yunque9/xcode/Classes/Native/UnityEngine.DirectorModule.cpp

600 lines
22 KiB
C++

#include "il2cpp-config.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <cstring>
#include <string.h>
#include <stdio.h>
#include <cmath>
#include <limits>
#include <assert.h>
#include <stdint.h>
#include "codegen/il2cpp-codegen.h"
#include "il2cpp-object-internals.h"
// System.Action`1<System.Object>
struct Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0;
// System.Action`1<UnityEngine.Playables.PlayableDirector>
struct Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021;
// System.AsyncCallback
struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4;
// System.DelegateData
struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE;
// System.Delegate[]
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
// System.IAsyncResult
struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// System.String
struct String_t;
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
// UnityEngine.Playables.PlayableDirector
struct PlayableDirector_tAE05A3F910B71FA6BC7EED28C26C35945308D2B2;
IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_mE8C21024872FD84A7DB7C11BE8A207AD3A97C537_RuntimeMethod_var;
IL2CPP_EXTERN_C const uint32_t PlayableDirector_SendOnPlayableDirectorPause_m4E43A08D82CCE58DE75A1D9605A716BD85837F81_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableDirector_SendOnPlayableDirectorPlay_m4E9920374473D4726C270EF6ECACA93303C7BA87_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableDirector_SendOnPlayableDirectorStop_mB1699B938518B0D2CBB70B6A7678FBA8A83839A8_MetadataUsageId;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_t5AF943BF708588C1841CAB8BCD8AC614C6E8F142
{
public:
public:
};
// System.Object
struct Il2CppArrayBounds;
// System.Array
// System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject
{
public:
public:
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
{
};
// System.Boolean
struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C
{
public:
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
inline bool get_m_value_0() const { return ___m_value_0; }
inline bool* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(bool value)
{
___m_value_0 = value;
}
};
struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
{
public:
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
public:
inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
inline String_t* get_TrueString_5() const { return ___TrueString_5; }
inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
inline void set_TrueString_5(String_t* value)
{
___TrueString_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
}
inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
inline String_t* get_FalseString_6() const { return ___FalseString_6; }
inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
inline void set_FalseString_6(String_t* value)
{
___FalseString_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
}
};
// System.IntPtr
struct IntPtr_t
{
public:
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
inline void* get_m_value_0() const { return ___m_value_0; }
inline void** get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(void* value)
{
___m_value_0 = value;
}
};
struct IntPtr_t_StaticFields
{
public:
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
public:
inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
inline intptr_t get_Zero_1() const { return ___Zero_1; }
inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
inline void set_Zero_1(intptr_t value)
{
___Zero_1 = value;
}
};
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017
{
public:
union
{
struct
{
};
uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
};
public:
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
public:
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject * ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t * ___method_info_7;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t * ___original_method_info_8;
// System.DelegateData System.Delegate::data
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_10;
public:
inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
inline void set_method_ptr_0(Il2CppMethodPointer value)
{
___method_ptr_0 = value;
}
inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
inline void set_invoke_impl_1(intptr_t value)
{
___invoke_impl_1 = value;
}
inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
inline void set_m_target_2(RuntimeObject * value)
{
___m_target_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
}
inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
inline intptr_t get_method_3() const { return ___method_3; }
inline intptr_t* get_address_of_method_3() { return &___method_3; }
inline void set_method_3(intptr_t value)
{
___method_3 = value;
}
inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
inline void set_delegate_trampoline_4(intptr_t value)
{
___delegate_trampoline_4 = value;
}
inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
inline void set_extra_arg_5(intptr_t value)
{
___extra_arg_5 = value;
}
inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
inline intptr_t get_method_code_6() const { return ___method_code_6; }
inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
inline void set_method_code_6(intptr_t value)
{
___method_code_6 = value;
}
inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
inline void set_method_info_7(MethodInfo_t * value)
{
___method_info_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
}
inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
inline void set_original_method_info_8(MethodInfo_t * value)
{
___original_method_info_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
}
inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; }
inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; }
inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value)
{
___data_9 = value;
Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
}
inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
inline void set_method_is_virtual_10(bool value)
{
___method_is_virtual_10 = value;
}
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
MethodInfo_t * ___method_info_7;
MethodInfo_t * ___original_method_info_8;
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
int32_t ___method_is_virtual_10;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
MethodInfo_t * ___method_info_7;
MethodInfo_t * ___original_method_info_8;
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
int32_t ___method_is_virtual_10;
};
// UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
public:
inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
inline void set_m_CachedPtr_0(intptr_t value)
{
___m_CachedPtr_0 = value;
}
};
