yunque9/xcode/Classes/Native/UnityEngine.TextRenderingMo...

2108 lines
98 KiB
C++

#include "il2cpp-config.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <cstring>
#include <string.h>
#include <stdio.h>
#include <cmath>
#include <limits>
#include <assert.h>
#include <stdint.h>
#include "codegen/il2cpp-codegen.h"
#include "il2cpp-object-internals.h"
struct VirtActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
struct GenericVirtActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
struct InterfaceActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
struct GenericInterfaceActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
// System.Action`1<System.Object>
struct Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0;
// System.Action`1<UnityEngine.Font>
struct Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C;
// System.AsyncCallback
struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4;
// System.Byte[]
struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821;
// System.Char[]
struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE;
// System.Delegate[]
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
// System.IAsyncResult
struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// System.String
struct String_t;
// System.String[]
struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E;
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
// UnityEngine.Font
struct Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26;
// UnityEngine.Font/FontTextureRebuildCallback
struct FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C;
// UnityEngine.Material
struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598;
// UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;
IL2CPP_EXTERN_C RuntimeClass* Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_mC307FDDD4FEA6818EE9A27D962C2C512B835DAEB_RuntimeMethod_var;
IL2CPP_EXTERN_C const uint32_t CharacterInfo_get_advance_mCCD27183A01AB4F83305230D5AB39AE6F0E4779C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Font_CreateDynamicFontFromOSFont_m45A9E67DED6075958AB768A70765A2C222C1E8C2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Font_CreateDynamicFontFromOSFont_mC67BE05157E03E78B07E241DE3F76B705FA84602_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Font_InvokeTextureRebuilt_Internal_m2D4C9D99B6137EF380A19EC72D6EE8CBFF7B4062_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Font__ctor_m0C14FA34DD683B6F2CEBDF41BB5DB46A98C0AED4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Font_add_textureRebuilt_m031EFCD3B164273920B133A8689C18ED87C9B18F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Font_remove_textureRebuilt_mBEF163DAE27CA126D400646E850AAEE4AE8DAAB4_MetadataUsageId;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_tDBB8B8FDA571F608D819B1D5558C135A3972639B
{
public:
public:
};
// System.Object
struct Il2CppArrayBounds;
// System.Array
// System.String
struct String_t : public RuntimeObject
{
public:
// System.Int32 System.String::m_stringLength
int32_t ___m_stringLength_0;
// System.Char System.String::m_firstChar
Il2CppChar ___m_firstChar_1;
public:
inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
inline void set_m_stringLength_0(int32_t value)
{
___m_stringLength_0 = value;
}
inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
inline void set_m_firstChar_1(Il2CppChar value)
{
___m_firstChar_1 = value;
}
};
struct String_t_StaticFields
{
public:
// System.String System.String::Empty
String_t* ___Empty_5;
public:
inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
inline String_t* get_Empty_5() const { return ___Empty_5; }
inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
inline void set_Empty_5(String_t* value)
{
___Empty_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
}
};
// System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject
{
public:
public:
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
{
};
// System.Boolean
struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C
{
public:
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
inline bool get_m_value_0() const { return ___m_value_0; }
inline bool* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(bool value)
{
___m_value_0 = value;
}
};
struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
{
public:
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
public:
inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
inline String_t* get_TrueString_5() const { return ___TrueString_5; }
inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
inline void set_TrueString_5(String_t* value)
{
___TrueString_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
}
inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
inline String_t* get_FalseString_6() const { return ___FalseString_6; }
inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
inline void set_FalseString_6(String_t* value)
{
___FalseString_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
}
};
// System.Char
struct Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9
{
public:
// System.Char System.Char::m_value
Il2CppChar ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9, ___m_value_0)); }
inline Il2CppChar get_m_value_0() const { return ___m_value_0; }
inline Il2CppChar* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(Il2CppChar value)
{
___m_value_0 = value;
}
};
struct Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9_StaticFields
{
public:
// System.Byte[] System.Char::categoryForLatin1
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___categoryForLatin1_3;
public:
inline static int32_t get_offset_of_categoryForLatin1_3() { return static_cast<int32_t>(offsetof(Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9_StaticFields, ___categoryForLatin1_3)); }
inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* get_categoryForLatin1_3() const { return ___categoryForLatin1_3; }
inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821** get_address_of_categoryForLatin1_3() { return &___categoryForLatin1_3; }
inline void set_categoryForLatin1_3(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* value)
{
___categoryForLatin1_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___categoryForLatin1_3), (void*)value);
}
};
// System.Double
struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409
{
public:
// System.Double System.Double::m_value
double ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409, ___m_value_0)); }
inline double get_m_value_0() const { return ___m_value_0; }
inline double* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(double value)
{
___m_value_0 = value;
}
};
struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields
{
public:
// System.Double System.Double::NegativeZero
double ___NegativeZero_7;
public:
inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields, ___NegativeZero_7)); }
inline double get_NegativeZero_7() const { return ___NegativeZero_7; }
inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; }
inline void set_NegativeZero_7(double value)
{
___NegativeZero_7 = value;
}
};
// System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF
{
public:
public:
};
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields
{
public:
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0;
public:
inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); }
inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value)
{
___enumSeperatorCharArray_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com
{
};
// System.Int32
struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102
{
public:
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); }
inline int32_t get_m_value_0() const { return ___m_value_0; }
inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(int32_t value)
{
___m_value_0 = value;
}
};
// System.IntPtr
struct IntPtr_t
{
public:
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
inline void* get_m_value_0() const { return ___m_value_0; }
inline void** get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(void* value)
{
___m_value_0 = value;
}
};
struct IntPtr_t_StaticFields
{
public:
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
public:
inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
inline intptr_t get_Zero_1() const { return ___Zero_1; }
inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
inline void set_Zero_1(intptr_t value)
{
___Zero_1 = value;
}
};
// System.Single
struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1
{
public:
// System.Single System.Single::m_value
float ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); }
inline float get_m_value_0() const { return ___m_value_0; }
inline float* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(float value)
{
___m_value_0 = value;
}
};
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017
{
public:
union
{
struct
{
};
uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
};
public:
};
// UnityEngine.Rect
struct Rect_t35B976DE901B5423C11705E156938EA27AB402CE
{
public:
// System.Single UnityEngine.Rect::m_XMin
float ___m_XMin_0;
// System.Single UnityEngine.Rect::m_YMin
float ___m_YMin_1;
// System.Single UnityEngine.Rect::m_Width
float ___m_Width_2;
// System.Single UnityEngine.Rect::m_Height
float ___m_Height_3;
public:
inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_XMin_0)); }
inline float get_m_XMin_0() const { return ___m_XMin_0; }
inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
inline void set_m_XMin_0(float value)
{
___m_XMin_0 = value;
}
inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_YMin_1)); }
inline float get_m_YMin_1() const { return ___m_YMin_1; }
inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
inline void set_m_YMin_1(float value)
{
___m_YMin_1 = value;
}
inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Width_2)); }
inline float get_m_Width_2() const { return ___m_Width_2; }
inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
inline void set_m_Width_2(float value)
{
___m_Width_2 = value;
}
inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Height_3)); }
inline float get_m_Height_3() const { return ___m_Height_3; }
inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
inline void set_m_Height_3(float value)
{
___m_Height_3 = value;
}
};
// UnityEngine.Vector2
struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D
{
public:
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
public:
inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___x_0)); }
inline float get_x_0() const { return ___x_0; }
inline float* get_address_of_x_0() { return &___x_0; }
inline void set_x_0(float value)
{
___x_0 = value;
}
inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___y_1)); }
inline float get_y_1() const { return ___y_1; }
inline float* get_address_of_y_1() { return &___y_1; }
inline void set_y_1(float value)
{
___y_1 = value;
}
};
struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields
{
public:
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___negativeInfinityVector_9;
public:
inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___zeroVector_2)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_zeroVector_2() const { return ___zeroVector_2; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_zeroVector_2() { return &___zeroVector_2; }
inline void set_zeroVector_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___zeroVector_2 = value;
}
inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___oneVector_3)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_oneVector_3() const { return ___oneVector_3; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_oneVector_3() { return &___oneVector_3; }
inline void set_oneVector_3(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___oneVector_3 = value;
}
inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___upVector_4)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_upVector_4() const { return ___upVector_4; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_upVector_4() { return &___upVector_4; }
inline void set_upVector_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___upVector_4 = value;
}
inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___downVector_5)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_downVector_5() const { return ___downVector_5; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_downVector_5() { return &___downVector_5; }
inline void set_downVector_5(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___downVector_5 = value;
}
inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___leftVector_6)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_leftVector_6() const { return ___leftVector_6; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_leftVector_6() { return &___leftVector_6; }
inline void set_leftVector_6(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___leftVector_6 = value;
}
inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___rightVector_7)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_rightVector_7() const { return ___rightVector_7; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_rightVector_7() { return &___rightVector_7; }
inline void set_rightVector_7(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___rightVector_7 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___positiveInfinityVector_8)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
inline void set_positiveInfinityVector_8(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___positiveInfinityVector_8 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___negativeInfinityVector_9)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
inline void set_negativeInfinityVector_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___negativeInfinityVector_9 = value;
}
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
public:
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject * ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t * ___method_info_7;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t * ___original_method_info_8;
// System.DelegateData System.Delegate::data
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_10;
public:
inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
inline void set_method_ptr_0(Il2CppMethodPointer value)
{
___method_ptr_0 = value;
}
inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
inline void set_invoke_impl_1(intptr_t value)
{
___invoke_impl_1 = value;
}
inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
inline void set_m_target_2(RuntimeObject * value)
{
___m_target_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
}
inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
inline intptr_t get_method_3() const { return ___method_3; }
inline intptr_t* get_address_of_method_3() { return &___method_3; }
inline void set_method_3(intptr_t value)
{
___method_3 = value;
}
inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
inline void set_delegate_trampoline_4(intptr_t value)
{
___delegate_trampoline_4 = value;
}
inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
inline void set_extra_arg_5(intptr_t value)
{
___extra_arg_5 = value;
}
inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
inline intptr_t get_method_code_6() const { return ___method_code_6; }
inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
inline void set_method_code_6(intptr_t value)
{
___method_code_6 = value;
}
inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
inline void set_method_info_7(MethodInfo_t * value)
{
___method_info_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
}
inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
inline void set_original_method_info_8(MethodInfo_t * value)
{
___original_method_info_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
}
inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; }
inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; }
inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value)
{
___data_9 = value;
Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
}
inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
inline void set_method_is_virtual_10(bool value)
{
___method_is_virtual_10 = value;
}
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
MethodInfo_t * ___method_info_7;
MethodInfo_t * ___original_method_info_8;
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
int32_t ___method_is_virtual_10;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
MethodInfo_t * ___method_info_7;
MethodInfo_t * ___original_method_info_8;
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
int32_t ___method_is_virtual_10;
};
// System.MidpointRounding
struct MidpointRounding_t458D56BA077AD42C4E857EB00CF6E8AC43761409
{
public:
// System.Int32 System.MidpointRounding::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MidpointRounding_t458D56BA077AD42C4E857EB00CF6E8AC43761409, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.FontStyle
struct FontStyle_t273973EBB1F40C2381F6D60AB957149DE5720CF3
{
public:
// System.Int32 UnityEngine.FontStyle::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FontStyle_t273973EBB1F40C2381F6D60AB957149DE5720CF3, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
public:
inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
inline void set_m_CachedPtr_0(intptr_t value)
{
___m_CachedPtr_0 = value;
}
};
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
{
public:
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
public:
inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
{
___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
public:
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11;
public:
inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; }
inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; }
inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value)
{
___delegates_11 = value;
Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_11;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_11;
};
// UnityEngine.CharacterInfo
struct CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313
{
public:
// System.Int32 UnityEngine.CharacterInfo::index
int32_t ___index_0;
// UnityEngine.Rect UnityEngine.CharacterInfo::uv
Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___uv_1;
// UnityEngine.Rect UnityEngine.CharacterInfo::vert
Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___vert_2;
// System.Single UnityEngine.CharacterInfo::width
float ___width_3;
// System.Int32 UnityEngine.CharacterInfo::size
int32_t ___size_4;
// UnityEngine.FontStyle UnityEngine.CharacterInfo::style
int32_t ___style_5;
// System.Boolean UnityEngine.CharacterInfo::flipped
bool ___flipped_6;
public:
inline static int32_t get_offset_of_index_0() { return static_cast<int32_t>(offsetof(CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313, ___index_0)); }
inline int32_t get_index_0() const { return ___index_0; }
inline int32_t* get_address_of_index_0() { return &___index_0; }
inline void set_index_0(int32_t value)
{
___index_0 = value;
}
inline static int32_t get_offset_of_uv_1() { return static_cast<int32_t>(offsetof(CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313, ___uv_1)); }
inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE get_uv_1() const { return ___uv_1; }
inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE * get_address_of_uv_1() { return &___uv_1; }
inline void set_uv_1(Rect_t35B976DE901B5423C11705E156938EA27AB402CE value)
{
___uv_1 = value;
}
inline static int32_t get_offset_of_vert_2() { return static_cast<int32_t>(offsetof(CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313, ___vert_2)); }
inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE get_vert_2() const { return ___vert_2; }
inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE * get_address_of_vert_2() { return &___vert_2; }
inline void set_vert_2(Rect_t35B976DE901B5423C11705E156938EA27AB402CE value)
{
___vert_2 = value;
}
inline static int32_t get_offset_of_width_3() { return static_cast<int32_t>(offsetof(CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313, ___width_3)); }
inline float get_width_3() const { return ___width_3; }
inline float* get_address_of_width_3() { return &___width_3; }
inline void set_width_3(float value)
{
___width_3 = value;
}
inline static int32_t get_offset_of_size_4() { return static_cast<int32_t>(offsetof(CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313, ___size_4)); }
inline int32_t get_size_4() const { return ___size_4; }
inline int32_t* get_address_of_size_4() { return &___size_4; }
inline void set_size_4(int32_t value)
{
___size_4 = value;
}
inline static int32_t get_offset_of_style_5() { return static_cast<int32_t>(offsetof(CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313, ___style_5)); }
inline int32_t get_style_5() const { return ___style_5; }
inline int32_t* get_address_of_style_5() { return &___style_5; }
inline void set_style_5(int32_t value)
{
___style_5 = value;
}
inline static int32_t get_offset_of_flipped_6() { return static_cast<int32_t>(offsetof(CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313, ___flipped_6)); }
inline bool get_flipped_6() const { return ___flipped_6; }
inline bool* get_address_of_flipped_6() { return &___flipped_6; }
inline void set_flipped_6(bool value)
{
___flipped_6 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.CharacterInfo
struct CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshaled_pinvoke
{
int32_t ___index_0;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___uv_1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___vert_2;
float ___width_3;
int32_t ___size_4;
int32_t ___style_5;
int32_t ___flipped_6;
};
// Native definition for COM marshalling of UnityEngine.CharacterInfo
struct CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshaled_com
{
int32_t ___index_0;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___uv_1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___vert_2;
float ___width_3;
int32_t ___size_4;
int32_t ___style_5;
int32_t ___flipped_6;
};
// UnityEngine.Font
struct Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
// UnityEngine.Font_FontTextureRebuildCallback UnityEngine.Font::m_FontTextureRebuildCallback
FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * ___m_FontTextureRebuildCallback_5;
public:
inline static int32_t get_offset_of_m_FontTextureRebuildCallback_5() { return static_cast<int32_t>(offsetof(Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26, ___m_FontTextureRebuildCallback_5)); }
inline FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * get_m_FontTextureRebuildCallback_5() const { return ___m_FontTextureRebuildCallback_5; }
inline FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C ** get_address_of_m_FontTextureRebuildCallback_5() { return &___m_FontTextureRebuildCallback_5; }
inline void set_m_FontTextureRebuildCallback_5(FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * value)
{
___m_FontTextureRebuildCallback_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_FontTextureRebuildCallback_5), (void*)value);
}
};
struct Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_StaticFields
{
public:
// System.Action`1<UnityEngine.Font> UnityEngine.Font::textureRebuilt
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * ___textureRebuilt_4;
public:
inline static int32_t get_offset_of_textureRebuilt_4() { return static_cast<int32_t>(offsetof(Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_StaticFields, ___textureRebuilt_4)); }
inline Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * get_textureRebuilt_4() const { return ___textureRebuilt_4; }
inline Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C ** get_address_of_textureRebuilt_4() { return &___textureRebuilt_4; }
inline void set_textureRebuilt_4(Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * value)
{
___textureRebuilt_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___textureRebuilt_4), (void*)value);
}
};
// UnityEngine.Material
struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// System.Action`1<UnityEngine.Font>
struct Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C : public MulticastDelegate_t
{
public:
public:
};
// System.AsyncCallback
struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Font_FontTextureRebuildCallback
struct FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C : public MulticastDelegate_t
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.String[]
struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E : public RuntimeArray
{
public:
ALIGN_FIELD (8) String_t* m_Items[1];
public:
inline String_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline String_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, String_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Delegate[]
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Delegate_t * m_Items[1];
public:
inline Delegate_t * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Void System.Action`1<System.Object>::Invoke(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared (Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Double System.Math::Round(System.Double,System.MidpointRounding)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Round_m7EE608A0B3B8C109464FF045B96657431387DC83 (double ___value0, int32_t ___mode1, const RuntimeMethod* method);
// System.Int32 UnityEngine.CharacterInfo::get_advance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_advance_mCCD27183A01AB4F83305230D5AB39AE6F0E4779C (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.CharacterInfo::get_glyphWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_glyphWidth_m2F7106A3BF004260902516A911387F2E0CF25BB7 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.CharacterInfo::get_glyphHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_glyphHeight_m0815D42E365D1707DDBD5F07EC2F158522D80A13 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.CharacterInfo::get_minY()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_minY_mF507A0D8ABC6C1879D9C4C6803A83A6562D42C80 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.CharacterInfo::get_maxY()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_maxY_m0C198EE565EB35E826D612603513D0878B6803B7 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.CharacterInfo::get_minX()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_minX_m51C7EFF3C4940A8A0CA6B8450EBA2054890324E7 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.CharacterInfo::get_maxX()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_maxX_m305845784C54BB9DDF7EBB5868ABDCA2F50A4ED5 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, float ___x0, float ___y1, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvBottomLeftUnFlipped()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomLeftUnFlipped_m09DF90CFFA2C51E88124C2D6C0D1A489CCD50DFA (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvBottomRightUnFlipped()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomRightUnFlipped_mC31EE2069356DF2E2992D19427960295BE48D047 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvTopRightUnFlipped()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopRightUnFlipped_m184E6D7CE25E0C7E03B9322094F44CD293537C59 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvTopLeftUnFlipped()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopLeftUnFlipped_m53D58748463A4C2469E7E0278F489B1F0FA02124 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvBottomLeft()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomLeft_mDBE6B6202B0763B4AB7EE4E8003C3F9B64F20DFF (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvBottomRight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomRight_mAFDDFB6961CF9625BE7C13EF60992E9AAA52464D (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvTopRight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopRight_m20DE62F442E6FBC11911597D0F47A83CA4478853 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvTopLeft()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopLeft_m1EAF80E2A6E59D5936F147555E301088C53F0E3C (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method);
// System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_mC25D2F7DECAFBA6D9A2F9EBA8A77063F0658ECF1 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method);
// System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_m0B0DB7D1B3AF96B71AFAA72BA0EFE32FBBC2932D (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Font::Internal_CreateDynamicFont(UnityEngine.Font,System.String[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_Internal_CreateDynamicFont_mD89887C819EFA46156C8402BAFE1BA7C43DE6941 (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * ___self0, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ____names1, int32_t ___size2, const RuntimeMethod* method);
// System.Void UnityEngine.Font::.ctor(System.String[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font__ctor_m0C14FA34DD683B6F2CEBDF41BB5DB46A98C0AED4 (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * __this, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___names0, int32_t ___size1, const RuntimeMethod* method);
// System.Void System.Action`1<UnityEngine.Font>::Invoke(!0)
inline void Action_1_Invoke_mC307FDDD4FEA6818EE9A27D962C2C512B835DAEB (Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * __this, Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * ___obj0, const RuntimeMethod* method)
{
(( void (*) (Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C *, Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 *, const RuntimeMethod*))Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared)(__this, ___obj0, method);
}
// System.Void UnityEngine.Font/FontTextureRebuildCallback::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontTextureRebuildCallback_Invoke_m4E6CFDE11932BA7F129C9A2C4CAE294562B07480 (FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Font::HasCharacter(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_HasCharacter_m59FF574F1E4A2F9807CCF0C5D56C29E68D514D51 (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * __this, int32_t ___c0, const RuntimeMethod* method);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.CharacterInfo
IL2CPP_EXTERN_C void CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshal_pinvoke(const CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313& unmarshaled, CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshaled_pinvoke& marshaled)
{
marshaled.___index_0 = unmarshaled.get_index_0();
marshaled.___uv_1 = unmarshaled.get_uv_1();
marshaled.___vert_2 = unmarshaled.get_vert_2();
marshaled.___width_3 = unmarshaled.get_width_3();
marshaled.___size_4 = unmarshaled.get_size_4();
marshaled.___style_5 = unmarshaled.get_style_5();
marshaled.___flipped_6 = static_cast<int32_t>(unmarshaled.get_flipped_6());
}
IL2CPP_EXTERN_C void CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshal_pinvoke_back(const CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshaled_pinvoke& marshaled, CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313& unmarshaled)
{
int32_t unmarshaled_index_temp_0 = 0;
unmarshaled_index_temp_0 = marshaled.___index_0;
unmarshaled.set_index_0(unmarshaled_index_temp_0);
Rect_t35B976DE901B5423C11705E156938EA27AB402CE unmarshaled_uv_temp_1;
memset((&unmarshaled_uv_temp_1), 0, sizeof(unmarshaled_uv_temp_1));
unmarshaled_uv_temp_1 = marshaled.___uv_1;
unmarshaled.set_uv_1(unmarshaled_uv_temp_1);
Rect_t35B976DE901B5423C11705E156938EA27AB402CE unmarshaled_vert_temp_2;
memset((&unmarshaled_vert_temp_2), 0, sizeof(unmarshaled_vert_temp_2));
unmarshaled_vert_temp_2 = marshaled.___vert_2;
unmarshaled.set_vert_2(unmarshaled_vert_temp_2);
float unmarshaled_width_temp_3 = 0.0f;
unmarshaled_width_temp_3 = marshaled.___width_3;
unmarshaled.set_width_3(unmarshaled_width_temp_3);
int32_t unmarshaled_size_temp_4 = 0;
unmarshaled_size_temp_4 = marshaled.___size_4;
unmarshaled.set_size_4(unmarshaled_size_temp_4);
int32_t unmarshaled_style_temp_5 = 0;
unmarshaled_style_temp_5 = marshaled.___style_5;
unmarshaled.set_style_5(unmarshaled_style_temp_5);
bool unmarshaled_flipped_temp_6 = false;
unmarshaled_flipped_temp_6 = static_cast<bool>(marshaled.___flipped_6);
unmarshaled.set_flipped_6(unmarshaled_flipped_temp_6);
}
// Conversion method for clean up from marshalling of: UnityEngine.CharacterInfo
IL2CPP_EXTERN_C void CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshal_pinvoke_cleanup(CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.CharacterInfo
IL2CPP_EXTERN_C void CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshal_com(const CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313& unmarshaled, CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshaled_com& marshaled)
{
marshaled.___index_0 = unmarshaled.get_index_0();
marshaled.___uv_1 = unmarshaled.get_uv_1();
marshaled.___vert_2 = unmarshaled.get_vert_2();
marshaled.___width_3 = unmarshaled.get_width_3();
marshaled.___size_4 = unmarshaled.get_size_4();
marshaled.___style_5 = unmarshaled.get_style_5();
marshaled.___flipped_6 = static_cast<int32_t>(unmarshaled.get_flipped_6());
}
IL2CPP_EXTERN_C void CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshal_com_back(const CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshaled_com& marshaled, CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313& unmarshaled)
{
int32_t unmarshaled_index_temp_0 = 0;
unmarshaled_index_temp_0 = marshaled.___index_0;
unmarshaled.set_index_0(unmarshaled_index_temp_0);
Rect_t35B976DE901B5423C11705E156938EA27AB402CE unmarshaled_uv_temp_1;
memset((&unmarshaled_uv_temp_1), 0, sizeof(unmarshaled_uv_temp_1));
unmarshaled_uv_temp_1 = marshaled.___uv_1;
unmarshaled.set_uv_1(unmarshaled_uv_temp_1);
Rect_t35B976DE901B5423C11705E156938EA27AB402CE unmarshaled_vert_temp_2;
memset((&unmarshaled_vert_temp_2), 0, sizeof(unmarshaled_vert_temp_2));
unmarshaled_vert_temp_2 = marshaled.___vert_2;
unmarshaled.set_vert_2(unmarshaled_vert_temp_2);
float unmarshaled_width_temp_3 = 0.0f;
unmarshaled_width_temp_3 = marshaled.___width_3;
unmarshaled.set_width_3(unmarshaled_width_temp_3);
int32_t unmarshaled_size_temp_4 = 0;
unmarshaled_size_temp_4 = marshaled.___size_4;
unmarshaled.set_size_4(unmarshaled_size_temp_4);
int32_t unmarshaled_style_temp_5 = 0;
unmarshaled_style_temp_5 = marshaled.___style_5;
unmarshaled.set_style_5(unmarshaled_style_temp_5);
bool unmarshaled_flipped_temp_6 = false;
unmarshaled_flipped_temp_6 = static_cast<bool>(marshaled.___flipped_6);
unmarshaled.set_flipped_6(unmarshaled_flipped_temp_6);
}
// Conversion method for clean up from marshalling of: UnityEngine.CharacterInfo
IL2CPP_EXTERN_C void CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshal_com_cleanup(CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshaled_com& marshaled)
{
}
// System.Int32 UnityEngine.CharacterInfo::get_advance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_advance_mCCD27183A01AB4F83305230D5AB39AE6F0E4779C (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (CharacterInfo_get_advance_mCCD27183A01AB4F83305230D5AB39AE6F0E4779C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
float L_0 = __this->get_width_3();
IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
double L_1 = Math_Round_m7EE608A0B3B8C109464FF045B96657431387DC83((((double)((double)L_0))), 1, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_1)));
goto IL_0012;
}
IL_0012:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t CharacterInfo_get_advance_mCCD27183A01AB4F83305230D5AB39AE6F0E4779C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast<CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *>(__this + _offset);
return CharacterInfo_get_advance_mCCD27183A01AB4F83305230D5AB39AE6F0E4779C(_thisAdjusted, method);
}
// System.Int32 UnityEngine.CharacterInfo::get_glyphWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_glyphWidth_m2F7106A3BF004260902516A911387F2E0CF25BB7 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_vert_2();
float L_1 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_1)));
goto IL_0010;
}
IL_0010:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t CharacterInfo_get_glyphWidth_m2F7106A3BF004260902516A911387F2E0CF25BB7_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast<CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *>(__this + _offset);
return CharacterInfo_get_glyphWidth_m2F7106A3BF004260902516A911387F2E0CF25BB7(_thisAdjusted, method);
}
// System.Int32 UnityEngine.CharacterInfo::get_glyphHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_glyphHeight_m0815D42E365D1707DDBD5F07EC2F158522D80A13 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_vert_2();
float L_1 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)((-L_1)))));
goto IL_0011;
}
IL_0011:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t CharacterInfo_get_glyphHeight_m0815D42E365D1707DDBD5F07EC2F158522D80A13_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast<CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *>(__this + _offset);
return CharacterInfo_get_glyphHeight_m0815D42E365D1707DDBD5F07EC2F158522D80A13(_thisAdjusted, method);
}
// System.Int32 UnityEngine.CharacterInfo::get_minY()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_minY_mF507A0D8ABC6C1879D9C4C6803A83A6562D42C80 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_vert_2();
float L_1 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL);
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_2 = __this->get_address_of_vert_2();
float L_3 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)((float)il2cpp_codegen_add((float)L_1, (float)L_3)))));
goto IL_001c;
}
IL_001c:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t CharacterInfo_get_minY_mF507A0D8ABC6C1879D9C4C6803A83A6562D42C80_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast<CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *>(__this + _offset);
return CharacterInfo_get_minY_mF507A0D8ABC6C1879D9C4C6803A83A6562D42C80(_thisAdjusted, method);
}
// System.Int32 UnityEngine.CharacterInfo::get_maxY()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_maxY_m0C198EE565EB35E826D612603513D0878B6803B7 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_vert_2();
float L_1 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_1)));
goto IL_0010;
}
IL_0010:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t CharacterInfo_get_maxY_m0C198EE565EB35E826D612603513D0878B6803B7_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast<CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *>(__this + _offset);
return CharacterInfo_get_maxY_m0C198EE565EB35E826D612603513D0878B6803B7(_thisAdjusted, method);
}
// System.Int32 UnityEngine.CharacterInfo::get_minX()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_minX_m51C7EFF3C4940A8A0CA6B8450EBA2054890324E7 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_vert_2();
float L_1 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_1)));
goto IL_0010;
}
IL_0010:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t CharacterInfo_get_minX_m51C7EFF3C4940A8A0CA6B8450EBA2054890324E7_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast<CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *>(__this + _offset);
return CharacterInfo_get_minX_m51C7EFF3C4940A8A0CA6B8450EBA2054890324E7(_thisAdjusted, method);
}
// System.Int32 UnityEngine.CharacterInfo::get_maxX()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_maxX_m305845784C54BB9DDF7EBB5868ABDCA2F50A4ED5 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_vert_2();
float L_1 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL);
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_2 = __this->get_address_of_vert_2();
float L_3 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)((float)il2cpp_codegen_add((float)L_1, (float)L_3)))));
goto IL_001c;
}
IL_001c:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t CharacterInfo_get_maxX_m305845784C54BB9DDF7EBB5868ABDCA2F50A4ED5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast<CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *>(__this + _offset);
return CharacterInfo_get_maxX_m305845784C54BB9DDF7EBB5868ABDCA2F50A4ED5(_thisAdjusted, method);
}
// UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvBottomLeftUnFlipped()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomLeftUnFlipped_m09DF90CFFA2C51E88124C2D6C0D1A489CCD50DFA (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method)
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
memset((&V_0), 0, sizeof(V_0));
{
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_uv_1();
float L_1 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL);
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_2 = __this->get_address_of_uv_1();
float L_3 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_2, /*hidden argument*/NULL);
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_4), L_1, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001f;
}
IL_001f:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomLeftUnFlipped_m09DF90CFFA2C51E88124C2D6C0D1A489CCD50DFA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast<CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *>(__this + _offset);
return CharacterInfo_get_uvBottomLeftUnFlipped_m09DF90CFFA2C51E88124C2D6C0D1A489CCD50DFA(_thisAdjusted, method);
}
// UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvBottomRightUnFlipped()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomRightUnFlipped_mC31EE2069356DF2E2992D19427960295BE48D047 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method)
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
memset((&V_0), 0, sizeof(V_0));
{
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_uv_1();
float L_1 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL);
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_2 = __this->get_address_of_uv_1();
float L_3 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_2, /*hidden argument*/NULL);
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_4 = __this->get_address_of_uv_1();
float L_5 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_4, /*hidden argument*/NULL);
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_6), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_002b;
}
IL_002b:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = V_0;
return L_7;
}
}
IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomRightUnFlipped_mC31EE2069356DF2E2992D19427960295BE48D047_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast<CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *>(__this + _offset);
return CharacterInfo_get_uvBottomRightUnFlipped_mC31EE2069356DF2E2992D19427960295BE48D047(_thisAdjusted, method);
}
// UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvTopRightUnFlipped()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopRightUnFlipped_m184E6D7CE25E0C7E03B9322094F44CD293537C59 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method)
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
memset((&V_0), 0, sizeof(V_0));
{
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_uv_1();
float L_1 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL);
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_2 = __this->get_address_of_uv_1();
float L_3 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_2, /*hidden argument*/NULL);
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_4 = __this->get_address_of_uv_1();
float L_5 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_4, /*hidden argument*/NULL);
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_6 = __this->get_address_of_uv_1();
float L_7 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_6, /*hidden argument*/NULL);
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_8), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0037;
}
IL_0037:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9 = V_0;
return L_9;
}
}
IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopRightUnFlipped_m184E6D7CE25E0C7E03B9322094F44CD293537C59_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast<CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *>(__this + _offset);
return CharacterInfo_get_uvTopRightUnFlipped_m184E6D7CE25E0C7E03B9322094F44CD293537C59(_thisAdjusted, method);
}
// UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvTopLeftUnFlipped()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopLeftUnFlipped_m53D58748463A4C2469E7E0278F489B1F0FA02124 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method)
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
memset((&V_0), 0, sizeof(V_0));
{
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_uv_1();
float L_1 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL);
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_2 = __this->get_address_of_uv_1();
float L_3 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_2, /*hidden argument*/NULL);
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_4 = __this->get_address_of_uv_1();
float L_5 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_4, /*hidden argument*/NULL);
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_6), L_1, ((float)il2cpp_codegen_add((float)L_3, (float)L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_002b;
}
IL_002b:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = V_0;
return L_7;
}
}
IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopLeftUnFlipped_m53D58748463A4C2469E7E0278F489B1F0FA02124_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast<CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *>(__this + _offset);
return CharacterInfo_get_uvTopLeftUnFlipped_m53D58748463A4C2469E7E0278F489B1F0FA02124(_thisAdjusted, method);
}
// UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvBottomLeft()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomLeft_mDBE6B6202B0763B4AB7EE4E8003C3F9B64F20DFF (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method)
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = CharacterInfo_get_uvBottomLeftUnFlipped_m09DF90CFFA2C51E88124C2D6C0D1A489CCD50DFA((CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *)__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomLeft_mDBE6B6202B0763B4AB7EE4E8003C3F9B64F20DFF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast<CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *>(__this + _offset);
return CharacterInfo_get_uvBottomLeft_mDBE6B6202B0763B4AB7EE4E8003C3F9B64F20DFF(_thisAdjusted, method);
}
// UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvBottomRight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomRight_mAFDDFB6961CF9625BE7C13EF60992E9AAA52464D (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method)
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
memset((&V_0), 0, sizeof(V_0));
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D G_B3_0;
memset((&G_B3_0), 0, sizeof(G_B3_0));
{
bool L_0 = __this->get_flipped_6();
if (L_0)
{
goto IL_0011;
}
}
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = CharacterInfo_get_uvBottomRightUnFlipped_mC31EE2069356DF2E2992D19427960295BE48D047((CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *)__this, /*hidden argument*/NULL);
G_B3_0 = L_1;
goto IL_0017;
}
IL_0011:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = CharacterInfo_get_uvTopLeftUnFlipped_m53D58748463A4C2469E7E0278F489B1F0FA02124((CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *)__this, /*hidden argument*/NULL);
G_B3_0 = L_2;
}
IL_0017:
{
V_0 = G_B3_0;
goto IL_001a;
}
IL_001a:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomRight_mAFDDFB6961CF9625BE7C13EF60992E9AAA52464D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast<CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *>(__this + _offset);
return CharacterInfo_get_uvBottomRight_mAFDDFB6961CF9625BE7C13EF60992E9AAA52464D(_thisAdjusted, method);
}
// UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvTopRight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopRight_m20DE62F442E6FBC11911597D0F47A83CA4478853 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method)
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = CharacterInfo_get_uvTopRightUnFlipped_m184E6D7CE25E0C7E03B9322094F44CD293537C59((CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *)__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopRight_m20DE62F442E6FBC11911597D0F47A83CA4478853_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast<CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *>(__this + _offset);
return CharacterInfo_get_uvTopRight_m20DE62F442E6FBC11911597D0F47A83CA4478853(_thisAdjusted, method);
}
// UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvTopLeft()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopLeft_m1EAF80E2A6E59D5936F147555E301088C53F0E3C (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method)
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
memset((&V_0), 0, sizeof(V_0));
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D G_B3_0;
memset((&G_B3_0), 0, sizeof(G_B3_0));
{
bool L_0 = __this->get_flipped_6();
if (L_0)
{
goto IL_0011;
}
}
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = CharacterInfo_get_uvTopLeftUnFlipped_m53D58748463A4C2469E7E0278F489B1F0FA02124((CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *)__this, /*hidden argument*/NULL);
G_B3_0 = L_1;
goto IL_0017;
}
IL_0011:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = CharacterInfo_get_uvBottomRightUnFlipped_mC31EE2069356DF2E2992D19427960295BE48D047((CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *)__this, /*hidden argument*/NULL);
G_B3_0 = L_2;
}
IL_0017:
{
V_0 = G_B3_0;
goto IL_001a;
}
IL_001a:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopLeft_m1EAF80E2A6E59D5936F147555E301088C53F0E3C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast<CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *>(__this + _offset);
return CharacterInfo_get_uvTopLeft_m1EAF80E2A6E59D5936F147555E301088C53F0E3C(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Font::add_textureRebuilt(System.Action`1<UnityEngine.Font>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_add_textureRebuilt_m031EFCD3B164273920B133A8689C18ED87C9B18F (Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Font_add_textureRebuilt_m031EFCD3B164273920B133A8689C18ED87C9B18F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * V_0 = NULL;
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * V_1 = NULL;
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * V_2 = NULL;
{
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_0 = ((Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_StaticFields*)il2cpp_codegen_static_fields_for(Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_il2cpp_TypeInfo_var))->get_textureRebuilt_4();
V_0 = L_0;
}
IL_0006:
{
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_1 = V_0;
V_1 = L_1;
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_2 = V_1;
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_3 = ___value0;
Delegate_t * L_4 = Delegate_Combine_mC25D2F7DECAFBA6D9A2F9EBA8A77063F0658ECF1(L_2, L_3, /*hidden argument*/NULL);
V_2 = ((Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C *)CastclassSealed((RuntimeObject*)L_4, Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C_il2cpp_TypeInfo_var));
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_5 = V_2;
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_6 = V_1;
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_7 = InterlockedCompareExchangeImpl<Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C *>((Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C **)(((Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_StaticFields*)il2cpp_codegen_static_fields_for(Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_il2cpp_TypeInfo_var))->get_address_of_textureRebuilt_4()), L_5, L_6);
V_0 = L_7;
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_8 = V_0;
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_9 = V_1;
if ((!(((RuntimeObject*)(Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C *)L_8) == ((RuntimeObject*)(Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C *)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Font::remove_textureRebuilt(System.Action`1<UnityEngine.Font>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_remove_textureRebuilt_mBEF163DAE27CA126D400646E850AAEE4AE8DAAB4 (Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Font_remove_textureRebuilt_mBEF163DAE27CA126D400646E850AAEE4AE8DAAB4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * V_0 = NULL;
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * V_1 = NULL;
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * V_2 = NULL;
{
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_0 = ((Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_StaticFields*)il2cpp_codegen_static_fields_for(Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_il2cpp_TypeInfo_var))->get_textureRebuilt_4();
V_0 = L_0;
}
IL_0006:
{
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_1 = V_0;
V_1 = L_1;
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_2 = V_1;
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_3 = ___value0;
Delegate_t * L_4 = Delegate_Remove_m0B0DB7D1B3AF96B71AFAA72BA0EFE32FBBC2932D(L_2, L_3, /*hidden argument*/NULL);
V_2 = ((Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C *)CastclassSealed((RuntimeObject*)L_4, Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C_il2cpp_TypeInfo_var));
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_5 = V_2;
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_6 = V_1;
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_7 = InterlockedCompareExchangeImpl<Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C *>((Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C **)(((Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_StaticFields*)il2cpp_codegen_static_fields_for(Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_il2cpp_TypeInfo_var))->get_address_of_textureRebuilt_4()), L_5, L_6);
V_0 = L_7;
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_8 = V_0;
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_9 = V_1;
if ((!(((RuntimeObject*)(Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C *)L_8) == ((RuntimeObject*)(Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C *)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// UnityEngine.Material UnityEngine.Font::get_material()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Font_get_material_m92A995029540A5FACAEA3A2FE792FFDAC294827D (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * __this, const RuntimeMethod* method)
{
typedef Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * (*Font_get_material_m92A995029540A5FACAEA3A2FE792FFDAC294827D_ftn) (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 *);
static Font_get_material_m92A995029540A5FACAEA3A2FE792FFDAC294827D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Font_get_material_m92A995029540A5FACAEA3A2FE792FFDAC294827D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::get_material()");
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Font::.ctor(System.String[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font__ctor_m0C14FA34DD683B6F2CEBDF41BB5DB46A98C0AED4 (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * __this, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___names0, int32_t ___size1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Font__ctor_m0C14FA34DD683B6F2CEBDF41BB5DB46A98C0AED4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL);
StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_0 = ___names0;
int32_t L_1 = ___size1;
Font_Internal_CreateDynamicFont_mD89887C819EFA46156C8402BAFE1BA7C43DE6941(__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Font UnityEngine.Font::CreateDynamicFontFromOSFont(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * Font_CreateDynamicFontFromOSFont_m45A9E67DED6075958AB768A70765A2C222C1E8C2 (String_t* ___fontname0, int32_t ___size1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Font_CreateDynamicFontFromOSFont_m45A9E67DED6075958AB768A70765A2C222C1E8C2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * V_0 = NULL;
{
StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_0 = (StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*)(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*)SZArrayNew(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E_il2cpp_TypeInfo_var, (uint32_t)1);
StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_1 = L_0;
String_t* L_2 = ___fontname0;
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_2);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)L_2);
int32_t L_3 = ___size1;
Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * L_4 = (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 *)il2cpp_codegen_object_new(Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_il2cpp_TypeInfo_var);
Font__ctor_m0C14FA34DD683B6F2CEBDF41BB5DB46A98C0AED4(L_4, L_1, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0014;
}
IL_0014:
{
Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * L_5 = V_0;
return L_5;
}
}
// UnityEngine.Font UnityEngine.Font::CreateDynamicFontFromOSFont(System.String[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * Font_CreateDynamicFontFromOSFont_mC67BE05157E03E78B07E241DE3F76B705FA84602 (StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___fontnames0, int32_t ___size1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Font_CreateDynamicFontFromOSFont_mC67BE05157E03E78B07E241DE3F76B705FA84602_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * V_0 = NULL;
{
StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_0 = ___fontnames0;
int32_t L_1 = ___size1;
Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * L_2 = (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 *)il2cpp_codegen_object_new(Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_il2cpp_TypeInfo_var);
Font__ctor_m0C14FA34DD683B6F2CEBDF41BB5DB46A98C0AED4(L_2, L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Font::InvokeTextureRebuilt_Internal(UnityEngine.Font)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_InvokeTextureRebuilt_Internal_m2D4C9D99B6137EF380A19EC72D6EE8CBFF7B4062 (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * ___font0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Font_InvokeTextureRebuilt_Internal_m2D4C9D99B6137EF380A19EC72D6EE8CBFF7B4062_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * G_B2_0 = NULL;
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * G_B1_0 = NULL;
FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * G_B5_0 = NULL;
FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * G_B4_0 = NULL;
{
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_0 = ((Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_StaticFields*)il2cpp_codegen_static_fields_for(Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_il2cpp_TypeInfo_var))->get_textureRebuilt_4();
Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000c;
}
}
{
goto IL_0013;
}
IL_000c:
{
Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * L_2 = ___font0;
NullCheck(G_B2_0);
Action_1_Invoke_mC307FDDD4FEA6818EE9A27D962C2C512B835DAEB(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_mC307FDDD4FEA6818EE9A27D962C2C512B835DAEB_RuntimeMethod_var);
}
IL_0013:
{
Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * L_3 = ___font0;
NullCheck(L_3);
FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * L_4 = L_3->get_m_FontTextureRebuildCallback_5();
FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * L_5 = L_4;
G_B4_0 = L_5;
if (L_5)
{
G_B5_0 = L_5;
goto IL_001f;
}
}
{
goto IL_0025;
}
IL_001f:
{
NullCheck(G_B5_0);
FontTextureRebuildCallback_Invoke_m4E6CFDE11932BA7F129C9A2C4CAE294562B07480(G_B5_0, /*hidden argument*/NULL);
}
IL_0025:
{
return;
}
}
// System.Boolean UnityEngine.Font::HasCharacter(System.Char)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_HasCharacter_m23CC7E1E37BCA115DC130B841CF3207212E2802E (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * __this, Il2CppChar ___c0, const RuntimeMethod* method)
{
bool V_0 = false;
{
Il2CppChar L_0 = ___c0;
bool L_1 = Font_HasCharacter_m59FF574F1E4A2F9807CCF0C5D56C29E68D514D51(__this, L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Font::HasCharacter(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_HasCharacter_m59FF574F1E4A2F9807CCF0C5D56C29E68D514D51 (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * __this, int32_t ___c0, const RuntimeMethod* method)
{
typedef bool (*Font_HasCharacter_m59FF574F1E4A2F9807CCF0C5D56C29E68D514D51_ftn) (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 *, int32_t);
static Font_HasCharacter_m59FF574F1E4A2F9807CCF0C5D56C29E68D514D51_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Font_HasCharacter_m59FF574F1E4A2F9807CCF0C5D56C29E68D514D51_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::HasCharacter(System.Int32)");
bool retVal = _il2cpp_icall_func(__this, ___c0);
return retVal;
}
// System.Void UnityEngine.Font::Internal_CreateDynamicFont(UnityEngine.Font,System.String[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_Internal_CreateDynamicFont_mD89887C819EFA46156C8402BAFE1BA7C43DE6941 (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * ___self0, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ____names1, int32_t ___size2, const RuntimeMethod* method)
{
typedef void (*Font_Internal_CreateDynamicFont_mD89887C819EFA46156C8402BAFE1BA7C43DE6941_ftn) (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 *, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*, int32_t);
static Font_Internal_CreateDynamicFont_mD89887C819EFA46156C8402BAFE1BA7C43DE6941_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Font_Internal_CreateDynamicFont_mD89887C819EFA46156C8402BAFE1BA7C43DE6941_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::Internal_CreateDynamicFont(UnityEngine.Font,System.String[],System.Int32)");
_il2cpp_icall_func(___self0, ____names1, ___size2);
}
// System.Boolean UnityEngine.Font::GetCharacterInfo(System.Char,UnityEngine.CharacterInfo&,System.Int32,UnityEngine.FontStyle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_GetCharacterInfo_mFC0350FC06315C632781B0BAF05F9C4F0F0B7E12 (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * __this, Il2CppChar ___ch0, CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * ___info1, int32_t ___size2, int32_t ___style3, const RuntimeMethod* method)
{
typedef bool (*Font_GetCharacterInfo_mFC0350FC06315C632781B0BAF05F9C4F0F0B7E12_ftn) (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 *, Il2CppChar, CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *, int32_t, int32_t);
static Font_GetCharacterInfo_mFC0350FC06315C632781B0BAF05F9C4F0F0B7E12_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Font_GetCharacterInfo_mFC0350FC06315C632781B0BAF05F9C4F0F0B7E12_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::GetCharacterInfo(System.Char,UnityEngine.CharacterInfo&,System.Int32,UnityEngine.FontStyle)");
bool retVal = _il2cpp_icall_func(__this, ___ch0, ___info1, ___size2, ___style3);
return retVal;
}
// System.Void UnityEngine.Font::RequestCharactersInTexture(System.String,System.Int32,UnityEngine.FontStyle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_RequestCharactersInTexture_mDD60F1C27486774C51F157FD9043D022EAE5F5BA (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * __this, String_t* ___characters0, int32_t ___size1, int32_t ___style2, const RuntimeMethod* method)
{
typedef void (*Font_RequestCharactersInTexture_mDD60F1C27486774C51F157FD9043D022EAE5F5BA_ftn) (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 *, String_t*, int32_t, int32_t);
static Font_RequestCharactersInTexture_mDD60F1C27486774C51F157FD9043D022EAE5F5BA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Font_RequestCharactersInTexture_mDD60F1C27486774C51F157FD9043D022EAE5F5BA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::RequestCharactersInTexture(System.String,System.Int32,UnityEngine.FontStyle)");
_il2cpp_icall_func(__this, ___characters0, ___size1, ___style2);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C (FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * __this, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)();
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
// Native function invocation
il2cppPInvokeFunc();
}
// System.Void UnityEngine.Font_FontTextureRebuildCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontTextureRebuildCallback__ctor_m83BD4ACFF1FDA3D203ABA140B0CA2B4B0064A3A3 (FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
__this->set_method_3(___method1);
__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.Font_FontTextureRebuildCallback::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontTextureRebuildCallback_Invoke_m4E6CFDE11932BA7F129C9A2C4CAE294562B07480 (FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * __this, const RuntimeMethod* method)
{
DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11();
Delegate_t** delegatesToInvoke;
il2cpp_array_size_t length;
if (delegateArrayToInvoke != NULL)
{
length = delegateArrayToInvoke->max_length;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
}
else
{
length = 1;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
}
for (il2cpp_array_size_t i = 0; i < length; i++)
{
Delegate_t* currentDelegate = delegatesToInvoke[i];
Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
RuntimeObject* targetThis = currentDelegate->get_m_target_2();
RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
if (!il2cpp_codegen_method_is_virtual(targetMethod))
{
il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
}
bool ___methodIsStatic = MethodIsStatic(targetMethod);
int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
if (___methodIsStatic)
{
if (___parameterCount == 0)
{
// open
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetMethod);
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
}
}
else
{
// closed
if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
{
if (il2cpp_codegen_method_is_generic_instance(targetMethod))
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
else
GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
}
else
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
else
VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
}
}
else
{
typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
}
}
}
}
// System.IAsyncResult UnityEngine.Font_FontTextureRebuildCallback::BeginInvoke(System.AsyncCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* FontTextureRebuildCallback_BeginInvoke_m53EF837EFEA71B83AEA6706E2EB8F83062E43880 (FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * __this, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
{
void *__d_args[1] = {0};
return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);
}
// System.Void UnityEngine.Font_FontTextureRebuildCallback::EndInvoke(System.IAsyncResult)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontTextureRebuildCallback_EndInvoke_m8EEDB9652F6D2358523057E1164740820D2AE93C (FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
{
il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif