213 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.Playables.PlayableGraph>(System.IntPtr,T) */,
{ 34055, -1, 2401 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.RuntimeAnimatorController>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2402 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Avatar>(System.IntPtr,System.Int32) */,
{ 34055, -1, 432 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Object>(System.IntPtr,System.Int32) */,
{ 34138, -1, 1073 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<UnityEngine.Application/AdvertisingIdentifierCallback>(System.IntPtr,System.Int32) */,
{ 34055, -1, 406 } /* System.Object LuaInterface.ToLua::CheckObject<System.IO.Stream>(System.IntPtr,System.Int32) */,
{ 34055, -1, 507 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.AssetBundle>(System.IntPtr,System.Int32) */,
{ 1098, 1218, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.BuildCompression>::Invoke(!0,!1) */,
{ 34138, -1, 1079 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<UnityEngine.AudioClip/PCMReaderCallback>(System.IntPtr,System.Int32) */,
{ 34138, -1, 1080 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<UnityEngine.AudioClip/PCMSetPositionCallback>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2403 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Audio.AudioMixerGroup>(System.IntPtr,System.Int32) */,
{ 1081, 1220, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.CameraClearFlags>::.ctor(System.Object,System.IntPtr) */,
{ 34171, -1, 2404 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderBuffer,UnityEngine.RenderBuffer>(System.IntPtr,System.Int32) */,
{ 1098, 1223, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderBuffer>::Invoke(!0,!1) */,
{ 34171, -1, 2405 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderBuffer[],UnityEngine.RenderBuffer>(System.IntPtr,System.Int32) */,
{ 34097, -1, 433 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.RenderBuffer>(System.IntPtr,System.Int32) */,
{ 34121, -1, 449 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.Matrix4x4>(System.IntPtr,T) */,
{ 1098, 1231, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Camera/GateFitParameters>::Invoke(!0,!1) */,
{ 1098, 1225, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Matrix4x4>::Invoke(!0,!1) */,
{ 34070, -1, 429 } /* T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.Camera>(System.IntPtr,System.Int32) */,
{ 34170, -1, 438 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Cubemap>(System.IntPtr,System.Int32) */,
{ 34170, -1, 2406 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTexture>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2407 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Cubemap,System.Int32>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2408 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTexture,System.Int32>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2406 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.RenderTexture>(System.IntPtr,System.Int32) */,
{ 34055, -1, 435 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Rendering.CommandBuffer>(System.IntPtr,System.Int32) */,
{ 34121, -1, 488 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.Rendering.ScriptableCullingParameters>(System.IntPtr,T) */,
{ 34121, -1, 478 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.SceneManagement.Scene>(System.IntPtr,T) */,
{ 34138, -1, 1072 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<UnityEngine.Camera/CameraCallback>(System.IntPtr,System.Int32) */,
{ 1098, 1235, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.SceneManagement.Scene>::Invoke(!0,!1) */,
{ 34055, -1, 2224 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.CharacterController>(System.IntPtr,System.Int32) */,
{ 34055, -1, 511 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Collider>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2409 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.PhysicMaterial>(System.IntPtr,System.Int32) */,
{ 34055, -1, 431 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Component>(System.IntPtr,System.Int32) */,
{ 34170, -1, 2410 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.SendMessageOptions>(System.IntPtr,System.Int32) */,
{ 34182, -1, 1 } /* System.Boolean LuaInterface.TypeChecker::CheckParamsType<System.Type>(System.IntPtr,System.Int32,System.Int32) */,
{ 34081, -1, 1 } /* T[] LuaInterface.ToLua::ToParamsObject<System.Type>(System.IntPtr,System.Int32,System.Int32) */,
{ 34171, -1, 2411 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.SendMessageOptions>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2412 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Object,UnityEngine.SendMessageOptions>(System.IntPtr,System.Int32) */,
{ 34121, -1, 544 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.AccelerationEvent>(System.IntPtr,T) */,
{ 34170, -1, 1238 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.KeyCode>(System.IntPtr,System.Int32) */,
{ 1081, 1239, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.KeyCode>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1242, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.LightType>::.ctor(System.Object,System.IntPtr) */,
{ 34129, -1, 451 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Light>(System.IntPtr,T) */,
{ 34129, -1, 2413 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Flare>(System.IntPtr,T) */,
{ 34121, -1, 1244 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.LightBakingOutput>(System.IntPtr,T) */,
{ 1098, 1246, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.LightBakingOutput>::Invoke(!0,!1) */,
{ 34170, -1, 2414 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Shader>(System.IntPtr,System.Int32) */,
{ 34170, -1, 446 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Material>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2415 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Color>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2416 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Color>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2417 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Vector4>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2418 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Vector4>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2419 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Matrix4x4>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2420 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Matrix4x4>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2421 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Texture>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2422 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Texture>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2423 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2424 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2425 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.ComputeBuffer>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2426 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.ComputeBuffer>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2427 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2428 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.ComputeBuffer,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2429 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Collections.Generic.List`1<System.Single>>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2430 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Single[]>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2431 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Collections.Generic.List`1<System.Single>>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2432 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Single[]>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2433 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Collections.Generic.List`1<UnityEngine.Color>>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2434 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Color[]>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2435 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Collections.Generic.List`1<UnityEngine.Color>>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2436 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Color[]>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2437 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2438 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Vector4[]>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2439 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Collections.Generic.List`1<UnityEngine.Vector4>>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2440 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Vector4[]>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2441 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2442 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Matrix4x4[]>(System.IntPtr,System.Int32) */,
{ 34097, -1, 449 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Matrix4x4>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2443 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2444 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Matrix4x4[]>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2445 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Vector2>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2446 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Vector2>(System.IntPtr,System.Int32) */,
{ 34129, -1, 2414 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Shader>(System.IntPtr,T) */,
{ 34129, -1, 605 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Mesh>(System.IntPtr,T) */,
{ 34055, -1, 955 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.MonoBehaviour>(System.IntPtr,System.Int32) */,
{ 34170, -1, 881 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Collections.IEnumerator>(System.IntPtr,System.Int32) */,
{ 34170, -1, 2318 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Coroutine>(System.IntPtr,System.Int32) */,
{ 1081, 1250, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.NetworkReachability>::.ctor(System.Object,System.IntPtr) */,
{ 34171, -1, 2447 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Quaternion>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2448 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Transform,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34129, -1, 2449 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.ParticleSystem>(System.IntPtr,T) */,
{ 34170, -1, 2450 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.ParticleSystem/Particle[]>(System.IntPtr,System.Int32) */,
{ 34097, -1, 603 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.ParticleSystem/Particle>(System.IntPtr,System.Int32) */,
{ 34170, -1, 604 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>(System.IntPtr,System.Int32) */,
{ 1098, 1255, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::Invoke(!0,!1) */,
{ 34171, -1, 2451 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.ParticleSystem/Particle[],System.Int32>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2452 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2453 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2454 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 34121, -1, 1256 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/PlaybackState>(System.IntPtr,T) */,
{ 1098, 1258, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/PlaybackState>::Invoke(!0,!1) */,
{ 34121, -1, 1259 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/Trails>(System.IntPtr,T) */,
{ 1098, 1261, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Trails>::Invoke(!0,!1) */,
{ 1098, 1264, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmitParams>::Invoke(!0,!1) */,
{ 34170, -1, 603 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.ParticleSystem/Particle>(System.IntPtr,System.Int32) */,
{ 1098, 1253, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Particle>::Invoke(!0,!1) */,
{ 34121, -1, 603 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/Particle>(System.IntPtr,T) */,
{ 34170, -1, 2455 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>>(System.IntPtr,System.Int32) */,
{ 34121, -1, 1265 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/MainModule>(System.IntPtr,T) */,
{ 34121, -1, 1268 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/EmissionModule>(System.IntPtr,T) */,
{ 34121, -1, 1271 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ShapeModule>(System.IntPtr,T) */,
{ 34121, -1, 1274 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>(System.IntPtr,T) */,
{ 34121, -1, 1277 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>(System.IntPtr,T) */,
{ 34121, -1, 1280 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/InheritVelocityModule>(System.IntPtr,T) */,
{ 34121, -1, 1283 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ForceOverLifetimeModule>(System.IntPtr,T) */,
{ 34121, -1, 1286 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ColorOverLifetimeModule>(System.IntPtr,T) */,
{ 34121, -1, 1289 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ColorBySpeedModule>(System.IntPtr,T) */,
{ 34121, -1, 1292 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/SizeOverLifetimeModule>(System.IntPtr,T) */,
{ 34121, -1, 1295 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/SizeBySpeedModule>(System.IntPtr,T) */,
{ 34121, -1, 1298 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/RotationOverLifetimeModule>(System.IntPtr,T) */,
{ 34121, -1, 1301 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/RotationBySpeedModule>(System.IntPtr,T) */,
{ 34121, -1, 1304 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ExternalForcesModule>(System.IntPtr,T) */,
{ 34121, -1, 1307 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/NoiseModule>(System.IntPtr,T) */,
{ 34121, -1, 1310 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/CollisionModule>(System.IntPtr,T) */,
{ 34121, -1, 1313 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/TriggerModule>(System.IntPtr,T) */,
{ 34121, -1, 1316 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/TextureSheetAnimationModule>(System.IntPtr,T) */,
{ 34121, -1, 1319 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/LightsModule>(System.IntPtr,T) */,
{ 34121, -1, 1322 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/TrailModule>(System.IntPtr,T) */,
{ 34121, -1, 1325 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/CustomDataModule>(System.IntPtr,T) */,
{ 34171, -1, 2456 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2457 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2458 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2459 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2460 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Single>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2461 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2462 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2463 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2464 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2465 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2466 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2467 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2468 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2469 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34170, -1, 2470 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2471 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2472 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Int32>(System.IntPtr,System.Int32) */,
{ 34170, -1, 109 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Single>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2473 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2474 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2475 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2476 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2477 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2478 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2479 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2480 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2481 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2482 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single>(System.IntPtr,System.Int32) */,
{ 34175, -1, 2483 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 34175, -1, 2484 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34170, -1, 458 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2485 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion,System.Single>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2486 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,UnityEngine.Quaternion>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2487 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2488 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,UnityEngine.Quaternion,System.Single>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2489 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2490 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,UnityEngine.Quaternion,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34071, -1, 509 } /* T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.RaycastHit>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2491 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single>(System.IntPtr,System.Int32) */,
{ 34097, -1, 509 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.RaycastHit>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2492 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[]>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2493 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2494 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2495 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2496 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2497 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2498 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2499 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2500 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34070, -1, 511 } /* T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.Collider>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2501 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,UnityEngine.RaycastHit[],System.Single>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2502 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit[]>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2503 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,UnityEngine.RaycastHit[],System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2504 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single>(System.IntPtr,System.Int32) */,
{ 34175, -1, 2505 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 34175, -1, 2506 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34121, -1, 510 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.PhysicsScene>(System.IntPtr,T) */,
{ 1081, 1333, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.PlayMode>::.ctor(System.Object,System.IntPtr) */,
{ 34055, -1, 2507 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Rendering.RenderPipelineAsset>(System.IntPtr,System.Int32) */,
{ 1081, 1336, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.QueueMode>::.ctor(System.Object,System.IntPtr) */,
{ 34121, -1, 485 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.Rendering.SphericalHarmonicsL2>(System.IntPtr,T) */,
{ 34129, -1, 438 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Cubemap>(System.IntPtr,T) */,
{ 1098, 1339, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.SphericalHarmonicsL2>::Invoke(!0,!1) */,
{ 34170, -1, 1340 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureDescriptor>(System.IntPtr,System.Int32) */,
{ 1098, 1342, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderTextureDescriptor>::Invoke(!0,!1) */,
{ 34170, -1, 2508 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.DefaultFormat>(System.IntPtr,System.Int32) */,
{ 34170, -1, 2509 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat>(System.IntPtr,System.Int32) */,
{ 34170, -1, 2510 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2511 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2512 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat,System.Int32>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2513 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2514 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2515 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2516 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2517 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2518 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2519 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage>(System.IntPtr,System.Int32) */,
{ 34121, -1, 433 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.RenderBuffer>(System.IntPtr,T) */,
{ 34121, -1, 1340 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.RenderTextureDescriptor>(System.IntPtr,T) */,
{ 34055, -1, 1015 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Renderer>(System.IntPtr,System.Int32) */,
{ 34070, -1, 446 } /* T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.Material>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2223 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Rigidbody>(System.IntPtr,System.Int32) */,
{ 1081, 1344, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RuntimePlatform>::.ctor(System.Object,System.IntPtr) */,
{ 34170, -1, 2520 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.FullScreenMode>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2521 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Boolean,System.Int32>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2522 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.FullScreenMode,System.Int32>(System.IntPtr,System.Int32) */,
{ 34121, -1, 444 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.Resolution>(System.IntPtr,T) */,
{ 1098, 1349, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ShaderTagId>::Invoke(!0,!1) */,
{ 34121, -1, 491 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.Rendering.ShaderTagId>(System.IntPtr,T) */,
{ 1081, 1351, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.SkinWeights>::.ctor(System.Object,System.IntPtr) */,
{ 34055, -1, 2523 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.SkinnedMeshRenderer>(System.IntPtr,System.Int32) */,
{ 34070, -1, 452 } /* T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.Transform>(System.IntPtr,System.Int32) */,
{ 1081, 1354, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Space>::.ctor(System.Object,System.IntPtr) */,
{ 34129, -1, 2524 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.SystemInfo>(System.IntPtr,T) */,
{ 34171, -1, 2525 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.TextureFormat,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2526 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2527 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2528 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.TextureFormat,System.Int32,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2529 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.TextureFormat,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2530 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.Experimental.Rendering.TextureCreationFlags>(System.IntPtr,System.Int32) */,
{ 34070, -1, 454 } /* T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.Texture2D>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2531 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.TrackedReference>(System.IntPtr,System.Int32) */,
{ 34170, -1, 1353 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Space>(System.IntPtr,System.Int32) */,
{ 34170, -1, 452 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Transform>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2532 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Single,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2533 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Space>(System.IntPtr,System.Int32) */,
{ 34170, -1, 434 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2534 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Transform,UnityEngine.Vector3>(System.IntPtr,System.Int32) */,
{ 34170, -1, 2535 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.WWWForm>(System.IntPtr,System.Int32) */,
{ 34170, -1, 516 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Byte[]>(System.IntPtr,System.Int32) */,
{ 34170, -1, 456 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Hash128>(System.IntPtr,System.Int32) */,
{ 1098, 1358, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Hash128>::Invoke(!0,!1) */,
{ 34170, -1, 1359 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.CachedAssetBundle>(System.IntPtr,System.Int32) */,
{ 1098, 1361, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.CachedAssetBundle>::Invoke(!0,!1) */,
{ 34171, -1, 2536 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.UInt32>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2537 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Hash128,System.UInt32>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2538 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.CachedAssetBundle,System.UInt32>(System.IntPtr,System.Int32) */,
{ 34055, -1, 2539 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.WWW>(System.IntPtr,System.Int32) */,
{ 1081, 1363, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.WrapMode>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1061, -1 } /* System.Void System.Action`2<System.Single,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1061, -1 } /* System.Void System.Action`2<System.Single,System.Boolean>::Invoke(!0,!1) */,
{ 19648, -1, 2313 } /* !!0 UnityEngine.Component::GetComponent<DSLuaClient>() */,
{ 34055, -1, 1049 } /* System.Object LuaInterface.ToLua::CheckObject<Version>(System.IntPtr,System.Int32) */,
{ 11303, 1057, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AudioClip>::Remove(!0) */,
{ 11285, 1057, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AudioClip>::set_Item(!0,!1) */,
{ 11290, 1057, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AudioClip>::Clear() */,
{ 11305, 1057, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AudioClip>::TryGetValue(!0,!1&) */,
{ 33199, -1, 1059 } /* System.Void LuaInterface.LuaFunction::Call<UnityEngine.AudioClip>(T1) */,
{ 11267, 1057, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AudioClip>::.ctor() */,
{ 33199, -1, 8 } /* System.Void LuaInterface.LuaFunction::Call<System.String>(T1) */,
{ 11291, 1376, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetEntity>::ContainsKey(!0) */,
{ 11284, 1376, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetEntity>::get_Item(!0) */,
{ 11305, 1369, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetConfig>::TryGetValue(!0,!1&) */,
{ 11291, 1380, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AssetBundle>::ContainsKey(!0) */,
{ 11284, 1380, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AssetBundle>::get_Item(!0) */,
{ 11286, 1380, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AssetBundle>::Add(!0,!1) */,
{ 11522, 1368, -1 } /* System.Int32 System.Collections.Generic.List`1<taurus.unity.AssetConfig>::get_Count() */,
{ 11286, 1376, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetEntity>::Add(!0,!1) */,
{ 11305, 1387, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<taurus.unity.AssetEntity>>::TryGetValue(!0,!1&) */,
{ 11517, 1378, -1 } /* System.Void System.Collections.Generic.List`1<taurus.unity.AssetEntity>::.ctor() */,
{ 11285, 1387, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<taurus.unity.AssetEntity>>::set_Item(!0,!1) */,
{ 11533, 1378, -1 } /* System.Void System.Collections.Generic.List`1<taurus.unity.AssetEntity>::Add(!0) */,
{ 11528, 1378, -1 } /* !0 System.Collections.Generic.List`1<taurus.unity.AssetEntity>::get_Item(System.Int32) */,
{ 11577, 1378, -1 } /* System.Void System.Collections.Generic.List`1<taurus.unity.AssetEntity>::RemoveAt(System.Int32) */,
{ 11522, 1378, -1 } /* System.Int32 System.Collections.Generic.List`1<taurus.unity.AssetEntity>::get_Count() */,
{ 11284, 1372, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetPack>::get_Item(!0) */,
{ 11305, 1376, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetEntity>::TryGetValue(!0,!1&) */,
{ 11303, 1376, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetEntity>::Remove(!0) */,
{ 11560, 1368, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<taurus.unity.AssetConfig>::GetEnumerator() */,
{ 11609, 1368, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<taurus.unity.AssetConfig>::get_Current() */,
{ 11607, 1368, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<taurus.unity.AssetConfig>::MoveNext() */,
{ 11606, 1368, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<taurus.unity.AssetConfig>::Dispose() */,
{ 11303, 1380, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AssetBundle>::Remove(!0) */,
{ 11294, 1376, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetEntity>::GetEnumerator() */,
{ 11326, 1376, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.String,taurus.unity.AssetEntity>::get_Current() */,
{ 11237, 1376, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,taurus.unity.AssetEntity>::get_Value() */,
{ 11325, 1376, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,taurus.unity.AssetEntity>::MoveNext() */,
{ 11327, 1376, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,taurus.unity.AssetEntity>::Dispose() */,
{ 11294, 1380, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AssetBundle>::GetEnumerator() */,
{ 11326, 1380, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.String,UnityEngine.AssetBundle>::get_Current() */,
{ 11237, 1380, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,UnityEngine.AssetBundle>::get_Value() */,
{ 11325, 1380, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,UnityEngine.AssetBundle>::MoveNext() */,
{ 11327, 1380, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,UnityEngine.AssetBundle>::Dispose() */,
{ 11290, 1369, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetConfig>::Clear() */,
{ 11290, 1372, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetPack>::Clear() */,
{ 11290, 470, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Boolean>::Clear() */,
{ 11290, 1380, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AssetBundle>::Clear() */,
{ 11290, 1376, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetEntity>::Clear() */,
{ 11290, 1387, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<taurus.unity.AssetEntity>>::Clear() */,
{ 11291, 470, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Boolean>::ContainsKey(!0) */,
{ 11291, 1369, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetConfig>::ContainsKey(!0) */,
{ 11286, 1369, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetConfig>::Add(!0,!1) */,
{ 11291, 1372, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetPack>::ContainsKey(!0) */,
{ 11533, 1368, -1 } /* System.Void System.Collections.Generic.List`1<taurus.unity.AssetConfig>::Add(!0) */,
{ 11517, 1368, -1 } /* System.Void System.Collections.Generic.List`1<taurus.unity.AssetConfig>::.ctor() */,
{ 11286, 1372, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetPack>::Add(!0,!1) */,
{ 11286, 470, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Boolean>::Add(!0,!1) */,
{ 11267, 1369, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetConfig>::.ctor() */,
{ 11267, 1372, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetPack>::.ctor() */,
{ 11267, 1376, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetEntity>::.ctor() */,
{ 11267, 1380, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AssetBundle>::.ctor() */,
{ 11267, 470, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Boolean>::.ctor() */,
{ 11267, 1387, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<taurus.unity.AssetEntity>>::.ctor() */,
{ 34055, -1, 2540 } /* System.Object LuaInterface.ToLua::CheckObject<taurus.unity.LuaNetClient>(System.IntPtr,System.Int32) */,
{ 34121, -1, 1365 } /* System.Void LuaInterface.ToLua::PushValue<securityConnection>(System.IntPtr,T) */,
{ 22239, -1, 47 } /* ArrayType UnityEngine.AndroidJNIHelper::ConvertFromJNIArray<System.Boolean>(System.IntPtr) */,
{ 22239, -1, 7 } /* ArrayType UnityEngine.AndroidJNIHelper::ConvertFromJNIArray<System.Char>(System.IntPtr) */,
{ 22239, -1, 81 } /* ArrayType UnityEngine.AndroidJNIHelper::ConvertFromJNIArray<System.Double>(System.IntPtr) */,
{ 22239, -1, 95 } /* ArrayType UnityEngine.AndroidJNIHelper::ConvertFromJNIArray<System.Int16>(System.IntPtr) */,
{ 22239, -1, 16 } /* ArrayType UnityEngine.AndroidJNIHelper::ConvertFromJNIArray<System.Int32>(System.IntPtr) */,
{ 22239, -1, 37 } /* ArrayType UnityEngine.AndroidJNIHelper::ConvertFromJNIArray<System.Int64>(System.IntPtr) */,
{ 22239, -1, 108 } /* ArrayType UnityEngine.AndroidJNIHelper::ConvertFromJNIArray<System.SByte>(System.IntPtr) */,
{ 22239, -1, 109 } /* ArrayType UnityEngine.AndroidJNIHelper::ConvertFromJNIArray<System.Single>(System.IntPtr) */,
{ 22415, -1, 47 } /* ArrayType UnityEngine._AndroidJNIHelper::ConvertFromJNIArray<System.Boolean>(System.IntPtr) */,
{ 22415, -1, 7 } /* ArrayType UnityEngine._AndroidJNIHelper::ConvertFromJNIArray<System.Char>(System.IntPtr) */,
{ 22415, -1, 81 } /* ArrayType UnityEngine._AndroidJNIHelper::ConvertFromJNIArray<System.Double>(System.IntPtr) */,
{ 22415, -1, 95 } /* ArrayType UnityEngine._AndroidJNIHelper::ConvertFromJNIArray<System.Int16>(System.IntPtr) */,
{ 22415, -1, 16 } /* ArrayType UnityEngine._AndroidJNIHelper::ConvertFromJNIArray<System.Int32>(System.IntPtr) */,
{ 22415, -1, 37 } /* ArrayType UnityEngine._AndroidJNIHelper::ConvertFromJNIArray<System.Int64>(System.IntPtr) */,
{ 22415, -1, 108 } /* ArrayType UnityEngine._AndroidJNIHelper::ConvertFromJNIArray<System.SByte>(System.IntPtr) */,
{ 22415, -1, 109 } /* ArrayType UnityEngine._AndroidJNIHelper::ConvertFromJNIArray<System.Single>(System.IntPtr) */,
{ 953, -1, 2541 } /* R System.Array::UnsafeMov<System.Int32Enum,System.Int32>(S) */,
{ 953, -1, 2542 } /* R System.Array::UnsafeMov<System.UInt64Enum,System.Int64>(S) */,
{ 22387, -1, 47 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.Boolean>(System.String,System.Object[]) */,
{ 22387, -1, 7 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.Char>(System.String,System.Object[]) */,
{ 22387, -1, 81 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.Double>(System.String,System.Object[]) */,
{ 22387, -1, 95 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.Int16>(System.String,System.Object[]) */,
{ 22387, -1, 16 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.Int32>(System.String,System.Object[]) */,
{ 22387, -1, 37 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.Int64>(System.String,System.Object[]) */,
{ 22387, -1, 108 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.SByte>(System.String,System.Object[]) */,
{ 22387, -1, 109 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.Single>(System.String,System.Object[]) */,
{ 22388, -1, 16 } /* ReturnType UnityEngine.AndroidJavaObject::_CallStatic<System.Int32>(System.String,System.Object[]) */,
{ 34171, -1, 584 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Boolean,System.Object>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2543 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Int32,System.Object>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2544 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2545 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Object,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2546 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Object,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 34171, -1, 121 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Object>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2547 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34171, -1, 602 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2548 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2549 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32,System.Int32Enum,System.Int32Enum,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2550 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32,System.Int32Enum,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2551 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2541 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2552 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32Enum,System.Int32,System.Int32Enum,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2553 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32Enum,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2554 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32Enum,System.Int32>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2555 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 34170, -1, 90 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2556 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int64,System.Object,System.Int64,System.Int64>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2557 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34171, -1, 244 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2558 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2559 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int32,System.Single>(System.IntPtr,System.Int32) */,
{ 34171, -1, 188 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int32>(System.IntPtr,System.Int32) */,
{ 34171, -1, 437 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2560 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2561 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Boolean>(System.IntPtr,System.Int32) */,
{ 34173, -1, 210 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2562 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 34172, -1, 196 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Int32>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2563 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 34176, -1, 2564 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.UInt32,System.Object,System.Int32Enum,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 34176, -1, 2565 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.UInt32,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 34175, -1, 2566 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.UInt32,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2567 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.UInt32>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2568 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Single,System.Int32,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2569 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Single,System.Int32,System.Single>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2570 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2571 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Single,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2572 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Single>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2573 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Color>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2574 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Matrix4x4>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2575 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Quaternion,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2576 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Quaternion,System.Single>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2577 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Quaternion>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2578 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.RenderBuffer>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2579 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Vector2>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2580 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Vector3>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2581 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Vector4>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2582 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Single,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2583 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion,System.Single,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2584 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Object,System.Single,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2585 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Object,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2586 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Object,System.Single>(System.IntPtr,System.Int32) */,
{ 34171, -1, 2587 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Object>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2588 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 34175, -1, 2589 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Object,System.Single,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2590 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Object,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2591 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Object,System.Single>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2592 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Single,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2593 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 34175, -1, 2594 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Object,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2595 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Object,System.Single>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2596 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Object>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2597 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Object,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 34173, -1, 2598 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Object,System.Single>(System.IntPtr,System.Int32) */,
{ 34172, -1, 2599 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Object>(System.IntPtr,System.Int32) */,
{ 34174, -1, 2600 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 902, -1, 1703 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<FairyGUI.GPath/Segment>(T) */,
{ 902, -1, 1704 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<FairyGUI.GPathPoint>(T) */,
{ 902, -1, 1193 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<FairyGUI.TextField/CharPosition>(T) */,
{ 902, -1, 1698 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<FairyGUI.UpdateContext/ClipInfo>(T) */,
{ 902, -1, 1621 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>(T) */,
{ 902, -1, 1391 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<LuaInterface.LuaFunction/FuncData>(T) */,
{ 902, -1, 15 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<Mono.Globalization.Unicode.CodePointIndexer/TableRange>(T) */,
{ 902, -1, 20 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<Mono.Security.Uri/UriScheme>(T) */,
{ 902, -1, 416 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.ArraySegment`1<System.Byte>>(T) */,
{ 902, -1, 47 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Boolean>(T) */,
{ 902, -1, 6 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Byte>(T) */,
{ 902, -1, 401 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.ByteEnum>(T) */,
{ 902, -1, 7 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Char>(T) */,
{ 902, -1, 34 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.DictionaryEntry>(T) */,
{ 902, -1, 350 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>(T) */,
{ 902, -1, 987 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>(T) */,
{ 902, -1, 123 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>(T) */,
{ 902, -1, 1013 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>(T) */,
{ 902, -1, 908 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>(T) */,
{ 902, -1, 1435 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>(T) */,
{ 902, -1, 1457 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>(T) */,
{ 902, -1, 1384 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>(T) */,
{ 902, -1, 306 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>(T) */,
{ 902, -1, 538 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>(T) */,
{ 902, -1, 814 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>(T) */,
{ 902, -1, 1633 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>(T) */,
{ 902, -1, 31 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>(T) */,
{ 902, -1, 171 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>(T) */,
{ 902, -1, 1002 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>(T) */,
{ 902, -1, 1180 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>(T) */,
{ 902, -1, 806 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.UInt64Enum,System.Object>>(T) */,
{ 902, -1, 615 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(T) */,
{ 902, -1, 961 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>(T) */,
{ 902, -1, 952 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>(T) */,
{ 902, -1, 968 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>(T) */,
{ 902, -1, 781 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>(T) */,
{ 902, -1, 785 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>(T) */,
{ 902, -1, 1006 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.HashSet`1/Slot<System.Int32>>(T) */,
{ 902, -1, 426 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.HashSet`1/Slot<System.Object>>(T) */,
{ 902, -1, 996 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>(T) */,
{ 902, -1, 115 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T) */,
{ 902, -1, 349 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>(T) */,
{ 902, -1, 986 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>(T) */,
{ 902, -1, 122 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>(T) */,
{ 902, -1, 1011 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>(T) */,
{ 902, -1, 902 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>(T) */,
{ 902, -1, 1434 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>(T) */,
{ 902, -1, 1456 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>(T) */,
{ 902, -1, 1383 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>(T) */,
{ 902, -1, 305 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>(T) */,
{ 902, -1, 537 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>(T) */,
{ 902, -1, 813 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>(T) */,
{ 902, -1, 1632 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>(T) */,
{ 902, -1, 30 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>(T) */,
{ 902, -1, 169 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>(T) */,
{ 902, -1, 1000 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>(T) */,
{ 902, -1, 1179 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>(T) */,
{ 902, -1, 804 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>(T) */,
{ 902, -1, 613 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(T) */,
{ 902, -1, 959 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>(T) */,
{ 902, -1, 950 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>(T) */,
{ 902, -1, 966 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>(T) */,
{ 902, -1, 779 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>(T) */,
{ 902, -1, 784 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>(T) */,
{ 902, -1, 322 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Hashtable/bucket>(T) */,
{ 902, -1, 371 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.ComponentModel.AttributeCollection/AttributeEntry>(T) */,
{ 902, -1, 59 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.DateTime>(T) */,
{ 902, -1, 61 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Decimal>(T) */,
{ 902, -1, 81 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Double>(T) */,
{ 902, -1, 232 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Globalization.InternalCodePageDataItem>(T) */,
{ 902, -1, 233 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Globalization.InternalEncodingDataItem>(T) */,
{ 902, -1, 230 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Globalization.TimeSpanParse/TimeSpanToken>(T) */,
{ 902, -1, 94 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Guid>(T) */,
{ 902, -1, 95 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Int16>(T) */,
{ 902, -1, 16 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Int32>(T) */,
{ 902, -1, 90 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Int32Enum>(T) */,
{ 902, -1, 37 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Int64>(T) */,
{ 902, -1, 85 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.IntPtr>(T) */,
{ 902, -1, 403 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Net.CookieTokenizer/RecognizedAttribute>(T) */,
{ 902, -1, 404 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Net.HeaderVariantInfo>(T) */,
{ 902, -1, 418 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Net.Sockets.Socket/WSABUF>(T) */,
{ 902, -1, 1484 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Nullable`1<UnityEngine.RaycastHit>>(T) */,
{ 902, -1, 151 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.ParameterizedStrings/FormatParam>(T) */,
{ 902, -1, 176 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Reflection.CustomAttributeNamedArgument>(T) */,
{ 902, -1, 166 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Reflection.CustomAttributeTypedArgument>(T) */,
{ 902, -1, 64 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Reflection.ParameterModifier>(T) */,
{ 902, -1, 170 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Resources.ResourceLocator>(T) */,
{ 902, -1, 33 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Runtime.CompilerServices.Ephemeron>(T) */,
{ 902, -1, 417 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Runtime.InteropServices.GCHandle>(T) */,
{ 902, -1, 108 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.SByte>(T) */,
{ 902, -1, 398 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Security.Cryptography.X509Certificates.X509ChainStatus>(T) */,
{ 902, -1, 109 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Single>(T) */,
{ 902, -1, 362 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>(T) */,
{ 902, -1, 240 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Threading.CancellationTokenRegistration>(T) */,
{ 902, -1, 110 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.TimeSpan>(T) */,
{ 902, -1, 134 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.UInt16>(T) */,
{ 902, -1, 327 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.UInt16Enum>(T) */,
{ 902, -1, 21 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.UInt32>(T) */,
{ 902, -1, 332 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.UInt32Enum>(T) */,
{ 902, -1, 82 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.UInt64>(T) */,
{ 902, -1, 805 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.UInt64Enum>(T) */,
{ 902, -1, 544 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<UnityEngine.AccelerationEvent>(T) */,
{ 902, -1, 572 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<UnityEngine.AnimatorClipInfo>(T) */,
{ 902, -1, 442 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<UnityEngine.BeforeRenderHelper/OrderBlock>(T) */,
{ 902, -1, 453 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<UnityEngine.Color32>(T) */,
{ 902, -1, 450 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<UnityEngine.Color>(T) */,
{ 902, -1, 550 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<UnityEngine.ContactPoint2D>(T) */,
{ 902, -1, 508 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<UnityEngine.ContactPoint>(T) */,
{ 902, -1, 502 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(T) */,
{ 902, -1, 614 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>(T) */,
{ 902, -1, 428 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<UnityEngine.Keyframe>(T) */,
{ 902, -1, 480 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<UnityEngine.LowLevel.PlayerLoopSystem>(T) */,
{ 902, -1, 449 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<UnityEngine.Matrix4x4>(T) */,
{ 902, -1, 946 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<UnityEngine.Networking.ChannelPacket>(T) */,
{ 902, -1, 973 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<UnityEngine.Networking.ClientScene/PendingOwner>(T) */,
{ 902, -1, 976 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<UnityEngine.Networking.LocalClient/InternalMsg>(T) */,
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{ 898, -1, 498 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.Playables.PlayableBinding>() */,
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{ 898, -1, 440 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.Rect>() */,
{ 898, -1, 433 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.RenderBuffer>() */,
{ 898, -1, 494 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.Rendering.BatchVisibility>() */,
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{ 898, -1, 444 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.Resolution>() */,
{ 898, -1, 545 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.SendMouseEvents/HitInfo>() */,
{ 898, -1, 595 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.SocialPlatforms.GameCenter.GcAchievementData>() */,
{ 898, -1, 598 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.SocialPlatforms.GameCenter.GcScoreData>() */,
{ 898, -1, 543 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.Touch>() */,
{ 898, -1, 623 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.UIElements.EventDispatcher/DispatchContext>() */,
{ 898, -1, 621 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.UIElements.EventDispatcher/EventRecord>() */,
{ 898, -1, 633 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.UIElements.FocusController/FocusedElement>() */,
{ 898, -1, 780 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey>() */,
{ 898, -1, 798 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.UIElements.StyleSheets.StyleValue>() */,
{ 898, -1, 466 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.UnitySynchronizationContext/WorkRequest>() */,
{ 898, -1, 445 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.Vector2>() */,
{ 898, -1, 434 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.Vector3>() */,
{ 898, -1, 448 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.Vector4>() */,
{ 898, -1, 565 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<UnityEngine.jvalue>() */,
{ 843, -1, 1703 } /* System.Int32 System.Array::BinarySearch<FairyGUI.GPath/Segment>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 1704 } /* System.Int32 System.Array::BinarySearch<FairyGUI.GPathPoint>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 1193 } /* System.Int32 System.Array::BinarySearch<FairyGUI.TextField/CharPosition>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 47 } /* System.Int32 System.Array::BinarySearch<System.Boolean>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 6 } /* System.Int32 System.Array::BinarySearch<System.Byte>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 7 } /* System.Int32 System.Array::BinarySearch<System.Char>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 115 } /* System.Int32 System.Array::BinarySearch<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 16 } /* System.Int32 System.Array::BinarySearch<System.Int32>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 90 } /* System.Int32 System.Array::BinarySearch<System.Int32Enum>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 37 } /* System.Int32 System.Array::BinarySearch<System.Int64>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 109 } /* System.Int32 System.Array::BinarySearch<System.Single>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 21 } /* System.Int32 System.Array::BinarySearch<System.UInt32>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 82 } /* System.Int32 System.Array::BinarySearch<System.UInt64>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 572 } /* System.Int32 System.Array::BinarySearch<UnityEngine.AnimatorClipInfo>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 442 } /* System.Int32 System.Array::BinarySearch<UnityEngine.BeforeRenderHelper/OrderBlock>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 453 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Color32>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 450 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Color>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 449 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Matrix4x4>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 946 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Networking.ChannelPacket>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 973 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Networking.ClientScene/PendingOwner>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 976 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Networking.LocalClient/InternalMsg>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 1007 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 1014 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 983 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 974 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 603 } /* System.Int32 System.Array::BinarySearch<UnityEngine.ParticleSystem/Particle>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 547 } /* System.Int32 System.Array::BinarySearch<UnityEngine.RaycastHit2D>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 440 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Rect>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 447 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Rendering.ReflectionProbeBlendInfo>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 633 } /* System.Int32 System.Array::BinarySearch<UnityEngine.UIElements.FocusController/FocusedElement>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 466 } /* System.Int32 System.Array::BinarySearch<UnityEngine.UnitySynchronizationContext/WorkRequest>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 445 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Vector2>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 434 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Vector3>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 448 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Vector4>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 849, -1, 1703 } /* System.Int32 System.Array::IndexOf<FairyGUI.GPath/Segment>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 1704 } /* System.Int32 System.Array::IndexOf<FairyGUI.GPathPoint>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 1193 } /* System.Int32 System.Array::IndexOf<FairyGUI.TextField/CharPosition>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 47 } /* System.Int32 System.Array::IndexOf<System.Boolean>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 6 } /* System.Int32 System.Array::IndexOf<System.Byte>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 7 } /* System.Int32 System.Array::IndexOf<System.Char>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 115 } /* System.Int32 System.Array::IndexOf<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 16 } /* System.Int32 System.Array::IndexOf<System.Int32>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 90 } /* System.Int32 System.Array::IndexOf<System.Int32Enum>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 37 } /* System.Int32 System.Array::IndexOf<System.Int64>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 109 } /* System.Int32 System.Array::IndexOf<System.Single>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 21 } /* System.Int32 System.Array::IndexOf<System.UInt32>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 572 } /* System.Int32 System.Array::IndexOf<UnityEngine.AnimatorClipInfo>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 442 } /* System.Int32 System.Array::IndexOf<UnityEngine.BeforeRenderHelper/OrderBlock>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 453 } /* System.Int32 System.Array::IndexOf<UnityEngine.Color32>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 450 } /* System.Int32 System.Array::IndexOf<UnityEngine.Color>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 449 } /* System.Int32 System.Array::IndexOf<UnityEngine.Matrix4x4>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 946 } /* System.Int32 System.Array::IndexOf<UnityEngine.Networking.ChannelPacket>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 973 } /* System.Int32 System.Array::IndexOf<UnityEngine.Networking.ClientScene/PendingOwner>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 976 } /* System.Int32 System.Array::IndexOf<UnityEngine.Networking.LocalClient/InternalMsg>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 1007 } /* System.Int32 System.Array::IndexOf<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 1014 } /* System.Int32 System.Array::IndexOf<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 983 } /* System.Int32 System.Array::IndexOf<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 974 } /* System.Int32 System.Array::IndexOf<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 603 } /* System.Int32 System.Array::IndexOf<UnityEngine.ParticleSystem/Particle>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 547 } /* System.Int32 System.Array::IndexOf<UnityEngine.RaycastHit2D>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 440 } /* System.Int32 System.Array::IndexOf<UnityEngine.Rect>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 447 } /* System.Int32 System.Array::IndexOf<UnityEngine.Rendering.ReflectionProbeBlendInfo>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 633 } /* System.Int32 System.Array::IndexOf<UnityEngine.UIElements.FocusController/FocusedElement>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 466 } /* System.Int32 System.Array::IndexOf<UnityEngine.UnitySynchronizationContext/WorkRequest>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 445 } /* System.Int32 System.Array::IndexOf<UnityEngine.Vector2>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 434 } /* System.Int32 System.Array::IndexOf<UnityEngine.Vector3>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 448 } /* System.Int32 System.Array::IndexOf<UnityEngine.Vector4>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 1703 } /* System.Int32 System.Array::IndexOfImpl<FairyGUI.GPath/Segment>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 1704 } /* System.Int32 System.Array::IndexOfImpl<FairyGUI.GPathPoint>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 1193 } /* System.Int32 System.Array::IndexOfImpl<FairyGUI.TextField/CharPosition>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 47 } /* System.Int32 System.Array::IndexOfImpl<System.Boolean>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 6 } /* System.Int32 System.Array::IndexOfImpl<System.Byte>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 7 } /* System.Int32 System.Array::IndexOfImpl<System.Char>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 115 } /* System.Int32 System.Array::IndexOfImpl<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 16 } /* System.Int32 System.Array::IndexOfImpl<System.Int32>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 90 } /* System.Int32 System.Array::IndexOfImpl<System.Int32Enum>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 37 } /* System.Int32 System.Array::IndexOfImpl<System.Int64>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 109 } /* System.Int32 System.Array::IndexOfImpl<System.Single>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 21 } /* System.Int32 System.Array::IndexOfImpl<System.UInt32>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 572 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.AnimatorClipInfo>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 442 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.BeforeRenderHelper/OrderBlock>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 453 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Color32>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 450 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Color>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 449 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Matrix4x4>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 946 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Networking.ChannelPacket>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 973 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Networking.ClientScene/PendingOwner>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 976 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Networking.LocalClient/InternalMsg>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 1007 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 1014 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 983 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 974 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 603 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.ParticleSystem/Particle>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 547 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.RaycastHit2D>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 440 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Rect>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 447 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Rendering.ReflectionProbeBlendInfo>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 633 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.UIElements.FocusController/FocusedElement>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 466 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.UnitySynchronizationContext/WorkRequest>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 445 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Vector2>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 434 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Vector3>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 448 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Vector4>(T[],T,System.Int32,System.Int32) */,
{ 908, -1, 1703 } /* System.Int32 System.Array::InternalArray__IndexOf<FairyGUI.GPath/Segment>(T) */,
{ 908, -1, 1704 } /* System.Int32 System.Array::InternalArray__IndexOf<FairyGUI.GPathPoint>(T) */,
{ 908, -1, 1193 } /* System.Int32 System.Array::InternalArray__IndexOf<FairyGUI.TextField/CharPosition>(T) */,
{ 908, -1, 1698 } /* System.Int32 System.Array::InternalArray__IndexOf<FairyGUI.UpdateContext/ClipInfo>(T) */,
{ 908, -1, 1621 } /* System.Int32 System.Array::InternalArray__IndexOf<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>(T) */,
{ 908, -1, 1391 } /* System.Int32 System.Array::InternalArray__IndexOf<LuaInterface.LuaFunction/FuncData>(T) */,
{ 908, -1, 15 } /* System.Int32 System.Array::InternalArray__IndexOf<Mono.Globalization.Unicode.CodePointIndexer/TableRange>(T) */,
{ 908, -1, 20 } /* System.Int32 System.Array::InternalArray__IndexOf<Mono.Security.Uri/UriScheme>(T) */,
{ 908, -1, 416 } /* System.Int32 System.Array::InternalArray__IndexOf<System.ArraySegment`1<System.Byte>>(T) */,
{ 908, -1, 47 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Boolean>(T) */,
{ 908, -1, 6 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Byte>(T) */,
{ 908, -1, 401 } /* System.Int32 System.Array::InternalArray__IndexOf<System.ByteEnum>(T) */,
{ 908, -1, 7 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Char>(T) */,
{ 908, -1, 34 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.DictionaryEntry>(T) */,
{ 908, -1, 350 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>(T) */,
{ 908, -1, 987 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>(T) */,
{ 908, -1, 123 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>(T) */,
{ 908, -1, 1013 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>(T) */,
{ 908, -1, 908 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>(T) */,
{ 908, -1, 1435 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>(T) */,
{ 908, -1, 1457 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>(T) */,
{ 908, -1, 1384 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>(T) */,
{ 908, -1, 306 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>(T) */,
{ 908, -1, 538 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>(T) */,
{ 908, -1, 814 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>(T) */,
{ 908, -1, 1633 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>(T) */,
{ 908, -1, 31 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>(T) */,
{ 908, -1, 171 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>(T) */,
{ 908, -1, 1002 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>(T) */,
{ 908, -1, 1180 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>(T) */,
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{ 7399, 16, 2601 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.TaskFactory`1<System.Int32>::FromAsyncTrim<System.Object,System.IO.Stream/ReadWriteParameters>(TInstance,TArgs,System.Func`5<TInstance,TArgs,System.AsyncCallback,System.Object,System.IAsyncResult>,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
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{ 33200, -1, 121 } /* System.Void LuaInterface.LuaFunction::Call<System.Int32,System.Object>(T1,T2) */,
{ 33249, -1, 47 } /* System.Void LuaInterface.LuaFunction::PushGeneric<System.Boolean>(T) */,
{ 33249, -1, 16 } /* System.Void LuaInterface.LuaFunction::PushGeneric<System.Int32>(T) */,
{ 33249, -1, 109 } /* System.Void LuaInterface.LuaFunction::PushGeneric<System.Single>(T) */,
{ 33652, -1, 47 } /* System.Void LuaInterface.LuaState::PushGeneric<System.Boolean>(T) */,
{ 33652, -1, 16 } /* System.Void LuaInterface.LuaState::PushGeneric<System.Int32>(T) */,
{ 33652, -1, 109 } /* System.Void LuaInterface.LuaState::PushGeneric<System.Single>(T) */,
{ 34119, -1, 47 } /* System.Void LuaInterface.ToLua::PushOut<System.Boolean>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
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{ 34119, -1, 7 } /* System.Void LuaInterface.ToLua::PushOut<System.Char>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 34119, -1, 81 } /* System.Void LuaInterface.ToLua::PushOut<System.Double>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
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{ 34119, -1, 109 } /* System.Void LuaInterface.ToLua::PushOut<System.Single>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 34119, -1, 134 } /* System.Void LuaInterface.ToLua::PushOut<System.UInt16>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
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{ 900, -1, 1698 } /* System.Void System.Array::InternalArray__ICollection_Add<FairyGUI.UpdateContext/ClipInfo>(T) */,
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{ 900, -1, 416 } /* System.Void System.Array::InternalArray__ICollection_Add<System.ArraySegment`1<System.Byte>>(T) */,
{ 900, -1, 47 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Boolean>(T) */,
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{ 900, -1, 401 } /* System.Void System.Array::InternalArray__ICollection_Add<System.ByteEnum>(T) */,
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{ 900, -1, 621 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.UIElements.EventDispatcher/EventRecord>(T) */,
{ 900, -1, 633 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.UIElements.FocusController/FocusedElement>(T) */,
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{ 900, -1, 798 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.UIElements.StyleSheets.StyleValue>(T) */,
{ 900, -1, 466 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.UnitySynchronizationContext/WorkRequest>(T) */,
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{ 900, -1, 434 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Vector3>(T) */,
{ 900, -1, 448 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Vector4>(T) */,
{ 900, -1, 565 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.jvalue>(T) */,
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{ 903, -1, 401 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.ByteEnum>(T[],System.Int32) */,
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{ 903, -1, 1000 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>(T[],System.Int32) */,
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{ 903, -1, 950 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>(T[],System.Int32) */,
{ 903, -1, 966 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>(T[],System.Int32) */,
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{ 906, -1, 6 } /* System.Void System.Array::InternalArray__Insert<System.Byte>(System.Int32,T) */,
{ 906, -1, 401 } /* System.Void System.Array::InternalArray__Insert<System.ByteEnum>(System.Int32,T) */,
{ 906, -1, 7 } /* System.Void System.Array::InternalArray__Insert<System.Char>(System.Int32,T) */,
{ 906, -1, 34 } /* System.Void System.Array::InternalArray__Insert<System.Collections.DictionaryEntry>(System.Int32,T) */,
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{ 906, -1, 1013 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>(System.Int32,T) */,
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{ 906, -1, 306 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>(System.Int32,T) */,
{ 906, -1, 538 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>(System.Int32,T) */,
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{ 906, -1, 1633 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>(System.Int32,T) */,
{ 906, -1, 31 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>(System.Int32,T) */,
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{ 906, -1, 1002 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>(System.Int32,T) */,
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{ 906, -1, 961 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>(System.Int32,T) */,
{ 906, -1, 952 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>(System.Int32,T) */,
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{ 906, -1, 785 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>(System.Int32,T) */,
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{ 906, -1, 996 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>(System.Int32,T) */,
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{ 906, -1, 1011 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>(System.Int32,T) */,
{ 906, -1, 902 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>(System.Int32,T) */,
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{ 906, -1, 30 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>(System.Int32,T) */,
{ 906, -1, 169 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>(System.Int32,T) */,
{ 906, -1, 1000 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>(System.Int32,T) */,
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{ 906, -1, 613 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(System.Int32,T) */,
{ 906, -1, 959 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>(System.Int32,T) */,
{ 906, -1, 950 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>(System.Int32,T) */,
{ 906, -1, 966 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>(System.Int32,T) */,
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{ 906, -1, 784 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>(System.Int32,T) */,
{ 906, -1, 322 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Hashtable/bucket>(System.Int32,T) */,
{ 906, -1, 371 } /* System.Void System.Array::InternalArray__Insert<System.ComponentModel.AttributeCollection/AttributeEntry>(System.Int32,T) */,
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{ 906, -1, 61 } /* System.Void System.Array::InternalArray__Insert<System.Decimal>(System.Int32,T) */,
{ 906, -1, 81 } /* System.Void System.Array::InternalArray__Insert<System.Double>(System.Int32,T) */,
{ 906, -1, 232 } /* System.Void System.Array::InternalArray__Insert<System.Globalization.InternalCodePageDataItem>(System.Int32,T) */,
{ 906, -1, 233 } /* System.Void System.Array::InternalArray__Insert<System.Globalization.InternalEncodingDataItem>(System.Int32,T) */,
{ 906, -1, 230 } /* System.Void System.Array::InternalArray__Insert<System.Globalization.TimeSpanParse/TimeSpanToken>(System.Int32,T) */,
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{ 906, -1, 95 } /* System.Void System.Array::InternalArray__Insert<System.Int16>(System.Int32,T) */,
{ 906, -1, 16 } /* System.Void System.Array::InternalArray__Insert<System.Int32>(System.Int32,T) */,
{ 906, -1, 90 } /* System.Void System.Array::InternalArray__Insert<System.Int32Enum>(System.Int32,T) */,
{ 906, -1, 37 } /* System.Void System.Array::InternalArray__Insert<System.Int64>(System.Int32,T) */,
{ 906, -1, 85 } /* System.Void System.Array::InternalArray__Insert<System.IntPtr>(System.Int32,T) */,
{ 906, -1, 403 } /* System.Void System.Array::InternalArray__Insert<System.Net.CookieTokenizer/RecognizedAttribute>(System.Int32,T) */,
{ 906, -1, 404 } /* System.Void System.Array::InternalArray__Insert<System.Net.HeaderVariantInfo>(System.Int32,T) */,
{ 906, -1, 418 } /* System.Void System.Array::InternalArray__Insert<System.Net.Sockets.Socket/WSABUF>(System.Int32,T) */,
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{ 906, -1, 64 } /* System.Void System.Array::InternalArray__Insert<System.Reflection.ParameterModifier>(System.Int32,T) */,
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{ 906, -1, 110 } /* System.Void System.Array::InternalArray__Insert<System.TimeSpan>(System.Int32,T) */,
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{ 906, -1, 327 } /* System.Void System.Array::InternalArray__Insert<System.UInt16Enum>(System.Int32,T) */,
{ 906, -1, 21 } /* System.Void System.Array::InternalArray__Insert<System.UInt32>(System.Int32,T) */,
{ 906, -1, 332 } /* System.Void System.Array::InternalArray__Insert<System.UInt32Enum>(System.Int32,T) */,
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{ 910, -1, 621 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.UIElements.EventDispatcher/EventRecord>(System.Int32,T) */,
{ 910, -1, 633 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.UIElements.FocusController/FocusedElement>(System.Int32,T) */,
{ 910, -1, 780 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey>(System.Int32,T) */,
{ 910, -1, 798 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.UIElements.StyleSheets.StyleValue>(System.Int32,T) */,
{ 910, -1, 466 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.UnitySynchronizationContext/WorkRequest>(System.Int32,T) */,
{ 910, -1, 445 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Vector2>(System.Int32,T) */,
{ 910, -1, 434 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Vector3>(System.Int32,T) */,
{ 910, -1, 448 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Vector4>(System.Int32,T) */,
{ 910, -1, 565 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.jvalue>(System.Int32,T) */,
{ 802, -1, 1698 } /* System.Void System.Array::Resize<FairyGUI.UpdateContext/ClipInfo>(T[]&,System.Int32) */,
{ 802, -1, 1391 } /* System.Void System.Array::Resize<LuaInterface.LuaFunction/FuncData>(T[]&,System.Int32) */,
{ 802, -1, 976 } /* System.Void System.Array::Resize<UnityEngine.Networking.LocalClient/InternalMsg>(T[]&,System.Int32) */,
{ 802, -1, 623 } /* System.Void System.Array::Resize<UnityEngine.UIElements.EventDispatcher/DispatchContext>(T[]&,System.Int32) */,
{ 859, -1, 1703 } /* System.Void System.Array::Reverse<FairyGUI.GPath/Segment>(T[],System.Int32,System.Int32) */,
{ 859, -1, 1704 } /* System.Void System.Array::Reverse<FairyGUI.GPathPoint>(T[],System.Int32,System.Int32) */,
{ 859, -1, 1193 } /* System.Void System.Array::Reverse<FairyGUI.TextField/CharPosition>(T[],System.Int32,System.Int32) */,
{ 859, -1, 47 } /* System.Void System.Array::Reverse<System.Boolean>(T[],System.Int32,System.Int32) */,
{ 859, -1, 7 } /* System.Void System.Array::Reverse<System.Char>(T[],System.Int32,System.Int32) */,
{ 859, -1, 115 } /* System.Void System.Array::Reverse<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T[],System.Int32,System.Int32) */,
{ 859, -1, 16 } /* System.Void System.Array::Reverse<System.Int32>(T[],System.Int32,System.Int32) */,
{ 859, -1, 90 } /* System.Void System.Array::Reverse<System.Int32Enum>(T[],System.Int32,System.Int32) */,
{ 859, -1, 37 } /* System.Void System.Array::Reverse<System.Int64>(T[],System.Int32,System.Int32) */,
{ 859, -1, 109 } /* System.Void System.Array::Reverse<System.Single>(T[],System.Int32,System.Int32) */,
{ 859, -1, 21 } /* System.Void System.Array::Reverse<System.UInt32>(T[],System.Int32,System.Int32) */,
{ 859, -1, 572 } /* System.Void System.Array::Reverse<UnityEngine.AnimatorClipInfo>(T[],System.Int32,System.Int32) */,
{ 859, -1, 442 } /* System.Void System.Array::Reverse<UnityEngine.BeforeRenderHelper/OrderBlock>(T[],System.Int32,System.Int32) */,
{ 859, -1, 453 } /* System.Void System.Array::Reverse<UnityEngine.Color32>(T[],System.Int32,System.Int32) */,
{ 859, -1, 450 } /* System.Void System.Array::Reverse<UnityEngine.Color>(T[],System.Int32,System.Int32) */,
{ 859, -1, 449 } /* System.Void System.Array::Reverse<UnityEngine.Matrix4x4>(T[],System.Int32,System.Int32) */,
{ 859, -1, 946 } /* System.Void System.Array::Reverse<UnityEngine.Networking.ChannelPacket>(T[],System.Int32,System.Int32) */,
{ 859, -1, 973 } /* System.Void System.Array::Reverse<UnityEngine.Networking.ClientScene/PendingOwner>(T[],System.Int32,System.Int32) */,
{ 859, -1, 976 } /* System.Void System.Array::Reverse<UnityEngine.Networking.LocalClient/InternalMsg>(T[],System.Int32,System.Int32) */,
{ 859, -1, 1007 } /* System.Void System.Array::Reverse<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>(T[],System.Int32,System.Int32) */,
{ 859, -1, 1014 } /* System.Void System.Array::Reverse<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>(T[],System.Int32,System.Int32) */,
{ 859, -1, 983 } /* System.Void System.Array::Reverse<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>(T[],System.Int32,System.Int32) */,
{ 859, -1, 974 } /* System.Void System.Array::Reverse<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>(T[],System.Int32,System.Int32) */,
{ 859, -1, 603 } /* System.Void System.Array::Reverse<UnityEngine.ParticleSystem/Particle>(T[],System.Int32,System.Int32) */,
{ 859, -1, 547 } /* System.Void System.Array::Reverse<UnityEngine.RaycastHit2D>(T[],System.Int32,System.Int32) */,
{ 859, -1, 440 } /* System.Void System.Array::Reverse<UnityEngine.Rect>(T[],System.Int32,System.Int32) */,
{ 859, -1, 447 } /* System.Void System.Array::Reverse<UnityEngine.Rendering.ReflectionProbeBlendInfo>(T[],System.Int32,System.Int32) */,
{ 859, -1, 633 } /* System.Void System.Array::Reverse<UnityEngine.UIElements.FocusController/FocusedElement>(T[],System.Int32,System.Int32) */,
{ 859, -1, 466 } /* System.Void System.Array::Reverse<UnityEngine.UnitySynchronizationContext/WorkRequest>(T[],System.Int32,System.Int32) */,
{ 859, -1, 445 } /* System.Void System.Array::Reverse<UnityEngine.Vector2>(T[],System.Int32,System.Int32) */,
{ 859, -1, 434 } /* System.Void System.Array::Reverse<UnityEngine.Vector3>(T[],System.Int32,System.Int32) */,
{ 859, -1, 448 } /* System.Void System.Array::Reverse<UnityEngine.Vector4>(T[],System.Int32,System.Int32) */,
{ 875, -1, 1703 } /* System.Void System.Array::Sort<FairyGUI.GPath/Segment>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 1704 } /* System.Void System.Array::Sort<FairyGUI.GPathPoint>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 1193 } /* System.Void System.Array::Sort<FairyGUI.TextField/CharPosition>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 47 } /* System.Void System.Array::Sort<System.Boolean>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 6 } /* System.Void System.Array::Sort<System.Byte>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 7 } /* System.Void System.Array::Sort<System.Char>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 115 } /* System.Void System.Array::Sort<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 16 } /* System.Void System.Array::Sort<System.Int32>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 90 } /* System.Void System.Array::Sort<System.Int32Enum>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 37 } /* System.Void System.Array::Sort<System.Int64>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 109 } /* System.Void System.Array::Sort<System.Single>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 21 } /* System.Void System.Array::Sort<System.UInt32>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 879, -1, 83 } /* System.Void System.Array::Sort<System.UInt64,System.Object>(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>) */,
{ 880, -1, 83 } /* System.Void System.Array::Sort<System.UInt64,System.Object>(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 875, -1, 82 } /* System.Void System.Array::Sort<System.UInt64>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 572 } /* System.Void System.Array::Sort<UnityEngine.AnimatorClipInfo>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 442 } /* System.Void System.Array::Sort<UnityEngine.BeforeRenderHelper/OrderBlock>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 453 } /* System.Void System.Array::Sort<UnityEngine.Color32>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 450 } /* System.Void System.Array::Sort<UnityEngine.Color>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 449 } /* System.Void System.Array::Sort<UnityEngine.Matrix4x4>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 946 } /* System.Void System.Array::Sort<UnityEngine.Networking.ChannelPacket>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 973 } /* System.Void System.Array::Sort<UnityEngine.Networking.ClientScene/PendingOwner>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 976 } /* System.Void System.Array::Sort<UnityEngine.Networking.LocalClient/InternalMsg>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 1007 } /* System.Void System.Array::Sort<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 1014 } /* System.Void System.Array::Sort<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 983 } /* System.Void System.Array::Sort<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 974 } /* System.Void System.Array::Sort<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 603 } /* System.Void System.Array::Sort<UnityEngine.ParticleSystem/Particle>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 547 } /* System.Void System.Array::Sort<UnityEngine.RaycastHit2D>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 440 } /* System.Void System.Array::Sort<UnityEngine.Rect>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 447 } /* System.Void System.Array::Sort<UnityEngine.Rendering.ReflectionProbeBlendInfo>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 633 } /* System.Void System.Array::Sort<UnityEngine.UIElements.FocusController/FocusedElement>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 466 } /* System.Void System.Array::Sort<UnityEngine.UnitySynchronizationContext/WorkRequest>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 445 } /* System.Void System.Array::Sort<UnityEngine.Vector2>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 434 } /* System.Void System.Array::Sort<UnityEngine.Vector3>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 448 } /* System.Void System.Array::Sort<UnityEngine.Vector4>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10344, -1, 2602 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>,Mono.Net.Security.MobileAuthenticatedStream/<ProcessAuthentication>d__47>(TAwaiter&,TStateMachine&) */,
{ 10353, 47, 2603 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>,System.Threading.SemaphoreSlim/<WaitUntilCountOrTimeoutAsync>d__31>(TAwaiter&,TStateMachine&) */,
{ 10353, 16, 2604 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>,Mono.Net.Security.MobileAuthenticatedStream/<StartOperation>d__58>(TAwaiter&,TStateMachine&) */,
{ 10353, 0, 2185 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter,Mono.Net.Security.AsyncProtocolRequest/<StartOperation>d__23>(TAwaiter&,TStateMachine&) */,
{ 10350, 0, 2179 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::Start<Mono.Net.Security.AsyncProtocolRequest/<StartOperation>d__23>(TStateMachine&) */,
{ 10352, 189, 29 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitOnCompleted<System.Object,System.Object>(TAwaiter&,TStateMachine&) */,
{ 10352, 189, 2173 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitOnCompleted<System.Security.Cryptography.CryptoStream/HopToThreadPoolAwaitable,System.Security.Cryptography.CryptoStream/<WriteAsyncInternal>d__37>(TAwaiter&,TStateMachine&) */,
{ 10353, 189, 29 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitUnsafeOnCompleted<System.Object,System.Object>(TAwaiter&,TStateMachine&) */,
{ 10353, 189, 2184 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter,Mono.Net.Security.AsyncProtocolRequest/<ProcessOperation>d__24>(TAwaiter&,TStateMachine&) */,
{ 10353, 189, 2191 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter,Mono.Net.Security.MobileAuthenticatedStream/<InnerWrite>d__67>(TAwaiter&,TStateMachine&) */,
{ 10353, 189, 2174 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter,System.Security.Cryptography.CryptoStream/<WriteAsyncInternal>d__37>(TAwaiter&,TStateMachine&) */,
{ 10353, 189, 2183 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Nullable`1<System.Int32>>,Mono.Net.Security.AsyncProtocolRequest/<ProcessOperation>d__24>(TAwaiter&,TStateMachine&) */,
{ 10353, 189, 2602 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>,Mono.Net.Security.MobileAuthenticatedStream/<ProcessAuthentication>d__47>(TAwaiter&,TStateMachine&) */,
{ 776, -1, 1703 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<FairyGUI.GPath/Segment>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 1704 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<FairyGUI.GPathPoint>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 1193 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<FairyGUI.TextField/CharPosition>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 47 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Boolean>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 6 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Byte>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 7 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Char>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 115 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 16 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Int32>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 90 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Int32Enum>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 37 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Int64>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 109 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Single>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 21 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.UInt32>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 572 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.AnimatorClipInfo>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 442 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.BeforeRenderHelper/OrderBlock>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 453 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Color32>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 450 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Color>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 449 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Matrix4x4>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 946 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Networking.ChannelPacket>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 973 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Networking.ClientScene/PendingOwner>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 976 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Networking.LocalClient/InternalMsg>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 1007 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 1014 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 983 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 974 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 603 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.ParticleSystem/Particle>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 547 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.RaycastHit2D>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 440 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Rect>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 447 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Rendering.ReflectionProbeBlendInfo>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 633 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.UIElements.FocusController/FocusedElement>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 466 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.UnitySynchronizationContext/WorkRequest>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 445 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Vector2>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 434 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Vector3>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 448 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Vector4>(System.Object,System.ExceptionArgument) */,
{ 17802, -1, 90 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::InternalEnumToInt<System.Int32Enum>(T&,System.Int32&) */,
{ 17800, -1, 6 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement<System.Byte>(System.Void*,System.Int32,T) */,
{ 17800, -1, 16 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement<System.Int32>(System.Void*,System.Int32,T) */,
{ 17800, -1, 502 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,T) */,
{ 17800, -1, 603 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement<UnityEngine.ParticleSystem/Particle>(System.Void*,System.Int32,T) */,
{ 17800, -1, 492 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement<UnityEngine.Plane>(System.Void*,System.Int32,T) */,
{ 17800, -1, 494 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,T) */,
{ 20654, -1, 16 } /* System.Void UnityEngine.Assertions.Assert::AreEqual<System.Int32>(T,T,System.String,System.Collections.Generic.IEqualityComparer`1<T>) */,
{ 20252, -1, 47 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<System.Boolean>(System.Object) */,
{ 20252, -1, 16 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<System.Int32>(System.Object) */,
{ 20252, -1, 109 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<System.Single>(System.Object) */,
{ 18974, -1, 448 } /* System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 19789, -1, 453 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Color32>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19788, -1, 109 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<System.Single>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19788, -1, 453 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<UnityEngine.Color32>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19788, -1, 450 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<UnityEngine.Color>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19788, -1, 449 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<UnityEngine.Matrix4x4>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19788, -1, 440 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<UnityEngine.Rect>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19788, -1, 448 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 33273, -1, 47 } /* T LuaInterface.LuaFunction::CheckValue<System.Boolean>() */,
{ 33675, -1, 47 } /* T LuaInterface.LuaState::CheckValue<System.Boolean>(System.Int32) */,
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{ 946, -1, 621 } /* T[] System.Array::Empty<UnityEngine.UIElements.EventDispatcher/EventRecord>() */,
{ 18970, -1, 434 } /* T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32) */,
{ 23933, -1, 90 } /* UnityEngine.UIElements.StyleEnum`1<T> UnityEngine.UIElements.StyleValueExtensions::ToStyleEnum<System.Int32Enum>(UnityEngine.UIElements.StyleInt,T) */,
{ 24436, 7, -1 } /* System.Int32 ArrayPool`1<System.Char>::GetSlot(System.Int32) */,
{ 33355, 47, -1 } /* System.Void LuaInterface.LuaOut`1<System.Boolean>::.ctor() */,
{ 33355, 6, -1 } /* System.Void LuaInterface.LuaOut`1<System.Byte>::.ctor() */,
{ 33355, 7, -1 } /* System.Void LuaInterface.LuaOut`1<System.Char>::.ctor() */,
{ 33355, 81, -1 } /* System.Void LuaInterface.LuaOut`1<System.Double>::.ctor() */,
{ 33355, 95, -1 } /* System.Void LuaInterface.LuaOut`1<System.Int16>::.ctor() */,
{ 33355, 16, -1 } /* System.Void LuaInterface.LuaOut`1<System.Int32>::.ctor() */,
{ 33355, 37, -1 } /* System.Void LuaInterface.LuaOut`1<System.Int64>::.ctor() */,
{ 33355, 108, -1 } /* System.Void LuaInterface.LuaOut`1<System.SByte>::.ctor() */,
{ 33355, 109, -1 } /* System.Void LuaInterface.LuaOut`1<System.Single>::.ctor() */,
{ 33355, 134, -1 } /* System.Void LuaInterface.LuaOut`1<System.UInt16>::.ctor() */,
{ 33355, 21, -1 } /* System.Void LuaInterface.LuaOut`1<System.UInt32>::.ctor() */,
{ 33355, 82, -1 } /* System.Void LuaInterface.LuaOut`1<System.UInt64>::.ctor() */,
{ 34200, 1158, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1158, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::SelectPush() */,
{ 34202, 1158, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::PushValue(System.IntPtr,T) */,
{ 34203, 1158, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::PushObject(System.IntPtr,T) */,
{ 34204, 1158, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::PushArray(System.IntPtr,T) */,
{ 34205, 1158, -1 } /* T LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1158, -1 } /* T LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1158, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::.cctor() */,
{ 34200, 1168, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.Margin>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1168, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<FairyGUI.Margin>::SelectPush() */,
{ 34202, 1168, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.Margin>::PushValue(System.IntPtr,T) */,
{ 34203, 1168, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.Margin>::PushObject(System.IntPtr,T) */,
{ 34204, 1168, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.Margin>::PushArray(System.IntPtr,T) */,
{ 34205, 1168, -1 } /* T LuaInterface.StackTraits`1<FairyGUI.Margin>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1168, -1 } /* T LuaInterface.StackTraits`1<FairyGUI.Margin>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1168, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.Margin>::.cctor() */,
{ 34201, 1489, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::SelectPush() */,
{ 34202, 1489, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::PushValue(System.IntPtr,T) */,
{ 34203, 1489, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::PushObject(System.IntPtr,T) */,
{ 34204, 1489, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::PushArray(System.IntPtr,T) */,
{ 34205, 1489, -1 } /* T LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1489, -1 } /* T LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1489, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::.cctor() */,
{ 34201, 1619, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<LuaInterface.nil>::SelectPush() */,
{ 34202, 1619, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.nil>::PushValue(System.IntPtr,T) */,
{ 34203, 1619, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.nil>::PushObject(System.IntPtr,T) */,
{ 34204, 1619, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.nil>::PushArray(System.IntPtr,T) */,
{ 34205, 1619, -1 } /* T LuaInterface.StackTraits`1<LuaInterface.nil>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1619, -1 } /* T LuaInterface.StackTraits`1<LuaInterface.nil>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1619, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.nil>::.cctor() */,
{ 34201, 47, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Boolean>::SelectPush() */,
{ 34202, 47, -1 } /* System.Void LuaInterface.StackTraits`1<System.Boolean>::PushValue(System.IntPtr,T) */,
{ 34203, 47, -1 } /* System.Void LuaInterface.StackTraits`1<System.Boolean>::PushObject(System.IntPtr,T) */,
{ 34204, 47, -1 } /* System.Void LuaInterface.StackTraits`1<System.Boolean>::PushArray(System.IntPtr,T) */,
{ 34205, 47, -1 } /* T LuaInterface.StackTraits`1<System.Boolean>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 47, -1 } /* T LuaInterface.StackTraits`1<System.Boolean>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 47, -1 } /* System.Void LuaInterface.StackTraits`1<System.Boolean>::.cctor() */,
{ 34201, 6, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Byte>::SelectPush() */,
{ 34202, 6, -1 } /* System.Void LuaInterface.StackTraits`1<System.Byte>::PushValue(System.IntPtr,T) */,
{ 34203, 6, -1 } /* System.Void LuaInterface.StackTraits`1<System.Byte>::PushObject(System.IntPtr,T) */,
{ 34204, 6, -1 } /* System.Void LuaInterface.StackTraits`1<System.Byte>::PushArray(System.IntPtr,T) */,
{ 34205, 6, -1 } /* T LuaInterface.StackTraits`1<System.Byte>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 6, -1 } /* T LuaInterface.StackTraits`1<System.Byte>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 6, -1 } /* System.Void LuaInterface.StackTraits`1<System.Byte>::.cctor() */,
{ 34201, 7, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Char>::SelectPush() */,
{ 34202, 7, -1 } /* System.Void LuaInterface.StackTraits`1<System.Char>::PushValue(System.IntPtr,T) */,
{ 34203, 7, -1 } /* System.Void LuaInterface.StackTraits`1<System.Char>::PushObject(System.IntPtr,T) */,
{ 34204, 7, -1 } /* System.Void LuaInterface.StackTraits`1<System.Char>::PushArray(System.IntPtr,T) */,
{ 34205, 7, -1 } /* T LuaInterface.StackTraits`1<System.Char>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 7, -1 } /* T LuaInterface.StackTraits`1<System.Char>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 7, -1 } /* System.Void LuaInterface.StackTraits`1<System.Char>::.cctor() */,
{ 34200, 59, -1 } /* System.Void LuaInterface.StackTraits`1<System.DateTime>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 59, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.DateTime>::SelectPush() */,
{ 34202, 59, -1 } /* System.Void LuaInterface.StackTraits`1<System.DateTime>::PushValue(System.IntPtr,T) */,
{ 34203, 59, -1 } /* System.Void LuaInterface.StackTraits`1<System.DateTime>::PushObject(System.IntPtr,T) */,
{ 34204, 59, -1 } /* System.Void LuaInterface.StackTraits`1<System.DateTime>::PushArray(System.IntPtr,T) */,
{ 34205, 59, -1 } /* T LuaInterface.StackTraits`1<System.DateTime>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 59, -1 } /* T LuaInterface.StackTraits`1<System.DateTime>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 59, -1 } /* System.Void LuaInterface.StackTraits`1<System.DateTime>::.cctor() */,
{ 34201, 61, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Decimal>::SelectPush() */,
{ 34202, 61, -1 } /* System.Void LuaInterface.StackTraits`1<System.Decimal>::PushValue(System.IntPtr,T) */,
{ 34203, 61, -1 } /* System.Void LuaInterface.StackTraits`1<System.Decimal>::PushObject(System.IntPtr,T) */,
{ 34204, 61, -1 } /* System.Void LuaInterface.StackTraits`1<System.Decimal>::PushArray(System.IntPtr,T) */,
{ 34205, 61, -1 } /* T LuaInterface.StackTraits`1<System.Decimal>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 61, -1 } /* T LuaInterface.StackTraits`1<System.Decimal>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 61, -1 } /* System.Void LuaInterface.StackTraits`1<System.Decimal>::.cctor() */,
{ 34201, 81, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Double>::SelectPush() */,
{ 34202, 81, -1 } /* System.Void LuaInterface.StackTraits`1<System.Double>::PushValue(System.IntPtr,T) */,
{ 34203, 81, -1 } /* System.Void LuaInterface.StackTraits`1<System.Double>::PushObject(System.IntPtr,T) */,
{ 34204, 81, -1 } /* System.Void LuaInterface.StackTraits`1<System.Double>::PushArray(System.IntPtr,T) */,
{ 34205, 81, -1 } /* T LuaInterface.StackTraits`1<System.Double>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 81, -1 } /* T LuaInterface.StackTraits`1<System.Double>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 81, -1 } /* System.Void LuaInterface.StackTraits`1<System.Double>::.cctor() */,
{ 34200, 94, -1 } /* System.Void LuaInterface.StackTraits`1<System.Guid>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 94, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Guid>::SelectPush() */,
{ 34202, 94, -1 } /* System.Void LuaInterface.StackTraits`1<System.Guid>::PushValue(System.IntPtr,T) */,
{ 34203, 94, -1 } /* System.Void LuaInterface.StackTraits`1<System.Guid>::PushObject(System.IntPtr,T) */,
{ 34204, 94, -1 } /* System.Void LuaInterface.StackTraits`1<System.Guid>::PushArray(System.IntPtr,T) */,
{ 34205, 94, -1 } /* T LuaInterface.StackTraits`1<System.Guid>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 94, -1 } /* T LuaInterface.StackTraits`1<System.Guid>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 94, -1 } /* System.Void LuaInterface.StackTraits`1<System.Guid>::.cctor() */,
{ 34201, 95, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Int16>::SelectPush() */,
{ 34202, 95, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int16>::PushValue(System.IntPtr,T) */,
{ 34203, 95, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int16>::PushObject(System.IntPtr,T) */,
{ 34204, 95, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int16>::PushArray(System.IntPtr,T) */,
{ 34205, 95, -1 } /* T LuaInterface.StackTraits`1<System.Int16>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 95, -1 } /* T LuaInterface.StackTraits`1<System.Int16>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 95, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int16>::.cctor() */,
{ 34201, 16, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Int32>::SelectPush() */,
{ 34202, 16, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32>::PushValue(System.IntPtr,T) */,
{ 34203, 16, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32>::PushObject(System.IntPtr,T) */,
{ 34204, 16, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32>::PushArray(System.IntPtr,T) */,
{ 34205, 16, -1 } /* T LuaInterface.StackTraits`1<System.Int32>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 16, -1 } /* T LuaInterface.StackTraits`1<System.Int32>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 16, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32>::.cctor() */,
{ 34200, 90, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32Enum>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 90, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Int32Enum>::SelectPush() */,
{ 34202, 90, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32Enum>::PushValue(System.IntPtr,T) */,
{ 34203, 90, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32Enum>::PushObject(System.IntPtr,T) */,
{ 34204, 90, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32Enum>::PushArray(System.IntPtr,T) */,
{ 34205, 90, -1 } /* T LuaInterface.StackTraits`1<System.Int32Enum>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 90, -1 } /* T LuaInterface.StackTraits`1<System.Int32Enum>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 90, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32Enum>::.cctor() */,
{ 34201, 37, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Int64>::SelectPush() */,
{ 34202, 37, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int64>::PushValue(System.IntPtr,T) */,
{ 34203, 37, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int64>::PushObject(System.IntPtr,T) */,
{ 34204, 37, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int64>::PushArray(System.IntPtr,T) */,
{ 34205, 37, -1 } /* T LuaInterface.StackTraits`1<System.Int64>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 37, -1 } /* T LuaInterface.StackTraits`1<System.Int64>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 37, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int64>::.cctor() */,
{ 34201, 85, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.IntPtr>::SelectPush() */,
{ 34202, 85, -1 } /* System.Void LuaInterface.StackTraits`1<System.IntPtr>::PushValue(System.IntPtr,T) */,
{ 34203, 85, -1 } /* System.Void LuaInterface.StackTraits`1<System.IntPtr>::PushObject(System.IntPtr,T) */,
{ 34204, 85, -1 } /* System.Void LuaInterface.StackTraits`1<System.IntPtr>::PushArray(System.IntPtr,T) */,
{ 34205, 85, -1 } /* T LuaInterface.StackTraits`1<System.IntPtr>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 85, -1 } /* T LuaInterface.StackTraits`1<System.IntPtr>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 85, -1 } /* System.Void LuaInterface.StackTraits`1<System.IntPtr>::.cctor() */,
{ 34201, 1471, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::SelectPush() */,
{ 34202, 1471, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::PushValue(System.IntPtr,T) */,
{ 34203, 1471, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::PushObject(System.IntPtr,T) */,
{ 34204, 1471, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::PushArray(System.IntPtr,T) */,
{ 34205, 1471, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1471, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1471, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::.cctor() */,
{ 34201, 1463, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::SelectPush() */,
{ 34202, 1463, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::PushValue(System.IntPtr,T) */,
{ 34203, 1463, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::PushObject(System.IntPtr,T) */,
{ 34204, 1463, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::PushArray(System.IntPtr,T) */,
{ 34205, 1463, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1463, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1463, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::.cctor() */,
{ 34201, 1466, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::SelectPush() */,
{ 34202, 1466, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::PushValue(System.IntPtr,T) */,
{ 34203, 1466, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::PushObject(System.IntPtr,T) */,
{ 34204, 1466, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::PushArray(System.IntPtr,T) */,
{ 34205, 1466, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1466, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1466, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::.cctor() */,
{ 34201, 1468, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::SelectPush() */,
{ 34202, 1468, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::PushValue(System.IntPtr,T) */,
{ 34203, 1468, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::PushObject(System.IntPtr,T) */,
{ 34204, 1468, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::PushArray(System.IntPtr,T) */,
{ 34205, 1468, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1468, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1468, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::.cctor() */,
{ 34201, 1470, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::SelectPush() */,
{ 34202, 1470, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::PushValue(System.IntPtr,T) */,
{ 34203, 1470, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::PushObject(System.IntPtr,T) */,
{ 34204, 1470, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::PushArray(System.IntPtr,T) */,
{ 34205, 1470, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1470, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1470, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::.cctor() */,
{ 34201, 1464, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::SelectPush() */,
{ 34202, 1464, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::PushValue(System.IntPtr,T) */,
{ 34203, 1464, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::PushObject(System.IntPtr,T) */,
{ 34204, 1464, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::PushArray(System.IntPtr,T) */,
{ 34205, 1464, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1464, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1464, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::.cctor() */,
{ 34201, 338, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::SelectPush() */,
{ 34202, 338, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::PushValue(System.IntPtr,T) */,
{ 34203, 338, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::PushObject(System.IntPtr,T) */,
{ 34204, 338, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::PushArray(System.IntPtr,T) */,
{ 34205, 338, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 338, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 338, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::.cctor() */,
{ 34201, 1472, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::SelectPush() */,
{ 34202, 1472, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::PushValue(System.IntPtr,T) */,
{ 34203, 1472, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::PushObject(System.IntPtr,T) */,
{ 34204, 1472, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::PushArray(System.IntPtr,T) */,
{ 34205, 1472, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1472, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1472, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::.cctor() */,
{ 34201, 1462, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::SelectPush() */,
{ 34202, 1462, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::PushValue(System.IntPtr,T) */,
{ 34203, 1462, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::PushObject(System.IntPtr,T) */,
{ 34204, 1462, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::PushArray(System.IntPtr,T) */,
{ 34205, 1462, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1462, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1462, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::.cctor() */,
{ 34201, 1469, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::SelectPush() */,
{ 34202, 1469, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::PushValue(System.IntPtr,T) */,
{ 34203, 1469, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::PushObject(System.IntPtr,T) */,
{ 34204, 1469, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::PushArray(System.IntPtr,T) */,
{ 34205, 1469, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1469, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1469, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::.cctor() */,
{ 34201, 1465, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::SelectPush() */,
{ 34202, 1465, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::PushValue(System.IntPtr,T) */,
{ 34203, 1465, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::PushObject(System.IntPtr,T) */,
{ 34204, 1465, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::PushArray(System.IntPtr,T) */,
{ 34205, 1465, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1465, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1465, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::.cctor() */,
{ 34201, 1467, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::SelectPush() */,
{ 34202, 1467, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::PushValue(System.IntPtr,T) */,
{ 34203, 1467, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::PushObject(System.IntPtr,T) */,
{ 34204, 1467, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::PushArray(System.IntPtr,T) */,
{ 34205, 1467, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1467, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1467, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::.cctor() */,
{ 34201, 1473, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::SelectPush() */,
{ 34202, 1473, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::PushValue(System.IntPtr,T) */,
{ 34203, 1473, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::PushObject(System.IntPtr,T) */,
{ 34204, 1473, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::PushArray(System.IntPtr,T) */,
{ 34205, 1473, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1473, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1473, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::.cctor() */,
{ 34201, 1481, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::SelectPush() */,
{ 34202, 1481, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::PushValue(System.IntPtr,T) */,
{ 34203, 1481, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::PushObject(System.IntPtr,T) */,
{ 34204, 1481, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::PushArray(System.IntPtr,T) */,
{ 34205, 1481, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1481, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1481, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::.cctor() */,
{ 34201, 1478, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::SelectPush() */,
{ 34202, 1478, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::PushValue(System.IntPtr,T) */,
{ 34203, 1478, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::PushObject(System.IntPtr,T) */,
{ 34204, 1478, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::PushArray(System.IntPtr,T) */,
{ 34205, 1478, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1478, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1478, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::.cctor() */,
{ 34201, 1483, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::SelectPush() */,
{ 34202, 1483, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::PushValue(System.IntPtr,T) */,
{ 34203, 1483, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::PushObject(System.IntPtr,T) */,
{ 34204, 1483, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::PushArray(System.IntPtr,T) */,
{ 34205, 1483, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1483, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1483, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::.cctor() */,
{ 34201, 1476, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::SelectPush() */,
{ 34202, 1476, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::PushValue(System.IntPtr,T) */,
{ 34203, 1476, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::PushObject(System.IntPtr,T) */,
{ 34204, 1476, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::PushArray(System.IntPtr,T) */,
{ 34205, 1476, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1476, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1476, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::.cctor() */,
{ 34201, 1480, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::SelectPush() */,
{ 34202, 1480, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::PushValue(System.IntPtr,T) */,
{ 34203, 1480, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::PushObject(System.IntPtr,T) */,
{ 34204, 1480, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::PushArray(System.IntPtr,T) */,
{ 34205, 1480, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1480, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1480, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::.cctor() */,
{ 34201, 1484, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::SelectPush() */,
{ 34202, 1484, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::PushValue(System.IntPtr,T) */,
{ 34203, 1484, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::PushObject(System.IntPtr,T) */,
{ 34204, 1484, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::PushArray(System.IntPtr,T) */,
{ 34205, 1484, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1484, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1484, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::.cctor() */,
{ 34201, 1482, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::SelectPush() */,
{ 34202, 1482, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::PushValue(System.IntPtr,T) */,
{ 34203, 1482, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::PushObject(System.IntPtr,T) */,
{ 34204, 1482, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::PushArray(System.IntPtr,T) */,
{ 34205, 1482, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1482, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1482, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::.cctor() */,
{ 34201, 1477, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::SelectPush() */,
{ 34202, 1477, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::PushValue(System.IntPtr,T) */,
{ 34203, 1477, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::PushObject(System.IntPtr,T) */,
{ 34204, 1477, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::PushArray(System.IntPtr,T) */,
{ 34205, 1477, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1477, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1477, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::.cctor() */,
{ 34201, 1475, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::SelectPush() */,
{ 34202, 1475, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::PushValue(System.IntPtr,T) */,
{ 34203, 1475, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::PushObject(System.IntPtr,T) */,
{ 34204, 1475, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::PushArray(System.IntPtr,T) */,
{ 34205, 1475, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1475, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1475, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::.cctor() */,
{ 34201, 1479, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::SelectPush() */,
{ 34202, 1479, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::PushValue(System.IntPtr,T) */,
{ 34203, 1479, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::PushObject(System.IntPtr,T) */,
{ 34204, 1479, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::PushArray(System.IntPtr,T) */,
{ 34205, 1479, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1479, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1479, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::.cctor() */,
{ 34200, 1038, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1038, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::SelectPush() */,
{ 34202, 1038, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::PushValue(System.IntPtr,T) */,
{ 34203, 1038, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::PushObject(System.IntPtr,T) */,
{ 34204, 1038, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::PushArray(System.IntPtr,T) */,
{ 34205, 1038, -1 } /* T LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1038, -1 } /* T LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1038, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::.cctor() */,
{ 34200, 64, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 64, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::SelectPush() */,
{ 34202, 64, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::PushValue(System.IntPtr,T) */,
{ 34203, 64, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::PushObject(System.IntPtr,T) */,
{ 34204, 64, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::PushArray(System.IntPtr,T) */,
{ 34205, 64, -1 } /* T LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 64, -1 } /* T LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 64, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::.cctor() */,
{ 34200, 1030, -1 } /* System.Void LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1030, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::SelectPush() */,
{ 34202, 1030, -1 } /* System.Void LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::PushValue(System.IntPtr,T) */,
{ 34203, 1030, -1 } /* System.Void LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::PushObject(System.IntPtr,T) */,
{ 34204, 1030, -1 } /* System.Void LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::PushArray(System.IntPtr,T) */,
{ 34205, 1030, -1 } /* T LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1030, -1 } /* T LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1030, -1 } /* System.Void LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::.cctor() */,
{ 34200, 1035, -1 } /* System.Void LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1035, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::SelectPush() */,
{ 34202, 1035, -1 } /* System.Void LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::PushValue(System.IntPtr,T) */,
{ 34203, 1035, -1 } /* System.Void LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::PushObject(System.IntPtr,T) */,
{ 34204, 1035, -1 } /* System.Void LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::PushArray(System.IntPtr,T) */,
{ 34205, 1035, -1 } /* T LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1035, -1 } /* T LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1035, -1 } /* System.Void LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::.cctor() */,
{ 34201, 108, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.SByte>::SelectPush() */,
{ 34202, 108, -1 } /* System.Void LuaInterface.StackTraits`1<System.SByte>::PushValue(System.IntPtr,T) */,
{ 34203, 108, -1 } /* System.Void LuaInterface.StackTraits`1<System.SByte>::PushObject(System.IntPtr,T) */,
{ 34204, 108, -1 } /* System.Void LuaInterface.StackTraits`1<System.SByte>::PushArray(System.IntPtr,T) */,
{ 34205, 108, -1 } /* T LuaInterface.StackTraits`1<System.SByte>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 108, -1 } /* T LuaInterface.StackTraits`1<System.SByte>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 108, -1 } /* System.Void LuaInterface.StackTraits`1<System.SByte>::.cctor() */,
{ 34201, 109, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Single>::SelectPush() */,
{ 34202, 109, -1 } /* System.Void LuaInterface.StackTraits`1<System.Single>::PushValue(System.IntPtr,T) */,
{ 34203, 109, -1 } /* System.Void LuaInterface.StackTraits`1<System.Single>::PushObject(System.IntPtr,T) */,
{ 34204, 109, -1 } /* System.Void LuaInterface.StackTraits`1<System.Single>::PushArray(System.IntPtr,T) */,
{ 34205, 109, -1 } /* T LuaInterface.StackTraits`1<System.Single>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 109, -1 } /* T LuaInterface.StackTraits`1<System.Single>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 109, -1 } /* System.Void LuaInterface.StackTraits`1<System.Single>::.cctor() */,
{ 34201, 134, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.UInt16>::SelectPush() */,
{ 34202, 134, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt16>::PushValue(System.IntPtr,T) */,
{ 34203, 134, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt16>::PushObject(System.IntPtr,T) */,
{ 34204, 134, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt16>::PushArray(System.IntPtr,T) */,
{ 34205, 134, -1 } /* T LuaInterface.StackTraits`1<System.UInt16>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 134, -1 } /* T LuaInterface.StackTraits`1<System.UInt16>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 134, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt16>::.cctor() */,
{ 34201, 21, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.UInt32>::SelectPush() */,
{ 34202, 21, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt32>::PushValue(System.IntPtr,T) */,
{ 34203, 21, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt32>::PushObject(System.IntPtr,T) */,
{ 34204, 21, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt32>::PushArray(System.IntPtr,T) */,
{ 34205, 21, -1 } /* T LuaInterface.StackTraits`1<System.UInt32>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 21, -1 } /* T LuaInterface.StackTraits`1<System.UInt32>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 21, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt32>::.cctor() */,
{ 34201, 82, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.UInt64>::SelectPush() */,
{ 34202, 82, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt64>::PushValue(System.IntPtr,T) */,
{ 34203, 82, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt64>::PushObject(System.IntPtr,T) */,
{ 34204, 82, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt64>::PushArray(System.IntPtr,T) */,
{ 34205, 82, -1 } /* T LuaInterface.StackTraits`1<System.UInt64>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 82, -1 } /* T LuaInterface.StackTraits`1<System.UInt64>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 82, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt64>::.cctor() */,
{ 34201, 1485, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.UIntPtr>::SelectPush() */,
{ 34202, 1485, -1 } /* System.Void LuaInterface.StackTraits`1<System.UIntPtr>::PushValue(System.IntPtr,T) */,
{ 34203, 1485, -1 } /* System.Void LuaInterface.StackTraits`1<System.UIntPtr>::PushObject(System.IntPtr,T) */,
{ 34204, 1485, -1 } /* System.Void LuaInterface.StackTraits`1<System.UIntPtr>::PushArray(System.IntPtr,T) */,
{ 34205, 1485, -1 } /* T LuaInterface.StackTraits`1<System.UIntPtr>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1485, -1 } /* T LuaInterface.StackTraits`1<System.UIntPtr>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1485, -1 } /* System.Void LuaInterface.StackTraits`1<System.UIntPtr>::.cctor() */,
{ 34200, 604, -1 } /* System.Void LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 604, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::SelectPush() */,
{ 34202, 604, -1 } /* System.Void LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::PushValue(System.IntPtr,T) */,
{ 34203, 604, -1 } /* System.Void LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::PushObject(System.IntPtr,T) */,
{ 34204, 604, -1 } /* System.Void LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::PushArray(System.IntPtr,T) */,
{ 34205, 604, -1 } /* T LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 604, -1 } /* T LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 604, -1 } /* System.Void LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::.cctor() */,
{ 34200, 544, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 544, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::SelectPush() */,
{ 34202, 544, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::PushValue(System.IntPtr,T) */,
{ 34203, 544, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::PushObject(System.IntPtr,T) */,
{ 34204, 544, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::PushArray(System.IntPtr,T) */,
{ 34205, 544, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 544, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 544, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::.cctor() */,
{ 34200, 1204, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1204, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::SelectPush() */,
{ 34202, 1204, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::PushValue(System.IntPtr,T) */,
{ 34203, 1204, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::PushObject(System.IntPtr,T) */,
{ 34204, 1204, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::PushArray(System.IntPtr,T) */,
{ 34205, 1204, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1204, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1204, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::.cctor() */,
{ 34200, 1207, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1207, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::SelectPush() */,
{ 34202, 1207, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::PushValue(System.IntPtr,T) */,
{ 34203, 1207, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::PushObject(System.IntPtr,T) */,
{ 34204, 1207, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::PushArray(System.IntPtr,T) */,
{ 34205, 1207, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1207, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1207, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::.cctor() */,
{ 34201, 439, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Bounds>::SelectPush() */,
{ 34202, 439, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Bounds>::PushValue(System.IntPtr,T) */,
{ 34203, 439, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Bounds>::PushObject(System.IntPtr,T) */,
{ 34204, 439, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Bounds>::PushArray(System.IntPtr,T) */,
{ 34205, 439, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Bounds>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 439, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Bounds>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 439, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Bounds>::.cctor() */,
{ 34200, 1216, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1216, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::SelectPush() */,
{ 34202, 1216, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::PushValue(System.IntPtr,T) */,
{ 34203, 1216, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::PushObject(System.IntPtr,T) */,
{ 34204, 1216, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::PushArray(System.IntPtr,T) */,
{ 34205, 1216, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1216, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1216, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::.cctor() */,
{ 34200, 1359, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1359, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::SelectPush() */,
{ 34202, 1359, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::PushValue(System.IntPtr,T) */,
{ 34203, 1359, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::PushObject(System.IntPtr,T) */,
{ 34204, 1359, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::PushArray(System.IntPtr,T) */,
{ 34205, 1359, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1359, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1359, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::.cctor() */,
{ 34200, 1229, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1229, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::SelectPush() */,
{ 34202, 1229, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::PushValue(System.IntPtr,T) */,
{ 34203, 1229, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::PushObject(System.IntPtr,T) */,
{ 34204, 1229, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::PushArray(System.IntPtr,T) */,
{ 34205, 1229, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1229, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1229, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::.cctor() */,
{ 34200, 453, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color32>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 453, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Color32>::SelectPush() */,
{ 34202, 453, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color32>::PushValue(System.IntPtr,T) */,
{ 34203, 453, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color32>::PushObject(System.IntPtr,T) */,
{ 34204, 453, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color32>::PushArray(System.IntPtr,T) */,
{ 34205, 453, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Color32>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 453, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Color32>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 453, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color32>::.cctor() */,
{ 34201, 450, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Color>::SelectPush() */,
{ 34202, 450, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color>::PushValue(System.IntPtr,T) */,
{ 34203, 450, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color>::PushObject(System.IntPtr,T) */,
{ 34204, 450, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color>::PushArray(System.IntPtr,T) */,
{ 34205, 450, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Color>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 450, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Color>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 450, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color>::.cctor() */,
{ 34200, 456, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Hash128>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 456, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Hash128>::SelectPush() */,
{ 34202, 456, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Hash128>::PushValue(System.IntPtr,T) */,
{ 34203, 456, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Hash128>::PushObject(System.IntPtr,T) */,
{ 34204, 456, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Hash128>::PushArray(System.IntPtr,T) */,
{ 34205, 456, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Hash128>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 456, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Hash128>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 456, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Hash128>::.cctor() */,
{ 34201, 1420, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.LayerMask>::SelectPush() */,
{ 34202, 1420, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LayerMask>::PushValue(System.IntPtr,T) */,
{ 34203, 1420, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LayerMask>::PushObject(System.IntPtr,T) */,
{ 34204, 1420, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LayerMask>::PushArray(System.IntPtr,T) */,
{ 34205, 1420, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.LayerMask>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1420, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.LayerMask>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1420, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LayerMask>::.cctor() */,
{ 34200, 1244, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1244, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::SelectPush() */,
{ 34202, 1244, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::PushValue(System.IntPtr,T) */,
{ 34203, 1244, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::PushObject(System.IntPtr,T) */,
{ 34204, 1244, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::PushArray(System.IntPtr,T) */,
{ 34205, 1244, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1244, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1244, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::.cctor() */,
{ 34200, 1210, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1210, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::SelectPush() */,
{ 34202, 1210, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::PushValue(System.IntPtr,T) */,
{ 34203, 1210, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::PushObject(System.IntPtr,T) */,
{ 34204, 1210, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::PushArray(System.IntPtr,T) */,
{ 34205, 1210, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1210, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1210, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::.cctor() */,
{ 34200, 449, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 449, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::SelectPush() */,
{ 34202, 449, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::PushValue(System.IntPtr,T) */,
{ 34203, 449, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::PushObject(System.IntPtr,T) */,
{ 34204, 449, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::PushArray(System.IntPtr,T) */,
{ 34205, 449, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 449, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 449, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::.cctor() */,
{ 34200, 1310, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1310, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::SelectPush() */,
{ 34202, 1310, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::PushValue(System.IntPtr,T) */,
{ 34203, 1310, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::PushObject(System.IntPtr,T) */,
{ 34204, 1310, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::PushArray(System.IntPtr,T) */,
{ 34205, 1310, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1310, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1310, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::.cctor() */,
{ 34200, 1289, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1289, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::SelectPush() */,
{ 34202, 1289, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::PushValue(System.IntPtr,T) */,
{ 34203, 1289, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::PushObject(System.IntPtr,T) */,
{ 34204, 1289, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::PushArray(System.IntPtr,T) */,
{ 34205, 1289, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1289, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1289, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::.cctor() */,
{ 34200, 1286, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1286, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::SelectPush() */,
{ 34202, 1286, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::PushValue(System.IntPtr,T) */,
{ 34203, 1286, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::PushObject(System.IntPtr,T) */,
{ 34204, 1286, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::PushArray(System.IntPtr,T) */,
{ 34205, 1286, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1286, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1286, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::.cctor() */,
{ 34200, 1325, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1325, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::SelectPush() */,
{ 34202, 1325, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::PushValue(System.IntPtr,T) */,
{ 34203, 1325, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::PushObject(System.IntPtr,T) */,
{ 34204, 1325, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::PushArray(System.IntPtr,T) */,
{ 34205, 1325, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1325, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1325, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::.cctor() */,
{ 34200, 1268, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1268, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::SelectPush() */,
{ 34202, 1268, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::PushValue(System.IntPtr,T) */,
{ 34203, 1268, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::PushObject(System.IntPtr,T) */,
{ 34204, 1268, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::PushArray(System.IntPtr,T) */,
{ 34205, 1268, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1268, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1268, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::.cctor() */,
{ 34200, 1262, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1262, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::SelectPush() */,
{ 34202, 1262, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::PushValue(System.IntPtr,T) */,
{ 34203, 1262, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::PushObject(System.IntPtr,T) */,
{ 34204, 1262, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::PushArray(System.IntPtr,T) */,
{ 34205, 1262, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1262, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1262, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::.cctor() */,
{ 34200, 1304, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1304, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::SelectPush() */,
{ 34202, 1304, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::PushValue(System.IntPtr,T) */,
{ 34203, 1304, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::PushObject(System.IntPtr,T) */,
{ 34204, 1304, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::PushArray(System.IntPtr,T) */,
{ 34205, 1304, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1304, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1304, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::.cctor() */,
{ 34200, 1283, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1283, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::SelectPush() */,
{ 34202, 1283, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::PushValue(System.IntPtr,T) */,
{ 34203, 1283, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::PushObject(System.IntPtr,T) */,
{ 34204, 1283, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::PushArray(System.IntPtr,T) */,
{ 34205, 1283, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1283, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1283, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::.cctor() */,
{ 34200, 1280, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1280, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::SelectPush() */,
{ 34202, 1280, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::PushValue(System.IntPtr,T) */,
{ 34203, 1280, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::PushObject(System.IntPtr,T) */,
{ 34204, 1280, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::PushArray(System.IntPtr,T) */,
{ 34205, 1280, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1280, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1280, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::.cctor() */,
{ 34200, 1319, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1319, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::SelectPush() */,
{ 34202, 1319, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::PushValue(System.IntPtr,T) */,
{ 34203, 1319, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::PushObject(System.IntPtr,T) */,
{ 34204, 1319, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::PushArray(System.IntPtr,T) */,
{ 34205, 1319, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1319, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1319, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::.cctor() */,
{ 34200, 1277, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1277, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::SelectPush() */,
{ 34202, 1277, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::PushValue(System.IntPtr,T) */,
{ 34203, 1277, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::PushObject(System.IntPtr,T) */,
{ 34204, 1277, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::PushArray(System.IntPtr,T) */,
{ 34205, 1277, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1277, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1277, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::.cctor() */,
{ 34200, 1265, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1265, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::SelectPush() */,
{ 34202, 1265, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::PushValue(System.IntPtr,T) */,
{ 34203, 1265, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::PushObject(System.IntPtr,T) */,
{ 34204, 1265, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::PushArray(System.IntPtr,T) */,
{ 34205, 1265, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1265, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1265, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::.cctor() */,
{ 34200, 1307, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1307, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::SelectPush() */,
{ 34202, 1307, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::PushValue(System.IntPtr,T) */,
{ 34203, 1307, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::PushObject(System.IntPtr,T) */,
{ 34204, 1307, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::PushArray(System.IntPtr,T) */,
{ 34205, 1307, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1307, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1307, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::.cctor() */,
{ 34200, 603, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 603, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::SelectPush() */,
{ 34202, 603, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::PushValue(System.IntPtr,T) */,
{ 34203, 603, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::PushObject(System.IntPtr,T) */,
{ 34204, 603, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::PushArray(System.IntPtr,T) */,
{ 34205, 603, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 603, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 603, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::.cctor() */,
{ 34200, 1256, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1256, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::SelectPush() */,
{ 34202, 1256, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::PushValue(System.IntPtr,T) */,
{ 34203, 1256, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::PushObject(System.IntPtr,T) */,
{ 34204, 1256, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::PushArray(System.IntPtr,T) */,
{ 34205, 1256, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1256, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1256, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::.cctor() */,
{ 34200, 1301, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1301, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::SelectPush() */,
{ 34202, 1301, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::PushValue(System.IntPtr,T) */,
{ 34203, 1301, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::PushObject(System.IntPtr,T) */,
{ 34204, 1301, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::PushArray(System.IntPtr,T) */,
{ 34205, 1301, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1301, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1301, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::.cctor() */,
{ 34200, 1298, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1298, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::SelectPush() */,
{ 34202, 1298, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::PushValue(System.IntPtr,T) */,
{ 34203, 1298, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::PushObject(System.IntPtr,T) */,
{ 34204, 1298, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::PushArray(System.IntPtr,T) */,
{ 34205, 1298, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1298, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1298, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::.cctor() */,
{ 34200, 1271, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1271, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::SelectPush() */,
{ 34202, 1271, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::PushValue(System.IntPtr,T) */,
{ 34203, 1271, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::PushObject(System.IntPtr,T) */,
{ 34204, 1271, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::PushArray(System.IntPtr,T) */,
{ 34205, 1271, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1271, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1271, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::.cctor() */,
{ 34200, 1295, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1295, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::SelectPush() */,
{ 34202, 1295, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::PushValue(System.IntPtr,T) */,
{ 34203, 1295, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::PushObject(System.IntPtr,T) */,
{ 34204, 1295, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::PushArray(System.IntPtr,T) */,
{ 34205, 1295, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1295, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1295, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::.cctor() */,
{ 34200, 1292, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1292, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::SelectPush() */,
{ 34202, 1292, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::PushValue(System.IntPtr,T) */,
{ 34203, 1292, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::PushObject(System.IntPtr,T) */,
{ 34204, 1292, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::PushArray(System.IntPtr,T) */,
{ 34205, 1292, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1292, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1292, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::.cctor() */,
{ 34200, 1316, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1316, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::SelectPush() */,
{ 34202, 1316, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::PushValue(System.IntPtr,T) */,
{ 34203, 1316, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::PushObject(System.IntPtr,T) */,
{ 34204, 1316, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::PushArray(System.IntPtr,T) */,
{ 34205, 1316, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1316, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1316, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::.cctor() */,
{ 34200, 1322, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1322, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::SelectPush() */,
{ 34202, 1322, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::PushValue(System.IntPtr,T) */,
{ 34203, 1322, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::PushObject(System.IntPtr,T) */,
{ 34204, 1322, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::PushArray(System.IntPtr,T) */,
{ 34205, 1322, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1322, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1322, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::.cctor() */,
{ 34200, 1259, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1259, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::SelectPush() */,
{ 34202, 1259, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::PushValue(System.IntPtr,T) */,
{ 34203, 1259, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::PushObject(System.IntPtr,T) */,
{ 34204, 1259, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::PushArray(System.IntPtr,T) */,
{ 34205, 1259, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1259, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1259, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::.cctor() */,
{ 34200, 1313, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1313, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::SelectPush() */,
{ 34202, 1313, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::PushValue(System.IntPtr,T) */,
{ 34203, 1313, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::PushObject(System.IntPtr,T) */,
{ 34204, 1313, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::PushArray(System.IntPtr,T) */,
{ 34205, 1313, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1313, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1313, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::.cctor() */,
{ 34200, 1274, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1274, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::SelectPush() */,
{ 34202, 1274, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::PushValue(System.IntPtr,T) */,
{ 34203, 1274, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::PushObject(System.IntPtr,T) */,
{ 34204, 1274, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::PushArray(System.IntPtr,T) */,
{ 34205, 1274, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1274, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1274, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::.cctor() */,
{ 34200, 510, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 510, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::SelectPush() */,
{ 34202, 510, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::PushValue(System.IntPtr,T) */,
{ 34203, 510, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::PushObject(System.IntPtr,T) */,
{ 34204, 510, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::PushArray(System.IntPtr,T) */,
{ 34205, 510, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 510, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 510, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::.cctor() */,
{ 34200, 1213, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1213, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::SelectPush() */,
{ 34202, 1213, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::PushValue(System.IntPtr,T) */,
{ 34203, 1213, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::PushObject(System.IntPtr,T) */,
{ 34204, 1213, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::PushArray(System.IntPtr,T) */,
{ 34205, 1213, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1213, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1213, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::.cctor() */,
{ 34201, 458, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Quaternion>::SelectPush() */,
{ 34202, 458, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Quaternion>::PushValue(System.IntPtr,T) */,
{ 34203, 458, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Quaternion>::PushObject(System.IntPtr,T) */,
{ 34204, 458, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Quaternion>::PushArray(System.IntPtr,T) */,
{ 34205, 458, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Quaternion>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 458, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Quaternion>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 458, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Quaternion>::.cctor() */,
{ 34201, 1328, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Ray>::SelectPush() */,
{ 34202, 1328, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Ray>::PushValue(System.IntPtr,T) */,
{ 34203, 1328, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Ray>::PushObject(System.IntPtr,T) */,
{ 34204, 1328, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Ray>::PushArray(System.IntPtr,T) */,
{ 34205, 1328, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Ray>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1328, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Ray>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1328, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Ray>::.cctor() */,
{ 34201, 509, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::SelectPush() */,
{ 34202, 509, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::PushValue(System.IntPtr,T) */,
{ 34203, 509, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::PushObject(System.IntPtr,T) */,
{ 34204, 509, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::PushArray(System.IntPtr,T) */,
{ 34205, 509, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 509, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 509, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::.cctor() */,
{ 34200, 440, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rect>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 440, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Rect>::SelectPush() */,
{ 34202, 440, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rect>::PushValue(System.IntPtr,T) */,
{ 34203, 440, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rect>::PushObject(System.IntPtr,T) */,
{ 34204, 440, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rect>::PushArray(System.IntPtr,T) */,
{ 34205, 440, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rect>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 440, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rect>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 440, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rect>::.cctor() */,
{ 34200, 433, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 433, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::SelectPush() */,
{ 34202, 433, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::PushValue(System.IntPtr,T) */,
{ 34203, 433, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::PushObject(System.IntPtr,T) */,
{ 34204, 433, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::PushArray(System.IntPtr,T) */,
{ 34205, 433, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 433, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 433, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::.cctor() */,
{ 34200, 1340, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1340, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::SelectPush() */,
{ 34202, 1340, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::PushValue(System.IntPtr,T) */,
{ 34203, 1340, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::PushObject(System.IntPtr,T) */,
{ 34204, 1340, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::PushArray(System.IntPtr,T) */,
{ 34205, 1340, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1340, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1340, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::.cctor() */,
{ 34200, 488, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 488, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::SelectPush() */,
{ 34202, 488, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::PushValue(System.IntPtr,T) */,
{ 34203, 488, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::PushObject(System.IntPtr,T) */,
{ 34204, 488, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::PushArray(System.IntPtr,T) */,
{ 34205, 488, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 488, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 488, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::.cctor() */,
{ 34200, 491, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 491, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::SelectPush() */,
{ 34202, 491, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::PushValue(System.IntPtr,T) */,
{ 34203, 491, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::PushObject(System.IntPtr,T) */,
{ 34204, 491, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::PushArray(System.IntPtr,T) */,
{ 34205, 491, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 491, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 491, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::.cctor() */,
{ 34200, 485, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 485, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::SelectPush() */,
{ 34202, 485, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::PushValue(System.IntPtr,T) */,
{ 34203, 485, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::PushObject(System.IntPtr,T) */,
{ 34204, 485, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::PushArray(System.IntPtr,T) */,
{ 34205, 485, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 485, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 485, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::.cctor() */,
{ 34200, 444, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Resolution>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 444, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Resolution>::SelectPush() */,
{ 34202, 444, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Resolution>::PushValue(System.IntPtr,T) */,
{ 34203, 444, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Resolution>::PushObject(System.IntPtr,T) */,
{ 34204, 444, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Resolution>::PushArray(System.IntPtr,T) */,
{ 34205, 444, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Resolution>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 444, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Resolution>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 444, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Resolution>::.cctor() */,
{ 34200, 478, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 478, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::SelectPush() */,
{ 34202, 478, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::PushValue(System.IntPtr,T) */,
{ 34203, 478, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::PushObject(System.IntPtr,T) */,
{ 34204, 478, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::PushArray(System.IntPtr,T) */,
{ 34205, 478, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 478, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 478, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::.cctor() */,
{ 34201, 543, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Touch>::SelectPush() */,
{ 34202, 543, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Touch>::PushValue(System.IntPtr,T) */,
{ 34203, 543, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Touch>::PushObject(System.IntPtr,T) */,
{ 34204, 543, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Touch>::PushArray(System.IntPtr,T) */,
{ 34205, 543, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Touch>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 543, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Touch>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 543, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Touch>::.cctor() */,
{ 34201, 445, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Vector2>::SelectPush() */,
{ 34202, 445, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector2>::PushValue(System.IntPtr,T) */,
{ 34203, 445, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector2>::PushObject(System.IntPtr,T) */,
{ 34204, 445, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector2>::PushArray(System.IntPtr,T) */,
{ 34205, 445, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Vector2>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 445, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Vector2>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 445, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector2>::.cctor() */,
{ 34201, 434, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Vector3>::SelectPush() */,
{ 34202, 434, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector3>::PushValue(System.IntPtr,T) */,
{ 34203, 434, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector3>::PushObject(System.IntPtr,T) */,
{ 34204, 434, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector3>::PushArray(System.IntPtr,T) */,
{ 34205, 434, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Vector3>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 434, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Vector3>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 434, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector3>::.cctor() */,
{ 34201, 448, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Vector4>::SelectPush() */,
{ 34202, 448, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector4>::PushValue(System.IntPtr,T) */,
{ 34203, 448, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector4>::PushObject(System.IntPtr,T) */,
{ 34204, 448, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector4>::PushArray(System.IntPtr,T) */,
{ 34205, 448, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Vector4>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 448, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Vector4>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 448, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector4>::.cctor() */,
{ 34200, 1365, -1 } /* System.Void LuaInterface.StackTraits`1<securityConnection>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 34201, 1365, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<securityConnection>::SelectPush() */,
{ 34202, 1365, -1 } /* System.Void LuaInterface.StackTraits`1<securityConnection>::PushValue(System.IntPtr,T) */,
{ 34203, 1365, -1 } /* System.Void LuaInterface.StackTraits`1<securityConnection>::PushObject(System.IntPtr,T) */,
{ 34204, 1365, -1 } /* System.Void LuaInterface.StackTraits`1<securityConnection>::PushArray(System.IntPtr,T) */,
{ 34205, 1365, -1 } /* T LuaInterface.StackTraits`1<securityConnection>::DefaultTo(System.IntPtr,System.Int32) */,
{ 34206, 1365, -1 } /* T LuaInterface.StackTraits`1<securityConnection>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34207, 1365, -1 } /* System.Void LuaInterface.StackTraits`1<securityConnection>::.cctor() */,
{ 34193, 1158, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<FairyGUI.GlyphInfo>::.cctor() */,
{ 34194, 1158, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<FairyGUI.GlyphInfo>::.ctor() */,
{ 34195, 1158, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<FairyGUI.GlyphInfo>::<GetLuaReference>b__9_0() */,
{ 34193, 1168, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<FairyGUI.Margin>::.cctor() */,
{ 34194, 1168, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<FairyGUI.Margin>::.ctor() */,
{ 34195, 1168, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<FairyGUI.Margin>::<GetLuaReference>b__9_0() */,
{ 34193, 1489, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<LuaInterface.LuaByteBuffer>::.cctor() */,
{ 34194, 1489, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<LuaInterface.LuaByteBuffer>::.ctor() */,
{ 34195, 1489, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<LuaInterface.LuaByteBuffer>::<GetLuaReference>b__9_0() */,
{ 34193, 1619, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<LuaInterface.nil>::.cctor() */,
{ 34194, 1619, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<LuaInterface.nil>::.ctor() */,
{ 34195, 1619, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<LuaInterface.nil>::<GetLuaReference>b__9_0() */,
{ 34193, 47, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Boolean>::.cctor() */,
{ 34194, 47, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Boolean>::.ctor() */,
{ 34195, 47, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Boolean>::<GetLuaReference>b__9_0() */,
{ 34193, 6, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Byte>::.cctor() */,
{ 34194, 6, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Byte>::.ctor() */,
{ 34195, 6, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Byte>::<GetLuaReference>b__9_0() */,
{ 34193, 7, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Char>::.cctor() */,
{ 34194, 7, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Char>::.ctor() */,
{ 34195, 7, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Char>::<GetLuaReference>b__9_0() */,
{ 34193, 59, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.DateTime>::.cctor() */,
{ 34194, 59, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.DateTime>::.ctor() */,
{ 34195, 59, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.DateTime>::<GetLuaReference>b__9_0() */,
{ 34193, 61, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Decimal>::.cctor() */,
{ 34194, 61, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Decimal>::.ctor() */,
{ 34195, 61, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Decimal>::<GetLuaReference>b__9_0() */,
{ 34193, 81, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Double>::.cctor() */,
{ 34194, 81, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Double>::.ctor() */,
{ 34195, 81, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Double>::<GetLuaReference>b__9_0() */,
{ 34193, 94, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Guid>::.cctor() */,
{ 34194, 94, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Guid>::.ctor() */,
{ 34195, 94, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Guid>::<GetLuaReference>b__9_0() */,
{ 34193, 95, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int16>::.cctor() */,
{ 34194, 95, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int16>::.ctor() */,
{ 34195, 95, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int16>::<GetLuaReference>b__9_0() */,
{ 34193, 16, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int32>::.cctor() */,
{ 34194, 16, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int32>::.ctor() */,
{ 34195, 16, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int32>::<GetLuaReference>b__9_0() */,
{ 34193, 90, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int32Enum>::.cctor() */,
{ 34194, 90, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int32Enum>::.ctor() */,
{ 34195, 90, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int32Enum>::<GetLuaReference>b__9_0() */,
{ 34193, 37, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int64>::.cctor() */,
{ 34194, 37, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int64>::.ctor() */,
{ 34195, 37, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int64>::<GetLuaReference>b__9_0() */,
{ 34193, 85, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.IntPtr>::.cctor() */,
{ 34194, 85, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.IntPtr>::.ctor() */,
{ 34195, 85, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.IntPtr>::<GetLuaReference>b__9_0() */,
{ 34193, 1471, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Boolean>>::.cctor() */,
{ 34194, 1471, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Boolean>>::.ctor() */,
{ 34195, 1471, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Boolean>>::<GetLuaReference>b__9_0() */,
{ 34193, 1463, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Byte>>::.cctor() */,
{ 34194, 1463, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Byte>>::.ctor() */,
{ 34195, 1463, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Byte>>::<GetLuaReference>b__9_0() */,
{ 34193, 1466, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Char>>::.cctor() */,
{ 34194, 1466, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Char>>::.ctor() */,
{ 34195, 1466, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Char>>::<GetLuaReference>b__9_0() */,
{ 34193, 1468, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Decimal>>::.cctor() */,
{ 34194, 1468, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Decimal>>::.ctor() */,
{ 34195, 1468, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Decimal>>::<GetLuaReference>b__9_0() */,
{ 34193, 1470, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Double>>::.cctor() */,
{ 34194, 1470, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Double>>::.ctor() */,
{ 34195, 1470, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Double>>::<GetLuaReference>b__9_0() */,
{ 34193, 1464, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int16>>::.cctor() */,
{ 34194, 1464, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int16>>::.ctor() */,
{ 34195, 1464, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int16>>::<GetLuaReference>b__9_0() */,
{ 34193, 338, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int32>>::.cctor() */,
{ 34194, 338, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int32>>::.ctor() */,
{ 34195, 338, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int32>>::<GetLuaReference>b__9_0() */,
{ 34193, 1472, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int64>>::.cctor() */,
{ 34194, 1472, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int64>>::.ctor() */,
{ 34195, 1472, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int64>>::<GetLuaReference>b__9_0() */,
{ 34193, 1462, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.SByte>>::.cctor() */,
{ 34194, 1462, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.SByte>>::.ctor() */,
{ 34195, 1462, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.SByte>>::<GetLuaReference>b__9_0() */,
{ 34193, 1469, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Single>>::.cctor() */,
{ 34194, 1469, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Single>>::.ctor() */,
{ 34195, 1469, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Single>>::<GetLuaReference>b__9_0() */,
{ 34193, 1465, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt16>>::.cctor() */,
{ 34194, 1465, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt16>>::.ctor() */,
{ 34195, 1465, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt16>>::<GetLuaReference>b__9_0() */,
{ 34193, 1467, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt32>>::.cctor() */,
{ 34194, 1467, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt32>>::.ctor() */,
{ 34195, 1467, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt32>>::<GetLuaReference>b__9_0() */,
{ 34193, 1473, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt64>>::.cctor() */,
{ 34194, 1473, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt64>>::.ctor() */,
{ 34195, 1473, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt64>>::<GetLuaReference>b__9_0() */,
{ 34193, 1481, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Bounds>>::.cctor() */,
{ 34194, 1481, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Bounds>>::.ctor() */,
{ 34195, 1481, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Bounds>>::<GetLuaReference>b__9_0() */,
{ 34193, 1478, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Color>>::.cctor() */,
{ 34194, 1478, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Color>>::.ctor() */,
{ 34195, 1478, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Color>>::<GetLuaReference>b__9_0() */,
{ 34193, 1483, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.LayerMask>>::.cctor() */,
{ 34194, 1483, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.LayerMask>>::.ctor() */,
{ 34195, 1483, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.LayerMask>>::<GetLuaReference>b__9_0() */,
{ 34193, 1476, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Quaternion>>::.cctor() */,
{ 34194, 1476, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Quaternion>>::.ctor() */,
{ 34195, 1476, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Quaternion>>::<GetLuaReference>b__9_0() */,
{ 34193, 1480, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Ray>>::.cctor() */,
{ 34194, 1480, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Ray>>::.ctor() */,
{ 34195, 1480, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Ray>>::<GetLuaReference>b__9_0() */,
{ 34193, 1484, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.RaycastHit>>::.cctor() */,
{ 34194, 1484, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.RaycastHit>>::.ctor() */,
{ 34195, 1484, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.RaycastHit>>::<GetLuaReference>b__9_0() */,
{ 34193, 1482, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Touch>>::.cctor() */,
{ 34194, 1482, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Touch>>::.ctor() */,
{ 34195, 1482, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Touch>>::<GetLuaReference>b__9_0() */,
{ 34193, 1477, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector2>>::.cctor() */,
{ 34194, 1477, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector2>>::.ctor() */,
{ 34195, 1477, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector2>>::<GetLuaReference>b__9_0() */,
{ 34193, 1475, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector3>>::.cctor() */,
{ 34194, 1475, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector3>>::.ctor() */,
{ 34195, 1475, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector3>>::<GetLuaReference>b__9_0() */,
{ 34193, 1479, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector4>>::.cctor() */,
{ 34194, 1479, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector4>>::.ctor() */,
{ 34195, 1479, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector4>>::<GetLuaReference>b__9_0() */,
{ 34193, 1038, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Reflection.InterfaceMapping>::.cctor() */,
{ 34194, 1038, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Reflection.InterfaceMapping>::.ctor() */,
{ 34195, 1038, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Reflection.InterfaceMapping>::<GetLuaReference>b__9_0() */,
{ 34193, 64, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Reflection.ParameterModifier>::.cctor() */,
{ 34194, 64, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Reflection.ParameterModifier>::.ctor() */,
{ 34195, 64, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Reflection.ParameterModifier>::<GetLuaReference>b__9_0() */,
{ 34193, 1030, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Runtime.Serialization.StreamingContext>::.cctor() */,
{ 34194, 1030, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Runtime.Serialization.StreamingContext>::.ctor() */,
{ 34195, 1030, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Runtime.Serialization.StreamingContext>::<GetLuaReference>b__9_0() */,
{ 34193, 1035, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.RuntimeTypeHandle>::.cctor() */,
{ 34194, 1035, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.RuntimeTypeHandle>::.ctor() */,
{ 34195, 1035, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.RuntimeTypeHandle>::<GetLuaReference>b__9_0() */,
{ 34193, 108, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.SByte>::.cctor() */,
{ 34194, 108, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.SByte>::.ctor() */,
{ 34195, 108, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.SByte>::<GetLuaReference>b__9_0() */,
{ 34193, 109, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Single>::.cctor() */,
{ 34194, 109, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Single>::.ctor() */,
{ 34195, 109, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Single>::<GetLuaReference>b__9_0() */,
{ 34193, 134, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt16>::.cctor() */,
{ 34194, 134, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt16>::.ctor() */,
{ 34195, 134, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt16>::<GetLuaReference>b__9_0() */,
{ 34193, 21, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt32>::.cctor() */,
{ 34194, 21, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt32>::.ctor() */,
{ 34195, 21, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt32>::<GetLuaReference>b__9_0() */,
{ 34193, 82, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt64>::.cctor() */,
{ 34194, 82, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt64>::.ctor() */,
{ 34195, 82, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt64>::<GetLuaReference>b__9_0() */,
{ 34193, 1485, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UIntPtr>::.cctor() */,
{ 34194, 1485, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UIntPtr>::.ctor() */,
{ 34195, 1485, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UIntPtr>::<GetLuaReference>b__9_0() */,
{ 34193, 604, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::.cctor() */,
{ 34194, 604, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::.ctor() */,
{ 34195, 604, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::<GetLuaReference>b__9_0() */,
{ 34193, 544, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AccelerationEvent>::.cctor() */,
{ 34194, 544, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AccelerationEvent>::.ctor() */,
{ 34195, 544, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AccelerationEvent>::<GetLuaReference>b__9_0() */,
{ 34193, 1204, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AnimatorStateInfo>::.cctor() */,
{ 34194, 1204, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AnimatorStateInfo>::.ctor() */,
{ 34195, 1204, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AnimatorStateInfo>::<GetLuaReference>b__9_0() */,
{ 34193, 1207, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AnimatorTransitionInfo>::.cctor() */,
{ 34194, 1207, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AnimatorTransitionInfo>::.ctor() */,
{ 34195, 1207, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AnimatorTransitionInfo>::<GetLuaReference>b__9_0() */,
{ 34193, 439, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Bounds>::.cctor() */,
{ 34194, 439, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Bounds>::.ctor() */,
{ 34195, 439, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Bounds>::<GetLuaReference>b__9_0() */,
{ 34193, 1216, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.BuildCompression>::.cctor() */,
{ 34194, 1216, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.BuildCompression>::.ctor() */,
{ 34195, 1216, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.BuildCompression>::<GetLuaReference>b__9_0() */,
{ 34193, 1359, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.CachedAssetBundle>::.cctor() */,
{ 34194, 1359, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.CachedAssetBundle>::.ctor() */,
{ 34195, 1359, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.CachedAssetBundle>::<GetLuaReference>b__9_0() */,
{ 34193, 1229, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Camera/GateFitParameters>::.cctor() */,
{ 34194, 1229, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Camera/GateFitParameters>::.ctor() */,
{ 34195, 1229, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Camera/GateFitParameters>::<GetLuaReference>b__9_0() */,
{ 34193, 453, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Color32>::.cctor() */,
{ 34194, 453, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Color32>::.ctor() */,
{ 34195, 453, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Color32>::<GetLuaReference>b__9_0() */,
{ 34193, 450, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Color>::.cctor() */,
{ 34194, 450, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Color>::.ctor() */,
{ 34195, 450, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Color>::<GetLuaReference>b__9_0() */,
{ 34193, 456, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Hash128>::.cctor() */,
{ 34194, 456, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Hash128>::.ctor() */,
{ 34195, 456, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Hash128>::<GetLuaReference>b__9_0() */,
{ 34193, 1420, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.LayerMask>::.cctor() */,
{ 34194, 1420, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.LayerMask>::.ctor() */,
{ 34195, 1420, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.LayerMask>::<GetLuaReference>b__9_0() */,
{ 34193, 1244, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.LightBakingOutput>::.cctor() */,
{ 34194, 1244, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.LightBakingOutput>::.ctor() */,
{ 34195, 1244, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.LightBakingOutput>::<GetLuaReference>b__9_0() */,
{ 34193, 1210, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.MatchTargetWeightMask>::.cctor() */,
{ 34194, 1210, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.MatchTargetWeightMask>::.ctor() */,
{ 34195, 1210, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.MatchTargetWeightMask>::<GetLuaReference>b__9_0() */,
{ 34193, 449, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Matrix4x4>::.cctor() */,
{ 34194, 449, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Matrix4x4>::.ctor() */,
{ 34195, 449, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Matrix4x4>::<GetLuaReference>b__9_0() */,
{ 34193, 1310, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/CollisionModule>::.cctor() */,
{ 34194, 1310, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/CollisionModule>::.ctor() */,
{ 34195, 1310, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/CollisionModule>::<GetLuaReference>b__9_0() */,
{ 34193, 1289, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ColorBySpeedModule>::.cctor() */,
{ 34194, 1289, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ColorBySpeedModule>::.ctor() */,
{ 34195, 1289, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ColorBySpeedModule>::<GetLuaReference>b__9_0() */,
{ 34193, 1286, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::.cctor() */,
{ 34194, 1286, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::.ctor() */,
{ 34195, 1286, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::<GetLuaReference>b__9_0() */,
{ 34193, 1325, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/CustomDataModule>::.cctor() */,
{ 34194, 1325, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/CustomDataModule>::.ctor() */,
{ 34195, 1325, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/CustomDataModule>::<GetLuaReference>b__9_0() */,
{ 34193, 1268, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/EmissionModule>::.cctor() */,
{ 34194, 1268, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/EmissionModule>::.ctor() */,
{ 34195, 1268, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/EmissionModule>::<GetLuaReference>b__9_0() */,
{ 34193, 1262, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/EmitParams>::.cctor() */,
{ 34194, 1262, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/EmitParams>::.ctor() */,
{ 34195, 1262, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/EmitParams>::<GetLuaReference>b__9_0() */,
{ 34193, 1304, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ExternalForcesModule>::.cctor() */,
{ 34194, 1304, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ExternalForcesModule>::.ctor() */,
{ 34195, 1304, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ExternalForcesModule>::<GetLuaReference>b__9_0() */,
{ 34193, 1283, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::.cctor() */,
{ 34194, 1283, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::.ctor() */,
{ 34195, 1283, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::<GetLuaReference>b__9_0() */,
{ 34193, 1280, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/InheritVelocityModule>::.cctor() */,
{ 34194, 1280, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/InheritVelocityModule>::.ctor() */,
{ 34195, 1280, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/InheritVelocityModule>::<GetLuaReference>b__9_0() */,
{ 34193, 1319, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/LightsModule>::.cctor() */,
{ 34194, 1319, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/LightsModule>::.ctor() */,
{ 34195, 1319, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/LightsModule>::<GetLuaReference>b__9_0() */,
{ 34193, 1277, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::.cctor() */,
{ 34194, 1277, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::.ctor() */,
{ 34195, 1277, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::<GetLuaReference>b__9_0() */,
{ 34193, 1265, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/MainModule>::.cctor() */,
{ 34194, 1265, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/MainModule>::.ctor() */,
{ 34195, 1265, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/MainModule>::<GetLuaReference>b__9_0() */,
{ 34193, 1307, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/NoiseModule>::.cctor() */,
{ 34194, 1307, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/NoiseModule>::.ctor() */,
{ 34195, 1307, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/NoiseModule>::<GetLuaReference>b__9_0() */,
{ 34193, 603, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/Particle>::.cctor() */,
{ 34194, 603, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/Particle>::.ctor() */,
{ 34195, 603, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/Particle>::<GetLuaReference>b__9_0() */,
{ 34193, 1256, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/PlaybackState>::.cctor() */,
{ 34194, 1256, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/PlaybackState>::.ctor() */,
{ 34195, 1256, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/PlaybackState>::<GetLuaReference>b__9_0() */,
{ 34193, 1301, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/RotationBySpeedModule>::.cctor() */,
{ 34194, 1301, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/RotationBySpeedModule>::.ctor() */,
{ 34195, 1301, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/RotationBySpeedModule>::<GetLuaReference>b__9_0() */,
{ 34193, 1298, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::.cctor() */,
{ 34194, 1298, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::.ctor() */,
{ 34195, 1298, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::<GetLuaReference>b__9_0() */,
{ 34193, 1271, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ShapeModule>::.cctor() */,
{ 34194, 1271, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ShapeModule>::.ctor() */,
{ 34195, 1271, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ShapeModule>::<GetLuaReference>b__9_0() */,
{ 34193, 1295, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/SizeBySpeedModule>::.cctor() */,
{ 34194, 1295, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/SizeBySpeedModule>::.ctor() */,
{ 34195, 1295, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/SizeBySpeedModule>::<GetLuaReference>b__9_0() */,
{ 34193, 1292, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::.cctor() */,
{ 34194, 1292, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::.ctor() */,
{ 34195, 1292, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::<GetLuaReference>b__9_0() */,
{ 34193, 1316, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::.cctor() */,
{ 34194, 1316, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::.ctor() */,
{ 34195, 1316, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::<GetLuaReference>b__9_0() */,
{ 34193, 1322, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TrailModule>::.cctor() */,
{ 34194, 1322, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TrailModule>::.ctor() */,
{ 34195, 1322, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TrailModule>::<GetLuaReference>b__9_0() */,
{ 34193, 1259, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/Trails>::.cctor() */,
{ 34194, 1259, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/Trails>::.ctor() */,
{ 34195, 1259, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/Trails>::<GetLuaReference>b__9_0() */,
{ 34193, 1313, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TriggerModule>::.cctor() */,
{ 34194, 1313, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TriggerModule>::.ctor() */,
{ 34195, 1313, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TriggerModule>::<GetLuaReference>b__9_0() */,
{ 34193, 1274, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::.cctor() */,
{ 34194, 1274, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::.ctor() */,
{ 34195, 1274, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::<GetLuaReference>b__9_0() */,
{ 34193, 510, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.PhysicsScene>::.cctor() */,
{ 34194, 510, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.PhysicsScene>::.ctor() */,
{ 34195, 510, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.PhysicsScene>::<GetLuaReference>b__9_0() */,
{ 34193, 1213, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Playables.PlayableGraph>::.cctor() */,
{ 34194, 1213, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Playables.PlayableGraph>::.ctor() */,
{ 34195, 1213, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Playables.PlayableGraph>::<GetLuaReference>b__9_0() */,
{ 34193, 458, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Quaternion>::.cctor() */,
{ 34194, 458, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Quaternion>::.ctor() */,
{ 34195, 458, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Quaternion>::<GetLuaReference>b__9_0() */,
{ 34193, 1328, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Ray>::.cctor() */,
{ 34194, 1328, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Ray>::.ctor() */,
{ 34195, 1328, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Ray>::<GetLuaReference>b__9_0() */,
{ 34193, 509, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RaycastHit>::.cctor() */,
{ 34194, 509, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RaycastHit>::.ctor() */,
{ 34195, 509, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RaycastHit>::<GetLuaReference>b__9_0() */,
{ 34193, 440, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rect>::.cctor() */,
{ 34194, 440, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rect>::.ctor() */,
{ 34195, 440, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rect>::<GetLuaReference>b__9_0() */,
{ 34193, 433, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RenderBuffer>::.cctor() */,
{ 34194, 433, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RenderBuffer>::.ctor() */,
{ 34195, 433, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RenderBuffer>::<GetLuaReference>b__9_0() */,
{ 34193, 1340, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RenderTextureDescriptor>::.cctor() */,
{ 34194, 1340, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RenderTextureDescriptor>::.ctor() */,
{ 34195, 1340, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RenderTextureDescriptor>::<GetLuaReference>b__9_0() */,
{ 34193, 488, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.ScriptableCullingParameters>::.cctor() */,
{ 34194, 488, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.ScriptableCullingParameters>::.ctor() */,
{ 34195, 488, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.ScriptableCullingParameters>::<GetLuaReference>b__9_0() */,
{ 34193, 491, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.ShaderTagId>::.cctor() */,
{ 34194, 491, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.ShaderTagId>::.ctor() */,
{ 34195, 491, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.ShaderTagId>::<GetLuaReference>b__9_0() */,
{ 34193, 485, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.SphericalHarmonicsL2>::.cctor() */,
{ 34194, 485, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.SphericalHarmonicsL2>::.ctor() */,
{ 34195, 485, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.SphericalHarmonicsL2>::<GetLuaReference>b__9_0() */,
{ 34193, 444, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Resolution>::.cctor() */,
{ 34194, 444, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Resolution>::.ctor() */,
{ 34195, 444, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Resolution>::<GetLuaReference>b__9_0() */,
{ 34193, 478, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.SceneManagement.Scene>::.cctor() */,
{ 34194, 478, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.SceneManagement.Scene>::.ctor() */,
{ 34195, 478, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.SceneManagement.Scene>::<GetLuaReference>b__9_0() */,
{ 34193, 543, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Touch>::.cctor() */,
{ 34194, 543, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Touch>::.ctor() */,
{ 34195, 543, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Touch>::<GetLuaReference>b__9_0() */,
{ 34193, 445, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector2>::.cctor() */,
{ 34194, 445, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector2>::.ctor() */,
{ 34195, 445, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector2>::<GetLuaReference>b__9_0() */,
{ 34193, 434, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector3>::.cctor() */,
{ 34194, 434, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector3>::.ctor() */,
{ 34195, 434, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector3>::<GetLuaReference>b__9_0() */,
{ 34193, 448, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector4>::.cctor() */,
{ 34194, 448, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector4>::.ctor() */,
{ 34195, 448, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector4>::<GetLuaReference>b__9_0() */,
{ 34193, 1365, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<securityConnection>::.cctor() */,
{ 34194, 1365, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<securityConnection>::.ctor() */,
{ 34195, 1365, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<securityConnection>::<GetLuaReference>b__9_0() */,
{ 34185, 1158, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1158, -1 } /* System.String LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::GetTypeName() */,
{ 34187, 1158, -1 } /* System.Int32 LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::GetLuaReference(System.IntPtr) */,
{ 34188, 1158, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1158, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::IsNilType() */,
{ 34190, 1158, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1158, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1158, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::.cctor() */,
{ 34185, 1168, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.Margin>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1168, -1 } /* System.String LuaInterface.TypeTraits`1<FairyGUI.Margin>::GetTypeName() */,
{ 34187, 1168, -1 } /* System.Int32 LuaInterface.TypeTraits`1<FairyGUI.Margin>::GetLuaReference(System.IntPtr) */,
{ 34188, 1168, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.Margin>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1168, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.Margin>::IsNilType() */,
{ 34190, 1168, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.Margin>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1168, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.Margin>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1168, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.Margin>::.cctor() */,
{ 34186, 1489, -1 } /* System.String LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::GetTypeName() */,
{ 34187, 1489, -1 } /* System.Int32 LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::GetLuaReference(System.IntPtr) */,
{ 34188, 1489, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1489, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::IsNilType() */,
{ 34190, 1489, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1489, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1489, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::.cctor() */,
{ 34185, 1619, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.nil>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1619, -1 } /* System.String LuaInterface.TypeTraits`1<LuaInterface.nil>::GetTypeName() */,
{ 34187, 1619, -1 } /* System.Int32 LuaInterface.TypeTraits`1<LuaInterface.nil>::GetLuaReference(System.IntPtr) */,
{ 34188, 1619, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.nil>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1619, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.nil>::IsNilType() */,
{ 34190, 1619, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.nil>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1619, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.nil>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1619, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.nil>::.cctor() */,
{ 34186, 47, -1 } /* System.String LuaInterface.TypeTraits`1<System.Boolean>::GetTypeName() */,
{ 34187, 47, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Boolean>::GetLuaReference(System.IntPtr) */,
{ 34188, 47, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Boolean>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 47, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Boolean>::IsNilType() */,
{ 34190, 47, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Boolean>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 47, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Boolean>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 47, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Boolean>::.cctor() */,
{ 34186, 6, -1 } /* System.String LuaInterface.TypeTraits`1<System.Byte>::GetTypeName() */,
{ 34187, 6, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Byte>::GetLuaReference(System.IntPtr) */,
{ 34188, 6, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Byte>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 6, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Byte>::IsNilType() */,
{ 34190, 6, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Byte>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 6, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Byte>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 6, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Byte>::.cctor() */,
{ 34186, 7, -1 } /* System.String LuaInterface.TypeTraits`1<System.Char>::GetTypeName() */,
{ 34187, 7, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Char>::GetLuaReference(System.IntPtr) */,
{ 34188, 7, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Char>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 7, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Char>::IsNilType() */,
{ 34190, 7, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Char>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 7, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Char>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 7, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Char>::.cctor() */,
{ 34185, 59, -1 } /* System.Void LuaInterface.TypeTraits`1<System.DateTime>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 59, -1 } /* System.String LuaInterface.TypeTraits`1<System.DateTime>::GetTypeName() */,
{ 34187, 59, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.DateTime>::GetLuaReference(System.IntPtr) */,
{ 34188, 59, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.DateTime>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 59, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.DateTime>::IsNilType() */,
{ 34190, 59, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.DateTime>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 59, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.DateTime>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 59, -1 } /* System.Void LuaInterface.TypeTraits`1<System.DateTime>::.cctor() */,
{ 34186, 61, -1 } /* System.String LuaInterface.TypeTraits`1<System.Decimal>::GetTypeName() */,
{ 34187, 61, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Decimal>::GetLuaReference(System.IntPtr) */,
{ 34188, 61, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Decimal>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 61, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Decimal>::IsNilType() */,
{ 34190, 61, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Decimal>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 61, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Decimal>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 61, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Decimal>::.cctor() */,
{ 34186, 81, -1 } /* System.String LuaInterface.TypeTraits`1<System.Double>::GetTypeName() */,
{ 34187, 81, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Double>::GetLuaReference(System.IntPtr) */,
{ 34188, 81, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Double>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 81, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Double>::IsNilType() */,
{ 34190, 81, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Double>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 81, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Double>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 81, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Double>::.cctor() */,
{ 34185, 94, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Guid>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 94, -1 } /* System.String LuaInterface.TypeTraits`1<System.Guid>::GetTypeName() */,
{ 34187, 94, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Guid>::GetLuaReference(System.IntPtr) */,
{ 34188, 94, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Guid>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 94, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Guid>::IsNilType() */,
{ 34190, 94, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Guid>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 94, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Guid>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 94, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Guid>::.cctor() */,
{ 34186, 95, -1 } /* System.String LuaInterface.TypeTraits`1<System.Int16>::GetTypeName() */,
{ 34187, 95, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Int16>::GetLuaReference(System.IntPtr) */,
{ 34188, 95, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int16>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 95, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int16>::IsNilType() */,
{ 34190, 95, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int16>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 95, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int16>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 95, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int16>::.cctor() */,
{ 34186, 16, -1 } /* System.String LuaInterface.TypeTraits`1<System.Int32>::GetTypeName() */,
{ 34187, 16, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Int32>::GetLuaReference(System.IntPtr) */,
{ 34188, 16, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 16, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32>::IsNilType() */,
{ 34190, 16, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 16, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 16, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int32>::.cctor() */,
{ 34185, 90, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int32Enum>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 90, -1 } /* System.String LuaInterface.TypeTraits`1<System.Int32Enum>::GetTypeName() */,
{ 34187, 90, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Int32Enum>::GetLuaReference(System.IntPtr) */,
{ 34188, 90, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32Enum>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 90, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32Enum>::IsNilType() */,
{ 34190, 90, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32Enum>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 90, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32Enum>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 90, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int32Enum>::.cctor() */,
{ 34186, 37, -1 } /* System.String LuaInterface.TypeTraits`1<System.Int64>::GetTypeName() */,
{ 34187, 37, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Int64>::GetLuaReference(System.IntPtr) */,
{ 34188, 37, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int64>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 37, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int64>::IsNilType() */,
{ 34190, 37, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int64>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 37, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int64>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 37, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int64>::.cctor() */,
{ 34186, 85, -1 } /* System.String LuaInterface.TypeTraits`1<System.IntPtr>::GetTypeName() */,
{ 34187, 85, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.IntPtr>::GetLuaReference(System.IntPtr) */,
{ 34188, 85, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.IntPtr>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 85, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.IntPtr>::IsNilType() */,
{ 34190, 85, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.IntPtr>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 85, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.IntPtr>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 85, -1 } /* System.Void LuaInterface.TypeTraits`1<System.IntPtr>::.cctor() */,
{ 34186, 1471, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::GetTypeName() */,
{ 34187, 1471, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1471, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1471, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::IsNilType() */,
{ 34190, 1471, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1471, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1471, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::.cctor() */,
{ 34186, 1463, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::GetTypeName() */,
{ 34187, 1463, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1463, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1463, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::IsNilType() */,
{ 34190, 1463, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1463, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1463, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::.cctor() */,
{ 34186, 1466, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::GetTypeName() */,
{ 34187, 1466, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1466, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1466, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::IsNilType() */,
{ 34190, 1466, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1466, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1466, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::.cctor() */,
{ 34186, 1468, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::GetTypeName() */,
{ 34187, 1468, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1468, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1468, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::IsNilType() */,
{ 34190, 1468, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1468, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1468, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::.cctor() */,
{ 34186, 1470, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::GetTypeName() */,
{ 34187, 1470, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1470, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1470, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::IsNilType() */,
{ 34190, 1470, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1470, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1470, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::.cctor() */,
{ 34186, 1464, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::GetTypeName() */,
{ 34187, 1464, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1464, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1464, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::IsNilType() */,
{ 34190, 1464, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1464, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1464, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::.cctor() */,
{ 34186, 338, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::GetTypeName() */,
{ 34187, 338, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::GetLuaReference(System.IntPtr) */,
{ 34188, 338, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 338, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::IsNilType() */,
{ 34190, 338, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 338, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 338, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::.cctor() */,
{ 34186, 1472, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::GetTypeName() */,
{ 34187, 1472, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1472, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1472, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::IsNilType() */,
{ 34190, 1472, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1472, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1472, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::.cctor() */,
{ 34186, 1462, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::GetTypeName() */,
{ 34187, 1462, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1462, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1462, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::IsNilType() */,
{ 34190, 1462, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1462, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1462, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::.cctor() */,
{ 34186, 1469, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::GetTypeName() */,
{ 34187, 1469, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1469, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1469, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::IsNilType() */,
{ 34190, 1469, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1469, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1469, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::.cctor() */,
{ 34186, 1465, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::GetTypeName() */,
{ 34187, 1465, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1465, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1465, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::IsNilType() */,
{ 34190, 1465, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1465, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1465, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::.cctor() */,
{ 34186, 1467, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::GetTypeName() */,
{ 34187, 1467, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1467, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1467, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::IsNilType() */,
{ 34190, 1467, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1467, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1467, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::.cctor() */,
{ 34186, 1473, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::GetTypeName() */,
{ 34187, 1473, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1473, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1473, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::IsNilType() */,
{ 34190, 1473, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1473, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1473, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::.cctor() */,
{ 34186, 1481, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::GetTypeName() */,
{ 34187, 1481, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1481, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1481, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::IsNilType() */,
{ 34190, 1481, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1481, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1481, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::.cctor() */,
{ 34186, 1478, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::GetTypeName() */,
{ 34187, 1478, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1478, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1478, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::IsNilType() */,
{ 34190, 1478, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1478, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1478, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::.cctor() */,
{ 34186, 1483, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::GetTypeName() */,
{ 34187, 1483, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1483, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1483, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::IsNilType() */,
{ 34190, 1483, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1483, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1483, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::.cctor() */,
{ 34186, 1476, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::GetTypeName() */,
{ 34187, 1476, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1476, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1476, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::IsNilType() */,
{ 34190, 1476, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1476, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1476, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::.cctor() */,
{ 34186, 1480, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::GetTypeName() */,
{ 34187, 1480, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1480, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1480, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::IsNilType() */,
{ 34190, 1480, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1480, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1480, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::.cctor() */,
{ 34186, 1484, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::GetTypeName() */,
{ 34187, 1484, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1484, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1484, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::IsNilType() */,
{ 34190, 1484, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1484, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1484, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::.cctor() */,
{ 34186, 1482, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::GetTypeName() */,
{ 34187, 1482, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1482, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1482, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::IsNilType() */,
{ 34190, 1482, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1482, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1482, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::.cctor() */,
{ 34186, 1477, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::GetTypeName() */,
{ 34187, 1477, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1477, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1477, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::IsNilType() */,
{ 34190, 1477, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1477, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1477, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::.cctor() */,
{ 34186, 1475, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::GetTypeName() */,
{ 34187, 1475, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1475, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1475, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::IsNilType() */,
{ 34190, 1475, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1475, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1475, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::.cctor() */,
{ 34186, 1479, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::GetTypeName() */,
{ 34187, 1479, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::GetLuaReference(System.IntPtr) */,
{ 34188, 1479, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1479, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::IsNilType() */,
{ 34190, 1479, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1479, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1479, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::.cctor() */,
{ 34185, 1038, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1038, -1 } /* System.String LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::GetTypeName() */,
{ 34187, 1038, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::GetLuaReference(System.IntPtr) */,
{ 34188, 1038, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1038, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::IsNilType() */,
{ 34190, 1038, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1038, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1038, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::.cctor() */,
{ 34185, 64, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 64, -1 } /* System.String LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::GetTypeName() */,
{ 34187, 64, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::GetLuaReference(System.IntPtr) */,
{ 34188, 64, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 64, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::IsNilType() */,
{ 34190, 64, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 64, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 64, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::.cctor() */,
{ 34185, 1030, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1030, -1 } /* System.String LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::GetTypeName() */,
{ 34187, 1030, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::GetLuaReference(System.IntPtr) */,
{ 34188, 1030, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1030, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::IsNilType() */,
{ 34190, 1030, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1030, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1030, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::.cctor() */,
{ 34185, 1035, -1 } /* System.Void LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1035, -1 } /* System.String LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::GetTypeName() */,
{ 34187, 1035, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::GetLuaReference(System.IntPtr) */,
{ 34188, 1035, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1035, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::IsNilType() */,
{ 34190, 1035, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1035, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1035, -1 } /* System.Void LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::.cctor() */,
{ 34186, 108, -1 } /* System.String LuaInterface.TypeTraits`1<System.SByte>::GetTypeName() */,
{ 34187, 108, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.SByte>::GetLuaReference(System.IntPtr) */,
{ 34188, 108, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.SByte>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 108, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.SByte>::IsNilType() */,
{ 34190, 108, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.SByte>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 108, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.SByte>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 108, -1 } /* System.Void LuaInterface.TypeTraits`1<System.SByte>::.cctor() */,
{ 34186, 109, -1 } /* System.String LuaInterface.TypeTraits`1<System.Single>::GetTypeName() */,
{ 34187, 109, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Single>::GetLuaReference(System.IntPtr) */,
{ 34188, 109, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Single>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 109, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Single>::IsNilType() */,
{ 34190, 109, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Single>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 109, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Single>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 109, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Single>::.cctor() */,
{ 34186, 134, -1 } /* System.String LuaInterface.TypeTraits`1<System.UInt16>::GetTypeName() */,
{ 34187, 134, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.UInt16>::GetLuaReference(System.IntPtr) */,
{ 34188, 134, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt16>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 134, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt16>::IsNilType() */,
{ 34190, 134, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt16>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 134, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt16>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 134, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt16>::.cctor() */,
{ 34186, 21, -1 } /* System.String LuaInterface.TypeTraits`1<System.UInt32>::GetTypeName() */,
{ 34187, 21, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.UInt32>::GetLuaReference(System.IntPtr) */,
{ 34188, 21, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt32>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 21, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt32>::IsNilType() */,
{ 34190, 21, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt32>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 21, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt32>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 21, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt32>::.cctor() */,
{ 34186, 82, -1 } /* System.String LuaInterface.TypeTraits`1<System.UInt64>::GetTypeName() */,
{ 34187, 82, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.UInt64>::GetLuaReference(System.IntPtr) */,
{ 34188, 82, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt64>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 82, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt64>::IsNilType() */,
{ 34190, 82, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt64>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 82, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt64>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 82, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt64>::.cctor() */,
{ 34186, 1485, -1 } /* System.String LuaInterface.TypeTraits`1<System.UIntPtr>::GetTypeName() */,
{ 34187, 1485, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.UIntPtr>::GetLuaReference(System.IntPtr) */,
{ 34188, 1485, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UIntPtr>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1485, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UIntPtr>::IsNilType() */,
{ 34190, 1485, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UIntPtr>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1485, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UIntPtr>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1485, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UIntPtr>::.cctor() */,
{ 34185, 604, -1 } /* System.Void LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 604, -1 } /* System.String LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::GetTypeName() */,
{ 34187, 604, -1 } /* System.Int32 LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::GetLuaReference(System.IntPtr) */,
{ 34188, 604, -1 } /* System.Boolean LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 604, -1 } /* System.Boolean LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::IsNilType() */,
{ 34190, 604, -1 } /* System.Boolean LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 604, -1 } /* System.Boolean LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 604, -1 } /* System.Void LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::.cctor() */,
{ 34185, 544, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 544, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::GetTypeName() */,
{ 34187, 544, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::GetLuaReference(System.IntPtr) */,
{ 34188, 544, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 544, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::IsNilType() */,
{ 34190, 544, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 544, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 544, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::.cctor() */,
{ 34185, 1204, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1204, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::GetTypeName() */,
{ 34187, 1204, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::GetLuaReference(System.IntPtr) */,
{ 34188, 1204, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1204, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::IsNilType() */,
{ 34190, 1204, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1204, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1204, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::.cctor() */,
{ 34185, 1207, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1207, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::GetTypeName() */,
{ 34187, 1207, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::GetLuaReference(System.IntPtr) */,
{ 34188, 1207, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1207, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::IsNilType() */,
{ 34190, 1207, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1207, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1207, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::.cctor() */,
{ 34186, 439, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Bounds>::GetTypeName() */,
{ 34187, 439, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Bounds>::GetLuaReference(System.IntPtr) */,
{ 34188, 439, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Bounds>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 439, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Bounds>::IsNilType() */,
{ 34190, 439, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Bounds>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 439, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Bounds>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 439, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Bounds>::.cctor() */,
{ 34185, 1216, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1216, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::GetTypeName() */,
{ 34187, 1216, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::GetLuaReference(System.IntPtr) */,
{ 34188, 1216, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1216, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::IsNilType() */,
{ 34190, 1216, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1216, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1216, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::.cctor() */,
{ 34185, 1359, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1359, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::GetTypeName() */,
{ 34187, 1359, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::GetLuaReference(System.IntPtr) */,
{ 34188, 1359, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1359, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::IsNilType() */,
{ 34190, 1359, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1359, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1359, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::.cctor() */,
{ 34185, 1229, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1229, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::GetTypeName() */,
{ 34187, 1229, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::GetLuaReference(System.IntPtr) */,
{ 34188, 1229, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1229, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::IsNilType() */,
{ 34190, 1229, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1229, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1229, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::.cctor() */,
{ 34185, 453, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Color32>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 453, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Color32>::GetTypeName() */,
{ 34187, 453, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Color32>::GetLuaReference(System.IntPtr) */,
{ 34188, 453, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color32>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 453, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color32>::IsNilType() */,
{ 34190, 453, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color32>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 453, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color32>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 453, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Color32>::.cctor() */,
{ 34186, 450, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Color>::GetTypeName() */,
{ 34187, 450, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Color>::GetLuaReference(System.IntPtr) */,
{ 34188, 450, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 450, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color>::IsNilType() */,
{ 34190, 450, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 450, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 450, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Color>::.cctor() */,
{ 34185, 456, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Hash128>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 456, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Hash128>::GetTypeName() */,
{ 34187, 456, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Hash128>::GetLuaReference(System.IntPtr) */,
{ 34188, 456, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Hash128>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 456, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Hash128>::IsNilType() */,
{ 34190, 456, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Hash128>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 456, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Hash128>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 456, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Hash128>::.cctor() */,
{ 34186, 1420, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::GetTypeName() */,
{ 34187, 1420, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::GetLuaReference(System.IntPtr) */,
{ 34188, 1420, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1420, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::IsNilType() */,
{ 34190, 1420, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1420, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1420, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::.cctor() */,
{ 34185, 1244, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1244, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::GetTypeName() */,
{ 34187, 1244, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::GetLuaReference(System.IntPtr) */,
{ 34188, 1244, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1244, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::IsNilType() */,
{ 34190, 1244, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1244, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1244, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::.cctor() */,
{ 34185, 1210, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1210, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::GetTypeName() */,
{ 34187, 1210, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::GetLuaReference(System.IntPtr) */,
{ 34188, 1210, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1210, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::IsNilType() */,
{ 34190, 1210, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1210, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1210, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::.cctor() */,
{ 34185, 449, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 449, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::GetTypeName() */,
{ 34187, 449, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::GetLuaReference(System.IntPtr) */,
{ 34188, 449, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 449, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::IsNilType() */,
{ 34190, 449, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 449, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 449, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::.cctor() */,
{ 34185, 1310, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1310, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::GetTypeName() */,
{ 34187, 1310, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::GetLuaReference(System.IntPtr) */,
{ 34188, 1310, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1310, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::IsNilType() */,
{ 34190, 1310, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1310, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1310, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::.cctor() */,
{ 34185, 1289, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1289, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::GetTypeName() */,
{ 34187, 1289, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::GetLuaReference(System.IntPtr) */,
{ 34188, 1289, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1289, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::IsNilType() */,
{ 34190, 1289, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1289, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1289, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::.cctor() */,
{ 34185, 1286, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1286, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::GetTypeName() */,
{ 34187, 1286, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::GetLuaReference(System.IntPtr) */,
{ 34188, 1286, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1286, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::IsNilType() */,
{ 34190, 1286, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1286, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1286, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::.cctor() */,
{ 34185, 1325, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1325, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::GetTypeName() */,
{ 34187, 1325, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::GetLuaReference(System.IntPtr) */,
{ 34188, 1325, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1325, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::IsNilType() */,
{ 34190, 1325, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1325, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1325, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::.cctor() */,
{ 34185, 1268, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1268, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::GetTypeName() */,
{ 34187, 1268, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::GetLuaReference(System.IntPtr) */,
{ 34188, 1268, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1268, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::IsNilType() */,
{ 34190, 1268, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1268, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1268, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::.cctor() */,
{ 34185, 1262, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1262, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::GetTypeName() */,
{ 34187, 1262, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::GetLuaReference(System.IntPtr) */,
{ 34188, 1262, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1262, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::IsNilType() */,
{ 34190, 1262, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1262, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1262, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::.cctor() */,
{ 34185, 1304, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1304, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::GetTypeName() */,
{ 34187, 1304, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::GetLuaReference(System.IntPtr) */,
{ 34188, 1304, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1304, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::IsNilType() */,
{ 34190, 1304, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1304, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1304, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::.cctor() */,
{ 34185, 1283, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1283, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::GetTypeName() */,
{ 34187, 1283, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::GetLuaReference(System.IntPtr) */,
{ 34188, 1283, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1283, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::IsNilType() */,
{ 34190, 1283, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1283, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1283, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::.cctor() */,
{ 34185, 1280, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1280, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::GetTypeName() */,
{ 34187, 1280, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::GetLuaReference(System.IntPtr) */,
{ 34188, 1280, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1280, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::IsNilType() */,
{ 34190, 1280, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1280, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1280, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::.cctor() */,
{ 34185, 1319, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1319, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::GetTypeName() */,
{ 34187, 1319, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::GetLuaReference(System.IntPtr) */,
{ 34188, 1319, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1319, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::IsNilType() */,
{ 34190, 1319, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1319, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1319, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::.cctor() */,
{ 34185, 1277, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1277, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::GetTypeName() */,
{ 34187, 1277, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::GetLuaReference(System.IntPtr) */,
{ 34188, 1277, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1277, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::IsNilType() */,
{ 34190, 1277, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1277, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1277, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::.cctor() */,
{ 34185, 1265, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1265, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::GetTypeName() */,
{ 34187, 1265, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::GetLuaReference(System.IntPtr) */,
{ 34188, 1265, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1265, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::IsNilType() */,
{ 34190, 1265, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1265, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1265, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::.cctor() */,
{ 34185, 1307, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1307, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::GetTypeName() */,
{ 34187, 1307, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::GetLuaReference(System.IntPtr) */,
{ 34188, 1307, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1307, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::IsNilType() */,
{ 34190, 1307, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1307, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1307, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::.cctor() */,
{ 34185, 603, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 603, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::GetTypeName() */,
{ 34187, 603, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::GetLuaReference(System.IntPtr) */,
{ 34188, 603, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 603, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::IsNilType() */,
{ 34190, 603, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 603, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 603, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::.cctor() */,
{ 34185, 1256, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1256, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::GetTypeName() */,
{ 34187, 1256, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::GetLuaReference(System.IntPtr) */,
{ 34188, 1256, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1256, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::IsNilType() */,
{ 34190, 1256, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1256, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1256, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::.cctor() */,
{ 34185, 1301, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1301, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::GetTypeName() */,
{ 34187, 1301, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::GetLuaReference(System.IntPtr) */,
{ 34188, 1301, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1301, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::IsNilType() */,
{ 34190, 1301, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1301, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1301, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::.cctor() */,
{ 34185, 1298, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1298, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::GetTypeName() */,
{ 34187, 1298, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::GetLuaReference(System.IntPtr) */,
{ 34188, 1298, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1298, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::IsNilType() */,
{ 34190, 1298, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1298, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1298, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::.cctor() */,
{ 34185, 1271, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1271, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::GetTypeName() */,
{ 34187, 1271, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::GetLuaReference(System.IntPtr) */,
{ 34188, 1271, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1271, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::IsNilType() */,
{ 34190, 1271, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1271, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1271, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::.cctor() */,
{ 34185, 1295, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1295, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::GetTypeName() */,
{ 34187, 1295, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::GetLuaReference(System.IntPtr) */,
{ 34188, 1295, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1295, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::IsNilType() */,
{ 34190, 1295, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1295, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1295, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::.cctor() */,
{ 34185, 1292, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1292, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::GetTypeName() */,
{ 34187, 1292, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::GetLuaReference(System.IntPtr) */,
{ 34188, 1292, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1292, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::IsNilType() */,
{ 34190, 1292, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1292, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1292, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::.cctor() */,
{ 34185, 1316, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1316, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::GetTypeName() */,
{ 34187, 1316, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::GetLuaReference(System.IntPtr) */,
{ 34188, 1316, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1316, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::IsNilType() */,
{ 34190, 1316, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1316, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1316, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::.cctor() */,
{ 34185, 1322, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1322, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::GetTypeName() */,
{ 34187, 1322, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::GetLuaReference(System.IntPtr) */,
{ 34188, 1322, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1322, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::IsNilType() */,
{ 34190, 1322, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1322, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1322, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::.cctor() */,
{ 34185, 1259, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1259, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::GetTypeName() */,
{ 34187, 1259, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::GetLuaReference(System.IntPtr) */,
{ 34188, 1259, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1259, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::IsNilType() */,
{ 34190, 1259, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1259, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1259, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::.cctor() */,
{ 34185, 1313, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1313, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::GetTypeName() */,
{ 34187, 1313, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::GetLuaReference(System.IntPtr) */,
{ 34188, 1313, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1313, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::IsNilType() */,
{ 34190, 1313, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1313, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1313, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::.cctor() */,
{ 34185, 1274, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1274, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::GetTypeName() */,
{ 34187, 1274, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::GetLuaReference(System.IntPtr) */,
{ 34188, 1274, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1274, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::IsNilType() */,
{ 34190, 1274, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1274, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1274, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::.cctor() */,
{ 34185, 510, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 510, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::GetTypeName() */,
{ 34187, 510, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::GetLuaReference(System.IntPtr) */,
{ 34188, 510, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 510, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::IsNilType() */,
{ 34190, 510, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 510, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 510, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::.cctor() */,
{ 34185, 1213, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1213, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::GetTypeName() */,
{ 34187, 1213, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::GetLuaReference(System.IntPtr) */,
{ 34188, 1213, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1213, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::IsNilType() */,
{ 34190, 1213, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1213, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1213, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::.cctor() */,
{ 34186, 458, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::GetTypeName() */,
{ 34187, 458, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::GetLuaReference(System.IntPtr) */,
{ 34188, 458, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 458, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::IsNilType() */,
{ 34190, 458, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 458, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 458, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::.cctor() */,
{ 34186, 1328, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Ray>::GetTypeName() */,
{ 34187, 1328, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Ray>::GetLuaReference(System.IntPtr) */,
{ 34188, 1328, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Ray>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1328, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Ray>::IsNilType() */,
{ 34190, 1328, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Ray>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1328, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Ray>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1328, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Ray>::.cctor() */,
{ 34186, 509, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::GetTypeName() */,
{ 34187, 509, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::GetLuaReference(System.IntPtr) */,
{ 34188, 509, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 509, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::IsNilType() */,
{ 34190, 509, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 509, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 509, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::.cctor() */,
{ 34185, 440, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rect>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 440, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Rect>::GetTypeName() */,
{ 34187, 440, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Rect>::GetLuaReference(System.IntPtr) */,
{ 34188, 440, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rect>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 440, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rect>::IsNilType() */,
{ 34190, 440, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rect>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 440, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rect>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 440, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rect>::.cctor() */,
{ 34185, 433, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 433, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::GetTypeName() */,
{ 34187, 433, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::GetLuaReference(System.IntPtr) */,
{ 34188, 433, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 433, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::IsNilType() */,
{ 34190, 433, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 433, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 433, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::.cctor() */,
{ 34185, 1340, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1340, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::GetTypeName() */,
{ 34187, 1340, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::GetLuaReference(System.IntPtr) */,
{ 34188, 1340, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1340, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::IsNilType() */,
{ 34190, 1340, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1340, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1340, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::.cctor() */,
{ 34185, 488, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 488, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::GetTypeName() */,
{ 34187, 488, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::GetLuaReference(System.IntPtr) */,
{ 34188, 488, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 488, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::IsNilType() */,
{ 34190, 488, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 488, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 488, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::.cctor() */,
{ 34185, 491, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 491, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::GetTypeName() */,
{ 34187, 491, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::GetLuaReference(System.IntPtr) */,
{ 34188, 491, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 491, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::IsNilType() */,
{ 34190, 491, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 491, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 491, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::.cctor() */,
{ 34185, 485, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 485, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::GetTypeName() */,
{ 34187, 485, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::GetLuaReference(System.IntPtr) */,
{ 34188, 485, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 485, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::IsNilType() */,
{ 34190, 485, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 485, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 485, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::.cctor() */,
{ 34185, 444, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Resolution>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 444, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Resolution>::GetTypeName() */,
{ 34187, 444, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Resolution>::GetLuaReference(System.IntPtr) */,
{ 34188, 444, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Resolution>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 444, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Resolution>::IsNilType() */,
{ 34190, 444, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Resolution>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 444, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Resolution>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 444, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Resolution>::.cctor() */,
{ 34185, 478, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 478, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::GetTypeName() */,
{ 34187, 478, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::GetLuaReference(System.IntPtr) */,
{ 34188, 478, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 478, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::IsNilType() */,
{ 34190, 478, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 478, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 478, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::.cctor() */,
{ 34186, 543, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Touch>::GetTypeName() */,
{ 34187, 543, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Touch>::GetLuaReference(System.IntPtr) */,
{ 34188, 543, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Touch>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 543, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Touch>::IsNilType() */,
{ 34190, 543, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Touch>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 543, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Touch>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 543, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Touch>::.cctor() */,
{ 34186, 445, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Vector2>::GetTypeName() */,
{ 34187, 445, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Vector2>::GetLuaReference(System.IntPtr) */,
{ 34188, 445, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector2>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 445, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector2>::IsNilType() */,
{ 34190, 445, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector2>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 445, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector2>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 445, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector2>::.cctor() */,
{ 34186, 434, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Vector3>::GetTypeName() */,
{ 34187, 434, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Vector3>::GetLuaReference(System.IntPtr) */,
{ 34188, 434, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector3>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 434, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector3>::IsNilType() */,
{ 34190, 434, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector3>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 434, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector3>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 434, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector3>::.cctor() */,
{ 34186, 448, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Vector4>::GetTypeName() */,
{ 34187, 448, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Vector4>::GetLuaReference(System.IntPtr) */,
{ 34188, 448, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector4>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 448, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector4>::IsNilType() */,
{ 34190, 448, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector4>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 448, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector4>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 448, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector4>::.cctor() */,
{ 34185, 1365, -1 } /* System.Void LuaInterface.TypeTraits`1<securityConnection>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 34186, 1365, -1 } /* System.String LuaInterface.TypeTraits`1<securityConnection>::GetTypeName() */,
{ 34187, 1365, -1 } /* System.Int32 LuaInterface.TypeTraits`1<securityConnection>::GetLuaReference(System.IntPtr) */,
{ 34188, 1365, -1 } /* System.Boolean LuaInterface.TypeTraits`1<securityConnection>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34189, 1365, -1 } /* System.Boolean LuaInterface.TypeTraits`1<securityConnection>::IsNilType() */,
{ 34190, 1365, -1 } /* System.Boolean LuaInterface.TypeTraits`1<securityConnection>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 1365, -1 } /* System.Boolean LuaInterface.TypeTraits`1<securityConnection>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34192, 1365, -1 } /* System.Void LuaInterface.TypeTraits`1<securityConnection>::.cctor() */,
{ 1073, 1703, -1 } /* System.Void System.Action`1<FairyGUI.GPath/Segment>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 1703, -1 } /* System.Void System.Action`1<FairyGUI.GPath/Segment>::Invoke(T) */,
{ 1075, 1703, -1 } /* System.IAsyncResult System.Action`1<FairyGUI.GPath/Segment>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 1703, -1 } /* System.Void System.Action`1<FairyGUI.GPath/Segment>::EndInvoke(System.IAsyncResult) */,
{ 1073, 1704, -1 } /* System.Void System.Action`1<FairyGUI.GPathPoint>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 1704, -1 } /* System.Void System.Action`1<FairyGUI.GPathPoint>::Invoke(T) */,
{ 1075, 1704, -1 } /* System.IAsyncResult System.Action`1<FairyGUI.GPathPoint>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 1704, -1 } /* System.Void System.Action`1<FairyGUI.GPathPoint>::EndInvoke(System.IAsyncResult) */,
{ 1073, 1193, -1 } /* System.Void System.Action`1<FairyGUI.TextField/CharPosition>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 1193, -1 } /* System.Void System.Action`1<FairyGUI.TextField/CharPosition>::Invoke(T) */,
{ 1075, 1193, -1 } /* System.IAsyncResult System.Action`1<FairyGUI.TextField/CharPosition>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 1193, -1 } /* System.Void System.Action`1<FairyGUI.TextField/CharPosition>::EndInvoke(System.IAsyncResult) */,
{ 1075, 47, -1 } /* System.IAsyncResult System.Action`1<System.Boolean>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 47, -1 } /* System.Void System.Action`1<System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1073, 6, -1 } /* System.Void System.Action`1<System.Byte>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 6, -1 } /* System.Void System.Action`1<System.Byte>::Invoke(T) */,
{ 1075, 6, -1 } /* System.IAsyncResult System.Action`1<System.Byte>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 6, -1 } /* System.Void System.Action`1<System.Byte>::EndInvoke(System.IAsyncResult) */,
{ 1073, 7, -1 } /* System.Void System.Action`1<System.Char>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 7, -1 } /* System.Void System.Action`1<System.Char>::Invoke(T) */,
{ 1075, 7, -1 } /* System.IAsyncResult System.Action`1<System.Char>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 7, -1 } /* System.Void System.Action`1<System.Char>::EndInvoke(System.IAsyncResult) */,
{ 1073, 115, -1 } /* System.Void System.Action`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 115, -1 } /* System.Void System.Action`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Invoke(T) */,
{ 1075, 115, -1 } /* System.IAsyncResult System.Action`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 115, -1 } /* System.Void System.Action`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::EndInvoke(System.IAsyncResult) */,
{ 1075, 16, -1 } /* System.IAsyncResult System.Action`1<System.Int32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 16, -1 } /* System.Void System.Action`1<System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1073, 90, -1 } /* System.Void System.Action`1<System.Int32Enum>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 90, -1 } /* System.Void System.Action`1<System.Int32Enum>::Invoke(T) */,
{ 1075, 90, -1 } /* System.IAsyncResult System.Action`1<System.Int32Enum>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 90, -1 } /* System.Void System.Action`1<System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
{ 1073, 37, -1 } /* System.Void System.Action`1<System.Int64>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 37, -1 } /* System.Void System.Action`1<System.Int64>::Invoke(T) */,
{ 1075, 37, -1 } /* System.IAsyncResult System.Action`1<System.Int64>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 37, -1 } /* System.Void System.Action`1<System.Int64>::EndInvoke(System.IAsyncResult) */,
{ 1073, 109, -1 } /* System.Void System.Action`1<System.Single>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 109, -1 } /* System.Void System.Action`1<System.Single>::Invoke(T) */,
{ 1075, 109, -1 } /* System.IAsyncResult System.Action`1<System.Single>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 109, -1 } /* System.Void System.Action`1<System.Single>::EndInvoke(System.IAsyncResult) */,
{ 1073, 248, -1 } /* System.Void System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<System.Object>>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 248, -1 } /* System.Void System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<System.Object>>::Invoke(T) */,
{ 1075, 248, -1 } /* System.IAsyncResult System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<System.Object>>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 248, -1 } /* System.Void System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<System.Object>>::EndInvoke(System.IAsyncResult) */,
{ 1073, 21, -1 } /* System.Void System.Action`1<System.UInt32>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 21, -1 } /* System.Void System.Action`1<System.UInt32>::Invoke(T) */,
{ 1075, 21, -1 } /* System.IAsyncResult System.Action`1<System.UInt32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 21, -1 } /* System.Void System.Action`1<System.UInt32>::EndInvoke(System.IAsyncResult) */,
{ 1073, 572, -1 } /* System.Void System.Action`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 572, -1 } /* System.Void System.Action`1<UnityEngine.AnimatorClipInfo>::Invoke(T) */,
{ 1075, 572, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.AnimatorClipInfo>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 572, -1 } /* System.Void System.Action`1<UnityEngine.AnimatorClipInfo>::EndInvoke(System.IAsyncResult) */,
{ 1073, 442, -1 } /* System.Void System.Action`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 442, -1 } /* System.Void System.Action`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Invoke(T) */,
{ 1075, 442, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 442, -1 } /* System.Void System.Action`1<UnityEngine.BeforeRenderHelper/OrderBlock>::EndInvoke(System.IAsyncResult) */,
{ 1073, 453, -1 } /* System.Void System.Action`1<UnityEngine.Color32>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 453, -1 } /* System.Void System.Action`1<UnityEngine.Color32>::Invoke(T) */,
{ 1075, 453, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Color32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 453, -1 } /* System.Void System.Action`1<UnityEngine.Color32>::EndInvoke(System.IAsyncResult) */,
{ 1073, 450, -1 } /* System.Void System.Action`1<UnityEngine.Color>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 450, -1 } /* System.Void System.Action`1<UnityEngine.Color>::Invoke(T) */,
{ 1075, 450, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Color>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 450, -1 } /* System.Void System.Action`1<UnityEngine.Color>::EndInvoke(System.IAsyncResult) */,
{ 1073, 449, -1 } /* System.Void System.Action`1<UnityEngine.Matrix4x4>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 449, -1 } /* System.Void System.Action`1<UnityEngine.Matrix4x4>::Invoke(T) */,
{ 1075, 449, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Matrix4x4>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 449, -1 } /* System.Void System.Action`1<UnityEngine.Matrix4x4>::EndInvoke(System.IAsyncResult) */,
{ 1073, 946, -1 } /* System.Void System.Action`1<UnityEngine.Networking.ChannelPacket>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 946, -1 } /* System.Void System.Action`1<UnityEngine.Networking.ChannelPacket>::Invoke(T) */,
{ 1075, 946, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Networking.ChannelPacket>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 946, -1 } /* System.Void System.Action`1<UnityEngine.Networking.ChannelPacket>::EndInvoke(System.IAsyncResult) */,
{ 1073, 973, -1 } /* System.Void System.Action`1<UnityEngine.Networking.ClientScene/PendingOwner>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 973, -1 } /* System.Void System.Action`1<UnityEngine.Networking.ClientScene/PendingOwner>::Invoke(T) */,
{ 1075, 973, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Networking.ClientScene/PendingOwner>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 973, -1 } /* System.Void System.Action`1<UnityEngine.Networking.ClientScene/PendingOwner>::EndInvoke(System.IAsyncResult) */,
{ 1073, 976, -1 } /* System.Void System.Action`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 976, -1 } /* System.Void System.Action`1<UnityEngine.Networking.LocalClient/InternalMsg>::Invoke(T) */,
{ 1075, 976, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Networking.LocalClient/InternalMsg>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 976, -1 } /* System.Void System.Action`1<UnityEngine.Networking.LocalClient/InternalMsg>::EndInvoke(System.IAsyncResult) */,
{ 1073, 1007, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 1007, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Invoke(T) */,
{ 1075, 1007, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 1007, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::EndInvoke(System.IAsyncResult) */,
{ 1073, 1014, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 1014, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Invoke(T) */,
{ 1075, 1014, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 1014, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::EndInvoke(System.IAsyncResult) */,
{ 1073, 983, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 983, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Invoke(T) */,
{ 1075, 983, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 983, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::EndInvoke(System.IAsyncResult) */,
{ 1073, 974, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 974, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Invoke(T) */,
{ 1075, 974, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 974, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::EndInvoke(System.IAsyncResult) */,
{ 1073, 603, -1 } /* System.Void System.Action`1<UnityEngine.ParticleSystem/Particle>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 603, -1 } /* System.Void System.Action`1<UnityEngine.ParticleSystem/Particle>::Invoke(T) */,
{ 1075, 603, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.ParticleSystem/Particle>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 603, -1 } /* System.Void System.Action`1<UnityEngine.ParticleSystem/Particle>::EndInvoke(System.IAsyncResult) */,
{ 1073, 547, -1 } /* System.Void System.Action`1<UnityEngine.RaycastHit2D>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 547, -1 } /* System.Void System.Action`1<UnityEngine.RaycastHit2D>::Invoke(T) */,
{ 1075, 547, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.RaycastHit2D>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 547, -1 } /* System.Void System.Action`1<UnityEngine.RaycastHit2D>::EndInvoke(System.IAsyncResult) */,
{ 1073, 440, -1 } /* System.Void System.Action`1<UnityEngine.Rect>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 440, -1 } /* System.Void System.Action`1<UnityEngine.Rect>::Invoke(T) */,
{ 1075, 440, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Rect>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 440, -1 } /* System.Void System.Action`1<UnityEngine.Rect>::EndInvoke(System.IAsyncResult) */,
{ 1073, 447, -1 } /* System.Void System.Action`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 447, -1 } /* System.Void System.Action`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Invoke(T) */,
{ 1075, 447, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 447, -1 } /* System.Void System.Action`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::EndInvoke(System.IAsyncResult) */,
{ 1073, 633, -1 } /* System.Void System.Action`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 633, -1 } /* System.Void System.Action`1<UnityEngine.UIElements.FocusController/FocusedElement>::Invoke(T) */,
{ 1075, 633, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.UIElements.FocusController/FocusedElement>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 633, -1 } /* System.Void System.Action`1<UnityEngine.UIElements.FocusController/FocusedElement>::EndInvoke(System.IAsyncResult) */,
{ 1073, 466, -1 } /* System.Void System.Action`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 466, -1 } /* System.Void System.Action`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Invoke(T) */,
{ 1075, 466, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 466, -1 } /* System.Void System.Action`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::EndInvoke(System.IAsyncResult) */,
{ 1073, 445, -1 } /* System.Void System.Action`1<UnityEngine.Vector2>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 445, -1 } /* System.Void System.Action`1<UnityEngine.Vector2>::Invoke(T) */,
{ 1075, 445, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Vector2>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 445, -1 } /* System.Void System.Action`1<UnityEngine.Vector2>::EndInvoke(System.IAsyncResult) */,
{ 1073, 434, -1 } /* System.Void System.Action`1<UnityEngine.Vector3>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 434, -1 } /* System.Void System.Action`1<UnityEngine.Vector3>::Invoke(T) */,
{ 1075, 434, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Vector3>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 434, -1 } /* System.Void System.Action`1<UnityEngine.Vector3>::EndInvoke(System.IAsyncResult) */,
{ 1073, 448, -1 } /* System.Void System.Action`1<UnityEngine.Vector4>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 448, -1 } /* System.Void System.Action`1<UnityEngine.Vector4>::Invoke(T) */,
{ 1075, 448, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Vector4>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 448, -1 } /* System.Void System.Action`1<UnityEngine.Vector4>::EndInvoke(System.IAsyncResult) */,
{ 1073, 553, -1 } /* System.Void System.Action`1<UnityEngine.XR.InputDevice>::.ctor(System.Object,System.IntPtr) */,
{ 1075, 553, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.XR.InputDevice>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 553, -1 } /* System.Void System.Action`1<UnityEngine.XR.InputDevice>::EndInvoke(System.IAsyncResult) */,
{ 1073, 562, -1 } /* System.Void System.Action`1<UnityEngine.XR.MeshGenerationResult>::.ctor(System.Object,System.IntPtr) */,
{ 1075, 562, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.XR.MeshGenerationResult>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 562, -1 } /* System.Void System.Action`1<UnityEngine.XR.MeshGenerationResult>::EndInvoke(System.IAsyncResult) */,
{ 1073, 551, -1 } /* System.Void System.Action`1<UnityEngine.XR.XRNodeState>::.ctor(System.Object,System.IntPtr) */,
{ 1075, 551, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.XR.XRNodeState>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 551, -1 } /* System.Void System.Action`1<UnityEngine.XR.XRNodeState>::EndInvoke(System.IAsyncResult) */,
{ 1081, 584, -1 } /* System.Void System.Action`2<System.Boolean,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 584, -1 } /* System.Void System.Action`2<System.Boolean,System.Object>::Invoke(T1,T2) */,
{ 1083, 584, -1 } /* System.IAsyncResult System.Action`2<System.Boolean,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 584, -1 } /* System.Void System.Action`2<System.Boolean,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1081, 359, -1 } /* System.Void System.Action`2<System.Int32,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 359, -1 } /* System.Void System.Action`2<System.Int32,System.Int32>::Invoke(T1,T2) */,
{ 1083, 359, -1 } /* System.IAsyncResult System.Action`2<System.Int32,System.Int32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 359, -1 } /* System.Void System.Action`2<System.Int32,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1081, 121, -1 } /* System.Void System.Action`2<System.Int32,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 121, -1 } /* System.Void System.Action`2<System.Int32,System.Object>::Invoke(T1,T2) */,
{ 1083, 121, -1 } /* System.IAsyncResult System.Action`2<System.Int32,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 121, -1 } /* System.Void System.Action`2<System.Int32,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1081, 874, -1 } /* System.Void System.Action`2<System.Int32Enum,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 874, -1 } /* System.Void System.Action`2<System.Int32Enum,System.Object>::Invoke(T1,T2) */,
{ 1083, 874, -1 } /* System.IAsyncResult System.Action`2<System.Int32Enum,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 874, -1 } /* System.Void System.Action`2<System.Int32Enum,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1159, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.GlyphInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1159, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.GlyphInfo>::Invoke(T1,T2) */,
{ 1083, 1159, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,FairyGUI.GlyphInfo>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1159, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.GlyphInfo>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1169, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.Margin>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1169, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.Margin>::Invoke(T1,T2) */,
{ 1083, 1169, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,FairyGUI.Margin>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1169, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.Margin>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1602, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.LuaByteBuffer>::Invoke(T1,T2) */,
{ 1083, 1602, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,LuaInterface.LuaByteBuffer>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1602, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.LuaByteBuffer>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1618, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.nil>::Invoke(T1,T2) */,
{ 1083, 1618, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,LuaInterface.nil>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1618, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.nil>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1046, -1 } /* System.Void System.Action`2<System.IntPtr,System.Boolean>::Invoke(T1,T2) */,
{ 1083, 1046, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Boolean>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1046, -1 } /* System.Void System.Action`2<System.IntPtr,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1492, -1 } /* System.Void System.Action`2<System.IntPtr,System.Byte>::Invoke(T1,T2) */,
{ 1083, 1492, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Byte>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1492, -1 } /* System.Void System.Action`2<System.IntPtr,System.Byte>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1494, -1 } /* System.Void System.Action`2<System.IntPtr,System.Char>::Invoke(T1,T2) */,
{ 1083, 1494, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Char>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1494, -1 } /* System.Void System.Action`2<System.IntPtr,System.Char>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1199, -1 } /* System.Void System.Action`2<System.IntPtr,System.DateTime>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1199, -1 } /* System.Void System.Action`2<System.IntPtr,System.DateTime>::Invoke(T1,T2) */,
{ 1083, 1199, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.DateTime>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1199, -1 } /* System.Void System.Action`2<System.IntPtr,System.DateTime>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1410, -1 } /* System.Void System.Action`2<System.IntPtr,System.Decimal>::Invoke(T1,T2) */,
{ 1083, 1410, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Decimal>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1410, -1 } /* System.Void System.Action`2<System.IntPtr,System.Decimal>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1413, -1 } /* System.Void System.Action`2<System.IntPtr,System.Double>::Invoke(T1,T2) */,
{ 1083, 1413, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Double>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1413, -1 } /* System.Void System.Action`2<System.IntPtr,System.Double>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1044, -1 } /* System.Void System.Action`2<System.IntPtr,System.Guid>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1044, -1 } /* System.Void System.Action`2<System.IntPtr,System.Guid>::Invoke(T1,T2) */,
{ 1083, 1044, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Guid>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1044, -1 } /* System.Void System.Action`2<System.IntPtr,System.Guid>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1404, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int16>::Invoke(T1,T2) */,
{ 1083, 1404, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Int16>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1404, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int16>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1028, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int32>::Invoke(T1,T2) */,
{ 1083, 1028, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Int32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1028, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1186, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int32Enum>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1186, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int32Enum>::Invoke(T1,T2) */,
{ 1083, 1186, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Int32Enum>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1186, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1026, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int64>::Invoke(T1,T2) */,
{ 1083, 1026, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Int64>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1026, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int64>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1592, -1 } /* System.Void System.Action`2<System.IntPtr,System.IntPtr>::Invoke(T1,T2) */,
{ 1083, 1592, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.IntPtr>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1592, -1 } /* System.Void System.Action`2<System.IntPtr,System.IntPtr>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1518, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Boolean>>::Invoke(T1,T2) */,
{ 1083, 1518, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Boolean>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1518, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Boolean>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1500, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Byte>>::Invoke(T1,T2) */,
{ 1083, 1500, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Byte>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1500, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Byte>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1506, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Char>>::Invoke(T1,T2) */,
{ 1083, 1506, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Char>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1506, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Char>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1512, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Decimal>>::Invoke(T1,T2) */,
{ 1083, 1512, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Decimal>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1512, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Decimal>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1516, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Double>>::Invoke(T1,T2) */,
{ 1083, 1516, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Double>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1516, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Double>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1502, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int16>>::Invoke(T1,T2) */,
{ 1083, 1502, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Int16>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1502, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int16>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1508, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int32>>::Invoke(T1,T2) */,
{ 1083, 1508, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Int32>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1508, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int32>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1520, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int64>>::Invoke(T1,T2) */,
{ 1083, 1520, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Int64>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1520, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int64>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1498, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.SByte>>::Invoke(T1,T2) */,
{ 1083, 1498, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.SByte>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1498, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.SByte>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1514, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Single>>::Invoke(T1,T2) */,
{ 1083, 1514, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Single>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1514, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Single>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1504, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt16>>::Invoke(T1,T2) */,
{ 1083, 1504, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.UInt16>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1504, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt16>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1510, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt32>>::Invoke(T1,T2) */,
{ 1083, 1510, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.UInt32>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1510, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt32>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1522, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt64>>::Invoke(T1,T2) */,
{ 1083, 1522, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.UInt64>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1522, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt64>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1574, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Bounds>>::Invoke(T1,T2) */,
{ 1083, 1574, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Bounds>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1574, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Bounds>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1566, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Color>>::Invoke(T1,T2) */,
{ 1083, 1566, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Color>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1566, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Color>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1576, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.LayerMask>>::Invoke(T1,T2) */,
{ 1083, 1576, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.LayerMask>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1576, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.LayerMask>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1562, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Quaternion>>::Invoke(T1,T2) */,
{ 1083, 1562, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Quaternion>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1562, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Quaternion>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1570, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Ray>>::Invoke(T1,T2) */,
{ 1083, 1570, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Ray>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1570, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Ray>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1578, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.RaycastHit>>::Invoke(T1,T2) */,
{ 1083, 1578, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.RaycastHit>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1578, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.RaycastHit>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1572, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Touch>>::Invoke(T1,T2) */,
{ 1083, 1572, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Touch>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1572, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Touch>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1564, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector2>>::Invoke(T1,T2) */,
{ 1083, 1564, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector2>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1564, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector2>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1560, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector3>>::Invoke(T1,T2) */,
{ 1083, 1560, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector3>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1560, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector3>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1568, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector4>>::Invoke(T1,T2) */,
{ 1083, 1568, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector4>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1568, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector4>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1033, -1 } /* System.Void System.Action`2<System.IntPtr,System.Object>::Invoke(T1,T2) */,
{ 1083, 1033, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1033, -1 } /* System.Void System.Action`2<System.IntPtr,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1039, -1 } /* System.Void System.Action`2<System.IntPtr,System.Reflection.InterfaceMapping>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1039, -1 } /* System.Void System.Action`2<System.IntPtr,System.Reflection.InterfaceMapping>::Invoke(T1,T2) */,
{ 1083, 1039, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Reflection.InterfaceMapping>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1039, -1 } /* System.Void System.Action`2<System.IntPtr,System.Reflection.InterfaceMapping>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1041, -1 } /* System.Void System.Action`2<System.IntPtr,System.Reflection.ParameterModifier>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1041, -1 } /* System.Void System.Action`2<System.IntPtr,System.Reflection.ParameterModifier>::Invoke(T1,T2) */,
{ 1083, 1041, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Reflection.ParameterModifier>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1041, -1 } /* System.Void System.Action`2<System.IntPtr,System.Reflection.ParameterModifier>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1031, -1 } /* System.Void System.Action`2<System.IntPtr,System.Runtime.Serialization.StreamingContext>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1031, -1 } /* System.Void System.Action`2<System.IntPtr,System.Runtime.Serialization.StreamingContext>::Invoke(T1,T2) */,
{ 1083, 1031, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Runtime.Serialization.StreamingContext>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1031, -1 } /* System.Void System.Action`2<System.IntPtr,System.Runtime.Serialization.StreamingContext>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1036, -1 } /* System.Void System.Action`2<System.IntPtr,System.RuntimeTypeHandle>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1036, -1 } /* System.Void System.Action`2<System.IntPtr,System.RuntimeTypeHandle>::Invoke(T1,T2) */,
{ 1083, 1036, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.RuntimeTypeHandle>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1036, -1 } /* System.Void System.Action`2<System.IntPtr,System.RuntimeTypeHandle>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1401, -1 } /* System.Void System.Action`2<System.IntPtr,System.SByte>::Invoke(T1,T2) */,
{ 1083, 1401, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.SByte>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1401, -1 } /* System.Void System.Action`2<System.IntPtr,System.SByte>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1055, -1 } /* System.Void System.Action`2<System.IntPtr,System.Single>::Invoke(T1,T2) */,
{ 1083, 1055, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Single>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1055, -1 } /* System.Void System.Action`2<System.IntPtr,System.Single>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1407, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt16>::Invoke(T1,T2) */,
{ 1083, 1407, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.UInt16>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1407, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt16>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1416, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt32>::Invoke(T1,T2) */,
{ 1083, 1416, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.UInt32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1416, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt32>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1418, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt64>::Invoke(T1,T2) */,
{ 1083, 1418, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.UInt64>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1418, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt64>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1590, -1 } /* System.Void System.Action`2<System.IntPtr,System.UIntPtr>::Invoke(T1,T2) */,
{ 1083, 1590, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.UIntPtr>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1590, -1 } /* System.Void System.Action`2<System.IntPtr,System.UIntPtr>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1254, -1 } /* System.Void System.Action`2<System.IntPtr,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1254, -1 } /* System.Void System.Action`2<System.IntPtr,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::Invoke(T1,T2) */,
{ 1083, 1254, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1254, -1 } /* System.Void System.Action`2<System.IntPtr,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1236, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AccelerationEvent>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1236, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AccelerationEvent>::Invoke(T1,T2) */,
{ 1083, 1236, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.AccelerationEvent>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1236, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AccelerationEvent>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1205, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AnimatorStateInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1205, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AnimatorStateInfo>::Invoke(T1,T2) */,
{ 1083, 1205, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.AnimatorStateInfo>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1205, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AnimatorStateInfo>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1208, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AnimatorTransitionInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1208, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AnimatorTransitionInfo>::Invoke(T1,T2) */,
{ 1083, 1208, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.AnimatorTransitionInfo>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1208, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AnimatorTransitionInfo>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1556, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Bounds>::Invoke(T1,T2) */,
{ 1083, 1556, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Bounds>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1556, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Bounds>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1217, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.BuildCompression>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1217, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.BuildCompression>::Invoke(T1,T2) */,
{ 1083, 1217, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.BuildCompression>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1217, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.BuildCompression>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1360, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.CachedAssetBundle>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1360, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.CachedAssetBundle>::Invoke(T1,T2) */,
{ 1083, 1360, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.CachedAssetBundle>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1360, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.CachedAssetBundle>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1230, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Camera/GateFitParameters>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1230, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Camera/GateFitParameters>::Invoke(T1,T2) */,
{ 1083, 1230, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Camera/GateFitParameters>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1230, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Camera/GateFitParameters>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1194, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Color32>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1194, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Color32>::Invoke(T1,T2) */,
{ 1083, 1194, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Color32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1194, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Color32>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1247, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Color>::Invoke(T1,T2) */,
{ 1083, 1247, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Color>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1247, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Color>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1357, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Hash128>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1357, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Hash128>::Invoke(T1,T2) */,
{ 1083, 1357, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Hash128>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1357, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Hash128>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1558, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.LayerMask>::Invoke(T1,T2) */,
{ 1083, 1558, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.LayerMask>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1558, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.LayerMask>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1245, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.LightBakingOutput>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1245, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.LightBakingOutput>::Invoke(T1,T2) */,
{ 1083, 1245, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.LightBakingOutput>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1245, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.LightBakingOutput>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1211, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.MatchTargetWeightMask>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1211, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.MatchTargetWeightMask>::Invoke(T1,T2) */,
{ 1083, 1211, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.MatchTargetWeightMask>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1211, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.MatchTargetWeightMask>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1224, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Matrix4x4>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1224, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Matrix4x4>::Invoke(T1,T2) */,
{ 1083, 1224, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Matrix4x4>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1224, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Matrix4x4>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1311, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CollisionModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1311, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CollisionModule>::Invoke(T1,T2) */,
{ 1083, 1311, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CollisionModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1311, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CollisionModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1290, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorBySpeedModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1290, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorBySpeedModule>::Invoke(T1,T2) */,
{ 1083, 1290, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorBySpeedModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1290, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorBySpeedModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1287, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1287, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::Invoke(T1,T2) */,
{ 1083, 1287, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1287, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1326, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CustomDataModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1326, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CustomDataModule>::Invoke(T1,T2) */,
{ 1083, 1326, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CustomDataModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1326, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CustomDataModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1269, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmissionModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1269, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmissionModule>::Invoke(T1,T2) */,
{ 1083, 1269, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmissionModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1269, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmissionModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1263, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmitParams>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1263, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmitParams>::Invoke(T1,T2) */,
{ 1083, 1263, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmitParams>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1263, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmitParams>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1305, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ExternalForcesModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1305, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ExternalForcesModule>::Invoke(T1,T2) */,
{ 1083, 1305, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ExternalForcesModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1305, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ExternalForcesModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1284, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1284, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::Invoke(T1,T2) */,
{ 1083, 1284, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1284, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1281, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/InheritVelocityModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1281, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/InheritVelocityModule>::Invoke(T1,T2) */,
{ 1083, 1281, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/InheritVelocityModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1281, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/InheritVelocityModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1320, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LightsModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1320, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LightsModule>::Invoke(T1,T2) */,
{ 1083, 1320, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LightsModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1320, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LightsModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1278, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1278, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::Invoke(T1,T2) */,
{ 1083, 1278, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1278, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1266, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/MainModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1266, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/MainModule>::Invoke(T1,T2) */,
{ 1083, 1266, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/MainModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1266, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/MainModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1308, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/NoiseModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1308, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/NoiseModule>::Invoke(T1,T2) */,
{ 1083, 1308, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/NoiseModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1308, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/NoiseModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1252, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Particle>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1252, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Particle>::Invoke(T1,T2) */,
{ 1083, 1252, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Particle>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1252, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Particle>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1257, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/PlaybackState>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1257, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/PlaybackState>::Invoke(T1,T2) */,
{ 1083, 1257, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/PlaybackState>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1257, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/PlaybackState>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1302, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationBySpeedModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1302, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationBySpeedModule>::Invoke(T1,T2) */,
{ 1083, 1302, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationBySpeedModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1302, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationBySpeedModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1299, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1299, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::Invoke(T1,T2) */,
{ 1083, 1299, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1299, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1272, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ShapeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1272, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ShapeModule>::Invoke(T1,T2) */,
{ 1083, 1272, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ShapeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1272, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ShapeModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1296, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeBySpeedModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1296, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeBySpeedModule>::Invoke(T1,T2) */,
{ 1083, 1296, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeBySpeedModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1296, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeBySpeedModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1293, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1293, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::Invoke(T1,T2) */,
{ 1083, 1293, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1293, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1317, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1317, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::Invoke(T1,T2) */,
{ 1083, 1317, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1317, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1323, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TrailModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1323, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TrailModule>::Invoke(T1,T2) */,
{ 1083, 1323, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TrailModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1323, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TrailModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1260, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Trails>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1260, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Trails>::Invoke(T1,T2) */,
{ 1083, 1260, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Trails>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1260, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Trails>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1314, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TriggerModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1314, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TriggerModule>::Invoke(T1,T2) */,
{ 1083, 1314, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TriggerModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1314, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TriggerModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1275, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1275, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::Invoke(T1,T2) */,
{ 1083, 1275, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1275, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1330, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.PhysicsScene>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1330, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.PhysicsScene>::Invoke(T1,T2) */,
{ 1083, 1330, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.PhysicsScene>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1330, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.PhysicsScene>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1214, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Playables.PlayableGraph>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1214, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Playables.PlayableGraph>::Invoke(T1,T2) */,
{ 1083, 1214, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Playables.PlayableGraph>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1214, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Playables.PlayableGraph>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1421, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Quaternion>::Invoke(T1,T2) */,
{ 1083, 1421, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Quaternion>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1421, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Quaternion>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1552, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Ray>::Invoke(T1,T2) */,
{ 1083, 1552, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Ray>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1552, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Ray>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1189, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RaycastHit>::Invoke(T1,T2) */,
{ 1083, 1189, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.RaycastHit>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1189, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RaycastHit>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1164, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rect>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1164, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rect>::Invoke(T1,T2) */,
{ 1083, 1164, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Rect>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1164, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rect>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1222, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RenderBuffer>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1222, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RenderBuffer>::Invoke(T1,T2) */,
{ 1083, 1222, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.RenderBuffer>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1222, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RenderBuffer>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1341, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RenderTextureDescriptor>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1341, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RenderTextureDescriptor>::Invoke(T1,T2) */,
{ 1083, 1341, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.RenderTextureDescriptor>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1341, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RenderTextureDescriptor>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1232, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.ScriptableCullingParameters>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1232, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.ScriptableCullingParameters>::Invoke(T1,T2) */,
{ 1083, 1232, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Rendering.ScriptableCullingParameters>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1232, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.ScriptableCullingParameters>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1348, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.ShaderTagId>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1348, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.ShaderTagId>::Invoke(T1,T2) */,
{ 1083, 1348, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Rendering.ShaderTagId>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1348, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.ShaderTagId>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1338, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.SphericalHarmonicsL2>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1338, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.SphericalHarmonicsL2>::Invoke(T1,T2) */,
{ 1083, 1338, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Rendering.SphericalHarmonicsL2>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1338, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.SphericalHarmonicsL2>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1346, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Resolution>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1346, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Resolution>::Invoke(T1,T2) */,
{ 1083, 1346, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Resolution>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1346, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Resolution>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1234, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.SceneManagement.Scene>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1234, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.SceneManagement.Scene>::Invoke(T1,T2) */,
{ 1083, 1234, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.SceneManagement.Scene>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1234, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.SceneManagement.Scene>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1554, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Touch>::Invoke(T1,T2) */,
{ 1083, 1554, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Touch>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1554, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Touch>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1174, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector2>::Invoke(T1,T2) */,
{ 1083, 1174, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Vector2>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1174, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector2>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1226, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector3>::Invoke(T1,T2) */,
{ 1083, 1226, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Vector3>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1226, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector3>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1166, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector4>::Invoke(T1,T2) */,
{ 1083, 1166, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Vector4>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1166, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector4>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1366, -1 } /* System.Void System.Action`2<System.IntPtr,securityConnection>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1366, -1 } /* System.Void System.Action`2<System.IntPtr,securityConnection>::Invoke(T1,T2) */,
{ 1083, 1366, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,securityConnection>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1366, -1 } /* System.Void System.Action`2<System.IntPtr,securityConnection>::EndInvoke(System.IAsyncResult) */,
{ 1081, 244, -1 } /* System.Void System.Action`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 244, -1 } /* System.Void System.Action`2<System.Object,System.Boolean>::Invoke(T1,T2) */,
{ 1083, 244, -1 } /* System.IAsyncResult System.Action`2<System.Object,System.Boolean>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 244, -1 } /* System.Void System.Action`2<System.Object,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1083, 188, -1 } /* System.IAsyncResult System.Action`2<System.Object,System.Int32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 188, -1 } /* System.Void System.Action`2<System.Object,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1081, 437, -1 } /* System.Void System.Action`2<System.Object,System.Int32Enum>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 437, -1 } /* System.Void System.Action`2<System.Object,System.Int32Enum>::Invoke(T1,T2) */,
{ 1083, 437, -1 } /* System.IAsyncResult System.Action`2<System.Object,System.Int32Enum>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 437, -1 } /* System.Void System.Action`2<System.Object,System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
{ 1083, 1061, -1 } /* System.IAsyncResult System.Action`2<System.Single,System.Boolean>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1061, -1 } /* System.Void System.Action`2<System.Single,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1085, 828, -1 } /* System.Void System.Action`3<System.Boolean,System.Boolean,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1087, 828, -1 } /* System.IAsyncResult System.Action`3<System.Boolean,System.Boolean,System.Int32>::BeginInvoke(T1,T2,T3,System.AsyncCallback,System.Object) */,
{ 1088, 828, -1 } /* System.Void System.Action`3<System.Boolean,System.Boolean,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1085, 472, -1 } /* System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::.ctor(System.Object,System.IntPtr) */,
{ 1086, 472, -1 } /* System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(T1,T2,T3) */,
{ 1087, 472, -1 } /* System.IAsyncResult System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::BeginInvoke(T1,T2,T3,System.AsyncCallback,System.Object) */,
{ 1088, 472, -1 } /* System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::EndInvoke(System.IAsyncResult) */,
{ 965, 1703, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPath/Segment>::Dispose() */,
{ 966, 1703, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<FairyGUI.GPath/Segment>::MoveNext() */,
{ 967, 1703, -1 } /* T System.Array/EmptyInternalEnumerator`1<FairyGUI.GPath/Segment>::get_Current() */,
{ 968, 1703, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<FairyGUI.GPath/Segment>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1703, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPath/Segment>::System.Collections.IEnumerator.Reset() */,
{ 970, 1703, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPath/Segment>::.ctor() */,
{ 971, 1703, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPath/Segment>::.cctor() */,
{ 965, 1704, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPathPoint>::Dispose() */,
{ 966, 1704, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<FairyGUI.GPathPoint>::MoveNext() */,
{ 967, 1704, -1 } /* T System.Array/EmptyInternalEnumerator`1<FairyGUI.GPathPoint>::get_Current() */,
{ 968, 1704, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<FairyGUI.GPathPoint>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1704, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPathPoint>::System.Collections.IEnumerator.Reset() */,
{ 970, 1704, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPathPoint>::.ctor() */,
{ 971, 1704, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPathPoint>::.cctor() */,
{ 965, 1193, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.TextField/CharPosition>::Dispose() */,
{ 966, 1193, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<FairyGUI.TextField/CharPosition>::MoveNext() */,
{ 967, 1193, -1 } /* T System.Array/EmptyInternalEnumerator`1<FairyGUI.TextField/CharPosition>::get_Current() */,
{ 968, 1193, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<FairyGUI.TextField/CharPosition>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1193, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.TextField/CharPosition>::System.Collections.IEnumerator.Reset() */,
{ 970, 1193, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.TextField/CharPosition>::.ctor() */,
{ 971, 1193, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.TextField/CharPosition>::.cctor() */,
{ 965, 1698, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::Dispose() */,
{ 966, 1698, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::MoveNext() */,
{ 967, 1698, -1 } /* T System.Array/EmptyInternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::get_Current() */,
{ 968, 1698, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1698, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::System.Collections.IEnumerator.Reset() */,
{ 970, 1698, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::.ctor() */,
{ 971, 1698, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::.cctor() */,
{ 965, 1621, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::Dispose() */,
{ 966, 1621, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::MoveNext() */,
{ 967, 1621, -1 } /* T System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::get_Current() */,
{ 968, 1621, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1621, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1621, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::.ctor() */,
{ 971, 1621, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::.cctor() */,
{ 965, 1391, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::Dispose() */,
{ 966, 1391, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::MoveNext() */,
{ 967, 1391, -1 } /* T System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::get_Current() */,
{ 968, 1391, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1391, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::System.Collections.IEnumerator.Reset() */,
{ 970, 1391, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::.ctor() */,
{ 971, 1391, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::.cctor() */,
{ 965, 15, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::Dispose() */,
{ 966, 15, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::MoveNext() */,
{ 967, 15, -1 } /* T System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::get_Current() */,
{ 968, 15, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::System.Collections.IEnumerator.get_Current() */,
{ 969, 15, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::System.Collections.IEnumerator.Reset() */,
{ 970, 15, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::.ctor() */,
{ 971, 15, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::.cctor() */,
{ 965, 20, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Security.Uri/UriScheme>::Dispose() */,
{ 966, 20, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<Mono.Security.Uri/UriScheme>::MoveNext() */,
{ 967, 20, -1 } /* T System.Array/EmptyInternalEnumerator`1<Mono.Security.Uri/UriScheme>::get_Current() */,
{ 968, 20, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<Mono.Security.Uri/UriScheme>::System.Collections.IEnumerator.get_Current() */,
{ 969, 20, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Security.Uri/UriScheme>::System.Collections.IEnumerator.Reset() */,
{ 970, 20, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Security.Uri/UriScheme>::.ctor() */,
{ 971, 20, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Security.Uri/UriScheme>::.cctor() */,
{ 965, 416, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ArraySegment`1<System.Byte>>::Dispose() */,
{ 966, 416, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.ArraySegment`1<System.Byte>>::MoveNext() */,
{ 967, 416, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.ArraySegment`1<System.Byte>>::get_Current() */,
{ 968, 416, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.ArraySegment`1<System.Byte>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 416, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ArraySegment`1<System.Byte>>::System.Collections.IEnumerator.Reset() */,
{ 970, 416, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ArraySegment`1<System.Byte>>::.ctor() */,
{ 971, 416, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ArraySegment`1<System.Byte>>::.cctor() */,
{ 965, 47, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Boolean>::Dispose() */,
{ 966, 47, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Boolean>::MoveNext() */,
{ 967, 47, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Boolean>::get_Current() */,
{ 968, 47, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Boolean>::System.Collections.IEnumerator.get_Current() */,
{ 969, 47, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Boolean>::System.Collections.IEnumerator.Reset() */,
{ 970, 47, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Boolean>::.ctor() */,
{ 971, 47, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Boolean>::.cctor() */,
{ 965, 6, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Byte>::Dispose() */,
{ 966, 6, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Byte>::MoveNext() */,
{ 967, 6, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Byte>::get_Current() */,
{ 968, 6, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Byte>::System.Collections.IEnumerator.get_Current() */,
{ 969, 6, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Byte>::System.Collections.IEnumerator.Reset() */,
{ 970, 6, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Byte>::.ctor() */,
{ 971, 6, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Byte>::.cctor() */,
{ 965, 401, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ByteEnum>::Dispose() */,
{ 966, 401, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.ByteEnum>::MoveNext() */,
{ 967, 401, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.ByteEnum>::get_Current() */,
{ 968, 401, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.ByteEnum>::System.Collections.IEnumerator.get_Current() */,
{ 969, 401, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ByteEnum>::System.Collections.IEnumerator.Reset() */,
{ 970, 401, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ByteEnum>::.ctor() */,
{ 971, 401, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ByteEnum>::.cctor() */,
{ 965, 7, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Char>::Dispose() */,
{ 966, 7, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Char>::MoveNext() */,
{ 967, 7, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Char>::get_Current() */,
{ 968, 7, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Char>::System.Collections.IEnumerator.get_Current() */,
{ 969, 7, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Char>::System.Collections.IEnumerator.Reset() */,
{ 970, 7, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Char>::.ctor() */,
{ 971, 7, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Char>::.cctor() */,
{ 965, 34, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::Dispose() */,
{ 966, 34, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::MoveNext() */,
{ 967, 34, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::get_Current() */,
{ 968, 34, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::System.Collections.IEnumerator.get_Current() */,
{ 969, 34, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::System.Collections.IEnumerator.Reset() */,
{ 970, 34, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::.ctor() */,
{ 971, 34, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::.cctor() */,
{ 965, 350, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::Dispose() */,
{ 966, 350, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::MoveNext() */,
{ 967, 350, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::get_Current() */,
{ 968, 350, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 350, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 350, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::.ctor() */,
{ 971, 350, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::.cctor() */,
{ 965, 987, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::Dispose() */,
{ 966, 987, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::MoveNext() */,
{ 967, 987, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::get_Current() */,
{ 968, 987, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 987, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 987, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::.ctor() */,
{ 971, 987, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::.cctor() */,
{ 965, 123, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::Dispose() */,
{ 966, 123, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::MoveNext() */,
{ 967, 123, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::get_Current() */,
{ 968, 123, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 123, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 123, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::.ctor() */,
{ 971, 123, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::.cctor() */,
{ 965, 1013, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::Dispose() */,
{ 966, 1013, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::MoveNext() */,
{ 967, 1013, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::get_Current() */,
{ 968, 1013, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1013, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1013, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::.ctor() */,
{ 971, 1013, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::.cctor() */,
{ 965, 908, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::Dispose() */,
{ 966, 908, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::MoveNext() */,
{ 967, 908, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::get_Current() */,
{ 968, 908, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 908, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 908, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::.ctor() */,
{ 971, 908, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::.cctor() */,
{ 965, 1435, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::Dispose() */,
{ 966, 1435, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::MoveNext() */,
{ 967, 1435, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::get_Current() */,
{ 968, 1435, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1435, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1435, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::.ctor() */,
{ 971, 1435, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::.cctor() */,
{ 965, 1457, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::Dispose() */,
{ 966, 1457, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::MoveNext() */,
{ 967, 1457, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::get_Current() */,
{ 968, 1457, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1457, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1457, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::.ctor() */,
{ 971, 1457, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::.cctor() */,
{ 965, 1384, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::Dispose() */,
{ 966, 1384, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::MoveNext() */,
{ 967, 1384, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::get_Current() */,
{ 968, 1384, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1384, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1384, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::.ctor() */,
{ 971, 1384, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::.cctor() */,
{ 965, 306, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::Dispose() */,
{ 966, 306, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::MoveNext() */,
{ 967, 306, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::get_Current() */,
{ 968, 306, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 306, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 970, 306, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::.ctor() */,
{ 971, 306, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::.cctor() */,
{ 965, 538, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::Dispose() */,
{ 966, 538, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::MoveNext() */,
{ 967, 538, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::get_Current() */,
{ 968, 538, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 538, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.Reset() */,
{ 970, 538, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::.ctor() */,
{ 971, 538, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::.cctor() */,
{ 965, 814, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::Dispose() */,
{ 966, 814, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::MoveNext() */,
{ 967, 814, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::get_Current() */,
{ 968, 814, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 814, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::System.Collections.IEnumerator.Reset() */,
{ 970, 814, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::.ctor() */,
{ 971, 814, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::.cctor() */,
{ 965, 1633, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::Dispose() */,
{ 966, 1633, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::MoveNext() */,
{ 967, 1633, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::get_Current() */,
{ 968, 1633, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1633, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1633, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::.ctor() */,
{ 971, 1633, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::.cctor() */,
{ 965, 31, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::Dispose() */,
{ 966, 31, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::MoveNext() */,
{ 967, 31, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::get_Current() */,
{ 968, 31, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 31, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 31, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::.ctor() */,
{ 971, 31, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::.cctor() */,
{ 965, 171, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::Dispose() */,
{ 966, 171, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::MoveNext() */,
{ 967, 171, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::get_Current() */,
{ 968, 171, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 171, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.Reset() */,
{ 970, 171, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::.ctor() */,
{ 971, 171, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::.cctor() */,
{ 965, 1002, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::Dispose() */,
{ 966, 1002, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::MoveNext() */,
{ 967, 1002, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::get_Current() */,
{ 968, 1002, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1002, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1002, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::.ctor() */,
{ 971, 1002, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::.cctor() */,
{ 965, 1180, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::Dispose() */,
{ 966, 1180, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::MoveNext() */,
{ 967, 1180, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::get_Current() */,
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{ 969, 1180, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::System.Collections.IEnumerator.Reset() */,
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{ 966, 806, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt64Enum,System.Object>>::MoveNext() */,
{ 967, 806, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt64Enum,System.Object>>::get_Current() */,
{ 968, 806, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt64Enum,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 970, 806, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt64Enum,System.Object>>::.ctor() */,
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{ 966, 615, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::MoveNext() */,
{ 967, 615, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::get_Current() */,
{ 968, 615, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 615, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 615, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::.ctor() */,
{ 971, 615, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::.cctor() */,
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{ 966, 961, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>::MoveNext() */,
{ 967, 961, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>::get_Current() */,
{ 968, 961, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 970, 961, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>::.ctor() */,
{ 971, 961, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>::.cctor() */,
{ 965, 952, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::Dispose() */,
{ 966, 952, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::MoveNext() */,
{ 967, 952, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::get_Current() */,
{ 968, 952, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 952, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 952, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::.ctor() */,
{ 971, 952, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::.cctor() */,
{ 965, 968, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::Dispose() */,
{ 966, 968, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::MoveNext() */,
{ 967, 968, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::get_Current() */,
{ 968, 968, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 968, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 968, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::.ctor() */,
{ 971, 968, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::.cctor() */,
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{ 966, 781, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::MoveNext() */,
{ 967, 781, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::get_Current() */,
{ 968, 781, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
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{ 970, 781, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::.ctor() */,
{ 971, 781, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::.cctor() */,
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{ 966, 785, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::MoveNext() */,
{ 967, 785, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::get_Current() */,
{ 968, 785, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 785, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 785, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::.ctor() */,
{ 971, 785, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::.cctor() */,
{ 965, 1006, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::Dispose() */,
{ 966, 1006, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::MoveNext() */,
{ 967, 1006, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::get_Current() */,
{ 968, 1006, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1006, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1006, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::.ctor() */,
{ 971, 1006, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::.cctor() */,
{ 965, 426, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::Dispose() */,
{ 966, 426, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::MoveNext() */,
{ 967, 426, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::get_Current() */,
{ 968, 426, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 426, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 426, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::.ctor() */,
{ 971, 426, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::.cctor() */,
{ 965, 996, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::Dispose() */,
{ 966, 996, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::MoveNext() */,
{ 967, 996, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::get_Current() */,
{ 968, 996, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 996, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::System.Collections.IEnumerator.Reset() */,
{ 970, 996, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::.ctor() */,
{ 971, 996, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::.cctor() */,
{ 965, 115, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Dispose() */,
{ 966, 115, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::MoveNext() */,
{ 967, 115, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Current() */,
{ 968, 115, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 115, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 115, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor() */,
{ 971, 115, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.cctor() */,
{ 965, 349, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::Dispose() */,
{ 966, 349, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::MoveNext() */,
{ 967, 349, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::get_Current() */,
{ 968, 349, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 349, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 349, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::.ctor() */,
{ 971, 349, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::.cctor() */,
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{ 966, 986, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::MoveNext() */,
{ 967, 986, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::get_Current() */,
{ 968, 986, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 986, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 986, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::.ctor() */,
{ 971, 986, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::.cctor() */,
{ 965, 122, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::Dispose() */,
{ 966, 122, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::MoveNext() */,
{ 967, 122, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::get_Current() */,
{ 968, 122, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 122, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 122, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::.ctor() */,
{ 971, 122, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::.cctor() */,
{ 965, 1011, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::Dispose() */,
{ 966, 1011, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::MoveNext() */,
{ 967, 1011, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::get_Current() */,
{ 968, 1011, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1011, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1011, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::.ctor() */,
{ 971, 1011, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::.cctor() */,
{ 965, 902, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::Dispose() */,
{ 966, 902, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::MoveNext() */,
{ 967, 902, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::get_Current() */,
{ 968, 902, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 902, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 902, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::.ctor() */,
{ 971, 902, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::.cctor() */,
{ 965, 1434, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::Dispose() */,
{ 966, 1434, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::MoveNext() */,
{ 967, 1434, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::get_Current() */,
{ 968, 1434, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1434, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1434, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::.ctor() */,
{ 971, 1434, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::.cctor() */,
{ 965, 1456, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::Dispose() */,
{ 966, 1456, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::MoveNext() */,
{ 967, 1456, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::get_Current() */,
{ 968, 1456, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1456, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1456, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::.ctor() */,
{ 971, 1456, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::.cctor() */,
{ 965, 1383, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::Dispose() */,
{ 966, 1383, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::MoveNext() */,
{ 967, 1383, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::get_Current() */,
{ 968, 1383, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1383, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1383, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::.ctor() */,
{ 971, 1383, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::.cctor() */,
{ 965, 305, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::Dispose() */,
{ 966, 305, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::MoveNext() */,
{ 967, 305, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::get_Current() */,
{ 968, 305, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 305, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 970, 305, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::.ctor() */,
{ 971, 305, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::.cctor() */,
{ 965, 537, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::Dispose() */,
{ 966, 537, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::MoveNext() */,
{ 967, 537, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::get_Current() */,
{ 968, 537, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 537, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.Reset() */,
{ 970, 537, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::.ctor() */,
{ 971, 537, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::.cctor() */,
{ 965, 813, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>::Dispose() */,
{ 966, 813, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>::MoveNext() */,
{ 967, 813, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>::get_Current() */,
{ 968, 813, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 813, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>::System.Collections.IEnumerator.Reset() */,
{ 970, 813, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>::.ctor() */,
{ 971, 813, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>::.cctor() */,
{ 965, 1632, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::Dispose() */,
{ 966, 1632, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::MoveNext() */,
{ 967, 1632, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::get_Current() */,
{ 968, 1632, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1632, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1632, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::.ctor() */,
{ 971, 1632, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::.cctor() */,
{ 965, 30, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Dispose() */,
{ 966, 30, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::MoveNext() */,
{ 967, 30, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::get_Current() */,
{ 968, 30, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 30, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 30, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::.ctor() */,
{ 971, 30, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::.cctor() */,
{ 965, 169, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::Dispose() */,
{ 966, 169, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::MoveNext() */,
{ 967, 169, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::get_Current() */,
{ 968, 169, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 169, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.Reset() */,
{ 970, 169, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::.ctor() */,
{ 971, 169, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::.cctor() */,
{ 965, 1000, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::Dispose() */,
{ 966, 1000, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::MoveNext() */,
{ 967, 1000, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::get_Current() */,
{ 968, 1000, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1000, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1000, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::.ctor() */,
{ 971, 1000, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::.cctor() */,
{ 965, 1179, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::Dispose() */,
{ 966, 1179, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::MoveNext() */,
{ 967, 1179, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::get_Current() */,
{ 968, 1179, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1179, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1179, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::.ctor() */,
{ 971, 1179, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::.cctor() */,
{ 965, 804, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>::Dispose() */,
{ 966, 804, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>::MoveNext() */,
{ 967, 804, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>::get_Current() */,
{ 968, 804, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 804, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 804, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>::.ctor() */,
{ 971, 804, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>::.cctor() */,
{ 965, 613, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::Dispose() */,
{ 966, 613, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::MoveNext() */,
{ 967, 613, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::get_Current() */,
{ 968, 613, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 613, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 613, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::.ctor() */,
{ 971, 613, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::.cctor() */,
{ 965, 959, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::Dispose() */,
{ 966, 959, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::MoveNext() */,
{ 967, 959, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::get_Current() */,
{ 968, 959, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 959, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 959, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::.ctor() */,
{ 971, 959, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::.cctor() */,
{ 965, 950, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::Dispose() */,
{ 966, 950, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::MoveNext() */,
{ 967, 950, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::get_Current() */,
{ 968, 950, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 950, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 950, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::.ctor() */,
{ 971, 950, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::.cctor() */,
{ 965, 966, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::Dispose() */,
{ 966, 966, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::MoveNext() */,
{ 967, 966, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::get_Current() */,
{ 968, 966, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 966, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 966, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::.ctor() */,
{ 971, 966, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::.cctor() */,
{ 965, 779, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::Dispose() */,
{ 966, 779, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::MoveNext() */,
{ 967, 779, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::get_Current() */,
{ 968, 779, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 779, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 970, 779, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::.ctor() */,
{ 971, 779, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::.cctor() */,
{ 965, 784, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::Dispose() */,
{ 966, 784, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::MoveNext() */,
{ 967, 784, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::get_Current() */,
{ 968, 784, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 784, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 784, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::.ctor() */,
{ 971, 784, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::.cctor() */,
{ 965, 322, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Hashtable/bucket>::Dispose() */,
{ 966, 322, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Hashtable/bucket>::MoveNext() */,
{ 967, 322, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Hashtable/bucket>::get_Current() */,
{ 968, 322, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Hashtable/bucket>::System.Collections.IEnumerator.get_Current() */,
{ 969, 322, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Hashtable/bucket>::System.Collections.IEnumerator.Reset() */,
{ 970, 322, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Hashtable/bucket>::.ctor() */,
{ 971, 322, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Hashtable/bucket>::.cctor() */,
{ 965, 371, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::Dispose() */,
{ 966, 371, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::MoveNext() */,
{ 967, 371, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::get_Current() */,
{ 968, 371, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::System.Collections.IEnumerator.get_Current() */,
{ 969, 371, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::System.Collections.IEnumerator.Reset() */,
{ 970, 371, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::.ctor() */,
{ 971, 371, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::.cctor() */,
{ 965, 59, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.DateTime>::Dispose() */,
{ 966, 59, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.DateTime>::MoveNext() */,
{ 967, 59, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.DateTime>::get_Current() */,
{ 968, 59, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.DateTime>::System.Collections.IEnumerator.get_Current() */,
{ 969, 59, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.DateTime>::System.Collections.IEnumerator.Reset() */,
{ 970, 59, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.DateTime>::.ctor() */,
{ 971, 59, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.DateTime>::.cctor() */,
{ 965, 61, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Decimal>::Dispose() */,
{ 966, 61, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Decimal>::MoveNext() */,
{ 967, 61, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Decimal>::get_Current() */,
{ 968, 61, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Decimal>::System.Collections.IEnumerator.get_Current() */,
{ 969, 61, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Decimal>::System.Collections.IEnumerator.Reset() */,
{ 970, 61, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Decimal>::.ctor() */,
{ 971, 61, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Decimal>::.cctor() */,
{ 965, 81, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Double>::Dispose() */,
{ 966, 81, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Double>::MoveNext() */,
{ 967, 81, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Double>::get_Current() */,
{ 968, 81, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Double>::System.Collections.IEnumerator.get_Current() */,
{ 969, 81, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Double>::System.Collections.IEnumerator.Reset() */,
{ 970, 81, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Double>::.ctor() */,
{ 971, 81, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Double>::.cctor() */,
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{ 966, 232, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::MoveNext() */,
{ 967, 232, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::get_Current() */,
{ 968, 232, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::System.Collections.IEnumerator.get_Current() */,
{ 969, 232, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::System.Collections.IEnumerator.Reset() */,
{ 970, 232, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::.ctor() */,
{ 971, 232, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::.cctor() */,
{ 965, 233, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::Dispose() */,
{ 966, 233, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::MoveNext() */,
{ 967, 233, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::get_Current() */,
{ 968, 233, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::System.Collections.IEnumerator.get_Current() */,
{ 969, 233, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::System.Collections.IEnumerator.Reset() */,
{ 970, 233, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::.ctor() */,
{ 971, 233, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::.cctor() */,
{ 965, 230, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::Dispose() */,
{ 966, 230, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::MoveNext() */,
{ 967, 230, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::get_Current() */,
{ 968, 230, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::System.Collections.IEnumerator.get_Current() */,
{ 969, 230, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::System.Collections.IEnumerator.Reset() */,
{ 970, 230, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::.ctor() */,
{ 971, 230, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::.cctor() */,
{ 965, 94, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Guid>::Dispose() */,
{ 966, 94, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Guid>::MoveNext() */,
{ 967, 94, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Guid>::get_Current() */,
{ 968, 94, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Guid>::System.Collections.IEnumerator.get_Current() */,
{ 969, 94, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Guid>::System.Collections.IEnumerator.Reset() */,
{ 970, 94, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Guid>::.ctor() */,
{ 971, 94, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Guid>::.cctor() */,
{ 965, 95, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int16>::Dispose() */,
{ 966, 95, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Int16>::MoveNext() */,
{ 967, 95, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Int16>::get_Current() */,
{ 968, 95, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Int16>::System.Collections.IEnumerator.get_Current() */,
{ 969, 95, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int16>::System.Collections.IEnumerator.Reset() */,
{ 970, 95, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int16>::.ctor() */,
{ 971, 95, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int16>::.cctor() */,
{ 965, 16, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int32>::Dispose() */,
{ 966, 16, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Int32>::MoveNext() */,
{ 967, 16, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Int32>::get_Current() */,
{ 968, 16, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 969, 16, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int32>::System.Collections.IEnumerator.Reset() */,
{ 970, 16, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int32>::.ctor() */,
{ 971, 16, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int32>::.cctor() */,
{ 965, 90, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int32Enum>::Dispose() */,
{ 966, 90, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Int32Enum>::MoveNext() */,
{ 967, 90, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Int32Enum>::get_Current() */,
{ 968, 90, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Int32Enum>::System.Collections.IEnumerator.get_Current() */,
{ 969, 90, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int32Enum>::System.Collections.IEnumerator.Reset() */,
{ 970, 90, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int32Enum>::.ctor() */,
{ 971, 90, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int32Enum>::.cctor() */,
{ 965, 37, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int64>::Dispose() */,
{ 966, 37, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Int64>::MoveNext() */,
{ 967, 37, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Int64>::get_Current() */,
{ 968, 37, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Int64>::System.Collections.IEnumerator.get_Current() */,
{ 969, 37, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int64>::System.Collections.IEnumerator.Reset() */,
{ 970, 37, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int64>::.ctor() */,
{ 971, 37, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int64>::.cctor() */,
{ 965, 85, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.IntPtr>::Dispose() */,
{ 966, 85, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.IntPtr>::MoveNext() */,
{ 967, 85, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.IntPtr>::get_Current() */,
{ 968, 85, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.IntPtr>::System.Collections.IEnumerator.get_Current() */,
{ 969, 85, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.IntPtr>::System.Collections.IEnumerator.Reset() */,
{ 970, 85, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.IntPtr>::.ctor() */,
{ 971, 85, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.IntPtr>::.cctor() */,
{ 965, 403, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.CookieTokenizer/RecognizedAttribute>::Dispose() */,
{ 966, 403, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Net.CookieTokenizer/RecognizedAttribute>::MoveNext() */,
{ 967, 403, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Net.CookieTokenizer/RecognizedAttribute>::get_Current() */,
{ 968, 403, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Net.CookieTokenizer/RecognizedAttribute>::System.Collections.IEnumerator.get_Current() */,
{ 969, 403, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.CookieTokenizer/RecognizedAttribute>::System.Collections.IEnumerator.Reset() */,
{ 970, 403, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.CookieTokenizer/RecognizedAttribute>::.ctor() */,
{ 971, 403, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.CookieTokenizer/RecognizedAttribute>::.cctor() */,
{ 965, 404, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.HeaderVariantInfo>::Dispose() */,
{ 966, 404, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Net.HeaderVariantInfo>::MoveNext() */,
{ 967, 404, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Net.HeaderVariantInfo>::get_Current() */,
{ 968, 404, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Net.HeaderVariantInfo>::System.Collections.IEnumerator.get_Current() */,
{ 969, 404, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.HeaderVariantInfo>::System.Collections.IEnumerator.Reset() */,
{ 970, 404, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.HeaderVariantInfo>::.ctor() */,
{ 971, 404, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.HeaderVariantInfo>::.cctor() */,
{ 965, 418, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.Sockets.Socket/WSABUF>::Dispose() */,
{ 966, 418, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Net.Sockets.Socket/WSABUF>::MoveNext() */,
{ 967, 418, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Net.Sockets.Socket/WSABUF>::get_Current() */,
{ 968, 418, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Net.Sockets.Socket/WSABUF>::System.Collections.IEnumerator.get_Current() */,
{ 969, 418, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.Sockets.Socket/WSABUF>::System.Collections.IEnumerator.Reset() */,
{ 970, 418, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.Sockets.Socket/WSABUF>::.ctor() */,
{ 971, 418, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.Sockets.Socket/WSABUF>::.cctor() */,
{ 965, 1484, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Nullable`1<UnityEngine.RaycastHit>>::Dispose() */,
{ 966, 1484, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Nullable`1<UnityEngine.RaycastHit>>::MoveNext() */,
{ 967, 1484, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Nullable`1<UnityEngine.RaycastHit>>::get_Current() */,
{ 968, 1484, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1484, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1484, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Nullable`1<UnityEngine.RaycastHit>>::.ctor() */,
{ 971, 1484, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Nullable`1<UnityEngine.RaycastHit>>::.cctor() */,
{ 965, 151, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ParameterizedStrings/FormatParam>::Dispose() */,
{ 966, 151, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.ParameterizedStrings/FormatParam>::MoveNext() */,
{ 967, 151, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.ParameterizedStrings/FormatParam>::get_Current() */,
{ 968, 151, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.ParameterizedStrings/FormatParam>::System.Collections.IEnumerator.get_Current() */,
{ 969, 151, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ParameterizedStrings/FormatParam>::System.Collections.IEnumerator.Reset() */,
{ 970, 151, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ParameterizedStrings/FormatParam>::.ctor() */,
{ 971, 151, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ParameterizedStrings/FormatParam>::.cctor() */,
{ 965, 176, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeNamedArgument>::Dispose() */,
{ 966, 176, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeNamedArgument>::MoveNext() */,
{ 967, 176, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeNamedArgument>::get_Current() */,
{ 968, 176, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IEnumerator.get_Current() */,
{ 969, 176, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IEnumerator.Reset() */,
{ 970, 176, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeNamedArgument>::.ctor() */,
{ 971, 176, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeNamedArgument>::.cctor() */,
{ 965, 166, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeTypedArgument>::Dispose() */,
{ 966, 166, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeTypedArgument>::MoveNext() */,
{ 967, 166, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeTypedArgument>::get_Current() */,
{ 968, 166, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IEnumerator.get_Current() */,
{ 969, 166, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IEnumerator.Reset() */,
{ 970, 166, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeTypedArgument>::.ctor() */,
{ 971, 166, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeTypedArgument>::.cctor() */,
{ 965, 64, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.ParameterModifier>::Dispose() */,
{ 966, 64, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Reflection.ParameterModifier>::MoveNext() */,
{ 967, 64, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Reflection.ParameterModifier>::get_Current() */,
{ 968, 64, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Reflection.ParameterModifier>::System.Collections.IEnumerator.get_Current() */,
{ 969, 64, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.ParameterModifier>::System.Collections.IEnumerator.Reset() */,
{ 970, 64, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.ParameterModifier>::.ctor() */,
{ 971, 64, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.ParameterModifier>::.cctor() */,
{ 965, 170, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Resources.ResourceLocator>::Dispose() */,
{ 966, 170, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Resources.ResourceLocator>::MoveNext() */,
{ 967, 170, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Resources.ResourceLocator>::get_Current() */,
{ 968, 170, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Resources.ResourceLocator>::System.Collections.IEnumerator.get_Current() */,
{ 969, 170, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Resources.ResourceLocator>::System.Collections.IEnumerator.Reset() */,
{ 970, 170, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Resources.ResourceLocator>::.ctor() */,
{ 971, 170, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Resources.ResourceLocator>::.cctor() */,
{ 965, 33, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Runtime.CompilerServices.Ephemeron>::Dispose() */,
{ 966, 33, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Runtime.CompilerServices.Ephemeron>::MoveNext() */,
{ 967, 33, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Runtime.CompilerServices.Ephemeron>::get_Current() */,
{ 968, 33, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Runtime.CompilerServices.Ephemeron>::System.Collections.IEnumerator.get_Current() */,
{ 969, 33, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Runtime.CompilerServices.Ephemeron>::System.Collections.IEnumerator.Reset() */,
{ 970, 33, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Runtime.CompilerServices.Ephemeron>::.ctor() */,
{ 971, 33, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Runtime.CompilerServices.Ephemeron>::.cctor() */,
{ 965, 417, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Runtime.InteropServices.GCHandle>::Dispose() */,
{ 966, 417, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Runtime.InteropServices.GCHandle>::MoveNext() */,
{ 967, 417, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Runtime.InteropServices.GCHandle>::get_Current() */,
{ 968, 417, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Runtime.InteropServices.GCHandle>::System.Collections.IEnumerator.get_Current() */,
{ 969, 417, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Runtime.InteropServices.GCHandle>::System.Collections.IEnumerator.Reset() */,
{ 970, 417, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Runtime.InteropServices.GCHandle>::.ctor() */,
{ 971, 417, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Runtime.InteropServices.GCHandle>::.cctor() */,
{ 965, 108, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.SByte>::Dispose() */,
{ 966, 108, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.SByte>::MoveNext() */,
{ 967, 108, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.SByte>::get_Current() */,
{ 968, 108, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.SByte>::System.Collections.IEnumerator.get_Current() */,
{ 969, 108, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.SByte>::System.Collections.IEnumerator.Reset() */,
{ 970, 108, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.SByte>::.ctor() */,
{ 971, 108, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.SByte>::.cctor() */,
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{ 966, 398, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Security.Cryptography.X509Certificates.X509ChainStatus>::MoveNext() */,
{ 967, 398, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Security.Cryptography.X509Certificates.X509ChainStatus>::get_Current() */,
{ 968, 398, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Security.Cryptography.X509Certificates.X509ChainStatus>::System.Collections.IEnumerator.get_Current() */,
{ 969, 398, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Security.Cryptography.X509Certificates.X509ChainStatus>::System.Collections.IEnumerator.Reset() */,
{ 970, 398, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Security.Cryptography.X509Certificates.X509ChainStatus>::.ctor() */,
{ 971, 398, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Security.Cryptography.X509Certificates.X509ChainStatus>::.cctor() */,
{ 965, 109, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Single>::Dispose() */,
{ 966, 109, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Single>::MoveNext() */,
{ 967, 109, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Single>::get_Current() */,
{ 968, 109, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Single>::System.Collections.IEnumerator.get_Current() */,
{ 969, 109, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Single>::System.Collections.IEnumerator.Reset() */,
{ 970, 109, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Single>::.ctor() */,
{ 971, 109, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Single>::.cctor() */,
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{ 966, 362, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>::MoveNext() */,
{ 967, 362, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>::get_Current() */,
{ 968, 362, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>::System.Collections.IEnumerator.get_Current() */,
{ 969, 362, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>::System.Collections.IEnumerator.Reset() */,
{ 970, 362, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>::.ctor() */,
{ 971, 362, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>::.cctor() */,
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{ 966, 240, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Threading.CancellationTokenRegistration>::MoveNext() */,
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{ 968, 240, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Threading.CancellationTokenRegistration>::System.Collections.IEnumerator.get_Current() */,
{ 969, 240, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Threading.CancellationTokenRegistration>::System.Collections.IEnumerator.Reset() */,
{ 970, 240, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Threading.CancellationTokenRegistration>::.ctor() */,
{ 971, 240, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Threading.CancellationTokenRegistration>::.cctor() */,
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{ 966, 110, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.TimeSpan>::MoveNext() */,
{ 967, 110, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.TimeSpan>::get_Current() */,
{ 968, 110, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.TimeSpan>::System.Collections.IEnumerator.get_Current() */,
{ 969, 110, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.TimeSpan>::System.Collections.IEnumerator.Reset() */,
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{ 965, 434, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<UnityEngine.Vector3>::Dispose() */,
{ 966, 434, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<UnityEngine.Vector3>::MoveNext() */,
{ 967, 434, -1 } /* T System.Array/EmptyInternalEnumerator`1<UnityEngine.Vector3>::get_Current() */,
{ 968, 434, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<UnityEngine.Vector3>::System.Collections.IEnumerator.get_Current() */,
{ 969, 434, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<UnityEngine.Vector3>::System.Collections.IEnumerator.Reset() */,
{ 970, 434, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<UnityEngine.Vector3>::.ctor() */,
{ 971, 434, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<UnityEngine.Vector3>::.cctor() */,
{ 965, 448, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<UnityEngine.Vector4>::Dispose() */,
{ 966, 448, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<UnityEngine.Vector4>::MoveNext() */,
{ 967, 448, -1 } /* T System.Array/EmptyInternalEnumerator`1<UnityEngine.Vector4>::get_Current() */,
{ 968, 448, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<UnityEngine.Vector4>::System.Collections.IEnumerator.get_Current() */,
{ 969, 448, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<UnityEngine.Vector4>::System.Collections.IEnumerator.Reset() */,
{ 970, 448, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<UnityEngine.Vector4>::.ctor() */,
{ 971, 448, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<UnityEngine.Vector4>::.cctor() */,
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{ 966, 565, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<UnityEngine.jvalue>::MoveNext() */,
{ 967, 565, -1 } /* T System.Array/EmptyInternalEnumerator`1<UnityEngine.jvalue>::get_Current() */,
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{ 969, 565, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<UnityEngine.jvalue>::System.Collections.IEnumerator.Reset() */,
{ 970, 565, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<UnityEngine.jvalue>::.ctor() */,
{ 971, 565, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<UnityEngine.jvalue>::.cctor() */,
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{ 960, 1703, -1 } /* System.Void System.Array/InternalEnumerator`1<FairyGUI.GPath/Segment>::Dispose() */,
{ 961, 1703, -1 } /* System.Boolean System.Array/InternalEnumerator`1<FairyGUI.GPath/Segment>::MoveNext() */,
{ 962, 1703, -1 } /* T System.Array/InternalEnumerator`1<FairyGUI.GPath/Segment>::get_Current() */,
{ 963, 1703, -1 } /* System.Void System.Array/InternalEnumerator`1<FairyGUI.GPath/Segment>::System.Collections.IEnumerator.Reset() */,
{ 964, 1703, -1 } /* System.Object System.Array/InternalEnumerator`1<FairyGUI.GPath/Segment>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1704, -1 } /* System.Void System.Array/InternalEnumerator`1<FairyGUI.GPathPoint>::.ctor(System.Array) */,
{ 960, 1704, -1 } /* System.Void System.Array/InternalEnumerator`1<FairyGUI.GPathPoint>::Dispose() */,
{ 961, 1704, -1 } /* System.Boolean System.Array/InternalEnumerator`1<FairyGUI.GPathPoint>::MoveNext() */,
{ 962, 1704, -1 } /* T System.Array/InternalEnumerator`1<FairyGUI.GPathPoint>::get_Current() */,
{ 963, 1704, -1 } /* System.Void System.Array/InternalEnumerator`1<FairyGUI.GPathPoint>::System.Collections.IEnumerator.Reset() */,
{ 964, 1704, -1 } /* System.Object System.Array/InternalEnumerator`1<FairyGUI.GPathPoint>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1193, -1 } /* System.Void System.Array/InternalEnumerator`1<FairyGUI.TextField/CharPosition>::.ctor(System.Array) */,
{ 960, 1193, -1 } /* System.Void System.Array/InternalEnumerator`1<FairyGUI.TextField/CharPosition>::Dispose() */,
{ 961, 1193, -1 } /* System.Boolean System.Array/InternalEnumerator`1<FairyGUI.TextField/CharPosition>::MoveNext() */,
{ 962, 1193, -1 } /* T System.Array/InternalEnumerator`1<FairyGUI.TextField/CharPosition>::get_Current() */,
{ 963, 1193, -1 } /* System.Void System.Array/InternalEnumerator`1<FairyGUI.TextField/CharPosition>::System.Collections.IEnumerator.Reset() */,
{ 964, 1193, -1 } /* System.Object System.Array/InternalEnumerator`1<FairyGUI.TextField/CharPosition>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1698, -1 } /* System.Void System.Array/InternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::.ctor(System.Array) */,
{ 960, 1698, -1 } /* System.Void System.Array/InternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::Dispose() */,
{ 961, 1698, -1 } /* System.Boolean System.Array/InternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::MoveNext() */,
{ 962, 1698, -1 } /* T System.Array/InternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::get_Current() */,
{ 963, 1698, -1 } /* System.Void System.Array/InternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::System.Collections.IEnumerator.Reset() */,
{ 964, 1698, -1 } /* System.Object System.Array/InternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1621, -1 } /* System.Void System.Array/InternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::.ctor(System.Array) */,
{ 960, 1621, -1 } /* System.Void System.Array/InternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::Dispose() */,
{ 961, 1621, -1 } /* System.Boolean System.Array/InternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::MoveNext() */,
{ 962, 1621, -1 } /* T System.Array/InternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::get_Current() */,
{ 963, 1621, -1 } /* System.Void System.Array/InternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1621, -1 } /* System.Object System.Array/InternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1391, -1 } /* System.Void System.Array/InternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::.ctor(System.Array) */,
{ 960, 1391, -1 } /* System.Void System.Array/InternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::Dispose() */,
{ 961, 1391, -1 } /* System.Boolean System.Array/InternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::MoveNext() */,
{ 962, 1391, -1 } /* T System.Array/InternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::get_Current() */,
{ 963, 1391, -1 } /* System.Void System.Array/InternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::System.Collections.IEnumerator.Reset() */,
{ 964, 1391, -1 } /* System.Object System.Array/InternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::System.Collections.IEnumerator.get_Current() */,
{ 959, 15, -1 } /* System.Void System.Array/InternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::.ctor(System.Array) */,
{ 960, 15, -1 } /* System.Void System.Array/InternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::Dispose() */,
{ 961, 15, -1 } /* System.Boolean System.Array/InternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::MoveNext() */,
{ 962, 15, -1 } /* T System.Array/InternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::get_Current() */,
{ 963, 15, -1 } /* System.Void System.Array/InternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::System.Collections.IEnumerator.Reset() */,
{ 964, 15, -1 } /* System.Object System.Array/InternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::System.Collections.IEnumerator.get_Current() */,
{ 959, 20, -1 } /* System.Void System.Array/InternalEnumerator`1<Mono.Security.Uri/UriScheme>::.ctor(System.Array) */,
{ 960, 20, -1 } /* System.Void System.Array/InternalEnumerator`1<Mono.Security.Uri/UriScheme>::Dispose() */,
{ 961, 20, -1 } /* System.Boolean System.Array/InternalEnumerator`1<Mono.Security.Uri/UriScheme>::MoveNext() */,
{ 962, 20, -1 } /* T System.Array/InternalEnumerator`1<Mono.Security.Uri/UriScheme>::get_Current() */,
{ 963, 20, -1 } /* System.Void System.Array/InternalEnumerator`1<Mono.Security.Uri/UriScheme>::System.Collections.IEnumerator.Reset() */,
{ 964, 20, -1 } /* System.Object System.Array/InternalEnumerator`1<Mono.Security.Uri/UriScheme>::System.Collections.IEnumerator.get_Current() */,
{ 959, 416, -1 } /* System.Void System.Array/InternalEnumerator`1<System.ArraySegment`1<System.Byte>>::.ctor(System.Array) */,
{ 960, 416, -1 } /* System.Void System.Array/InternalEnumerator`1<System.ArraySegment`1<System.Byte>>::Dispose() */,
{ 961, 416, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.ArraySegment`1<System.Byte>>::MoveNext() */,
{ 962, 416, -1 } /* T System.Array/InternalEnumerator`1<System.ArraySegment`1<System.Byte>>::get_Current() */,
{ 963, 416, -1 } /* System.Void System.Array/InternalEnumerator`1<System.ArraySegment`1<System.Byte>>::System.Collections.IEnumerator.Reset() */,
{ 964, 416, -1 } /* System.Object System.Array/InternalEnumerator`1<System.ArraySegment`1<System.Byte>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 47, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Boolean>::.ctor(System.Array) */,
{ 960, 47, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Boolean>::Dispose() */,
{ 961, 47, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Boolean>::MoveNext() */,
{ 962, 47, -1 } /* T System.Array/InternalEnumerator`1<System.Boolean>::get_Current() */,
{ 963, 47, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Boolean>::System.Collections.IEnumerator.Reset() */,
{ 964, 47, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Boolean>::System.Collections.IEnumerator.get_Current() */,
{ 959, 6, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Byte>::.ctor(System.Array) */,
{ 960, 6, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Byte>::Dispose() */,
{ 961, 6, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Byte>::MoveNext() */,
{ 962, 6, -1 } /* T System.Array/InternalEnumerator`1<System.Byte>::get_Current() */,
{ 963, 6, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Byte>::System.Collections.IEnumerator.Reset() */,
{ 964, 6, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Byte>::System.Collections.IEnumerator.get_Current() */,
{ 959, 401, -1 } /* System.Void System.Array/InternalEnumerator`1<System.ByteEnum>::.ctor(System.Array) */,
{ 960, 401, -1 } /* System.Void System.Array/InternalEnumerator`1<System.ByteEnum>::Dispose() */,
{ 961, 401, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.ByteEnum>::MoveNext() */,
{ 962, 401, -1 } /* T System.Array/InternalEnumerator`1<System.ByteEnum>::get_Current() */,
{ 963, 401, -1 } /* System.Void System.Array/InternalEnumerator`1<System.ByteEnum>::System.Collections.IEnumerator.Reset() */,
{ 964, 401, -1 } /* System.Object System.Array/InternalEnumerator`1<System.ByteEnum>::System.Collections.IEnumerator.get_Current() */,
{ 959, 7, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Char>::.ctor(System.Array) */,
{ 960, 7, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Char>::Dispose() */,
{ 961, 7, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Char>::MoveNext() */,
{ 962, 7, -1 } /* T System.Array/InternalEnumerator`1<System.Char>::get_Current() */,
{ 963, 7, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Char>::System.Collections.IEnumerator.Reset() */,
{ 964, 7, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Char>::System.Collections.IEnumerator.get_Current() */,
{ 959, 34, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.DictionaryEntry>::.ctor(System.Array) */,
{ 960, 34, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.DictionaryEntry>::Dispose() */,
{ 961, 34, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.DictionaryEntry>::MoveNext() */,
{ 962, 34, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.DictionaryEntry>::get_Current() */,
{ 963, 34, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.DictionaryEntry>::System.Collections.IEnumerator.Reset() */,
{ 964, 34, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.DictionaryEntry>::System.Collections.IEnumerator.get_Current() */,
{ 959, 350, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::.ctor(System.Array) */,
{ 960, 350, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::Dispose() */,
{ 961, 350, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::MoveNext() */,
{ 962, 350, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::get_Current() */,
{ 963, 350, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 350, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 987, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::.ctor(System.Array) */,
{ 960, 987, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::Dispose() */,
{ 961, 987, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::MoveNext() */,
{ 962, 987, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::get_Current() */,
{ 963, 987, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 987, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 123, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::.ctor(System.Array) */,
{ 960, 123, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::Dispose() */,
{ 961, 123, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::MoveNext() */,
{ 962, 123, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::get_Current() */,
{ 963, 123, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 123, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1013, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::.ctor(System.Array) */,
{ 960, 1013, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::Dispose() */,
{ 961, 1013, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::MoveNext() */,
{ 962, 1013, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::get_Current() */,
{ 963, 1013, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1013, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 908, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::.ctor(System.Array) */,
{ 960, 908, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::Dispose() */,
{ 961, 908, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::MoveNext() */,
{ 962, 908, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::get_Current() */,
{ 963, 908, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 908, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1435, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::.ctor(System.Array) */,
{ 960, 1435, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::Dispose() */,
{ 961, 1435, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::MoveNext() */,
{ 962, 1435, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::get_Current() */,
{ 963, 1435, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1435, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1457, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::.ctor(System.Array) */,
{ 960, 1457, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::Dispose() */,
{ 961, 1457, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::MoveNext() */,
{ 962, 1457, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::get_Current() */,
{ 963, 1457, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1457, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1384, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::.ctor(System.Array) */,
{ 960, 1384, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::Dispose() */,
{ 961, 1384, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::MoveNext() */,
{ 962, 1384, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::get_Current() */,
{ 963, 1384, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1384, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 306, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::.ctor(System.Array) */,
{ 960, 306, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::Dispose() */,
{ 961, 306, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::MoveNext() */,
{ 962, 306, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::get_Current() */,
{ 963, 306, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 964, 306, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 538, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::.ctor(System.Array) */,
{ 960, 538, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::Dispose() */,
{ 961, 538, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::MoveNext() */,
{ 962, 538, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::get_Current() */,
{ 963, 538, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.Reset() */,
{ 964, 538, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 814, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::Dispose() */,
{ 961, 814, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::MoveNext() */,
{ 962, 814, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::get_Current() */,
{ 963, 814, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::System.Collections.IEnumerator.Reset() */,
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{ 961, 1633, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::MoveNext() */,
{ 962, 1633, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::get_Current() */,
{ 963, 1633, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.Reset() */,
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{ 960, 31, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::Dispose() */,
{ 961, 31, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::MoveNext() */,
{ 962, 31, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::get_Current() */,
{ 963, 31, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::System.Collections.IEnumerator.Reset() */,
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{ 960, 171, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::Dispose() */,
{ 961, 171, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::MoveNext() */,
{ 962, 171, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::get_Current() */,
{ 963, 171, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.Reset() */,
{ 964, 171, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 1002, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::Dispose() */,
{ 961, 1002, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::MoveNext() */,
{ 962, 1002, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::get_Current() */,
{ 963, 1002, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1002, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1180, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::.ctor(System.Array) */,
{ 960, 1180, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::Dispose() */,
{ 961, 1180, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::MoveNext() */,
{ 962, 1180, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::get_Current() */,
{ 963, 1180, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::System.Collections.IEnumerator.Reset() */,
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{ 960, 806, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt64Enum,System.Object>>::Dispose() */,
{ 961, 806, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt64Enum,System.Object>>::MoveNext() */,
{ 962, 806, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt64Enum,System.Object>>::get_Current() */,
{ 963, 806, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt64Enum,System.Object>>::System.Collections.IEnumerator.Reset() */,
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{ 960, 615, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::Dispose() */,
{ 961, 615, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::MoveNext() */,
{ 962, 615, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::get_Current() */,
{ 963, 615, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 615, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 961, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>::Dispose() */,
{ 961, 961, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>::MoveNext() */,
{ 962, 961, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>::get_Current() */,
{ 963, 961, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 961, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 952, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::Dispose() */,
{ 961, 952, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::MoveNext() */,
{ 962, 952, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::get_Current() */,
{ 963, 952, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 952, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 968, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::Dispose() */,
{ 961, 968, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::MoveNext() */,
{ 962, 968, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::get_Current() */,
{ 963, 968, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 968, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 961, 781, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::MoveNext() */,
{ 962, 781, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::get_Current() */,
{ 963, 781, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 964, 781, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 785, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::Dispose() */,
{ 961, 785, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::MoveNext() */,
{ 962, 785, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::get_Current() */,
{ 963, 785, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 785, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 1006, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::Dispose() */,
{ 961, 1006, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::MoveNext() */,
{ 962, 1006, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::get_Current() */,
{ 963, 1006, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1006, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 426, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::.ctor(System.Array) */,
{ 960, 426, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::Dispose() */,
{ 961, 426, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::MoveNext() */,
{ 962, 426, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::get_Current() */,
{ 963, 426, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 426, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 996, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::.ctor(System.Array) */,
{ 960, 996, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::Dispose() */,
{ 961, 996, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::MoveNext() */,
{ 962, 996, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::get_Current() */,
{ 963, 996, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::System.Collections.IEnumerator.Reset() */,
{ 964, 996, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 115, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Array) */,
{ 960, 115, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Dispose() */,
{ 961, 115, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::MoveNext() */,
{ 962, 115, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Current() */,
{ 963, 115, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 115, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 349, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::Dispose() */,
{ 961, 349, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::MoveNext() */,
{ 962, 349, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::get_Current() */,
{ 963, 349, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 349, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 986, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::.ctor(System.Array) */,
{ 960, 986, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::Dispose() */,
{ 961, 986, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::MoveNext() */,
{ 962, 986, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::get_Current() */,
{ 963, 986, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 986, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 122, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::.ctor(System.Array) */,
{ 960, 122, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::Dispose() */,
{ 961, 122, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::MoveNext() */,
{ 962, 122, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::get_Current() */,
{ 963, 122, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 122, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1011, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::.ctor(System.Array) */,
{ 960, 1011, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::Dispose() */,
{ 961, 1011, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::MoveNext() */,
{ 962, 1011, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::get_Current() */,
{ 963, 1011, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1011, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 902, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::Dispose() */,
{ 961, 902, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::MoveNext() */,
{ 962, 902, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::get_Current() */,
{ 963, 902, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 902, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1434, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::.ctor(System.Array) */,
{ 960, 1434, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::Dispose() */,
{ 961, 1434, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::MoveNext() */,
{ 962, 1434, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::get_Current() */,
{ 963, 1434, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1434, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1456, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::.ctor(System.Array) */,
{ 960, 1456, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::Dispose() */,
{ 961, 1456, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::MoveNext() */,
{ 962, 1456, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::get_Current() */,
{ 963, 1456, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1456, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 1383, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::Dispose() */,
{ 961, 1383, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::MoveNext() */,
{ 962, 1383, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::get_Current() */,
{ 963, 1383, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1383, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 305, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::Dispose() */,
{ 961, 305, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::MoveNext() */,
{ 962, 305, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::get_Current() */,
{ 963, 305, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 964, 305, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 537, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::.ctor(System.Array) */,
{ 960, 537, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::Dispose() */,
{ 961, 537, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::MoveNext() */,
{ 962, 537, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::get_Current() */,
{ 963, 537, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.Reset() */,
{ 964, 537, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 813, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>::.ctor(System.Array) */,
{ 960, 813, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>::Dispose() */,
{ 961, 813, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>::MoveNext() */,
{ 962, 813, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>::get_Current() */,
{ 963, 813, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>::System.Collections.IEnumerator.Reset() */,
{ 964, 813, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1632, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::.ctor(System.Array) */,
{ 960, 1632, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::Dispose() */,
{ 961, 1632, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::MoveNext() */,
{ 962, 1632, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::get_Current() */,
{ 963, 1632, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1632, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 30, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::.ctor(System.Array) */,
{ 960, 30, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Dispose() */,
{ 961, 30, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::MoveNext() */,
{ 962, 30, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::get_Current() */,
{ 963, 30, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 30, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 169, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::.ctor(System.Array) */,
{ 960, 169, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::Dispose() */,
{ 961, 169, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::MoveNext() */,
{ 962, 169, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::get_Current() */,
{ 963, 169, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.Reset() */,
{ 964, 169, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1000, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::.ctor(System.Array) */,
{ 960, 1000, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::Dispose() */,
{ 961, 1000, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::MoveNext() */,
{ 962, 1000, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::get_Current() */,
{ 963, 1000, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1000, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1179, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::.ctor(System.Array) */,
{ 960, 1179, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::Dispose() */,
{ 961, 1179, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::MoveNext() */,
{ 962, 1179, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::get_Current() */,
{ 963, 1179, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1179, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 804, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>::.ctor(System.Array) */,
{ 960, 804, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>::Dispose() */,
{ 961, 804, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>::MoveNext() */,
{ 962, 804, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>::get_Current() */,
{ 963, 804, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 804, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 613, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::.ctor(System.Array) */,
{ 960, 613, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::Dispose() */,
{ 961, 613, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::MoveNext() */,
{ 962, 613, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::get_Current() */,
{ 963, 613, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 613, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 959, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::.ctor(System.Array) */,
{ 960, 959, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::Dispose() */,
{ 961, 959, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::MoveNext() */,
{ 962, 959, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::get_Current() */,
{ 963, 959, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 959, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 950, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::.ctor(System.Array) */,
{ 960, 950, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::Dispose() */,
{ 961, 950, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::MoveNext() */,
{ 962, 950, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::get_Current() */,
{ 963, 950, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 950, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 966, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::.ctor(System.Array) */,
{ 960, 966, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::Dispose() */,
{ 961, 966, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::MoveNext() */,
{ 962, 966, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::get_Current() */,
{ 963, 966, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 966, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 779, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::Dispose() */,
{ 961, 779, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::MoveNext() */,
{ 962, 779, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::get_Current() */,
{ 963, 779, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 964, 779, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 784, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::.ctor(System.Array) */,
{ 960, 784, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::Dispose() */,
{ 961, 784, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::MoveNext() */,
{ 962, 784, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::get_Current() */,
{ 963, 784, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 784, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 322, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Hashtable/bucket>::.ctor(System.Array) */,
{ 960, 322, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Hashtable/bucket>::Dispose() */,
{ 961, 322, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Hashtable/bucket>::MoveNext() */,
{ 962, 322, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Hashtable/bucket>::get_Current() */,
{ 963, 322, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Hashtable/bucket>::System.Collections.IEnumerator.Reset() */,
{ 964, 322, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Hashtable/bucket>::System.Collections.IEnumerator.get_Current() */,
{ 959, 371, -1 } /* System.Void System.Array/InternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::.ctor(System.Array) */,
{ 960, 371, -1 } /* System.Void System.Array/InternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::Dispose() */,
{ 961, 371, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::MoveNext() */,
{ 962, 371, -1 } /* T System.Array/InternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::get_Current() */,
{ 963, 371, -1 } /* System.Void System.Array/InternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::System.Collections.IEnumerator.Reset() */,
{ 964, 371, -1 } /* System.Object System.Array/InternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::System.Collections.IEnumerator.get_Current() */,
{ 959, 59, -1 } /* System.Void System.Array/InternalEnumerator`1<System.DateTime>::.ctor(System.Array) */,
{ 960, 59, -1 } /* System.Void System.Array/InternalEnumerator`1<System.DateTime>::Dispose() */,
{ 961, 59, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.DateTime>::MoveNext() */,
{ 962, 59, -1 } /* T System.Array/InternalEnumerator`1<System.DateTime>::get_Current() */,
{ 963, 59, -1 } /* System.Void System.Array/InternalEnumerator`1<System.DateTime>::System.Collections.IEnumerator.Reset() */,
{ 964, 59, -1 } /* System.Object System.Array/InternalEnumerator`1<System.DateTime>::System.Collections.IEnumerator.get_Current() */,
{ 959, 61, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Decimal>::.ctor(System.Array) */,
{ 960, 61, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Decimal>::Dispose() */,
{ 961, 61, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Decimal>::MoveNext() */,
{ 962, 61, -1 } /* T System.Array/InternalEnumerator`1<System.Decimal>::get_Current() */,
{ 963, 61, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Decimal>::System.Collections.IEnumerator.Reset() */,
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{ 960, 81, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Double>::Dispose() */,
{ 961, 81, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Double>::MoveNext() */,
{ 962, 81, -1 } /* T System.Array/InternalEnumerator`1<System.Double>::get_Current() */,
{ 963, 81, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Double>::System.Collections.IEnumerator.Reset() */,
{ 964, 81, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Double>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 232, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::Dispose() */,
{ 961, 232, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::MoveNext() */,
{ 962, 232, -1 } /* T System.Array/InternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::get_Current() */,
{ 963, 232, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::System.Collections.IEnumerator.Reset() */,
{ 964, 232, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::System.Collections.IEnumerator.get_Current() */,
{ 959, 233, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::.ctor(System.Array) */,
{ 960, 233, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::Dispose() */,
{ 961, 233, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::MoveNext() */,
{ 962, 233, -1 } /* T System.Array/InternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::get_Current() */,
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{ 11252, 1193, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<FairyGUI.TextField/CharPosition>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 1193, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<FairyGUI.TextField/CharPosition>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 1193, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<FairyGUI.TextField/CharPosition>::.ctor() */,
{ 11242, 47, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Boolean>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 47, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Boolean>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 47, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Boolean>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 47, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Boolean>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 47, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Boolean>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 47, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Boolean>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 47, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Boolean>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 47, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Boolean>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 47, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Boolean>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 47, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Boolean>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 47, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Boolean>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 47, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Boolean>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 47, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Boolean>::.ctor() */,
{ 11242, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 6, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Byte>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 6, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Byte>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 6, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Byte>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::.ctor() */,
{ 11242, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 7, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Char>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 7, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Char>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 7, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Char>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::.ctor() */,
{ 11242, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 115, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 115, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 115, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor() */,
{ 11242, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 16, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 16, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 16, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::.ctor() */,
{ 11242, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 90, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 90, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 90, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::.ctor() */,
{ 11242, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 37, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int64>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 37, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int64>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 37, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int64>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::.ctor() */,
{ 11242, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 109, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Single>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 109, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Single>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 109, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Single>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::.ctor() */,
{ 11242, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt32>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 21, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.UInt32>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt32>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 21, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.UInt32>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt32>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt32>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt32>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt32>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 21, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.UInt32>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt32>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt32>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt32>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt32>::.ctor() */,
{ 11242, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 82, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.UInt64>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 82, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.UInt64>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 82, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.UInt64>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::.ctor() */,
{ 11242, 572, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 572, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 572, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 572, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 572, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 572, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 572, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 572, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 572, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 572, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 572, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 572, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 572, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::.ctor() */,
{ 11242, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 442, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 442, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 442, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor() */,
{ 11242, 453, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 453, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 453, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 453, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 453, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 453, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 453, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 453, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 453, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 453, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 453, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 453, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 453, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::.ctor() */,
{ 11242, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 450, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 450, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 450, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::.ctor() */,
{ 11242, 449, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 449, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 449, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 449, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 449, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 449, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 449, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 449, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 449, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 449, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 449, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 449, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 449, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::.ctor() */,
{ 11242, 946, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 946, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 946, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 946, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 946, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 946, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 946, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 946, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 946, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 946, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 946, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 946, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 946, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::.ctor() */,
{ 11242, 973, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 973, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 973, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 973, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 973, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 973, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 973, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 973, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 973, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 973, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 973, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 973, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 973, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::.ctor() */,
{ 11242, 976, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 976, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 976, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 976, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 976, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 976, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 976, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 976, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 976, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 976, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 976, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 976, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 976, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor() */,
{ 11242, 1007, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 1007, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 1007, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 1007, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 1007, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 1007, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 1007, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 1007, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 1007, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 1007, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 1007, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 1007, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 1007, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor() */,
{ 11242, 1014, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 1014, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 1014, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 1014, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 1014, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 1014, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 1014, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 1014, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 1014, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 1014, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 1014, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 1014, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 1014, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor() */,
{ 11242, 983, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 983, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 983, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 983, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 983, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 983, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 983, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 983, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 983, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 983, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 983, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 983, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 983, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor() */,
{ 11242, 974, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 974, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 974, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 974, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 974, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 974, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 974, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 974, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 974, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 974, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 974, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 974, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 974, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor() */,
{ 11242, 603, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 603, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 603, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 603, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 603, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 603, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 603, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 603, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 603, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 603, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 603, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 603, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 603, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::.ctor() */,
{ 11242, 547, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 547, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 547, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 547, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 547, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 547, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 547, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 547, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 547, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 547, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 547, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 547, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 547, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::.ctor() */,
{ 11242, 440, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 440, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 440, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 440, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 440, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 440, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 440, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 440, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 440, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 440, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 440, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 440, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 440, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::.ctor() */,
{ 11242, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 447, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 447, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 447, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor() */,
{ 11242, 633, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 633, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 633, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 633, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 633, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 633, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 633, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 633, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 633, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 633, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 633, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 633, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 633, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor() */,
{ 11242, 466, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 466, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 466, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 466, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 466, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 466, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 466, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 466, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 466, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 466, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 466, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 466, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 466, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor() */,
{ 11242, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 445, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 445, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 445, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::.ctor() */,
{ 11242, 434, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 434, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 434, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 434, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 434, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 434, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 434, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 434, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 434, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 434, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 434, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 434, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 434, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::.ctor() */,
{ 11242, 448, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 448, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 448, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 448, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11246, 448, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11247, 448, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::Swap(T[],System.Int32,System.Int32) */,
{ 11248, 448, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11249, 448, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 448, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 448, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11252, 448, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11253, 448, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11254, 448, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::.ctor() */,
{ 11255, 83, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::get_Default() */,
{ 11256, 83, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::CreateArraySortHelper() */,
{ 11257, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::Sort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11258, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::SwapIfGreaterWithItems(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>,System.Int32,System.Int32) */,
{ 11259, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::Swap(TKey[],TValue[],System.Int32,System.Int32) */,
{ 11260, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::IntrospectiveSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11261, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::IntroSort(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11262, 83, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::PickPivotAndPartition(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11263, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::Heapsort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11264, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::DownHeap(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11265, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::InsertionSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11266, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::.ctor() */,
{ 11390, 1703, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.GPath/Segment>::get_Default() */,
{ 11391, 1703, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.GPath/Segment>::Create(System.Comparison`1<T>) */,
{ 11392, 1703, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.GPath/Segment>::CreateComparer() */,
{ 11394, 1703, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<FairyGUI.GPath/Segment>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 1703, -1 } /* System.Void System.Collections.Generic.Comparer`1<FairyGUI.GPath/Segment>::.ctor() */,
{ 11390, 1704, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.GPathPoint>::get_Default() */,
{ 11391, 1704, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.GPathPoint>::Create(System.Comparison`1<T>) */,
{ 11392, 1704, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.GPathPoint>::CreateComparer() */,
{ 11394, 1704, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<FairyGUI.GPathPoint>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 1704, -1 } /* System.Void System.Collections.Generic.Comparer`1<FairyGUI.GPathPoint>::.ctor() */,
{ 11390, 1193, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.TextField/CharPosition>::get_Default() */,
{ 11391, 1193, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.TextField/CharPosition>::Create(System.Comparison`1<T>) */,
{ 11392, 1193, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.TextField/CharPosition>::CreateComparer() */,
{ 11394, 1193, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<FairyGUI.TextField/CharPosition>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 1193, -1 } /* System.Void System.Collections.Generic.Comparer`1<FairyGUI.TextField/CharPosition>::.ctor() */,
{ 11390, 47, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Boolean>::get_Default() */,
{ 11391, 47, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Boolean>::Create(System.Comparison`1<T>) */,
{ 11392, 47, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Boolean>::CreateComparer() */,
{ 11394, 47, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Boolean>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 47, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Boolean>::.ctor() */,
{ 11390, 6, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Byte>::get_Default() */,
{ 11391, 6, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Byte>::Create(System.Comparison`1<T>) */,
{ 11392, 6, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Byte>::CreateComparer() */,
{ 11394, 6, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Byte>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 6, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Byte>::.ctor() */,
{ 11390, 7, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Char>::get_Default() */,
{ 11391, 7, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Char>::Create(System.Comparison`1<T>) */,
{ 11392, 7, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Char>::CreateComparer() */,
{ 11394, 7, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Char>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 7, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Char>::.ctor() */,
{ 11390, 115, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Default() */,
{ 11391, 115, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Create(System.Comparison`1<T>) */,
{ 11392, 115, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CreateComparer() */,
{ 11394, 115, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 115, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor() */,
{ 11391, 16, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int32>::Create(System.Comparison`1<T>) */,
{ 11392, 16, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int32>::CreateComparer() */,
{ 11394, 16, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Int32>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 16, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Int32>::.ctor() */,
{ 11390, 90, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int32Enum>::get_Default() */,
{ 11391, 90, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int32Enum>::Create(System.Comparison`1<T>) */,
{ 11392, 90, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int32Enum>::CreateComparer() */,
{ 11394, 90, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Int32Enum>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 90, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Int32Enum>::.ctor() */,
{ 11390, 37, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int64>::get_Default() */,
{ 11391, 37, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int64>::Create(System.Comparison`1<T>) */,
{ 11392, 37, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int64>::CreateComparer() */,
{ 11394, 37, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Int64>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 37, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Int64>::.ctor() */,
{ 11390, 109, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Single>::get_Default() */,
{ 11391, 109, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Single>::Create(System.Comparison`1<T>) */,
{ 11392, 109, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Single>::CreateComparer() */,
{ 11394, 109, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Single>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 109, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Single>::.ctor() */,
{ 11390, 21, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.UInt32>::get_Default() */,
{ 11391, 21, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.UInt32>::Create(System.Comparison`1<T>) */,
{ 11392, 21, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.UInt32>::CreateComparer() */,
{ 11394, 21, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.UInt32>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 21, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.UInt32>::.ctor() */,
{ 11391, 82, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.UInt64>::Create(System.Comparison`1<T>) */,
{ 11392, 82, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.UInt64>::CreateComparer() */,
{ 11394, 82, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.UInt64>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 82, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.UInt64>::.ctor() */,
{ 11390, 572, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.AnimatorClipInfo>::get_Default() */,
{ 11391, 572, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.AnimatorClipInfo>::Create(System.Comparison`1<T>) */,
{ 11392, 572, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.AnimatorClipInfo>::CreateComparer() */,
{ 11394, 572, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.AnimatorClipInfo>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 572, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.AnimatorClipInfo>::.ctor() */,
{ 11390, 442, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Default() */,
{ 11391, 442, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Create(System.Comparison`1<T>) */,
{ 11392, 442, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::CreateComparer() */,
{ 11394, 442, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 442, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor() */,
{ 11390, 453, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Color32>::get_Default() */,
{ 11391, 453, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Color32>::Create(System.Comparison`1<T>) */,
{ 11392, 453, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Color32>::CreateComparer() */,
{ 11394, 453, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Color32>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 453, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Color32>::.ctor() */,
{ 11390, 450, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Color>::get_Default() */,
{ 11391, 450, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Color>::Create(System.Comparison`1<T>) */,
{ 11392, 450, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Color>::CreateComparer() */,
{ 11394, 450, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Color>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 450, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Color>::.ctor() */,
{ 11390, 449, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Matrix4x4>::get_Default() */,
{ 11391, 449, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Matrix4x4>::Create(System.Comparison`1<T>) */,
{ 11392, 449, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Matrix4x4>::CreateComparer() */,
{ 11394, 449, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Matrix4x4>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 449, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Matrix4x4>::.ctor() */,
{ 11390, 946, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.ChannelPacket>::get_Default() */,
{ 11391, 946, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.ChannelPacket>::Create(System.Comparison`1<T>) */,
{ 11392, 946, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.ChannelPacket>::CreateComparer() */,
{ 11394, 946, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 946, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Networking.ChannelPacket>::.ctor() */,
{ 11390, 973, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.ClientScene/PendingOwner>::get_Default() */,
{ 11391, 973, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.ClientScene/PendingOwner>::Create(System.Comparison`1<T>) */,
{ 11392, 973, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.ClientScene/PendingOwner>::CreateComparer() */,
{ 11394, 973, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 973, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Networking.ClientScene/PendingOwner>::.ctor() */,
{ 11390, 976, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::get_Default() */,
{ 11391, 976, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::Create(System.Comparison`1<T>) */,
{ 11392, 976, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::CreateComparer() */,
{ 11394, 976, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 976, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor() */,
{ 11390, 1007, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::get_Default() */,
{ 11391, 1007, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Create(System.Comparison`1<T>) */,
{ 11392, 1007, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::CreateComparer() */,
{ 11394, 1007, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 1007, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor() */,
{ 11390, 1014, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::get_Default() */,
{ 11391, 1014, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Create(System.Comparison`1<T>) */,
{ 11392, 1014, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::CreateComparer() */,
{ 11394, 1014, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 1014, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor() */,
{ 11390, 983, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::get_Default() */,
{ 11391, 983, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Create(System.Comparison`1<T>) */,
{ 11392, 983, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::CreateComparer() */,
{ 11394, 983, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 983, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor() */,
{ 11390, 974, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::get_Default() */,
{ 11391, 974, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Create(System.Comparison`1<T>) */,
{ 11392, 974, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::CreateComparer() */,
{ 11394, 974, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 974, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor() */,
{ 11390, 603, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.ParticleSystem/Particle>::get_Default() */,
{ 11391, 603, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.ParticleSystem/Particle>::Create(System.Comparison`1<T>) */,
{ 11392, 603, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.ParticleSystem/Particle>::CreateComparer() */,
{ 11394, 603, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 603, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.ParticleSystem/Particle>::.ctor() */,
{ 11390, 547, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.RaycastHit2D>::get_Default() */,
{ 11391, 547, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.RaycastHit2D>::Create(System.Comparison`1<T>) */,
{ 11392, 547, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.RaycastHit2D>::CreateComparer() */,
{ 11394, 547, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.RaycastHit2D>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 547, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.RaycastHit2D>::.ctor() */,
{ 11390, 440, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Rect>::get_Default() */,
{ 11391, 440, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Rect>::Create(System.Comparison`1<T>) */,
{ 11392, 440, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Rect>::CreateComparer() */,
{ 11394, 440, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Rect>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 440, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Rect>::.ctor() */,
{ 11390, 447, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Default() */,
{ 11391, 447, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Create(System.Comparison`1<T>) */,
{ 11392, 447, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::CreateComparer() */,
{ 11394, 447, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 447, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor() */,
{ 11390, 633, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::get_Default() */,
{ 11391, 633, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::Create(System.Comparison`1<T>) */,
{ 11392, 633, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::CreateComparer() */,
{ 11394, 633, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 633, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor() */,
{ 11390, 466, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Default() */,
{ 11391, 466, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Create(System.Comparison`1<T>) */,
{ 11392, 466, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::CreateComparer() */,
{ 11394, 466, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 466, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor() */,
{ 11390, 445, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector2>::get_Default() */,
{ 11391, 445, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector2>::Create(System.Comparison`1<T>) */,
{ 11392, 445, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector2>::CreateComparer() */,
{ 11394, 445, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Vector2>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 445, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Vector2>::.ctor() */,
{ 11390, 434, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector3>::get_Default() */,
{ 11391, 434, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector3>::Create(System.Comparison`1<T>) */,
{ 11392, 434, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector3>::CreateComparer() */,
{ 11394, 434, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Vector3>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 434, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Vector3>::.ctor() */,
{ 11390, 448, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector4>::get_Default() */,
{ 11391, 448, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector4>::Create(System.Comparison`1<T>) */,
{ 11392, 448, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector4>::CreateComparer() */,
{ 11394, 448, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Vector4>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11395, 448, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Vector4>::.ctor() */,
{ 11408, 1703, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<FairyGUI.GPath/Segment>::.ctor(System.Comparison`1<T>) */,
{ 11409, 1703, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<FairyGUI.GPath/Segment>::Compare(T,T) */,
{ 11408, 1704, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<FairyGUI.GPathPoint>::.ctor(System.Comparison`1<T>) */,
{ 11409, 1704, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<FairyGUI.GPathPoint>::Compare(T,T) */,
{ 11408, 1193, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<FairyGUI.TextField/CharPosition>::.ctor(System.Comparison`1<T>) */,
{ 11409, 1193, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<FairyGUI.TextField/CharPosition>::Compare(T,T) */,
{ 11408, 47, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Boolean>::.ctor(System.Comparison`1<T>) */,
{ 11409, 47, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Boolean>::Compare(T,T) */,
{ 11408, 6, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Byte>::.ctor(System.Comparison`1<T>) */,
{ 11409, 6, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Byte>::Compare(T,T) */,
{ 11408, 7, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Char>::.ctor(System.Comparison`1<T>) */,
{ 11409, 7, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Char>::Compare(T,T) */,
{ 11408, 115, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Comparison`1<T>) */,
{ 11409, 115, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Compare(T,T) */,
{ 11408, 16, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Int32>::.ctor(System.Comparison`1<T>) */,
{ 11409, 16, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Int32>::Compare(T,T) */,
{ 11408, 90, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Int32Enum>::.ctor(System.Comparison`1<T>) */,
{ 11409, 90, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Int32Enum>::Compare(T,T) */,
{ 11408, 37, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Int64>::.ctor(System.Comparison`1<T>) */,
{ 11409, 37, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Int64>::Compare(T,T) */,
{ 11408, 109, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Single>::.ctor(System.Comparison`1<T>) */,
{ 11409, 109, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Single>::Compare(T,T) */,
{ 11408, 21, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.UInt32>::.ctor(System.Comparison`1<T>) */,
{ 11409, 21, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.UInt32>::Compare(T,T) */,
{ 11408, 82, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.UInt64>::.ctor(System.Comparison`1<T>) */,
{ 11409, 82, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.UInt64>::Compare(T,T) */,
{ 11408, 572, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Comparison`1<T>) */,
{ 11409, 572, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.AnimatorClipInfo>::Compare(T,T) */,
{ 11408, 442, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Comparison`1<T>) */,
{ 11409, 442, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Compare(T,T) */,
{ 11408, 453, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Color32>::.ctor(System.Comparison`1<T>) */,
{ 11409, 453, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Color32>::Compare(T,T) */,
{ 11408, 450, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Color>::.ctor(System.Comparison`1<T>) */,
{ 11409, 450, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Color>::Compare(T,T) */,
{ 11408, 449, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Matrix4x4>::.ctor(System.Comparison`1<T>) */,
{ 11409, 449, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Matrix4x4>::Compare(T,T) */,
{ 11408, 946, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.ChannelPacket>::.ctor(System.Comparison`1<T>) */,
{ 11409, 946, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.ChannelPacket>::Compare(T,T) */,
{ 11408, 973, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.ClientScene/PendingOwner>::.ctor(System.Comparison`1<T>) */,
{ 11409, 973, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.ClientScene/PendingOwner>::Compare(T,T) */,
{ 11408, 976, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor(System.Comparison`1<T>) */,
{ 11409, 976, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::Compare(T,T) */,
{ 11408, 1007, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor(System.Comparison`1<T>) */,
{ 11409, 1007, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Compare(T,T) */,
{ 11408, 1014, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor(System.Comparison`1<T>) */,
{ 11409, 1014, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Compare(T,T) */,
{ 11408, 983, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor(System.Comparison`1<T>) */,
{ 11409, 983, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Compare(T,T) */,
{ 11408, 974, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor(System.Comparison`1<T>) */,
{ 11409, 974, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Compare(T,T) */,
{ 11408, 603, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.ParticleSystem/Particle>::.ctor(System.Comparison`1<T>) */,
{ 11409, 603, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.ParticleSystem/Particle>::Compare(T,T) */,
{ 11408, 547, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.RaycastHit2D>::.ctor(System.Comparison`1<T>) */,
{ 11409, 547, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.RaycastHit2D>::Compare(T,T) */,
{ 11408, 440, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Rect>::.ctor(System.Comparison`1<T>) */,
{ 11409, 440, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Rect>::Compare(T,T) */,
{ 11408, 447, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Comparison`1<T>) */,
{ 11409, 447, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Compare(T,T) */,
{ 11408, 633, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Comparison`1<T>) */,
{ 11409, 633, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::Compare(T,T) */,
{ 11408, 466, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Comparison`1<T>) */,
{ 11409, 466, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Compare(T,T) */,
{ 11408, 445, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Vector2>::.ctor(System.Comparison`1<T>) */,
{ 11409, 445, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Vector2>::Compare(T,T) */,
{ 11408, 434, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Vector3>::.ctor(System.Comparison`1<T>) */,
{ 11409, 434, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Vector3>::Compare(T,T) */,
{ 11408, 448, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Vector4>::.ctor(System.Comparison`1<T>) */,
{ 11409, 448, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Vector4>::Compare(T,T) */,
{ 11324, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::MoveNext() */,
{ 11326, 347, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::get_Current() */,
{ 11327, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::Dispose() */,
{ 11328, 347, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11330, 347, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 347, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 347, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int16,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int16,System.Object>::MoveNext() */,
{ 11326, 985, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Int16,System.Object>::get_Current() */,
{ 11327, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int16,System.Object>::Dispose() */,
{ 11328, 985, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int16,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int16,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11330, 985, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Int16,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 985, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int16,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 985, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int16,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::MoveNext() */,
{ 11326, 121, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::get_Current() */,
{ 11327, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::Dispose() */,
{ 11328, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11330, 121, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::MoveNext() */,
{ 11326, 1010, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Current() */,
{ 11327, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Dispose() */,
{ 11328, 1010, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEnumerator.Reset() */,
{ 11330, 1010, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 1010, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 1010, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::MoveNext() */,
{ 11326, 874, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::get_Current() */,
{ 11327, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::Dispose() */,
{ 11328, 874, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11330, 874, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 874, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 874, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::MoveNext() */,
{ 11326, 1433, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::get_Current() */,
{ 11327, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::Dispose() */,
{ 11328, 1433, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11330, 1433, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 1433, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 1433, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::MoveNext() */,
{ 11326, 1033, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::get_Current() */,
{ 11327, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::Dispose() */,
{ 11328, 1033, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11330, 1033, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 1033, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 1033, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::MoveNext() */,
{ 11326, 244, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::get_Current() */,
{ 11327, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::Dispose() */,
{ 11328, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::System.Collections.IEnumerator.Reset() */,
{ 11330, 244, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::MoveNext() */,
{ 11326, 188, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::get_Current() */,
{ 11327, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::Dispose() */,
{ 11328, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.Reset() */,
{ 11330, 188, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::MoveNext() */,
{ 11326, 437, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::get_Current() */,
{ 11327, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::Dispose() */,
{ 11328, 437, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::System.Collections.IEnumerator.Reset() */,
{ 11330, 437, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 437, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 437, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int64>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int64>::MoveNext() */,
{ 11326, 812, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int64>::get_Current() */,
{ 11327, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int64>::Dispose() */,
{ 11328, 812, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int64>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int64>::System.Collections.IEnumerator.Reset() */,
{ 11330, 812, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int64>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 812, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int64>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 812, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int64>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::MoveNext() */,
{ 11326, 1631, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Current() */,
{ 11327, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Dispose() */,
{ 11328, 1631, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.Reset() */,
{ 11330, 1631, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 1631, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 1631, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::MoveNext() */,
{ 11326, 168, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::get_Current() */,
{ 11327, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::Dispose() */,
{ 11328, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.Reset() */,
{ 11330, 168, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::MoveNext() */,
{ 11326, 999, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Current() */,
{ 11327, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Dispose() */,
{ 11328, 999, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IEnumerator.Reset() */,
{ 11330, 999, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 999, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 999, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::MoveNext() */,
{ 11326, 1178, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::get_Current() */,
{ 11327, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::Dispose() */,
{ 11328, 1178, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11330, 1178, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 1178, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 1178, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.UInt64Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.UInt64Enum,System.Object>::MoveNext() */,
{ 11326, 803, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.UInt64Enum,System.Object>::get_Current() */,
{ 11327, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.UInt64Enum,System.Object>::Dispose() */,
{ 11328, 803, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.UInt64Enum,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.UInt64Enum,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11330, 803, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.UInt64Enum,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 803, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.UInt64Enum,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 803, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.UInt64Enum,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::MoveNext() */,
{ 11326, 612, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Current() */,
{ 11327, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Dispose() */,
{ 11328, 612, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11330, 612, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 612, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 612, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::MoveNext() */,
{ 11326, 958, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::get_Current() */,
{ 11327, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::Dispose() */,
{ 11328, 958, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11330, 958, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 958, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 958, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::MoveNext() */,
{ 11326, 949, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Current() */,
{ 11327, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::Dispose() */,
{ 11328, 949, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11330, 949, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 949, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 949, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::MoveNext() */,
{ 11326, 965, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Current() */,
{ 11327, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::Dispose() */,
{ 11328, 965, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11330, 965, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 965, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 965, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::MoveNext() */,
{ 11326, 778, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Current() */,
{ 11327, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Dispose() */,
{ 11328, 778, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerator.Reset() */,
{ 11330, 778, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 778, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 778, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11324, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11325, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::MoveNext() */,
{ 11326, 783, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Current() */,
{ 11327, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Dispose() */,
{ 11328, 783, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11329, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11330, 783, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11331, 783, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11332, 783, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11347, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Guid,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Guid,System.Object>::Dispose() */,
{ 11349, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Guid,System.Object>::MoveNext() */,
{ 11350, 347, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Guid,System.Object>::get_Current() */,
{ 11351, 347, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Guid,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Guid,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11347, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int16,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int16,System.Object>::Dispose() */,
{ 11349, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int16,System.Object>::MoveNext() */,
{ 11350, 985, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int16,System.Object>::get_Current() */,
{ 11351, 985, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int16,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int16,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11347, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::Dispose() */,
{ 11349, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::MoveNext() */,
{ 11350, 121, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::get_Current() */,
{ 11351, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11347, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Dispose() */,
{ 11349, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::MoveNext() */,
{ 11350, 1010, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Current() */,
{ 11351, 1010, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEnumerator.Reset() */,
{ 11347, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::Dispose() */,
{ 11349, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::MoveNext() */,
{ 11350, 874, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::get_Current() */,
{ 11351, 874, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11347, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::Dispose() */,
{ 11349, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::MoveNext() */,
{ 11350, 1433, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::get_Current() */,
{ 11351, 1433, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11347, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.IntPtr,System.Object>::Dispose() */,
{ 11349, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.IntPtr,System.Object>::MoveNext() */,
{ 11350, 1033, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.IntPtr,System.Object>::get_Current() */,
{ 11351, 1033, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.IntPtr,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.IntPtr,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11347, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Boolean>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Boolean>::Dispose() */,
{ 11349, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Boolean>::MoveNext() */,
{ 11350, 244, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Boolean>::get_Current() */,
{ 11351, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Boolean>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Boolean>::System.Collections.IEnumerator.Reset() */,
{ 11347, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::Dispose() */,
{ 11349, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::MoveNext() */,
{ 11350, 188, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::get_Current() */,
{ 11351, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.Reset() */,
{ 11347, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32Enum>::Dispose() */,
{ 11349, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32Enum>::MoveNext() */,
{ 11350, 437, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32Enum>::get_Current() */,
{ 11351, 437, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32Enum>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32Enum>::System.Collections.IEnumerator.Reset() */,
{ 11347, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int64>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int64>::Dispose() */,
{ 11349, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int64>::MoveNext() */,
{ 11350, 812, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int64>::get_Current() */,
{ 11351, 812, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int64>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int64>::System.Collections.IEnumerator.Reset() */,
{ 11347, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Dispose() */,
{ 11349, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::MoveNext() */,
{ 11350, 1631, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Current() */,
{ 11351, 1631, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.Reset() */,
{ 11347, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::Dispose() */,
{ 11349, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::MoveNext() */,
{ 11350, 168, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::get_Current() */,
{ 11351, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.Reset() */,
{ 11347, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Dispose() */,
{ 11349, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::MoveNext() */,
{ 11350, 999, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Current() */,
{ 11351, 999, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IEnumerator.Reset() */,
{ 11347, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt32,System.Object>::Dispose() */,
{ 11349, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt32,System.Object>::MoveNext() */,
{ 11350, 1178, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt32,System.Object>::get_Current() */,
{ 11351, 1178, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt32,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt32,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11347, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt64Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt64Enum,System.Object>::Dispose() */,
{ 11349, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt64Enum,System.Object>::MoveNext() */,
{ 11350, 803, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt64Enum,System.Object>::get_Current() */,
{ 11351, 803, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt64Enum,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt64Enum,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11347, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Dispose() */,
{ 11349, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::MoveNext() */,
{ 11350, 612, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Current() */,
{ 11351, 612, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11347, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::Dispose() */,
{ 11349, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::MoveNext() */,
{ 11350, 958, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::get_Current() */,
{ 11351, 958, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11347, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::Dispose() */,
{ 11349, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::MoveNext() */,
{ 11350, 949, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Current() */,
{ 11351, 949, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11347, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::Dispose() */,
{ 11349, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::MoveNext() */,
{ 11350, 965, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Current() */,
{ 11351, 965, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11347, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Dispose() */,
{ 11349, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::MoveNext() */,
{ 11350, 778, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Current() */,
{ 11351, 778, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerator.Reset() */,
{ 11347, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11348, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Dispose() */,
{ 11349, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::MoveNext() */,
{ 11350, 783, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Current() */,
{ 11351, 783, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11352, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11333, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 347, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::GetEnumerator() */,
{ 11335, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11336, 347, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::get_Count() */,
{ 11337, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 347, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 347, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 347, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 985, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::GetEnumerator() */,
{ 11335, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11336, 985, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::get_Count() */,
{ 11337, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 985, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 985, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 985, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 121, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::GetEnumerator() */,
{ 11335, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11336, 121, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::get_Count() */,
{ 11337, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 121, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 121, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 1010, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::GetEnumerator() */,
{ 11335, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::CopyTo(TKey[],System.Int32) */,
{ 11336, 1010, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Count() */,
{ 11337, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 1010, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 1010, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 1010, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 874, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::GetEnumerator() */,
{ 11335, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11336, 874, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::get_Count() */,
{ 11337, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 874, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 874, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 874, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 1433, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::GetEnumerator() */,
{ 11335, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11336, 1433, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::get_Count() */,
{ 11337, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 1433, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 1433, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 1433, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 1033, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::GetEnumerator() */,
{ 11335, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11336, 1033, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::get_Count() */,
{ 11337, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 1033, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 1033, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 1033, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 244, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::GetEnumerator() */,
{ 11335, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::CopyTo(TKey[],System.Int32) */,
{ 11336, 244, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::get_Count() */,
{ 11337, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 244, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 244, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 188, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::GetEnumerator() */,
{ 11335, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::CopyTo(TKey[],System.Int32) */,
{ 11336, 188, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::get_Count() */,
{ 11337, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 188, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 188, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 437, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::GetEnumerator() */,
{ 11335, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::CopyTo(TKey[],System.Int32) */,
{ 11336, 437, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::get_Count() */,
{ 11337, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 437, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 437, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 437, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 812, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::GetEnumerator() */,
{ 11335, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::CopyTo(TKey[],System.Int32) */,
{ 11336, 812, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::get_Count() */,
{ 11337, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 812, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 812, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 812, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 1631, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::GetEnumerator() */,
{ 11335, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::CopyTo(TKey[],System.Int32) */,
{ 11336, 1631, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Count() */,
{ 11337, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 1631, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 1631, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 1631, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 168, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::GetEnumerator() */,
{ 11335, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::CopyTo(TKey[],System.Int32) */,
{ 11336, 168, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::get_Count() */,
{ 11337, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 168, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 168, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 999, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::GetEnumerator() */,
{ 11335, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::CopyTo(TKey[],System.Int32) */,
{ 11336, 999, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Count() */,
{ 11337, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 999, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 999, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 999, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 1178, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::GetEnumerator() */,
{ 11335, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11336, 1178, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::get_Count() */,
{ 11337, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 1178, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 1178, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 1178, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 803, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::GetEnumerator() */,
{ 11335, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11336, 803, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::get_Count() */,
{ 11337, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 803, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 803, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 803, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 612, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::GetEnumerator() */,
{ 11335, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11336, 612, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Count() */,
{ 11337, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 612, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 612, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 612, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 958, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::GetEnumerator() */,
{ 11335, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11336, 958, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::get_Count() */,
{ 11337, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 958, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 958, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 958, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 949, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::GetEnumerator() */,
{ 11335, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11336, 949, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Count() */,
{ 11337, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 949, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 949, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 949, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 965, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::GetEnumerator() */,
{ 11335, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11336, 965, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Count() */,
{ 11337, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 965, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 965, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 965, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 778, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::GetEnumerator() */,
{ 11335, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::CopyTo(TKey[],System.Int32) */,
{ 11336, 778, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Count() */,
{ 11337, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 778, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 778, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 778, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11333, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11334, 783, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::GetEnumerator() */,
{ 11335, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11336, 783, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Count() */,
{ 11337, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11338, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11339, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11340, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11341, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11342, 783, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11343, 783, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11344, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11345, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11346, 783, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11367, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Guid,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Guid,System.Object>::Dispose() */,
{ 11369, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Guid,System.Object>::MoveNext() */,
{ 11370, 347, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Guid,System.Object>::get_Current() */,
{ 11371, 347, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Guid,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Guid,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11367, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int16,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int16,System.Object>::Dispose() */,
{ 11369, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int16,System.Object>::MoveNext() */,
{ 11370, 985, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int16,System.Object>::get_Current() */,
{ 11371, 985, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int16,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int16,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11367, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::Dispose() */,
{ 11369, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::MoveNext() */,
{ 11370, 121, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::get_Current() */,
{ 11371, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11367, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Dispose() */,
{ 11369, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::MoveNext() */,
{ 11370, 1010, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Current() */,
{ 11371, 1010, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEnumerator.Reset() */,
{ 11367, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::Dispose() */,
{ 11369, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::MoveNext() */,
{ 11370, 874, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::get_Current() */,
{ 11371, 874, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11367, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::Dispose() */,
{ 11369, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::MoveNext() */,
{ 11370, 1433, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::get_Current() */,
{ 11371, 1433, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11367, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.IntPtr,System.Object>::Dispose() */,
{ 11369, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.IntPtr,System.Object>::MoveNext() */,
{ 11370, 1033, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.IntPtr,System.Object>::get_Current() */,
{ 11371, 1033, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.IntPtr,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.IntPtr,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11367, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Boolean>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Boolean>::Dispose() */,
{ 11369, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Boolean>::MoveNext() */,
{ 11370, 244, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Boolean>::get_Current() */,
{ 11371, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Boolean>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Boolean>::System.Collections.IEnumerator.Reset() */,
{ 11367, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::Dispose() */,
{ 11369, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::MoveNext() */,
{ 11370, 188, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::get_Current() */,
{ 11371, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.Reset() */,
{ 11367, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32Enum>::Dispose() */,
{ 11369, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32Enum>::MoveNext() */,
{ 11370, 437, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32Enum>::get_Current() */,
{ 11371, 437, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32Enum>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32Enum>::System.Collections.IEnumerator.Reset() */,
{ 11367, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int64>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int64>::Dispose() */,
{ 11369, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int64>::MoveNext() */,
{ 11370, 812, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int64>::get_Current() */,
{ 11371, 812, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int64>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int64>::System.Collections.IEnumerator.Reset() */,
{ 11367, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Dispose() */,
{ 11369, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::MoveNext() */,
{ 11370, 1631, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Current() */,
{ 11371, 1631, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.Reset() */,
{ 11367, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::Dispose() */,
{ 11369, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::MoveNext() */,
{ 11370, 168, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::get_Current() */,
{ 11371, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.Reset() */,
{ 11367, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Dispose() */,
{ 11369, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::MoveNext() */,
{ 11370, 999, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Current() */,
{ 11371, 999, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IEnumerator.Reset() */,
{ 11367, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt32,System.Object>::Dispose() */,
{ 11369, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt32,System.Object>::MoveNext() */,
{ 11370, 1178, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt32,System.Object>::get_Current() */,
{ 11371, 1178, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt32,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt32,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11367, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt64Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt64Enum,System.Object>::Dispose() */,
{ 11369, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt64Enum,System.Object>::MoveNext() */,
{ 11370, 803, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt64Enum,System.Object>::get_Current() */,
{ 11371, 803, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt64Enum,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt64Enum,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11367, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Dispose() */,
{ 11369, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::MoveNext() */,
{ 11370, 612, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Current() */,
{ 11371, 612, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11367, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::Dispose() */,
{ 11369, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::MoveNext() */,
{ 11370, 958, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::get_Current() */,
{ 11371, 958, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11367, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::Dispose() */,
{ 11369, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::MoveNext() */,
{ 11370, 949, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Current() */,
{ 11371, 949, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11367, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::Dispose() */,
{ 11369, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::MoveNext() */,
{ 11370, 965, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Current() */,
{ 11371, 965, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11367, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Dispose() */,
{ 11369, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::MoveNext() */,
{ 11370, 778, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Current() */,
{ 11371, 778, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerator.Reset() */,
{ 11367, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11368, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Dispose() */,
{ 11369, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::MoveNext() */,
{ 11370, 783, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Current() */,
{ 11371, 783, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11372, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11353, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 347, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::GetEnumerator() */,
{ 11355, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11356, 347, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::get_Count() */,
{ 11357, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 347, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 347, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 347, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 985, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::GetEnumerator() */,
{ 11355, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11356, 985, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::get_Count() */,
{ 11357, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 985, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 985, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 985, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 121, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::GetEnumerator() */,
{ 11355, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11356, 121, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::get_Count() */,
{ 11357, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 121, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 121, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 1010, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::GetEnumerator() */,
{ 11355, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::CopyTo(TValue[],System.Int32) */,
{ 11356, 1010, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Count() */,
{ 11357, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 1010, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 1010, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 1010, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 874, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::GetEnumerator() */,
{ 11355, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11356, 874, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::get_Count() */,
{ 11357, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 874, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 874, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 874, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 1433, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::GetEnumerator() */,
{ 11355, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11356, 1433, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::get_Count() */,
{ 11357, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 1433, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 1433, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 1433, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 1033, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::GetEnumerator() */,
{ 11355, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11356, 1033, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::get_Count() */,
{ 11357, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 1033, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 1033, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 1033, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 244, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::GetEnumerator() */,
{ 11355, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::CopyTo(TValue[],System.Int32) */,
{ 11356, 244, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::get_Count() */,
{ 11357, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 244, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 244, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 188, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::GetEnumerator() */,
{ 11355, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::CopyTo(TValue[],System.Int32) */,
{ 11356, 188, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::get_Count() */,
{ 11357, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 188, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 188, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 437, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::GetEnumerator() */,
{ 11355, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::CopyTo(TValue[],System.Int32) */,
{ 11356, 437, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::get_Count() */,
{ 11357, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 437, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 437, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 437, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 812, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::GetEnumerator() */,
{ 11355, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::CopyTo(TValue[],System.Int32) */,
{ 11356, 812, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::get_Count() */,
{ 11357, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 812, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 812, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 812, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 1631, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::GetEnumerator() */,
{ 11355, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::CopyTo(TValue[],System.Int32) */,
{ 11356, 1631, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Count() */,
{ 11357, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 1631, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 1631, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 1631, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 168, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::GetEnumerator() */,
{ 11355, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::CopyTo(TValue[],System.Int32) */,
{ 11356, 168, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::get_Count() */,
{ 11357, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 168, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 168, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 999, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::GetEnumerator() */,
{ 11355, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::CopyTo(TValue[],System.Int32) */,
{ 11356, 999, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Count() */,
{ 11357, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 999, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 999, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 999, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 1178, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::GetEnumerator() */,
{ 11355, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11356, 1178, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::get_Count() */,
{ 11357, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 1178, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 1178, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 1178, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 803, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::GetEnumerator() */,
{ 11355, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11356, 803, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::get_Count() */,
{ 11357, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 803, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 803, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 803, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 612, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::GetEnumerator() */,
{ 11355, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11356, 612, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Count() */,
{ 11357, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 612, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 612, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 612, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 958, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::GetEnumerator() */,
{ 11355, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11356, 958, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::get_Count() */,
{ 11357, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 958, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 958, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 958, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 949, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::GetEnumerator() */,
{ 11355, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11356, 949, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Count() */,
{ 11357, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 949, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 949, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 949, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 965, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::GetEnumerator() */,
{ 11355, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11356, 965, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Count() */,
{ 11357, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 965, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 965, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 965, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 778, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::GetEnumerator() */,
{ 11355, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::CopyTo(TValue[],System.Int32) */,
{ 11356, 778, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Count() */,
{ 11357, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 778, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 778, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 778, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11353, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11354, 783, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::GetEnumerator() */,
{ 11355, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11356, 783, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Count() */,
{ 11357, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11358, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11359, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11360, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11361, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11362, 783, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11363, 783, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11364, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11365, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11366, 783, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11267, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor() */,
{ 11268, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Int32) */,
{ 11269, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 347, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::get_Comparer() */,
{ 11277, 347, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::get_Count() */,
{ 11278, 347, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::get_Keys() */,
{ 11279, 347, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 347, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 347, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::get_Values() */,
{ 11282, 347, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 347, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 347, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::get_Item(TKey) */,
{ 11285, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::set_Item(TKey,TValue) */,
{ 11286, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::Add(TKey,TValue) */,
{ 11287, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::Clear() */,
{ 11291, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::ContainsKey(TKey) */,
{ 11292, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::ContainsValue(TValue) */,
{ 11293, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 347, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::GetEnumerator() */,
{ 11295, 347, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 347, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::FindEntry(TKey) */,
{ 11298, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::Initialize(System.Int32) */,
{ 11299, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11420, 8, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.String>::get_Default() */,
{ 11300, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::OnDeserialization(System.Object) */,
{ 11301, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::Resize() */,
{ 11302, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11303, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::Remove(TKey) */,
{ 11304, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::Remove(TKey,TValue&) */,
{ 11305, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11306, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::TryAdd(TKey,TValue) */,
{ 11307, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 347, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 347, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 347, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 347, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11317, 347, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::IsCompatibleKey(System.Object) */,
{ 11320, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 347, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 347, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 347, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11267, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::.ctor() */,
{ 11268, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::.ctor(System.Int32) */,
{ 11269, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 985, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::get_Comparer() */,
{ 11277, 985, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::get_Count() */,
{ 11278, 985, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::get_Keys() */,
{ 11279, 985, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 985, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 985, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::get_Values() */,
{ 11282, 985, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 985, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 985, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::get_Item(TKey) */,
{ 11285, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::set_Item(TKey,TValue) */,
{ 11286, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::Add(TKey,TValue) */,
{ 11287, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::Clear() */,
{ 11291, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::ContainsKey(TKey) */,
{ 11292, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::ContainsValue(TValue) */,
{ 11293, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 985, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::GetEnumerator() */,
{ 11295, 985, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 985, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::FindEntry(TKey) */,
{ 11298, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::Initialize(System.Int32) */,
{ 11299, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::OnDeserialization(System.Object) */,
{ 11301, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::Resize() */,
{ 11302, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11303, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::Remove(TKey) */,
{ 11304, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::Remove(TKey,TValue&) */,
{ 11305, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11306, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::TryAdd(TKey,TValue) */,
{ 11307, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 985, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 985, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 985, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 985, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11317, 985, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::IsCompatibleKey(System.Object) */,
{ 11320, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 985, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 985, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 985, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11268, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Int32) */,
{ 11269, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 121, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Comparer() */,
{ 11277, 121, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Count() */,
{ 11278, 121, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Keys() */,
{ 11279, 121, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 121, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 121, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Values() */,
{ 11282, 121, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 121, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 121, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Item(TKey) */,
{ 11286, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Add(TKey,TValue) */,
{ 11287, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Clear() */,
{ 11291, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::ContainsKey(TKey) */,
{ 11292, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::ContainsValue(TValue) */,
{ 11293, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 121, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::GetEnumerator() */,
{ 11295, 121, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 121, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::FindEntry(TKey) */,
{ 11298, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Initialize(System.Int32) */,
{ 11299, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::OnDeserialization(System.Object) */,
{ 11301, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Resize() */,
{ 11302, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11303, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Remove(TKey) */,
{ 11304, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Remove(TKey,TValue&) */,
{ 11306, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::TryAdd(TKey,TValue) */,
{ 11307, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 121, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 121, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 121, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11317, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::IsCompatibleKey(System.Object) */,
{ 11320, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 121, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11268, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Int32) */,
{ 11269, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 1010, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Comparer() */,
{ 11277, 1010, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Count() */,
{ 11278, 1010, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Keys() */,
{ 11279, 1010, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 1010, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 1010, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Values() */,
{ 11282, 1010, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 1010, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11286, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Add(TKey,TValue) */,
{ 11287, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Clear() */,
{ 11292, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::ContainsValue(TValue) */,
{ 11293, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 1010, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::GetEnumerator() */,
{ 11295, 1010, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 1010, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::FindEntry(TKey) */,
{ 11298, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Initialize(System.Int32) */,
{ 11299, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::OnDeserialization(System.Object) */,
{ 11301, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Resize() */,
{ 11302, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Resize(System.Int32,System.Boolean) */,
{ 11304, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Remove(TKey,TValue&) */,
{ 11305, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::TryGetValue(TKey,TValue&) */,
{ 11306, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::TryAdd(TKey,TValue) */,
{ 11307, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 1010, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 1010, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 1010, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 1010, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionary.get_Values() */,
{ 11317, 1010, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::IsCompatibleKey(System.Object) */,
{ 11320, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 1010, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 1010, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 1010, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11267, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor() */,
{ 11268, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Int32) */,
{ 11269, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 874, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::get_Comparer() */,
{ 11277, 874, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::get_Count() */,
{ 11278, 874, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::get_Keys() */,
{ 11279, 874, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 874, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 874, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::get_Values() */,
{ 11282, 874, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 874, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 874, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::get_Item(TKey) */,
{ 11285, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::set_Item(TKey,TValue) */,
{ 11286, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Add(TKey,TValue) */,
{ 11287, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Clear() */,
{ 11291, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::ContainsKey(TKey) */,
{ 11292, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::ContainsValue(TValue) */,
{ 11293, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 874, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::GetEnumerator() */,
{ 11295, 874, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 874, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::FindEntry(TKey) */,
{ 11298, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Initialize(System.Int32) */,
{ 11299, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::OnDeserialization(System.Object) */,
{ 11301, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Resize() */,
{ 11302, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11303, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Remove(TKey) */,
{ 11304, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Remove(TKey,TValue&) */,
{ 11305, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11306, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::TryAdd(TKey,TValue) */,
{ 11307, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 874, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 874, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 874, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 874, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11317, 874, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::IsCompatibleKey(System.Object) */,
{ 11320, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 874, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 874, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 874, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11267, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor() */,
{ 11268, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Int32) */,
{ 11269, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 1433, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::get_Comparer() */,
{ 11277, 1433, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::get_Count() */,
{ 11278, 1433, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::get_Keys() */,
{ 11279, 1433, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 1433, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 1433, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::get_Values() */,
{ 11282, 1433, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 1433, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 1433, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::get_Item(TKey) */,
{ 11285, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::set_Item(TKey,TValue) */,
{ 11286, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Add(TKey,TValue) */,
{ 11287, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Clear() */,
{ 11291, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::ContainsKey(TKey) */,
{ 11292, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::ContainsValue(TValue) */,
{ 11293, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 1433, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::GetEnumerator() */,
{ 11295, 1433, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 1433, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::FindEntry(TKey) */,
{ 11298, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Initialize(System.Int32) */,
{ 11299, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::OnDeserialization(System.Object) */,
{ 11301, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Resize() */,
{ 11302, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11303, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Remove(TKey) */,
{ 11304, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Remove(TKey,TValue&) */,
{ 11305, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11306, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::TryAdd(TKey,TValue) */,
{ 11307, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 1433, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 1433, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 1433, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 1433, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11317, 1433, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::IsCompatibleKey(System.Object) */,
{ 11320, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 1433, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 1433, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 1433, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11267, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor() */,
{ 11268, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Int32) */,
{ 11269, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 1033, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::get_Comparer() */,
{ 11277, 1033, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::get_Count() */,
{ 11278, 1033, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::get_Keys() */,
{ 11279, 1033, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 1033, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 1033, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::get_Values() */,
{ 11282, 1033, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 1033, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 1033, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::get_Item(TKey) */,
{ 11285, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::set_Item(TKey,TValue) */,
{ 11286, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::Add(TKey,TValue) */,
{ 11287, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::Clear() */,
{ 11291, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::ContainsKey(TKey) */,
{ 11292, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::ContainsValue(TValue) */,
{ 11293, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 1033, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::GetEnumerator() */,
{ 11295, 1033, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 1033, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::FindEntry(TKey) */,
{ 11298, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::Initialize(System.Int32) */,
{ 11299, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::OnDeserialization(System.Object) */,
{ 11301, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::Resize() */,
{ 11302, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11303, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::Remove(TKey) */,
{ 11304, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::Remove(TKey,TValue&) */,
{ 11305, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11306, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::TryAdd(TKey,TValue) */,
{ 11307, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 1033, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 1033, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 1033, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 1033, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11317, 1033, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::IsCompatibleKey(System.Object) */,
{ 11320, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 1033, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 1033, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 1033, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11267, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor() */,
{ 11268, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Int32) */,
{ 11269, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 244, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::get_Comparer() */,
{ 11277, 244, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::get_Count() */,
{ 11278, 244, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::get_Keys() */,
{ 11279, 244, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 244, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 244, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::get_Values() */,
{ 11282, 244, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 244, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 244, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::get_Item(TKey) */,
{ 11285, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::set_Item(TKey,TValue) */,
{ 11286, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Add(TKey,TValue) */,
{ 11287, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Clear() */,
{ 11291, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::ContainsKey(TKey) */,
{ 11292, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::ContainsValue(TValue) */,
{ 11293, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 244, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::GetEnumerator() */,
{ 11295, 244, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 244, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::FindEntry(TKey) */,
{ 11298, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Initialize(System.Int32) */,
{ 11299, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::OnDeserialization(System.Object) */,
{ 11301, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Resize() */,
{ 11302, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Resize(System.Int32,System.Boolean) */,
{ 11303, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Remove(TKey) */,
{ 11304, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Remove(TKey,TValue&) */,
{ 11305, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::TryGetValue(TKey,TValue&) */,
{ 11306, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::TryAdd(TKey,TValue) */,
{ 11307, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 244, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 244, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 244, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.get_Values() */,
{ 11317, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::IsCompatibleKey(System.Object) */,
{ 11320, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 244, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11267, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor() */,
{ 11268, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Int32) */,
{ 11269, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 188, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::get_Comparer() */,
{ 11277, 188, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::get_Count() */,
{ 11278, 188, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::get_Keys() */,
{ 11279, 188, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 188, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 188, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::get_Values() */,
{ 11282, 188, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 188, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 188, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::get_Item(TKey) */,
{ 11286, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Add(TKey,TValue) */,
{ 11287, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11291, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::ContainsKey(TKey) */,
{ 11292, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::ContainsValue(TValue) */,
{ 11293, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 188, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::GetEnumerator() */,
{ 11295, 188, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 188, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::FindEntry(TKey) */,
{ 11298, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Initialize(System.Int32) */,
{ 11299, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::OnDeserialization(System.Object) */,
{ 11301, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Resize() */,
{ 11302, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Resize(System.Int32,System.Boolean) */,
{ 11304, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Remove(TKey,TValue&) */,
{ 11306, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::TryAdd(TKey,TValue) */,
{ 11307, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 188, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 188, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 188, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.get_Values() */,
{ 11317, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::IsCompatibleKey(System.Object) */,
{ 11320, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 188, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11267, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor() */,
{ 11268, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Int32) */,
{ 11269, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 437, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::get_Comparer() */,
{ 11277, 437, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::get_Count() */,
{ 11278, 437, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::get_Keys() */,
{ 11279, 437, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 437, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 437, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::get_Values() */,
{ 11282, 437, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 437, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 437, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::get_Item(TKey) */,
{ 11285, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::set_Item(TKey,TValue) */,
{ 11286, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::Add(TKey,TValue) */,
{ 11287, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::Clear() */,
{ 11291, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::ContainsKey(TKey) */,
{ 11292, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::ContainsValue(TValue) */,
{ 11293, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 437, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::GetEnumerator() */,
{ 11295, 437, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 437, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::FindEntry(TKey) */,
{ 11298, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::Initialize(System.Int32) */,
{ 11299, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::OnDeserialization(System.Object) */,
{ 11301, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::Resize() */,
{ 11302, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::Resize(System.Int32,System.Boolean) */,
{ 11303, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::Remove(TKey) */,
{ 11304, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::Remove(TKey,TValue&) */,
{ 11305, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::TryGetValue(TKey,TValue&) */,
{ 11306, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::TryAdd(TKey,TValue) */,
{ 11307, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 437, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 437, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 437, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 437, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.get_Values() */,
{ 11317, 437, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::IsCompatibleKey(System.Object) */,
{ 11320, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 437, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11267, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::.ctor() */,
{ 11268, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::.ctor(System.Int32) */,
{ 11269, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 812, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::get_Comparer() */,
{ 11277, 812, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::get_Count() */,
{ 11278, 812, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::get_Keys() */,
{ 11279, 812, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 812, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 812, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::get_Values() */,
{ 11282, 812, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 812, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 812, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::get_Item(TKey) */,
{ 11285, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::set_Item(TKey,TValue) */,
{ 11286, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::Add(TKey,TValue) */,
{ 11287, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::Clear() */,
{ 11291, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::ContainsKey(TKey) */,
{ 11292, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::ContainsValue(TValue) */,
{ 11293, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 812, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::GetEnumerator() */,
{ 11295, 812, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 812, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::FindEntry(TKey) */,
{ 11298, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::Initialize(System.Int32) */,
{ 11299, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::OnDeserialization(System.Object) */,
{ 11301, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::Resize() */,
{ 11302, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::Resize(System.Int32,System.Boolean) */,
{ 11303, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::Remove(TKey) */,
{ 11304, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::Remove(TKey,TValue&) */,
{ 11305, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::TryGetValue(TKey,TValue&) */,
{ 11306, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::TryAdd(TKey,TValue) */,
{ 11307, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 812, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 812, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 812, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 812, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IDictionary.get_Values() */,
{ 11317, 812, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::IsCompatibleKey(System.Object) */,
{ 11320, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 812, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 812, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 812, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11267, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor() */,
{ 11268, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Int32) */,
{ 11269, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 1631, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Comparer() */,
{ 11277, 1631, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Count() */,
{ 11278, 1631, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Keys() */,
{ 11279, 1631, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 1631, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 1631, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Values() */,
{ 11282, 1631, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 1631, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 1631, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Item(TKey) */,
{ 11285, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::set_Item(TKey,TValue) */,
{ 11286, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Add(TKey,TValue) */,
{ 11287, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Clear() */,
{ 11291, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::ContainsKey(TKey) */,
{ 11292, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::ContainsValue(TValue) */,
{ 11293, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 1631, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::GetEnumerator() */,
{ 11295, 1631, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 1631, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::FindEntry(TKey) */,
{ 11298, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Initialize(System.Int32) */,
{ 11299, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::OnDeserialization(System.Object) */,
{ 11301, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Resize() */,
{ 11302, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Resize(System.Int32,System.Boolean) */,
{ 11303, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Remove(TKey) */,
{ 11304, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Remove(TKey,TValue&) */,
{ 11305, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::TryGetValue(TKey,TValue&) */,
{ 11306, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::TryAdd(TKey,TValue) */,
{ 11307, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 1631, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 1631, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 1631, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 1631, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.get_Values() */,
{ 11317, 1631, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::IsCompatibleKey(System.Object) */,
{ 11320, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 1631, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 1631, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 1631, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11267, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor() */,
{ 11268, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Int32) */,
{ 11269, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 168, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::get_Comparer() */,
{ 11277, 168, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::get_Count() */,
{ 11278, 168, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::get_Keys() */,
{ 11279, 168, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 168, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 168, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::get_Values() */,
{ 11282, 168, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 168, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 168, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::get_Item(TKey) */,
{ 11285, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::set_Item(TKey,TValue) */,
{ 11286, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Add(TKey,TValue) */,
{ 11287, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Clear() */,
{ 11291, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::ContainsKey(TKey) */,
{ 11292, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::ContainsValue(TValue) */,
{ 11293, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 168, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::GetEnumerator() */,
{ 11295, 168, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 168, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::FindEntry(TKey) */,
{ 11298, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Initialize(System.Int32) */,
{ 11299, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::OnDeserialization(System.Object) */,
{ 11301, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Resize() */,
{ 11302, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Resize(System.Int32,System.Boolean) */,
{ 11303, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Remove(TKey) */,
{ 11304, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Remove(TKey,TValue&) */,
{ 11305, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::TryGetValue(TKey,TValue&) */,
{ 11306, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::TryAdd(TKey,TValue) */,
{ 11307, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 168, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 168, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 168, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.get_Values() */,
{ 11317, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::IsCompatibleKey(System.Object) */,
{ 11320, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 168, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11267, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor() */,
{ 11268, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Int32) */,
{ 11269, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 999, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Comparer() */,
{ 11277, 999, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Count() */,
{ 11278, 999, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Keys() */,
{ 11279, 999, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 999, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 999, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Values() */,
{ 11282, 999, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 999, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 999, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Item(TKey) */,
{ 11285, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::set_Item(TKey,TValue) */,
{ 11286, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Add(TKey,TValue) */,
{ 11287, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Clear() */,
{ 11291, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::ContainsKey(TKey) */,
{ 11292, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::ContainsValue(TValue) */,
{ 11293, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 999, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::GetEnumerator() */,
{ 11295, 999, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 999, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::FindEntry(TKey) */,
{ 11298, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Initialize(System.Int32) */,
{ 11299, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::OnDeserialization(System.Object) */,
{ 11301, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Resize() */,
{ 11302, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Resize(System.Int32,System.Boolean) */,
{ 11303, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Remove(TKey) */,
{ 11304, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Remove(TKey,TValue&) */,
{ 11305, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::TryGetValue(TKey,TValue&) */,
{ 11306, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::TryAdd(TKey,TValue) */,
{ 11307, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 999, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 999, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 999, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 999, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionary.get_Values() */,
{ 11317, 999, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::IsCompatibleKey(System.Object) */,
{ 11320, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 999, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 999, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11267, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor() */,
{ 11268, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Int32) */,
{ 11269, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 1178, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::get_Comparer() */,
{ 11277, 1178, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::get_Count() */,
{ 11278, 1178, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::get_Keys() */,
{ 11279, 1178, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 1178, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 1178, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::get_Values() */,
{ 11282, 1178, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 1178, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 1178, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::get_Item(TKey) */,
{ 11285, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::set_Item(TKey,TValue) */,
{ 11286, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::Add(TKey,TValue) */,
{ 11287, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::Clear() */,
{ 11291, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::ContainsKey(TKey) */,
{ 11292, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::ContainsValue(TValue) */,
{ 11293, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 1178, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::GetEnumerator() */,
{ 11295, 1178, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 1178, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::FindEntry(TKey) */,
{ 11298, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::Initialize(System.Int32) */,
{ 11299, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::OnDeserialization(System.Object) */,
{ 11301, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::Resize() */,
{ 11302, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11303, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::Remove(TKey) */,
{ 11304, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::Remove(TKey,TValue&) */,
{ 11305, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11306, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::TryAdd(TKey,TValue) */,
{ 11307, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 1178, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 1178, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 1178, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 1178, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11317, 1178, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::IsCompatibleKey(System.Object) */,
{ 11320, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 1178, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 1178, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 1178, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11267, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::.ctor() */,
{ 11268, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::.ctor(System.Int32) */,
{ 11269, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 803, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::get_Comparer() */,
{ 11277, 803, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::get_Count() */,
{ 11278, 803, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::get_Keys() */,
{ 11279, 803, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 803, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 803, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::get_Values() */,
{ 11282, 803, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 803, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 803, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::get_Item(TKey) */,
{ 11285, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::set_Item(TKey,TValue) */,
{ 11286, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::Add(TKey,TValue) */,
{ 11287, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::Clear() */,
{ 11291, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::ContainsKey(TKey) */,
{ 11292, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::ContainsValue(TValue) */,
{ 11293, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 803, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::GetEnumerator() */,
{ 11295, 803, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 803, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::FindEntry(TKey) */,
{ 11298, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::Initialize(System.Int32) */,
{ 11299, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::OnDeserialization(System.Object) */,
{ 11301, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::Resize() */,
{ 11302, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11303, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::Remove(TKey) */,
{ 11304, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::Remove(TKey,TValue&) */,
{ 11305, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11306, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::TryAdd(TKey,TValue) */,
{ 11307, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 803, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 803, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 803, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 803, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11317, 803, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::IsCompatibleKey(System.Object) */,
{ 11320, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 803, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 803, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 803, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11267, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor() */,
{ 11268, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Int32) */,
{ 11269, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 612, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Comparer() */,
{ 11277, 612, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Count() */,
{ 11278, 612, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Keys() */,
{ 11279, 612, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 612, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 612, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Values() */,
{ 11282, 612, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 612, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 612, -1 } /* TValue System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Item(TKey) */,
{ 11285, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::set_Item(TKey,TValue) */,
{ 11286, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Add(TKey,TValue) */,
{ 11287, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Clear() */,
{ 11291, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::ContainsKey(TKey) */,
{ 11292, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::ContainsValue(TValue) */,
{ 11293, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 612, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::GetEnumerator() */,
{ 11295, 612, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 612, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::FindEntry(TKey) */,
{ 11298, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Initialize(System.Int32) */,
{ 11299, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::OnDeserialization(System.Object) */,
{ 11301, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Resize() */,
{ 11302, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11303, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Remove(TKey) */,
{ 11304, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Remove(TKey,TValue&) */,
{ 11305, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11306, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::TryAdd(TKey,TValue) */,
{ 11307, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 612, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 612, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 612, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 612, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11317, 612, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::IsCompatibleKey(System.Object) */,
{ 11320, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 612, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 612, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 612, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11267, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor() */,
{ 11268, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Int32) */,
{ 11269, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 958, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::get_Comparer() */,
{ 11277, 958, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::get_Count() */,
{ 11278, 958, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::get_Keys() */,
{ 11279, 958, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 958, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 958, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::get_Values() */,
{ 11282, 958, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 958, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 958, -1 } /* TValue System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::get_Item(TKey) */,
{ 11285, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::set_Item(TKey,TValue) */,
{ 11286, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::Add(TKey,TValue) */,
{ 11287, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::Clear() */,
{ 11291, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::ContainsKey(TKey) */,
{ 11292, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::ContainsValue(TValue) */,
{ 11293, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 958, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::GetEnumerator() */,
{ 11295, 958, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 958, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::FindEntry(TKey) */,
{ 11298, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::Initialize(System.Int32) */,
{ 11299, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::OnDeserialization(System.Object) */,
{ 11301, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::Resize() */,
{ 11302, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11303, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::Remove(TKey) */,
{ 11304, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::Remove(TKey,TValue&) */,
{ 11305, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11306, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::TryAdd(TKey,TValue) */,
{ 11307, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 958, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 958, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 958, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 958, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11317, 958, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::IsCompatibleKey(System.Object) */,
{ 11320, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 958, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 958, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 958, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11267, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor() */,
{ 11268, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Int32) */,
{ 11269, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 949, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Comparer() */,
{ 11277, 949, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Count() */,
{ 11278, 949, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Keys() */,
{ 11279, 949, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 949, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 949, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Values() */,
{ 11282, 949, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 949, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 949, -1 } /* TValue System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Item(TKey) */,
{ 11285, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::set_Item(TKey,TValue) */,
{ 11286, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::Add(TKey,TValue) */,
{ 11287, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::Clear() */,
{ 11291, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::ContainsKey(TKey) */,
{ 11292, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::ContainsValue(TValue) */,
{ 11293, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 949, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::GetEnumerator() */,
{ 11295, 949, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 949, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::FindEntry(TKey) */,
{ 11298, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::Initialize(System.Int32) */,
{ 11299, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::OnDeserialization(System.Object) */,
{ 11301, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::Resize() */,
{ 11302, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11303, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::Remove(TKey) */,
{ 11304, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::Remove(TKey,TValue&) */,
{ 11305, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11306, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::TryAdd(TKey,TValue) */,
{ 11307, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 949, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 949, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 949, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 949, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11317, 949, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::IsCompatibleKey(System.Object) */,
{ 11320, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 949, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 949, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 949, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11267, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor() */,
{ 11268, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Int32) */,
{ 11269, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 965, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Comparer() */,
{ 11277, 965, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Count() */,
{ 11278, 965, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Keys() */,
{ 11279, 965, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 965, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 965, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Values() */,
{ 11282, 965, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 965, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 965, -1 } /* TValue System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Item(TKey) */,
{ 11285, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::set_Item(TKey,TValue) */,
{ 11286, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::Add(TKey,TValue) */,
{ 11287, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::Clear() */,
{ 11291, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::ContainsKey(TKey) */,
{ 11292, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::ContainsValue(TValue) */,
{ 11293, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 965, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::GetEnumerator() */,
{ 11295, 965, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 965, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::FindEntry(TKey) */,
{ 11298, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::Initialize(System.Int32) */,
{ 11299, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::OnDeserialization(System.Object) */,
{ 11301, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::Resize() */,
{ 11302, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11303, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::Remove(TKey) */,
{ 11304, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::Remove(TKey,TValue&) */,
{ 11305, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11306, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::TryAdd(TKey,TValue) */,
{ 11307, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 965, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 965, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 965, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 965, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11317, 965, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::IsCompatibleKey(System.Object) */,
{ 11320, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 965, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 965, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 965, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11267, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor() */,
{ 11268, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Int32) */,
{ 11270, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 778, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Comparer() */,
{ 11277, 778, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Count() */,
{ 11278, 778, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Keys() */,
{ 11279, 778, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 778, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 778, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Values() */,
{ 11282, 778, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 778, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 778, -1 } /* TValue System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Item(TKey) */,
{ 11285, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::set_Item(TKey,TValue) */,
{ 11286, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Add(TKey,TValue) */,
{ 11287, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Clear() */,
{ 11291, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::ContainsKey(TKey) */,
{ 11292, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::ContainsValue(TValue) */,
{ 11293, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 778, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::GetEnumerator() */,
{ 11295, 778, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 778, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::FindEntry(TKey) */,
{ 11298, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Initialize(System.Int32) */,
{ 11299, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::OnDeserialization(System.Object) */,
{ 11301, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Resize() */,
{ 11302, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Resize(System.Int32,System.Boolean) */,
{ 11303, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Remove(TKey) */,
{ 11304, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Remove(TKey,TValue&) */,
{ 11305, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::TryGetValue(TKey,TValue&) */,
{ 11306, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::TryAdd(TKey,TValue) */,
{ 11307, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 778, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 778, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 778, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 778, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.get_Values() */,
{ 11317, 778, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::IsCompatibleKey(System.Object) */,
{ 11320, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 778, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 778, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 778, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11267, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor() */,
{ 11268, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Int32) */,
{ 11269, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11270, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11271, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11272, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11273, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11274, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11275, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11276, 783, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Comparer() */,
{ 11277, 783, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Count() */,
{ 11278, 783, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Keys() */,
{ 11279, 783, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11280, 783, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11281, 783, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Values() */,
{ 11282, 783, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11283, 783, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11284, 783, -1 } /* TValue System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Item(TKey) */,
{ 11285, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::set_Item(TKey,TValue) */,
{ 11286, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Add(TKey,TValue) */,
{ 11287, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11288, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11289, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Clear() */,
{ 11291, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::ContainsKey(TKey) */,
{ 11292, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::ContainsValue(TValue) */,
{ 11293, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11294, 783, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::GetEnumerator() */,
{ 11295, 783, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11296, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11297, 783, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::FindEntry(TKey) */,
{ 11298, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Initialize(System.Int32) */,
{ 11299, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11300, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::OnDeserialization(System.Object) */,
{ 11301, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Resize() */,
{ 11302, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11303, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Remove(TKey) */,
{ 11304, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Remove(TKey,TValue&) */,
{ 11305, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11306, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::TryAdd(TKey,TValue) */,
{ 11307, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11308, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11309, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11310, 783, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11311, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11312, 783, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11313, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11314, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11315, 783, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 783, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11317, 783, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11319, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::IsCompatibleKey(System.Object) */,
{ 11320, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11321, 783, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11322, 783, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 783, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11457, 90, -1 } /* System.Boolean System.Collections.Generic.EnumEqualityComparer`1<System.Int32Enum>::Equals(T,T) */,
{ 11458, 90, -1 } /* System.Int32 System.Collections.Generic.EnumEqualityComparer`1<System.Int32Enum>::GetHashCode(T) */,
{ 11459, 90, -1 } /* System.Void System.Collections.Generic.EnumEqualityComparer`1<System.Int32Enum>::.ctor() */,
{ 11460, 90, -1 } /* System.Void System.Collections.Generic.EnumEqualityComparer`1<System.Int32Enum>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11461, 90, -1 } /* System.Void System.Collections.Generic.EnumEqualityComparer`1<System.Int32Enum>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11462, 90, -1 } /* System.Boolean System.Collections.Generic.EnumEqualityComparer`1<System.Int32Enum>::Equals(System.Object) */,
{ 11463, 90, -1 } /* System.Int32 System.Collections.Generic.EnumEqualityComparer`1<System.Int32Enum>::GetHashCode() */,
{ 11420, 1703, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<FairyGUI.GPath/Segment>::get_Default() */,
{ 11421, 1703, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<FairyGUI.GPath/Segment>::CreateComparer() */,
{ 11424, 1703, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.GPath/Segment>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 1703, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.GPath/Segment>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 1703, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.GPath/Segment>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 1703, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<FairyGUI.GPath/Segment>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 1703, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<FairyGUI.GPath/Segment>::.ctor() */,
{ 11420, 1704, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<FairyGUI.GPathPoint>::get_Default() */,
{ 11421, 1704, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<FairyGUI.GPathPoint>::CreateComparer() */,
{ 11424, 1704, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.GPathPoint>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 1704, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.GPathPoint>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 1704, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.GPathPoint>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 1704, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<FairyGUI.GPathPoint>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 1704, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<FairyGUI.GPathPoint>::.ctor() */,
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{ 11421, 1193, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<FairyGUI.TextField/CharPosition>::CreateComparer() */,
{ 11424, 1193, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.TextField/CharPosition>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 1193, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.TextField/CharPosition>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 1193, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.TextField/CharPosition>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 1193, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<FairyGUI.TextField/CharPosition>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 1193, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<FairyGUI.TextField/CharPosition>::.ctor() */,
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{ 11421, 47, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Boolean>::CreateComparer() */,
{ 11424, 47, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Boolean>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 47, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Boolean>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 47, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Boolean>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 47, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Boolean>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 47, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Boolean>::.ctor() */,
{ 11420, 6, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Byte>::get_Default() */,
{ 11421, 6, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Byte>::CreateComparer() */,
{ 11424, 6, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Byte>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 6, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Byte>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 6, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Byte>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 6, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Byte>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11420, 7, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Char>::get_Default() */,
{ 11421, 7, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Char>::CreateComparer() */,
{ 11424, 7, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Char>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 7, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Char>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 7, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Char>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 7, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Char>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 7, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Char>::.ctor() */,
{ 11420, 115, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Default() */,
{ 11421, 115, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CreateComparer() */,
{ 11424, 115, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 115, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 115, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 115, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 115, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor() */,
{ 11420, 94, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Guid>::get_Default() */,
{ 11421, 94, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Guid>::CreateComparer() */,
{ 11424, 94, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Guid>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 94, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Guid>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 94, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Guid>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 94, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Guid>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 94, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Guid>::.ctor() */,
{ 11420, 95, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Int16>::get_Default() */,
{ 11421, 95, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Int16>::CreateComparer() */,
{ 11424, 95, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int16>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 95, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int16>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 95, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int16>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 95, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Int16>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 95, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Int16>::.ctor() */,
{ 11420, 16, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Int32>::get_Default() */,
{ 11421, 16, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Int32>::CreateComparer() */,
{ 11424, 16, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int32>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 16, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int32>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 16, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int32>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 16, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Int32>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 16, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Int32>::.ctor() */,
{ 11420, 90, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Int32Enum>::get_Default() */,
{ 11421, 90, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Int32Enum>::CreateComparer() */,
{ 11424, 90, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int32Enum>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 90, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int32Enum>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 90, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int32Enum>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 90, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Int32Enum>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 90, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Int32Enum>::.ctor() */,
{ 11420, 37, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Int64>::get_Default() */,
{ 11421, 37, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Int64>::CreateComparer() */,
{ 11424, 37, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int64>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 37, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int64>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 37, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int64>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 37, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Int64>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 37, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Int64>::.ctor() */,
{ 11420, 85, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.IntPtr>::get_Default() */,
{ 11421, 85, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.IntPtr>::CreateComparer() */,
{ 11424, 85, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.IntPtr>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 85, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.IntPtr>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 85, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.IntPtr>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 85, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.IntPtr>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 85, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.IntPtr>::.ctor() */,
{ 11420, 1484, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Nullable`1<UnityEngine.RaycastHit>>::get_Default() */,
{ 11421, 1484, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Nullable`1<UnityEngine.RaycastHit>>::CreateComparer() */,
{ 11424, 1484, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Nullable`1<UnityEngine.RaycastHit>>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 1484, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Nullable`1<UnityEngine.RaycastHit>>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 1484, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 1484, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 1484, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Nullable`1<UnityEngine.RaycastHit>>::.ctor() */,
{ 11420, 170, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::get_Default() */,
{ 11421, 170, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::CreateComparer() */,
{ 11424, 170, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 170, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 170, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 170, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 170, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::.ctor() */,
{ 11420, 109, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Single>::get_Default() */,
{ 11421, 109, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Single>::CreateComparer() */,
{ 11424, 109, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Single>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 109, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Single>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 109, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Single>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 109, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Single>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 109, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Single>::.ctor() */,
{ 11420, 21, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.UInt32>::get_Default() */,
{ 11421, 21, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.UInt32>::CreateComparer() */,
{ 11424, 21, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.UInt32>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 21, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.UInt32>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 21, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.UInt32>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 21, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.UInt32>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 21, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.UInt32>::.ctor() */,
{ 11420, 805, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.UInt64Enum>::get_Default() */,
{ 11421, 805, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.UInt64Enum>::CreateComparer() */,
{ 11424, 805, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.UInt64Enum>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 805, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.UInt64Enum>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 805, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.UInt64Enum>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 805, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.UInt64Enum>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 805, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.UInt64Enum>::.ctor() */,
{ 11420, 572, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.AnimatorClipInfo>::get_Default() */,
{ 11421, 572, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.AnimatorClipInfo>::CreateComparer() */,
{ 11424, 572, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.AnimatorClipInfo>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 572, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.AnimatorClipInfo>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 572, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.AnimatorClipInfo>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 572, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.AnimatorClipInfo>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 572, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.AnimatorClipInfo>::.ctor() */,
{ 11420, 442, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Default() */,
{ 11421, 442, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::CreateComparer() */,
{ 11424, 442, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 442, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 442, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 442, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 442, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor() */,
{ 11420, 453, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Color32>::get_Default() */,
{ 11421, 453, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Color32>::CreateComparer() */,
{ 11424, 453, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Color32>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 453, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Color32>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 453, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Color32>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 453, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Color32>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 453, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Color32>::.ctor() */,
{ 11420, 450, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Color>::get_Default() */,
{ 11421, 450, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Color>::CreateComparer() */,
{ 11424, 450, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Color>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 450, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Color>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 450, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Color>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 450, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Color>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 450, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Color>::.ctor() */,
{ 11420, 614, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>::get_Default() */,
{ 11421, 614, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>::CreateComparer() */,
{ 11424, 614, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 614, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 614, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 614, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
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{ 11427, 449, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Matrix4x4>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
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{ 11427, 946, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
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{ 11427, 973, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
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{ 11421, 976, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::CreateComparer() */,
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{ 11427, 976, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
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{ 11420, 1001, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkBroadcastResult>::get_Default() */,
{ 11421, 1001, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkBroadcastResult>::CreateComparer() */,
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{ 11425, 1001, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkBroadcastResult>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
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{ 11427, 1001, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 1001, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkBroadcastResult>::.ctor() */,
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{ 11421, 960, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkHash128>::CreateComparer() */,
{ 11424, 960, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkHash128>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 960, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkHash128>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 960, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkHash128>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 960, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkHash128>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 960, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkHash128>::.ctor() */,
{ 11420, 951, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkInstanceId>::get_Default() */,
{ 11421, 951, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkInstanceId>::CreateComparer() */,
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{ 11425, 951, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkInstanceId>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 951, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkInstanceId>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 951, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkInstanceId>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 951, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkInstanceId>::.ctor() */,
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{ 11421, 1007, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::CreateComparer() */,
{ 11424, 1007, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 1007, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 1007, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 1007, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 1007, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor() */,
{ 11420, 1012, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Default() */,
{ 11421, 1012, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::CreateComparer() */,
{ 11424, 1012, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 1012, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 1012, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 1012, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 1012, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor() */,
{ 11420, 1014, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::get_Default() */,
{ 11421, 1014, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::CreateComparer() */,
{ 11424, 1014, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 1014, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 1014, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 1014, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 1014, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor() */,
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{ 11421, 967, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSceneId>::CreateComparer() */,
{ 11424, 967, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSceneId>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 967, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSceneId>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 967, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSceneId>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 967, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSceneId>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 967, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSceneId>::.ctor() */,
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{ 11421, 983, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::CreateComparer() */,
{ 11424, 983, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 983, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 983, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 983, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 983, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor() */,
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{ 11421, 974, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::CreateComparer() */,
{ 11424, 974, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 974, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 974, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 974, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 974, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor() */,
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{ 11421, 603, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.ParticleSystem/Particle>::CreateComparer() */,
{ 11424, 603, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.ParticleSystem/Particle>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 603, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.ParticleSystem/Particle>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 603, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 603, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 603, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.ParticleSystem/Particle>::.ctor() */,
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{ 11421, 547, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.RaycastHit2D>::CreateComparer() */,
{ 11424, 547, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.RaycastHit2D>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 547, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.RaycastHit2D>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 547, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.RaycastHit2D>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 547, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.RaycastHit2D>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 547, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.RaycastHit2D>::.ctor() */,
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{ 11421, 440, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Rect>::CreateComparer() */,
{ 11424, 440, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Rect>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 440, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Rect>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 440, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Rect>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 440, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Rect>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 440, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Rect>::.ctor() */,
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{ 11421, 447, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::CreateComparer() */,
{ 11424, 447, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 447, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 447, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 447, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 447, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor() */,
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{ 11421, 633, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::CreateComparer() */,
{ 11424, 633, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 633, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 633, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 633, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11428, 633, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor() */,
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{ 11421, 780, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey>::CreateComparer() */,
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{ 11427, 780, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
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{ 11421, 466, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::CreateComparer() */,
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{ 11425, 466, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11426, 466, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
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{ 17690, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Networking.NetworkInstanceId>::System.Collections.IEnumerator.Reset() */,
{ 17655, 16, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Int32>::.ctor(System.Collections.Generic.IEqualityComparer`1<T>) */,
{ 17656, 16, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Int32>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 17657, 16, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Int32>::.ctor(System.Collections.Generic.IEnumerable`1<T>,System.Collections.Generic.IEqualityComparer`1<T>) */,
{ 17658, 16, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Int32>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 17659, 16, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Int32>::CopyFrom(System.Collections.Generic.HashSet`1<T>) */,
{ 17660, 16, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Int32>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 17663, 16, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Int32>::CopyTo(T[],System.Int32) */,
{ 17665, 16, -1 } /* System.Int32 System.Collections.Generic.HashSet`1<System.Int32>::get_Count() */,
{ 17666, 16, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Int32>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 17667, 16, -1 } /* System.Collections.Generic.HashSet`1/Enumerator<T> System.Collections.Generic.HashSet`1<System.Int32>::GetEnumerator() */,
{ 17668, 16, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.HashSet`1<System.Int32>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17669, 16, -1 } /* System.Collections.IEnumerator System.Collections.Generic.HashSet`1<System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17670, 16, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Int32>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 17671, 16, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Int32>::OnDeserialization(System.Object) */,
{ 17673, 16, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Int32>::UnionWith(System.Collections.Generic.IEnumerable`1<T>) */,
{ 17674, 16, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Int32>::CopyTo(T[]) */,
{ 17675, 16, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Int32>::CopyTo(T[],System.Int32,System.Int32) */,
{ 17676, 16, -1 } /* System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1<System.Int32>::get_Comparer() */,
{ 17677, 16, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Int32>::TrimExcess() */,
{ 17678, 16, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Int32>::Initialize(System.Int32) */,
{ 17679, 16, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Int32>::IncreaseCapacity() */,
{ 17680, 16, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Int32>::SetCapacity(System.Int32) */,
{ 17681, 16, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Int32>::AddIfNotPresent(T) */,
{ 17682, 16, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Int32>::AddValue(System.Int32,System.Int32,T) */,
{ 17683, 16, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Int32>::AreEqualityComparersEqual(System.Collections.Generic.HashSet`1<T>,System.Collections.Generic.HashSet`1<T>) */,
{ 17684, 16, -1 } /* System.Int32 System.Collections.Generic.HashSet`1<System.Int32>::InternalGetHashCode(T) */,
{ 17655, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::.ctor(System.Collections.Generic.IEqualityComparer`1<T>) */,
{ 17657, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::.ctor(System.Collections.Generic.IEnumerable`1<T>,System.Collections.Generic.IEqualityComparer`1<T>) */,
{ 17658, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 17659, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::CopyFrom(System.Collections.Generic.HashSet`1<T>) */,
{ 17660, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 17663, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::CopyTo(T[],System.Int32) */,
{ 17666, 951, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 17668, 951, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17669, 951, -1 } /* System.Collections.IEnumerator System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17670, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 17671, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::OnDeserialization(System.Object) */,
{ 17673, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::UnionWith(System.Collections.Generic.IEnumerable`1<T>) */,
{ 17674, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::CopyTo(T[]) */,
{ 17675, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::CopyTo(T[],System.Int32,System.Int32) */,
{ 17676, 951, -1 } /* System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::get_Comparer() */,
{ 17677, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::TrimExcess() */,
{ 17678, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::Initialize(System.Int32) */,
{ 17679, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::IncreaseCapacity() */,
{ 17680, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::SetCapacity(System.Int32) */,
{ 17681, 951, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::AddIfNotPresent(T) */,
{ 17682, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::AddValue(System.Int32,System.Int32,T) */,
{ 17683, 951, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::AreEqualityComparersEqual(System.Collections.Generic.HashSet`1<T>,System.Collections.Generic.HashSet`1<T>) */,
{ 17684, 951, -1 } /* System.Int32 System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::InternalGetHashCode(T) */,
{ 11235, 114, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>::.ctor(TKey,TValue) */,
{ 11236, 114, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>::get_Key() */,
{ 11237, 114, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>::get_Value() */,
{ 11238, 114, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>::ToString() */,
{ 11239, 114, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 11235, 347, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>::.ctor(TKey,TValue) */,
{ 11236, 347, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>::get_Key() */,
{ 11237, 347, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>::get_Value() */,
{ 11238, 347, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>::ToString() */,
{ 11239, 347, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 11235, 985, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>::.ctor(TKey,TValue) */,
{ 11236, 985, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>::get_Key() */,
{ 11237, 985, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>::get_Value() */,
{ 11238, 985, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>::ToString() */,
{ 11239, 985, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 11238, 359, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>::ToString() */,
{ 11239, 359, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>::Deconstruct(TKey&,TValue&) */,
{ 11235, 121, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::.ctor(TKey,TValue) */,
{ 11236, 121, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::get_Key() */,
{ 11237, 121, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::get_Value() */,
{ 11238, 121, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::ToString() */,
{ 11239, 121, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 11235, 1010, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(TKey,TValue) */,
{ 11236, 1010, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Key() */,
{ 11237, 1010, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Value() */,
{ 11238, 1010, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::ToString() */,
{ 11239, 1010, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Deconstruct(TKey&,TValue&) */,
{ 11235, 874, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>::.ctor(TKey,TValue) */,
{ 11236, 874, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>::get_Key() */,
{ 11237, 874, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>::get_Value() */,
{ 11238, 874, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>::ToString() */,
{ 11239, 874, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 11235, 1433, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>::.ctor(TKey,TValue) */,
{ 11236, 1433, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>::get_Key() */,
{ 11237, 1433, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>::get_Value() */,
{ 11238, 1433, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>::ToString() */,
{ 11239, 1433, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 11235, 1033, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>::.ctor(TKey,TValue) */,
{ 11236, 1033, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>::get_Key() */,
{ 11237, 1033, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>::get_Value() */,
{ 11238, 1033, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>::ToString() */,
{ 11239, 1033, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 11235, 244, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>::.ctor(TKey,TValue) */,
{ 11236, 244, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>::get_Key() */,
{ 11237, 244, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>::get_Value() */,
{ 11238, 244, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>::ToString() */,
{ 11239, 244, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>::Deconstruct(TKey&,TValue&) */,
{ 11235, 188, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>::.ctor(TKey,TValue) */,
{ 11236, 188, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>::get_Key() */,
{ 11237, 188, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>::get_Value() */,
{ 11238, 188, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>::ToString() */,
{ 11239, 188, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>::Deconstruct(TKey&,TValue&) */,
{ 11235, 437, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>::.ctor(TKey,TValue) */,
{ 11236, 437, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>::get_Key() */,
{ 11237, 437, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>::get_Value() */,
{ 11238, 437, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>::ToString() */,
{ 11239, 437, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>::Deconstruct(TKey&,TValue&) */,
{ 11235, 812, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>::.ctor(TKey,TValue) */,
{ 11236, 812, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>::get_Key() */,
{ 11237, 812, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>::get_Value() */,
{ 11238, 812, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>::ToString() */,
{ 11239, 812, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>::Deconstruct(TKey&,TValue&) */,
{ 11235, 1631, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(TKey,TValue) */,
{ 11236, 1631, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Key() */,
{ 11237, 1631, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Value() */,
{ 11238, 1631, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::ToString() */,
{ 11239, 1631, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Deconstruct(TKey&,TValue&) */,
{ 11235, 168, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>::.ctor(TKey,TValue) */,
{ 11236, 168, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>::get_Key() */,
{ 11237, 168, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>::get_Value() */,
{ 11238, 168, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>::ToString() */,
{ 11239, 168, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>::Deconstruct(TKey&,TValue&) */,
{ 11235, 999, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(TKey,TValue) */,
{ 11236, 999, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Key() */,
{ 11237, 999, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Value() */,
{ 11238, 999, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::ToString() */,
{ 11239, 999, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Deconstruct(TKey&,TValue&) */,
{ 11235, 1178, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>::.ctor(TKey,TValue) */,
{ 11236, 1178, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>::get_Key() */,
{ 11237, 1178, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>::get_Value() */,
{ 11238, 1178, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>::ToString() */,
{ 11239, 1178, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 11235, 803, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>::.ctor(TKey,TValue) */,
{ 11236, 803, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>::get_Key() */,
{ 11237, 803, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>::get_Value() */,
{ 11238, 803, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>::ToString() */,
{ 11239, 803, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 11235, 612, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(TKey,TValue) */,
{ 11236, 612, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Key() */,
{ 11237, 612, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Value() */,
{ 11238, 612, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::ToString() */,
{ 11239, 612, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 11235, 958, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(TKey,TValue) */,
{ 11236, 958, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>::get_Key() */,
{ 11237, 958, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>::get_Value() */,
{ 11238, 958, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>::ToString() */,
{ 11239, 958, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 11235, 949, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(TKey,TValue) */,
{ 11236, 949, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Key() */,
{ 11237, 949, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Value() */,
{ 11238, 949, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::ToString() */,
{ 11239, 949, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 11235, 965, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(TKey,TValue) */,
{ 11236, 965, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Key() */,
{ 11237, 965, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Value() */,
{ 11238, 965, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>::ToString() */,
{ 11239, 965, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 11235, 778, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(TKey,TValue) */,
{ 11236, 778, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Key() */,
{ 11237, 778, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Value() */,
{ 11238, 778, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::ToString() */,
{ 11239, 778, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Deconstruct(TKey&,TValue&) */,
{ 11235, 783, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(TKey,TValue) */,
{ 11236, 783, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Key() */,
{ 11237, 783, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Value() */,
{ 11238, 783, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::ToString() */,
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{ 11607, 37, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int64>::MoveNext() */,
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{ 11610, 21, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<System.UInt32>::System.Collections.IEnumerator.get_Current() */,
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{ 11608, 572, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.AnimatorClipInfo>::MoveNextRare() */,
{ 11609, 572, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.AnimatorClipInfo>::get_Current() */,
{ 11610, 572, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.AnimatorClipInfo>::System.Collections.IEnumerator.get_Current() */,
{ 11611, 572, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.AnimatorClipInfo>::System.Collections.IEnumerator.Reset() */,
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{ 11609, 442, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Current() */,
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{ 11607, 453, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Color32>::MoveNext() */,
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{ 11607, 450, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Color>::MoveNext() */,
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{ 11609, 946, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.Networking.ChannelPacket>::get_Current() */,
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{ 11609, 603, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.ParticleSystem/Particle>::get_Current() */,
{ 11610, 603, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.ParticleSystem/Particle>::System.Collections.IEnumerator.get_Current() */,
{ 11611, 603, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.ParticleSystem/Particle>::System.Collections.IEnumerator.Reset() */,
{ 11605, 547, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.RaycastHit2D>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11606, 547, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.RaycastHit2D>::Dispose() */,
{ 11607, 547, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.RaycastHit2D>::MoveNext() */,
{ 11608, 547, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.RaycastHit2D>::MoveNextRare() */,
{ 11609, 547, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.RaycastHit2D>::get_Current() */,
{ 11610, 547, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.RaycastHit2D>::System.Collections.IEnumerator.get_Current() */,
{ 11611, 547, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.RaycastHit2D>::System.Collections.IEnumerator.Reset() */,
{ 11605, 440, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Rect>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11606, 440, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Rect>::Dispose() */,
{ 11607, 440, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Rect>::MoveNext() */,
{ 11608, 440, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Rect>::MoveNextRare() */,
{ 11609, 440, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.Rect>::get_Current() */,
{ 11610, 440, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.Rect>::System.Collections.IEnumerator.get_Current() */,
{ 11611, 440, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Rect>::System.Collections.IEnumerator.Reset() */,
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{ 11606, 447, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Dispose() */,
{ 11607, 447, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.ReflectionProbeBlendInfo>::MoveNext() */,
{ 11608, 447, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.ReflectionProbeBlendInfo>::MoveNextRare() */,
{ 11609, 447, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Current() */,
{ 11610, 447, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IEnumerator.get_Current() */,
{ 11611, 447, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IEnumerator.Reset() */,
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{ 11606, 633, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.FocusController/FocusedElement>::Dispose() */,
{ 11607, 633, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.FocusController/FocusedElement>::MoveNext() */,
{ 11608, 633, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.FocusController/FocusedElement>::MoveNextRare() */,
{ 11609, 633, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.FocusController/FocusedElement>::get_Current() */,
{ 11610, 633, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IEnumerator.get_Current() */,
{ 11611, 633, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IEnumerator.Reset() */,
{ 11605, 466, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11606, 466, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UnitySynchronizationContext/WorkRequest>::Dispose() */,
{ 11607, 466, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UnitySynchronizationContext/WorkRequest>::MoveNext() */,
{ 11608, 466, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UnitySynchronizationContext/WorkRequest>::MoveNextRare() */,
{ 11609, 466, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Current() */,
{ 11610, 466, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IEnumerator.get_Current() */,
{ 11611, 466, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IEnumerator.Reset() */,
{ 11605, 445, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector2>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11606, 445, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector2>::Dispose() */,
{ 11607, 445, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector2>::MoveNext() */,
{ 11608, 445, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector2>::MoveNextRare() */,
{ 11609, 445, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector2>::get_Current() */,
{ 11610, 445, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector2>::System.Collections.IEnumerator.get_Current() */,
{ 11611, 445, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector2>::System.Collections.IEnumerator.Reset() */,
{ 11605, 434, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector3>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11606, 434, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector3>::Dispose() */,
{ 11607, 434, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector3>::MoveNext() */,
{ 11608, 434, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector3>::MoveNextRare() */,
{ 11609, 434, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector3>::get_Current() */,
{ 11610, 434, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector3>::System.Collections.IEnumerator.get_Current() */,
{ 11611, 434, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector3>::System.Collections.IEnumerator.Reset() */,
{ 11605, 448, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector4>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11606, 448, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector4>::Dispose() */,
{ 11607, 448, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector4>::MoveNext() */,
{ 11608, 448, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector4>::MoveNextRare() */,
{ 11609, 448, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector4>::get_Current() */,
{ 11610, 448, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector4>::System.Collections.IEnumerator.get_Current() */,
{ 11611, 448, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector4>::System.Collections.IEnumerator.Reset() */,
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{ 11591, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::get_Count() */,
{ 11592, 1703, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::get_IsReadOnly() */,
{ 11593, 1703, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::Add(T) */,
{ 11594, 1703, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::Clear() */,
{ 11595, 1703, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::Contains(T) */,
{ 11596, 1703, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::CopyTo(T[],System.Int32) */,
{ 11597, 1703, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::Remove(T) */,
{ 11598, 1703, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11599, 1703, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 1703, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::get_Item(System.Int32) */,
{ 11601, 1703, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::set_Item(System.Int32,T) */,
{ 11602, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::IndexOf(T) */,
{ 11603, 1703, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::Insert(System.Int32,T) */,
{ 11604, 1703, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::RemoveAt(System.Int32) */,
{ 11590, 1704, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11591, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::get_Count() */,
{ 11592, 1704, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::get_IsReadOnly() */,
{ 11593, 1704, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::Add(T) */,
{ 11594, 1704, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::Clear() */,
{ 11595, 1704, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::Contains(T) */,
{ 11596, 1704, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::CopyTo(T[],System.Int32) */,
{ 11597, 1704, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::Remove(T) */,
{ 11598, 1704, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11599, 1704, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 1704, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::get_Item(System.Int32) */,
{ 11601, 1704, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::set_Item(System.Int32,T) */,
{ 11602, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::IndexOf(T) */,
{ 11603, 1704, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::Insert(System.Int32,T) */,
{ 11604, 1704, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::RemoveAt(System.Int32) */,
{ 11590, 1193, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11591, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::get_Count() */,
{ 11592, 1193, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::get_IsReadOnly() */,
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{ 11595, 1193, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::Contains(T) */,
{ 11596, 1193, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::CopyTo(T[],System.Int32) */,
{ 11597, 1193, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::Remove(T) */,
{ 11598, 1193, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11599, 1193, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 1193, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::get_Item(System.Int32) */,
{ 11601, 1193, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::set_Item(System.Int32,T) */,
{ 11602, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::IndexOf(T) */,
{ 11603, 1193, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::Insert(System.Int32,T) */,
{ 11604, 1193, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::RemoveAt(System.Int32) */,
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{ 11591, 47, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::get_Count() */,
{ 11592, 47, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::get_IsReadOnly() */,
{ 11593, 47, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::Add(T) */,
{ 11594, 47, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::Clear() */,
{ 11595, 47, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::Contains(T) */,
{ 11596, 47, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::CopyTo(T[],System.Int32) */,
{ 11597, 47, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::Remove(T) */,
{ 11598, 47, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11599, 47, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 47, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::get_Item(System.Int32) */,
{ 11601, 47, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::set_Item(System.Int32,T) */,
{ 11602, 47, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::IndexOf(T) */,
{ 11603, 47, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::Insert(System.Int32,T) */,
{ 11604, 47, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::RemoveAt(System.Int32) */,
{ 11590, 6, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Byte>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11591, 6, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Byte>::get_Count() */,
{ 11592, 6, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Byte>::get_IsReadOnly() */,
{ 11593, 6, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Byte>::Add(T) */,
{ 11594, 6, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Byte>::Clear() */,
{ 11595, 6, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Byte>::Contains(T) */,
{ 11596, 6, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Byte>::CopyTo(T[],System.Int32) */,
{ 11597, 6, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Byte>::Remove(T) */,
{ 11598, 6, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<System.Byte>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11599, 6, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<System.Byte>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 6, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Byte>::get_Item(System.Int32) */,
{ 11601, 6, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Byte>::set_Item(System.Int32,T) */,
{ 11602, 6, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Byte>::IndexOf(T) */,
{ 11603, 6, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Byte>::Insert(System.Int32,T) */,
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{ 11591, 7, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Char>::get_Count() */,
{ 11592, 7, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Char>::get_IsReadOnly() */,
{ 11593, 7, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Char>::Add(T) */,
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{ 11595, 7, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Char>::Contains(T) */,
{ 11596, 7, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Char>::CopyTo(T[],System.Int32) */,
{ 11597, 7, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Char>::Remove(T) */,
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{ 11599, 7, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<System.Char>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 7, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Char>::get_Item(System.Int32) */,
{ 11601, 7, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Char>::set_Item(System.Int32,T) */,
{ 11602, 7, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Char>::IndexOf(T) */,
{ 11603, 7, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Char>::Insert(System.Int32,T) */,
{ 11604, 7, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Char>::RemoveAt(System.Int32) */,
{ 11590, 115, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11591, 115, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Count() */,
{ 11592, 115, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_IsReadOnly() */,
{ 11593, 115, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Add(T) */,
{ 11594, 115, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Clear() */,
{ 11595, 115, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Contains(T) */,
{ 11596, 115, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CopyTo(T[],System.Int32) */,
{ 11597, 115, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Remove(T) */,
{ 11598, 115, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11599, 115, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 115, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Item(System.Int32) */,
{ 11601, 115, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::set_Item(System.Int32,T) */,
{ 11602, 115, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IndexOf(T) */,
{ 11603, 115, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Insert(System.Int32,T) */,
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{ 11590, 16, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11591, 16, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Int32>::get_Count() */,
{ 11592, 16, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Int32>::get_IsReadOnly() */,
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{ 11600, 37, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Int64>::get_Item(System.Int32) */,
{ 11601, 37, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int64>::set_Item(System.Int32,T) */,
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{ 11595, 109, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Single>::Contains(T) */,
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{ 11600, 109, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Single>::get_Item(System.Int32) */,
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{ 11595, 21, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.UInt32>::Contains(T) */,
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{ 11600, 21, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.UInt32>::get_Item(System.Int32) */,
{ 11601, 21, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.UInt32>::set_Item(System.Int32,T) */,
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{ 11592, 572, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.AnimatorClipInfo>::get_IsReadOnly() */,
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{ 11595, 572, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.AnimatorClipInfo>::Contains(T) */,
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{ 11600, 572, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */,
{ 11601, 572, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.AnimatorClipInfo>::set_Item(System.Int32,T) */,
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{ 11603, 572, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.AnimatorClipInfo>::Insert(System.Int32,T) */,
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{ 11592, 442, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.BeforeRenderHelper/OrderBlock>::get_IsReadOnly() */,
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{ 11595, 442, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.BeforeRenderHelper/OrderBlock>::Contains(T) */,
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{ 11599, 442, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 442, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32) */,
{ 11601, 442, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.BeforeRenderHelper/OrderBlock>::set_Item(System.Int32,T) */,
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{ 11603, 442, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.BeforeRenderHelper/OrderBlock>::Insert(System.Int32,T) */,
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{ 11592, 453, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color32>::get_IsReadOnly() */,
{ 11593, 453, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color32>::Add(T) */,
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{ 11595, 453, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color32>::Contains(T) */,
{ 11596, 453, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color32>::CopyTo(T[],System.Int32) */,
{ 11597, 453, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color32>::Remove(T) */,
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{ 11599, 453, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color32>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 453, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color32>::get_Item(System.Int32) */,
{ 11601, 453, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color32>::set_Item(System.Int32,T) */,
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{ 11603, 453, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color32>::Insert(System.Int32,T) */,
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{ 11592, 450, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color>::get_IsReadOnly() */,
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{ 11595, 450, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color>::Contains(T) */,
{ 11596, 450, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color>::CopyTo(T[],System.Int32) */,
{ 11597, 450, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color>::Remove(T) */,
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{ 11599, 450, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 450, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color>::get_Item(System.Int32) */,
{ 11601, 450, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color>::set_Item(System.Int32,T) */,
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{ 11603, 450, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color>::Insert(System.Int32,T) */,
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{ 11592, 449, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Matrix4x4>::get_IsReadOnly() */,
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{ 11595, 449, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Matrix4x4>::Contains(T) */,
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{ 11597, 449, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Matrix4x4>::Remove(T) */,
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{ 11600, 449, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Matrix4x4>::get_Item(System.Int32) */,
{ 11601, 449, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Matrix4x4>::set_Item(System.Int32,T) */,
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{ 11603, 449, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Matrix4x4>::Insert(System.Int32,T) */,
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{ 11590, 946, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.ChannelPacket>::.ctor(System.Collections.Generic.List`1<T>) */,
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{ 11595, 946, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.ChannelPacket>::Contains(T) */,
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{ 11600, 946, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.ChannelPacket>::get_Item(System.Int32) */,
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{ 11595, 973, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.ClientScene/PendingOwner>::Contains(T) */,
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{ 11600, 973, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.ClientScene/PendingOwner>::get_Item(System.Int32) */,
{ 11601, 973, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.ClientScene/PendingOwner>::set_Item(System.Int32,T) */,
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{ 11593, 976, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.LocalClient/InternalMsg>::Add(T) */,
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{ 11595, 976, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.LocalClient/InternalMsg>::Contains(T) */,
{ 11596, 976, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.LocalClient/InternalMsg>::CopyTo(T[],System.Int32) */,
{ 11597, 976, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.LocalClient/InternalMsg>::Remove(T) */,
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{ 11599, 976, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 976, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.LocalClient/InternalMsg>::get_Item(System.Int32) */,
{ 11601, 976, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.LocalClient/InternalMsg>::set_Item(System.Int32,T) */,
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{ 11603, 976, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.LocalClient/InternalMsg>::Insert(System.Int32,T) */,
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{ 11592, 1007, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::get_IsReadOnly() */,
{ 11593, 1007, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Add(T) */,
{ 11594, 1007, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Clear() */,
{ 11595, 1007, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Contains(T) */,
{ 11596, 1007, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::CopyTo(T[],System.Int32) */,
{ 11597, 1007, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Remove(T) */,
{ 11598, 1007, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11599, 1007, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 1007, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::get_Item(System.Int32) */,
{ 11601, 1007, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::set_Item(System.Int32,T) */,
{ 11602, 1007, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::IndexOf(T) */,
{ 11603, 1007, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Insert(System.Int32,T) */,
{ 11604, 1007, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::RemoveAt(System.Int32) */,
{ 11590, 1014, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11591, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::get_Count() */,
{ 11592, 1014, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::get_IsReadOnly() */,
{ 11593, 1014, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Add(T) */,
{ 11594, 1014, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Clear() */,
{ 11595, 1014, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Contains(T) */,
{ 11596, 1014, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::CopyTo(T[],System.Int32) */,
{ 11597, 1014, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Remove(T) */,
{ 11598, 1014, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11599, 1014, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 1014, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::get_Item(System.Int32) */,
{ 11601, 1014, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::set_Item(System.Int32,T) */,
{ 11602, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::IndexOf(T) */,
{ 11603, 1014, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Insert(System.Int32,T) */,
{ 11604, 1014, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::RemoveAt(System.Int32) */,
{ 11590, 983, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11591, 983, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::get_Count() */,
{ 11592, 983, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::get_IsReadOnly() */,
{ 11593, 983, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Add(T) */,
{ 11594, 983, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Clear() */,
{ 11595, 983, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Contains(T) */,
{ 11596, 983, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::CopyTo(T[],System.Int32) */,
{ 11597, 983, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Remove(T) */,
{ 11598, 983, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11599, 983, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 983, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::get_Item(System.Int32) */,
{ 11601, 983, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::set_Item(System.Int32,T) */,
{ 11602, 983, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::IndexOf(T) */,
{ 11603, 983, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Insert(System.Int32,T) */,
{ 11604, 983, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::RemoveAt(System.Int32) */,
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{ 11591, 974, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::get_Count() */,
{ 11592, 974, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::get_IsReadOnly() */,
{ 11593, 974, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Add(T) */,
{ 11594, 974, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Clear() */,
{ 11595, 974, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Contains(T) */,
{ 11596, 974, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::CopyTo(T[],System.Int32) */,
{ 11597, 974, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Remove(T) */,
{ 11598, 974, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11599, 974, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 974, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::get_Item(System.Int32) */,
{ 11601, 974, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::set_Item(System.Int32,T) */,
{ 11602, 974, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::IndexOf(T) */,
{ 11603, 974, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Insert(System.Int32,T) */,
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{ 11590, 603, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11591, 603, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::get_Count() */,
{ 11592, 603, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::get_IsReadOnly() */,
{ 11593, 603, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::Add(T) */,
{ 11594, 603, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::Clear() */,
{ 11595, 603, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::Contains(T) */,
{ 11596, 603, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::CopyTo(T[],System.Int32) */,
{ 11597, 603, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::Remove(T) */,
{ 11598, 603, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11599, 603, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 603, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::get_Item(System.Int32) */,
{ 11601, 603, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::set_Item(System.Int32,T) */,
{ 11602, 603, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::IndexOf(T) */,
{ 11603, 603, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::Insert(System.Int32,T) */,
{ 11604, 603, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::RemoveAt(System.Int32) */,
{ 11590, 547, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11591, 547, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::get_Count() */,
{ 11592, 547, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::get_IsReadOnly() */,
{ 11593, 547, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::Add(T) */,
{ 11594, 547, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::Clear() */,
{ 11595, 547, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::Contains(T) */,
{ 11596, 547, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::CopyTo(T[],System.Int32) */,
{ 11597, 547, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::Remove(T) */,
{ 11598, 547, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11599, 547, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 547, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::get_Item(System.Int32) */,
{ 11601, 547, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::set_Item(System.Int32,T) */,
{ 11602, 547, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::IndexOf(T) */,
{ 11603, 547, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::Insert(System.Int32,T) */,
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{ 11590, 440, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::.ctor(System.Collections.Generic.List`1<T>) */,
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{ 11592, 440, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::get_IsReadOnly() */,
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{ 11594, 440, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::Clear() */,
{ 11595, 440, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::Contains(T) */,
{ 11596, 440, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::CopyTo(T[],System.Int32) */,
{ 11597, 440, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::Remove(T) */,
{ 11598, 440, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11599, 440, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 440, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::get_Item(System.Int32) */,
{ 11601, 440, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::set_Item(System.Int32,T) */,
{ 11602, 440, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::IndexOf(T) */,
{ 11603, 440, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::Insert(System.Int32,T) */,
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{ 11590, 447, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Collections.Generic.List`1<T>) */,
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{ 11592, 447, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_IsReadOnly() */,
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{ 11595, 447, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Contains(T) */,
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{ 11597, 447, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Remove(T) */,
{ 11598, 447, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IEnumerable.GetEnumerator() */,
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{ 11600, 447, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Item(System.Int32) */,
{ 11601, 447, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::set_Item(System.Int32,T) */,
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{ 11590, 633, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Collections.Generic.List`1<T>) */,
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{ 11592, 633, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::get_IsReadOnly() */,
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{ 11595, 633, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::Contains(T) */,
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{ 11597, 633, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::Remove(T) */,
{ 11598, 633, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11599, 633, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 633, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::get_Item(System.Int32) */,
{ 11601, 633, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::set_Item(System.Int32,T) */,
{ 11602, 633, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::IndexOf(T) */,
{ 11603, 633, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::Insert(System.Int32,T) */,
{ 11604, 633, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::RemoveAt(System.Int32) */,
{ 11590, 466, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11591, 466, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count() */,
{ 11592, 466, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_IsReadOnly() */,
{ 11593, 466, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(T) */,
{ 11594, 466, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear() */,
{ 11595, 466, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::Contains(T) */,
{ 11596, 466, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::CopyTo(T[],System.Int32) */,
{ 11597, 466, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::Remove(T) */,
{ 11598, 466, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11599, 466, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 466, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32) */,
{ 11601, 466, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::set_Item(System.Int32,T) */,
{ 11602, 466, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::IndexOf(T) */,
{ 11603, 466, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::Insert(System.Int32,T) */,
{ 11604, 466, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::RemoveAt(System.Int32) */,
{ 11590, 445, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11591, 445, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::get_Count() */,
{ 11592, 445, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::get_IsReadOnly() */,
{ 11593, 445, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::Add(T) */,
{ 11594, 445, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::Clear() */,
{ 11595, 445, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::Contains(T) */,
{ 11596, 445, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::CopyTo(T[],System.Int32) */,
{ 11597, 445, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::Remove(T) */,
{ 11598, 445, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11599, 445, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 445, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::get_Item(System.Int32) */,
{ 11601, 445, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::set_Item(System.Int32,T) */,
{ 11602, 445, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::IndexOf(T) */,
{ 11603, 445, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::Insert(System.Int32,T) */,
{ 11604, 445, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::RemoveAt(System.Int32) */,
{ 11590, 434, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11591, 434, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::get_Count() */,
{ 11592, 434, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::get_IsReadOnly() */,
{ 11593, 434, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::Add(T) */,
{ 11594, 434, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::Clear() */,
{ 11595, 434, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::Contains(T) */,
{ 11596, 434, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::CopyTo(T[],System.Int32) */,
{ 11597, 434, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::Remove(T) */,
{ 11598, 434, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11599, 434, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 434, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::get_Item(System.Int32) */,
{ 11601, 434, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::set_Item(System.Int32,T) */,
{ 11602, 434, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::IndexOf(T) */,
{ 11603, 434, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::Insert(System.Int32,T) */,
{ 11604, 434, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::RemoveAt(System.Int32) */,
{ 11590, 448, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11591, 448, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::get_Count() */,
{ 11592, 448, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::get_IsReadOnly() */,
{ 11593, 448, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::Add(T) */,
{ 11594, 448, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::Clear() */,
{ 11595, 448, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::Contains(T) */,
{ 11596, 448, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::CopyTo(T[],System.Int32) */,
{ 11597, 448, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::Remove(T) */,
{ 11598, 448, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11599, 448, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11600, 448, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::get_Item(System.Int32) */,
{ 11601, 448, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::set_Item(System.Int32,T) */,
{ 11602, 448, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::IndexOf(T) */,
{ 11603, 448, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::Insert(System.Int32,T) */,
{ 11604, 448, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::RemoveAt(System.Int32) */,
{ 11518, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::.ctor(System.Int32) */,
{ 11519, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::get_Capacity() */,
{ 11521, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::set_Capacity(System.Int32) */,
{ 11523, 1703, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 1703, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 1703, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 1703, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 1703, -1 } /* System.Object System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.ICollection.get_SyncRoot() */,
{ 11529, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::set_Item(System.Int32,T) */,
{ 11530, 1703, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::IsCompatibleObject(System.Object) */,
{ 11531, 1703, -1 } /* System.Object System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.Add(System.Object) */,
{ 11535, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 1703, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::AsReadOnly() */,
{ 11537, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::BinarySearch(T) */,
{ 11539, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11541, 1703, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Contains(T) */,
{ 11542, 1703, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::CopyTo(T[]) */,
{ 11545, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::CopyTo(T[],System.Int32) */,
{ 11548, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::EnsureCapacity(System.Int32) */,
{ 11549, 1703, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Exists(System.Predicate`1<T>) */,
{ 11550, 1703, -1 } /* T System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Find(System.Predicate`1<T>) */,
{ 11551, 1703, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindAll(System.Predicate`1<T>) */,
{ 11552, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 1703, -1 } /* T System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindLast(System.Predicate`1<T>) */,
{ 11556, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::ForEach(System.Action`1<T>) */,
{ 11560, 1703, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::GetEnumerator() */,
{ 11561, 1703, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 1703, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 1703, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::GetRange(System.Int32,System.Int32) */,
{ 11564, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::IndexOf(T) */,
{ 11565, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::IndexOf(T,System.Int32) */,
{ 11567, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Insert(System.Int32,T) */,
{ 11569, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::LastIndexOf(T) */,
{ 11572, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::LastIndexOf(T,System.Int32) */,
{ 11573, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 1703, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Remove(T) */,
{ 11575, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::RemoveAt(System.Int32) */,
{ 11578, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Reverse() */,
{ 11580, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Reverse(System.Int32,System.Int32) */,
{ 11581, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Sort() */,
{ 11582, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Sort(System.Comparison`1<T>) */,
{ 11585, 1703, -1 } /* T[] System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::ToArray() */,
{ 11586, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::TrimExcess() */,
{ 11587, 1703, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 1703, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::.cctor() */,
{ 11518, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::.ctor(System.Int32) */,
{ 11519, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::get_Capacity() */,
{ 11521, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::set_Capacity(System.Int32) */,
{ 11522, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::get_Count() */,
{ 11523, 1704, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 1704, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 1704, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 1704, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 1704, -1 } /* System.Object System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.ICollection.get_SyncRoot() */,
{ 11528, 1704, -1 } /* T System.Collections.Generic.List`1<FairyGUI.GPathPoint>::get_Item(System.Int32) */,
{ 11529, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::set_Item(System.Int32,T) */,
{ 11530, 1704, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::IsCompatibleObject(System.Object) */,
{ 11531, 1704, -1 } /* System.Object System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.Add(System.Object) */,
{ 11535, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 1704, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<FairyGUI.GPathPoint>::AsReadOnly() */,
{ 11537, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::BinarySearch(T) */,
{ 11539, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11541, 1704, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Contains(T) */,
{ 11542, 1704, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::CopyTo(T[]) */,
{ 11545, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::CopyTo(T[],System.Int32) */,
{ 11548, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::EnsureCapacity(System.Int32) */,
{ 11549, 1704, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Exists(System.Predicate`1<T>) */,
{ 11550, 1704, -1 } /* T System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Find(System.Predicate`1<T>) */,
{ 11551, 1704, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindAll(System.Predicate`1<T>) */,
{ 11552, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 1704, -1 } /* T System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindLast(System.Predicate`1<T>) */,
{ 11556, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::ForEach(System.Action`1<T>) */,
{ 11560, 1704, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<FairyGUI.GPathPoint>::GetEnumerator() */,
{ 11561, 1704, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 1704, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 1704, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<FairyGUI.GPathPoint>::GetRange(System.Int32,System.Int32) */,
{ 11564, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::IndexOf(T) */,
{ 11565, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::IndexOf(T,System.Int32) */,
{ 11567, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Insert(System.Int32,T) */,
{ 11569, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::LastIndexOf(T) */,
{ 11572, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::LastIndexOf(T,System.Int32) */,
{ 11573, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 1704, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Remove(T) */,
{ 11575, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::RemoveAt(System.Int32) */,
{ 11578, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Reverse() */,
{ 11580, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Reverse(System.Int32,System.Int32) */,
{ 11581, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Sort() */,
{ 11582, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Sort(System.Comparison`1<T>) */,
{ 11585, 1704, -1 } /* T[] System.Collections.Generic.List`1<FairyGUI.GPathPoint>::ToArray() */,
{ 11586, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::TrimExcess() */,
{ 11587, 1704, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 1704, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::.cctor() */,
{ 11518, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::.ctor(System.Int32) */,
{ 11519, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::get_Capacity() */,
{ 11521, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::set_Capacity(System.Int32) */,
{ 11523, 1193, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 1193, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 1193, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 1193, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 1193, -1 } /* System.Object System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.ICollection.get_SyncRoot() */,
{ 11529, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::set_Item(System.Int32,T) */,
{ 11530, 1193, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::IsCompatibleObject(System.Object) */,
{ 11531, 1193, -1 } /* System.Object System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Add(System.Object) */,
{ 11535, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 1193, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::AsReadOnly() */,
{ 11537, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::BinarySearch(T) */,
{ 11539, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11541, 1193, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Contains(T) */,
{ 11542, 1193, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::CopyTo(T[]) */,
{ 11545, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::CopyTo(T[],System.Int32) */,
{ 11548, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::EnsureCapacity(System.Int32) */,
{ 11549, 1193, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Exists(System.Predicate`1<T>) */,
{ 11550, 1193, -1 } /* T System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Find(System.Predicate`1<T>) */,
{ 11551, 1193, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindAll(System.Predicate`1<T>) */,
{ 11552, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 1193, -1 } /* T System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindLast(System.Predicate`1<T>) */,
{ 11556, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::ForEach(System.Action`1<T>) */,
{ 11560, 1193, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::GetEnumerator() */,
{ 11561, 1193, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 1193, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 1193, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::GetRange(System.Int32,System.Int32) */,
{ 11564, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::IndexOf(T) */,
{ 11565, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::IndexOf(T,System.Int32) */,
{ 11567, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Insert(System.Int32,T) */,
{ 11569, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::LastIndexOf(T) */,
{ 11572, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::LastIndexOf(T,System.Int32) */,
{ 11573, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 1193, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Remove(T) */,
{ 11575, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::RemoveAt(System.Int32) */,
{ 11578, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Reverse() */,
{ 11580, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Reverse(System.Int32,System.Int32) */,
{ 11581, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Sort() */,
{ 11582, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Sort(System.Comparison`1<T>) */,
{ 11585, 1193, -1 } /* T[] System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::ToArray() */,
{ 11586, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::TrimExcess() */,
{ 11587, 1193, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 1193, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::.cctor() */,
{ 11517, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::.ctor() */,
{ 11518, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::.ctor(System.Int32) */,
{ 11519, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::get_Capacity() */,
{ 11521, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::set_Capacity(System.Int32) */,
{ 11522, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::get_Count() */,
{ 11523, 47, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Boolean>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 47, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Boolean>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 47, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Boolean>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 47, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Boolean>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 47, -1 } /* System.Object System.Collections.Generic.List`1<System.Boolean>::System.Collections.ICollection.get_SyncRoot() */,
{ 11528, 47, -1 } /* T System.Collections.Generic.List`1<System.Boolean>::get_Item(System.Int32) */,
{ 11529, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::set_Item(System.Int32,T) */,
{ 11530, 47, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Boolean>::IsCompatibleObject(System.Object) */,
{ 11531, 47, -1 } /* System.Object System.Collections.Generic.List`1<System.Boolean>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11533, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::Add(T) */,
{ 11534, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::System.Collections.IList.Add(System.Object) */,
{ 11535, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 47, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Boolean>::AsReadOnly() */,
{ 11537, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::BinarySearch(T) */,
{ 11539, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11540, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::Clear() */,
{ 11541, 47, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Boolean>::Contains(T) */,
{ 11542, 47, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Boolean>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::CopyTo(T[]) */,
{ 11545, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::CopyTo(T[],System.Int32) */,
{ 11548, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::EnsureCapacity(System.Int32) */,
{ 11549, 47, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Boolean>::Exists(System.Predicate`1<T>) */,
{ 11550, 47, -1 } /* T System.Collections.Generic.List`1<System.Boolean>::Find(System.Predicate`1<T>) */,
{ 11551, 47, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Boolean>::FindAll(System.Predicate`1<T>) */,
{ 11552, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 47, -1 } /* T System.Collections.Generic.List`1<System.Boolean>::FindLast(System.Predicate`1<T>) */,
{ 11556, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::ForEach(System.Action`1<T>) */,
{ 11560, 47, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Boolean>::GetEnumerator() */,
{ 11561, 47, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Boolean>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 47, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Boolean>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 47, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Boolean>::GetRange(System.Int32,System.Int32) */,
{ 11564, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::IndexOf(T) */,
{ 11565, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::IndexOf(T,System.Int32) */,
{ 11567, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::Insert(System.Int32,T) */,
{ 11569, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::LastIndexOf(T) */,
{ 11572, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::LastIndexOf(T,System.Int32) */,
{ 11573, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 47, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Boolean>::Remove(T) */,
{ 11575, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::RemoveAt(System.Int32) */,
{ 11578, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::Reverse() */,
{ 11580, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::Reverse(System.Int32,System.Int32) */,
{ 11581, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::Sort() */,
{ 11582, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::Sort(System.Comparison`1<T>) */,
{ 11585, 47, -1 } /* T[] System.Collections.Generic.List`1<System.Boolean>::ToArray() */,
{ 11586, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::TrimExcess() */,
{ 11587, 47, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Boolean>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 47, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Boolean>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::.cctor() */,
{ 11518, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::.ctor(System.Int32) */,
{ 11519, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::get_Capacity() */,
{ 11521, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::set_Capacity(System.Int32) */,
{ 11522, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::get_Count() */,
{ 11523, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 6, -1 } /* System.Object System.Collections.Generic.List`1<System.Byte>::System.Collections.ICollection.get_SyncRoot() */,
{ 11529, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::set_Item(System.Int32,T) */,
{ 11530, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::IsCompatibleObject(System.Object) */,
{ 11531, 6, -1 } /* System.Object System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.Add(System.Object) */,
{ 11535, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11537, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::BinarySearch(T) */,
{ 11539, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11541, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::Contains(T) */,
{ 11542, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::CopyTo(T[]) */,
{ 11545, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::CopyTo(T[],System.Int32) */,
{ 11548, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::EnsureCapacity(System.Int32) */,
{ 11549, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::Exists(System.Predicate`1<T>) */,
{ 11550, 6, -1 } /* T System.Collections.Generic.List`1<System.Byte>::Find(System.Predicate`1<T>) */,
{ 11551, 6, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Byte>::FindAll(System.Predicate`1<T>) */,
{ 11552, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 6, -1 } /* T System.Collections.Generic.List`1<System.Byte>::FindLast(System.Predicate`1<T>) */,
{ 11556, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::ForEach(System.Action`1<T>) */,
{ 11560, 6, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Byte>::GetEnumerator() */,
{ 11561, 6, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Byte>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 6, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Byte>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 6, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Byte>::GetRange(System.Int32,System.Int32) */,
{ 11564, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::IndexOf(T) */,
{ 11565, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::IndexOf(T,System.Int32) */,
{ 11567, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Insert(System.Int32,T) */,
{ 11569, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::LastIndexOf(T) */,
{ 11572, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::LastIndexOf(T,System.Int32) */,
{ 11573, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::Remove(T) */,
{ 11575, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::RemoveAt(System.Int32) */,
{ 11578, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Reverse() */,
{ 11580, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Reverse(System.Int32,System.Int32) */,
{ 11581, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Sort() */,
{ 11582, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Sort(System.Comparison`1<T>) */,
{ 11586, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::TrimExcess() */,
{ 11587, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 6, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Byte>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::.cctor() */,
{ 11518, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::.ctor(System.Int32) */,
{ 11519, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::get_Capacity() */,
{ 11521, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::set_Capacity(System.Int32) */,
{ 11522, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::get_Count() */,
{ 11523, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 7, -1 } /* System.Object System.Collections.Generic.List`1<System.Char>::System.Collections.ICollection.get_SyncRoot() */,
{ 11528, 7, -1 } /* T System.Collections.Generic.List`1<System.Char>::get_Item(System.Int32) */,
{ 11529, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::set_Item(System.Int32,T) */,
{ 11530, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::IsCompatibleObject(System.Object) */,
{ 11531, 7, -1 } /* System.Object System.Collections.Generic.List`1<System.Char>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::System.Collections.IList.Add(System.Object) */,
{ 11535, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 7, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Char>::AsReadOnly() */,
{ 11537, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::BinarySearch(T) */,
{ 11539, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11541, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::Contains(T) */,
{ 11542, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::CopyTo(T[]) */,
{ 11545, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::CopyTo(T[],System.Int32) */,
{ 11548, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::EnsureCapacity(System.Int32) */,
{ 11549, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::Exists(System.Predicate`1<T>) */,
{ 11550, 7, -1 } /* T System.Collections.Generic.List`1<System.Char>::Find(System.Predicate`1<T>) */,
{ 11551, 7, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Char>::FindAll(System.Predicate`1<T>) */,
{ 11552, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 7, -1 } /* T System.Collections.Generic.List`1<System.Char>::FindLast(System.Predicate`1<T>) */,
{ 11556, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::ForEach(System.Action`1<T>) */,
{ 11560, 7, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Char>::GetEnumerator() */,
{ 11561, 7, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Char>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 7, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Char>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 7, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Char>::GetRange(System.Int32,System.Int32) */,
{ 11564, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::IndexOf(T) */,
{ 11565, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::IndexOf(T,System.Int32) */,
{ 11567, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Insert(System.Int32,T) */,
{ 11569, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::LastIndexOf(T) */,
{ 11572, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::LastIndexOf(T,System.Int32) */,
{ 11573, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::Remove(T) */,
{ 11575, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::RemoveAt(System.Int32) */,
{ 11578, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Reverse() */,
{ 11580, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Reverse(System.Int32,System.Int32) */,
{ 11581, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Sort() */,
{ 11582, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Sort(System.Comparison`1<T>) */,
{ 11586, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::TrimExcess() */,
{ 11587, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 7, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Char>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::.cctor() */,
{ 11517, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor() */,
{ 11518, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Int32) */,
{ 11519, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Capacity() */,
{ 11521, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::set_Capacity(System.Int32) */,
{ 11522, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Count() */,
{ 11523, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 115, -1 } /* System.Object System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.get_SyncRoot() */,
{ 11528, 115, -1 } /* T System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Item(System.Int32) */,
{ 11529, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::set_Item(System.Int32,T) */,
{ 11530, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IsCompatibleObject(System.Object) */,
{ 11531, 115, -1 } /* System.Object System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11533, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Add(T) */,
{ 11534, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Add(System.Object) */,
{ 11535, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 115, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::AsReadOnly() */,
{ 11537, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BinarySearch(T) */,
{ 11539, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11540, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Clear() */,
{ 11541, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Contains(T) */,
{ 11542, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CopyTo(T[]) */,
{ 11545, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CopyTo(T[],System.Int32) */,
{ 11548, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::EnsureCapacity(System.Int32) */,
{ 11549, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Exists(System.Predicate`1<T>) */,
{ 11550, 115, -1 } /* T System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Find(System.Predicate`1<T>) */,
{ 11551, 115, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindAll(System.Predicate`1<T>) */,
{ 11552, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 115, -1 } /* T System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindLast(System.Predicate`1<T>) */,
{ 11556, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::ForEach(System.Action`1<T>) */,
{ 11560, 115, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::GetEnumerator() */,
{ 11561, 115, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 115, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 115, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::GetRange(System.Int32,System.Int32) */,
{ 11564, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IndexOf(T) */,
{ 11565, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IndexOf(T,System.Int32) */,
{ 11567, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Insert(System.Int32,T) */,
{ 11569, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::LastIndexOf(T) */,
{ 11572, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::LastIndexOf(T,System.Int32) */,
{ 11573, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Remove(T) */,
{ 11575, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::RemoveAt(System.Int32) */,
{ 11578, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Reverse() */,
{ 11580, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Reverse(System.Int32,System.Int32) */,
{ 11581, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort() */,
{ 11582, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort(System.Comparison`1<T>) */,
{ 11585, 115, -1 } /* T[] System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::ToArray() */,
{ 11586, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::TrimExcess() */,
{ 11587, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 115, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.cctor() */,
{ 11518, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::.ctor(System.Int32) */,
{ 11519, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::get_Capacity() */,
{ 11523, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 16, -1 } /* System.Object System.Collections.Generic.List`1<System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11530, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::IsCompatibleObject(System.Object) */,
{ 11531, 16, -1 } /* System.Object System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.Add(System.Object) */,
{ 11536, 16, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Int32>::AsReadOnly() */,
{ 11537, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::BinarySearch(T) */,
{ 11539, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11542, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::CopyTo(T[]) */,
{ 11545, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::CopyTo(T[],System.Int32) */,
{ 11548, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::EnsureCapacity(System.Int32) */,
{ 11549, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::Exists(System.Predicate`1<T>) */,
{ 11550, 16, -1 } /* T System.Collections.Generic.List`1<System.Int32>::Find(System.Predicate`1<T>) */,
{ 11551, 16, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Int32>::FindAll(System.Predicate`1<T>) */,
{ 11552, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 16, -1 } /* T System.Collections.Generic.List`1<System.Int32>::FindLast(System.Predicate`1<T>) */,
{ 11556, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::ForEach(System.Action`1<T>) */,
{ 11561, 16, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Int32>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 16, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 16, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Int32>::GetRange(System.Int32,System.Int32) */,
{ 11564, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::IndexOf(T) */,
{ 11565, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::IndexOf(T,System.Int32) */,
{ 11567, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Insert(System.Int32,T) */,
{ 11569, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11571, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::LastIndexOf(T) */,
{ 11572, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::LastIndexOf(T,System.Int32) */,
{ 11573, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11575, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::RemoveAll(System.Predicate`1<T>) */,
{ 11578, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Reverse() */,
{ 11580, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Reverse(System.Int32,System.Int32) */,
{ 11581, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Sort() */,
{ 11582, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Sort(System.Comparison`1<T>) */,
{ 11586, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::TrimExcess() */,
{ 11587, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 16, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Int32>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::.cctor() */,
{ 11517, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::.ctor() */,
{ 11518, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::.ctor(System.Int32) */,
{ 11519, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::get_Capacity() */,
{ 11521, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::set_Capacity(System.Int32) */,
{ 11522, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::get_Count() */,
{ 11523, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 90, -1 } /* System.Object System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.ICollection.get_SyncRoot() */,
{ 11528, 90, -1 } /* T System.Collections.Generic.List`1<System.Int32Enum>::get_Item(System.Int32) */,
{ 11529, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::set_Item(System.Int32,T) */,
{ 11530, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::IsCompatibleObject(System.Object) */,
{ 11531, 90, -1 } /* System.Object System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11533, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Add(T) */,
{ 11534, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.Add(System.Object) */,
{ 11535, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 90, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Int32Enum>::AsReadOnly() */,
{ 11537, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::BinarySearch(T) */,
{ 11539, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11540, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Clear() */,
{ 11541, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::Contains(T) */,
{ 11542, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::CopyTo(T[]) */,
{ 11545, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::CopyTo(T[],System.Int32) */,
{ 11548, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::EnsureCapacity(System.Int32) */,
{ 11549, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::Exists(System.Predicate`1<T>) */,
{ 11550, 90, -1 } /* T System.Collections.Generic.List`1<System.Int32Enum>::Find(System.Predicate`1<T>) */,
{ 11551, 90, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Int32Enum>::FindAll(System.Predicate`1<T>) */,
{ 11552, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 90, -1 } /* T System.Collections.Generic.List`1<System.Int32Enum>::FindLast(System.Predicate`1<T>) */,
{ 11556, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::ForEach(System.Action`1<T>) */,
{ 11560, 90, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Int32Enum>::GetEnumerator() */,
{ 11561, 90, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 90, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 90, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Int32Enum>::GetRange(System.Int32,System.Int32) */,
{ 11564, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::IndexOf(T) */,
{ 11565, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::IndexOf(T,System.Int32) */,
{ 11567, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Insert(System.Int32,T) */,
{ 11569, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::LastIndexOf(T) */,
{ 11572, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::LastIndexOf(T,System.Int32) */,
{ 11573, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::Remove(T) */,
{ 11575, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::RemoveAt(System.Int32) */,
{ 11578, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Reverse() */,
{ 11580, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Reverse(System.Int32,System.Int32) */,
{ 11581, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Sort() */,
{ 11582, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Sort(System.Comparison`1<T>) */,
{ 11585, 90, -1 } /* T[] System.Collections.Generic.List`1<System.Int32Enum>::ToArray() */,
{ 11586, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::TrimExcess() */,
{ 11587, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 90, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Int32Enum>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::.cctor() */,
{ 11518, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::.ctor(System.Int32) */,
{ 11519, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::get_Capacity() */,
{ 11521, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::set_Capacity(System.Int32) */,
{ 11523, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 37, -1 } /* System.Object System.Collections.Generic.List`1<System.Int64>::System.Collections.ICollection.get_SyncRoot() */,
{ 11529, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::set_Item(System.Int32,T) */,
{ 11530, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::IsCompatibleObject(System.Object) */,
{ 11531, 37, -1 } /* System.Object System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.Add(System.Object) */,
{ 11535, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 37, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Int64>::AsReadOnly() */,
{ 11537, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::BinarySearch(T) */,
{ 11539, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11540, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Clear() */,
{ 11541, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::Contains(T) */,
{ 11542, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::CopyTo(T[]) */,
{ 11545, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::CopyTo(T[],System.Int32) */,
{ 11548, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::EnsureCapacity(System.Int32) */,
{ 11549, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::Exists(System.Predicate`1<T>) */,
{ 11550, 37, -1 } /* T System.Collections.Generic.List`1<System.Int64>::Find(System.Predicate`1<T>) */,
{ 11551, 37, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Int64>::FindAll(System.Predicate`1<T>) */,
{ 11552, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 37, -1 } /* T System.Collections.Generic.List`1<System.Int64>::FindLast(System.Predicate`1<T>) */,
{ 11556, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::ForEach(System.Action`1<T>) */,
{ 11560, 37, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Int64>::GetEnumerator() */,
{ 11561, 37, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Int64>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 37, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Int64>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 37, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Int64>::GetRange(System.Int32,System.Int32) */,
{ 11564, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::IndexOf(T) */,
{ 11565, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::IndexOf(T,System.Int32) */,
{ 11567, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Insert(System.Int32,T) */,
{ 11569, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::LastIndexOf(T) */,
{ 11572, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::LastIndexOf(T,System.Int32) */,
{ 11573, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::Remove(T) */,
{ 11575, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::RemoveAt(System.Int32) */,
{ 11578, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Reverse() */,
{ 11580, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Reverse(System.Int32,System.Int32) */,
{ 11581, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Sort() */,
{ 11582, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Sort(System.Comparison`1<T>) */,
{ 11585, 37, -1 } /* T[] System.Collections.Generic.List`1<System.Int64>::ToArray() */,
{ 11586, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::TrimExcess() */,
{ 11587, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 37, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Int64>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::.cctor() */,
{ 11518, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::.ctor(System.Int32) */,
{ 11519, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::get_Capacity() */,
{ 11521, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::set_Capacity(System.Int32) */,
{ 11523, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 109, -1 } /* System.Object System.Collections.Generic.List`1<System.Single>::System.Collections.ICollection.get_SyncRoot() */,
{ 11529, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::set_Item(System.Int32,T) */,
{ 11530, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::IsCompatibleObject(System.Object) */,
{ 11531, 109, -1 } /* System.Object System.Collections.Generic.List`1<System.Single>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::System.Collections.IList.Add(System.Object) */,
{ 11535, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 109, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Single>::AsReadOnly() */,
{ 11537, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::BinarySearch(T) */,
{ 11539, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11541, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::Contains(T) */,
{ 11542, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::CopyTo(T[]) */,
{ 11545, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::CopyTo(T[],System.Int32) */,
{ 11548, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::EnsureCapacity(System.Int32) */,
{ 11549, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::Exists(System.Predicate`1<T>) */,
{ 11550, 109, -1 } /* T System.Collections.Generic.List`1<System.Single>::Find(System.Predicate`1<T>) */,
{ 11551, 109, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Single>::FindAll(System.Predicate`1<T>) */,
{ 11552, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 109, -1 } /* T System.Collections.Generic.List`1<System.Single>::FindLast(System.Predicate`1<T>) */,
{ 11556, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::ForEach(System.Action`1<T>) */,
{ 11560, 109, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Single>::GetEnumerator() */,
{ 11561, 109, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Single>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 109, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Single>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 109, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Single>::GetRange(System.Int32,System.Int32) */,
{ 11564, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::IndexOf(T) */,
{ 11565, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::IndexOf(T,System.Int32) */,
{ 11567, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Insert(System.Int32,T) */,
{ 11569, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::LastIndexOf(T) */,
{ 11572, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::LastIndexOf(T,System.Int32) */,
{ 11573, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::Remove(T) */,
{ 11575, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::RemoveAt(System.Int32) */,
{ 11578, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Reverse() */,
{ 11580, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Reverse(System.Int32,System.Int32) */,
{ 11581, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Sort() */,
{ 11582, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Sort(System.Comparison`1<T>) */,
{ 11585, 109, -1 } /* T[] System.Collections.Generic.List`1<System.Single>::ToArray() */,
{ 11586, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::TrimExcess() */,
{ 11587, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 109, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Single>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::.cctor() */,
{ 11517, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::.ctor() */,
{ 11518, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::.ctor(System.Int32) */,
{ 11519, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::get_Capacity() */,
{ 11521, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::set_Capacity(System.Int32) */,
{ 11522, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::get_Count() */,
{ 11523, 21, -1 } /* System.Boolean System.Collections.Generic.List`1<System.UInt32>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 21, -1 } /* System.Boolean System.Collections.Generic.List`1<System.UInt32>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 21, -1 } /* System.Boolean System.Collections.Generic.List`1<System.UInt32>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 21, -1 } /* System.Boolean System.Collections.Generic.List`1<System.UInt32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 21, -1 } /* System.Object System.Collections.Generic.List`1<System.UInt32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11528, 21, -1 } /* T System.Collections.Generic.List`1<System.UInt32>::get_Item(System.Int32) */,
{ 11529, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::set_Item(System.Int32,T) */,
{ 11530, 21, -1 } /* System.Boolean System.Collections.Generic.List`1<System.UInt32>::IsCompatibleObject(System.Object) */,
{ 11531, 21, -1 } /* System.Object System.Collections.Generic.List`1<System.UInt32>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11533, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::Add(T) */,
{ 11534, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::System.Collections.IList.Add(System.Object) */,
{ 11535, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 21, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.UInt32>::AsReadOnly() */,
{ 11537, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::BinarySearch(T) */,
{ 11539, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11540, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::Clear() */,
{ 11541, 21, -1 } /* System.Boolean System.Collections.Generic.List`1<System.UInt32>::Contains(T) */,
{ 11542, 21, -1 } /* System.Boolean System.Collections.Generic.List`1<System.UInt32>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::CopyTo(T[]) */,
{ 11545, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::CopyTo(T[],System.Int32) */,
{ 11548, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::EnsureCapacity(System.Int32) */,
{ 11549, 21, -1 } /* System.Boolean System.Collections.Generic.List`1<System.UInt32>::Exists(System.Predicate`1<T>) */,
{ 11550, 21, -1 } /* T System.Collections.Generic.List`1<System.UInt32>::Find(System.Predicate`1<T>) */,
{ 11551, 21, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.UInt32>::FindAll(System.Predicate`1<T>) */,
{ 11552, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 21, -1 } /* T System.Collections.Generic.List`1<System.UInt32>::FindLast(System.Predicate`1<T>) */,
{ 11556, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::ForEach(System.Action`1<T>) */,
{ 11560, 21, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.UInt32>::GetEnumerator() */,
{ 11561, 21, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.UInt32>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 21, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.UInt32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 21, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.UInt32>::GetRange(System.Int32,System.Int32) */,
{ 11564, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::IndexOf(T) */,
{ 11565, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::IndexOf(T,System.Int32) */,
{ 11567, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::Insert(System.Int32,T) */,
{ 11569, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::LastIndexOf(T) */,
{ 11572, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::LastIndexOf(T,System.Int32) */,
{ 11573, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 21, -1 } /* System.Boolean System.Collections.Generic.List`1<System.UInt32>::Remove(T) */,
{ 11575, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::RemoveAt(System.Int32) */,
{ 11578, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::Reverse() */,
{ 11580, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::Reverse(System.Int32,System.Int32) */,
{ 11581, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::Sort() */,
{ 11582, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::Sort(System.Comparison`1<T>) */,
{ 11585, 21, -1 } /* T[] System.Collections.Generic.List`1<System.UInt32>::ToArray() */,
{ 11586, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::TrimExcess() */,
{ 11587, 21, -1 } /* System.Boolean System.Collections.Generic.List`1<System.UInt32>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 21, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.UInt32>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::.cctor() */,
{ 11517, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::.ctor() */,
{ 11518, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Int32) */,
{ 11519, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 572, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::get_Capacity() */,
{ 11521, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::set_Capacity(System.Int32) */,
{ 11522, 572, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::get_Count() */,
{ 11523, 572, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 572, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 572, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 572, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 572, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.ICollection.get_SyncRoot() */,
{ 11528, 572, -1 } /* T System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */,
{ 11529, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::set_Item(System.Int32,T) */,
{ 11530, 572, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::IsCompatibleObject(System.Object) */,
{ 11531, 572, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11533, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Add(T) */,
{ 11534, 572, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Add(System.Object) */,
{ 11535, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 572, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::AsReadOnly() */,
{ 11537, 572, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 572, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::BinarySearch(T) */,
{ 11539, 572, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11540, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Clear() */,
{ 11541, 572, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Contains(T) */,
{ 11542, 572, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::CopyTo(T[]) */,
{ 11545, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::CopyTo(T[],System.Int32) */,
{ 11548, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::EnsureCapacity(System.Int32) */,
{ 11549, 572, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Exists(System.Predicate`1<T>) */,
{ 11550, 572, -1 } /* T System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Find(System.Predicate`1<T>) */,
{ 11551, 572, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindAll(System.Predicate`1<T>) */,
{ 11552, 572, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 572, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 572, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 572, -1 } /* T System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindLast(System.Predicate`1<T>) */,
{ 11556, 572, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 572, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 572, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::ForEach(System.Action`1<T>) */,
{ 11560, 572, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::GetEnumerator() */,
{ 11561, 572, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 572, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 572, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::GetRange(System.Int32,System.Int32) */,
{ 11564, 572, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::IndexOf(T) */,
{ 11565, 572, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 572, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::IndexOf(T,System.Int32) */,
{ 11567, 572, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Insert(System.Int32,T) */,
{ 11569, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 572, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::LastIndexOf(T) */,
{ 11572, 572, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::LastIndexOf(T,System.Int32) */,
{ 11573, 572, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 572, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Remove(T) */,
{ 11575, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 572, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::RemoveAt(System.Int32) */,
{ 11578, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Reverse() */,
{ 11580, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Reverse(System.Int32,System.Int32) */,
{ 11581, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Sort() */,
{ 11582, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Sort(System.Comparison`1<T>) */,
{ 11585, 572, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::ToArray() */,
{ 11586, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::TrimExcess() */,
{ 11587, 572, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 572, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 572, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::.cctor() */,
{ 11518, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Int32) */,
{ 11519, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Capacity() */,
{ 11521, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::set_Capacity(System.Int32) */,
{ 11523, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 442, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.ICollection.get_SyncRoot() */,
{ 11530, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IsCompatibleObject(System.Object) */,
{ 11531, 442, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11533, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Add(T) */,
{ 11534, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Add(System.Object) */,
{ 11535, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 442, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::AsReadOnly() */,
{ 11537, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BinarySearch(T) */,
{ 11539, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11540, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Clear() */,
{ 11541, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Contains(T) */,
{ 11542, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::CopyTo(T[]) */,
{ 11545, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::CopyTo(T[],System.Int32) */,
{ 11548, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::EnsureCapacity(System.Int32) */,
{ 11549, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Exists(System.Predicate`1<T>) */,
{ 11550, 442, -1 } /* T System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Find(System.Predicate`1<T>) */,
{ 11551, 442, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindAll(System.Predicate`1<T>) */,
{ 11552, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 442, -1 } /* T System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindLast(System.Predicate`1<T>) */,
{ 11556, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::ForEach(System.Action`1<T>) */,
{ 11560, 442, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::GetEnumerator() */,
{ 11561, 442, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 442, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 442, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::GetRange(System.Int32,System.Int32) */,
{ 11564, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IndexOf(T) */,
{ 11565, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IndexOf(T,System.Int32) */,
{ 11567, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IndexOf(T,System.Int32,System.Int32) */,
{ 11569, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::LastIndexOf(T) */,
{ 11572, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::LastIndexOf(T,System.Int32) */,
{ 11573, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Remove(T) */,
{ 11575, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::RemoveAll(System.Predicate`1<T>) */,
{ 11578, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Reverse() */,
{ 11580, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Reverse(System.Int32,System.Int32) */,
{ 11581, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Sort() */,
{ 11582, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Sort(System.Comparison`1<T>) */,
{ 11585, 442, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::ToArray() */,
{ 11586, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::TrimExcess() */,
{ 11587, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 442, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.cctor() */,
{ 11518, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::.ctor(System.Int32) */,
{ 11519, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::get_Capacity() */,
{ 11521, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::set_Capacity(System.Int32) */,
{ 11522, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::get_Count() */,
{ 11523, 453, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 453, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 453, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 453, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 453, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11530, 453, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::IsCompatibleObject(System.Object) */,
{ 11531, 453, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.Add(System.Object) */,
{ 11536, 453, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Color32>::AsReadOnly() */,
{ 11537, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::BinarySearch(T) */,
{ 11539, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11541, 453, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::Contains(T) */,
{ 11542, 453, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::CopyTo(T[]) */,
{ 11545, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::CopyTo(T[],System.Int32) */,
{ 11548, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::EnsureCapacity(System.Int32) */,
{ 11549, 453, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::Exists(System.Predicate`1<T>) */,
{ 11550, 453, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Color32>::Find(System.Predicate`1<T>) */,
{ 11551, 453, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Color32>::FindAll(System.Predicate`1<T>) */,
{ 11552, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 453, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Color32>::FindLast(System.Predicate`1<T>) */,
{ 11556, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::ForEach(System.Action`1<T>) */,
{ 11560, 453, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Color32>::GetEnumerator() */,
{ 11561, 453, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 453, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 453, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Color32>::GetRange(System.Int32,System.Int32) */,
{ 11564, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::IndexOf(T) */,
{ 11565, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::IndexOf(T,System.Int32) */,
{ 11567, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Insert(System.Int32,T) */,
{ 11569, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11571, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::LastIndexOf(T) */,
{ 11572, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::LastIndexOf(T,System.Int32) */,
{ 11573, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 453, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::Remove(T) */,
{ 11575, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 453, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::RemoveAt(System.Int32) */,
{ 11579, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Reverse() */,
{ 11580, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Reverse(System.Int32,System.Int32) */,
{ 11581, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Sort() */,
{ 11582, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Sort(System.Comparison`1<T>) */,
{ 11585, 453, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Color32>::ToArray() */,
{ 11586, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::TrimExcess() */,
{ 11587, 453, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 453, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Color32>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 453, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::.cctor() */,
{ 11517, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::.ctor() */,
{ 11518, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::.ctor(System.Int32) */,
{ 11519, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::get_Capacity() */,
{ 11521, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::set_Capacity(System.Int32) */,
{ 11523, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 450, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.ICollection.get_SyncRoot() */,
{ 11528, 450, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Color>::get_Item(System.Int32) */,
{ 11529, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::set_Item(System.Int32,T) */,
{ 11530, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::IsCompatibleObject(System.Object) */,
{ 11531, 450, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11533, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Add(T) */,
{ 11534, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.Add(System.Object) */,
{ 11535, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 450, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Color>::AsReadOnly() */,
{ 11537, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::BinarySearch(T) */,
{ 11539, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11541, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::Contains(T) */,
{ 11542, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::CopyTo(T[]) */,
{ 11545, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::CopyTo(T[],System.Int32) */,
{ 11548, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::EnsureCapacity(System.Int32) */,
{ 11549, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::Exists(System.Predicate`1<T>) */,
{ 11550, 450, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Color>::Find(System.Predicate`1<T>) */,
{ 11551, 450, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Color>::FindAll(System.Predicate`1<T>) */,
{ 11552, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 450, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Color>::FindLast(System.Predicate`1<T>) */,
{ 11556, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::ForEach(System.Action`1<T>) */,
{ 11560, 450, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Color>::GetEnumerator() */,
{ 11561, 450, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 450, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 450, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Color>::GetRange(System.Int32,System.Int32) */,
{ 11564, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::IndexOf(T) */,
{ 11565, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::IndexOf(T,System.Int32) */,
{ 11567, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Insert(System.Int32,T) */,
{ 11569, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::LastIndexOf(T) */,
{ 11572, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::LastIndexOf(T,System.Int32) */,
{ 11573, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::Remove(T) */,
{ 11575, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::RemoveAt(System.Int32) */,
{ 11578, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Reverse() */,
{ 11580, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Reverse(System.Int32,System.Int32) */,
{ 11581, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Sort() */,
{ 11582, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Sort(System.Comparison`1<T>) */,
{ 11585, 450, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Color>::ToArray() */,
{ 11586, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::TrimExcess() */,
{ 11587, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 450, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Color>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::.cctor() */,
{ 11517, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::.ctor() */,
{ 11518, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::.ctor(System.Int32) */,
{ 11519, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::get_Capacity() */,
{ 11521, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::set_Capacity(System.Int32) */,
{ 11523, 449, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 449, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 449, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 449, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 449, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.ICollection.get_SyncRoot() */,
{ 11528, 449, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::get_Item(System.Int32) */,
{ 11529, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::set_Item(System.Int32,T) */,
{ 11530, 449, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::IsCompatibleObject(System.Object) */,
{ 11531, 449, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11533, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Add(T) */,
{ 11534, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.Add(System.Object) */,
{ 11535, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 449, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::AsReadOnly() */,
{ 11537, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::BinarySearch(T) */,
{ 11539, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11541, 449, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Contains(T) */,
{ 11542, 449, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::CopyTo(T[]) */,
{ 11545, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::CopyTo(T[],System.Int32) */,
{ 11548, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::EnsureCapacity(System.Int32) */,
{ 11549, 449, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Exists(System.Predicate`1<T>) */,
{ 11550, 449, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Find(System.Predicate`1<T>) */,
{ 11551, 449, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindAll(System.Predicate`1<T>) */,
{ 11552, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 449, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindLast(System.Predicate`1<T>) */,
{ 11556, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::ForEach(System.Action`1<T>) */,
{ 11560, 449, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::GetEnumerator() */,
{ 11561, 449, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 449, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 449, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::GetRange(System.Int32,System.Int32) */,
{ 11564, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::IndexOf(T) */,
{ 11565, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::IndexOf(T,System.Int32) */,
{ 11567, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Insert(System.Int32,T) */,
{ 11569, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::LastIndexOf(T) */,
{ 11572, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::LastIndexOf(T,System.Int32) */,
{ 11573, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 449, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Remove(T) */,
{ 11575, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::RemoveAt(System.Int32) */,
{ 11578, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Reverse() */,
{ 11580, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Reverse(System.Int32,System.Int32) */,
{ 11581, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Sort() */,
{ 11582, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Sort(System.Comparison`1<T>) */,
{ 11585, 449, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::ToArray() */,
{ 11586, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::TrimExcess() */,
{ 11587, 449, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 449, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::.cctor() */,
{ 11518, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::.ctor(System.Int32) */,
{ 11519, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 946, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::get_Capacity() */,
{ 11521, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::set_Capacity(System.Int32) */,
{ 11523, 946, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 946, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 946, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 946, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 946, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.ICollection.get_SyncRoot() */,
{ 11529, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::set_Item(System.Int32,T) */,
{ 11530, 946, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::IsCompatibleObject(System.Object) */,
{ 11531, 946, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 946, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.Add(System.Object) */,
{ 11535, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 946, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::AsReadOnly() */,
{ 11537, 946, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 946, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::BinarySearch(T) */,
{ 11539, 946, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11540, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Clear() */,
{ 11541, 946, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Contains(T) */,
{ 11542, 946, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::CopyTo(T[]) */,
{ 11545, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::CopyTo(T[],System.Int32) */,
{ 11548, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::EnsureCapacity(System.Int32) */,
{ 11549, 946, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Exists(System.Predicate`1<T>) */,
{ 11550, 946, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Find(System.Predicate`1<T>) */,
{ 11551, 946, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::FindAll(System.Predicate`1<T>) */,
{ 11552, 946, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 946, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 946, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 946, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::FindLast(System.Predicate`1<T>) */,
{ 11556, 946, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 946, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 946, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::ForEach(System.Action`1<T>) */,
{ 11560, 946, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::GetEnumerator() */,
{ 11561, 946, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 946, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 946, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::GetRange(System.Int32,System.Int32) */,
{ 11564, 946, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::IndexOf(T) */,
{ 11565, 946, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 946, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::IndexOf(T,System.Int32) */,
{ 11567, 946, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Insert(System.Int32,T) */,
{ 11569, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 946, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::LastIndexOf(T) */,
{ 11572, 946, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::LastIndexOf(T,System.Int32) */,
{ 11573, 946, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 946, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Remove(T) */,
{ 11575, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 946, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::RemoveAll(System.Predicate`1<T>) */,
{ 11578, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Reverse() */,
{ 11580, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Reverse(System.Int32,System.Int32) */,
{ 11581, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Sort() */,
{ 11582, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Sort(System.Comparison`1<T>) */,
{ 11585, 946, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::ToArray() */,
{ 11586, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::TrimExcess() */,
{ 11587, 946, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 946, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 946, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::.cctor() */,
{ 11518, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::.ctor(System.Int32) */,
{ 11519, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::get_Capacity() */,
{ 11521, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::set_Capacity(System.Int32) */,
{ 11523, 973, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 973, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 973, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 973, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 973, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.ICollection.get_SyncRoot() */,
{ 11529, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::set_Item(System.Int32,T) */,
{ 11530, 973, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::IsCompatibleObject(System.Object) */,
{ 11531, 973, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.Add(System.Object) */,
{ 11535, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 973, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::AsReadOnly() */,
{ 11537, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::BinarySearch(T) */,
{ 11539, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11540, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Clear() */,
{ 11541, 973, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Contains(T) */,
{ 11542, 973, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::CopyTo(T[]) */,
{ 11545, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::CopyTo(T[],System.Int32) */,
{ 11548, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::EnsureCapacity(System.Int32) */,
{ 11549, 973, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Exists(System.Predicate`1<T>) */,
{ 11550, 973, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Find(System.Predicate`1<T>) */,
{ 11551, 973, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::FindAll(System.Predicate`1<T>) */,
{ 11552, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 973, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::FindLast(System.Predicate`1<T>) */,
{ 11556, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::ForEach(System.Action`1<T>) */,
{ 11560, 973, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::GetEnumerator() */,
{ 11561, 973, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 973, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 973, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::GetRange(System.Int32,System.Int32) */,
{ 11564, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::IndexOf(T) */,
{ 11565, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::IndexOf(T,System.Int32) */,
{ 11567, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Insert(System.Int32,T) */,
{ 11569, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::LastIndexOf(T) */,
{ 11572, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::LastIndexOf(T,System.Int32) */,
{ 11573, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 973, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Remove(T) */,
{ 11575, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::RemoveAll(System.Predicate`1<T>) */,
{ 11578, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Reverse() */,
{ 11580, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Reverse(System.Int32,System.Int32) */,
{ 11581, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Sort() */,
{ 11582, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Sort(System.Comparison`1<T>) */,
{ 11585, 973, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::ToArray() */,
{ 11586, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::TrimExcess() */,
{ 11587, 973, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 973, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::.cctor() */,
{ 11518, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor(System.Int32) */,
{ 11519, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 976, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::get_Capacity() */,
{ 11521, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::set_Capacity(System.Int32) */,
{ 11523, 976, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 976, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 976, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 976, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 976, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.ICollection.get_SyncRoot() */,
{ 11529, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::set_Item(System.Int32,T) */,
{ 11530, 976, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::IsCompatibleObject(System.Object) */,
{ 11531, 976, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 976, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.Add(System.Object) */,
{ 11535, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 976, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::AsReadOnly() */,
{ 11537, 976, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 976, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::BinarySearch(T) */,
{ 11539, 976, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11541, 976, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Contains(T) */,
{ 11542, 976, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::CopyTo(T[]) */,
{ 11545, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::CopyTo(T[],System.Int32) */,
{ 11548, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::EnsureCapacity(System.Int32) */,
{ 11549, 976, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Exists(System.Predicate`1<T>) */,
{ 11550, 976, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Find(System.Predicate`1<T>) */,
{ 11551, 976, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::FindAll(System.Predicate`1<T>) */,
{ 11552, 976, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 976, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 976, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 976, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::FindLast(System.Predicate`1<T>) */,
{ 11556, 976, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 976, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 976, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::ForEach(System.Action`1<T>) */,
{ 11560, 976, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::GetEnumerator() */,
{ 11561, 976, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 976, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 976, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::GetRange(System.Int32,System.Int32) */,
{ 11564, 976, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::IndexOf(T) */,
{ 11565, 976, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 976, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::IndexOf(T,System.Int32) */,
{ 11567, 976, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Insert(System.Int32,T) */,
{ 11569, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 976, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::LastIndexOf(T) */,
{ 11572, 976, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::LastIndexOf(T,System.Int32) */,
{ 11573, 976, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 976, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Remove(T) */,
{ 11575, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 976, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::RemoveAt(System.Int32) */,
{ 11578, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Reverse() */,
{ 11580, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Reverse(System.Int32,System.Int32) */,
{ 11581, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Sort() */,
{ 11582, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Sort(System.Comparison`1<T>) */,
{ 11585, 976, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::ToArray() */,
{ 11586, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::TrimExcess() */,
{ 11587, 976, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 976, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 976, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::.cctor() */,
{ 11518, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor(System.Int32) */,
{ 11519, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 1007, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::get_Capacity() */,
{ 11521, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::set_Capacity(System.Int32) */,
{ 11523, 1007, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 1007, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 1007, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 1007, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 1007, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.ICollection.get_SyncRoot() */,
{ 11529, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::set_Item(System.Int32,T) */,
{ 11530, 1007, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::IsCompatibleObject(System.Object) */,
{ 11531, 1007, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 1007, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.Add(System.Object) */,
{ 11535, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 1007, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::AsReadOnly() */,
{ 11537, 1007, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 1007, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::BinarySearch(T) */,
{ 11539, 1007, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11541, 1007, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Contains(T) */,
{ 11542, 1007, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::CopyTo(T[]) */,
{ 11545, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::CopyTo(T[],System.Int32) */,
{ 11548, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::EnsureCapacity(System.Int32) */,
{ 11549, 1007, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Exists(System.Predicate`1<T>) */,
{ 11550, 1007, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Find(System.Predicate`1<T>) */,
{ 11551, 1007, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::FindAll(System.Predicate`1<T>) */,
{ 11552, 1007, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 1007, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 1007, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 1007, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::FindLast(System.Predicate`1<T>) */,
{ 11556, 1007, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 1007, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 1007, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::ForEach(System.Action`1<T>) */,
{ 11560, 1007, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::GetEnumerator() */,
{ 11561, 1007, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 1007, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 1007, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::GetRange(System.Int32,System.Int32) */,
{ 11564, 1007, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::IndexOf(T) */,
{ 11565, 1007, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 1007, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::IndexOf(T,System.Int32) */,
{ 11567, 1007, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Insert(System.Int32,T) */,
{ 11569, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 1007, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::LastIndexOf(T) */,
{ 11572, 1007, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::LastIndexOf(T,System.Int32) */,
{ 11573, 1007, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 1007, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Remove(T) */,
{ 11575, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 1007, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::RemoveAt(System.Int32) */,
{ 11578, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Reverse() */,
{ 11580, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Reverse(System.Int32,System.Int32) */,
{ 11581, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Sort() */,
{ 11582, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Sort(System.Comparison`1<T>) */,
{ 11585, 1007, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::ToArray() */,
{ 11586, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::TrimExcess() */,
{ 11587, 1007, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 1007, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 1007, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.cctor() */,
{ 11518, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor(System.Int32) */,
{ 11519, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::get_Capacity() */,
{ 11521, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::set_Capacity(System.Int32) */,
{ 11523, 1014, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 1014, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 1014, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 1014, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 1014, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.ICollection.get_SyncRoot() */,
{ 11529, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::set_Item(System.Int32,T) */,
{ 11530, 1014, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::IsCompatibleObject(System.Object) */,
{ 11531, 1014, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.Add(System.Object) */,
{ 11535, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 1014, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::AsReadOnly() */,
{ 11537, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::BinarySearch(T) */,
{ 11539, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11540, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Clear() */,
{ 11541, 1014, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Contains(T) */,
{ 11542, 1014, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::CopyTo(T[]) */,
{ 11545, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::CopyTo(T[],System.Int32) */,
{ 11548, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::EnsureCapacity(System.Int32) */,
{ 11549, 1014, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Exists(System.Predicate`1<T>) */,
{ 11550, 1014, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Find(System.Predicate`1<T>) */,
{ 11551, 1014, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::FindAll(System.Predicate`1<T>) */,
{ 11552, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 1014, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::FindLast(System.Predicate`1<T>) */,
{ 11556, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::ForEach(System.Action`1<T>) */,
{ 11560, 1014, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::GetEnumerator() */,
{ 11561, 1014, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 1014, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 1014, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::GetRange(System.Int32,System.Int32) */,
{ 11564, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::IndexOf(T) */,
{ 11565, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::IndexOf(T,System.Int32) */,
{ 11567, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Insert(System.Int32,T) */,
{ 11569, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::LastIndexOf(T) */,
{ 11572, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::LastIndexOf(T,System.Int32) */,
{ 11573, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 1014, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Remove(T) */,
{ 11575, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 1014, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::RemoveAt(System.Int32) */,
{ 11578, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Reverse() */,
{ 11580, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Reverse(System.Int32,System.Int32) */,
{ 11581, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Sort() */,
{ 11582, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Sort(System.Comparison`1<T>) */,
{ 11585, 1014, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::ToArray() */,
{ 11586, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::TrimExcess() */,
{ 11587, 1014, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 1014, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 1014, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.cctor() */,
{ 11518, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor(System.Int32) */,
{ 11519, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 983, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::get_Capacity() */,
{ 11521, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::set_Capacity(System.Int32) */,
{ 11522, 983, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::get_Count() */,
{ 11523, 983, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 983, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 983, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 983, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 983, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.ICollection.get_SyncRoot() */,
{ 11528, 983, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::get_Item(System.Int32) */,
{ 11529, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::set_Item(System.Int32,T) */,
{ 11530, 983, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::IsCompatibleObject(System.Object) */,
{ 11531, 983, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 983, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.Add(System.Object) */,
{ 11535, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 983, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::AsReadOnly() */,
{ 11537, 983, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 983, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::BinarySearch(T) */,
{ 11539, 983, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11540, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Clear() */,
{ 11541, 983, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Contains(T) */,
{ 11542, 983, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::CopyTo(T[]) */,
{ 11545, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::CopyTo(T[],System.Int32) */,
{ 11548, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::EnsureCapacity(System.Int32) */,
{ 11549, 983, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Exists(System.Predicate`1<T>) */,
{ 11550, 983, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Find(System.Predicate`1<T>) */,
{ 11551, 983, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::FindAll(System.Predicate`1<T>) */,
{ 11552, 983, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 983, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 983, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 983, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::FindLast(System.Predicate`1<T>) */,
{ 11556, 983, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 983, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 983, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::ForEach(System.Action`1<T>) */,
{ 11560, 983, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::GetEnumerator() */,
{ 11561, 983, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 983, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 983, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::GetRange(System.Int32,System.Int32) */,
{ 11564, 983, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::IndexOf(T) */,
{ 11565, 983, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 983, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::IndexOf(T,System.Int32) */,
{ 11567, 983, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Insert(System.Int32,T) */,
{ 11569, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 983, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::LastIndexOf(T) */,
{ 11572, 983, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::LastIndexOf(T,System.Int32) */,
{ 11573, 983, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 983, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Remove(T) */,
{ 11575, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 983, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::RemoveAt(System.Int32) */,
{ 11578, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Reverse() */,
{ 11580, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Reverse(System.Int32,System.Int32) */,
{ 11581, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Sort() */,
{ 11582, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Sort(System.Comparison`1<T>) */,
{ 11586, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::TrimExcess() */,
{ 11587, 983, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 983, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 983, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.cctor() */,
{ 11518, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor(System.Int32) */,
{ 11520, 974, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::get_Capacity() */,
{ 11521, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::set_Capacity(System.Int32) */,
{ 11523, 974, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 974, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 974, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 974, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 974, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.ICollection.get_SyncRoot() */,
{ 11528, 974, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::get_Item(System.Int32) */,
{ 11529, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::set_Item(System.Int32,T) */,
{ 11530, 974, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::IsCompatibleObject(System.Object) */,
{ 11531, 974, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 974, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.Add(System.Object) */,
{ 11535, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 974, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::AsReadOnly() */,
{ 11537, 974, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 974, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::BinarySearch(T) */,
{ 11539, 974, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11540, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Clear() */,
{ 11541, 974, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Contains(T) */,
{ 11542, 974, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::CopyTo(T[]) */,
{ 11545, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::CopyTo(T[],System.Int32) */,
{ 11548, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::EnsureCapacity(System.Int32) */,
{ 11549, 974, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Exists(System.Predicate`1<T>) */,
{ 11550, 974, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Find(System.Predicate`1<T>) */,
{ 11551, 974, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::FindAll(System.Predicate`1<T>) */,
{ 11552, 974, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 974, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 974, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 974, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::FindLast(System.Predicate`1<T>) */,
{ 11556, 974, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 974, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 974, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::ForEach(System.Action`1<T>) */,
{ 11560, 974, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::GetEnumerator() */,
{ 11561, 974, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 974, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 974, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::GetRange(System.Int32,System.Int32) */,
{ 11564, 974, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::IndexOf(T) */,
{ 11565, 974, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 974, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::IndexOf(T,System.Int32) */,
{ 11567, 974, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Insert(System.Int32,T) */,
{ 11569, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 974, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::LastIndexOf(T) */,
{ 11572, 974, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::LastIndexOf(T,System.Int32) */,
{ 11573, 974, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 974, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Remove(T) */,
{ 11575, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 974, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::RemoveAll(System.Predicate`1<T>) */,
{ 11578, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Reverse() */,
{ 11580, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Reverse(System.Int32,System.Int32) */,
{ 11581, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Sort() */,
{ 11582, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Sort(System.Comparison`1<T>) */,
{ 11586, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::TrimExcess() */,
{ 11587, 974, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 974, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.cctor() */,
{ 11517, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::.ctor() */,
{ 11518, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::.ctor(System.Int32) */,
{ 11519, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 603, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::get_Capacity() */,
{ 11521, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::set_Capacity(System.Int32) */,
{ 11522, 603, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::get_Count() */,
{ 11523, 603, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 603, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 603, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 603, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 603, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.ICollection.get_SyncRoot() */,
{ 11528, 603, -1 } /* T System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::get_Item(System.Int32) */,
{ 11529, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::set_Item(System.Int32,T) */,
{ 11530, 603, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::IsCompatibleObject(System.Object) */,
{ 11531, 603, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11533, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Add(T) */,
{ 11534, 603, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Add(System.Object) */,
{ 11535, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 603, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::AsReadOnly() */,
{ 11537, 603, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 603, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::BinarySearch(T) */,
{ 11539, 603, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11540, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Clear() */,
{ 11541, 603, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Contains(T) */,
{ 11542, 603, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::CopyTo(T[]) */,
{ 11545, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::CopyTo(T[],System.Int32) */,
{ 11548, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::EnsureCapacity(System.Int32) */,
{ 11549, 603, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Exists(System.Predicate`1<T>) */,
{ 11550, 603, -1 } /* T System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Find(System.Predicate`1<T>) */,
{ 11551, 603, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindAll(System.Predicate`1<T>) */,
{ 11552, 603, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 603, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 603, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 603, -1 } /* T System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindLast(System.Predicate`1<T>) */,
{ 11556, 603, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 603, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 603, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::ForEach(System.Action`1<T>) */,
{ 11560, 603, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::GetEnumerator() */,
{ 11561, 603, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 603, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 603, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::GetRange(System.Int32,System.Int32) */,
{ 11564, 603, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::IndexOf(T) */,
{ 11565, 603, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 603, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::IndexOf(T,System.Int32) */,
{ 11567, 603, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Insert(System.Int32,T) */,
{ 11569, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 603, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::LastIndexOf(T) */,
{ 11572, 603, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::LastIndexOf(T,System.Int32) */,
{ 11573, 603, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 603, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Remove(T) */,
{ 11575, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 603, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::RemoveAt(System.Int32) */,
{ 11578, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Reverse() */,
{ 11580, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Reverse(System.Int32,System.Int32) */,
{ 11581, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Sort() */,
{ 11582, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Sort(System.Comparison`1<T>) */,
{ 11585, 603, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::ToArray() */,
{ 11586, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::TrimExcess() */,
{ 11587, 603, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 603, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 603, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::.cctor() */,
{ 11517, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::.ctor() */,
{ 11518, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::.ctor(System.Int32) */,
{ 11519, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 547, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::get_Capacity() */,
{ 11521, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::set_Capacity(System.Int32) */,
{ 11522, 547, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::get_Count() */,
{ 11523, 547, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 547, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 547, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 547, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 547, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.ICollection.get_SyncRoot() */,
{ 11528, 547, -1 } /* T System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::get_Item(System.Int32) */,
{ 11529, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::set_Item(System.Int32,T) */,
{ 11530, 547, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::IsCompatibleObject(System.Object) */,
{ 11531, 547, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11533, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Add(T) */,
{ 11534, 547, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Add(System.Object) */,
{ 11535, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 547, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::AsReadOnly() */,
{ 11537, 547, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 547, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::BinarySearch(T) */,
{ 11539, 547, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11540, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Clear() */,
{ 11541, 547, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Contains(T) */,
{ 11542, 547, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::CopyTo(T[]) */,
{ 11545, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::CopyTo(T[],System.Int32) */,
{ 11548, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::EnsureCapacity(System.Int32) */,
{ 11549, 547, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Exists(System.Predicate`1<T>) */,
{ 11550, 547, -1 } /* T System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Find(System.Predicate`1<T>) */,
{ 11551, 547, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindAll(System.Predicate`1<T>) */,
{ 11552, 547, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 547, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 547, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 547, -1 } /* T System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindLast(System.Predicate`1<T>) */,
{ 11556, 547, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 547, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 547, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::ForEach(System.Action`1<T>) */,
{ 11560, 547, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::GetEnumerator() */,
{ 11561, 547, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 547, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 547, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::GetRange(System.Int32,System.Int32) */,
{ 11564, 547, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::IndexOf(T) */,
{ 11565, 547, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 547, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::IndexOf(T,System.Int32) */,
{ 11567, 547, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Insert(System.Int32,T) */,
{ 11569, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 547, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::LastIndexOf(T) */,
{ 11572, 547, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::LastIndexOf(T,System.Int32) */,
{ 11573, 547, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 547, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Remove(T) */,
{ 11575, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 547, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::RemoveAt(System.Int32) */,
{ 11578, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Reverse() */,
{ 11580, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Reverse(System.Int32,System.Int32) */,
{ 11581, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Sort() */,
{ 11582, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Sort(System.Comparison`1<T>) */,
{ 11585, 547, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::ToArray() */,
{ 11586, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::TrimExcess() */,
{ 11587, 547, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 547, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 547, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::.cctor() */,
{ 11518, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::.ctor(System.Int32) */,
{ 11519, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::get_Capacity() */,
{ 11521, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::set_Capacity(System.Int32) */,
{ 11523, 440, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 440, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 440, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 440, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 440, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.ICollection.get_SyncRoot() */,
{ 11529, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::set_Item(System.Int32,T) */,
{ 11530, 440, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::IsCompatibleObject(System.Object) */,
{ 11531, 440, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.Add(System.Object) */,
{ 11535, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 440, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Rect>::AsReadOnly() */,
{ 11537, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::BinarySearch(T) */,
{ 11539, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11541, 440, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::Contains(T) */,
{ 11542, 440, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::CopyTo(T[]) */,
{ 11545, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::CopyTo(T[],System.Int32) */,
{ 11548, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::EnsureCapacity(System.Int32) */,
{ 11549, 440, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::Exists(System.Predicate`1<T>) */,
{ 11550, 440, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Rect>::Find(System.Predicate`1<T>) */,
{ 11551, 440, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Rect>::FindAll(System.Predicate`1<T>) */,
{ 11552, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 440, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Rect>::FindLast(System.Predicate`1<T>) */,
{ 11556, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::ForEach(System.Action`1<T>) */,
{ 11560, 440, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Rect>::GetEnumerator() */,
{ 11561, 440, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 440, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 440, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Rect>::GetRange(System.Int32,System.Int32) */,
{ 11564, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::IndexOf(T) */,
{ 11565, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::IndexOf(T,System.Int32) */,
{ 11567, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Insert(System.Int32,T) */,
{ 11569, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::LastIndexOf(T) */,
{ 11572, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::LastIndexOf(T,System.Int32) */,
{ 11573, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 440, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::Remove(T) */,
{ 11575, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 440, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::RemoveAt(System.Int32) */,
{ 11578, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Reverse() */,
{ 11580, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Reverse(System.Int32,System.Int32) */,
{ 11581, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Sort() */,
{ 11582, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Sort(System.Comparison`1<T>) */,
{ 11585, 440, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Rect>::ToArray() */,
{ 11586, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::TrimExcess() */,
{ 11587, 440, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 440, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Rect>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 440, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::.cctor() */,
{ 11517, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor() */,
{ 11518, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Int32) */,
{ 11519, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Capacity() */,
{ 11521, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::set_Capacity(System.Int32) */,
{ 11522, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Count() */,
{ 11523, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 447, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.ICollection.get_SyncRoot() */,
{ 11528, 447, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Item(System.Int32) */,
{ 11529, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::set_Item(System.Int32,T) */,
{ 11530, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IsCompatibleObject(System.Object) */,
{ 11531, 447, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11533, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Add(T) */,
{ 11534, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Add(System.Object) */,
{ 11535, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 447, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::AsReadOnly() */,
{ 11537, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::BinarySearch(T) */,
{ 11539, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11540, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Clear() */,
{ 11541, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Contains(T) */,
{ 11542, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::CopyTo(T[]) */,
{ 11545, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::CopyTo(T[],System.Int32) */,
{ 11548, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::EnsureCapacity(System.Int32) */,
{ 11549, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Exists(System.Predicate`1<T>) */,
{ 11550, 447, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Find(System.Predicate`1<T>) */,
{ 11551, 447, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindAll(System.Predicate`1<T>) */,
{ 11552, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 447, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindLast(System.Predicate`1<T>) */,
{ 11556, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::ForEach(System.Action`1<T>) */,
{ 11560, 447, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::GetEnumerator() */,
{ 11561, 447, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 447, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 447, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::GetRange(System.Int32,System.Int32) */,
{ 11564, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IndexOf(T) */,
{ 11565, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IndexOf(T,System.Int32) */,
{ 11567, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Insert(System.Int32,T) */,
{ 11569, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::LastIndexOf(T) */,
{ 11572, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::LastIndexOf(T,System.Int32) */,
{ 11573, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Remove(T) */,
{ 11575, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::RemoveAt(System.Int32) */,
{ 11578, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Reverse() */,
{ 11580, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Reverse(System.Int32,System.Int32) */,
{ 11581, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Sort() */,
{ 11582, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Sort(System.Comparison`1<T>) */,
{ 11585, 447, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::ToArray() */,
{ 11586, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::TrimExcess() */,
{ 11587, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 447, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.cctor() */,
{ 11517, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor() */,
{ 11518, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Int32) */,
{ 11519, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 633, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::get_Capacity() */,
{ 11521, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::set_Capacity(System.Int32) */,
{ 11523, 633, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 633, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 633, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 633, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 633, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.ICollection.get_SyncRoot() */,
{ 11529, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::set_Item(System.Int32,T) */,
{ 11530, 633, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::IsCompatibleObject(System.Object) */,
{ 11531, 633, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 633, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Add(System.Object) */,
{ 11535, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11536, 633, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::AsReadOnly() */,
{ 11537, 633, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 633, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::BinarySearch(T) */,
{ 11539, 633, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11541, 633, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Contains(T) */,
{ 11542, 633, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::CopyTo(T[]) */,
{ 11545, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::CopyTo(T[],System.Int32) */,
{ 11548, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::EnsureCapacity(System.Int32) */,
{ 11549, 633, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Exists(System.Predicate`1<T>) */,
{ 11550, 633, -1 } /* T System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Find(System.Predicate`1<T>) */,
{ 11551, 633, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindAll(System.Predicate`1<T>) */,
{ 11552, 633, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 633, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 633, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 633, -1 } /* T System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindLast(System.Predicate`1<T>) */,
{ 11556, 633, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 633, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 633, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::ForEach(System.Action`1<T>) */,
{ 11560, 633, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::GetEnumerator() */,
{ 11561, 633, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 633, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 633, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::GetRange(System.Int32,System.Int32) */,
{ 11564, 633, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::IndexOf(T) */,
{ 11565, 633, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 633, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::IndexOf(T,System.Int32) */,
{ 11567, 633, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Insert(System.Int32,T) */,
{ 11569, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 633, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::LastIndexOf(T) */,
{ 11572, 633, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::LastIndexOf(T,System.Int32) */,
{ 11573, 633, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 633, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Remove(T) */,
{ 11575, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 633, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::RemoveAt(System.Int32) */,
{ 11578, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Reverse() */,
{ 11580, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Reverse(System.Int32,System.Int32) */,
{ 11581, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Sort() */,
{ 11582, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Sort(System.Comparison`1<T>) */,
{ 11585, 633, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::ToArray() */,
{ 11586, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::TrimExcess() */,
{ 11587, 633, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 633, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 633, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::.cctor() */,
{ 11517, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor() */,
{ 11519, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Capacity() */,
{ 11521, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::set_Capacity(System.Int32) */,
{ 11523, 466, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 466, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 466, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 466, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 466, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.ICollection.get_SyncRoot() */,
{ 11529, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::set_Item(System.Int32,T) */,
{ 11530, 466, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IsCompatibleObject(System.Object) */,
{ 11531, 466, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Add(System.Object) */,
{ 11536, 466, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AsReadOnly() */,
{ 11537, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::BinarySearch(T) */,
{ 11539, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11541, 466, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Contains(T) */,
{ 11542, 466, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::CopyTo(T[]) */,
{ 11545, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::CopyTo(T[],System.Int32) */,
{ 11548, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::EnsureCapacity(System.Int32) */,
{ 11549, 466, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Exists(System.Predicate`1<T>) */,
{ 11550, 466, -1 } /* T System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Find(System.Predicate`1<T>) */,
{ 11551, 466, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindAll(System.Predicate`1<T>) */,
{ 11552, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 466, -1 } /* T System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindLast(System.Predicate`1<T>) */,
{ 11556, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::ForEach(System.Action`1<T>) */,
{ 11560, 466, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::GetEnumerator() */,
{ 11561, 466, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 466, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 466, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::GetRange(System.Int32,System.Int32) */,
{ 11564, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IndexOf(T) */,
{ 11565, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IndexOf(T,System.Int32) */,
{ 11567, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Insert(System.Int32,T) */,
{ 11569, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::LastIndexOf(T) */,
{ 11572, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::LastIndexOf(T,System.Int32) */,
{ 11573, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11575, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 466, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::RemoveAt(System.Int32) */,
{ 11578, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Reverse() */,
{ 11580, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Reverse(System.Int32,System.Int32) */,
{ 11581, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Sort() */,
{ 11582, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Sort(System.Comparison`1<T>) */,
{ 11585, 466, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::ToArray() */,
{ 11586, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::TrimExcess() */,
{ 11587, 466, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 466, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 466, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.cctor() */,
{ 11518, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::.ctor(System.Int32) */,
{ 11519, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::get_Capacity() */,
{ 11521, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::set_Capacity(System.Int32) */,
{ 11523, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 445, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.ICollection.get_SyncRoot() */,
{ 11529, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::set_Item(System.Int32,T) */,
{ 11530, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::IsCompatibleObject(System.Object) */,
{ 11531, 445, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.Add(System.Object) */,
{ 11536, 445, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Vector2>::AsReadOnly() */,
{ 11537, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::BinarySearch(T) */,
{ 11539, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11541, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::Contains(T) */,
{ 11542, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::CopyTo(T[]) */,
{ 11545, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::CopyTo(T[],System.Int32) */,
{ 11548, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::EnsureCapacity(System.Int32) */,
{ 11549, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::Exists(System.Predicate`1<T>) */,
{ 11550, 445, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Vector2>::Find(System.Predicate`1<T>) */,
{ 11551, 445, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Vector2>::FindAll(System.Predicate`1<T>) */,
{ 11552, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 445, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Vector2>::FindLast(System.Predicate`1<T>) */,
{ 11556, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::ForEach(System.Action`1<T>) */,
{ 11560, 445, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Vector2>::GetEnumerator() */,
{ 11561, 445, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 445, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 445, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Vector2>::GetRange(System.Int32,System.Int32) */,
{ 11564, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::IndexOf(T) */,
{ 11565, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::IndexOf(T,System.Int32) */,
{ 11567, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Insert(System.Int32,T) */,
{ 11569, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11570, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11571, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::LastIndexOf(T) */,
{ 11572, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::LastIndexOf(T,System.Int32) */,
{ 11573, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::Remove(T) */,
{ 11575, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::RemoveAt(System.Int32) */,
{ 11578, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::RemoveRange(System.Int32,System.Int32) */,
{ 11579, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Reverse() */,
{ 11580, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Reverse(System.Int32,System.Int32) */,
{ 11581, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Sort() */,
{ 11582, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Sort(System.Comparison`1<T>) */,
{ 11585, 445, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Vector2>::ToArray() */,
{ 11586, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::TrimExcess() */,
{ 11587, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 445, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Vector2>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::.cctor() */,
{ 11518, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::.ctor(System.Int32) */,
{ 11519, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Capacity() */,
{ 11521, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::set_Capacity(System.Int32) */,
{ 11523, 434, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 434, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 434, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 434, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 434, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.ICollection.get_SyncRoot() */,
{ 11530, 434, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::IsCompatibleObject(System.Object) */,
{ 11531, 434, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.Add(System.Object) */,
{ 11536, 434, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Vector3>::AsReadOnly() */,
{ 11537, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::BinarySearch(T) */,
{ 11539, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11541, 434, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::Contains(T) */,
{ 11542, 434, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::CopyTo(T[]) */,
{ 11545, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::CopyTo(T[],System.Int32) */,
{ 11548, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::EnsureCapacity(System.Int32) */,
{ 11549, 434, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::Exists(System.Predicate`1<T>) */,
{ 11550, 434, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Vector3>::Find(System.Predicate`1<T>) */,
{ 11551, 434, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Vector3>::FindAll(System.Predicate`1<T>) */,
{ 11552, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 434, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Vector3>::FindLast(System.Predicate`1<T>) */,
{ 11556, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::ForEach(System.Action`1<T>) */,
{ 11560, 434, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Vector3>::GetEnumerator() */,
{ 11561, 434, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 434, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 434, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Vector3>::GetRange(System.Int32,System.Int32) */,
{ 11564, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::IndexOf(T) */,
{ 11565, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::IndexOf(T,System.Int32) */,
{ 11567, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::IndexOf(T,System.Int32,System.Int32) */,
{ 11569, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11571, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::LastIndexOf(T) */,
{ 11572, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::LastIndexOf(T,System.Int32) */,
{ 11573, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 434, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::Remove(T) */,
{ 11575, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 434, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::RemoveAt(System.Int32) */,
{ 11579, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Reverse() */,
{ 11580, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Reverse(System.Int32,System.Int32) */,
{ 11581, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Sort() */,
{ 11582, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11583, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11584, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Sort(System.Comparison`1<T>) */,
{ 11585, 434, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Vector3>::ToArray() */,
{ 11586, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::TrimExcess() */,
{ 11587, 434, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::TrueForAll(System.Predicate`1<T>) */,
{ 11588, 434, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Vector3>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11589, 434, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::.cctor() */,
{ 11518, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor(System.Int32) */,
{ 11519, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11520, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Capacity() */,
{ 11521, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::set_Capacity(System.Int32) */,
{ 11523, 448, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.get_IsFixedSize() */,
{ 11524, 448, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11525, 448, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.get_IsReadOnly() */,
{ 11526, 448, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11527, 448, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.ICollection.get_SyncRoot() */,
{ 11530, 448, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::IsCompatibleObject(System.Object) */,
{ 11531, 448, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.get_Item(System.Int32) */,
{ 11532, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11534, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.Add(System.Object) */,
{ 11536, 448, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Vector4>::AsReadOnly() */,
{ 11537, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11538, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::BinarySearch(T) */,
{ 11539, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11541, 448, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::Contains(T) */,
{ 11542, 448, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.Contains(System.Object) */,
{ 11544, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::CopyTo(T[]) */,
{ 11545, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11546, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11547, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::CopyTo(T[],System.Int32) */,
{ 11548, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::EnsureCapacity(System.Int32) */,
{ 11549, 448, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::Exists(System.Predicate`1<T>) */,
{ 11550, 448, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Vector4>::Find(System.Predicate`1<T>) */,
{ 11551, 448, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Vector4>::FindAll(System.Predicate`1<T>) */,
{ 11552, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::FindIndex(System.Predicate`1<T>) */,
{ 11553, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11554, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11555, 448, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Vector4>::FindLast(System.Predicate`1<T>) */,
{ 11556, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::FindLastIndex(System.Predicate`1<T>) */,
{ 11557, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11558, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11559, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::ForEach(System.Action`1<T>) */,
{ 11560, 448, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Vector4>::GetEnumerator() */,
{ 11561, 448, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11562, 448, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11563, 448, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Vector4>::GetRange(System.Int32,System.Int32) */,
{ 11564, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::IndexOf(T) */,
{ 11565, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.IndexOf(System.Object) */,
{ 11566, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::IndexOf(T,System.Int32) */,
{ 11567, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::IndexOf(T,System.Int32,System.Int32) */,
{ 11568, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Insert(System.Int32,T) */,
{ 11569, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11571, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::LastIndexOf(T) */,
{ 11572, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::LastIndexOf(T,System.Int32) */,
{ 11573, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11574, 448, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::Remove(T) */,
{ 11575, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.Remove(System.Object) */,
{ 11576, 448, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::RemoveAll(System.Predicate`1<T>) */,
{ 11577, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::RemoveAt(System.Int32) */,
{ 11579, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Reverse() */,
{ 11580, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Reverse(System.Int32,System.Int32) */,
{ 11581, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Sort() */,
{ 11582, 448, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Sort(System.Collections.Generic.IComparer`1<T>) */,
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{ 16872, 621, -1 } /* System.Boolean System.Collections.Generic.Queue`1<UnityEngine.UIElements.EventDispatcher/EventRecord>::System.Collections.ICollection.get_IsSynchronized() */,
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{ 17010, 1698, -1 } /* System.Boolean System.Collections.Generic.Stack`1/Enumerator<FairyGUI.UpdateContext/ClipInfo>::MoveNext() */,
{ 17011, 1698, -1 } /* T System.Collections.Generic.Stack`1/Enumerator<FairyGUI.UpdateContext/ClipInfo>::get_Current() */,
{ 17012, 1698, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<FairyGUI.UpdateContext/ClipInfo>::ThrowEnumerationNotStartedOrEnded() */,
{ 17013, 1698, -1 } /* System.Object System.Collections.Generic.Stack`1/Enumerator<FairyGUI.UpdateContext/ClipInfo>::System.Collections.IEnumerator.get_Current() */,
{ 17014, 1698, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<FairyGUI.UpdateContext/ClipInfo>::System.Collections.IEnumerator.Reset() */,
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{ 17009, 1391, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<LuaInterface.LuaFunction/FuncData>::Dispose() */,
{ 17010, 1391, -1 } /* System.Boolean System.Collections.Generic.Stack`1/Enumerator<LuaInterface.LuaFunction/FuncData>::MoveNext() */,
{ 17011, 1391, -1 } /* T System.Collections.Generic.Stack`1/Enumerator<LuaInterface.LuaFunction/FuncData>::get_Current() */,
{ 17012, 1391, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<LuaInterface.LuaFunction/FuncData>::ThrowEnumerationNotStartedOrEnded() */,
{ 17013, 1391, -1 } /* System.Object System.Collections.Generic.Stack`1/Enumerator<LuaInterface.LuaFunction/FuncData>::System.Collections.IEnumerator.get_Current() */,
{ 17014, 1391, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<LuaInterface.LuaFunction/FuncData>::System.Collections.IEnumerator.Reset() */,
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{ 17009, 976, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<UnityEngine.Networking.LocalClient/InternalMsg>::Dispose() */,
{ 17010, 976, -1 } /* System.Boolean System.Collections.Generic.Stack`1/Enumerator<UnityEngine.Networking.LocalClient/InternalMsg>::MoveNext() */,
{ 17011, 976, -1 } /* T System.Collections.Generic.Stack`1/Enumerator<UnityEngine.Networking.LocalClient/InternalMsg>::get_Current() */,
{ 17012, 976, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<UnityEngine.Networking.LocalClient/InternalMsg>::ThrowEnumerationNotStartedOrEnded() */,
{ 17013, 976, -1 } /* System.Object System.Collections.Generic.Stack`1/Enumerator<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IEnumerator.get_Current() */,
{ 17014, 976, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IEnumerator.Reset() */,
{ 17008, 623, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<UnityEngine.UIElements.EventDispatcher/DispatchContext>::.ctor(System.Collections.Generic.Stack`1<T>) */,
{ 17009, 623, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<UnityEngine.UIElements.EventDispatcher/DispatchContext>::Dispose() */,
{ 17010, 623, -1 } /* System.Boolean System.Collections.Generic.Stack`1/Enumerator<UnityEngine.UIElements.EventDispatcher/DispatchContext>::MoveNext() */,
{ 17011, 623, -1 } /* T System.Collections.Generic.Stack`1/Enumerator<UnityEngine.UIElements.EventDispatcher/DispatchContext>::get_Current() */,
{ 17012, 623, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<UnityEngine.UIElements.EventDispatcher/DispatchContext>::ThrowEnumerationNotStartedOrEnded() */,
{ 17013, 623, -1 } /* System.Object System.Collections.Generic.Stack`1/Enumerator<UnityEngine.UIElements.EventDispatcher/DispatchContext>::System.Collections.IEnumerator.get_Current() */,
{ 17014, 623, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<UnityEngine.UIElements.EventDispatcher/DispatchContext>::System.Collections.IEnumerator.Reset() */,
{ 16998, 1698, -1 } /* System.Boolean System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16999, 1698, -1 } /* System.Object System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::System.Collections.ICollection.get_SyncRoot() */,
{ 17001, 1698, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 17002, 1698, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17003, 1698, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17004, 1698, -1 } /* T System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::Peek() */,
{ 17007, 1698, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::ThrowForEmptyStack() */,
{ 16997, 1391, -1 } /* System.Int32 System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::get_Count() */,
{ 16998, 1391, -1 } /* System.Boolean System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16999, 1391, -1 } /* System.Object System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::System.Collections.ICollection.get_SyncRoot() */,
{ 17000, 1391, -1 } /* System.Void System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::Clear() */,
{ 17001, 1391, -1 } /* System.Void System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 17002, 1391, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17003, 1391, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17004, 1391, -1 } /* T System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::Peek() */,
{ 17007, 1391, -1 } /* System.Void System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::ThrowForEmptyStack() */,
{ 16998, 976, -1 } /* System.Boolean System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16999, 976, -1 } /* System.Object System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.ICollection.get_SyncRoot() */,
{ 17000, 976, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::Clear() */,
{ 17001, 976, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 17002, 976, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17003, 976, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17004, 976, -1 } /* T System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::Peek() */,
{ 17007, 976, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::ThrowForEmptyStack() */,
{ 16997, 623, -1 } /* System.Int32 System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::get_Count() */,
{ 16998, 623, -1 } /* System.Boolean System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16999, 623, -1 } /* System.Object System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::System.Collections.ICollection.get_SyncRoot() */,
{ 17000, 623, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::Clear() */,
{ 17001, 623, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 17002, 623, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17003, 623, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17004, 623, -1 } /* T System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::Peek() */,
{ 17005, 623, -1 } /* T System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::Pop() */,
{ 17006, 623, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::Push(T) */,
{ 17007, 623, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::ThrowForEmptyStack() */,
{ 11119, 1703, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 1703, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::get_Count() */,
{ 11121, 1703, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::get_Item(System.Int32) */,
{ 11122, 1703, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::Contains(T) */,
{ 11123, 1703, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::CopyTo(T[],System.Int32) */,
{ 11124, 1703, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::GetEnumerator() */,
{ 11125, 1703, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::IndexOf(T) */,
{ 11126, 1703, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 1703, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 1703, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 1703, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 1703, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 1703, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 1703, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 1703, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 1703, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 1703, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 1703, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 1703, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 1703, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 1703, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 1703, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 1703, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 1703, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.Add(System.Object) */,
{ 11143, 1703, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.Clear() */,
{ 11144, 1703, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::IsCompatibleObject(System.Object) */,
{ 11145, 1703, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 1703, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 1703, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 1703, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 1703, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 1704, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 1704, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::get_Count() */,
{ 11121, 1704, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::get_Item(System.Int32) */,
{ 11122, 1704, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::Contains(T) */,
{ 11123, 1704, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::CopyTo(T[],System.Int32) */,
{ 11124, 1704, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::GetEnumerator() */,
{ 11125, 1704, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::IndexOf(T) */,
{ 11126, 1704, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 1704, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 1704, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 1704, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 1704, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 1704, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 1704, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 1704, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 1704, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 1704, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 1704, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 1704, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 1704, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 1704, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 1704, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 1704, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 1704, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.Add(System.Object) */,
{ 11143, 1704, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.Clear() */,
{ 11144, 1704, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::IsCompatibleObject(System.Object) */,
{ 11145, 1704, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 1704, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 1704, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 1704, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 1704, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 1193, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 1193, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::get_Count() */,
{ 11121, 1193, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::get_Item(System.Int32) */,
{ 11122, 1193, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::Contains(T) */,
{ 11123, 1193, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::CopyTo(T[],System.Int32) */,
{ 11124, 1193, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::GetEnumerator() */,
{ 11125, 1193, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::IndexOf(T) */,
{ 11126, 1193, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 1193, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 1193, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 1193, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 1193, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 1193, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 1193, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 1193, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 1193, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 1193, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 1193, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 1193, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 1193, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 1193, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 1193, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 1193, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 1193, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Add(System.Object) */,
{ 11143, 1193, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Clear() */,
{ 11144, 1193, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::IsCompatibleObject(System.Object) */,
{ 11145, 1193, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 1193, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 1193, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 1193, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 1193, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 47, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::get_Count() */,
{ 11121, 47, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::get_Item(System.Int32) */,
{ 11122, 47, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::Contains(T) */,
{ 11123, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::CopyTo(T[],System.Int32) */,
{ 11124, 47, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::GetEnumerator() */,
{ 11125, 47, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::IndexOf(T) */,
{ 11126, 47, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 47, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 47, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 47, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 47, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 47, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 47, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 47, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 47, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 47, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.Add(System.Object) */,
{ 11143, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.Clear() */,
{ 11144, 47, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::IsCompatibleObject(System.Object) */,
{ 11145, 47, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 47, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 6, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::get_Count() */,
{ 11121, 6, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::get_Item(System.Int32) */,
{ 11122, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::Contains(T) */,
{ 11123, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::CopyTo(T[],System.Int32) */,
{ 11124, 6, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::GetEnumerator() */,
{ 11125, 6, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::IndexOf(T) */,
{ 11126, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 6, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 6, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 6, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 6, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 6, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.Add(System.Object) */,
{ 11143, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.Clear() */,
{ 11144, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::IsCompatibleObject(System.Object) */,
{ 11145, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 6, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 7, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::get_Count() */,
{ 11121, 7, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::get_Item(System.Int32) */,
{ 11122, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::Contains(T) */,
{ 11123, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::CopyTo(T[],System.Int32) */,
{ 11124, 7, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::GetEnumerator() */,
{ 11125, 7, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::IndexOf(T) */,
{ 11126, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 7, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 7, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 7, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 7, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 7, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.Add(System.Object) */,
{ 11143, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.Clear() */,
{ 11144, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::IsCompatibleObject(System.Object) */,
{ 11145, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 7, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 115, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Count() */,
{ 11121, 115, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Item(System.Int32) */,
{ 11122, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Contains(T) */,
{ 11123, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CopyTo(T[],System.Int32) */,
{ 11124, 115, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::GetEnumerator() */,
{ 11125, 115, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IndexOf(T) */,
{ 11126, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 115, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 115, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 115, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 115, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 115, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Add(System.Object) */,
{ 11143, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Clear() */,
{ 11144, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IsCompatibleObject(System.Object) */,
{ 11145, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 115, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 16, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::get_Count() */,
{ 11121, 16, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::get_Item(System.Int32) */,
{ 11122, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::Contains(T) */,
{ 11123, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::CopyTo(T[],System.Int32) */,
{ 11124, 16, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::GetEnumerator() */,
{ 11125, 16, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::IndexOf(T) */,
{ 11126, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 16, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 16, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 16, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 16, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 16, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.Add(System.Object) */,
{ 11143, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.Clear() */,
{ 11144, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::IsCompatibleObject(System.Object) */,
{ 11145, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 16, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 90, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::get_Count() */,
{ 11121, 90, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::get_Item(System.Int32) */,
{ 11122, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::Contains(T) */,
{ 11123, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::CopyTo(T[],System.Int32) */,
{ 11124, 90, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::GetEnumerator() */,
{ 11125, 90, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::IndexOf(T) */,
{ 11126, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 90, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 90, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 90, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 90, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 90, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.Add(System.Object) */,
{ 11143, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.Clear() */,
{ 11144, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::IsCompatibleObject(System.Object) */,
{ 11145, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 90, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 37, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::get_Count() */,
{ 11121, 37, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::get_Item(System.Int32) */,
{ 11122, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::Contains(T) */,
{ 11123, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::CopyTo(T[],System.Int32) */,
{ 11124, 37, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::GetEnumerator() */,
{ 11125, 37, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::IndexOf(T) */,
{ 11126, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 37, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 37, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 37, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 37, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 37, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.Add(System.Object) */,
{ 11143, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.Clear() */,
{ 11144, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::IsCompatibleObject(System.Object) */,
{ 11145, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 37, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 176, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::get_Count() */,
{ 11121, 176, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::get_Item(System.Int32) */,
{ 11122, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::Contains(T) */,
{ 11123, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::CopyTo(T[],System.Int32) */,
{ 11124, 176, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::GetEnumerator() */,
{ 11125, 176, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::IndexOf(T) */,
{ 11126, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 176, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 176, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 176, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 176, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 176, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.Add(System.Object) */,
{ 11143, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.Clear() */,
{ 11144, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::IsCompatibleObject(System.Object) */,
{ 11145, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 176, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11120, 166, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::get_Count() */,
{ 11121, 166, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::get_Item(System.Int32) */,
{ 11122, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::Contains(T) */,
{ 11123, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::CopyTo(T[],System.Int32) */,
{ 11124, 166, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::GetEnumerator() */,
{ 11125, 166, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::IndexOf(T) */,
{ 11126, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 166, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 166, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 166, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 166, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 166, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.Add(System.Object) */,
{ 11143, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.Clear() */,
{ 11144, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::IsCompatibleObject(System.Object) */,
{ 11145, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 166, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 109, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::get_Count() */,
{ 11121, 109, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::get_Item(System.Int32) */,
{ 11122, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::Contains(T) */,
{ 11123, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::CopyTo(T[],System.Int32) */,
{ 11124, 109, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::GetEnumerator() */,
{ 11125, 109, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::IndexOf(T) */,
{ 11126, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 109, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 109, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 109, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 109, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 109, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.Add(System.Object) */,
{ 11143, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.Clear() */,
{ 11144, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::IsCompatibleObject(System.Object) */,
{ 11145, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 109, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 21, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::get_Count() */,
{ 11121, 21, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::get_Item(System.Int32) */,
{ 11122, 21, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::Contains(T) */,
{ 11123, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::CopyTo(T[],System.Int32) */,
{ 11124, 21, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::GetEnumerator() */,
{ 11125, 21, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::IndexOf(T) */,
{ 11126, 21, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 21, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 21, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 21, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 21, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 21, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 21, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 21, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 21, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 21, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.Add(System.Object) */,
{ 11143, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.Clear() */,
{ 11144, 21, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::IsCompatibleObject(System.Object) */,
{ 11145, 21, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 21, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 572, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 572, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::get_Count() */,
{ 11121, 572, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */,
{ 11122, 572, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::Contains(T) */,
{ 11123, 572, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::CopyTo(T[],System.Int32) */,
{ 11124, 572, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::GetEnumerator() */,
{ 11125, 572, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::IndexOf(T) */,
{ 11126, 572, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 572, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 572, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 572, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 572, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 572, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 572, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 572, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 572, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 572, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 572, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 572, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 572, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 572, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 572, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 572, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 572, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Add(System.Object) */,
{ 11143, 572, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Clear() */,
{ 11144, 572, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::IsCompatibleObject(System.Object) */,
{ 11145, 572, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 572, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 572, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 572, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 572, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 442, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count() */,
{ 11121, 442, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32) */,
{ 11122, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Contains(T) */,
{ 11123, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::CopyTo(T[],System.Int32) */,
{ 11124, 442, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::GetEnumerator() */,
{ 11125, 442, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IndexOf(T) */,
{ 11126, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 442, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 442, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 442, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 442, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 442, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Add(System.Object) */,
{ 11143, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Clear() */,
{ 11144, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IsCompatibleObject(System.Object) */,
{ 11145, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 442, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 453, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::get_Count() */,
{ 11121, 453, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::get_Item(System.Int32) */,
{ 11122, 453, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::Contains(T) */,
{ 11123, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::CopyTo(T[],System.Int32) */,
{ 11124, 453, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::GetEnumerator() */,
{ 11125, 453, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::IndexOf(T) */,
{ 11126, 453, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 453, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 453, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 453, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 453, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 453, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 453, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 453, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 453, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 453, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.Add(System.Object) */,
{ 11143, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.Clear() */,
{ 11144, 453, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::IsCompatibleObject(System.Object) */,
{ 11145, 453, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 453, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 453, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 450, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::get_Count() */,
{ 11121, 450, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::get_Item(System.Int32) */,
{ 11122, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::Contains(T) */,
{ 11123, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::CopyTo(T[],System.Int32) */,
{ 11124, 450, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::GetEnumerator() */,
{ 11125, 450, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::IndexOf(T) */,
{ 11126, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 450, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 450, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 450, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 450, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 450, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.Add(System.Object) */,
{ 11143, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.Clear() */,
{ 11144, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::IsCompatibleObject(System.Object) */,
{ 11145, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 450, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 449, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::get_Count() */,
{ 11121, 449, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::get_Item(System.Int32) */,
{ 11122, 449, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::Contains(T) */,
{ 11123, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::CopyTo(T[],System.Int32) */,
{ 11124, 449, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::GetEnumerator() */,
{ 11125, 449, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::IndexOf(T) */,
{ 11126, 449, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 449, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 449, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 449, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 449, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 449, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 449, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 449, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 449, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 449, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.Add(System.Object) */,
{ 11143, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.Clear() */,
{ 11144, 449, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::IsCompatibleObject(System.Object) */,
{ 11145, 449, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 449, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 449, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 946, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 946, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::get_Count() */,
{ 11121, 946, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::get_Item(System.Int32) */,
{ 11122, 946, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::Contains(T) */,
{ 11123, 946, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::CopyTo(T[],System.Int32) */,
{ 11124, 946, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::GetEnumerator() */,
{ 11125, 946, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::IndexOf(T) */,
{ 11126, 946, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 946, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 946, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 946, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 946, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 946, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 946, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 946, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 946, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 946, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 946, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 946, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 946, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 946, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 946, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 946, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 946, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.Add(System.Object) */,
{ 11143, 946, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.Clear() */,
{ 11144, 946, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::IsCompatibleObject(System.Object) */,
{ 11145, 946, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 946, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 946, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 946, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 946, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 973, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::get_Count() */,
{ 11121, 973, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::get_Item(System.Int32) */,
{ 11122, 973, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::Contains(T) */,
{ 11123, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::CopyTo(T[],System.Int32) */,
{ 11124, 973, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::GetEnumerator() */,
{ 11125, 973, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::IndexOf(T) */,
{ 11126, 973, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 973, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 973, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 973, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 973, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 973, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 973, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 973, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 973, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 973, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.Add(System.Object) */,
{ 11143, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.Clear() */,
{ 11144, 973, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::IsCompatibleObject(System.Object) */,
{ 11145, 973, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 973, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 976, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 976, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::get_Count() */,
{ 11121, 976, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::get_Item(System.Int32) */,
{ 11122, 976, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::Contains(T) */,
{ 11123, 976, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::CopyTo(T[],System.Int32) */,
{ 11124, 976, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::GetEnumerator() */,
{ 11125, 976, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::IndexOf(T) */,
{ 11126, 976, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 976, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 976, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 976, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 976, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 976, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 976, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 976, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 976, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 976, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 976, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 976, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 976, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 976, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 976, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 976, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 976, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.Add(System.Object) */,
{ 11143, 976, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.Clear() */,
{ 11144, 976, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::IsCompatibleObject(System.Object) */,
{ 11145, 976, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 976, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 976, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 976, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 976, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 1007, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 1007, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::get_Count() */,
{ 11121, 1007, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::get_Item(System.Int32) */,
{ 11122, 1007, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Contains(T) */,
{ 11123, 1007, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::CopyTo(T[],System.Int32) */,
{ 11124, 1007, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::GetEnumerator() */,
{ 11125, 1007, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::IndexOf(T) */,
{ 11126, 1007, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 1007, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 1007, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 1007, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 1007, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 1007, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 1007, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 1007, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 1007, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 1007, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 1007, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 1007, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 1007, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 1007, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 1007, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 1007, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 1007, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.Add(System.Object) */,
{ 11143, 1007, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.Clear() */,
{ 11144, 1007, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::IsCompatibleObject(System.Object) */,
{ 11145, 1007, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 1007, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 1007, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 1007, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 1007, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 1014, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 1014, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::get_Count() */,
{ 11121, 1014, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::get_Item(System.Int32) */,
{ 11122, 1014, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Contains(T) */,
{ 11123, 1014, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::CopyTo(T[],System.Int32) */,
{ 11124, 1014, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::GetEnumerator() */,
{ 11125, 1014, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::IndexOf(T) */,
{ 11126, 1014, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 1014, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 1014, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 1014, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 1014, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 1014, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 1014, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 1014, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 1014, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 1014, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 1014, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 1014, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 1014, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 1014, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 1014, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 1014, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 1014, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.Add(System.Object) */,
{ 11143, 1014, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.Clear() */,
{ 11144, 1014, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::IsCompatibleObject(System.Object) */,
{ 11145, 1014, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 1014, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 1014, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 1014, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 1014, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 983, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 983, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::get_Count() */,
{ 11121, 983, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::get_Item(System.Int32) */,
{ 11122, 983, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Contains(T) */,
{ 11123, 983, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::CopyTo(T[],System.Int32) */,
{ 11124, 983, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::GetEnumerator() */,
{ 11125, 983, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::IndexOf(T) */,
{ 11126, 983, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 983, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 983, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 983, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 983, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 983, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 983, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 983, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 983, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 983, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 983, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 983, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 983, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 983, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 983, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 983, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 983, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.Add(System.Object) */,
{ 11143, 983, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.Clear() */,
{ 11144, 983, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::IsCompatibleObject(System.Object) */,
{ 11145, 983, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 983, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 983, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 983, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 983, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 974, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 974, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::get_Count() */,
{ 11121, 974, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::get_Item(System.Int32) */,
{ 11122, 974, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Contains(T) */,
{ 11123, 974, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::CopyTo(T[],System.Int32) */,
{ 11124, 974, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::GetEnumerator() */,
{ 11125, 974, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::IndexOf(T) */,
{ 11126, 974, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 974, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 974, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 974, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 974, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 974, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 974, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 974, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 974, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 974, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 974, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 974, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 974, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 974, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 974, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 974, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 974, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.Add(System.Object) */,
{ 11143, 974, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.Clear() */,
{ 11144, 974, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::IsCompatibleObject(System.Object) */,
{ 11145, 974, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 974, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 974, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 974, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 974, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 603, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 603, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::get_Count() */,
{ 11121, 603, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::get_Item(System.Int32) */,
{ 11122, 603, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::Contains(T) */,
{ 11123, 603, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::CopyTo(T[],System.Int32) */,
{ 11124, 603, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::GetEnumerator() */,
{ 11125, 603, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::IndexOf(T) */,
{ 11126, 603, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 603, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 603, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 603, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 603, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 603, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 603, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 603, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 603, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 603, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 603, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 603, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 603, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 603, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 603, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 603, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 603, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Add(System.Object) */,
{ 11143, 603, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Clear() */,
{ 11144, 603, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::IsCompatibleObject(System.Object) */,
{ 11145, 603, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 603, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 603, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 603, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 603, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 547, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 547, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::get_Count() */,
{ 11121, 547, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::get_Item(System.Int32) */,
{ 11122, 547, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::Contains(T) */,
{ 11123, 547, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::CopyTo(T[],System.Int32) */,
{ 11124, 547, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::GetEnumerator() */,
{ 11125, 547, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::IndexOf(T) */,
{ 11126, 547, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 547, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 547, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 547, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 547, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 547, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 547, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 547, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 547, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 547, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 547, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 547, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 547, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 547, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 547, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 547, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 547, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Add(System.Object) */,
{ 11143, 547, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Clear() */,
{ 11144, 547, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::IsCompatibleObject(System.Object) */,
{ 11145, 547, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 547, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 547, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 547, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 547, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 440, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::get_Count() */,
{ 11121, 440, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::get_Item(System.Int32) */,
{ 11122, 440, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::Contains(T) */,
{ 11123, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::CopyTo(T[],System.Int32) */,
{ 11124, 440, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::GetEnumerator() */,
{ 11125, 440, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::IndexOf(T) */,
{ 11126, 440, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 440, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 440, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 440, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 440, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 440, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 440, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 440, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 440, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 440, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.Add(System.Object) */,
{ 11143, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.Clear() */,
{ 11144, 440, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::IsCompatibleObject(System.Object) */,
{ 11145, 440, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 440, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 440, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 447, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Count() */,
{ 11121, 447, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Item(System.Int32) */,
{ 11122, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Contains(T) */,
{ 11123, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::CopyTo(T[],System.Int32) */,
{ 11124, 447, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::GetEnumerator() */,
{ 11125, 447, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IndexOf(T) */,
{ 11126, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 447, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 447, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 447, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 447, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 447, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Add(System.Object) */,
{ 11143, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Clear() */,
{ 11144, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IsCompatibleObject(System.Object) */,
{ 11145, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 447, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 633, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 633, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::get_Count() */,
{ 11121, 633, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::get_Item(System.Int32) */,
{ 11122, 633, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::Contains(T) */,
{ 11123, 633, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::CopyTo(T[],System.Int32) */,
{ 11124, 633, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::GetEnumerator() */,
{ 11125, 633, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::IndexOf(T) */,
{ 11126, 633, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 633, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 633, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 633, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 633, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 633, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 633, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 633, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 633, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 633, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 633, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 633, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 633, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 633, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 633, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 633, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 633, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Add(System.Object) */,
{ 11143, 633, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Clear() */,
{ 11144, 633, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::IsCompatibleObject(System.Object) */,
{ 11145, 633, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 633, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 633, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 633, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 633, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 466, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count() */,
{ 11121, 466, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32) */,
{ 11122, 466, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Contains(T) */,
{ 11123, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::CopyTo(T[],System.Int32) */,
{ 11124, 466, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::GetEnumerator() */,
{ 11125, 466, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IndexOf(T) */,
{ 11126, 466, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 466, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 466, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 466, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 466, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 466, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 466, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 466, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 466, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 466, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Add(System.Object) */,
{ 11143, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Clear() */,
{ 11144, 466, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IsCompatibleObject(System.Object) */,
{ 11145, 466, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 466, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 466, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 445, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::get_Count() */,
{ 11121, 445, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::get_Item(System.Int32) */,
{ 11122, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::Contains(T) */,
{ 11123, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::CopyTo(T[],System.Int32) */,
{ 11124, 445, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::GetEnumerator() */,
{ 11125, 445, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::IndexOf(T) */,
{ 11126, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 445, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 445, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 445, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 445, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 445, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.Add(System.Object) */,
{ 11143, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.Clear() */,
{ 11144, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::IsCompatibleObject(System.Object) */,
{ 11145, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 445, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 434, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::get_Count() */,
{ 11121, 434, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::get_Item(System.Int32) */,
{ 11122, 434, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::Contains(T) */,
{ 11123, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::CopyTo(T[],System.Int32) */,
{ 11124, 434, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::GetEnumerator() */,
{ 11125, 434, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::IndexOf(T) */,
{ 11126, 434, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 434, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 434, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 434, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 434, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 434, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 434, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 434, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 434, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 434, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.Add(System.Object) */,
{ 11143, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.Clear() */,
{ 11144, 434, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::IsCompatibleObject(System.Object) */,
{ 11145, 434, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 434, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 434, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 11119, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11120, 448, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::get_Count() */,
{ 11121, 448, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::get_Item(System.Int32) */,
{ 11122, 448, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::Contains(T) */,
{ 11123, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::CopyTo(T[],System.Int32) */,
{ 11124, 448, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::GetEnumerator() */,
{ 11125, 448, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::IndexOf(T) */,
{ 11126, 448, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11127, 448, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 11128, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 11129, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 11130, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 11131, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 11132, 448, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 11133, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 11134, 448, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11135, 448, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11136, 448, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.ICollection.get_SyncRoot() */,
{ 11137, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11138, 448, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.get_IsFixedSize() */,
{ 11139, 448, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.get_IsReadOnly() */,
{ 11140, 448, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.get_Item(System.Int32) */,
{ 11141, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11142, 448, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.Add(System.Object) */,
{ 11143, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.Clear() */,
{ 11144, 448, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::IsCompatibleObject(System.Object) */,
{ 11145, 448, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.Contains(System.Object) */,
{ 11146, 448, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.IndexOf(System.Object) */,
{ 11147, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11148, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.Remove(System.Object) */,
{ 11149, 448, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 1109, 1703, -1 } /* System.Void System.Comparison`1<FairyGUI.GPath/Segment>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 1703, -1 } /* System.Int32 System.Comparison`1<FairyGUI.GPath/Segment>::Invoke(T,T) */,
{ 1111, 1703, -1 } /* System.IAsyncResult System.Comparison`1<FairyGUI.GPath/Segment>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 1703, -1 } /* System.Int32 System.Comparison`1<FairyGUI.GPath/Segment>::EndInvoke(System.IAsyncResult) */,
{ 1109, 1704, -1 } /* System.Void System.Comparison`1<FairyGUI.GPathPoint>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 1704, -1 } /* System.Int32 System.Comparison`1<FairyGUI.GPathPoint>::Invoke(T,T) */,
{ 1111, 1704, -1 } /* System.IAsyncResult System.Comparison`1<FairyGUI.GPathPoint>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 1704, -1 } /* System.Int32 System.Comparison`1<FairyGUI.GPathPoint>::EndInvoke(System.IAsyncResult) */,
{ 1109, 1193, -1 } /* System.Void System.Comparison`1<FairyGUI.TextField/CharPosition>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 1193, -1 } /* System.Int32 System.Comparison`1<FairyGUI.TextField/CharPosition>::Invoke(T,T) */,
{ 1111, 1193, -1 } /* System.IAsyncResult System.Comparison`1<FairyGUI.TextField/CharPosition>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 1193, -1 } /* System.Int32 System.Comparison`1<FairyGUI.TextField/CharPosition>::EndInvoke(System.IAsyncResult) */,
{ 1109, 47, -1 } /* System.Void System.Comparison`1<System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 47, -1 } /* System.Int32 System.Comparison`1<System.Boolean>::Invoke(T,T) */,
{ 1111, 47, -1 } /* System.IAsyncResult System.Comparison`1<System.Boolean>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 47, -1 } /* System.Int32 System.Comparison`1<System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1109, 6, -1 } /* System.Void System.Comparison`1<System.Byte>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 6, -1 } /* System.Int32 System.Comparison`1<System.Byte>::Invoke(T,T) */,
{ 1111, 6, -1 } /* System.IAsyncResult System.Comparison`1<System.Byte>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 6, -1 } /* System.Int32 System.Comparison`1<System.Byte>::EndInvoke(System.IAsyncResult) */,
{ 1109, 7, -1 } /* System.Void System.Comparison`1<System.Char>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 7, -1 } /* System.Int32 System.Comparison`1<System.Char>::Invoke(T,T) */,
{ 1111, 7, -1 } /* System.IAsyncResult System.Comparison`1<System.Char>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 7, -1 } /* System.Int32 System.Comparison`1<System.Char>::EndInvoke(System.IAsyncResult) */,
{ 1109, 115, -1 } /* System.Void System.Comparison`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 115, -1 } /* System.Int32 System.Comparison`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Invoke(T,T) */,
{ 1111, 115, -1 } /* System.IAsyncResult System.Comparison`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 115, -1 } /* System.Int32 System.Comparison`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::EndInvoke(System.IAsyncResult) */,
{ 1110, 16, -1 } /* System.Int32 System.Comparison`1<System.Int32>::Invoke(T,T) */,
{ 1111, 16, -1 } /* System.IAsyncResult System.Comparison`1<System.Int32>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 16, -1 } /* System.Int32 System.Comparison`1<System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1109, 90, -1 } /* System.Void System.Comparison`1<System.Int32Enum>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 90, -1 } /* System.Int32 System.Comparison`1<System.Int32Enum>::Invoke(T,T) */,
{ 1111, 90, -1 } /* System.IAsyncResult System.Comparison`1<System.Int32Enum>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 90, -1 } /* System.Int32 System.Comparison`1<System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
{ 1109, 37, -1 } /* System.Void System.Comparison`1<System.Int64>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 37, -1 } /* System.Int32 System.Comparison`1<System.Int64>::Invoke(T,T) */,
{ 1111, 37, -1 } /* System.IAsyncResult System.Comparison`1<System.Int64>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 37, -1 } /* System.Int32 System.Comparison`1<System.Int64>::EndInvoke(System.IAsyncResult) */,
{ 1109, 109, -1 } /* System.Void System.Comparison`1<System.Single>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 109, -1 } /* System.Int32 System.Comparison`1<System.Single>::Invoke(T,T) */,
{ 1111, 109, -1 } /* System.IAsyncResult System.Comparison`1<System.Single>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 109, -1 } /* System.Int32 System.Comparison`1<System.Single>::EndInvoke(System.IAsyncResult) */,
{ 1109, 21, -1 } /* System.Void System.Comparison`1<System.UInt32>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 21, -1 } /* System.Int32 System.Comparison`1<System.UInt32>::Invoke(T,T) */,
{ 1111, 21, -1 } /* System.IAsyncResult System.Comparison`1<System.UInt32>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 21, -1 } /* System.Int32 System.Comparison`1<System.UInt32>::EndInvoke(System.IAsyncResult) */,
{ 1109, 82, -1 } /* System.Void System.Comparison`1<System.UInt64>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 82, -1 } /* System.Int32 System.Comparison`1<System.UInt64>::Invoke(T,T) */,
{ 1111, 82, -1 } /* System.IAsyncResult System.Comparison`1<System.UInt64>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 82, -1 } /* System.Int32 System.Comparison`1<System.UInt64>::EndInvoke(System.IAsyncResult) */,
{ 1109, 572, -1 } /* System.Void System.Comparison`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 572, -1 } /* System.Int32 System.Comparison`1<UnityEngine.AnimatorClipInfo>::Invoke(T,T) */,
{ 1111, 572, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.AnimatorClipInfo>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 572, -1 } /* System.Int32 System.Comparison`1<UnityEngine.AnimatorClipInfo>::EndInvoke(System.IAsyncResult) */,
{ 1109, 442, -1 } /* System.Void System.Comparison`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 442, -1 } /* System.Int32 System.Comparison`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Invoke(T,T) */,
{ 1111, 442, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 442, -1 } /* System.Int32 System.Comparison`1<UnityEngine.BeforeRenderHelper/OrderBlock>::EndInvoke(System.IAsyncResult) */,
{ 1109, 453, -1 } /* System.Void System.Comparison`1<UnityEngine.Color32>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 453, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Color32>::Invoke(T,T) */,
{ 1111, 453, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Color32>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 453, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Color32>::EndInvoke(System.IAsyncResult) */,
{ 1109, 450, -1 } /* System.Void System.Comparison`1<UnityEngine.Color>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 450, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Color>::Invoke(T,T) */,
{ 1111, 450, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Color>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 450, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Color>::EndInvoke(System.IAsyncResult) */,
{ 1109, 449, -1 } /* System.Void System.Comparison`1<UnityEngine.Matrix4x4>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 449, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Matrix4x4>::Invoke(T,T) */,
{ 1111, 449, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Matrix4x4>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 449, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Matrix4x4>::EndInvoke(System.IAsyncResult) */,
{ 1109, 946, -1 } /* System.Void System.Comparison`1<UnityEngine.Networking.ChannelPacket>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 946, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.ChannelPacket>::Invoke(T,T) */,
{ 1111, 946, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Networking.ChannelPacket>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 946, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.ChannelPacket>::EndInvoke(System.IAsyncResult) */,
{ 1109, 973, -1 } /* System.Void System.Comparison`1<UnityEngine.Networking.ClientScene/PendingOwner>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 973, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.ClientScene/PendingOwner>::Invoke(T,T) */,
{ 1111, 973, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Networking.ClientScene/PendingOwner>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 973, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.ClientScene/PendingOwner>::EndInvoke(System.IAsyncResult) */,
{ 1109, 976, -1 } /* System.Void System.Comparison`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 976, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.LocalClient/InternalMsg>::Invoke(T,T) */,
{ 1111, 976, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Networking.LocalClient/InternalMsg>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 976, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.LocalClient/InternalMsg>::EndInvoke(System.IAsyncResult) */,
{ 1109, 1007, -1 } /* System.Void System.Comparison`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 1007, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Invoke(T,T) */,
{ 1111, 1007, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 1007, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::EndInvoke(System.IAsyncResult) */,
{ 1109, 1014, -1 } /* System.Void System.Comparison`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 1014, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Invoke(T,T) */,
{ 1111, 1014, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 1014, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::EndInvoke(System.IAsyncResult) */,
{ 1109, 983, -1 } /* System.Void System.Comparison`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 983, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Invoke(T,T) */,
{ 1111, 983, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 983, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::EndInvoke(System.IAsyncResult) */,
{ 1109, 974, -1 } /* System.Void System.Comparison`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 974, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Invoke(T,T) */,
{ 1111, 974, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 974, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::EndInvoke(System.IAsyncResult) */,
{ 1109, 603, -1 } /* System.Void System.Comparison`1<UnityEngine.ParticleSystem/Particle>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 603, -1 } /* System.Int32 System.Comparison`1<UnityEngine.ParticleSystem/Particle>::Invoke(T,T) */,
{ 1111, 603, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.ParticleSystem/Particle>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 603, -1 } /* System.Int32 System.Comparison`1<UnityEngine.ParticleSystem/Particle>::EndInvoke(System.IAsyncResult) */,
{ 1109, 547, -1 } /* System.Void System.Comparison`1<UnityEngine.RaycastHit2D>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 547, -1 } /* System.Int32 System.Comparison`1<UnityEngine.RaycastHit2D>::Invoke(T,T) */,
{ 1111, 547, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.RaycastHit2D>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 547, -1 } /* System.Int32 System.Comparison`1<UnityEngine.RaycastHit2D>::EndInvoke(System.IAsyncResult) */,
{ 1109, 440, -1 } /* System.Void System.Comparison`1<UnityEngine.Rect>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 440, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Rect>::Invoke(T,T) */,
{ 1111, 440, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Rect>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 440, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Rect>::EndInvoke(System.IAsyncResult) */,
{ 1109, 447, -1 } /* System.Void System.Comparison`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 447, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Invoke(T,T) */,
{ 1111, 447, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 447, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::EndInvoke(System.IAsyncResult) */,
{ 1109, 633, -1 } /* System.Void System.Comparison`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 633, -1 } /* System.Int32 System.Comparison`1<UnityEngine.UIElements.FocusController/FocusedElement>::Invoke(T,T) */,
{ 1111, 633, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.UIElements.FocusController/FocusedElement>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 633, -1 } /* System.Int32 System.Comparison`1<UnityEngine.UIElements.FocusController/FocusedElement>::EndInvoke(System.IAsyncResult) */,
{ 1109, 466, -1 } /* System.Void System.Comparison`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 466, -1 } /* System.Int32 System.Comparison`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Invoke(T,T) */,
{ 1111, 466, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 466, -1 } /* System.Int32 System.Comparison`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::EndInvoke(System.IAsyncResult) */,
{ 1109, 445, -1 } /* System.Void System.Comparison`1<UnityEngine.Vector2>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 445, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Vector2>::Invoke(T,T) */,
{ 1111, 445, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Vector2>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 445, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Vector2>::EndInvoke(System.IAsyncResult) */,
{ 1109, 434, -1 } /* System.Void System.Comparison`1<UnityEngine.Vector3>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 434, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Vector3>::Invoke(T,T) */,
{ 1111, 434, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Vector3>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 434, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Vector3>::EndInvoke(System.IAsyncResult) */,
{ 1109, 448, -1 } /* System.Void System.Comparison`1<UnityEngine.Vector4>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 448, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Vector4>::Invoke(T,T) */,
{ 1111, 448, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Vector4>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 448, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Vector4>::EndInvoke(System.IAsyncResult) */,
{ 3640, 1698, -1 } /* System.Void System.EmptyArray`1<FairyGUI.UpdateContext/ClipInfo>::.cctor() */,
{ 3640, 1391, -1 } /* System.Void System.EmptyArray`1<LuaInterface.LuaFunction/FuncData>::.cctor() */,
{ 3640, 6, -1 } /* System.Void System.EmptyArray`1<System.Byte>::.cctor() */,
{ 3640, 7, -1 } /* System.Void System.EmptyArray`1<System.Char>::.cctor() */,
{ 3640, 37, -1 } /* System.Void System.EmptyArray`1<System.Int64>::.cctor() */,
{ 3640, 176, -1 } /* System.Void System.EmptyArray`1<System.Reflection.CustomAttributeNamedArgument>::.cctor() */,
{ 3640, 166, -1 } /* System.Void System.EmptyArray`1<System.Reflection.CustomAttributeTypedArgument>::.cctor() */,
{ 3640, 64, -1 } /* System.Void System.EmptyArray`1<System.Reflection.ParameterModifier>::.cctor() */,
{ 3640, 946, -1 } /* System.Void System.EmptyArray`1<UnityEngine.Networking.ChannelPacket>::.cctor() */,
{ 3640, 976, -1 } /* System.Void System.EmptyArray`1<UnityEngine.Networking.LocalClient/InternalMsg>::.cctor() */,
{ 3640, 623, -1 } /* System.Void System.EmptyArray`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::.cctor() */,
{ 3640, 621, -1 } /* System.Void System.EmptyArray`1<UnityEngine.UIElements.EventDispatcher/EventRecord>::.cctor() */,
{ 1091, 47, -1 } /* System.IAsyncResult System.Func`1<System.Boolean>::BeginInvoke(System.AsyncCallback,System.Object) */,
{ 1092, 47, -1 } /* TResult System.Func`1<System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1090, 16, -1 } /* TResult System.Func`1<System.Int32>::Invoke() */,
{ 1091, 16, -1 } /* System.IAsyncResult System.Func`1<System.Int32>::BeginInvoke(System.AsyncCallback,System.Object) */,
{ 1092, 16, -1 } /* TResult System.Func`1<System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1089, 338, -1 } /* System.Void System.Func`1<System.Nullable`1<System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 1090, 338, -1 } /* TResult System.Func`1<System.Nullable`1<System.Int32>>::Invoke() */,
{ 1091, 338, -1 } /* System.IAsyncResult System.Func`1<System.Nullable`1<System.Int32>>::BeginInvoke(System.AsyncCallback,System.Object) */,
{ 1092, 338, -1 } /* TResult System.Func`1<System.Nullable`1<System.Int32>>::EndInvoke(System.IAsyncResult) */,
{ 1089, 189, -1 } /* System.Void System.Func`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Object,System.IntPtr) */,
{ 1090, 189, -1 } /* TResult System.Func`1<System.Threading.Tasks.VoidTaskResult>::Invoke() */,
{ 1091, 189, -1 } /* System.IAsyncResult System.Func`1<System.Threading.Tasks.VoidTaskResult>::BeginInvoke(System.AsyncCallback,System.Object) */,
{ 1092, 189, -1 } /* TResult System.Func`1<System.Threading.Tasks.VoidTaskResult>::EndInvoke(System.IAsyncResult) */,
{ 1095, 893, -1 } /* System.IAsyncResult System.Func`2<System.Char,System.Boolean>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 893, -1 } /* TResult System.Func`2<System.Char,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1094, 359, -1 } /* TResult System.Func`2<System.Int32,System.Int32>::Invoke(T) */,
{ 1095, 359, -1 } /* System.IAsyncResult System.Func`2<System.Int32,System.Int32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 359, -1 } /* TResult System.Func`2<System.Int32,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1093, 602, -1 } /* System.Void System.Func`2<System.Int32Enum,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1094, 602, -1 } /* TResult System.Func`2<System.Int32Enum,System.Boolean>::Invoke(T) */,
{ 1095, 602, -1 } /* System.IAsyncResult System.Func`2<System.Int32Enum,System.Boolean>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 602, -1 } /* TResult System.Func`2<System.Int32Enum,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1093, 244, -1 } /* System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1094, 244, -1 } /* TResult System.Func`2<System.Object,System.Boolean>::Invoke(T) */,
{ 1095, 244, -1 } /* System.IAsyncResult System.Func`2<System.Object,System.Boolean>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 244, -1 } /* TResult System.Func`2<System.Object,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1094, 188, -1 } /* TResult System.Func`2<System.Object,System.Int32>::Invoke(T) */,
{ 1095, 188, -1 } /* System.IAsyncResult System.Func`2<System.Object,System.Int32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 188, -1 } /* TResult System.Func`2<System.Object,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1093, 340, -1 } /* System.Void System.Func`2<System.Object,System.Nullable`1<System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 1094, 340, -1 } /* TResult System.Func`2<System.Object,System.Nullable`1<System.Int32>>::Invoke(T) */,
{ 1095, 340, -1 } /* System.IAsyncResult System.Func`2<System.Object,System.Nullable`1<System.Int32>>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 340, -1 } /* TResult System.Func`2<System.Object,System.Nullable`1<System.Int32>>::EndInvoke(System.IAsyncResult) */,
{ 1093, 191, -1 } /* System.Void System.Func`2<System.Object,System.Threading.Tasks.VoidTaskResult>::.ctor(System.Object,System.IntPtr) */,
{ 1094, 191, -1 } /* TResult System.Func`2<System.Object,System.Threading.Tasks.VoidTaskResult>::Invoke(T) */,
{ 1095, 191, -1 } /* System.IAsyncResult System.Func`2<System.Object,System.Threading.Tasks.VoidTaskResult>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 191, -1 } /* TResult System.Func`2<System.Object,System.Threading.Tasks.VoidTaskResult>::EndInvoke(System.IAsyncResult) */,
{ 1099, 534, -1 } /* System.IAsyncResult System.Func`3<System.Int32,System.IntPtr,System.Boolean>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 534, -1 } /* TResult System.Func`3<System.Int32,System.IntPtr,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1160, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,FairyGUI.GlyphInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1160, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,FairyGUI.GlyphInfo>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1160, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,FairyGUI.GlyphInfo>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1170, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,FairyGUI.Margin>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1170, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,FairyGUI.Margin>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1170, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,FairyGUI.Margin>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1603, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaByteBuffer>::Invoke(T1,T2) */,
{ 1099, 1603, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaByteBuffer>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1603, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaByteBuffer>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1620, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,LuaInterface.nil>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1620, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,LuaInterface.nil>::Invoke(T1,T2) */,
{ 1099, 1620, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,LuaInterface.nil>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1620, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,LuaInterface.nil>::EndInvoke(System.IAsyncResult) */,
{ 1099, 1025, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Boolean>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1025, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1493, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Byte>::Invoke(T1,T2) */,
{ 1099, 1493, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Byte>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1493, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Byte>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1495, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Char>::Invoke(T1,T2) */,
{ 1099, 1495, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Char>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1495, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Char>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1200, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.DateTime>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1200, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.DateTime>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1200, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.DateTime>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1411, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Decimal>::Invoke(T1,T2) */,
{ 1099, 1411, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Decimal>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1411, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Decimal>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1414, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Double>::Invoke(T1,T2) */,
{ 1099, 1414, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Double>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1414, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Double>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1045, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Guid>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1045, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Guid>::Invoke(T1,T2) */,
{ 1099, 1045, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Guid>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1045, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Guid>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1405, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int16>::Invoke(T1,T2) */,
{ 1099, 1405, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Int16>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1405, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int16>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1029, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int32>::Invoke(T1,T2) */,
{ 1099, 1029, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Int32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1029, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1187, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Int32Enum>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1187, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int32Enum>::Invoke(T1,T2) */,
{ 1099, 1187, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Int32Enum>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1187, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1027, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int64>::Invoke(T1,T2) */,
{ 1099, 1027, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Int64>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1027, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int64>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1593, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.IntPtr>::Invoke(T1,T2) */,
{ 1099, 1593, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.IntPtr>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1593, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.IntPtr>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1519, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Boolean>>::Invoke(T1,T2) */,
{ 1099, 1519, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Boolean>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1519, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Boolean>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1501, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Byte>>::Invoke(T1,T2) */,
{ 1099, 1501, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Byte>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1501, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Byte>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1507, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Char>>::Invoke(T1,T2) */,
{ 1099, 1507, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Char>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1507, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Char>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1513, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Decimal>>::Invoke(T1,T2) */,
{ 1099, 1513, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Decimal>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1513, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Decimal>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1517, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Double>>::Invoke(T1,T2) */,
{ 1099, 1517, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Double>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1517, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Double>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1503, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int16>>::Invoke(T1,T2) */,
{ 1099, 1503, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int16>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1503, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int16>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1509, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int32>>::Invoke(T1,T2) */,
{ 1099, 1509, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int32>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1509, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int32>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1521, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int64>>::Invoke(T1,T2) */,
{ 1099, 1521, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int64>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1521, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int64>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1499, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.SByte>>::Invoke(T1,T2) */,
{ 1099, 1499, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.SByte>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1499, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.SByte>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1515, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Single>>::Invoke(T1,T2) */,
{ 1099, 1515, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Single>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1515, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Single>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1505, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt16>>::Invoke(T1,T2) */,
{ 1099, 1505, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt16>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1505, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt16>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1511, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt32>>::Invoke(T1,T2) */,
{ 1099, 1511, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt32>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1511, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt32>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1523, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt64>>::Invoke(T1,T2) */,
{ 1099, 1523, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt64>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1523, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt64>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1575, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Bounds>>::Invoke(T1,T2) */,
{ 1099, 1575, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Bounds>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1575, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Bounds>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1567, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Color>>::Invoke(T1,T2) */,
{ 1099, 1567, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Color>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1567, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Color>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1577, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.LayerMask>>::Invoke(T1,T2) */,
{ 1099, 1577, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.LayerMask>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1577, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.LayerMask>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1563, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Quaternion>>::Invoke(T1,T2) */,
{ 1099, 1563, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Quaternion>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1563, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Quaternion>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1571, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Ray>>::Invoke(T1,T2) */,
{ 1099, 1571, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Ray>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1571, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Ray>>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1579, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1579, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.RaycastHit>>::Invoke(T1,T2) */,
{ 1099, 1579, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.RaycastHit>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1579, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.RaycastHit>>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1573, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Touch>>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1573, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Touch>>::Invoke(T1,T2) */,
{ 1099, 1573, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Touch>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1573, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Touch>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1565, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector2>>::Invoke(T1,T2) */,
{ 1099, 1565, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector2>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1565, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector2>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1561, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector3>>::Invoke(T1,T2) */,
{ 1099, 1561, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector3>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1561, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector3>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1569, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector4>>::Invoke(T1,T2) */,
{ 1099, 1569, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector4>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1569, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector4>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1034, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Object>::Invoke(T1,T2) */,
{ 1099, 1034, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1034, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1040, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Reflection.InterfaceMapping>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1040, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Reflection.InterfaceMapping>::Invoke(T1,T2) */,
{ 1099, 1040, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Reflection.InterfaceMapping>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1040, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Reflection.InterfaceMapping>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1042, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Reflection.ParameterModifier>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1042, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Reflection.ParameterModifier>::Invoke(T1,T2) */,
{ 1099, 1042, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Reflection.ParameterModifier>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1042, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Reflection.ParameterModifier>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1032, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Runtime.Serialization.StreamingContext>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1032, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Runtime.Serialization.StreamingContext>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1032, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Runtime.Serialization.StreamingContext>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1037, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.RuntimeTypeHandle>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1037, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.RuntimeTypeHandle>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1037, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.RuntimeTypeHandle>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1402, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.SByte>::Invoke(T1,T2) */,
{ 1099, 1402, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.SByte>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1402, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.SByte>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1056, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Single>::Invoke(T1,T2) */,
{ 1099, 1056, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Single>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1056, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Single>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1408, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UInt16>::Invoke(T1,T2) */,
{ 1099, 1408, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.UInt16>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1408, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UInt16>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1417, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UInt32>::Invoke(T1,T2) */,
{ 1099, 1417, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.UInt32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1417, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UInt32>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1419, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UInt64>::Invoke(T1,T2) */,
{ 1099, 1419, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.UInt64>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1419, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UInt64>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1591, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UIntPtr>::Invoke(T1,T2) */,
{ 1099, 1591, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.UIntPtr>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1591, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UIntPtr>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1255, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1255, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1255, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1237, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.AccelerationEvent>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1237, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AccelerationEvent>::Invoke(T1,T2) */,
{ 1099, 1237, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AccelerationEvent>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1237, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AccelerationEvent>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1206, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorStateInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1206, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorStateInfo>::Invoke(T1,T2) */,
{ 1099, 1206, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorStateInfo>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1206, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorStateInfo>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1209, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorTransitionInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1209, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorTransitionInfo>::Invoke(T1,T2) */,
{ 1099, 1209, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorTransitionInfo>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1209, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorTransitionInfo>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1557, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Bounds>::Invoke(T1,T2) */,
{ 1099, 1557, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Bounds>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1557, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Bounds>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1218, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.BuildCompression>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1218, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.BuildCompression>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1218, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.BuildCompression>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1361, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.CachedAssetBundle>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1361, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.CachedAssetBundle>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1361, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.CachedAssetBundle>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1231, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Camera/GateFitParameters>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1231, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Camera/GateFitParameters>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1231, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Camera/GateFitParameters>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1195, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color32>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1195, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color32>::Invoke(T1,T2) */,
{ 1099, 1195, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1195, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color32>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1248, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color>::Invoke(T1,T2) */,
{ 1099, 1248, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1248, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1358, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Hash128>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1358, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Hash128>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1358, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Hash128>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1559, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.LayerMask>::Invoke(T1,T2) */,
{ 1099, 1559, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.LayerMask>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1559, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.LayerMask>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1246, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.LightBakingOutput>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1246, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.LightBakingOutput>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1246, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.LightBakingOutput>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1212, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.MatchTargetWeightMask>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1212, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.MatchTargetWeightMask>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1212, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.MatchTargetWeightMask>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1225, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Matrix4x4>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1225, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Matrix4x4>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1225, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Matrix4x4>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1312, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CollisionModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1312, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CollisionModule>::Invoke(T1,T2) */,
{ 1099, 1312, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CollisionModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1312, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CollisionModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1291, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorBySpeedModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1291, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorBySpeedModule>::Invoke(T1,T2) */,
{ 1099, 1291, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorBySpeedModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1291, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorBySpeedModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1288, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1288, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::Invoke(T1,T2) */,
{ 1099, 1288, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1288, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1327, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CustomDataModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1327, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CustomDataModule>::Invoke(T1,T2) */,
{ 1099, 1327, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CustomDataModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1327, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CustomDataModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1270, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmissionModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1270, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmissionModule>::Invoke(T1,T2) */,
{ 1099, 1270, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmissionModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1270, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmissionModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1264, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmitParams>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1264, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmitParams>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1264, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmitParams>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1306, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ExternalForcesModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1306, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ExternalForcesModule>::Invoke(T1,T2) */,
{ 1099, 1306, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ExternalForcesModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1306, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ExternalForcesModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1285, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1285, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::Invoke(T1,T2) */,
{ 1099, 1285, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1285, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1282, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/InheritVelocityModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1282, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/InheritVelocityModule>::Invoke(T1,T2) */,
{ 1099, 1282, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/InheritVelocityModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1282, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/InheritVelocityModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1321, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LightsModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1321, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LightsModule>::Invoke(T1,T2) */,
{ 1099, 1321, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LightsModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1321, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LightsModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1279, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1279, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::Invoke(T1,T2) */,
{ 1099, 1279, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1279, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1267, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/MainModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1267, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/MainModule>::Invoke(T1,T2) */,
{ 1099, 1267, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/MainModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1267, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/MainModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1309, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/NoiseModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1309, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/NoiseModule>::Invoke(T1,T2) */,
{ 1099, 1309, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/NoiseModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1309, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/NoiseModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1253, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Particle>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1253, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Particle>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1253, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Particle>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1258, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/PlaybackState>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1258, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/PlaybackState>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1258, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/PlaybackState>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1303, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationBySpeedModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1303, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationBySpeedModule>::Invoke(T1,T2) */,
{ 1099, 1303, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationBySpeedModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1303, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationBySpeedModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1300, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1300, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::Invoke(T1,T2) */,
{ 1099, 1300, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1300, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1273, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ShapeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1273, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ShapeModule>::Invoke(T1,T2) */,
{ 1099, 1273, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ShapeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1273, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ShapeModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1297, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeBySpeedModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1297, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeBySpeedModule>::Invoke(T1,T2) */,
{ 1099, 1297, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeBySpeedModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1297, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeBySpeedModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1294, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1294, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::Invoke(T1,T2) */,
{ 1099, 1294, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1294, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1318, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1318, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::Invoke(T1,T2) */,
{ 1099, 1318, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1318, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1324, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TrailModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1324, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TrailModule>::Invoke(T1,T2) */,
{ 1099, 1324, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TrailModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1324, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TrailModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1261, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Trails>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1261, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Trails>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1261, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Trails>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1315, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TriggerModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1315, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TriggerModule>::Invoke(T1,T2) */,
{ 1099, 1315, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TriggerModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1315, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TriggerModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1276, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1276, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::Invoke(T1,T2) */,
{ 1099, 1276, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1276, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1331, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.PhysicsScene>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1331, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.PhysicsScene>::Invoke(T1,T2) */,
{ 1099, 1331, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.PhysicsScene>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1331, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.PhysicsScene>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1215, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Playables.PlayableGraph>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1215, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Playables.PlayableGraph>::Invoke(T1,T2) */,
{ 1099, 1215, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Playables.PlayableGraph>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1215, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Playables.PlayableGraph>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1422, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Quaternion>::Invoke(T1,T2) */,
{ 1099, 1422, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Quaternion>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1422, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Quaternion>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1553, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Ray>::Invoke(T1,T2) */,
{ 1099, 1553, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Ray>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1553, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Ray>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1190, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.RaycastHit>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1190, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.RaycastHit>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1190, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.RaycastHit>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1165, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rect>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1165, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rect>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1165, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rect>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1223, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderBuffer>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1223, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderBuffer>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1223, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderBuffer>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1342, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderTextureDescriptor>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1342, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderTextureDescriptor>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1342, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderTextureDescriptor>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1233, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ScriptableCullingParameters>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1233, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ScriptableCullingParameters>::Invoke(T1,T2) */,
{ 1099, 1233, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ScriptableCullingParameters>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1233, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ScriptableCullingParameters>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1349, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ShaderTagId>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1349, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ShaderTagId>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1349, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ShaderTagId>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1339, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.SphericalHarmonicsL2>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1339, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.SphericalHarmonicsL2>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1339, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.SphericalHarmonicsL2>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1347, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Resolution>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1347, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Resolution>::Invoke(T1,T2) */,
{ 1099, 1347, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Resolution>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1347, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Resolution>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1235, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.SceneManagement.Scene>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1235, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.SceneManagement.Scene>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1235, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.SceneManagement.Scene>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1555, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Touch>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1555, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Touch>::Invoke(T1,T2) */,
{ 1099, 1555, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Touch>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1555, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Touch>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1175, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector2>::Invoke(T1,T2) */,
{ 1099, 1175, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector2>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1175, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector2>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1227, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector3>::Invoke(T1,T2) */,
{ 1099, 1227, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector3>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1227, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector3>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1167, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector4>::Invoke(T1,T2) */,
{ 1099, 1167, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector4>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1167, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector4>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1367, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,securityConnection>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1367, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,securityConnection>::Invoke(T1,T2) */,
{ 1099, 1367, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,securityConnection>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1367, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,securityConnection>::EndInvoke(System.IAsyncResult) */,
{ 1097, 196, -1 } /* System.Void System.Func`3<System.Object,System.Object,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 196, -1 } /* TResult System.Func`3<System.Object,System.Object,System.Int32>::Invoke(T1,T2) */,
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{ 3706, 90, -1 } /* System.Boolean System.Nullable`1<System.Int32Enum>::get_HasValue() */,
{ 3707, 90, -1 } /* T System.Nullable`1<System.Int32Enum>::get_Value() */,
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{ 3709, 448, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Vector4>::Equals(System.Nullable`1<T>) */,
{ 3710, 448, -1 } /* System.Int32 System.Nullable`1<UnityEngine.Vector4>::GetHashCode() */,
{ 3711, 448, -1 } /* T System.Nullable`1<UnityEngine.Vector4>::GetValueOrDefault() */,
{ 3712, 448, -1 } /* System.String System.Nullable`1<UnityEngine.Vector4>::ToString() */,
{ 3713, 448, -1 } /* System.Object System.Nullable`1<UnityEngine.Vector4>::Box(System.Nullable`1<T>) */,
{ 3714, 448, -1 } /* System.Nullable`1<T> System.Nullable`1<UnityEngine.Vector4>::Unbox(System.Object) */,
{ 1117, 1703, -1 } /* System.Void System.Predicate`1<FairyGUI.GPath/Segment>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 1703, -1 } /* System.Boolean System.Predicate`1<FairyGUI.GPath/Segment>::Invoke(T) */,
{ 1119, 1703, -1 } /* System.IAsyncResult System.Predicate`1<FairyGUI.GPath/Segment>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 1703, -1 } /* System.Boolean System.Predicate`1<FairyGUI.GPath/Segment>::EndInvoke(System.IAsyncResult) */,
{ 1117, 1704, -1 } /* System.Void System.Predicate`1<FairyGUI.GPathPoint>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 1704, -1 } /* System.Boolean System.Predicate`1<FairyGUI.GPathPoint>::Invoke(T) */,
{ 1119, 1704, -1 } /* System.IAsyncResult System.Predicate`1<FairyGUI.GPathPoint>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 1704, -1 } /* System.Boolean System.Predicate`1<FairyGUI.GPathPoint>::EndInvoke(System.IAsyncResult) */,
{ 1117, 1193, -1 } /* System.Void System.Predicate`1<FairyGUI.TextField/CharPosition>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 1193, -1 } /* System.Boolean System.Predicate`1<FairyGUI.TextField/CharPosition>::Invoke(T) */,
{ 1119, 1193, -1 } /* System.IAsyncResult System.Predicate`1<FairyGUI.TextField/CharPosition>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 1193, -1 } /* System.Boolean System.Predicate`1<FairyGUI.TextField/CharPosition>::EndInvoke(System.IAsyncResult) */,
{ 1117, 47, -1 } /* System.Void System.Predicate`1<System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 47, -1 } /* System.Boolean System.Predicate`1<System.Boolean>::Invoke(T) */,
{ 1119, 47, -1 } /* System.IAsyncResult System.Predicate`1<System.Boolean>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 47, -1 } /* System.Boolean System.Predicate`1<System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1117, 6, -1 } /* System.Void System.Predicate`1<System.Byte>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 6, -1 } /* System.Boolean System.Predicate`1<System.Byte>::Invoke(T) */,
{ 1119, 6, -1 } /* System.IAsyncResult System.Predicate`1<System.Byte>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 6, -1 } /* System.Boolean System.Predicate`1<System.Byte>::EndInvoke(System.IAsyncResult) */,
{ 1117, 7, -1 } /* System.Void System.Predicate`1<System.Char>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 7, -1 } /* System.Boolean System.Predicate`1<System.Char>::Invoke(T) */,
{ 1119, 7, -1 } /* System.IAsyncResult System.Predicate`1<System.Char>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 7, -1 } /* System.Boolean System.Predicate`1<System.Char>::EndInvoke(System.IAsyncResult) */,
{ 1117, 115, -1 } /* System.Void System.Predicate`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 115, -1 } /* System.Boolean System.Predicate`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Invoke(T) */,
{ 1119, 115, -1 } /* System.IAsyncResult System.Predicate`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 115, -1 } /* System.Boolean System.Predicate`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::EndInvoke(System.IAsyncResult) */,
{ 1118, 16, -1 } /* System.Boolean System.Predicate`1<System.Int32>::Invoke(T) */,
{ 1119, 16, -1 } /* System.IAsyncResult System.Predicate`1<System.Int32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 16, -1 } /* System.Boolean System.Predicate`1<System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1117, 90, -1 } /* System.Void System.Predicate`1<System.Int32Enum>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 90, -1 } /* System.Boolean System.Predicate`1<System.Int32Enum>::Invoke(T) */,
{ 1119, 90, -1 } /* System.IAsyncResult System.Predicate`1<System.Int32Enum>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 90, -1 } /* System.Boolean System.Predicate`1<System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
{ 1117, 37, -1 } /* System.Void System.Predicate`1<System.Int64>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 37, -1 } /* System.Boolean System.Predicate`1<System.Int64>::Invoke(T) */,
{ 1119, 37, -1 } /* System.IAsyncResult System.Predicate`1<System.Int64>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 37, -1 } /* System.Boolean System.Predicate`1<System.Int64>::EndInvoke(System.IAsyncResult) */,
{ 1117, 109, -1 } /* System.Void System.Predicate`1<System.Single>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 109, -1 } /* System.Boolean System.Predicate`1<System.Single>::Invoke(T) */,
{ 1119, 109, -1 } /* System.IAsyncResult System.Predicate`1<System.Single>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 109, -1 } /* System.Boolean System.Predicate`1<System.Single>::EndInvoke(System.IAsyncResult) */,
{ 1117, 21, -1 } /* System.Void System.Predicate`1<System.UInt32>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 21, -1 } /* System.Boolean System.Predicate`1<System.UInt32>::Invoke(T) */,
{ 1119, 21, -1 } /* System.IAsyncResult System.Predicate`1<System.UInt32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 21, -1 } /* System.Boolean System.Predicate`1<System.UInt32>::EndInvoke(System.IAsyncResult) */,
{ 1117, 572, -1 } /* System.Void System.Predicate`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 572, -1 } /* System.Boolean System.Predicate`1<UnityEngine.AnimatorClipInfo>::Invoke(T) */,
{ 1119, 572, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.AnimatorClipInfo>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 572, -1 } /* System.Boolean System.Predicate`1<UnityEngine.AnimatorClipInfo>::EndInvoke(System.IAsyncResult) */,
{ 1117, 442, -1 } /* System.Void System.Predicate`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 442, -1 } /* System.Boolean System.Predicate`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Invoke(T) */,
{ 1119, 442, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 442, -1 } /* System.Boolean System.Predicate`1<UnityEngine.BeforeRenderHelper/OrderBlock>::EndInvoke(System.IAsyncResult) */,
{ 1117, 453, -1 } /* System.Void System.Predicate`1<UnityEngine.Color32>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 453, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Color32>::Invoke(T) */,
{ 1119, 453, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Color32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 453, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Color32>::EndInvoke(System.IAsyncResult) */,
{ 1117, 450, -1 } /* System.Void System.Predicate`1<UnityEngine.Color>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 450, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Color>::Invoke(T) */,
{ 1119, 450, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Color>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 450, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Color>::EndInvoke(System.IAsyncResult) */,
{ 1117, 449, -1 } /* System.Void System.Predicate`1<UnityEngine.Matrix4x4>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 449, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Matrix4x4>::Invoke(T) */,
{ 1119, 449, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Matrix4x4>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 449, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Matrix4x4>::EndInvoke(System.IAsyncResult) */,
{ 1117, 946, -1 } /* System.Void System.Predicate`1<UnityEngine.Networking.ChannelPacket>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 946, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.ChannelPacket>::Invoke(T) */,
{ 1119, 946, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Networking.ChannelPacket>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 946, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.ChannelPacket>::EndInvoke(System.IAsyncResult) */,
{ 1117, 973, -1 } /* System.Void System.Predicate`1<UnityEngine.Networking.ClientScene/PendingOwner>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 973, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.ClientScene/PendingOwner>::Invoke(T) */,
{ 1119, 973, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Networking.ClientScene/PendingOwner>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 973, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.ClientScene/PendingOwner>::EndInvoke(System.IAsyncResult) */,
{ 1117, 976, -1 } /* System.Void System.Predicate`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 976, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.LocalClient/InternalMsg>::Invoke(T) */,
{ 1119, 976, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Networking.LocalClient/InternalMsg>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 976, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.LocalClient/InternalMsg>::EndInvoke(System.IAsyncResult) */,
{ 1117, 1007, -1 } /* System.Void System.Predicate`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 1007, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Invoke(T) */,
{ 1119, 1007, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 1007, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::EndInvoke(System.IAsyncResult) */,
{ 1117, 1014, -1 } /* System.Void System.Predicate`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 1014, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Invoke(T) */,
{ 1119, 1014, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 1014, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::EndInvoke(System.IAsyncResult) */,
{ 1117, 983, -1 } /* System.Void System.Predicate`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 983, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Invoke(T) */,
{ 1119, 983, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 983, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::EndInvoke(System.IAsyncResult) */,
{ 1117, 974, -1 } /* System.Void System.Predicate`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 974, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Invoke(T) */,
{ 1119, 974, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 974, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::EndInvoke(System.IAsyncResult) */,
{ 1117, 603, -1 } /* System.Void System.Predicate`1<UnityEngine.ParticleSystem/Particle>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 603, -1 } /* System.Boolean System.Predicate`1<UnityEngine.ParticleSystem/Particle>::Invoke(T) */,
{ 1119, 603, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.ParticleSystem/Particle>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 603, -1 } /* System.Boolean System.Predicate`1<UnityEngine.ParticleSystem/Particle>::EndInvoke(System.IAsyncResult) */,
{ 1117, 547, -1 } /* System.Void System.Predicate`1<UnityEngine.RaycastHit2D>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 547, -1 } /* System.Boolean System.Predicate`1<UnityEngine.RaycastHit2D>::Invoke(T) */,
{ 1119, 547, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.RaycastHit2D>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 547, -1 } /* System.Boolean System.Predicate`1<UnityEngine.RaycastHit2D>::EndInvoke(System.IAsyncResult) */,
{ 1117, 440, -1 } /* System.Void System.Predicate`1<UnityEngine.Rect>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 440, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Rect>::Invoke(T) */,
{ 1119, 440, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Rect>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 440, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Rect>::EndInvoke(System.IAsyncResult) */,
{ 1117, 447, -1 } /* System.Void System.Predicate`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 447, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Invoke(T) */,
{ 1119, 447, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 447, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::EndInvoke(System.IAsyncResult) */,
{ 1117, 633, -1 } /* System.Void System.Predicate`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 633, -1 } /* System.Boolean System.Predicate`1<UnityEngine.UIElements.FocusController/FocusedElement>::Invoke(T) */,
{ 1119, 633, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.UIElements.FocusController/FocusedElement>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 633, -1 } /* System.Boolean System.Predicate`1<UnityEngine.UIElements.FocusController/FocusedElement>::EndInvoke(System.IAsyncResult) */,
{ 1117, 466, -1 } /* System.Void System.Predicate`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 466, -1 } /* System.Boolean System.Predicate`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Invoke(T) */,
{ 1119, 466, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 466, -1 } /* System.Boolean System.Predicate`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::EndInvoke(System.IAsyncResult) */,
{ 1117, 445, -1 } /* System.Void System.Predicate`1<UnityEngine.Vector2>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 445, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector2>::Invoke(T) */,
{ 1119, 445, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Vector2>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 445, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector2>::EndInvoke(System.IAsyncResult) */,
{ 1117, 434, -1 } /* System.Void System.Predicate`1<UnityEngine.Vector3>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 434, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector3>::Invoke(T) */,
{ 1119, 434, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Vector3>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 434, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector3>::EndInvoke(System.IAsyncResult) */,
{ 1117, 448, -1 } /* System.Void System.Predicate`1<UnityEngine.Vector4>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 448, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector4>::Invoke(T) */,
{ 1119, 448, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Vector4>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 448, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector4>::EndInvoke(System.IAsyncResult) */,
{ 10356, 47, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::SetResult(System.Threading.Tasks.Task`1<TResult>) */,
{ 10358, 47, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::GetTaskForResult(TResult) */,
{ 10359, 47, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::.cctor() */,
{ 10356, 16, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::SetResult(System.Threading.Tasks.Task`1<TResult>) */,
{ 10358, 16, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::GetTaskForResult(TResult) */,
{ 10359, 16, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::.cctor() */,
{ 10356, 338, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::SetResult(System.Threading.Tasks.Task`1<TResult>) */,
{ 10358, 338, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::GetTaskForResult(TResult) */,
{ 10359, 338, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::.cctor() */,
{ 10349, 189, -1 } /* System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::Create() */,
{ 10355, 189, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::SetResult(TResult) */,
{ 10358, 189, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::GetTaskForResult(TResult) */,
{ 10359, 189, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::.cctor() */,
{ 10416, 47, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Boolean>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10418, 47, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Boolean>::OnCompleted(System.Action) */,
{ 10419, 47, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Boolean>::UnsafeOnCompleted(System.Action) */,
{ 10416, 16, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Int32>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10418, 16, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Int32>::OnCompleted(System.Action) */,
{ 10419, 16, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Int32>::UnsafeOnCompleted(System.Action) */,
{ 10416, 338, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Nullable`1<System.Int32>>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10418, 338, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Nullable`1<System.Int32>>::OnCompleted(System.Action) */,
{ 10419, 338, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Nullable`1<System.Int32>>::UnsafeOnCompleted(System.Action) */,
{ 10416, 189, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10417, 189, -1 } /* System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>::get_IsCompleted() */,
{ 10418, 189, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>::OnCompleted(System.Action) */,
{ 10419, 189, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>::UnsafeOnCompleted(System.Action) */,
{ 10420, 189, -1 } /* TResult System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>::GetResult() */,
{ 10414, 47, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Boolean>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10414, 16, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Int32>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10414, 338, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Nullable`1<System.Int32>>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10414, 189, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10415, 189, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<TResult> System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Threading.Tasks.VoidTaskResult>::GetAwaiter() */,
{ 10403, 47, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Boolean>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
{ 10404, 47, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Boolean>::OnCompleted(System.Action) */,
{ 10405, 47, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Boolean>::UnsafeOnCompleted(System.Action) */,
{ 10403, 16, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Int32>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
{ 10404, 16, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Int32>::OnCompleted(System.Action) */,
{ 10405, 16, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Int32>::UnsafeOnCompleted(System.Action) */,
{ 10403, 338, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Nullable`1<System.Int32>>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
{ 10404, 338, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Nullable`1<System.Int32>>::OnCompleted(System.Action) */,
{ 10405, 338, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Nullable`1<System.Int32>>::UnsafeOnCompleted(System.Action) */,
{ 10406, 338, -1 } /* TResult System.Runtime.CompilerServices.TaskAwaiter`1<System.Nullable`1<System.Int32>>::GetResult() */,
{ 10403, 189, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
{ 10404, 189, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Threading.Tasks.VoidTaskResult>::OnCompleted(System.Action) */,
{ 10405, 189, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Threading.Tasks.VoidTaskResult>::UnsafeOnCompleted(System.Action) */,
{ 10406, 189, -1 } /* TResult System.Runtime.CompilerServices.TaskAwaiter`1<System.Threading.Tasks.VoidTaskResult>::GetResult() */,
{ 7400, 121, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Int32,System.Object>::.ctor(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
{ 7401, 121, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Int32,System.Object>::CompleteFromAsyncResult(System.IAsyncResult) */,
{ 7402, 121, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Int32,System.Object>::Complete(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>,System.IAsyncResult,System.Boolean) */,
{ 7403, 121, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Int32,System.Object>::.cctor() */,
{ 7400, 205, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Threading.Tasks.VoidTaskResult,System.Object>::.ctor(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
{ 7401, 205, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Threading.Tasks.VoidTaskResult,System.Object>::CompleteFromAsyncResult(System.IAsyncResult) */,
{ 7402, 205, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Threading.Tasks.VoidTaskResult,System.Object>::Complete(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>,System.IAsyncResult,System.Boolean) */,
{ 7403, 205, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Threading.Tasks.VoidTaskResult,System.Object>::.cctor() */,
{ 7397, 47, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Boolean>::.ctor() */,
{ 7398, 47, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Boolean>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7397, 16, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Int32>::.ctor() */,
{ 7398, 16, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Int32>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7397, 338, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Nullable`1<System.Int32>>::.ctor() */,
{ 7398, 338, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Nullable`1<System.Int32>>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7397, 189, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Threading.Tasks.VoidTaskResult>::.ctor() */,
{ 7398, 189, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7394, 47, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Boolean>::.cctor() */,
{ 7395, 47, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Boolean>::.ctor() */,
{ 7396, 47, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<System.Boolean>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
{ 7384, 183, -1 } /* TResult System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>::get_Result() */,
{ 7394, 16, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Int32>::.cctor() */,
{ 7395, 16, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Int32>::.ctor() */,
{ 7396, 16, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<System.Int32>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
{ 7394, 338, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Nullable`1<System.Int32>>::.cctor() */,
{ 7395, 338, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Nullable`1<System.Int32>>::.ctor() */,
{ 7396, 338, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<System.Nullable`1<System.Int32>>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
{ 7394, 189, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Threading.Tasks.VoidTaskResult>::.cctor() */,
{ 7395, 189, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Threading.Tasks.VoidTaskResult>::.ctor() */,
{ 7396, 189, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<System.Threading.Tasks.VoidTaskResult>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
{ 7375, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor(TResult) */,
{ 7377, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor(System.Func`2<System.Object,TResult>,System.Object,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions) */,
{ 7378, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7379, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7380, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7381, 47, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<System.Boolean>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7383, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::DangerousSetResult(TResult) */,
{ 7384, 47, -1 } /* TResult System.Threading.Tasks.Task`1<System.Boolean>::get_Result() */,
{ 7385, 47, -1 } /* TResult System.Threading.Tasks.Task`1<System.Boolean>::get_ResultOnSuccess() */,
{ 7386, 47, -1 } /* TResult System.Threading.Tasks.Task`1<System.Boolean>::GetResultCore(System.Boolean) */,
{ 7387, 47, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Boolean>::TrySetException(System.Object) */,
{ 7388, 47, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Boolean>::TrySetCanceled(System.Threading.CancellationToken) */,
{ 7389, 47, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Boolean>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 7390, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::InnerInvoke() */,
{ 7393, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.cctor() */,
{ 7374, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor() */,
{ 7375, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor(TResult) */,
{ 7378, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7379, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7380, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7381, 16, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<System.Int32>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7382, 16, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Int32>::TrySetResult(TResult) */,
{ 7383, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::DangerousSetResult(TResult) */,
{ 7385, 16, -1 } /* TResult System.Threading.Tasks.Task`1<System.Int32>::get_ResultOnSuccess() */,
{ 7386, 16, -1 } /* TResult System.Threading.Tasks.Task`1<System.Int32>::GetResultCore(System.Boolean) */,
{ 7387, 16, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Int32>::TrySetException(System.Object) */,
{ 7388, 16, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Int32>::TrySetCanceled(System.Threading.CancellationToken) */,
{ 7389, 16, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Int32>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 7390, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::InnerInvoke() */,
{ 7393, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.cctor() */,
{ 7374, 338, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor() */,
{ 7375, 338, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(TResult) */,
{ 7376, 338, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
{ 7377, 338, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(System.Func`2<System.Object,TResult>,System.Object,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions) */,
{ 7378, 338, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7379, 338, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7380, 338, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7381, 338, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7382, 338, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::TrySetResult(TResult) */,
{ 7383, 338, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::DangerousSetResult(TResult) */,
{ 7384, 338, -1 } /* TResult System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::get_Result() */,
{ 7385, 338, -1 } /* TResult System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::get_ResultOnSuccess() */,
{ 7386, 338, -1 } /* TResult System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::GetResultCore(System.Boolean) */,
{ 7387, 338, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::TrySetException(System.Object) */,
{ 7388, 338, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::TrySetCanceled(System.Threading.CancellationToken) */,
{ 7389, 338, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 7390, 338, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::InnerInvoke() */,
{ 7391, 338, -1 } /* System.Runtime.CompilerServices.TaskAwaiter`1<TResult> System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::GetAwaiter() */,
{ 7393, 338, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.cctor() */,
{ 7375, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(TResult) */,
{ 7376, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
{ 7377, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Func`2<System.Object,TResult>,System.Object,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions) */,
{ 7378, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7379, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7380, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7381, 189, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7383, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::DangerousSetResult(TResult) */,
{ 7384, 189, -1 } /* TResult System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::get_Result() */,
{ 7385, 189, -1 } /* TResult System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::get_ResultOnSuccess() */,
{ 7386, 189, -1 } /* TResult System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::GetResultCore(System.Boolean) */,
{ 7387, 189, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::TrySetException(System.Object) */,
{ 7389, 189, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 7390, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::InnerInvoke() */,
{ 7391, 189, -1 } /* System.Runtime.CompilerServices.TaskAwaiter`1<TResult> System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::GetAwaiter() */,
{ 7392, 189, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<TResult> System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::ConfigureAwait(System.Boolean) */,
{ 7393, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.cctor() */,
{ 996, 347, -1 } /* T1 System.Tuple`2<System.Guid,System.Object>::get_Item1() */,
{ 997, 347, -1 } /* T2 System.Tuple`2<System.Guid,System.Object>::get_Item2() */,
{ 998, 347, -1 } /* System.Void System.Tuple`2<System.Guid,System.Object>::.ctor(T1,T2) */,
{ 999, 347, -1 } /* System.Boolean System.Tuple`2<System.Guid,System.Object>::Equals(System.Object) */,
{ 1000, 347, -1 } /* System.Boolean System.Tuple`2<System.Guid,System.Object>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
{ 1001, 347, -1 } /* System.Int32 System.Tuple`2<System.Guid,System.Object>::System.IComparable.CompareTo(System.Object) */,
{ 1002, 347, -1 } /* System.Int32 System.Tuple`2<System.Guid,System.Object>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
{ 1003, 347, -1 } /* System.Int32 System.Tuple`2<System.Guid,System.Object>::GetHashCode() */,
{ 1004, 347, -1 } /* System.Int32 System.Tuple`2<System.Guid,System.Object>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
{ 1005, 347, -1 } /* System.String System.Tuple`2<System.Guid,System.Object>::ToString() */,
{ 1006, 347, -1 } /* System.String System.Tuple`2<System.Guid,System.Object>::System.ITupleInternal.ToString(System.Text.StringBuilder) */,
{ 996, 212, -1 } /* T1 System.Tuple`2<System.Object,System.Char>::get_Item1() */,
{ 997, 212, -1 } /* T2 System.Tuple`2<System.Object,System.Char>::get_Item2() */,
{ 998, 212, -1 } /* System.Void System.Tuple`2<System.Object,System.Char>::.ctor(T1,T2) */,
{ 999, 212, -1 } /* System.Boolean System.Tuple`2<System.Object,System.Char>::Equals(System.Object) */,
{ 1000, 212, -1 } /* System.Boolean System.Tuple`2<System.Object,System.Char>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
{ 1001, 212, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Char>::System.IComparable.CompareTo(System.Object) */,
{ 1002, 212, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Char>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
{ 1003, 212, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Char>::GetHashCode() */,
{ 1004, 212, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Char>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
{ 1005, 212, -1 } /* System.String System.Tuple`2<System.Object,System.Char>::ToString() */,
{ 1006, 212, -1 } /* System.String System.Tuple`2<System.Object,System.Char>::System.ITupleInternal.ToString(System.Text.StringBuilder) */,
{ 1019, 210, -1 } /* T1 System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::get_Item1() */,
{ 1020, 210, -1 } /* T2 System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::get_Item2() */,
{ 1021, 210, -1 } /* T3 System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::get_Item3() */,
{ 1022, 210, -1 } /* T4 System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::get_Item4() */,
{ 790, 329, -1 } /* System.Boolean System.ValueTuple`2<System.Int32,System.Boolean>::Equals(System.Object) */,
{ 791, 329, -1 } /* System.Boolean System.ValueTuple`2<System.Int32,System.Boolean>::Equals(System.ValueTuple`2<T1,T2>) */,
{ 792, 329, -1 } /* System.Boolean System.ValueTuple`2<System.Int32,System.Boolean>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
{ 793, 329, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::System.IComparable.CompareTo(System.Object) */,
{ 794, 329, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::CompareTo(System.ValueTuple`2<T1,T2>) */,
{ 795, 329, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
{ 796, 329, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::GetHashCode() */,
{ 797, 329, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
{ 798, 329, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::GetHashCodeCore(System.Collections.IEqualityComparer) */,
{ 799, 329, -1 } /* System.String System.ValueTuple`2<System.Int32,System.Boolean>::ToString() */,
{ 17784, 6, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<System.Byte>::.ctor(Unity.Collections.NativeArray`1<T>&) */,
{ 17785, 6, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<System.Byte>::Dispose() */,
{ 17786, 6, -1 } /* System.Boolean Unity.Collections.NativeArray`1/Enumerator<System.Byte>::MoveNext() */,
{ 17787, 6, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<System.Byte>::Reset() */,
{ 17788, 6, -1 } /* T Unity.Collections.NativeArray`1/Enumerator<System.Byte>::get_Current() */,
{ 17789, 6, -1 } /* System.Object Unity.Collections.NativeArray`1/Enumerator<System.Byte>::System.Collections.IEnumerator.get_Current() */,
{ 17784, 16, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<System.Int32>::.ctor(Unity.Collections.NativeArray`1<T>&) */,
{ 17785, 16, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<System.Int32>::Dispose() */,
{ 17786, 16, -1 } /* System.Boolean Unity.Collections.NativeArray`1/Enumerator<System.Int32>::MoveNext() */,
{ 17787, 16, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<System.Int32>::Reset() */,
{ 17788, 16, -1 } /* T Unity.Collections.NativeArray`1/Enumerator<System.Int32>::get_Current() */,
{ 17789, 16, -1 } /* System.Object Unity.Collections.NativeArray`1/Enumerator<System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 17784, 502, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::.ctor(Unity.Collections.NativeArray`1<T>&) */,
{ 17785, 502, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::Dispose() */,
{ 17786, 502, -1 } /* System.Boolean Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::MoveNext() */,
{ 17787, 502, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::Reset() */,
{ 17788, 502, -1 } /* T Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::get_Current() */,
{ 17789, 502, -1 } /* System.Object Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::System.Collections.IEnumerator.get_Current() */,
{ 17784, 603, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.ParticleSystem/Particle>::.ctor(Unity.Collections.NativeArray`1<T>&) */,
{ 17785, 603, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.ParticleSystem/Particle>::Dispose() */,
{ 17786, 603, -1 } /* System.Boolean Unity.Collections.NativeArray`1/Enumerator<UnityEngine.ParticleSystem/Particle>::MoveNext() */,
{ 17787, 603, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.ParticleSystem/Particle>::Reset() */,
{ 17788, 603, -1 } /* T Unity.Collections.NativeArray`1/Enumerator<UnityEngine.ParticleSystem/Particle>::get_Current() */,
{ 17789, 603, -1 } /* System.Object Unity.Collections.NativeArray`1/Enumerator<UnityEngine.ParticleSystem/Particle>::System.Collections.IEnumerator.get_Current() */,
{ 17784, 492, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Plane>::.ctor(Unity.Collections.NativeArray`1<T>&) */,
{ 17785, 492, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Plane>::Dispose() */,
{ 17786, 492, -1 } /* System.Boolean Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Plane>::MoveNext() */,
{ 17787, 492, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Plane>::Reset() */,
{ 17788, 492, -1 } /* T Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Plane>::get_Current() */,
{ 17789, 492, -1 } /* System.Object Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Plane>::System.Collections.IEnumerator.get_Current() */,
{ 17784, 494, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Rendering.BatchVisibility>::.ctor(Unity.Collections.NativeArray`1<T>&) */,
{ 17785, 494, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Rendering.BatchVisibility>::Dispose() */,
{ 17786, 494, -1 } /* System.Boolean Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Rendering.BatchVisibility>::MoveNext() */,
{ 17787, 494, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Rendering.BatchVisibility>::Reset() */,
{ 17788, 494, -1 } /* T Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Rendering.BatchVisibility>::get_Current() */,
{ 17789, 494, -1 } /* System.Object Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Rendering.BatchVisibility>::System.Collections.IEnumerator.get_Current() */,
{ 17773, 6, -1 } /* System.Int32 Unity.Collections.NativeArray`1<System.Byte>::get_Length() */,
{ 17774, 6, -1 } /* T Unity.Collections.NativeArray`1<System.Byte>::get_Item(System.Int32) */,
{ 17775, 6, -1 } /* System.Void Unity.Collections.NativeArray`1<System.Byte>::set_Item(System.Int32,T) */,
{ 17776, 6, -1 } /* System.Void Unity.Collections.NativeArray`1<System.Byte>::Deallocate() */,
{ 17777, 6, -1 } /* System.Void Unity.Collections.NativeArray`1<System.Byte>::Dispose() */,
{ 17778, 6, -1 } /* Unity.Collections.NativeArray`1/Enumerator<T> Unity.Collections.NativeArray`1<System.Byte>::GetEnumerator() */,
{ 17779, 6, -1 } /* System.Collections.Generic.IEnumerator`1<T> Unity.Collections.NativeArray`1<System.Byte>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17780, 6, -1 } /* System.Collections.IEnumerator Unity.Collections.NativeArray`1<System.Byte>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17781, 6, -1 } /* System.Boolean Unity.Collections.NativeArray`1<System.Byte>::Equals(Unity.Collections.NativeArray`1<T>) */,
{ 17782, 6, -1 } /* System.Boolean Unity.Collections.NativeArray`1<System.Byte>::Equals(System.Object) */,
{ 17783, 6, -1 } /* System.Int32 Unity.Collections.NativeArray`1<System.Byte>::GetHashCode() */,
{ 17773, 16, -1 } /* System.Int32 Unity.Collections.NativeArray`1<System.Int32>::get_Length() */,
{ 17774, 16, -1 } /* T Unity.Collections.NativeArray`1<System.Int32>::get_Item(System.Int32) */,
{ 17775, 16, -1 } /* System.Void Unity.Collections.NativeArray`1<System.Int32>::set_Item(System.Int32,T) */,
{ 17776, 16, -1 } /* System.Void Unity.Collections.NativeArray`1<System.Int32>::Deallocate() */,
{ 17777, 16, -1 } /* System.Void Unity.Collections.NativeArray`1<System.Int32>::Dispose() */,
{ 17778, 16, -1 } /* Unity.Collections.NativeArray`1/Enumerator<T> Unity.Collections.NativeArray`1<System.Int32>::GetEnumerator() */,
{ 17779, 16, -1 } /* System.Collections.Generic.IEnumerator`1<T> Unity.Collections.NativeArray`1<System.Int32>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17780, 16, -1 } /* System.Collections.IEnumerator Unity.Collections.NativeArray`1<System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17781, 16, -1 } /* System.Boolean Unity.Collections.NativeArray`1<System.Int32>::Equals(Unity.Collections.NativeArray`1<T>) */,
{ 17782, 16, -1 } /* System.Boolean Unity.Collections.NativeArray`1<System.Int32>::Equals(System.Object) */,
{ 17783, 16, -1 } /* System.Int32 Unity.Collections.NativeArray`1<System.Int32>::GetHashCode() */,
{ 17773, 502, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::get_Length() */,
{ 17774, 502, -1 } /* T Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::get_Item(System.Int32) */,
{ 17775, 502, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::set_Item(System.Int32,T) */,
{ 17776, 502, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::Deallocate() */,
{ 17777, 502, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::Dispose() */,
{ 17778, 502, -1 } /* Unity.Collections.NativeArray`1/Enumerator<T> Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::GetEnumerator() */,
{ 17779, 502, -1 } /* System.Collections.Generic.IEnumerator`1<T> Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17780, 502, -1 } /* System.Collections.IEnumerator Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17781, 502, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::Equals(Unity.Collections.NativeArray`1<T>) */,
{ 17782, 502, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::Equals(System.Object) */,
{ 17783, 502, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::GetHashCode() */,
{ 17773, 603, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::get_Length() */,
{ 17774, 603, -1 } /* T Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::get_Item(System.Int32) */,
{ 17775, 603, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::set_Item(System.Int32,T) */,
{ 17776, 603, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::Deallocate() */,
{ 17777, 603, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::Dispose() */,
{ 17778, 603, -1 } /* Unity.Collections.NativeArray`1/Enumerator<T> Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::GetEnumerator() */,
{ 17779, 603, -1 } /* System.Collections.Generic.IEnumerator`1<T> Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17780, 603, -1 } /* System.Collections.IEnumerator Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17781, 603, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::Equals(Unity.Collections.NativeArray`1<T>) */,
{ 17782, 603, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::Equals(System.Object) */,
{ 17783, 603, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::GetHashCode() */,
{ 17773, 492, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.Plane>::get_Length() */,
{ 17774, 492, -1 } /* T Unity.Collections.NativeArray`1<UnityEngine.Plane>::get_Item(System.Int32) */,
{ 17775, 492, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Plane>::set_Item(System.Int32,T) */,
{ 17776, 492, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Plane>::Deallocate() */,
{ 17777, 492, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Plane>::Dispose() */,
{ 17778, 492, -1 } /* Unity.Collections.NativeArray`1/Enumerator<T> Unity.Collections.NativeArray`1<UnityEngine.Plane>::GetEnumerator() */,
{ 17779, 492, -1 } /* System.Collections.Generic.IEnumerator`1<T> Unity.Collections.NativeArray`1<UnityEngine.Plane>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17780, 492, -1 } /* System.Collections.IEnumerator Unity.Collections.NativeArray`1<UnityEngine.Plane>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17781, 492, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.Plane>::Equals(Unity.Collections.NativeArray`1<T>) */,
{ 17782, 492, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.Plane>::Equals(System.Object) */,
{ 17783, 492, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.Plane>::GetHashCode() */,
{ 17773, 494, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::get_Length() */,
{ 17774, 494, -1 } /* T Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::get_Item(System.Int32) */,
{ 17775, 494, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::set_Item(System.Int32,T) */,
{ 17776, 494, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::Deallocate() */,
{ 17777, 494, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::Dispose() */,
{ 17778, 494, -1 } /* Unity.Collections.NativeArray`1/Enumerator<T> Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::GetEnumerator() */,
{ 17779, 494, -1 } /* System.Collections.Generic.IEnumerator`1<T> Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17780, 494, -1 } /* System.Collections.IEnumerator Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17781, 494, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::Equals(Unity.Collections.NativeArray`1<T>) */,
{ 17782, 494, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::Equals(System.Object) */,
{ 17783, 494, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::GetHashCode() */,
{ 20278, 47, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::Invoke(System.Object[]) */,
{ 20279, 47, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::Invoke(T) */,
{ 20278, 16, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::Invoke(System.Object[]) */,
{ 20279, 16, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::Invoke(T) */,
{ 20278, 109, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::Invoke(System.Object[]) */,
{ 20279, 109, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::Invoke(T) */,
{ 20261, 47, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Boolean>::add_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20262, 47, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Boolean>::remove_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20263, 47, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Boolean>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20264, 47, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Boolean>::.ctor(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20265, 47, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Boolean>::Invoke(System.Object[]) */,
{ 20266, 47, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Boolean>::Invoke(T1) */,
{ 20267, 47, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`1<System.Boolean>::Find(System.Object,System.Reflection.MethodInfo) */,
{ 20261, 16, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Int32>::add_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
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{ 20263, 16, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Int32>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20264, 16, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Int32>::.ctor(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20265, 16, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Int32>::Invoke(System.Object[]) */,
{ 20266, 16, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Int32>::Invoke(T1) */,
{ 20267, 16, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`1<System.Int32>::Find(System.Object,System.Reflection.MethodInfo) */,
{ 20261, 109, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Single>::add_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20262, 109, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Single>::remove_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20263, 109, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Single>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20264, 109, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Single>::.ctor(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20265, 109, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Single>::Invoke(System.Object[]) */,
{ 20266, 109, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Single>::Invoke(T1) */,
{ 20267, 109, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`1<System.Single>::Find(System.Object,System.Reflection.MethodInfo) */,
{ 20317, 47, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 20318, 47, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Boolean>::Invoke(T0) */,
{ 20319, 47, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`1<System.Boolean>::BeginInvoke(T0,System.AsyncCallback,System.Object) */,
{ 20320, 47, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 20317, 16, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 20319, 16, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`1<System.Int32>::BeginInvoke(T0,System.AsyncCallback,System.Object) */,
{ 20320, 16, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 20317, 109, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Single>::.ctor(System.Object,System.IntPtr) */,
{ 20318, 109, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Single>::Invoke(T0) */,
{ 20319, 109, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`1<System.Single>::BeginInvoke(T0,System.AsyncCallback,System.Object) */,
{ 20320, 109, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Single>::EndInvoke(System.IAsyncResult) */,
{ 20317, 478, -1 } /* System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::.ctor(System.Object,System.IntPtr) */,
{ 20319, 478, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::BeginInvoke(T0,System.AsyncCallback,System.Object) */,
{ 20320, 478, -1 } /* System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::EndInvoke(System.IAsyncResult) */,
{ 20328, 477, -1 } /* System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::.ctor(System.Object,System.IntPtr) */,
{ 20329, 477, -1 } /* System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::Invoke(T0,T1) */,
{ 20330, 477, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::BeginInvoke(T0,T1,System.AsyncCallback,System.Object) */,
{ 20331, 477, -1 } /* System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
{ 20328, 479, -1 } /* System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::.ctor(System.Object,System.IntPtr) */,
{ 20330, 479, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::BeginInvoke(T0,T1,System.AsyncCallback,System.Object) */,
{ 20331, 479, -1 } /* System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::EndInvoke(System.IAsyncResult) */,
{ 20324, 16, -1 } /* System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`1<System.Int32>::FindMethod_Impl(System.String,System.Object) */,
{ 20325, 16, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<System.Int32>::GetDelegate(System.Object,System.Reflection.MethodInfo) */,
{ 20326, 16, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<System.Int32>::GetDelegate(UnityEngine.Events.UnityAction`1<T0>) */,
{ 27448, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 27449, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Boolean>::Invoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 27450, 47, -1 } /* System.IAsyncResult UnityEngine.Networking.SyncList`1/SyncListChanged<System.Boolean>::BeginInvoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,System.AsyncCallback,System.Object) */,
{ 27451, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 27448, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 27449, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Int32>::Invoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 27450, 16, -1 } /* System.IAsyncResult UnityEngine.Networking.SyncList`1/SyncListChanged<System.Int32>::BeginInvoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,System.AsyncCallback,System.Object) */,
{ 27451, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 27448, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Single>::.ctor(System.Object,System.IntPtr) */,
{ 27449, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Single>::Invoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 27450, 109, -1 } /* System.IAsyncResult UnityEngine.Networking.SyncList`1/SyncListChanged<System.Single>::BeginInvoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,System.AsyncCallback,System.Object) */,
{ 27451, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Single>::EndInvoke(System.IAsyncResult) */,
{ 27448, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.UInt32>::.ctor(System.Object,System.IntPtr) */,
{ 27449, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.UInt32>::Invoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 27450, 21, -1 } /* System.IAsyncResult UnityEngine.Networking.SyncList`1/SyncListChanged<System.UInt32>::BeginInvoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,System.AsyncCallback,System.Object) */,
{ 27451, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.UInt32>::EndInvoke(System.IAsyncResult) */,
{ 27424, 47, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.Boolean>::get_IsReadOnly() */,
{ 27425, 47, -1 } /* UnityEngine.Networking.SyncList`1/SyncListChanged<T> UnityEngine.Networking.SyncList`1<System.Boolean>::get_Callback() */,
{ 27426, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::set_Callback(UnityEngine.Networking.SyncList`1/SyncListChanged<T>) */,
{ 27429, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::InitializeBehaviour(UnityEngine.Networking.NetworkBehaviour,System.Int32) */,
{ 27430, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,T) */,
{ 27431, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 27432, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::HandleMsg(UnityEngine.Networking.NetworkReader) */,
{ 27434, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::Add(T) */,
{ 27436, 47, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.Boolean>::Contains(T) */,
{ 27437, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::CopyTo(T[],System.Int32) */,
{ 27438, 47, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.Boolean>::IndexOf(T) */,
{ 27439, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::Insert(System.Int32,T) */,
{ 27440, 47, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.Boolean>::Remove(T) */,
{ 27441, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::RemoveAt(System.Int32) */,
{ 27442, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::Dirty(System.Int32) */,
{ 27444, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::set_Item(System.Int32,T) */,
{ 27445, 47, -1 } /* System.Collections.Generic.IEnumerator`1<T> UnityEngine.Networking.SyncList`1<System.Boolean>::GetEnumerator() */,
{ 27446, 47, -1 } /* System.Collections.IEnumerator UnityEngine.Networking.SyncList`1<System.Boolean>::System.Collections.IEnumerable.GetEnumerator() */,
{ 27424, 16, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.Int32>::get_IsReadOnly() */,
{ 27425, 16, -1 } /* UnityEngine.Networking.SyncList`1/SyncListChanged<T> UnityEngine.Networking.SyncList`1<System.Int32>::get_Callback() */,
{ 27426, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::set_Callback(UnityEngine.Networking.SyncList`1/SyncListChanged<T>) */,
{ 27429, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::InitializeBehaviour(UnityEngine.Networking.NetworkBehaviour,System.Int32) */,
{ 27430, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,T) */,
{ 27431, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 27432, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::HandleMsg(UnityEngine.Networking.NetworkReader) */,
{ 27434, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::Add(T) */,
{ 27436, 16, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.Int32>::Contains(T) */,
{ 27437, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::CopyTo(T[],System.Int32) */,
{ 27438, 16, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.Int32>::IndexOf(T) */,
{ 27439, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::Insert(System.Int32,T) */,
{ 27440, 16, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.Int32>::Remove(T) */,
{ 27441, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::RemoveAt(System.Int32) */,
{ 27442, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::Dirty(System.Int32) */,
{ 27444, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::set_Item(System.Int32,T) */,
{ 27445, 16, -1 } /* System.Collections.Generic.IEnumerator`1<T> UnityEngine.Networking.SyncList`1<System.Int32>::GetEnumerator() */,
{ 27446, 16, -1 } /* System.Collections.IEnumerator UnityEngine.Networking.SyncList`1<System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 27424, 109, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.Single>::get_IsReadOnly() */,
{ 27425, 109, -1 } /* UnityEngine.Networking.SyncList`1/SyncListChanged<T> UnityEngine.Networking.SyncList`1<System.Single>::get_Callback() */,
{ 27426, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Single>::set_Callback(UnityEngine.Networking.SyncList`1/SyncListChanged<T>) */,
{ 27429, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Single>::InitializeBehaviour(UnityEngine.Networking.NetworkBehaviour,System.Int32) */,
{ 27430, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Single>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,T) */,
{ 27431, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Single>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 27432, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Single>::HandleMsg(UnityEngine.Networking.NetworkReader) */,
{ 27434, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Single>::Add(T) */,
{ 27436, 109, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.Single>::Contains(T) */,
{ 27437, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Single>::CopyTo(T[],System.Int32) */,
{ 27438, 109, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.Single>::IndexOf(T) */,
{ 27439, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Single>::Insert(System.Int32,T) */,
{ 27440, 109, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.Single>::Remove(T) */,
{ 27441, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Single>::RemoveAt(System.Int32) */,
{ 27442, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Single>::Dirty(System.Int32) */,
{ 27444, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Single>::set_Item(System.Int32,T) */,
{ 27445, 109, -1 } /* System.Collections.Generic.IEnumerator`1<T> UnityEngine.Networking.SyncList`1<System.Single>::GetEnumerator() */,
{ 27446, 109, -1 } /* System.Collections.IEnumerator UnityEngine.Networking.SyncList`1<System.Single>::System.Collections.IEnumerable.GetEnumerator() */,
{ 27424, 21, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.UInt32>::get_IsReadOnly() */,
{ 27425, 21, -1 } /* UnityEngine.Networking.SyncList`1/SyncListChanged<T> UnityEngine.Networking.SyncList`1<System.UInt32>::get_Callback() */,
{ 27426, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::set_Callback(UnityEngine.Networking.SyncList`1/SyncListChanged<T>) */,
{ 27429, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::InitializeBehaviour(UnityEngine.Networking.NetworkBehaviour,System.Int32) */,
{ 27430, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,T) */,
{ 27431, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 27432, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::HandleMsg(UnityEngine.Networking.NetworkReader) */,
{ 27434, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::Add(T) */,
{ 27436, 21, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.UInt32>::Contains(T) */,
{ 27437, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::CopyTo(T[],System.Int32) */,
{ 27438, 21, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.UInt32>::IndexOf(T) */,
{ 27439, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::Insert(System.Int32,T) */,
{ 27440, 21, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.UInt32>::Remove(T) */,
{ 27441, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::RemoveAt(System.Int32) */,
{ 27442, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::Dirty(System.Int32) */,
{ 27444, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::set_Item(System.Int32,T) */,
{ 27445, 21, -1 } /* System.Collections.Generic.IEnumerator`1<T> UnityEngine.Networking.SyncList`1<System.UInt32>::GetEnumerator() */,
{ 27446, 21, -1 } /* System.Collections.IEnumerator UnityEngine.Networking.SyncList`1<System.UInt32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 23886, 90, -1 } /* T UnityEngine.UIElements.StyleEnum`1<System.Int32Enum>::get_value() */,
{ 23887, 90, -1 } /* System.Void UnityEngine.UIElements.StyleEnum`1<System.Int32Enum>::set_specificity(System.Int32) */,
{ 23888, 90, -1 } /* UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1<System.Int32Enum>::get_keyword() */,
{ 23889, 90, -1 } /* System.Void UnityEngine.UIElements.StyleEnum`1<System.Int32Enum>::.ctor(T,UnityEngine.UIElements.StyleKeyword) */,
{ 23890, 90, -1 } /* System.Boolean UnityEngine.UIElements.StyleEnum`1<System.Int32Enum>::op_Equality(UnityEngine.UIElements.StyleEnum`1<T>,UnityEngine.UIElements.StyleEnum`1<T>) */,
{ 23891, 90, -1 } /* System.Boolean UnityEngine.UIElements.StyleEnum`1<System.Int32Enum>::Equals(UnityEngine.UIElements.StyleEnum`1<T>) */,
{ 23892, 90, -1 } /* System.Boolean UnityEngine.UIElements.StyleEnum`1<System.Int32Enum>::Equals(System.Object) */,
{ 23893, 90, -1 } /* System.Int32 UnityEngine.UIElements.StyleEnum`1<System.Int32Enum>::GetHashCode() */,
{ 23894, 90, -1 } /* System.String UnityEngine.UIElements.StyleEnum`1<System.Int32Enum>::ToString() */,
{ 5655, 1804, -1 } /* System.Collections.Generic.IEnumerator`1<TSource> System.IO.Iterator`1<TSource>::GetEnumerator() */,
{ 5658, 1804, -1 } /* System.Collections.IEnumerator System.IO.Iterator`1<TSource>::System.Collections.IEnumerable.GetEnumerator() */,
{ 5651, 1804, -1 } /* TSource System.IO.Iterator`1<TSource>::get_Current() */,
{ 5653, 1804, -1 } /* System.Void System.IO.Iterator`1<TSource>::Dispose() */,
{ 5657, 1804, -1 } /* System.Object System.IO.Iterator`1<TSource>::System.Collections.IEnumerator.get_Current() */,
{ 5659, 1804, -1 } /* System.Void System.IO.Iterator`1<TSource>::System.Collections.IEnumerator.Reset() */,
{ 7390, 1819, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::InnerInvoke() */,
{ 7390, 183, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>::InnerInvoke() */,
{ 11078, 1834, -1 } /* T System.Collections.ObjectModel.Collection`1<TItem>::get_Item(System.Int32) */,
{ 11079, 1834, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::set_Item(System.Int32,T) */,
{ 11085, 1834, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<TItem>::IndexOf(T) */,
{ 11086, 1834, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::Insert(System.Int32,T) */,
{ 11088, 1834, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::RemoveAt(System.Int32) */,
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{ 11093, 1834, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11080, 1834, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::Add(T) */,
{ 11081, 1834, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::Clear() */,
{ 11083, 1834, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<TItem>::Contains(T) */,
{ 11082, 1834, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::CopyTo(T[],System.Int32) */,
{ 11087, 1834, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<TItem>::Remove(T) */,
{ 11084, 1834, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.Collection`1<TItem>::GetEnumerator() */,
{ 11094, 1834, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11098, 1834, -1 } /* System.Object System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.IList.get_Item(System.Int32) */,
{ 11099, 1834, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11102, 1834, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.IList.Add(System.Object) */,
{ 11103, 1834, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.IList.Contains(System.Object) */,
{ 11100, 1834, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.IList.get_IsReadOnly() */,
{ 11101, 1834, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.IList.get_IsFixedSize() */,
{ 11104, 1834, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.IList.IndexOf(System.Object) */,
{ 11105, 1834, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11106, 1834, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.IList.Remove(System.Object) */,
{ 11097, 1834, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11096, 1834, -1 } /* System.Object System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.ICollection.get_SyncRoot() */,
{ 11095, 1834, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11427, 8, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.String>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11426, 8, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.String>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11424, 8, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.String>::IndexOf(T[],T,System.Int32,System.Int32) */,
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{ 11394, 1875, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<T>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11394, 1877, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Nullable`1<T>>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11394, 1878, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<T>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11394, 1879, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<T>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11427, 1886, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11426, 1886, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 1888, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Nullable`1<T>>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
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{ 11427, 1889, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11426, 1889, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11427, 1890, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
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{ 11424, 1890, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 1890, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11462, 1891, -1 } /* System.Boolean System.Collections.Generic.EnumEqualityComparer`1<T>::Equals(System.Object) */,
{ 11463, 1891, -1 } /* System.Int32 System.Collections.Generic.EnumEqualityComparer`1<T>::GetHashCode() */,
{ 11427, 1891, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11426, 1891, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11457, 1891, -1 } /* System.Boolean System.Collections.Generic.EnumEqualityComparer`1<T>::Equals(T,T) */,
{ 11424, 1891, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 1891, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11461, 1891, -1 } /* System.Void System.Collections.Generic.EnumEqualityComparer`1<T>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11462, 1892, -1 } /* System.Boolean System.Collections.Generic.EnumEqualityComparer`1<T>::Equals(System.Object) */,
{ 11463, 1892, -1 } /* System.Int32 System.Collections.Generic.EnumEqualityComparer`1<T>::GetHashCode() */,
{ 11427, 1892, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11426, 1892, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11457, 1892, -1 } /* System.Boolean System.Collections.Generic.EnumEqualityComparer`1<T>::Equals(T,T) */,
{ 11424, 1892, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 1892, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11461, 1892, -1 } /* System.Void System.Collections.Generic.EnumEqualityComparer`1<T>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11427, 1893, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11426, 1893, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11424, 1893, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11425, 1893, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11078, 1913, -1 } /* T System.Collections.ObjectModel.Collection`1<T>::get_Item(System.Int32) */,
{ 11079, 1913, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::set_Item(System.Int32,T) */,
{ 11085, 1913, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<T>::IndexOf(T) */,
{ 11086, 1913, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::Insert(System.Int32,T) */,
{ 11088, 1913, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::RemoveAt(System.Int32) */,
{ 11076, 1913, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<T>::get_Count() */,
{ 11093, 1913, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11080, 1913, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::Add(T) */,
{ 11081, 1913, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::Clear() */,
{ 11083, 1913, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::Contains(T) */,
{ 11082, 1913, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::CopyTo(T[],System.Int32) */,
{ 11087, 1913, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::Remove(T) */,
{ 11084, 1913, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.Collection`1<T>::GetEnumerator() */,
{ 11094, 1913, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.Collection`1<T>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11098, 1913, -1 } /* System.Object System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.get_Item(System.Int32) */,
{ 11099, 1913, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11102, 1913, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.Add(System.Object) */,
{ 11103, 1913, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.Contains(System.Object) */,
{ 11100, 1913, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.get_IsReadOnly() */,
{ 11101, 1913, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.get_IsFixedSize() */,
{ 11104, 1913, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.IndexOf(System.Object) */,
{ 11105, 1913, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11106, 1913, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.Remove(System.Object) */,
{ 11097, 1913, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11096, 1913, -1 } /* System.Object System.Collections.ObjectModel.Collection`1<T>::System.Collections.ICollection.get_SyncRoot() */,
{ 11095, 1913, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::System.Collections.ICollection.get_IsSynchronized() */,
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{ 17637, 1946, -1 } /* System.Collections.IEnumerator System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17630, 1946, -1 } /* TSource System.Linq.Enumerable/Iterator`1<TSource>::get_Current() */,
{ 17636, 1946, -1 } /* System.Object System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerator.get_Current() */,
{ 17638, 1946, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerator.Reset() */,
{ 17633, 1948, -1 } /* System.Collections.Generic.IEnumerator`1<TSource> System.Linq.Enumerable/Iterator`1<TSource>::GetEnumerator() */,
{ 17637, 1948, -1 } /* System.Collections.IEnumerator System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17630, 1948, -1 } /* TSource System.Linq.Enumerable/Iterator`1<TSource>::get_Current() */,
{ 17632, 1948, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::Dispose() */,
{ 17636, 1948, -1 } /* System.Object System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerator.get_Current() */,
{ 17638, 1948, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerator.Reset() */,
{ 17633, 1950, -1 } /* System.Collections.Generic.IEnumerator`1<TSource> System.Linq.Enumerable/Iterator`1<TSource>::GetEnumerator() */,
{ 17637, 1950, -1 } /* System.Collections.IEnumerator System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17630, 1950, -1 } /* TSource System.Linq.Enumerable/Iterator`1<TSource>::get_Current() */,
{ 17632, 1950, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::Dispose() */,
{ 17636, 1950, -1 } /* System.Object System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerator.get_Current() */,
{ 17638, 1950, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerator.Reset() */,
{ 20267, 1973, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`1<T>::Find(System.Object,System.Reflection.MethodInfo) */,
{ 20324, 481, -1 } /* System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::FindMethod_Impl(System.String,System.Object) */,
{ 20325, 481, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::GetDelegate(System.Object,System.Reflection.MethodInfo) */,
{ 11284, 607, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::get_Item(TKey) */,
{ 11285, 607, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::set_Item(TKey,TValue) */,
{ 11279, 607, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11282, 607, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11303, 607, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::Remove(TKey) */,
{ 11305, 607, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::TryGetValue(TKey,TValue&) */,
{ 11307, 607, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11287, 607, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11290, 607, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::Clear() */,
{ 11288, 607, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11308, 607, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11289, 607, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11295, 607, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11310, 607, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11317, 607, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11318, 607, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11315, 607, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.get_Keys() */,
{ 11316, 607, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.get_Values() */,
{ 11321, 607, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11320, 607, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11314, 607, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11313, 607, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11322, 607, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.GetEnumerator() */,
{ 11323, 607, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11309, 607, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11312, 607, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.ICollection.get_SyncRoot() */,
{ 11311, 607, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11280, 607, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11283, 607, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11296, 607, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11300, 607, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::OnDeserialization(System.Object) */,
{ 23572, 1977, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23573, 1977, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23571, 1977, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23572, 650, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureOutEvent>::Dispose() */,
{ 23573, 650, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureOutEvent>::get_eventTypeId() */,
{ 23456, 650, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.PointerCaptureOutEvent>::Init() */,
{ 23571, 650, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureOutEvent>::Acquire() */,
{ 23572, 657, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureEvent>::Dispose() */,
{ 23573, 657, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureEvent>::get_eventTypeId() */,
{ 23456, 657, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.PointerCaptureEvent>::Init() */,
{ 23571, 657, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureEvent>::Acquire() */,
{ 23572, 1978, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23573, 1978, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23571, 1978, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23572, 653, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseCaptureOutEvent>::Dispose() */,
{ 23573, 653, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseCaptureOutEvent>::get_eventTypeId() */,
{ 23462, 653, -1 } /* System.Void UnityEngine.UIElements.MouseCaptureEventBase`1<UnityEngine.UIElements.MouseCaptureOutEvent>::Init() */,
{ 23571, 653, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseCaptureOutEvent>::Acquire() */,
{ 23572, 660, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseCaptureEvent>::Dispose() */,
{ 23573, 660, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseCaptureEvent>::get_eventTypeId() */,
{ 23462, 660, -1 } /* System.Void UnityEngine.UIElements.MouseCaptureEventBase`1<UnityEngine.UIElements.MouseCaptureEvent>::Init() */,
{ 23571, 660, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseCaptureEvent>::Acquire() */,
{ 23572, 1979, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23573, 1979, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23571, 1979, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23572, 697, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ValidateCommandEvent>::Dispose() */,
{ 23573, 697, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ValidateCommandEvent>::get_eventTypeId() */,
{ 23470, 697, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<UnityEngine.UIElements.ValidateCommandEvent>::Init() */,
{ 23571, 697, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ValidateCommandEvent>::Acquire() */,
{ 23572, 701, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ExecuteCommandEvent>::Dispose() */,
{ 23573, 701, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ExecuteCommandEvent>::get_eventTypeId() */,
{ 23470, 701, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<UnityEngine.UIElements.ExecuteCommandEvent>::Init() */,
{ 23571, 701, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ExecuteCommandEvent>::Acquire() */,
{ 23572, 1980, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23573, 1980, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23686, 1980, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23687, 1980, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23684, 1980, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<T>::get_currentTarget() */,
{ 23685, 1980, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23682, 1980, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::Init() */,
{ 23571, 1980, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23663, 1980, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<T>::get_modifiers() */,
{ 23665, 1980, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<T>::get_mousePosition() */,
{ 23668, 1980, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<T>::get_mouseDelta() */,
{ 23670, 1980, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<T>::get_clickCount() */,
{ 23672, 1980, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<T>::get_button() */,
{ 23674, 1980, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<T>::get_pressedButtons() */,
{ 23676, 1980, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<T>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23677, 1980, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23678, 1980, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<T>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23679, 1980, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23680, 1980, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<T>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23681, 1980, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23572, 713, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragExitedEvent>::Dispose() */,
{ 23573, 713, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_eventTypeId() */,
{ 23686, 713, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23684, 713, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_currentTarget() */,
{ 23685, 713, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23571, 713, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragExitedEvent>::Acquire() */,
{ 23663, 713, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_modifiers() */,
{ 23665, 713, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_mousePosition() */,
{ 23668, 713, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_mouseDelta() */,
{ 23670, 713, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_clickCount() */,
{ 23672, 713, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_button() */,
{ 23674, 713, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_pressedButtons() */,
{ 23676, 713, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23677, 713, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23678, 713, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23679, 713, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23680, 713, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23681, 713, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23572, 717, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragEnterEvent>::Dispose() */,
{ 23573, 717, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_eventTypeId() */,
{ 23686, 717, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23687, 717, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23684, 717, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_currentTarget() */,
{ 23685, 717, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23571, 717, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragEnterEvent>::Acquire() */,
{ 23663, 717, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_modifiers() */,
{ 23665, 717, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_mousePosition() */,
{ 23668, 717, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_mouseDelta() */,
{ 23670, 717, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_clickCount() */,
{ 23672, 717, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_button() */,
{ 23674, 717, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_pressedButtons() */,
{ 23676, 717, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23677, 717, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23678, 717, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23679, 717, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23680, 717, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23681, 717, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23572, 721, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragLeaveEvent>::Dispose() */,
{ 23573, 721, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_eventTypeId() */,
{ 23686, 721, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23687, 721, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23684, 721, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_currentTarget() */,
{ 23685, 721, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23571, 721, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragLeaveEvent>::Acquire() */,
{ 23663, 721, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_modifiers() */,
{ 23665, 721, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_mousePosition() */,
{ 23668, 721, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_mouseDelta() */,
{ 23670, 721, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_clickCount() */,
{ 23672, 721, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_button() */,
{ 23674, 721, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_pressedButtons() */,
{ 23676, 721, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23677, 721, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23678, 721, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23679, 721, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23680, 721, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23681, 721, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23572, 725, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::Dispose() */,
{ 23573, 725, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_eventTypeId() */,
{ 23686, 725, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23684, 725, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_currentTarget() */,
{ 23685, 725, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23682, 725, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::Init() */,
{ 23571, 725, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::Acquire() */,
{ 23663, 725, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_modifiers() */,
{ 23665, 725, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_mousePosition() */,
{ 23668, 725, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_mouseDelta() */,
{ 23670, 725, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_clickCount() */,
{ 23672, 725, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_button() */,
{ 23674, 725, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_pressedButtons() */,
{ 23676, 725, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23677, 725, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23678, 725, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23679, 725, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23680, 725, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23681, 725, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23572, 693, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragPerformEvent>::Dispose() */,
{ 23573, 693, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_eventTypeId() */,
{ 23686, 693, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23687, 693, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23684, 693, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_currentTarget() */,
{ 23685, 693, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23682, 693, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::Init() */,
{ 23571, 693, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragPerformEvent>::Acquire() */,
{ 23663, 693, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_modifiers() */,
{ 23665, 693, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_mousePosition() */,
{ 23668, 693, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_mouseDelta() */,
{ 23670, 693, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_clickCount() */,
{ 23672, 693, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_button() */,
{ 23674, 693, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_pressedButtons() */,
{ 23676, 693, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23677, 693, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23678, 693, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23679, 693, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23680, 693, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23681, 693, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23572, 1982, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23573, 1982, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23571, 1982, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23572, 634, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusOutEvent>::Dispose() */,
{ 23573, 634, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusOutEvent>::get_eventTypeId() */,
{ 23571, 634, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusOutEvent>::Acquire() */,
{ 23605, 634, -1 } /* UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusOutEvent>::get_relatedTarget() */,
{ 23572, 637, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.BlurEvent>::Dispose() */,
{ 23573, 637, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.BlurEvent>::get_eventTypeId() */,
{ 23610, 637, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.BlurEvent>::Init() */,
{ 23571, 637, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.BlurEvent>::Acquire() */,
{ 23572, 640, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusInEvent>::Dispose() */,
{ 23573, 640, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusInEvent>::get_eventTypeId() */,
{ 23571, 640, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusInEvent>::Acquire() */,
{ 23605, 640, -1 } /* UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusInEvent>::get_relatedTarget() */,
{ 23572, 643, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusEvent>::Dispose() */,
{ 23573, 643, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusEvent>::get_eventTypeId() */,
{ 23610, 643, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusEvent>::Init() */,
{ 23571, 643, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusEvent>::Acquire() */,
{ 23605, 643, -1 } /* UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusEvent>::get_relatedTarget() */,
{ 23572, 1983, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23573, 1983, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23571, 1983, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23572, 646, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.KeyDownEvent>::Dispose() */,
{ 23573, 646, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.KeyDownEvent>::get_eventTypeId() */,
{ 23638, 646, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyDownEvent>::Init() */,
{ 23571, 646, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.KeyDownEvent>::Acquire() */,
{ 23572, 690, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.KeyUpEvent>::Dispose() */,
{ 23573, 690, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.KeyUpEvent>::get_eventTypeId() */,
{ 23638, 690, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyUpEvent>::Init() */,
{ 23571, 690, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.KeyUpEvent>::Acquire() */,
{ 23572, 1984, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23573, 1984, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23571, 1984, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23572, 735, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseDownEvent>::Dispose() */,
{ 23573, 735, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_eventTypeId() */,
{ 23686, 735, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23687, 735, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23684, 735, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_currentTarget() */,
{ 23685, 735, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23682, 735, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::Init() */,
{ 23571, 735, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseDownEvent>::Acquire() */,
{ 23663, 735, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_modifiers() */,
{ 23665, 735, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_mousePosition() */,
{ 23668, 735, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_mouseDelta() */,
{ 23670, 735, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_clickCount() */,
{ 23672, 735, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_button() */,
{ 23674, 735, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_pressedButtons() */,
{ 23676, 735, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23677, 735, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23678, 735, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23679, 735, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23680, 735, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23681, 735, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23572, 738, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseUpEvent>::Dispose() */,
{ 23573, 738, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_eventTypeId() */,
{ 23686, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23687, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23684, 738, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_currentTarget() */,
{ 23685, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23682, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::Init() */,
{ 23571, 738, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseUpEvent>::Acquire() */,
{ 23663, 738, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_modifiers() */,
{ 23665, 738, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_mousePosition() */,
{ 23668, 738, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_mouseDelta() */,
{ 23670, 738, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_clickCount() */,
{ 23672, 738, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_button() */,
{ 23674, 738, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_pressedButtons() */,
{ 23676, 738, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23677, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23678, 738, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23679, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23680, 738, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23681, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23572, 732, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseMoveEvent>::Dispose() */,
{ 23573, 732, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_eventTypeId() */,
{ 23686, 732, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23687, 732, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23684, 732, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_currentTarget() */,
{ 23685, 732, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23682, 732, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::Init() */,
{ 23571, 732, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseMoveEvent>::Acquire() */,
{ 23663, 732, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_modifiers() */,
{ 23665, 732, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_mousePosition() */,
{ 23668, 732, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_mouseDelta() */,
{ 23670, 732, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_clickCount() */,
{ 23672, 732, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_button() */,
{ 23674, 732, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_pressedButtons() */,
{ 23676, 732, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23677, 732, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23678, 732, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23679, 732, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23680, 732, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23681, 732, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23572, 682, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ContextClickEvent>::Dispose() */,
{ 23573, 682, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_eventTypeId() */,
{ 23686, 682, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23687, 682, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23684, 682, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_currentTarget() */,
{ 23685, 682, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23682, 682, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::Init() */,
{ 23571, 682, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ContextClickEvent>::Acquire() */,
{ 23663, 682, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_modifiers() */,
{ 23665, 682, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_mousePosition() */,
{ 23668, 682, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_mouseDelta() */,
{ 23670, 682, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_clickCount() */,
{ 23672, 682, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_button() */,
{ 23674, 682, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_pressedButtons() */,
{ 23676, 682, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23677, 682, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23678, 682, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23679, 682, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23680, 682, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23681, 682, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23572, 741, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.WheelEvent>::Dispose() */,
{ 23573, 741, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.WheelEvent>::get_eventTypeId() */,
{ 23686, 741, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23687, 741, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23684, 741, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::get_currentTarget() */,
{ 23685, 741, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23571, 741, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.WheelEvent>::Acquire() */,
{ 23663, 741, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::get_modifiers() */,
{ 23665, 741, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::get_mousePosition() */,
{ 23668, 741, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::get_mouseDelta() */,
{ 23670, 741, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::get_clickCount() */,
{ 23672, 741, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::get_button() */,
{ 23674, 741, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::get_pressedButtons() */,
{ 23676, 741, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23677, 741, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23678, 741, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23679, 741, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23680, 741, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23681, 741, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23572, 746, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseEnterEvent>::Dispose() */,
{ 23573, 746, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_eventTypeId() */,
{ 23686, 746, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23687, 746, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23684, 746, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_currentTarget() */,
{ 23685, 746, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23571, 746, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseEnterEvent>::Acquire() */,
{ 23663, 746, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_modifiers() */,
{ 23665, 746, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_mousePosition() */,
{ 23668, 746, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_mouseDelta() */,
{ 23670, 746, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_clickCount() */,
{ 23672, 746, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_button() */,
{ 23674, 746, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_pressedButtons() */,
{ 23676, 746, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23677, 746, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23678, 746, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23679, 746, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23680, 746, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23681, 746, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23572, 749, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::Dispose() */,
{ 23573, 749, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_eventTypeId() */,
{ 23686, 749, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23687, 749, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23684, 749, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_currentTarget() */,
{ 23685, 749, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23571, 749, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::Acquire() */,
{ 23663, 749, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_modifiers() */,
{ 23665, 749, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_mousePosition() */,
{ 23668, 749, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_mouseDelta() */,
{ 23670, 749, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_clickCount() */,
{ 23672, 749, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_button() */,
{ 23674, 749, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_pressedButtons() */,
{ 23676, 749, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23677, 749, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23678, 749, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23679, 749, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23680, 749, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23681, 749, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23572, 687, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::Dispose() */,
{ 23573, 687, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_eventTypeId() */,
{ 23686, 687, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23684, 687, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_currentTarget() */,
{ 23685, 687, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23571, 687, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::Acquire() */,
{ 23663, 687, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_modifiers() */,
{ 23665, 687, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_mousePosition() */,
{ 23668, 687, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_mouseDelta() */,
{ 23670, 687, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_clickCount() */,
{ 23672, 687, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_button() */,
{ 23674, 687, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_pressedButtons() */,
{ 23676, 687, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23677, 687, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23678, 687, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23679, 687, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23680, 687, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23681, 687, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23572, 710, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::Dispose() */,
{ 23573, 710, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_eventTypeId() */,
{ 23686, 710, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23684, 710, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_currentTarget() */,
{ 23685, 710, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23571, 710, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::Acquire() */,
{ 23663, 710, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_modifiers() */,
{ 23665, 710, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_mousePosition() */,
{ 23668, 710, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_mouseDelta() */,
{ 23670, 710, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_clickCount() */,
{ 23672, 710, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_button() */,
{ 23676, 710, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23677, 710, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23678, 710, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23679, 710, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23680, 710, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23681, 710, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23572, 752, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseOverEvent>::Dispose() */,
{ 23573, 752, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_eventTypeId() */,
{ 23686, 752, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23687, 752, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23684, 752, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_currentTarget() */,
{ 23685, 752, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23682, 752, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::Init() */,
{ 23571, 752, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseOverEvent>::Acquire() */,
{ 23663, 752, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_modifiers() */,
{ 23665, 752, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_mousePosition() */,
{ 23668, 752, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_mouseDelta() */,
{ 23670, 752, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_clickCount() */,
{ 23672, 752, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_button() */,
{ 23674, 752, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_pressedButtons() */,
{ 23676, 752, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23677, 752, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23678, 752, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23679, 752, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23680, 752, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23681, 752, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23572, 755, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseOutEvent>::Dispose() */,
{ 23573, 755, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_eventTypeId() */,
{ 23686, 755, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23687, 755, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23684, 755, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_currentTarget() */,
{ 23685, 755, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23682, 755, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::Init() */,
{ 23571, 755, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseOutEvent>::Acquire() */,
{ 23663, 755, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_modifiers() */,
{ 23665, 755, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_mousePosition() */,
{ 23668, 755, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_mouseDelta() */,
{ 23670, 755, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_clickCount() */,
{ 23672, 755, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_button() */,
{ 23674, 755, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_pressedButtons() */,
{ 23676, 755, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23677, 755, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23678, 755, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23679, 755, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23680, 755, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23681, 755, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23572, 1989, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23573, 1989, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23571, 1989, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23572, 676, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerDownEvent>::Dispose() */,
{ 23573, 676, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_eventTypeId() */,
{ 23819, 676, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23813, 676, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_currentTarget() */,
{ 23814, 676, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23571, 676, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerDownEvent>::Acquire() */,
{ 23773, 676, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_pointerType() */,
{ 23775, 676, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_isPrimary() */,
{ 23777, 676, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_button() */,
{ 23779, 676, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_pressedButtons() */,
{ 23781, 676, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_position() */,
{ 23783, 676, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_localPosition() */,
{ 23785, 676, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_deltaPosition() */,
{ 23787, 676, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_deltaTime() */,
{ 23789, 676, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_clickCount() */,
{ 23791, 676, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_pressure() */,
{ 23793, 676, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_tangentialPressure() */,
{ 23795, 676, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_altitudeAngle() */,
{ 23797, 676, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_azimuthAngle() */,
{ 23799, 676, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_twist() */,
{ 23801, 676, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_radius() */,
{ 23803, 676, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_radiusVariance() */,
{ 23805, 676, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_modifiers() */,
{ 23807, 676, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23808, 676, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23809, 676, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23810, 676, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23572, 671, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerMoveEvent>::Dispose() */,
{ 23573, 671, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_eventTypeId() */,
{ 23819, 671, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23813, 671, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_currentTarget() */,
{ 23814, 671, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23571, 671, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerMoveEvent>::Acquire() */,
{ 23771, 671, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_pointerId() */,
{ 23773, 671, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_pointerType() */,
{ 23775, 671, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_isPrimary() */,
{ 23777, 671, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_button() */,
{ 23779, 671, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_pressedButtons() */,
{ 23781, 671, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_position() */,
{ 23783, 671, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_localPosition() */,
{ 23785, 671, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_deltaPosition() */,
{ 23787, 671, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_deltaTime() */,
{ 23789, 671, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_clickCount() */,
{ 23791, 671, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_pressure() */,
{ 23793, 671, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_tangentialPressure() */,
{ 23795, 671, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_altitudeAngle() */,
{ 23797, 671, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_azimuthAngle() */,
{ 23799, 671, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_twist() */,
{ 23801, 671, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_radius() */,
{ 23803, 671, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_radiusVariance() */,
{ 23805, 671, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_modifiers() */,
{ 23807, 671, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23808, 671, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23809, 671, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23810, 671, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23572, 679, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>::Dispose() */,
{ 23573, 679, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_eventTypeId() */,
{ 23819, 679, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23813, 679, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_currentTarget() */,
{ 23814, 679, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23571, 679, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>::Acquire() */,
{ 23775, 679, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_isPrimary() */,
{ 23777, 679, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_button() */,
{ 23779, 679, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_pressedButtons() */,
{ 23781, 679, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_position() */,
{ 23783, 679, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_localPosition() */,
{ 23785, 679, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_deltaPosition() */,
{ 23787, 679, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_deltaTime() */,
{ 23789, 679, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_clickCount() */,
{ 23791, 679, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_pressure() */,
{ 23793, 679, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_tangentialPressure() */,
{ 23795, 679, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_altitudeAngle() */,
{ 23797, 679, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_azimuthAngle() */,
{ 23799, 679, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_twist() */,
{ 23801, 679, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_radius() */,
{ 23803, 679, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_radiusVariance() */,
{ 23805, 679, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_modifiers() */,
{ 23807, 679, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23808, 679, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23809, 679, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23810, 679, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23572, 729, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCancelEvent>::Dispose() */,
{ 23573, 729, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_eventTypeId() */,
{ 23819, 729, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23813, 729, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_currentTarget() */,
{ 23814, 729, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23571, 729, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCancelEvent>::Acquire() */,
{ 23775, 729, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_isPrimary() */,
{ 23777, 729, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_button() */,
{ 23779, 729, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_pressedButtons() */,
{ 23781, 729, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_position() */,
{ 23783, 729, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_localPosition() */,
{ 23785, 729, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_deltaPosition() */,
{ 23787, 729, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_deltaTime() */,
{ 23789, 729, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_clickCount() */,
{ 23791, 729, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_pressure() */,
{ 23793, 729, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_tangentialPressure() */,
{ 23795, 729, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_altitudeAngle() */,
{ 23797, 729, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_azimuthAngle() */,
{ 23799, 729, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_twist() */,
{ 23801, 729, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_radius() */,
{ 23803, 729, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_radiusVariance() */,
{ 23805, 729, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_modifiers() */,
{ 23807, 729, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23808, 729, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23809, 729, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23810, 729, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23572, 764, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerEnterEvent>::Dispose() */,
{ 23573, 764, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_eventTypeId() */,
{ 23819, 764, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23820, 764, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23813, 764, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_currentTarget() */,
{ 23814, 764, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23571, 764, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerEnterEvent>::Acquire() */,
{ 23771, 764, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_pointerId() */,
{ 23773, 764, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_pointerType() */,
{ 23775, 764, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_isPrimary() */,
{ 23777, 764, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_button() */,
{ 23779, 764, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_pressedButtons() */,
{ 23781, 764, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_position() */,
{ 23783, 764, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_localPosition() */,
{ 23785, 764, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_deltaPosition() */,
{ 23787, 764, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_deltaTime() */,
{ 23789, 764, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_clickCount() */,
{ 23791, 764, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_pressure() */,
{ 23793, 764, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_tangentialPressure() */,
{ 23795, 764, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_altitudeAngle() */,
{ 23797, 764, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_azimuthAngle() */,
{ 23799, 764, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_twist() */,
{ 23801, 764, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_radius() */,
{ 23803, 764, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_radiusVariance() */,
{ 23805, 764, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_modifiers() */,
{ 23807, 764, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23808, 764, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23809, 764, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23810, 764, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23572, 767, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::Dispose() */,
{ 23573, 767, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_eventTypeId() */,
{ 23819, 767, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23820, 767, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23813, 767, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_currentTarget() */,
{ 23814, 767, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23571, 767, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::Acquire() */,
{ 23771, 767, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_pointerId() */,
{ 23773, 767, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_pointerType() */,
{ 23775, 767, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_isPrimary() */,
{ 23777, 767, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_button() */,
{ 23779, 767, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_pressedButtons() */,
{ 23781, 767, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_position() */,
{ 23783, 767, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_localPosition() */,
{ 23785, 767, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_deltaPosition() */,
{ 23787, 767, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_deltaTime() */,
{ 23789, 767, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_clickCount() */,
{ 23791, 767, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_pressure() */,
{ 23793, 767, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_tangentialPressure() */,
{ 23795, 767, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_altitudeAngle() */,
{ 23797, 767, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_azimuthAngle() */,
{ 23799, 767, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_twist() */,
{ 23801, 767, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_radius() */,
{ 23803, 767, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_radiusVariance() */,
{ 23805, 767, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_modifiers() */,
{ 23807, 767, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23808, 767, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23809, 767, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23810, 767, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23572, 761, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerOverEvent>::Dispose() */,
{ 23573, 761, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_eventTypeId() */,
{ 23819, 761, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23820, 761, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23813, 761, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_currentTarget() */,
{ 23814, 761, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23811, 761, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::Init() */,
{ 23571, 761, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerOverEvent>::Acquire() */,
{ 23771, 761, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_pointerId() */,
{ 23773, 761, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_pointerType() */,
{ 23775, 761, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_isPrimary() */,
{ 23777, 761, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_button() */,
{ 23779, 761, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_pressedButtons() */,
{ 23781, 761, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_position() */,
{ 23783, 761, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_localPosition() */,
{ 23785, 761, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_deltaPosition() */,
{ 23787, 761, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_deltaTime() */,
{ 23789, 761, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_clickCount() */,
{ 23791, 761, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_pressure() */,
{ 23793, 761, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_tangentialPressure() */,
{ 23795, 761, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_altitudeAngle() */,
{ 23797, 761, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_azimuthAngle() */,
{ 23799, 761, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_twist() */,
{ 23801, 761, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_radius() */,
{ 23803, 761, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_radiusVariance() */,
{ 23805, 761, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_modifiers() */,
{ 23807, 761, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23808, 761, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23809, 761, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23810, 761, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23572, 758, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerOutEvent>::Dispose() */,
{ 23573, 758, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_eventTypeId() */,
{ 23819, 758, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23820, 758, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23813, 758, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_currentTarget() */,
{ 23814, 758, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23811, 758, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::Init() */,
{ 23571, 758, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerOutEvent>::Acquire() */,
{ 23771, 758, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_pointerId() */,
{ 23773, 758, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_pointerType() */,
{ 23775, 758, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_isPrimary() */,
{ 23777, 758, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_button() */,
{ 23779, 758, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_pressedButtons() */,
{ 23781, 758, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_position() */,
{ 23783, 758, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_localPosition() */,
{ 23785, 758, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_deltaPosition() */,
{ 23787, 758, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_deltaTime() */,
{ 23789, 758, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_clickCount() */,
{ 23791, 758, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_pressure() */,
{ 23793, 758, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_tangentialPressure() */,
{ 23795, 758, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_altitudeAngle() */,
{ 23797, 758, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_azimuthAngle() */,
{ 23799, 758, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_twist() */,
{ 23801, 758, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_radius() */,
{ 23803, 758, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_radiusVariance() */,
{ 23805, 758, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_modifiers() */,
{ 23807, 758, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23808, 758, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23809, 758, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23810, 758, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23572, 624, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.IMGUIEvent>::Dispose() */,
{ 23573, 624, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.IMGUIEvent>::get_eventTypeId() */,
{ 23571, 624, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.IMGUIEvent>::Acquire() */,
{ 25557, 920, -1 } /* ZXing.Common.BitMatrix ZXing.BarcodeWriterGeneric`1<UnityEngine.Color32[]>::Encode(System.String) */,
{ 27444, 8, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.String>::set_Item(System.Int32,T) */,
{ 27438, 8, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.String>::IndexOf(T) */,
{ 27439, 8, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.String>::Insert(System.Int32,T) */,
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{ 27424, 8, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.String>::get_IsReadOnly() */,
{ 27434, 8, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.String>::Add(T) */,
{ 27436, 8, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.String>::Contains(T) */,
{ 27437, 8, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.String>::CopyTo(T[],System.Int32) */,
{ 27440, 8, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.String>::Remove(T) */,
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{ 27446, 8, -1 } /* System.Collections.IEnumerator UnityEngine.Networking.SyncList`1<System.String>::System.Collections.IEnumerable.GetEnumerator() */,
{ 27443, 1998, -1 } /* T UnityEngine.Networking.SyncList`1<T>::get_Item(System.Int32) */,
{ 27444, 1998, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::set_Item(System.Int32,T) */,
{ 27438, 1998, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<T>::IndexOf(T) */,
{ 27439, 1998, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::Insert(System.Int32,T) */,
{ 27441, 1998, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::RemoveAt(System.Int32) */,
{ 27423, 1998, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<T>::get_Count() */,
{ 27424, 1998, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<T>::get_IsReadOnly() */,
{ 27434, 1998, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::Add(T) */,
{ 27435, 1998, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::Clear() */,
{ 27436, 1998, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<T>::Contains(T) */,
{ 27437, 1998, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::CopyTo(T[],System.Int32) */,
{ 27440, 1998, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<T>::Remove(T) */,
{ 27445, 1998, -1 } /* System.Collections.Generic.IEnumerator`1<T> UnityEngine.Networking.SyncList`1<T>::GetEnumerator() */,
{ 27446, 1998, -1 } /* System.Collections.IEnumerator UnityEngine.Networking.SyncList`1<T>::System.Collections.IEnumerable.GetEnumerator() */,
{ 791, 1771, -1 } /* System.Boolean System.ValueTuple`2<T1,T2>::Equals(System.ValueTuple`2<T1,T2>) */,
{ 11420, 2014, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<T1>::get_Default() */,
{ 11422, 2014, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T1>::Equals(T,T) */,
{ 11420, 2015, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<T2>::get_Default() */,
{ 11422, 2015, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T2>::Equals(T,T) */,
{ 794, 1771, -1 } /* System.Int32 System.ValueTuple`2<T1,T2>::CompareTo(System.ValueTuple`2<T1,T2>) */,
{ 11390, 2014, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<T1>::get_Default() */,
{ 11393, 2014, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<T1>::Compare(T,T) */,
{ 11390, 2015, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<T2>::get_Default() */,
{ 11393, 2015, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<T2>::Compare(T,T) */,
{ 798, 1771, -1 } /* System.Int32 System.ValueTuple`2<T1,T2>::GetHashCodeCore(System.Collections.IEqualityComparer) */,
{ 11119, 1773, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<T>::.ctor(System.Collections.Generic.IList`1<T>) */,
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{ 1074, 1775, -1 } /* System.Void System.Action`1<T>::Invoke(T) */,
{ 843, -1, 2605 } /* System.Int32 System.Array::BinarySearch<T>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 1776 } /* System.Int32 System.Array::BinarySearch<T>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 2606 } /* System.Int32 System.Array::BinarySearch<T>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11243, 1777, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<T>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 948, -1, 2607 } /* System.Int32 System.Array::IndexOfImpl<T>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 2608 } /* System.Int32 System.Array::IndexOf<T>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 2609 } /* System.Int32 System.Array::IndexOfImpl<T>(T[],T,System.Int32,System.Int32) */,
{ 855, -1, 2610 } /* System.Int32 System.Array::LastIndexOf<T>(T[],T,System.Int32,System.Int32) */,
{ 855, -1, 2611 } /* System.Int32 System.Array::LastIndexOf<T>(T[],T,System.Int32,System.Int32) */,
{ 949, -1, 2612 } /* System.Int32 System.Array::LastIndexOfImpl<T>(T[],T,System.Int32,System.Int32) */,
{ 859, -1, 2613 } /* System.Void System.Array::Reverse<T>(T[],System.Int32,System.Int32) */,
{ 875, -1, 2614 } /* System.Void System.Array::Sort<T>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 2615 } /* System.Void System.Array::Sort<T>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 1778 } /* System.Void System.Array::Sort<T>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11242, 1779, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 1780, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 880, -1, 2616 } /* System.Void System.Array::Sort<TKey,TValue>(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 880, -1, 2617 } /* System.Void System.Array::Sort<TKey,TValue>(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 880, -1, 2618 } /* System.Void System.Array::Sort<TKey,TValue>(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 875, -1, 1782 } /* System.Void System.Array::Sort<TKey>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11255, 2016, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::get_Default() */,
{ 11257, 2016, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::Sort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 886, -1, 1783 } /* System.Int32 System.Array::FindIndex<T>(T[],System.Predicate`1<T>) */,
{ 1118, 1784, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 946, -1, 1785 } /* T[] System.Array::Empty<T>() */,
{ 1118, 1785, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 802, -1, 1785 } /* System.Void System.Array::Resize<T>(T[]&,System.Int32) */,
{ 888, -1, 1786 } /* System.Int32 System.Array::FindIndex<T>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 888, -1, 1787 } /* System.Int32 System.Array::FindIndex<T>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 1118, 1788, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 1118, 1789, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 892, -1, 1790 } /* System.Int32 System.Array::FindLastIndex<T>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 892, -1, 1791 } /* System.Int32 System.Array::FindLastIndex<T>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 1118, 1792, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 1118, 1793, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 959, 1794, -1 } /* System.Void System.Array/InternalEnumerator`1<T>::.ctor(System.Array) */,
{ 11420, 2018, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
{ 11424, 2018, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11420, 2019, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
{ 11425, 2019, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 909, -1, 1795 } /* T System.Array::InternalArray__get_Item<T>(System.Int32) */,
{ 962, 1795, -1 } /* T System.Array/InternalEnumerator`1<T>::get_Current() */,
{ 967, 1796, -1 } /* T System.Array/EmptyInternalEnumerator`1<T>::get_Current() */,
{ 970, 1796, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<T>::.ctor() */,
{ 998, 1797, -1 } /* System.Void System.Tuple`2<T1,T2>::.ctor(T1,T2) */,
{ 1163, 1798, -1 } /* System.Boolean System.ArraySegment`1<T>::Equals(System.ArraySegment`1<T>) */,
{ 849, -1, 1798 } /* System.Int32 System.Array::IndexOf<T>(T[],T,System.Int32,System.Int32) */,
{ 1178, 1798, -1 } /* System.Void System.ArraySegment`1/ArraySegmentEnumerator<T>::.ctor(System.ArraySegment`1<T>) */,
{ 1180, 1799, -1 } /* T System.ArraySegment`1/ArraySegmentEnumerator<T>::get_Current() */,
{ 802, -1, 2022 } /* System.Void System.Array::Resize<T>(T[]&,System.Int32) */,
{ 3709, 1800, -1 } /* System.Boolean System.Nullable`1<T>::Equals(System.Nullable`1<T>) */,
{ 3705, 1800, -1 } /* System.Void System.Nullable`1<T>::.ctor(T) */,
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{ 5654, 1803, -1 } /* System.Void System.IO.Iterator`1<TSource>::Dispose(System.Boolean) */,
{ 5652, 1803, -1 } /* System.IO.Iterator`1<TSource> System.IO.Iterator`1<TSource>::Clone() */,
{ 5651, 1803, -1 } /* TSource System.IO.Iterator`1<TSource>::get_Current() */,
{ 5655, 1803, -1 } /* System.Collections.Generic.IEnumerator`1<TSource> System.IO.Iterator`1<TSource>::GetEnumerator() */,
{ 5650, 1804, -1 } /* System.Void System.IO.Iterator`1<TSource>::.ctor() */,
{ 5670, 1804, -1 } /* System.String System.IO.FileSystemEnumerableIterator`1<TSource>::NormalizeSearchPattern(System.String) */,
{ 5672, 1804, -1 } /* System.String System.IO.FileSystemEnumerableIterator`1<TSource>::GetFullSearchString(System.String,System.String) */,
{ 5671, 1804, -1 } /* System.String System.IO.FileSystemEnumerableIterator`1<TSource>::GetNormalizedSearchCriteria(System.String,System.String) */,
{ 5661, 1804, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<TSource>::CommonInit() */,
{ 5667, 1804, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<TSource>::HandleError(System.Int32,System.String) */,
{ 5666, 1804, -1 } /* System.IO.SearchResult System.IO.FileSystemEnumerableIterator`1<TSource>::CreateSearchResult(System.IO.Directory/SearchData,Microsoft.Win32.Win32Native/WIN32_FIND_DATA) */,
{ 5673, 1804, -1 } /* System.Boolean System.IO.SearchResultHandler`1<TSource>::IsResultIncluded(System.IO.SearchResult) */,
{ 5674, 1804, -1 } /* TSource System.IO.SearchResultHandler`1<TSource>::CreateObject(System.IO.SearchResult) */,
{ 5662, 1804, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<TSource>::.ctor(System.String,System.String,System.String,System.String,System.IO.SearchOption,System.IO.SearchResultHandler`1<TSource>,System.Boolean) */,
{ 5654, 1804, -1 } /* System.Void System.IO.Iterator`1<TSource>::Dispose(System.Boolean) */,
{ 5668, 1804, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<TSource>::AddSearchableDirsToStack(System.IO.Directory/SearchData) */,
{ 5669, 1804, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<TSource>::DoDemand(System.String) */,
{ 6931, 1805, -1 } /* System.Void System.Threading.SparselyPopulatedArrayFragment`1<T>::.ctor(System.Int32) */,
{ 6934, 1805, -1 } /* System.Int32 System.Threading.SparselyPopulatedArrayFragment`1<T>::get_Length() */,
{ 7306, -1, 1805 } /* T System.Threading.Interlocked::CompareExchange<T>(T&,T,T) */,
{ 6928, 1805, -1 } /* System.Void System.Threading.SparselyPopulatedArrayAddInfo`1<T>::.ctor(System.Threading.SparselyPopulatedArrayFragment`1<T>,System.Int32) */,
{ 6932, 1805, -1 } /* System.Void System.Threading.SparselyPopulatedArrayFragment`1<T>::.ctor(System.Int32,System.Threading.SparselyPopulatedArrayFragment`1<T>) */,
{ 7306, -1, 2619 } /* T System.Threading.Interlocked::CompareExchange<System.Threading.SparselyPopulatedArrayFragment`1<T>>(T&,T,T) */,
{ 6932, 1807, -1 } /* System.Void System.Threading.SparselyPopulatedArrayFragment`1<T>::.ctor(System.Int32,System.Threading.SparselyPopulatedArrayFragment`1<T>) */,
{ 7366, -1, 1807 } /* T System.Threading.Volatile::Read<T>(T&) */,
{ 7306, -1, 1807 } /* T System.Threading.Interlocked::CompareExchange<T>(T&,T,T) */,
{ 7366, -1, 1808 } /* T System.Threading.Volatile::Read<T>(T&) */,
{ 6938, -1, 1808 } /* T System.Threading.LazyInitializer::EnsureInitializedCore<T>(T&,System.Func`1<T>) */,
{ 1090, 1809, -1 } /* TResult System.Func`1<T>::Invoke() */,
{ 7306, -1, 1809 } /* T System.Threading.Interlocked::CompareExchange<T>(T&,T,T) */,
{ 7014, 1810, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<T>::.ctor(T,T,System.Boolean) */,
{ 1074, 1811, -1 } /* System.Void System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<T>>::Invoke(T) */,
{ 7010, 2620, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<T>::set_PreviousValue(T) */,
{ 7012, 2620, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<T>::set_CurrentValue(T) */,
{ 7013, 2620, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<T>::set_ThreadContextChanged(System.Boolean) */,
{ 7367, -1, 2621 } /* System.Void System.Threading.Volatile::Write<T>(T&,T) */,
{ 7380, 1813, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7379, 1813, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7378, 1813, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7382, 1813, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetResult(TResult) */,
{ 7386, 1813, -1 } /* TResult System.Threading.Tasks.Task`1<TResult>::GetResultCore(System.Boolean) */,
{ 7389, 1813, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 1090, 1813, -1 } /* TResult System.Func`1<TResult>::Invoke() */,
{ 1094, 1812, -1 } /* TResult System.Func`2<System.Object,TResult>::Invoke(T) */,
{ 10403, 1813, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<TResult>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
{ 10414, 1813, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<TResult>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 7397, 1813, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<TResult>::.ctor() */,
{ 7396, 1813, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<TResult>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
{ 1093, 1814, -1 } /* System.Void System.Func`2<System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>,System.Threading.Tasks.Task`1<TResult>>::.ctor(System.Object,System.IntPtr) */,
{ 7395, 1815, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<TResult>::.ctor() */,
{ 7398, 1818, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<TResult>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7400, 2024, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<TResult,TInstance>::.ctor(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
{ 1106, 1816, -1 } /* TResult System.Func`5<TInstance,TArgs,System.AsyncCallback,System.Object,System.IAsyncResult>::Invoke(T1,T2,T3,T4) */,
{ 7402, 2024, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<TResult,TInstance>::Complete(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>,System.IAsyncResult,System.Boolean) */,
{ 7374, 1819, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor() */,
{ 7402, 2025, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<TResult,TInstance>::Complete(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>,System.IAsyncResult,System.Boolean) */,
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{ 7382, 1819, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetResult(TResult) */,
{ 7383, 1819, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::DangerousSetResult(TResult) */,
{ 7389, 1819, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 7387, 1819, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetException(System.Object) */,
{ 7401, 2025, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<TResult,TInstance>::CompleteFromAsyncResult(System.IAsyncResult) */,
{ 7375, 1821, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(TResult) */,
{ 7374, 1822, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor() */,
{ 7387, 1822, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetException(System.Object) */,
{ 7376, 1823, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
{ 7374, 1824, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor() */,
{ 7389, 1824, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 7381, 1825, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<TResult>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7391, 2026, -1 } /* System.Runtime.CompilerServices.TaskAwaiter`1<TResult> System.Threading.Tasks.Task`1<TResult>::GetAwaiter() */,
{ 10406, 2026, -1 } /* TResult System.Runtime.CompilerServices.TaskAwaiter`1<TResult>::GetResult() */,
{ 7771, 1826, -1 } /* System.Boolean System.Security.AccessControl.CommonAcl/RemoveAcesCallback`1<T>::Invoke(T) */,
{ 10352, 189, 2622 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitOnCompleted<TAwaiter,TStateMachine>(!!0&,!!1&) */,
{ 10353, 189, 2623 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitUnsafeOnCompleted<TAwaiter,TStateMachine>(!!0&,!!1&) */,
{ 10354, 1827, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult>::get_Task() */,
{ 7374, 1827, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor() */,
{ 10358, 1827, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult>::GetTaskForResult(TResult) */,
{ 7382, 1827, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetResult(TResult) */,
{ 10355, 1827, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult>::SetResult(TResult) */,
{ 7387, 1827, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetException(System.Object) */,
{ 7389, 1827, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 10445, -1, 2624 } /* T System.Runtime.CompilerServices.JitHelpers::UnsafeCast<System.Threading.Tasks.Task`1<TResult>>(System.Object) */,
{ 7375, 1827, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(TResult) */,
{ 10361, -1, 1827 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskCache::CreateCacheableTask<TResult>(TResult) */,
{ 7376, 1828, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
{ 7385, 1829, -1 } /* TResult System.Threading.Tasks.Task`1<TResult>::get_ResultOnSuccess() */,
{ 10416, 1830, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<TResult>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 7385, 1831, -1 } /* TResult System.Threading.Tasks.Task`1<TResult>::get_ResultOnSuccess() */,
{ 953, -1, 2625 } /* R System.Array::UnsafeMov<System.Object,T>(S) */,
{ 953, -1, 2626 } /* R System.Array::UnsafeMov<T,System.Int32>(S) */,
{ 953, -1, 2627 } /* R System.Array::UnsafeMov<T,System.Int64>(S) */,
{ 10451, 1832, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<TKey,TValue>::RecomputeSize() */,
{ 10450, 1832, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<TKey,TValue>::RehashWithoutResize() */,
{ 10452, 1832, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<TKey,TValue>::Rehash() */,
{ 10455, 1832, -1 } /* System.Boolean System.Runtime.CompilerServices.ConditionalWeakTable`2<TKey,TValue>::TryGetValue(TKey,TValue&) */,
{ 10458, 1832, -1 } /* TValue System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<TKey,TValue>::Invoke(TKey) */,
{ 10453, 1832, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<TKey,TValue>::Add(TKey,TValue) */,
{ 11517, 1833, -1 } /* System.Void System.Collections.Generic.List`1<T>::.ctor() */,
{ 11092, 1833, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::SetItem(System.Int32,T) */,
{ 11090, 1833, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::InsertItem(System.Int32,T) */,
{ 11089, 1833, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::ClearItems() */,
{ 11091, 1833, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::RemoveItem(System.Int32) */,
{ 11076, 1833, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<T>::get_Count() */,
{ 776, -1, 1833 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<T>(System.Object,System.ExceptionArgument) */,
{ 11079, 1833, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::set_Item(System.Int32,T) */,
{ 11080, 1833, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::Add(T) */,
{ 11107, 1833, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::IsCompatibleObject(System.Object) */,
{ 11083, 1833, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::Contains(T) */,
{ 11085, 1833, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<T>::IndexOf(T) */,
{ 11086, 1833, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::Insert(System.Int32,T) */,
{ 11087, 1833, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::Remove(T) */,
{ 11109, 1836, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<TKey,TItem>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>,System.Int32) */,
{ 11074, 1834, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::.ctor() */,
{ 11420, 1835, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<TKey>::get_Default() */,
{ 11291, 1836, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TItem>::ContainsKey(TKey) */,
{ 11077, 1834, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.ObjectModel.Collection`1<TItem>::get_Items() */,
{ 11112, 1836, -1 } /* TKey System.Collections.ObjectModel.KeyedCollection`2<TKey,TItem>::GetKeyForItem(TItem) */,
{ 11089, 1834, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::ClearItems() */,
{ 11290, 1836, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TItem>::Clear() */,
{ 11116, 1836, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<TKey,TItem>::AddKey(TKey,TItem) */,
{ 11090, 1834, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::InsertItem(System.Int32,T) */,
{ 11118, 1836, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<TKey,TItem>::RemoveKey(TKey) */,
{ 11091, 1834, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::RemoveItem(System.Int32) */,
{ 11285, 1836, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TItem>::set_Item(TKey,TValue) */,
{ 11092, 1834, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::SetItem(System.Int32,T) */,
{ 11286, 1836, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TItem>::Add(TKey,TValue) */,
{ 11117, 1836, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<TKey,TItem>::CreateDictionary() */,
{ 11110, 1836, -1 } /* System.Boolean System.Collections.ObjectModel.KeyedCollection`2<TKey,TItem>::Contains(TKey) */,
{ 11269, 1836, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TItem>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11303, 1836, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TItem>::Remove(TKey) */,
{ 11120, 1837, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<T>::get_Count() */,
{ 11144, 1837, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<T>::IsCompatibleObject(System.Object) */,
{ 11122, 1837, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<T>::Contains(T) */,
{ 11125, 1837, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<T>::IndexOf(T) */,
{ 11203, 1839, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::get_DefaultConcurrencyLevel() */,
{ 11155, 1839, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::.ctor(System.Int32,System.Int32,System.Boolean,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11210, 1839, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/Tables<TKey,TValue>::.ctor(System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>[],System.Object[],System.Int32[]) */,
{ 11420, 1838, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<TKey>::get_Default() */,
{ 11172, 1839, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::ThrowKeyNullException() */,
{ 11168, 1839, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryAddInternal(TKey,System.Int32,TValue,System.Boolean,System.Boolean,TValue&) */,
{ 11160, 1839, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryGetValue(TKey,TValue&) */,
{ 11159, 1839, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryRemoveInternal(TKey,TValue&,System.Boolean,TValue) */,
{ 11202, 1839, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetBucketAndLockNo(System.Int32,System.Int32&,System.Int32&,System.Int32,System.Int32) */,
{ 11420, 1841, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<TValue>::get_Default() */,
{ 11422, 1841, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<TValue>::Equals(T,T) */,
{ 7367, -1, 2628 } /* System.Void System.Threading.Volatile::Write<System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>>(T&,T) */,
{ 11161, 1839, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryGetValueInternal(TKey,System.Int32,TValue&) */,
{ 11201, 1839, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetBucket(System.Int32,System.Int32) */,
{ 7366, -1, 2628 } /* T System.Threading.Volatile::Read<System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>>(T&) */,
{ 11204, 1839, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::AcquireAllLocks(System.Int32&) */,
{ 11206, 1839, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::ReleaseLocks(System.Int32,System.Int32) */,
{ 11164, 1839, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::CopyToPairs(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11235, 1839, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(TKey,TValue) */,
{ 11219, 1839, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<TKey,TValue>::.ctor(System.Int32) */,
{ 11211, 1839, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>::.ctor(TKey,TValue,System.Int32,System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>) */,
{ 11200, 1839, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GrowTable(System.Collections.Concurrent.ConcurrentDictionary`2/Tables<TKey,TValue>) */,
{ 11171, 1839, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::ThrowKeyNotFoundException() */,
{ 11174, 1839, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetCountInternal() */,
{ 1094, 1839, -1 } /* TResult System.Func`2<TKey,TValue>::Invoke(T) */,
{ 11156, 1839, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryAdd(TKey,TValue) */,
{ 11158, 1839, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryRemove(TKey,TValue&) */,
{ 11207, 1839, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<TKey> System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetKeys() */,
{ 11208, 1839, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<TValue> System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetValues() */,
{ 11236, 1839, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
{ 11237, 1839, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
{ 11167, 1839, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetEnumerator() */,
{ 11157, 1839, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::ContainsKey(TKey) */,
{ 11212, 1839, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<TKey,TValue>::.ctor(System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>) */,
{ 11170, 1839, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::set_Item(TKey,TValue) */,
{ 11165, 1839, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::CopyToEntries(System.Collections.DictionaryEntry[],System.Int32) */,
{ 11166, 1839, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::CopyToObjects(System.Object[],System.Int32) */,
{ 11205, 1839, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::AcquireLocks(System.Int32,System.Int32,System.Int32&) */,
{ 11518, 1838, -1 } /* System.Void System.Collections.Generic.List`1<TKey>::.ctor(System.Int32) */,
{ 11533, 1838, -1 } /* System.Void System.Collections.Generic.List`1<TKey>::Add(T) */,
{ 11119, 1838, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<TKey>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11518, 1841, -1 } /* System.Void System.Collections.Generic.List`1<TValue>::.ctor(System.Int32) */,
{ 11533, 1841, -1 } /* System.Void System.Collections.Generic.List`1<TValue>::Add(T) */,
{ 11119, 1841, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<TValue>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11153, 1839, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::IsValueWriteAtomic() */,
{ 11167, 1844, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetEnumerator() */,
{ 11236, 1844, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
{ 11237, 1844, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
{ 11213, 1844, -1 } /* System.Collections.DictionaryEntry System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<TKey,TValue>::get_Entry() */,
{ 7366, -1, 2629 } /* T System.Threading.Volatile::Read<System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>>(T&) */,
{ 11235, 1846, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(TKey,TValue) */,
{ 11225, 1848, -1 } /* System.Void System.Collections.Generic.ReferenceEqualityComparer`1<T>::.ctor() */,
{ 11230, -1, 1849 } /* TValue System.Collections.Generic.CollectionExtensions::GetValueOrDefault<TKey,TValue>(System.Collections.Generic.IReadOnlyDictionary`2<TKey,TValue>,TKey,TValue) */,
{ 11235, 1853, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(TKey,TValue) */,
{ 11236, 2630, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
{ 11237, 2630, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
{ 11390, 1854, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<T>::get_Default() */,
{ 11488, 1854, -1 } /* System.Int32 System.Collections.Generic.IComparer`1<T>::Compare(T,T) */,
{ 1109, 1854, -1 } /* System.Void System.Comparison`1<T>::.ctor(System.Object,System.IntPtr) */,
{ 11248, 1854, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11245, 1854, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<T>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 1110, 1854, -1 } /* System.Int32 System.Comparison`1<T>::Invoke(T,T) */,
{ 11249, 1854, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11246, 1854, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 11253, 1854, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11251, 1854, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11250, 1854, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<T>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11247, 1854, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::Swap(T[],System.Int32,System.Int32) */,
{ 11252, 1854, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11256, 1855, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::CreateArraySortHelper() */,
{ 11266, 1855, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::.ctor() */,
{ 11390, 1856, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<TKey>::get_Default() */,
{ 11260, 1855, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::IntrospectiveSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11261, 1855, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::IntroSort(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11258, 1855, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::SwapIfGreaterWithItems(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>,System.Int32,System.Int32) */,
{ 11265, 1855, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::InsertionSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11263, 1855, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::Heapsort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11262, 1855, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::PickPivotAndPartition(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11259, 1855, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::Swap(TKey[],TValue[],System.Int32,System.Int32) */,
{ 11264, 1855, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::DownHeap(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11270, 1858, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11298, 1858, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::Initialize(System.Int32) */,
{ 11420, 1857, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<TKey>::get_Default() */,
{ 11272, 1858, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11286, 1858, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::Add(TKey,TValue) */,
{ 11236, 1858, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
{ 11237, 1858, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
{ 11274, 1858, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11333, 1858, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11353, 1858, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11297, 1858, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<TKey,TValue>::FindEntry(TKey) */,
{ 11299, 1858, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11420, 1860, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<TValue>::get_Default() */,
{ 11422, 1860, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<TValue>::Equals(T,T) */,
{ 11303, 1858, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::Remove(TKey) */,
{ 11277, 1858, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<TKey,TValue>::get_Count() */,
{ 11235, 1858, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(TKey,TValue) */,
{ 11324, 1858, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11293, 1858, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11301, 1858, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::Resize() */,
{ 11302, 1858, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::Resize(System.Int32,System.Boolean) */,
{ 11278, 1858, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<TKey,TValue>::get_Keys() */,
{ 11281, 1858, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<TKey,TValue>::get_Values() */,
{ 11319, 1858, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::IsCompatibleKey(System.Object) */,
{ 11285, 1858, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::set_Item(TKey,TValue) */,
{ 11291, 1858, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::ContainsKey(TKey) */,
{ 11235, 1861, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(TKey,TValue) */,
{ 11236, 1861, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
{ 11237, 1861, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
{ 11347, 1863, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11277, 1863, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<TKey,TValue>::get_Count() */,
{ 11291, 1863, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::ContainsKey(TKey) */,
{ 11335, 1863, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue>::CopyTo(TKey[],System.Int32) */,
{ 11367, 1867, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11277, 1867, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<TKey,TValue>::get_Count() */,
{ 11292, 1867, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::ContainsValue(TValue) */,
{ 11355, 1867, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue>::CopyTo(TValue[],System.Int32) */,
{ 11392, 1874, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<T>::CreateComparer() */,
{ 11408, 1874, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<T>::.ctor(System.Comparison`1<T>) */,
{ 11407, 1874, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<T>::.ctor() */,
{ 11393, 1874, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<T>::Compare(T,T) */,
{ 2226, 1875, -1 } /* System.Int32 System.IComparable`1<T>::CompareTo(T) */,
{ 11395, 1875, -1 } /* System.Void System.Collections.Generic.Comparer`1<T>::.ctor() */,
{ 3706, 1876, -1 } /* System.Boolean System.Nullable`1<T>::get_HasValue() */,
{ 2226, 1876, -1 } /* System.Int32 System.IComparable`1<T>::CompareTo(T) */,
{ 11395, 1877, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Nullable`1<T>>::.ctor() */,
{ 11395, 1878, -1 } /* System.Void System.Collections.Generic.Comparer`1<T>::.ctor() */,
{ 11395, 1879, -1 } /* System.Void System.Collections.Generic.Comparer`1<T>::.ctor() */,
{ 1110, 1879, -1 } /* System.Int32 System.Comparison`1<T>::Invoke(T,T) */,
{ 11076, 2631, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<T>::get_Count() */,
{ 11082, 2631, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::CopyTo(T[],System.Int32) */,
{ 11421, 1885, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<T>::CreateComparer() */,
{ 11449, 1885, -1 } /* System.Void System.Collections.Generic.ObjectEqualityComparer`1<T>::.ctor() */,
{ 11422, 1885, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::Equals(T,T) */,
{ 11423, 1885, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::GetHashCode(T) */,
{ 2246, 1886, -1 } /* System.Boolean System.IEquatable`1<T>::Equals(T) */,
{ 11428, 1886, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<T>::.ctor() */,
{ 3706, 1887, -1 } /* System.Boolean System.Nullable`1<T>::get_HasValue() */,
{ 2246, 1887, -1 } /* System.Boolean System.IEquatable`1<T>::Equals(T) */,
{ 11428, 1888, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Nullable`1<T>>::.ctor() */,
{ 11428, 1889, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<T>::.ctor() */,
{ 10446, -1, 1890 } /* System.Int32 System.Runtime.CompilerServices.JitHelpers::UnsafeEnumCast<T>(T) */,
{ 11428, 1890, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<T>::.ctor() */,
{ 11459, 1891, -1 } /* System.Void System.Collections.Generic.EnumEqualityComparer`1<T>::.ctor() */,
{ 10446, -1, 1891 } /* System.Int32 System.Runtime.CompilerServices.JitHelpers::UnsafeEnumCast<T>(T) */,
{ 11459, 1892, -1 } /* System.Void System.Collections.Generic.EnumEqualityComparer`1<T>::.ctor() */,
{ 10446, -1, 1892 } /* System.Int32 System.Runtime.CompilerServices.JitHelpers::UnsafeEnumCast<T>(T) */,
{ 10447, -1, 1893 } /* System.Int64 System.Runtime.CompilerServices.JitHelpers::UnsafeEnumCastLong<T>(T) */,
{ 11428, 1893, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<T>::.ctor() */,
{ 11533, 1907, -1 } /* System.Void System.Collections.Generic.List`1<T>::Add(T) */,
{ 951, -1, 1907 } /* T System.Array::UnsafeLoad<T>(T[],System.Int32) */,
{ 11528, 1907, -1 } /* T System.Collections.Generic.List`1<T>::get_Item(System.Int32) */,
{ 776, -1, 1907 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<T>(System.Object,System.ExceptionArgument) */,
{ 11529, 1907, -1 } /* System.Void System.Collections.Generic.List`1<T>::set_Item(System.Int32,T) */,
{ 11548, 1907, -1 } /* System.Void System.Collections.Generic.List`1<T>::EnsureCapacity(System.Int32) */,
{ 11522, 1907, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::get_Count() */,
{ 11570, 1907, -1 } /* System.Void System.Collections.Generic.List`1<T>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11119, 1907, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<T>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 843, -1, 1907 } /* System.Int32 System.Array::BinarySearch<T>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11537, 1907, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11420, 1907, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
{ 11422, 1907, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::Equals(T,T) */,
{ 11530, 1907, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::IsCompatibleObject(System.Object) */,
{ 11541, 1907, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::Contains(T) */,
{ 11547, 1907, -1 } /* System.Void System.Collections.Generic.List`1<T>::CopyTo(T[],System.Int32) */,
{ 11521, 1907, -1 } /* System.Void System.Collections.Generic.List`1<T>::set_Capacity(System.Int32) */,
{ 11552, 1907, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::FindIndex(System.Predicate`1<T>) */,
{ 1118, 1907, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 11517, 1907, -1 } /* System.Void System.Collections.Generic.List`1<T>::.ctor() */,
{ 11554, 1907, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11558, 1907, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 1074, 1907, -1 } /* System.Void System.Action`1<T>::Invoke(T) */,
{ 11605, 1907, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<T>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11518, 1907, -1 } /* System.Void System.Collections.Generic.List`1<T>::.ctor(System.Int32) */,
{ 849, -1, 1907 } /* System.Int32 System.Array::IndexOf<T>(T[],T,System.Int32,System.Int32) */,
{ 11564, 1907, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::IndexOf(T) */,
{ 11568, 1907, -1 } /* System.Void System.Collections.Generic.List`1<T>::Insert(System.Int32,T) */,
{ 11573, 1907, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 855, -1, 1907 } /* System.Int32 System.Array::LastIndexOf<T>(T[],T,System.Int32,System.Int32) */,
{ 11577, 1907, -1 } /* System.Void System.Collections.Generic.List`1<T>::RemoveAt(System.Int32) */,
{ 11574, 1907, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::Remove(T) */,
{ 11580, 1907, -1 } /* System.Void System.Collections.Generic.List`1<T>::Reverse(System.Int32,System.Int32) */,
{ 859, -1, 1907 } /* System.Void System.Array::Reverse<T>(T[],System.Int32,System.Int32) */,
{ 11583, 1907, -1 } /* System.Void System.Collections.Generic.List`1<T>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 1907 } /* System.Void System.Array::Sort<T>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11244, 1907, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11590, 1907, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<T>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11518, 1909, -1 } /* System.Void System.Collections.Generic.List`1<TOutput>::.ctor(System.Int32) */,
{ 1114, 1908, -1 } /* TOutput System.Converter`2<T,TOutput>::Invoke(TInput) */,
{ 11522, 1910, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::get_Count() */,
{ 11533, 1910, -1 } /* System.Void System.Collections.Generic.List`1<T>::Add(T) */,
{ 11540, 1910, -1 } /* System.Void System.Collections.Generic.List`1<T>::Clear() */,
{ 11541, 1910, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::Contains(T) */,
{ 11547, 1910, -1 } /* System.Void System.Collections.Generic.List`1<T>::CopyTo(T[],System.Int32) */,
{ 11574, 1910, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::Remove(T) */,
{ 11560, 1910, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<T>::GetEnumerator() */,
{ 11528, 1910, -1 } /* T System.Collections.Generic.List`1<T>::get_Item(System.Int32) */,
{ 11529, 1910, -1 } /* System.Void System.Collections.Generic.List`1<T>::set_Item(System.Int32,T) */,
{ 11564, 1910, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::IndexOf(T) */,
{ 11568, 1910, -1 } /* System.Void System.Collections.Generic.List`1<T>::Insert(System.Int32,T) */,
{ 11577, 1910, -1 } /* System.Void System.Collections.Generic.List`1<T>::RemoveAt(System.Int32) */,
{ 11608, 1911, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<T>::MoveNextRare() */,
{ 11609, 1911, -1 } /* T System.Collections.Generic.List`1/Enumerator<T>::get_Current() */,
{ 1118, 1912, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 11074, 1913, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::.ctor() */,
{ 13359, 1913, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::Initialize() */,
{ 11075, 1913, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::.ctor(System.Collections.Generic.IList`1<!0>) */,
{ 13360, 1913, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_ItemTypeHasDefaultConstructor() */,
{ 11077, 1913, -1 } /* System.Collections.Generic.IList`1<!0> System.Collections.ObjectModel.Collection`1<T>::get_Items() */,
{ 13412, 1913, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::HookPropertyChanged(T) */,
{ 13383, 1913, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_AllowNew() */,
{ 13372, 1913, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::FireListChanged(System.ComponentModel.ListChangedType,System.Int32) */,
{ 13363, 1913, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::OnAddingNew(System.ComponentModel.AddingNewEventArgs) */,
{ 13367, 1913, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::OnListChanged(System.ComponentModel.ListChangedEventArgs) */,
{ 13378, 1913, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::EndNew(System.Int32) */,
{ 13413, 1913, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::UnhookPropertyChanged(T) */,
{ 11089, 1913, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::ClearItems() */,
{ 11090, 1913, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::InsertItem(System.Int32,!0) */,
{ 11091, 1913, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::RemoveItem(System.Int32) */,
{ 11092, 1913, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::SetItem(System.Int32,!0) */,
{ 13382, 1913, -1 } /* System.Object System.ComponentModel.BindingList`1<T>::AddNewCore() */,
{ 13364, 1913, -1 } /* System.Object System.ComponentModel.BindingList`1<T>::FireAddingNew() */,
{ 13381, 1913, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_AddingNewHandled() */,
{ 13386, 1913, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_AllowEdit() */,
{ 13389, 1913, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_AllowRemove() */,
{ 13393, 1913, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_SupportsChangeNotificationCore() */,
{ 13395, 1913, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_SupportsSearchingCore() */,
{ 13397, 1913, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_SupportsSortingCore() */,
{ 13399, 1913, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_IsSortedCore() */,
{ 13401, 1913, -1 } /* System.ComponentModel.PropertyDescriptor System.ComponentModel.BindingList`1<T>::get_SortPropertyCore() */,
{ 13403, 1913, -1 } /* System.ComponentModel.ListSortDirection System.ComponentModel.BindingList`1<T>::get_SortDirectionCore() */,
{ 13405, 1913, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::ApplySortCore(System.ComponentModel.PropertyDescriptor,System.ComponentModel.ListSortDirection) */,
{ 13407, 1913, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::RemoveSortCore() */,
{ 13409, 1913, -1 } /* System.Int32 System.ComponentModel.BindingList`1<T>::FindCore(System.ComponentModel.PropertyDescriptor,System.Object) */,
{ 13414, 1913, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::Child_PropertyChanged(System.Object,System.ComponentModel.PropertyChangedEventArgs) */,
{ 13368, 1913, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_RaiseListChangedEvents() */,
{ 13370, 1913, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::ResetBindings() */,
{ 16836, 1914, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<T>::AddLast(T) */,
{ 16866, 1914, -1 } /* System.Void System.Collections.Generic.LinkedListNode`1<T>::.ctor(System.Collections.Generic.LinkedList`1<T>,T) */,
{ 16849, 1914, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::InternalInsertNodeToEmptyList(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16848, 1914, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::InternalInsertNodeBefore(System.Collections.Generic.LinkedListNode`1<T>,System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16851, 1914, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::ValidateNewNode(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16867, 1914, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedListNode`1<T>::get_Next() */,
{ 16869, 1914, -1 } /* System.Void System.Collections.Generic.LinkedListNode`1<T>::Invalidate() */,
{ 16840, 1914, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<T>::Find(T) */,
{ 16829, 1914, -1 } /* System.Int32 System.Collections.Generic.LinkedList`1<T>::get_Count() */,
{ 11420, 1914, -1 } /* System.Collections.Generic.EqualityComparer`1<!0> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
{ 11422, 1914, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::Equals(!0,!0) */,
{ 16857, 1914, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<T>::.ctor(System.Collections.Generic.LinkedList`1<T>) */,
{ 16841, 1914, -1 } /* System.Collections.Generic.LinkedList`1/Enumerator<T> System.Collections.Generic.LinkedList`1<T>::GetEnumerator() */,
{ 16850, 1914, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::InternalRemoveNode(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16852, 1914, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::ValidateNode(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16839, 1914, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::CopyTo(T[],System.Int32) */,
{ 16829, 1915, -1 } /* System.Int32 System.Collections.Generic.LinkedList`1<T>::get_Count() */,
{ 946, -1, 1917 } /* !!0[] System.Array::Empty<T>() */,
{ 10468, -1, 1917 } /* System.Boolean System.Runtime.CompilerServices.RuntimeHelpers::IsReferenceOrContainsReferences<T>() */,
{ 16881, 1917, -1 } /* System.Void System.Collections.Generic.Queue`1<T>::SetCapacity(System.Int32) */,
{ 16882, 1917, -1 } /* System.Void System.Collections.Generic.Queue`1<T>::MoveNext(System.Int32&) */,
{ 16884, 1917, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<T>::.ctor(System.Collections.Generic.Queue`1<T>) */,
{ 16883, 1917, -1 } /* System.Void System.Collections.Generic.Queue`1<T>::ThrowForEmptyQueue() */,
{ 16888, 1918, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<T>::ThrowEnumerationNotStartedOrEnded() */,
{ 16887, 1918, -1 } /* T System.Collections.Generic.Queue`1/Enumerator<T>::get_Current() */,
{ 946, -1, 1919 } /* !!0[] System.Array::Empty<TKey>() */,
{ 946, -1, 1921 } /* !!0[] System.Array::Empty<TValue>() */,
{ 11390, 1919, -1 } /* System.Collections.Generic.Comparer`1<!0> System.Collections.Generic.Comparer`1<TKey>::get_Default() */,
{ 16891, 1920, -1 } /* System.Void System.Collections.Generic.SortedList`2<TKey,TValue>::.ctor() */,
{ 843, -1, 1919 } /* System.Int32 System.Array::BinarySearch<TKey>(!!0[],System.Int32,System.Int32,!!0,System.Collections.Generic.IComparer`1<!!0>) */,
{ 16933, 1920, -1 } /* System.Void System.Collections.Generic.SortedList`2<TKey,TValue>::Insert(System.Int32,TKey,TValue) */,
{ 11236, 1920, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
{ 11237, 1920, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
{ 16893, 1920, -1 } /* System.Void System.Collections.Generic.SortedList`2<TKey,TValue>::Add(TKey,TValue) */,
{ 16931, 1920, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<TKey,TValue>::IndexOfKey(TKey) */,
{ 11420, 1921, -1 } /* System.Collections.Generic.EqualityComparer`1<!0> System.Collections.Generic.EqualityComparer`1<TValue>::get_Default() */,
{ 11422, 1921, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<TValue>::Equals(!0,!0) */,
{ 16935, 1920, -1 } /* System.Void System.Collections.Generic.SortedList`2<TKey,TValue>::RemoveAt(System.Int32) */,
{ 16907, 1920, -1 } /* System.Collections.Generic.SortedList`2/KeyList<TKey,TValue> System.Collections.Generic.SortedList`2<TKey,TValue>::GetKeyListHelper() */,
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{ 16916, 1920, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<TKey,TValue>::ContainsKey(TKey) */,
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{ 16920, 1920, -1 } /* System.Void System.Collections.Generic.SortedList`2<TKey,TValue>::EnsureCapacity(System.Int32) */,
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{ 16917, 1931, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<TKey,TValue>::ContainsValue(TValue) */,
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{ 16921, 1931, -1 } /* TValue System.Collections.Generic.SortedList`2<TKey,TValue>::GetByIndex(System.Int32) */,
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{ 10468, -1, 1933 } /* System.Boolean System.Runtime.CompilerServices.RuntimeHelpers::IsReferenceOrContainsReferences<T>() */,
{ 17008, 1933, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<T>::.ctor(System.Collections.Generic.Stack`1<T>) */,
{ 17007, 1933, -1 } /* System.Void System.Collections.Generic.Stack`1<T>::ThrowForEmptyStack() */,
{ 802, -1, 1933 } /* System.Void System.Array::Resize<T>(!!0[]&,System.Int32) */,
{ 17012, 1934, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<T>::ThrowEnumerationNotStartedOrEnded() */,
{ 17011, 1934, -1 } /* T System.Collections.Generic.Stack`1/Enumerator<T>::get_Current() */,
{ 17635, 1935, -1 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable/Iterator`1<TSource>::Where(System.Func`2<TSource,System.Boolean>) */,
{ 17644, 1935, -1 } /* System.Void System.Linq.Enumerable/WhereArrayIterator`1<TSource>::.ctor(TSource[],System.Func`2<TSource,System.Boolean>) */,
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{ 17653, 2029, -1 } /* System.Boolean System.Linq.Enumerable/<>c__DisplayClass6_0`1<TSource>::<CombinePredicates>b__0(TSource) */,
{ 1093, 1937, -1 } /* System.Void System.Func`2<TSource,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1094, 1939, -1 } /* !1 System.Func`2<TSource,System.Boolean>::Invoke(!0) */,
{ 1094, 1942, -1 } /* !1 System.Func`2<TSource,System.Boolean>::Invoke(!0) */,
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{ 17630, 1944, -1 } /* TSource System.Linq.Enumerable/Iterator`1<TSource>::get_Current() */,
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{ 17629, 1946, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::.ctor() */,
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{ 17632, 1946, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::Dispose() */,
{ 1094, 1947, -1 } /* !1 System.Func`2<TSource,System.Boolean>::Invoke(!0) */,
{ 17624, -1, 1946 } /* System.Func`2<TSource,System.Boolean> System.Linq.Enumerable::CombinePredicates<TSource>(System.Func`2<TSource,System.Boolean>,System.Func`2<TSource,System.Boolean>) */,
{ 17629, 1948, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::.ctor() */,
{ 17644, 1948, -1 } /* System.Void System.Linq.Enumerable/WhereArrayIterator`1<TSource>::.ctor(TSource[],System.Func`2<TSource,System.Boolean>) */,
{ 1094, 1949, -1 } /* !1 System.Func`2<TSource,System.Boolean>::Invoke(!0) */,
{ 17624, -1, 1948 } /* System.Func`2<TSource,System.Boolean> System.Linq.Enumerable::CombinePredicates<TSource>(System.Func`2<TSource,System.Boolean>,System.Func`2<TSource,System.Boolean>) */,
{ 17629, 1950, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::.ctor() */,
{ 17648, 1950, -1 } /* System.Void System.Linq.Enumerable/WhereListIterator`1<TSource>::.ctor(System.Collections.Generic.List`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
{ 11560, 1950, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<TSource>::GetEnumerator() */,
{ 11609, 1950, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<TSource>::get_Current() */,
{ 1094, 1951, -1 } /* !1 System.Func`2<TSource,System.Boolean>::Invoke(!0) */,
{ 11607, 1950, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<TSource>::MoveNext() */,
{ 17624, -1, 1950 } /* System.Func`2<TSource,System.Boolean> System.Linq.Enumerable::CombinePredicates<TSource>(System.Func`2<TSource,System.Boolean>,System.Func`2<TSource,System.Boolean>) */,
{ 1094, 1952, -1 } /* !1 System.Func`2<TSource,System.Boolean>::Invoke(!0) */,
{ 11420, 1953, -1 } /* System.Collections.Generic.EqualityComparer`1<!0> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
{ 17655, 1953, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::.ctor(System.Collections.Generic.IEqualityComparer`1<T>) */,
{ 17657, 1953, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::.ctor(System.Collections.Generic.IEnumerable`1<T>,System.Collections.Generic.IEqualityComparer`1<T>) */,
{ 17683, 1953, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<T>::AreEqualityComparersEqual(System.Collections.Generic.HashSet`1<T>,System.Collections.Generic.HashSet`1<T>) */,
{ 17659, 1953, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::CopyFrom(System.Collections.Generic.HashSet`1<T>) */,
{ 17678, 1953, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::Initialize(System.Int32) */,
{ 17673, 1953, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::UnionWith(System.Collections.Generic.IEnumerable`1<T>) */,
{ 17677, 1953, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::TrimExcess() */,
{ 17682, 1953, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::AddValue(System.Int32,System.Int32,T) */,
{ 17681, 1953, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<T>::AddIfNotPresent(T) */,
{ 17684, 1953, -1 } /* System.Int32 System.Collections.Generic.HashSet`1<T>::InternalGetHashCode(T) */,
{ 17675, 1953, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::CopyTo(T[],System.Int32,System.Int32) */,
{ 10468, -1, 1953 } /* System.Boolean System.Runtime.CompilerServices.RuntimeHelpers::IsReferenceOrContainsReferences<T>() */,
{ 17685, 1953, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<T>::.ctor(System.Collections.Generic.HashSet`1<T>) */,
{ 17674, 1953, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::CopyTo(T[]) */,
{ 17680, 1953, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::SetCapacity(System.Int32) */,
{ 17679, 1953, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::IncreaseCapacity() */,
{ 17676, 1953, -1 } /* System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1<T>::get_Comparer() */,
{ 17688, 1954, -1 } /* T System.Collections.Generic.HashSet`1/Enumerator<T>::get_Current() */,
{ 17799, -1, 1955 } /* T Unity.Collections.LowLevel.Unsafe.UnsafeUtility::ReadArrayElement<T>(System.Void*,System.Int32) */,
{ 17800, -1, 1955 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement<T>(System.Void*,System.Int32,T) */,
{ 17776, 1955, -1 } /* System.Void Unity.Collections.NativeArray`1<T>::Deallocate() */,
{ 17784, 1955, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<T>::.ctor(Unity.Collections.NativeArray`1<T>&) */,
{ 17778, 1955, -1 } /* Unity.Collections.NativeArray`1/Enumerator<T> Unity.Collections.NativeArray`1<T>::GetEnumerator() */,
{ 17781, 1955, -1 } /* System.Boolean Unity.Collections.NativeArray`1<T>::Equals(Unity.Collections.NativeArray`1<T>) */,
{ 17773, 1956, -1 } /* System.Int32 Unity.Collections.NativeArray`1<T>::get_Length() */,
{ 17774, 1956, -1 } /* T Unity.Collections.NativeArray`1<T>::get_Item(System.Int32) */,
{ 17788, 1956, -1 } /* T Unity.Collections.NativeArray`1/Enumerator<T>::get_Current() */,
{ 17802, -1, 2632 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::InternalEnumToInt<T>(T&,System.Int32&) */,
{ 18970, -1, 2633 } /* T[] UnityEngine.Mesh::GetAllocArrayFromChannel<T>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32) */,
{ 19791, -1, 1960 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<T>(System.Collections.Generic.List`1<T>) */,
{ 19791, -1, 1961 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<T>(System.Collections.Generic.List`1<T>) */,
{ 11540, 1962, -1 } /* System.Void System.Collections.Generic.List`1<T>::Clear() */,
{ 19789, -1, 1962 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<T>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 18974, -1, 1963 } /* System.Void UnityEngine.Mesh::SetListForChannel<T>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 19599, -1, 2634 } /* T[] UnityEngine.Resources::ConvertObjects<T>(UnityEngine.Object[]) */,
{ 19701, -1, 2635 } /* T[] UnityEngine.GameObject::GetComponents<T>() */,
{ 19705, -1, 2636 } /* T[] UnityEngine.GameObject::GetComponentsInChildren<T>(System.Boolean) */,
{ 11520, 1965, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::get_Capacity() */,
{ 11522, 1965, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::get_Count() */,
{ 11540, 1966, -1 } /* System.Void System.Collections.Generic.List`1<T>::Clear() */,
{ 11520, 1966, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::get_Capacity() */,
{ 11521, 1966, -1 } /* System.Void System.Collections.Generic.List`1<T>::set_Capacity(System.Int32) */,
{ 19788, -1, 1966 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<T>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 11522, 1967, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::get_Count() */,
{ 19599, -1, 2637 } /* T[] UnityEngine.Resources::ConvertObjects<T>(UnityEngine.Object[]) */,
{ 7306, -1, 2638 } /* !!0 System.Threading.Interlocked::CompareExchange<UnityEngine.Events.UnityAction`1<T1>>(!!0&,!!0,!!0) */,
{ 20261, 1969, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<T1>::add_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20252, -1, 1969 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T1>(System.Object) */,
{ 20318, 1969, -1 } /* System.Void UnityEngine.Events.UnityAction`1<T1>::Invoke(T0) */,
{ 20252, -1, 2639 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T1>(System.Object) */,
{ 20252, -1, 2640 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T2>(System.Object) */,
{ 20329, 1970, -1 } /* System.Void UnityEngine.Events.UnityAction`2<T1,T2>::Invoke(T0,T1) */,
{ 20252, -1, 2641 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T1>(System.Object) */,
{ 20252, -1, 2642 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T2>(System.Object) */,
{ 20252, -1, 2643 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T3>(System.Object) */,
{ 20336, 1971, -1 } /* System.Void UnityEngine.Events.UnityAction`3<T1,T2,T3>::Invoke(T0,T1,T2) */,
{ 20252, -1, 2644 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T1>(System.Object) */,
{ 20252, -1, 2645 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T2>(System.Object) */,
{ 20252, -1, 2646 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T3>(System.Object) */,
{ 20252, -1, 2647 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T4>(System.Object) */,
{ 20343, 1972, -1 } /* System.Void UnityEngine.Events.UnityAction`4<T1,T2,T3,T4>::Invoke(T0,T1,T2,T3) */,
{ 20263, 1973, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<T>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20266, 1973, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<T>::Invoke(T1) */,
{ 20326, 1974, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<T0>::GetDelegate(UnityEngine.Events.UnityAction`1<T0>) */,
{ 20263, 1974, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<T0>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20264, 1974, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<T0>::.ctor(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20266, 1974, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<T0>::Invoke(T1) */,
{ 20268, 2030, -1 } /* System.Void UnityEngine.Events.InvokableCall`2<T0,T1>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20271, 2031, -1 } /* System.Void UnityEngine.Events.InvokableCall`3<T0,T1,T2>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20274, 2032, -1 } /* System.Void UnityEngine.Events.InvokableCall`4<T0,T1,T2,T3>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 11420, 2033, -1 } /* System.Collections.Generic.EqualityComparer`1<!0> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
{ 20654, -1, 2033 } /* System.Void UnityEngine.Assertions.Assert::AreEqual<T>(T,T,System.String,System.Collections.Generic.IEqualityComparer`1<T>) */,
{ 22415, -1, 2648 } /* ArrayType UnityEngine._AndroidJNIHelper::ConvertFromJNIArray<ArrayType>(System.IntPtr) */,
{ 22417, -1, 2649 } /* System.IntPtr UnityEngine._AndroidJNIHelper::GetMethodID<ReturnType>(System.IntPtr,System.String,System.Object[],System.Boolean) */,
{ 22387, -1, 2650 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<ReturnType>(System.String,System.Object[]) */,
{ 22388, -1, 2651 } /* ReturnType UnityEngine.AndroidJavaObject::_CallStatic<ReturnType>(System.String,System.Object[]) */,
{ 22240, -1, 2652 } /* System.IntPtr UnityEngine.AndroidJNIHelper::GetMethodID<ReturnType>(System.IntPtr,System.String,System.Object[],System.Boolean) */,
{ 22239, -1, 2652 } /* ArrayType UnityEngine.AndroidJNIHelper::ConvertFromJNIArray<ReturnType>(System.IntPtr) */,
{ 22240, -1, 2653 } /* System.IntPtr UnityEngine.AndroidJNIHelper::GetMethodID<ReturnType>(System.IntPtr,System.String,System.Object[],System.Boolean) */,
{ 22239, -1, 2653 } /* ArrayType UnityEngine.AndroidJNIHelper::ConvertFromJNIArray<ReturnType>(System.IntPtr) */,
{ 22423, -1, 2654 } /* System.String UnityEngine._AndroidJNIHelper::GetSignature<ReturnType>(System.Object[]) */,
{ 23300, 1976, -1 } /* T UnityEngine.UIElements.ObjectPool`1<T>::Get() */,
{ 23299, 1976, -1 } /* System.Int32 UnityEngine.UIElements.ObjectPool`1<T>::Size() */,
{ 16996, 1976, -1 } /* System.Void System.Collections.Generic.Stack`1<T>::.ctor() */,
{ 23297, 1976, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<T>::set_maxSize(System.Int32) */,
{ 16997, 1976, -1 } /* System.Int32 System.Collections.Generic.Stack`1<T>::get_Count() */,
{ 17005, 1976, -1 } /* !0 System.Collections.Generic.Stack`1<T>::Pop() */,
{ 1126, -1, 1976 } /* !!0 System.Activator::CreateInstance<T>() */,
{ 17004, 1976, -1 } /* !0 System.Collections.Generic.Stack`1<T>::Peek() */,
{ 23296, 1976, -1 } /* System.Int32 UnityEngine.UIElements.ObjectPool`1<T>::get_maxSize() */,
{ 17006, 1976, -1 } /* System.Void System.Collections.Generic.Stack`1<T>::Push(!0) */,
{ 23567, 1977, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Init() */,
{ 23457, 1977, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<T>::LocalInit() */,
{ 23454, 1977, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<T>::set_relatedTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23455, 1977, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<T>::set_pointerId(System.Int32) */,
{ 23568, 1977, -1 } /* T UnityEngine.UIElements.EventBase`1<T>::GetPooled() */,
{ 23565, 1977, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::.ctor() */,
{ 23456, 1978, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<T>::Init() */,
{ 23459, 1978, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<T>::.ctor() */,
{ 23567, 1979, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Init() */,
{ 23471, 1979, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<T>::LocalInit() */,
{ 23469, 1979, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<T>::set_commandName(System.String) */,
{ 23568, 1979, -1 } /* T UnityEngine.UIElements.EventBase`1<T>::GetPooled() */,
{ 23565, 1979, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::.ctor() */,
{ 23692, 1980, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::.ctor() */,
{ 23300, 1981, -1 } /* T UnityEngine.UIElements.ObjectPool`1<T>::Get() */,
{ 23568, 1981, -1 } /* T UnityEngine.UIElements.EventBase`1<T>::GetPooled() */,
{ 23301, 1981, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<T>::Release(T) */,
{ 23570, 1981, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::ReleasePooled(T) */,
{ 23298, 1981, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<T>::.ctor(System.Int32) */,
{ 23567, 1982, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Init() */,
{ 23611, 1982, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<T>::LocalInit() */,
{ 23606, 1982, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<T>::set_relatedTarget(UnityEngine.UIElements.Focusable) */,
{ 23607, 1982, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<T>::set_direction(UnityEngine.UIElements.FocusChangeDirection) */,
{ 23609, 1982, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<T>::set_focusController(UnityEngine.UIElements.FocusController) */,
{ 23568, 1982, -1 } /* T UnityEngine.UIElements.EventBase`1<T>::GetPooled() */,
{ 23565, 1982, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::.ctor() */,
{ 23567, 1983, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Init() */,
{ 23639, 1983, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<T>::LocalInit() */,
{ 23635, 1983, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<T>::set_modifiers(UnityEngine.EventModifiers) */,
{ 23636, 1983, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<T>::set_character(System.Char) */,
{ 23637, 1983, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<T>::set_keyCode(UnityEngine.KeyCode) */,
{ 23568, 1983, -1 } /* T UnityEngine.UIElements.EventBase`1<T>::GetPooled() */,
{ 23565, 1983, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::.ctor() */,
{ 23567, 1984, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Init() */,
{ 23683, 1984, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::LocalInit() */,
{ 23664, 1984, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::set_modifiers(UnityEngine.EventModifiers) */,
{ 23666, 1984, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::set_mousePosition(UnityEngine.Vector2) */,
{ 23667, 1984, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::set_localMousePosition(UnityEngine.Vector2) */,
{ 23669, 1984, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::set_mouseDelta(UnityEngine.Vector2) */,
{ 23671, 1984, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::set_clickCount(System.Int32) */,
{ 23673, 1984, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::set_button(System.Int32) */,
{ 23675, 1984, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::set_pressedButtons(System.Int32) */,
{ 23665, 1984, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<T>::get_mousePosition() */,
{ 23568, 1984, -1 } /* T UnityEngine.UIElements.EventBase`1<T>::GetPooled() */,
{ 23690, 1984, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<T>::GetPooled(UnityEngine.UIElements.IMouseEvent) */,
{ 23569, 1984, -1 } /* T UnityEngine.UIElements.EventBase`1<T>::GetPooled(UnityEngine.UIElements.EventBase) */,
{ 23565, 1984, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::.ctor() */,
{ 23689, 1985, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<TLeaveEvent>::GetPooled(UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2,System.Boolean) */,
{ 23689, 1986, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<TEnterEvent>::GetPooled(UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2,System.Boolean) */,
{ 23817, 1987, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<TLeaveEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent,UnityEngine.Vector2,System.Int32) */,
{ 23817, 1988, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<TEnterEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent,UnityEngine.Vector2,System.Int32) */,
{ 23567, 1989, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Init() */,
{ 23812, 1989, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::LocalInit() */,
{ 23772, 1989, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_pointerId(System.Int32) */,
{ 23774, 1989, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_pointerType(System.String) */,
{ 23776, 1989, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_isPrimary(System.Boolean) */,
{ 23778, 1989, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_button(System.Int32) */,
{ 23780, 1989, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_pressedButtons(System.Int32) */,
{ 23782, 1989, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_position(UnityEngine.Vector3) */,
{ 23784, 1989, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_localPosition(UnityEngine.Vector3) */,
{ 23786, 1989, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_deltaPosition(UnityEngine.Vector3) */,
{ 23788, 1989, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_deltaTime(System.Single) */,
{ 23790, 1989, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_clickCount(System.Int32) */,
{ 23792, 1989, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_pressure(System.Single) */,
{ 23794, 1989, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_tangentialPressure(System.Single) */,
{ 23796, 1989, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_altitudeAngle(System.Single) */,
{ 23798, 1989, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_azimuthAngle(System.Single) */,
{ 23800, 1989, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_twist(System.Single) */,
{ 23802, 1989, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_radius(UnityEngine.Vector2) */,
{ 23804, 1989, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_radiusVariance(UnityEngine.Vector2) */,
{ 23806, 1989, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_modifiers(UnityEngine.EventModifiers) */,
{ 23781, 1989, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<T>::get_position() */,
{ 23568, 1989, -1 } /* T UnityEngine.UIElements.EventBase`1<T>::GetPooled() */,
{ 23815, 1989, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<T>::IsMouse(UnityEngine.Event) */,
{ 23771, 1989, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<T>::get_pointerId() */,
{ 23779, 1989, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<T>::get_pressedButtons() */,
{ 23818, 1989, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<T>::GetPooled(UnityEngine.UIElements.IPointerEvent) */,
{ 23565, 1989, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::.ctor() */,
{ 17801, -1, 1990 } /* System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::EnumToInt<T>(!!0) */,
{ 23890, 1990, -1 } /* System.Boolean UnityEngine.UIElements.StyleEnum`1<T>::op_Equality(UnityEngine.UIElements.StyleEnum`1<T>,UnityEngine.UIElements.StyleEnum`1<T>) */,
{ 23936, -1, 1990 } /* System.String UnityEngine.UIElements.StyleValueExtensions::DebugString<T>(UnityEngine.UIElements.IStyleValue`1<T>) */,
{ 23889, 1992, -1 } /* System.Void UnityEngine.UIElements.StyleEnum`1<T>::.ctor(T,UnityEngine.UIElements.StyleKeyword) */,
{ 23887, 1992, -1 } /* System.Void UnityEngine.UIElements.StyleEnum`1<T>::set_specificity(System.Int32) */,
{ 24235, 1994, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/<ProcessMatchResponse>d__26`2<JSONRESPONSE,USERRESPONSEDELEGATETYPE>::.ctor(System.Int32) */,
{ 1126, -1, 2655 } /* !!0 System.Activator::CreateInstance<JSONRESPONSE>() */,
{ 24232, 1995, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<JSONRESPONSE,USERRESPONSEDELEGATETYPE>::Invoke(T,U) */,
{ 16870, 1996, -1 } /* System.Void System.Collections.Generic.Queue`1<T[]>::.ctor() */,
{ 24433, 2656, -1 } /* System.Int32 ArrayPool`1<T>::NextPowerOfTwo(System.Int32) */,
{ 24436, 2656, -1 } /* System.Int32 ArrayPool`1<T>::GetSlot(System.Int32) */,
{ 16871, 1996, -1 } /* System.Int32 System.Collections.Generic.Queue`1<T[]>::get_Count() */,
{ 16880, 1996, -1 } /* !0 System.Collections.Generic.Queue`1<T[]>::Dequeue() */,
{ 16876, 1996, -1 } /* System.Void System.Collections.Generic.Queue`1<T[]>::Enqueue(!0) */,
{ 25554, 1997, -1 } /* ZXing.Writer ZXing.BarcodeWriterGeneric`1<TOutput>::get_Encoder() */,
{ 25552, 1997, -1 } /* ZXing.Common.EncodingOptions ZXing.BarcodeWriterGeneric`1<TOutput>::get_Options() */,
{ 25550, 1997, -1 } /* ZXing.BarcodeFormat ZXing.BarcodeWriterGeneric`1<TOutput>::get_Format() */,
{ 25555, 1997, -1 } /* ZXing.Rendering.IBarcodeRenderer`1<TOutput> ZXing.BarcodeWriterGeneric`1<TOutput>::get_Renderer() */,
{ 25557, 1997, -1 } /* ZXing.Common.BitMatrix ZXing.BarcodeWriterGeneric`1<TOutput>::Encode(System.String) */,
{ 1126, -1, 2657 } /* !!0 System.Activator::CreateInstance<TMsg>() */,
{ 27171, -1, 2658 } /* System.Void UnityEngine.Networking.NetworkServerSimple::SetNetworkConnectionClass<T>() */,
{ 27433, 1998, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::AddInternal(T) */,
{ 1126, -1, 1998 } /* !!0 System.Activator::CreateInstance<T>() */,
{ 27447, 1998, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::.ctor() */,
{ 11522, 1999, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::get_Count() */,
{ 27427, 1999, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::SerializeItem(UnityEngine.Networking.NetworkWriter,T) */,
{ 27449, 1999, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<T>::Invoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 27430, 1999, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,T) */,
{ 27428, 1999, -1 } /* T UnityEngine.Networking.SyncList`1<T>::DeserializeItem(UnityEngine.Networking.NetworkReader) */,
{ 11533, 1999, -1 } /* System.Void System.Collections.Generic.List`1<T>::Add(!0) */,
{ 11540, 1999, -1 } /* System.Void System.Collections.Generic.List`1<T>::Clear() */,
{ 11568, 1999, -1 } /* System.Void System.Collections.Generic.List`1<T>::Insert(System.Int32,!0) */,
{ 11574, 1999, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::Remove(!0) */,
{ 11577, 1999, -1 } /* System.Void System.Collections.Generic.List`1<T>::RemoveAt(System.Int32) */,
{ 11529, 1999, -1 } /* System.Void System.Collections.Generic.List`1<T>::set_Item(System.Int32,!0) */,
{ 27431, 1999, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 11541, 1999, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::Contains(!0) */,
{ 11547, 1999, -1 } /* System.Void System.Collections.Generic.List`1<T>::CopyTo(!0[],System.Int32) */,
{ 11564, 1999, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::IndexOf(!0) */,
{ 11528, 1999, -1 } /* !0 System.Collections.Generic.List`1<T>::get_Item(System.Int32) */,
{ 11560, 1999, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<T>::GetEnumerator() */,
{ 27445, 1999, -1 } /* System.Collections.Generic.IEnumerator`1<T> UnityEngine.Networking.SyncList`1<T>::GetEnumerator() */,
{ 11517, 1999, -1 } /* System.Void System.Collections.Generic.List`1<T>::.ctor() */,
{ 1126, -1, 2659 } /* !!0 System.Activator::CreateInstance<TMsg>() */,
{ 34186, 2034, -1 } /* System.String LuaInterface.TypeTraits`1<T>::GetTypeName() */,
{ 33355, 2034, -1 } /* System.Void LuaInterface.LuaOut`1<T>::.ctor() */,
{ 34119, -1, 2034 } /* System.Void LuaInterface.ToLua::PushOut<T>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 19648, -1, 2035 } /* !!0 UnityEngine.Component::GetComponent<T>() */,
{ 28199, 2035, -1 } /* System.Void MonoSingleton`1<T>::Init() */,
{ 19718, -1, 2035 } /* !!0 UnityEngine.GameObject::AddComponent<T>() */,
{ 28215, 2036, -1 } /* System.Void Singleton`1<T>::CreateInstance() */,
{ 1126, -1, 2036 } /* !!0 System.Activator::CreateInstance<T>() */,
{ 28219, 2036, -1 } /* System.Void Singleton`1<T>::Init() */,
{ 28220, 2036, -1 } /* System.Void Singleton`1<T>::UnInit() */,
{ 34197, 2037, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<T>::Create(LuaInterface.LuaFunction) */,
{ 33249, -1, 2660 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 33249, -1, 2661 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 33249, -1, 2662 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 33249, -1, 2663 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 33249, -1, 2664 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 33249, -1, 2665 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 33249, -1, 2666 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 33249, -1, 2667 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 33249, -1, 2668 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 33249, -1, 2669 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 33249, -1, 2670 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 33249, -1, 2671 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 33249, -1, 2672 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 33249, -1, 2673 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 33249, -1, 2674 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 33249, -1, 2675 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 33249, -1, 2676 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 33249, -1, 2677 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 33249, -1, 2678 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 33249, -1, 2679 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 33249, -1, 2680 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 33249, -1, 2681 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 33249, -1, 2682 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 33249, -1, 2683 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 33249, -1, 2684 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 33249, -1, 2685 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 33249, -1, 2686 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 33249, -1, 2687 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T7>(T) */,
{ 33249, -1, 2688 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 33249, -1, 2689 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 33249, -1, 2690 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 33249, -1, 2691 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 33249, -1, 2692 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 33249, -1, 2693 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 33249, -1, 2694 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T7>(T) */,
{ 33249, -1, 2695 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T8>(T) */,
{ 33249, -1, 2696 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 33249, -1, 2697 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 33249, -1, 2698 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 33249, -1, 2699 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 33249, -1, 2700 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 33249, -1, 2701 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 33249, -1, 2702 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T7>(T) */,
{ 33249, -1, 2703 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T8>(T) */,
{ 33249, -1, 2704 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T9>(T) */,
{ 33273, -1, 2705 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 33249, -1, 2706 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 33273, -1, 2707 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 33249, -1, 2708 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 33249, -1, 2709 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 33273, -1, 2710 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 33249, -1, 2711 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 33249, -1, 2712 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 33249, -1, 2713 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 33273, -1, 2714 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 33249, -1, 2715 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 33249, -1, 2716 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 33249, -1, 2717 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 33249, -1, 2718 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 33273, -1, 2719 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 33249, -1, 2720 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 33249, -1, 2721 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 33249, -1, 2722 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 33249, -1, 2723 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 33249, -1, 2724 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 33273, -1, 2725 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 33249, -1, 2726 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 33249, -1, 2727 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 33249, -1, 2728 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 33249, -1, 2729 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 33249, -1, 2730 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 33249, -1, 2731 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 33273, -1, 2732 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 33249, -1, 2733 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 33249, -1, 2734 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 33249, -1, 2735 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 33249, -1, 2736 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 33249, -1, 2737 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 33249, -1, 2738 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 33249, -1, 2739 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T7>(T) */,
{ 33273, -1, 2740 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 33249, -1, 2741 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 33249, -1, 2742 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 33249, -1, 2743 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 33249, -1, 2744 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 33249, -1, 2745 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 33249, -1, 2746 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 33249, -1, 2747 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T7>(T) */,
{ 33249, -1, 2748 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T8>(T) */,
{ 33273, -1, 2749 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 33249, -1, 2750 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 33249, -1, 2751 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 33249, -1, 2752 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 33249, -1, 2753 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 33249, -1, 2754 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 33249, -1, 2755 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 33249, -1, 2756 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T7>(T) */,
{ 33249, -1, 2757 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T8>(T) */,
{ 33249, -1, 2758 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T9>(T) */,
{ 33273, -1, 2759 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 33651, -1, 2760 } /* System.Void LuaInterface.LuaState::PushValue<T>(T) */,
{ 33650, -1, 2761 } /* System.Void LuaInterface.LuaState::PushSealed<T>(T) */,
{ 33652, -1, 2762 } /* System.Void LuaInterface.LuaState::PushGeneric<T>(T) */,
{ 33675, -1, 2763 } /* T LuaInterface.LuaState::CheckValue<T>(System.Int32) */,
{ 33700, -1, 2764 } /* T LuaInterface.LuaState::LuaLoadBuffer<T>(System.Byte[],System.String) */,
{ 33700, -1, 2765 } /* T LuaInterface.LuaState::LuaLoadBuffer<T>(System.Byte[],System.String) */,
{ 33675, -1, 2766 } /* T LuaInterface.LuaState::CheckValue<T>(System.Int32) */,
{ 34129, -1, 2767 } /* System.Void LuaInterface.ToLua::PushSealed<T>(System.IntPtr,T) */,
{ 1082, 2768, -1 } /* System.Void System.Action`2<System.IntPtr,T>::Invoke(!0,!1) */,
{ 1082, 2769, -1 } /* System.Void System.Action`2<System.IntPtr,T>::Invoke(!0,!1) */,
{ 34074, -1, 2770 } /* T[] LuaInterface.ToLua::CheckNumberArray<T>(System.IntPtr,System.Int32) */,
{ 1098, 2771, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 33675, -1, 2772 } /* T LuaInterface.LuaState::CheckValue<T>(System.Int32) */,
{ 33652, -1, 2773 } /* System.Void LuaInterface.LuaState::PushGeneric<T>(T) */,
{ 33652, -1, 2774 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33652, -1, 2775 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33652, -1, 2776 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33652, -1, 2777 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33652, -1, 2778 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33652, -1, 2779 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33652, -1, 2780 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33652, -1, 2781 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33652, -1, 2782 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33652, -1, 2783 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33652, -1, 2784 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33652, -1, 2785 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33652, -1, 2786 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33652, -1, 2787 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 33652, -1, 2788 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33652, -1, 2789 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33652, -1, 2790 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33652, -1, 2791 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33652, -1, 2792 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 33652, -1, 2793 } /* System.Void LuaInterface.LuaState::PushGeneric<T6>(T) */,
{ 33675, -1, 2794 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33652, -1, 2795 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33675, -1, 2796 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33652, -1, 2797 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33652, -1, 2798 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33675, -1, 2799 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33652, -1, 2800 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33652, -1, 2801 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33652, -1, 2802 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33675, -1, 2803 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33652, -1, 2804 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33652, -1, 2805 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33652, -1, 2806 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33652, -1, 2807 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33675, -1, 2808 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33652, -1, 2809 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33652, -1, 2810 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33652, -1, 2811 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33652, -1, 2812 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33652, -1, 2813 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 33675, -1, 2814 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33652, -1, 2815 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33652, -1, 2816 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33652, -1, 2817 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33652, -1, 2818 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33652, -1, 2819 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 33652, -1, 2820 } /* System.Void LuaInterface.LuaState::PushGeneric<T6>(T) */,
{ 33675, -1, 2821 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33675, -1, 2822 } /* T LuaInterface.LuaState::CheckValue<T>(System.Int32) */,
{ 33652, -1, 2823 } /* System.Void LuaInterface.LuaState::PushGeneric<T>(T) */,
{ 33652, -1, 2824 } /* System.Void LuaInterface.LuaState::PushGeneric<K>(T) */,
{ 33675, -1, 2825 } /* T LuaInterface.LuaState::CheckValue<V>(System.Int32) */,
{ 33652, -1, 2826 } /* System.Void LuaInterface.LuaState::PushGeneric<K>(T) */,
{ 33652, -1, 2827 } /* System.Void LuaInterface.LuaState::PushGeneric<V>(T) */,
{ 33675, -1, 2828 } /* T LuaInterface.LuaState::CheckValue<T>(System.Int32) */,
{ 33652, -1, 2829 } /* System.Void LuaInterface.LuaState::PushGeneric<T>(T) */,
{ 33652, -1, 2830 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33652, -1, 2831 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33652, -1, 2832 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33652, -1, 2833 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33652, -1, 2834 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33652, -1, 2835 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33652, -1, 2836 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33652, -1, 2837 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33652, -1, 2838 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33652, -1, 2839 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33652, -1, 2840 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33652, -1, 2841 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33652, -1, 2842 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33652, -1, 2843 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33652, -1, 2844 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 33652, -1, 2845 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33652, -1, 2846 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33652, -1, 2847 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33652, -1, 2848 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33652, -1, 2849 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 33652, -1, 2850 } /* System.Void LuaInterface.LuaState::PushGeneric<T6>(T) */,
{ 33675, -1, 2851 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33652, -1, 2852 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33675, -1, 2853 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33652, -1, 2854 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33652, -1, 2855 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33675, -1, 2856 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33652, -1, 2857 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33652, -1, 2858 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33652, -1, 2859 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33675, -1, 2860 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33652, -1, 2861 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33652, -1, 2862 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33652, -1, 2863 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33652, -1, 2864 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33675, -1, 2865 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33652, -1, 2866 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33652, -1, 2867 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33652, -1, 2868 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33652, -1, 2869 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33652, -1, 2870 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 33675, -1, 2871 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33652, -1, 2872 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33652, -1, 2873 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33652, -1, 2874 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33652, -1, 2875 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33652, -1, 2876 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 33652, -1, 2877 } /* System.Void LuaInterface.LuaState::PushGeneric<T6>(T) */,
{ 33675, -1, 2878 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33926, 2002, -1 } /* System.Void LuaInterface.LuaDictTable`2<K,V>::.ctor(LuaInterface.LuaTable) */,
{ 33923, 2879, -1 } /* System.Void LuaInterface.LuaDictEntry`2<K,V>::set_Key(K) */,
{ 33925, 2879, -1 } /* System.Void LuaInterface.LuaDictEntry`2<K,V>::set_Value(V) */,
{ 33866, -1, 2003 } /* V LuaInterface.LuaTable::RawGet<K,V>(K) */,
{ 33867, -1, 2003 } /* System.Void LuaInterface.LuaTable::RawSet<K,V>(K,V) */,
{ 11267, 2003, -1 } /* System.Void System.Collections.Generic.Dictionary`2<K,V>::.ctor() */,
{ 33931, 2003, -1 } /* System.Collections.Generic.IEnumerator`1<LuaInterface.LuaDictEntry`2<K,V>> LuaInterface.LuaDictTable`2<K,V>::GetEnumerator() */,
{ 33922, 2003, -1 } /* K LuaInterface.LuaDictEntry`2<K,V>::get_Key() */,
{ 33924, 2003, -1 } /* V LuaInterface.LuaDictEntry`2<K,V>::get_Value() */,
{ 11286, 2003, -1 } /* System.Void System.Collections.Generic.Dictionary`2<K,V>::Add(!0,!1) */,
{ 33933, 2003, -1 } /* System.Void LuaInterface.LuaDictTable`2/Enumerator<K,V>::.ctor(LuaInterface.LuaDictTable`2<K,V>) */,
{ 33934, 2005, -1 } /* LuaInterface.LuaDictEntry`2<K,V> LuaInterface.LuaDictTable`2/Enumerator<K,V>::get_Current() */,
{ 33675, -1, 2880 } /* T LuaInterface.LuaState::CheckValue<K>(System.Int32) */,
{ 33923, 2005, -1 } /* System.Void LuaInterface.LuaDictEntry`2<K,V>::set_Key(K) */,
{ 33675, -1, 2881 } /* T LuaInterface.LuaState::CheckValue<V>(System.Int32) */,
{ 33925, 2005, -1 } /* System.Void LuaInterface.LuaDictEntry`2<K,V>::set_Value(V) */,
{ 1082, 2882, -1 } /* System.Void System.Action`2<System.IntPtr,T1>::Invoke(!0,!1) */,
{ 1082, 2883, -1 } /* System.Void System.Action`2<System.IntPtr,T1>::Invoke(!0,!1) */,
{ 1082, 2884, -1 } /* System.Void System.Action`2<System.IntPtr,T2>::Invoke(!0,!1) */,
{ 1082, 2885, -1 } /* System.Void System.Action`2<System.IntPtr,T1>::Invoke(!0,!1) */,
{ 1082, 2886, -1 } /* System.Void System.Action`2<System.IntPtr,T2>::Invoke(!0,!1) */,
{ 1082, 2887, -1 } /* System.Void System.Action`2<System.IntPtr,T3>::Invoke(!0,!1) */,
{ 1098, 2888, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,R1>::Invoke(!0,!1) */,
{ 1082, 2889, -1 } /* System.Void System.Action`2<System.IntPtr,T1>::Invoke(!0,!1) */,
{ 1098, 2890, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,R1>::Invoke(!0,!1) */,
{ 1082, 2891, -1 } /* System.Void System.Action`2<System.IntPtr,T1>::Invoke(!0,!1) */,
{ 1082, 2892, -1 } /* System.Void System.Action`2<System.IntPtr,T2>::Invoke(!0,!1) */,
{ 1098, 2893, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,R1>::Invoke(!0,!1) */,
{ 1082, 2894, -1 } /* System.Void System.Action`2<System.IntPtr,T1>::Invoke(!0,!1) */,
{ 1082, 2895, -1 } /* System.Void System.Action`2<System.IntPtr,T2>::Invoke(!0,!1) */,
{ 1082, 2896, -1 } /* System.Void System.Action`2<System.IntPtr,T3>::Invoke(!0,!1) */,
{ 1098, 2897, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,R1>::Invoke(!0,!1) */,
{ 1098, 2898, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 3705, 2007, -1 } /* System.Void System.Nullable`1<T>::.ctor(!0) */,
{ 34186, 2057, -1 } /* System.String LuaInterface.TypeTraits`1<T>::GetTypeName() */,
{ 1098, 2899, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1098, 2900, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 3705, 2008, -1 } /* System.Void System.Nullable`1<T>::.ctor(!0) */,
{ 1098, 2901, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 34186, 2060, -1 } /* System.String LuaInterface.TypeTraits`1<T[]>::GetTypeName() */,
{ 1098, 2902, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 34186, 2062, -1 } /* System.String LuaInterface.TypeTraits`1<T[]>::GetTypeName() */,
{ 34186, 2064, -1 } /* System.String LuaInterface.TypeTraits`1<T[]>::GetTypeName() */,
{ 1098, 2903, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1098, 2904, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1098, 2905, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1098, 2906, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1098, 2907, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 34186, 2070, -1 } /* System.String LuaInterface.TypeTraits`1<T[]>::GetTypeName() */,
{ 1098, 2908, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1098, 2909, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1098, 2910, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1082, 2911, -1 } /* System.Void System.Action`2<System.IntPtr,T>::Invoke(!0,!1) */,
{ 3706, 2010, -1 } /* System.Boolean System.Nullable`1<T>::get_HasValue() */,
{ 3707, 2010, -1 } /* !0 System.Nullable`1<T>::get_Value() */,
{ 1082, 2912, -1 } /* System.Void System.Action`2<System.IntPtr,T>::Invoke(!0,!1) */,
{ 34187, 2074, -1 } /* System.Int32 LuaInterface.TypeTraits`1<T>::GetLuaReference(System.IntPtr) */,
{ 34197, 2075, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<T>::Create(LuaInterface.LuaFunction) */,
{ 34186, 2075, -1 } /* System.String LuaInterface.TypeTraits`1<T>::GetTypeName() */,
{ 34195, 2155, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<T>::<GetLuaReference>b__9_0() */,
{ 34189, 2155, -1 } /* System.Boolean LuaInterface.TypeTraits`1<T>::IsNilType() */,
{ 34190, 2155, -1 } /* System.Boolean LuaInterface.TypeTraits`1<T>::IsUserData(System.IntPtr,System.Int32) */,
{ 34191, 2155, -1 } /* System.Boolean LuaInterface.TypeTraits`1<T>::IsUserTable(System.IntPtr,System.Int32) */,
{ 34188, 2155, -1 } /* System.Boolean LuaInterface.TypeTraits`1<T>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 34194, 2011, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<T>::.ctor() */,
{ 34202, 2157, -1 } /* System.Void LuaInterface.StackTraits`1<T>::PushValue(System.IntPtr,T) */,
{ 1081, 2012, -1 } /* System.Void System.Action`2<System.IntPtr,T>::.ctor(System.Object,System.IntPtr) */,
{ 34204, 2157, -1 } /* System.Void LuaInterface.StackTraits`1<T>::PushArray(System.IntPtr,T) */,
{ 34203, 2157, -1 } /* System.Void LuaInterface.StackTraits`1<T>::PushObject(System.IntPtr,T) */,
{ 34186, 2157, -1 } /* System.String LuaInterface.TypeTraits`1<T>::GetTypeName() */,
{ 34201, 2157, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<T>::SelectPush() */,
{ 34206, 2157, -1 } /* T LuaInterface.StackTraits`1<T>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 1097, 2013, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,T>::.ctor(System.Object,System.IntPtr) */,
{ 34205, 2157, -1 } /* T LuaInterface.StackTraits`1<T>::DefaultTo(System.IntPtr,System.Int32) */,
{ 1126, -1, 2913 } /* !!0 System.Activator::CreateInstance<T>() */,
};