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
{
public:
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
public:
inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
{
___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
public:
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11;
public:
inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; }
inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; }
inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value)
{
___delegates_11 = value;
Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_11;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_11;
};
// UnityEngine.Component
struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// System.Action`1<UnityEngine.Playables.PlayableDirector>
struct Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Behaviour
struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:
public:
};
// UnityEngine.Playables.PlayableDirector
struct PlayableDirector_tAE05A3F910B71FA6BC7EED28C26C35945308D2B2 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:
// System.Action`1<UnityEngine.Playables.PlayableDirector> UnityEngine.Playables.PlayableDirector::played
Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 * ___played_4;
// System.Action`1<UnityEngine.Playables.PlayableDirector> UnityEngine.Playables.PlayableDirector::paused
Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 * ___paused_5;
// System.Action`1<UnityEngine.Playables.PlayableDirector> UnityEngine.Playables.PlayableDirector::stopped
Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 * ___stopped_6;
public:
inline static int32_t get_offset_of_played_4() { return static_cast<int32_t>(offsetof(PlayableDirector_tAE05A3F910B71FA6BC7EED28C26C35945308D2B2, ___played_4)); }
inline Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 * get_played_4() const { return ___played_4; }
inline Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 ** get_address_of_played_4() { return &___played_4; }
inline void set_played_4(Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 * value)
{
___played_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___played_4), (void*)value);
}
inline static int32_t get_offset_of_paused_5() { return static_cast<int32_t>(offsetof(PlayableDirector_tAE05A3F910B71FA6BC7EED28C26C35945308D2B2, ___paused_5)); }
inline Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 * get_paused_5() const { return ___paused_5; }
inline Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 ** get_address_of_paused_5() { return &___paused_5; }
inline void set_paused_5(Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 * value)
{
___paused_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___paused_5), (void*)value);
}
inline static int32_t get_offset_of_stopped_6() { return static_cast<int32_t>(offsetof(PlayableDirector_tAE05A3F910B71FA6BC7EED28C26C35945308D2B2, ___stopped_6)); }
inline Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 * get_stopped_6() const { return ___stopped_6; }
inline Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 ** get_address_of_stopped_6() { return &___stopped_6; }
inline void set_stopped_6(Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 * value)
{
___stopped_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___stopped_6), (void*)value);
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.Void System.Action`1<System.Object>::Invoke(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared (Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Void System.Action`1<UnityEngine.Playables.PlayableDirector>::Invoke(!0)
inline void Action_1_Invoke_mE8C21024872FD84A7DB7C11BE8A207AD3A97C537 (Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 * __this, PlayableDirector_tAE05A3F910B71FA6BC7EED28C26C35945308D2B2 * ___obj0, const RuntimeMethod* method)
{
(( void (*) (Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 *, PlayableDirector_tAE05A3F910B71FA6BC7EED28C26C35945308D2B2 *, const RuntimeMethod*))Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared)(__this, ___obj0, method);
}
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Playables.PlayableDirector::SendOnPlayableDirectorPlay()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_SendOnPlayableDirectorPlay_m4E9920374473D4726C270EF6ECACA93303C7BA87 (PlayableDirector_tAE05A3F910B71FA6BC7EED28C26C35945308D2B2 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayableDirector_SendOnPlayableDirectorPlay_m4E9920374473D4726C270EF6ECACA93303C7BA87_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 * L_0 = __this->get_played_4();
V_0 = (bool)((!(((RuntimeObject*)(Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001b;
}
}
{
Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 * L_2 = __this->get_played_4();
NullCheck(L_2);
Action_1_Invoke_mE8C21024872FD84A7DB7C11BE8A207AD3A97C537(L_2, __this, /*hidden argument*/Action_1_Invoke_mE8C21024872FD84A7DB7C11BE8A207AD3A97C537_RuntimeMethod_var);
}
IL_001b:
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableDirector::SendOnPlayableDirectorPause()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_SendOnPlayableDirectorPause_m4E43A08D82CCE58DE75A1D9605A716BD85837F81 (PlayableDirector_tAE05A3F910B71FA6BC7EED28C26C35945308D2B2 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayableDirector_SendOnPlayableDirectorPause_m4E43A08D82CCE58DE75A1D9605A716BD85837F81_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 * L_0 = __this->get_paused_5();
V_0 = (bool)((!(((RuntimeObject*)(Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001b;
}
}
{
Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 * L_2 = __this->get_paused_5();
NullCheck(L_2);
Action_1_Invoke_mE8C21024872FD84A7DB7C11BE8A207AD3A97C537(L_2, __this, /*hidden argument*/Action_1_Invoke_mE8C21024872FD84A7DB7C11BE8A207AD3A97C537_RuntimeMethod_var);
}
IL_001b:
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableDirector::SendOnPlayableDirectorStop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_SendOnPlayableDirectorStop_mB1699B938518B0D2CBB70B6A7678FBA8A83839A8 (PlayableDirector_tAE05A3F910B71FA6BC7EED28C26C35945308D2B2 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayableDirector_SendOnPlayableDirectorStop_mB1699B938518B0D2CBB70B6A7678FBA8A83839A8_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 * L_0 = __this->get_stopped_6();
V_0 = (bool)((!(((RuntimeObject*)(Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001b;
}
}
{
Action_1_t25E50453F931760A3FC110C4EC79B73BBC203021 * L_2 = __this->get_stopped_6();
NullCheck(L_2);
Action_1_Invoke_mE8C21024872FD84A7DB7C11BE8A207AD3A97C537(L_2, __this, /*hidden argument*/Action_1_Invoke_mE8C21024872FD84A7DB7C11BE8A207AD3A97C537_RuntimeMethod_var);
}
IL_001b:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif