yunque9/xcode/Classes/Native/UnityEngine.CoreModule1.cpp

31657 lines
1.6 MiB

#include "il2cpp-config.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <cstring>
#include <string.h>
#include <stdio.h>
#include <cmath>
#include <limits>
#include <assert.h>
#include <stdint.h>
#include "codegen/il2cpp-codegen.h"
#include "il2cpp-object-internals.h"
struct VirtActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R>
struct VirtFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1, typename T2, typename T3>
struct VirtFuncInvoker3
{
typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
}
};
template <typename R, typename T1, typename T2>
struct VirtFuncInvoker2
{
typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename T1>
struct VirtActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
struct GenericVirtActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1, typename T2>
struct GenericVirtFuncInvoker2
{
typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename T1>
struct GenericVirtActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
struct InterfaceActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R>
struct InterfaceFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct InterfaceActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1, typename T2, typename T3>
struct InterfaceActionInvoker3
{
typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
}
};
template <typename R, typename T1, typename T2, typename T3>
struct InterfaceFuncInvoker3
{
typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
}
};
template <typename R, typename T1, typename T2>
struct InterfaceFuncInvoker2
{
typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
struct GenericInterfaceActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1, typename T2>
struct GenericInterfaceFuncInvoker2
{
typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename T1>
struct GenericInterfaceActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
// System.Action`1<System.Object>
struct Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0;
// System.Action`1<UnityEngine.Cubemap>
struct Action_1_t72B039F88BDD04A9A013812982859354EDA03D63;
// System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
struct Action_1_tD6810E674F680F908B08CF4048402180F53FB478;
// System.Action`2<System.Object,System.Boolean>
struct Action_2_t429E4750D84EBAC7EB494EB565EE0C8E1177C576;
// System.Action`2<System.Object,System.Int32Enum>
struct Action_2_t4A92D51BAC0CF291CCBECDD41B622EDAE4E77D9F;
// System.Action`2<System.String,System.Boolean>
struct Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455;
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
struct Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314;
// System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
struct Action_3_t5EE4F8B9C50F576C16A8CE302D8F2790394C22EA;
// System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
struct Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0;
// System.ArgumentException
struct ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1;
// System.ArgumentNullException
struct ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD;
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA;
// System.AsyncCallback
struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4;
// System.Byte[]
struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821;
// System.Char[]
struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2;
// System.Collections.Generic.IEnumerable`1<System.Object>
struct IEnumerable_1_t2F75FCBEC68AFE08982DA43985F9D04056E2BE73;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
struct IEnumerable_1_tF92302C88CC9039E8F9809C06589CCD781C16632;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding>
struct IEnumerable_1_tA183883C09774DA45DA9B778CECEEB2434EA99A3;
// System.Collections.Generic.List`1<System.Int32>
struct List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226;
// System.Collections.Generic.List`1<System.Object>
struct List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D;
// System.Collections.Generic.List`1<System.Single>
struct List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E;
// System.Collections.Generic.List`1<System.String>
struct List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3;
// System.Collections.Generic.List`1<UnityEngine.Color32>
struct List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5;
// System.Collections.Generic.List`1<UnityEngine.Color>
struct List_1_t58F16637E97A6CB82317080828F7A4783F007FBB;
// System.Collections.Generic.List`1<UnityEngine.Material>
struct List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B;
// System.Collections.Generic.List`1<UnityEngine.Matrix4x4>
struct List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7;
// System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
struct List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86;
// System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>
struct List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96;
// System.Collections.Generic.List`1<UnityEngine.Vector3>
struct List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5;
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955;
// System.Collections.IDictionary
struct IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7;
// System.Collections.IEnumerator
struct IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE;
// System.Delegate[]
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196;
// System.Exception
struct Exception_t;
// System.Func`2<System.Object,System.Boolean>
struct Func_2_t7EE965B791A606D187CCB69569A433D4CBB36879;
// System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
struct Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB;
// System.IAsyncResult
struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598;
// System.IO.Stream
struct Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7;
// System.IO.Stream/ReadWriteTask
struct ReadWriteTask_tFA17EEE8BC5C4C83EAEFCC3662A30DE351ABAA80;
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF;
// System.Int32[]
struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83;
// System.IntPtr[]
struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD;
// System.NullReferenceException
struct NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC;
// System.Object[]
struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A;
// System.Reflection.Binder
struct Binder_t4D5CB06963501D32847C057B57157D6DC49CA759;
// System.Reflection.MemberFilter
struct MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770;
// System.Security.Cryptography.RandomNumberGenerator
struct RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2;
// System.Single[]
struct SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5;
// System.String
struct String_t;
// System.String[]
struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E;
// System.Threading.SemaphoreSlim
struct SemaphoreSlim_t2E2888D1C0C8FAB80823C76F1602E4434B8FA048;
// System.Type
struct Type_t;
// System.Type[]
struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F;
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
// UnityEngine.Behaviour
struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8;
// UnityEngine.Color32[]
struct Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983;
// UnityEngine.Color[]
struct ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399;
// UnityEngine.Component
struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621;
// UnityEngine.ComputeBuffer
struct ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5;
// UnityEngine.Coroutine
struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC;
// UnityEngine.Cubemap
struct Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF;
// UnityEngine.Events.InvokableCallList
struct InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F;
// UnityEngine.Events.PersistentCallGroup
struct PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F;
// UnityEngine.Events.UnityAction`1<System.Int32>
struct UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F;
// UnityEngine.Events.UnityAction`1<System.Object>
struct UnityAction_1_t330F97880F37E23D6D0C6618DD77F28AC9EF8FA9;
// UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD;
// UnityEngine.Events.UnityEvent`1<System.Int32>
struct UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914;
// UnityEngine.Events.UnityEvent`1<System.Object>
struct UnityEvent_1_t9E897A46A46C78F7104A831E63BB081546EFFF0D;
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332;
// UnityEngine.GameObject
struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F;
// UnityEngine.IPlayerEditorConnectionNative
struct IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612;
// UnityEngine.Light
struct Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C;
// UnityEngine.LowLevel.PlayerLoopSystem
struct PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93;
// UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
struct UpdateFunction_tD84FFC4AEE25C3DEBD3AB85700E096090FC7995E;
// UnityEngine.LowLevel.PlayerLoopSystem[]
struct PlayerLoopSystemU5BU5D_tA93C9CA08EF430375F9D4356DD0963BAEE961B77;
// UnityEngine.LowerResBlitTexture
struct LowerResBlitTexture_t872241FCAA36A884DD3989C4EF7AD3DE1B1E5EAD;
// UnityEngine.Material
struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598;
// UnityEngine.MaterialPropertyBlock
struct MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13;
// UnityEngine.Material[]
struct MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398;
// UnityEngine.Matrix4x4[]
struct Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9;
// UnityEngine.Mesh
struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C;
// UnityEngine.MeshFilter
struct MeshFilter_t8D4BA8E8723DE5CFF53B0DA5EE2F6B3A5B0E0FE0;
// UnityEngine.MeshRenderer
struct MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED;
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429;
// UnityEngine.Networking.PlayerConnection.MessageEventArgs
struct MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30;
// UnityEngine.Networking.PlayerConnection.PlayerConnection
struct PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA;
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
struct U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2;
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
struct U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755;
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
struct U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
struct PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
struct U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
struct U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
struct U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
struct ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
struct MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
struct MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers[]
struct MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7;
// UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;
// UnityEngine.Object[]
struct ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9;
// UnityEngine.Playables.PlayableAsset
struct PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD;
// UnityEngine.Playables.PlayableBehaviour
struct PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01;
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
struct CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3;
// UnityEngine.Playables.PlayableBinding[]
struct PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB;
// UnityEngine.PlayerConnectionInternal
struct PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43;
// UnityEngine.PlayerPrefs
struct PlayerPrefs_t6E16EDCF104A27E432EDE9AE648DFE7A0401C37C;
// UnityEngine.PlayerPrefsException
struct PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC;
// UnityEngine.PreloadData
struct PreloadData_t8B90BB489B4443F08031973939BDEC6624982A0A;
// UnityEngine.Profiling.Memory.Experimental.MetaData
struct MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA;
// UnityEngine.RectOffset
struct RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A;
// UnityEngine.RectTransform
struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20;
// UnityEngine.RectTransform/ReapplyDrivenProperties
struct ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D;
// UnityEngine.ReflectionProbe
struct ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C;
// UnityEngine.RenderTexture
struct RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6;
// UnityEngine.Renderer
struct Renderer_t0556D67DD582620D1F495627EDE30D03284151F4;
// UnityEngine.Rendering.ReflectionProbeBlendInfo[]
struct ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578;
// UnityEngine.Rendering.RenderPipelineAsset
struct RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC;
// UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734;
// UnityEngine.Shader
struct Shader_tE2731FF351B74AB4186897484FB01E000C1160CA;
// UnityEngine.Texture
struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4;
// UnityEngine.Transform
struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA;
// UnityEngine.UnityException
struct UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28;
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28;
// UnityEngine.Vector4[]
struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66;
IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Assert_t124AD7D2277A352FA54D1E6AAF8AFD5992FD39EC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IDisposable_t7218B22548186B208D65EA5B7870503810A2D15A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_tF92302C88CC9039E8F9809C06589CCD781C16632_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t329D516B70395DDD0ABB2300AAC15476ACB6DF8B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Il2CppComObject_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Marshal_tC795CE9CC2FFBA41EDB1AC1C0FEC04607DFA8A40_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Rect_t35B976DE901B5423C11705E156938EA27AB402CE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C RuntimeClass* UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_mD80C3B36AA9536163BD52DF4CD329A3AF1396B56_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Action_2_Invoke_mA6D34CA6EB25D5F388A922026B9DFF9B098D022B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Action_2_Invoke_mCF65C8DC361365704EBBAF89930937D9F0E17D21_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Action_3_Invoke_m2561B44A2069ED732E0FEAC6FB4864C8CC6A0D8D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_m4B16E5A616BB79F87C5CF6500ADACAABF802A2B0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mDF138A9E8575D9886D338FB73C0529C13FF3E1AE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mB9927998CDE8B775523FB7D6341404927CED3D5D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Where_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mC73E44A29E0F8DB85D8ECFB082129142D79D094E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_mBA3B0129DABD8274AF3497CC93E6A2DEA0A23892_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m113E33A615748C69D63D1245F5FD820B4B3D43F7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m88A0089A1A4EEBC3017E2DA569A01C7919B10945_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m961C06FCF3AE0E936BB6A6223B4D53889492E624_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m032422734A33EA9073B0C3B16628ED9A7B93CF9A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m3FD4CE348D6810CBC5473E2C6F6B541208A7C490_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m7A6A9BAD5EF8E7FBE10C04F1126906FC03DCDA91_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_mC05DE67185C975DC5AB71B458A6B9BF78C87AE19_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_m83178F038A7D4A7E9B0731B7D3078EDCF6FFD0EC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m369DBFFEBB963F77D8DDA5D86E524581A20B0889_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m9CB9463801D70ECFDE1BCCE7CFE16D5D958B8A38_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m4A70E39934237C1C7E2B2EBCDF0E8457B6786CE6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m391A32788F0F745AE2F7B12AF376D1B54FFE911E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m83123296A90C01EF11066F33AA07B6F8888A05E4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mC244965E268DB0FB90E7B992EBEDF22D21CF9500_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mD246ECEE97D8007B9BB62AABD57CFD90FE65839A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamLength_mB518EF67FCBA5080CA4C45F34496C05041E07B98_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamRead_mC0BDD6B226BBF621F6DAC184E3FC798D6BB0D47B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamSeek_m450DB930DD5085114F382A6FE05CF15C5CB21168_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Material_ExtractColorArray_m5E3EA1DD4DF054838FCDD3F37DE83D6DEC12C0C7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Material_ExtractFloatArray_m196AFA3A023BC2B19D2624C12B01DD833D4DE2B6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Material_ExtractMatrixArray_m8FE94720CB4F520050B85B54E78FD0B841429232_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Material_ExtractVectorArray_m170AA9CDBB231199910B0C75B69A4E6126E2E64D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Material_SetColorArray_m1E9237B662CEA4C70825E4FA36B14B79D627FB51_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Material_SetFloatArray_m62969A8282FA26EBA3996A5F9B752761A9C4E096_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Material_SetMatrixArray_mCFAFBCE28D08046FF2168DEE36A6A68FB184A17C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Material_SetVectorArray_m49BD5611E6A2E24B2DB4C69219F7F53739EB413C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_set_Item_m63E67A0D3E7C3CFEA191C2E73D4380A07C9046AE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_CheckIndicesArrayRange_m6DEDA2715437F79DAC8BD7F818B5B2DBAD9BFEBE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_DefaultDimensionForChannel_mF943AF434BB9F54DBB3B3DE65F7B816E617A89C9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m2A198BF0F2DF179DF0C126C5A0BAFA1B75765F4E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetColors_m1D94BEC61A797368CCCB5A4CC310FDED083435F6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetListForChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mC1B768DFFC090A5ED034A3DCB3E6CEE2AFB20902_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVChannel_m15BB0A6CC8E32867621A78627CD5FF2CAEA163CC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m904FEE0DE052D08A303E8BD4C858085F0D46F274_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mB9F590147EA34BE14353475BA148F772DBDEF1F1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_mBB55A2A986AE325381D40330DB1A34709C38C689_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetSizedArrayForChannel_mBBB7F5AE4D5A5A6D5794742745385B02B13E082D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetUvsImpl_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mCA4D21B1FAC18D4ACDEA521F993853308E1650AA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_InvokeRepeating_m99F21547D281B3F835745B681E5472F070E7E593_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_m703A74A313FE9EA25911440A31960B0CCF2A3324_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_EnsureListElemCount_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mE120F6A9ABBFA8D89788F1ECF50C77E8ACC3B840_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_EnsureListElemCount_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m4EE2A5FCB65BD1C321E04D9395240BA3C8960B16_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m517B8B565800DD04CDDF3D371982901CA30989A7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_EnsureListElemCount_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6D9ED231ED0447A2F052150AB0D941F42DBAC768_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_EnsureListElemCount_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mF7355DD431B97E496368803405C5B38ECFEFD21B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_ExtractArrayFromListT_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mA81D60314AB0FD56244B37CCC83DF5338642713F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_ExtractArrayFromListT_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_mB3DC2489548F13F8B086736BADDA862C4E3D8033_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m3F4D7A90A21AB7E2CB7C9415F454FB1AF1E92B4F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_ExtractArrayFromListT_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6A40D1586BD6FFF3EE7AF506752D6D080C3A0C13_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_ExtractArrayFromListT_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m853C6F703156A3DD8E35F6F207655A277145623B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mCAD52E94C36F78CCE12136681C126AFEBE66BCD3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mAB99F87F48EF2561002200C769D115010830F1CC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m7B804AA8EDE4B564E6A67886233311B513D157EF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mC6531297C443393E9C571A6DEA2DB537F53915A3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m1B26356F0AC5A811CA6E02F42A9E2F9C0AEA4BF0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m674B3934708548332899CE953CA56BB696C1C887_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_mAF9C2662167396DEE640598515B60BE41B9D5082_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m00395F263B4C7FD7F10C32B1F4C4C1F00503D4BB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m950332D66588946F8699A64E5B8DBA8956A45303_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_MessageCallbackInternal_m3E9A847ED82FDA9ABB680F81595A876450EFB166_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_Send_m1CDF41319A60A5940B487D08ECE14D0B61EDE6AC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_TrySend_m3C0D0208A6A8A7F7FF93AF155A71B726ABE8D662_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerPrefs_SetFloat_mA58D5A6903B002A03BDEF35B34063E96C8483A35_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerPrefs_SetInt_mBF4101DF829B4738CCC293E1C2D173AEE45EFE62_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerPrefs_SetString_m7AC4E332A5DCA04E0AD91544AF836744BA8C2583_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* QualitySettings_GetRenderPipelineAssetAt_mDD03525F0D689B440AADA0B1E69DF0BDB260926B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture__ctor_m3B3534A6C9696C5CB12ADC78F922237F69CEA33A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Renderer_GetMaterials_m0D0D3D457937442B7136E318FAADBDAD6A1E0A28_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Renderer_GetSharedMaterials_mB814ED92E8BDDA6E484EF58D6FE87C1140E2316A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptableObject_CreateInstance_TisPlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_m1FDCEDF61516CC09EBC509C7C7A3CF581CEA0080_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m1979ADC0BD33A692CDFDD59354B756C347611773_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m8C6607EC9FE0F26B57047ED3642837003A532C79_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m89ABCD175D2DA1D535B2645459C38003ECBC896C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_m7208417727D24E769D2C1CF90D6E4CC1AE1F2556_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_m24A60437D2E527CE675AC4AFAC8152BCA69B033B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m11D9A0AFB947855B548E99416A058C4AAA2E2B26_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1_Invoke_m57B06346DBA8E9878C2A3589AB5F4AACDF0BD1BD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1__ctor_m5BE8194CBA52251A923C67A40A2C21FC4B62D6EE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_m9506D377B0D093598B5ED9396651AF76FDA1B59E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_mBF2FE1FDD574F280F44109316540037E559EB9FD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_m7EEE5996C5B7ECB0C6C7548663E3ED08D68BDACC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_m8802189BD39CB9C93447909FF521F9AF7EC2307B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m1EF01690E1F8F81E7C190F8D9610573D5E59490C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m6D8F4CF41AA6B95A6B73C30361071C32438F85EC_RuntimeMethod_var;
IL2CPP_EXTERN_C const uint32_t ConnectionChangeEvent__ctor_m3F04C39FD710BF0F25416A61F479CBA1B9021F18_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CreateOutputMethod_BeginInvoke_m4FC768B14DF77F9DB8847F3FAF1CBFD11048030D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ManagedStreamHelpers_ManagedStreamLength_mB518EF67FCBA5080CA4C45F34496C05041E07B98_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ManagedStreamHelpers_ManagedStreamRead_mC0BDD6B226BBF621F6DAC184E3FC798D6BB0D47B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ManagedStreamHelpers_ManagedStreamSeek_m450DB930DD5085114F382A6FE05CF15C5CB21168_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_ExtractColorArray_m5E3EA1DD4DF054838FCDD3F37DE83D6DEC12C0C7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_ExtractFloatArray_m196AFA3A023BC2B19D2624C12B01DD833D4DE2B6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_ExtractMatrixArray_m8FE94720CB4F520050B85B54E78FD0B841429232_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_ExtractVectorArray_m170AA9CDBB231199910B0C75B69A4E6126E2E64D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_GetTag_m0BFC270775E697347173DD872D655B1F2C1FA131_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_SetColorArray_m1E9237B662CEA4C70825E4FA36B14B79D627FB51_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_SetColorArray_m76B75E0F814FF7BEBF2436D62F30D27F1B1AB118_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_SetColorArray_mE1CF05ACE8AC659BC701181F1A9EF924D224E373_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_SetFloatArray_m20E65D81B203E7BDACC5AE46A4945330419A5A19_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_SetFloatArray_m5D9D21D6ADC910228EC58E272E7EAECEF54F0EF8_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_SetFloatArray_m62969A8282FA26EBA3996A5F9B752761A9C4E096_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_SetMatrixArray_m8B3BD07E05515B2A06C7138B92BCB35EE5B7CA8D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_SetMatrixArray_mC7F439E54B8AB183073087D09213EEAB40282F6E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_SetMatrixArray_mCFAFBCE28D08046FF2168DEE36A6A68FB184A17C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_SetVectorArray_m49BD5611E6A2E24B2DB4C69219F7F53739EB413C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_SetVectorArray_mC1CC338EA86D2D80606CE3B9DC58E2CC415788F2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_SetVectorArray_mC73E3C65E0CF82746C9BECC0376522F0722DC178_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material__ctor_m0171C6D4D3FD04D58C70808F255DBA67D0ED2BDE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material__ctor_m02F4232D67F46B1EE84441089306E867B1788924_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material__ctor_m81E76B5C1316004F25D4FE9CEC0E78A7428DABA8_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_get_color_m7CE9C1FC0E0B4952D58DFBBA4D569F4B161B27E9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_get_mainTextureOffset_mCD63885CCB91B4E901FC4847FCCDFDA2E45B3590_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_get_mainTextureScale_m882447FB9D8EF5873279BF15C62AD977EEEFE062_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_get_mainTexture_mE85CF647728AD145D7E03A172EFD5930773E514E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_set_color_m127EAC5D3CC68359E72D12A2B3CE7428EFBB81C3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_set_mainTextureOffset_m8602C6F3E7FC358C5F8B9C3709325F676B1ACF5E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_set_mainTextureScale_m4E1ED22B62AD02B61921AD392A6D2E5B727383BA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Material_set_mainTexture_m0742CFF768E9701618DA07C71F009239AB31EB41_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mathf_Abs_mC7DD2FB3789B5409055836D0E7D8227AD2099FDC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mathf_Abs_mD852D98E3D4846B45F57D0AD4A8C6E00EF272662_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mathf_Atan2_mC5BCC778869EF562CD3A5A9D96002F63DA36A823_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mathf_Atan_m1FF47E958C869FCB8BADF804011E04736E23C6F9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mathf_CeilToInt_m0230CCC7CC9266F18125D9425C38A25D1CA4275B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mathf_Ceil_m4FC7645E3D0F8FEDC33FE507E3D913108DD94E94_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mathf_Cos_mC5ECAE74D1FE9AF6F6EFF50AD3CD6BA1941B267A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mathf_FloorToInt_m0C42B64571CE92A738AD7BB82388CE12FBE7457C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mathf_Floor_mD447D35DE1D81DE09C2EFE21A75F0444E2AEF9E1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mathf_Lerp_m9A74C5A0C37D0CDF45EE66E7774D12A9B93B1364_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mathf_Log_mD0CFD1242805BD697B5156AA46FBB43E7636A19B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mathf_Pow_mC1BFA8F6235567CBB31F3D9507A6275635A38B5F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mathf_Repeat_m8459F4AAFF92DB770CC892BF71EE9438D9D0F779_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mathf_RoundToInt_m0EAD8BD38FCB72FA1D8A04E96337C820EC83F041_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mathf_Round_mC8FAD403F9E68B0339CF65C8F63BFA3107DB3FC9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mathf_Sin_m5275643192EFB3BD27A722901C6A4228A0DB8BB6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mathf_Sqrt_mF1FBD3142F5A3BCC5C35DFB922A14765BC0A8E2B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mathf_Tan_m436F7A034334BCB42BD46ABC94D1200C70E81A49_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mathf__cctor_m4855BF06F66120E2029CFA4F3E82FBDB197A86EC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Matrix4x4_Equals_m7FB9C1A249956C6CDE761838B92097C525596D31_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Matrix4x4_Inverse_mECB7765A8E71D8D2DAF064F94AAD33DE8976A85D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Matrix4x4_IsIdentity_mB36691E8EA4516EC16F3B6A7622480F403C0E917_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Matrix4x4_TRS_m5BB2EBA1152301BAC92FDC7F33ECA732BAE57990_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Matrix4x4_ToString_m7E29D2447E2FC1EAB3D8565B7DCAFB9037C69E1D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Matrix4x4__cctor_mC5A7950045F0C8DBAD83A45D08812BEDBC6E159E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Matrix4x4_get_identity_mA0CECDE2A5E85CF014375084624F3770B5B7B79B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Matrix4x4_get_inverse_mBD3145C0D7977962E18C8B3BF63DD671F7917166_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Matrix4x4_set_Item_m63E67A0D3E7C3CFEA191C2E73D4380A07C9046AE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MemoryProfiler_FinalizeSnapshot_m48FD62744888BBF0A9B13826622041226C8B9AD7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MemoryProfiler_PrepareMetadata_mDFBA7A9960E5B4DF4500092638CD59EB558DD42C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MemoryProfiler_SaveScreenshotToDisk_mCA2AE332D689BEDE49DECACD92FDA366EB80047F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mesh_CheckCanAccessSubmesh_mF86EBD1C9EC3FE557880FA138510F7761585D227_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mesh_CheckIndicesArrayRange_m6DEDA2715437F79DAC8BD7F818B5B2DBAD9BFEBE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mesh_DefaultDimensionForChannel_mF943AF434BB9F54DBB3B3DE65F7B816E617A89C9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mesh_GetColors_m1D94BEC61A797368CCCB5A4CC310FDED083435F6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mesh_GetUVChannel_m15BB0A6CC8E32867621A78627CD5FF2CAEA163CC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mesh_PrintErrorCantAccessIndices_mA45D3609288655A328AEB0F2F436403B1ECE5077_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mesh_SetColors_m237E41213E82D4BB882ED96FD81A17D9366590CF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mesh_SetColors_m7F5D50EA329435A03C41DCF4A6CFAB57504FAAAF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mesh_SetSizedArrayForChannel_mBBB7F5AE4D5A5A6D5794742745385B02B13E082D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mesh_SetTriangles_m39FB983B90F36D724CC1C21BA7821C9697F86116_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mesh_SetTriangles_mBD39F430A044A27A171AD8FD80F2B9DDFDB4A469_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mesh_SetUVs_m33C817F9E230B7085048A22BA7A423322C8F4C65_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mesh_SetUVs_mA4D2B5F8B77099E142B68B5B6E5F7CAD40BBB43E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mesh_SetVertices_m5F487FC255C9CAF4005B75CFE67A88C8C0E7BB06_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mesh_SetVertices_mCFFD77B857B3041D407D4EB6BEA3F4FC8F258655_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mesh__ctor_m3AEBC82AB71D4F9498F6E254174BEBA8372834B4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mesh_get_vertices_m7D07DC0F071C142B87F675B148FC0F7A243238B9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mesh_set_vertices_mC1406AE08BC3495F3B0E29B53BACC9FD7BA685C6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MessageEvent__ctor_m700B679037ED52893F092843EE603DBCD6EB8386_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MessageTypeSubscribers__ctor_mD26A2485EA3ECACFA2CB35D08A48256CE9DFE825_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MonoBehaviour_InvokeRepeating_m99F21547D281B3F835745B681E5472F070E7E593_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MonoBehaviour_print_m171D860AF3370C46648FE8F3EE3E0E6535E1C774_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_DestroyImmediate_mF6F4415EF22249D6E650FAA40E403283F19B7446_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_Equals_m813F5A9FF65C9BC0D6907570C2A9913507D58F32_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_FindObjectOfType_mCDF38E1667CF4502F60C59709D70B60EF7E408DA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_Instantiate_m1B26356F0AC5A811CA6E02F42A9E2F9C0AEA4BF0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_Instantiate_m674B3934708548332899CE953CA56BB696C1C887_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_Instantiate_mAF9C2662167396DEE640598515B60BE41B9D5082_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_Instantiate_mFDB3861B1290CA5D04FFBA660789184870BC0560_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_Internal_InstantiateSingleWithParent_m4E81B30B4790121D12DE8E91049F353B81BCC87D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_Internal_InstantiateSingle_mCC3EB0F918934D233D43DFDB457605C4B248738D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_IsNativeObjectAlive_m683A8A1607CB2FF5E56EC09C5D150A8DA7D3FF08_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_ToString_m4EBF621C98D5BFA9C0522C27953BB45AB2430FE1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object__cctor_m14515D6A9B514D3A8590E2CAE4372A0956E8976C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableAsset_Internal_CreatePlayable_mB36624F1FD210AAD53A848BF8F26912D47DFC09C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableAsset_get_duration_m58C1A4AC3A8CF2783815016BE58378D6E17D22D2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableAsset_get_outputs_mD839CEB7A22543AC17FAE1C3C4BCD9A7B8DA82B1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableBinding__cctor_mF1C450FA8C820DA444D8AB9235958EC750AE60C8_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle__cctor_m6FA486FD9ECB91B10F04E59EFE993EC7663B6EA3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle__cctor_mD1C850FF555697A09A580322C66357B593C9294E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutput__cctor_m833F06DD46347C62096CEF4E22DBC3EB9ECDACD5_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Playable__cctor_m5655D443F6D04230DB5D37BF7D5EDCA71FD85A32_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m991A5281F58D94FA0F095A538BD91CA72B864965_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m00395F263B4C7FD7F10C32B1F4C4C1F00503D4BB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m950332D66588946F8699A64E5B8DBA8956A45303_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_mAF6931079473185968AFCD40A23A610F7D6CC3A0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_BlockUntilRecvMsg_mFCF2DB02D6F07C0A69C0412D8A3F596AF4AC54A2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_ConnectedCallbackInternal_mFEC88D604DE3923849942994ED873B26CEEDDA3D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_CreateInstance_m6325767D9D05B530116767E164CDCBE613A5787F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_DisconnectAll_m278A4B90D90892338D1B41F5A59CD7C519F1C8D2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_DisconnectedCallback_m2A12A748DDACDD3877D01D7F38ABBC55DEE26A56_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_MessageCallbackInternal_m3E9A847ED82FDA9ABB680F81595A876450EFB166_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_OnEnable_m9D8136CEB952BC0F44A46A212BF2E91E5A769954_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_RegisterConnection_m7E54302209A4F3FB3E27A0E7FEB8ADE32C100F1B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_RegisterDisconnection_m556075060F55D3FA7F44DEB4B34CE1070ECBF823_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_Send_m1CDF41319A60A5940B487D08ECE14D0B61EDE6AC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_TrySend_m3C0D0208A6A8A7F7FF93AF155A71B726ABE8D662_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_UnregisterConnection_mC6A080D398CD6C267C1638D98F7485E2B837D029_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_UnregisterDisconnection_m148453805654D809DB02F377D0FBC4524F63EBF6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_Unregister_m8EB88437DF970AA6627BC301C54A859DAED70534_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection__ctor_m3E1248C28C3082C592C2E5F69778F31F6610D93D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_get_isConnected_mB902603E2C8CA93299FF0B28E13A9D594CBFE14E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerEditorConnectionEvents_AddAndCreate_mB5A51595E4A5DA3B9F353AC72F7B0484C675B7D3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_mFA28BDF3B52AEF86161F33B52699253181800926_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerEditorConnectionEvents_UnregisterManagedCallback_mFD3A444E636B079C03739DC96BAFFD5FD55C574A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerEditorConnectionEvents__ctor_m9BE616B901BCACAABEC9063A838BB803AB7EC2A7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerPrefsException__ctor_m1780F97210AE9B8FB0EE3DFAD6BB73A01E4A1CAB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerPrefs_GetString_m3031AD2D5DEAB97677A9EF629618541437F079F1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerPrefs_SetFloat_mA58D5A6903B002A03BDEF35B34063E96C8483A35_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerPrefs_SetInt_mBF4101DF829B4738CCC293E1C2D173AEE45EFE62_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerPrefs_SetString_m7AC4E332A5DCA04E0AD91544AF836744BA8C2583_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PropertyName_Equals_mD2B2AD96A94DAFFAC506CF7E89C3493E5BA90CB1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PropertyName_ToString_mBB9266CFD39F9DDF58BECC30B5C85467C55E21C8_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t QualitySettings_GetRenderPipelineAssetAt_mDD03525F0D689B440AADA0B1E69DF0BDB260926B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t QualitySettings_get_renderPipeline_mA037CA7FD5AFD08B9BD7749632CDF91B7592F27D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_AngleAxis_m07DACF59F0403451DABB9BC991C53EE3301E88B0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_Euler_m537DD6CEAE0AD4274D8A84414C24C30730427D05_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_Euler_m55C96FCD397CC69109261572710608D12A4CBD2B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_FromToRotation_m9FEC4227991508EC27E2C3664AC7DDD4E69BA9BB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_Internal_FromEulerRad_mC6AB58E2F3C37DFE2089A38D578E862B3430E755_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_Internal_ToEulerRad_m5F7B68953CC22DCE9EC246396B02F0ADC0B1C470_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_Inverse_mC3A78571A826F05CE179637E675BD25F8B203E0C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_LookRotation_m465C08262650385D02ADDE78C9791AED47D2155F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion__cctor_m026361EBBB33BB651A59FC7BC6128195AEDCF935_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_get_identity_m548B37D80F2DEE60E41D1F09BF6889B557BE1A64_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Ray_ToString_m73B5291E29C9C691773B44590C467A0D4FBE0EC1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RectInt_ToString_m8EB8256D9DD212E3949E2C3ED629B710731C89DA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RectOffset_Destroy_mE1A6BDB23EC0B1A51AD5365CEF0055F7856AA533_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RectOffset_ToString_m6852E54822C1FACE624F3306DD9DC71628E91F93_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_com_FromNativeMethodDefinition_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_pinvoke_FromNativeMethodDefinition_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RectTransform_SendReapplyDrivenProperties_m231712A8CDDCA340752CB72690FE808111286653_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Rect_Equals_m76E3B7E2E5CC43299C4BF4CB2EA9EF6E989E23E3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Rect_ToString_m045E7857658F27052323E301FBA3867AD13A6FE5_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ReflectionProbe_CallReflectionProbeEvent_mA6273CE84793FD3CC7AA0506C525EED4F4935B62_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ReflectionProbe_CallSetDefaultReflection_m97EFBE5F8A57BB7C8CA65C65FF4BD9889060325D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTextureDescriptor__cctor_mA5675E6684E1E8C26E848D2390FB2ABE8E3C11FD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTextureDescriptor__ctor_mC2F88C9BE0407671CD463877068A9194158ACBFB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTexture__ctor_m2DD279268931EC6E725CAB584DC7D499E4BDCB82_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTexture__ctor_m3B3534A6C9696C5CB12ADC78F922237F69CEA33A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTexture__ctor_mEC30DF610263D5A16EC16E34BD86AD4BC0C87A9B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTexture__ctor_mFB50DBD262C99B38016F518AA0FBF753FE22D13A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Renderer_GetMaterials_m0D0D3D457937442B7136E318FAADBDAD6A1E0A28_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Renderer_GetSharedMaterials_mB814ED92E8BDDA6E484EF58D6FE87C1140E2316A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m1979ADC0BD33A692CDFDD59354B756C347611773_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m8C6607EC9FE0F26B57047ED3642837003A532C79_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_m7208417727D24E769D2C1CF90D6E4CC1AE1F2556_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_m24A60437D2E527CE675AC4AFAC8152BCA69B033B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m11D9A0AFB947855B548E99416A058C4AAA2E2B26_MetadataUsageId;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;;
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com;
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com;;
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke;
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke;;
struct PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93;;
struct PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshaled_com;
struct PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshaled_com;;
struct PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshaled_pinvoke;
struct PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshaled_pinvoke;;
struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821;
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83;
struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A;
struct SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5;
struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E;
struct ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399;
struct PlayerLoopSystemU5BU5D_tA93C9CA08EF430375F9D4356DD0963BAEE961B77;
struct MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398;
struct Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9;
struct ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9;
struct PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB;
struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28;
struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Object
struct Il2CppArrayBounds;
// System.Array
// System.Attribute
struct Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 : public RuntimeObject
{
public:
public:
};
// System.Collections.Generic.List`1<System.Int32>
struct List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____items_1)); }
inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get__items_1() const { return ____items_1; }
inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_StaticFields, ____emptyArray_5)); }
inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get__emptyArray_5() const { return ____emptyArray_5; }
inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<System.Single>
struct List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E, ____items_1)); }
inline SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* get__items_1() const { return ____items_1; }
inline SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_StaticFields, ____emptyArray_5)); }
inline SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* get__emptyArray_5() const { return ____emptyArray_5; }
inline SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<System.String>
struct List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3, ____items_1)); }
inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* get__items_1() const { return ____items_1; }
inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3_StaticFields, ____emptyArray_5)); }
inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* get__emptyArray_5() const { return ____emptyArray_5; }
inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.Color32>
struct List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5, ____items_1)); }
inline Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* get__items_1() const { return ____items_1; }
inline Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5_StaticFields, ____emptyArray_5)); }
inline Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* get__emptyArray_5() const { return ____emptyArray_5; }
inline Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.Color>
struct List_1_t58F16637E97A6CB82317080828F7A4783F007FBB : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t58F16637E97A6CB82317080828F7A4783F007FBB, ____items_1)); }
inline ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* get__items_1() const { return ____items_1; }
inline ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t58F16637E97A6CB82317080828F7A4783F007FBB, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t58F16637E97A6CB82317080828F7A4783F007FBB, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t58F16637E97A6CB82317080828F7A4783F007FBB, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_t58F16637E97A6CB82317080828F7A4783F007FBB_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t58F16637E97A6CB82317080828F7A4783F007FBB_StaticFields, ____emptyArray_5)); }
inline ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* get__emptyArray_5() const { return ____emptyArray_5; }
inline ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.Material>
struct List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B, ____items_1)); }
inline MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* get__items_1() const { return ____items_1; }
inline MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B_StaticFields, ____emptyArray_5)); }
inline MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* get__emptyArray_5() const { return ____emptyArray_5; }
inline MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.Matrix4x4>
struct List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7, ____items_1)); }
inline Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* get__items_1() const { return ____items_1; }
inline Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_StaticFields, ____emptyArray_5)); }
inline Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* get__emptyArray_5() const { return ____emptyArray_5; }
inline Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers>
struct List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86, ____items_1)); }
inline MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7* get__items_1() const { return ____items_1; }
inline MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86_StaticFields, ____emptyArray_5)); }
inline MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7* get__emptyArray_5() const { return ____emptyArray_5; }
inline MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>
struct List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96, ____items_1)); }
inline ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578* get__items_1() const { return ____items_1; }
inline ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96_StaticFields, ____emptyArray_5)); }
inline ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578* get__emptyArray_5() const { return ____emptyArray_5; }
inline ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.Vector3>
struct List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5, ____items_1)); }
inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get__items_1() const { return ____items_1; }
inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5_StaticFields, ____emptyArray_5)); }
inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get__emptyArray_5() const { return ____emptyArray_5; }
inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____items_1)); }
inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* get__items_1() const { return ____items_1; }
inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_StaticFields, ____emptyArray_5)); }
inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* get__emptyArray_5() const { return ____emptyArray_5; }
inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.MarshalByRefObject
struct MarshalByRefObject_tC4577953D0A44D0AB8597CFA868E01C858B1C9AF : public RuntimeObject
{
public:
// System.Object System.MarshalByRefObject::_identity
RuntimeObject * ____identity_0;
public:
inline static int32_t get_offset_of__identity_0() { return static_cast<int32_t>(offsetof(MarshalByRefObject_tC4577953D0A44D0AB8597CFA868E01C858B1C9AF, ____identity_0)); }
inline RuntimeObject * get__identity_0() const { return ____identity_0; }
inline RuntimeObject ** get_address_of__identity_0() { return &____identity_0; }
inline void set__identity_0(RuntimeObject * value)
{
____identity_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&____identity_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.MarshalByRefObject
struct MarshalByRefObject_tC4577953D0A44D0AB8597CFA868E01C858B1C9AF_marshaled_pinvoke
{
Il2CppIUnknown* ____identity_0;
};
// Native definition for COM marshalling of System.MarshalByRefObject
struct MarshalByRefObject_tC4577953D0A44D0AB8597CFA868E01C858B1C9AF_marshaled_com
{
Il2CppIUnknown* ____identity_0;
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
public:
public:
};
// System.String
struct String_t : public RuntimeObject
{
public:
// System.Int32 System.String::m_stringLength
int32_t ___m_stringLength_0;
// System.Char System.String::m_firstChar
Il2CppChar ___m_firstChar_1;
public:
inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
inline void set_m_stringLength_0(int32_t value)
{
___m_stringLength_0 = value;
}
inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
inline void set_m_firstChar_1(Il2CppChar value)
{
___m_firstChar_1 = value;
}
};
struct String_t_StaticFields
{
public:
// System.String System.String::Empty
String_t* ___Empty_5;
public:
inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
inline String_t* get_Empty_5() const { return ___Empty_5; }
inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
inline void set_Empty_5(String_t* value)
{
___Empty_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
}
};
// System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject
{
public:
public:
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
{
};
// UnityEngine.Events.UnityEventBase
struct UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 : public RuntimeObject
{
public:
// UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * ___m_Calls_0;
// UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F * ___m_PersistentCalls_1;
// System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
bool ___m_CallsDirty_2;
public:
inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5, ___m_Calls_0)); }
inline InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * get_m_Calls_0() const { return ___m_Calls_0; }
inline InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
inline void set_m_Calls_0(InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * value)
{
___m_Calls_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
}
inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5, ___m_PersistentCalls_1)); }
inline PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
inline PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
inline void set_m_PersistentCalls_1(PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F * value)
{
___m_PersistentCalls_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value);
}
inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast<int32_t>(offsetof(UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5, ___m_CallsDirty_2)); }
inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; }
inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; }
inline void set_m_CallsDirty_2(bool value)
{
___m_CallsDirty_2 = value;
}
};
// UnityEngine.ManagedStreamHelpers
struct ManagedStreamHelpers_t997F8CE1B8B84D0AA2D04CBD9C3126AA3AEC508D : public RuntimeObject
{
public:
public:
};
// UnityEngine.Networking.PlayerConnection.MessageEventArgs
struct MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 : public RuntimeObject
{
public:
// System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId
int32_t ___playerId_0;
// System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data_1;
public:
inline static int32_t get_offset_of_playerId_0() { return static_cast<int32_t>(offsetof(MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30, ___playerId_0)); }
inline int32_t get_playerId_0() const { return ___playerId_0; }
inline int32_t* get_address_of_playerId_0() { return &___playerId_0; }
inline void set_playerId_0(int32_t value)
{
___playerId_0 = value;
}
inline static int32_t get_offset_of_data_1() { return static_cast<int32_t>(offsetof(MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30, ___data_1)); }
inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* get_data_1() const { return ___data_1; }
inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821** get_address_of_data_1() { return &___data_1; }
inline void set_data_1(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* value)
{
___data_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___data_1), (void*)value);
}
};
// UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass20_0
struct U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E : public RuntimeObject
{
public:
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass20_0::msgReceived
bool ___msgReceived_0;
public:
inline static int32_t get_offset_of_msgReceived_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E, ___msgReceived_0)); }
inline bool get_msgReceived_0() const { return ___msgReceived_0; }
inline bool* get_address_of_msgReceived_0() { return &___msgReceived_0; }
inline void set_msgReceived_0(bool value)
{
___msgReceived_0 = value;
}
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
struct PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A : public RuntimeObject
{
public:
// System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::messageTypeSubscribers
List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * ___messageTypeSubscribers_0;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::connectionEvent
ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * ___connectionEvent_1;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::disconnectionEvent
ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * ___disconnectionEvent_2;
public:
inline static int32_t get_offset_of_messageTypeSubscribers_0() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A, ___messageTypeSubscribers_0)); }
inline List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * get_messageTypeSubscribers_0() const { return ___messageTypeSubscribers_0; }
inline List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 ** get_address_of_messageTypeSubscribers_0() { return &___messageTypeSubscribers_0; }
inline void set_messageTypeSubscribers_0(List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * value)
{
___messageTypeSubscribers_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___messageTypeSubscribers_0), (void*)value);
}
inline static int32_t get_offset_of_connectionEvent_1() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A, ___connectionEvent_1)); }
inline ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * get_connectionEvent_1() const { return ___connectionEvent_1; }
inline ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 ** get_address_of_connectionEvent_1() { return &___connectionEvent_1; }
inline void set_connectionEvent_1(ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * value)
{
___connectionEvent_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___connectionEvent_1), (void*)value);
}
inline static int32_t get_offset_of_disconnectionEvent_2() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A, ___disconnectionEvent_2)); }
inline ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * get_disconnectionEvent_2() const { return ___disconnectionEvent_2; }
inline ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 ** get_address_of_disconnectionEvent_2() { return &___disconnectionEvent_2; }
inline void set_disconnectionEvent_2(ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * value)
{
___disconnectionEvent_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___disconnectionEvent_2), (void*)value);
}
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers
struct MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE : public RuntimeObject
{
public:
// System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::m_messageTypeId
String_t* ___m_messageTypeId_0;
// System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::subscriberCount
int32_t ___subscriberCount_1;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::messageCallback
MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * ___messageCallback_2;
public:
inline static int32_t get_offset_of_m_messageTypeId_0() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE, ___m_messageTypeId_0)); }
inline String_t* get_m_messageTypeId_0() const { return ___m_messageTypeId_0; }
inline String_t** get_address_of_m_messageTypeId_0() { return &___m_messageTypeId_0; }
inline void set_m_messageTypeId_0(String_t* value)
{
___m_messageTypeId_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_messageTypeId_0), (void*)value);
}
inline static int32_t get_offset_of_subscriberCount_1() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE, ___subscriberCount_1)); }
inline int32_t get_subscriberCount_1() const { return ___subscriberCount_1; }
inline int32_t* get_address_of_subscriberCount_1() { return &___subscriberCount_1; }
inline void set_subscriberCount_1(int32_t value)
{
___subscriberCount_1 = value;
}
inline static int32_t get_offset_of_messageCallback_2() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE, ___messageCallback_2)); }
inline MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * get_messageCallback_2() const { return ___messageCallback_2; }
inline MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC ** get_address_of_messageCallback_2() { return &___messageCallback_2; }
inline void set_messageCallback_2(MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * value)
{
___messageCallback_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___messageCallback_2), (void*)value);
}
};
// UnityEngine.NoAllocHelpers
struct NoAllocHelpers_t4BC4E5F5C10AE3134CFD94FF764240E3B1E45270 : public RuntimeObject
{
public:
public:
};
// UnityEngine.Playables.PlayableBehaviour
struct PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 : public RuntimeObject
{
public:
public:
};
// UnityEngine.PlayerConnectionInternal
struct PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 : public RuntimeObject
{
public:
public:
};
// UnityEngine.PlayerPrefs
struct PlayerPrefs_t6E16EDCF104A27E432EDE9AE648DFE7A0401C37C : public RuntimeObject
{
public:
public:
};
// UnityEngine.Profiling.Memory.Experimental.MemoryProfiler
struct MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF : public RuntimeObject
{
public:
public:
};
struct MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields
{
public:
// System.Action`2<System.String,System.Boolean> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SnapshotFinished
Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * ___m_SnapshotFinished_0;
// System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SaveScreenshotToDisk
Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * ___m_SaveScreenshotToDisk_1;
// System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::createMetaData
Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * ___createMetaData_2;
public:
inline static int32_t get_offset_of_m_SnapshotFinished_0() { return static_cast<int32_t>(offsetof(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields, ___m_SnapshotFinished_0)); }
inline Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * get_m_SnapshotFinished_0() const { return ___m_SnapshotFinished_0; }
inline Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 ** get_address_of_m_SnapshotFinished_0() { return &___m_SnapshotFinished_0; }
inline void set_m_SnapshotFinished_0(Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * value)
{
___m_SnapshotFinished_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_SnapshotFinished_0), (void*)value);
}
inline static int32_t get_offset_of_m_SaveScreenshotToDisk_1() { return static_cast<int32_t>(offsetof(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields, ___m_SaveScreenshotToDisk_1)); }
inline Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * get_m_SaveScreenshotToDisk_1() const { return ___m_SaveScreenshotToDisk_1; }
inline Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 ** get_address_of_m_SaveScreenshotToDisk_1() { return &___m_SaveScreenshotToDisk_1; }
inline void set_m_SaveScreenshotToDisk_1(Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * value)
{
___m_SaveScreenshotToDisk_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_SaveScreenshotToDisk_1), (void*)value);
}
inline static int32_t get_offset_of_createMetaData_2() { return static_cast<int32_t>(offsetof(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields, ___createMetaData_2)); }
inline Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * get_createMetaData_2() const { return ___createMetaData_2; }
inline Action_1_tD6810E674F680F908B08CF4048402180F53FB478 ** get_address_of_createMetaData_2() { return &___createMetaData_2; }
inline void set_createMetaData_2(Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * value)
{
___createMetaData_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___createMetaData_2), (void*)value);
}
};
// UnityEngine.Profiling.Memory.Experimental.MetaData
struct MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA : public RuntimeObject
{
public:
// System.String UnityEngine.Profiling.Memory.Experimental.MetaData::content
String_t* ___content_0;
// System.String UnityEngine.Profiling.Memory.Experimental.MetaData::platform
String_t* ___platform_1;
public:
inline static int32_t get_offset_of_content_0() { return static_cast<int32_t>(offsetof(MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA, ___content_0)); }
inline String_t* get_content_0() const { return ___content_0; }
inline String_t** get_address_of_content_0() { return &___content_0; }
inline void set_content_0(String_t* value)
{
___content_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___content_0), (void*)value);
}
inline static int32_t get_offset_of_platform_1() { return static_cast<int32_t>(offsetof(MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA, ___platform_1)); }
inline String_t* get_platform_1() const { return ___platform_1; }
inline String_t** get_address_of_platform_1() { return &___platform_1; }
inline void set_platform_1(String_t* value)
{
___platform_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___platform_1), (void*)value);
}
};
// UnityEngine.PropertyNameUtils
struct PropertyNameUtils_t01310671910F3EA84F5FD7D29149378A4FD19D28 : public RuntimeObject
{
public:
public:
};
// UnityEngine.Random
struct Random_tA8F80789DCC0FD1EDC77845D34F1D1A148DC9CCD : public RuntimeObject
{
public:
public:
};
// UnityEngine.YieldInstruction
struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44 : public RuntimeObject
{
public:
public:
};
// Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com
{
};
// System.Boolean
struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C
{
public:
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
inline bool get_m_value_0() const { return ___m_value_0; }
inline bool* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(bool value)
{
___m_value_0 = value;
}
};
struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
{
public:
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
public:
inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
inline String_t* get_TrueString_5() const { return ___TrueString_5; }
inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
inline void set_TrueString_5(String_t* value)
{
___TrueString_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
}
inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
inline String_t* get_FalseString_6() const { return ___FalseString_6; }
inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
inline void set_FalseString_6(String_t* value)
{
___FalseString_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
}
};
// System.Byte
struct Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07
{
public:
// System.Byte System.Byte::m_value
uint8_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07, ___m_value_0)); }
inline uint8_t get_m_value_0() const { return ___m_value_0; }
inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(uint8_t value)
{
___m_value_0 = value;
}
};
// System.Char
struct Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9
{
public:
// System.Char System.Char::m_value
Il2CppChar ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9, ___m_value_0)); }
inline Il2CppChar get_m_value_0() const { return ___m_value_0; }
inline Il2CppChar* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(Il2CppChar value)
{
___m_value_0 = value;
}
};
struct Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9_StaticFields
{
public:
// System.Byte[] System.Char::categoryForLatin1
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___categoryForLatin1_3;
public:
inline static int32_t get_offset_of_categoryForLatin1_3() { return static_cast<int32_t>(offsetof(Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9_StaticFields, ___categoryForLatin1_3)); }
inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* get_categoryForLatin1_3() const { return ___categoryForLatin1_3; }
inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821** get_address_of_categoryForLatin1_3() { return &___categoryForLatin1_3; }
inline void set_categoryForLatin1_3(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* value)
{
___categoryForLatin1_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___categoryForLatin1_3), (void*)value);
}
};
// System.Collections.Generic.List`1_Enumerator<System.Int32>
struct Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C
{
public:
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1_Enumerator::list
List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___list_0;
// System.Int32 System.Collections.Generic.List`1_Enumerator::index
int32_t ___index_1;
// System.Int32 System.Collections.Generic.List`1_Enumerator::version
int32_t ___version_2;
// T System.Collections.Generic.List`1_Enumerator::current
int32_t ___current_3;
public:
inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C, ___list_0)); }
inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * get_list_0() const { return ___list_0; }
inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 ** get_address_of_list_0() { return &___list_0; }
inline void set_list_0(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * value)
{
___list_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
}
inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C, ___index_1)); }
inline int32_t get_index_1() const { return ___index_1; }
inline int32_t* get_address_of_index_1() { return &___index_1; }
inline void set_index_1(int32_t value)
{
___index_1 = value;
}
inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C, ___version_2)); }
inline int32_t get_version_2() const { return ___version_2; }
inline int32_t* get_address_of_version_2() { return &___version_2; }
inline void set_version_2(int32_t value)
{
___version_2 = value;
}
inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C, ___current_3)); }
inline int32_t get_current_3() const { return ___current_3; }
inline int32_t* get_address_of_current_3() { return &___current_3; }
inline void set_current_3(int32_t value)
{
___current_3 = value;
}
};
// System.DateTime
struct DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132
{
public:
// System.UInt64 System.DateTime::dateData
uint64_t ___dateData_44;
public:
inline static int32_t get_offset_of_dateData_44() { return static_cast<int32_t>(offsetof(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132, ___dateData_44)); }
inline uint64_t get_dateData_44() const { return ___dateData_44; }
inline uint64_t* get_address_of_dateData_44() { return &___dateData_44; }
inline void set_dateData_44(uint64_t value)
{
___dateData_44 = value;
}
};
struct DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_StaticFields
{
public:
// System.Int32[] System.DateTime::DaysToMonth365
Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___DaysToMonth365_29;
// System.Int32[] System.DateTime::DaysToMonth366
Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___DaysToMonth366_30;
// System.DateTime System.DateTime::MinValue
DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 ___MinValue_31;
// System.DateTime System.DateTime::MaxValue
DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 ___MaxValue_32;
public:
inline static int32_t get_offset_of_DaysToMonth365_29() { return static_cast<int32_t>(offsetof(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_StaticFields, ___DaysToMonth365_29)); }
inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_DaysToMonth365_29() const { return ___DaysToMonth365_29; }
inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_DaysToMonth365_29() { return &___DaysToMonth365_29; }
inline void set_DaysToMonth365_29(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
{
___DaysToMonth365_29 = value;
Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth365_29), (void*)value);
}
inline static int32_t get_offset_of_DaysToMonth366_30() { return static_cast<int32_t>(offsetof(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_StaticFields, ___DaysToMonth366_30)); }
inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_DaysToMonth366_30() const { return ___DaysToMonth366_30; }
inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_DaysToMonth366_30() { return &___DaysToMonth366_30; }
inline void set_DaysToMonth366_30(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
{
___DaysToMonth366_30 = value;
Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth366_30), (void*)value);
}
inline static int32_t get_offset_of_MinValue_31() { return static_cast<int32_t>(offsetof(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_StaticFields, ___MinValue_31)); }
inline DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 get_MinValue_31() const { return ___MinValue_31; }
inline DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 * get_address_of_MinValue_31() { return &___MinValue_31; }
inline void set_MinValue_31(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 value)
{
___MinValue_31 = value;
}
inline static int32_t get_offset_of_MaxValue_32() { return static_cast<int32_t>(offsetof(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_StaticFields, ___MaxValue_32)); }
inline DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 get_MaxValue_32() const { return ___MaxValue_32; }
inline DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 * get_address_of_MaxValue_32() { return &___MaxValue_32; }
inline void set_MaxValue_32(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 value)
{
___MaxValue_32 = value;
}
};
// System.Double
struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409
{
public:
// System.Double System.Double::m_value
double ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409, ___m_value_0)); }
inline double get_m_value_0() const { return ___m_value_0; }
inline double* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(double value)
{
___m_value_0 = value;
}
};
struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields
{
public:
// System.Double System.Double::NegativeZero
double ___NegativeZero_7;
public:
inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields, ___NegativeZero_7)); }
inline double get_NegativeZero_7() const { return ___NegativeZero_7; }
inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; }
inline void set_NegativeZero_7(double value)
{
___NegativeZero_7 = value;
}
};
// System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF
{
public:
public:
};
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields
{
public:
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0;
public:
inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); }
inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value)
{
___enumSeperatorCharArray_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com
{
};
// System.Guid
struct Guid_t
{
public:
// System.Int32 System.Guid::_a
int32_t ____a_1;
// System.Int16 System.Guid::_b
int16_t ____b_2;
// System.Int16 System.Guid::_c
int16_t ____c_3;
// System.Byte System.Guid::_d
uint8_t ____d_4;
// System.Byte System.Guid::_e
uint8_t ____e_5;
// System.Byte System.Guid::_f
uint8_t ____f_6;
// System.Byte System.Guid::_g
uint8_t ____g_7;
// System.Byte System.Guid::_h
uint8_t ____h_8;
// System.Byte System.Guid::_i
uint8_t ____i_9;
// System.Byte System.Guid::_j
uint8_t ____j_10;
// System.Byte System.Guid::_k
uint8_t ____k_11;
public:
inline static int32_t get_offset_of__a_1() { return static_cast<int32_t>(offsetof(Guid_t, ____a_1)); }
inline int32_t get__a_1() const { return ____a_1; }
inline int32_t* get_address_of__a_1() { return &____a_1; }
inline void set__a_1(int32_t value)
{
____a_1 = value;
}
inline static int32_t get_offset_of__b_2() { return static_cast<int32_t>(offsetof(Guid_t, ____b_2)); }
inline int16_t get__b_2() const { return ____b_2; }
inline int16_t* get_address_of__b_2() { return &____b_2; }
inline void set__b_2(int16_t value)
{
____b_2 = value;
}
inline static int32_t get_offset_of__c_3() { return static_cast<int32_t>(offsetof(Guid_t, ____c_3)); }
inline int16_t get__c_3() const { return ____c_3; }
inline int16_t* get_address_of__c_3() { return &____c_3; }
inline void set__c_3(int16_t value)
{
____c_3 = value;
}
inline static int32_t get_offset_of__d_4() { return static_cast<int32_t>(offsetof(Guid_t, ____d_4)); }
inline uint8_t get__d_4() const { return ____d_4; }
inline uint8_t* get_address_of__d_4() { return &____d_4; }
inline void set__d_4(uint8_t value)
{
____d_4 = value;
}
inline static int32_t get_offset_of__e_5() { return static_cast<int32_t>(offsetof(Guid_t, ____e_5)); }
inline uint8_t get__e_5() const { return ____e_5; }
inline uint8_t* get_address_of__e_5() { return &____e_5; }
inline void set__e_5(uint8_t value)
{
____e_5 = value;
}
inline static int32_t get_offset_of__f_6() { return static_cast<int32_t>(offsetof(Guid_t, ____f_6)); }
inline uint8_t get__f_6() const { return ____f_6; }
inline uint8_t* get_address_of__f_6() { return &____f_6; }
inline void set__f_6(uint8_t value)
{
____f_6 = value;
}
inline static int32_t get_offset_of__g_7() { return static_cast<int32_t>(offsetof(Guid_t, ____g_7)); }
inline uint8_t get__g_7() const { return ____g_7; }
inline uint8_t* get_address_of__g_7() { return &____g_7; }
inline void set__g_7(uint8_t value)
{
____g_7 = value;
}
inline static int32_t get_offset_of__h_8() { return static_cast<int32_t>(offsetof(Guid_t, ____h_8)); }
inline uint8_t get__h_8() const { return ____h_8; }
inline uint8_t* get_address_of__h_8() { return &____h_8; }
inline void set__h_8(uint8_t value)
{
____h_8 = value;
}
inline static int32_t get_offset_of__i_9() { return static_cast<int32_t>(offsetof(Guid_t, ____i_9)); }
inline uint8_t get__i_9() const { return ____i_9; }
inline uint8_t* get_address_of__i_9() { return &____i_9; }
inline void set__i_9(uint8_t value)
{
____i_9 = value;
}
inline static int32_t get_offset_of__j_10() { return static_cast<int32_t>(offsetof(Guid_t, ____j_10)); }
inline uint8_t get__j_10() const { return ____j_10; }
inline uint8_t* get_address_of__j_10() { return &____j_10; }
inline void set__j_10(uint8_t value)
{
____j_10 = value;
}
inline static int32_t get_offset_of__k_11() { return static_cast<int32_t>(offsetof(Guid_t, ____k_11)); }
inline uint8_t get__k_11() const { return ____k_11; }
inline uint8_t* get_address_of__k_11() { return &____k_11; }
inline void set__k_11(uint8_t value)
{
____k_11 = value;
}
};
struct Guid_t_StaticFields
{
public:
// System.Guid System.Guid::Empty
Guid_t ___Empty_0;
// System.Object System.Guid::_rngAccess
RuntimeObject * ____rngAccess_12;
// System.Security.Cryptography.RandomNumberGenerator System.Guid::_rng
RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2 * ____rng_13;
public:
inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ___Empty_0)); }
inline Guid_t get_Empty_0() const { return ___Empty_0; }
inline Guid_t * get_address_of_Empty_0() { return &___Empty_0; }
inline void set_Empty_0(Guid_t value)
{
___Empty_0 = value;
}
inline static int32_t get_offset_of__rngAccess_12() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rngAccess_12)); }
inline RuntimeObject * get__rngAccess_12() const { return ____rngAccess_12; }
inline RuntimeObject ** get_address_of__rngAccess_12() { return &____rngAccess_12; }
inline void set__rngAccess_12(RuntimeObject * value)
{
____rngAccess_12 = value;
Il2CppCodeGenWriteBarrier((void**)(&____rngAccess_12), (void*)value);
}
inline static int32_t get_offset_of__rng_13() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rng_13)); }
inline RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2 * get__rng_13() const { return ____rng_13; }
inline RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2 ** get_address_of__rng_13() { return &____rng_13; }
inline void set__rng_13(RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2 * value)
{
____rng_13 = value;
Il2CppCodeGenWriteBarrier((void**)(&____rng_13), (void*)value);
}
};
// System.IO.Stream
struct Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 : public MarshalByRefObject_tC4577953D0A44D0AB8597CFA868E01C858B1C9AF
{
public:
// System.IO.Stream_ReadWriteTask System.IO.Stream::_activeReadWriteTask
ReadWriteTask_tFA17EEE8BC5C4C83EAEFCC3662A30DE351ABAA80 * ____activeReadWriteTask_2;
// System.Threading.SemaphoreSlim System.IO.Stream::_asyncActiveSemaphore
SemaphoreSlim_t2E2888D1C0C8FAB80823C76F1602E4434B8FA048 * ____asyncActiveSemaphore_3;
public:
inline static int32_t get_offset_of__activeReadWriteTask_2() { return static_cast<int32_t>(offsetof(Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7, ____activeReadWriteTask_2)); }
inline ReadWriteTask_tFA17EEE8BC5C4C83EAEFCC3662A30DE351ABAA80 * get__activeReadWriteTask_2() const { return ____activeReadWriteTask_2; }
inline ReadWriteTask_tFA17EEE8BC5C4C83EAEFCC3662A30DE351ABAA80 ** get_address_of__activeReadWriteTask_2() { return &____activeReadWriteTask_2; }
inline void set__activeReadWriteTask_2(ReadWriteTask_tFA17EEE8BC5C4C83EAEFCC3662A30DE351ABAA80 * value)
{
____activeReadWriteTask_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&____activeReadWriteTask_2), (void*)value);
}
inline static int32_t get_offset_of__asyncActiveSemaphore_3() { return static_cast<int32_t>(offsetof(Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7, ____asyncActiveSemaphore_3)); }
inline SemaphoreSlim_t2E2888D1C0C8FAB80823C76F1602E4434B8FA048 * get__asyncActiveSemaphore_3() const { return ____asyncActiveSemaphore_3; }
inline SemaphoreSlim_t2E2888D1C0C8FAB80823C76F1602E4434B8FA048 ** get_address_of__asyncActiveSemaphore_3() { return &____asyncActiveSemaphore_3; }
inline void set__asyncActiveSemaphore_3(SemaphoreSlim_t2E2888D1C0C8FAB80823C76F1602E4434B8FA048 * value)
{
____asyncActiveSemaphore_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&____asyncActiveSemaphore_3), (void*)value);
}
};
struct Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7_StaticFields
{
public:
// System.IO.Stream System.IO.Stream::Null
Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * ___Null_1;
public:
inline static int32_t get_offset_of_Null_1() { return static_cast<int32_t>(offsetof(Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7_StaticFields, ___Null_1)); }
inline Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * get_Null_1() const { return ___Null_1; }
inline Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 ** get_address_of_Null_1() { return &___Null_1; }
inline void set_Null_1(Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * value)
{
___Null_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Null_1), (void*)value);
}
};
// System.Int32
struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102
{
public:
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); }
inline int32_t get_m_value_0() const { return ___m_value_0; }
inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(int32_t value)
{
___m_value_0 = value;
}
};
// System.Int64
struct Int64_t7A386C2FF7B0280A0F516992401DDFCF0FF7B436
{
public:
// System.Int64 System.Int64::m_value
int64_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int64_t7A386C2FF7B0280A0F516992401DDFCF0FF7B436, ___m_value_0)); }
inline int64_t get_m_value_0() const { return ___m_value_0; }
inline int64_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(int64_t value)
{
___m_value_0 = value;
}
};
// System.IntPtr
struct IntPtr_t
{
public:
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
inline void* get_m_value_0() const { return ___m_value_0; }
inline void** get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(void* value)
{
___m_value_0 = value;
}
};
struct IntPtr_t_StaticFields
{
public:
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
public:
inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
inline intptr_t get_Zero_1() const { return ___Zero_1; }
inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
inline void set_Zero_1(intptr_t value)
{
___Zero_1 = value;
}
};
// System.Single
struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1
{
public:
// System.Single System.Single::m_value
float ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); }
inline float get_m_value_0() const { return ___m_value_0; }
inline float* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(float value)
{
___m_value_0 = value;
}
};
// System.UInt32
struct UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B
{
public:
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B, ___m_value_0)); }
inline uint32_t get_m_value_0() const { return ___m_value_0; }
inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(uint32_t value)
{
___m_value_0 = value;
}
};
// System.UInt64
struct UInt64_tA02DF3B59C8FC4A849BD207DA11038CC64E4CB4E
{
public:
// System.UInt64 System.UInt64::m_value
uint64_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt64_tA02DF3B59C8FC4A849BD207DA11038CC64E4CB4E, ___m_value_0)); }
inline uint64_t get_m_value_0() const { return ___m_value_0; }
inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(uint64_t value)
{
___m_value_0 = value;
}
};
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017
{
public:
union
{
struct
{
};
uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
};
public:
};
// UnityEngine.Color
struct Color_t119BCA590009762C7223FDD3AF9706653AC84ED2
{
public:
// System.Single UnityEngine.Color::r
float ___r_0;
// System.Single UnityEngine.Color::g
float ___g_1;
// System.Single UnityEngine.Color::b
float ___b_2;
// System.Single UnityEngine.Color::a
float ___a_3;
public:
inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___r_0)); }
inline float get_r_0() const { return ___r_0; }
inline float* get_address_of_r_0() { return &___r_0; }
inline void set_r_0(float value)
{
___r_0 = value;
}
inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___g_1)); }
inline float get_g_1() const { return ___g_1; }
inline float* get_address_of_g_1() { return &___g_1; }
inline void set_g_1(float value)
{
___g_1 = value;
}
inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___b_2)); }
inline float get_b_2() const { return ___b_2; }
inline float* get_address_of_b_2() { return &___b_2; }
inline void set_b_2(float value)
{
___b_2 = value;
}
inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___a_3)); }
inline float get_a_3() const { return ___a_3; }
inline float* get_address_of_a_3() { return &___a_3; }
inline void set_a_3(float value)
{
___a_3 = value;
}
};
// UnityEngine.Events.UnityEvent`1<System.Int32>
struct UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 : public UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5
{
public:
// System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___m_InvokeArray_3;
public:
inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914, ___m_InvokeArray_3)); }
inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
inline void set_m_InvokeArray_3(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value)
{
___m_InvokeArray_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
}
};
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 : public UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5
{
public:
// System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___m_InvokeArray_3;
public:
inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332, ___m_InvokeArray_3)); }
inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
inline void set_m_InvokeArray_3(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value)
{
___m_InvokeArray_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
}
};
// UnityEngine.Mathf
struct Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB
{
public:
union
{
struct
{
};
uint8_t Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB__padding[1];
};
public:
};
struct Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_StaticFields
{
public:
// System.Single UnityEngine.Mathf::Epsilon
float ___Epsilon_0;
public:
inline static int32_t get_offset_of_Epsilon_0() { return static_cast<int32_t>(offsetof(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_StaticFields, ___Epsilon_0)); }
inline float get_Epsilon_0() const { return ___Epsilon_0; }
inline float* get_address_of_Epsilon_0() { return &___Epsilon_0; }
inline void set_Epsilon_0(float value)
{
___Epsilon_0 = value;
}
};
// UnityEngine.Matrix4x4
struct Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA
{
public:
// System.Single UnityEngine.Matrix4x4::m00
float ___m00_0;
// System.Single UnityEngine.Matrix4x4::m10
float ___m10_1;
// System.Single UnityEngine.Matrix4x4::m20
float ___m20_2;
// System.Single UnityEngine.Matrix4x4::m30
float ___m30_3;
// System.Single UnityEngine.Matrix4x4::m01
float ___m01_4;
// System.Single UnityEngine.Matrix4x4::m11
float ___m11_5;
// System.Single UnityEngine.Matrix4x4::m21
float ___m21_6;
// System.Single UnityEngine.Matrix4x4::m31
float ___m31_7;
// System.Single UnityEngine.Matrix4x4::m02
float ___m02_8;
// System.Single UnityEngine.Matrix4x4::m12
float ___m12_9;
// System.Single UnityEngine.Matrix4x4::m22
float ___m22_10;
// System.Single UnityEngine.Matrix4x4::m32
float ___m32_11;
// System.Single UnityEngine.Matrix4x4::m03
float ___m03_12;
// System.Single UnityEngine.Matrix4x4::m13
float ___m13_13;
// System.Single UnityEngine.Matrix4x4::m23
float ___m23_14;
// System.Single UnityEngine.Matrix4x4::m33
float ___m33_15;
public:
inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m00_0)); }
inline float get_m00_0() const { return ___m00_0; }
inline float* get_address_of_m00_0() { return &___m00_0; }
inline void set_m00_0(float value)
{
___m00_0 = value;
}
inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m10_1)); }
inline float get_m10_1() const { return ___m10_1; }
inline float* get_address_of_m10_1() { return &___m10_1; }
inline void set_m10_1(float value)
{
___m10_1 = value;
}
inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m20_2)); }
inline float get_m20_2() const { return ___m20_2; }
inline float* get_address_of_m20_2() { return &___m20_2; }
inline void set_m20_2(float value)
{
___m20_2 = value;
}
inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m30_3)); }
inline float get_m30_3() const { return ___m30_3; }
inline float* get_address_of_m30_3() { return &___m30_3; }
inline void set_m30_3(float value)
{
___m30_3 = value;
}
inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m01_4)); }
inline float get_m01_4() const { return ___m01_4; }
inline float* get_address_of_m01_4() { return &___m01_4; }
inline void set_m01_4(float value)
{
___m01_4 = value;
}
inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m11_5)); }
inline float get_m11_5() const { return ___m11_5; }
inline float* get_address_of_m11_5() { return &___m11_5; }
inline void set_m11_5(float value)
{
___m11_5 = value;
}
inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m21_6)); }
inline float get_m21_6() const { return ___m21_6; }
inline float* get_address_of_m21_6() { return &___m21_6; }
inline void set_m21_6(float value)
{
___m21_6 = value;
}
inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m31_7)); }
inline float get_m31_7() const { return ___m31_7; }
inline float* get_address_of_m31_7() { return &___m31_7; }
inline void set_m31_7(float value)
{
___m31_7 = value;
}
inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m02_8)); }
inline float get_m02_8() const { return ___m02_8; }
inline float* get_address_of_m02_8() { return &___m02_8; }
inline void set_m02_8(float value)
{
___m02_8 = value;
}
inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m12_9)); }
inline float get_m12_9() const { return ___m12_9; }
inline float* get_address_of_m12_9() { return &___m12_9; }
inline void set_m12_9(float value)
{
___m12_9 = value;
}
inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m22_10)); }
inline float get_m22_10() const { return ___m22_10; }
inline float* get_address_of_m22_10() { return &___m22_10; }
inline void set_m22_10(float value)
{
___m22_10 = value;
}
inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m32_11)); }
inline float get_m32_11() const { return ___m32_11; }
inline float* get_address_of_m32_11() { return &___m32_11; }
inline void set_m32_11(float value)
{
___m32_11 = value;
}
inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m03_12)); }
inline float get_m03_12() const { return ___m03_12; }
inline float* get_address_of_m03_12() { return &___m03_12; }
inline void set_m03_12(float value)
{
___m03_12 = value;
}
inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m13_13)); }
inline float get_m13_13() const { return ___m13_13; }
inline float* get_address_of_m13_13() { return &___m13_13; }
inline void set_m13_13(float value)
{
___m13_13 = value;
}
inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m23_14)); }
inline float get_m23_14() const { return ___m23_14; }
inline float* get_address_of_m23_14() { return &___m23_14; }
inline void set_m23_14(float value)
{
___m23_14 = value;
}
inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m33_15)); }
inline float get_m33_15() const { return ___m33_15; }
inline float* get_address_of_m33_15() { return &___m33_15; }
inline void set_m33_15(float value)
{
___m33_15 = value;
}
};
struct Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields
{
public:
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___zeroMatrix_16;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___identityMatrix_17;
public:
inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___zeroMatrix_16)); }
inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_zeroMatrix_16() const { return ___zeroMatrix_16; }
inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
inline void set_zeroMatrix_16(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value)
{
___zeroMatrix_16 = value;
}
inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___identityMatrix_17)); }
inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_identityMatrix_17() const { return ___identityMatrix_17; }
inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
inline void set_identityMatrix_17(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value)
{
___identityMatrix_17 = value;
}
};
// UnityEngine.PlayerLoop.EarlyUpdate
struct EarlyUpdate_t00A371B8C8B262262A0BEDCBBDC427C81A58ABA0
{
public:
union
{
struct
{
};
uint8_t EarlyUpdate_t00A371B8C8B262262A0BEDCBBDC427C81A58ABA0__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_AnalyticsCoreStatsUpdate
struct AnalyticsCoreStatsUpdate_t05C3E4B5A96513BEBC69692657E6D6CA37326B35
{
public:
union
{
struct
{
};
uint8_t AnalyticsCoreStatsUpdate_t05C3E4B5A96513BEBC69692657E6D6CA37326B35__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_ClearIntermediateRenderers
struct ClearIntermediateRenderers_t51203435807A47841B6C939AE3F69866810AAE3A
{
public:
union
{
struct
{
};
uint8_t ClearIntermediateRenderers_t51203435807A47841B6C939AE3F69866810AAE3A__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_ClearLines
struct ClearLines_t5AB66550B68721BEB6A8CC0D0B37FF09E8DD28F8
{
public:
union
{
struct
{
};
uint8_t ClearLines_t5AB66550B68721BEB6A8CC0D0B37FF09E8DD28F8__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_DeliverIosPlatformEvents
struct DeliverIosPlatformEvents_tFFE6403FF1096A16930384E1B7FF049E7CD85C96
{
public:
union
{
struct
{
};
uint8_t DeliverIosPlatformEvents_tFFE6403FF1096A16930384E1B7FF049E7CD85C96__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_DispatchEventQueueEvents
struct DispatchEventQueueEvents_tEE0CAB62707ADD786B29343ED68EEFC99880F998
{
public:
union
{
struct
{
};
uint8_t DispatchEventQueueEvents_tEE0CAB62707ADD786B29343ED68EEFC99880F998__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_ExecuteMainThreadJobs
struct ExecuteMainThreadJobs_tFBF5FAA9EA998140A56C2EC3F980494D313F0D78
{
public:
union
{
struct
{
};
uint8_t ExecuteMainThreadJobs_tFBF5FAA9EA998140A56C2EC3F980494D313F0D78__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_GpuTimestamp
struct GpuTimestamp_t52310F18DCCD696238E56139CF824119E3B45A7F
{
public:
union
{
struct
{
};
uint8_t GpuTimestamp_t52310F18DCCD696238E56139CF824119E3B45A7F__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_PerformanceAnalyticsUpdate
struct PerformanceAnalyticsUpdate_t0067DDEA4A137D3A53435C82C45F7D59AA50062E
{
public:
union
{
struct
{
};
uint8_t PerformanceAnalyticsUpdate_t0067DDEA4A137D3A53435C82C45F7D59AA50062E__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_PhysicsResetInterpolatedTransformPosition
struct PhysicsResetInterpolatedTransformPosition_t92A83C50484546431C3F40F736A399054C9B731C
{
public:
union
{
struct
{
};
uint8_t PhysicsResetInterpolatedTransformPosition_t92A83C50484546431C3F40F736A399054C9B731C__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_PlayerCleanupCachedData
struct PlayerCleanupCachedData_tD32F9F371E6E88E8CCB6F88BF034D546BEE167D8
{
public:
union
{
struct
{
};
uint8_t PlayerCleanupCachedData_tD32F9F371E6E88E8CCB6F88BF034D546BEE167D8__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_PollHtcsPlayerConnection
struct PollHtcsPlayerConnection_t51C2F779607587DA29A4E4539053B314279A3260
{
public:
union
{
struct
{
};
uint8_t PollHtcsPlayerConnection_t51C2F779607587DA29A4E4539053B314279A3260__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_PollPlayerConnection
struct PollPlayerConnection_tD142F7D99E92541679ABFCF242724DF0EC4E4193
{
public:
union
{
struct
{
};
uint8_t PollPlayerConnection_tD142F7D99E92541679ABFCF242724DF0EC4E4193__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_PresentBeforeUpdate
struct PresentBeforeUpdate_tA983D5A4D9790CF9BEFF8EBA8287C36AEB6982BA
{
public:
union
{
struct
{
};
uint8_t PresentBeforeUpdate_tA983D5A4D9790CF9BEFF8EBA8287C36AEB6982BA__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_ProcessMouseInWindow
struct ProcessMouseInWindow_t5F7636EF3D510E413BC8361B5F31FCAFBFC31B19
{
public:
union
{
struct
{
};
uint8_t ProcessMouseInWindow_t5F7636EF3D510E413BC8361B5F31FCAFBFC31B19__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_ProcessRemoteInput
struct ProcessRemoteInput_t63D8F08827FB2AB07894052046C5B3F5FED8AB92
{
public:
union
{
struct
{
};
uint8_t ProcessRemoteInput_t63D8F08827FB2AB07894052046C5B3F5FED8AB92__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_ProfilerStartFrame
struct ProfilerStartFrame_tE8E518C9487F3ACC6E1A8666E86FB79D67867AF5
{
public:
union
{
struct
{
};
uint8_t ProfilerStartFrame_tE8E518C9487F3ACC6E1A8666E86FB79D67867AF5__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_RendererNotifyInvisible
struct RendererNotifyInvisible_t2EBAD8E6C6BBB291E666E17506D965415CE00922
{
public:
union
{
struct
{
};
uint8_t RendererNotifyInvisible_t2EBAD8E6C6BBB291E666E17506D965415CE00922__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_ResetFrameStatsAfterPresent
struct ResetFrameStatsAfterPresent_t13D04648C1458EDAD4E0E0E4D91FD282D9AD0BF0
{
public:
union
{
struct
{
};
uint8_t ResetFrameStatsAfterPresent_t13D04648C1458EDAD4E0E0E4D91FD282D9AD0BF0__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_ScriptRunDelayedStartupFrame
struct ScriptRunDelayedStartupFrame_t01FD387346B54CC8AA366B341B3E04CA93D8D25A
{
public:
union
{
struct
{
};
uint8_t ScriptRunDelayedStartupFrame_t01FD387346B54CC8AA366B341B3E04CA93D8D25A__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_SpriteAtlasManagerUpdate
struct SpriteAtlasManagerUpdate_t97D99B703A3C14AAFE7846EE9351D2B5DC81A25C
{
public:
union
{
struct
{
};
uint8_t SpriteAtlasManagerUpdate_t97D99B703A3C14AAFE7846EE9351D2B5DC81A25C__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_TangoUpdate
struct TangoUpdate_tAEEBBD3AA4F34F53CC0F28EAEAD57DEB0DB7A214
{
public:
union
{
struct
{
};
uint8_t TangoUpdate_tAEEBBD3AA4F34F53CC0F28EAEAD57DEB0DB7A214__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_UnityWebRequestUpdate
struct UnityWebRequestUpdate_tF40EA5A9F26D3346547723F1B4B6D1C32EF0369D
{
public:
union
{
struct
{
};
uint8_t UnityWebRequestUpdate_tF40EA5A9F26D3346547723F1B4B6D1C32EF0369D__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_UpdateAsyncReadbackManager
struct UpdateAsyncReadbackManager_t2543721B2C2F85458AEB72EFB2F1A77ECE6D3744
{
public:
union
{
struct
{
};
uint8_t UpdateAsyncReadbackManager_t2543721B2C2F85458AEB72EFB2F1A77ECE6D3744__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_UpdateCanvasRectTransform
struct UpdateCanvasRectTransform_t8722576EA13C683ACBE707865CC1540DB2DC9A3B
{
public:
union
{
struct
{
};
uint8_t UpdateCanvasRectTransform_t8722576EA13C683ACBE707865CC1540DB2DC9A3B__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_UpdateInputManager
struct UpdateInputManager_t03ADA14E5681695833BCAB2C1EFC2141DA61D59A
{
public:
union
{
struct
{
};
uint8_t UpdateInputManager_t03ADA14E5681695833BCAB2C1EFC2141DA61D59A__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_UpdateKinect
struct UpdateKinect_t781213D6FFB8CCEE872B5E3FC78BD30EB2CD4868
{
public:
union
{
struct
{
};
uint8_t UpdateKinect_t781213D6FFB8CCEE872B5E3FC78BD30EB2CD4868__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_UpdateMainGameViewRect
struct UpdateMainGameViewRect_t22CBC6E38651B2CA6A49DAD080FBB6290C4FB534
{
public:
union
{
struct
{
};
uint8_t UpdateMainGameViewRect_t22CBC6E38651B2CA6A49DAD080FBB6290C4FB534__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_UpdatePreloading
struct UpdatePreloading_tA16A3A6B1A9E10B44E09D3979E6CBFAE58D9049D
{
public:
union
{
struct
{
};
uint8_t UpdatePreloading_tA16A3A6B1A9E10B44E09D3979E6CBFAE58D9049D__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_UpdateStreamingManager
struct UpdateStreamingManager_tDB1F5EDFCEB4D81864FC8599DB6E8EC3A77DE29E
{
public:
union
{
struct
{
};
uint8_t UpdateStreamingManager_tDB1F5EDFCEB4D81864FC8599DB6E8EC3A77DE29E__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_UpdateTextureStreamingManager
struct UpdateTextureStreamingManager_t5A713CCA1917B8A2B9D07F002E4477AFE916F8AB
{
public:
union
{
struct
{
};
uint8_t UpdateTextureStreamingManager_t5A713CCA1917B8A2B9D07F002E4477AFE916F8AB__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate_XRUpdate
struct XRUpdate_t03021CC2074E8DDC19CA087F37C429371D38A2D7
{
public:
union
{
struct
{
};
uint8_t XRUpdate_t03021CC2074E8DDC19CA087F37C429371D38A2D7__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate
struct FixedUpdate_t1F6F47955ED45A0BB2139B845D56792A78767758
{
public:
union
{
struct
{
};
uint8_t FixedUpdate_t1F6F47955ED45A0BB2139B845D56792A78767758__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate_AudioFixedUpdate
struct AudioFixedUpdate_tDF63FF8BA064991F2544359FDC407AA4962A6194
{
public:
union
{
struct
{
};
uint8_t AudioFixedUpdate_tDF63FF8BA064991F2544359FDC407AA4962A6194__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate_ClearLines
struct ClearLines_t58397063C44FEF0E372C834FA0F0DF0D33307366
{
public:
union
{
struct
{
};
uint8_t ClearLines_t58397063C44FEF0E372C834FA0F0DF0D33307366__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate_DirectorFixedSampleTime
struct DirectorFixedSampleTime_t251E6985C3CFB9DBD20C239DB1DA02D981BF079F
{
public:
union
{
struct
{
};
uint8_t DirectorFixedSampleTime_t251E6985C3CFB9DBD20C239DB1DA02D981BF079F__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate_DirectorFixedUpdate
struct DirectorFixedUpdate_tAAD4B2639FF47E1C3D97E7EF8646FA41DBDCF05B
{
public:
union
{
struct
{
};
uint8_t DirectorFixedUpdate_tAAD4B2639FF47E1C3D97E7EF8646FA41DBDCF05B__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate_DirectorFixedUpdatePostPhysics
struct DirectorFixedUpdatePostPhysics_tC439D057FFAE7639AFE1C20AA53B06B2BF5CDE81
{
public:
union
{
struct
{
};
uint8_t DirectorFixedUpdatePostPhysics_tC439D057FFAE7639AFE1C20AA53B06B2BF5CDE81__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate_LegacyFixedAnimationUpdate
struct LegacyFixedAnimationUpdate_t35531C72CF5F1F9197AA14346FCBEE5A259D5435
{
public:
union
{
struct
{
};
uint8_t LegacyFixedAnimationUpdate_t35531C72CF5F1F9197AA14346FCBEE5A259D5435__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate_NewInputFixedUpdate
struct NewInputFixedUpdate_t92EB4A2FBBC20496339B54EC91D4461694ED8034
{
public:
union
{
struct
{
};
uint8_t NewInputFixedUpdate_t92EB4A2FBBC20496339B54EC91D4461694ED8034__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate_Physics2DFixedUpdate
struct Physics2DFixedUpdate_tD9DEC4CB97386F1C22CCFB9101CF638BF3B6E6E0
{
public:
union
{
struct
{
};
uint8_t Physics2DFixedUpdate_tD9DEC4CB97386F1C22CCFB9101CF638BF3B6E6E0__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate_PhysicsFixedUpdate
struct PhysicsFixedUpdate_t7BF0E98FF34C0F19294926C7E754D223F8620F4D
{
public:
union
{
struct
{
};
uint8_t PhysicsFixedUpdate_t7BF0E98FF34C0F19294926C7E754D223F8620F4D__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate_ScriptRunBehaviourFixedUpdate
struct ScriptRunBehaviourFixedUpdate_t07BA2A6FAAF7281B8989069B2C9933E22A1D6B16
{
public:
union
{
struct
{
};
uint8_t ScriptRunBehaviourFixedUpdate_t07BA2A6FAAF7281B8989069B2C9933E22A1D6B16__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate_ScriptRunDelayedFixedFrameRate
struct ScriptRunDelayedFixedFrameRate_t0D0A9EFEFFD7DFBB718C014F4822088B3145C8FB
{
public:
union
{
struct
{
};
uint8_t ScriptRunDelayedFixedFrameRate_t0D0A9EFEFFD7DFBB718C014F4822088B3145C8FB__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate_XRFixedUpdate
struct XRFixedUpdate_t5ABB6F91E7C97CB65F96E01AF849169BC6D928A4
{
public:
union
{
struct
{
};
uint8_t XRFixedUpdate_t5ABB6F91E7C97CB65F96E01AF849169BC6D928A4__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.Initialization
struct Initialization_t59D685A0690ADCDA238582A9E841C74A77A353B9
{
public:
union
{
struct
{
};
uint8_t Initialization_t59D685A0690ADCDA238582A9E841C74A77A353B9__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.Initialization_AsyncUploadTimeSlicedUpdate
struct AsyncUploadTimeSlicedUpdate_t2C2E199181DFCDAE88E9222DA7AC03975A32A71D
{
public:
union
{
struct
{
};
uint8_t AsyncUploadTimeSlicedUpdate_t2C2E199181DFCDAE88E9222DA7AC03975A32A71D__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.Initialization_DirectorSampleTime
struct DirectorSampleTime_t8AF0A07AB5E0AF35C48019A99DDC800D08A37C4E
{
public:
union
{
struct
{
};
uint8_t DirectorSampleTime_t8AF0A07AB5E0AF35C48019A99DDC800D08A37C4E__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.Initialization_PlayerUpdateTime
struct PlayerUpdateTime_t9B2A4C4C3B7027B11564D6120C29F9DA0F08E739
{
public:
union
{
struct
{
};
uint8_t PlayerUpdateTime_t9B2A4C4C3B7027B11564D6120C29F9DA0F08E739__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.Initialization_SynchronizeInputs
struct SynchronizeInputs_t06E9F40C7789BE5F84A5E3E2ED06FD037EA5B91E
{
public:
union
{
struct
{
};
uint8_t SynchronizeInputs_t06E9F40C7789BE5F84A5E3E2ED06FD037EA5B91E__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.Initialization_SynchronizeState
struct SynchronizeState_t56FED82A4FE172DFBAFFA1A39D09B8E007A24902
{
public:
union
{
struct
{
};
uint8_t SynchronizeState_t56FED82A4FE172DFBAFFA1A39D09B8E007A24902__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.Initialization_XREarlyUpdate
struct XREarlyUpdate_t637AA31B525EDF0E35F0316233850D9F37A4CE60
{
public:
union
{
struct
{
};
uint8_t XREarlyUpdate_t637AA31B525EDF0E35F0316233850D9F37A4CE60__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate
struct PostLateUpdate_t8EC2FC10B95A138DA5431896D6493AD60FC523DF
{
public:
union
{
struct
{
};
uint8_t PostLateUpdate_t8EC2FC10B95A138DA5431896D6493AD60FC523DF__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_BatchModeUpdate
struct BatchModeUpdate_t63CF0616DF03EFEA096374E4071061AC7C4033DF
{
public:
union
{
struct
{
};
uint8_t BatchModeUpdate_t63CF0616DF03EFEA096374E4071061AC7C4033DF__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_ClearImmediateRenderers
struct ClearImmediateRenderers_t3DF142858FBD745273C40D5F5A0ABA9B0756CB22
{
public:
union
{
struct
{
};
uint8_t ClearImmediateRenderers_t3DF142858FBD745273C40D5F5A0ABA9B0756CB22__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_DirectorLateUpdate
struct DirectorLateUpdate_tEF30CB39533807FA35A286A77FC984275D93BF8C
{
public:
union
{
struct
{
};
uint8_t DirectorLateUpdate_tEF30CB39533807FA35A286A77FC984275D93BF8C__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_DirectorRenderImage
struct DirectorRenderImage_tAE4636A10E1036D2FCA21A8AD7EC74BE765D2ACF
{
public:
union
{
struct
{
};
uint8_t DirectorRenderImage_tAE4636A10E1036D2FCA21A8AD7EC74BE765D2ACF__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_EndGraphicsJobsAfterScriptLateUpdate
struct EndGraphicsJobsAfterScriptLateUpdate_tF914B0EA7E52FFFAE1AF22A6B72D94D435A36E48
{
public:
union
{
struct
{
};
uint8_t EndGraphicsJobsAfterScriptLateUpdate_tF914B0EA7E52FFFAE1AF22A6B72D94D435A36E48__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_EnlightenRuntimeUpdate
struct EnlightenRuntimeUpdate_t1F4B66A763CFCB99256C44BF94D8887BB1B67C5F
{
public:
union
{
struct
{
};
uint8_t EnlightenRuntimeUpdate_t1F4B66A763CFCB99256C44BF94D8887BB1B67C5F__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_ExecuteGameCenterCallbacks
struct ExecuteGameCenterCallbacks_tD11CF1017EE34585BF9E8601B2BE488D81D69C80
{
public:
union
{
struct
{
};
uint8_t ExecuteGameCenterCallbacks_tD11CF1017EE34585BF9E8601B2BE488D81D69C80__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_FinishFrameRendering
struct FinishFrameRendering_tD812A8980BB4A56FF040E5DF163109F48D03DB9A
{
public:
union
{
struct
{
};
uint8_t FinishFrameRendering_tD812A8980BB4A56FF040E5DF163109F48D03DB9A__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_GUIClearEvents
struct GUIClearEvents_t9FD4F57D189CAFCC595ADA5D40A60C6EC62BD425
{
public:
union
{
struct
{
};
uint8_t GUIClearEvents_t9FD4F57D189CAFCC595ADA5D40A60C6EC62BD425__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_InputEndFrame
struct InputEndFrame_t60B1CD20F0FC8FD5C58C75758913D33B89A9930C
{
public:
union
{
struct
{
};
uint8_t InputEndFrame_t60B1CD20F0FC8FD5C58C75758913D33B89A9930C__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_MemoryFrameMaintenance
struct MemoryFrameMaintenance_tB4248595FA5C1137BCC7E48BE203BB31A013ABE2
{
public:
union
{
struct
{
};
uint8_t MemoryFrameMaintenance_tB4248595FA5C1137BCC7E48BE203BB31A013ABE2__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_ParticleSystemEndUpdateAll
struct ParticleSystemEndUpdateAll_t484FBDE0C0FF7D9B49744977504A52E527D4AEA9
{
public:
union
{
struct
{
};
uint8_t ParticleSystemEndUpdateAll_t484FBDE0C0FF7D9B49744977504A52E527D4AEA9__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_PhysicsSkinnedClothBeginUpdate
struct PhysicsSkinnedClothBeginUpdate_tA736A59394983AE9DBC59084428FD2D0E53BB19D
{
public:
union
{
struct
{
};
uint8_t PhysicsSkinnedClothBeginUpdate_tA736A59394983AE9DBC59084428FD2D0E53BB19D__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_PhysicsSkinnedClothFinishUpdate
struct PhysicsSkinnedClothFinishUpdate_t1A71AE17D7226DE0F53D7CDE7EEE780658775A84
{
public:
union
{
struct
{
};
uint8_t PhysicsSkinnedClothFinishUpdate_t1A71AE17D7226DE0F53D7CDE7EEE780658775A84__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_PlayerEmitCanvasGeometry
struct PlayerEmitCanvasGeometry_t5B68FF5635CDAAFC8969B4A5C3A870C407891F61
{
public:
union
{
struct
{
};
uint8_t PlayerEmitCanvasGeometry_t5B68FF5635CDAAFC8969B4A5C3A870C407891F61__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_PlayerSendFrameComplete
struct PlayerSendFrameComplete_t758920F6149E1B50D07EE42E6677342E6C2F9470
{
public:
union
{
struct
{
};
uint8_t PlayerSendFrameComplete_t758920F6149E1B50D07EE42E6677342E6C2F9470__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_PlayerSendFramePostPresent
struct PlayerSendFramePostPresent_t2FA11B1DE0149B039767B82EEF604651A530FC74
{
public:
union
{
struct
{
};
uint8_t PlayerSendFramePostPresent_t2FA11B1DE0149B039767B82EEF604651A530FC74__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_PlayerSendFrameStarted
struct PlayerSendFrameStarted_tA3D4C15CBFE066033BB43A5D5BAE4F87B31438F1
{
public:
union
{
struct
{
};
uint8_t PlayerSendFrameStarted_tA3D4C15CBFE066033BB43A5D5BAE4F87B31438F1__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_PlayerUpdateCanvases
struct PlayerUpdateCanvases_t01D021210F552E7533A4110B79A2ECBAA8EEB723
{
public:
union
{
struct
{
};
uint8_t PlayerUpdateCanvases_t01D021210F552E7533A4110B79A2ECBAA8EEB723__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_PresentAfterDraw
struct PresentAfterDraw_t843994724333067119544329A6751CE8236DA5B2
{
public:
union
{
struct
{
};
uint8_t PresentAfterDraw_t843994724333067119544329A6751CE8236DA5B2__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_ProcessWebSendMessages
struct ProcessWebSendMessages_t4F8A50744049C308B5BFE11621717E862DE77C1A
{
public:
union
{
struct
{
};
uint8_t ProcessWebSendMessages_t4F8A50744049C308B5BFE11621717E862DE77C1A__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_ProfilerEndFrame
struct ProfilerEndFrame_tFCE4FF2A15ABF4F1F241047136F981C4F5FD4940
{
public:
union
{
struct
{
};
uint8_t ProfilerEndFrame_tFCE4FF2A15ABF4F1F241047136F981C4F5FD4940__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_ProfilerSynchronizeStats
struct ProfilerSynchronizeStats_tB8FD12E99DBBCF0C24FF872C0BCA70ADF6A2D3D7
{
public:
union
{
struct
{
};
uint8_t ProfilerSynchronizeStats_tB8FD12E99DBBCF0C24FF872C0BCA70ADF6A2D3D7__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_ResetInputAxis
struct ResetInputAxis_t30B504304B398867D295112890595C8628BBC00B
{
public:
union
{
struct
{
};
uint8_t ResetInputAxis_t30B504304B398867D295112890595C8628BBC00B__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_ScriptRunDelayedDynamicFrameRate
struct ScriptRunDelayedDynamicFrameRate_t92F457A273BBF55088462FC240E90DDBF531E0DB
{
public:
union
{
struct
{
};
uint8_t ScriptRunDelayedDynamicFrameRate_t92F457A273BBF55088462FC240E90DDBF531E0DB__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_ShaderHandleErrors
struct ShaderHandleErrors_t82F2C82806111B222837B1E0C94D13DE5A966D74
{
public:
union
{
struct
{
};
uint8_t ShaderHandleErrors_t82F2C82806111B222837B1E0C94D13DE5A966D74__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_SortingGroupsUpdate
struct SortingGroupsUpdate_t118A38C56FD3E6750699140DA7ED075EC531045C
{
public:
union
{
struct
{
};
uint8_t SortingGroupsUpdate_t118A38C56FD3E6750699140DA7ED075EC531045C__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_ThreadedLoadingDebug
struct ThreadedLoadingDebug_t4A02ED5724290670EE01D1E12B1628C6423866E6
{
public:
union
{
struct
{
};
uint8_t ThreadedLoadingDebug_t4A02ED5724290670EE01D1E12B1628C6423866E6__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_TriggerEndOfFrameCallbacks
struct TriggerEndOfFrameCallbacks_tFBF933217BE2D529CC90C730EBC9814CAEB51B65
{
public:
union
{
struct
{
};
uint8_t TriggerEndOfFrameCallbacks_tFBF933217BE2D529CC90C730EBC9814CAEB51B65__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_UpdateAllRenderers
struct UpdateAllRenderers_t46AC34D71893875ACB37F86CBF5F4987ABB2AB42
{
public:
union
{
struct
{
};
uint8_t UpdateAllRenderers_t46AC34D71893875ACB37F86CBF5F4987ABB2AB42__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_UpdateAllSkinnedMeshes
struct UpdateAllSkinnedMeshes_tF69A4146D7B1C91CB01FFAD814D950A4E4D2BC46
{
public:
union
{
struct
{
};
uint8_t UpdateAllSkinnedMeshes_tF69A4146D7B1C91CB01FFAD814D950A4E4D2BC46__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_UpdateAudio
struct UpdateAudio_tB4645F1F8F8FFF68BBBC62675B1890792B376E45
{
public:
union
{
struct
{
};
uint8_t UpdateAudio_tB4645F1F8F8FFF68BBBC62675B1890792B376E45__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_UpdateCanvasRectTransform
struct UpdateCanvasRectTransform_tB55798C41943CB5AAA290EEC1749146DFADB833B
{
public:
union
{
struct
{
};
uint8_t UpdateCanvasRectTransform_tB55798C41943CB5AAA290EEC1749146DFADB833B__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_UpdateCaptureScreenshot
struct UpdateCaptureScreenshot_t516EBFA6EF6367747F86B8E4A1C0EFC7FD4F0E8E
{
public:
union
{
struct
{
};
uint8_t UpdateCaptureScreenshot_t516EBFA6EF6367747F86B8E4A1C0EFC7FD4F0E8E__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_UpdateCustomRenderTextures
struct UpdateCustomRenderTextures_t3156319943AE3B007BCA310031AC00F870949133
{
public:
union
{
struct
{
};
uint8_t UpdateCustomRenderTextures_t3156319943AE3B007BCA310031AC00F870949133__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_UpdateRectTransform
struct UpdateRectTransform_tF1D1A1BEA051290C8BBE11ACFC279D48DD46DB7E
{
public:
union
{
struct
{
};
uint8_t UpdateRectTransform_tF1D1A1BEA051290C8BBE11ACFC279D48DD46DB7E__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_UpdateResolution
struct UpdateResolution_tE7D4395FAE4A15A2572409A7F817524DDD15379E
{
public:
union
{
struct
{
};
uint8_t UpdateResolution_tE7D4395FAE4A15A2572409A7F817524DDD15379E__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_UpdateSubstance
struct UpdateSubstance_tFE48870934967B0B8EE045CF67FDD8630245E44A
{
public:
union
{
struct
{
};
uint8_t UpdateSubstance_tFE48870934967B0B8EE045CF67FDD8630245E44A__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_UpdateVideo
struct UpdateVideo_t49CE6DA45069588B1ECC0333183DC362964978FA
{
public:
union
{
struct
{
};
uint8_t UpdateVideo_t49CE6DA45069588B1ECC0333183DC362964978FA__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_UpdateVideoTextures
struct UpdateVideoTextures_tD6D9894D0EB0FF24BD14C780D2D2F1CC59DFD9C8
{
public:
union
{
struct
{
};
uint8_t UpdateVideoTextures_tD6D9894D0EB0FF24BD14C780D2D2F1CC59DFD9C8__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_VFXUpdate
struct VFXUpdate_tE6C0B1AB0B6B8A4B8F7AE331D3D6C46A4D5221F7
{
public:
union
{
struct
{
};
uint8_t VFXUpdate_tE6C0B1AB0B6B8A4B8F7AE331D3D6C46A4D5221F7__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate_XRPostPresent
struct XRPostPresent_t41666DE56C7805D34A9D21F5E1D9D70FDD10420A
{
public:
union
{
struct
{
};
uint8_t XRPostPresent_t41666DE56C7805D34A9D21F5E1D9D70FDD10420A__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate
struct PreLateUpdate_tCE7BF268C8E9EF471E670510B17919F23B3941EE
{
public:
union
{
struct
{
};
uint8_t PreLateUpdate_tCE7BF268C8E9EF471E670510B17919F23B3941EE__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate_AIUpdatePostScript
struct AIUpdatePostScript_tEB0B2B77B0908348D154863157453F1585D95008
{
public:
union
{
struct
{
};
uint8_t AIUpdatePostScript_tEB0B2B77B0908348D154863157453F1585D95008__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate_ConstraintManagerUpdate
struct ConstraintManagerUpdate_tBA78E8FA8E6065E42917A174C2052D414572D104
{
public:
union
{
struct
{
};
uint8_t ConstraintManagerUpdate_tBA78E8FA8E6065E42917A174C2052D414572D104__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate_DirectorDeferredEvaluate
struct DirectorDeferredEvaluate_tB849D39F09D59A8FC9512A2B5E7EB55276E8562F
{
public:
union
{
struct
{
};
uint8_t DirectorDeferredEvaluate_tB849D39F09D59A8FC9512A2B5E7EB55276E8562F__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate_DirectorUpdateAnimationBegin
struct DirectorUpdateAnimationBegin_t425F0A1878E8A742DB4420B551EF17B73155CCE2
{
public:
union
{
struct
{
};
uint8_t DirectorUpdateAnimationBegin_t425F0A1878E8A742DB4420B551EF17B73155CCE2__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate_DirectorUpdateAnimationEnd
struct DirectorUpdateAnimationEnd_t620401F8272278624BD8698A70174AFBDDC718CE
{
public:
union
{
struct
{
};
uint8_t DirectorUpdateAnimationEnd_t620401F8272278624BD8698A70174AFBDDC718CE__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate_EndGraphicsJobsAfterScriptUpdate
struct EndGraphicsJobsAfterScriptUpdate_tD16FE067648D4D817F1D5135739A2E9AC1CF3912
{
public:
union
{
struct
{
};
uint8_t EndGraphicsJobsAfterScriptUpdate_tD16FE067648D4D817F1D5135739A2E9AC1CF3912__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate_LegacyAnimationUpdate
struct LegacyAnimationUpdate_tD7E386935C28264182B59AB280B90FAB65E7FDF9
{
public:
union
{
struct
{
};
uint8_t LegacyAnimationUpdate_tD7E386935C28264182B59AB280B90FAB65E7FDF9__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate_ParticleSystemBeginUpdateAll
struct ParticleSystemBeginUpdateAll_t7CFCEFFFF2C0B9A6078D34CECEDDE4CFB045FD7A
{
public:
union
{
struct
{
};
uint8_t ParticleSystemBeginUpdateAll_t7CFCEFFFF2C0B9A6078D34CECEDDE4CFB045FD7A__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate_ScriptRunBehaviourLateUpdate
struct ScriptRunBehaviourLateUpdate_t228B4C25E42D361AF103CC9420C932B7032F2585
{
public:
union
{
struct
{
};
uint8_t ScriptRunBehaviourLateUpdate_t228B4C25E42D361AF103CC9420C932B7032F2585__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate_UNetUpdate
struct UNetUpdate_t2DE5D07E21F1E5F46C4D8DB88EA8AEC951475D07
{
public:
union
{
struct
{
};
uint8_t UNetUpdate_t2DE5D07E21F1E5F46C4D8DB88EA8AEC951475D07__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate_UpdateMasterServerInterface
struct UpdateMasterServerInterface_t4B6354BF8D0A55486CFC0C7ED4C3E194B010DD26
{
public:
union
{
struct
{
};
uint8_t UpdateMasterServerInterface_t4B6354BF8D0A55486CFC0C7ED4C3E194B010DD26__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate_UpdateNetworkManager
struct UpdateNetworkManager_t792177AF0A872C12A4D7E25B34FF831D43DFA68B
{
public:
union
{
struct
{
};
uint8_t UpdateNetworkManager_t792177AF0A872C12A4D7E25B34FF831D43DFA68B__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreUpdate
struct PreUpdate_tA046CEFDDDE9A054DC9888B3C722B421AD0349D6
{
public:
union
{
struct
{
};
uint8_t PreUpdate_tA046CEFDDDE9A054DC9888B3C722B421AD0349D6__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreUpdate_AIUpdate
struct AIUpdate_tB09A3C150E1349F1874354084DC9D11C5252CD67
{
public:
union
{
struct
{
};
uint8_t AIUpdate_tB09A3C150E1349F1874354084DC9D11C5252CD67__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreUpdate_CheckTexFieldInput
struct CheckTexFieldInput_t1DF375D2D1AD844048F7DA7D0F016F4256987914
{
public:
union
{
struct
{
};
uint8_t CheckTexFieldInput_t1DF375D2D1AD844048F7DA7D0F016F4256987914__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreUpdate_IMGUISendQueuedEvents
struct IMGUISendQueuedEvents_tA637E7229048728FCE6C0582A33D530BADFDF9AC
{
public:
union
{
struct
{
};
uint8_t IMGUISendQueuedEvents_tA637E7229048728FCE6C0582A33D530BADFDF9AC__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreUpdate_NewInputUpdate
struct NewInputUpdate_tE35748369E424B48D5E305FBCD02F3E6282C757C
{
public:
union
{
struct
{
};
uint8_t NewInputUpdate_tE35748369E424B48D5E305FBCD02F3E6282C757C__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreUpdate_Physics2DUpdate
struct Physics2DUpdate_tC6FF42F32C8948C36A9C30231B7B16D856D4D574
{
public:
union
{
struct
{
};
uint8_t Physics2DUpdate_tC6FF42F32C8948C36A9C30231B7B16D856D4D574__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreUpdate_PhysicsUpdate
struct PhysicsUpdate_t3532F3947AD02412398EB392F8CCDADCC161385F
{
public:
union
{
struct
{
};
uint8_t PhysicsUpdate_t3532F3947AD02412398EB392F8CCDADCC161385F__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreUpdate_SendMouseEvents
struct SendMouseEvents_t4B2F7EED9B31539C4D05A993C57FC97CF9A4D60A
{
public:
union
{
struct
{
};
uint8_t SendMouseEvents_t4B2F7EED9B31539C4D05A993C57FC97CF9A4D60A__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreUpdate_UpdateVideo
struct UpdateVideo_t929A05F568AF11ECD1D8C7A376828AF7E116763E
{
public:
union
{
struct
{
};
uint8_t UpdateVideo_t929A05F568AF11ECD1D8C7A376828AF7E116763E__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreUpdate_WindUpdate
struct WindUpdate_t65453F58652870EDF9B0CB8445CCD94DF533063C
{
public:
union
{
struct
{
};
uint8_t WindUpdate_t65453F58652870EDF9B0CB8445CCD94DF533063C__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.Update
struct Update_t3EDD3F0F7CE184842AB336F34CFAF2878F6BB4F5
{
public:
union
{
struct
{
};
uint8_t Update_t3EDD3F0F7CE184842AB336F34CFAF2878F6BB4F5__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.Update_DirectorUpdate
struct DirectorUpdate_tDA99F702690995B2F89E691B42C357AD583DB2B5
{
public:
union
{
struct
{
};
uint8_t DirectorUpdate_tDA99F702690995B2F89E691B42C357AD583DB2B5__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.Update_ScriptRunBehaviourUpdate
struct ScriptRunBehaviourUpdate_tC1A7C4DBDA6932DBCBBE4E54464205CCCE7488DE
{
public:
union
{
struct
{
};
uint8_t ScriptRunBehaviourUpdate_tC1A7C4DBDA6932DBCBBE4E54464205CCCE7488DE__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.Update_ScriptRunDelayedDynamicFrameRate
struct ScriptRunDelayedDynamicFrameRate_tFAA511F18A4A03FE4F03816B3F333AADB3465EF6
{
public:
union
{
struct
{
};
uint8_t ScriptRunDelayedDynamicFrameRate_tFAA511F18A4A03FE4F03816B3F333AADB3465EF6__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.Update_ScriptRunDelayedTasks
struct ScriptRunDelayedTasks_t7E49165ADE62FD14777CAC0D691A092D071ED3AB
{
public:
union
{
struct
{
};
uint8_t ScriptRunDelayedTasks_t7E49165ADE62FD14777CAC0D691A092D071ED3AB__padding[1];
};
public:
};
// UnityEngine.PreferBinarySerialization
struct PreferBinarySerialization_tB72B23C484386F00A6C3C4EC4F81B8E571B0C3D0 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74
{
public:
public:
};
// UnityEngine.PropertyName
struct PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529
{
public:
// System.Int32 UnityEngine.PropertyName::id
int32_t ___id_0;
public:
inline static int32_t get_offset_of_id_0() { return static_cast<int32_t>(offsetof(PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529, ___id_0)); }
inline int32_t get_id_0() const { return ___id_0; }
inline int32_t* get_address_of_id_0() { return &___id_0; }
inline void set_id_0(int32_t value)
{
___id_0 = value;
}
};
// UnityEngine.Quaternion
struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357
{
public:
// System.Single UnityEngine.Quaternion::x
float ___x_0;
// System.Single UnityEngine.Quaternion::y
float ___y_1;
// System.Single UnityEngine.Quaternion::z
float ___z_2;
// System.Single UnityEngine.Quaternion::w
float ___w_3;
public:
inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___x_0)); }
inline float get_x_0() const { return ___x_0; }
inline float* get_address_of_x_0() { return &___x_0; }
inline void set_x_0(float value)
{
___x_0 = value;
}
inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___y_1)); }
inline float get_y_1() const { return ___y_1; }
inline float* get_address_of_y_1() { return &___y_1; }
inline void set_y_1(float value)
{
___y_1 = value;
}
inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___z_2)); }
inline float get_z_2() const { return ___z_2; }
inline float* get_address_of_z_2() { return &___z_2; }
inline void set_z_2(float value)
{
___z_2 = value;
}
inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___w_3)); }
inline float get_w_3() const { return ___w_3; }
inline float* get_address_of_w_3() { return &___w_3; }
inline void set_w_3(float value)
{
___w_3 = value;
}
};
struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields
{
public:
// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___identityQuaternion_4;
public:
inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields, ___identityQuaternion_4)); }
inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
inline void set_identityQuaternion_4(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value)
{
___identityQuaternion_4 = value;
}
};
// UnityEngine.Rect
struct Rect_t35B976DE901B5423C11705E156938EA27AB402CE
{
public:
// System.Single UnityEngine.Rect::m_XMin
float ___m_XMin_0;
// System.Single UnityEngine.Rect::m_YMin
float ___m_YMin_1;
// System.Single UnityEngine.Rect::m_Width
float ___m_Width_2;
// System.Single UnityEngine.Rect::m_Height
float ___m_Height_3;
public:
inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_XMin_0)); }
inline float get_m_XMin_0() const { return ___m_XMin_0; }
inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
inline void set_m_XMin_0(float value)
{
___m_XMin_0 = value;
}
inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_YMin_1)); }
inline float get_m_YMin_1() const { return ___m_YMin_1; }
inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
inline void set_m_YMin_1(float value)
{
___m_YMin_1 = value;
}
inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Width_2)); }
inline float get_m_Width_2() const { return ___m_Width_2; }
inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
inline void set_m_Width_2(float value)
{
___m_Width_2 = value;
}
inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Height_3)); }
inline float get_m_Height_3() const { return ___m_Height_3; }
inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
inline void set_m_Height_3(float value)
{
___m_Height_3 = value;
}
};
// UnityEngine.RectInt
struct RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A
{
public:
// System.Int32 UnityEngine.RectInt::m_XMin
int32_t ___m_XMin_0;
// System.Int32 UnityEngine.RectInt::m_YMin
int32_t ___m_YMin_1;
// System.Int32 UnityEngine.RectInt::m_Width
int32_t ___m_Width_2;
// System.Int32 UnityEngine.RectInt::m_Height
int32_t ___m_Height_3;
public:
inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A, ___m_XMin_0)); }
inline int32_t get_m_XMin_0() const { return ___m_XMin_0; }
inline int32_t* get_address_of_m_XMin_0() { return &___m_XMin_0; }
inline void set_m_XMin_0(int32_t value)
{
___m_XMin_0 = value;
}
inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A, ___m_YMin_1)); }
inline int32_t get_m_YMin_1() const { return ___m_YMin_1; }
inline int32_t* get_address_of_m_YMin_1() { return &___m_YMin_1; }
inline void set_m_YMin_1(int32_t value)
{
___m_YMin_1 = value;
}
inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A, ___m_Width_2)); }
inline int32_t get_m_Width_2() const { return ___m_Width_2; }
inline int32_t* get_address_of_m_Width_2() { return &___m_Width_2; }
inline void set_m_Width_2(int32_t value)
{
___m_Width_2 = value;
}
inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A, ___m_Height_3)); }
inline int32_t get_m_Height_3() const { return ___m_Height_3; }
inline int32_t* get_address_of_m_Height_3() { return &___m_Height_3; }
inline void set_m_Height_3(int32_t value)
{
___m_Height_3 = value;
}
};
// UnityEngine.Rendering.SphericalHarmonicsL2
struct SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E
{
public:
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr0
float ___shr0_0;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr1
float ___shr1_1;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr2
float ___shr2_2;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr3
float ___shr3_3;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr4
float ___shr4_4;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr5
float ___shr5_5;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr6
float ___shr6_6;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr7
float ___shr7_7;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr8
float ___shr8_8;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg0
float ___shg0_9;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg1
float ___shg1_10;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg2
float ___shg2_11;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg3
float ___shg3_12;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg4
float ___shg4_13;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg5
float ___shg5_14;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg6
float ___shg6_15;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg7
float ___shg7_16;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg8
float ___shg8_17;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb0
float ___shb0_18;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb1
float ___shb1_19;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb2
float ___shb2_20;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb3
float ___shb3_21;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb4
float ___shb4_22;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb5
float ___shb5_23;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb6
float ___shb6_24;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb7
float ___shb7_25;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb8
float ___shb8_26;
public:
inline static int32_t get_offset_of_shr0_0() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr0_0)); }
inline float get_shr0_0() const { return ___shr0_0; }
inline float* get_address_of_shr0_0() { return &___shr0_0; }
inline void set_shr0_0(float value)
{
___shr0_0 = value;
}
inline static int32_t get_offset_of_shr1_1() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr1_1)); }
inline float get_shr1_1() const { return ___shr1_1; }
inline float* get_address_of_shr1_1() { return &___shr1_1; }
inline void set_shr1_1(float value)
{
___shr1_1 = value;
}
inline static int32_t get_offset_of_shr2_2() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr2_2)); }
inline float get_shr2_2() const { return ___shr2_2; }
inline float* get_address_of_shr2_2() { return &___shr2_2; }
inline void set_shr2_2(float value)
{
___shr2_2 = value;
}
inline static int32_t get_offset_of_shr3_3() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr3_3)); }
inline float get_shr3_3() const { return ___shr3_3; }
inline float* get_address_of_shr3_3() { return &___shr3_3; }
inline void set_shr3_3(float value)
{
___shr3_3 = value;
}
inline static int32_t get_offset_of_shr4_4() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr4_4)); }
inline float get_shr4_4() const { return ___shr4_4; }
inline float* get_address_of_shr4_4() { return &___shr4_4; }
inline void set_shr4_4(float value)
{
___shr4_4 = value;
}
inline static int32_t get_offset_of_shr5_5() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr5_5)); }
inline float get_shr5_5() const { return ___shr5_5; }
inline float* get_address_of_shr5_5() { return &___shr5_5; }
inline void set_shr5_5(float value)
{
___shr5_5 = value;
}
inline static int32_t get_offset_of_shr6_6() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr6_6)); }
inline float get_shr6_6() const { return ___shr6_6; }
inline float* get_address_of_shr6_6() { return &___shr6_6; }
inline void set_shr6_6(float value)
{
___shr6_6 = value;
}
inline static int32_t get_offset_of_shr7_7() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr7_7)); }
inline float get_shr7_7() const { return ___shr7_7; }
inline float* get_address_of_shr7_7() { return &___shr7_7; }
inline void set_shr7_7(float value)
{
___shr7_7 = value;
}
inline static int32_t get_offset_of_shr8_8() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr8_8)); }
inline float get_shr8_8() const { return ___shr8_8; }
inline float* get_address_of_shr8_8() { return &___shr8_8; }
inline void set_shr8_8(float value)
{
___shr8_8 = value;
}
inline static int32_t get_offset_of_shg0_9() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg0_9)); }
inline float get_shg0_9() const { return ___shg0_9; }
inline float* get_address_of_shg0_9() { return &___shg0_9; }
inline void set_shg0_9(float value)
{
___shg0_9 = value;
}
inline static int32_t get_offset_of_shg1_10() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg1_10)); }
inline float get_shg1_10() const { return ___shg1_10; }
inline float* get_address_of_shg1_10() { return &___shg1_10; }
inline void set_shg1_10(float value)
{
___shg1_10 = value;
}
inline static int32_t get_offset_of_shg2_11() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg2_11)); }
inline float get_shg2_11() const { return ___shg2_11; }
inline float* get_address_of_shg2_11() { return &___shg2_11; }
inline void set_shg2_11(float value)
{
___shg2_11 = value;
}
inline static int32_t get_offset_of_shg3_12() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg3_12)); }
inline float get_shg3_12() const { return ___shg3_12; }
inline float* get_address_of_shg3_12() { return &___shg3_12; }
inline void set_shg3_12(float value)
{
___shg3_12 = value;
}
inline static int32_t get_offset_of_shg4_13() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg4_13)); }
inline float get_shg4_13() const { return ___shg4_13; }
inline float* get_address_of_shg4_13() { return &___shg4_13; }
inline void set_shg4_13(float value)
{
___shg4_13 = value;
}
inline static int32_t get_offset_of_shg5_14() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg5_14)); }
inline float get_shg5_14() const { return ___shg5_14; }
inline float* get_address_of_shg5_14() { return &___shg5_14; }
inline void set_shg5_14(float value)
{
___shg5_14 = value;
}
inline static int32_t get_offset_of_shg6_15() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg6_15)); }
inline float get_shg6_15() const { return ___shg6_15; }
inline float* get_address_of_shg6_15() { return &___shg6_15; }
inline void set_shg6_15(float value)
{
___shg6_15 = value;
}
inline static int32_t get_offset_of_shg7_16() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg7_16)); }
inline float get_shg7_16() const { return ___shg7_16; }
inline float* get_address_of_shg7_16() { return &___shg7_16; }
inline void set_shg7_16(float value)
{
___shg7_16 = value;
}
inline static int32_t get_offset_of_shg8_17() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg8_17)); }
inline float get_shg8_17() const { return ___shg8_17; }
inline float* get_address_of_shg8_17() { return &___shg8_17; }
inline void set_shg8_17(float value)
{
___shg8_17 = value;
}
inline static int32_t get_offset_of_shb0_18() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb0_18)); }
inline float get_shb0_18() const { return ___shb0_18; }
inline float* get_address_of_shb0_18() { return &___shb0_18; }
inline void set_shb0_18(float value)
{
___shb0_18 = value;
}
inline static int32_t get_offset_of_shb1_19() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb1_19)); }
inline float get_shb1_19() const { return ___shb1_19; }
inline float* get_address_of_shb1_19() { return &___shb1_19; }
inline void set_shb1_19(float value)
{
___shb1_19 = value;
}
inline static int32_t get_offset_of_shb2_20() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb2_20)); }
inline float get_shb2_20() const { return ___shb2_20; }
inline float* get_address_of_shb2_20() { return &___shb2_20; }
inline void set_shb2_20(float value)
{
___shb2_20 = value;
}
inline static int32_t get_offset_of_shb3_21() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb3_21)); }
inline float get_shb3_21() const { return ___shb3_21; }
inline float* get_address_of_shb3_21() { return &___shb3_21; }
inline void set_shb3_21(float value)
{
___shb3_21 = value;
}
inline static int32_t get_offset_of_shb4_22() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb4_22)); }
inline float get_shb4_22() const { return ___shb4_22; }
inline float* get_address_of_shb4_22() { return &___shb4_22; }
inline void set_shb4_22(float value)
{
___shb4_22 = value;
}
inline static int32_t get_offset_of_shb5_23() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb5_23)); }
inline float get_shb5_23() const { return ___shb5_23; }
inline float* get_address_of_shb5_23() { return &___shb5_23; }
inline void set_shb5_23(float value)
{
___shb5_23 = value;
}
inline static int32_t get_offset_of_shb6_24() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb6_24)); }
inline float get_shb6_24() const { return ___shb6_24; }
inline float* get_address_of_shb6_24() { return &___shb6_24; }
inline void set_shb6_24(float value)
{
___shb6_24 = value;
}
inline static int32_t get_offset_of_shb7_25() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb7_25)); }
inline float get_shb7_25() const { return ___shb7_25; }
inline float* get_address_of_shb7_25() { return &___shb7_25; }
inline void set_shb7_25(float value)
{
___shb7_25 = value;
}
inline static int32_t get_offset_of_shb8_26() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb8_26)); }
inline float get_shb8_26() const { return ___shb8_26; }
inline float* get_address_of_shb8_26() { return &___shb8_26; }
inline void set_shb8_26(float value)
{
___shb8_26 = value;
}
};
// UnityEngine.Vector2
struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D
{
public:
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
public:
inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___x_0)); }
inline float get_x_0() const { return ___x_0; }
inline float* get_address_of_x_0() { return &___x_0; }
inline void set_x_0(float value)
{
___x_0 = value;
}
inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___y_1)); }
inline float get_y_1() const { return ___y_1; }
inline float* get_address_of_y_1() { return &___y_1; }
inline void set_y_1(float value)
{
___y_1 = value;
}
};
struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields
{
public:
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___negativeInfinityVector_9;
public:
inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___zeroVector_2)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_zeroVector_2() const { return ___zeroVector_2; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_zeroVector_2() { return &___zeroVector_2; }
inline void set_zeroVector_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___zeroVector_2 = value;
}
inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___oneVector_3)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_oneVector_3() const { return ___oneVector_3; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_oneVector_3() { return &___oneVector_3; }
inline void set_oneVector_3(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___oneVector_3 = value;
}
inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___upVector_4)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_upVector_4() const { return ___upVector_4; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_upVector_4() { return &___upVector_4; }
inline void set_upVector_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___upVector_4 = value;
}
inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___downVector_5)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_downVector_5() const { return ___downVector_5; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_downVector_5() { return &___downVector_5; }
inline void set_downVector_5(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___downVector_5 = value;
}
inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___leftVector_6)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_leftVector_6() const { return ___leftVector_6; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_leftVector_6() { return &___leftVector_6; }
inline void set_leftVector_6(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___leftVector_6 = value;
}
inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___rightVector_7)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_rightVector_7() const { return ___rightVector_7; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_rightVector_7() { return &___rightVector_7; }
inline void set_rightVector_7(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___rightVector_7 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___positiveInfinityVector_8)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
inline void set_positiveInfinityVector_8(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___positiveInfinityVector_8 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___negativeInfinityVector_9)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
inline void set_negativeInfinityVector_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___negativeInfinityVector_9 = value;
}
};
// UnityEngine.Vector3
struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720
{
public:
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
public:
inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); }
inline float get_x_2() const { return ___x_2; }
inline float* get_address_of_x_2() { return &___x_2; }
inline void set_x_2(float value)
{
___x_2 = value;
}
inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); }
inline float get_y_3() const { return ___y_3; }
inline float* get_address_of_y_3() { return &___y_3; }
inline void set_y_3(float value)
{
___y_3 = value;
}
inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); }
inline float get_z_4() const { return ___z_4; }
inline float* get_address_of_z_4() { return &___z_4; }
inline void set_z_4(float value)
{
___z_4 = value;
}
};
struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields
{
public:
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___negativeInfinityVector_14;
public:
inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_zeroVector_5() const { return ___zeroVector_5; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___zeroVector_5 = value;
}
inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_oneVector_6() const { return ___oneVector_6; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; }
inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___oneVector_6 = value;
}
inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_upVector_7() const { return ___upVector_7; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; }
inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___upVector_7 = value;
}
inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_downVector_8() const { return ___downVector_8; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; }
inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___downVector_8 = value;
}
inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_leftVector_9() const { return ___leftVector_9; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; }
inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___leftVector_9 = value;
}
inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_rightVector_10() const { return ___rightVector_10; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; }
inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___rightVector_10 = value;
}
inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_forwardVector_11() const { return ___forwardVector_11; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; }
inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___forwardVector_11 = value;
}
inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_backVector_12() const { return ___backVector_12; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; }
inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___backVector_12 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___positiveInfinityVector_13 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___negativeInfinityVector_14 = value;
}
};
// UnityEngine.Vector4
struct Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E
{
public:
// System.Single UnityEngine.Vector4::x
float ___x_1;
// System.Single UnityEngine.Vector4::y
float ___y_2;
// System.Single UnityEngine.Vector4::z
float ___z_3;
// System.Single UnityEngine.Vector4::w
float ___w_4;
public:
inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___x_1)); }
inline float get_x_1() const { return ___x_1; }
inline float* get_address_of_x_1() { return &___x_1; }
inline void set_x_1(float value)
{
___x_1 = value;
}
inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___y_2)); }
inline float get_y_2() const { return ___y_2; }
inline float* get_address_of_y_2() { return &___y_2; }
inline void set_y_2(float value)
{
___y_2 = value;
}
inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___z_3)); }
inline float get_z_3() const { return ___z_3; }
inline float* get_address_of_z_3() { return &___z_3; }
inline void set_z_3(float value)
{
___z_3 = value;
}
inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___w_4)); }
inline float get_w_4() const { return ___w_4; }
inline float* get_address_of_w_4() { return &___w_4; }
inline void set_w_4(float value)
{
___w_4 = value;
}
};
struct Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields
{
public:
// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___zeroVector_5;
// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___oneVector_6;
// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___positiveInfinityVector_7;
// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___negativeInfinityVector_8;
public:
inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___zeroVector_5)); }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_zeroVector_5() const { return ___zeroVector_5; }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
inline void set_zeroVector_5(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
{
___zeroVector_5 = value;
}
inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___oneVector_6)); }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_oneVector_6() const { return ___oneVector_6; }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_oneVector_6() { return &___oneVector_6; }
inline void set_oneVector_6(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
{
___oneVector_6 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___positiveInfinityVector_7)); }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
inline void set_positiveInfinityVector_7(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
{
___positiveInfinityVector_7 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___negativeInfinityVector_8)); }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
inline void set_negativeInfinityVector_8(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
{
___negativeInfinityVector_8 = value;
}
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
public:
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject * ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t * ___method_info_7;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t * ___original_method_info_8;
// System.DelegateData System.Delegate::data
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_10;
public:
inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
inline void set_method_ptr_0(Il2CppMethodPointer value)
{
___method_ptr_0 = value;
}
inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
inline void set_invoke_impl_1(intptr_t value)
{
___invoke_impl_1 = value;
}
inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
inline void set_m_target_2(RuntimeObject * value)
{
___m_target_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
}
inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
inline intptr_t get_method_3() const { return ___method_3; }
inline intptr_t* get_address_of_method_3() { return &___method_3; }
inline void set_method_3(intptr_t value)
{
___method_3 = value;
}
inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
inline void set_delegate_trampoline_4(intptr_t value)
{
___delegate_trampoline_4 = value;
}
inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
inline void set_extra_arg_5(intptr_t value)
{
___extra_arg_5 = value;
}
inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
inline intptr_t get_method_code_6() const { return ___method_code_6; }
inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
inline void set_method_code_6(intptr_t value)
{
___method_code_6 = value;
}
inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
inline void set_method_info_7(MethodInfo_t * value)
{
___method_info_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
}
inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
inline void set_original_method_info_8(MethodInfo_t * value)
{
___original_method_info_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
}
inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; }
inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; }
inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value)
{
___data_9 = value;
Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
}
inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
inline void set_method_is_virtual_10(bool value)
{
___method_is_virtual_10 = value;
}
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
MethodInfo_t * ___method_info_7;
MethodInfo_t * ___original_method_info_8;
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
int32_t ___method_is_virtual_10;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
MethodInfo_t * ___method_info_7;
MethodInfo_t * ___original_method_info_8;
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
int32_t ___method_is_virtual_10;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
public:
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t * ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject * ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject * ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___native_trace_ips_15;
public:
inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
inline String_t* get__className_1() const { return ____className_1; }
inline String_t** get_address_of__className_1() { return &____className_1; }
inline void set__className_1(String_t* value)
{
____className_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
}
inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
inline String_t* get__message_2() const { return ____message_2; }
inline String_t** get_address_of__message_2() { return &____message_2; }
inline void set__message_2(String_t* value)
{
____message_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
}
inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
inline RuntimeObject* get__data_3() const { return ____data_3; }
inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
inline void set__data_3(RuntimeObject* value)
{
____data_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
}
inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
inline Exception_t * get__innerException_4() const { return ____innerException_4; }
inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
inline void set__innerException_4(Exception_t * value)
{
____innerException_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
}
inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
inline String_t* get__helpURL_5() const { return ____helpURL_5; }
inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
inline void set__helpURL_5(String_t* value)
{
____helpURL_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
}
inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
inline void set__stackTrace_6(RuntimeObject * value)
{
____stackTrace_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
}
inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
inline void set__stackTraceString_7(String_t* value)
{
____stackTraceString_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
}
inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
inline void set__remoteStackTraceString_8(String_t* value)
{
____remoteStackTraceString_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
}
inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
inline void set__remoteStackIndex_9(int32_t value)
{
____remoteStackIndex_9 = value;
}
inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
inline void set__dynamicMethods_10(RuntimeObject * value)
{
____dynamicMethods_10 = value;
Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
}
inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
inline int32_t get__HResult_11() const { return ____HResult_11; }
inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
inline void set__HResult_11(int32_t value)
{
____HResult_11 = value;
}
inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
inline String_t* get__source_12() const { return ____source_12; }
inline String_t** get_address_of__source_12() { return &____source_12; }
inline void set__source_12(String_t* value)
{
____source_12 = value;
Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
}
inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
inline void set__safeSerializationManager_13(SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * value)
{
____safeSerializationManager_13 = value;
Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
}
inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_14() const { return ___captured_traces_14; }
inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_14() { return &___captured_traces_14; }
inline void set_captured_traces_14(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value)
{
___captured_traces_14 = value;
Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
}
inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
inline void set_native_trace_ips_15(IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* value)
{
___native_trace_ips_15 = value;
Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
}
};
struct Exception_t_StaticFields
{
public:
// System.Object System.Exception::s_EDILock
RuntimeObject * ___s_EDILock_0;
public:
inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
inline void set_s_EDILock_0(RuntimeObject * value)
{
___s_EDILock_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};
// System.IO.SeekOrigin
struct SeekOrigin_tAC0AF155E3D8B36359FAD8A95FACA23169D55BB3
{
public:
// System.Int32 System.IO.SeekOrigin::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SeekOrigin_tAC0AF155E3D8B36359FAD8A95FACA23169D55BB3, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.Int32Enum
struct Int32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD
{
public:
// System.Int32 System.Int32Enum::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Int32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.Reflection.BindingFlags
struct BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0
{
public:
// System.Int32 System.Reflection.BindingFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D
{
public:
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
public:
inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D, ___value_0)); }
inline intptr_t get_value_0() const { return ___value_0; }
inline intptr_t* get_address_of_value_0() { return &___value_0; }
inline void set_value_0(intptr_t value)
{
___value_0 = value;
}
};
// System.TimeSpan
struct TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4
{
public:
// System.Int64 System.TimeSpan::_ticks
int64_t ____ticks_3;
public:
inline static int32_t get_offset_of__ticks_3() { return static_cast<int32_t>(offsetof(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4, ____ticks_3)); }
inline int64_t get__ticks_3() const { return ____ticks_3; }
inline int64_t* get_address_of__ticks_3() { return &____ticks_3; }
inline void set__ticks_3(int64_t value)
{
____ticks_3 = value;
}
};
struct TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4_StaticFields
{
public:
// System.TimeSpan System.TimeSpan::Zero
TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 ___Zero_0;
// System.TimeSpan System.TimeSpan::MaxValue
TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 ___MaxValue_1;
// System.TimeSpan System.TimeSpan::MinValue
TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 ___MinValue_2;
// System.Boolean modreq(System.Runtime.CompilerServices.IsVolatile) System.TimeSpan::_legacyConfigChecked
bool ____legacyConfigChecked_4;
// System.Boolean modreq(System.Runtime.CompilerServices.IsVolatile) System.TimeSpan::_legacyMode
bool ____legacyMode_5;
public:
inline static int32_t get_offset_of_Zero_0() { return static_cast<int32_t>(offsetof(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4_StaticFields, ___Zero_0)); }
inline TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 get_Zero_0() const { return ___Zero_0; }
inline TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 * get_address_of_Zero_0() { return &___Zero_0; }
inline void set_Zero_0(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 value)
{
___Zero_0 = value;
}
inline static int32_t get_offset_of_MaxValue_1() { return static_cast<int32_t>(offsetof(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4_StaticFields, ___MaxValue_1)); }
inline TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 get_MaxValue_1() const { return ___MaxValue_1; }
inline TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 * get_address_of_MaxValue_1() { return &___MaxValue_1; }
inline void set_MaxValue_1(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 value)
{
___MaxValue_1 = value;
}
inline static int32_t get_offset_of_MinValue_2() { return static_cast<int32_t>(offsetof(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4_StaticFields, ___MinValue_2)); }
inline TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 get_MinValue_2() const { return ___MinValue_2; }
inline TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 * get_address_of_MinValue_2() { return &___MinValue_2; }
inline void set_MinValue_2(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 value)
{
___MinValue_2 = value;
}
inline static int32_t get_offset_of__legacyConfigChecked_4() { return static_cast<int32_t>(offsetof(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4_StaticFields, ____legacyConfigChecked_4)); }
inline bool get__legacyConfigChecked_4() const { return ____legacyConfigChecked_4; }
inline bool* get_address_of__legacyConfigChecked_4() { return &____legacyConfigChecked_4; }
inline void set__legacyConfigChecked_4(bool value)
{
____legacyConfigChecked_4 = value;
}
inline static int32_t get_offset_of__legacyMode_5() { return static_cast<int32_t>(offsetof(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4_StaticFields, ____legacyMode_5)); }
inline bool get__legacyMode_5() const { return ____legacyMode_5; }
inline bool* get_address_of__legacyMode_5() { return &____legacyMode_5; }
inline void set__legacyMode_5(bool value)
{
____legacyMode_5 = value;
}
};
// Unity.Collections.Allocator
struct Allocator_t62A091275262E7067EAAD565B67764FA877D58D6
{
public:
// System.Int32 Unity.Collections.Allocator::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Allocator_t62A091275262E7067EAAD565B67764FA877D58D6, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.AnisotropicFiltering
struct AnisotropicFiltering_t36A532A4BCAE61F9062E000FB945DE376EE619A2
{
public:
// System.Int32 UnityEngine.AnisotropicFiltering::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AnisotropicFiltering_t36A532A4BCAE61F9062E000FB945DE376EE619A2, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Bounds
struct Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890
{
public:
// UnityEngine.Vector3 UnityEngine.Bounds::m_Center
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Center_0;
// UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Extents_1;
public:
inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Center_0)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Center_0() const { return ___m_Center_0; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Center_0() { return &___m_Center_0; }
inline void set_m_Center_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Center_0 = value;
}
inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Extents_1)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Extents_1() const { return ___m_Extents_1; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Extents_1() { return &___m_Extents_1; }
inline void set_m_Extents_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Extents_1 = value;
}
};
// UnityEngine.Camera_MonoOrStereoscopicEye
struct MonoOrStereoscopicEye_tF20D93CAEDB45B23B4436B8FECD1C14CACA839D7
{
public:
// System.Int32 UnityEngine.Camera_MonoOrStereoscopicEye::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MonoOrStereoscopicEye_tF20D93CAEDB45B23B4436B8FECD1C14CACA839D7, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.ColorSpace
struct ColorSpace_tAB3C938B1B47C6E9AC4596BF142AEDCD8A60936F
{
public:
// System.Int32 UnityEngine.ColorSpace::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorSpace_tAB3C938B1B47C6E9AC4596BF142AEDCD8A60936F, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.ComputeBuffer
struct ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.ComputeBuffer::m_Ptr
intptr_t ___m_Ptr_0;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
};
// UnityEngine.Coroutine
struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44
{
public:
// System.IntPtr UnityEngine.Coroutine::m_Ptr
intptr_t ___m_Ptr_0;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Coroutine
struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_pinvoke : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.Coroutine
struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_com : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com
{
intptr_t ___m_Ptr_0;
};
// UnityEngine.Experimental.Rendering.DefaultFormat
struct DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921
{
public:
// System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Experimental.Rendering.FormatUsage
struct FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83
{
public:
// System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Experimental.Rendering.GraphicsFormat
struct GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181
{
public:
// System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Experimental.Rendering.RayTracingMode
struct RayTracingMode_tF48F85F51C6F312AC06F0D1C3DBE403B38503C1E
{
public:
// System.Int32 UnityEngine.Experimental.Rendering.RayTracingMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RayTracingMode_tF48F85F51C6F312AC06F0D1C3DBE403B38503C1E, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.FogMode
struct FogMode_tD8FF2FB70BA96FBC1913CA31CC2EDBD234ED712B
{
public:
// System.Int32 UnityEngine.FogMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FogMode_tD8FF2FB70BA96FBC1913CA31CC2EDBD234ED712B, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.HideFlags
struct HideFlags_t30B57DC00548E963A569318C8F4A4123E7447E37
{
public:
// System.Int32 UnityEngine.HideFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(HideFlags_t30B57DC00548E963A569318C8F4A4123E7447E37, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.LowLevel.PlayerLoopSystem
struct PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93
{
public:
// System.Type UnityEngine.LowLevel.PlayerLoopSystem::type
Type_t * ___type_0;
// UnityEngine.LowLevel.PlayerLoopSystem[] UnityEngine.LowLevel.PlayerLoopSystem::subSystemList
PlayerLoopSystemU5BU5D_tA93C9CA08EF430375F9D4356DD0963BAEE961B77* ___subSystemList_1;
// UnityEngine.LowLevel.PlayerLoopSystem_UpdateFunction UnityEngine.LowLevel.PlayerLoopSystem::updateDelegate
UpdateFunction_tD84FFC4AEE25C3DEBD3AB85700E096090FC7995E * ___updateDelegate_2;
// System.IntPtr UnityEngine.LowLevel.PlayerLoopSystem::updateFunction
intptr_t ___updateFunction_3;
// System.IntPtr UnityEngine.LowLevel.PlayerLoopSystem::loopConditionFunction
intptr_t ___loopConditionFunction_4;
public:
inline static int32_t get_offset_of_type_0() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93, ___type_0)); }
inline Type_t * get_type_0() const { return ___type_0; }
inline Type_t ** get_address_of_type_0() { return &___type_0; }
inline void set_type_0(Type_t * value)
{
___type_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___type_0), (void*)value);
}
inline static int32_t get_offset_of_subSystemList_1() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93, ___subSystemList_1)); }
inline PlayerLoopSystemU5BU5D_tA93C9CA08EF430375F9D4356DD0963BAEE961B77* get_subSystemList_1() const { return ___subSystemList_1; }
inline PlayerLoopSystemU5BU5D_tA93C9CA08EF430375F9D4356DD0963BAEE961B77** get_address_of_subSystemList_1() { return &___subSystemList_1; }
inline void set_subSystemList_1(PlayerLoopSystemU5BU5D_tA93C9CA08EF430375F9D4356DD0963BAEE961B77* value)
{
___subSystemList_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___subSystemList_1), (void*)value);
}
inline static int32_t get_offset_of_updateDelegate_2() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93, ___updateDelegate_2)); }
inline UpdateFunction_tD84FFC4AEE25C3DEBD3AB85700E096090FC7995E * get_updateDelegate_2() const { return ___updateDelegate_2; }
inline UpdateFunction_tD84FFC4AEE25C3DEBD3AB85700E096090FC7995E ** get_address_of_updateDelegate_2() { return &___updateDelegate_2; }
inline void set_updateDelegate_2(UpdateFunction_tD84FFC4AEE25C3DEBD3AB85700E096090FC7995E * value)
{
___updateDelegate_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___updateDelegate_2), (void*)value);
}
inline static int32_t get_offset_of_updateFunction_3() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93, ___updateFunction_3)); }
inline intptr_t get_updateFunction_3() const { return ___updateFunction_3; }
inline intptr_t* get_address_of_updateFunction_3() { return &___updateFunction_3; }
inline void set_updateFunction_3(intptr_t value)
{
___updateFunction_3 = value;
}
inline static int32_t get_offset_of_loopConditionFunction_4() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93, ___loopConditionFunction_4)); }
inline intptr_t get_loopConditionFunction_4() const { return ___loopConditionFunction_4; }
inline intptr_t* get_address_of_loopConditionFunction_4() { return &___loopConditionFunction_4; }
inline void set_loopConditionFunction_4(intptr_t value)
{
___loopConditionFunction_4 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.LowLevel.PlayerLoopSystem
struct PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshaled_pinvoke
{
Type_t * ___type_0;
PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshaled_pinvoke* ___subSystemList_1;
Il2CppMethodPointer ___updateDelegate_2;
intptr_t ___updateFunction_3;
intptr_t ___loopConditionFunction_4;
};
// Native definition for COM marshalling of UnityEngine.LowLevel.PlayerLoopSystem
struct PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshaled_com
{
Type_t * ___type_0;
PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshaled_com* ___subSystemList_1;
Il2CppMethodPointer ___updateDelegate_2;
intptr_t ___updateFunction_3;
intptr_t ___loopConditionFunction_4;
};
// UnityEngine.LowLevel.PlayerLoopSystemInternal
struct PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE
{
public:
// System.Type UnityEngine.LowLevel.PlayerLoopSystemInternal::type
Type_t * ___type_0;
// UnityEngine.LowLevel.PlayerLoopSystem_UpdateFunction UnityEngine.LowLevel.PlayerLoopSystemInternal::updateDelegate
UpdateFunction_tD84FFC4AEE25C3DEBD3AB85700E096090FC7995E * ___updateDelegate_1;
// System.IntPtr UnityEngine.LowLevel.PlayerLoopSystemInternal::updateFunction
intptr_t ___updateFunction_2;
// System.IntPtr UnityEngine.LowLevel.PlayerLoopSystemInternal::loopConditionFunction
intptr_t ___loopConditionFunction_3;
// System.Int32 UnityEngine.LowLevel.PlayerLoopSystemInternal::numSubSystems
int32_t ___numSubSystems_4;
public:
inline static int32_t get_offset_of_type_0() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE, ___type_0)); }
inline Type_t * get_type_0() const { return ___type_0; }
inline Type_t ** get_address_of_type_0() { return &___type_0; }
inline void set_type_0(Type_t * value)
{
___type_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___type_0), (void*)value);
}
inline static int32_t get_offset_of_updateDelegate_1() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE, ___updateDelegate_1)); }
inline UpdateFunction_tD84FFC4AEE25C3DEBD3AB85700E096090FC7995E * get_updateDelegate_1() const { return ___updateDelegate_1; }
inline UpdateFunction_tD84FFC4AEE25C3DEBD3AB85700E096090FC7995E ** get_address_of_updateDelegate_1() { return &___updateDelegate_1; }
inline void set_updateDelegate_1(UpdateFunction_tD84FFC4AEE25C3DEBD3AB85700E096090FC7995E * value)
{
___updateDelegate_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___updateDelegate_1), (void*)value);
}
inline static int32_t get_offset_of_updateFunction_2() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE, ___updateFunction_2)); }
inline intptr_t get_updateFunction_2() const { return ___updateFunction_2; }
inline intptr_t* get_address_of_updateFunction_2() { return &___updateFunction_2; }
inline void set_updateFunction_2(intptr_t value)
{
___updateFunction_2 = value;
}
inline static int32_t get_offset_of_loopConditionFunction_3() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE, ___loopConditionFunction_3)); }
inline intptr_t get_loopConditionFunction_3() const { return ___loopConditionFunction_3; }
inline intptr_t* get_address_of_loopConditionFunction_3() { return &___loopConditionFunction_3; }
inline void set_loopConditionFunction_3(intptr_t value)
{
___loopConditionFunction_3 = value;
}
inline static int32_t get_offset_of_numSubSystems_4() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE, ___numSubSystems_4)); }
inline int32_t get_numSubSystems_4() const { return ___numSubSystems_4; }
inline int32_t* get_address_of_numSubSystems_4() { return &___numSubSystems_4; }
inline void set_numSubSystems_4(int32_t value)
{
___numSubSystems_4 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.LowLevel.PlayerLoopSystemInternal
struct PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE_marshaled_pinvoke
{
Type_t * ___type_0;
Il2CppMethodPointer ___updateDelegate_1;
intptr_t ___updateFunction_2;
intptr_t ___loopConditionFunction_3;
int32_t ___numSubSystems_4;
};
// Native definition for COM marshalling of UnityEngine.LowLevel.PlayerLoopSystemInternal
struct PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE_marshaled_com
{
Type_t * ___type_0;
Il2CppMethodPointer ___updateDelegate_1;
intptr_t ___updateFunction_2;
intptr_t ___loopConditionFunction_3;
int32_t ___numSubSystems_4;
};
// UnityEngine.MaterialGlobalIlluminationFlags
struct MaterialGlobalIlluminationFlags_t3DA94FA53AFFB8AC900125699FD42BBD40843B0F
{
public:
// System.Int32 UnityEngine.MaterialGlobalIlluminationFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MaterialGlobalIlluminationFlags_t3DA94FA53AFFB8AC900125699FD42BBD40843B0F, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.MaterialPropertyBlock
struct MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr
intptr_t ___m_Ptr_0;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
};
// UnityEngine.MeshTopology
struct MeshTopology_t717F086F9A66000F22E1A30D7F2328BB96726C32
{
public:
// System.Int32 UnityEngine.MeshTopology::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MeshTopology_t717F086F9A66000F22E1A30D7F2328BB96726C32, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.MixedLightingMode
struct MixedLightingMode_tD50D086A6C9F7CC6A40199CA74FCED3FAAF7150C
{
public:
// System.Int32 UnityEngine.MixedLightingMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MixedLightingMode_tD50D086A6C9F7CC6A40199CA74FCED3FAAF7150C, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.MotionVectorGenerationMode
struct MotionVectorGenerationMode_tB3408BD37D803441061663F0BAD2EE29B32D2B63
{
public:
// System.Int32 UnityEngine.MotionVectorGenerationMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MotionVectorGenerationMode_tB3408BD37D803441061663F0BAD2EE29B32D2B63, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.NPOTSupport
struct NPOTSupport_t3EC790C4C2F03972446B41384DA7527FF1AEF7DA
{
public:
// System.Int32 UnityEngine.NPOTSupport::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(NPOTSupport_t3EC790C4C2F03972446B41384DA7527FF1AEF7DA, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.NetworkReachability
struct NetworkReachability_t087B53A52A7317136038FE00D4AF827A6B8DB56E
{
public:
// System.Int32 UnityEngine.NetworkReachability::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(NetworkReachability_t087B53A52A7317136038FE00D4AF827A6B8DB56E, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass12_0
struct U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 : public RuntimeObject
{
public:
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass12_0::messageId
Guid_t ___messageId_0;
public:
inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2, ___messageId_0)); }
inline Guid_t get_messageId_0() const { return ___messageId_0; }
inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
inline void set_messageId_0(Guid_t value)
{
___messageId_0 = value;
}
};
// UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass13_0
struct U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755 : public RuntimeObject
{
public:
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass13_0::messageId
Guid_t ___messageId_0;
public:
inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755, ___messageId_0)); }
inline Guid_t get_messageId_0() const { return ___messageId_0; }
inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
inline void set_messageId_0(Guid_t value)
{
___messageId_0 = value;
}
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass6_0
struct U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E : public RuntimeObject
{
public:
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass6_0::messageId
Guid_t ___messageId_0;
public:
inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E, ___messageId_0)); }
inline Guid_t get_messageId_0() const { return ___messageId_0; }
inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
inline void set_messageId_0(Guid_t value)
{
___messageId_0 = value;
}
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass7_0
struct U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96 : public RuntimeObject
{
public:
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass7_0::messageId
Guid_t ___messageId_0;
public:
inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96, ___messageId_0)); }
inline Guid_t get_messageId_0() const { return ___messageId_0; }
inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
inline void set_messageId_0(Guid_t value)
{
___messageId_0 = value;
}
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass8_0
struct U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887 : public RuntimeObject
{
public:
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass8_0::messageId
Guid_t ___messageId_0;
public:
inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887, ___messageId_0)); }
inline Guid_t get_messageId_0() const { return ___messageId_0; }
inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
inline void set_messageId_0(Guid_t value)
{
___messageId_0 = value;
}
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_ConnectionChangeEvent
struct ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 : public UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914
{
public:
public:
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageEvent
struct MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC : public UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332
{
public:
public:
};
// UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
public:
inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
inline void set_m_CachedPtr_0(intptr_t value)
{
___m_CachedPtr_0 = value;
}
};
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
{
public:
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
public:
inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
{
___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.OperatingSystemFamily
struct OperatingSystemFamily_tB10B95DB611852B942F4B31CCD63B9955350F2EE
{
public:
// System.Int32 UnityEngine.OperatingSystemFamily::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_tB10B95DB611852B942F4B31CCD63B9955350F2EE, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Plane
struct Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED
{
public:
// UnityEngine.Vector3 UnityEngine.Plane::m_Normal
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Normal_0;
// System.Single UnityEngine.Plane::m_Distance
float ___m_Distance_1;
public:
inline static int32_t get_offset_of_m_Normal_0() { return static_cast<int32_t>(offsetof(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED, ___m_Normal_0)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Normal_0() const { return ___m_Normal_0; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Normal_0() { return &___m_Normal_0; }
inline void set_m_Normal_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Normal_0 = value;
}
inline static int32_t get_offset_of_m_Distance_1() { return static_cast<int32_t>(offsetof(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED, ___m_Distance_1)); }
inline float get_m_Distance_1() const { return ___m_Distance_1; }
inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; }
inline void set_m_Distance_1(float value)
{
___m_Distance_1 = value;
}
};
// UnityEngine.Playables.FrameData_Flags
struct Flags_tC705783C7BC90E0953FD3B996C7900B58A452D69
{
public:
// System.Int32 UnityEngine.Playables.FrameData_Flags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Flags_tC705783C7BC90E0953FD3B996C7900B58A452D69, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Playables.PlayableGraph
struct PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA
{
public:
// System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
uint32_t ___m_Version_1;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA, ___m_Handle_0)); }
inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(intptr_t value)
{
___m_Handle_0 = value;
}
inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA, ___m_Version_1)); }
inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
inline void set_m_Version_1(uint32_t value)
{
___m_Version_1 = value;
}
};
// UnityEngine.Playables.PlayableHandle
struct PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182
{
public:
// System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
uint32_t ___m_Version_1;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Handle_0)); }
inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(intptr_t value)
{
___m_Handle_0 = value;
}
inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Version_1)); }
inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
inline void set_m_Version_1(uint32_t value)
{
___m_Version_1 = value;
}
};
struct PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields
{
public:
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Null_2;
public:
inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields, ___m_Null_2)); }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Null_2() const { return ___m_Null_2; }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Null_2() { return &___m_Null_2; }
inline void set_m_Null_2(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
{
___m_Null_2 = value;
}
};
// UnityEngine.Playables.PlayableOutputHandle
struct PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922
{
public:
// System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
uint32_t ___m_Version_1;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Handle_0)); }
inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(intptr_t value)
{
___m_Handle_0 = value;
}
inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Version_1)); }
inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
inline void set_m_Version_1(uint32_t value)
{
___m_Version_1 = value;
}
};
struct PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields
{
public:
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Null_2;
public:
inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields, ___m_Null_2)); }
inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Null_2() const { return ___m_Null_2; }
inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Null_2() { return &___m_Null_2; }
inline void set_m_Null_2(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value)
{
___m_Null_2 = value;
}
};
// UnityEngine.PrimitiveType
struct PrimitiveType_t37F0056BA9C61594039522E27426D4D52D0943DE
{
public:
// System.Int32 UnityEngine.PrimitiveType::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PrimitiveType_t37F0056BA9C61594039522E27426D4D52D0943DE, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Ray
struct Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2
{
public:
// UnityEngine.Vector3 UnityEngine.Ray::m_Origin
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Origin_0;
// UnityEngine.Vector3 UnityEngine.Ray::m_Direction
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Direction_1;
public:
inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2, ___m_Origin_0)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Origin_0() const { return ___m_Origin_0; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Origin_0() { return &___m_Origin_0; }
inline void set_m_Origin_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Origin_0 = value;
}
inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2, ___m_Direction_1)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Direction_1() const { return ___m_Direction_1; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Direction_1() { return &___m_Direction_1; }
inline void set_m_Direction_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Direction_1 = value;
}
};
// UnityEngine.RectOffset
struct RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.RectOffset::m_Ptr
intptr_t ___m_Ptr_0;
// System.Object UnityEngine.RectOffset::m_SourceStyle
RuntimeObject * ___m_SourceStyle_1;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
inline static int32_t get_offset_of_m_SourceStyle_1() { return static_cast<int32_t>(offsetof(RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A, ___m_SourceStyle_1)); }
inline RuntimeObject * get_m_SourceStyle_1() const { return ___m_SourceStyle_1; }
inline RuntimeObject ** get_address_of_m_SourceStyle_1() { return &___m_SourceStyle_1; }
inline void set_m_SourceStyle_1(RuntimeObject * value)
{
___m_SourceStyle_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_SourceStyle_1), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.RectOffset
struct RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
Il2CppIUnknown* ___m_SourceStyle_1;
};
// Native definition for COM marshalling of UnityEngine.RectOffset
struct RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_com
{
intptr_t ___m_Ptr_0;
Il2CppIUnknown* ___m_SourceStyle_1;
};
// UnityEngine.ReflectionProbe_ReflectionProbeEvent
struct ReflectionProbeEvent_tAD4C0C38E85136A37E2E3596DF3C052A62ACCC9B
{
public:
// System.Int32 UnityEngine.ReflectionProbe_ReflectionProbeEvent::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeEvent_tAD4C0C38E85136A37E2E3596DF3C052A62ACCC9B, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RenderBuffer
struct RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6
{
public:
// System.Int32 UnityEngine.RenderBuffer::m_RenderTextureInstanceID
int32_t ___m_RenderTextureInstanceID_0;
// System.IntPtr UnityEngine.RenderBuffer::m_BufferPtr
intptr_t ___m_BufferPtr_1;
public:
inline static int32_t get_offset_of_m_RenderTextureInstanceID_0() { return static_cast<int32_t>(offsetof(RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6, ___m_RenderTextureInstanceID_0)); }
inline int32_t get_m_RenderTextureInstanceID_0() const { return ___m_RenderTextureInstanceID_0; }
inline int32_t* get_address_of_m_RenderTextureInstanceID_0() { return &___m_RenderTextureInstanceID_0; }
inline void set_m_RenderTextureInstanceID_0(int32_t value)
{
___m_RenderTextureInstanceID_0 = value;
}
inline static int32_t get_offset_of_m_BufferPtr_1() { return static_cast<int32_t>(offsetof(RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6, ___m_BufferPtr_1)); }
inline intptr_t get_m_BufferPtr_1() const { return ___m_BufferPtr_1; }
inline intptr_t* get_address_of_m_BufferPtr_1() { return &___m_BufferPtr_1; }
inline void set_m_BufferPtr_1(intptr_t value)
{
___m_BufferPtr_1 = value;
}
};
// UnityEngine.RenderTextureCreationFlags
struct RenderTextureCreationFlags_tF63E06301E4BB4746F7E07759B359872BD4BFB1E
{
public:
// System.Int32 UnityEngine.RenderTextureCreationFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureCreationFlags_tF63E06301E4BB4746F7E07759B359872BD4BFB1E, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RenderTextureFormat
struct RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85
{
public:
// System.Int32 UnityEngine.RenderTextureFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RenderTextureMemoryless
struct RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9
{
public:
// System.Int32 UnityEngine.RenderTextureMemoryless::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RenderTextureReadWrite
struct RenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8
{
public:
// System.Int32 UnityEngine.RenderTextureReadWrite::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.AmbientMode
struct AmbientMode_tAC646A8FFC3E17CB81193069A2A3FF0A58E5CEA0
{
public:
// System.Int32 UnityEngine.Rendering.AmbientMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AmbientMode_tAC646A8FFC3E17CB81193069A2A3FF0A58E5CEA0, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.DefaultReflectionMode
struct DefaultReflectionMode_t3BD2AAE4C6C1F60B3B3B88D94E190320F15541A7
{
public:
// System.Int32 UnityEngine.Rendering.DefaultReflectionMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DefaultReflectionMode_t3BD2AAE4C6C1F60B3B3B88D94E190320F15541A7, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.IndexFormat
struct IndexFormat_t92C58F1C3C12C24A5F430966267EA43F6C4C16EB
{
public:
// System.Int32 UnityEngine.Rendering.IndexFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(IndexFormat_t92C58F1C3C12C24A5F430966267EA43F6C4C16EB, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.LightProbeUsage
struct LightProbeUsage_tC8F0DD8098B4ED548AEAD72D6B39089CE68CBBD8
{
public:
// System.Int32 UnityEngine.Rendering.LightProbeUsage::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightProbeUsage_tC8F0DD8098B4ED548AEAD72D6B39089CE68CBBD8, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.ReflectionProbeUsage
struct ReflectionProbeUsage_tAFF366D7F5E43B871C7302C4D7D0F48859E7B31A
{
public:
// System.Int32 UnityEngine.Rendering.ReflectionProbeUsage::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeUsage_tAFF366D7F5E43B871C7302C4D7D0F48859E7B31A, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.RenderTextureSubElement
struct RenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE
{
public:
// System.Int32 UnityEngine.Rendering.RenderTextureSubElement::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.ShaderPropertyFlags
struct ShaderPropertyFlags_t4F06A85EC8D196A82BD2B5EAFC8535AAF462C27D
{
public:
// System.Int32 UnityEngine.Rendering.ShaderPropertyFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShaderPropertyFlags_t4F06A85EC8D196A82BD2B5EAFC8535AAF462C27D, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.ShadowCastingMode
struct ShadowCastingMode_t699023357D66025632B533A17D0FB1E4548141FF
{
public:
// System.Int32 UnityEngine.Rendering.ShadowCastingMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowCastingMode_t699023357D66025632B533A17D0FB1E4548141FF, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.ShadowSamplingMode
struct ShadowSamplingMode_t585A9BDECAC505FF19FF785F55CDD403A2E5DA73
{
public:
// System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowSamplingMode_t585A9BDECAC505FF19FF785F55CDD403A2E5DA73, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.TextureDimension
struct TextureDimension_t90D0E4110D3F4D062F3E8C0F69809BFBBDF8E19C
{
public:
// System.Int32 UnityEngine.Rendering.TextureDimension::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureDimension_t90D0E4110D3F4D062F3E8C0F69809BFBBDF8E19C, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.VertexAttribute
struct VertexAttribute_t2D79DF64001C55DA72AC86CE8946098970E8194D
{
public:
// System.Int32 UnityEngine.Rendering.VertexAttribute::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttribute_t2D79DF64001C55DA72AC86CE8946098970E8194D, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.VertexAttributeFormat
struct VertexAttributeFormat_tE6C8ECB044124F5BE97C3AA20DDFE9EDB0046F27
{
public:
// System.Int32 UnityEngine.Rendering.VertexAttributeFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttributeFormat_tE6C8ECB044124F5BE97C3AA20DDFE9EDB0046F27, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.ShadowProjection
struct ShadowProjection_tD290BB8BEE191111EBCD3472A606B40881DDDFAE
{
public:
// System.Int32 UnityEngine.ShadowProjection::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowProjection_tD290BB8BEE191111EBCD3472A606B40881DDDFAE, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.ShadowQuality
struct ShadowQuality_t7C1A5205EFC67F856ED74644410DC0A4972F6706
{
public:
// System.Int32 UnityEngine.ShadowQuality::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowQuality_t7C1A5205EFC67F856ED74644410DC0A4972F6706, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.ShadowResolution
struct ShadowResolution_t6E1A4C6882517FE23125949E3926D847D98394C6
{
public:
// System.Int32 UnityEngine.ShadowResolution::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowResolution_t6E1A4C6882517FE23125949E3926D847D98394C6, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.ShadowmaskMode
struct ShadowmaskMode_t186160E1077C9EA61DB200AF64A23114255F8368
{
public:
// System.Int32 UnityEngine.ShadowmaskMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowmaskMode_t186160E1077C9EA61DB200AF64A23114255F8368, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.SkinWeights
struct SkinWeights_t2703F2550B0821F984412424597010EC1077E972
{
public:
// System.Int32 UnityEngine.SkinWeights::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SkinWeights_t2703F2550B0821F984412424597010EC1077E972, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.TextureFormat
struct TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE
{
public:
// System.Int32 UnityEngine.TextureFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.VRTextureUsage
struct VRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0
{
public:
// System.Int32 UnityEngine.VRTextureUsage::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngineInternal.LightmapType
struct LightmapType_t463AC949035CBB15E9B2BE0B5ECD4EC6D60F6C2E
{
public:
// System.Int32 UnityEngineInternal.LightmapType::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapType_t463AC949035CBB15E9B2BE0B5ECD4EC6D60F6C2E, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngineInternal.MathfInternal
struct MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693
{
public:
union
{
struct
{
};
uint8_t MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693__padding[1];
};
public:
};
struct MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_StaticFields
{
public:
// System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal
float ___FloatMinNormal_0;
// System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal
float ___FloatMinDenormal_1;
// System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled
bool ___IsFlushToZeroEnabled_2;
public:
inline static int32_t get_offset_of_FloatMinNormal_0() { return static_cast<int32_t>(offsetof(MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_StaticFields, ___FloatMinNormal_0)); }
inline float get_FloatMinNormal_0() const { return ___FloatMinNormal_0; }
inline float* get_address_of_FloatMinNormal_0() { return &___FloatMinNormal_0; }
inline void set_FloatMinNormal_0(float value)
{
___FloatMinNormal_0 = value;
}
inline static int32_t get_offset_of_FloatMinDenormal_1() { return static_cast<int32_t>(offsetof(MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_StaticFields, ___FloatMinDenormal_1)); }
inline float get_FloatMinDenormal_1() const { return ___FloatMinDenormal_1; }
inline float* get_address_of_FloatMinDenormal_1() { return &___FloatMinDenormal_1; }
inline void set_FloatMinDenormal_1(float value)
{
___FloatMinDenormal_1 = value;
}
inline static int32_t get_offset_of_IsFlushToZeroEnabled_2() { return static_cast<int32_t>(offsetof(MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_StaticFields, ___IsFlushToZeroEnabled_2)); }
inline bool get_IsFlushToZeroEnabled_2() const { return ___IsFlushToZeroEnabled_2; }
inline bool* get_address_of_IsFlushToZeroEnabled_2() { return &___IsFlushToZeroEnabled_2; }
inline void set_IsFlushToZeroEnabled_2(bool value)
{
___IsFlushToZeroEnabled_2 = value;
}
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
public:
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11;
public:
inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; }
inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; }
inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value)
{
___delegates_11 = value;
Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_11;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_11;
};
// System.SystemException
struct SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 : public Exception_t
{
public:
public:
};
// System.Type
struct Type_t : public MemberInfo_t
{
public:
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ____impl_9;
public:
inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D get__impl_9() const { return ____impl_9; }
inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D * get_address_of__impl_9() { return &____impl_9; }
inline void set__impl_9(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D value)
{
____impl_9 = value;
}
};
struct Type_t_StaticFields
{
public:
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterAttribute_0;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterName_1;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterNameIgnoreCase_2;
// System.Object System.Type::Missing
RuntimeObject * ___Missing_3;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_4;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___EmptyTypes_5;
// System.Reflection.Binder System.Type::defaultBinder
Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * ___defaultBinder_6;
public:
inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
inline void set_FilterAttribute_0(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
{
___FilterAttribute_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
}
inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterName_1() const { return ___FilterName_1; }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterName_1() { return &___FilterName_1; }
inline void set_FilterName_1(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
{
___FilterName_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
}
inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
inline void set_FilterNameIgnoreCase_2(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
{
___FilterNameIgnoreCase_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
}
inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
inline void set_Missing_3(RuntimeObject * value)
{
___Missing_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
}
inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
inline void set_Delimiter_4(Il2CppChar value)
{
___Delimiter_4 = value;
}
inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
inline void set_EmptyTypes_5(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* value)
{
___EmptyTypes_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
}
inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * get_defaultBinder_6() const { return ___defaultBinder_6; }
inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
inline void set_defaultBinder_6(Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * value)
{
___defaultBinder_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
}
};
// Unity.Collections.NativeArray`1<System.Byte>
struct NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405
{
public:
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
public:
inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405, ___m_Buffer_0)); }
inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
inline void set_m_Buffer_0(void* value)
{
___m_Buffer_0 = value;
}
inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405, ___m_Length_1)); }
inline int32_t get_m_Length_1() const { return ___m_Length_1; }
inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
inline void set_m_Length_1(int32_t value)
{
___m_Length_1 = value;
}
inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405, ___m_AllocatorLabel_2)); }
inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
inline void set_m_AllocatorLabel_2(int32_t value)
{
___m_AllocatorLabel_2 = value;
}
};
// UnityEngine.Component
struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// UnityEngine.GameObject
struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// UnityEngine.LowerResBlitTexture
struct LowerResBlitTexture_t872241FCAA36A884DD3989C4EF7AD3DE1B1E5EAD : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// UnityEngine.Material
struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// UnityEngine.Mesh
struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// UnityEngine.Playables.Playable
struct Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0
{
public:
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0, ___m_Handle_0)); }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
{
___m_Handle_0 = value;
}
};
struct Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_StaticFields
{
public:
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___m_NullPlayable_1;
public:
inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_StaticFields, ___m_NullPlayable_1)); }
inline Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
inline Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
inline void set_m_NullPlayable_1(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 value)
{
___m_NullPlayable_1 = value;
}
};
// UnityEngine.Playables.PlayableBinding
struct PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8
{
public:
// System.String UnityEngine.Playables.PlayableBinding::m_StreamName
String_t* ___m_StreamName_0;
// UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___m_SourceObject_1;
// System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType
Type_t * ___m_SourceBindingType_2;
// UnityEngine.Playables.PlayableBinding_CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod
CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * ___m_CreateOutputMethod_3;
public:
inline static int32_t get_offset_of_m_StreamName_0() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8, ___m_StreamName_0)); }
inline String_t* get_m_StreamName_0() const { return ___m_StreamName_0; }
inline String_t** get_address_of_m_StreamName_0() { return &___m_StreamName_0; }
inline void set_m_StreamName_0(String_t* value)
{
___m_StreamName_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_StreamName_0), (void*)value);
}
inline static int32_t get_offset_of_m_SourceObject_1() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8, ___m_SourceObject_1)); }
inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * get_m_SourceObject_1() const { return ___m_SourceObject_1; }
inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 ** get_address_of_m_SourceObject_1() { return &___m_SourceObject_1; }
inline void set_m_SourceObject_1(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * value)
{
___m_SourceObject_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_SourceObject_1), (void*)value);
}
inline static int32_t get_offset_of_m_SourceBindingType_2() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8, ___m_SourceBindingType_2)); }
inline Type_t * get_m_SourceBindingType_2() const { return ___m_SourceBindingType_2; }
inline Type_t ** get_address_of_m_SourceBindingType_2() { return &___m_SourceBindingType_2; }
inline void set_m_SourceBindingType_2(Type_t * value)
{
___m_SourceBindingType_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_SourceBindingType_2), (void*)value);
}
inline static int32_t get_offset_of_m_CreateOutputMethod_3() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8, ___m_CreateOutputMethod_3)); }
inline CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * get_m_CreateOutputMethod_3() const { return ___m_CreateOutputMethod_3; }
inline CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 ** get_address_of_m_CreateOutputMethod_3() { return &___m_CreateOutputMethod_3; }
inline void set_m_CreateOutputMethod_3(CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * value)
{
___m_CreateOutputMethod_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_CreateOutputMethod_3), (void*)value);
}
};
struct PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields
{
public:
// UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB* ___None_4;
// System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
double ___DefaultDuration_5;
public:
inline static int32_t get_offset_of_None_4() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields, ___None_4)); }
inline PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB* get_None_4() const { return ___None_4; }
inline PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB** get_address_of_None_4() { return &___None_4; }
inline void set_None_4(PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB* value)
{
___None_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___None_4), (void*)value);
}
inline static int32_t get_offset_of_DefaultDuration_5() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields, ___DefaultDuration_5)); }
inline double get_DefaultDuration_5() const { return ___DefaultDuration_5; }
inline double* get_address_of_DefaultDuration_5() { return &___DefaultDuration_5; }
inline void set_DefaultDuration_5(double value)
{
___DefaultDuration_5 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_pinvoke
{
char* ___m_StreamName_0;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke ___m_SourceObject_1;
Type_t * ___m_SourceBindingType_2;
Il2CppMethodPointer ___m_CreateOutputMethod_3;
};
// Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_com
{
Il2CppChar* ___m_StreamName_0;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com* ___m_SourceObject_1;
Type_t * ___m_SourceBindingType_2;
Il2CppMethodPointer ___m_CreateOutputMethod_3;
};
// UnityEngine.Playables.PlayableOutput
struct PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345
{
public:
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345, ___m_Handle_0)); }
inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value)
{
___m_Handle_0 = value;
}
};
struct PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_StaticFields
{
public:
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 ___m_NullPlayableOutput_1;
public:
inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast<int32_t>(offsetof(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_StaticFields, ___m_NullPlayableOutput_1)); }
inline PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; }
inline PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; }
inline void set_m_NullPlayableOutput_1(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 value)
{
___m_NullPlayableOutput_1 = value;
}
};
// UnityEngine.Playables.ScriptPlayableOutput
struct ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446
{
public:
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446, ___m_Handle_0)); }
inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value)
{
___m_Handle_0 = value;
}
};
// UnityEngine.PlayerPrefsException
struct PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC : public Exception_t
{
public:
public:
};
// UnityEngine.PreloadData
struct PreloadData_t8B90BB489B4443F08031973939BDEC6624982A0A : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// UnityEngine.QualitySettings
struct QualitySettings_tE48660467FA2614E31E861AAB782F3D1F6B7223A : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// UnityEngine.RenderSettings
struct RenderSettings_tE29C3977EF70E0CFFA0351D5B55ED191E3811195 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// UnityEngine.RenderTextureDescriptor
struct RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E
{
public:
// System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
int32_t ___U3CwidthU3Ek__BackingField_0;
// System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
int32_t ___U3CheightU3Ek__BackingField_1;
// System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
// System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
// System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
int32_t ___U3CmipCountU3Ek__BackingField_4;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
int32_t ____graphicsFormat_5;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
int32_t ___U3CstencilFormatU3Ek__BackingField_6;
// System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits
int32_t ____depthBufferBits_7;
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
int32_t ___U3CdimensionU3Ek__BackingField_9;
// UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10;
// UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
int32_t ___U3CvrUsageU3Ek__BackingField_11;
// UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
int32_t ____flags_12;
// UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
int32_t ___U3CmemorylessU3Ek__BackingField_13;
public:
inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CwidthU3Ek__BackingField_0)); }
inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; }
inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; }
inline void set_U3CwidthU3Ek__BackingField_0(int32_t value)
{
___U3CwidthU3Ek__BackingField_0 = value;
}
inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CheightU3Ek__BackingField_1)); }
inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; }
inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; }
inline void set_U3CheightU3Ek__BackingField_1(int32_t value)
{
___U3CheightU3Ek__BackingField_1 = value;
}
inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CmsaaSamplesU3Ek__BackingField_2)); }
inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; }
inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; }
inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value)
{
___U3CmsaaSamplesU3Ek__BackingField_2 = value;
}
inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CvolumeDepthU3Ek__BackingField_3)); }
inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; }
inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; }
inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value)
{
___U3CvolumeDepthU3Ek__BackingField_3 = value;
}
inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CmipCountU3Ek__BackingField_4)); }
inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; }
inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; }
inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value)
{
___U3CmipCountU3Ek__BackingField_4 = value;
}
inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ____graphicsFormat_5)); }
inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; }
inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; }
inline void set__graphicsFormat_5(int32_t value)
{
____graphicsFormat_5 = value;
}
inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CstencilFormatU3Ek__BackingField_6)); }
inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; }
inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; }
inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value)
{
___U3CstencilFormatU3Ek__BackingField_6 = value;
}
inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ____depthBufferBits_7)); }
inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; }
inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; }
inline void set__depthBufferBits_7(int32_t value)
{
____depthBufferBits_7 = value;
}
inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CdimensionU3Ek__BackingField_9)); }
inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; }
inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; }
inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value)
{
___U3CdimensionU3Ek__BackingField_9 = value;
}
inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CshadowSamplingModeU3Ek__BackingField_10)); }
inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; }
inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; }
inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value)
{
___U3CshadowSamplingModeU3Ek__BackingField_10 = value;
}
inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CvrUsageU3Ek__BackingField_11)); }
inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; }
inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; }
inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value)
{
___U3CvrUsageU3Ek__BackingField_11 = value;
}
inline static int32_t get_offset_of__flags_12() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ____flags_12)); }
inline int32_t get__flags_12() const { return ____flags_12; }
inline int32_t* get_address_of__flags_12() { return &____flags_12; }
inline void set__flags_12(int32_t value)
{
____flags_12 = value;
}
inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CmemorylessU3Ek__BackingField_13)); }
inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; }
inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; }
inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value)
{
___U3CmemorylessU3Ek__BackingField_13 = value;
}
};
struct RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_StaticFields
{
public:
// System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits
Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___depthFormatBits_8;
public:
inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_StaticFields, ___depthFormatBits_8)); }
inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_depthFormatBits_8() const { return ___depthFormatBits_8; }
inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; }
inline void set_depthFormatBits_8(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
{
___depthFormatBits_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value);
}
};
// UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_pinvoke : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_com : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
};
// UnityEngine.Shader
struct Shader_tE2731FF351B74AB4186897484FB01E000C1160CA : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// UnityEngine.Texture
struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields
{
public:
// System.Int32 UnityEngine.Texture::GenerateAllMips
int32_t ___GenerateAllMips_4;
public:
inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields, ___GenerateAllMips_4)); }
inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
inline void set_GenerateAllMips_4(int32_t value)
{
___GenerateAllMips_4 = value;
}
};
// UnityEngine.UnityException
struct UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 : public Exception_t
{
public:
public:
};
// System.Action`1<UnityEngine.Cubemap>
struct Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 : public MulticastDelegate_t
{
public:
public:
};
// System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
struct Action_1_tD6810E674F680F908B08CF4048402180F53FB478 : public MulticastDelegate_t
{
public:
public:
};
// System.Action`2<System.String,System.Boolean>
struct Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 : public MulticastDelegate_t
{
public:
public:
};
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe_ReflectionProbeEvent>
struct Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 : public MulticastDelegate_t
{
public:
public:
};
// System.ArgumentException
struct ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
{
public:
// System.String System.ArgumentException::m_paramName
String_t* ___m_paramName_17;
public:
inline static int32_t get_offset_of_m_paramName_17() { return static_cast<int32_t>(offsetof(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1, ___m_paramName_17)); }
inline String_t* get_m_paramName_17() const { return ___m_paramName_17; }
inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; }
inline void set_m_paramName_17(String_t* value)
{
___m_paramName_17 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value);
}
};
// System.AsyncCallback
struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 : public MulticastDelegate_t
{
public:
public:
};
// System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers,System.Boolean>
struct Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB : public MulticastDelegate_t
{
public:
public:
};
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
{
public:
public:
};
// System.NullReferenceException
struct NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
{
public:
public:
};
// UnityEngine.Behaviour
struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:
public:
};
// UnityEngine.Cubemap
struct Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4
{
public:
public:
};
// UnityEngine.Events.UnityAction`1<System.Int32>
struct UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.LowLevel.PlayerLoopSystem_UpdateFunction
struct UpdateFunction_tD84FFC4AEE25C3DEBD3AB85700E096090FC7995E : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.MeshFilter
struct MeshFilter_t8D4BA8E8723DE5CFF53B0DA5EE2F6B3A5B0E0FE0 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:
public:
};
// UnityEngine.Networking.PlayerConnection.PlayerConnection
struct PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734
{
public:
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents UnityEngine.Networking.PlayerConnection.PlayerConnection::m_PlayerEditorConnectionEvents
PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * ___m_PlayerEditorConnectionEvents_5;
// System.Collections.Generic.List`1<System.Int32> UnityEngine.Networking.PlayerConnection.PlayerConnection::m_connectedPlayers
List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___m_connectedPlayers_6;
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::m_IsInitilized
bool ___m_IsInitilized_7;
public:
inline static int32_t get_offset_of_m_PlayerEditorConnectionEvents_5() { return static_cast<int32_t>(offsetof(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA, ___m_PlayerEditorConnectionEvents_5)); }
inline PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * get_m_PlayerEditorConnectionEvents_5() const { return ___m_PlayerEditorConnectionEvents_5; }
inline PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A ** get_address_of_m_PlayerEditorConnectionEvents_5() { return &___m_PlayerEditorConnectionEvents_5; }
inline void set_m_PlayerEditorConnectionEvents_5(PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * value)
{
___m_PlayerEditorConnectionEvents_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_PlayerEditorConnectionEvents_5), (void*)value);
}
inline static int32_t get_offset_of_m_connectedPlayers_6() { return static_cast<int32_t>(offsetof(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA, ___m_connectedPlayers_6)); }
inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * get_m_connectedPlayers_6() const { return ___m_connectedPlayers_6; }
inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 ** get_address_of_m_connectedPlayers_6() { return &___m_connectedPlayers_6; }
inline void set_m_connectedPlayers_6(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * value)
{
___m_connectedPlayers_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_connectedPlayers_6), (void*)value);
}
inline static int32_t get_offset_of_m_IsInitilized_7() { return static_cast<int32_t>(offsetof(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA, ___m_IsInitilized_7)); }
inline bool get_m_IsInitilized_7() const { return ___m_IsInitilized_7; }
inline bool* get_address_of_m_IsInitilized_7() { return &___m_IsInitilized_7; }
inline void set_m_IsInitilized_7(bool value)
{
___m_IsInitilized_7 = value;
}
};
struct PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields
{
public:
// UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::connectionNative
RuntimeObject* ___connectionNative_4;
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::s_Instance
PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * ___s_Instance_8;
public:
inline static int32_t get_offset_of_connectionNative_4() { return static_cast<int32_t>(offsetof(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields, ___connectionNative_4)); }
inline RuntimeObject* get_connectionNative_4() const { return ___connectionNative_4; }
inline RuntimeObject** get_address_of_connectionNative_4() { return &___connectionNative_4; }
inline void set_connectionNative_4(RuntimeObject* value)
{
___connectionNative_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___connectionNative_4), (void*)value);
}
inline static int32_t get_offset_of_s_Instance_8() { return static_cast<int32_t>(offsetof(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields, ___s_Instance_8)); }
inline PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * get_s_Instance_8() const { return ___s_Instance_8; }
inline PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA ** get_address_of_s_Instance_8() { return &___s_Instance_8; }
inline void set_s_Instance_8(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * value)
{
___s_Instance_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_8), (void*)value);
}
};
// UnityEngine.Playables.FrameData
struct FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E
{
public:
// System.UInt64 UnityEngine.Playables.FrameData::m_FrameID
uint64_t ___m_FrameID_0;
// System.Double UnityEngine.Playables.FrameData::m_DeltaTime
double ___m_DeltaTime_1;
// System.Single UnityEngine.Playables.FrameData::m_Weight
float ___m_Weight_2;
// System.Single UnityEngine.Playables.FrameData::m_EffectiveWeight
float ___m_EffectiveWeight_3;
// System.Double UnityEngine.Playables.FrameData::m_EffectiveParentDelay
double ___m_EffectiveParentDelay_4;
// System.Single UnityEngine.Playables.FrameData::m_EffectiveParentSpeed
float ___m_EffectiveParentSpeed_5;
// System.Single UnityEngine.Playables.FrameData::m_EffectiveSpeed
float ___m_EffectiveSpeed_6;
// UnityEngine.Playables.FrameData_Flags UnityEngine.Playables.FrameData::m_Flags
int32_t ___m_Flags_7;
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::m_Output
PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 ___m_Output_8;
public:
inline static int32_t get_offset_of_m_FrameID_0() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_FrameID_0)); }
inline uint64_t get_m_FrameID_0() const { return ___m_FrameID_0; }
inline uint64_t* get_address_of_m_FrameID_0() { return &___m_FrameID_0; }
inline void set_m_FrameID_0(uint64_t value)
{
___m_FrameID_0 = value;
}
inline static int32_t get_offset_of_m_DeltaTime_1() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_DeltaTime_1)); }
inline double get_m_DeltaTime_1() const { return ___m_DeltaTime_1; }
inline double* get_address_of_m_DeltaTime_1() { return &___m_DeltaTime_1; }
inline void set_m_DeltaTime_1(double value)
{
___m_DeltaTime_1 = value;
}
inline static int32_t get_offset_of_m_Weight_2() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_Weight_2)); }
inline float get_m_Weight_2() const { return ___m_Weight_2; }
inline float* get_address_of_m_Weight_2() { return &___m_Weight_2; }
inline void set_m_Weight_2(float value)
{
___m_Weight_2 = value;
}
inline static int32_t get_offset_of_m_EffectiveWeight_3() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_EffectiveWeight_3)); }
inline float get_m_EffectiveWeight_3() const { return ___m_EffectiveWeight_3; }
inline float* get_address_of_m_EffectiveWeight_3() { return &___m_EffectiveWeight_3; }
inline void set_m_EffectiveWeight_3(float value)
{
___m_EffectiveWeight_3 = value;
}
inline static int32_t get_offset_of_m_EffectiveParentDelay_4() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_EffectiveParentDelay_4)); }
inline double get_m_EffectiveParentDelay_4() const { return ___m_EffectiveParentDelay_4; }
inline double* get_address_of_m_EffectiveParentDelay_4() { return &___m_EffectiveParentDelay_4; }
inline void set_m_EffectiveParentDelay_4(double value)
{
___m_EffectiveParentDelay_4 = value;
}
inline static int32_t get_offset_of_m_EffectiveParentSpeed_5() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_EffectiveParentSpeed_5)); }
inline float get_m_EffectiveParentSpeed_5() const { return ___m_EffectiveParentSpeed_5; }
inline float* get_address_of_m_EffectiveParentSpeed_5() { return &___m_EffectiveParentSpeed_5; }
inline void set_m_EffectiveParentSpeed_5(float value)
{
___m_EffectiveParentSpeed_5 = value;
}
inline static int32_t get_offset_of_m_EffectiveSpeed_6() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_EffectiveSpeed_6)); }
inline float get_m_EffectiveSpeed_6() const { return ___m_EffectiveSpeed_6; }
inline float* get_address_of_m_EffectiveSpeed_6() { return &___m_EffectiveSpeed_6; }
inline void set_m_EffectiveSpeed_6(float value)
{
___m_EffectiveSpeed_6 = value;
}
inline static int32_t get_offset_of_m_Flags_7() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_Flags_7)); }
inline int32_t get_m_Flags_7() const { return ___m_Flags_7; }
inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; }
inline void set_m_Flags_7(int32_t value)
{
___m_Flags_7 = value;
}
inline static int32_t get_offset_of_m_Output_8() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_Output_8)); }
inline PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 get_m_Output_8() const { return ___m_Output_8; }
inline PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * get_address_of_m_Output_8() { return &___m_Output_8; }
inline void set_m_Output_8(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 value)
{
___m_Output_8 = value;
}
};
// UnityEngine.Playables.PlayableAsset
struct PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734
{
public:
public:
};
// UnityEngine.Playables.PlayableBinding_CreateOutputMethod
struct CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Profiling.Experimental.DebugScreenCapture
struct DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2
{
public:
// Unity.Collections.NativeArray`1<System.Byte> UnityEngine.Profiling.Experimental.DebugScreenCapture::<rawImageDataReference>k__BackingField
NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 ___U3CrawImageDataReferenceU3Ek__BackingField_0;
// UnityEngine.TextureFormat UnityEngine.Profiling.Experimental.DebugScreenCapture::<imageFormat>k__BackingField
int32_t ___U3CimageFormatU3Ek__BackingField_1;
// System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<width>k__BackingField
int32_t ___U3CwidthU3Ek__BackingField_2;
// System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<height>k__BackingField
int32_t ___U3CheightU3Ek__BackingField_3;
public:
inline static int32_t get_offset_of_U3CrawImageDataReferenceU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2, ___U3CrawImageDataReferenceU3Ek__BackingField_0)); }
inline NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 get_U3CrawImageDataReferenceU3Ek__BackingField_0() const { return ___U3CrawImageDataReferenceU3Ek__BackingField_0; }
inline NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 * get_address_of_U3CrawImageDataReferenceU3Ek__BackingField_0() { return &___U3CrawImageDataReferenceU3Ek__BackingField_0; }
inline void set_U3CrawImageDataReferenceU3Ek__BackingField_0(NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 value)
{
___U3CrawImageDataReferenceU3Ek__BackingField_0 = value;
}
inline static int32_t get_offset_of_U3CimageFormatU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2, ___U3CimageFormatU3Ek__BackingField_1)); }
inline int32_t get_U3CimageFormatU3Ek__BackingField_1() const { return ___U3CimageFormatU3Ek__BackingField_1; }
inline int32_t* get_address_of_U3CimageFormatU3Ek__BackingField_1() { return &___U3CimageFormatU3Ek__BackingField_1; }
inline void set_U3CimageFormatU3Ek__BackingField_1(int32_t value)
{
___U3CimageFormatU3Ek__BackingField_1 = value;
}
inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2, ___U3CwidthU3Ek__BackingField_2)); }
inline int32_t get_U3CwidthU3Ek__BackingField_2() const { return ___U3CwidthU3Ek__BackingField_2; }
inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_2() { return &___U3CwidthU3Ek__BackingField_2; }
inline void set_U3CwidthU3Ek__BackingField_2(int32_t value)
{
___U3CwidthU3Ek__BackingField_2 = value;
}
inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2, ___U3CheightU3Ek__BackingField_3)); }
inline int32_t get_U3CheightU3Ek__BackingField_3() const { return ___U3CheightU3Ek__BackingField_3; }
inline int32_t* get_address_of_U3CheightU3Ek__BackingField_3() { return &___U3CheightU3Ek__BackingField_3; }
inline void set_U3CheightU3Ek__BackingField_3(int32_t value)
{
___U3CheightU3Ek__BackingField_3 = value;
}
};
// UnityEngine.RectTransform_ReapplyDrivenProperties
struct ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.RenderTexture
struct RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4
{
public:
public:
};
// UnityEngine.Renderer
struct Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:
public:
};
// UnityEngine.Rendering.RenderPipelineAsset
struct RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734
{
public:
public:
};
// UnityEngine.Transform
struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:
public:
};
// System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
struct Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 : public MulticastDelegate_t
{
public:
public:
};
// System.ArgumentNullException
struct ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD : public ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1
{
public:
public:
};
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA : public ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1
{
public:
// System.Object System.ArgumentOutOfRangeException::m_actualValue
RuntimeObject * ___m_actualValue_19;
public:
inline static int32_t get_offset_of_m_actualValue_19() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA, ___m_actualValue_19)); }
inline RuntimeObject * get_m_actualValue_19() const { return ___m_actualValue_19; }
inline RuntimeObject ** get_address_of_m_actualValue_19() { return &___m_actualValue_19; }
inline void set_m_actualValue_19(RuntimeObject * value)
{
___m_actualValue_19 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_actualValue_19), (void*)value);
}
};
struct ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_StaticFields
{
public:
// System.String modreq(System.Runtime.CompilerServices.IsVolatile) System.ArgumentOutOfRangeException::_rangeMessage
String_t* ____rangeMessage_18;
public:
inline static int32_t get_offset_of__rangeMessage_18() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_StaticFields, ____rangeMessage_18)); }
inline String_t* get__rangeMessage_18() const { return ____rangeMessage_18; }
inline String_t** get_address_of__rangeMessage_18() { return &____rangeMessage_18; }
inline void set__rangeMessage_18(String_t* value)
{
____rangeMessage_18 = value;
Il2CppCodeGenWriteBarrier((void**)(&____rangeMessage_18), (void*)value);
}
};
// UnityEngine.Light
struct Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:
// System.Int32 UnityEngine.Light::m_BakedIndex
int32_t ___m_BakedIndex_4;
public:
inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast<int32_t>(offsetof(Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C, ___m_BakedIndex_4)); }
inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; }
inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; }
inline void set_m_BakedIndex_4(int32_t value)
{
___m_BakedIndex_4 = value;
}
};
// UnityEngine.MeshRenderer
struct MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED : public Renderer_t0556D67DD582620D1F495627EDE30D03284151F4
{
public:
public:
};
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:
public:
};
// UnityEngine.RectTransform
struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 : public Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA
{
public:
public:
};
struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields
{
public:
// UnityEngine.RectTransform_ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * ___reapplyDrivenProperties_4;
public:
inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields, ___reapplyDrivenProperties_4)); }
inline ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
inline ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * value)
{
___reapplyDrivenProperties_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
}
};
// UnityEngine.ReflectionProbe
struct ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:
public:
};
struct ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_StaticFields
{
public:
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe_ReflectionProbeEvent> UnityEngine.ReflectionProbe::reflectionProbeChanged
Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * ___reflectionProbeChanged_4;
// System.Action`1<UnityEngine.Cubemap> UnityEngine.ReflectionProbe::defaultReflectionSet
Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * ___defaultReflectionSet_5;
public:
inline static int32_t get_offset_of_reflectionProbeChanged_4() { return static_cast<int32_t>(offsetof(ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_StaticFields, ___reflectionProbeChanged_4)); }
inline Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * get_reflectionProbeChanged_4() const { return ___reflectionProbeChanged_4; }
inline Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 ** get_address_of_reflectionProbeChanged_4() { return &___reflectionProbeChanged_4; }
inline void set_reflectionProbeChanged_4(Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * value)
{
___reflectionProbeChanged_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___reflectionProbeChanged_4), (void*)value);
}
inline static int32_t get_offset_of_defaultReflectionSet_5() { return static_cast<int32_t>(offsetof(ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_StaticFields, ___defaultReflectionSet_5)); }
inline Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * get_defaultReflectionSet_5() const { return ___defaultReflectionSet_5; }
inline Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 ** get_address_of_defaultReflectionSet_5() { return &___defaultReflectionSet_5; }
inline void set_defaultReflectionSet_5(Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * value)
{
___defaultReflectionSet_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___defaultReflectionSet_5), (void*)value);
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// UnityEngine.LowLevel.PlayerLoopSystem[]
struct PlayerLoopSystemU5BU5D_tA93C9CA08EF430375F9D4356DD0963BAEE961B77 : public RuntimeArray
{
public:
ALIGN_FIELD (8) PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93 m_Items[1];
public:
inline PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93 * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___type_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___subSystemList_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___updateDelegate_2), (void*)NULL);
#endif
}
inline PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93 * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93 value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___type_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___subSystemList_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___updateDelegate_2), (void*)NULL);
#endif
}
};
// System.Delegate[]
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Delegate_t * m_Items[1];
public:
inline Delegate_t * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Byte[]
struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821 : public RuntimeArray
{
public:
ALIGN_FIELD (8) uint8_t m_Items[1];
public:
inline uint8_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint8_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
{
m_Items[index] = value;
}
};
// System.String[]
struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E : public RuntimeArray
{
public:
ALIGN_FIELD (8) String_t* m_Items[1];
public:
inline String_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline String_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, String_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Int32[]
struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83 : public RuntimeArray
{
public:
ALIGN_FIELD (8) int32_t m_Items[1];
public:
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// System.Single[]
struct SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5 : public RuntimeArray
{
public:
ALIGN_FIELD (8) float m_Items[1];
public:
inline float GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline float* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, float value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline float GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
{
m_Items[index] = value;
}
};
// UnityEngine.Vector4[]
struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E m_Items[1];
public:
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
{
m_Items[index] = value;
}
};
// UnityEngine.Color[]
struct ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 m_Items[1];
public:
inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Matrix4x4[]
struct Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA m_Items[1];
public:
inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value)
{
m_Items[index] = value;
}
};
// System.Object[]
struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A : public RuntimeArray
{
public:
ALIGN_FIELD (8) RuntimeObject * m_Items[1];
public:
inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 m_Items[1];
public:
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Object[]
struct ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * m_Items[1];
public:
inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Playables.PlayableBinding[]
struct PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB : public RuntimeArray
{
public:
ALIGN_FIELD (8) PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 m_Items[1];
public:
inline PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
#endif
}
inline PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
#endif
}
};
// UnityEngine.Material[]
struct MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * m_Items[1];
public:
inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
IL2CPP_EXTERN_C void PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshal_pinvoke(const PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93& unmarshaled, PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshal_pinvoke_back(const PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshaled_pinvoke& marshaled, PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93& unmarshaled);
IL2CPP_EXTERN_C void PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshal_pinvoke_cleanup(PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshal_com(const PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93& unmarshaled, PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshaled_com& marshaled);
IL2CPP_EXTERN_C void PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshal_com_back(const PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshaled_com& marshaled, PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93& unmarshaled);
IL2CPP_EXTERN_C void PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshal_com_cleanup(PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshaled_com& marshaled);
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled);
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled);
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled);
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled);
// System.Void System.Collections.Generic.List`1<System.Single>::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m7A6A9BAD5EF8E7FBE10C04F1126906FC03DCDA91_gshared (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * __this, const RuntimeMethod* method);
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<System.Single>(System.Collections.Generic.List`1<T>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_EnsureListElemCount_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6D9ED231ED0447A2F052150AB0D941F42DBAC768_gshared (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___list0, int32_t ___count1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m3FD4CE348D6810CBC5473E2C6F6B541208A7C490_gshared (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_EnsureListElemCount_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mF7355DD431B97E496368803405C5B38ECFEFD21B_gshared (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___list0, int32_t ___count1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m032422734A33EA9073B0C3B16628ED9A7B93CF9A_gshared (List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * __this, const RuntimeMethod* method);
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Color>(System.Collections.Generic.List`1<T>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_EnsureListElemCount_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mE120F6A9ABBFA8D89788F1ECF50C77E8ACC3B840_gshared (List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * ___list0, int32_t ___count1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_mC05DE67185C975DC5AB71B458A6B9BF78C87AE19_gshared (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Matrix4x4>(System.Collections.Generic.List`1<T>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m517B8B565800DD04CDDF3D371982901CA30989A7_gshared (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___list0, int32_t ___count1, const RuntimeMethod* method);
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<System.Single>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* NoAllocHelpers_ExtractArrayFromListT_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6A40D1586BD6FFF3EE7AF506752D6D080C3A0C13_gshared (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___list0, const RuntimeMethod* method);
// System.Int32 System.Collections.Generic.List`1<System.Single>::get_Count()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m391A32788F0F745AE2F7B12AF376D1B54FFE911E_gshared_inline (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * __this, const RuntimeMethod* method);
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Color>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* NoAllocHelpers_ExtractArrayFromListT_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mA81D60314AB0FD56244B37CCC83DF5338642713F_gshared (List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * ___list0, const RuntimeMethod* method);
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::get_Count()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mC244965E268DB0FB90E7B992EBEDF22D21CF9500_gshared_inline (List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * __this, const RuntimeMethod* method);
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* NoAllocHelpers_ExtractArrayFromListT_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m853C6F703156A3DD8E35F6F207655A277145623B_gshared (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___list0, const RuntimeMethod* method);
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Count()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m83123296A90C01EF11066F33AA07B6F8888A05E4_gshared_inline (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, const RuntimeMethod* method);
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Matrix4x4>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m3F4D7A90A21AB7E2CB7C9415F454FB1AF1E92B4F_gshared (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___list0, const RuntimeMethod* method);
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::get_Count()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mD246ECEE97D8007B9BB62AABD57CFD90FE65839A_gshared_inline (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * __this, const RuntimeMethod* method);
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* Mesh_GetAllocArrayFromChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m2A198BF0F2DF179DF0C126C5A0BAFA1B75765F4E_gshared (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,T[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m904FEE0DE052D08A303E8BD4C858085F0D46F274_gshared (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___values1, const RuntimeMethod* method);
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m7B804AA8EDE4B564E6A67886233311B513D157EF_gshared (List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___values0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_mBB55A2A986AE325381D40330DB1A34709C38C689_gshared (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___values1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::GetListForChannel<UnityEngine.Color32>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32,UnityEngine.Rendering.VertexAttributeFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetListForChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mC1B768DFFC090A5ED034A3DCB3E6CEE2AFB20902_gshared (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * ___buffer0, int32_t ___capacity1, int32_t ___channel2, int32_t ___dim3, int32_t ___channelType4, const RuntimeMethod* method);
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mCAD52E94C36F78CCE12136681C126AFEBE66BCD3_gshared (List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * ___values0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mB9F590147EA34BE14353475BA148F772DBDEF1F1_gshared (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * ___values3, int32_t ___start4, int32_t ___length5, const RuntimeMethod* method);
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mC6531297C443393E9C571A6DEA2DB537F53915A3_gshared (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mCA4D21B1FAC18D4ACDEA521F993853308E1650AA_gshared (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___uvs2, int32_t ___start3, int32_t ___length4, const RuntimeMethod* method);
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mAB99F87F48EF2561002200C769D115010830F1CC_gshared (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___values0, const RuntimeMethod* method);
// T UnityEngine.ScriptableObject::CreateInstance<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ScriptableObject_CreateInstance_TisRuntimeObject_m7A8F75139352BA04C2EEC1D72D430FAC94C753DE_gshared (const RuntimeMethod* method);
// System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_m5153AE6EE06BA488EF3D92A0DCF7E4EF530961B5_gshared (Func_2_t7EE965B791A606D187CCB69569A433D4CBB36879 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m7F45944D8AA270D6F5F8897D9F81E3438A1E39FC_gshared (RuntimeObject* ___source0, Func_2_t7EE965B791A606D187CCB69569A433D4CBB36879 * ___predicate1, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m9E1606EB0E08E6B0ECACA780B7AD424D113C8334_gshared (UnityEvent_1_t9E897A46A46C78F7104A831E63BB081546EFFF0D * __this, UnityAction_1_t330F97880F37E23D6D0C6618DD77F28AC9EF8FA9 * ___call0, const RuntimeMethod* method);
// System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C List_1_GetEnumerator_m83178F038A7D4A7E9B0731B7D3078EDCF6FFD0EC_gshared (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, const RuntimeMethod* method);
// !0 System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_m88A0089A1A4EEBC3017E2DA569A01C7919B10945_gshared_inline (Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m57B06346DBA8E9878C2A3589AB5F4AACDF0BD1BD_gshared (UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * __this, int32_t ___arg00, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m113E33A615748C69D63D1245F5FD820B4B3D43F7_gshared (Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mBA3B0129DABD8274AF3497CC93E6A2DEA0A23892_gshared (Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967_gshared (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___call0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m8802189BD39CB9C93447909FF521F9AF7EC2307B_gshared (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___call0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_mF6AE3BA9395C61DE1466BE7BB863A77F3584EEC3_gshared (UnityAction_1_t330F97880F37E23D6D0C6618DD77F28AC9EF8FA9 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771_gshared (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, int32_t ___item0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70_gshared (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, int32_t ___arg00, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m369DBFFEBB963F77D8DDA5D86E524581A20B0889_gshared (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, int32_t ___item0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4_gshared (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, const RuntimeMethod* method);
// System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Where_TisRuntimeObject_m77C4748BC22520E365AB1F6A46B2C8A8BF525492_gshared (RuntimeObject* ___source0, Func_2_t7EE965B791A606D187CCB69569A433D4CBB36879 * ___predicate1, const RuntimeMethod* method);
// System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m4855AE1389C1E454FF70D74FD49D3C642E0DF458_gshared (RuntimeObject* ___source0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(T0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m027706B0C7150736F066D5C663304CB0B80ABBF0_gshared (UnityEvent_1_t9E897A46A46C78F7104A831E63BB081546EFFF0D * __this, RuntimeObject * ___arg00, const RuntimeMethod* method);
// !!0 System.Linq.Enumerable::SingleOrDefault<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerable_SingleOrDefault_TisRuntimeObject_m4C9F6C91DBB44BA8D94999E3EC7EF87729B81802_gshared (RuntimeObject* ___source0, Func_2_t7EE965B791A606D187CCB69569A433D4CBB36879 * ___predicate1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_mD5524309E29952671D52EA873E3A0C63EF9C4455_gshared (UnityEvent_1_t9E897A46A46C78F7104A831E63BB081546EFFF0D * __this, UnityAction_1_t330F97880F37E23D6D0C6618DD77F28AC9EF8FA9 * ___call0, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m908B647BB9F807676DACE34E3E73475C3C3751D4_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m1EF01690E1F8F81E7C190F8D9610573D5E59490C_gshared (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m38CD236F782AA440F6DDB5D90B4C9DA24CDBA3A7_gshared (UnityEvent_1_t9E897A46A46C78F7104A831E63BB081546EFFF0D * __this, const RuntimeMethod* method);
// System.Void System.Action`1<System.Object>::Invoke(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared (Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Void System.Action`2<System.Object,System.Boolean>::Invoke(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_m7A04B203A571345E2BAEF8243CCC59E208EB189E_gshared (Action_2_t429E4750D84EBAC7EB494EB565EE0C8E1177C576 * __this, RuntimeObject * ___arg10, bool ___arg21, const RuntimeMethod* method);
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_m703A74A313FE9EA25911440A31960B0CCF2A3324_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
// System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(!0,!1,!2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_3_Invoke_m5922AE21BD6876BFE85E55ACEB04A9946B478950_gshared (Action_3_t5EE4F8B9C50F576C16A8CE302D8F2790394C22EA * __this, RuntimeObject * ___arg10, bool ___arg21, DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 ___arg32, const RuntimeMethod* method);
// System.Void System.Action`2<System.Object,System.Int32Enum>::Invoke(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_m99868E8D293BF895026CEE7BD216A5AD7480826D_gshared (Action_2_t4A92D51BAC0CF291CCBECDD41B622EDAE4E77D9F * __this, RuntimeObject * ___arg10, int32_t ___arg21, const RuntimeMethod* method);
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<System.Object>(System.Collections.Generic.List`1<T>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_EnsureListElemCount_TisRuntimeObject_m2C2F29C6D8BEEEE475E88A8F6260AE56C3F1ECF5_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * ___list0, int32_t ___count1, const RuntimeMethod* method);
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<System.Object>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* NoAllocHelpers_ExtractArrayFromListT_TisRuntimeObject_mE481DEB3FC4919526C045BE7F46FF14FF9C19C8C_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * ___list0, const RuntimeMethod* method);
// System.Void System.ArgumentNullException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m9EA692D49986AEBAC433CE3381331146109AE20F (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method);
// System.Void System.ArgumentException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8 (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method);
// System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
// System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846 (Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * ___stream0, const RuntimeMethod* method);
// System.Void* System.IntPtr::op_Explicit(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027 (intptr_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_m41F159D25DC785C3BB43E6908057BB2BD1D2CB7F (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___self0, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_mD3140BCB57EBB406D063C7A7B0B9D1A4C74DA3F2 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___self0, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___source1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_mCF4047522DD7D38087CF9AF121766E0D69B9BB55 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___self0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_m34991F73A65FE72151842050D18EB3EC8969A8C2 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___attributeFlag0, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Material::GetColor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Material_GetColor_m1FFF5ECB4967771D751C60205635A0D3F7AA2F0E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Material::GetColor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Material_GetColor_m95E13C52410F7CE01E8DC32668ABBCBF19BB8808 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m48FBB701F6177B367EDFAC6BE896D183EF640725 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_mB91EF8CAC3AB3B39D2535BF9F7FECECF3EC2161C (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value1, const RuntimeMethod* method);
// UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Material_GetTexture_mDB1B89D76D44AD07BD214224C59A6FE0B62F6477 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method);
// UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Material_GetTexture_mCD6B822EA19773B8D39368FF1A285E7B69043896 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m4FFF0B403A64253B83534701104F017840142ACA (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mAA0F00FACFE40CFE4BE28A11162E5EEFCC5F5A61 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___value1, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Material_GetTextureOffset_m5441F649AF03115B34C2EA4C8C84A068823F9E39 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Material_GetTextureOffset_m3C0722B8C77DF728586E121E4DD81AED28097789 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetTextureOffset(System.Int32,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffset_m3E9C91ED11CB6323252AF6B5CB15CCD497EF10BB (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetTextureOffset(System.String,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffset_mAF1B6A6AD9E952262F7AE80B17B31D8FF720ADE7 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value1, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Material_GetTextureScale_m3AD3DBFC4E7F8546BCFA10BE56FD794C64635D9E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Material_GetTextureScale_m2B1FFB0B67C22C3544E2E66E3E0D5B8DEE7EA859 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetTextureScale(System.Int32,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScale_m30A521475E4FF45858D27B8DA562B06165734A9E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetTextureScale(System.String,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScale_m9D9C2ADD50088A1712891A6A2AAAAFA734703BBF (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value1, const RuntimeMethod* method);
// System.Int32 UnityEngine.Shader::PropertyToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45 (String_t* ___name0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Material::HasProperty(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m901DE6C516A0D2C986B849C7B44F679AE21B8927 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method);
// System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTagImpl_m74481FC086405BAA8614AFCA56F9B13925B85A19 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___tag0, bool ___currentSubShaderOnly1, String_t* ___defaultValue2, const RuntimeMethod* method);
// System.String[] UnityEngine.Material::GetShaderKeywords()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* Material_GetShaderKeywords_m786F6539953C2B890A0827715404D3508BFCF685 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetShaderKeywords(System.String[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetShaderKeywords_m32714E17C5D17AAE15927F89624416E14B044A82 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___names0, const RuntimeMethod* method);
// System.Void UnityEngine.Material::GetTexturePropertyNamesInternal(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetTexturePropertyNamesInternal_m4B3C8464A437ADB50C5BD97AEFAC03837F2B5BC8 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, RuntimeObject * ___outNames0, const RuntimeMethod* method);
// System.Void UnityEngine.Material::GetTexturePropertyNameIDsInternal(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetTexturePropertyNameIDsInternal_mEE63AC3015A443983DECC97548BA2227BBA7F359 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, RuntimeObject * ___outNames0, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_mEE762DBD0B37ACA313061179B3CB767B59E4B0FB (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_Injected_mD2486E408D7547B08CC36A2DE70520F97A68529C (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorImpl_Injected_m22325A32C4B5AAEA791AED50195F66CDBAE93C82 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::GetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetMatrixImpl_Injected_m42181501EB254B8D21F950998CD679A39EBFC1FF (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::GetTextureScaleAndOffsetImpl_Injected(System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetTextureScaleAndOffsetImpl_Injected_m5DDD8AB08DCF6A52415FB8D76A089CC886425E54 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___ret1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetTextureOffsetImpl_Injected(System.Int32,UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffsetImpl_Injected_m85850F975A45BBB3AEA145C52309FC7CB82CDF64 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___offset1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetTextureScaleImpl_Injected(System.Int32,UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_Injected_m44A1C509E1EA40BFAFA82C7449EC21E6D39E8BF9 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___scale1, const RuntimeMethod* method);
// System.Void System.ArgumentNullException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * __this, String_t* ___paramName0, const RuntimeMethod* method);
// System.Void System.ArgumentException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7 (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * __this, String_t* ___message0, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetFloatArrayImpl(System.Int32,System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatArrayImpl_m80EEFAE52B5E5BC228134BE5B070DC6237A3CDE4 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___values1, int32_t ___count2, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArrayImpl_mF499FA2995CA112EF3D8290C2B30E9D06A1ED2F9 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ___values1, int32_t ___count2, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetColorArrayImpl(System.Int32,UnityEngine.Color[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorArrayImpl_mEC4C6D68484BC693CB5115BB0987FBD21FBBA195 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ___values1, int32_t ___count2, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArrayImpl_m2262E8F2DF3C21B212DE0E7603BF7B0FF86AC2EE (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ___values1, int32_t ___count2, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Single>::Clear()
inline void List_1_Clear_m7A6A9BAD5EF8E7FBE10C04F1126906FC03DCDA91 (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E *, const RuntimeMethod*))List_1_Clear_m7A6A9BAD5EF8E7FBE10C04F1126906FC03DCDA91_gshared)(__this, method);
}
// System.Int32 UnityEngine.Material::GetFloatArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFloatArrayCountImpl_m580060E1D5467059B9599796B6301F6A251F8A03 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<System.Single>(System.Collections.Generic.List`1<T>,System.Int32)
inline void NoAllocHelpers_EnsureListElemCount_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6D9ED231ED0447A2F052150AB0D941F42DBAC768 (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___list0, int32_t ___count1, const RuntimeMethod* method)
{
(( void (*) (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E *, int32_t, const RuntimeMethod*))NoAllocHelpers_EnsureListElemCount_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6D9ED231ED0447A2F052150AB0D941F42DBAC768_gshared)(___list0, ___count1, method);
}
// System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC (RuntimeObject * ___list0, const RuntimeMethod* method);
// System.Void UnityEngine.Material::ExtractFloatArrayImpl(System.Int32,System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractFloatArrayImpl_mAE47B7521571D9BCCF9EA757D53CBDC40E636652 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___val1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Clear()
inline void List_1_Clear_m3FD4CE348D6810CBC5473E2C6F6B541208A7C490 (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *, const RuntimeMethod*))List_1_Clear_m3FD4CE348D6810CBC5473E2C6F6B541208A7C490_gshared)(__this, method);
}
// System.Int32 UnityEngine.Material::GetVectorArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetVectorArrayCountImpl_m8477A1307A8B39BD4DF79BF9658C940A3BD7FEBD (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>,System.Int32)
inline void NoAllocHelpers_EnsureListElemCount_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mF7355DD431B97E496368803405C5B38ECFEFD21B (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___list0, int32_t ___count1, const RuntimeMethod* method)
{
(( void (*) (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *, int32_t, const RuntimeMethod*))NoAllocHelpers_EnsureListElemCount_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mF7355DD431B97E496368803405C5B38ECFEFD21B_gshared)(___list0, ___count1, method);
}
// System.Void UnityEngine.Material::ExtractVectorArrayImpl(System.Int32,UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractVectorArrayImpl_mBF17D3010B08179139F7E82B158E8B8EC03A30EF (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ___val1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Clear()
inline void List_1_Clear_m032422734A33EA9073B0C3B16628ED9A7B93CF9A (List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t58F16637E97A6CB82317080828F7A4783F007FBB *, const RuntimeMethod*))List_1_Clear_m032422734A33EA9073B0C3B16628ED9A7B93CF9A_gshared)(__this, method);
}
// System.Int32 UnityEngine.Material::GetColorArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetColorArrayCountImpl_m48D8D79A3C0B191EE2167E5C16A6E7AB0FEA3D2D (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Color>(System.Collections.Generic.List`1<T>,System.Int32)
inline void NoAllocHelpers_EnsureListElemCount_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mE120F6A9ABBFA8D89788F1ECF50C77E8ACC3B840 (List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * ___list0, int32_t ___count1, const RuntimeMethod* method)
{
(( void (*) (List_1_t58F16637E97A6CB82317080828F7A4783F007FBB *, int32_t, const RuntimeMethod*))NoAllocHelpers_EnsureListElemCount_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mE120F6A9ABBFA8D89788F1ECF50C77E8ACC3B840_gshared)(___list0, ___count1, method);
}
// System.Void UnityEngine.Material::ExtractColorArrayImpl(System.Int32,UnityEngine.Color[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractColorArrayImpl_m92D16498F69C0D18FC2EAAD10EEBF2940D0B6108 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ___val1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Clear()
inline void List_1_Clear_mC05DE67185C975DC5AB71B458A6B9BF78C87AE19 (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 *, const RuntimeMethod*))List_1_Clear_mC05DE67185C975DC5AB71B458A6B9BF78C87AE19_gshared)(__this, method);
}
// System.Int32 UnityEngine.Material::GetMatrixArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetMatrixArrayCountImpl_m5E9AFA151CA70F349A7349F4B9B526C5DB3D827F (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Matrix4x4>(System.Collections.Generic.List`1<T>,System.Int32)
inline void NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m517B8B565800DD04CDDF3D371982901CA30989A7 (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___list0, int32_t ___count1, const RuntimeMethod* method)
{
(( void (*) (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 *, int32_t, const RuntimeMethod*))NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m517B8B565800DD04CDDF3D371982901CA30989A7_gshared)(___list0, ___count1, method);
}
// System.Void UnityEngine.Material::ExtractMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractMatrixArrayImpl_m6F51ADC11CF4032A05ACA177180C1087FCAD0834 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ___val1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_mFD6022220F625E704EC4F27691F496166E590094 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, float ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_m0779CF8FCCFC298AAF42A9E9FF6503C9FDC43CFE (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value1, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color_op_Implicit_m51CEC50D37ABC484073AECE7EB958B414F2B6E7B (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___v0, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_mAC50A1E655FF577F6AEB3C67F14DAE7D1AA60C4B (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_mBCF204C1FAD811B00DBAE98847D6D533EE05B135 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetRenderTextureImpl_m1716331E4D35E53EDEC8D06CA08F69EBEB49FD8E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___value1, int32_t ___element2, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetBufferImpl(System.Int32,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetBufferImpl_m009669A2D3BD2561A902F7DE49C842F438F31DC9 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetConstantBufferImpl_m9C25A7CF0B38DDE1F6CD66C6DA43DAF8F1C4EE38 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method);
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<System.Single>(System.Collections.Generic.List`1<T>)
inline SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* NoAllocHelpers_ExtractArrayFromListT_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6A40D1586BD6FFF3EE7AF506752D6D080C3A0C13 (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___list0, const RuntimeMethod* method)
{
return (( SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* (*) (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E *, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6A40D1586BD6FFF3EE7AF506752D6D080C3A0C13_gshared)(___list0, method);
}
// System.Int32 System.Collections.Generic.List`1<System.Single>::get_Count()
inline int32_t List_1_get_Count_m391A32788F0F745AE2F7B12AF376D1B54FFE911E_inline (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E *, const RuntimeMethod*))List_1_get_Count_m391A32788F0F745AE2F7B12AF376D1B54FFE911E_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Material::SetFloatArray(System.Int32,System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatArray_m62969A8282FA26EBA3996A5F9B752761A9C4E096 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___values1, int32_t ___count2, const RuntimeMethod* method);
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Color>(System.Collections.Generic.List`1<T>)
inline ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* NoAllocHelpers_ExtractArrayFromListT_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mA81D60314AB0FD56244B37CCC83DF5338642713F (List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * ___list0, const RuntimeMethod* method)
{
return (( ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* (*) (List_1_t58F16637E97A6CB82317080828F7A4783F007FBB *, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mA81D60314AB0FD56244B37CCC83DF5338642713F_gshared)(___list0, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::get_Count()
inline int32_t List_1_get_Count_mC244965E268DB0FB90E7B992EBEDF22D21CF9500_inline (List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t58F16637E97A6CB82317080828F7A4783F007FBB *, const RuntimeMethod*))List_1_get_Count_mC244965E268DB0FB90E7B992EBEDF22D21CF9500_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Material::SetColorArray(System.Int32,UnityEngine.Color[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorArray_m1E9237B662CEA4C70825E4FA36B14B79D627FB51 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ___values1, int32_t ___count2, const RuntimeMethod* method);
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* NoAllocHelpers_ExtractArrayFromListT_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m853C6F703156A3DD8E35F6F207655A277145623B (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___list0, const RuntimeMethod* method)
{
return (( Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* (*) (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m853C6F703156A3DD8E35F6F207655A277145623B_gshared)(___list0, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Count()
inline int32_t List_1_get_Count_m83123296A90C01EF11066F33AA07B6F8888A05E4_inline (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *, const RuntimeMethod*))List_1_get_Count_m83123296A90C01EF11066F33AA07B6F8888A05E4_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Material::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArray_m49BD5611E6A2E24B2DB4C69219F7F53739EB413C (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ___values1, int32_t ___count2, const RuntimeMethod* method);
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Matrix4x4>(System.Collections.Generic.List`1<T>)
inline Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m3F4D7A90A21AB7E2CB7C9415F454FB1AF1E92B4F (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___list0, const RuntimeMethod* method)
{
return (( Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* (*) (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 *, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m3F4D7A90A21AB7E2CB7C9415F454FB1AF1E92B4F_gshared)(___list0, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::get_Count()
inline int32_t List_1_get_Count_mD246ECEE97D8007B9BB62AABD57CFD90FE65839A_inline (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 *, const RuntimeMethod*))List_1_get_Count_mD246ECEE97D8007B9BB62AABD57CFD90FE65839A_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Material::SetMatrixArray(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_mCFAFBCE28D08046FF2168DEE36A6A68FB184A17C (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ___values1, int32_t ___count2, const RuntimeMethod* method);
// System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m7F4A1A6FE5D9EA1F5C90CD1476AB819C7BD7D4ED (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Material_GetColorImpl_m46381ED49C354AEB9FEFCE5BF410A1909E867E76 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method);
// UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Color_op_Implicit_m653C1CE2391B0A04114B9132C37E41AC92B33AFE (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___c0, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Material::GetMatrixImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Material_GetMatrixImpl_mB768AE1ABBCC46A8BB1F58BDD850CA6B553F3A0D (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method);
// UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Material_GetTextureImpl_m19D8CE6C5701AC4B69A6D5354E08240DF6C036D2 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method);
// System.Single[] UnityEngine.Material::GetFloatArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* Material_GetFloatArray_m7D42AC14400F26D355FFDDDDED4E8AB2F90DC825 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method);
// System.Single[] UnityEngine.Material::GetFloatArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* Material_GetFloatArrayImpl_m8C0878BD1356C08D7A1AA8003B711D222DA03FE7 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method);
// UnityEngine.Color[] UnityEngine.Material::GetColorArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* Material_GetColorArray_mC0A372A8EC7DBB7C2A891A3DA469826C83A27022 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method);
// UnityEngine.Color[] UnityEngine.Material::GetColorArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* Material_GetColorArrayImpl_mE7740EE7AC1DAC25C74BCD81C97084CFB4388FED (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method);
// UnityEngine.Vector4[] UnityEngine.Material::GetVectorArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* Material_GetVectorArray_m78CFEA0BAB12B3E80987E76D88962CBA2E231C20 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method);
// UnityEngine.Vector4[] UnityEngine.Material::GetVectorArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* Material_GetVectorArrayImpl_m1701F9B243640072362E2F9997A0E759A5DE67DB (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method);
// UnityEngine.Matrix4x4[] UnityEngine.Material::GetMatrixArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* Material_GetMatrixArray_mC644ED51D04D128D88CF7FB12FBAC5C392EE51D8 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method);
// UnityEngine.Matrix4x4[] UnityEngine.Material::GetMatrixArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* Material_GetMatrixArrayImpl_m48B3DB8C758B68519144CABE503697C684BE6091 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.Material::ExtractFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractFloatArray_m196AFA3A023BC2B19D2624C12B01DD833D4DE2B6 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___values1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::ExtractColorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Color>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractColorArray_m5E3EA1DD4DF054838FCDD3F37DE83D6DEC12C0C7 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * ___values1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::ExtractVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractVectorArray_m170AA9CDBB231199910B0C75B69A4E6126E2E64D (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::ExtractMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractMatrixArray_m8FE94720CB4F520050B85B54E78FD0B841429232 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___values1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetTextureOffsetImpl(System.Int32,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffsetImpl_mFA6B03949317E27AA65014030ABE8CA79350FE45 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___offset1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetTextureScaleImpl(System.Int32,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_mB4BD14FA7A283ACD618A139F0A28D44BE299A89E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___scale1, const RuntimeMethod* method);
// UnityEngine.Vector4 UnityEngine.Material::GetTextureScaleAndOffsetImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Material_GetTextureScaleAndOffsetImpl_m8946BA8A9E6F974315DBFBAAC9A152BDCA65F3E1 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, float ___x0, float ___y1, const RuntimeMethod* method);
// System.Double System.Math::Pow(System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Pow_m9CD842663B1A2FA4C66EEFFC6F0D705B40BE46F1 (double ___x0, double ___y1, const RuntimeMethod* method);
// System.Double System.Math::Log(System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Log_m5C457D6A666677B3E260C571049528D5BE93B7AF (double ___a0, double ___newBase1, const RuntimeMethod* method);
// System.Single UnityEngine.Mathf::Clamp01(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m1E5F736941A7E6DC4DBCA88A1E38FE9FBFE0C42B (float ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65 (float ___a0, float ___b1, const RuntimeMethod* method);
// System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m033DD894F89E6DCCDAFC580091053059C86A4507 (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method);
// System.Boolean UnityEngine.Matrix4x4::IsIdentity_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_IsIdentity_Injected_mE3335DC5D9B07046F0248D30BCCF1F79848181D3 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ____unity_self0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Matrix4x4::IsIdentity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_IsIdentity_mB36691E8EA4516EC16F3B6A7622480F403C0E917 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Matrix4x4::get_isIdentity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_get_isIdentity_m2779BFDD245E9C8AE76D7D60CA09B7855E71A7EA (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_TRS_Injected_mADF67489B3C6715B6BA35E22B0BA6713784100CC (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___pos0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___q1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___s2, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret3, const RuntimeMethod* method);
// System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Inverse_Injected_m7849F11A4307E901FDBAD8FBC9FB9606B6827673 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___m0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret1, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Matrix4x4_Inverse_mECB7765A8E71D8D2DAF064F94AAD33DE8976A85D (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___m0, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Matrix4x4_get_inverse_mBD3145C0D7977962E18C8B3BF63DD671F7917166 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_mC7C5A4F0791B2A3ADAFE1E6C491B7705B6492B12 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column00, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column11, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column22, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column33, const RuntimeMethod* method);
// System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m63E67A0D3E7C3CFEA191C2E73D4380A07C9046AE (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_mDD63AFD70962132EC5468F486A641B560234CB63 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, int32_t ___row0, int32_t ___column1, float ___value2, const RuntimeMethod* method);
// System.Void System.IndexOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mCCE2EFF47A0ACB4B2636F63140F94FCEA71A9BCA (IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF * __this, String_t* ___message0, const RuntimeMethod* method);
// UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Vector4::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m7329FEA2E90CDBDBF4F09F51D92C87E08F5DC92E (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Matrix4x4::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m7FB9C1A249956C6CDE761838B92097C525596D31 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_mB9894C2D4EE56C6E8FDF6CC40DCE0CE16BA4F7BF (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___other0, const RuntimeMethod* method);
// System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
// System.Void UnityEngine.Matrix4x4::SetRow(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_SetRow_mEB511FF4CA2ED20FCBB1119377E0C5E5D3E965B2 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, int32_t ___index0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___row1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Matrix4x4_MultiplyPoint_mD5D082585C5B3564A5EFC90A3C5CAFFE47E45B65 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Matrix4x4_MultiplyVector_mFED70C58FB201633483463CE64DBF0D0BE081863 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___vector0, const RuntimeMethod* method);
// System.String UnityEngine.UnityString::Format(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387 (String_t* ___fmt0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method);
// System.String UnityEngine.Matrix4x4::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_m7E29D2447E2FC1EAB3D8565B7DCAFB9037C69E1D (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_mF1F8E9F726EAC9A087D49C81E2F1609E8266649E (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mono0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Mesh::get_canAccess()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m1E0020EA7961227FBC0D90D851A49BCF7EB1E194 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method);
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m755B01B4B4595B447596E3281F22FD7CE6DAE378 (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * __this, String_t* ___paramName0, RuntimeObject * ___actualValue1, String_t* ___message2, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_m6FDE8B55C37DC1828C0041DDA3AD1E6D2C028E6C (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, int32_t ___valuesStart5, int32_t ___valuesCount6, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m2E8A25959739B006557A94F7E460E8BE0B3ABB19 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___ch0, const RuntimeMethod* method);
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* Mesh_GetAllocArrayFromChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m2A198BF0F2DF179DF0C126C5A0BAFA1B75765F4E (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, const RuntimeMethod* method)
{
return (( Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* (*) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m2A198BF0F2DF179DF0C126C5A0BAFA1B75765F4E_gshared)(__this, ___channel0, method);
}
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,T[])
inline void Mesh_SetArrayForChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m904FEE0DE052D08A303E8BD4C858085F0D46F274 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___values1, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t, Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28*, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m904FEE0DE052D08A303E8BD4C858085F0D46F274_gshared)(__this, ___channel0, ___values1, method);
}
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m7B804AA8EDE4B564E6A67886233311B513D157EF (List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___values0, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m7B804AA8EDE4B564E6A67886233311B513D157EF_gshared)(___values0, method);
}
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_mCFFD77B857B3041D407D4EB6BEA3F4FC8F258655 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___inVertices0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32)
inline void Mesh_SetListForChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_mBB55A2A986AE325381D40330DB1A34709C38C689 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___values1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t, List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 *, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_mBB55A2A986AE325381D40330DB1A34709C38C689_gshared)(__this, ___channel0, ___values1, ___start2, ___length3, method);
}
// System.Int32 UnityEngine.Mesh::get_vertexCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_mE6F1153EA724F831AD11F10807ABE664CC02E0AF (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::GetListForChannel<UnityEngine.Color32>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32,UnityEngine.Rendering.VertexAttributeFormat)
inline void Mesh_GetListForChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mC1B768DFFC090A5ED034A3DCB3E6CEE2AFB20902 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * ___buffer0, int32_t ___capacity1, int32_t ___channel2, int32_t ___dim3, int32_t ___channelType4, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 *, int32_t, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetListForChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mC1B768DFFC090A5ED034A3DCB3E6CEE2AFB20902_gshared)(__this, ___buffer0, ___capacity1, ___channel2, ___dim3, ___channelType4, method);
}
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mCAD52E94C36F78CCE12136681C126AFEBE66BCD3 (List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * ___values0, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mCAD52E94C36F78CCE12136681C126AFEBE66BCD3_gshared)(___values0, method);
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m7F5D50EA329435A03C41DCF4A6CFAB57504FAAAF (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32)
inline void Mesh_SetListForChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mB9F590147EA34BE14353475BA148F772DBDEF1F1 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * ___values3, int32_t ___start4, int32_t ___length5, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t, int32_t, int32_t, List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 *, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mB9F590147EA34BE14353475BA148F772DBDEF1F1_gshared)(__this, ___channel0, ___format1, ___dim2, ___values3, ___start4, ___length5, method);
}
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mC6531297C443393E9C571A6DEA2DB537F53915A3 (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values0, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mC6531297C443393E9C571A6DEA2DB537F53915A3_gshared)(___values0, method);
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m33C817F9E230B7085048A22BA7A423322C8F4C65 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32)
inline void Mesh_SetUvsImpl_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mCA4D21B1FAC18D4ACDEA521F993853308E1650AA (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___uvs2, int32_t ___start3, int32_t ___length4, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t, int32_t, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *, int32_t, int32_t, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mCA4D21B1FAC18D4ACDEA521F993853308E1650AA_gshared)(__this, ___uvIndex0, ___dim1, ___uvs2, ___start3, ___length4, method);
}
// System.String UnityEngine.Object::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method);
// System.String System.String::Format(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::LogError(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29 (RuntimeObject * ___message0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_mA45D3609288655A328AEB0F2F436403B1ECE5077 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Mesh::get_subMeshCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_m6BE7CFB52CE84AEE45B4E5A704E865954397F52F (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51 (RuntimeObject * ___message0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_mF86EBD1C9EC3FE557880FA138510F7761585D227 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, bool ___errorAboutTriangles1, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_m6DEDA2715437F79DAC8BD7F818B5B2DBAD9BFEBE (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___valuesLength0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m05B1C648F5E02990B89D1FFF002F5D5672779D8B (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, int32_t ___topology1, int32_t ___indicesFormat2, RuntimeArray * ___indices3, int32_t ___arrayStart4, int32_t ___arraySize5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m39FB983B90F36D724CC1C21BA7821C9697F86116 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method);
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mAB99F87F48EF2561002200C769D115010830F1CC (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___values0, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mAB99F87F48EF2561002200C769D115010830F1CC_gshared)(___values0, method);
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mBD39F430A044A27A171AD8FD80F2B9DDFDB4A469 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method);
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m214B5F30F7461C620D03F10F6CF1CAF53DBEE509 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m0AD2B3D12113B5E82AC9E29D2C6308E7410E2B98 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, int32_t ___indicesFormat1, RuntimeArray * ___triangles2, int32_t ___trianglesArrayLength3, int32_t ___start4, int32_t ___length5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_mFFD3A4748AF067B75DBD646B4A64B3D9A2F3EE14 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, bool ___keepVertexLayout0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::MarkDynamicImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m439AACE205D2202AD4E5D4A12191F4CCCC031876 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m44707A3C084E2CABC98FBCAF3531E547C6D59644 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_m11071D9A8C6743C4FA754C1A079CFF5171638AB1 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, String_t* ___methodName1, float ___time2, float ___repeatRate3, const RuntimeMethod* method);
// System.Void UnityEngine.UnityException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9 (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * __this, String_t* ___message0, const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m38D5CC0BF3FFDD89DD5F5A47E852B1E04BAAC5BB (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, String_t* ___methodName1, const RuntimeMethod* method);
// System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_mA209C7787032B92CEC40A5C571CB257D7A87457E (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, String_t* ___methodName1, const RuntimeMethod* method);
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method);
// System.Boolean System.String::IsNullOrEmpty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229 (String_t* ___value0, const RuntimeMethod* method);
// System.Void System.NullReferenceException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mAD32CA6CD05808ED531D14BA18B7AA1E99B8D349 (NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC * __this, String_t* ___message0, const RuntimeMethod* method);
// System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method);
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutineManaged_m53873D1C040DB245BF13B74D2781072015B1EB66 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method);
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutineManaged2_m114327BBBA9F208E8BA2F8BBF71FA0E8E996F7B8 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___enumerator0, const RuntimeMethod* method);
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_mA0D7F798094DF352E354304A50E8D97D9AB6900B (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_mB9F1DBC3C5CCF4F64D5277B87518A54DEF7509C2 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * ___routine0, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::Log(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708 (RuntimeObject * ___message0, const RuntimeMethod* method);
// System.Void UnityEngine.Behaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m409AEC21511ACF9A4CC0654DF4B8253E0D81D22C (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 * __this, const RuntimeMethod* method);
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method);
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * PlayerConnection_CreateInstance_m6325767D9D05B530116767E164CDCBE613A5787F (const RuntimeMethod* method);
// UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, const RuntimeMethod* method);
// T UnityEngine.ScriptableObject::CreateInstance<UnityEngine.Networking.PlayerConnection.PlayerConnection>()
inline PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * ScriptableObject_CreateInstance_TisPlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_m1FDCEDF61516CC09EBC509C7C7A3CF581CEA0080 (const RuntimeMethod* method)
{
return (( PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * (*) (const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_m7A8F75139352BA04C2EEC1D72D430FAC94C753DE_gshared)(method);
}
// System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerConnectionInternal::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m882227F7C855BCF5CE1B0D44752124106BE31389 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m2685C903220EF0EFCFABCCCCE85520064EEB9BCE (U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 * __this, const RuntimeMethod* method);
// System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52 (Guid_t ___a0, Guid_t ___b1, const RuntimeMethod* method);
// System.Void System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>::.ctor(System.Object,System.IntPtr)
inline void Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F (Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_m5153AE6EE06BA488EF3D92A0DCF7E4EF530961B5_gshared)(__this, ___object0, ___method1, method);
}
// System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
inline bool Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mDF138A9E8575D9886D338FB73C0529C13FF3E1AE (RuntimeObject* ___source0, Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * ___predicate1, const RuntimeMethod* method)
{
return (( bool (*) (RuntimeObject*, Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m7F45944D8AA270D6F5F8897D9F81E3438A1E39FC_gshared)(___source0, ___predicate1, method);
}
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * PlayerEditorConnectionEvents_AddAndCreate_mB5A51595E4A5DA3B9F353AC72F7B0484C675B7D3 (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, Guid_t ___messageId0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
inline void UnityEvent_1_AddListener_m9506D377B0D093598B5ED9396651AF76FDA1B59E (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * __this, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___call0, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 *, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD *, const RuntimeMethod*))UnityEvent_1_AddListener_m9E1606EB0E08E6B0ECACA780B7AD424D113C8334_gshared)(__this, ___call0, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m75A34D41161C0967E4A336B2713ACAE2BD5F5F46 (U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_mFD3A444E636B079C03739DC96BAFFD5FD55C574A (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, Guid_t ___messageId0, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___callback1, const RuntimeMethod* method);
// System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
inline Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C List_1_GetEnumerator_m83178F038A7D4A7E9B0731B7D3078EDCF6FFD0EC (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, const RuntimeMethod* method)
{
return (( Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C (*) (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *, const RuntimeMethod*))List_1_GetEnumerator_m83178F038A7D4A7E9B0731B7D3078EDCF6FFD0EC_gshared)(__this, method);
}
// !0 System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
inline int32_t Enumerator_get_Current_m88A0089A1A4EEBC3017E2DA569A01C7919B10945_inline (Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C * __this, const RuntimeMethod* method)
{
return (( int32_t (*) (Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C *, const RuntimeMethod*))Enumerator_get_Current_m88A0089A1A4EEBC3017E2DA569A01C7919B10945_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
inline void UnityAction_1_Invoke_m57B06346DBA8E9878C2A3589AB5F4AACDF0BD1BD (UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * __this, int32_t ___arg00, const RuntimeMethod* method)
{
(( void (*) (UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F *, int32_t, const RuntimeMethod*))UnityAction_1_Invoke_m57B06346DBA8E9878C2A3589AB5F4AACDF0BD1BD_gshared)(__this, ___arg00, method);
}
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
inline bool Enumerator_MoveNext_m113E33A615748C69D63D1245F5FD820B4B3D43F7 (Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C * __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C *, const RuntimeMethod*))Enumerator_MoveNext_m113E33A615748C69D63D1245F5FD820B4B3D43F7_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
inline void Enumerator_Dispose_mBA3B0129DABD8274AF3497CC93E6A2DEA0A23892 (Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C * __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C *, const RuntimeMethod*))Enumerator_Dispose_mBA3B0129DABD8274AF3497CC93E6A2DEA0A23892_gshared)(__this, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
inline void UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967 (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___call0, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 *, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F *, const RuntimeMethod*))UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967_gshared)(__this, ___call0, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
inline void UnityEvent_1_RemoveListener_m8802189BD39CB9C93447909FF521F9AF7EC2307B (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___call0, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 *, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F *, const RuntimeMethod*))UnityEvent_1_RemoveListener_m8802189BD39CB9C93447909FF521F9AF7EC2307B_gshared)(__this, ___call0, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m3E72979DC019A7C47E2AB71E1F17B9056A7D068B (U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor(System.Object,System.IntPtr)
inline void UnityAction_1__ctor_m5BE8194CBA52251A923C67A40A2C21FC4B62D6EE (UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_mF6AE3BA9395C61DE1466BE7BB863A77F3584EEC3_gshared)(__this, ___object0, ___method1, method);
}
// System.DateTime System.DateTime::get_Now()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 DateTime_get_Now_mB464D30F15C97069F92C1F910DCDDC3DFCC7F7D2 (const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, Guid_t ___messageId0, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___callback1, const RuntimeMethod* method);
// System.TimeSpan System.DateTime::op_Subtraction(System.DateTime,System.DateTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 DateTime_op_Subtraction_m8005DCC8F0F183AC1335F87A82FDF92926CC5021 (DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 ___d10, DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 ___d21, const RuntimeMethod* method);
// System.Double System.TimeSpan::get_TotalMilliseconds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimeSpan_get_TotalMilliseconds_m48B00B27D485CC556C10A5119BC11E1A1E0FE363 (TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m8EB88437DF970AA6627BC301C54A859DAED70534 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, Guid_t ___messageId0, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___callback1, const RuntimeMethod* method);
// System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Marshal_Copy_m64744D9E23AFC00AA06CD6B057E19B7C0CE4C0C2 (intptr_t ___source0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___destination1, int32_t ___startIndex2, int32_t ___length3, const RuntimeMethod* method);
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F (const RuntimeMethod* method);
// System.Void System.Guid::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Guid__ctor_mC668142577A40A77D13B78AADDEFFFC2E2705079 (Guid_t * __this, String_t* ___g0, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_mFA28BDF3B52AEF86161F33B52699253181800926 (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, Guid_t ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
inline void List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771 (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, int32_t ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *, int32_t, const RuntimeMethod*))List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771_gshared)(__this, ___item0, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
inline void UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70 (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, int32_t ___arg00, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 *, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70_gshared)(__this, ___arg00, method);
}
// System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0)
inline bool List_1_Remove_m369DBFFEBB963F77D8DDA5D86E524581A20B0889 (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, int32_t ___item0, const RuntimeMethod* method)
{
return (( bool (*) (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *, int32_t, const RuntimeMethod*))List_1_Remove_m369DBFFEBB963F77D8DDA5D86E524581A20B0889_gshared)(__this, ___item0, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m9BE616B901BCACAABEC9063A838BB803AB7EC2A7 (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
inline void List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4 (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *, const RuntimeMethod*))List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4_gshared)(__this, method);
}
// System.Void UnityEngine.ScriptableObject::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * __this, const RuntimeMethod* method);
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25 (MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_mC65CF56D3417BA36ED321886F1E7A1AF8D443966 (U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E * __this, const RuntimeMethod* method);
// System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
inline RuntimeObject* Enumerable_Where_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mC73E44A29E0F8DB85D8ECFB082129142D79D094E (RuntimeObject* ___source0, Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * ___predicate1, const RuntimeMethod* method)
{
return (( RuntimeObject* (*) (RuntimeObject*, Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *, const RuntimeMethod*))Enumerable_Where_TisRuntimeObject_m77C4748BC22520E365AB1F6A46B2C8A8BF525492_gshared)(___source0, ___predicate1, method);
}
// System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>)
inline bool Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_m4B16E5A616BB79F87C5CF6500ADACAABF802A2B0 (RuntimeObject* ___source0, const RuntimeMethod* method)
{
return (( bool (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m4855AE1389C1E454FF70D74FD49D3C642E0DF458_gshared)(___source0, method);
}
// System.String System.String::Concat(System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495 (RuntimeObject * ___arg00, RuntimeObject * ___arg11, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m436B854CFEEDB949F4D9ACAEA2E512BDAEDC6E1B (MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::Invoke(T0)
inline void UnityEvent_1_Invoke_mBF2FE1FDD574F280F44109316540037E559EB9FD (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * __this, MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * ___arg00, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 *, MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 *, const RuntimeMethod*))UnityEvent_1_Invoke_m027706B0C7150736F066D5C663304CB0B80ABBF0_gshared)(__this, ___arg00, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_m59072FF40A09DA582550D3DED10DA2A93FBEAFEF (U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96 * __this, const RuntimeMethod* method);
// !!0 System.Linq.Enumerable::SingleOrDefault<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
inline MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mB9927998CDE8B775523FB7D6341404927CED3D5D (RuntimeObject* ___source0, Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * ___predicate1, const RuntimeMethod* method)
{
return (( MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * (*) (RuntimeObject*, Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *, const RuntimeMethod*))Enumerable_SingleOrDefault_TisRuntimeObject_m4C9F6C91DBB44BA8D94999E3EC7EF87729B81802_gshared)(___source0, ___predicate1, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mD26A2485EA3ECACFA2CB35D08A48256CE9DFE825 (MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m294A7B621AAF1984D886D2569CF1206E4F469115 (MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * __this, Guid_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_m700B679037ED52893F092843EE603DBCD6EB8386 (MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Add(!0)
inline void List_1_Add_m961C06FCF3AE0E936BB6A6223B4D53889492E624 (List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * __this, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 *, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_mE25781AE393CFFE6170E4D655A751918973393AB (U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
inline void UnityEvent_1_RemoveListener_m7EEE5996C5B7ECB0C6C7548663E3ED08D68BDACC (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * __this, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___call0, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 *, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD *, const RuntimeMethod*))UnityEvent_1_RemoveListener_mD5524309E29952671D52EA873E3A0C63EF9C4455_gshared)(__this, ___call0, method);
}
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Remove(!0)
inline bool List_1_Remove_m9CB9463801D70ECFDE1BCCE7CFE16D5D958B8A38 (List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * __this, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * ___item0, const RuntimeMethod* method)
{
return (( bool (*) (List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 *, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE *, const RuntimeMethod*))List_1_Remove_m908B647BB9F807676DACE34E3E73475C3C3751D4_gshared)(__this, ___item0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::.ctor()
inline void List_1__ctor_m4A70E39934237C1C7E2B2EBCDF0E8457B6786CE6 (List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m3F04C39FD710BF0F25416A61F479CBA1B9021F18 (ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
inline void UnityEvent_1__ctor_m1EF01690E1F8F81E7C190F8D9610573D5E59490C (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 *, const RuntimeMethod*))UnityEvent_1__ctor_m1EF01690E1F8F81E7C190F8D9610573D5E59490C_gshared)(__this, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor()
inline void UnityEvent_1__ctor_m6D8F4CF41AA6B95A6B73C30361071C32438F85EC (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * __this, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 *, const RuntimeMethod*))UnityEvent_1__ctor_m38CD236F782AA440F6DDB5D90B4C9DA24CDBA3A7_gshared)(__this, method);
}
// System.String System.Guid::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_m3024AB4FA6189BC28BE77BBD6A9F55841FE190A5 (Guid_t * __this, const RuntimeMethod* method);
// System.Int32 System.Array::get_Length()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Array_get_Length_m2239B6393651C3F4631D900EFC1B05DBE8F5466D (RuntimeArray * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7C7130E8611F32F6CC9A47400AC5BDC2BA5E6D23 (const RuntimeMethod* method);
// System.Int64 System.IntPtr::ToInt64()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t IntPtr_ToInt64_mDD00D5F4AD380F40D31B60E9C57843CC3C12BD6B (intptr_t* __this, const RuntimeMethod* method);
// System.Void System.IntPtr::.ctor(System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m3C2353A241FD6B18CAE68756977D63B85F14DEBD (intptr_t* __this, int64_t ___value0, const RuntimeMethod* method);
// System.Int32 System.Object::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m81DE0CEF2ACADC7D076800D09B2232BC30639F76 (RuntimeObject * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___lhs0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___rhs1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m683A8A1607CB2FF5E56EC09C5D150A8DA7D3FF08 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___o0, const RuntimeMethod* method);
// System.IntPtr UnityEngine.Object::GetCachedPtr()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m8CCFA6D419ADFBA8F9EF83CB45DFD75C2704C4A0 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method);
// System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_mB4886A806009EA825EFCC60CD2A7F6EB8E273A61 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
// System.String UnityEngine.Object::GetName(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m1691C0D50AEBC1C86229AEAC2FBC1EE2DC6B67AF (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method);
// System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_m2CBABC30BA2B93EFF6A39B3295A7AB85901E60E8 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, String_t* ___name1, const RuntimeMethod* method);
// System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B (RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Internal_InstantiateSingle_mCC3EB0F918934D233D43DFDB457605C4B248738D (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___data0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___pos1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rot2, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Instantiate_mAF9C2662167396DEE640598515B60BE41B9D5082 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___original0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation2, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Internal_InstantiateSingleWithParent_m4E81B30B4790121D12DE8E91049F353B81BCC87D (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___data0, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___pos2, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rot3, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Internal_CloneSingle_m4231A0B9138AC40B76655B772F687CC7E6160C06 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___data0, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Instantiate_m674B3934708548332899CE953CA56BB696C1C887 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___original0, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent1, bool ___instantiateInWorldSpace2, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___original0, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Internal_CloneSingleWithParent_m32F1D681010B51B98CDBC82E3510FC260D2D1E17 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___data0, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent1, bool ___worldPositionStays2, const RuntimeMethod* method);
// System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, float ___t1, const RuntimeMethod* method);
// System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method);
// UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* Object_FindObjectsOfType_m3FC26FB3B36525BFBFCCCD1AEEE8A86712A12203 (Type_t * ___type0, const RuntimeMethod* method);
// System.String UnityEngine.Object::ToString(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m7A4BBACD14901DD0181038A25BED62520D273EDC (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Internal_InstantiateSingle_Injected_m04E25C97D5848B7AA54178A5448744A0DEB1B62E (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___data0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___pos1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rot2, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent_Injected(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Internal_InstantiateSingleWithParent_Injected_m1AB8ACB112874AADE585A35A270ACB12D35CFACE (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___data0, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___pos2, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rot3, const RuntimeMethod* method);
// System.String UnityEngine.Plane::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099 (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___x0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___y1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1 (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___other0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1 (const RuntimeMethod* method);
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D (const RuntimeMethod* method);
// System.Void* System.IntPtr::ToPointer()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_mC56A17E597E9F767B889DA10DB866F0B96CF0D65_inline (intptr_t* __this, const RuntimeMethod* method);
// System.Object System.Object::MemberwiseClone()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_MemberwiseClone_m1DAC4538CD68D4CF4DC5B04E4BBE86D470948B28 (RuntimeObject * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m24BEA91E99FF5FD3472B1A71CB78296D99F808A9 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___lhs0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___rhs1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, RuntimeObject * ___p0, const RuntimeMethod* method);
// System.Int32 System.IntPtr::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m0A6AE0C85A4AEEA127235FB5A32056F630E3749A (intptr_t* __this, const RuntimeMethod* method);
// System.Int32 System.UInt32::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt32_GetHashCode_m791E3E038DAA8DC313758009B1C532CD91194B0D (uint32_t* __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_mFEF967B1397A1DC2EE05FC8DBB9C5E13161E3C45 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method);
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943 (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___handle0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3 (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___lhs0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___rhs1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 ___other0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4 (const RuntimeMethod* method);
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mC35D44FD77BCA850B945C047C6E2913436B1DF1C (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_m4DD52E80EDD984F824FE235F35B849C5BA9B4964 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___lhs0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___rhs1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, RuntimeObject * ___p0, const RuntimeMethod* method);
// System.String System.Guid::ToString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mE2E53BEF57397A8D04C1CEFC2627F64578FF638B (Guid_t * __this, String_t* ___format0, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928 (String_t* ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
// System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D (String_t* ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E (const RuntimeMethod* method);
// System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F (String_t* ___messageId0, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2 (String_t* ___messageId0, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerConnectionInternal::Initialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD (const RuntimeMethod* method);
// System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2 (const RuntimeMethod* method);
// System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090 (const RuntimeMethod* method);
// System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetInt_m7FD8D0AA5F8B35E02A61C0386F05A5C887B35D0D (String_t* ___key0, int32_t ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m1780F97210AE9B8FB0EE3DFAD6BB73A01E4A1CAB (PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC * __this, String_t* ___error0, const RuntimeMethod* method);
// System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayerPrefs_GetInt_m1CBBA4989F15BA668EE24950D3C6B56E2ED20BD6 (String_t* ___key0, int32_t ___defaultValue1, const RuntimeMethod* method);
// System.Boolean UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetFloat_m3299BA02F8D9C89D7CC8C0F7184BA166ABEE818F (String_t* ___key0, float ___value1, const RuntimeMethod* method);
// System.Single UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayerPrefs_GetFloat_m12CB947B09D44C8415E9EE085B7211D376B86AA0 (String_t* ___key0, float ___defaultValue1, const RuntimeMethod* method);
// System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m67AE78AFF61EABF374102466D40944DBA17E37AD (String_t* ___key0, String_t* ___value1, const RuntimeMethod* method);
// System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_m83CA5F0D9E058C853254ACF9130C72108BE56C9B (String_t* ___key0, String_t* ___defaultValue1, const RuntimeMethod* method);
// System.Void System.Exception::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m89BADFF36C3B170013878726E07729D51AA9FBE0 (Exception_t * __this, String_t* ___message0, const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mE09725CEBC8D7A846033531E33C8E9B8DA60DFDE_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m779E16070B55AACD76279BFDDAE5CC470667D3FB_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_mD8B3C521091CD0049D323410FFD201D47B629127_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_mD7E3596B40E77F906A3E9517BC6CE795C0609442_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_m1852CAF4EDFB43F1ABCE37819D9963CEE959A620 (MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * __this, const RuntimeMethod* method);
// System.Void System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>::Invoke(!0)
inline void Action_1_Invoke_mD80C3B36AA9536163BD52DF4CD329A3AF1396B56 (Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * __this, MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * ___obj0, const RuntimeMethod* method)
{
(( void (*) (Action_1_tD6810E674F680F908B08CF4048402180F53FB478 *, MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA *, const RuntimeMethod*))Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared)(__this, ___obj0, method);
}
// System.Int32 System.String::get_Length()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline (String_t* __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0 (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___array0, int32_t ___offset1, int32_t ___value2, const RuntimeMethod* method);
// System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_mCAC0D283F16F612E4796C539994FDB487A048332 (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___array0, int32_t ___offset1, String_t* ___value2, const RuntimeMethod* method);
// System.Void UnityEngine.Assertions.Assert::AreEqual(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_mF4EDACE982A071478F520E76D1901B840411A91E (int32_t ___expected0, int32_t ___actual1, const RuntimeMethod* method);
// System.Int32 System.Runtime.CompilerServices.RuntimeHelpers::get_OffsetToStringData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RuntimeHelpers_get_OffsetToStringData_mF3B79A906181F1A2734590DA161E2AF183853F8B (const RuntimeMethod* method);
// System.Void System.Action`2<System.String,System.Boolean>::Invoke(!0,!1)
inline void Action_2_Invoke_mCF65C8DC361365704EBBAF89930937D9F0E17D21 (Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * __this, String_t* ___arg10, bool ___arg21, const RuntimeMethod* method)
{
(( void (*) (Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 *, String_t*, bool, const RuntimeMethod*))Action_2_Invoke_m7A04B203A571345E2BAEF8243CCC59E208EB189E_gshared)(__this, ___arg10, ___arg21, method);
}
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
inline NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_m703A74A313FE9EA25911440A31960B0CCF2A3324 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
{
return (( NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_m703A74A313FE9EA25911440A31960B0CCF2A3324_gshared)(___dataPointer0, ___length1, ___allocator2, method);
}
// System.Void System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(!0,!1,!2)
inline void Action_3_Invoke_m2561B44A2069ED732E0FEAC6FB4864C8CC6A0D8D (Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * __this, String_t* ___arg10, bool ___arg21, DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 ___arg32, const RuntimeMethod* method)
{
(( void (*) (Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 *, String_t*, bool, DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 , const RuntimeMethod*))Action_3_Invoke_m5922AE21BD6876BFE85E55ACEB04A9946B478950_gshared)(__this, ___arg10, ___arg21, ___arg32, method);
}
// UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 PropertyNameUtils_PropertyNameFromString_m38F9FC2E83C99C0723DAC4BBC5A2A7EA87752174 (String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mF8DCC97F6EC552F9313CE85ACC9D3357F45FA16D (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 ___other0, const RuntimeMethod* method);
// System.Void UnityEngine.PropertyName::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mE0853FF14F978FFAF3EEE0B98DA973E17C962B37 (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, String_t* ___name0, const RuntimeMethod* method);
// System.Int32 UnityEngine.PropertyName::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_mBFB70A344042610A7EC9532BFBD83BB6623B128F (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m1CA96DE357EEF70D3171B14B4836F121DA3B09A6 (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.PropertyName::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_mD2B2AD96A94DAFFAC506CF7E89C3493E5BA90CB1 (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m15312EA01DB9104A41667A1F7CFF6841E31DBD68 (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 ___lhs0, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 ___rhs1, const RuntimeMethod* method);
// System.String UnityEngine.PropertyName::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_mBB9266CFD39F9DDF58BECC30B5C85467C55E21C8 (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_mB89F8191FB9B39ADA1F0C627AD130E4F6E37DB38 (String_t* ___name0, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * ___ret1, const RuntimeMethod* method);
// System.Int32 UnityEngine.QualitySettings::GetQualityLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_GetQualityLevel_mAD9FFDEBD51D12D914FDDDE4560E276A4D434A3B (const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::SetQualityLevel(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_SetQualityLevel_mEE52F0941999C858D6424E363E42C26935166551 (int32_t ___index0, bool ___applyExpensiveChanges1, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::IncreaseLevel(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_IncreaseLevel_mB96C159954D063093896C403FE2C725462CC848C (bool ___applyExpensiveChanges0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::DecreaseLevel(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_DecreaseLevel_m736C2AECA597DEA11FA21FDDC4C9B2C45C3DF1B2 (bool ___applyExpensiveChanges0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::get_shadowCascade4Split_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_get_shadowCascade4Split_Injected_m8FF6793723ED2CA4C94CD0981B8C1CEA040D1B42 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_shadowCascade4Split_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_shadowCascade4Split_Injected_m45064EBD7F4186264580C2B053B17AC76009D6DF (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___value0, const RuntimeMethod* method);
// UnityEngine.ScriptableObject UnityEngine.QualitySettings::get_INTERNAL_renderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * QualitySettings_get_INTERNAL_renderPipeline_mC112E30A40BF57F6FE6956D95D76C6B399EAC26A (const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_INTERNAL_renderPipeline(UnityEngine.ScriptableObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_INTERNAL_renderPipeline_m74C254171FBF66EFBEDE92C4AB8A4DB8F80D91EA (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * ___value0, const RuntimeMethod* method);
// System.String[] UnityEngine.QualitySettings::get_names()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* QualitySettings_get_names_m3B4CFE04E36768B16C425A6837C9BA09F744CFCD (const RuntimeMethod* method);
// System.String System.String::Format(System.String,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m19325298DBC61AAC016C16F7B3CF97A8A3DEA34A (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, const RuntimeMethod* method);
// UnityEngine.ScriptableObject UnityEngine.QualitySettings::InternalGetRenderPipelineAssetAt(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * QualitySettings_InternalGetRenderPipelineAssetAt_m7823136ACA64AF5BFC0D2E6887699BA7229F48F8 (int32_t ___index0, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_FromToRotation_Injected_m4A9CBC33348E35CCB462A48B06248A8C5E7ACA59 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___fromDirection0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___toDirection1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret2, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rotation0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret1, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m2197C7F75B2DB8B99C1947CD7C92714FE8D0099D (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___euler0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret1, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_mE55FFD02837E4FFFFFF8689E63B4EAF4F3B7396D (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rotation0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_mFEA2ACDAAEEDCA27647FCB47B636F0D041147DD3 (float ___angle0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___axis1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret2, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___forward0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___upwards1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret2, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::get_up()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7 (const RuntimeMethod* method);
// UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forward0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upwards1, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::SetLookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___view0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___up1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Quaternion_Internal_ToEulerRad_m5F7B68953CC22DCE9EC246396B02F0ADC0B1C470 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a0, float ___d1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Quaternion_Internal_MakePositive_mC458BD7036703798B11C6C46675814B57E236597 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___euler0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
// UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_Internal_FromEulerRad_mC6AB58E2F3C37DFE2089A38D578E862B3430E755 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___euler0, const RuntimeMethod* method);
// System.Int32 System.Single::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0 (float* __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Quaternion::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m43BDCF3A72E31FA4063C1DEB770890FF47033458 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Quaternion::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
// System.Boolean System.Single::Equals(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7 (float* __this, float ___obj0, const RuntimeMethod* method);
// System.String UnityEngine.Quaternion::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_m4D223ACEC78BCC435D90A7D3696775DE973D324E (int32_t ___min0, int32_t ___max1, const RuntimeMethod* method);
// System.Void UnityEngine.Random::get_insideUnitSphere_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random_get_insideUnitSphere_Injected_m41A8C2C4C6E83CEF53FF1686B8EFF649C3BDCC93 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_normalized_mE20796F1D2D36244FACD4D14DADB245BE579849B (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m695D219349B8AA4C82F96C55A27D384C07736F6B (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Ray::get_origin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Ray_get_origin_m3773CA7B1E2F26F6F1447652B485D86C0BEC5187 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Ray::get_direction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method);
// System.String UnityEngine.Ray::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m73B5291E29C9C691773B44590C467A0D4FBE0EC1 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_x(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m49EFE25263C03A48D52499C3E9C097298E0EA3A6 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_y(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mCFDB9BD77334EF9CD896F64BE63C755777D7CCD5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Rect::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_position_m54A2ACD2F97988561D6C83FCEF7D082BC5226D4C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_mD92DFF591D9C96CDD6AF22EA2052BB3D468D68ED (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_xMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_yMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Rect::get_min()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_xMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_yMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Rect::get_max()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_width(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_mC81EF602AC91E0C615C12FCE060254A461A152B8 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_height(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mF4CB5A97D4706696F1C9EA31A5D8C466E48050D6 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Rect::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_size_m4618056983660063A74F40CCFF9A683933CB4C93 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_xMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mD8F9BF59F4F33F9C3AB2FEFF32D8C16756B51E34 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_yMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m58C137C81F3D098CF81498964E1B5987882883A7 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_xMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m1775041FCD5CA22C77D75CC780D158CD2B31CEAF (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_yMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_m4F1C5632CD4836853A22E979C810C279FBB20B95 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAD3D41C88795960F177088F847509C9DDA23B682 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___point0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m5072228CE6251E7C754F227BA330F9ADA95C1495 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_mFBE3505CEDD6B73F66276E782C1B02E0E5633563 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___lhs0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rhs1, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rect::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_mA23F5D7C299F7E05A0390DF2FA663F5A003799C6 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mC8430F80283016D0783FB6C4E7461BEED4B55C82 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rect::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_m76E3B7E2E5CC43299C4BF4CB2EA9EF6E989E23E3 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
// System.String UnityEngine.Rect::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m045E7857658F27052323E301FBA3867AD13A6FE5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectInt::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_mF20D556E7923C4CFD7BB968287E81EEFC777E1AE (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectInt::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_m25B8B729B867E3A3B095763A9D44B4ACD82FA3FC (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectInt::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_mDA704D3EB9595731CBD251E57AADD56264D4A63A (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectInt::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_m72A9DC291C6C2B36646646FFCC9FBE5018DAC2BC (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, const RuntimeMethod* method);
// System.String UnityEngine.RectInt::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m8EB8256D9DD212E3949E2C3ED629B710731C89DA (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_m653C25536C79F1002A12DC2D8F69C714BEF3926F (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A ___other0, const RuntimeMethod* method);
// System.IntPtr UnityEngine.RectOffset::InternalCreate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m6638B085A0DA1CB1DA37B7C91CAC98DCF2CF7A16 (const RuntimeMethod* method);
// System.Void UnityEngine.RectOffset::Destroy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mE1A6BDB23EC0B1A51AD5365CEF0055F7856AA533 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method);
// System.Void System.Object::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380 (RuntimeObject * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectOffset::get_left()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA86EC00866C1940134873E3A1565A1F700DE67AD (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectOffset::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m9B05958C3C1B31F1FAB8675834A492C7208F6C96 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectOffset::get_top()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_mBA813D4147BFBC079933054018437F411B6B41E1 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectOffset::get_bottom()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mE5162CADD266B59539E3EE1967EE9A74705E5632 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_m4FAB64D6AECF15082E19BDC4F22913152D5C6FA1 (intptr_t ___ptr0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m94E98A7B55F470FD170EBDA2D47E44CF919CD89F (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m2914C16D5516DE065A932CB43B61C6EEA3C5D3D3 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m37F24671E6F3C60B3D0C7E0CE234B8E125D5928A (ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___driven0, const RuntimeMethod* method);
// System.Void System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>::Invoke(!0,!1)
inline void Action_2_Invoke_mA6D34CA6EB25D5F388A922026B9DFF9B098D022B (Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * __this, ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C * ___arg10, int32_t ___arg21, const RuntimeMethod* method)
{
(( void (*) (Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 *, ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C *, int32_t, const RuntimeMethod*))Action_2_Invoke_m99868E8D293BF895026CEE7BD216A5AD7480826D_gshared)(__this, ___arg10, ___arg21, method);
}
// System.Void System.Action`1<UnityEngine.Cubemap>::Invoke(!0)
inline void Action_1_Invoke_mBE4AA470D3BDABBC78FED7766EA8923E86E7D764 (Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * __this, Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * ___obj0, const RuntimeMethod* method)
{
(( void (*) (Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 *, Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF *, const RuntimeMethod*))Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared)(__this, ___obj0, method);
}
// System.Void UnityEngine.RenderSettings::get_fogColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_fogColor_Injected_m8002749B8491BAC185CFFA9A42886EE06E5F838D (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_fogColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fogColor_Injected_mB2EB2CF6EBF74859C799C02F4A2FF8AA08486CEC (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::get_ambientSkyColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientSkyColor_Injected_mAC6D4C90F7F4377FF8BCF3381974A8CFF7C543BD (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_ambientSkyColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientSkyColor_Injected_mEC7838E00016E28F44242B618D77A87A2E0EFE6F (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::get_ambientEquatorColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientEquatorColor_Injected_m73154480BA39E9DF8B07301A3FE42FA6C6F5986F (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_ambientEquatorColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientEquatorColor_Injected_mCF42FCEA2B04F709DC1018404DF55BE7F4981A5D (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::get_ambientGroundColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientGroundColor_Injected_m9DA79D9E3D2FC2B5C088491ED36FD39A0E1FC606 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_ambientGroundColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientGroundColor_Injected_m8F8A78765E5803428B37F8C01C3F69C5C95B66FC (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::get_ambientLight_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientLight_Injected_mD4BE7CC39D6799ED93622338C51321845ACF8C53 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_ambientLight_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientLight_Injected_mEF5E7F9DD536834270C00D29BD679B47C44DBF8E (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::get_subtractiveShadowColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_subtractiveShadowColor_Injected_m7351BE1097E219178C3173F571F7951BE87959F7 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_subtractiveShadowColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_subtractiveShadowColor_Injected_m4DF55B46BEF2E8B1DA5F5AA7CEB2145EAD308F85 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::get_ambientProbe_Injected(UnityEngine.Rendering.SphericalHarmonicsL2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientProbe_Injected_mDB78986D41A558628706617FA52A6E44FDBF5972 (SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::set_ambientProbe_Injected(UnityEngine.Rendering.SphericalHarmonicsL2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientProbe_Injected_m2644DDE9FA49C66E53C0840E480909F1A7AFF4AC (SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E * ___value0, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_graphicsFormat_mE0A181AB88D5E381CD945440A67187929328382E (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// UnityEngine.RenderTextureFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetRenderTextureFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetRenderTextureFormat_m4A8B97E7A7BD031B38EE1C5DA0C93B0F65016468 (int32_t ___format0, const RuntimeMethod* method);
// System.Boolean UnityEngine.RenderTexture::get_sRGB()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_sRGB_m73E0F48DF924CBD308CD2B34E2B410E299F47B6A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mA94B78BFCA8AFEBB85150D361A9A20C83FC5277E (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.RenderTexture::GetIsPowerOfTwo()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_GetIsPowerOfTwo_m2F33ECEBF3DB6C38677F71D2517E1D68E9475BE6 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetActive_m8655D39795826C13959EE24CC830FA41FDD86556 (const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_mE673C2EBE42858ECB246F7453D0D295DCC40D0B7 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___rt0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m1ECEAF8B1B3976DCACA0354BE4DE23E14CB6D5ED (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_m959D30DC591570D9E1558DCA2BC38ED8C29AE97D (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 * ___ret0, const RuntimeMethod* method);
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 RenderTexture_GetColorBuffer_m03E89BB13BF67EB4ED8EC1911D39F40AAC50A04E (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 RenderTexture_GetDepthBuffer_m5BF99D9130D035593DAB2C1690B8118C54F4CB54 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::DiscardContents(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_DiscardContents_m8A94C9379F2EBB84D31BB810F9690DC76B9DD403 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___discardColor0, bool ___discardDepth1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::ResolveAA()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ResolveAA_m8DA7E6AD62F39E9C448A8E7A6C2E6595EC72BB11 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::ResolveAATo(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ResolveAATo_m4BBCB8BC21A00267BC64286AD66509E4F2FB4EB8 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___rt0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m72AC0A28D6BF9041721D95E43BAC302A56C99019 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * ___desc0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m9A137437A3EAD31E2AE4BC123329BF3945B22A64 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * ___ret0, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_Internal_Injected_m120A90D9E06335E3DED4581D48BC18F0E9F1006A (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * ___desc0, const RuntimeMethod* method);
// System.Void UnityEngine.Texture::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___desc0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___rt0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_mF584353E0834F202C955EAC6499CBD0C6A571527 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___desc0, const RuntimeMethod* method);
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E RenderTexture_get_descriptor_m67E7BCFA6A50634F6E3863E2F5BA1D4923E4DD00 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C (int32_t ___format0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method);
// System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mBF49E7451A3960BD67B1F13745BCA3AC5C8AC66E (int32_t ___format0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___srgb0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m227EBED323830B1059806874C69E1426DDC16B85 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_descriptor_m88048ECD2E447B3549D59032F5F9B52D4CA3D528 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___value0, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m2DD279268931EC6E725CAB584DC7D499E4BDCB82 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method);
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E RenderTexture_GetDescriptor_mBDAE7C44038663205A31293B7C4C5AE763CD1128 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
// System.String System.String::Concat(System.Object,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m2E1F71C491D2429CC80A28745488FEA947BB7AAC (RuntimeObject * ___arg00, RuntimeObject * ___arg11, RuntimeObject * ___arg22, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m4527266E37A786CC45C6BDD520A793C3B5A3A09E (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_mC67F0F547EA28CDE08EA9A6B030082516D189EF3 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::LogWarning(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568 (RuntimeObject * ___message0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_m1AD9EEA1A2C28F445C710EF281970A180FF5EDA2 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_Internal_mCEA100492B9216DC823FB449EBFB71B15126E026 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___desc0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_mC2F88C9BE0407671CD463877068A9194158ACBFB (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m7DA7110A51900A67962FB0839833928B20F64BE7 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m8E85E142DCF332F8F7250E7B6495964D0BF35D25 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___desc0, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporaryImpl_mEBD2063A0B8EBB410018015230D7C40458575F18 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___antiAliasing4, int32_t ___memorylessMode5, int32_t ___vrUsage6, bool ___useDynamicScale7, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mDC402E6967166BE8CADDA690B32136A1E0AB8583_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_m98C1CE257A8152D8B23EC27D68D0C4C35683DEE5_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mED58A8D9643740713597B0244BF76D0395C1C479 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mBC3C8793345AC5E627BDD932B46A5F93568ACCE5_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m0AC43F8A8BE0755567EED4DDFADBE207739E1ECF_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_bounds_Injected_mDC960C9F758AFCA774D4359860F9D188E00EA027 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::SetStaticLightmapST_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetStaticLightmapST_Injected_m57213AF2FF5D53DE0437B480E48CCBDA683D3BB2 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___st0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::Internal_SetPropertyBlock(UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_Internal_SetPropertyBlock_m92C716E9C4DB64FE53D98F1BE4981FA2644AC43B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::Internal_SetPropertyBlockMaterialIndex(UnityEngine.MaterialPropertyBlock,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_Internal_SetPropertyBlockMaterialIndex_mA30FE482035E1D455F155BB851037C690AF75F5B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties0, int32_t ___materialIndex1, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::Internal_GetPropertyBlock(UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_Internal_GetPropertyBlock_mB376DBE5A7423EBFC8E01708D6D095308C3BAF96 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___dest0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::Internal_GetPropertyBlockMaterialIndex(UnityEngine.MaterialPropertyBlock,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_Internal_GetPropertyBlockMaterialIndex_mDDB7D9A066A967C0AAA841D31D8A62DF64196592 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___dest0, int32_t ___materialIndex1, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_worldToLocalMatrix_Injected_mD24F16A591F4B31B2616A33A2014A0A26400E6E5 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_localToWorldMatrix_Injected_m403B6DB235E95428339B1261863B54C32791E090 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::GetLightmapST_Injected(UnityEngineInternal.LightmapType,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetLightmapST_Injected_mCAE8A1439680211CDB704FA826D4ED645E10E477 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___lt0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___ret1, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::SetLightmapST_Injected(UnityEngine.Vector4&,UnityEngineInternal.LightmapType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetLightmapST_Injected_m8D275612FA4CFC6D7A4C22F9FCC52A1DE3D77990 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___st0, int32_t ___lt1, const RuntimeMethod* method);
// System.Int32 UnityEngine.Renderer::GetLightmapIndex(UnityEngineInternal.LightmapType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_GetLightmapIndex_mABE504C3705183592D2D030D3BA62BEBBFFBB8FA (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___lt0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::SetLightmapIndex(System.Int32,UnityEngineInternal.LightmapType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetLightmapIndex_mDCCDE725E04974A8D7EF01BC5E56CDA4A28EC759 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___index0, int32_t ___lt1, const RuntimeMethod* method);
// UnityEngine.Vector4 UnityEngine.Renderer::GetLightmapST(UnityEngineInternal.LightmapType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Renderer_GetLightmapST_m66E57B0D350077BE495B044F2366ED5DE7E7D3AA (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___lt0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::SetStaticLightmapST(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetStaticLightmapST_m0C0C6DB5C78AF79AC70E12B66C6C8672F1A8CB73 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___st0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::SetLightmapST(UnityEngine.Vector4,UnityEngineInternal.LightmapType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetLightmapST_m1200C2805A36E470A7787C32AB6092556E1B2FEF (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___st0, int32_t ___lt1, const RuntimeMethod* method);
// UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* Renderer_GetMaterialArray_m867EBF025087D60E2A31D81ED7B36440ADA27B5A (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ___m0, const RuntimeMethod* method);
// UnityEngine.Material UnityEngine.Renderer::GetMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___m0, const RuntimeMethod* method);
// UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_GetSharedMaterial_m3819AC6D141381FD4C99793E855D2ACED6FB3071 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* Renderer_GetSharedMaterialArray_mED935F855F35F45113F22719675FF8DFA9F8DFF4 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Renderer::GetMaterialCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_GetMaterialCount_mF9B6EC3960E261F8DD13316B16C9520D67699227 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Material>(System.Collections.Generic.List`1<T>,System.Int32)
inline void NoAllocHelpers_EnsureListElemCount_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m4EE2A5FCB65BD1C321E04D9395240BA3C8960B16 (List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * ___list0, int32_t ___count1, const RuntimeMethod* method)
{
(( void (*) (List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B *, int32_t, const RuntimeMethod*))NoAllocHelpers_EnsureListElemCount_TisRuntimeObject_m2C2F29C6D8BEEEE475E88A8F6260AE56C3F1ECF5_gshared)(___list0, ___count1, method);
}
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Material>(System.Collections.Generic.List`1<T>)
inline MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* NoAllocHelpers_ExtractArrayFromListT_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_mB3DC2489548F13F8B086736BADDA862C4E3D8033 (List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * ___list0, const RuntimeMethod* method)
{
return (( MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* (*) (List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B *, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisRuntimeObject_mE481DEB3FC4919526C045BE7F46FF14FF9C19C8C_gshared)(___list0, method);
}
// System.Void UnityEngine.Renderer::CopyMaterialArray(UnityEngine.Material[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_CopyMaterialArray_m3A3F93B41F7FBD6897486B72A94ED54A9C7668C4 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ___m0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::CopySharedMaterialArray(UnityEngine.Material[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_CopySharedMaterialArray_mAF5F9C6854040771EE1B07FE175CA7E582E0EBBE (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ___m0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::GetClosestReflectionProbesInternal(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetClosestReflectionProbesInternal_m6EC986A0EC50244C99C0523DA888D46A9240BDFB (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, RuntimeObject * ___result0, const RuntimeMethod* method);
// System.Void UnityEngine.Component::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m5E2740C0ACA4B368BC460315FAA2EDBFEAC0B8EF (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
IL2CPP_EXTERN_C void PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshal_pinvoke(const PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93& unmarshaled, PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshaled_pinvoke& marshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
IL2CPP_EXTERN_C void PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshal_pinvoke_back(const PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshaled_pinvoke& marshaled, PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93& unmarshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
IL2CPP_EXTERN_C void PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshal_pinvoke_cleanup(PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
IL2CPP_EXTERN_C void PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshal_com(const PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93& unmarshaled, PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshaled_com& marshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
IL2CPP_EXTERN_C void PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshal_com_back(const PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshaled_com& marshaled, PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93& unmarshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
IL2CPP_EXTERN_C void PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshal_com_cleanup(PlayerLoopSystem_t4F3CE091F496538800DC1FF6E750BFA72FEB8C93_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_UpdateFunction_tD84FFC4AEE25C3DEBD3AB85700E096090FC7995E (UpdateFunction_tD84FFC4AEE25C3DEBD3AB85700E096090FC7995E * __this, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)();
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
// Native function invocation
il2cppPInvokeFunc();
}
// System.Void UnityEngine.LowLevel.PlayerLoopSystem_UpdateFunction::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateFunction__ctor_m203C45C9226ED025C1369B78B759C952ABDA630A (UpdateFunction_tD84FFC4AEE25C3DEBD3AB85700E096090FC7995E * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
__this->set_method_3(___method1);
__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.LowLevel.PlayerLoopSystem_UpdateFunction::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateFunction_Invoke_m6C0E9E5082FCEEF018602FD40A43E613360D410D (UpdateFunction_tD84FFC4AEE25C3DEBD3AB85700E096090FC7995E * __this, const RuntimeMethod* method)
{
DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11();
Delegate_t** delegatesToInvoke;
il2cpp_array_size_t length;
if (delegateArrayToInvoke != NULL)
{
length = delegateArrayToInvoke->max_length;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
}
else
{
length = 1;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
}
for (il2cpp_array_size_t i = 0; i < length; i++)
{
Delegate_t* currentDelegate = delegatesToInvoke[i];
Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
RuntimeObject* targetThis = currentDelegate->get_m_target_2();
RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
if (!il2cpp_codegen_method_is_virtual(targetMethod))
{
il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
}
bool ___methodIsStatic = MethodIsStatic(targetMethod);
int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
if (___methodIsStatic)
{
if (___parameterCount == 0)
{
// open
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetMethod);
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
}
}
else
{
// closed
if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
{
if (il2cpp_codegen_method_is_generic_instance(targetMethod))
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
else
GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
}
else
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
else
VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
}
}
else
{
typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
}
}
}
}
// System.IAsyncResult UnityEngine.LowLevel.PlayerLoopSystem_UpdateFunction::BeginInvoke(System.AsyncCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* UpdateFunction_BeginInvoke_m7261B0AA3E858CC7A24FF343DE292DB5A34DAC0C (UpdateFunction_tD84FFC4AEE25C3DEBD3AB85700E096090FC7995E * __this, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
{
void *__d_args[1] = {0};
return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);
}
// System.Void UnityEngine.LowLevel.PlayerLoopSystem_UpdateFunction::EndInvoke(System.IAsyncResult)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateFunction_EndInvoke_m49FBADEA0EED0F50341E2E1F5F21349C2059EA55 (UpdateFunction_tD84FFC4AEE25C3DEBD3AB85700E096090FC7995E * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
{
il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE_marshal_pinvoke(const PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE& unmarshaled, PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE_marshaled_pinvoke& marshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE_marshal_pinvoke_back(const PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE_marshaled_pinvoke& marshaled, PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE& unmarshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE_marshal_pinvoke_cleanup(PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE_marshal_com(const PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE& unmarshaled, PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE_marshaled_com& marshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE_marshal_com_back(const PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE_marshaled_com& marshaled, PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE& unmarshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE_marshal_com_cleanup(PlayerLoopSystemInternal_t6E3849A3DDFCA51558543FA4314CB03C9A2AABBE_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.LowerResBlitTexture::LowerResBlitTextureDontStripMe()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowerResBlitTexture_LowerResBlitTextureDontStripMe_mC89EA382E4636DE8BC0E14D1BB024A80C65F5CAF (LowerResBlitTexture_t872241FCAA36A884DD3989C4EF7AD3DE1B1E5EAD * __this, const RuntimeMethod* method)
{
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846 (Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * ___stream0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * L_0 = ___stream0;
V_0 = (bool)((((RuntimeObject*)(Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
ArgumentNullException__ctor_m9EA692D49986AEBAC433CE3381331146109AE20F(L_2, _stringLiteralB8373CBEA40A930C450DFED4F188CBE81298B0CB, _stringLiteralC82E3D7279EFA3ECA576370AF952C815D48CE41F, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846_RuntimeMethod_var);
}
IL_0019:
{
Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * L_3 = ___stream0;
NullCheck(L_3);
bool L_4 = VirtFuncInvoker0< bool >::Invoke(7 /* System.Boolean System.IO.Stream::get_CanRead() */, L_3);
V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_0036;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_6 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_6, _stringLiteral5BD57818C2DF3B445AC86A6C4B50ECBB3F4721F9, _stringLiteralC82E3D7279EFA3ECA576370AF952C815D48CE41F, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846_RuntimeMethod_var);
}
IL_0036:
{
Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * L_7 = ___stream0;
NullCheck(L_7);
bool L_8 = VirtFuncInvoker0< bool >::Invoke(8 /* System.Boolean System.IO.Stream::get_CanSeek() */, L_7);
V_2 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
bool L_9 = V_2;
if (!L_9)
{
goto IL_0053;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_10 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_10, _stringLiteral5C7113452FACE8E715C084382194B8FB9DF384C4, _stringLiteralC82E3D7279EFA3ECA576370AF952C815D48CE41F, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846_RuntimeMethod_var);
}
IL_0053:
{
return;
}
}
// System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamRead(System.Byte[],System.Int32,System.Int32,System.IO.Stream,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamRead_mC0BDD6B226BBF621F6DAC184E3FC798D6BB0D47B (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___buffer0, int32_t ___offset1, int32_t ___count2, Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * ___stream3, intptr_t ___returnValueAddress4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (ManagedStreamHelpers_ManagedStreamRead_mC0BDD6B226BBF621F6DAC184E3FC798D6BB0D47B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = ___returnValueAddress4;
bool L_1 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0021;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_3 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_3, _stringLiteralD16E4C58CF049A6CC42E4A9AA7CEDB1CE1103E03, _stringLiteral264F39CC9BCB314C51EEFF1A9C09A4458087705F, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ManagedStreamHelpers_ManagedStreamRead_mC0BDD6B226BBF621F6DAC184E3FC798D6BB0D47B_RuntimeMethod_var);
}
IL_0021:
{
Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * L_4 = ___stream3;
ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846(L_4, /*hidden argument*/NULL);
intptr_t L_5 = ___returnValueAddress4;
void* L_6 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_5, /*hidden argument*/NULL);
Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * L_7 = ___stream3;
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_8 = ___buffer0;
int32_t L_9 = ___offset1;
int32_t L_10 = ___count2;
NullCheck(L_7);
int32_t L_11 = VirtFuncInvoker3< int32_t, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*, int32_t, int32_t >::Invoke(27 /* System.Int32 System.IO.Stream::Read(System.Byte[],System.Int32,System.Int32) */, L_7, L_8, L_9, L_10);
*((int32_t*)L_6) = (int32_t)L_11;
return;
}
}
// System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamSeek(System.Int64,System.UInt32,System.IO.Stream,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamSeek_m450DB930DD5085114F382A6FE05CF15C5CB21168 (int64_t ___offset0, uint32_t ___origin1, Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * ___stream2, intptr_t ___returnValueAddress3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (ManagedStreamHelpers_ManagedStreamSeek_m450DB930DD5085114F382A6FE05CF15C5CB21168_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = ___returnValueAddress3;
bool L_1 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0020;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_3 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_3, _stringLiteralD16E4C58CF049A6CC42E4A9AA7CEDB1CE1103E03, _stringLiteral264F39CC9BCB314C51EEFF1A9C09A4458087705F, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ManagedStreamHelpers_ManagedStreamSeek_m450DB930DD5085114F382A6FE05CF15C5CB21168_RuntimeMethod_var);
}
IL_0020:
{
Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * L_4 = ___stream2;
ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846(L_4, /*hidden argument*/NULL);
intptr_t L_5 = ___returnValueAddress3;
void* L_6 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_5, /*hidden argument*/NULL);
Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * L_7 = ___stream2;
int64_t L_8 = ___offset0;
uint32_t L_9 = ___origin1;
NullCheck(L_7);
int64_t L_10 = VirtFuncInvoker2< int64_t, int64_t, int32_t >::Invoke(25 /* System.Int64 System.IO.Stream::Seek(System.Int64,System.IO.SeekOrigin) */, L_7, L_8, L_9);
*((int64_t*)L_6) = (int64_t)L_10;
return;
}
}
// System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamLength(System.IO.Stream,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamLength_mB518EF67FCBA5080CA4C45F34496C05041E07B98 (Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * ___stream0, intptr_t ___returnValueAddress1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (ManagedStreamHelpers_ManagedStreamLength_mB518EF67FCBA5080CA4C45F34496C05041E07B98_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = ___returnValueAddress1;
bool L_1 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0020;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_3 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_3, _stringLiteralD16E4C58CF049A6CC42E4A9AA7CEDB1CE1103E03, _stringLiteral264F39CC9BCB314C51EEFF1A9C09A4458087705F, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ManagedStreamHelpers_ManagedStreamLength_mB518EF67FCBA5080CA4C45F34496C05041E07B98_RuntimeMethod_var);
}
IL_0020:
{
Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * L_4 = ___stream0;
ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846(L_4, /*hidden argument*/NULL);
intptr_t L_5 = ___returnValueAddress1;
void* L_6 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_5, /*hidden argument*/NULL);
Stream_tFC50657DD5AAB87770987F9179D934A51D99D5E7 * L_7 = ___stream0;
NullCheck(L_7);
int64_t L_8 = VirtFuncInvoker0< int64_t >::Invoke(10 /* System.Int64 System.IO.Stream::get_Length() */, L_7);
*((int64_t*)L_6) = (int64_t)L_8;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_m41F159D25DC785C3BB43E6908057BB2BD1D2CB7F (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___self0, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader1, const RuntimeMethod* method)
{
typedef void (*Material_CreateWithShader_m41F159D25DC785C3BB43E6908057BB2BD1D2CB7F_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *);
static Material_CreateWithShader_m41F159D25DC785C3BB43E6908057BB2BD1D2CB7F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_CreateWithShader_m41F159D25DC785C3BB43E6908057BB2BD1D2CB7F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)");
_il2cpp_icall_func(___self0, ___shader1);
}
// System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_mD3140BCB57EBB406D063C7A7B0B9D1A4C74DA3F2 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___self0, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___source1, const RuntimeMethod* method)
{
typedef void (*Material_CreateWithMaterial_mD3140BCB57EBB406D063C7A7B0B9D1A4C74DA3F2_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *);
static Material_CreateWithMaterial_mD3140BCB57EBB406D063C7A7B0B9D1A4C74DA3F2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_CreateWithMaterial_mD3140BCB57EBB406D063C7A7B0B9D1A4C74DA3F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)");
_il2cpp_icall_func(___self0, ___source1);
}
// System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_mCF4047522DD7D38087CF9AF121766E0D69B9BB55 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___self0, const RuntimeMethod* method)
{
typedef void (*Material_CreateWithString_mCF4047522DD7D38087CF9AF121766E0D69B9BB55_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *);
static Material_CreateWithString_mCF4047522DD7D38087CF9AF121766E0D69B9BB55_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_CreateWithString_mCF4047522DD7D38087CF9AF121766E0D69B9BB55_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithString(UnityEngine.Material)");
_il2cpp_icall_func(___self0);
}
// System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m81E76B5C1316004F25D4FE9CEC0E78A7428DABA8 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material__ctor_m81E76B5C1316004F25D4FE9CEC0E78A7428DABA8_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL);
Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * L_0 = ___shader0;
Material_CreateWithShader_m41F159D25DC785C3BB43E6908057BB2BD1D2CB7F(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m0171C6D4D3FD04D58C70808F255DBA67D0ED2BDE (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___source0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material__ctor_m0171C6D4D3FD04D58C70808F255DBA67D0ED2BDE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL);
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = ___source0;
Material_CreateWithMaterial_mD3140BCB57EBB406D063C7A7B0B9D1A4C74DA3F2(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m02F4232D67F46B1EE84441089306E867B1788924 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___contents0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material__ctor_m02F4232D67F46B1EE84441089306E867B1788924_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL);
Material_CreateWithString_mCF4047522DD7D38087CF9AF121766E0D69B9BB55(__this, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Shader UnityEngine.Material::get_shader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * Material_get_shader_m9CEDCA4D97D42588C6B827400E364E4A8EC55FF0 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method)
{
typedef Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * (*Material_get_shader_m9CEDCA4D97D42588C6B827400E364E4A8EC55FF0_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *);
static Material_get_shader_m9CEDCA4D97D42588C6B827400E364E4A8EC55FF0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_get_shader_m9CEDCA4D97D42588C6B827400E364E4A8EC55FF0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_shader()");
Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Material::set_shader(UnityEngine.Shader)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_shader_m689F997F888E3C2A0FF9E6F399AA5D8204B454B1 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___value0, const RuntimeMethod* method)
{
typedef void (*Material_set_shader_m689F997F888E3C2A0FF9E6F399AA5D8204B454B1_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *);
static Material_set_shader_m689F997F888E3C2A0FF9E6F399AA5D8204B454B1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_set_shader_m689F997F888E3C2A0FF9E6F399AA5D8204B454B1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_shader(UnityEngine.Shader)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Color UnityEngine.Material::get_color()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Material_get_color_m7CE9C1FC0E0B4952D58DFBBA4D569F4B161B27E9 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_get_color_m7CE9C1FC0E0B4952D58DFBBA4D569F4B161B27E9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_2;
memset((&V_2), 0, sizeof(V_2));
{
int32_t L_0 = Material_GetFirstPropertyNameIdByAttribute_m34991F73A65FE72151842050D18EB3EC8969A8C2(__this, ((int32_t)256), /*hidden argument*/NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0022;
}
}
{
int32_t L_3 = V_0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_4 = Material_GetColor_m1FFF5ECB4967771D751C60205635A0D3F7AA2F0E(__this, L_3, /*hidden argument*/NULL);
V_2 = L_4;
goto IL_0030;
}
IL_0022:
{
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_5 = Material_GetColor_m95E13C52410F7CE01E8DC32668ABBCBF19BB8808(__this, _stringLiteral36BDCAB142B91EE6C030073C24B3B2A5605ED74A, /*hidden argument*/NULL);
V_2 = L_5;
goto IL_0030;
}
IL_0030:
{
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.Material::set_color(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_color_m127EAC5D3CC68359E72D12A2B3CE7428EFBB81C3 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_set_color_m127EAC5D3CC68359E72D12A2B3CE7428EFBB81C3_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
int32_t L_0 = Material_GetFirstPropertyNameIdByAttribute_m34991F73A65FE72151842050D18EB3EC8969A8C2(__this, ((int32_t)256), /*hidden argument*/NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0023;
}
}
{
int32_t L_3 = V_0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_4 = ___value0;
Material_SetColor_m48FBB701F6177B367EDFAC6BE896D183EF640725(__this, L_3, L_4, /*hidden argument*/NULL);
goto IL_0030;
}
IL_0023:
{
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_5 = ___value0;
Material_SetColor_mB91EF8CAC3AB3B39D2535BF9F7FECECF3EC2161C(__this, _stringLiteral36BDCAB142B91EE6C030073C24B3B2A5605ED74A, L_5, /*hidden argument*/NULL);
}
IL_0030:
{
return;
}
}
// UnityEngine.Texture UnityEngine.Material::get_mainTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Material_get_mainTexture_mE85CF647728AD145D7E03A172EFD5930773E514E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_get_mainTexture_mE85CF647728AD145D7E03A172EFD5930773E514E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * V_2 = NULL;
{
int32_t L_0 = Material_GetFirstPropertyNameIdByAttribute_m34991F73A65FE72151842050D18EB3EC8969A8C2(__this, ((int32_t)128), /*hidden argument*/NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0022;
}
}
{
int32_t L_3 = V_0;
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_4 = Material_GetTexture_mDB1B89D76D44AD07BD214224C59A6FE0B62F6477(__this, L_3, /*hidden argument*/NULL);
V_2 = L_4;
goto IL_0030;
}
IL_0022:
{
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_5 = Material_GetTexture_mCD6B822EA19773B8D39368FF1A285E7B69043896(__this, _stringLiteralC510EA100EEE1C261FE63B56E1F3390BFB85F481, /*hidden argument*/NULL);
V_2 = L_5;
goto IL_0030;
}
IL_0030:
{
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.Material::set_mainTexture(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_mainTexture_m0742CFF768E9701618DA07C71F009239AB31EB41 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_set_mainTexture_m0742CFF768E9701618DA07C71F009239AB31EB41_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
int32_t L_0 = Material_GetFirstPropertyNameIdByAttribute_m34991F73A65FE72151842050D18EB3EC8969A8C2(__this, ((int32_t)128), /*hidden argument*/NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0023;
}
}
{
int32_t L_3 = V_0;
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_4 = ___value0;
Material_SetTexture_m4FFF0B403A64253B83534701104F017840142ACA(__this, L_3, L_4, /*hidden argument*/NULL);
goto IL_0030;
}
IL_0023:
{
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_5 = ___value0;
Material_SetTexture_mAA0F00FACFE40CFE4BE28A11162E5EEFCC5F5A61(__this, _stringLiteralC510EA100EEE1C261FE63B56E1F3390BFB85F481, L_5, /*hidden argument*/NULL);
}
IL_0030:
{
return;
}
}
// UnityEngine.Vector2 UnityEngine.Material::get_mainTextureOffset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Material_get_mainTextureOffset_mCD63885CCB91B4E901FC4847FCCDFDA2E45B3590 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_get_mainTextureOffset_mCD63885CCB91B4E901FC4847FCCDFDA2E45B3590_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_2;
memset((&V_2), 0, sizeof(V_2));
{
int32_t L_0 = Material_GetFirstPropertyNameIdByAttribute_m34991F73A65FE72151842050D18EB3EC8969A8C2(__this, ((int32_t)128), /*hidden argument*/NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0022;
}
}
{
int32_t L_3 = V_0;
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = Material_GetTextureOffset_m5441F649AF03115B34C2EA4C8C84A068823F9E39(__this, L_3, /*hidden argument*/NULL);
V_2 = L_4;
goto IL_0030;
}
IL_0022:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = Material_GetTextureOffset_m3C0722B8C77DF728586E121E4DD81AED28097789(__this, _stringLiteralC510EA100EEE1C261FE63B56E1F3390BFB85F481, /*hidden argument*/NULL);
V_2 = L_5;
goto IL_0030;
}
IL_0030:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.Material::set_mainTextureOffset(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_mainTextureOffset_m8602C6F3E7FC358C5F8B9C3709325F676B1ACF5E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_set_mainTextureOffset_m8602C6F3E7FC358C5F8B9C3709325F676B1ACF5E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
int32_t L_0 = Material_GetFirstPropertyNameIdByAttribute_m34991F73A65FE72151842050D18EB3EC8969A8C2(__this, ((int32_t)128), /*hidden argument*/NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0023;
}
}
{
int32_t L_3 = V_0;
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = ___value0;
Material_SetTextureOffset_m3E9C91ED11CB6323252AF6B5CB15CCD497EF10BB(__this, L_3, L_4, /*hidden argument*/NULL);
goto IL_0030;
}
IL_0023:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = ___value0;
Material_SetTextureOffset_mAF1B6A6AD9E952262F7AE80B17B31D8FF720ADE7(__this, _stringLiteralC510EA100EEE1C261FE63B56E1F3390BFB85F481, L_5, /*hidden argument*/NULL);
}
IL_0030:
{
return;
}
}
// UnityEngine.Vector2 UnityEngine.Material::get_mainTextureScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Material_get_mainTextureScale_m882447FB9D8EF5873279BF15C62AD977EEEFE062 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_get_mainTextureScale_m882447FB9D8EF5873279BF15C62AD977EEEFE062_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_2;
memset((&V_2), 0, sizeof(V_2));
{
int32_t L_0 = Material_GetFirstPropertyNameIdByAttribute_m34991F73A65FE72151842050D18EB3EC8969A8C2(__this, ((int32_t)128), /*hidden argument*/NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0022;
}
}
{
int32_t L_3 = V_0;
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = Material_GetTextureScale_m3AD3DBFC4E7F8546BCFA10BE56FD794C64635D9E(__this, L_3, /*hidden argument*/NULL);
V_2 = L_4;
goto IL_0030;
}
IL_0022:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = Material_GetTextureScale_m2B1FFB0B67C22C3544E2E66E3E0D5B8DEE7EA859(__this, _stringLiteralC510EA100EEE1C261FE63B56E1F3390BFB85F481, /*hidden argument*/NULL);
V_2 = L_5;
goto IL_0030;
}
IL_0030:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.Material::set_mainTextureScale(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_mainTextureScale_m4E1ED22B62AD02B61921AD392A6D2E5B727383BA (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_set_mainTextureScale_m4E1ED22B62AD02B61921AD392A6D2E5B727383BA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
int32_t L_0 = Material_GetFirstPropertyNameIdByAttribute_m34991F73A65FE72151842050D18EB3EC8969A8C2(__this, ((int32_t)128), /*hidden argument*/NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0023;
}
}
{
int32_t L_3 = V_0;
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = ___value0;
Material_SetTextureScale_m30A521475E4FF45858D27B8DA562B06165734A9E(__this, L_3, L_4, /*hidden argument*/NULL);
goto IL_0030;
}
IL_0023:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = ___value0;
Material_SetTextureScale_m9D9C2ADD50088A1712891A6A2AAAAFA734703BBF(__this, _stringLiteralC510EA100EEE1C261FE63B56E1F3390BFB85F481, L_5, /*hidden argument*/NULL);
}
IL_0030:
{
return;
}
}
// System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_m34991F73A65FE72151842050D18EB3EC8969A8C2 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___attributeFlag0, const RuntimeMethod* method)
{
typedef int32_t (*Material_GetFirstPropertyNameIdByAttribute_m34991F73A65FE72151842050D18EB3EC8969A8C2_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t);
static Material_GetFirstPropertyNameIdByAttribute_m34991F73A65FE72151842050D18EB3EC8969A8C2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetFirstPropertyNameIdByAttribute_m34991F73A65FE72151842050D18EB3EC8969A8C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)");
int32_t retVal = _il2cpp_icall_func(__this, ___attributeFlag0);
return retVal;
}
// System.Boolean UnityEngine.Material::HasProperty(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m901DE6C516A0D2C986B849C7B44F679AE21B8927 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method)
{
typedef bool (*Material_HasProperty_m901DE6C516A0D2C986B849C7B44F679AE21B8927_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t);
static Material_HasProperty_m901DE6C516A0D2C986B849C7B44F679AE21B8927_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_HasProperty_m901DE6C516A0D2C986B849C7B44F679AE21B8927_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasProperty(System.Int32)");
bool retVal = _il2cpp_icall_func(__this, ___nameID0);
return retVal;
}
// System.Boolean UnityEngine.Material::HasProperty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m8611FACA6F9D9B2B5C3E92B6D93D2D514B443512 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
bool L_2 = Material_HasProperty_m901DE6C516A0D2C986B849C7B44F679AE21B8927(__this, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Int32 UnityEngine.Material::get_renderQueue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_get_renderQueue_mDEC48BD94C93FF5A04BC7190E4B5C56BB6E44140 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method)
{
typedef int32_t (*Material_get_renderQueue_mDEC48BD94C93FF5A04BC7190E4B5C56BB6E44140_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *);
static Material_get_renderQueue_mDEC48BD94C93FF5A04BC7190E4B5C56BB6E44140_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_get_renderQueue_mDEC48BD94C93FF5A04BC7190E4B5C56BB6E44140_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_renderQueue()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Material::set_renderQueue(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_renderQueue_m02A0C73EC4B9C9D2C2ABFFD777EBDA45C1E1BD4D (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Material_set_renderQueue_m02A0C73EC4B9C9D2C2ABFFD777EBDA45C1E1BD4D_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t);
static Material_set_renderQueue_m02A0C73EC4B9C9D2C2ABFFD777EBDA45C1E1BD4D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_set_renderQueue_m02A0C73EC4B9C9D2C2ABFFD777EBDA45C1E1BD4D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_renderQueue(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Material::EnableKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_m7466758182CBBC40134C9048CDF682DF46F32FA9 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___keyword0, const RuntimeMethod* method)
{
typedef void (*Material_EnableKeyword_m7466758182CBBC40134C9048CDF682DF46F32FA9_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, String_t*);
static Material_EnableKeyword_m7466758182CBBC40134C9048CDF682DF46F32FA9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_EnableKeyword_m7466758182CBBC40134C9048CDF682DF46F32FA9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::EnableKeyword(System.String)");
_il2cpp_icall_func(__this, ___keyword0);
}
// System.Void UnityEngine.Material::DisableKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableKeyword_m2ACBFC5D28ED46FF2CF5532F00D702FF62C02ED3 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___keyword0, const RuntimeMethod* method)
{
typedef void (*Material_DisableKeyword_m2ACBFC5D28ED46FF2CF5532F00D702FF62C02ED3_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, String_t*);
static Material_DisableKeyword_m2ACBFC5D28ED46FF2CF5532F00D702FF62C02ED3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_DisableKeyword_m2ACBFC5D28ED46FF2CF5532F00D702FF62C02ED3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::DisableKeyword(System.String)");
_il2cpp_icall_func(__this, ___keyword0);
}
// System.Boolean UnityEngine.Material::IsKeywordEnabled(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_IsKeywordEnabled_mABE55EDC028A2F95C34D9AE382ADBA9C0DC5B97A (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___keyword0, const RuntimeMethod* method)
{
typedef bool (*Material_IsKeywordEnabled_mABE55EDC028A2F95C34D9AE382ADBA9C0DC5B97A_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, String_t*);
static Material_IsKeywordEnabled_mABE55EDC028A2F95C34D9AE382ADBA9C0DC5B97A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_IsKeywordEnabled_mABE55EDC028A2F95C34D9AE382ADBA9C0DC5B97A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::IsKeywordEnabled(System.String)");
bool retVal = _il2cpp_icall_func(__this, ___keyword0);
return retVal;
}
// UnityEngine.MaterialGlobalIlluminationFlags UnityEngine.Material::get_globalIlluminationFlags()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_get_globalIlluminationFlags_m8BB45CE933E1CFC49BB0F0F46E428FAF13361504 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method)
{
typedef int32_t (*Material_get_globalIlluminationFlags_m8BB45CE933E1CFC49BB0F0F46E428FAF13361504_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *);
static Material_get_globalIlluminationFlags_m8BB45CE933E1CFC49BB0F0F46E428FAF13361504_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_get_globalIlluminationFlags_m8BB45CE933E1CFC49BB0F0F46E428FAF13361504_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_globalIlluminationFlags()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Material::set_globalIlluminationFlags(UnityEngine.MaterialGlobalIlluminationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_globalIlluminationFlags_m20C0201EB1CF367A93CE196E186AD784FA4D4F14 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Material_set_globalIlluminationFlags_m20C0201EB1CF367A93CE196E186AD784FA4D4F14_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t);
static Material_set_globalIlluminationFlags_m20C0201EB1CF367A93CE196E186AD784FA4D4F14_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_set_globalIlluminationFlags_m20C0201EB1CF367A93CE196E186AD784FA4D4F14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_globalIlluminationFlags(UnityEngine.MaterialGlobalIlluminationFlags)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.Material::get_doubleSidedGI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_get_doubleSidedGI_m764A82FDF44DC53C6759D71DDB2463212D9F72DD (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method)
{
typedef bool (*Material_get_doubleSidedGI_m764A82FDF44DC53C6759D71DDB2463212D9F72DD_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *);
static Material_get_doubleSidedGI_m764A82FDF44DC53C6759D71DDB2463212D9F72DD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_get_doubleSidedGI_m764A82FDF44DC53C6759D71DDB2463212D9F72DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_doubleSidedGI()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Material::set_doubleSidedGI(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_doubleSidedGI_m1216E118D46360F69CE42FFACD4AF44CBAD32B15 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Material_set_doubleSidedGI_m1216E118D46360F69CE42FFACD4AF44CBAD32B15_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, bool);
static Material_set_doubleSidedGI_m1216E118D46360F69CE42FFACD4AF44CBAD32B15_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_set_doubleSidedGI_m1216E118D46360F69CE42FFACD4AF44CBAD32B15_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_doubleSidedGI(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.Material::get_enableInstancing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_get_enableInstancing_mCB3E53889074239B33F840D28331AE8262B00E91 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method)
{
typedef bool (*Material_get_enableInstancing_mCB3E53889074239B33F840D28331AE8262B00E91_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *);
static Material_get_enableInstancing_mCB3E53889074239B33F840D28331AE8262B00E91_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_get_enableInstancing_mCB3E53889074239B33F840D28331AE8262B00E91_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_enableInstancing()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Material::set_enableInstancing(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_enableInstancing_m745D94DF21B9749DA7CFE42BAB3CBD05F614B81E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Material_set_enableInstancing_m745D94DF21B9749DA7CFE42BAB3CBD05F614B81E_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, bool);
static Material_set_enableInstancing_m745D94DF21B9749DA7CFE42BAB3CBD05F614B81E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_set_enableInstancing_m745D94DF21B9749DA7CFE42BAB3CBD05F614B81E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_enableInstancing(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.Material::get_passCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_get_passCount_m790A357C17FB4D829C479652B1B65BC15F73FBB1 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method)
{
typedef int32_t (*Material_get_passCount_m790A357C17FB4D829C479652B1B65BC15F73FBB1_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *);
static Material_get_passCount_m790A357C17FB4D829C479652B1B65BC15F73FBB1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_get_passCount_m790A357C17FB4D829C479652B1B65BC15F73FBB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_passCount()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Material::SetShaderPassEnabled(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetShaderPassEnabled_m301D004116C2DC9B9A63121CB15BEB7D14DB0F68 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___passName0, bool ___enabled1, const RuntimeMethod* method)
{
typedef void (*Material_SetShaderPassEnabled_m301D004116C2DC9B9A63121CB15BEB7D14DB0F68_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, String_t*, bool);
static Material_SetShaderPassEnabled_m301D004116C2DC9B9A63121CB15BEB7D14DB0F68_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetShaderPassEnabled_m301D004116C2DC9B9A63121CB15BEB7D14DB0F68_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetShaderPassEnabled(System.String,System.Boolean)");
_il2cpp_icall_func(__this, ___passName0, ___enabled1);
}
// System.Boolean UnityEngine.Material::GetShaderPassEnabled(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_GetShaderPassEnabled_mBB19A00FE5398F28B5340EB7C8D1BF122E9CDFB3 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___passName0, const RuntimeMethod* method)
{
typedef bool (*Material_GetShaderPassEnabled_mBB19A00FE5398F28B5340EB7C8D1BF122E9CDFB3_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, String_t*);
static Material_GetShaderPassEnabled_mBB19A00FE5398F28B5340EB7C8D1BF122E9CDFB3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetShaderPassEnabled_mBB19A00FE5398F28B5340EB7C8D1BF122E9CDFB3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetShaderPassEnabled(System.String)");
bool retVal = _il2cpp_icall_func(__this, ___passName0);
return retVal;
}
// System.String UnityEngine.Material::GetPassName(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetPassName_m429460022064237971866E6C22C6BAF7AA7CA845 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___pass0, const RuntimeMethod* method)
{
typedef String_t* (*Material_GetPassName_m429460022064237971866E6C22C6BAF7AA7CA845_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t);
static Material_GetPassName_m429460022064237971866E6C22C6BAF7AA7CA845_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetPassName_m429460022064237971866E6C22C6BAF7AA7CA845_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetPassName(System.Int32)");
String_t* retVal = _il2cpp_icall_func(__this, ___pass0);
return retVal;
}
// System.Int32 UnityEngine.Material::FindPass(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_FindPass_m2BE935C6343F0F5111CD5DDA8C3A8691BE044180 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___passName0, const RuntimeMethod* method)
{
typedef int32_t (*Material_FindPass_m2BE935C6343F0F5111CD5DDA8C3A8691BE044180_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, String_t*);
static Material_FindPass_m2BE935C6343F0F5111CD5DDA8C3A8691BE044180_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_FindPass_m2BE935C6343F0F5111CD5DDA8C3A8691BE044180_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::FindPass(System.String)");
int32_t retVal = _il2cpp_icall_func(__this, ___passName0);
return retVal;
}
// System.Void UnityEngine.Material::SetOverrideTag(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetOverrideTag_m773D4D6BE26AA7E1200C76571C6DABC4A53002DB (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___tag0, String_t* ___val1, const RuntimeMethod* method)
{
typedef void (*Material_SetOverrideTag_m773D4D6BE26AA7E1200C76571C6DABC4A53002DB_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, String_t*, String_t*);
static Material_SetOverrideTag_m773D4D6BE26AA7E1200C76571C6DABC4A53002DB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetOverrideTag_m773D4D6BE26AA7E1200C76571C6DABC4A53002DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetOverrideTag(System.String,System.String)");
_il2cpp_icall_func(__this, ___tag0, ___val1);
}
// System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTagImpl_m74481FC086405BAA8614AFCA56F9B13925B85A19 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___tag0, bool ___currentSubShaderOnly1, String_t* ___defaultValue2, const RuntimeMethod* method)
{
typedef String_t* (*Material_GetTagImpl_m74481FC086405BAA8614AFCA56F9B13925B85A19_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, String_t*, bool, String_t*);
static Material_GetTagImpl_m74481FC086405BAA8614AFCA56F9B13925B85A19_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetTagImpl_m74481FC086405BAA8614AFCA56F9B13925B85A19_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)");
String_t* retVal = _il2cpp_icall_func(__this, ___tag0, ___currentSubShaderOnly1, ___defaultValue2);
return retVal;
}
// System.String UnityEngine.Material::GetTag(System.String,System.Boolean,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTag_m718957E007771A729C627658C6B5A0F3AE99244C (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___tag0, bool ___searchFallbacks1, String_t* ___defaultValue2, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0 = ___tag0;
bool L_1 = ___searchFallbacks1;
String_t* L_2 = ___defaultValue2;
String_t* L_3 = Material_GetTagImpl_m74481FC086405BAA8614AFCA56F9B13925B85A19(__this, L_0, (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0), L_2, /*hidden argument*/NULL);
V_0 = L_3;
goto IL_0010;
}
IL_0010:
{
String_t* L_4 = V_0;
return L_4;
}
}
// System.String UnityEngine.Material::GetTag(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTag_m0BFC270775E697347173DD872D655B1F2C1FA131 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___tag0, bool ___searchFallbacks1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_GetTag_m0BFC270775E697347173DD872D655B1F2C1FA131_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
String_t* L_0 = ___tag0;
bool L_1 = ___searchFallbacks1;
String_t* L_2 = Material_GetTagImpl_m74481FC086405BAA8614AFCA56F9B13925B85A19(__this, L_0, (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0), _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
String_t* L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Material::Lerp(UnityEngine.Material,UnityEngine.Material,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_Lerp_m48C28B02B82EAC62B06165256564B311FE8802FD (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___start0, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___end1, float ___t2, const RuntimeMethod* method)
{
typedef void (*Material_Lerp_m48C28B02B82EAC62B06165256564B311FE8802FD_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, float);
static Material_Lerp_m48C28B02B82EAC62B06165256564B311FE8802FD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_Lerp_m48C28B02B82EAC62B06165256564B311FE8802FD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::Lerp(UnityEngine.Material,UnityEngine.Material,System.Single)");
_il2cpp_icall_func(__this, ___start0, ___end1, ___t2);
}
// System.Boolean UnityEngine.Material::SetPass(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_SetPass_m4BE0A8FCBF158C83522AA2F69118A2FE33683918 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___pass0, const RuntimeMethod* method)
{
typedef bool (*Material_SetPass_m4BE0A8FCBF158C83522AA2F69118A2FE33683918_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t);
static Material_SetPass_m4BE0A8FCBF158C83522AA2F69118A2FE33683918_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetPass_m4BE0A8FCBF158C83522AA2F69118A2FE33683918_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetPass(System.Int32)");
bool retVal = _il2cpp_icall_func(__this, ___pass0);
return retVal;
}
// System.Void UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CopyPropertiesFromMaterial_mC80A6EB2A756B079CEEDEBD5F03A36A6DD18227A (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___mat0, const RuntimeMethod* method)
{
typedef void (*Material_CopyPropertiesFromMaterial_mC80A6EB2A756B079CEEDEBD5F03A36A6DD18227A_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *);
static Material_CopyPropertiesFromMaterial_mC80A6EB2A756B079CEEDEBD5F03A36A6DD18227A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_CopyPropertiesFromMaterial_mC80A6EB2A756B079CEEDEBD5F03A36A6DD18227A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)");
_il2cpp_icall_func(__this, ___mat0);
}
// System.String[] UnityEngine.Material::GetShaderKeywords()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* Material_GetShaderKeywords_m786F6539953C2B890A0827715404D3508BFCF685 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method)
{
typedef StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* (*Material_GetShaderKeywords_m786F6539953C2B890A0827715404D3508BFCF685_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *);
static Material_GetShaderKeywords_m786F6539953C2B890A0827715404D3508BFCF685_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetShaderKeywords_m786F6539953C2B890A0827715404D3508BFCF685_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetShaderKeywords()");
StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Material::SetShaderKeywords(System.String[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetShaderKeywords_m32714E17C5D17AAE15927F89624416E14B044A82 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___names0, const RuntimeMethod* method)
{
typedef void (*Material_SetShaderKeywords_m32714E17C5D17AAE15927F89624416E14B044A82_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*);
static Material_SetShaderKeywords_m32714E17C5D17AAE15927F89624416E14B044A82_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetShaderKeywords_m32714E17C5D17AAE15927F89624416E14B044A82_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetShaderKeywords(System.String[])");
_il2cpp_icall_func(__this, ___names0);
}
// System.String[] UnityEngine.Material::get_shaderKeywords()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* Material_get_shaderKeywords_mF653034CC23EB4A65580BA4388F7258328C9C90C (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method)
{
StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* V_0 = NULL;
{
StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_0 = Material_GetShaderKeywords_m786F6539953C2B890A0827715404D3508BFCF685(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Material::set_shaderKeywords(System.String[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_shaderKeywords_m336EBA03D542BE657FEBDD62C7546568CD3081C9 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___value0, const RuntimeMethod* method)
{
{
StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_0 = ___value0;
Material_SetShaderKeywords_m32714E17C5D17AAE15927F89624416E14B044A82(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// System.Int32 UnityEngine.Material::ComputeCRC()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_ComputeCRC_mE22B08A446771A98DDC744742C6B24BC86CFEA74 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method)
{
typedef int32_t (*Material_ComputeCRC_mE22B08A446771A98DDC744742C6B24BC86CFEA74_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *);
static Material_ComputeCRC_mE22B08A446771A98DDC744742C6B24BC86CFEA74_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_ComputeCRC_mE22B08A446771A98DDC744742C6B24BC86CFEA74_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::ComputeCRC()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.String[] UnityEngine.Material::GetTexturePropertyNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* Material_GetTexturePropertyNames_mCF863B050B213FA4FA16395617ECE4A76B1A9835 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method)
{
typedef StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* (*Material_GetTexturePropertyNames_mCF863B050B213FA4FA16395617ECE4A76B1A9835_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *);
static Material_GetTexturePropertyNames_mCF863B050B213FA4FA16395617ECE4A76B1A9835_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetTexturePropertyNames_mCF863B050B213FA4FA16395617ECE4A76B1A9835_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTexturePropertyNames()");
StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Int32[] UnityEngine.Material::GetTexturePropertyNameIDs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* Material_GetTexturePropertyNameIDs_m48D0C3D9553534CD03E2E17B4DBB3F57E8D26149 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method)
{
typedef Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* (*Material_GetTexturePropertyNameIDs_m48D0C3D9553534CD03E2E17B4DBB3F57E8D26149_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *);
static Material_GetTexturePropertyNameIDs_m48D0C3D9553534CD03E2E17B4DBB3F57E8D26149_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetTexturePropertyNameIDs_m48D0C3D9553534CD03E2E17B4DBB3F57E8D26149_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTexturePropertyNameIDs()");
Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Material::GetTexturePropertyNamesInternal(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetTexturePropertyNamesInternal_m4B3C8464A437ADB50C5BD97AEFAC03837F2B5BC8 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, RuntimeObject * ___outNames0, const RuntimeMethod* method)
{
typedef void (*Material_GetTexturePropertyNamesInternal_m4B3C8464A437ADB50C5BD97AEFAC03837F2B5BC8_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, RuntimeObject *);
static Material_GetTexturePropertyNamesInternal_m4B3C8464A437ADB50C5BD97AEFAC03837F2B5BC8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetTexturePropertyNamesInternal_m4B3C8464A437ADB50C5BD97AEFAC03837F2B5BC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTexturePropertyNamesInternal(System.Object)");
_il2cpp_icall_func(__this, ___outNames0);
}
// System.Void UnityEngine.Material::GetTexturePropertyNameIDsInternal(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetTexturePropertyNameIDsInternal_mEE63AC3015A443983DECC97548BA2227BBA7F359 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, RuntimeObject * ___outNames0, const RuntimeMethod* method)
{
typedef void (*Material_GetTexturePropertyNameIDsInternal_mEE63AC3015A443983DECC97548BA2227BBA7F359_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, RuntimeObject *);
static Material_GetTexturePropertyNameIDsInternal_mEE63AC3015A443983DECC97548BA2227BBA7F359_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetTexturePropertyNameIDsInternal_mEE63AC3015A443983DECC97548BA2227BBA7F359_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTexturePropertyNameIDsInternal(System.Object)");
_il2cpp_icall_func(__this, ___outNames0);
}
// System.Void UnityEngine.Material::GetTexturePropertyNames(System.Collections.Generic.List`1<System.String>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetTexturePropertyNames_m2CA15F82FDD8631C10FF2B96A57FD468ECFB3527 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * ___outNames0, const RuntimeMethod* method)
{
{
List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * L_0 = ___outNames0;
Material_GetTexturePropertyNamesInternal_m4B3C8464A437ADB50C5BD97AEFAC03837F2B5BC8(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::GetTexturePropertyNameIDs(System.Collections.Generic.List`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetTexturePropertyNameIDs_m34FF0C128EE26F2F4C75D3329E3445C53BEF85AA (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___outNames0, const RuntimeMethod* method)
{
{
List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_0 = ___outNames0;
Material_GetTexturePropertyNameIDsInternal_mEE63AC3015A443983DECC97548BA2227BBA7F359(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_mFD6022220F625E704EC4F27691F496166E590094 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, float ___value1, const RuntimeMethod* method)
{
typedef void (*Material_SetFloatImpl_mFD6022220F625E704EC4F27691F496166E590094_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, float);
static Material_SetFloatImpl_mFD6022220F625E704EC4F27691F496166E590094_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetFloatImpl_mFD6022220F625E704EC4F27691F496166E590094_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)");
_il2cpp_icall_func(__this, ___name0, ___value1);
}
// System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_m0779CF8FCCFC298AAF42A9E9FF6503C9FDC43CFE (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___name0;
Material_SetColorImpl_Injected_mEE762DBD0B37ACA313061179B3CB767B59E4B0FB(__this, L_0, (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&___value1), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_mAC50A1E655FF577F6AEB3C67F14DAE7D1AA60C4B (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___name0;
Material_SetMatrixImpl_Injected_mD2486E408D7547B08CC36A2DE70520F97A68529C(__this, L_0, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___value1), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_mBCF204C1FAD811B00DBAE98847D6D533EE05B135 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___value1, const RuntimeMethod* method)
{
typedef void (*Material_SetTextureImpl_mBCF204C1FAD811B00DBAE98847D6D533EE05B135_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *);
static Material_SetTextureImpl_mBCF204C1FAD811B00DBAE98847D6D533EE05B135_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetTextureImpl_mBCF204C1FAD811B00DBAE98847D6D533EE05B135_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)");
_il2cpp_icall_func(__this, ___name0, ___value1);
}
// System.Void UnityEngine.Material::SetRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetRenderTextureImpl_m1716331E4D35E53EDEC8D06CA08F69EBEB49FD8E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___value1, int32_t ___element2, const RuntimeMethod* method)
{
typedef void (*Material_SetRenderTextureImpl_m1716331E4D35E53EDEC8D06CA08F69EBEB49FD8E_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
static Material_SetRenderTextureImpl_m1716331E4D35E53EDEC8D06CA08F69EBEB49FD8E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetRenderTextureImpl_m1716331E4D35E53EDEC8D06CA08F69EBEB49FD8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)");
_il2cpp_icall_func(__this, ___name0, ___value1, ___element2);
}
// System.Void UnityEngine.Material::SetBufferImpl(System.Int32,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetBufferImpl_m009669A2D3BD2561A902F7DE49C842F438F31DC9 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, const RuntimeMethod* method)
{
typedef void (*Material_SetBufferImpl_m009669A2D3BD2561A902F7DE49C842F438F31DC9_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 *);
static Material_SetBufferImpl_m009669A2D3BD2561A902F7DE49C842F438F31DC9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetBufferImpl_m009669A2D3BD2561A902F7DE49C842F438F31DC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetBufferImpl(System.Int32,UnityEngine.ComputeBuffer)");
_il2cpp_icall_func(__this, ___name0, ___value1);
}
// System.Void UnityEngine.Material::SetConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetConstantBufferImpl_m9C25A7CF0B38DDE1F6CD66C6DA43DAF8F1C4EE38 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method)
{
typedef void (*Material_SetConstantBufferImpl_m9C25A7CF0B38DDE1F6CD66C6DA43DAF8F1C4EE38_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 *, int32_t, int32_t);
static Material_SetConstantBufferImpl_m9C25A7CF0B38DDE1F6CD66C6DA43DAF8F1C4EE38_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetConstantBufferImpl_m9C25A7CF0B38DDE1F6CD66C6DA43DAF8F1C4EE38_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___name0, ___value1, ___offset2, ___size3);
}
// System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m7F4A1A6FE5D9EA1F5C90CD1476AB819C7BD7D4ED (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef float (*Material_GetFloatImpl_m7F4A1A6FE5D9EA1F5C90CD1476AB819C7BD7D4ED_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t);
static Material_GetFloatImpl_m7F4A1A6FE5D9EA1F5C90CD1476AB819C7BD7D4ED_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetFloatImpl_m7F4A1A6FE5D9EA1F5C90CD1476AB819C7BD7D4ED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFloatImpl(System.Int32)");
float retVal = _il2cpp_icall_func(__this, ___name0);
return retVal;
}
// UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Material_GetColorImpl_m46381ED49C354AEB9FEFCE5BF410A1909E867E76 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method)
{
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___name0;
Material_GetColorImpl_Injected_m22325A32C4B5AAEA791AED50195F66CDBAE93C82(__this, L_0, (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&V_0), /*hidden argument*/NULL);
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Material::GetMatrixImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Material_GetMatrixImpl_mB768AE1ABBCC46A8BB1F58BDD850CA6B553F3A0D (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method)
{
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___name0;
Material_GetMatrixImpl_Injected_m42181501EB254B8D21F950998CD679A39EBFC1FF(__this, L_0, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_0), /*hidden argument*/NULL);
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_1 = V_0;
return L_1;
}
}
// UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Material_GetTextureImpl_m19D8CE6C5701AC4B69A6D5354E08240DF6C036D2 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * (*Material_GetTextureImpl_m19D8CE6C5701AC4B69A6D5354E08240DF6C036D2_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t);
static Material_GetTextureImpl_m19D8CE6C5701AC4B69A6D5354E08240DF6C036D2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetTextureImpl_m19D8CE6C5701AC4B69A6D5354E08240DF6C036D2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTextureImpl(System.Int32)");
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * retVal = _il2cpp_icall_func(__this, ___name0);
return retVal;
}
// System.Void UnityEngine.Material::SetFloatArrayImpl(System.Int32,System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatArrayImpl_m80EEFAE52B5E5BC228134BE5B070DC6237A3CDE4 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
typedef void (*Material_SetFloatArrayImpl_m80EEFAE52B5E5BC228134BE5B070DC6237A3CDE4_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5*, int32_t);
static Material_SetFloatArrayImpl_m80EEFAE52B5E5BC228134BE5B070DC6237A3CDE4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetFloatArrayImpl_m80EEFAE52B5E5BC228134BE5B070DC6237A3CDE4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetFloatArrayImpl(System.Int32,System.Single[],System.Int32)");
_il2cpp_icall_func(__this, ___name0, ___values1, ___count2);
}
// System.Void UnityEngine.Material::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArrayImpl_mF499FA2995CA112EF3D8290C2B30E9D06A1ED2F9 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
typedef void (*Material_SetVectorArrayImpl_mF499FA2995CA112EF3D8290C2B30E9D06A1ED2F9_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66*, int32_t);
static Material_SetVectorArrayImpl_mF499FA2995CA112EF3D8290C2B30E9D06A1ED2F9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetVectorArrayImpl_mF499FA2995CA112EF3D8290C2B30E9D06A1ED2F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)");
_il2cpp_icall_func(__this, ___name0, ___values1, ___count2);
}
// System.Void UnityEngine.Material::SetColorArrayImpl(System.Int32,UnityEngine.Color[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorArrayImpl_mEC4C6D68484BC693CB5115BB0987FBD21FBBA195 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
typedef void (*Material_SetColorArrayImpl_mEC4C6D68484BC693CB5115BB0987FBD21FBBA195_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399*, int32_t);
static Material_SetColorArrayImpl_mEC4C6D68484BC693CB5115BB0987FBD21FBBA195_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetColorArrayImpl_mEC4C6D68484BC693CB5115BB0987FBD21FBBA195_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetColorArrayImpl(System.Int32,UnityEngine.Color[],System.Int32)");
_il2cpp_icall_func(__this, ___name0, ___values1, ___count2);
}
// System.Void UnityEngine.Material::SetMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArrayImpl_m2262E8F2DF3C21B212DE0E7603BF7B0FF86AC2EE (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
typedef void (*Material_SetMatrixArrayImpl_m2262E8F2DF3C21B212DE0E7603BF7B0FF86AC2EE_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9*, int32_t);
static Material_SetMatrixArrayImpl_m2262E8F2DF3C21B212DE0E7603BF7B0FF86AC2EE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetMatrixArrayImpl_m2262E8F2DF3C21B212DE0E7603BF7B0FF86AC2EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32)");
_il2cpp_icall_func(__this, ___name0, ___values1, ___count2);
}
// System.Single[] UnityEngine.Material::GetFloatArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* Material_GetFloatArrayImpl_m8C0878BD1356C08D7A1AA8003B711D222DA03FE7 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* (*Material_GetFloatArrayImpl_m8C0878BD1356C08D7A1AA8003B711D222DA03FE7_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t);
static Material_GetFloatArrayImpl_m8C0878BD1356C08D7A1AA8003B711D222DA03FE7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetFloatArrayImpl_m8C0878BD1356C08D7A1AA8003B711D222DA03FE7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFloatArrayImpl(System.Int32)");
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* retVal = _il2cpp_icall_func(__this, ___name0);
return retVal;
}
// UnityEngine.Vector4[] UnityEngine.Material::GetVectorArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* Material_GetVectorArrayImpl_m1701F9B243640072362E2F9997A0E759A5DE67DB (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* (*Material_GetVectorArrayImpl_m1701F9B243640072362E2F9997A0E759A5DE67DB_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t);
static Material_GetVectorArrayImpl_m1701F9B243640072362E2F9997A0E759A5DE67DB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetVectorArrayImpl_m1701F9B243640072362E2F9997A0E759A5DE67DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetVectorArrayImpl(System.Int32)");
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* retVal = _il2cpp_icall_func(__this, ___name0);
return retVal;
}
// UnityEngine.Color[] UnityEngine.Material::GetColorArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* Material_GetColorArrayImpl_mE7740EE7AC1DAC25C74BCD81C97084CFB4388FED (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* (*Material_GetColorArrayImpl_mE7740EE7AC1DAC25C74BCD81C97084CFB4388FED_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t);
static Material_GetColorArrayImpl_mE7740EE7AC1DAC25C74BCD81C97084CFB4388FED_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetColorArrayImpl_mE7740EE7AC1DAC25C74BCD81C97084CFB4388FED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetColorArrayImpl(System.Int32)");
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* retVal = _il2cpp_icall_func(__this, ___name0);
return retVal;
}
// UnityEngine.Matrix4x4[] UnityEngine.Material::GetMatrixArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* Material_GetMatrixArrayImpl_m48B3DB8C758B68519144CABE503697C684BE6091 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* (*Material_GetMatrixArrayImpl_m48B3DB8C758B68519144CABE503697C684BE6091_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t);
static Material_GetMatrixArrayImpl_m48B3DB8C758B68519144CABE503697C684BE6091_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetMatrixArrayImpl_m48B3DB8C758B68519144CABE503697C684BE6091_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetMatrixArrayImpl(System.Int32)");
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* retVal = _il2cpp_icall_func(__this, ___name0);
return retVal;
}
// System.Int32 UnityEngine.Material::GetFloatArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFloatArrayCountImpl_m580060E1D5467059B9599796B6301F6A251F8A03 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef int32_t (*Material_GetFloatArrayCountImpl_m580060E1D5467059B9599796B6301F6A251F8A03_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t);
static Material_GetFloatArrayCountImpl_m580060E1D5467059B9599796B6301F6A251F8A03_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetFloatArrayCountImpl_m580060E1D5467059B9599796B6301F6A251F8A03_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFloatArrayCountImpl(System.Int32)");
int32_t retVal = _il2cpp_icall_func(__this, ___name0);
return retVal;
}
// System.Int32 UnityEngine.Material::GetVectorArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetVectorArrayCountImpl_m8477A1307A8B39BD4DF79BF9658C940A3BD7FEBD (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef int32_t (*Material_GetVectorArrayCountImpl_m8477A1307A8B39BD4DF79BF9658C940A3BD7FEBD_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t);
static Material_GetVectorArrayCountImpl_m8477A1307A8B39BD4DF79BF9658C940A3BD7FEBD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetVectorArrayCountImpl_m8477A1307A8B39BD4DF79BF9658C940A3BD7FEBD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetVectorArrayCountImpl(System.Int32)");
int32_t retVal = _il2cpp_icall_func(__this, ___name0);
return retVal;
}
// System.Int32 UnityEngine.Material::GetColorArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetColorArrayCountImpl_m48D8D79A3C0B191EE2167E5C16A6E7AB0FEA3D2D (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef int32_t (*Material_GetColorArrayCountImpl_m48D8D79A3C0B191EE2167E5C16A6E7AB0FEA3D2D_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t);
static Material_GetColorArrayCountImpl_m48D8D79A3C0B191EE2167E5C16A6E7AB0FEA3D2D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetColorArrayCountImpl_m48D8D79A3C0B191EE2167E5C16A6E7AB0FEA3D2D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetColorArrayCountImpl(System.Int32)");
int32_t retVal = _il2cpp_icall_func(__this, ___name0);
return retVal;
}
// System.Int32 UnityEngine.Material::GetMatrixArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetMatrixArrayCountImpl_m5E9AFA151CA70F349A7349F4B9B526C5DB3D827F (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef int32_t (*Material_GetMatrixArrayCountImpl_m5E9AFA151CA70F349A7349F4B9B526C5DB3D827F_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t);
static Material_GetMatrixArrayCountImpl_m5E9AFA151CA70F349A7349F4B9B526C5DB3D827F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetMatrixArrayCountImpl_m5E9AFA151CA70F349A7349F4B9B526C5DB3D827F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetMatrixArrayCountImpl(System.Int32)");
int32_t retVal = _il2cpp_icall_func(__this, ___name0);
return retVal;
}
// System.Void UnityEngine.Material::ExtractFloatArrayImpl(System.Int32,System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractFloatArrayImpl_mAE47B7521571D9BCCF9EA757D53CBDC40E636652 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___val1, const RuntimeMethod* method)
{
typedef void (*Material_ExtractFloatArrayImpl_mAE47B7521571D9BCCF9EA757D53CBDC40E636652_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5*);
static Material_ExtractFloatArrayImpl_mAE47B7521571D9BCCF9EA757D53CBDC40E636652_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_ExtractFloatArrayImpl_mAE47B7521571D9BCCF9EA757D53CBDC40E636652_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::ExtractFloatArrayImpl(System.Int32,System.Single[])");
_il2cpp_icall_func(__this, ___name0, ___val1);
}
// System.Void UnityEngine.Material::ExtractVectorArrayImpl(System.Int32,UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractVectorArrayImpl_mBF17D3010B08179139F7E82B158E8B8EC03A30EF (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ___val1, const RuntimeMethod* method)
{
typedef void (*Material_ExtractVectorArrayImpl_mBF17D3010B08179139F7E82B158E8B8EC03A30EF_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66*);
static Material_ExtractVectorArrayImpl_mBF17D3010B08179139F7E82B158E8B8EC03A30EF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_ExtractVectorArrayImpl_mBF17D3010B08179139F7E82B158E8B8EC03A30EF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::ExtractVectorArrayImpl(System.Int32,UnityEngine.Vector4[])");
_il2cpp_icall_func(__this, ___name0, ___val1);
}
// System.Void UnityEngine.Material::ExtractColorArrayImpl(System.Int32,UnityEngine.Color[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractColorArrayImpl_m92D16498F69C0D18FC2EAAD10EEBF2940D0B6108 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ___val1, const RuntimeMethod* method)
{
typedef void (*Material_ExtractColorArrayImpl_m92D16498F69C0D18FC2EAAD10EEBF2940D0B6108_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399*);
static Material_ExtractColorArrayImpl_m92D16498F69C0D18FC2EAAD10EEBF2940D0B6108_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_ExtractColorArrayImpl_m92D16498F69C0D18FC2EAAD10EEBF2940D0B6108_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::ExtractColorArrayImpl(System.Int32,UnityEngine.Color[])");
_il2cpp_icall_func(__this, ___name0, ___val1);
}
// System.Void UnityEngine.Material::ExtractMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractMatrixArrayImpl_m6F51ADC11CF4032A05ACA177180C1087FCAD0834 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ___val1, const RuntimeMethod* method)
{
typedef void (*Material_ExtractMatrixArrayImpl_m6F51ADC11CF4032A05ACA177180C1087FCAD0834_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9*);
static Material_ExtractMatrixArrayImpl_m6F51ADC11CF4032A05ACA177180C1087FCAD0834_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_ExtractMatrixArrayImpl_m6F51ADC11CF4032A05ACA177180C1087FCAD0834_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::ExtractMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[])");
_il2cpp_icall_func(__this, ___name0, ___val1);
}
// UnityEngine.Vector4 UnityEngine.Material::GetTextureScaleAndOffsetImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Material_GetTextureScaleAndOffsetImpl_m8946BA8A9E6F974315DBFBAAC9A152BDCA65F3E1 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, const RuntimeMethod* method)
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___name0;
Material_GetTextureScaleAndOffsetImpl_Injected_m5DDD8AB08DCF6A52415FB8D76A089CC886425E54(__this, L_0, (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), /*hidden argument*/NULL);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Material::SetTextureOffsetImpl(System.Int32,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffsetImpl_mFA6B03949317E27AA65014030ABE8CA79350FE45 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___offset1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___name0;
Material_SetTextureOffsetImpl_Injected_m85850F975A45BBB3AEA145C52309FC7CB82CDF64(__this, L_0, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&___offset1), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTextureScaleImpl(System.Int32,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_mB4BD14FA7A283ACD618A139F0A28D44BE299A89E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___scale1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___name0;
Material_SetTextureScaleImpl_Injected_m44A1C509E1EA40BFAFA82C7449EC21E6D39E8BF9(__this, L_0, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&___scale1), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetFloatArray(System.Int32,System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatArray_m62969A8282FA26EBA3996A5F9B752761A9C4E096 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_SetFloatArray_m62969A8282FA26EBA3996A5F9B752761A9C4E096_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_0 = ___values1;
V_0 = (bool)((((RuntimeObject*)(SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteral048B0CB1B94379C74E7E8C8EDE496E3EDBEA3386, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Material_SetFloatArray_m62969A8282FA26EBA3996A5F9B752761A9C4E096_RuntimeMethod_var);
}
IL_0014:
{
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_3 = ___values1;
NullCheck(L_3);
V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0028;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_5 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_5, _stringLiteral713B2D8D54AF9939A7F37A46B27B5814313F1F5E, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, Material_SetFloatArray_m62969A8282FA26EBA3996A5F9B752761A9C4E096_RuntimeMethod_var);
}
IL_0028:
{
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_6 = ___values1;
NullCheck(L_6);
int32_t L_7 = ___count2;
V_2 = (bool)((((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))))) < ((int32_t)L_7))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_003d;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_9 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_9, _stringLiteralFF4B9F7DF0427C1EB1FAD117C889234A0314B61E, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, Material_SetFloatArray_m62969A8282FA26EBA3996A5F9B752761A9C4E096_RuntimeMethod_var);
}
IL_003d:
{
int32_t L_10 = ___name0;
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_11 = ___values1;
int32_t L_12 = ___count2;
Material_SetFloatArrayImpl_m80EEFAE52B5E5BC228134BE5B070DC6237A3CDE4(__this, L_10, L_11, L_12, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArray_m49BD5611E6A2E24B2DB4C69219F7F53739EB413C (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_SetVectorArray_m49BD5611E6A2E24B2DB4C69219F7F53739EB413C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_0 = ___values1;
V_0 = (bool)((((RuntimeObject*)(Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteral048B0CB1B94379C74E7E8C8EDE496E3EDBEA3386, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Material_SetVectorArray_m49BD5611E6A2E24B2DB4C69219F7F53739EB413C_RuntimeMethod_var);
}
IL_0014:
{
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_3 = ___values1;
NullCheck(L_3);
V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0028;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_5 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_5, _stringLiteral713B2D8D54AF9939A7F37A46B27B5814313F1F5E, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, Material_SetVectorArray_m49BD5611E6A2E24B2DB4C69219F7F53739EB413C_RuntimeMethod_var);
}
IL_0028:
{
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_6 = ___values1;
NullCheck(L_6);
int32_t L_7 = ___count2;
V_2 = (bool)((((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))))) < ((int32_t)L_7))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_003d;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_9 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_9, _stringLiteralFF4B9F7DF0427C1EB1FAD117C889234A0314B61E, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, Material_SetVectorArray_m49BD5611E6A2E24B2DB4C69219F7F53739EB413C_RuntimeMethod_var);
}
IL_003d:
{
int32_t L_10 = ___name0;
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_11 = ___values1;
int32_t L_12 = ___count2;
Material_SetVectorArrayImpl_mF499FA2995CA112EF3D8290C2B30E9D06A1ED2F9(__this, L_10, L_11, L_12, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetColorArray(System.Int32,UnityEngine.Color[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorArray_m1E9237B662CEA4C70825E4FA36B14B79D627FB51 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_SetColorArray_m1E9237B662CEA4C70825E4FA36B14B79D627FB51_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_0 = ___values1;
V_0 = (bool)((((RuntimeObject*)(ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteral048B0CB1B94379C74E7E8C8EDE496E3EDBEA3386, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Material_SetColorArray_m1E9237B662CEA4C70825E4FA36B14B79D627FB51_RuntimeMethod_var);
}
IL_0014:
{
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_3 = ___values1;
NullCheck(L_3);
V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0028;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_5 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_5, _stringLiteral713B2D8D54AF9939A7F37A46B27B5814313F1F5E, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, Material_SetColorArray_m1E9237B662CEA4C70825E4FA36B14B79D627FB51_RuntimeMethod_var);
}
IL_0028:
{
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_6 = ___values1;
NullCheck(L_6);
int32_t L_7 = ___count2;
V_2 = (bool)((((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))))) < ((int32_t)L_7))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_003d;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_9 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_9, _stringLiteralFF4B9F7DF0427C1EB1FAD117C889234A0314B61E, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, Material_SetColorArray_m1E9237B662CEA4C70825E4FA36B14B79D627FB51_RuntimeMethod_var);
}
IL_003d:
{
int32_t L_10 = ___name0;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_11 = ___values1;
int32_t L_12 = ___count2;
Material_SetColorArrayImpl_mEC4C6D68484BC693CB5115BB0987FBD21FBBA195(__this, L_10, L_11, L_12, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetMatrixArray(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_mCFAFBCE28D08046FF2168DEE36A6A68FB184A17C (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_SetMatrixArray_mCFAFBCE28D08046FF2168DEE36A6A68FB184A17C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_0 = ___values1;
V_0 = (bool)((((RuntimeObject*)(Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteral048B0CB1B94379C74E7E8C8EDE496E3EDBEA3386, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Material_SetMatrixArray_mCFAFBCE28D08046FF2168DEE36A6A68FB184A17C_RuntimeMethod_var);
}
IL_0014:
{
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_3 = ___values1;
NullCheck(L_3);
V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0028;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_5 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_5, _stringLiteral713B2D8D54AF9939A7F37A46B27B5814313F1F5E, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, Material_SetMatrixArray_mCFAFBCE28D08046FF2168DEE36A6A68FB184A17C_RuntimeMethod_var);
}
IL_0028:
{
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_6 = ___values1;
NullCheck(L_6);
int32_t L_7 = ___count2;
V_2 = (bool)((((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))))) < ((int32_t)L_7))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_003d;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_9 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_9, _stringLiteralFF4B9F7DF0427C1EB1FAD117C889234A0314B61E, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, Material_SetMatrixArray_mCFAFBCE28D08046FF2168DEE36A6A68FB184A17C_RuntimeMethod_var);
}
IL_003d:
{
int32_t L_10 = ___name0;
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_11 = ___values1;
int32_t L_12 = ___count2;
Material_SetMatrixArrayImpl_m2262E8F2DF3C21B212DE0E7603BF7B0FF86AC2EE(__this, L_10, L_11, L_12, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::ExtractFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractFloatArray_m196AFA3A023BC2B19D2624C12B01DD833D4DE2B6 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_ExtractFloatArray_m196AFA3A023BC2B19D2624C12B01DD833D4DE2B6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
{
List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_0 = ___values1;
V_1 = (bool)((((RuntimeObject*)(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteral048B0CB1B94379C74E7E8C8EDE496E3EDBEA3386, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Material_ExtractFloatArray_m196AFA3A023BC2B19D2624C12B01DD833D4DE2B6_RuntimeMethod_var);
}
IL_0014:
{
List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_3 = ___values1;
NullCheck(L_3);
List_1_Clear_m7A6A9BAD5EF8E7FBE10C04F1126906FC03DCDA91(L_3, /*hidden argument*/List_1_Clear_m7A6A9BAD5EF8E7FBE10C04F1126906FC03DCDA91_RuntimeMethod_var);
int32_t L_4 = ___name0;
int32_t L_5 = Material_GetFloatArrayCountImpl_m580060E1D5467059B9599796B6301F6A251F8A03(__this, L_4, /*hidden argument*/NULL);
V_0 = L_5;
int32_t L_6 = V_0;
V_2 = (bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0048;
}
}
{
List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_8 = ___values1;
int32_t L_9 = V_0;
NoAllocHelpers_EnsureListElemCount_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6D9ED231ED0447A2F052150AB0D941F42DBAC768(L_8, L_9, /*hidden argument*/NoAllocHelpers_EnsureListElemCount_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6D9ED231ED0447A2F052150AB0D941F42DBAC768_RuntimeMethod_var);
int32_t L_10 = ___name0;
List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_11 = ___values1;
RuntimeArray * L_12 = NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC(L_11, /*hidden argument*/NULL);
Material_ExtractFloatArrayImpl_mAE47B7521571D9BCCF9EA757D53CBDC40E636652(__this, L_10, ((SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5*)Castclass((RuntimeObject*)L_12, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
}
IL_0048:
{
return;
}
}
// System.Void UnityEngine.Material::ExtractVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractVectorArray_m170AA9CDBB231199910B0C75B69A4E6126E2E64D (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_ExtractVectorArray_m170AA9CDBB231199910B0C75B69A4E6126E2E64D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
{
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_0 = ___values1;
V_1 = (bool)((((RuntimeObject*)(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteral048B0CB1B94379C74E7E8C8EDE496E3EDBEA3386, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Material_ExtractVectorArray_m170AA9CDBB231199910B0C75B69A4E6126E2E64D_RuntimeMethod_var);
}
IL_0014:
{
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_3 = ___values1;
NullCheck(L_3);
List_1_Clear_m3FD4CE348D6810CBC5473E2C6F6B541208A7C490(L_3, /*hidden argument*/List_1_Clear_m3FD4CE348D6810CBC5473E2C6F6B541208A7C490_RuntimeMethod_var);
int32_t L_4 = ___name0;
int32_t L_5 = Material_GetVectorArrayCountImpl_m8477A1307A8B39BD4DF79BF9658C940A3BD7FEBD(__this, L_4, /*hidden argument*/NULL);
V_0 = L_5;
int32_t L_6 = V_0;
V_2 = (bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0048;
}
}
{
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_8 = ___values1;
int32_t L_9 = V_0;
NoAllocHelpers_EnsureListElemCount_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mF7355DD431B97E496368803405C5B38ECFEFD21B(L_8, L_9, /*hidden argument*/NoAllocHelpers_EnsureListElemCount_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mF7355DD431B97E496368803405C5B38ECFEFD21B_RuntimeMethod_var);
int32_t L_10 = ___name0;
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_11 = ___values1;
RuntimeArray * L_12 = NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC(L_11, /*hidden argument*/NULL);
Material_ExtractVectorArrayImpl_mBF17D3010B08179139F7E82B158E8B8EC03A30EF(__this, L_10, ((Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66*)Castclass((RuntimeObject*)L_12, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
}
IL_0048:
{
return;
}
}
// System.Void UnityEngine.Material::ExtractColorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Color>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractColorArray_m5E3EA1DD4DF054838FCDD3F37DE83D6DEC12C0C7 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_ExtractColorArray_m5E3EA1DD4DF054838FCDD3F37DE83D6DEC12C0C7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
{
List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * L_0 = ___values1;
V_1 = (bool)((((RuntimeObject*)(List_1_t58F16637E97A6CB82317080828F7A4783F007FBB *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteral048B0CB1B94379C74E7E8C8EDE496E3EDBEA3386, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Material_ExtractColorArray_m5E3EA1DD4DF054838FCDD3F37DE83D6DEC12C0C7_RuntimeMethod_var);
}
IL_0014:
{
List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * L_3 = ___values1;
NullCheck(L_3);
List_1_Clear_m032422734A33EA9073B0C3B16628ED9A7B93CF9A(L_3, /*hidden argument*/List_1_Clear_m032422734A33EA9073B0C3B16628ED9A7B93CF9A_RuntimeMethod_var);
int32_t L_4 = ___name0;
int32_t L_5 = Material_GetColorArrayCountImpl_m48D8D79A3C0B191EE2167E5C16A6E7AB0FEA3D2D(__this, L_4, /*hidden argument*/NULL);
V_0 = L_5;
int32_t L_6 = V_0;
V_2 = (bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0048;
}
}
{
List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * L_8 = ___values1;
int32_t L_9 = V_0;
NoAllocHelpers_EnsureListElemCount_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mE120F6A9ABBFA8D89788F1ECF50C77E8ACC3B840(L_8, L_9, /*hidden argument*/NoAllocHelpers_EnsureListElemCount_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mE120F6A9ABBFA8D89788F1ECF50C77E8ACC3B840_RuntimeMethod_var);
int32_t L_10 = ___name0;
List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * L_11 = ___values1;
RuntimeArray * L_12 = NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC(L_11, /*hidden argument*/NULL);
Material_ExtractColorArrayImpl_m92D16498F69C0D18FC2EAAD10EEBF2940D0B6108(__this, L_10, ((ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399*)Castclass((RuntimeObject*)L_12, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
}
IL_0048:
{
return;
}
}
// System.Void UnityEngine.Material::ExtractMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractMatrixArray_m8FE94720CB4F520050B85B54E78FD0B841429232 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_ExtractMatrixArray_m8FE94720CB4F520050B85B54E78FD0B841429232_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
{
List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_0 = ___values1;
V_1 = (bool)((((RuntimeObject*)(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteral048B0CB1B94379C74E7E8C8EDE496E3EDBEA3386, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Material_ExtractMatrixArray_m8FE94720CB4F520050B85B54E78FD0B841429232_RuntimeMethod_var);
}
IL_0014:
{
List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_3 = ___values1;
NullCheck(L_3);
List_1_Clear_mC05DE67185C975DC5AB71B458A6B9BF78C87AE19(L_3, /*hidden argument*/List_1_Clear_mC05DE67185C975DC5AB71B458A6B9BF78C87AE19_RuntimeMethod_var);
int32_t L_4 = ___name0;
int32_t L_5 = Material_GetMatrixArrayCountImpl_m5E9AFA151CA70F349A7349F4B9B526C5DB3D827F(__this, L_4, /*hidden argument*/NULL);
V_0 = L_5;
int32_t L_6 = V_0;
V_2 = (bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0048;
}
}
{
List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_8 = ___values1;
int32_t L_9 = V_0;
NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m517B8B565800DD04CDDF3D371982901CA30989A7(L_8, L_9, /*hidden argument*/NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m517B8B565800DD04CDDF3D371982901CA30989A7_RuntimeMethod_var);
int32_t L_10 = ___name0;
List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_11 = ___values1;
RuntimeArray * L_12 = NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC(L_11, /*hidden argument*/NULL);
Material_ExtractMatrixArrayImpl_m6F51ADC11CF4032A05ACA177180C1087FCAD0834(__this, L_10, ((Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9*)Castclass((RuntimeObject*)L_12, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
}
IL_0048:
{
return;
}
}
// System.Void UnityEngine.Material::SetFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_m4B7D3FAA00D20BCB3C487E72B7E4B2691D5ECAD2 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
float L_2 = ___value1;
Material_SetFloatImpl_mFD6022220F625E704EC4F27691F496166E590094(__this, L_1, L_2, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_mC2FDDF0798373DEE6BBA9B9FFFE03EC3CFB9BF47 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
float L_1 = ___value1;
Material_SetFloatImpl_mFD6022220F625E704EC4F27691F496166E590094(__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetInt(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInt_m1FCBDBB985E6A299AE11C3D8AF29BB4D7C7DF278 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
int32_t L_2 = ___value1;
Material_SetFloatImpl_mFD6022220F625E704EC4F27691F496166E590094(__this, L_1, (((float)((float)L_2))), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetInt(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInt_m8D3776E4EF0DFA2A278B456F40741E07D83508CD (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
int32_t L_1 = ___value1;
Material_SetFloatImpl_mFD6022220F625E704EC4F27691F496166E590094(__this, L_0, (((float)((float)L_1))), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_mB91EF8CAC3AB3B39D2535BF9F7FECECF3EC2161C (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_2 = ___value1;
Material_SetColorImpl_m0779CF8FCCFC298AAF42A9E9FF6503C9FDC43CFE(__this, L_1, L_2, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m48FBB701F6177B367EDFAC6BE896D183EF640725 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = ___value1;
Material_SetColorImpl_m0779CF8FCCFC298AAF42A9E9FF6503C9FDC43CFE(__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetVector(System.String,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_m6FC2CC4EBE6C45D48D8B9164148A0CB3124335EC (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2 = ___value1;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_3 = Color_op_Implicit_m51CEC50D37ABC484073AECE7EB958B414F2B6E7B(L_2, /*hidden argument*/NULL);
Material_SetColorImpl_m0779CF8FCCFC298AAF42A9E9FF6503C9FDC43CFE(__this, L_1, L_3, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_m95B7CB07B91F004B4DD9DB5DFA5146472737B8EA (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = ___value1;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_2 = Color_op_Implicit_m51CEC50D37ABC484073AECE7EB958B414F2B6E7B(L_1, /*hidden argument*/NULL);
Material_SetColorImpl_m0779CF8FCCFC298AAF42A9E9FF6503C9FDC43CFE(__this, L_0, L_2, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetMatrix(System.String,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrix_mE3D3FA75DA02FED1B97E2BECA258F45399715764 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_2 = ___value1;
Material_SetMatrixImpl_mAC50A1E655FF577F6AEB3C67F14DAE7D1AA60C4B(__this, L_1, L_2, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetMatrix(System.Int32,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrix_m6C552C454B30BA42F5972F65403B2EED62D68D81 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_1 = ___value1;
Material_SetMatrixImpl_mAC50A1E655FF577F6AEB3C67F14DAE7D1AA60C4B(__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mAA0F00FACFE40CFE4BE28A11162E5EEFCC5F5A61 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_2 = ___value1;
Material_SetTextureImpl_mBCF204C1FAD811B00DBAE98847D6D533EE05B135(__this, L_1, L_2, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m4FFF0B403A64253B83534701104F017840142ACA (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_1 = ___value1;
Material_SetTextureImpl_mBCF204C1FAD811B00DBAE98847D6D533EE05B135(__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mBB98BDF71749072D53B4A6426C23335EAF30987D (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___value1, int32_t ___element2, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_2 = ___value1;
int32_t L_3 = ___element2;
Material_SetRenderTextureImpl_m1716331E4D35E53EDEC8D06CA08F69EBEB49FD8E(__this, L_1, L_2, L_3, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m5F70C70649242D4DA11A933421638BBC45A721D5 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___value1, int32_t ___element2, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_1 = ___value1;
int32_t L_2 = ___element2;
Material_SetRenderTextureImpl_m1716331E4D35E53EDEC8D06CA08F69EBEB49FD8E(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetBuffer(System.String,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetBuffer_mD6D6FCAB0A0EB5BEB3A40672198D858670E57A5C (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * L_2 = ___value1;
Material_SetBufferImpl_m009669A2D3BD2561A902F7DE49C842F438F31DC9(__this, L_1, L_2, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetBuffer(System.Int32,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetBuffer_m9597D87FEE583129ECB9380D03FF76051A2C99BE (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * L_1 = ___value1;
Material_SetBufferImpl_m009669A2D3BD2561A902F7DE49C842F438F31DC9(__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetConstantBuffer(System.String,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetConstantBuffer_mAA20E3E0FF3C045A8F6337FA6C1D8A2503DF069A (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * L_2 = ___value1;
int32_t L_3 = ___offset2;
int32_t L_4 = ___size3;
Material_SetConstantBufferImpl_m9C25A7CF0B38DDE1F6CD66C6DA43DAF8F1C4EE38(__this, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetConstantBuffer(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetConstantBuffer_m71B4947519DE0A36AC849D062D16FDF1BB47F5BD (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * L_1 = ___value1;
int32_t L_2 = ___offset2;
int32_t L_3 = ___size3;
Material_SetConstantBufferImpl_m9C25A7CF0B38DDE1F6CD66C6DA43DAF8F1C4EE38(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetFloatArray(System.String,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatArray_m20E65D81B203E7BDACC5AE46A4945330419A5A19 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_SetFloatArray_m20E65D81B203E7BDACC5AE46A4945330419A5A19_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_2 = ___values1;
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_3 = NoAllocHelpers_ExtractArrayFromListT_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6A40D1586BD6FFF3EE7AF506752D6D080C3A0C13(L_2, /*hidden argument*/NoAllocHelpers_ExtractArrayFromListT_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6A40D1586BD6FFF3EE7AF506752D6D080C3A0C13_RuntimeMethod_var);
List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_4 = ___values1;
NullCheck(L_4);
int32_t L_5 = List_1_get_Count_m391A32788F0F745AE2F7B12AF376D1B54FFE911E_inline(L_4, /*hidden argument*/List_1_get_Count_m391A32788F0F745AE2F7B12AF376D1B54FFE911E_RuntimeMethod_var);
Material_SetFloatArray_m62969A8282FA26EBA3996A5F9B752761A9C4E096(__this, L_1, L_3, L_5, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatArray_m5D9D21D6ADC910228EC58E272E7EAECEF54F0EF8 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_SetFloatArray_m5D9D21D6ADC910228EC58E272E7EAECEF54F0EF8_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___nameID0;
List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_1 = ___values1;
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_2 = NoAllocHelpers_ExtractArrayFromListT_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6A40D1586BD6FFF3EE7AF506752D6D080C3A0C13(L_1, /*hidden argument*/NoAllocHelpers_ExtractArrayFromListT_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6A40D1586BD6FFF3EE7AF506752D6D080C3A0C13_RuntimeMethod_var);
List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_3 = ___values1;
NullCheck(L_3);
int32_t L_4 = List_1_get_Count_m391A32788F0F745AE2F7B12AF376D1B54FFE911E_inline(L_3, /*hidden argument*/List_1_get_Count_m391A32788F0F745AE2F7B12AF376D1B54FFE911E_RuntimeMethod_var);
Material_SetFloatArray_m62969A8282FA26EBA3996A5F9B752761A9C4E096(__this, L_0, L_2, L_4, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetFloatArray(System.String,System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatArray_m826883FAC1B827A065735E70E7B6A706BCE695FA (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_2 = ___values1;
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_3 = ___values1;
NullCheck(L_3);
Material_SetFloatArray_m62969A8282FA26EBA3996A5F9B752761A9C4E096(__this, L_1, L_2, (((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetFloatArray(System.Int32,System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatArray_m03E524B5B1CA096EEC2B0404AE61B7F4F5FACF3C (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_1 = ___values1;
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_2 = ___values1;
NullCheck(L_2);
Material_SetFloatArray_m62969A8282FA26EBA3996A5F9B752761A9C4E096(__this, L_0, L_1, (((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length)))), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetColorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Color>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorArray_m76B75E0F814FF7BEBF2436D62F30D27F1B1AB118 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_SetColorArray_m76B75E0F814FF7BEBF2436D62F30D27F1B1AB118_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * L_2 = ___values1;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_3 = NoAllocHelpers_ExtractArrayFromListT_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mA81D60314AB0FD56244B37CCC83DF5338642713F(L_2, /*hidden argument*/NoAllocHelpers_ExtractArrayFromListT_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mA81D60314AB0FD56244B37CCC83DF5338642713F_RuntimeMethod_var);
List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * L_4 = ___values1;
NullCheck(L_4);
int32_t L_5 = List_1_get_Count_mC244965E268DB0FB90E7B992EBEDF22D21CF9500_inline(L_4, /*hidden argument*/List_1_get_Count_mC244965E268DB0FB90E7B992EBEDF22D21CF9500_RuntimeMethod_var);
Material_SetColorArray_m1E9237B662CEA4C70825E4FA36B14B79D627FB51(__this, L_1, L_3, L_5, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetColorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Color>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorArray_mE1CF05ACE8AC659BC701181F1A9EF924D224E373 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_SetColorArray_mE1CF05ACE8AC659BC701181F1A9EF924D224E373_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___nameID0;
List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * L_1 = ___values1;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_2 = NoAllocHelpers_ExtractArrayFromListT_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mA81D60314AB0FD56244B37CCC83DF5338642713F(L_1, /*hidden argument*/NoAllocHelpers_ExtractArrayFromListT_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mA81D60314AB0FD56244B37CCC83DF5338642713F_RuntimeMethod_var);
List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * L_3 = ___values1;
NullCheck(L_3);
int32_t L_4 = List_1_get_Count_mC244965E268DB0FB90E7B992EBEDF22D21CF9500_inline(L_3, /*hidden argument*/List_1_get_Count_mC244965E268DB0FB90E7B992EBEDF22D21CF9500_RuntimeMethod_var);
Material_SetColorArray_m1E9237B662CEA4C70825E4FA36B14B79D627FB51(__this, L_0, L_2, L_4, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetColorArray(System.String,UnityEngine.Color[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorArray_m0C7FB3A0F21A1DCD4EEFE47B504AD10D21D005C0 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_2 = ___values1;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_3 = ___values1;
NullCheck(L_3);
Material_SetColorArray_m1E9237B662CEA4C70825E4FA36B14B79D627FB51(__this, L_1, L_2, (((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetColorArray(System.Int32,UnityEngine.Color[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorArray_mF8B250D1A05705B6781DC7725A977A94D28C2AFA (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_1 = ___values1;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_2 = ___values1;
NullCheck(L_2);
Material_SetColorArray_m1E9237B662CEA4C70825E4FA36B14B79D627FB51(__this, L_0, L_1, (((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length)))), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetVectorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArray_mC73E3C65E0CF82746C9BECC0376522F0722DC178 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_SetVectorArray_mC73E3C65E0CF82746C9BECC0376522F0722DC178_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_2 = ___values1;
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_3 = NoAllocHelpers_ExtractArrayFromListT_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m853C6F703156A3DD8E35F6F207655A277145623B(L_2, /*hidden argument*/NoAllocHelpers_ExtractArrayFromListT_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m853C6F703156A3DD8E35F6F207655A277145623B_RuntimeMethod_var);
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_4 = ___values1;
NullCheck(L_4);
int32_t L_5 = List_1_get_Count_m83123296A90C01EF11066F33AA07B6F8888A05E4_inline(L_4, /*hidden argument*/List_1_get_Count_m83123296A90C01EF11066F33AA07B6F8888A05E4_RuntimeMethod_var);
Material_SetVectorArray_m49BD5611E6A2E24B2DB4C69219F7F53739EB413C(__this, L_1, L_3, L_5, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArray_mC1CC338EA86D2D80606CE3B9DC58E2CC415788F2 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_SetVectorArray_mC1CC338EA86D2D80606CE3B9DC58E2CC415788F2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___nameID0;
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_1 = ___values1;
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_2 = NoAllocHelpers_ExtractArrayFromListT_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m853C6F703156A3DD8E35F6F207655A277145623B(L_1, /*hidden argument*/NoAllocHelpers_ExtractArrayFromListT_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m853C6F703156A3DD8E35F6F207655A277145623B_RuntimeMethod_var);
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_3 = ___values1;
NullCheck(L_3);
int32_t L_4 = List_1_get_Count_m83123296A90C01EF11066F33AA07B6F8888A05E4_inline(L_3, /*hidden argument*/List_1_get_Count_m83123296A90C01EF11066F33AA07B6F8888A05E4_RuntimeMethod_var);
Material_SetVectorArray_m49BD5611E6A2E24B2DB4C69219F7F53739EB413C(__this, L_0, L_2, L_4, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetVectorArray(System.String,UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArray_mB29351C346C21AB801523B92A277B4A820583D51 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_2 = ___values1;
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_3 = ___values1;
NullCheck(L_3);
Material_SetVectorArray_m49BD5611E6A2E24B2DB4C69219F7F53739EB413C(__this, L_1, L_2, (((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetVectorArray(System.Int32,UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArray_m3DEE0383284B478E6A261A485DEEB09F9F63B51C (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_1 = ___values1;
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_2 = ___values1;
NullCheck(L_2);
Material_SetVectorArray_m49BD5611E6A2E24B2DB4C69219F7F53739EB413C(__this, L_0, L_1, (((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length)))), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetMatrixArray(System.String,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_mC7F439E54B8AB183073087D09213EEAB40282F6E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_SetMatrixArray_mC7F439E54B8AB183073087D09213EEAB40282F6E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_2 = ___values1;
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_3 = NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m3F4D7A90A21AB7E2CB7C9415F454FB1AF1E92B4F(L_2, /*hidden argument*/NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m3F4D7A90A21AB7E2CB7C9415F454FB1AF1E92B4F_RuntimeMethod_var);
List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_4 = ___values1;
NullCheck(L_4);
int32_t L_5 = List_1_get_Count_mD246ECEE97D8007B9BB62AABD57CFD90FE65839A_inline(L_4, /*hidden argument*/List_1_get_Count_mD246ECEE97D8007B9BB62AABD57CFD90FE65839A_RuntimeMethod_var);
Material_SetMatrixArray_mCFAFBCE28D08046FF2168DEE36A6A68FB184A17C(__this, L_1, L_3, L_5, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_m8B3BD07E05515B2A06C7138B92BCB35EE5B7CA8D (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Material_SetMatrixArray_m8B3BD07E05515B2A06C7138B92BCB35EE5B7CA8D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___nameID0;
List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_1 = ___values1;
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_2 = NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m3F4D7A90A21AB7E2CB7C9415F454FB1AF1E92B4F(L_1, /*hidden argument*/NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m3F4D7A90A21AB7E2CB7C9415F454FB1AF1E92B4F_RuntimeMethod_var);
List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_3 = ___values1;
NullCheck(L_3);
int32_t L_4 = List_1_get_Count_mD246ECEE97D8007B9BB62AABD57CFD90FE65839A_inline(L_3, /*hidden argument*/List_1_get_Count_mD246ECEE97D8007B9BB62AABD57CFD90FE65839A_RuntimeMethod_var);
Material_SetMatrixArray_mCFAFBCE28D08046FF2168DEE36A6A68FB184A17C(__this, L_0, L_2, L_4, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetMatrixArray(System.String,UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_m5866D8DDFA81DD15B63F83949FDDEED0E304CCC8 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_2 = ___values1;
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_3 = ___values1;
NullCheck(L_3);
Material_SetMatrixArray_mCFAFBCE28D08046FF2168DEE36A6A68FB184A17C(__this, L_1, L_2, (((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetMatrixArray(System.Int32,UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_mB9988E11FFDBFCC71DCE75433F2E745C77BB34FF (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_1 = ___values1;
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_2 = ___values1;
NullCheck(L_2);
Material_SetMatrixArray_mCFAFBCE28D08046FF2168DEE36A6A68FB184A17C(__this, L_0, L_1, (((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length)))), /*hidden argument*/NULL);
return;
}
}
// System.Single UnityEngine.Material::GetFloat(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_m8A4243FC6619B4E0E820E87754035700FD4913F0 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
float L_2 = Material_GetFloatImpl_m7F4A1A6FE5D9EA1F5C90CD1476AB819C7BD7D4ED(__this, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
float L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Material::GetFloat(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_mC1764F8B39FD31C6B7629D417BC8375D6E6AC60C (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
int32_t L_0 = ___nameID0;
float L_1 = Material_GetFloatImpl_m7F4A1A6FE5D9EA1F5C90CD1476AB819C7BD7D4ED(__this, L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
float L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Material::GetInt(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetInt_mE2577C1C53AB98AF3FEE2BC95F04EC5694933F41 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
float L_2 = Material_GetFloatImpl_m7F4A1A6FE5D9EA1F5C90CD1476AB819C7BD7D4ED(__this, L_1, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_2)));
goto IL_0011;
}
IL_0011:
{
int32_t L_3 = V_0;
return L_3;
}
}
// System.Int32 UnityEngine.Material::GetInt(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetInt_m7D7C0ECB5A4D5CE5F1F409D04B4F886930271DEC (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = ___nameID0;
float L_1 = Material_GetFloatImpl_m7F4A1A6FE5D9EA1F5C90CD1476AB819C7BD7D4ED(__this, L_0, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_1)));
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
return L_2;
}
}
// UnityEngine.Color UnityEngine.Material::GetColor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Material_GetColor_m95E13C52410F7CE01E8DC32668ABBCBF19BB8808 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method)
{
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_2 = Material_GetColorImpl_m46381ED49C354AEB9FEFCE5BF410A1909E867E76(__this, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_3 = V_0;
return L_3;
}
}
// UnityEngine.Color UnityEngine.Material::GetColor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Material_GetColor_m1FFF5ECB4967771D751C60205635A0D3F7AA2F0E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method)
{
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___nameID0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = Material_GetColorImpl_m46381ED49C354AEB9FEFCE5BF410A1909E867E76(__this, L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Vector4 UnityEngine.Material::GetVector(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Material_GetVector_m068E8828C9E9FB017161F018E80818C2D1651477 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method)
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_2 = Material_GetColorImpl_m46381ED49C354AEB9FEFCE5BF410A1909E867E76(__this, L_1, /*hidden argument*/NULL);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_3 = Color_op_Implicit_m653C1CE2391B0A04114B9132C37E41AC92B33AFE(L_2, /*hidden argument*/NULL);
V_0 = L_3;
goto IL_0015;
}
IL_0015:
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_4 = V_0;
return L_4;
}
}
// UnityEngine.Vector4 UnityEngine.Material::GetVector(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Material_GetVector_mDE1F87F355E0ECAD883E4F2CF62DB338C2E00C38 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method)
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___nameID0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = Material_GetColorImpl_m46381ED49C354AEB9FEFCE5BF410A1909E867E76(__this, L_0, /*hidden argument*/NULL);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2 = Color_op_Implicit_m653C1CE2391B0A04114B9132C37E41AC92B33AFE(L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_3 = V_0;
return L_3;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Material::GetMatrix(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Material_GetMatrix_mAB53222644DC5DAD4A9E9628C42B954A272C0CC8 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method)
{
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_2 = Material_GetMatrixImpl_mB768AE1ABBCC46A8BB1F58BDD850CA6B553F3A0D(__this, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_3 = V_0;
return L_3;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Material::GetMatrix(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Material_GetMatrix_m685F5AE4EAFE5F49CC1791AFF06707433C70F1BC (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method)
{
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___nameID0;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_1 = Material_GetMatrixImpl_mB768AE1ABBCC46A8BB1F58BDD850CA6B553F3A0D(__this, L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_2 = V_0;
return L_2;
}
}
// UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Material_GetTexture_mCD6B822EA19773B8D39368FF1A285E7B69043896 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method)
{
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * V_0 = NULL;
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_2 = Material_GetTextureImpl_m19D8CE6C5701AC4B69A6D5354E08240DF6C036D2(__this, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_3 = V_0;
return L_3;
}
}
// UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Material_GetTexture_mDB1B89D76D44AD07BD214224C59A6FE0B62F6477 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method)
{
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * V_0 = NULL;
{
int32_t L_0 = ___nameID0;
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_1 = Material_GetTextureImpl_m19D8CE6C5701AC4B69A6D5354E08240DF6C036D2(__this, L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_2 = V_0;
return L_2;
}
}
// System.Single[] UnityEngine.Material::GetFloatArray(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* Material_GetFloatArray_mF4B422C881673975D135D0A4256FFF550FB46C4E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method)
{
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* V_0 = NULL;
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_2 = Material_GetFloatArray_m7D42AC14400F26D355FFDDDDED4E8AB2F90DC825(__this, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_3 = V_0;
return L_3;
}
}
// System.Single[] UnityEngine.Material::GetFloatArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* Material_GetFloatArray_m7D42AC14400F26D355FFDDDDED4E8AB2F90DC825 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method)
{
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* V_0 = NULL;
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* G_B3_0 = NULL;
{
int32_t L_0 = ___nameID0;
int32_t L_1 = Material_GetFloatArrayCountImpl_m580060E1D5467059B9599796B6301F6A251F8A03(__this, L_0, /*hidden argument*/NULL);
if (L_1)
{
goto IL_000d;
}
}
{
G_B3_0 = ((SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5*)(NULL));
goto IL_0014;
}
IL_000d:
{
int32_t L_2 = ___nameID0;
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_3 = Material_GetFloatArrayImpl_m8C0878BD1356C08D7A1AA8003B711D222DA03FE7(__this, L_2, /*hidden argument*/NULL);
G_B3_0 = L_3;
}
IL_0014:
{
V_0 = G_B3_0;
goto IL_0017;
}
IL_0017:
{
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_4 = V_0;
return L_4;
}
}
// UnityEngine.Color[] UnityEngine.Material::GetColorArray(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* Material_GetColorArray_mD4332AD6BB02C0913C51E0EAA7A833533EF4B189 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method)
{
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* V_0 = NULL;
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_2 = Material_GetColorArray_mC0A372A8EC7DBB7C2A891A3DA469826C83A27022(__this, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_3 = V_0;
return L_3;
}
}
// UnityEngine.Color[] UnityEngine.Material::GetColorArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* Material_GetColorArray_mC0A372A8EC7DBB7C2A891A3DA469826C83A27022 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method)
{
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* V_0 = NULL;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* G_B3_0 = NULL;
{
int32_t L_0 = ___nameID0;
int32_t L_1 = Material_GetColorArrayCountImpl_m48D8D79A3C0B191EE2167E5C16A6E7AB0FEA3D2D(__this, L_0, /*hidden argument*/NULL);
if (L_1)
{
goto IL_000d;
}
}
{
G_B3_0 = ((ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399*)(NULL));
goto IL_0014;
}
IL_000d:
{
int32_t L_2 = ___nameID0;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_3 = Material_GetColorArrayImpl_mE7740EE7AC1DAC25C74BCD81C97084CFB4388FED(__this, L_2, /*hidden argument*/NULL);
G_B3_0 = L_3;
}
IL_0014:
{
V_0 = G_B3_0;
goto IL_0017;
}
IL_0017:
{
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_4 = V_0;
return L_4;
}
}
// UnityEngine.Vector4[] UnityEngine.Material::GetVectorArray(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* Material_GetVectorArray_m9BF6FC74660F816FC52A7F1D8A10A75D142A561D (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method)
{
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* V_0 = NULL;
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_2 = Material_GetVectorArray_m78CFEA0BAB12B3E80987E76D88962CBA2E231C20(__this, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector4[] UnityEngine.Material::GetVectorArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* Material_GetVectorArray_m78CFEA0BAB12B3E80987E76D88962CBA2E231C20 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method)
{
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* V_0 = NULL;
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* G_B3_0 = NULL;
{
int32_t L_0 = ___nameID0;
int32_t L_1 = Material_GetVectorArrayCountImpl_m8477A1307A8B39BD4DF79BF9658C940A3BD7FEBD(__this, L_0, /*hidden argument*/NULL);
if (L_1)
{
goto IL_000d;
}
}
{
G_B3_0 = ((Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66*)(NULL));
goto IL_0014;
}
IL_000d:
{
int32_t L_2 = ___nameID0;
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_3 = Material_GetVectorArrayImpl_m1701F9B243640072362E2F9997A0E759A5DE67DB(__this, L_2, /*hidden argument*/NULL);
G_B3_0 = L_3;
}
IL_0014:
{
V_0 = G_B3_0;
goto IL_0017;
}
IL_0017:
{
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_4 = V_0;
return L_4;
}
}
// UnityEngine.Matrix4x4[] UnityEngine.Material::GetMatrixArray(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* Material_GetMatrixArray_m0227057101B57D50DDB8AEE536C88D37824309E4 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method)
{
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* V_0 = NULL;
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_2 = Material_GetMatrixArray_mC644ED51D04D128D88CF7FB12FBAC5C392EE51D8(__this, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_3 = V_0;
return L_3;
}
}
// UnityEngine.Matrix4x4[] UnityEngine.Material::GetMatrixArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* Material_GetMatrixArray_mC644ED51D04D128D88CF7FB12FBAC5C392EE51D8 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method)
{
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* V_0 = NULL;
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* G_B3_0 = NULL;
{
int32_t L_0 = ___nameID0;
int32_t L_1 = Material_GetMatrixArrayCountImpl_m5E9AFA151CA70F349A7349F4B9B526C5DB3D827F(__this, L_0, /*hidden argument*/NULL);
if (L_1)
{
goto IL_000d;
}
}
{
G_B3_0 = ((Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9*)(NULL));
goto IL_0014;
}
IL_000d:
{
int32_t L_2 = ___nameID0;
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_3 = Material_GetMatrixArrayImpl_m48B3DB8C758B68519144CABE503697C684BE6091(__this, L_2, /*hidden argument*/NULL);
G_B3_0 = L_3;
}
IL_0014:
{
V_0 = G_B3_0;
goto IL_0017;
}
IL_0017:
{
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_4 = V_0;
return L_4;
}
}
// System.Void UnityEngine.Material::GetFloatArray(System.String,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetFloatArray_m8C0AFD6B92559EFDCE70027D4FF3621CB004D845 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_2 = ___values1;
Material_ExtractFloatArray_m196AFA3A023BC2B19D2624C12B01DD833D4DE2B6(__this, L_1, L_2, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::GetFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetFloatArray_mE671829DD1EDB93EACDC7BB19AF6404CAB4FB30A (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_1 = ___values1;
Material_ExtractFloatArray_m196AFA3A023BC2B19D2624C12B01DD833D4DE2B6(__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::GetColorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Color>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorArray_mD9B2A59966A9B8D50F0D3D3E5F0AAFE4EFD5EB3F (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * L_2 = ___values1;
Material_ExtractColorArray_m5E3EA1DD4DF054838FCDD3F37DE83D6DEC12C0C7(__this, L_1, L_2, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::GetColorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Color>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorArray_mC9EA848EDD5120DB3689ED9D84475F7E2850B7B5 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * L_1 = ___values1;
Material_ExtractColorArray_m5E3EA1DD4DF054838FCDD3F37DE83D6DEC12C0C7(__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::GetVectorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetVectorArray_m62C72E37A866CE06429764E4741B568C10BDAFBF (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_2 = ___values1;
Material_ExtractVectorArray_m170AA9CDBB231199910B0C75B69A4E6126E2E64D(__this, L_1, L_2, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::GetVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetVectorArray_m777DE57187F9E93BD9E04995C388926582A4B209 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_1 = ___values1;
Material_ExtractVectorArray_m170AA9CDBB231199910B0C75B69A4E6126E2E64D(__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::GetMatrixArray(System.String,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetMatrixArray_mDBF02CC3EBE3958272A1C316B0FEC430CE2E9AA9 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_2 = ___values1;
Material_ExtractMatrixArray_m8FE94720CB4F520050B85B54E78FD0B841429232(__this, L_1, L_2, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::GetMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetMatrixArray_m3B607490006A830269AFC72245C2AE9431AE89F2 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_1 = ___values1;
Material_ExtractMatrixArray_m8FE94720CB4F520050B85B54E78FD0B841429232(__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTextureOffset(System.String,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffset_mAF1B6A6AD9E952262F7AE80B17B31D8FF720ADE7 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___value1;
Material_SetTextureOffsetImpl_mFA6B03949317E27AA65014030ABE8CA79350FE45(__this, L_1, L_2, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTextureOffset(System.Int32,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffset_m3E9C91ED11CB6323252AF6B5CB15CCD497EF10BB (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = ___value1;
Material_SetTextureOffsetImpl_mFA6B03949317E27AA65014030ABE8CA79350FE45(__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTextureScale(System.String,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScale_m9D9C2ADD50088A1712891A6A2AAAAFA734703BBF (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___value1;
Material_SetTextureScaleImpl_mB4BD14FA7A283ACD618A139F0A28D44BE299A89E(__this, L_1, L_2, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTextureScale(System.Int32,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScale_m30A521475E4FF45858D27B8DA562B06165734A9E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = ___value1;
Material_SetTextureScaleImpl_mB4BD14FA7A283ACD618A139F0A28D44BE299A89E(__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Material_GetTextureOffset_m3C0722B8C77DF728586E121E4DD81AED28097789 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method)
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = Material_GetTextureOffset_m5441F649AF03115B34C2EA4C8C84A068823F9E39(__this, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Material_GetTextureOffset_m5441F649AF03115B34C2EA4C8C84A068823F9E39 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method)
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0;
memset((&V_0), 0, sizeof(V_0));
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_1;
memset((&V_1), 0, sizeof(V_1));
{
int32_t L_0 = ___nameID0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = Material_GetTextureScaleAndOffsetImpl_m8946BA8A9E6F974315DBFBAAC9A152BDCA65F3E1(__this, L_0, /*hidden argument*/NULL);
V_0 = L_1;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2 = V_0;
float L_3 = L_2.get_z_3();
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_4 = V_0;
float L_5 = L_4.get_w_4();
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_6), L_3, L_5, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_001d;
}
IL_001d:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = V_1;
return L_7;
}
}
// UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Material_GetTextureScale_m2B1FFB0B67C22C3544E2E66E3E0D5B8DEE7EA859 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method)
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___name0;
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = Material_GetTextureScale_m3AD3DBFC4E7F8546BCFA10BE56FD794C64635D9E(__this, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Material_GetTextureScale_m3AD3DBFC4E7F8546BCFA10BE56FD794C64635D9E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method)
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0;
memset((&V_0), 0, sizeof(V_0));
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_1;
memset((&V_1), 0, sizeof(V_1));
{
int32_t L_0 = ___nameID0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = Material_GetTextureScaleAndOffsetImpl_m8946BA8A9E6F974315DBFBAAC9A152BDCA65F3E1(__this, L_0, /*hidden argument*/NULL);
V_0 = L_1;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2 = V_0;
float L_3 = L_2.get_x_1();
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_4 = V_0;
float L_5 = L_4.get_y_2();
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_6), L_3, L_5, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_001d;
}
IL_001d:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = V_1;
return L_7;
}
}
// System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_mEE762DBD0B37ACA313061179B3CB767B59E4B0FB (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___value1, const RuntimeMethod* method)
{
typedef void (*Material_SetColorImpl_Injected_mEE762DBD0B37ACA313061179B3CB767B59E4B0FB_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
static Material_SetColorImpl_Injected_mEE762DBD0B37ACA313061179B3CB767B59E4B0FB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetColorImpl_Injected_mEE762DBD0B37ACA313061179B3CB767B59E4B0FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___name0, ___value1);
}
// System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_Injected_mD2486E408D7547B08CC36A2DE70520F97A68529C (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___value1, const RuntimeMethod* method)
{
typedef void (*Material_SetMatrixImpl_Injected_mD2486E408D7547B08CC36A2DE70520F97A68529C_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *);
static Material_SetMatrixImpl_Injected_mD2486E408D7547B08CC36A2DE70520F97A68529C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetMatrixImpl_Injected_mD2486E408D7547B08CC36A2DE70520F97A68529C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___name0, ___value1);
}
// System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorImpl_Injected_m22325A32C4B5AAEA791AED50195F66CDBAE93C82 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret1, const RuntimeMethod* method)
{
typedef void (*Material_GetColorImpl_Injected_m22325A32C4B5AAEA791AED50195F66CDBAE93C82_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
static Material_GetColorImpl_Injected_m22325A32C4B5AAEA791AED50195F66CDBAE93C82_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetColorImpl_Injected_m22325A32C4B5AAEA791AED50195F66CDBAE93C82_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___name0, ___ret1);
}
// System.Void UnityEngine.Material::GetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetMatrixImpl_Injected_m42181501EB254B8D21F950998CD679A39EBFC1FF (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret1, const RuntimeMethod* method)
{
typedef void (*Material_GetMatrixImpl_Injected_m42181501EB254B8D21F950998CD679A39EBFC1FF_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *);
static Material_GetMatrixImpl_Injected_m42181501EB254B8D21F950998CD679A39EBFC1FF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetMatrixImpl_Injected_m42181501EB254B8D21F950998CD679A39EBFC1FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___name0, ___ret1);
}
// System.Void UnityEngine.Material::GetTextureScaleAndOffsetImpl_Injected(System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetTextureScaleAndOffsetImpl_Injected_m5DDD8AB08DCF6A52415FB8D76A089CC886425E54 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___ret1, const RuntimeMethod* method)
{
typedef void (*Material_GetTextureScaleAndOffsetImpl_Injected_m5DDD8AB08DCF6A52415FB8D76A089CC886425E54_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *);
static Material_GetTextureScaleAndOffsetImpl_Injected_m5DDD8AB08DCF6A52415FB8D76A089CC886425E54_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetTextureScaleAndOffsetImpl_Injected_m5DDD8AB08DCF6A52415FB8D76A089CC886425E54_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTextureScaleAndOffsetImpl_Injected(System.Int32,UnityEngine.Vector4&)");
_il2cpp_icall_func(__this, ___name0, ___ret1);
}
// System.Void UnityEngine.Material::SetTextureOffsetImpl_Injected(System.Int32,UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffsetImpl_Injected_m85850F975A45BBB3AEA145C52309FC7CB82CDF64 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___offset1, const RuntimeMethod* method)
{
typedef void (*Material_SetTextureOffsetImpl_Injected_m85850F975A45BBB3AEA145C52309FC7CB82CDF64_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
static Material_SetTextureOffsetImpl_Injected_m85850F975A45BBB3AEA145C52309FC7CB82CDF64_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetTextureOffsetImpl_Injected_m85850F975A45BBB3AEA145C52309FC7CB82CDF64_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureOffsetImpl_Injected(System.Int32,UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___name0, ___offset1);
}
// System.Void UnityEngine.Material::SetTextureScaleImpl_Injected(System.Int32,UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_Injected_m44A1C509E1EA40BFAFA82C7449EC21E6D39E8BF9 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___name0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___scale1, const RuntimeMethod* method)
{
typedef void (*Material_SetTextureScaleImpl_Injected_m44A1C509E1EA40BFAFA82C7449EC21E6D39E8BF9_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
static Material_SetTextureScaleImpl_Injected_m44A1C509E1EA40BFAFA82C7449EC21E6D39E8BF9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetTextureScaleImpl_Injected_m44A1C509E1EA40BFAFA82C7449EC21E6D39E8BF9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureScaleImpl_Injected(System.Int32,UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___name0, ___scale1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_m537DFDE30A58265FDA50F4D245B9599BBA8A4772 (float ___value0, const RuntimeMethod* method)
{
typedef float (*Mathf_GammaToLinearSpace_m537DFDE30A58265FDA50F4D245B9599BBA8A4772_ftn) (float);
static Mathf_GammaToLinearSpace_m537DFDE30A58265FDA50F4D245B9599BBA8A4772_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mathf_GammaToLinearSpace_m537DFDE30A58265FDA50F4D245B9599BBA8A4772_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::GammaToLinearSpace(System.Single)");
float retVal = _il2cpp_icall_func(___value0);
return retVal;
}
// System.Single UnityEngine.Mathf::PerlinNoise(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_PerlinNoise_mA36E513B2931F17ACBF26D928674D3DDEDF5C810 (float ___x0, float ___y1, const RuntimeMethod* method)
{
typedef float (*Mathf_PerlinNoise_mA36E513B2931F17ACBF26D928674D3DDEDF5C810_ftn) (float, float);
static Mathf_PerlinNoise_mA36E513B2931F17ACBF26D928674D3DDEDF5C810_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mathf_PerlinNoise_mA36E513B2931F17ACBF26D928674D3DDEDF5C810_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::PerlinNoise(System.Single,System.Single)");
float retVal = _il2cpp_icall_func(___x0, ___y1);
return retVal;
}
// System.Single UnityEngine.Mathf::Sin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sin_m5275643192EFB3BD27A722901C6A4228A0DB8BB6 (float ___f0)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mathf_Sin_m5275643192EFB3BD27A722901C6A4228A0DB8BB6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
double L_1 = sin((((double)((double)L_0))));
V_0 = (((float)((float)L_1)));
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Cos(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Cos_mC5ECAE74D1FE9AF6F6EFF50AD3CD6BA1941B267A (float ___f0)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mathf_Cos_mC5ECAE74D1FE9AF6F6EFF50AD3CD6BA1941B267A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
double L_1 = cos((((double)((double)L_0))));
V_0 = (((float)((float)L_1)));
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Tan(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Tan_m436F7A034334BCB42BD46ABC94D1200C70E81A49 (float ___f0)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mathf_Tan_m436F7A034334BCB42BD46ABC94D1200C70E81A49_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
double L_1 = tan((((double)((double)L_0))));
V_0 = (((float)((float)L_1)));
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Atan(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Atan_m1FF47E958C869FCB8BADF804011E04736E23C6F9 (float ___f0)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mathf_Atan_m1FF47E958C869FCB8BADF804011E04736E23C6F9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
double L_1 = atan((((double)((double)L_0))));
V_0 = (((float)((float)L_1)));
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Atan2(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Atan2_mC5BCC778869EF562CD3A5A9D96002F63DA36A823 (float ___y0, float ___x1)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mathf_Atan2_mC5BCC778869EF562CD3A5A9D96002F63DA36A823_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___y0;
float L_1 = ___x1;
IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
double L_2 = atan2((((double)((double)L_0))), (((double)((double)L_1))));
V_0 = (((float)((float)L_2)));
goto IL_000e;
}
IL_000e:
{
float L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Mathf::Sqrt(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sqrt_mF1FBD3142F5A3BCC5C35DFB922A14765BC0A8E2B (float ___f0)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mathf_Sqrt_mF1FBD3142F5A3BCC5C35DFB922A14765BC0A8E2B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
double L_1 = sqrt((((double)((double)L_0))));
V_0 = (((float)((float)L_1)));
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Abs(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Abs_mD852D98E3D4846B45F57D0AD4A8C6E00EF272662 (float ___f0)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mathf_Abs_mD852D98E3D4846B45F57D0AD4A8C6E00EF272662_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
float L_1 = fabsf(L_0);
V_0 = (((float)((float)L_1)));
goto IL_000b;
}
IL_000b:
{
float L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Mathf::Abs(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Abs_mC7DD2FB3789B5409055836D0E7D8227AD2099FDC (int32_t ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mathf_Abs_mC7DD2FB3789B5409055836D0E7D8227AD2099FDC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = ___value0;
IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
int32_t L_1 = il2cpp_codegen_abs(L_0);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mCF9BE0E9CAC9F18D207692BB2DAC7F3E1D4E1CB7 (float ___a0, float ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
if ((((float)L_0) < ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
// System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Min_m1A2CC204E361AE13C329B6535165179798D3313A (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___a0;
int32_t L_1 = ___b1;
if ((((int32_t)L_0) < ((int32_t)L_1)))
{
goto IL_0008;
}
}
{
int32_t L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
int32_t L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
int32_t L_4 = V_0;
return L_4;
}
}
// System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65 (float ___a0, float ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
if ((((float)L_0) > ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
// System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Max_mBDE4C6F1883EE3215CD7AE62550B2AC90592BC3F (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___a0;
int32_t L_1 = ___b1;
if ((((int32_t)L_0) > ((int32_t)L_1)))
{
goto IL_0008;
}
}
{
int32_t L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
int32_t L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
int32_t L_4 = V_0;
return L_4;
}
}
// System.Single UnityEngine.Mathf::Pow(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Pow_mC1BFA8F6235567CBB31F3D9507A6275635A38B5F (float ___f0, float ___p1)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mathf_Pow_mC1BFA8F6235567CBB31F3D9507A6275635A38B5F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
float L_1 = ___p1;
IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
double L_2 = Math_Pow_m9CD842663B1A2FA4C66EEFFC6F0D705B40BE46F1((((double)((double)L_0))), (((double)((double)L_1))), /*hidden argument*/NULL);
V_0 = (((float)((float)L_2)));
goto IL_000e;
}
IL_000e:
{
float L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Mathf::Log(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log_mD0CFD1242805BD697B5156AA46FBB43E7636A19B (float ___f0, float ___p1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mathf_Log_mD0CFD1242805BD697B5156AA46FBB43E7636A19B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
float L_1 = ___p1;
IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
double L_2 = Math_Log_m5C457D6A666677B3E260C571049528D5BE93B7AF((((double)((double)L_0))), (((double)((double)L_1))), /*hidden argument*/NULL);
V_0 = (((float)((float)L_2)));
goto IL_000e;
}
IL_000e:
{
float L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Mathf::Ceil(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Ceil_m4FC7645E3D0F8FEDC33FE507E3D913108DD94E94 (float ___f0)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mathf_Ceil_m4FC7645E3D0F8FEDC33FE507E3D913108DD94E94_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
double L_1 = ceil((((double)((double)L_0))));
V_0 = (((float)((float)L_1)));
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Floor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Floor_mD447D35DE1D81DE09C2EFE21A75F0444E2AEF9E1 (float ___f0)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mathf_Floor_mD447D35DE1D81DE09C2EFE21A75F0444E2AEF9E1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
double L_1 = floor((((double)((double)L_0))));
V_0 = (((float)((float)L_1)));
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Round(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Round_mC8FAD403F9E68B0339CF65C8F63BFA3107DB3FC9 (float ___f0)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mathf_Round_mC8FAD403F9E68B0339CF65C8F63BFA3107DB3FC9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
double L_1 = bankers_round((((double)((double)L_0))));
V_0 = (((float)((float)L_1)));
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Mathf::CeilToInt(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_m0230CCC7CC9266F18125D9425C38A25D1CA4275B (float ___f0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mathf_CeilToInt_m0230CCC7CC9266F18125D9425C38A25D1CA4275B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
float L_0 = ___f0;
IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
double L_1 = ceil((((double)((double)L_0))));
V_0 = (((int32_t)((int32_t)L_1)));
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m0C42B64571CE92A738AD7BB82388CE12FBE7457C (float ___f0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mathf_FloorToInt_m0C42B64571CE92A738AD7BB82388CE12FBE7457C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
float L_0 = ___f0;
IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
double L_1 = floor((((double)((double)L_0))));
V_0 = (((int32_t)((int32_t)L_1)));
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m0EAD8BD38FCB72FA1D8A04E96337C820EC83F041 (float ___f0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mathf_RoundToInt_m0EAD8BD38FCB72FA1D8A04E96337C820EC83F041_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
float L_0 = ___f0;
IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
double L_1 = bankers_round((((double)((double)L_0))));
V_0 = (((int32_t)((int32_t)L_1)));
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m033DD894F89E6DCCDAFC580091053059C86A4507 (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
float V_2 = 0.0f;
{
float L_0 = ___value0;
float L_1 = ___min1;
V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
float L_3 = ___min1;
___value0 = L_3;
goto IL_0019;
}
IL_000e:
{
float L_4 = ___value0;
float L_5 = ___max2;
V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0019;
}
}
{
float L_7 = ___max2;
___value0 = L_7;
}
IL_0019:
{
float L_8 = ___value0;
V_2 = L_8;
goto IL_001d;
}
IL_001d:
{
float L_9 = V_2;
return L_9;
}
}
// System.Single UnityEngine.Mathf::Clamp01(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m1E5F736941A7E6DC4DBCA88A1E38FE9FBFE0C42B (float ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
bool V_2 = false;
{
float L_0 = ___value0;
V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (0.0f);
goto IL_002d;
}
IL_0015:
{
float L_2 = ___value0;
V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0029;
}
}
{
V_1 = (1.0f);
goto IL_002d;
}
IL_0029:
{
float L_4 = ___value0;
V_1 = L_4;
goto IL_002d;
}
IL_002d:
{
float L_5 = V_1;
return L_5;
}
}
// System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_m9A74C5A0C37D0CDF45EE66E7774D12A9B93B1364 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mathf_Lerp_m9A74C5A0C37D0CDF45EE66E7774D12A9B93B1364_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
float L_2 = ___a0;
float L_3 = ___t2;
IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
float L_4 = Mathf_Clamp01_m1E5F736941A7E6DC4DBCA88A1E38FE9FBFE0C42B(L_3, /*hidden argument*/NULL);
V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_1, (float)L_2)), (float)L_4))));
goto IL_0010;
}
IL_0010:
{
float L_5 = V_0;
return L_5;
}
}
// System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E (float ___a0, float ___b1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
float L_0 = ___b1;
float L_1 = ___a0;
IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
float L_2 = fabsf(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
float L_3 = ___a0;
float L_4 = fabsf(L_3);
float L_5 = ___b1;
float L_6 = fabsf(L_5);
float L_7 = Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65(L_4, L_6, /*hidden argument*/NULL);
float L_8 = ((Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var))->get_Epsilon_0();
float L_9 = Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65(((float)il2cpp_codegen_multiply((float)(1.0E-06f), (float)L_7)), ((float)il2cpp_codegen_multiply((float)L_8, (float)(8.0f))), /*hidden argument*/NULL);
V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
goto IL_0035;
}
IL_0035:
{
bool L_10 = V_0;
return L_10;
}
}
// System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Repeat_m8459F4AAFF92DB770CC892BF71EE9438D9D0F779 (float ___t0, float ___length1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mathf_Repeat_m8459F4AAFF92DB770CC892BF71EE9438D9D0F779_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___t0;
float L_1 = ___t0;
float L_2 = ___length1;
IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
float L_3 = floorf(((float)((float)L_1/(float)L_2)));
float L_4 = ___length1;
float L_5 = ___length1;
float L_6 = Mathf_Clamp_m033DD894F89E6DCCDAFC580091053059C86A4507(((float)il2cpp_codegen_subtract((float)L_0, (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_4)))), (0.0f), L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001b;
}
IL_001b:
{
float L_7 = V_0;
return L_7;
}
}
// System.Void UnityEngine.Mathf::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf__cctor_m4855BF06F66120E2029CFA4F3E82FBDB197A86EC (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mathf__cctor_m4855BF06F66120E2029CFA4F3E82FBDB197A86EC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
float G_B3_0;
memset((&G_B3_0), 0, sizeof(G_B3_0));
{
IL2CPP_RUNTIME_CLASS_INIT(MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_il2cpp_TypeInfo_var);
bool L_0 = ((MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_il2cpp_TypeInfo_var))->get_IsFlushToZeroEnabled_2();
if (L_0)
{
goto IL_0010;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_il2cpp_TypeInfo_var);
float L_1 = ((MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_il2cpp_TypeInfo_var))->get_FloatMinDenormal_1();
il2cpp_codegen_memory_barrier();
G_B3_0 = L_1;
goto IL_0017;
}
IL_0010:
{
IL2CPP_RUNTIME_CLASS_INIT(MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_il2cpp_TypeInfo_var);
float L_2 = ((MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t3E913BDEA2E88DF117AEBE6A099B5922A78A1693_il2cpp_TypeInfo_var))->get_FloatMinNormal_0();
il2cpp_codegen_memory_barrier();
G_B3_0 = L_2;
}
IL_0017:
{
((Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var))->set_Epsilon_0(G_B3_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Matrix4x4::IsIdentity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_IsIdentity_mB36691E8EA4516EC16F3B6A7622480F403C0E917 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Matrix4x4_IsIdentity_mB36691E8EA4516EC16F3B6A7622480F403C0E917_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var);
bool L_0 = Matrix4x4_IsIdentity_Injected_mE3335DC5D9B07046F0248D30BCCF1F79848181D3((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, /*hidden argument*/NULL);
return L_0;
}
}
IL2CPP_EXTERN_C bool Matrix4x4_IsIdentity_mB36691E8EA4516EC16F3B6A7622480F403C0E917_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + _offset);
return Matrix4x4_IsIdentity_mB36691E8EA4516EC16F3B6A7622480F403C0E917(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Matrix4x4::get_isIdentity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_get_isIdentity_m2779BFDD245E9C8AE76D7D60CA09B7855E71A7EA (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0 = Matrix4x4_IsIdentity_mB36691E8EA4516EC16F3B6A7622480F403C0E917((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
bool L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C bool Matrix4x4_get_isIdentity_m2779BFDD245E9C8AE76D7D60CA09B7855E71A7EA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + _offset);
return Matrix4x4_get_isIdentity_m2779BFDD245E9C8AE76D7D60CA09B7855E71A7EA(_thisAdjusted, method);
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Matrix4x4_TRS_m5BB2EBA1152301BAC92FDC7F33ECA732BAE57990 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___pos0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___q1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___s2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Matrix4x4_TRS_m5BB2EBA1152301BAC92FDC7F33ECA732BAE57990_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0;
memset((&V_0), 0, sizeof(V_0));
{
IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var);
Matrix4x4_TRS_Injected_mADF67489B3C6715B6BA35E22B0BA6713784100CC((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___pos0), (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___q1), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___s2), (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_0), /*hidden argument*/NULL);
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_0 = V_0;
return L_0;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Matrix4x4_Inverse_mECB7765A8E71D8D2DAF064F94AAD33DE8976A85D (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___m0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Matrix4x4_Inverse_mECB7765A8E71D8D2DAF064F94AAD33DE8976A85D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0;
memset((&V_0), 0, sizeof(V_0));
{
IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var);
Matrix4x4_Inverse_Injected_m7849F11A4307E901FDBAD8FBC9FB9606B6827673((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___m0), (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_0), /*hidden argument*/NULL);
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_0 = V_0;
return L_0;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Matrix4x4_get_inverse_mBD3145C0D7977962E18C8B3BF63DD671F7917166 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Matrix4x4_get_inverse_mBD3145C0D7977962E18C8B3BF63DD671F7917166_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_0 = (*(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this);
IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var);
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_1 = Matrix4x4_Inverse_mECB7765A8E71D8D2DAF064F94AAD33DE8976A85D(L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Matrix4x4_get_inverse_mBD3145C0D7977962E18C8B3BF63DD671F7917166_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + _offset);
return Matrix4x4_get_inverse_mBD3145C0D7977962E18C8B3BF63DD671F7917166(_thisAdjusted, method);
}
// System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_mC7C5A4F0791B2A3ADAFE1E6C491B7705B6492B12 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column00, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column11, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column22, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column33, const RuntimeMethod* method)
{
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = ___column00;
float L_1 = L_0.get_x_1();
__this->set_m00_0(L_1);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2 = ___column11;
float L_3 = L_2.get_x_1();
__this->set_m01_4(L_3);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_4 = ___column22;
float L_5 = L_4.get_x_1();
__this->set_m02_8(L_5);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_6 = ___column33;
float L_7 = L_6.get_x_1();
__this->set_m03_12(L_7);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_8 = ___column00;
float L_9 = L_8.get_y_2();
__this->set_m10_1(L_9);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_10 = ___column11;
float L_11 = L_10.get_y_2();
__this->set_m11_5(L_11);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_12 = ___column22;
float L_13 = L_12.get_y_2();
__this->set_m12_9(L_13);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_14 = ___column33;
float L_15 = L_14.get_y_2();
__this->set_m13_13(L_15);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_16 = ___column00;
float L_17 = L_16.get_z_3();
__this->set_m20_2(L_17);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_18 = ___column11;
float L_19 = L_18.get_z_3();
__this->set_m21_6(L_19);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_20 = ___column22;
float L_21 = L_20.get_z_3();
__this->set_m22_10(L_21);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_22 = ___column33;
float L_23 = L_22.get_z_3();
__this->set_m23_14(L_23);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_24 = ___column00;
float L_25 = L_24.get_w_4();
__this->set_m30_3(L_25);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_26 = ___column11;
float L_27 = L_26.get_w_4();
__this->set_m31_7(L_27);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_28 = ___column22;
float L_29 = L_28.get_w_4();
__this->set_m32_11(L_29);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_30 = ___column33;
float L_31 = L_30.get_w_4();
__this->set_m33_15(L_31);
return;
}
}
IL2CPP_EXTERN_C void Matrix4x4__ctor_mC7C5A4F0791B2A3ADAFE1E6C491B7705B6492B12_AdjustorThunk (RuntimeObject * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column00, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column11, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column22, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___column33, const RuntimeMethod* method)
{
int32_t _offset = 1;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + _offset);
Matrix4x4__ctor_mC7C5A4F0791B2A3ADAFE1E6C491B7705B6492B12(_thisAdjusted, ___column00, ___column11, ___column22, ___column33, method);
}
// System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_mDD63AFD70962132EC5468F486A641B560234CB63 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, int32_t ___row0, int32_t ___column1, float ___value2, const RuntimeMethod* method)
{
{
int32_t L_0 = ___row0;
int32_t L_1 = ___column1;
float L_2 = ___value2;
Matrix4x4_set_Item_m63E67A0D3E7C3CFEA191C2E73D4380A07C9046AE((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)4)))), L_2, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void Matrix4x4_set_Item_mDD63AFD70962132EC5468F486A641B560234CB63_AdjustorThunk (RuntimeObject * __this, int32_t ___row0, int32_t ___column1, float ___value2, const RuntimeMethod* method)
{
int32_t _offset = 1;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + _offset);
Matrix4x4_set_Item_mDD63AFD70962132EC5468F486A641B560234CB63(_thisAdjusted, ___row0, ___column1, ___value2, method);
}
// System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m63E67A0D3E7C3CFEA191C2E73D4380A07C9046AE (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Matrix4x4_set_Item_m63E67A0D3E7C3CFEA191C2E73D4380A07C9046AE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = ___index0;
V_0 = L_0;
int32_t L_1 = V_0;
switch (L_1)
{
case 0:
{
goto IL_004e;
}
case 1:
{
goto IL_005a;
}
case 2:
{
goto IL_0066;
}
case 3:
{
goto IL_0072;
}
case 4:
{
goto IL_007b;
}
case 5:
{
goto IL_0084;
}
case 6:
{
goto IL_008d;
}
case 7:
{
goto IL_0096;
}
case 8:
{
goto IL_009f;
}
case 9:
{
goto IL_00a8;
}
case 10:
{
goto IL_00b1;
}
case 11:
{
goto IL_00ba;
}
case 12:
{
goto IL_00c3;
}
case 13:
{
goto IL_00cc;
}
case 14:
{
goto IL_00d5;
}
case 15:
{
goto IL_00de;
}
}
}
{
goto IL_00e7;
}
IL_004e:
{
float L_2 = ___value1;
__this->set_m00_0(L_2);
goto IL_00f2;
}
IL_005a:
{
float L_3 = ___value1;
__this->set_m10_1(L_3);
goto IL_00f2;
}
IL_0066:
{
float L_4 = ___value1;
__this->set_m20_2(L_4);
goto IL_00f2;
}
IL_0072:
{
float L_5 = ___value1;
__this->set_m30_3(L_5);
goto IL_00f2;
}
IL_007b:
{
float L_6 = ___value1;
__this->set_m01_4(L_6);
goto IL_00f2;
}
IL_0084:
{
float L_7 = ___value1;
__this->set_m11_5(L_7);
goto IL_00f2;
}
IL_008d:
{
float L_8 = ___value1;
__this->set_m21_6(L_8);
goto IL_00f2;
}
IL_0096:
{
float L_9 = ___value1;
__this->set_m31_7(L_9);
goto IL_00f2;
}
IL_009f:
{
float L_10 = ___value1;
__this->set_m02_8(L_10);
goto IL_00f2;
}
IL_00a8:
{
float L_11 = ___value1;
__this->set_m12_9(L_11);
goto IL_00f2;
}
IL_00b1:
{
float L_12 = ___value1;
__this->set_m22_10(L_12);
goto IL_00f2;
}
IL_00ba:
{
float L_13 = ___value1;
__this->set_m32_11(L_13);
goto IL_00f2;
}
IL_00c3:
{
float L_14 = ___value1;
__this->set_m03_12(L_14);
goto IL_00f2;
}
IL_00cc:
{
float L_15 = ___value1;
__this->set_m13_13(L_15);
goto IL_00f2;
}
IL_00d5:
{
float L_16 = ___value1;
__this->set_m23_14(L_16);
goto IL_00f2;
}
IL_00de:
{
float L_17 = ___value1;
__this->set_m33_15(L_17);
goto IL_00f2;
}
IL_00e7:
{
IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF * L_18 = (IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF *)il2cpp_codegen_object_new(IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF_il2cpp_TypeInfo_var);
IndexOutOfRangeException__ctor_mCCE2EFF47A0ACB4B2636F63140F94FCEA71A9BCA(L_18, _stringLiteral34719D16D6F53307F509A1D99E0FDD956F80F142, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_18, Matrix4x4_set_Item_m63E67A0D3E7C3CFEA191C2E73D4380A07C9046AE_RuntimeMethod_var);
}
IL_00f2:
{
return;
}
}
IL2CPP_EXTERN_C void Matrix4x4_set_Item_m63E67A0D3E7C3CFEA191C2E73D4380A07C9046AE_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
{
int32_t _offset = 1;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + _offset);
Matrix4x4_set_Item_m63E67A0D3E7C3CFEA191C2E73D4380A07C9046AE(_thisAdjusted, ___index0, ___value1, method);
}
// System.Int32 UnityEngine.Matrix4x4::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, const RuntimeMethod* method)
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, 0, /*hidden argument*/NULL);
V_0 = L_0;
int32_t L_1 = Vector4_GetHashCode_m7329FEA2E90CDBDBF4F09F51D92C87E08F5DC92E((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), /*hidden argument*/NULL);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, 1, /*hidden argument*/NULL);
V_0 = L_2;
int32_t L_3 = Vector4_GetHashCode_m7329FEA2E90CDBDBF4F09F51D92C87E08F5DC92E((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), /*hidden argument*/NULL);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_4 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, 2, /*hidden argument*/NULL);
V_0 = L_4;
int32_t L_5 = Vector4_GetHashCode_m7329FEA2E90CDBDBF4F09F51D92C87E08F5DC92E((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), /*hidden argument*/NULL);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_6 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, 3, /*hidden argument*/NULL);
V_0 = L_6;
int32_t L_7 = Vector4_GetHashCode_m7329FEA2E90CDBDBF4F09F51D92C87E08F5DC92E((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), /*hidden argument*/NULL);
V_1 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
goto IL_0061;
}
IL_0061:
{
int32_t L_8 = V_1;
return L_8;
}
}
IL2CPP_EXTERN_C int32_t Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + _offset);
return Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m7FB9C1A249956C6CDE761838B92097C525596D31 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Matrix4x4_Equals_m7FB9C1A249956C6CDE761838B92097C525596D31_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject * L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject * L_2 = ___other0;
bool L_3 = Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, ((*(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)UnBox(L_2, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Matrix4x4_Equals_m7FB9C1A249956C6CDE761838B92097C525596D31_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + _offset);
return Matrix4x4_Equals_m7FB9C1A249956C6CDE761838B92097C525596D31(_thisAdjusted, ___other0, method);
}
// System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___other0, const RuntimeMethod* method)
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
int32_t G_B5_0 = 0;
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, 0, /*hidden argument*/NULL);
V_0 = L_0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___other0), 0, /*hidden argument*/NULL);
bool L_2 = Vector4_Equals_mB9894C2D4EE56C6E8FDF6CC40DCE0CE16BA4F7BF((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), L_1, /*hidden argument*/NULL);
if (!L_2)
{
goto IL_0065;
}
}
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_3 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, 1, /*hidden argument*/NULL);
V_0 = L_3;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_4 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___other0), 1, /*hidden argument*/NULL);
bool L_5 = Vector4_Equals_mB9894C2D4EE56C6E8FDF6CC40DCE0CE16BA4F7BF((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), L_4, /*hidden argument*/NULL);
if (!L_5)
{
goto IL_0065;
}
}
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_6 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, 2, /*hidden argument*/NULL);
V_0 = L_6;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_7 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___other0), 2, /*hidden argument*/NULL);
bool L_8 = Vector4_Equals_mB9894C2D4EE56C6E8FDF6CC40DCE0CE16BA4F7BF((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), L_7, /*hidden argument*/NULL);
if (!L_8)
{
goto IL_0065;
}
}
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_9 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, 3, /*hidden argument*/NULL);
V_0 = L_9;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_10 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___other0), 3, /*hidden argument*/NULL);
bool L_11 = Vector4_Equals_mB9894C2D4EE56C6E8FDF6CC40DCE0CE16BA4F7BF((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), L_10, /*hidden argument*/NULL);
G_B5_0 = ((int32_t)(L_11));
goto IL_0066;
}
IL_0065:
{
G_B5_0 = 0;
}
IL_0066:
{
V_1 = (bool)G_B5_0;
goto IL_0069;
}
IL_0069:
{
bool L_12 = V_1;
return L_12;
}
}
IL2CPP_EXTERN_C bool Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51_AdjustorThunk (RuntimeObject * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + _offset);
return Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51(_thisAdjusted, ___other0, method);
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Matrix4x4_op_Multiply_mF6693A950E1917204E356366892C3CCB0553436E (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___lhs0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___rhs1, const RuntimeMethod* method)
{
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0;
memset((&V_0), 0, sizeof(V_0));
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_1;
memset((&V_1), 0, sizeof(V_1));
{
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_0 = ___lhs0;
float L_1 = L_0.get_m00_0();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_2 = ___rhs1;
float L_3 = L_2.get_m00_0();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_4 = ___lhs0;
float L_5 = L_4.get_m01_4();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_6 = ___rhs1;
float L_7 = L_6.get_m10_1();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_8 = ___lhs0;
float L_9 = L_8.get_m02_8();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_10 = ___rhs1;
float L_11 = L_10.get_m20_2();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_12 = ___lhs0;
float L_13 = L_12.get_m03_12();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_14 = ___rhs1;
float L_15 = L_14.get_m30_3();
(&V_0)->set_m00_0(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))));
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_16 = ___lhs0;
float L_17 = L_16.get_m00_0();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_18 = ___rhs1;
float L_19 = L_18.get_m01_4();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_20 = ___lhs0;
float L_21 = L_20.get_m01_4();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_22 = ___rhs1;
float L_23 = L_22.get_m11_5();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_24 = ___lhs0;
float L_25 = L_24.get_m02_8();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_26 = ___rhs1;
float L_27 = L_26.get_m21_6();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_28 = ___lhs0;
float L_29 = L_28.get_m03_12();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_30 = ___rhs1;
float L_31 = L_30.get_m31_7();
(&V_0)->set_m01_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_17, (float)L_19)), (float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_23)))), (float)((float)il2cpp_codegen_multiply((float)L_25, (float)L_27)))), (float)((float)il2cpp_codegen_multiply((float)L_29, (float)L_31)))));
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_32 = ___lhs0;
float L_33 = L_32.get_m00_0();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_34 = ___rhs1;
float L_35 = L_34.get_m02_8();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_36 = ___lhs0;
float L_37 = L_36.get_m01_4();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_38 = ___rhs1;
float L_39 = L_38.get_m12_9();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_40 = ___lhs0;
float L_41 = L_40.get_m02_8();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_42 = ___rhs1;
float L_43 = L_42.get_m22_10();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_44 = ___lhs0;
float L_45 = L_44.get_m03_12();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_46 = ___rhs1;
float L_47 = L_46.get_m32_11();
(&V_0)->set_m02_8(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_33, (float)L_35)), (float)((float)il2cpp_codegen_multiply((float)L_37, (float)L_39)))), (float)((float)il2cpp_codegen_multiply((float)L_41, (float)L_43)))), (float)((float)il2cpp_codegen_multiply((float)L_45, (float)L_47)))));
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_48 = ___lhs0;
float L_49 = L_48.get_m00_0();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_50 = ___rhs1;
float L_51 = L_50.get_m03_12();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_52 = ___lhs0;
float L_53 = L_52.get_m01_4();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_54 = ___rhs1;
float L_55 = L_54.get_m13_13();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_56 = ___lhs0;
float L_57 = L_56.get_m02_8();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_58 = ___rhs1;
float L_59 = L_58.get_m23_14();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_60 = ___lhs0;
float L_61 = L_60.get_m03_12();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_62 = ___rhs1;
float L_63 = L_62.get_m33_15();
(&V_0)->set_m03_12(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_49, (float)L_51)), (float)((float)il2cpp_codegen_multiply((float)L_53, (float)L_55)))), (float)((float)il2cpp_codegen_multiply((float)L_57, (float)L_59)))), (float)((float)il2cpp_codegen_multiply((float)L_61, (float)L_63)))));
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_64 = ___lhs0;
float L_65 = L_64.get_m10_1();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_66 = ___rhs1;
float L_67 = L_66.get_m00_0();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_68 = ___lhs0;
float L_69 = L_68.get_m11_5();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_70 = ___rhs1;
float L_71 = L_70.get_m10_1();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_72 = ___lhs0;
float L_73 = L_72.get_m12_9();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_74 = ___rhs1;
float L_75 = L_74.get_m20_2();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_76 = ___lhs0;
float L_77 = L_76.get_m13_13();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_78 = ___rhs1;
float L_79 = L_78.get_m30_3();
(&V_0)->set_m10_1(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_65, (float)L_67)), (float)((float)il2cpp_codegen_multiply((float)L_69, (float)L_71)))), (float)((float)il2cpp_codegen_multiply((float)L_73, (float)L_75)))), (float)((float)il2cpp_codegen_multiply((float)L_77, (float)L_79)))));
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_80 = ___lhs0;
float L_81 = L_80.get_m10_1();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_82 = ___rhs1;
float L_83 = L_82.get_m01_4();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_84 = ___lhs0;
float L_85 = L_84.get_m11_5();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_86 = ___rhs1;
float L_87 = L_86.get_m11_5();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_88 = ___lhs0;
float L_89 = L_88.get_m12_9();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_90 = ___rhs1;
float L_91 = L_90.get_m21_6();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_92 = ___lhs0;
float L_93 = L_92.get_m13_13();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_94 = ___rhs1;
float L_95 = L_94.get_m31_7();
(&V_0)->set_m11_5(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_81, (float)L_83)), (float)((float)il2cpp_codegen_multiply((float)L_85, (float)L_87)))), (float)((float)il2cpp_codegen_multiply((float)L_89, (float)L_91)))), (float)((float)il2cpp_codegen_multiply((float)L_93, (float)L_95)))));
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_96 = ___lhs0;
float L_97 = L_96.get_m10_1();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_98 = ___rhs1;
float L_99 = L_98.get_m02_8();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_100 = ___lhs0;
float L_101 = L_100.get_m11_5();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_102 = ___rhs1;
float L_103 = L_102.get_m12_9();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_104 = ___lhs0;
float L_105 = L_104.get_m12_9();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_106 = ___rhs1;
float L_107 = L_106.get_m22_10();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_108 = ___lhs0;
float L_109 = L_108.get_m13_13();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_110 = ___rhs1;
float L_111 = L_110.get_m32_11();
(&V_0)->set_m12_9(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_97, (float)L_99)), (float)((float)il2cpp_codegen_multiply((float)L_101, (float)L_103)))), (float)((float)il2cpp_codegen_multiply((float)L_105, (float)L_107)))), (float)((float)il2cpp_codegen_multiply((float)L_109, (float)L_111)))));
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_112 = ___lhs0;
float L_113 = L_112.get_m10_1();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_114 = ___rhs1;
float L_115 = L_114.get_m03_12();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_116 = ___lhs0;
float L_117 = L_116.get_m11_5();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_118 = ___rhs1;
float L_119 = L_118.get_m13_13();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_120 = ___lhs0;
float L_121 = L_120.get_m12_9();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_122 = ___rhs1;
float L_123 = L_122.get_m23_14();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_124 = ___lhs0;
float L_125 = L_124.get_m13_13();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_126 = ___rhs1;
float L_127 = L_126.get_m33_15();
(&V_0)->set_m13_13(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_113, (float)L_115)), (float)((float)il2cpp_codegen_multiply((float)L_117, (float)L_119)))), (float)((float)il2cpp_codegen_multiply((float)L_121, (float)L_123)))), (float)((float)il2cpp_codegen_multiply((float)L_125, (float)L_127)))));
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_128 = ___lhs0;
float L_129 = L_128.get_m20_2();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_130 = ___rhs1;
float L_131 = L_130.get_m00_0();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_132 = ___lhs0;
float L_133 = L_132.get_m21_6();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_134 = ___rhs1;
float L_135 = L_134.get_m10_1();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_136 = ___lhs0;
float L_137 = L_136.get_m22_10();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_138 = ___rhs1;
float L_139 = L_138.get_m20_2();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_140 = ___lhs0;
float L_141 = L_140.get_m23_14();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_142 = ___rhs1;
float L_143 = L_142.get_m30_3();
(&V_0)->set_m20_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_129, (float)L_131)), (float)((float)il2cpp_codegen_multiply((float)L_133, (float)L_135)))), (float)((float)il2cpp_codegen_multiply((float)L_137, (float)L_139)))), (float)((float)il2cpp_codegen_multiply((float)L_141, (float)L_143)))));
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_144 = ___lhs0;
float L_145 = L_144.get_m20_2();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_146 = ___rhs1;
float L_147 = L_146.get_m01_4();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_148 = ___lhs0;
float L_149 = L_148.get_m21_6();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_150 = ___rhs1;
float L_151 = L_150.get_m11_5();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_152 = ___lhs0;
float L_153 = L_152.get_m22_10();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_154 = ___rhs1;
float L_155 = L_154.get_m21_6();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_156 = ___lhs0;
float L_157 = L_156.get_m23_14();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_158 = ___rhs1;
float L_159 = L_158.get_m31_7();
(&V_0)->set_m21_6(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_145, (float)L_147)), (float)((float)il2cpp_codegen_multiply((float)L_149, (float)L_151)))), (float)((float)il2cpp_codegen_multiply((float)L_153, (float)L_155)))), (float)((float)il2cpp_codegen_multiply((float)L_157, (float)L_159)))));
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_160 = ___lhs0;
float L_161 = L_160.get_m20_2();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_162 = ___rhs1;
float L_163 = L_162.get_m02_8();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_164 = ___lhs0;
float L_165 = L_164.get_m21_6();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_166 = ___rhs1;
float L_167 = L_166.get_m12_9();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_168 = ___lhs0;
float L_169 = L_168.get_m22_10();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_170 = ___rhs1;
float L_171 = L_170.get_m22_10();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_172 = ___lhs0;
float L_173 = L_172.get_m23_14();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_174 = ___rhs1;
float L_175 = L_174.get_m32_11();
(&V_0)->set_m22_10(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_161, (float)L_163)), (float)((float)il2cpp_codegen_multiply((float)L_165, (float)L_167)))), (float)((float)il2cpp_codegen_multiply((float)L_169, (float)L_171)))), (float)((float)il2cpp_codegen_multiply((float)L_173, (float)L_175)))));
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_176 = ___lhs0;
float L_177 = L_176.get_m20_2();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_178 = ___rhs1;
float L_179 = L_178.get_m03_12();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_180 = ___lhs0;
float L_181 = L_180.get_m21_6();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_182 = ___rhs1;
float L_183 = L_182.get_m13_13();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_184 = ___lhs0;
float L_185 = L_184.get_m22_10();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_186 = ___rhs1;
float L_187 = L_186.get_m23_14();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_188 = ___lhs0;
float L_189 = L_188.get_m23_14();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_190 = ___rhs1;
float L_191 = L_190.get_m33_15();
(&V_0)->set_m23_14(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_177, (float)L_179)), (float)((float)il2cpp_codegen_multiply((float)L_181, (float)L_183)))), (float)((float)il2cpp_codegen_multiply((float)L_185, (float)L_187)))), (float)((float)il2cpp_codegen_multiply((float)L_189, (float)L_191)))));
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_192 = ___lhs0;
float L_193 = L_192.get_m30_3();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_194 = ___rhs1;
float L_195 = L_194.get_m00_0();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_196 = ___lhs0;
float L_197 = L_196.get_m31_7();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_198 = ___rhs1;
float L_199 = L_198.get_m10_1();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_200 = ___lhs0;
float L_201 = L_200.get_m32_11();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_202 = ___rhs1;
float L_203 = L_202.get_m20_2();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_204 = ___lhs0;
float L_205 = L_204.get_m33_15();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_206 = ___rhs1;
float L_207 = L_206.get_m30_3();
(&V_0)->set_m30_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_193, (float)L_195)), (float)((float)il2cpp_codegen_multiply((float)L_197, (float)L_199)))), (float)((float)il2cpp_codegen_multiply((float)L_201, (float)L_203)))), (float)((float)il2cpp_codegen_multiply((float)L_205, (float)L_207)))));
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_208 = ___lhs0;
float L_209 = L_208.get_m30_3();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_210 = ___rhs1;
float L_211 = L_210.get_m01_4();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_212 = ___lhs0;
float L_213 = L_212.get_m31_7();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_214 = ___rhs1;
float L_215 = L_214.get_m11_5();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_216 = ___lhs0;
float L_217 = L_216.get_m32_11();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_218 = ___rhs1;
float L_219 = L_218.get_m21_6();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_220 = ___lhs0;
float L_221 = L_220.get_m33_15();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_222 = ___rhs1;
float L_223 = L_222.get_m31_7();
(&V_0)->set_m31_7(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_209, (float)L_211)), (float)((float)il2cpp_codegen_multiply((float)L_213, (float)L_215)))), (float)((float)il2cpp_codegen_multiply((float)L_217, (float)L_219)))), (float)((float)il2cpp_codegen_multiply((float)L_221, (float)L_223)))));
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_224 = ___lhs0;
float L_225 = L_224.get_m30_3();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_226 = ___rhs1;
float L_227 = L_226.get_m02_8();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_228 = ___lhs0;
float L_229 = L_228.get_m31_7();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_230 = ___rhs1;
float L_231 = L_230.get_m12_9();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_232 = ___lhs0;
float L_233 = L_232.get_m32_11();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_234 = ___rhs1;
float L_235 = L_234.get_m22_10();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_236 = ___lhs0;
float L_237 = L_236.get_m33_15();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_238 = ___rhs1;
float L_239 = L_238.get_m32_11();
(&V_0)->set_m32_11(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_225, (float)L_227)), (float)((float)il2cpp_codegen_multiply((float)L_229, (float)L_231)))), (float)((float)il2cpp_codegen_multiply((float)L_233, (float)L_235)))), (float)((float)il2cpp_codegen_multiply((float)L_237, (float)L_239)))));
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_240 = ___lhs0;
float L_241 = L_240.get_m30_3();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_242 = ___rhs1;
float L_243 = L_242.get_m03_12();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_244 = ___lhs0;
float L_245 = L_244.get_m31_7();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_246 = ___rhs1;
float L_247 = L_246.get_m13_13();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_248 = ___lhs0;
float L_249 = L_248.get_m32_11();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_250 = ___rhs1;
float L_251 = L_250.get_m23_14();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_252 = ___lhs0;
float L_253 = L_252.get_m33_15();
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_254 = ___rhs1;
float L_255 = L_254.get_m33_15();
(&V_0)->set_m33_15(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_241, (float)L_243)), (float)((float)il2cpp_codegen_multiply((float)L_245, (float)L_247)))), (float)((float)il2cpp_codegen_multiply((float)L_249, (float)L_251)))), (float)((float)il2cpp_codegen_multiply((float)L_253, (float)L_255)))));
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_256 = V_0;
V_1 = L_256;
goto IL_03e5;
}
IL_03e5:
{
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_257 = V_1;
return L_257;
}
}
// UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, int32_t ___index0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_1;
memset((&V_1), 0, sizeof(V_1));
{
int32_t L_0 = ___index0;
V_0 = L_0;
int32_t L_1 = V_0;
switch (L_1)
{
case 0:
{
goto IL_001e;
}
case 1:
{
goto IL_003e;
}
case 2:
{
goto IL_005e;
}
case 3:
{
goto IL_007e;
}
}
}
{
goto IL_009e;
}
IL_001e:
{
float L_2 = __this->get_m00_0();
float L_3 = __this->get_m10_1();
float L_4 = __this->get_m20_2();
float L_5 = __this->get_m30_3();
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_6;
memset((&L_6), 0, sizeof(L_6));
Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_6), L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_00a9;
}
IL_003e:
{
float L_7 = __this->get_m01_4();
float L_8 = __this->get_m11_5();
float L_9 = __this->get_m21_6();
float L_10 = __this->get_m31_7();
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_11;
memset((&L_11), 0, sizeof(L_11));
Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_11), L_7, L_8, L_9, L_10, /*hidden argument*/NULL);
V_1 = L_11;
goto IL_00a9;
}
IL_005e:
{
float L_12 = __this->get_m02_8();
float L_13 = __this->get_m12_9();
float L_14 = __this->get_m22_10();
float L_15 = __this->get_m32_11();
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_16;
memset((&L_16), 0, sizeof(L_16));
Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_16), L_12, L_13, L_14, L_15, /*hidden argument*/NULL);
V_1 = L_16;
goto IL_00a9;
}
IL_007e:
{
float L_17 = __this->get_m03_12();
float L_18 = __this->get_m13_13();
float L_19 = __this->get_m23_14();
float L_20 = __this->get_m33_15();
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_21;
memset((&L_21), 0, sizeof(L_21));
Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_21), L_17, L_18, L_19, L_20, /*hidden argument*/NULL);
V_1 = L_21;
goto IL_00a9;
}
IL_009e:
{
IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF * L_22 = (IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF *)il2cpp_codegen_object_new(IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF_il2cpp_TypeInfo_var);
IndexOutOfRangeException__ctor_mCCE2EFF47A0ACB4B2636F63140F94FCEA71A9BCA(L_22, _stringLiteral49FAEE9DE7455777E94433D660E9CA3CE263BD85, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_22, Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E_RuntimeMethod_var);
}
IL_00a9:
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_23 = V_1;
return L_23;
}
}
IL2CPP_EXTERN_C Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + _offset);
return Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E(_thisAdjusted, ___index0, method);
}
// System.Void UnityEngine.Matrix4x4::SetRow(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_SetRow_mEB511FF4CA2ED20FCBB1119377E0C5E5D3E965B2 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, int32_t ___index0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___row1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___index0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = ___row1;
float L_2 = L_1.get_x_1();
Matrix4x4_set_Item_mDD63AFD70962132EC5468F486A641B560234CB63((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, L_0, 0, L_2, /*hidden argument*/NULL);
int32_t L_3 = ___index0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_4 = ___row1;
float L_5 = L_4.get_y_2();
Matrix4x4_set_Item_mDD63AFD70962132EC5468F486A641B560234CB63((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, L_3, 1, L_5, /*hidden argument*/NULL);
int32_t L_6 = ___index0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_7 = ___row1;
float L_8 = L_7.get_z_3();
Matrix4x4_set_Item_mDD63AFD70962132EC5468F486A641B560234CB63((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, L_6, 2, L_8, /*hidden argument*/NULL);
int32_t L_9 = ___index0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_10 = ___row1;
float L_11 = L_10.get_w_4();
Matrix4x4_set_Item_mDD63AFD70962132EC5468F486A641B560234CB63((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)__this, L_9, 3, L_11, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void Matrix4x4_SetRow_mEB511FF4CA2ED20FCBB1119377E0C5E5D3E965B2_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___row1, const RuntimeMethod* method)
{
int32_t _offset = 1;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + _offset);
Matrix4x4_SetRow_mEB511FF4CA2ED20FCBB1119377E0C5E5D3E965B2(_thisAdjusted, ___index0, ___row1, method);
}
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Matrix4x4_MultiplyPoint_mD5D082585C5B3564A5EFC90A3C5CAFFE47E45B65 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method)
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_2;
memset((&V_2), 0, sizeof(V_2));
{
float L_0 = __this->get_m00_0();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ___point0;
float L_2 = L_1.get_x_2();
float L_3 = __this->get_m01_4();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ___point0;
float L_5 = L_4.get_y_3();
float L_6 = __this->get_m02_8();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = ___point0;
float L_8 = L_7.get_z_4();
float L_9 = __this->get_m03_12();
(&V_0)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_2)), (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_8)))), (float)L_9)));
float L_10 = __this->get_m10_1();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_11 = ___point0;
float L_12 = L_11.get_x_2();
float L_13 = __this->get_m11_5();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_14 = ___point0;
float L_15 = L_14.get_y_3();
float L_16 = __this->get_m12_9();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_17 = ___point0;
float L_18 = L_17.get_z_4();
float L_19 = __this->get_m13_13();
(&V_0)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_12)), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_18)))), (float)L_19)));
float L_20 = __this->get_m20_2();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_21 = ___point0;
float L_22 = L_21.get_x_2();
float L_23 = __this->get_m21_6();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_24 = ___point0;
float L_25 = L_24.get_y_3();
float L_26 = __this->get_m22_10();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_27 = ___point0;
float L_28 = L_27.get_z_4();
float L_29 = __this->get_m23_14();
(&V_0)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_22)), (float)((float)il2cpp_codegen_multiply((float)L_23, (float)L_25)))), (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_28)))), (float)L_29)));
float L_30 = __this->get_m30_3();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_31 = ___point0;
float L_32 = L_31.get_x_2();
float L_33 = __this->get_m31_7();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_34 = ___point0;
float L_35 = L_34.get_y_3();
float L_36 = __this->get_m32_11();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_37 = ___point0;
float L_38 = L_37.get_z_4();
float L_39 = __this->get_m33_15();
V_1 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_30, (float)L_32)), (float)((float)il2cpp_codegen_multiply((float)L_33, (float)L_35)))), (float)((float)il2cpp_codegen_multiply((float)L_36, (float)L_38)))), (float)L_39));
float L_40 = V_1;
V_1 = ((float)((float)(1.0f)/(float)L_40));
float* L_41 = (&V_0)->get_address_of_x_2();
float* L_42 = L_41;
float L_43 = *((float*)L_42);
float L_44 = V_1;
*((float*)L_42) = (float)((float)il2cpp_codegen_multiply((float)L_43, (float)L_44));
float* L_45 = (&V_0)->get_address_of_y_3();
float* L_46 = L_45;
float L_47 = *((float*)L_46);
float L_48 = V_1;
*((float*)L_46) = (float)((float)il2cpp_codegen_multiply((float)L_47, (float)L_48));
float* L_49 = (&V_0)->get_address_of_z_4();
float* L_50 = L_49;
float L_51 = *((float*)L_50);
float L_52 = V_1;
*((float*)L_50) = (float)((float)il2cpp_codegen_multiply((float)L_51, (float)L_52));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_53 = V_0;
V_2 = L_53;
goto IL_0107;
}
IL_0107:
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_54 = V_2;
return L_54;
}
}
IL2CPP_EXTERN_C Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Matrix4x4_MultiplyPoint_mD5D082585C5B3564A5EFC90A3C5CAFFE47E45B65_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + _offset);
return Matrix4x4_MultiplyPoint_mD5D082585C5B3564A5EFC90A3C5CAFFE47E45B65(_thisAdjusted, ___point0, method);
}
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Matrix4x4_MultiplyVector_mFED70C58FB201633483463CE64DBF0D0BE081863 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___vector0, const RuntimeMethod* method)
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
{
float L_0 = __this->get_m00_0();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ___vector0;
float L_2 = L_1.get_x_2();
float L_3 = __this->get_m01_4();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ___vector0;
float L_5 = L_4.get_y_3();
float L_6 = __this->get_m02_8();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = ___vector0;
float L_8 = L_7.get_z_4();
(&V_0)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_2)), (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_8)))));
float L_9 = __this->get_m10_1();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = ___vector0;
float L_11 = L_10.get_x_2();
float L_12 = __this->get_m11_5();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_13 = ___vector0;
float L_14 = L_13.get_y_3();
float L_15 = __this->get_m12_9();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_16 = ___vector0;
float L_17 = L_16.get_z_4();
(&V_0)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)), (float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_14)))), (float)((float)il2cpp_codegen_multiply((float)L_15, (float)L_17)))));
float L_18 = __this->get_m20_2();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_19 = ___vector0;
float L_20 = L_19.get_x_2();
float L_21 = __this->get_m21_6();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_22 = ___vector0;
float L_23 = L_22.get_y_3();
float L_24 = __this->get_m22_10();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_25 = ___vector0;
float L_26 = L_25.get_z_4();
(&V_0)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_20)), (float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_23)))), (float)((float)il2cpp_codegen_multiply((float)L_24, (float)L_26)))));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_27 = V_0;
V_1 = L_27;
goto IL_0095;
}
IL_0095:
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_28 = V_1;
return L_28;
}
}
IL2CPP_EXTERN_C Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Matrix4x4_MultiplyVector_mFED70C58FB201633483463CE64DBF0D0BE081863_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___vector0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + _offset);
return Matrix4x4_MultiplyVector_mFED70C58FB201633483463CE64DBF0D0BE081863(_thisAdjusted, ___vector0, method);
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Translate(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Matrix4x4_Translate_m73101FF77DD95B0B88F06EF9E58992F7B7CD2B36 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___vector0, const RuntimeMethod* method)
{
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0;
memset((&V_0), 0, sizeof(V_0));
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_1;
memset((&V_1), 0, sizeof(V_1));
{
(&V_0)->set_m00_0((1.0f));
(&V_0)->set_m01_4((0.0f));
(&V_0)->set_m02_8((0.0f));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___vector0;
float L_1 = L_0.get_x_2();
(&V_0)->set_m03_12(L_1);
(&V_0)->set_m10_1((0.0f));
(&V_0)->set_m11_5((1.0f));
(&V_0)->set_m12_9((0.0f));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = ___vector0;
float L_3 = L_2.get_y_3();
(&V_0)->set_m13_13(L_3);
(&V_0)->set_m20_2((0.0f));
(&V_0)->set_m21_6((0.0f));
(&V_0)->set_m22_10((1.0f));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ___vector0;
float L_5 = L_4.get_z_4();
(&V_0)->set_m23_14(L_5);
(&V_0)->set_m30_3((0.0f));
(&V_0)->set_m31_7((0.0f));
(&V_0)->set_m32_11((0.0f));
(&V_0)->set_m33_15((1.0f));
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_6 = V_0;
V_1 = L_6;
goto IL_00c8;
}
IL_00c8:
{
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_7 = V_1;
return L_7;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Matrix4x4_get_identity_mA0CECDE2A5E85CF014375084624F3770B5B7B79B (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Matrix4x4_get_identity_mA0CECDE2A5E85CF014375084624F3770B5B7B79B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0;
memset((&V_0), 0, sizeof(V_0));
{
IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var);
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_0 = ((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var))->get_identityMatrix_17();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_1 = V_0;
return L_1;
}
}
// System.String UnityEngine.Matrix4x4::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_m7E29D2447E2FC1EAB3D8565B7DCAFB9037C69E1D (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Matrix4x4_ToString_m7E29D2447E2FC1EAB3D8565B7DCAFB9037C69E1D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16));
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
float L_2 = __this->get_m00_0();
float L_3 = L_2;
RuntimeObject * L_4 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_3);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_4);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1;
float L_6 = __this->get_m01_4();
float L_7 = L_6;
RuntimeObject * L_8 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_7);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_8);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5;
float L_10 = __this->get_m02_8();
float L_11 = L_10;
RuntimeObject * L_12 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_11);
NullCheck(L_9);
ArrayElementTypeCheck (L_9, L_12);
(L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_9;
float L_14 = __this->get_m03_12();
float L_15 = L_14;
RuntimeObject * L_16 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_15);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_16);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_16);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_17 = L_13;
float L_18 = __this->get_m10_1();
float L_19 = L_18;
RuntimeObject * L_20 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_19);
NullCheck(L_17);
ArrayElementTypeCheck (L_17, L_20);
(L_17)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)L_20);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_21 = L_17;
float L_22 = __this->get_m11_5();
float L_23 = L_22;
RuntimeObject * L_24 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_23);
NullCheck(L_21);
ArrayElementTypeCheck (L_21, L_24);
(L_21)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_24);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_25 = L_21;
float L_26 = __this->get_m12_9();
float L_27 = L_26;
RuntimeObject * L_28 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_27);
NullCheck(L_25);
ArrayElementTypeCheck (L_25, L_28);
(L_25)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)L_28);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_29 = L_25;
float L_30 = __this->get_m13_13();
float L_31 = L_30;
RuntimeObject * L_32 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_31);
NullCheck(L_29);
ArrayElementTypeCheck (L_29, L_32);
(L_29)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject *)L_32);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_33 = L_29;
float L_34 = __this->get_m20_2();
float L_35 = L_34;
RuntimeObject * L_36 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_35);
NullCheck(L_33);
ArrayElementTypeCheck (L_33, L_36);
(L_33)->SetAt(static_cast<il2cpp_array_size_t>(8), (RuntimeObject *)L_36);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_37 = L_33;
float L_38 = __this->get_m21_6();
float L_39 = L_38;
RuntimeObject * L_40 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_39);
NullCheck(L_37);
ArrayElementTypeCheck (L_37, L_40);
(L_37)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject *)L_40);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_41 = L_37;
float L_42 = __this->get_m22_10();
float L_43 = L_42;
RuntimeObject * L_44 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_43);
NullCheck(L_41);
ArrayElementTypeCheck (L_41, L_44);
(L_41)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (RuntimeObject *)L_44);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_45 = L_41;
float L_46 = __this->get_m23_14();
float L_47 = L_46;
RuntimeObject * L_48 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_47);
NullCheck(L_45);
ArrayElementTypeCheck (L_45, L_48);
(L_45)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (RuntimeObject *)L_48);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_49 = L_45;
float L_50 = __this->get_m30_3();
float L_51 = L_50;
RuntimeObject * L_52 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_51);
NullCheck(L_49);
ArrayElementTypeCheck (L_49, L_52);
(L_49)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (RuntimeObject *)L_52);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_53 = L_49;
float L_54 = __this->get_m31_7();
float L_55 = L_54;
RuntimeObject * L_56 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_55);
NullCheck(L_53);
ArrayElementTypeCheck (L_53, L_56);
(L_53)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (RuntimeObject *)L_56);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_57 = L_53;
float L_58 = __this->get_m32_11();
float L_59 = L_58;
RuntimeObject * L_60 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_59);
NullCheck(L_57);
ArrayElementTypeCheck (L_57, L_60);
(L_57)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (RuntimeObject *)L_60);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_61 = L_57;
float L_62 = __this->get_m33_15();
float L_63 = L_62;
RuntimeObject * L_64 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_63);
NullCheck(L_61);
ArrayElementTypeCheck (L_61, L_64);
(L_61)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (RuntimeObject *)L_64);
String_t* L_65 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteral1CC32B259A41E8B8DD0597C9B8219D0230AECB9E, L_61, /*hidden argument*/NULL);
V_0 = L_65;
goto IL_00fc;
}
IL_00fc:
{
String_t* L_66 = V_0;
return L_66;
}
}
IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_m7E29D2447E2FC1EAB3D8565B7DCAFB9037C69E1D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * _thisAdjusted = reinterpret_cast<Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *>(__this + _offset);
return Matrix4x4_ToString_m7E29D2447E2FC1EAB3D8565B7DCAFB9037C69E1D(_thisAdjusted, method);
}
// System.Void UnityEngine.Matrix4x4::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__cctor_mC5A7950045F0C8DBAD83A45D08812BEDBC6E159E (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Matrix4x4__cctor_mC5A7950045F0C8DBAD83A45D08812BEDBC6E159E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0;
memset((&L_0), 0, sizeof(L_0));
Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1;
memset((&L_1), 0, sizeof(L_1));
Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_1), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2;
memset((&L_2), 0, sizeof(L_2));
Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_2), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_3;
memset((&L_3), 0, sizeof(L_3));
Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_3), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_4;
memset((&L_4), 0, sizeof(L_4));
Matrix4x4__ctor_mC7C5A4F0791B2A3ADAFE1E6C491B7705B6492B12((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var))->set_zeroMatrix_16(L_4);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_5;
memset((&L_5), 0, sizeof(L_5));
Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_5), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_6;
memset((&L_6), 0, sizeof(L_6));
Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_6), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_7;
memset((&L_7), 0, sizeof(L_7));
Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_7), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_8;
memset((&L_8), 0, sizeof(L_8));
Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_8), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_9;
memset((&L_9), 0, sizeof(L_9));
Matrix4x4__ctor_mC7C5A4F0791B2A3ADAFE1E6C491B7705B6492B12((&L_9), L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var))->set_identityMatrix_17(L_9);
return;
}
}
// System.Boolean UnityEngine.Matrix4x4::IsIdentity_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_IsIdentity_Injected_mE3335DC5D9B07046F0248D30BCCF1F79848181D3 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ____unity_self0, const RuntimeMethod* method)
{
typedef bool (*Matrix4x4_IsIdentity_Injected_mE3335DC5D9B07046F0248D30BCCF1F79848181D3_ftn) (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *);
static Matrix4x4_IsIdentity_Injected_mE3335DC5D9B07046F0248D30BCCF1F79848181D3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Matrix4x4_IsIdentity_Injected_mE3335DC5D9B07046F0248D30BCCF1F79848181D3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::IsIdentity_Injected(UnityEngine.Matrix4x4&)");
bool retVal = _il2cpp_icall_func(____unity_self0);
return retVal;
}
// System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_TRS_Injected_mADF67489B3C6715B6BA35E22B0BA6713784100CC (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___pos0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___q1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___s2, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret3, const RuntimeMethod* method)
{
typedef void (*Matrix4x4_TRS_Injected_mADF67489B3C6715B6BA35E22B0BA6713784100CC_ftn) (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *);
static Matrix4x4_TRS_Injected_mADF67489B3C6715B6BA35E22B0BA6713784100CC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Matrix4x4_TRS_Injected_mADF67489B3C6715B6BA35E22B0BA6713784100CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___pos0, ___q1, ___s2, ___ret3);
}
// System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Inverse_Injected_m7849F11A4307E901FDBAD8FBC9FB9606B6827673 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___m0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret1, const RuntimeMethod* method)
{
typedef void (*Matrix4x4_Inverse_Injected_m7849F11A4307E901FDBAD8FBC9FB9606B6827673_ftn) (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *);
static Matrix4x4_Inverse_Injected_m7849F11A4307E901FDBAD8FBC9FB9606B6827673_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Matrix4x4_Inverse_Injected_m7849F11A4307E901FDBAD8FBC9FB9606B6827673_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___m0, ___ret1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_mF1F8E9F726EAC9A087D49C81E2F1609E8266649E (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mono0, const RuntimeMethod* method)
{
typedef void (*Mesh_Internal_Create_mF1F8E9F726EAC9A087D49C81E2F1609E8266649E_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *);
static Mesh_Internal_Create_mF1F8E9F726EAC9A087D49C81E2F1609E8266649E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_Internal_Create_mF1F8E9F726EAC9A087D49C81E2F1609E8266649E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)");
_il2cpp_icall_func(___mono0);
}
// System.Void UnityEngine.Mesh::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_m3AEBC82AB71D4F9498F6E254174BEBA8372834B4 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mesh__ctor_m3AEBC82AB71D4F9498F6E254174BEBA8372834B4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL);
Mesh_Internal_Create_mF1F8E9F726EAC9A087D49C81E2F1609E8266649E(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m05B1C648F5E02990B89D1FFF002F5D5672779D8B (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, int32_t ___topology1, int32_t ___indicesFormat2, RuntimeArray * ___indices3, int32_t ___arrayStart4, int32_t ___arraySize5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method)
{
typedef void (*Mesh_SetIndicesImpl_m05B1C648F5E02990B89D1FFF002F5D5672779D8B_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t, int32_t, int32_t, RuntimeArray *, int32_t, int32_t, bool, int32_t);
static Mesh_SetIndicesImpl_m05B1C648F5E02990B89D1FFF002F5D5672779D8B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_SetIndicesImpl_m05B1C648F5E02990B89D1FFF002F5D5672779D8B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)");
_il2cpp_icall_func(__this, ___submesh0, ___topology1, ___indicesFormat2, ___indices3, ___arrayStart4, ___arraySize5, ___calculateBounds6, ___baseVertex7);
}
// System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m2E8A25959739B006557A94F7E460E8BE0B3ABB19 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___ch0, const RuntimeMethod* method)
{
typedef void (*Mesh_PrintErrorCantAccessChannel_m2E8A25959739B006557A94F7E460E8BE0B3ABB19_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t);
static Mesh_PrintErrorCantAccessChannel_m2E8A25959739B006557A94F7E460E8BE0B3ABB19_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_PrintErrorCantAccessChannel_m2E8A25959739B006557A94F7E460E8BE0B3ABB19_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)");
_il2cpp_icall_func(__this, ___ch0);
}
// System.Boolean UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_HasVertexAttribute_m87C57B859ECB5224EEB77ED9BD3B6FF30F5A9B1C (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___attr0, const RuntimeMethod* method)
{
typedef bool (*Mesh_HasVertexAttribute_m87C57B859ECB5224EEB77ED9BD3B6FF30F5A9B1C_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t);
static Mesh_HasVertexAttribute_m87C57B859ECB5224EEB77ED9BD3B6FF30F5A9B1C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_HasVertexAttribute_m87C57B859ECB5224EEB77ED9BD3B6FF30F5A9B1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)");
bool retVal = _il2cpp_icall_func(__this, ___attr0);
return retVal;
}
// System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_m6FDE8B55C37DC1828C0041DDA3AD1E6D2C028E6C (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, int32_t ___valuesStart5, int32_t ___valuesCount6, const RuntimeMethod* method)
{
typedef void (*Mesh_SetArrayForChannelImpl_m6FDE8B55C37DC1828C0041DDA3AD1E6D2C028E6C_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t, int32_t, int32_t, RuntimeArray *, int32_t, int32_t, int32_t);
static Mesh_SetArrayForChannelImpl_m6FDE8B55C37DC1828C0041DDA3AD1E6D2C028E6C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_SetArrayForChannelImpl_m6FDE8B55C37DC1828C0041DDA3AD1E6D2C028E6C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3, ___arraySize4, ___valuesStart5, ___valuesCount6);
}
// System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * Mesh_GetAllocArrayFromChannelImpl_mFDE324953466F6DBAC14CD4B48105B62181CC399 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method)
{
typedef RuntimeArray * (*Mesh_GetAllocArrayFromChannelImpl_mFDE324953466F6DBAC14CD4B48105B62181CC399_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t, int32_t, int32_t);
static Mesh_GetAllocArrayFromChannelImpl_mFDE324953466F6DBAC14CD4B48105B62181CC399_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetAllocArrayFromChannelImpl_mFDE324953466F6DBAC14CD4B48105B62181CC399_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)");
RuntimeArray * retVal = _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2);
return retVal;
}
// System.Void UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetArrayFromChannelImpl_mD06B1AE96D5399E46AA85EC8FA8ADCDEFC457224 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, const RuntimeMethod* method)
{
typedef void (*Mesh_GetArrayFromChannelImpl_mD06B1AE96D5399E46AA85EC8FA8ADCDEFC457224_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, int32_t, int32_t, int32_t, RuntimeArray *);
static Mesh_GetArrayFromChannelImpl_mD06B1AE96D5399E46AA85EC8FA8ADCDEFC457224_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetArrayFromChannelImpl_mD06B1AE96D5399E46AA85EC8FA8ADCDEFC457224_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)");
_il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3);
}
// System.Boolean UnityEngine.Mesh::get_canAccess()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m1E0020EA7961227FBC0D90D851A49BCF7EB1E194 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method)
{
typedef bool (*Mesh_get_canAccess_m1E0020EA7961227FBC0D90D851A49BCF7EB1E194_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *);
static Mesh_get_canAccess_m1E0020EA7961227FBC0D90D851A49BCF7EB1E194_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_canAccess_m1E0020EA7961227FBC0D90D851A49BCF7EB1E194_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_canAccess()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Int32 UnityEngine.Mesh::get_vertexCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_mE6F1153EA724F831AD11F10807ABE664CC02E0AF (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_get_vertexCount_mE6F1153EA724F831AD11F10807ABE664CC02E0AF_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *);
static Mesh_get_vertexCount_mE6F1153EA724F831AD11F10807ABE664CC02E0AF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_vertexCount_mE6F1153EA724F831AD11F10807ABE664CC02E0AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_vertexCount()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Int32 UnityEngine.Mesh::get_subMeshCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_m6BE7CFB52CE84AEE45B4E5A704E865954397F52F (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_get_subMeshCount_m6BE7CFB52CE84AEE45B4E5A704E865954397F52F_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *);
static Mesh_get_subMeshCount_m6BE7CFB52CE84AEE45B4E5A704E865954397F52F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_subMeshCount_m6BE7CFB52CE84AEE45B4E5A704E865954397F52F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_subMeshCount()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_mFFD3A4748AF067B75DBD646B4A64B3D9A2F3EE14 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, bool ___keepVertexLayout0, const RuntimeMethod* method)
{
typedef void (*Mesh_ClearImpl_mFFD3A4748AF067B75DBD646B4A64B3D9A2F3EE14_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, bool);
static Mesh_ClearImpl_mFFD3A4748AF067B75DBD646B4A64B3D9A2F3EE14_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_ClearImpl_mFFD3A4748AF067B75DBD646B4A64B3D9A2F3EE14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::ClearImpl(System.Boolean)");
_il2cpp_icall_func(__this, ___keepVertexLayout0);
}
// System.Void UnityEngine.Mesh::MarkDynamicImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m439AACE205D2202AD4E5D4A12191F4CCCC031876 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method)
{
typedef void (*Mesh_MarkDynamicImpl_m439AACE205D2202AD4E5D4A12191F4CCCC031876_ftn) (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *);
static Mesh_MarkDynamicImpl_m439AACE205D2202AD4E5D4A12191F4CCCC031876_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_MarkDynamicImpl_m439AACE205D2202AD4E5D4A12191F4CCCC031876_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::MarkDynamicImpl()");
_il2cpp_icall_func(__this);
}
// UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetUVChannel_m15BB0A6CC8E32867621A78627CD5FF2CAEA163CC (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___uvIndex0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mesh_GetUVChannel_m15BB0A6CC8E32867621A78627CD5FF2CAEA163CC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___uvIndex0;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_000b;
}
}
{
int32_t L_1 = ___uvIndex0;
G_B3_0 = ((((int32_t)L_1) > ((int32_t)7))? 1 : 0);
goto IL_000c;
}
IL_000b:
{
G_B3_0 = 1;
}
IL_000c:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0020;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_3 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_3, _stringLiteral107D5821A0DB5D8832BC2CA4B1077C727E1DFE31, _stringLiteralA4A619AD40531127CDE9B2FB5B8C9E69C1E10098, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, Mesh_GetUVChannel_m15BB0A6CC8E32867621A78627CD5FF2CAEA163CC_RuntimeMethod_var);
}
IL_0020:
{
int32_t L_4 = ___uvIndex0;
V_1 = ((int32_t)il2cpp_codegen_add((int32_t)4, (int32_t)L_4));
goto IL_0026;
}
IL_0026:
{
int32_t L_5 = V_1;
return L_5;
}
}
// System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_mF943AF434BB9F54DBB3B3DE65F7B816E617A89C9 (int32_t ___channel0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mesh_DefaultDimensionForChannel_mF943AF434BB9F54DBB3B3DE65F7B816E617A89C9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B3_0 = 0;
int32_t G_B8_0 = 0;
int32_t G_B13_0 = 0;
{
int32_t L_0 = ___channel0;
if (!L_0)
{
goto IL_000a;
}
}
{
int32_t L_1 = ___channel0;
G_B3_0 = ((((int32_t)L_1) == ((int32_t)1))? 1 : 0);
goto IL_000b;
}
IL_000a:
{
G_B3_0 = 1;
}
IL_000b:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0013;
}
}
{
V_1 = 3;
goto IL_004d;
}
IL_0013:
{
int32_t L_3 = ___channel0;
if ((((int32_t)L_3) < ((int32_t)4)))
{
goto IL_0021;
}
}
{
int32_t L_4 = ___channel0;
G_B8_0 = ((((int32_t)((((int32_t)L_4) > ((int32_t)((int32_t)11)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0022;
}
IL_0021:
{
G_B8_0 = 0;
}
IL_0022:
{
V_2 = (bool)G_B8_0;
bool L_5 = V_2;
if (!L_5)
{
goto IL_002a;
}
}
{
V_1 = 2;
goto IL_004d;
}
IL_002a:
{
int32_t L_6 = ___channel0;
if ((((int32_t)L_6) == ((int32_t)2)))
{
goto IL_0034;
}
}
{
int32_t L_7 = ___channel0;
G_B13_0 = ((((int32_t)L_7) == ((int32_t)3))? 1 : 0);
goto IL_0035;
}
IL_0034:
{
G_B13_0 = 1;
}
IL_0035:
{
V_3 = (bool)G_B13_0;
bool L_8 = V_3;
if (!L_8)
{
goto IL_003d;
}
}
{
V_1 = 4;
goto IL_004d;
}
IL_003d:
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_9 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_9, _stringLiteral50D1B2A6B03878A10979D602AECFA9BB26E78C47, _stringLiteralFBE7D7BAACDD551E1D80CFB0BB0A04C017956FCC, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, Mesh_DefaultDimensionForChannel_mF943AF434BB9F54DBB3B3DE65F7B816E617A89C9_RuntimeMethod_var);
}
IL_004d:
{
int32_t L_10 = V_1;
return L_10;
}
}
// System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSizedArrayForChannel_mBBB7F5AE4D5A5A6D5794742745385B02B13E082D (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___valuesArrayLength4, int32_t ___valuesStart5, int32_t ___valuesCount6, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mesh_SetSizedArrayForChannel_mBBB7F5AE4D5A5A6D5794742745385B02B13E082D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
int32_t G_B8_0 = 0;
{
bool L_0 = Mesh_get_canAccess_m1E0020EA7961227FBC0D90D851A49BCF7EB1E194(__this, /*hidden argument*/NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_00c4;
}
}
{
int32_t L_2 = ___valuesStart5;
V_1 = (bool)((((int32_t)L_2) < ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_002f;
}
}
{
int32_t L_4 = ___valuesStart5;
int32_t L_5 = L_4;
RuntimeObject * L_6 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_5);
ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * L_7 = (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA *)il2cpp_codegen_object_new(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var);
ArgumentOutOfRangeException__ctor_m755B01B4B4595B447596E3281F22FD7CE6DAE378(L_7, _stringLiteral6B855E11AA1ECA8290615FC2A29CE963B2427A2E, L_6, _stringLiteral011FA752430E33652D8012BEFFCE280B247BFC35, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, Mesh_SetSizedArrayForChannel_mBBB7F5AE4D5A5A6D5794742745385B02B13E082D_RuntimeMethod_var);
}
IL_002f:
{
int32_t L_8 = ___valuesCount6;
V_2 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0);
bool L_9 = V_2;
if (!L_9)
{
goto IL_004f;
}
}
{
int32_t L_10 = ___valuesCount6;
int32_t L_11 = L_10;
RuntimeObject * L_12 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_11);
ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * L_13 = (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA *)il2cpp_codegen_object_new(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var);
ArgumentOutOfRangeException__ctor_m755B01B4B4595B447596E3281F22FD7CE6DAE378(L_13, _stringLiteral4FC3894145A445CE08B722D59453DE4580FCAABB, L_12, _stringLiteral10702D259E163D324E5FAEA92FD349D918C5B0C7, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, Mesh_SetSizedArrayForChannel_mBBB7F5AE4D5A5A6D5794742745385B02B13E082D_RuntimeMethod_var);
}
IL_004f:
{
int32_t L_14 = ___valuesStart5;
int32_t L_15 = ___valuesArrayLength4;
if ((((int32_t)L_14) < ((int32_t)L_15)))
{
goto IL_005c;
}
}
{
int32_t L_16 = ___valuesCount6;
G_B8_0 = ((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0);
goto IL_005d;
}
IL_005c:
{
G_B8_0 = 0;
}
IL_005d:
{
V_3 = (bool)G_B8_0;
bool L_17 = V_3;
if (!L_17)
{
goto IL_0078;
}
}
{
int32_t L_18 = ___valuesStart5;
int32_t L_19 = L_18;
RuntimeObject * L_20 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_19);
ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * L_21 = (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA *)il2cpp_codegen_object_new(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var);
ArgumentOutOfRangeException__ctor_m755B01B4B4595B447596E3281F22FD7CE6DAE378(L_21, _stringLiteral6B855E11AA1ECA8290615FC2A29CE963B2427A2E, L_20, _stringLiteral838ED40AF4E63AB05B883EFCF37F7874D16BC73D, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, Mesh_SetSizedArrayForChannel_mBBB7F5AE4D5A5A6D5794742745385B02B13E082D_RuntimeMethod_var);
}
IL_0078:
{
int32_t L_22 = ___valuesStart5;
int32_t L_23 = ___valuesCount6;
int32_t L_24 = ___valuesArrayLength4;
V_4 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)L_23))) > ((int32_t)L_24))? 1 : 0);
bool L_25 = V_4;
if (!L_25)
{
goto IL_00a1;
}
}
{
int32_t L_26 = ___valuesStart5;
int32_t L_27 = ___valuesCount6;
int32_t L_28 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)L_27));
RuntimeObject * L_29 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_28);
ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * L_30 = (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA *)il2cpp_codegen_object_new(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var);
ArgumentOutOfRangeException__ctor_m755B01B4B4595B447596E3281F22FD7CE6DAE378(L_30, _stringLiteral4FC3894145A445CE08B722D59453DE4580FCAABB, L_29, _stringLiteralCFCD9F94D70D861EF07C25991170B582D908091A, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, Mesh_SetSizedArrayForChannel_mBBB7F5AE4D5A5A6D5794742745385B02B13E082D_RuntimeMethod_var);
}
IL_00a1:
{
RuntimeArray * L_31 = ___values3;
V_5 = (bool)((((RuntimeObject*)(RuntimeArray *)L_31) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_32 = V_5;
if (!L_32)
{
goto IL_00af;
}
}
{
___valuesStart5 = 0;
}
IL_00af:
{
int32_t L_33 = ___channel0;
int32_t L_34 = ___format1;
int32_t L_35 = ___dim2;
RuntimeArray * L_36 = ___values3;
int32_t L_37 = ___valuesArrayLength4;
int32_t L_38 = ___valuesStart5;
int32_t L_39 = ___valuesCount6;
Mesh_SetArrayForChannelImpl_m6FDE8B55C37DC1828C0041DDA3AD1E6D2C028E6C(__this, L_33, L_34, L_35, L_36, L_37, L_38, L_39, /*hidden argument*/NULL);
goto IL_00cc;
}
IL_00c4:
{
int32_t L_40 = ___channel0;
Mesh_PrintErrorCantAccessChannel_m2E8A25959739B006557A94F7E460E8BE0B3ABB19(__this, L_40, /*hidden argument*/NULL);
}
IL_00cc:
{
return;
}
}
// UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* Mesh_get_vertices_m7D07DC0F071C142B87F675B148FC0F7A243238B9 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mesh_get_vertices_m7D07DC0F071C142B87F675B148FC0F7A243238B9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* V_0 = NULL;
{
Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m2A198BF0F2DF179DF0C126C5A0BAFA1B75765F4E(__this, 0, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m2A198BF0F2DF179DF0C126C5A0BAFA1B75765F4E_RuntimeMethod_var);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertices_mC1406AE08BC3495F3B0E29B53BACC9FD7BA685C6 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mesh_set_vertices_mC1406AE08BC3495F3B0E29B53BACC9FD7BA685C6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_0 = ___value0;
Mesh_SetArrayForChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m904FEE0DE052D08A303E8BD4C858085F0D46F274(__this, 0, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m904FEE0DE052D08A303E8BD4C858085F0D46F274_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m5F487FC255C9CAF4005B75CFE67A88C8C0E7BB06 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___inVertices0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mesh_SetVertices_m5F487FC255C9CAF4005B75CFE67A88C8C0E7BB06_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * L_0 = ___inVertices0;
List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * L_1 = ___inVertices0;
int32_t L_2 = NoAllocHelpers_SafeLength_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m7B804AA8EDE4B564E6A67886233311B513D157EF(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m7B804AA8EDE4B564E6A67886233311B513D157EF_RuntimeMethod_var);
Mesh_SetVertices_mCFFD77B857B3041D407D4EB6BEA3F4FC8F258655(__this, L_0, 0, L_2, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_mCFFD77B857B3041D407D4EB6BEA3F4FC8F258655 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___inVertices0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mesh_SetVertices_mCFFD77B857B3041D407D4EB6BEA3F4FC8F258655_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * L_0 = ___inVertices0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
Mesh_SetListForChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_mBB55A2A986AE325381D40330DB1A34709C38C689(__this, 0, L_0, L_1, L_2, /*hidden argument*/Mesh_SetListForChannel_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_mBB55A2A986AE325381D40330DB1A34709C38C689_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::GetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetColors_m1D94BEC61A797368CCCB5A4CC310FDED083435F6 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * ___colors0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mesh_GetColors_m1D94BEC61A797368CCCB5A4CC310FDED083435F6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * L_0 = ___colors0;
V_0 = (bool)((((RuntimeObject*)(List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
ArgumentNullException__ctor_m9EA692D49986AEBAC433CE3381331146109AE20F(L_2, _stringLiteral948EA7AC3F98D584916A935F00928CF356B89EEA, _stringLiteralF8BD696759805B9098F9E13BE67D2B248C7619D0, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Mesh_GetColors_m1D94BEC61A797368CCCB5A4CC310FDED083435F6_RuntimeMethod_var);
}
IL_0019:
{
List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * L_3 = ___colors0;
int32_t L_4 = Mesh_get_vertexCount_mE6F1153EA724F831AD11F10807ABE664CC02E0AF(__this, /*hidden argument*/NULL);
Mesh_GetListForChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mC1B768DFFC090A5ED034A3DCB3E6CEE2AFB20902(__this, L_3, L_4, 3, 4, 2, /*hidden argument*/Mesh_GetListForChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mC1B768DFFC090A5ED034A3DCB3E6CEE2AFB20902_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m237E41213E82D4BB882ED96FD81A17D9366590CF (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * ___inColors0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mesh_SetColors_m237E41213E82D4BB882ED96FD81A17D9366590CF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * L_0 = ___inColors0;
List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * L_1 = ___inColors0;
int32_t L_2 = NoAllocHelpers_SafeLength_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mCAD52E94C36F78CCE12136681C126AFEBE66BCD3(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mCAD52E94C36F78CCE12136681C126AFEBE66BCD3_RuntimeMethod_var);
Mesh_SetColors_m7F5D50EA329435A03C41DCF4A6CFAB57504FAAAF(__this, L_0, 0, L_2, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m7F5D50EA329435A03C41DCF4A6CFAB57504FAAAF (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mesh_SetColors_m7F5D50EA329435A03C41DCF4A6CFAB57504FAAAF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * L_0 = ___inColors0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
Mesh_SetListForChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mB9F590147EA34BE14353475BA148F772DBDEF1F1(__this, 3, 2, 4, L_0, L_1, L_2, /*hidden argument*/Mesh_SetListForChannel_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_mB9F590147EA34BE14353475BA148F772DBDEF1F1_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mA4D2B5F8B77099E142B68B5B6E5F7CAD40BBB43E (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___uvs1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mesh_SetUVs_mA4D2B5F8B77099E142B68B5B6E5F7CAD40BBB43E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___channel0;
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_1 = ___uvs1;
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_2 = ___uvs1;
int32_t L_3 = NoAllocHelpers_SafeLength_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mC6531297C443393E9C571A6DEA2DB537F53915A3(L_2, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mC6531297C443393E9C571A6DEA2DB537F53915A3_RuntimeMethod_var);
Mesh_SetUVs_m33C817F9E230B7085048A22BA7A423322C8F4C65(__this, L_0, L_1, 0, L_3, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m33C817F9E230B7085048A22BA7A423322C8F4C65 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mesh_SetUVs_m33C817F9E230B7085048A22BA7A423322C8F4C65_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___channel0;
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_1 = ___uvs1;
int32_t L_2 = ___start2;
int32_t L_3 = ___length3;
Mesh_SetUvsImpl_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mCA4D21B1FAC18D4ACDEA521F993853308E1650AA(__this, L_0, 4, L_1, L_2, L_3, /*hidden argument*/Mesh_SetUvsImpl_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mCA4D21B1FAC18D4ACDEA521F993853308E1650AA_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_mA45D3609288655A328AEB0F2F436403B1ECE5077 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mesh_PrintErrorCantAccessIndices_mA45D3609288655A328AEB0F2F436403B1ECE5077_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(__this, /*hidden argument*/NULL);
String_t* L_1 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteralD0F2CF01D2531C8B4616DDF415A4015DBDB35ED7, L_0, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(L_1, /*hidden argument*/NULL);
return;
}
}
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_mF86EBD1C9EC3FE557880FA138510F7761585D227 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, bool ___errorAboutTriangles1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mesh_CheckCanAccessSubmesh_mF86EBD1C9EC3FE557880FA138510F7761585D227_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
int32_t G_B5_0 = 0;
String_t* G_B8_0 = NULL;
String_t* G_B7_0 = NULL;
String_t* G_B9_0 = NULL;
String_t* G_B9_1 = NULL;
{
bool L_0 = Mesh_get_canAccess_m1E0020EA7961227FBC0D90D851A49BCF7EB1E194(__this, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001a;
}
}
{
Mesh_PrintErrorCantAccessIndices_mA45D3609288655A328AEB0F2F436403B1ECE5077(__this, /*hidden argument*/NULL);
V_1 = (bool)0;
goto IL_005a;
}
IL_001a:
{
int32_t L_2 = ___submesh0;
if ((((int32_t)L_2) < ((int32_t)0)))
{
goto IL_002c;
}
}
{
int32_t L_3 = ___submesh0;
int32_t L_4 = Mesh_get_subMeshCount_m6BE7CFB52CE84AEE45B4E5A704E865954397F52F(__this, /*hidden argument*/NULL);
G_B5_0 = ((((int32_t)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_002d;
}
IL_002c:
{
G_B5_0 = 1;
}
IL_002d:
{
V_2 = (bool)G_B5_0;
bool L_5 = V_2;
if (!L_5)
{
goto IL_0056;
}
}
{
bool L_6 = ___errorAboutTriangles1;
G_B7_0 = _stringLiteralBE61A82DC2C94347C3937480003FDF860E3565FA;
if (L_6)
{
G_B8_0 = _stringLiteralBE61A82DC2C94347C3937480003FDF860E3565FA;
goto IL_0041;
}
}
{
G_B9_0 = _stringLiteral1E01512B1E7D3EA5B69D1F71AC90A9451071D646;
G_B9_1 = G_B7_0;
goto IL_0046;
}
IL_0041:
{
G_B9_0 = _stringLiteral304A1E2F234F03D8786B9EE52C73F08670574139;
G_B9_1 = G_B8_0;
}
IL_0046:
{
String_t* L_7 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(G_B9_1, G_B9_0, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51(L_7, __this, /*hidden argument*/NULL);
V_1 = (bool)0;
goto IL_005a;
}
IL_0056:
{
V_1 = (bool)1;
goto IL_005a;
}
IL_005a:
{
bool L_8 = V_1;
return L_8;
}
}
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m214B5F30F7461C620D03F10F6CF1CAF53DBEE509 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___submesh0;
bool L_1 = Mesh_CheckCanAccessSubmesh_mF86EBD1C9EC3FE557880FA138510F7761585D227(__this, L_0, (bool)1, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_m6DEDA2715437F79DAC8BD7F818B5B2DBAD9BFEBE (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___valuesLength0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mesh_CheckIndicesArrayRange_m6DEDA2715437F79DAC8BD7F818B5B2DBAD9BFEBE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
int32_t G_B7_0 = 0;
{
int32_t L_0 = ___start1;
V_0 = (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001f;
}
}
{
int32_t L_2 = ___start1;
int32_t L_3 = L_2;
RuntimeObject * L_4 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_3);
ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * L_5 = (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA *)il2cpp_codegen_object_new(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var);
ArgumentOutOfRangeException__ctor_m755B01B4B4595B447596E3281F22FD7CE6DAE378(L_5, _stringLiteral2B020927D3C6EB407223A1BAA3D6CE3597A3F88D, L_4, _stringLiteral335202DDE10D36C3CF3F69430F66089ED8F5ED64, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, Mesh_CheckIndicesArrayRange_m6DEDA2715437F79DAC8BD7F818B5B2DBAD9BFEBE_RuntimeMethod_var);
}
IL_001f:
{
int32_t L_6 = ___length2;
V_1 = (bool)((((int32_t)L_6) < ((int32_t)0))? 1 : 0);
bool L_7 = V_1;
if (!L_7)
{
goto IL_003d;
}
}
{
int32_t L_8 = ___length2;
int32_t L_9 = L_8;
RuntimeObject * L_10 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_9);
ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * L_11 = (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA *)il2cpp_codegen_object_new(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var);
ArgumentOutOfRangeException__ctor_m755B01B4B4595B447596E3281F22FD7CE6DAE378(L_11, _stringLiteral3D54973F528B01019A58A52D34D518405A01B891, L_10, _stringLiteral23E8040910E302A08279A370A49A1B6CC79E1877, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, Mesh_CheckIndicesArrayRange_m6DEDA2715437F79DAC8BD7F818B5B2DBAD9BFEBE_RuntimeMethod_var);
}
IL_003d:
{
int32_t L_12 = ___start1;
int32_t L_13 = ___valuesLength0;
if ((((int32_t)L_12) < ((int32_t)L_13)))
{
goto IL_0047;
}
}
{
int32_t L_14 = ___length2;
G_B7_0 = ((!(((uint32_t)L_14) <= ((uint32_t)0)))? 1 : 0);
goto IL_0048;
}
IL_0047:
{
G_B7_0 = 0;
}
IL_0048:
{
V_2 = (bool)G_B7_0;
bool L_15 = V_2;
if (!L_15)
{
goto IL_0062;
}
}
{
int32_t L_16 = ___start1;
int32_t L_17 = L_16;
RuntimeObject * L_18 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_17);
ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * L_19 = (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA *)il2cpp_codegen_object_new(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var);
ArgumentOutOfRangeException__ctor_m755B01B4B4595B447596E3281F22FD7CE6DAE378(L_19, _stringLiteral2B020927D3C6EB407223A1BAA3D6CE3597A3F88D, L_18, _stringLiteralBCC237E8F22820024562CEDBA6FD808B8B153439, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, Mesh_CheckIndicesArrayRange_m6DEDA2715437F79DAC8BD7F818B5B2DBAD9BFEBE_RuntimeMethod_var);
}
IL_0062:
{
int32_t L_20 = ___start1;
int32_t L_21 = ___length2;
int32_t L_22 = ___valuesLength0;
V_3 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)L_21))) > ((int32_t)L_22))? 1 : 0);
bool L_23 = V_3;
if (!L_23)
{
goto IL_0084;
}
}
{
int32_t L_24 = ___start1;
int32_t L_25 = ___length2;
int32_t L_26 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)L_25));
RuntimeObject * L_27 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_26);
ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * L_28 = (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA *)il2cpp_codegen_object_new(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var);
ArgumentOutOfRangeException__ctor_m755B01B4B4595B447596E3281F22FD7CE6DAE378(L_28, _stringLiteral3D54973F528B01019A58A52D34D518405A01B891, L_27, _stringLiteral0BBC4676AB9EF30822D2A3F16BBBA512BD45AC4C, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_28, Mesh_CheckIndicesArrayRange_m6DEDA2715437F79DAC8BD7F818B5B2DBAD9BFEBE_RuntimeMethod_var);
}
IL_0084:
{
return;
}
}
// System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m0AD2B3D12113B5E82AC9E29D2C6308E7410E2B98 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___submesh0, int32_t ___indicesFormat1, RuntimeArray * ___triangles2, int32_t ___trianglesArrayLength3, int32_t ___start4, int32_t ___length5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method)
{
{
int32_t L_0 = ___trianglesArrayLength3;
int32_t L_1 = ___start4;
int32_t L_2 = ___length5;
Mesh_CheckIndicesArrayRange_m6DEDA2715437F79DAC8BD7F818B5B2DBAD9BFEBE(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
int32_t L_3 = ___submesh0;
int32_t L_4 = ___indicesFormat1;
RuntimeArray * L_5 = ___triangles2;
int32_t L_6 = ___start4;
int32_t L_7 = ___length5;
bool L_8 = ___calculateBounds6;
int32_t L_9 = ___baseVertex7;
Mesh_SetIndicesImpl_m05B1C648F5E02990B89D1FFF002F5D5672779D8B(__this, L_3, 0, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m6A43D705DE751C622CCF88EC31C4EF1B53578BE5 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___triangles0, int32_t ___submesh1, const RuntimeMethod* method)
{
{
List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_0 = ___triangles0;
int32_t L_1 = ___submesh1;
Mesh_SetTriangles_m39FB983B90F36D724CC1C21BA7821C9697F86116(__this, L_0, L_1, (bool)1, 0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m39FB983B90F36D724CC1C21BA7821C9697F86116 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mesh_SetTriangles_m39FB983B90F36D724CC1C21BA7821C9697F86116_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_0 = ___triangles0;
List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_1 = ___triangles0;
int32_t L_2 = NoAllocHelpers_SafeLength_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mAB99F87F48EF2561002200C769D115010830F1CC(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mAB99F87F48EF2561002200C769D115010830F1CC_RuntimeMethod_var);
int32_t L_3 = ___submesh1;
bool L_4 = ___calculateBounds2;
int32_t L_5 = ___baseVertex3;
Mesh_SetTriangles_mBD39F430A044A27A171AD8FD80F2B9DDFDB4A469(__this, L_0, 0, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mBD39F430A044A27A171AD8FD80F2B9DDFDB4A469 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mesh_SetTriangles_mBD39F430A044A27A171AD8FD80F2B9DDFDB4A469_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___submesh3;
bool L_1 = Mesh_CheckCanAccessSubmeshTriangles_m214B5F30F7461C620D03F10F6CF1CAF53DBEE509(__this, L_0, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0029;
}
}
{
int32_t L_3 = ___submesh3;
List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_4 = ___triangles0;
RuntimeArray * L_5 = NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC(L_4, /*hidden argument*/NULL);
List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_6 = ___triangles0;
int32_t L_7 = NoAllocHelpers_SafeLength_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mAB99F87F48EF2561002200C769D115010830F1CC(L_6, /*hidden argument*/NoAllocHelpers_SafeLength_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mAB99F87F48EF2561002200C769D115010830F1CC_RuntimeMethod_var);
int32_t L_8 = ___trianglesStart1;
int32_t L_9 = ___trianglesLength2;
bool L_10 = ___calculateBounds4;
int32_t L_11 = ___baseVertex5;
Mesh_SetTrianglesImpl_m0AD2B3D12113B5E82AC9E29D2C6308E7410E2B98(__this, L_3, 1, L_5, L_7, L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
}
IL_0029:
{
return;
}
}
// System.Void UnityEngine.Mesh::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_mB750E1DCAB658124AAD81A02B93DED7601047B60 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method)
{
{
Mesh_ClearImpl_mFFD3A4748AF067B75DBD646B4A64B3D9A2F3EE14(__this, (bool)1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::MarkDynamic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamic_m554A9D7214E30E4F8F0515B712F3E3FA6D695A5F (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0 = Mesh_get_canAccess_m1E0020EA7961227FBC0D90D851A49BCF7EB1E194(__this, /*hidden argument*/NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0012;
}
}
{
Mesh_MarkDynamicImpl_m439AACE205D2202AD4E5D4A12191F4CCCC031876(__this, /*hidden argument*/NULL);
}
IL_0012:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.MeshFilter::DontStripMeshFilter()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_DontStripMeshFilter_m7FBA33F8214DB646F74E00F7CEFFDF2D0018004C (MeshFilter_t8D4BA8E8723DE5CFF53B0DA5EE2F6B3A5B0E0FE0 * __this, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.MeshFilter::set_mesh(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_set_mesh_mA18AA96C75CC91CF0917BA1F437626499FAAF496 (MeshFilter_t8D4BA8E8723DE5CFF53B0DA5EE2F6B3A5B0E0FE0 * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___value0, const RuntimeMethod* method)
{
typedef void (*MeshFilter_set_mesh_mA18AA96C75CC91CF0917BA1F437626499FAAF496_ftn) (MeshFilter_t8D4BA8E8723DE5CFF53B0DA5EE2F6B3A5B0E0FE0 *, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *);
static MeshFilter_set_mesh_mA18AA96C75CC91CF0917BA1F437626499FAAF496_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshFilter_set_mesh_mA18AA96C75CC91CF0917BA1F437626499FAAF496_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::set_mesh(UnityEngine.Mesh)");
_il2cpp_icall_func(__this, ___value0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.MeshRenderer::DontStripMeshRenderer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer_DontStripMeshRenderer_mC5359CA39BA768EBDB3C90D4FAE999F4EB1B6B24 (MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED * __this, const RuntimeMethod* method)
{
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.MonoBehaviour::IsInvoking()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_mD0C27BE34FB97F408191450A702FA016E19997E5 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0 = MonoBehaviour_Internal_IsInvokingAll_m44707A3C084E2CABC98FBCAF3531E547C6D59644(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.MonoBehaviour::CancelInvoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m6ACF5FC83F8FE5A6E744CE1E83A94CB3B0A8B7EF (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method)
{
{
MonoBehaviour_Internal_CancelInvokeAll_m11071D9A8C6743C4FA754C1A079CFF5171638AB1(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Invoke_m979EDEF812D4630882E2E8346776B6CA5A9176BF (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, float ___time1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___methodName0;
float L_1 = ___time1;
MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63(__this, L_0, L_1, (0.0f), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeRepeating_m99F21547D281B3F835745B681E5472F070E7E593 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, float ___time1, float ___repeatRate2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (MonoBehaviour_InvokeRepeating_m99F21547D281B3F835745B681E5472F070E7E593_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = ___repeatRate2;
if ((!(((float)L_0) <= ((float)(1.0E-05f)))))
{
goto IL_0016;
}
}
{
float L_1 = ___repeatRate2;
G_B3_0 = ((((int32_t)((((float)L_1) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0017;
}
IL_0016:
{
G_B3_0 = 0;
}
IL_0017:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0026;
}
}
{
UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_3 = (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 *)il2cpp_codegen_object_new(UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var);
UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9(L_3, _stringLiteralD4349DF46ABC6D038EA1BFF6A697B4B558AC45A3, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, MonoBehaviour_InvokeRepeating_m99F21547D281B3F835745B681E5472F070E7E593_RuntimeMethod_var);
}
IL_0026:
{
String_t* L_4 = ___methodName0;
float L_5 = ___time1;
float L_6 = ___repeatRate2;
MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63(__this, L_4, L_5, L_6, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_mDD95225EF4DFBB8C00B865468DE8AFEB5D30490F (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, const RuntimeMethod* method)
{
{
String_t* L_0 = ___methodName0;
MonoBehaviour_CancelInvoke_m38D5CC0BF3FFDD89DD5F5A47E852B1E04BAAC5BB(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// System.Boolean UnityEngine.MonoBehaviour::IsInvoking(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_mCA9E133D28B55AE0CE0E8EDBB183081DEEE57FBC (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___methodName0;
bool L_1 = MonoBehaviour_IsInvoking_mA209C7787032B92CEC40A5C571CB257D7A87457E(__this, L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
bool L_2 = V_0;
return L_2;
}
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_m590A0A7F161D579C18E678B4C5ACCE77B1B318DD (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, const RuntimeMethod* method)
{
RuntimeObject * V_0 = NULL;
Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * V_1 = NULL;
{
V_0 = NULL;
String_t* L_0 = ___methodName0;
RuntimeObject * L_1 = V_0;
Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_2 = MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44(__this, L_0, L_1, /*hidden argument*/NULL);
V_1 = L_2;
goto IL_000e;
}
IL_000e:
{
Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_3 = V_1;
return L_3;
}
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * V_2 = NULL;
{
String_t* L_0 = ___methodName0;
bool L_1 = String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229(L_0, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0016;
}
}
{
NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC * L_3 = (NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC *)il2cpp_codegen_object_new(NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC_il2cpp_TypeInfo_var);
NullReferenceException__ctor_mAD32CA6CD05808ED531D14BA18B7AA1E99B8D349(L_3, _stringLiteralF3D815A19E3C8B37DDD3777F47CB55610C5C54C9, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44_RuntimeMethod_var);
}
IL_0016:
{
bool L_4 = MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7(__this, /*hidden argument*/NULL);
V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_002e;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_6 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_6, _stringLiteral4593F7223D88CE447BA0429B716615670F7317FC, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44_RuntimeMethod_var);
}
IL_002e:
{
String_t* L_7 = ___methodName0;
RuntimeObject * L_8 = ___value1;
Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_9 = MonoBehaviour_StartCoroutineManaged_m53873D1C040DB245BF13B74D2781072015B1EB66(__this, L_7, L_8, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0039;
}
IL_0039:
{
Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_10 = V_2;
return L_10;
}
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * V_2 = NULL;
{
RuntimeObject* L_0 = ___routine0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC * L_2 = (NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC *)il2cpp_codegen_object_new(NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC_il2cpp_TypeInfo_var);
NullReferenceException__ctor_mAD32CA6CD05808ED531D14BA18B7AA1E99B8D349(L_2, _stringLiteral3610B48850C6AB80975BE2BA999C8CFBB031B896, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7_RuntimeMethod_var);
}
IL_0014:
{
bool L_3 = MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7(__this, /*hidden argument*/NULL);
V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_002c;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_5 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_5, _stringLiteral4593F7223D88CE447BA0429B716615670F7317FC, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7_RuntimeMethod_var);
}
IL_002c:
{
RuntimeObject* L_6 = ___routine0;
Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_7 = MonoBehaviour_StartCoroutineManaged2_m114327BBBA9F208E8BA2F8BBF71FA0E8E996F7B8(__this, L_6, /*hidden argument*/NULL);
V_2 = L_7;
goto IL_0036;
}
IL_0036:
{
Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_8 = V_2;
return L_8;
}
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_Auto_m5002506E1DE4625F7FEACC4D7F0ED8595E3B3AB5 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
{
Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * V_0 = NULL;
{
RuntimeObject* L_0 = ___routine0;
Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_1 = MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(__this, L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___routine0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC * L_2 = (NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC *)il2cpp_codegen_object_new(NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC_il2cpp_TypeInfo_var);
NullReferenceException__ctor_mAD32CA6CD05808ED531D14BA18B7AA1E99B8D349(L_2, _stringLiteral3610B48850C6AB80975BE2BA999C8CFBB031B896, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA_RuntimeMethod_var);
}
IL_0014:
{
bool L_3 = MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7(__this, /*hidden argument*/NULL);
V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_002c;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_5 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_5, _stringLiteral4593F7223D88CE447BA0429B716615670F7317FC, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA_RuntimeMethod_var);
}
IL_002c:
{
RuntimeObject* L_6 = ___routine0;
MonoBehaviour_StopCoroutineFromEnumeratorManaged_mA0D7F798094DF352E354304A50E8D97D9AB6900B(__this, L_6, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * ___routine0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_0 = ___routine0;
V_0 = (bool)((((RuntimeObject*)(Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC * L_2 = (NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC *)il2cpp_codegen_object_new(NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC_il2cpp_TypeInfo_var);
NullReferenceException__ctor_mAD32CA6CD05808ED531D14BA18B7AA1E99B8D349(L_2, _stringLiteral3610B48850C6AB80975BE2BA999C8CFBB031B896, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562_RuntimeMethod_var);
}
IL_0014:
{
bool L_3 = MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7(__this, /*hidden argument*/NULL);
V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_002c;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_5 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_5, _stringLiteral4593F7223D88CE447BA0429B716615670F7317FC, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562_RuntimeMethod_var);
}
IL_002c:
{
Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_6 = ___routine0;
MonoBehaviour_StopCoroutineManaged_mB9F1DBC3C5CCF4F64D5277B87518A54DEF7509C2(__this, L_6, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_mC2C29B39556BFC68657F27343602BCC57AA6604F (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_StopCoroutine_mC2C29B39556BFC68657F27343602BCC57AA6604F_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, String_t*);
static MonoBehaviour_StopCoroutine_mC2C29B39556BFC68657F27343602BCC57AA6604F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_StopCoroutine_mC2C29B39556BFC68657F27343602BCC57AA6604F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutine(System.String)");
_il2cpp_icall_func(__this, ___methodName0);
}
// System.Void UnityEngine.MonoBehaviour::StopAllCoroutines()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_mA5469BB7BBB59B8A94BB86590B051E0DFACC12DD (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_StopAllCoroutines_mA5469BB7BBB59B8A94BB86590B051E0DFACC12DD_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *);
static MonoBehaviour_StopAllCoroutines_mA5469BB7BBB59B8A94BB86590B051E0DFACC12DD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_StopAllCoroutines_mA5469BB7BBB59B8A94BB86590B051E0DFACC12DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopAllCoroutines()");
_il2cpp_icall_func(__this);
}
// System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_get_useGUILayout_m468C9F5A4D7F37643D26EEF41E5BA521CD81C267 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method)
{
typedef bool (*MonoBehaviour_get_useGUILayout_m468C9F5A4D7F37643D26EEF41E5BA521CD81C267_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *);
static MonoBehaviour_get_useGUILayout_m468C9F5A4D7F37643D26EEF41E5BA521CD81C267_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_get_useGUILayout_m468C9F5A4D7F37643D26EEF41E5BA521CD81C267_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::get_useGUILayout()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_set_useGUILayout_m00327593C0DC39787FB9310328489F802FF63167 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_set_useGUILayout_m00327593C0DC39787FB9310328489F802FF63167_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, bool);
static MonoBehaviour_set_useGUILayout_m00327593C0DC39787FB9310328489F802FF63167_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_set_useGUILayout_m00327593C0DC39787FB9310328489F802FF63167_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.MonoBehaviour::print(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_print_m171D860AF3370C46648FE8F3EE3E0E6535E1C774 (RuntimeObject * ___message0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (MonoBehaviour_print_m171D860AF3370C46648FE8F3EE3E0E6535E1C774_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
RuntimeObject * L_0 = ___message0;
IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_m11071D9A8C6743C4FA754C1A079CFF5171638AB1 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_Internal_CancelInvokeAll_m11071D9A8C6743C4FA754C1A079CFF5171638AB1_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *);
static MonoBehaviour_Internal_CancelInvokeAll_m11071D9A8C6743C4FA754C1A079CFF5171638AB1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_Internal_CancelInvokeAll_m11071D9A8C6743C4FA754C1A079CFF5171638AB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)");
_il2cpp_icall_func(___self0);
}
// System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m44707A3C084E2CABC98FBCAF3531E547C6D59644 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, const RuntimeMethod* method)
{
typedef bool (*MonoBehaviour_Internal_IsInvokingAll_m44707A3C084E2CABC98FBCAF3531E547C6D59644_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *);
static MonoBehaviour_Internal_IsInvokingAll_m44707A3C084E2CABC98FBCAF3531E547C6D59644_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_Internal_IsInvokingAll_m44707A3C084E2CABC98FBCAF3531E547C6D59644_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)");
bool retVal = _il2cpp_icall_func(___self0);
return retVal;
}
// System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, String_t* ___methodName1, float ___time2, float ___repeatRate3, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, String_t*, float, float);
static MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)");
_il2cpp_icall_func(___self0, ___methodName1, ___time2, ___repeatRate3);
}
// System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m38D5CC0BF3FFDD89DD5F5A47E852B1E04BAAC5BB (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, String_t* ___methodName1, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_CancelInvoke_m38D5CC0BF3FFDD89DD5F5A47E852B1E04BAAC5BB_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, String_t*);
static MonoBehaviour_CancelInvoke_m38D5CC0BF3FFDD89DD5F5A47E852B1E04BAAC5BB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_CancelInvoke_m38D5CC0BF3FFDD89DD5F5A47E852B1E04BAAC5BB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)");
_il2cpp_icall_func(___self0, ___methodName1);
}
// System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_mA209C7787032B92CEC40A5C571CB257D7A87457E (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, String_t* ___methodName1, const RuntimeMethod* method)
{
typedef bool (*MonoBehaviour_IsInvoking_mA209C7787032B92CEC40A5C571CB257D7A87457E_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, String_t*);
static MonoBehaviour_IsInvoking_mA209C7787032B92CEC40A5C571CB257D7A87457E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_IsInvoking_mA209C7787032B92CEC40A5C571CB257D7A87457E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)");
bool retVal = _il2cpp_icall_func(___self0, ___methodName1);
return retVal;
}
// System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method)
{
typedef bool (*MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *);
static MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)");
bool retVal = _il2cpp_icall_func(___obj0);
return retVal;
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutineManaged_m53873D1C040DB245BF13B74D2781072015B1EB66 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
{
typedef Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * (*MonoBehaviour_StartCoroutineManaged_m53873D1C040DB245BF13B74D2781072015B1EB66_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, String_t*, RuntimeObject *);
static MonoBehaviour_StartCoroutineManaged_m53873D1C040DB245BF13B74D2781072015B1EB66_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged_m53873D1C040DB245BF13B74D2781072015B1EB66_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)");
Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * retVal = _il2cpp_icall_func(__this, ___methodName0, ___value1);
return retVal;
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutineManaged2_m114327BBBA9F208E8BA2F8BBF71FA0E8E996F7B8 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___enumerator0, const RuntimeMethod* method)
{
typedef Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * (*MonoBehaviour_StartCoroutineManaged2_m114327BBBA9F208E8BA2F8BBF71FA0E8E996F7B8_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, RuntimeObject*);
static MonoBehaviour_StartCoroutineManaged2_m114327BBBA9F208E8BA2F8BBF71FA0E8E996F7B8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged2_m114327BBBA9F208E8BA2F8BBF71FA0E8E996F7B8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)");
Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * retVal = _il2cpp_icall_func(__this, ___enumerator0);
return retVal;
}
// System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_mB9F1DBC3C5CCF4F64D5277B87518A54DEF7509C2 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * ___routine0, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_StopCoroutineManaged_mB9F1DBC3C5CCF4F64D5277B87518A54DEF7509C2_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC *);
static MonoBehaviour_StopCoroutineManaged_mB9F1DBC3C5CCF4F64D5277B87518A54DEF7509C2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_StopCoroutineManaged_mB9F1DBC3C5CCF4F64D5277B87518A54DEF7509C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)");
_il2cpp_icall_func(__this, ___routine0);
}
// System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_mA0D7F798094DF352E354304A50E8D97D9AB6900B (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_StopCoroutineFromEnumeratorManaged_mA0D7F798094DF352E354304A50E8D97D9AB6900B_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, RuntimeObject*);
static MonoBehaviour_StopCoroutineFromEnumeratorManaged_mA0D7F798094DF352E354304A50E8D97D9AB6900B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_StopCoroutineFromEnumeratorManaged_mA0D7F798094DF352E354304A50E8D97D9AB6900B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)");
_il2cpp_icall_func(__this, ___routine0);
}
// System.String UnityEngine.MonoBehaviour::GetScriptClassName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* MonoBehaviour_GetScriptClassName_mB38B7D00E1629DF772709F844EDB4C20074A208F (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method)
{
typedef String_t* (*MonoBehaviour_GetScriptClassName_mB38B7D00E1629DF772709F844EDB4C20074A208F_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *);
static MonoBehaviour_GetScriptClassName_mB38B7D00E1629DF772709F844EDB4C20074A208F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_GetScriptClassName_mB38B7D00E1629DF772709F844EDB4C20074A208F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::GetScriptClassName()");
String_t* retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.MonoBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method)
{
{
Behaviour__ctor_m409AEC21511ACF9A4CC0654DF4B8253E0D81D22C(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m436B854CFEEDB949F4D9ACAEA2E512BDAEDC6E1B (MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * V_1 = NULL;
{
PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_0 = ((PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_il2cpp_TypeInfo_var))->get_s_Instance_8();
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0019;
}
}
{
PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_3 = PlayerConnection_CreateInstance_m6325767D9D05B530116767E164CDCBE613A5787F(/*hidden argument*/NULL);
V_1 = L_3;
goto IL_0021;
}
IL_0019:
{
PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_4 = ((PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_il2cpp_TypeInfo_var))->get_s_Instance_8();
V_1 = L_4;
goto IL_0021;
}
IL_0021:
{
PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_5 = V_1;
return L_5;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::get_isConnected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_get_isConnected_mB902603E2C8CA93299FF0B28E13A9D594CBFE14E (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnection_get_isConnected_mB902603E2C8CA93299FF0B28E13A9D594CBFE14E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
RuntimeObject* L_0 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL);
NullCheck(L_0);
bool L_1 = InterfaceFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::IsConnected() */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_0);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
bool L_2 = V_0;
return L_2;
}
}
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * PlayerConnection_CreateInstance_m6325767D9D05B530116767E164CDCBE613A5787F (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnection_CreateInstance_m6325767D9D05B530116767E164CDCBE613A5787F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * V_0 = NULL;
{
PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_0 = ScriptableObject_CreateInstance_TisPlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_m1FDCEDF61516CC09EBC509C7C7A3CF581CEA0080(/*hidden argument*/ScriptableObject_CreateInstance_TisPlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_m1FDCEDF61516CC09EBC509C7C7A3CF581CEA0080_RuntimeMethod_var);
((PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_il2cpp_TypeInfo_var))->set_s_Instance_8(L_0);
PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_1 = ((PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_il2cpp_TypeInfo_var))->get_s_Instance_8();
NullCheck(L_1);
Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0(L_1, ((int32_t)61), /*hidden argument*/NULL);
PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_2 = ((PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_il2cpp_TypeInfo_var))->get_s_Instance_8();
V_0 = L_2;
goto IL_0020;
}
IL_0020:
{
PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_OnEnable_m9D8136CEB952BC0F44A46A212BF2E91E5A769954 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnection_OnEnable_m9D8136CEB952BC0F44A46A212BF2E91E5A769954_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0 = __this->get_m_IsInitilized_7();
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_000e;
}
}
{
goto IL_0021;
}
IL_000e:
{
__this->set_m_IsInitilized_7((bool)1);
RuntimeObject* L_2 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL);
NullCheck(L_2);
InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Initialize() */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_2);
}
IL_0021:
{
return;
}
}
// UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
RuntimeObject* G_B2_0 = NULL;
RuntimeObject* G_B1_0 = NULL;
{
RuntimeObject* L_0 = ((PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_il2cpp_TypeInfo_var))->get_connectionNative_4();
RuntimeObject* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000f;
}
}
{
PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * L_2 = (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 *)il2cpp_codegen_object_new(PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43_il2cpp_TypeInfo_var);
PlayerConnectionInternal__ctor_m882227F7C855BCF5CE1B0D44752124106BE31389(L_2, /*hidden argument*/NULL);
G_B2_0 = ((RuntimeObject*)(L_2));
}
IL_000f:
{
V_0 = G_B2_0;
goto IL_0012;
}
IL_0012:
{
RuntimeObject* L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, Guid_t ___messageId0, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___callback1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 * V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
{
U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 * L_0 = (U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2_il2cpp_TypeInfo_var);
U3CU3Ec__DisplayClass12_0__ctor_m2685C903220EF0EFCFABCCCCE85520064EEB9BCE(L_0, /*hidden argument*/NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 * L_1 = V_0;
Guid_t L_2 = ___messageId0;
NullCheck(L_1);
L_1->set_messageId_0(L_2);
U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 * L_3 = V_0;
NullCheck(L_3);
Guid_t L_4 = L_3->get_messageId_0();
IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
Guid_t L_5 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
bool L_6 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_4, L_5, /*hidden argument*/NULL);
V_1 = L_6;
bool L_7 = V_1;
if (!L_7)
{
goto IL_0033;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_8 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_8, _stringLiteralBE839EECB4695C1BE549624480000498370DBA07, _stringLiteralC262B98E5C66E243EFD9C68419E56DB03393DF39, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2_RuntimeMethod_var);
}
IL_0033:
{
PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_9 = __this->get_m_PlayerEditorConnectionEvents_5();
NullCheck(L_9);
List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_10 = L_9->get_messageTypeSubscribers_0();
U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 * L_11 = V_0;
Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * L_12 = (Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *)il2cpp_codegen_object_new(Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB_il2cpp_TypeInfo_var);
Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F(L_12, L_11, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m1979ADC0BD33A692CDFDD59354B756C347611773_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F_RuntimeMethod_var);
bool L_13 = Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mDF138A9E8575D9886D338FB73C0529C13FF3E1AE(L_10, L_12, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mDF138A9E8575D9886D338FB73C0529C13FF3E1AE_RuntimeMethod_var);
V_2 = (bool)((((int32_t)L_13) == ((int32_t)0))? 1 : 0);
bool L_14 = V_2;
if (!L_14)
{
goto IL_006a;
}
}
{
RuntimeObject* L_15 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL);
U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 * L_16 = V_0;
NullCheck(L_16);
Guid_t L_17 = L_16->get_messageId_0();
NullCheck(L_15);
InterfaceActionInvoker1< Guid_t >::Invoke(5 /* System.Void UnityEngine.IPlayerEditorConnectionNative::RegisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_15, L_17);
}
IL_006a:
{
PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_18 = __this->get_m_PlayerEditorConnectionEvents_5();
U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 * L_19 = V_0;
NullCheck(L_19);
Guid_t L_20 = L_19->get_messageId_0();
NullCheck(L_18);
UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * L_21 = PlayerEditorConnectionEvents_AddAndCreate_mB5A51595E4A5DA3B9F353AC72F7B0484C675B7D3(L_18, L_20, /*hidden argument*/NULL);
UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * L_22 = ___callback1;
NullCheck(L_21);
UnityEvent_1_AddListener_m9506D377B0D093598B5ED9396651AF76FDA1B59E(L_21, L_22, /*hidden argument*/UnityEvent_1_AddListener_m9506D377B0D093598B5ED9396651AF76FDA1B59E_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m8EB88437DF970AA6627BC301C54A859DAED70534 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, Guid_t ___messageId0, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___callback1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnection_Unregister_m8EB88437DF970AA6627BC301C54A859DAED70534_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755 * V_0 = NULL;
bool V_1 = false;
{
U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755 * L_0 = (U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755_il2cpp_TypeInfo_var);
U3CU3Ec__DisplayClass13_0__ctor_m75A34D41161C0967E4A336B2713ACAE2BD5F5F46(L_0, /*hidden argument*/NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755 * L_1 = V_0;
Guid_t L_2 = ___messageId0;
NullCheck(L_1);
L_1->set_messageId_0(L_2);
PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_3 = __this->get_m_PlayerEditorConnectionEvents_5();
U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755 * L_4 = V_0;
NullCheck(L_4);
Guid_t L_5 = L_4->get_messageId_0();
UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * L_6 = ___callback1;
NullCheck(L_3);
PlayerEditorConnectionEvents_UnregisterManagedCallback_mFD3A444E636B079C03739DC96BAFFD5FD55C574A(L_3, L_5, L_6, /*hidden argument*/NULL);
PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_7 = __this->get_m_PlayerEditorConnectionEvents_5();
NullCheck(L_7);
List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_8 = L_7->get_messageTypeSubscribers_0();
U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755 * L_9 = V_0;
Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * L_10 = (Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *)il2cpp_codegen_object_new(Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB_il2cpp_TypeInfo_var);
Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F(L_10, L_9, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m8C6607EC9FE0F26B57047ED3642837003A532C79_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F_RuntimeMethod_var);
bool L_11 = Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mDF138A9E8575D9886D338FB73C0529C13FF3E1AE(L_8, L_10, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mDF138A9E8575D9886D338FB73C0529C13FF3E1AE_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
bool L_12 = V_1;
if (!L_12)
{
goto IL_0058;
}
}
{
RuntimeObject* L_13 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL);
U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755 * L_14 = V_0;
NullCheck(L_14);
Guid_t L_15 = L_14->get_messageId_0();
NullCheck(L_13);
InterfaceActionInvoker1< Guid_t >::Invoke(6 /* System.Void UnityEngine.IPlayerEditorConnectionNative::UnregisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_13, L_15);
}
IL_0058:
{
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterConnection_m7E54302209A4F3FB3E27A0E7FEB8ADE32C100F1B (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___callback0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnection_RegisterConnection_m7E54302209A4F3FB3E27A0E7FEB8ADE32C100F1B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_0 = __this->get_m_connectedPlayers_6();
NullCheck(L_0);
Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C L_1 = List_1_GetEnumerator_m83178F038A7D4A7E9B0731B7D3078EDCF6FFD0EC(L_0, /*hidden argument*/List_1_GetEnumerator_m83178F038A7D4A7E9B0731B7D3078EDCF6FFD0EC_RuntimeMethod_var);
V_0 = L_1;
}
IL_000e:
try
{ // begin try (depth: 1)
{
goto IL_0022;
}
IL_0010:
{
int32_t L_2 = Enumerator_get_Current_m88A0089A1A4EEBC3017E2DA569A01C7919B10945_inline((Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C *)(&V_0), /*hidden argument*/Enumerator_get_Current_m88A0089A1A4EEBC3017E2DA569A01C7919B10945_RuntimeMethod_var);
V_1 = L_2;
UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * L_3 = ___callback0;
int32_t L_4 = V_1;
NullCheck(L_3);
UnityAction_1_Invoke_m57B06346DBA8E9878C2A3589AB5F4AACDF0BD1BD(L_3, L_4, /*hidden argument*/UnityAction_1_Invoke_m57B06346DBA8E9878C2A3589AB5F4AACDF0BD1BD_RuntimeMethod_var);
}
IL_0022:
{
bool L_5 = Enumerator_MoveNext_m113E33A615748C69D63D1245F5FD820B4B3D43F7((Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C *)(&V_0), /*hidden argument*/Enumerator_MoveNext_m113E33A615748C69D63D1245F5FD820B4B3D43F7_RuntimeMethod_var);
if (L_5)
{
goto IL_0010;
}
}
IL_002b:
{
IL2CPP_LEAVE(0x3C, FINALLY_002d);
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__last_unhandled_exception = (Exception_t *)e.ex;
goto FINALLY_002d;
}
FINALLY_002d:
{ // begin finally (depth: 1)
Enumerator_Dispose_mBA3B0129DABD8274AF3497CC93E6A2DEA0A23892((Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C *)(&V_0), /*hidden argument*/Enumerator_Dispose_mBA3B0129DABD8274AF3497CC93E6A2DEA0A23892_RuntimeMethod_var);
IL2CPP_END_FINALLY(45)
} // end finally (depth: 1)
IL2CPP_CLEANUP(45)
{
IL2CPP_JUMP_TBL(0x3C, IL_003c)
IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
}
IL_003c:
{
PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_6 = __this->get_m_PlayerEditorConnectionEvents_5();
NullCheck(L_6);
ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_7 = L_6->get_connectionEvent_1();
UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * L_8 = ___callback0;
NullCheck(L_7);
UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967(L_7, L_8, /*hidden argument*/UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterDisconnection_m556075060F55D3FA7F44DEB4B34CE1070ECBF823 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___callback0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnection_RegisterDisconnection_m556075060F55D3FA7F44DEB4B34CE1070ECBF823_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_0 = __this->get_m_PlayerEditorConnectionEvents_5();
NullCheck(L_0);
ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_1 = L_0->get_disconnectionEvent_2();
UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * L_2 = ___callback0;
NullCheck(L_1);
UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967(L_1, L_2, /*hidden argument*/UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterConnection_mC6A080D398CD6C267C1638D98F7485E2B837D029 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___callback0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnection_UnregisterConnection_mC6A080D398CD6C267C1638D98F7485E2B837D029_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_0 = __this->get_m_PlayerEditorConnectionEvents_5();
NullCheck(L_0);
ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_1 = L_0->get_connectionEvent_1();
UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * L_2 = ___callback0;
NullCheck(L_1);
UnityEvent_1_RemoveListener_m8802189BD39CB9C93447909FF521F9AF7EC2307B(L_1, L_2, /*hidden argument*/UnityEvent_1_RemoveListener_m8802189BD39CB9C93447909FF521F9AF7EC2307B_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterDisconnection_m148453805654D809DB02F377D0FBC4524F63EBF6 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___callback0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnection_UnregisterDisconnection_m148453805654D809DB02F377D0FBC4524F63EBF6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_0 = __this->get_m_PlayerEditorConnectionEvents_5();
NullCheck(L_0);
ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_1 = L_0->get_disconnectionEvent_2();
UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * L_2 = ___callback0;
NullCheck(L_1);
UnityEvent_1_RemoveListener_m8802189BD39CB9C93447909FF521F9AF7EC2307B(L_1, L_2, /*hidden argument*/UnityEvent_1_RemoveListener_m8802189BD39CB9C93447909FF521F9AF7EC2307B_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Send(System.Guid,System.Byte[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Send_m1CDF41319A60A5940B487D08ECE14D0B61EDE6AC (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, Guid_t ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnection_Send_m1CDF41319A60A5940B487D08ECE14D0B61EDE6AC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Guid_t L_0 = ___messageId0;
IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
bool L_2 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0021;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_4 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_4, _stringLiteralBE839EECB4695C1BE549624480000498370DBA07, _stringLiteralC262B98E5C66E243EFD9C68419E56DB03393DF39, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, PlayerConnection_Send_m1CDF41319A60A5940B487D08ECE14D0B61EDE6AC_RuntimeMethod_var);
}
IL_0021:
{
RuntimeObject* L_5 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL);
Guid_t L_6 = ___messageId0;
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_7 = ___data1;
NullCheck(L_5);
InterfaceActionInvoker3< Guid_t , ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*, int32_t >::Invoke(2 /* System.Void UnityEngine.IPlayerEditorConnectionNative::SendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::TrySend(System.Guid,System.Byte[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_TrySend_m3C0D0208A6A8A7F7FF93AF155A71B726ABE8D662 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, Guid_t ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnection_TrySend_m3C0D0208A6A8A7F7FF93AF155A71B726ABE8D662_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
Guid_t L_0 = ___messageId0;
IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
bool L_2 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0021;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_4 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_4, _stringLiteralBE839EECB4695C1BE549624480000498370DBA07, _stringLiteralC262B98E5C66E243EFD9C68419E56DB03393DF39, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, PlayerConnection_TrySend_m3C0D0208A6A8A7F7FF93AF155A71B726ABE8D662_RuntimeMethod_var);
}
IL_0021:
{
RuntimeObject* L_5 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL);
Guid_t L_6 = ___messageId0;
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_7 = ___data1;
NullCheck(L_5);
bool L_8 = InterfaceFuncInvoker3< bool, Guid_t , ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*, int32_t >::Invoke(3 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::TrySendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
V_1 = L_8;
goto IL_0032;
}
IL_0032:
{
bool L_9 = V_1;
return L_9;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::BlockUntilRecvMsg(System.Guid,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_BlockUntilRecvMsg_mFCF2DB02D6F07C0A69C0412D8A3F596AF4AC54A2 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, Guid_t ___messageId0, int32_t ___timeout1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnection_BlockUntilRecvMsg_mFCF2DB02D6F07C0A69C0412D8A3F596AF4AC54A2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E * V_0 = NULL;
UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * V_1 = NULL;
DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 V_4;
memset((&V_4), 0, sizeof(V_4));
bool V_5 = false;
int32_t G_B5_0 = 0;
{
U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E * L_0 = (U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E_il2cpp_TypeInfo_var);
U3CU3Ec__DisplayClass20_0__ctor_m3E72979DC019A7C47E2AB71E1F17B9056A7D068B(L_0, /*hidden argument*/NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E * L_1 = V_0;
NullCheck(L_1);
L_1->set_msgReceived_0((bool)0);
U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E * L_2 = V_0;
UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * L_3 = (UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD *)il2cpp_codegen_object_new(UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD_il2cpp_TypeInfo_var);
UnityAction_1__ctor_m5BE8194CBA52251A923C67A40A2C21FC4B62D6EE(L_3, L_2, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m89ABCD175D2DA1D535B2645459C38003ECBC896C_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m5BE8194CBA52251A923C67A40A2C21FC4B62D6EE_RuntimeMethod_var);
V_1 = L_3;
IL2CPP_RUNTIME_CLASS_INIT(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_il2cpp_TypeInfo_var);
DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 L_4 = DateTime_get_Now_mB464D30F15C97069F92C1F910DCDDC3DFCC7F7D2(/*hidden argument*/NULL);
V_2 = L_4;
Guid_t L_5 = ___messageId0;
UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * L_6 = V_1;
PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2(__this, L_5, L_6, /*hidden argument*/NULL);
goto IL_0038;
}
IL_002c:
{
RuntimeObject* L_7 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL);
NullCheck(L_7);
InterfaceActionInvoker0::Invoke(4 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Poll() */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_7);
}
IL_0038:
{
IL2CPP_RUNTIME_CLASS_INIT(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_il2cpp_TypeInfo_var);
DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 L_8 = DateTime_get_Now_mB464D30F15C97069F92C1F910DCDDC3DFCC7F7D2(/*hidden argument*/NULL);
DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 L_9 = V_2;
TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 L_10 = DateTime_op_Subtraction_m8005DCC8F0F183AC1335F87A82FDF92926CC5021(L_8, L_9, /*hidden argument*/NULL);
V_4 = L_10;
double L_11 = TimeSpan_get_TotalMilliseconds_m48B00B27D485CC556C10A5119BC11E1A1E0FE363((TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 *)(&V_4), /*hidden argument*/NULL);
int32_t L_12 = ___timeout1;
if ((!(((double)L_11) < ((double)(((double)((double)L_12)))))))
{
goto IL_005b;
}
}
{
U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E * L_13 = V_0;
NullCheck(L_13);
bool L_14 = L_13->get_msgReceived_0();
G_B5_0 = ((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
goto IL_005c;
}
IL_005b:
{
G_B5_0 = 0;
}
IL_005c:
{
V_3 = (bool)G_B5_0;
bool L_15 = V_3;
if (L_15)
{
goto IL_002c;
}
}
{
Guid_t L_16 = ___messageId0;
UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * L_17 = V_1;
PlayerConnection_Unregister_m8EB88437DF970AA6627BC301C54A859DAED70534(__this, L_16, L_17, /*hidden argument*/NULL);
U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E * L_18 = V_0;
NullCheck(L_18);
bool L_19 = L_18->get_msgReceived_0();
V_5 = L_19;
goto IL_0073;
}
IL_0073:
{
bool L_20 = V_5;
return L_20;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectAll_m278A4B90D90892338D1B41F5A59CD7C519F1C8D2 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnection_DisconnectAll_m278A4B90D90892338D1B41F5A59CD7C519F1C8D2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
RuntimeObject* L_0 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL);
NullCheck(L_0);
InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.IPlayerEditorConnectionNative::DisconnectAll() */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_0);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_MessageCallbackInternal_m3E9A847ED82FDA9ABB680F81595A876450EFB166 (intptr_t ___data0, uint64_t ___size1, uint64_t ___guid2, String_t* ___messageId3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnection_MessageCallbackInternal_m3E9A847ED82FDA9ABB680F81595A876450EFB166_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* V_0 = NULL;
bool V_1 = false;
{
V_0 = (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)NULL;
uint64_t L_0 = ___size1;
V_1 = (bool)((!(((uint64_t)L_0) <= ((uint64_t)(((int64_t)((int64_t)0))))))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0021;
}
}
{
uint64_t L_2 = ___size1;
if ((uint64_t)(L_2) > INTPTR_MAX) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(), PlayerConnection_MessageCallbackInternal_m3E9A847ED82FDA9ABB680F81595A876450EFB166_RuntimeMethod_var);
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_3 = (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)SZArrayNew(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821_il2cpp_TypeInfo_var, (uint32_t)(((intptr_t)L_2)));
V_0 = L_3;
intptr_t L_4 = ___data0;
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_5 = V_0;
uint64_t L_6 = ___size1;
IL2CPP_RUNTIME_CLASS_INIT(Marshal_tC795CE9CC2FFBA41EDB1AC1C0FEC04607DFA8A40_il2cpp_TypeInfo_var);
Marshal_Copy_m64744D9E23AFC00AA06CD6B057E19B7C0CE4C0C2((intptr_t)L_4, L_5, 0, (((int32_t)((int32_t)L_6))), /*hidden argument*/NULL);
}
IL_0021:
{
PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_7 = PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F(/*hidden argument*/NULL);
NullCheck(L_7);
PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_8 = L_7->get_m_PlayerEditorConnectionEvents_5();
String_t* L_9 = ___messageId3;
Guid_t L_10;
memset((&L_10), 0, sizeof(L_10));
Guid__ctor_mC668142577A40A77D13B78AADDEFFFC2E2705079((&L_10), L_9, /*hidden argument*/NULL);
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_11 = V_0;
uint64_t L_12 = ___guid2;
NullCheck(L_8);
PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_mFA28BDF3B52AEF86161F33B52699253181800926(L_8, L_10, L_11, (((int32_t)((int32_t)L_12))), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_ConnectedCallbackInternal_mFEC88D604DE3923849942994ED873B26CEEDDA3D (int32_t ___playerId0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnection_ConnectedCallbackInternal_mFEC88D604DE3923849942994ED873B26CEEDDA3D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_0 = PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F(/*hidden argument*/NULL);
NullCheck(L_0);
List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_1 = L_0->get_m_connectedPlayers_6();
int32_t L_2 = ___playerId0;
NullCheck(L_1);
List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771(L_1, L_2, /*hidden argument*/List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771_RuntimeMethod_var);
PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_3 = PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F(/*hidden argument*/NULL);
NullCheck(L_3);
PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_4 = L_3->get_m_PlayerEditorConnectionEvents_5();
NullCheck(L_4);
ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_5 = L_4->get_connectionEvent_1();
int32_t L_6 = ___playerId0;
NullCheck(L_5);
UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectedCallback_m2A12A748DDACDD3877D01D7F38ABBC55DEE26A56 (int32_t ___playerId0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnection_DisconnectedCallback_m2A12A748DDACDD3877D01D7F38ABBC55DEE26A56_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_0 = PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F(/*hidden argument*/NULL);
NullCheck(L_0);
List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_1 = L_0->get_m_connectedPlayers_6();
int32_t L_2 = ___playerId0;
NullCheck(L_1);
List_1_Remove_m369DBFFEBB963F77D8DDA5D86E524581A20B0889(L_1, L_2, /*hidden argument*/List_1_Remove_m369DBFFEBB963F77D8DDA5D86E524581A20B0889_RuntimeMethod_var);
PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_3 = PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F(/*hidden argument*/NULL);
NullCheck(L_3);
PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_4 = L_3->get_m_PlayerEditorConnectionEvents_5();
NullCheck(L_4);
ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_5 = L_4->get_disconnectionEvent_2();
int32_t L_6 = ___playerId0;
NullCheck(L_5);
UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection__ctor_m3E1248C28C3082C592C2E5F69778F31F6610D93D (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnection__ctor_m3E1248C28C3082C592C2E5F69778F31F6610D93D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_0 = (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A *)il2cpp_codegen_object_new(PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A_il2cpp_TypeInfo_var);
PlayerEditorConnectionEvents__ctor_m9BE616B901BCACAABEC9063A838BB803AB7EC2A7(L_0, /*hidden argument*/NULL);
__this->set_m_PlayerEditorConnectionEvents_5(L_0);
List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_1 = (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *)il2cpp_codegen_object_new(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_il2cpp_TypeInfo_var);
List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4(L_1, /*hidden argument*/List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4_RuntimeMethod_var);
__this->set_m_connectedPlayers_6(L_1);
ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass12_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m2685C903220EF0EFCFABCCCCE85520064EEB9BCE (U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass12_0::<Register>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m1979ADC0BD33A692CDFDD59354B756C347611773 (U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 * __this, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * ___x0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m1979ADC0BD33A692CDFDD59354B756C347611773_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_0 = ___x0;
NullCheck(L_0);
Guid_t L_1 = MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25(L_0, /*hidden argument*/NULL);
Guid_t L_2 = __this->get_messageId_0();
IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
bool L_3 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_1, L_2, /*hidden argument*/NULL);
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass13_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m75A34D41161C0967E4A336B2713ACAE2BD5F5F46 (U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass13_0::<Unregister>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m8C6607EC9FE0F26B57047ED3642837003A532C79 (U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755 * __this, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * ___x0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m8C6607EC9FE0F26B57047ED3642837003A532C79_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_0 = ___x0;
NullCheck(L_0);
Guid_t L_1 = MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25(L_0, /*hidden argument*/NULL);
Guid_t L_2 = __this->get_messageId_0();
IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
bool L_3 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_1, L_2, /*hidden argument*/NULL);
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass20_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m3E72979DC019A7C47E2AB71E1F17B9056A7D068B (U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass20_0::<BlockUntilRecvMsg>b__0(UnityEngine.Networking.PlayerConnection.MessageEventArgs)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m89ABCD175D2DA1D535B2645459C38003ECBC896C (U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E * __this, MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * ___args0, const RuntimeMethod* method)
{
{
__this->set_msgReceived_0((bool)1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_mFA28BDF3B52AEF86161F33B52699253181800926 (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, Guid_t ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_mFA28BDF3B52AEF86161F33B52699253181800926_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E * V_0 = NULL;
RuntimeObject* V_1 = NULL;
MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * V_2 = NULL;
bool V_3 = false;
RuntimeObject* V_4 = NULL;
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * V_5 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E * L_0 = (U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E_il2cpp_TypeInfo_var);
U3CU3Ec__DisplayClass6_0__ctor_mC65CF56D3417BA36ED321886F1E7A1AF8D443966(L_0, /*hidden argument*/NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E * L_1 = V_0;
Guid_t L_2 = ___messageId0;
NullCheck(L_1);
L_1->set_messageId_0(L_2);
List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_3 = __this->get_messageTypeSubscribers_0();
U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E * L_4 = V_0;
Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * L_5 = (Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *)il2cpp_codegen_object_new(Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB_il2cpp_TypeInfo_var);
Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_m7208417727D24E769D2C1CF90D6E4CC1AE1F2556_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F_RuntimeMethod_var);
RuntimeObject* L_6 = Enumerable_Where_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mC73E44A29E0F8DB85D8ECFB082129142D79D094E(L_3, L_5, /*hidden argument*/Enumerable_Where_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mC73E44A29E0F8DB85D8ECFB082129142D79D094E_RuntimeMethod_var);
V_1 = L_6;
RuntimeObject* L_7 = V_1;
bool L_8 = Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_m4B16E5A616BB79F87C5CF6500ADACAABF802A2B0(L_7, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_m4B16E5A616BB79F87C5CF6500ADACAABF802A2B0_RuntimeMethod_var);
V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
bool L_9 = V_3;
if (!L_9)
{
goto IL_0051;
}
}
{
U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E * L_10 = V_0;
NullCheck(L_10);
Guid_t L_11 = L_10->get_messageId_0();
Guid_t L_12 = L_11;
RuntimeObject * L_13 = Box(Guid_t_il2cpp_TypeInfo_var, &L_12);
String_t* L_14 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteral8E8CCB076D1F3450FC291530206E5ACB57BBEF5A, L_13, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(L_14, /*hidden argument*/NULL);
goto IL_00a1;
}
IL_0051:
{
MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * L_15 = (MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 *)il2cpp_codegen_object_new(MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30_il2cpp_TypeInfo_var);
MessageEventArgs__ctor_m436B854CFEEDB949F4D9ACAEA2E512BDAEDC6E1B(L_15, /*hidden argument*/NULL);
MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * L_16 = L_15;
int32_t L_17 = ___playerId2;
NullCheck(L_16);
L_16->set_playerId_0(L_17);
MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * L_18 = L_16;
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_19 = ___data1;
NullCheck(L_18);
L_18->set_data_1(L_19);
V_2 = L_18;
RuntimeObject* L_20 = V_1;
NullCheck(L_20);
RuntimeObject* L_21 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::GetEnumerator() */, IEnumerable_1_tF92302C88CC9039E8F9809C06589CCD781C16632_il2cpp_TypeInfo_var, L_20);
V_4 = L_21;
}
IL_006e:
try
{ // begin try (depth: 1)
{
goto IL_0089;
}
IL_0070:
{
RuntimeObject* L_22 = V_4;
NullCheck(L_22);
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_23 = InterfaceFuncInvoker0< MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::get_Current() */, IEnumerator_1_t329D516B70395DDD0ABB2300AAC15476ACB6DF8B_il2cpp_TypeInfo_var, L_22);
V_5 = L_23;
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_24 = V_5;
NullCheck(L_24);
MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * L_25 = L_24->get_messageCallback_2();
MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * L_26 = V_2;
NullCheck(L_25);
UnityEvent_1_Invoke_mBF2FE1FDD574F280F44109316540037E559EB9FD(L_25, L_26, /*hidden argument*/UnityEvent_1_Invoke_mBF2FE1FDD574F280F44109316540037E559EB9FD_RuntimeMethod_var);
}
IL_0089:
{
RuntimeObject* L_27 = V_4;
NullCheck(L_27);
bool L_28 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A_il2cpp_TypeInfo_var, L_27);
if (L_28)
{
goto IL_0070;
}
}
IL_0092:
{
IL2CPP_LEAVE(0xA1, FINALLY_0094);
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__last_unhandled_exception = (Exception_t *)e.ex;
goto FINALLY_0094;
}
FINALLY_0094:
{ // begin finally (depth: 1)
{
RuntimeObject* L_29 = V_4;
if (!L_29)
{
goto IL_00a0;
}
}
IL_0098:
{
RuntimeObject* L_30 = V_4;
NullCheck(L_30);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t7218B22548186B208D65EA5B7870503810A2D15A_il2cpp_TypeInfo_var, L_30);
}
IL_00a0:
{
IL2CPP_END_FINALLY(148)
}
} // end finally (depth: 1)
IL2CPP_CLEANUP(148)
{
IL2CPP_JUMP_TBL(0xA1, IL_00a1)
IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
}
IL_00a1:
{
return;
}
}
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * PlayerEditorConnectionEvents_AddAndCreate_mB5A51595E4A5DA3B9F353AC72F7B0484C675B7D3 (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, Guid_t ___messageId0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerEditorConnectionEvents_AddAndCreate_mB5A51595E4A5DA3B9F353AC72F7B0484C675B7D3_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96 * V_0 = NULL;
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * V_1 = NULL;
bool V_2 = false;
UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * V_3 = NULL;
{
U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96 * L_0 = (U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96_il2cpp_TypeInfo_var);
U3CU3Ec__DisplayClass7_0__ctor_m59072FF40A09DA582550D3DED10DA2A93FBEAFEF(L_0, /*hidden argument*/NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96 * L_1 = V_0;
Guid_t L_2 = ___messageId0;
NullCheck(L_1);
L_1->set_messageId_0(L_2);
List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_3 = __this->get_messageTypeSubscribers_0();
U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96 * L_4 = V_0;
Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * L_5 = (Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *)il2cpp_codegen_object_new(Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB_il2cpp_TypeInfo_var);
Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_m24A60437D2E527CE675AC4AFAC8152BCA69B033B_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F_RuntimeMethod_var);
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mB9927998CDE8B775523FB7D6341404927CED3D5D(L_3, L_5, /*hidden argument*/Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mB9927998CDE8B775523FB7D6341404927CED3D5D_RuntimeMethod_var);
V_1 = L_6;
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_7 = V_1;
V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_005b;
}
}
{
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_9 = (MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE *)il2cpp_codegen_object_new(MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_il2cpp_TypeInfo_var);
MessageTypeSubscribers__ctor_mD26A2485EA3ECACFA2CB35D08A48256CE9DFE825(L_9, /*hidden argument*/NULL);
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_10 = L_9;
U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96 * L_11 = V_0;
NullCheck(L_11);
Guid_t L_12 = L_11->get_messageId_0();
NullCheck(L_10);
MessageTypeSubscribers_set_MessageTypeId_m294A7B621AAF1984D886D2569CF1206E4F469115(L_10, L_12, /*hidden argument*/NULL);
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_13 = L_10;
MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * L_14 = (MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC *)il2cpp_codegen_object_new(MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC_il2cpp_TypeInfo_var);
MessageEvent__ctor_m700B679037ED52893F092843EE603DBCD6EB8386(L_14, /*hidden argument*/NULL);
NullCheck(L_13);
L_13->set_messageCallback_2(L_14);
V_1 = L_13;
List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_15 = __this->get_messageTypeSubscribers_0();
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_16 = V_1;
NullCheck(L_15);
List_1_Add_m961C06FCF3AE0E936BB6A6223B4D53889492E624(L_15, L_16, /*hidden argument*/List_1_Add_m961C06FCF3AE0E936BB6A6223B4D53889492E624_RuntimeMethod_var);
}
IL_005b:
{
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_17 = V_1;
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_18 = L_17;
NullCheck(L_18);
int32_t L_19 = L_18->get_subscriberCount_1();
NullCheck(L_18);
L_18->set_subscriberCount_1(((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1)));
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_20 = V_1;
NullCheck(L_20);
MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * L_21 = L_20->get_messageCallback_2();
V_3 = L_21;
goto IL_0072;
}
IL_0072:
{
UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * L_22 = V_3;
return L_22;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_mFD3A444E636B079C03739DC96BAFFD5FD55C574A (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, Guid_t ___messageId0, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___callback1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerEditorConnectionEvents_UnregisterManagedCallback_mFD3A444E636B079C03739DC96BAFFD5FD55C574A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887 * V_0 = NULL;
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
{
U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887 * L_0 = (U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887_il2cpp_TypeInfo_var);
U3CU3Ec__DisplayClass8_0__ctor_mE25781AE393CFFE6170E4D655A751918973393AB(L_0, /*hidden argument*/NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887 * L_1 = V_0;
Guid_t L_2 = ___messageId0;
NullCheck(L_1);
L_1->set_messageId_0(L_2);
List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_3 = __this->get_messageTypeSubscribers_0();
U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887 * L_4 = V_0;
Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * L_5 = (Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *)il2cpp_codegen_object_new(Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB_il2cpp_TypeInfo_var);
Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m11D9A0AFB947855B548E99416A058C4AAA2E2B26_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F_RuntimeMethod_var);
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mB9927998CDE8B775523FB7D6341404927CED3D5D(L_3, L_5, /*hidden argument*/Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mB9927998CDE8B775523FB7D6341404927CED3D5D_RuntimeMethod_var);
V_1 = L_6;
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_7 = V_1;
V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_0031;
}
}
{
goto IL_006b;
}
IL_0031:
{
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_9 = V_1;
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_10 = L_9;
NullCheck(L_10);
int32_t L_11 = L_10->get_subscriberCount_1();
NullCheck(L_10);
L_10->set_subscriberCount_1(((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)1)));
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_12 = V_1;
NullCheck(L_12);
MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * L_13 = L_12->get_messageCallback_2();
UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * L_14 = ___callback1;
NullCheck(L_13);
UnityEvent_1_RemoveListener_m7EEE5996C5B7ECB0C6C7548663E3ED08D68BDACC(L_13, L_14, /*hidden argument*/UnityEvent_1_RemoveListener_m7EEE5996C5B7ECB0C6C7548663E3ED08D68BDACC_RuntimeMethod_var);
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_15 = V_1;
NullCheck(L_15);
int32_t L_16 = L_15->get_subscriberCount_1();
V_3 = (bool)((((int32_t)((((int32_t)L_16) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_17 = V_3;
if (!L_17)
{
goto IL_006b;
}
}
{
List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_18 = __this->get_messageTypeSubscribers_0();
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_19 = V_1;
NullCheck(L_18);
List_1_Remove_m9CB9463801D70ECFDE1BCCE7CFE16D5D958B8A38(L_18, L_19, /*hidden argument*/List_1_Remove_m9CB9463801D70ECFDE1BCCE7CFE16D5D958B8A38_RuntimeMethod_var);
}
IL_006b:
{
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m9BE616B901BCACAABEC9063A838BB803AB7EC2A7 (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerEditorConnectionEvents__ctor_m9BE616B901BCACAABEC9063A838BB803AB7EC2A7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_0 = (List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 *)il2cpp_codegen_object_new(List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86_il2cpp_TypeInfo_var);
List_1__ctor_m4A70E39934237C1C7E2B2EBCDF0E8457B6786CE6(L_0, /*hidden argument*/List_1__ctor_m4A70E39934237C1C7E2B2EBCDF0E8457B6786CE6_RuntimeMethod_var);
__this->set_messageTypeSubscribers_0(L_0);
ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_1 = (ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 *)il2cpp_codegen_object_new(ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681_il2cpp_TypeInfo_var);
ConnectionChangeEvent__ctor_m3F04C39FD710BF0F25416A61F479CBA1B9021F18(L_1, /*hidden argument*/NULL);
__this->set_connectionEvent_1(L_1);
ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_2 = (ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 *)il2cpp_codegen_object_new(ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681_il2cpp_TypeInfo_var);
ConnectionChangeEvent__ctor_m3F04C39FD710BF0F25416A61F479CBA1B9021F18(L_2, /*hidden argument*/NULL);
__this->set_disconnectionEvent_2(L_2);
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass6_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_mC65CF56D3417BA36ED321886F1E7A1AF8D443966 (U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass6_0::<InvokeMessageIdSubscribers>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_m7208417727D24E769D2C1CF90D6E4CC1AE1F2556 (U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E * __this, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * ___x0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_m7208417727D24E769D2C1CF90D6E4CC1AE1F2556_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_0 = ___x0;
NullCheck(L_0);
Guid_t L_1 = MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25(L_0, /*hidden argument*/NULL);
Guid_t L_2 = __this->get_messageId_0();
IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
bool L_3 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_1, L_2, /*hidden argument*/NULL);
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass7_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_m59072FF40A09DA582550D3DED10DA2A93FBEAFEF (U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass7_0::<AddAndCreate>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_m24A60437D2E527CE675AC4AFAC8152BCA69B033B (U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96 * __this, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * ___x0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_m24A60437D2E527CE675AC4AFAC8152BCA69B033B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_0 = ___x0;
NullCheck(L_0);
Guid_t L_1 = MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25(L_0, /*hidden argument*/NULL);
Guid_t L_2 = __this->get_messageId_0();
IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
bool L_3 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_1, L_2, /*hidden argument*/NULL);
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass8_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_mE25781AE393CFFE6170E4D655A751918973393AB (U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass8_0::<UnregisterManagedCallback>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m11D9A0AFB947855B548E99416A058C4AAA2E2B26 (U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887 * __this, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * ___x0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m11D9A0AFB947855B548E99416A058C4AAA2E2B26_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_0 = ___x0;
NullCheck(L_0);
Guid_t L_1 = MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25(L_0, /*hidden argument*/NULL);
Guid_t L_2 = __this->get_messageId_0();
IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
bool L_3 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_1, L_2, /*hidden argument*/NULL);
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_ConnectionChangeEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m3F04C39FD710BF0F25416A61F479CBA1B9021F18 (ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (ConnectionChangeEvent__ctor_m3F04C39FD710BF0F25416A61F479CBA1B9021F18_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
UnityEvent_1__ctor_m1EF01690E1F8F81E7C190F8D9610573D5E59490C(__this, /*hidden argument*/UnityEvent_1__ctor_m1EF01690E1F8F81E7C190F8D9610573D5E59490C_RuntimeMethod_var);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_m700B679037ED52893F092843EE603DBCD6EB8386 (MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (MessageEvent__ctor_m700B679037ED52893F092843EE603DBCD6EB8386_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
UnityEvent_1__ctor_m6D8F4CF41AA6B95A6B73C30361071C32438F85EC(__this, /*hidden argument*/UnityEvent_1__ctor_m6D8F4CF41AA6B95A6B73C30361071C32438F85EC_RuntimeMethod_var);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::get_MessageTypeId()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25 (MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * __this, const RuntimeMethod* method)
{
Guid_t V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = __this->get_m_messageTypeId_0();
Guid_t L_1;
memset((&L_1), 0, sizeof(L_1));
Guid__ctor_mC668142577A40A77D13B78AADDEFFFC2E2705079((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Guid_t L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::set_MessageTypeId(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m294A7B621AAF1984D886D2569CF1206E4F469115 (MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * __this, Guid_t ___value0, const RuntimeMethod* method)
{
{
String_t* L_0 = Guid_ToString_m3024AB4FA6189BC28BE77BBD6A9F55841FE190A5((Guid_t *)(&___value0), /*hidden argument*/NULL);
__this->set_m_messageTypeId_0(L_0);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mD26A2485EA3ECACFA2CB35D08A48256CE9DFE825 (MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (MessageTypeSubscribers__ctor_mD26A2485EA3ECACFA2CB35D08A48256CE9DFE825_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
__this->set_subscriberCount_1(0);
MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * L_0 = (MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC *)il2cpp_codegen_object_new(MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC_il2cpp_TypeInfo_var);
MessageEvent__ctor_m700B679037ED52893F092843EE603DBCD6EB8386(L_0, /*hidden argument*/NULL);
__this->set_messageCallback_2(L_0);
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m85E794F370BFE9D3954E72480AE6ED358AF5102C (RuntimeArray * ___values0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
RuntimeArray * L_0 = ___values0;
if (L_0)
{
goto IL_0007;
}
}
{
G_B3_0 = 0;
goto IL_000d;
}
IL_0007:
{
RuntimeArray * L_1 = ___values0;
NullCheck(L_1);
int32_t L_2 = Array_get_Length_m2239B6393651C3F4631D900EFC1B05DBE8F5466D(L_1, /*hidden argument*/NULL);
G_B3_0 = L_2;
}
IL_000d:
{
V_0 = G_B3_0;
goto IL_0010;
}
IL_0010:
{
int32_t L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_Internal_ResizeList_mE270FB6EBB9A362E2C66B1A93C363C98746D28B6 (RuntimeObject * ___list0, int32_t ___size1, const RuntimeMethod* method)
{
typedef void (*NoAllocHelpers_Internal_ResizeList_mE270FB6EBB9A362E2C66B1A93C363C98746D28B6_ftn) (RuntimeObject *, int32_t);
static NoAllocHelpers_Internal_ResizeList_mE270FB6EBB9A362E2C66B1A93C363C98746D28B6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (NoAllocHelpers_Internal_ResizeList_mE270FB6EBB9A362E2C66B1A93C363C98746D28B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)");
_il2cpp_icall_func(___list0, ___size1);
}
// System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC (RuntimeObject * ___list0, const RuntimeMethod* method)
{
typedef RuntimeArray * (*NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC_ftn) (RuntimeObject *);
static NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)");
RuntimeArray * retVal = _il2cpp_icall_func(___list0);
return retVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Object
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled)
{
marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
}
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled)
{
intptr_t unmarshaled_m_CachedPtr_temp_0;
memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
}
// Conversion method for clean up from marshalling of: UnityEngine.Object
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Object
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled)
{
marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
}
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled)
{
intptr_t unmarshaled_m_CachedPtr_temp_0;
memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
}
// Conversion method for clean up from marshalling of: UnityEngine.Object
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled)
{
}
// System.Int32 UnityEngine.Object::GetInstanceID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
{
intptr_t L_0 = __this->get_m_CachedPtr_0();
bool L_1 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0019;
}
}
{
V_1 = 0;
goto IL_0050;
}
IL_0019:
{
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
int32_t L_3 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields*)il2cpp_codegen_static_fields_for(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1();
V_2 = (bool)((((int32_t)L_3) == ((int32_t)(-1)))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_002f;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
int32_t L_5 = Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7C7130E8611F32F6CC9A47400AC5BDC2BA5E6D23(/*hidden argument*/NULL);
((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields*)il2cpp_codegen_static_fields_for(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1(L_5);
}
IL_002f:
{
intptr_t* L_6 = __this->get_address_of_m_CachedPtr_0();
int64_t L_7 = IntPtr_ToInt64_mDD00D5F4AD380F40D31B60E9C57843CC3C12BD6B((intptr_t*)L_6, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
int32_t L_8 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields*)il2cpp_codegen_static_fields_for(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1();
intptr_t L_9;
memset((&L_9), 0, sizeof(L_9));
IntPtr__ctor_m3C2353A241FD6B18CAE68756977D63B85F14DEBD((&L_9), ((int64_t)il2cpp_codegen_add((int64_t)L_7, (int64_t)(((int64_t)((int64_t)L_8))))), /*hidden argument*/NULL);
void* L_10 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_9, /*hidden argument*/NULL);
int32_t L_11 = *((int32_t*)L_10);
V_1 = L_11;
goto IL_0050;
}
IL_0050:
{
int32_t L_12 = V_1;
return L_12;
}
}
// System.Int32 UnityEngine.Object::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_mCF9141C6640C2989CD354118673711D5F3741984 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = Object_GetHashCode_m81DE0CEF2ACADC7D076800D09B2232BC30639F76(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Object::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_Equals_m813F5A9FF65C9BC0D6907570C2A9913507D58F32 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object_Equals_m813F5A9FF65C9BC0D6907570C2A9913507D58F32_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
int32_t G_B4_0 = 0;
{
RuntimeObject * L_0 = ___other0;
V_0 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)IsInstClass((RuntimeObject*)L_0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var));
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_2 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
if (!L_2)
{
goto IL_0022;
}
}
{
RuntimeObject * L_3 = ___other0;
if (!L_3)
{
goto IL_0022;
}
}
{
RuntimeObject * L_4 = ___other0;
G_B4_0 = ((((int32_t)((!(((RuntimeObject*)(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)IsInstClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0023;
}
IL_0022:
{
G_B4_0 = 0;
}
IL_0023:
{
V_1 = (bool)G_B4_0;
bool L_5 = V_1;
if (!L_5)
{
goto IL_002b;
}
}
{
V_2 = (bool)0;
goto IL_0035;
}
IL_002b:
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_6 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_7 = Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04(__this, L_6, /*hidden argument*/NULL);
V_2 = L_7;
goto IL_0035;
}
IL_0035:
{
bool L_8 = V_2;
return L_8;
}
}
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___exists0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___exists0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_1 = Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___lhs0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___rhs1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___lhs0;
V_0 = (bool)((((RuntimeObject*)(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = ___rhs1;
V_1 = (bool)((((RuntimeObject*)(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_2 = V_1;
bool L_3 = V_0;
V_2 = (bool)((int32_t)((int32_t)L_2&(int32_t)L_3));
bool L_4 = V_2;
if (!L_4)
{
goto IL_0016;
}
}
{
V_3 = (bool)1;
goto IL_0043;
}
IL_0016:
{
bool L_5 = V_1;
V_4 = L_5;
bool L_6 = V_4;
if (!L_6)
{
goto IL_0029;
}
}
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_7 = ___lhs0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_8 = Object_IsNativeObjectAlive_m683A8A1607CB2FF5E56EC09C5D150A8DA7D3FF08(L_7, /*hidden argument*/NULL);
V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
goto IL_0043;
}
IL_0029:
{
bool L_9 = V_0;
V_5 = L_9;
bool L_10 = V_5;
if (!L_10)
{
goto IL_003c;
}
}
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_11 = ___rhs1;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_12 = Object_IsNativeObjectAlive_m683A8A1607CB2FF5E56EC09C5D150A8DA7D3FF08(L_11, /*hidden argument*/NULL);
V_3 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
goto IL_0043;
}
IL_003c:
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_13 = ___lhs0;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_14 = ___rhs1;
V_3 = (bool)((((RuntimeObject*)(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)L_13) == ((RuntimeObject*)(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)L_14))? 1 : 0);
goto IL_0043;
}
IL_0043:
{
bool L_15 = V_3;
return L_15;
}
}
// System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m683A8A1607CB2FF5E56EC09C5D150A8DA7D3FF08 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___o0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object_IsNativeObjectAlive_m683A8A1607CB2FF5E56EC09C5D150A8DA7D3FF08_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___o0;
NullCheck(L_0);
intptr_t L_1 = Object_GetCachedPtr_m8CCFA6D419ADFBA8F9EF83CB45DFD75C2704C4A0(L_0, /*hidden argument*/NULL);
bool L_2 = IntPtr_op_Inequality_mB4886A806009EA825EFCC60CD2A7F6EB8E273A61((intptr_t)L_1, (intptr_t)(0), /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
bool L_3 = V_0;
return L_3;
}
}
// System.IntPtr UnityEngine.Object::GetCachedPtr()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m8CCFA6D419ADFBA8F9EF83CB45DFD75C2704C4A0 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method)
{
intptr_t V_0;
memset((&V_0), 0, sizeof(V_0));
{
intptr_t L_0 = __this->get_m_CachedPtr_0();
V_0 = (intptr_t)L_0;
goto IL_000a;
}
IL_000a:
{
intptr_t L_1 = V_0;
return (intptr_t)L_1;
}
}
// System.String UnityEngine.Object::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
String_t* L_0 = Object_GetName_m1691C0D50AEBC1C86229AEAC2FBC1EE2DC6B67AF(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Object::set_name(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, String_t* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = ___value0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
Object_SetName_m2CBABC30BA2B93EFF6A39B3295A7AB85901E60E8(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Instantiate_mAF9C2662167396DEE640598515B60BE41B9D5082 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___original0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object_Instantiate_mAF9C2662167396DEE640598515B60BE41B9D5082_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_3 = NULL;
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___original0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B(L_0, _stringLiteral56EB1C433748E5EF9B4DB1C73820724497D429D3, /*hidden argument*/NULL);
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = ___original0;
V_1 = (bool)((!(((RuntimeObject*)(ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 *)((ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 *)IsInstClass((RuntimeObject*)L_1, ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0025;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_3 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_3, _stringLiteral05E01687AD90028EE8BEB5A5B9AEE0A0E2044039, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, Object_Instantiate_mAF9C2662167396DEE640598515B60BE41B9D5082_RuntimeMethod_var);
}
IL_0025:
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_4 = ___original0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = ___position1;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_6 = ___rotation2;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_7 = Object_Internal_InstantiateSingle_mCC3EB0F918934D233D43DFDB457605C4B248738D(L_4, L_5, L_6, /*hidden argument*/NULL);
V_0 = L_7;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_8 = V_0;
bool L_9 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_8, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
V_2 = L_9;
bool L_10 = V_2;
if (!L_10)
{
goto IL_0044;
}
}
{
UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_11 = (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 *)il2cpp_codegen_object_new(UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var);
UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9(L_11, _stringLiteralBF077A5DDDFA362E2EE48FEBBAD7CC35A4A6952D, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, Object_Instantiate_mAF9C2662167396DEE640598515B60BE41B9D5082_RuntimeMethod_var);
}
IL_0044:
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_12 = V_0;
V_3 = L_12;
goto IL_0048;
}
IL_0048:
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_13 = V_3;
return L_13;
}
}
// UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Instantiate_m1B26356F0AC5A811CA6E02F42A9E2F9C0AEA4BF0 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___original0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation2, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object_Instantiate_m1B26356F0AC5A811CA6E02F42A9E2F9C0AEA4BF0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
bool V_1 = false;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_2 = NULL;
bool V_3 = false;
{
Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = ___parent3;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
V_1 = L_1;
bool L_2 = V_1;
if (!L_2)
{
goto IL_0017;
}
}
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_3 = ___original0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ___position1;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_5 = ___rotation2;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_6 = Object_Instantiate_mAF9C2662167396DEE640598515B60BE41B9D5082(L_3, L_4, L_5, /*hidden argument*/NULL);
V_2 = L_6;
goto IL_0047;
}
IL_0017:
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_7 = ___original0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B(L_7, _stringLiteral56EB1C433748E5EF9B4DB1C73820724497D429D3, /*hidden argument*/NULL);
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_8 = ___original0;
Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_9 = ___parent3;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = ___position1;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_11 = ___rotation2;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_12 = Object_Internal_InstantiateSingleWithParent_m4E81B30B4790121D12DE8E91049F353B81BCC87D(L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
V_0 = L_12;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_13 = V_0;
bool L_14 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_13, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
V_3 = L_14;
bool L_15 = V_3;
if (!L_15)
{
goto IL_0043;
}
}
{
UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_16 = (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 *)il2cpp_codegen_object_new(UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var);
UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9(L_16, _stringLiteralBF077A5DDDFA362E2EE48FEBBAD7CC35A4A6952D, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, Object_Instantiate_m1B26356F0AC5A811CA6E02F42A9E2F9C0AEA4BF0_RuntimeMethod_var);
}
IL_0043:
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_17 = V_0;
V_2 = L_17;
goto IL_0047;
}
IL_0047:
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_18 = V_2;
return L_18;
}
}
// UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___original0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
bool V_1 = false;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_2 = NULL;
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___original0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B(L_0, _stringLiteral56EB1C433748E5EF9B4DB1C73820724497D429D3, /*hidden argument*/NULL);
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = ___original0;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_2 = Object_Internal_CloneSingle_m4231A0B9138AC40B76655B772F687CC7E6160C06(L_1, /*hidden argument*/NULL);
V_0 = L_2;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_3 = V_0;
bool L_4 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_3, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_002a;
}
}
{
UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_6 = (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 *)il2cpp_codegen_object_new(UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var);
UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9(L_6, _stringLiteralBF077A5DDDFA362E2EE48FEBBAD7CC35A4A6952D, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830_RuntimeMethod_var);
}
IL_002a:
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_7 = V_0;
V_2 = L_7;
goto IL_002e;
}
IL_002e:
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_8 = V_2;
return L_8;
}
}
// UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Instantiate_mFDB3861B1290CA5D04FFBA660789184870BC0560 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___original0, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object_Instantiate_mFDB3861B1290CA5D04FFBA660789184870BC0560_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___original0;
Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = ___parent1;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_2 = Object_Instantiate_m674B3934708548332899CE953CA56BB696C1C887(L_0, L_1, (bool)0, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_000c;
}
IL_000c:
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_3 = V_0;
return L_3;
}
}
// UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Instantiate_m674B3934708548332899CE953CA56BB696C1C887 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___original0, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent1, bool ___instantiateInWorldSpace2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object_Instantiate_m674B3934708548332899CE953CA56BB696C1C887_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
bool V_1 = false;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_2 = NULL;
bool V_3 = false;
{
Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = ___parent1;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
V_1 = L_1;
bool L_2 = V_1;
if (!L_2)
{
goto IL_0015;
}
}
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_3 = ___original0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_4 = Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830(L_3, /*hidden argument*/NULL);
V_2 = L_4;
goto IL_0044;
}
IL_0015:
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = ___original0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B(L_5, _stringLiteral56EB1C433748E5EF9B4DB1C73820724497D429D3, /*hidden argument*/NULL);
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_6 = ___original0;
Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_7 = ___parent1;
bool L_8 = ___instantiateInWorldSpace2;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_9 = Object_Internal_CloneSingleWithParent_m32F1D681010B51B98CDBC82E3510FC260D2D1E17(L_6, L_7, L_8, /*hidden argument*/NULL);
V_0 = L_9;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_10 = V_0;
bool L_11 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_10, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
V_3 = L_11;
bool L_12 = V_3;
if (!L_12)
{
goto IL_0040;
}
}
{
UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_13 = (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 *)il2cpp_codegen_object_new(UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var);
UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9(L_13, _stringLiteralBF077A5DDDFA362E2EE48FEBBAD7CC35A4A6952D, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, Object_Instantiate_m674B3934708548332899CE953CA56BB696C1C887_RuntimeMethod_var);
}
IL_0040:
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_14 = V_0;
V_2 = L_14;
goto IL_0044;
}
IL_0044:
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_15 = V_2;
return L_15;
}
}
// System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, float ___t1, const RuntimeMethod* method)
{
typedef void (*Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, float);
static Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)");
_il2cpp_icall_func(___obj0, ___t1);
}
// System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
V_0 = (0.0f);
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___obj0;
float L_1 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D(L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method)
{
typedef void (*Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, bool);
static Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)");
_il2cpp_icall_func(___obj0, ___allowDestroyingAssets1);
}
// System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_mF6F4415EF22249D6E650FAA40E403283F19B7446 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object_DestroyImmediate_mF6F4415EF22249D6E650FAA40E403283F19B7446_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
V_0 = (bool)0;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___obj0;
bool L_1 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51(L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* Object_FindObjectsOfType_m3FC26FB3B36525BFBFCCCD1AEEE8A86712A12203 (Type_t * ___type0, const RuntimeMethod* method)
{
typedef ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* (*Object_FindObjectsOfType_m3FC26FB3B36525BFBFCCCD1AEEE8A86712A12203_ftn) (Type_t *);
static Object_FindObjectsOfType_m3FC26FB3B36525BFBFCCCD1AEEE8A86712A12203_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_FindObjectsOfType_m3FC26FB3B36525BFBFCCCD1AEEE8A86712A12203_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsOfType(System.Type)");
ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* retVal = _il2cpp_icall_func(___type0);
return retVal;
}
// System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DontDestroyOnLoad_m4DC90770AD6084E4B1B8489C6B41205DC020C207 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target0, const RuntimeMethod* method)
{
typedef void (*Object_DontDestroyOnLoad_m4DC90770AD6084E4B1B8489C6B41205DC020C207_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *);
static Object_DontDestroyOnLoad_m4DC90770AD6084E4B1B8489C6B41205DC020C207_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_DontDestroyOnLoad_m4DC90770AD6084E4B1B8489C6B41205DC020C207_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)");
_il2cpp_icall_func(___target0);
}
// UnityEngine.HideFlags UnityEngine.Object::get_hideFlags()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_get_hideFlags_mCC5D0A1480AC0CDA190A63120B39C2C531428FC8 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method)
{
typedef int32_t (*Object_get_hideFlags_mCC5D0A1480AC0CDA190A63120B39C2C531428FC8_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *);
static Object_get_hideFlags_mCC5D0A1480AC0CDA190A63120B39C2C531428FC8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_get_hideFlags_mCC5D0A1480AC0CDA190A63120B39C2C531428FC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::get_hideFlags()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, int32_t);
static Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B (RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
RuntimeObject * L_0 = ___arg0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0010;
}
}
{
String_t* L_2 = ___message1;
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_3 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_3, L_2, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B_RuntimeMethod_var);
}
IL_0010:
{
return;
}
}
// UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_FindObjectOfType_mCDF38E1667CF4502F60C59709D70B60EF7E408DA (Type_t * ___type0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object_FindObjectOfType_mCDF38E1667CF4502F60C59709D70B60EF7E408DA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* V_0 = NULL;
bool V_1 = false;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_2 = NULL;
{
Type_t * L_0 = ___type0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* L_1 = Object_FindObjectsOfType_m3FC26FB3B36525BFBFCCCD1AEEE8A86712A12203(L_0, /*hidden argument*/NULL);
V_0 = L_1;
ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* L_2 = V_0;
NullCheck(L_2);
V_1 = (bool)((!(((uint32_t)(((RuntimeArray*)L_2)->max_length)) <= ((uint32_t)0)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0017;
}
}
{
ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* L_4 = V_0;
NullCheck(L_4);
int32_t L_5 = 0;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_6 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
V_2 = L_6;
goto IL_001b;
}
IL_0017:
{
V_2 = (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL;
goto IL_001b;
}
IL_001b:
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_7 = V_2;
return L_7;
}
}
// System.String UnityEngine.Object::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m4EBF621C98D5BFA9C0522C27953BB45AB2430FE1 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object_ToString_m4EBF621C98D5BFA9C0522C27953BB45AB2430FE1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
String_t* L_0 = Object_ToString_m7A4BBACD14901DD0181038A25BED62520D273EDC(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___x0;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = ___y1;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_2 = Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___x0;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = ___y1;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_2 = Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04(L_0, L_1, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7C7130E8611F32F6CC9A47400AC5BDC2BA5E6D23 (const RuntimeMethod* method)
{
typedef int32_t (*Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7C7130E8611F32F6CC9A47400AC5BDC2BA5E6D23_ftn) ();
static Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7C7130E8611F32F6CC9A47400AC5BDC2BA5E6D23_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7C7130E8611F32F6CC9A47400AC5BDC2BA5E6D23_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Internal_CloneSingle_m4231A0B9138AC40B76655B772F687CC7E6160C06 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___data0, const RuntimeMethod* method)
{
typedef Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * (*Object_Internal_CloneSingle_m4231A0B9138AC40B76655B772F687CC7E6160C06_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *);
static Object_Internal_CloneSingle_m4231A0B9138AC40B76655B772F687CC7E6160C06_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_Internal_CloneSingle_m4231A0B9138AC40B76655B772F687CC7E6160C06_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)");
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * retVal = _il2cpp_icall_func(___data0);
return retVal;
}
// UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Internal_CloneSingleWithParent_m32F1D681010B51B98CDBC82E3510FC260D2D1E17 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___data0, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent1, bool ___worldPositionStays2, const RuntimeMethod* method)
{
typedef Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * (*Object_Internal_CloneSingleWithParent_m32F1D681010B51B98CDBC82E3510FC260D2D1E17_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, bool);
static Object_Internal_CloneSingleWithParent_m32F1D681010B51B98CDBC82E3510FC260D2D1E17_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_Internal_CloneSingleWithParent_m32F1D681010B51B98CDBC82E3510FC260D2D1E17_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)");
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * retVal = _il2cpp_icall_func(___data0, ___parent1, ___worldPositionStays2);
return retVal;
}
// UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Internal_InstantiateSingle_mCC3EB0F918934D233D43DFDB457605C4B248738D (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___data0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___pos1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rot2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object_Internal_InstantiateSingle_mCC3EB0F918934D233D43DFDB457605C4B248738D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___data0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = Object_Internal_InstantiateSingle_Injected_m04E25C97D5848B7AA54178A5448744A0DEB1B62E(L_0, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___pos1), (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___rot2), /*hidden argument*/NULL);
return L_1;
}
}
// UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Internal_InstantiateSingleWithParent_m4E81B30B4790121D12DE8E91049F353B81BCC87D (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___data0, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___pos2, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rot3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object_Internal_InstantiateSingleWithParent_m4E81B30B4790121D12DE8E91049F353B81BCC87D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___data0;
Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = ___parent1;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_2 = Object_Internal_InstantiateSingleWithParent_Injected_m1AB8ACB112874AADE585A35A270ACB12D35CFACE(L_0, L_1, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___pos2), (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___rot3), /*hidden argument*/NULL);
return L_2;
}
}
// System.String UnityEngine.Object::ToString(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m7A4BBACD14901DD0181038A25BED62520D273EDC (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method)
{
typedef String_t* (*Object_ToString_m7A4BBACD14901DD0181038A25BED62520D273EDC_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *);
static Object_ToString_m7A4BBACD14901DD0181038A25BED62520D273EDC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_ToString_m7A4BBACD14901DD0181038A25BED62520D273EDC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::ToString(UnityEngine.Object)");
String_t* retVal = _il2cpp_icall_func(___obj0);
return retVal;
}
// System.String UnityEngine.Object::GetName(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m1691C0D50AEBC1C86229AEAC2FBC1EE2DC6B67AF (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method)
{
typedef String_t* (*Object_GetName_m1691C0D50AEBC1C86229AEAC2FBC1EE2DC6B67AF_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *);
static Object_GetName_m1691C0D50AEBC1C86229AEAC2FBC1EE2DC6B67AF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_GetName_m1691C0D50AEBC1C86229AEAC2FBC1EE2DC6B67AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetName(UnityEngine.Object)");
String_t* retVal = _il2cpp_icall_func(___obj0);
return retVal;
}
// System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_m2CBABC30BA2B93EFF6A39B3295A7AB85901E60E8 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, String_t* ___name1, const RuntimeMethod* method)
{
typedef void (*Object_SetName_m2CBABC30BA2B93EFF6A39B3295A7AB85901E60E8_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, String_t*);
static Object_SetName_m2CBABC30BA2B93EFF6A39B3295A7AB85901E60E8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_SetName_m2CBABC30BA2B93EFF6A39B3295A7AB85901E60E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::SetName(UnityEngine.Object,System.String)");
_il2cpp_icall_func(___obj0, ___name1);
}
// UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_FindObjectFromInstanceID_m7594ED98F525AAE38FEC80052729ECAF3E821350 (int32_t ___instanceID0, const RuntimeMethod* method)
{
typedef Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * (*Object_FindObjectFromInstanceID_m7594ED98F525AAE38FEC80052729ECAF3E821350_ftn) (int32_t);
static Object_FindObjectFromInstanceID_m7594ED98F525AAE38FEC80052729ECAF3E821350_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_FindObjectFromInstanceID_m7594ED98F525AAE38FEC80052729ECAF3E821350_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectFromInstanceID(System.Int32)");
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * retVal = _il2cpp_icall_func(___instanceID0);
return retVal;
}
// System.Void UnityEngine.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Object::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__cctor_m14515D6A9B514D3A8590E2CAE4372A0956E8976C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Object__cctor_m14515D6A9B514D3A8590E2CAE4372A0956E8976C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields*)il2cpp_codegen_static_fields_for(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1((-1));
return;
}
}
// UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Internal_InstantiateSingle_Injected_m04E25C97D5848B7AA54178A5448744A0DEB1B62E (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___data0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___pos1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rot2, const RuntimeMethod* method)
{
typedef Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * (*Object_Internal_InstantiateSingle_Injected_m04E25C97D5848B7AA54178A5448744A0DEB1B62E_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *);
static Object_Internal_InstantiateSingle_Injected_m04E25C97D5848B7AA54178A5448744A0DEB1B62E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_Internal_InstantiateSingle_Injected_m04E25C97D5848B7AA54178A5448744A0DEB1B62E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * retVal = _il2cpp_icall_func(___data0, ___pos1, ___rot2);
return retVal;
}
// UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent_Injected(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Internal_InstantiateSingleWithParent_Injected_m1AB8ACB112874AADE585A35A270ACB12D35CFACE (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___data0, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___pos2, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rot3, const RuntimeMethod* method)
{
typedef Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * (*Object_Internal_InstantiateSingleWithParent_Injected_m1AB8ACB112874AADE585A35A270ACB12D35CFACE_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *);
static Object_Internal_InstantiateSingleWithParent_Injected_m1AB8ACB112874AADE585A35A270ACB12D35CFACE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_Internal_InstantiateSingleWithParent_Injected_m1AB8ACB112874AADE585A35A270ACB12D35CFACE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_InstantiateSingleWithParent_Injected(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * retVal = _il2cpp_icall_func(___data0, ___parent1, ___pos2, ___rot3);
return retVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.Plane::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099 (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_2 = __this->get_address_of_m_Normal_0();
float L_3 = L_2->get_x_2();
float L_4 = L_3;
RuntimeObject * L_5 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_4);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_5);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_5);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_6 = L_1;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_7 = __this->get_address_of_m_Normal_0();
float L_8 = L_7->get_y_3();
float L_9 = L_8;
RuntimeObject * L_10 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_9);
NullCheck(L_6);
ArrayElementTypeCheck (L_6, L_10);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_10);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_11 = L_6;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_12 = __this->get_address_of_m_Normal_0();
float L_13 = L_12->get_z_4();
float L_14 = L_13;
RuntimeObject * L_15 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_14);
NullCheck(L_11);
ArrayElementTypeCheck (L_11, L_15);
(L_11)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_15);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_16 = L_11;
float L_17 = __this->get_m_Distance_1();
float L_18 = L_17;
RuntimeObject * L_19 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_18);
NullCheck(L_16);
ArrayElementTypeCheck (L_16, L_19);
(L_16)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_19);
String_t* L_20 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteralD9A9C0A498CF3207B0E814969CB75C12C53D70E0, L_16, /*hidden argument*/NULL);
V_0 = L_20;
goto IL_005b;
}
IL_005b:
{
String_t* L_21 = V_0;
return L_21;
}
}
IL2CPP_EXTERN_C String_t* Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * _thisAdjusted = reinterpret_cast<Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *>(__this + _offset);
return Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 V_0;
memset((&V_0), 0, sizeof(V_0));
{
IL2CPP_RUNTIME_CLASS_INIT(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_il2cpp_TypeInfo_var);
Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 L_0 = ((Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_il2cpp_TypeInfo_var))->get_m_NullPlayable_1();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
{
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = ___handle0;
__this->set_m_Handle_0(L_0);
return;
}
}
IL2CPP_EXTERN_C void Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * _thisAdjusted = reinterpret_cast<Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *>(__this + _offset);
Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, const RuntimeMethod* method)
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * _thisAdjusted = reinterpret_cast<Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *>(__this + _offset);
return Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1 (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A((Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *)__this, /*hidden argument*/NULL);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A((Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *)(&___other0), /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1_AdjustorThunk (RuntimeObject * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * _thisAdjusted = reinterpret_cast<Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *>(__this + _offset);
return Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1(_thisAdjusted, ___other0, method);
}
// System.Void UnityEngine.Playables.Playable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__cctor_m5655D443F6D04230DB5D37BF7D5EDCA71FD85A32 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Playable__cctor_m5655D443F6D04230DB5D37BF7D5EDCA71FD85A32_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 L_1;
memset((&L_1), 0, sizeof(L_1));
Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E((&L_1), L_0, /*hidden argument*/NULL);
((Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Double UnityEngine.Playables.PlayableAsset::get_duration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableAsset_get_duration_m58C1A4AC3A8CF2783815016BE58378D6E17D22D2 (PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayableAsset_get_duration_m58C1A4AC3A8CF2783815016BE58378D6E17D22D2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
double V_0 = 0.0;
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var);
double L_0 = ((PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var))->get_DefaultDuration_5();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
double L_1 = V_0;
return L_1;
}
}
// System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableAsset_get_outputs_mD839CEB7A22543AC17FAE1C3C4BCD9A7B8DA82B1 (PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayableAsset_get_outputs_mD839CEB7A22543AC17FAE1C3C4BCD9A7B8DA82B1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var);
PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB* L_0 = ((PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var))->get_None_4();
V_0 = (RuntimeObject*)L_0;
goto IL_0009;
}
IL_0009:
{
RuntimeObject* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_CreatePlayable_mB36624F1FD210AAD53A848BF8F26912D47DFC09C (PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * ___asset0, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA ___graph1, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___go2, intptr_t ___ptr3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayableAsset_Internal_CreatePlayable_mB36624F1FD210AAD53A848BF8F26912D47DFC09C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 V_0;
memset((&V_0), 0, sizeof(V_0));
Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * V_1 = NULL;
bool V_2 = false;
{
PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * L_0 = ___asset0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
V_2 = L_1;
bool L_2 = V_2;
if (!L_2)
{
goto IL_0014;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_il2cpp_TypeInfo_var);
Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 L_3 = Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D(/*hidden argument*/NULL);
V_0 = L_3;
goto IL_001d;
}
IL_0014:
{
PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * L_4 = ___asset0;
PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA L_5 = ___graph1;
GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = ___go2;
NullCheck(L_4);
Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 L_7 = VirtFuncInvoker2< Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 , PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * >::Invoke(4 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_4, L_5, L_6);
V_0 = L_7;
}
IL_001d:
{
void* L_8 = IntPtr_ToPointer_mC56A17E597E9F767B889DA10DB866F0B96CF0D65_inline((intptr_t*)(&___ptr3), /*hidden argument*/NULL);
V_1 = (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *)L_8;
Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * L_9 = V_1;
Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 L_10 = V_0;
*(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *)L_9 = L_10;
return;
}
}
// System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_GetPlayableAssetDuration_m099C6F58730A818ACA8C837D3DDBFC4ACA75693F (PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * ___asset0, intptr_t ___ptrToDouble1, const RuntimeMethod* method)
{
double V_0 = 0.0;
double* V_1 = NULL;
{
PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * L_0 = ___asset0;
NullCheck(L_0);
double L_1 = VirtFuncInvoker0< double >::Invoke(5 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_0);
V_0 = L_1;
void* L_2 = IntPtr_ToPointer_mC56A17E597E9F767B889DA10DB866F0B96CF0D65_inline((intptr_t*)(&___ptrToDouble1), /*hidden argument*/NULL);
V_1 = (double*)L_2;
double* L_3 = V_1;
double L_4 = V_0;
*((double*)L_3) = (double)L_4;
return;
}
}
// System.Void UnityEngine.Playables.PlayableAsset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset__ctor_m669F459CFACFE65873346E428F206C457B488167 (PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * __this, const RuntimeMethod* method)
{
{
ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_mE96A877D927BEEC8C9368A0673FEAD77A78C35EE (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStart_m41537F7ED140E16D8666B4959D99EF9BC16FF622 (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStop_m5B1C17F7DA22FFBF8BABB18CBA090AB64FD51740 (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableCreate_m963F9A0600B2208400FE3F90647FBACE0B5FE0DD (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableDestroy_mC1C991442A5940826928EA321FC5EFBE68482A57 (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPlay_m4B44CD41A9CB3EA391BCB142FA3B9A80AFAFF820 (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E ___info1, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPause_mBC9C4536B30B413E248C96294F53CDABA2C1490C (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E ___info1, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_PrepareFrame_m0FC4368B39C1DBC6586E417C8505D1A8C49235E2 (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E ___info1, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_ProcessFrame_m32F9B265BB54D1A3A290E2709FDD0B873360B25A (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E ___info1, RuntimeObject * ___playerData2, const RuntimeMethod* method)
{
{
return;
}
}
// System.Object UnityEngine.Playables.PlayableBehaviour::Clone()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * PlayableBehaviour_Clone_m2BB70A16D658FD18307D084EFFFE4A7B1BB234FD (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, const RuntimeMethod* method)
{
RuntimeObject * V_0 = NULL;
{
RuntimeObject * L_0 = Object_MemberwiseClone_m1DAC4538CD68D4CF4DC5B04E4BBE86D470948B28(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RuntimeObject * L_1 = V_0;
return L_1;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_pinvoke(const PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8& unmarshaled, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
}
IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_pinvoke_back(const PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_pinvoke& marshaled, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8& unmarshaled)
{
Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_pinvoke_cleanup(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_com(const PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8& unmarshaled, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_com& marshaled)
{
Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
}
IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_com_back(const PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_com& marshaled, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8& unmarshaled)
{
Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_com_cleanup(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.Playables.PlayableBinding::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBinding__cctor_mF1C450FA8C820DA444D8AB9235958EC750AE60C8 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayableBinding__cctor_mF1C450FA8C820DA444D8AB9235958EC750AE60C8_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB* L_0 = (PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB*)(PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB*)SZArrayNew(PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB_il2cpp_TypeInfo_var, (uint32_t)0);
((PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var))->set_None_4(L_0);
((PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var))->set_DefaultDuration_5((std::numeric_limits<double>::infinity()));
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
IL2CPP_EXTERN_C PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 DelegatePInvokeWrapper_CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA ___graph0, String_t* ___name1, const RuntimeMethod* method)
{
typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 (DEFAULT_CALL *PInvokeFunc)(PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , char*);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
// Marshaling of parameter '___name1' to native representation
char* ____name1_marshaled = NULL;
____name1_marshaled = il2cpp_codegen_marshal_string(___name1);
// Native function invocation
PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 returnValue = il2cppPInvokeFunc(___graph0, ____name1_marshaled);
// Marshaling cleanup of parameter '___name1' native representation
il2cpp_codegen_marshal_free(____name1_marshaled);
____name1_marshaled = NULL;
return returnValue;
}
// System.Void UnityEngine.Playables.PlayableBinding_CreateOutputMethod::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m252187F08E76732D791C8458AF5629F29BDDB8F2 (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
__this->set_method_3(___method1);
__this->set_m_target_2(___object0);
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding_CreateOutputMethod::Invoke(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 CreateOutputMethod_Invoke_m56F81543465C6F9C65319BEEEFC5AEEF6A0D7764 (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA ___graph0, String_t* ___name1, const RuntimeMethod* method)
{
PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 result;
memset((&result), 0, sizeof(result));
DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11();
Delegate_t** delegatesToInvoke;
il2cpp_array_size_t length;
if (delegateArrayToInvoke != NULL)
{
length = delegateArrayToInvoke->max_length;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
}
else
{
length = 1;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
}
for (il2cpp_array_size_t i = 0; i < length; i++)
{
Delegate_t* currentDelegate = delegatesToInvoke[i];
Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
RuntimeObject* targetThis = currentDelegate->get_m_target_2();
RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
if (!il2cpp_codegen_method_is_virtual(targetMethod))
{
il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
}
bool ___methodIsStatic = MethodIsStatic(targetMethod);
int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
if (___methodIsStatic)
{
if (___parameterCount == 2)
{
// open
typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 (*FunctionPointerType) (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t*, const RuntimeMethod*);
result = ((FunctionPointerType)targetMethodPointer)(___graph0, ___name1, targetMethod);
}
else
{
// closed
typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 (*FunctionPointerType) (void*, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t*, const RuntimeMethod*);
result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___graph0, ___name1, targetMethod);
}
}
else
{
// closed
if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
{
if (il2cpp_codegen_method_is_generic_instance(targetMethod))
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
result = GenericInterfaceFuncInvoker2< PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 , PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t* >::Invoke(targetMethod, targetThis, ___graph0, ___name1);
else
result = GenericVirtFuncInvoker2< PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 , PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t* >::Invoke(targetMethod, targetThis, ___graph0, ___name1);
}
else
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
result = InterfaceFuncInvoker2< PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 , PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___graph0, ___name1);
else
result = VirtFuncInvoker2< PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 , PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___graph0, ___name1);
}
}
else
{
if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod)))
{
typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 (*FunctionPointerType) (RuntimeObject*, String_t*, const RuntimeMethod*);
result = ((FunctionPointerType)targetMethodPointer)((reinterpret_cast<RuntimeObject*>(&___graph0) - 1), ___name1, targetMethod);
}
if (targetThis == NULL)
{
typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 (*FunctionPointerType) (RuntimeObject*, String_t*, const RuntimeMethod*);
result = ((FunctionPointerType)targetMethodPointer)((RuntimeObject*)(reinterpret_cast<RuntimeObject*>(&___graph0) - 1), ___name1, targetMethod);
}
else
{
typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 (*FunctionPointerType) (void*, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t*, const RuntimeMethod*);
result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___graph0, ___name1, targetMethod);
}
}
}
}
return result;
}
// System.IAsyncResult UnityEngine.Playables.PlayableBinding_CreateOutputMethod::BeginInvoke(UnityEngine.Playables.PlayableGraph,System.String,System.AsyncCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CreateOutputMethod_BeginInvoke_m4FC768B14DF77F9DB8847F3FAF1CBFD11048030D (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA ___graph0, String_t* ___name1, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (CreateOutputMethod_BeginInvoke_m4FC768B14DF77F9DB8847F3FAF1CBFD11048030D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
void *__d_args[3] = {0};
__d_args[0] = Box(PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA_il2cpp_TypeInfo_var, &___graph0);
__d_args[1] = ___name1;
return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding_CreateOutputMethod::EndInvoke(System.IAsyncResult)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 CreateOutputMethod_EndInvoke_m61A9C47D6ED76402024C0C7139C4A6F1D58D4C47 (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
{
RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
return *(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *)UnBox ((RuntimeObject*)__result);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
memset((&V_0), 0, sizeof(V_0));
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = ((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var))->get_m_Null_2();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___x0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___y1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = ___x0;
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = ___y1;
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
bool L_2 = PlayableHandle_CompareVersion_m24BEA91E99FF5FD3472B1A71CB78296D99F808A9(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject * L_0 = ___p0;
if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject * L_1 = ___p0;
bool L_2 = PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, ((*(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)UnBox(L_1, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
return PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E(_thisAdjusted, ___p0, method);
}
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = (*(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = ___other0;
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
bool L_2 = PlayableHandle_CompareVersion_m24BEA91E99FF5FD3472B1A71CB78296D99F808A9(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
return PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C(_thisAdjusted, ___other0, method);
}
// System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_mFEF967B1397A1DC2EE05FC8DBB9C5E13161E3C45 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t* L_0 = __this->get_address_of_m_Handle_0();
int32_t L_1 = IntPtr_GetHashCode_m0A6AE0C85A4AEEA127235FB5A32056F630E3749A((intptr_t*)L_0, /*hidden argument*/NULL);
uint32_t* L_2 = __this->get_address_of_m_Version_1();
int32_t L_3 = UInt32_GetHashCode_m791E3E038DAA8DC313758009B1C532CD91194B0D((uint32_t*)L_2, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3));
goto IL_001b;
}
IL_001b:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t PlayableHandle_GetHashCode_mFEF967B1397A1DC2EE05FC8DBB9C5E13161E3C45_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
return PlayableHandle_GetHashCode_mFEF967B1397A1DC2EE05FC8DBB9C5E13161E3C45(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m24BEA91E99FF5FD3472B1A71CB78296D99F808A9 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___lhs0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = ___lhs0;
intptr_t L_1 = L_0.get_m_Handle_0();
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_2 = ___rhs1;
intptr_t L_3 = L_2.get_m_Handle_0();
bool L_4 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_1, (intptr_t)L_3, /*hidden argument*/NULL);
if (!L_4)
{
goto IL_0024;
}
}
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_5 = ___lhs0;
uint32_t L_6 = L_5.get_m_Version_1();
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_7 = ___rhs1;
uint32_t L_8 = L_7.get_m_Version_1();
G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
goto IL_0025;
}
IL_0024:
{
G_B3_0 = 0;
}
IL_0025:
{
V_0 = (bool)G_B3_0;
goto IL_0028;
}
IL_0028:
{
bool L_9 = V_0;
return L_9;
}
}
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
bool L_0 = PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, /*hidden argument*/NULL);
return L_0;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
return PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059(_thisAdjusted, method);
}
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
Type_t * L_0 = PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, /*hidden argument*/NULL);
return L_0;
}
}
IL2CPP_EXTERN_C Type_t * PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
return PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1(_thisAdjusted, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle__cctor_m6FA486FD9ECB91B10F04E59EFE993EC7663B6EA3 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayableHandle__cctor_m6FA486FD9ECB91B10F04E59EFE993EC7663B6EA3_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_initobj((((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var))->get_address_of_m_Null_2()), sizeof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ));
return;
}
}
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method)
{
typedef bool (*PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *);
static PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)");
bool retVal = _il2cpp_icall_func(____unity_self0);
return retVal;
}
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method)
{
typedef Type_t * (*PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *);
static PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)");
Type_t * retVal = _il2cpp_icall_func(____unity_self0);
return retVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943 (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___handle0, const RuntimeMethod* method)
{
{
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = ___handle0;
__this->set_m_Handle_0(L_0);
return;
}
}
IL2CPP_EXTERN_C void PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___handle0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * _thisAdjusted = reinterpret_cast<PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *>(__this + _offset);
PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3 (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, const RuntimeMethod* method)
{
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * _thisAdjusted = reinterpret_cast<PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *>(__this + _offset);
return PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3((PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *)__this, /*hidden argument*/NULL);
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_1 = PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3((PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *)(&___other0), /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
bool L_2 = PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B_AdjustorThunk (RuntimeObject * __this, PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * _thisAdjusted = reinterpret_cast<PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *>(__this + _offset);
return PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B(_thisAdjusted, ___other0, method);
}
// System.Void UnityEngine.Playables.PlayableOutput::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__cctor_m833F06DD46347C62096CEF4E22DBC3EB9ECDACD5 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayableOutput__cctor_m833F06DD46347C62096CEF4E22DBC3EB9ECDACD5_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4(/*hidden argument*/NULL);
PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 L_1;
memset((&L_1), 0, sizeof(L_1));
PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943((&L_1), L_0, /*hidden argument*/NULL);
((PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_il2cpp_TypeInfo_var))->set_m_NullPlayableOutput_1(L_1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 V_0;
memset((&V_0), 0, sizeof(V_0));
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = ((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var))->get_m_Null_2();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_1 = V_0;
return L_1;
}
}
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mC35D44FD77BCA850B945C047C6E2913436B1DF1C (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t* L_0 = __this->get_address_of_m_Handle_0();
int32_t L_1 = IntPtr_GetHashCode_m0A6AE0C85A4AEEA127235FB5A32056F630E3749A((intptr_t*)L_0, /*hidden argument*/NULL);
uint32_t* L_2 = __this->get_address_of_m_Version_1();
int32_t L_3 = UInt32_GetHashCode_m791E3E038DAA8DC313758009B1C532CD91194B0D((uint32_t*)L_2, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3));
goto IL_001b;
}
IL_001b:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t PlayableOutputHandle_GetHashCode_mC35D44FD77BCA850B945C047C6E2913436B1DF1C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + _offset);
return PlayableOutputHandle_GetHashCode_mC35D44FD77BCA850B945C047C6E2913436B1DF1C(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___lhs0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___rhs1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = ___lhs0;
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_1 = ___rhs1;
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
bool L_2 = PlayableOutputHandle_CompareVersion_m4DD52E80EDD984F824FE235F35B849C5BA9B4964(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject * L_0 = ___p0;
if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject * L_1 = ___p0;
bool L_2 = PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)__this, ((*(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)UnBox(L_1, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + _offset);
return PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2(_thisAdjusted, ___p0, method);
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = (*(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)__this);
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_1 = ___other0;
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
bool L_2 = PlayableOutputHandle_CompareVersion_m4DD52E80EDD984F824FE235F35B849C5BA9B4964(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + _offset);
return PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18(_thisAdjusted, ___other0, method);
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_m4DD52E80EDD984F824FE235F35B849C5BA9B4964 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___lhs0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = ___lhs0;
intptr_t L_1 = L_0.get_m_Handle_0();
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_2 = ___rhs1;
intptr_t L_3 = L_2.get_m_Handle_0();
bool L_4 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_1, (intptr_t)L_3, /*hidden argument*/NULL);
if (!L_4)
{
goto IL_0024;
}
}
{
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_5 = ___lhs0;
uint32_t L_6 = L_5.get_m_Version_1();
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_7 = ___rhs1;
uint32_t L_8 = L_7.get_m_Version_1();
G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
goto IL_0025;
}
IL_0024:
{
G_B3_0 = 0;
}
IL_0025:
{
V_0 = (bool)G_B3_0;
goto IL_0028;
}
IL_0028:
{
bool L_9 = V_0;
return L_9;
}
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle__cctor_mD1C850FF555697A09A580322C66357B593C9294E (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayableOutputHandle__cctor_mD1C850FF555697A09A580322C66357B593C9294E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_initobj((((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var))->get_address_of_m_Null_2()), sizeof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ));
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.SendMessage(System.Guid,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m00395F263B4C7FD7F10C32B1F4C4C1F00503D4BB (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, Guid_t ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m00395F263B4C7FD7F10C32B1F4C4C1F00503D4BB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Guid_t L_0 = ___messageId0;
IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
bool L_2 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_001c;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_4 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_4, _stringLiteral60EFA0AFCCD8C4B92094C725D670B3A91C4BC58C, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m00395F263B4C7FD7F10C32B1F4C4C1F00503D4BB_RuntimeMethod_var);
}
IL_001c:
{
String_t* L_5 = Guid_ToString_mE2E53BEF57397A8D04C1CEFC2627F64578FF638B((Guid_t *)(&___messageId0), _stringLiteralB51A60734DA64BE0E618BACBEA2865A8A7DCD669, /*hidden argument*/NULL);
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_6 = ___data1;
int32_t L_7 = ___playerId2;
PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928(L_5, L_6, L_7, /*hidden argument*/NULL);
return;
}
}
// System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(System.Guid,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m950332D66588946F8699A64E5B8DBA8956A45303 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, Guid_t ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m950332D66588946F8699A64E5B8DBA8956A45303_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
Guid_t L_0 = ___messageId0;
IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
bool L_2 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_001c;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_4 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_4, _stringLiteral60EFA0AFCCD8C4B92094C725D670B3A91C4BC58C, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m950332D66588946F8699A64E5B8DBA8956A45303_RuntimeMethod_var);
}
IL_001c:
{
String_t* L_5 = Guid_ToString_mE2E53BEF57397A8D04C1CEFC2627F64578FF638B((Guid_t *)(&___messageId0), _stringLiteralB51A60734DA64BE0E618BACBEA2865A8A7DCD669, /*hidden argument*/NULL);
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_6 = ___data1;
int32_t L_7 = ___playerId2;
bool L_8 = PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D(L_5, L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_0032;
}
IL_0032:
{
bool L_9 = V_1;
return L_9;
}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Poll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_mEAAE7671B5D8E0360BFE50E61E89FFF65DB825E4 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method)
{
{
PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E(/*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m991A5281F58D94FA0F095A538BD91CA72B864965 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, Guid_t ___messageId0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m991A5281F58D94FA0F095A538BD91CA72B864965_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = Guid_ToString_mE2E53BEF57397A8D04C1CEFC2627F64578FF638B((Guid_t *)(&___messageId0), _stringLiteralB51A60734DA64BE0E618BACBEA2865A8A7DCD669, /*hidden argument*/NULL);
PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F(L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_mAF6931079473185968AFCD40A23A610F7D6CC3A0 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, Guid_t ___messageId0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_mAF6931079473185968AFCD40A23A610F7D6CC3A0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = Guid_ToString_mE2E53BEF57397A8D04C1CEFC2627F64578FF638B((Guid_t *)(&___messageId0), _stringLiteralB51A60734DA64BE0E618BACBEA2865A8A7DCD669, /*hidden argument*/NULL);
PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2(L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Initialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_mBC677B0244B87A53875C8C3A3A716DC09A8D541F (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method)
{
{
PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD(/*hidden argument*/NULL);
return;
}
}
// System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.IsConnected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_m08B0A552BE45CC80F911E22D990B8FE6C82B53DD (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0 = PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2(/*hidden argument*/NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.DisconnectAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m5849A206AC5D274115B352114BD5F4B72900F651 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method)
{
{
PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090(/*hidden argument*/NULL);
return;
}
}
// System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2 (const RuntimeMethod* method)
{
typedef bool (*PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2_ftn) ();
static PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::IsConnected()");
bool retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.PlayerConnectionInternal::Initialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD (const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD_ftn) ();
static PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::Initialize()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F (String_t* ___messageId0, const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F_ftn) (String_t*);
static PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)");
_il2cpp_icall_func(___messageId0);
}
// System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2 (String_t* ___messageId0, const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2_ftn) (String_t*);
static PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)");
_il2cpp_icall_func(___messageId0);
}
// System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928 (String_t* ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928_ftn) (String_t*, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*, int32_t);
static PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)");
_il2cpp_icall_func(___messageId0, ___data1, ___playerId2);
}
// System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D (String_t* ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
{
typedef bool (*PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D_ftn) (String_t*, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*, int32_t);
static PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)");
bool retVal = _il2cpp_icall_func(___messageId0, ___data1, ___playerId2);
return retVal;
}
// System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E (const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E_ftn) ();
static PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::PollInternal()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090 (const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090_ftn) ();
static PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::DisconnectAll()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.PlayerConnectionInternal::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m882227F7C855BCF5CE1B0D44752124106BE31389 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetInt_m7FD8D0AA5F8B35E02A61C0386F05A5C887B35D0D (String_t* ___key0, int32_t ___value1, const RuntimeMethod* method)
{
typedef bool (*PlayerPrefs_TrySetInt_m7FD8D0AA5F8B35E02A61C0386F05A5C887B35D0D_ftn) (String_t*, int32_t);
static PlayerPrefs_TrySetInt_m7FD8D0AA5F8B35E02A61C0386F05A5C887B35D0D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerPrefs_TrySetInt_m7FD8D0AA5F8B35E02A61C0386F05A5C887B35D0D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)");
bool retVal = _il2cpp_icall_func(___key0, ___value1);
return retVal;
}
// System.Boolean UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetFloat_m3299BA02F8D9C89D7CC8C0F7184BA166ABEE818F (String_t* ___key0, float ___value1, const RuntimeMethod* method)
{
typedef bool (*PlayerPrefs_TrySetFloat_m3299BA02F8D9C89D7CC8C0F7184BA166ABEE818F_ftn) (String_t*, float);
static PlayerPrefs_TrySetFloat_m3299BA02F8D9C89D7CC8C0F7184BA166ABEE818F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerPrefs_TrySetFloat_m3299BA02F8D9C89D7CC8C0F7184BA166ABEE818F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)");
bool retVal = _il2cpp_icall_func(___key0, ___value1);
return retVal;
}
// System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m67AE78AFF61EABF374102466D40944DBA17E37AD (String_t* ___key0, String_t* ___value1, const RuntimeMethod* method)
{
typedef bool (*PlayerPrefs_TrySetSetString_m67AE78AFF61EABF374102466D40944DBA17E37AD_ftn) (String_t*, String_t*);
static PlayerPrefs_TrySetSetString_m67AE78AFF61EABF374102466D40944DBA17E37AD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerPrefs_TrySetSetString_m67AE78AFF61EABF374102466D40944DBA17E37AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)");
bool retVal = _il2cpp_icall_func(___key0, ___value1);
return retVal;
}
// System.Void UnityEngine.PlayerPrefs::SetInt(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetInt_mBF4101DF829B4738CCC293E1C2D173AEE45EFE62 (String_t* ___key0, int32_t ___value1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerPrefs_SetInt_mBF4101DF829B4738CCC293E1C2D173AEE45EFE62_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
String_t* L_0 = ___key0;
int32_t L_1 = ___value1;
bool L_2 = PlayerPrefs_TrySetInt_m7FD8D0AA5F8B35E02A61C0386F05A5C887B35D0D(L_0, L_1, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_001a;
}
}
{
PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC * L_4 = (PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC *)il2cpp_codegen_object_new(PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC_il2cpp_TypeInfo_var);
PlayerPrefsException__ctor_m1780F97210AE9B8FB0EE3DFAD6BB73A01E4A1CAB(L_4, _stringLiteral83F09981CC588C4A2C8FD7679CB93E6E79D98994, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, PlayerPrefs_SetInt_mBF4101DF829B4738CCC293E1C2D173AEE45EFE62_RuntimeMethod_var);
}
IL_001a:
{
return;
}
}
// System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayerPrefs_GetInt_m1CBBA4989F15BA668EE24950D3C6B56E2ED20BD6 (String_t* ___key0, int32_t ___defaultValue1, const RuntimeMethod* method)
{
typedef int32_t (*PlayerPrefs_GetInt_m1CBBA4989F15BA668EE24950D3C6B56E2ED20BD6_ftn) (String_t*, int32_t);
static PlayerPrefs_GetInt_m1CBBA4989F15BA668EE24950D3C6B56E2ED20BD6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerPrefs_GetInt_m1CBBA4989F15BA668EE24950D3C6B56E2ED20BD6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)");
int32_t retVal = _il2cpp_icall_func(___key0, ___defaultValue1);
return retVal;
}
// System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayerPrefs_GetInt_m318D2B42E0FCAF179BF86D6C2353B38A58089BAD (String_t* ___key0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
String_t* L_0 = ___key0;
int32_t L_1 = PlayerPrefs_GetInt_m1CBBA4989F15BA668EE24950D3C6B56E2ED20BD6(L_0, 0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.PlayerPrefs::SetFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetFloat_mA58D5A6903B002A03BDEF35B34063E96C8483A35 (String_t* ___key0, float ___value1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerPrefs_SetFloat_mA58D5A6903B002A03BDEF35B34063E96C8483A35_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
String_t* L_0 = ___key0;
float L_1 = ___value1;
bool L_2 = PlayerPrefs_TrySetFloat_m3299BA02F8D9C89D7CC8C0F7184BA166ABEE818F(L_0, L_1, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_001a;
}
}
{
PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC * L_4 = (PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC *)il2cpp_codegen_object_new(PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC_il2cpp_TypeInfo_var);
PlayerPrefsException__ctor_m1780F97210AE9B8FB0EE3DFAD6BB73A01E4A1CAB(L_4, _stringLiteral83F09981CC588C4A2C8FD7679CB93E6E79D98994, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, PlayerPrefs_SetFloat_mA58D5A6903B002A03BDEF35B34063E96C8483A35_RuntimeMethod_var);
}
IL_001a:
{
return;
}
}
// System.Single UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayerPrefs_GetFloat_m12CB947B09D44C8415E9EE085B7211D376B86AA0 (String_t* ___key0, float ___defaultValue1, const RuntimeMethod* method)
{
typedef float (*PlayerPrefs_GetFloat_m12CB947B09D44C8415E9EE085B7211D376B86AA0_ftn) (String_t*, float);
static PlayerPrefs_GetFloat_m12CB947B09D44C8415E9EE085B7211D376B86AA0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerPrefs_GetFloat_m12CB947B09D44C8415E9EE085B7211D376B86AA0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single)");
float retVal = _il2cpp_icall_func(___key0, ___defaultValue1);
return retVal;
}
// System.Single UnityEngine.PlayerPrefs::GetFloat(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayerPrefs_GetFloat_m254A03CC8DCA9E12EE09A016B64EDB7AB9938957 (String_t* ___key0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
String_t* L_0 = ___key0;
float L_1 = PlayerPrefs_GetFloat_m12CB947B09D44C8415E9EE085B7211D376B86AA0(L_0, (0.0f), /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
float L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.PlayerPrefs::SetString(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetString_m7AC4E332A5DCA04E0AD91544AF836744BA8C2583 (String_t* ___key0, String_t* ___value1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerPrefs_SetString_m7AC4E332A5DCA04E0AD91544AF836744BA8C2583_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
String_t* L_0 = ___key0;
String_t* L_1 = ___value1;
bool L_2 = PlayerPrefs_TrySetSetString_m67AE78AFF61EABF374102466D40944DBA17E37AD(L_0, L_1, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_001a;
}
}
{
PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC * L_4 = (PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC *)il2cpp_codegen_object_new(PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC_il2cpp_TypeInfo_var);
PlayerPrefsException__ctor_m1780F97210AE9B8FB0EE3DFAD6BB73A01E4A1CAB(L_4, _stringLiteral83F09981CC588C4A2C8FD7679CB93E6E79D98994, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, PlayerPrefs_SetString_m7AC4E332A5DCA04E0AD91544AF836744BA8C2583_RuntimeMethod_var);
}
IL_001a:
{
return;
}
}
// System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_m83CA5F0D9E058C853254ACF9130C72108BE56C9B (String_t* ___key0, String_t* ___defaultValue1, const RuntimeMethod* method)
{
typedef String_t* (*PlayerPrefs_GetString_m83CA5F0D9E058C853254ACF9130C72108BE56C9B_ftn) (String_t*, String_t*);
static PlayerPrefs_GetString_m83CA5F0D9E058C853254ACF9130C72108BE56C9B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerPrefs_GetString_m83CA5F0D9E058C853254ACF9130C72108BE56C9B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetString(System.String,System.String)");
String_t* retVal = _il2cpp_icall_func(___key0, ___defaultValue1);
return retVal;
}
// System.String UnityEngine.PlayerPrefs::GetString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_m3031AD2D5DEAB97677A9EF629618541437F079F1 (String_t* ___key0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerPrefs_GetString_m3031AD2D5DEAB97677A9EF629618541437F079F1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
String_t* L_0 = ___key0;
String_t* L_1 = PlayerPrefs_GetString_m83CA5F0D9E058C853254ACF9130C72108BE56C9B(L_0, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
String_t* L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.PlayerPrefs::HasKey(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_HasKey_mD87D3051ACE7EC6F5B54F4FC9E18572C917CA0D1 (String_t* ___key0, const RuntimeMethod* method)
{
typedef bool (*PlayerPrefs_HasKey_mD87D3051ACE7EC6F5B54F4FC9E18572C917CA0D1_ftn) (String_t*);
static PlayerPrefs_HasKey_mD87D3051ACE7EC6F5B54F4FC9E18572C917CA0D1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerPrefs_HasKey_mD87D3051ACE7EC6F5B54F4FC9E18572C917CA0D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::HasKey(System.String)");
bool retVal = _il2cpp_icall_func(___key0);
return retVal;
}
// System.Void UnityEngine.PlayerPrefs::DeleteKey(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_DeleteKey_mE0D76FF284F638715170DB52728B7595B41B6E8C (String_t* ___key0, const RuntimeMethod* method)
{
typedef void (*PlayerPrefs_DeleteKey_mE0D76FF284F638715170DB52728B7595B41B6E8C_ftn) (String_t*);
static PlayerPrefs_DeleteKey_mE0D76FF284F638715170DB52728B7595B41B6E8C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerPrefs_DeleteKey_mE0D76FF284F638715170DB52728B7595B41B6E8C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::DeleteKey(System.String)");
_il2cpp_icall_func(___key0);
}
// System.Void UnityEngine.PlayerPrefs::DeleteAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_DeleteAll_m7889B3CBD8B243DEC40D308C264F23EB098B7682 (const RuntimeMethod* method)
{
typedef void (*PlayerPrefs_DeleteAll_m7889B3CBD8B243DEC40D308C264F23EB098B7682_ftn) ();
static PlayerPrefs_DeleteAll_m7889B3CBD8B243DEC40D308C264F23EB098B7682_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerPrefs_DeleteAll_m7889B3CBD8B243DEC40D308C264F23EB098B7682_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::DeleteAll()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.PlayerPrefs::Save()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_Save_m6CC1FE22D4B10AC819F55802D725BE17EA2AD37B (const RuntimeMethod* method)
{
typedef void (*PlayerPrefs_Save_m6CC1FE22D4B10AC819F55802D725BE17EA2AD37B_ftn) ();
static PlayerPrefs_Save_m6CC1FE22D4B10AC819F55802D725BE17EA2AD37B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerPrefs_Save_m6CC1FE22D4B10AC819F55802D725BE17EA2AD37B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::Save()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.PlayerPrefs::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs__ctor_mB3EC30BB6C0A9803A60963ADFEE66C7B81DB3F09 (PlayerPrefs_t6E16EDCF104A27E432EDE9AE648DFE7A0401C37C * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m1780F97210AE9B8FB0EE3DFAD6BB73A01E4A1CAB (PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC * __this, String_t* ___error0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PlayerPrefsException__ctor_m1780F97210AE9B8FB0EE3DFAD6BB73A01E4A1CAB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = ___error0;
IL2CPP_RUNTIME_CLASS_INIT(Exception_t_il2cpp_TypeInfo_var);
Exception__ctor_m89BADFF36C3B170013878726E07729D51AA9FBE0(__this, L_0, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.PreloadData::PreloadDataDontStripMe()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreloadData_PreloadDataDontStripMe_m68DF1A35E18F9FC43A63F2F990EA9970D4E4A78B (PreloadData_t8B90BB489B4443F08031973939BDEC6624982A0A * __this, const RuntimeMethod* method)
{
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mE09725CEBC8D7A846033531E33C8E9B8DA60DFDE (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 ___value0, const RuntimeMethod* method)
{
{
NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 L_0 = ___value0;
__this->set_U3CrawImageDataReferenceU3Ek__BackingField_0(L_0);
return;
}
}
IL2CPP_EXTERN_C void DebugScreenCapture_set_rawImageDataReference_mE09725CEBC8D7A846033531E33C8E9B8DA60DFDE_AdjustorThunk (RuntimeObject * __this, NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *>(__this + _offset);
DebugScreenCapture_set_rawImageDataReference_mE09725CEBC8D7A846033531E33C8E9B8DA60DFDE_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m779E16070B55AACD76279BFDDAE5CC470667D3FB (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CimageFormatU3Ek__BackingField_1(L_0);
return;
}
}
IL2CPP_EXTERN_C void DebugScreenCapture_set_imageFormat_m779E16070B55AACD76279BFDDAE5CC470667D3FB_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *>(__this + _offset);
DebugScreenCapture_set_imageFormat_m779E16070B55AACD76279BFDDAE5CC470667D3FB_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_mD8B3C521091CD0049D323410FFD201D47B629127 (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CwidthU3Ek__BackingField_2(L_0);
return;
}
}
IL2CPP_EXTERN_C void DebugScreenCapture_set_width_mD8B3C521091CD0049D323410FFD201D47B629127_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *>(__this + _offset);
DebugScreenCapture_set_width_mD8B3C521091CD0049D323410FFD201D47B629127_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_mD7E3596B40E77F906A3E9517BC6CE795C0609442 (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CheightU3Ek__BackingField_3(L_0);
return;
}
}
IL2CPP_EXTERN_C void DebugScreenCapture_set_height_mD7E3596B40E77F906A3E9517BC6CE795C0609442_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *>(__this + _offset);
DebugScreenCapture_set_height_mD7E3596B40E77F906A3E9517BC6CE795C0609442_inline(_thisAdjusted, ___value0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Byte[] UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::PrepareMetadata()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* MemoryProfiler_PrepareMetadata_mDFBA7A9960E5B4DF4500092638CD59EB558DD42C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (MemoryProfiler_PrepareMetadata_mDFBA7A9960E5B4DF4500092638CD59EB558DD42C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
int32_t V_3 = 0;
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* V_4 = NULL;
int32_t V_5 = 0;
bool V_6 = false;
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* V_7 = NULL;
bool V_8 = false;
bool V_9 = false;
{
Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * L_0 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_createMetaData_2();
V_6 = (bool)((((RuntimeObject*)(Action_1_tD6810E674F680F908B08CF4048402180F53FB478 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_6;
if (!L_1)
{
goto IL_001d;
}
}
{
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_2 = (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)SZArrayNew(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821_il2cpp_TypeInfo_var, (uint32_t)0);
V_7 = L_2;
goto IL_00fd;
}
IL_001d:
{
MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_3 = (MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA *)il2cpp_codegen_object_new(MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA_il2cpp_TypeInfo_var);
MetaData__ctor_m1852CAF4EDFB43F1ABCE37819D9963CEE959A620(L_3, /*hidden argument*/NULL);
V_0 = L_3;
Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * L_4 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_createMetaData_2();
MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_5 = V_0;
NullCheck(L_4);
Action_1_Invoke_mD80C3B36AA9536163BD52DF4CD329A3AF1396B56(L_4, L_5, /*hidden argument*/Action_1_Invoke_mD80C3B36AA9536163BD52DF4CD329A3AF1396B56_RuntimeMethod_var);
MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_6 = V_0;
NullCheck(L_6);
String_t* L_7 = L_6->get_content_0();
V_8 = (bool)((((RuntimeObject*)(String_t*)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_8 = V_8;
if (!L_8)
{
goto IL_0049;
}
}
{
MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_9 = V_0;
NullCheck(L_9);
L_9->set_content_0(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
}
IL_0049:
{
MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_10 = V_0;
NullCheck(L_10);
String_t* L_11 = L_10->get_platform_1();
V_9 = (bool)((((RuntimeObject*)(String_t*)L_11) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_12 = V_9;
if (!L_12)
{
goto IL_0063;
}
}
{
MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_13 = V_0;
NullCheck(L_13);
L_13->set_platform_1(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
}
IL_0063:
{
MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_14 = V_0;
NullCheck(L_14);
String_t* L_15 = L_14->get_content_0();
NullCheck(L_15);
int32_t L_16 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_15, /*hidden argument*/NULL);
V_1 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_16));
MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_17 = V_0;
NullCheck(L_17);
String_t* L_18 = L_17->get_platform_1();
NullCheck(L_18);
int32_t L_19 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_18, /*hidden argument*/NULL);
V_2 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_19));
int32_t L_20 = V_1;
int32_t L_21 = V_2;
V_3 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)L_21)), (int32_t)((int32_t)12)));
int32_t L_22 = V_3;
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_23 = (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)SZArrayNew(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821_il2cpp_TypeInfo_var, (uint32_t)L_22);
V_4 = L_23;
V_5 = 0;
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_24 = V_4;
int32_t L_25 = V_5;
MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_26 = V_0;
NullCheck(L_26);
String_t* L_27 = L_26->get_content_0();
NullCheck(L_27);
int32_t L_28 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_27, /*hidden argument*/NULL);
int32_t L_29 = MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0(L_24, L_25, L_28, /*hidden argument*/NULL);
V_5 = L_29;
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_30 = V_4;
int32_t L_31 = V_5;
MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_32 = V_0;
NullCheck(L_32);
String_t* L_33 = L_32->get_content_0();
int32_t L_34 = MemoryProfiler_WriteStringToByteArray_mCAC0D283F16F612E4796C539994FDB487A048332(L_30, L_31, L_33, /*hidden argument*/NULL);
V_5 = L_34;
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_35 = V_4;
int32_t L_36 = V_5;
MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_37 = V_0;
NullCheck(L_37);
String_t* L_38 = L_37->get_platform_1();
NullCheck(L_38);
int32_t L_39 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_38, /*hidden argument*/NULL);
int32_t L_40 = MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0(L_35, L_36, L_39, /*hidden argument*/NULL);
V_5 = L_40;
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_41 = V_4;
int32_t L_42 = V_5;
MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_43 = V_0;
NullCheck(L_43);
String_t* L_44 = L_43->get_platform_1();
int32_t L_45 = MemoryProfiler_WriteStringToByteArray_mCAC0D283F16F612E4796C539994FDB487A048332(L_41, L_42, L_44, /*hidden argument*/NULL);
V_5 = L_45;
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_46 = V_4;
int32_t L_47 = V_5;
int32_t L_48 = MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0(L_46, L_47, 0, /*hidden argument*/NULL);
V_5 = L_48;
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_49 = V_4;
NullCheck(L_49);
int32_t L_50 = V_5;
IL2CPP_RUNTIME_CLASS_INIT(Assert_t124AD7D2277A352FA54D1E6AAF8AFD5992FD39EC_il2cpp_TypeInfo_var);
Assert_AreEqual_mF4EDACE982A071478F520E76D1901B840411A91E((((int32_t)((int32_t)(((RuntimeArray*)L_49)->max_length)))), L_50, /*hidden argument*/NULL);
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_51 = V_4;
V_7 = L_51;
goto IL_00fd;
}
IL_00fd:
{
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_52 = V_7;
return L_52;
}
}
// System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0 (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___array0, int32_t ___offset1, int32_t ___value2, const RuntimeMethod* method)
{
uint8_t* V_0 = NULL;
int32_t V_1 = 0;
{
V_0 = (uint8_t*)(((uintptr_t)(&___value2)));
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_0 = ___array0;
int32_t L_1 = ___offset1;
int32_t L_2 = L_1;
___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1));
uint8_t* L_3 = V_0;
int32_t L_4 = *((uint8_t*)L_3);
NullCheck(L_0);
(L_0)->SetAt(static_cast<il2cpp_array_size_t>(L_2), (uint8_t)L_4);
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_5 = ___array0;
int32_t L_6 = ___offset1;
int32_t L_7 = L_6;
___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
uint8_t* L_8 = V_0;
int32_t L_9 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_8, (int32_t)1)));
NullCheck(L_5);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (uint8_t)L_9);
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_10 = ___array0;
int32_t L_11 = ___offset1;
int32_t L_12 = L_11;
___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
uint8_t* L_13 = V_0;
int32_t L_14 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_13, (int32_t)2)));
NullCheck(L_10);
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(L_12), (uint8_t)L_14);
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_15 = ___array0;
int32_t L_16 = ___offset1;
int32_t L_17 = L_16;
___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
uint8_t* L_18 = V_0;
int32_t L_19 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_18, (int32_t)3)));
NullCheck(L_15);
(L_15)->SetAt(static_cast<il2cpp_array_size_t>(L_17), (uint8_t)L_19);
int32_t L_20 = ___offset1;
V_1 = L_20;
goto IL_0039;
}
IL_0039:
{
int32_t L_21 = V_1;
return L_21;
}
}
// System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_mCAC0D283F16F612E4796C539994FDB487A048332 (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___array0, int32_t ___offset1, String_t* ___value2, const RuntimeMethod* method)
{
bool V_0 = false;
Il2CppChar* V_1 = NULL;
String_t* V_2 = NULL;
Il2CppChar* V_3 = NULL;
Il2CppChar* V_4 = NULL;
int32_t V_5 = 0;
bool V_6 = false;
bool V_7 = false;
int32_t V_8 = 0;
{
String_t* L_0 = ___value2;
NullCheck(L_0);
int32_t L_1 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_0, /*hidden argument*/NULL);
V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0070;
}
}
{
String_t* L_3 = ___value2;
V_2 = L_3;
String_t* L_4 = V_2;
V_1 = (Il2CppChar*)(((uintptr_t)L_4));
Il2CppChar* L_5 = V_1;
if (!L_5)
{
goto IL_0020;
}
}
{
Il2CppChar* L_6 = V_1;
int32_t L_7 = RuntimeHelpers_get_OffsetToStringData_mF3B79A906181F1A2734590DA161E2AF183853F8B(/*hidden argument*/NULL);
V_1 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_6, (int32_t)L_7));
}
IL_0020:
{
Il2CppChar* L_8 = V_1;
V_3 = (Il2CppChar*)L_8;
Il2CppChar* L_9 = V_1;
String_t* L_10 = ___value2;
NullCheck(L_10);
int32_t L_11 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_10, /*hidden argument*/NULL);
V_4 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_9, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_11)), (int32_t)2))));
goto IL_005d;
}
IL_0032:
{
V_5 = 0;
goto IL_004d;
}
IL_0038:
{
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_12 = ___array0;
int32_t L_13 = ___offset1;
int32_t L_14 = L_13;
___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
Il2CppChar* L_15 = V_3;
int32_t L_16 = V_5;
int32_t L_17 = *((uint8_t*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_15, (int32_t)L_16)));
NullCheck(L_12);
(L_12)->SetAt(static_cast<il2cpp_array_size_t>(L_14), (uint8_t)L_17);
int32_t L_18 = V_5;
V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1));
}
IL_004d:
{
int32_t L_19 = V_5;
V_6 = (bool)((((int32_t)L_19) < ((int32_t)2))? 1 : 0);
bool L_20 = V_6;
if (L_20)
{
goto IL_0038;
}
}
{
Il2CppChar* L_21 = V_3;
V_3 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_21, (int32_t)2));
}
IL_005d:
{
Il2CppChar* L_22 = V_3;
Il2CppChar* L_23 = V_4;
V_7 = (bool)((((int32_t)((((intptr_t)L_22) == ((intptr_t)L_23))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_24 = V_7;
if (L_24)
{
goto IL_0032;
}
}
{
V_2 = (String_t*)NULL;
}
IL_0070:
{
int32_t L_25 = ___offset1;
V_8 = L_25;
goto IL_0075;
}
IL_0075:
{
int32_t L_26 = V_8;
return L_26;
}
}
// System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::FinalizeSnapshot(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_FinalizeSnapshot_m48FD62744888BBF0A9B13826622041226C8B9AD7 (String_t* ___path0, bool ___result1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (MemoryProfiler_FinalizeSnapshot_m48FD62744888BBF0A9B13826622041226C8B9AD7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * V_1 = NULL;
{
Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * L_0 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_m_SnapshotFinished_0();
V_0 = (bool)((!(((RuntimeObject*)(Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0024;
}
}
{
Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * L_2 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_m_SnapshotFinished_0();
V_1 = L_2;
((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->set_m_SnapshotFinished_0((Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 *)NULL);
Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * L_3 = V_1;
String_t* L_4 = ___path0;
bool L_5 = ___result1;
NullCheck(L_3);
Action_2_Invoke_mCF65C8DC361365704EBBAF89930937D9F0E17D21(L_3, L_4, L_5, /*hidden argument*/Action_2_Invoke_mCF65C8DC361365704EBBAF89930937D9F0E17D21_RuntimeMethod_var);
}
IL_0024:
{
return;
}
}
// System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::SaveScreenshotToDisk(System.String,System.Boolean,System.IntPtr,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_SaveScreenshotToDisk_mCA2AE332D689BEDE49DECACD92FDA366EB80047F (String_t* ___path0, bool ___result1, intptr_t ___pixelsPtr2, int32_t ___pixelsCount3, int32_t ___format4, int32_t ___width5, int32_t ___height6, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (MemoryProfiler_SaveScreenshotToDisk_mCA2AE332D689BEDE49DECACD92FDA366EB80047F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * V_1 = NULL;
DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 V_4;
memset((&V_4), 0, sizeof(V_4));
{
Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * L_0 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_m_SaveScreenshotToDisk_1();
V_0 = (bool)((!(((RuntimeObject*)(Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_006e;
}
}
{
Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * L_2 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_m_SaveScreenshotToDisk_1();
V_1 = L_2;
((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->set_m_SaveScreenshotToDisk_1((Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 *)NULL);
il2cpp_codegen_initobj((&V_2), sizeof(DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 ));
bool L_3 = ___result1;
V_3 = L_3;
bool L_4 = V_3;
if (!L_4)
{
goto IL_0063;
}
}
{
void* L_5 = IntPtr_ToPointer_mC56A17E597E9F767B889DA10DB866F0B96CF0D65_inline((intptr_t*)(&___pixelsPtr2), /*hidden argument*/NULL);
int32_t L_6 = ___pixelsCount3;
NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 L_7 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_m703A74A313FE9EA25911440A31960B0CCF2A3324((void*)(void*)L_5, L_6, 4, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_m703A74A313FE9EA25911440A31960B0CCF2A3324_RuntimeMethod_var);
V_4 = L_7;
NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 L_8 = V_4;
DebugScreenCapture_set_rawImageDataReference_mE09725CEBC8D7A846033531E33C8E9B8DA60DFDE_inline((DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *)(&V_2), L_8, /*hidden argument*/NULL);
int32_t L_9 = ___height6;
DebugScreenCapture_set_height_mD7E3596B40E77F906A3E9517BC6CE795C0609442_inline((DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *)(&V_2), L_9, /*hidden argument*/NULL);
int32_t L_10 = ___width5;
DebugScreenCapture_set_width_mD8B3C521091CD0049D323410FFD201D47B629127_inline((DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *)(&V_2), L_10, /*hidden argument*/NULL);
int32_t L_11 = ___format4;
DebugScreenCapture_set_imageFormat_m779E16070B55AACD76279BFDDAE5CC470667D3FB_inline((DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *)(&V_2), L_11, /*hidden argument*/NULL);
}
IL_0063:
{
Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * L_12 = V_1;
String_t* L_13 = ___path0;
bool L_14 = ___result1;
DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 L_15 = V_2;
NullCheck(L_12);
Action_3_Invoke_m2561B44A2069ED732E0FEAC6FB4864C8CC6A0D8D(L_12, L_13, L_14, L_15, /*hidden argument*/Action_3_Invoke_m2561B44A2069ED732E0FEAC6FB4864C8CC6A0D8D_RuntimeMethod_var);
}
IL_006e:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_m1852CAF4EDFB43F1ABCE37819D9963CEE959A620 (MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.PropertyName::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mE0853FF14F978FFAF3EEE0B98DA973E17C962B37 (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, String_t* ___name0, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 L_1 = PropertyNameUtils_PropertyNameFromString_m38F9FC2E83C99C0723DAC4BBC5A2A7EA87752174(L_0, /*hidden argument*/NULL);
PropertyName__ctor_mF8DCC97F6EC552F9313CE85ACC9D3357F45FA16D((PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *)__this, L_1, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void PropertyName__ctor_mE0853FF14F978FFAF3EEE0B98DA973E17C962B37_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * _thisAdjusted = reinterpret_cast<PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *>(__this + _offset);
PropertyName__ctor_mE0853FF14F978FFAF3EEE0B98DA973E17C962B37(_thisAdjusted, ___name0, method);
}
// System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mF8DCC97F6EC552F9313CE85ACC9D3357F45FA16D (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 ___other0, const RuntimeMethod* method)
{
{
PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 L_0 = ___other0;
int32_t L_1 = L_0.get_id_0();
__this->set_id_0(L_1);
return;
}
}
IL2CPP_EXTERN_C void PropertyName__ctor_mF8DCC97F6EC552F9313CE85ACC9D3357F45FA16D_AdjustorThunk (RuntimeObject * __this, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * _thisAdjusted = reinterpret_cast<PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *>(__this + _offset);
PropertyName__ctor_mF8DCC97F6EC552F9313CE85ACC9D3357F45FA16D(_thisAdjusted, ___other0, method);
}
// System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m15312EA01DB9104A41667A1F7CFF6841E31DBD68 (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 ___lhs0, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 L_0 = ___lhs0;
int32_t L_1 = L_0.get_id_0();
PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 L_2 = ___rhs1;
int32_t L_3 = L_2.get_id_0();
V_0 = (bool)((((int32_t)L_1) == ((int32_t)L_3))? 1 : 0);
goto IL_0012;
}
IL_0012:
{
bool L_4 = V_0;
return L_4;
}
}
// System.Int32 UnityEngine.PropertyName::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_mBFB70A344042610A7EC9532BFBD83BB6623B128F (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_id_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t PropertyName_GetHashCode_mBFB70A344042610A7EC9532BFBD83BB6623B128F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * _thisAdjusted = reinterpret_cast<PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *>(__this + _offset);
return PropertyName_GetHashCode_mBFB70A344042610A7EC9532BFBD83BB6623B128F(_thisAdjusted, method);
}
// System.Boolean UnityEngine.PropertyName::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_mD2B2AD96A94DAFFAC506CF7E89C3493E5BA90CB1 (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PropertyName_Equals_mD2B2AD96A94DAFFAC506CF7E89C3493E5BA90CB1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject * L_0 = ___other0;
if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject * L_1 = ___other0;
bool L_2 = PropertyName_Equals_m1CA96DE357EEF70D3171B14B4836F121DA3B09A6((PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *)__this, ((*(PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *)((PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *)UnBox(L_1, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PropertyName_Equals_mD2B2AD96A94DAFFAC506CF7E89C3493E5BA90CB1_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * _thisAdjusted = reinterpret_cast<PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *>(__this + _offset);
return PropertyName_Equals_mD2B2AD96A94DAFFAC506CF7E89C3493E5BA90CB1(_thisAdjusted, ___other0, method);
}
// System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m1CA96DE357EEF70D3171B14B4836F121DA3B09A6 (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
{
PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 L_0 = (*(PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *)__this);
PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 L_1 = ___other0;
bool L_2 = PropertyName_op_Equality_m15312EA01DB9104A41667A1F7CFF6841E31DBD68(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PropertyName_Equals_m1CA96DE357EEF70D3171B14B4836F121DA3B09A6_AdjustorThunk (RuntimeObject * __this, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * _thisAdjusted = reinterpret_cast<PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *>(__this + _offset);
return PropertyName_Equals_m1CA96DE357EEF70D3171B14B4836F121DA3B09A6(_thisAdjusted, ___other0, method);
}
// System.String UnityEngine.PropertyName::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_mBB9266CFD39F9DDF58BECC30B5C85467C55E21C8 (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PropertyName_ToString_mBB9266CFD39F9DDF58BECC30B5C85467C55E21C8_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
int32_t L_0 = __this->get_id_0();
int32_t L_1 = L_0;
RuntimeObject * L_2 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_1);
String_t* L_3 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteral4C658281C70B07D4F50EEA6ADFCA9A399C3182B0, L_2, /*hidden argument*/NULL);
V_0 = L_3;
goto IL_0019;
}
IL_0019:
{
String_t* L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C String_t* PropertyName_ToString_mBB9266CFD39F9DDF58BECC30B5C85467C55E21C8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * _thisAdjusted = reinterpret_cast<PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *>(__this + _offset);
return PropertyName_ToString_mBB9266CFD39F9DDF58BECC30B5C85467C55E21C8(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 PropertyNameUtils_PropertyNameFromString_m38F9FC2E83C99C0723DAC4BBC5A2A7EA87752174 (String_t* ___name0, const RuntimeMethod* method)
{
PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___name0;
PropertyNameUtils_PropertyNameFromString_Injected_mB89F8191FB9B39ADA1F0C627AD130E4F6E37DB38(L_0, (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *)(&V_0), /*hidden argument*/NULL);
PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_mB89F8191FB9B39ADA1F0C627AD130E4F6E37DB38 (String_t* ___name0, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * ___ret1, const RuntimeMethod* method)
{
typedef void (*PropertyNameUtils_PropertyNameFromString_Injected_mB89F8191FB9B39ADA1F0C627AD130E4F6E37DB38_ftn) (String_t*, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *);
static PropertyNameUtils_PropertyNameFromString_Injected_mB89F8191FB9B39ADA1F0C627AD130E4F6E37DB38_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PropertyNameUtils_PropertyNameFromString_Injected_mB89F8191FB9B39ADA1F0C627AD130E4F6E37DB38_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)");
_il2cpp_icall_func(___name0, ___ret1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.QualitySettings::IncreaseLevel(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_IncreaseLevel_mB96C159954D063093896C403FE2C725462CC848C (bool ___applyExpensiveChanges0, const RuntimeMethod* method)
{
{
int32_t L_0 = QualitySettings_GetQualityLevel_mAD9FFDEBD51D12D914FDDDE4560E276A4D434A3B(/*hidden argument*/NULL);
bool L_1 = ___applyExpensiveChanges0;
QualitySettings_SetQualityLevel_mEE52F0941999C858D6424E363E42C26935166551(((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)1)), L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.QualitySettings::DecreaseLevel(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_DecreaseLevel_m736C2AECA597DEA11FA21FDDC4C9B2C45C3DF1B2 (bool ___applyExpensiveChanges0, const RuntimeMethod* method)
{
{
int32_t L_0 = QualitySettings_GetQualityLevel_mAD9FFDEBD51D12D914FDDDE4560E276A4D434A3B(/*hidden argument*/NULL);
bool L_1 = ___applyExpensiveChanges0;
QualitySettings_SetQualityLevel_mEE52F0941999C858D6424E363E42C26935166551(((int32_t)il2cpp_codegen_subtract((int32_t)L_0, (int32_t)1)), L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.QualitySettings::SetQualityLevel(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_SetQualityLevel_m42765D978DCC8B2683A101E73A91FD97EC01EC3A (int32_t ___index0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___index0;
QualitySettings_SetQualityLevel_mEE52F0941999C858D6424E363E42C26935166551(L_0, (bool)1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.QualitySettings::IncreaseLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_IncreaseLevel_m6096B75A5E6E0962ADD0F8A931A3F54D00FE1BBB (const RuntimeMethod* method)
{
{
QualitySettings_IncreaseLevel_mB96C159954D063093896C403FE2C725462CC848C((bool)0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.QualitySettings::DecreaseLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_DecreaseLevel_m2B3AFB1C0E0749CE095672AFCB40D422389DEDA3 (const RuntimeMethod* method)
{
{
QualitySettings_DecreaseLevel_m736C2AECA597DEA11FA21FDDC4C9B2C45C3DF1B2((bool)0, /*hidden argument*/NULL);
return;
}
}
// System.Int32 UnityEngine.QualitySettings::get_pixelLightCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_pixelLightCount_m367FCA3ED231F5979BF143307AE7983B30ED4931 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_pixelLightCount_m367FCA3ED231F5979BF143307AE7983B30ED4931_ftn) ();
static QualitySettings_get_pixelLightCount_m367FCA3ED231F5979BF143307AE7983B30ED4931_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_pixelLightCount_m367FCA3ED231F5979BF143307AE7983B30ED4931_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_pixelLightCount()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_pixelLightCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_pixelLightCount_m1EB38E84C90523738A15388A038BC98B03C92EF5 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_pixelLightCount_m1EB38E84C90523738A15388A038BC98B03C92EF5_ftn) (int32_t);
static QualitySettings_set_pixelLightCount_m1EB38E84C90523738A15388A038BC98B03C92EF5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_pixelLightCount_m1EB38E84C90523738A15388A038BC98B03C92EF5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_pixelLightCount(System.Int32)");
_il2cpp_icall_func(___value0);
}
// UnityEngine.ShadowQuality UnityEngine.QualitySettings::get_shadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_shadows_m00EF15BB470967F9AA91B3E879FF06ACF40BE8C4 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_shadows_m00EF15BB470967F9AA91B3E879FF06ACF40BE8C4_ftn) ();
static QualitySettings_get_shadows_m00EF15BB470967F9AA91B3E879FF06ACF40BE8C4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_shadows_m00EF15BB470967F9AA91B3E879FF06ACF40BE8C4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_shadows()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_shadows(UnityEngine.ShadowQuality)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_shadows_mDFA9714AB1C9193FA0CE6D7D97CB8726611B2700 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_shadows_mDFA9714AB1C9193FA0CE6D7D97CB8726611B2700_ftn) (int32_t);
static QualitySettings_set_shadows_mDFA9714AB1C9193FA0CE6D7D97CB8726611B2700_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_shadows_mDFA9714AB1C9193FA0CE6D7D97CB8726611B2700_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_shadows(UnityEngine.ShadowQuality)");
_il2cpp_icall_func(___value0);
}
// UnityEngine.ShadowProjection UnityEngine.QualitySettings::get_shadowProjection()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_shadowProjection_m2EB374FD896D7D76F0522FBD0E9E98FF62AEAA20 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_shadowProjection_m2EB374FD896D7D76F0522FBD0E9E98FF62AEAA20_ftn) ();
static QualitySettings_get_shadowProjection_m2EB374FD896D7D76F0522FBD0E9E98FF62AEAA20_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_shadowProjection_m2EB374FD896D7D76F0522FBD0E9E98FF62AEAA20_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_shadowProjection()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_shadowProjection(UnityEngine.ShadowProjection)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_shadowProjection_m9FB01E4965BB1519E572FE4B43323FCC6CDD99F2 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_shadowProjection_m9FB01E4965BB1519E572FE4B43323FCC6CDD99F2_ftn) (int32_t);
static QualitySettings_set_shadowProjection_m9FB01E4965BB1519E572FE4B43323FCC6CDD99F2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_shadowProjection_m9FB01E4965BB1519E572FE4B43323FCC6CDD99F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_shadowProjection(UnityEngine.ShadowProjection)");
_il2cpp_icall_func(___value0);
}
// System.Int32 UnityEngine.QualitySettings::get_shadowCascades()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_shadowCascades_m56D2FD569985C70C1A3D0549790A0BC2A3126804 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_shadowCascades_m56D2FD569985C70C1A3D0549790A0BC2A3126804_ftn) ();
static QualitySettings_get_shadowCascades_m56D2FD569985C70C1A3D0549790A0BC2A3126804_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_shadowCascades_m56D2FD569985C70C1A3D0549790A0BC2A3126804_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_shadowCascades()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_shadowCascades(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_shadowCascades_m83046579C8F0CC6B0DB32DE8763D86355D0EB0F7 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_shadowCascades_m83046579C8F0CC6B0DB32DE8763D86355D0EB0F7_ftn) (int32_t);
static QualitySettings_set_shadowCascades_m83046579C8F0CC6B0DB32DE8763D86355D0EB0F7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_shadowCascades_m83046579C8F0CC6B0DB32DE8763D86355D0EB0F7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_shadowCascades(System.Int32)");
_il2cpp_icall_func(___value0);
}
// System.Single UnityEngine.QualitySettings::get_shadowDistance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float QualitySettings_get_shadowDistance_m7D40301786E4C55B9E65F57399F11C7E65D2471D (const RuntimeMethod* method)
{
typedef float (*QualitySettings_get_shadowDistance_m7D40301786E4C55B9E65F57399F11C7E65D2471D_ftn) ();
static QualitySettings_get_shadowDistance_m7D40301786E4C55B9E65F57399F11C7E65D2471D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_shadowDistance_m7D40301786E4C55B9E65F57399F11C7E65D2471D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_shadowDistance()");
float retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_shadowDistance(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_shadowDistance_m82E025095235AD36A9049823FEBFAF6C1EC293DE (float ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_shadowDistance_m82E025095235AD36A9049823FEBFAF6C1EC293DE_ftn) (float);
static QualitySettings_set_shadowDistance_m82E025095235AD36A9049823FEBFAF6C1EC293DE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_shadowDistance_m82E025095235AD36A9049823FEBFAF6C1EC293DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_shadowDistance(System.Single)");
_il2cpp_icall_func(___value0);
}
// UnityEngine.ShadowResolution UnityEngine.QualitySettings::get_shadowResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_shadowResolution_m3D8BC407FEA425CF0F63C8E8A89B536C9A755663 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_shadowResolution_m3D8BC407FEA425CF0F63C8E8A89B536C9A755663_ftn) ();
static QualitySettings_get_shadowResolution_m3D8BC407FEA425CF0F63C8E8A89B536C9A755663_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_shadowResolution_m3D8BC407FEA425CF0F63C8E8A89B536C9A755663_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_shadowResolution()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_shadowResolution(UnityEngine.ShadowResolution)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_shadowResolution_mD704D1B8B3C1B0F56D62222BB970F72059351901 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_shadowResolution_mD704D1B8B3C1B0F56D62222BB970F72059351901_ftn) (int32_t);
static QualitySettings_set_shadowResolution_mD704D1B8B3C1B0F56D62222BB970F72059351901_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_shadowResolution_mD704D1B8B3C1B0F56D62222BB970F72059351901_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_shadowResolution(UnityEngine.ShadowResolution)");
_il2cpp_icall_func(___value0);
}
// UnityEngine.ShadowmaskMode UnityEngine.QualitySettings::get_shadowmaskMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_shadowmaskMode_mE1EF361AC0CC3BDC5E8CB0E49FFC518E02821FC8 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_shadowmaskMode_mE1EF361AC0CC3BDC5E8CB0E49FFC518E02821FC8_ftn) ();
static QualitySettings_get_shadowmaskMode_mE1EF361AC0CC3BDC5E8CB0E49FFC518E02821FC8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_shadowmaskMode_mE1EF361AC0CC3BDC5E8CB0E49FFC518E02821FC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_shadowmaskMode()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_shadowmaskMode(UnityEngine.ShadowmaskMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_shadowmaskMode_mB559C1F0EBC1917E061A5DA0ED3105C46352CA1A (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_shadowmaskMode_mB559C1F0EBC1917E061A5DA0ED3105C46352CA1A_ftn) (int32_t);
static QualitySettings_set_shadowmaskMode_mB559C1F0EBC1917E061A5DA0ED3105C46352CA1A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_shadowmaskMode_mB559C1F0EBC1917E061A5DA0ED3105C46352CA1A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_shadowmaskMode(UnityEngine.ShadowmaskMode)");
_il2cpp_icall_func(___value0);
}
// System.Single UnityEngine.QualitySettings::get_shadowNearPlaneOffset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float QualitySettings_get_shadowNearPlaneOffset_m25A9FF0932DD0DD2A357914CE0F7F0A30B466ABE (const RuntimeMethod* method)
{
typedef float (*QualitySettings_get_shadowNearPlaneOffset_m25A9FF0932DD0DD2A357914CE0F7F0A30B466ABE_ftn) ();
static QualitySettings_get_shadowNearPlaneOffset_m25A9FF0932DD0DD2A357914CE0F7F0A30B466ABE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_shadowNearPlaneOffset_m25A9FF0932DD0DD2A357914CE0F7F0A30B466ABE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_shadowNearPlaneOffset()");
float retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_shadowNearPlaneOffset(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_shadowNearPlaneOffset_m0F3534079BCB1AA8530A793FB80B9340EC49B7D3 (float ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_shadowNearPlaneOffset_m0F3534079BCB1AA8530A793FB80B9340EC49B7D3_ftn) (float);
static QualitySettings_set_shadowNearPlaneOffset_m0F3534079BCB1AA8530A793FB80B9340EC49B7D3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_shadowNearPlaneOffset_m0F3534079BCB1AA8530A793FB80B9340EC49B7D3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_shadowNearPlaneOffset(System.Single)");
_il2cpp_icall_func(___value0);
}
// System.Single UnityEngine.QualitySettings::get_shadowCascade2Split()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float QualitySettings_get_shadowCascade2Split_m86EE1F58532D22C3E77E9DDFA6F5A8AE794E36BD (const RuntimeMethod* method)
{
typedef float (*QualitySettings_get_shadowCascade2Split_m86EE1F58532D22C3E77E9DDFA6F5A8AE794E36BD_ftn) ();
static QualitySettings_get_shadowCascade2Split_m86EE1F58532D22C3E77E9DDFA6F5A8AE794E36BD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_shadowCascade2Split_m86EE1F58532D22C3E77E9DDFA6F5A8AE794E36BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_shadowCascade2Split()");
float retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_shadowCascade2Split(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_shadowCascade2Split_m1CF7B988C24B2D39DC1345D8D9D30D6494A11863 (float ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_shadowCascade2Split_m1CF7B988C24B2D39DC1345D8D9D30D6494A11863_ftn) (float);
static QualitySettings_set_shadowCascade2Split_m1CF7B988C24B2D39DC1345D8D9D30D6494A11863_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_shadowCascade2Split_m1CF7B988C24B2D39DC1345D8D9D30D6494A11863_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_shadowCascade2Split(System.Single)");
_il2cpp_icall_func(___value0);
}
// UnityEngine.Vector3 UnityEngine.QualitySettings::get_shadowCascade4Split()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 QualitySettings_get_shadowCascade4Split_mE4D3246D81A31E4E01805AA1D62ACCE2F8688A4F (const RuntimeMethod* method)
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
memset((&V_0), 0, sizeof(V_0));
{
QualitySettings_get_shadowCascade4Split_Injected_m8FF6793723ED2CA4C94CD0981B8C1CEA040D1B42((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.QualitySettings::set_shadowCascade4Split(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_shadowCascade4Split_mEEC19DB8CFAEDF0CEC87E3E9996AAE4326E516C7 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method)
{
{
QualitySettings_set_shadowCascade4Split_Injected_m45064EBD7F4186264580C2B053B17AC76009D6DF((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___value0), /*hidden argument*/NULL);
return;
}
}
// System.Single UnityEngine.QualitySettings::get_lodBias()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float QualitySettings_get_lodBias_m08232FF450FF6D109F61CBB9ED6F642F85041093 (const RuntimeMethod* method)
{
typedef float (*QualitySettings_get_lodBias_m08232FF450FF6D109F61CBB9ED6F642F85041093_ftn) ();
static QualitySettings_get_lodBias_m08232FF450FF6D109F61CBB9ED6F642F85041093_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_lodBias_m08232FF450FF6D109F61CBB9ED6F642F85041093_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_lodBias()");
float retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_lodBias(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_lodBias_m4E3BA941762E34E7D48DE7A2C9AECDFA9967E84B (float ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_lodBias_m4E3BA941762E34E7D48DE7A2C9AECDFA9967E84B_ftn) (float);
static QualitySettings_set_lodBias_m4E3BA941762E34E7D48DE7A2C9AECDFA9967E84B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_lodBias_m4E3BA941762E34E7D48DE7A2C9AECDFA9967E84B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_lodBias(System.Single)");
_il2cpp_icall_func(___value0);
}
// UnityEngine.AnisotropicFiltering UnityEngine.QualitySettings::get_anisotropicFiltering()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_anisotropicFiltering_mFB1807BF8FBD04BB3D388C1293258523DC782BCF (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_anisotropicFiltering_mFB1807BF8FBD04BB3D388C1293258523DC782BCF_ftn) ();
static QualitySettings_get_anisotropicFiltering_mFB1807BF8FBD04BB3D388C1293258523DC782BCF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_anisotropicFiltering_mFB1807BF8FBD04BB3D388C1293258523DC782BCF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_anisotropicFiltering()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_anisotropicFiltering(UnityEngine.AnisotropicFiltering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_anisotropicFiltering_m25AD02DCC134EE445163A168A38B8E3BD518800A (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_anisotropicFiltering_m25AD02DCC134EE445163A168A38B8E3BD518800A_ftn) (int32_t);
static QualitySettings_set_anisotropicFiltering_m25AD02DCC134EE445163A168A38B8E3BD518800A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_anisotropicFiltering_m25AD02DCC134EE445163A168A38B8E3BD518800A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_anisotropicFiltering(UnityEngine.AnisotropicFiltering)");
_il2cpp_icall_func(___value0);
}
// System.Int32 UnityEngine.QualitySettings::get_masterTextureLimit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_masterTextureLimit_m92E6AA104D5C4A11D1DB9F53F4273CBFA8713FDF (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_masterTextureLimit_m92E6AA104D5C4A11D1DB9F53F4273CBFA8713FDF_ftn) ();
static QualitySettings_get_masterTextureLimit_m92E6AA104D5C4A11D1DB9F53F4273CBFA8713FDF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_masterTextureLimit_m92E6AA104D5C4A11D1DB9F53F4273CBFA8713FDF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_masterTextureLimit()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_masterTextureLimit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_masterTextureLimit_m8C7885C02B9E910C17B9CC46000B9906FD74BB84 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_masterTextureLimit_m8C7885C02B9E910C17B9CC46000B9906FD74BB84_ftn) (int32_t);
static QualitySettings_set_masterTextureLimit_m8C7885C02B9E910C17B9CC46000B9906FD74BB84_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_masterTextureLimit_m8C7885C02B9E910C17B9CC46000B9906FD74BB84_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_masterTextureLimit(System.Int32)");
_il2cpp_icall_func(___value0);
}
// System.Int32 UnityEngine.QualitySettings::get_maximumLODLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_maximumLODLevel_m698597083719808FCCED56B1CAEA75A3311CEDFD (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_maximumLODLevel_m698597083719808FCCED56B1CAEA75A3311CEDFD_ftn) ();
static QualitySettings_get_maximumLODLevel_m698597083719808FCCED56B1CAEA75A3311CEDFD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_maximumLODLevel_m698597083719808FCCED56B1CAEA75A3311CEDFD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_maximumLODLevel()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_maximumLODLevel(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_maximumLODLevel_m9EFC4A4768B2D8D3471D0BE083A28E438D47BCCA (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_maximumLODLevel_m9EFC4A4768B2D8D3471D0BE083A28E438D47BCCA_ftn) (int32_t);
static QualitySettings_set_maximumLODLevel_m9EFC4A4768B2D8D3471D0BE083A28E438D47BCCA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_maximumLODLevel_m9EFC4A4768B2D8D3471D0BE083A28E438D47BCCA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_maximumLODLevel(System.Int32)");
_il2cpp_icall_func(___value0);
}
// System.Int32 UnityEngine.QualitySettings::get_particleRaycastBudget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_particleRaycastBudget_m1199FBEC7BB5E0574B79DDA5EE1C2223F0C970DF (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_particleRaycastBudget_m1199FBEC7BB5E0574B79DDA5EE1C2223F0C970DF_ftn) ();
static QualitySettings_get_particleRaycastBudget_m1199FBEC7BB5E0574B79DDA5EE1C2223F0C970DF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_particleRaycastBudget_m1199FBEC7BB5E0574B79DDA5EE1C2223F0C970DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_particleRaycastBudget()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_particleRaycastBudget(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_particleRaycastBudget_m43846F20E0A8981BC86BFBB01D23F89829D25282 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_particleRaycastBudget_m43846F20E0A8981BC86BFBB01D23F89829D25282_ftn) (int32_t);
static QualitySettings_set_particleRaycastBudget_m43846F20E0A8981BC86BFBB01D23F89829D25282_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_particleRaycastBudget_m43846F20E0A8981BC86BFBB01D23F89829D25282_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_particleRaycastBudget(System.Int32)");
_il2cpp_icall_func(___value0);
}
// System.Boolean UnityEngine.QualitySettings::get_softParticles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool QualitySettings_get_softParticles_mD293640CA838712D4BA8A475AB8DD9B449D00678 (const RuntimeMethod* method)
{
typedef bool (*QualitySettings_get_softParticles_mD293640CA838712D4BA8A475AB8DD9B449D00678_ftn) ();
static QualitySettings_get_softParticles_mD293640CA838712D4BA8A475AB8DD9B449D00678_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_softParticles_mD293640CA838712D4BA8A475AB8DD9B449D00678_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_softParticles()");
bool retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_softParticles(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_softParticles_m419C01989D91ED0CF7A387576B299D93636D391B (bool ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_softParticles_m419C01989D91ED0CF7A387576B299D93636D391B_ftn) (bool);
static QualitySettings_set_softParticles_m419C01989D91ED0CF7A387576B299D93636D391B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_softParticles_m419C01989D91ED0CF7A387576B299D93636D391B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_softParticles(System.Boolean)");
_il2cpp_icall_func(___value0);
}
// System.Boolean UnityEngine.QualitySettings::get_softVegetation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool QualitySettings_get_softVegetation_mCAC0B48E386E3DE74DC73FBAA33C9EB2E39AB834 (const RuntimeMethod* method)
{
typedef bool (*QualitySettings_get_softVegetation_mCAC0B48E386E3DE74DC73FBAA33C9EB2E39AB834_ftn) ();
static QualitySettings_get_softVegetation_mCAC0B48E386E3DE74DC73FBAA33C9EB2E39AB834_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_softVegetation_mCAC0B48E386E3DE74DC73FBAA33C9EB2E39AB834_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_softVegetation()");
bool retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_softVegetation(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_softVegetation_m64BD9038D1329431554B5B1F520AFD2A0625EF8F (bool ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_softVegetation_m64BD9038D1329431554B5B1F520AFD2A0625EF8F_ftn) (bool);
static QualitySettings_set_softVegetation_m64BD9038D1329431554B5B1F520AFD2A0625EF8F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_softVegetation_m64BD9038D1329431554B5B1F520AFD2A0625EF8F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_softVegetation(System.Boolean)");
_il2cpp_icall_func(___value0);
}
// System.Int32 UnityEngine.QualitySettings::get_vSyncCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_vSyncCount_mC21440665B56F01AE712523F816DCA485644CE35 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_vSyncCount_mC21440665B56F01AE712523F816DCA485644CE35_ftn) ();
static QualitySettings_get_vSyncCount_mC21440665B56F01AE712523F816DCA485644CE35_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_vSyncCount_mC21440665B56F01AE712523F816DCA485644CE35_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_vSyncCount()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_vSyncCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_vSyncCount_m9214E19E48E3EB1419C5C810294B80A355BA588C (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_vSyncCount_m9214E19E48E3EB1419C5C810294B80A355BA588C_ftn) (int32_t);
static QualitySettings_set_vSyncCount_m9214E19E48E3EB1419C5C810294B80A355BA588C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_vSyncCount_m9214E19E48E3EB1419C5C810294B80A355BA588C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_vSyncCount(System.Int32)");
_il2cpp_icall_func(___value0);
}
// System.Int32 UnityEngine.QualitySettings::get_antiAliasing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_antiAliasing_m28EE8A60C753C1D160BB393D92D98CC0E1776B16 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_antiAliasing_m28EE8A60C753C1D160BB393D92D98CC0E1776B16_ftn) ();
static QualitySettings_get_antiAliasing_m28EE8A60C753C1D160BB393D92D98CC0E1776B16_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_antiAliasing_m28EE8A60C753C1D160BB393D92D98CC0E1776B16_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_antiAliasing()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_antiAliasing(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_antiAliasing_m0D256DE219D099724FADED02DA8ED7563412F3A5 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_antiAliasing_m0D256DE219D099724FADED02DA8ED7563412F3A5_ftn) (int32_t);
static QualitySettings_set_antiAliasing_m0D256DE219D099724FADED02DA8ED7563412F3A5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_antiAliasing_m0D256DE219D099724FADED02DA8ED7563412F3A5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_antiAliasing(System.Int32)");
_il2cpp_icall_func(___value0);
}
// System.Int32 UnityEngine.QualitySettings::get_asyncUploadTimeSlice()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_asyncUploadTimeSlice_m1B6A79312CF62AF467F1C04ABEE3CFAAA0CAD9D9 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_asyncUploadTimeSlice_m1B6A79312CF62AF467F1C04ABEE3CFAAA0CAD9D9_ftn) ();
static QualitySettings_get_asyncUploadTimeSlice_m1B6A79312CF62AF467F1C04ABEE3CFAAA0CAD9D9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_asyncUploadTimeSlice_m1B6A79312CF62AF467F1C04ABEE3CFAAA0CAD9D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_asyncUploadTimeSlice()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_asyncUploadTimeSlice(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_asyncUploadTimeSlice_mA6024F4DB1B9381C528327F83437A36D6FAA5279 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_asyncUploadTimeSlice_mA6024F4DB1B9381C528327F83437A36D6FAA5279_ftn) (int32_t);
static QualitySettings_set_asyncUploadTimeSlice_mA6024F4DB1B9381C528327F83437A36D6FAA5279_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_asyncUploadTimeSlice_mA6024F4DB1B9381C528327F83437A36D6FAA5279_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_asyncUploadTimeSlice(System.Int32)");
_il2cpp_icall_func(___value0);
}
// System.Int32 UnityEngine.QualitySettings::get_asyncUploadBufferSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_asyncUploadBufferSize_m900595ADDD151D6680082F556FBA8A24992E3DC5 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_asyncUploadBufferSize_m900595ADDD151D6680082F556FBA8A24992E3DC5_ftn) ();
static QualitySettings_get_asyncUploadBufferSize_m900595ADDD151D6680082F556FBA8A24992E3DC5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_asyncUploadBufferSize_m900595ADDD151D6680082F556FBA8A24992E3DC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_asyncUploadBufferSize()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_asyncUploadBufferSize(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_asyncUploadBufferSize_mDF096EF9E5C9DF1088716F053C76D5CB16E00B71 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_asyncUploadBufferSize_mDF096EF9E5C9DF1088716F053C76D5CB16E00B71_ftn) (int32_t);
static QualitySettings_set_asyncUploadBufferSize_mDF096EF9E5C9DF1088716F053C76D5CB16E00B71_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_asyncUploadBufferSize_mDF096EF9E5C9DF1088716F053C76D5CB16E00B71_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_asyncUploadBufferSize(System.Int32)");
_il2cpp_icall_func(___value0);
}
// System.Boolean UnityEngine.QualitySettings::get_asyncUploadPersistentBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool QualitySettings_get_asyncUploadPersistentBuffer_mAF4424F64496DD7BC1B784E30E45A53527EB9E03 (const RuntimeMethod* method)
{
typedef bool (*QualitySettings_get_asyncUploadPersistentBuffer_mAF4424F64496DD7BC1B784E30E45A53527EB9E03_ftn) ();
static QualitySettings_get_asyncUploadPersistentBuffer_mAF4424F64496DD7BC1B784E30E45A53527EB9E03_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_asyncUploadPersistentBuffer_mAF4424F64496DD7BC1B784E30E45A53527EB9E03_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_asyncUploadPersistentBuffer()");
bool retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_asyncUploadPersistentBuffer(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_asyncUploadPersistentBuffer_m7579815B024164DF1A51713BBB0E89727EA8532A (bool ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_asyncUploadPersistentBuffer_m7579815B024164DF1A51713BBB0E89727EA8532A_ftn) (bool);
static QualitySettings_set_asyncUploadPersistentBuffer_m7579815B024164DF1A51713BBB0E89727EA8532A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_asyncUploadPersistentBuffer_m7579815B024164DF1A51713BBB0E89727EA8532A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_asyncUploadPersistentBuffer(System.Boolean)");
_il2cpp_icall_func(___value0);
}
// System.Boolean UnityEngine.QualitySettings::get_realtimeReflectionProbes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool QualitySettings_get_realtimeReflectionProbes_m634CB6BF4ED98AD5747CB9369D3F703A60D60A50 (const RuntimeMethod* method)
{
typedef bool (*QualitySettings_get_realtimeReflectionProbes_m634CB6BF4ED98AD5747CB9369D3F703A60D60A50_ftn) ();
static QualitySettings_get_realtimeReflectionProbes_m634CB6BF4ED98AD5747CB9369D3F703A60D60A50_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_realtimeReflectionProbes_m634CB6BF4ED98AD5747CB9369D3F703A60D60A50_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_realtimeReflectionProbes()");
bool retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_realtimeReflectionProbes(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_realtimeReflectionProbes_mA93BE338F2E8FC6F2851433DBC9619B9DD691568 (bool ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_realtimeReflectionProbes_mA93BE338F2E8FC6F2851433DBC9619B9DD691568_ftn) (bool);
static QualitySettings_set_realtimeReflectionProbes_mA93BE338F2E8FC6F2851433DBC9619B9DD691568_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_realtimeReflectionProbes_mA93BE338F2E8FC6F2851433DBC9619B9DD691568_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_realtimeReflectionProbes(System.Boolean)");
_il2cpp_icall_func(___value0);
}
// System.Boolean UnityEngine.QualitySettings::get_billboardsFaceCameraPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool QualitySettings_get_billboardsFaceCameraPosition_mB9E8677D3EF4DF45D3C2B76AA15258ED9F1E9BAF (const RuntimeMethod* method)
{
typedef bool (*QualitySettings_get_billboardsFaceCameraPosition_mB9E8677D3EF4DF45D3C2B76AA15258ED9F1E9BAF_ftn) ();
static QualitySettings_get_billboardsFaceCameraPosition_mB9E8677D3EF4DF45D3C2B76AA15258ED9F1E9BAF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_billboardsFaceCameraPosition_mB9E8677D3EF4DF45D3C2B76AA15258ED9F1E9BAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_billboardsFaceCameraPosition()");
bool retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_billboardsFaceCameraPosition(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_billboardsFaceCameraPosition_m79C594D3526802F593D3FD39EA9685A8DA3DE2BB (bool ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_billboardsFaceCameraPosition_m79C594D3526802F593D3FD39EA9685A8DA3DE2BB_ftn) (bool);
static QualitySettings_set_billboardsFaceCameraPosition_m79C594D3526802F593D3FD39EA9685A8DA3DE2BB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_billboardsFaceCameraPosition_m79C594D3526802F593D3FD39EA9685A8DA3DE2BB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_billboardsFaceCameraPosition(System.Boolean)");
_il2cpp_icall_func(___value0);
}
// System.Single UnityEngine.QualitySettings::get_resolutionScalingFixedDPIFactor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float QualitySettings_get_resolutionScalingFixedDPIFactor_mA26E1794698557BFC5E0C200892ADA82142642AD (const RuntimeMethod* method)
{
typedef float (*QualitySettings_get_resolutionScalingFixedDPIFactor_mA26E1794698557BFC5E0C200892ADA82142642AD_ftn) ();
static QualitySettings_get_resolutionScalingFixedDPIFactor_mA26E1794698557BFC5E0C200892ADA82142642AD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_resolutionScalingFixedDPIFactor_mA26E1794698557BFC5E0C200892ADA82142642AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_resolutionScalingFixedDPIFactor()");
float retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_resolutionScalingFixedDPIFactor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_resolutionScalingFixedDPIFactor_m232ED53DF2AD1DAA1E8C322C812165C8887D2282 (float ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_resolutionScalingFixedDPIFactor_m232ED53DF2AD1DAA1E8C322C812165C8887D2282_ftn) (float);
static QualitySettings_set_resolutionScalingFixedDPIFactor_m232ED53DF2AD1DAA1E8C322C812165C8887D2282_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_resolutionScalingFixedDPIFactor_m232ED53DF2AD1DAA1E8C322C812165C8887D2282_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_resolutionScalingFixedDPIFactor(System.Single)");
_il2cpp_icall_func(___value0);
}
// UnityEngine.ScriptableObject UnityEngine.QualitySettings::get_INTERNAL_renderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * QualitySettings_get_INTERNAL_renderPipeline_mC112E30A40BF57F6FE6956D95D76C6B399EAC26A (const RuntimeMethod* method)
{
typedef ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * (*QualitySettings_get_INTERNAL_renderPipeline_mC112E30A40BF57F6FE6956D95D76C6B399EAC26A_ftn) ();
static QualitySettings_get_INTERNAL_renderPipeline_mC112E30A40BF57F6FE6956D95D76C6B399EAC26A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_INTERNAL_renderPipeline_mC112E30A40BF57F6FE6956D95D76C6B399EAC26A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_INTERNAL_renderPipeline()");
ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_INTERNAL_renderPipeline(UnityEngine.ScriptableObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_INTERNAL_renderPipeline_m74C254171FBF66EFBEDE92C4AB8A4DB8F80D91EA (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_INTERNAL_renderPipeline_m74C254171FBF66EFBEDE92C4AB8A4DB8F80D91EA_ftn) (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 *);
static QualitySettings_set_INTERNAL_renderPipeline_m74C254171FBF66EFBEDE92C4AB8A4DB8F80D91EA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_INTERNAL_renderPipeline_m74C254171FBF66EFBEDE92C4AB8A4DB8F80D91EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_INTERNAL_renderPipeline(UnityEngine.ScriptableObject)");
_il2cpp_icall_func(___value0);
}
// UnityEngine.Rendering.RenderPipelineAsset UnityEngine.QualitySettings::get_renderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * QualitySettings_get_renderPipeline_mA037CA7FD5AFD08B9BD7749632CDF91B7592F27D (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (QualitySettings_get_renderPipeline_mA037CA7FD5AFD08B9BD7749632CDF91B7592F27D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * V_0 = NULL;
{
ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * L_0 = QualitySettings_get_INTERNAL_renderPipeline_mC112E30A40BF57F6FE6956D95D76C6B399EAC26A(/*hidden argument*/NULL);
V_0 = ((RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC *)IsInstClass((RuntimeObject*)L_0, RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC_il2cpp_TypeInfo_var));
goto IL_000e;
}
IL_000e:
{
RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.QualitySettings::set_renderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_renderPipeline_m215D78A69F4B2BAE3032AE4E189D9AE470C45C49 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * ___value0, const RuntimeMethod* method)
{
{
RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_0 = ___value0;
QualitySettings_set_INTERNAL_renderPipeline_m74C254171FBF66EFBEDE92C4AB8A4DB8F80D91EA(L_0, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.ScriptableObject UnityEngine.QualitySettings::InternalGetRenderPipelineAssetAt(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * QualitySettings_InternalGetRenderPipelineAssetAt_m7823136ACA64AF5BFC0D2E6887699BA7229F48F8 (int32_t ___index0, const RuntimeMethod* method)
{
typedef ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * (*QualitySettings_InternalGetRenderPipelineAssetAt_m7823136ACA64AF5BFC0D2E6887699BA7229F48F8_ftn) (int32_t);
static QualitySettings_InternalGetRenderPipelineAssetAt_m7823136ACA64AF5BFC0D2E6887699BA7229F48F8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_InternalGetRenderPipelineAssetAt_m7823136ACA64AF5BFC0D2E6887699BA7229F48F8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::InternalGetRenderPipelineAssetAt(System.Int32)");
ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * retVal = _il2cpp_icall_func(___index0);
return retVal;
}
// UnityEngine.Rendering.RenderPipelineAsset UnityEngine.QualitySettings::GetRenderPipelineAssetAt(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * QualitySettings_GetRenderPipelineAssetAt_mDD03525F0D689B440AADA0B1E69DF0BDB260926B (int32_t ___index0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (QualitySettings_GetRenderPipelineAssetAt_mDD03525F0D689B440AADA0B1E69DF0BDB260926B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * V_1 = NULL;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___index0;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_0014;
}
}
{
int32_t L_1 = ___index0;
StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_2 = QualitySettings_get_names_m3B4CFE04E36768B16C425A6837C9BA09F744CFCD(/*hidden argument*/NULL);
NullCheck(L_2);
G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length))))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0015;
}
IL_0014:
{
G_B3_0 = 1;
}
IL_0015:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_003a;
}
}
{
StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_4 = QualitySettings_get_names_m3B4CFE04E36768B16C425A6837C9BA09F744CFCD(/*hidden argument*/NULL);
NullCheck(L_4);
int32_t L_5 = (((int32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))));
RuntimeObject * L_6 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_5);
String_t* L_7 = String_Format_m19325298DBC61AAC016C16F7B3CF97A8A3DEA34A(_stringLiteralF6FFB9CD852CCD88A21796AE569E0BC3E98D35D9, _stringLiteralE540CDD1328B2B21E29A95405C301B9313B7C346, L_6, /*hidden argument*/NULL);
IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF * L_8 = (IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF *)il2cpp_codegen_object_new(IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF_il2cpp_TypeInfo_var);
IndexOutOfRangeException__ctor_mCCE2EFF47A0ACB4B2636F63140F94FCEA71A9BCA(L_8, L_7, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, QualitySettings_GetRenderPipelineAssetAt_mDD03525F0D689B440AADA0B1E69DF0BDB260926B_RuntimeMethod_var);
}
IL_003a:
{
int32_t L_9 = ___index0;
ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * L_10 = QualitySettings_InternalGetRenderPipelineAssetAt_m7823136ACA64AF5BFC0D2E6887699BA7229F48F8(L_9, /*hidden argument*/NULL);
V_1 = ((RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC *)IsInstClass((RuntimeObject*)L_10, RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC_il2cpp_TypeInfo_var));
goto IL_0048;
}
IL_0048:
{
RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_11 = V_1;
return L_11;
}
}
// UnityEngine.SkinWeights UnityEngine.QualitySettings::get_skinWeights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_skinWeights_m1BFC8805EF53D47E464EEC379268557E84422C1C (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_skinWeights_m1BFC8805EF53D47E464EEC379268557E84422C1C_ftn) ();
static QualitySettings_get_skinWeights_m1BFC8805EF53D47E464EEC379268557E84422C1C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_skinWeights_m1BFC8805EF53D47E464EEC379268557E84422C1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_skinWeights()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_skinWeights(UnityEngine.SkinWeights)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_skinWeights_m923363146122B5377799957DE5A1F9284ECC9CD0 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_skinWeights_m923363146122B5377799957DE5A1F9284ECC9CD0_ftn) (int32_t);
static QualitySettings_set_skinWeights_m923363146122B5377799957DE5A1F9284ECC9CD0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_skinWeights_m923363146122B5377799957DE5A1F9284ECC9CD0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_skinWeights(UnityEngine.SkinWeights)");
_il2cpp_icall_func(___value0);
}
// System.Boolean UnityEngine.QualitySettings::get_streamingMipmapsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool QualitySettings_get_streamingMipmapsActive_m8A7B1F16770693E77303A0B7E3DB63BB23A5DAB3 (const RuntimeMethod* method)
{
typedef bool (*QualitySettings_get_streamingMipmapsActive_m8A7B1F16770693E77303A0B7E3DB63BB23A5DAB3_ftn) ();
static QualitySettings_get_streamingMipmapsActive_m8A7B1F16770693E77303A0B7E3DB63BB23A5DAB3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_streamingMipmapsActive_m8A7B1F16770693E77303A0B7E3DB63BB23A5DAB3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_streamingMipmapsActive()");
bool retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_streamingMipmapsActive(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_streamingMipmapsActive_m22AE90F7F67625FFF8C4547DF5B1FAB6DD607369 (bool ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_streamingMipmapsActive_m22AE90F7F67625FFF8C4547DF5B1FAB6DD607369_ftn) (bool);
static QualitySettings_set_streamingMipmapsActive_m22AE90F7F67625FFF8C4547DF5B1FAB6DD607369_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_streamingMipmapsActive_m22AE90F7F67625FFF8C4547DF5B1FAB6DD607369_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_streamingMipmapsActive(System.Boolean)");
_il2cpp_icall_func(___value0);
}
// System.Single UnityEngine.QualitySettings::get_streamingMipmapsMemoryBudget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float QualitySettings_get_streamingMipmapsMemoryBudget_m6352765C2393AA32A1B006326497215D3E2826A1 (const RuntimeMethod* method)
{
typedef float (*QualitySettings_get_streamingMipmapsMemoryBudget_m6352765C2393AA32A1B006326497215D3E2826A1_ftn) ();
static QualitySettings_get_streamingMipmapsMemoryBudget_m6352765C2393AA32A1B006326497215D3E2826A1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_streamingMipmapsMemoryBudget_m6352765C2393AA32A1B006326497215D3E2826A1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_streamingMipmapsMemoryBudget()");
float retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_streamingMipmapsMemoryBudget(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_streamingMipmapsMemoryBudget_mE2A3A7C178DFE3A850B181B9BA05706EEF6D7C43 (float ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_streamingMipmapsMemoryBudget_mE2A3A7C178DFE3A850B181B9BA05706EEF6D7C43_ftn) (float);
static QualitySettings_set_streamingMipmapsMemoryBudget_mE2A3A7C178DFE3A850B181B9BA05706EEF6D7C43_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_streamingMipmapsMemoryBudget_mE2A3A7C178DFE3A850B181B9BA05706EEF6D7C43_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_streamingMipmapsMemoryBudget(System.Single)");
_il2cpp_icall_func(___value0);
}
// System.Boolean UnityEngine.QualitySettings::get_streamingMipmapsAddAllCameras()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool QualitySettings_get_streamingMipmapsAddAllCameras_m756E5226D0AB8846E1BC4A821839A40C9B135F57 (const RuntimeMethod* method)
{
typedef bool (*QualitySettings_get_streamingMipmapsAddAllCameras_m756E5226D0AB8846E1BC4A821839A40C9B135F57_ftn) ();
static QualitySettings_get_streamingMipmapsAddAllCameras_m756E5226D0AB8846E1BC4A821839A40C9B135F57_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_streamingMipmapsAddAllCameras_m756E5226D0AB8846E1BC4A821839A40C9B135F57_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_streamingMipmapsAddAllCameras()");
bool retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_streamingMipmapsAddAllCameras(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_streamingMipmapsAddAllCameras_mC70C337969EF4095689EE972E2CD9F0043FA5E42 (bool ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_streamingMipmapsAddAllCameras_mC70C337969EF4095689EE972E2CD9F0043FA5E42_ftn) (bool);
static QualitySettings_set_streamingMipmapsAddAllCameras_mC70C337969EF4095689EE972E2CD9F0043FA5E42_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_streamingMipmapsAddAllCameras_mC70C337969EF4095689EE972E2CD9F0043FA5E42_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_streamingMipmapsAddAllCameras(System.Boolean)");
_il2cpp_icall_func(___value0);
}
// System.Int32 UnityEngine.QualitySettings::get_streamingMipmapsMaxFileIORequests()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_streamingMipmapsMaxFileIORequests_mD67D31800AABC6F609A3FF1180D14C91E85CBA3F (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_streamingMipmapsMaxFileIORequests_mD67D31800AABC6F609A3FF1180D14C91E85CBA3F_ftn) ();
static QualitySettings_get_streamingMipmapsMaxFileIORequests_mD67D31800AABC6F609A3FF1180D14C91E85CBA3F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_streamingMipmapsMaxFileIORequests_mD67D31800AABC6F609A3FF1180D14C91E85CBA3F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_streamingMipmapsMaxFileIORequests()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_streamingMipmapsMaxFileIORequests(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_streamingMipmapsMaxFileIORequests_mD0F07BC20163692C2EAA33DBB9C82C5615A99F29 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_streamingMipmapsMaxFileIORequests_mD0F07BC20163692C2EAA33DBB9C82C5615A99F29_ftn) (int32_t);
static QualitySettings_set_streamingMipmapsMaxFileIORequests_mD0F07BC20163692C2EAA33DBB9C82C5615A99F29_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_streamingMipmapsMaxFileIORequests_mD0F07BC20163692C2EAA33DBB9C82C5615A99F29_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_streamingMipmapsMaxFileIORequests(System.Int32)");
_il2cpp_icall_func(___value0);
}
// System.Int32 UnityEngine.QualitySettings::get_maxQueuedFrames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_maxQueuedFrames_mDD1DAB57045FDFC30A846BB54DA6C400239B0E24 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_maxQueuedFrames_mDD1DAB57045FDFC30A846BB54DA6C400239B0E24_ftn) ();
static QualitySettings_get_maxQueuedFrames_mDD1DAB57045FDFC30A846BB54DA6C400239B0E24_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_maxQueuedFrames_mDD1DAB57045FDFC30A846BB54DA6C400239B0E24_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_maxQueuedFrames()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::set_maxQueuedFrames(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_maxQueuedFrames_mF52399093438F57C88FF8D2E66381407B870D847 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_maxQueuedFrames_mF52399093438F57C88FF8D2E66381407B870D847_ftn) (int32_t);
static QualitySettings_set_maxQueuedFrames_mF52399093438F57C88FF8D2E66381407B870D847_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_maxQueuedFrames_mF52399093438F57C88FF8D2E66381407B870D847_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_maxQueuedFrames(System.Int32)");
_il2cpp_icall_func(___value0);
}
// System.Int32 UnityEngine.QualitySettings::GetQualityLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_GetQualityLevel_mAD9FFDEBD51D12D914FDDDE4560E276A4D434A3B (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_GetQualityLevel_mAD9FFDEBD51D12D914FDDDE4560E276A4D434A3B_ftn) ();
static QualitySettings_GetQualityLevel_mAD9FFDEBD51D12D914FDDDE4560E276A4D434A3B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_GetQualityLevel_mAD9FFDEBD51D12D914FDDDE4560E276A4D434A3B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::GetQualityLevel()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::SetQualityLevel(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_SetQualityLevel_mEE52F0941999C858D6424E363E42C26935166551 (int32_t ___index0, bool ___applyExpensiveChanges1, const RuntimeMethod* method)
{
typedef void (*QualitySettings_SetQualityLevel_mEE52F0941999C858D6424E363E42C26935166551_ftn) (int32_t, bool);
static QualitySettings_SetQualityLevel_mEE52F0941999C858D6424E363E42C26935166551_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_SetQualityLevel_mEE52F0941999C858D6424E363E42C26935166551_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::SetQualityLevel(System.Int32,System.Boolean)");
_il2cpp_icall_func(___index0, ___applyExpensiveChanges1);
}
// System.String[] UnityEngine.QualitySettings::get_names()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* QualitySettings_get_names_m3B4CFE04E36768B16C425A6837C9BA09F744CFCD (const RuntimeMethod* method)
{
typedef StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* (*QualitySettings_get_names_m3B4CFE04E36768B16C425A6837C9BA09F744CFCD_ftn) ();
static QualitySettings_get_names_m3B4CFE04E36768B16C425A6837C9BA09F744CFCD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_names_m3B4CFE04E36768B16C425A6837C9BA09F744CFCD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_names()");
StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* retVal = _il2cpp_icall_func();
return retVal;
}
// UnityEngine.ColorSpace UnityEngine.QualitySettings::get_desiredColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_desiredColorSpace_m0465F2506DBA360DDDD3EB2FA8EF57C15FC12CF8 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_desiredColorSpace_m0465F2506DBA360DDDD3EB2FA8EF57C15FC12CF8_ftn) ();
static QualitySettings_get_desiredColorSpace_m0465F2506DBA360DDDD3EB2FA8EF57C15FC12CF8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_desiredColorSpace_m0465F2506DBA360DDDD3EB2FA8EF57C15FC12CF8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_desiredColorSpace()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0_ftn) ();
static QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_activeColorSpace()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.QualitySettings::get_shadowCascade4Split_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_get_shadowCascade4Split_Injected_m8FF6793723ED2CA4C94CD0981B8C1CEA040D1B42 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_get_shadowCascade4Split_Injected_m8FF6793723ED2CA4C94CD0981B8C1CEA040D1B42_ftn) (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *);
static QualitySettings_get_shadowCascade4Split_Injected_m8FF6793723ED2CA4C94CD0981B8C1CEA040D1B42_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_shadowCascade4Split_Injected_m8FF6793723ED2CA4C94CD0981B8C1CEA040D1B42_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_shadowCascade4Split_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.QualitySettings::set_shadowCascade4Split_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_shadowCascade4Split_Injected_m45064EBD7F4186264580C2B053B17AC76009D6DF (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_shadowCascade4Split_Injected_m45064EBD7F4186264580C2B053B17AC76009D6DF_ftn) (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *);
static QualitySettings_set_shadowCascade4Split_Injected_m45064EBD7F4186264580C2B053B17AC76009D6DF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_shadowCascade4Split_Injected_m45064EBD7F4186264580C2B053B17AC76009D6DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_shadowCascade4Split_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(___value0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Quaternion UnityEngine.Quaternion::FromToRotation(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_FromToRotation_m9FEC4227991508EC27E2C3664AC7DDD4E69BA9BB (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___fromDirection0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___toDirection1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Quaternion_FromToRotation_m9FEC4227991508EC27E2C3664AC7DDD4E69BA9BB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
memset((&V_0), 0, sizeof(V_0));
{
IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
Quaternion_FromToRotation_Injected_m4A9CBC33348E35CCB462A48B06248A8C5E7ACA59((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___fromDirection0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___toDirection1), (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL);
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_Inverse_mC3A78571A826F05CE179637E675BD25F8B203E0C (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Quaternion_Inverse_mC3A78571A826F05CE179637E675BD25F8B203E0C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
memset((&V_0), 0, sizeof(V_0));
{
IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___rotation0), (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL);
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_Internal_FromEulerRad_mC6AB58E2F3C37DFE2089A38D578E862B3430E755 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___euler0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Quaternion_Internal_FromEulerRad_mC6AB58E2F3C37DFE2089A38D578E862B3430E755_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
memset((&V_0), 0, sizeof(V_0));
{
IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
Quaternion_Internal_FromEulerRad_Injected_m2197C7F75B2DB8B99C1947CD7C92714FE8D0099D((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___euler0), (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL);
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Quaternion_Internal_ToEulerRad_m5F7B68953CC22DCE9EC246396B02F0ADC0B1C470 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Quaternion_Internal_ToEulerRad_m5F7B68953CC22DCE9EC246396B02F0ADC0B1C470_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
memset((&V_0), 0, sizeof(V_0));
{
IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
Quaternion_Internal_ToEulerRad_Injected_mE55FFD02837E4FFFFFF8689E63B4EAF4F3B7396D((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___rotation0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_AngleAxis_m07DACF59F0403451DABB9BC991C53EE3301E88B0 (float ___angle0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___axis1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Quaternion_AngleAxis_m07DACF59F0403451DABB9BC991C53EE3301E88B0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___angle0;
IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
Quaternion_AngleAxis_Injected_mFEA2ACDAAEEDCA27647FCB47B636F0D041147DD3(L_0, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___axis1), (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL);
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forward0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upwards1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
memset((&V_0), 0, sizeof(V_0));
{
IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___forward0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___upwards1), (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL);
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_LookRotation_m465C08262650385D02ADDE78C9791AED47D2155F (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forward0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Quaternion_LookRotation_m465C08262650385D02ADDE78C9791AED47D2155F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___forward0;
IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_2 = Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->set_x_0(L_0);
float L_1 = ___y1;
__this->set_y_1(L_1);
float L_2 = ___z2;
__this->set_z_2(L_2);
float L_3 = ___w3;
__this->set_w_3(L_3);
return;
}
}
IL2CPP_EXTERN_C void Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
{
int32_t _offset = 1;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + _offset);
Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method);
}
// UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_get_identity_m548B37D80F2DEE60E41D1F09BF6889B557BE1A64 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Quaternion_get_identity_m548B37D80F2DEE60E41D1F09BF6889B557BE1A64_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
memset((&V_0), 0, sizeof(V_0));
{
IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = ((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var))->get_identityQuaternion_4();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_op_Multiply_mDB9F738AA8160E3D85549F4FEDA23BC658B5A790 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___lhs0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rhs1, const RuntimeMethod* method)
{
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = ___lhs0;
float L_1 = L_0.get_w_3();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_2 = ___rhs1;
float L_3 = L_2.get_x_0();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_4 = ___lhs0;
float L_5 = L_4.get_x_0();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_6 = ___rhs1;
float L_7 = L_6.get_w_3();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_8 = ___lhs0;
float L_9 = L_8.get_y_1();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_10 = ___rhs1;
float L_11 = L_10.get_z_2();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_12 = ___lhs0;
float L_13 = L_12.get_z_2();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_14 = ___rhs1;
float L_15 = L_14.get_y_1();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_16 = ___lhs0;
float L_17 = L_16.get_w_3();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_18 = ___rhs1;
float L_19 = L_18.get_y_1();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_20 = ___lhs0;
float L_21 = L_20.get_y_1();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_22 = ___rhs1;
float L_23 = L_22.get_w_3();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_24 = ___lhs0;
float L_25 = L_24.get_z_2();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_26 = ___rhs1;
float L_27 = L_26.get_x_0();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_28 = ___lhs0;
float L_29 = L_28.get_x_0();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_30 = ___rhs1;
float L_31 = L_30.get_z_2();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_32 = ___lhs0;
float L_33 = L_32.get_w_3();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_34 = ___rhs1;
float L_35 = L_34.get_z_2();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_36 = ___lhs0;
float L_37 = L_36.get_z_2();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_38 = ___rhs1;
float L_39 = L_38.get_w_3();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_40 = ___lhs0;
float L_41 = L_40.get_x_0();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_42 = ___rhs1;
float L_43 = L_42.get_y_1();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_44 = ___lhs0;
float L_45 = L_44.get_y_1();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_46 = ___rhs1;
float L_47 = L_46.get_x_0();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_48 = ___lhs0;
float L_49 = L_48.get_w_3();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_50 = ___rhs1;
float L_51 = L_50.get_w_3();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_52 = ___lhs0;
float L_53 = L_52.get_x_0();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_54 = ___rhs1;
float L_55 = L_54.get_x_0();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_56 = ___lhs0;
float L_57 = L_56.get_y_1();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_58 = ___rhs1;
float L_59 = L_58.get_y_1();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_60 = ___lhs0;
float L_61 = L_60.get_z_2();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_62 = ___rhs1;
float L_63 = L_62.get_z_2();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_64;
memset((&L_64), 0, sizeof(L_64));
Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61((&L_64), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_17, (float)L_19)), (float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_23)))), (float)((float)il2cpp_codegen_multiply((float)L_25, (float)L_27)))), (float)((float)il2cpp_codegen_multiply((float)L_29, (float)L_31)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_33, (float)L_35)), (float)((float)il2cpp_codegen_multiply((float)L_37, (float)L_39)))), (float)((float)il2cpp_codegen_multiply((float)L_41, (float)L_43)))), (float)((float)il2cpp_codegen_multiply((float)L_45, (float)L_47)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_49, (float)L_51)), (float)((float)il2cpp_codegen_multiply((float)L_53, (float)L_55)))), (float)((float)il2cpp_codegen_multiply((float)L_57, (float)L_59)))), (float)((float)il2cpp_codegen_multiply((float)L_61, (float)L_63)))), /*hidden argument*/NULL);
V_0 = L_64;
goto IL_00e5;
}
IL_00e5:
{
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_65 = V_0;
return L_65;
}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Quaternion_op_Multiply_mD5999DE317D808808B72E58E7A978C4C0995879C (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
float V_5 = 0.0f;
float V_6 = 0.0f;
float V_7 = 0.0f;
float V_8 = 0.0f;
float V_9 = 0.0f;
float V_10 = 0.0f;
float V_11 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_12;
memset((&V_12), 0, sizeof(V_12));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_13;
memset((&V_13), 0, sizeof(V_13));
{
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = ___rotation0;
float L_1 = L_0.get_x_0();
V_0 = ((float)il2cpp_codegen_multiply((float)L_1, (float)(2.0f)));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_2 = ___rotation0;
float L_3 = L_2.get_y_1();
V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)(2.0f)));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_4 = ___rotation0;
float L_5 = L_4.get_z_2();
V_2 = ((float)il2cpp_codegen_multiply((float)L_5, (float)(2.0f)));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_6 = ___rotation0;
float L_7 = L_6.get_x_0();
float L_8 = V_0;
V_3 = ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_9 = ___rotation0;
float L_10 = L_9.get_y_1();
float L_11 = V_1;
V_4 = ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_12 = ___rotation0;
float L_13 = L_12.get_z_2();
float L_14 = V_2;
V_5 = ((float)il2cpp_codegen_multiply((float)L_13, (float)L_14));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_15 = ___rotation0;
float L_16 = L_15.get_x_0();
float L_17 = V_1;
V_6 = ((float)il2cpp_codegen_multiply((float)L_16, (float)L_17));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_18 = ___rotation0;
float L_19 = L_18.get_x_0();
float L_20 = V_2;
V_7 = ((float)il2cpp_codegen_multiply((float)L_19, (float)L_20));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_21 = ___rotation0;
float L_22 = L_21.get_y_1();
float L_23 = V_2;
V_8 = ((float)il2cpp_codegen_multiply((float)L_22, (float)L_23));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_24 = ___rotation0;
float L_25 = L_24.get_w_3();
float L_26 = V_0;
V_9 = ((float)il2cpp_codegen_multiply((float)L_25, (float)L_26));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_27 = ___rotation0;
float L_28 = L_27.get_w_3();
float L_29 = V_1;
V_10 = ((float)il2cpp_codegen_multiply((float)L_28, (float)L_29));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_30 = ___rotation0;
float L_31 = L_30.get_w_3();
float L_32 = V_2;
V_11 = ((float)il2cpp_codegen_multiply((float)L_31, (float)L_32));
float L_33 = V_4;
float L_34 = V_5;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_35 = ___point1;
float L_36 = L_35.get_x_2();
float L_37 = V_6;
float L_38 = V_11;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_39 = ___point1;
float L_40 = L_39.get_y_3();
float L_41 = V_7;
float L_42 = V_10;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_43 = ___point1;
float L_44 = L_43.get_z_4();
(&V_12)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_33, (float)L_34)))), (float)L_36)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_37, (float)L_38)), (float)L_40)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_41, (float)L_42)), (float)L_44)))));
float L_45 = V_6;
float L_46 = V_11;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_47 = ___point1;
float L_48 = L_47.get_x_2();
float L_49 = V_3;
float L_50 = V_5;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_51 = ___point1;
float L_52 = L_51.get_y_3();
float L_53 = V_8;
float L_54 = V_9;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_55 = ___point1;
float L_56 = L_55.get_z_4();
(&V_12)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_45, (float)L_46)), (float)L_48)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_49, (float)L_50)))), (float)L_52)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_53, (float)L_54)), (float)L_56)))));
float L_57 = V_7;
float L_58 = V_10;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_59 = ___point1;
float L_60 = L_59.get_x_2();
float L_61 = V_8;
float L_62 = V_9;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_63 = ___point1;
float L_64 = L_63.get_y_3();
float L_65 = V_3;
float L_66 = V_4;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_67 = ___point1;
float L_68 = L_67.get_z_4();
(&V_12)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_57, (float)L_58)), (float)L_60)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_61, (float)L_62)), (float)L_64)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_65, (float)L_66)))), (float)L_68)))));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_69 = V_12;
V_13 = L_69;
goto IL_011e;
}
IL_011e:
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_70 = V_13;
return L_70;
}
}
// System.Void UnityEngine.Quaternion::SetLookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___view0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___up1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___view0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ___up1;
IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_2 = Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672(L_0, L_1, /*hidden argument*/NULL);
*(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)__this = L_2;
return;
}
}
IL2CPP_EXTERN_C void Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___view0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___up1, const RuntimeMethod* method)
{
int32_t _offset = 1;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + _offset);
Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204(_thisAdjusted, ___view0, ___up1, method);
}
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Quaternion_Internal_MakePositive_mC458BD7036703798B11C6C46675814B57E236597 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___euler0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_8;
memset((&V_8), 0, sizeof(V_8));
{
V_0 = (-0.005729578f);
float L_0 = V_0;
V_1 = ((float)il2cpp_codegen_add((float)(360.0f), (float)L_0));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ___euler0;
float L_2 = L_1.get_x_2();
float L_3 = V_0;
V_2 = (bool)((((float)L_2) < ((float)L_3))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_002e;
}
}
{
float* L_5 = (&___euler0)->get_address_of_x_2();
float* L_6 = L_5;
float L_7 = *((float*)L_6);
*((float*)L_6) = (float)((float)il2cpp_codegen_add((float)L_7, (float)(360.0f)));
goto IL_004b;
}
IL_002e:
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = ___euler0;
float L_9 = L_8.get_x_2();
float L_10 = V_1;
V_3 = (bool)((((float)L_9) > ((float)L_10))? 1 : 0);
bool L_11 = V_3;
if (!L_11)
{
goto IL_004b;
}
}
{
float* L_12 = (&___euler0)->get_address_of_x_2();
float* L_13 = L_12;
float L_14 = *((float*)L_13);
*((float*)L_13) = (float)((float)il2cpp_codegen_subtract((float)L_14, (float)(360.0f)));
}
IL_004b:
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_15 = ___euler0;
float L_16 = L_15.get_y_3();
float L_17 = V_0;
V_4 = (bool)((((float)L_16) < ((float)L_17))? 1 : 0);
bool L_18 = V_4;
if (!L_18)
{
goto IL_006c;
}
}
{
float* L_19 = (&___euler0)->get_address_of_y_3();
float* L_20 = L_19;
float L_21 = *((float*)L_20);
*((float*)L_20) = (float)((float)il2cpp_codegen_add((float)L_21, (float)(360.0f)));
goto IL_008b;
}
IL_006c:
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_22 = ___euler0;
float L_23 = L_22.get_y_3();
float L_24 = V_1;
V_5 = (bool)((((float)L_23) > ((float)L_24))? 1 : 0);
bool L_25 = V_5;
if (!L_25)
{
goto IL_008b;
}
}
{
float* L_26 = (&___euler0)->get_address_of_y_3();
float* L_27 = L_26;
float L_28 = *((float*)L_27);
*((float*)L_27) = (float)((float)il2cpp_codegen_subtract((float)L_28, (float)(360.0f)));
}
IL_008b:
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_29 = ___euler0;
float L_30 = L_29.get_z_4();
float L_31 = V_0;
V_6 = (bool)((((float)L_30) < ((float)L_31))? 1 : 0);
bool L_32 = V_6;
if (!L_32)
{
goto IL_00ac;
}
}
{
float* L_33 = (&___euler0)->get_address_of_z_4();
float* L_34 = L_33;
float L_35 = *((float*)L_34);
*((float*)L_34) = (float)((float)il2cpp_codegen_add((float)L_35, (float)(360.0f)));
goto IL_00cb;
}
IL_00ac:
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_36 = ___euler0;
float L_37 = L_36.get_z_4();
float L_38 = V_1;
V_7 = (bool)((((float)L_37) > ((float)L_38))? 1 : 0);
bool L_39 = V_7;
if (!L_39)
{
goto IL_00cb;
}
}
{
float* L_40 = (&___euler0)->get_address_of_z_4();
float* L_41 = L_40;
float L_42 = *((float*)L_41);
*((float*)L_41) = (float)((float)il2cpp_codegen_subtract((float)L_42, (float)(360.0f)));
}
IL_00cb:
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_43 = ___euler0;
V_8 = L_43;
goto IL_00d0;
}
IL_00d0:
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_44 = V_8;
return L_44;
}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = (*(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)__this);
IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Quaternion_Internal_ToEulerRad_m5F7B68953CC22DCE9EC246396B02F0ADC0B1C470(L_0, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_1, (57.29578f), /*hidden argument*/NULL);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = Quaternion_Internal_MakePositive_mC458BD7036703798B11C6C46675814B57E236597(L_2, /*hidden argument*/NULL);
V_0 = L_3;
goto IL_001e;
}
IL_001e:
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + _offset);
return Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9(_thisAdjusted, method);
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_Euler_m537DD6CEAE0AD4274D8A84414C24C30730427D05 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Quaternion_Euler_m537DD6CEAE0AD4274D8A84414C24C30730427D05_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___x0;
float L_1 = ___y1;
float L_2 = ___z2;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_3, (0.0174532924f), /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_5 = Quaternion_Internal_FromEulerRad_mC6AB58E2F3C37DFE2089A38D578E862B3430E755(L_4, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_001b;
}
IL_001b:
{
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_6 = V_0;
return L_6;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_Euler_m55C96FCD397CC69109261572710608D12A4CBD2B (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___euler0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Quaternion_Euler_m55C96FCD397CC69109261572710608D12A4CBD2B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___euler0;
IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_0, (0.0174532924f), /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_2 = Quaternion_Internal_FromEulerRad_mC6AB58E2F3C37DFE2089A38D578E862B3430E755(L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_3 = V_0;
return L_3;
}
}
// System.Int32 UnityEngine.Quaternion::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m43BDCF3A72E31FA4063C1DEB770890FF47033458 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = __this->get_address_of_x_0();
int32_t L_1 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_0, /*hidden argument*/NULL);
float* L_2 = __this->get_address_of_y_1();
int32_t L_3 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_2, /*hidden argument*/NULL);
float* L_4 = __this->get_address_of_z_2();
int32_t L_5 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_4, /*hidden argument*/NULL);
float* L_6 = __this->get_address_of_w_3();
int32_t L_7 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_6, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
goto IL_0039;
}
IL_0039:
{
int32_t L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C int32_t Quaternion_GetHashCode_m43BDCF3A72E31FA4063C1DEB770890FF47033458_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + _offset);
return Quaternion_GetHashCode_m43BDCF3A72E31FA4063C1DEB770890FF47033458(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Quaternion::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject * L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject * L_2 = ___other0;
bool L_3 = Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)__this, ((*(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)UnBox(L_2, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + _offset);
return Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E(_thisAdjusted, ___other0, method);
}
// System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float* L_0 = __this->get_address_of_x_0();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = ___other0;
float L_2 = L_1.get_x_0();
bool L_3 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_0, L_2, /*hidden argument*/NULL);
if (!L_3)
{
goto IL_004d;
}
}
{
float* L_4 = __this->get_address_of_y_1();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_5 = ___other0;
float L_6 = L_5.get_y_1();
bool L_7 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_4, L_6, /*hidden argument*/NULL);
if (!L_7)
{
goto IL_004d;
}
}
{
float* L_8 = __this->get_address_of_z_2();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_9 = ___other0;
float L_10 = L_9.get_z_2();
bool L_11 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_8, L_10, /*hidden argument*/NULL);
if (!L_11)
{
goto IL_004d;
}
}
{
float* L_12 = __this->get_address_of_w_3();
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_13 = ___other0;
float L_14 = L_13.get_w_3();
bool L_15 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_12, L_14, /*hidden argument*/NULL);
G_B5_0 = ((int32_t)(L_15));
goto IL_004e;
}
IL_004d:
{
G_B5_0 = 0;
}
IL_004e:
{
V_0 = (bool)G_B5_0;
goto IL_0051;
}
IL_0051:
{
bool L_16 = V_0;
return L_16;
}
}
IL2CPP_EXTERN_C bool Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09_AdjustorThunk (RuntimeObject * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + _offset);
return Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09(_thisAdjusted, ___other0, method);
}
// System.String UnityEngine.Quaternion::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
float L_2 = __this->get_x_0();
float L_3 = L_2;
RuntimeObject * L_4 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_3);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_4);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1;
float L_6 = __this->get_y_1();
float L_7 = L_6;
RuntimeObject * L_8 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_7);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_8);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5;
float L_10 = __this->get_z_2();
float L_11 = L_10;
RuntimeObject * L_12 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_11);
NullCheck(L_9);
ArrayElementTypeCheck (L_9, L_12);
(L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_9;
float L_14 = __this->get_w_3();
float L_15 = L_14;
RuntimeObject * L_16 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_15);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_16);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_16);
String_t* L_17 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteralB29BEC3A893F5759BD9E96C91C9F612E3591BE59, L_13, /*hidden argument*/NULL);
V_0 = L_17;
goto IL_004c;
}
IL_004c:
{
String_t* L_18 = V_0;
return L_18;
}
}
IL2CPP_EXTERN_C String_t* Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + _offset);
return Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D(_thisAdjusted, method);
}
// System.Void UnityEngine.Quaternion::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__cctor_m026361EBBB33BB651A59FC7BC6128195AEDCF935 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Quaternion__cctor_m026361EBBB33BB651A59FC7BC6128195AEDCF935_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0;
memset((&L_0), 0, sizeof(L_0));
Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var))->set_identityQuaternion_4(L_0);
return;
}
}
// System.Void UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_FromToRotation_Injected_m4A9CBC33348E35CCB462A48B06248A8C5E7ACA59 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___fromDirection0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___toDirection1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret2, const RuntimeMethod* method)
{
typedef void (*Quaternion_FromToRotation_Injected_m4A9CBC33348E35CCB462A48B06248A8C5E7ACA59_ftn) (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *);
static Quaternion_FromToRotation_Injected_m4A9CBC33348E35CCB462A48B06248A8C5E7ACA59_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_FromToRotation_Injected_m4A9CBC33348E35CCB462A48B06248A8C5E7ACA59_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___fromDirection0, ___toDirection1, ___ret2);
}
// System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rotation0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret1, const RuntimeMethod* method)
{
typedef void (*Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD_ftn) (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *);
static Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___rotation0, ___ret1);
}
// System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m2197C7F75B2DB8B99C1947CD7C92714FE8D0099D (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___euler0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret1, const RuntimeMethod* method)
{
typedef void (*Quaternion_Internal_FromEulerRad_Injected_m2197C7F75B2DB8B99C1947CD7C92714FE8D0099D_ftn) (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *);
static Quaternion_Internal_FromEulerRad_Injected_m2197C7F75B2DB8B99C1947CD7C92714FE8D0099D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_Internal_FromEulerRad_Injected_m2197C7F75B2DB8B99C1947CD7C92714FE8D0099D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___euler0, ___ret1);
}
// System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_mE55FFD02837E4FFFFFF8689E63B4EAF4F3B7396D (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rotation0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method)
{
typedef void (*Quaternion_Internal_ToEulerRad_Injected_mE55FFD02837E4FFFFFF8689E63B4EAF4F3B7396D_ftn) (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *);
static Quaternion_Internal_ToEulerRad_Injected_mE55FFD02837E4FFFFFF8689E63B4EAF4F3B7396D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_Internal_ToEulerRad_Injected_mE55FFD02837E4FFFFFF8689E63B4EAF4F3B7396D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)");
_il2cpp_icall_func(___rotation0, ___ret1);
}
// System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_mFEA2ACDAAEEDCA27647FCB47B636F0D041147DD3 (float ___angle0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___axis1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret2, const RuntimeMethod* method)
{
typedef void (*Quaternion_AngleAxis_Injected_mFEA2ACDAAEEDCA27647FCB47B636F0D041147DD3_ftn) (float, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *);
static Quaternion_AngleAxis_Injected_mFEA2ACDAAEEDCA27647FCB47B636F0D041147DD3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_AngleAxis_Injected_mFEA2ACDAAEEDCA27647FCB47B636F0D041147DD3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___angle0, ___axis1, ___ret2);
}
// System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___forward0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___upwards1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret2, const RuntimeMethod* method)
{
typedef void (*Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A_ftn) (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *);
static Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___forward0, ___upwards1, ___ret2);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_Range_mD0C8F37FF3CAB1D87AAA6C45130BD59626BD6780 (int32_t ___min0, int32_t ___max1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = ___min0;
int32_t L_1 = ___max1;
int32_t L_2 = Random_RandomRangeInt_m4D223ACEC78BCC435D90A7D3696775DE973D324E(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
int32_t L_3 = V_0;
return L_3;
}
}
// System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_m4D223ACEC78BCC435D90A7D3696775DE973D324E (int32_t ___min0, int32_t ___max1, const RuntimeMethod* method)
{
typedef int32_t (*Random_RandomRangeInt_m4D223ACEC78BCC435D90A7D3696775DE973D324E_ftn) (int32_t, int32_t);
static Random_RandomRangeInt_m4D223ACEC78BCC435D90A7D3696775DE973D324E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Random_RandomRangeInt_m4D223ACEC78BCC435D90A7D3696775DE973D324E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)");
int32_t retVal = _il2cpp_icall_func(___min0, ___max1);
return retVal;
}
// UnityEngine.Vector3 UnityEngine.Random::get_insideUnitSphere()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Random_get_insideUnitSphere_m10033DFB85B1A21CE44201CB0E421F27B77A868F (const RuntimeMethod* method)
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Random_get_insideUnitSphere_Injected_m41A8C2C4C6E83CEF53FF1686B8EFF649C3BDCC93((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Random::get_insideUnitSphere_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random_get_insideUnitSphere_Injected_m41A8C2C4C6E83CEF53FF1686B8EFF649C3BDCC93 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method)
{
typedef void (*Random_get_insideUnitSphere_Injected_m41A8C2C4C6E83CEF53FF1686B8EFF649C3BDCC93_ftn) (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *);
static Random_get_insideUnitSphere_Injected_m41A8C2C4C6E83CEF53FF1686B8EFF649C3BDCC93_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Random_get_insideUnitSphere_Injected_m41A8C2C4C6E83CEF53FF1686B8EFF649C3BDCC93_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::get_insideUnitSphere_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(___ret0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m695D219349B8AA4C82F96C55A27D384C07736F6B (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, const RuntimeMethod* method)
{
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___origin0;
__this->set_m_Origin_0(L_0);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Vector3_get_normalized_mE20796F1D2D36244FACD4D14DADB245BE579849B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___direction1), /*hidden argument*/NULL);
__this->set_m_Direction_1(L_1);
return;
}
}
IL2CPP_EXTERN_C void Ray__ctor_m695D219349B8AA4C82F96C55A27D384C07736F6B_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, const RuntimeMethod* method)
{
int32_t _offset = 1;
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * _thisAdjusted = reinterpret_cast<Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *>(__this + _offset);
Ray__ctor_m695D219349B8AA4C82F96C55A27D384C07736F6B(_thisAdjusted, ___origin0, ___direction1, method);
}
// UnityEngine.Vector3 UnityEngine.Ray::get_origin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Ray_get_origin_m3773CA7B1E2F26F6F1447652B485D86C0BEC5187 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method)
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = __this->get_m_Origin_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Ray_get_origin_m3773CA7B1E2F26F6F1447652B485D86C0BEC5187_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * _thisAdjusted = reinterpret_cast<Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *>(__this + _offset);
return Ray_get_origin_m3773CA7B1E2F26F6F1447652B485D86C0BEC5187(_thisAdjusted, method);
}
// UnityEngine.Vector3 UnityEngine.Ray::get_direction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method)
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = __this->get_m_Direction_1();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * _thisAdjusted = reinterpret_cast<Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *>(__this + _offset);
return Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E(_thisAdjusted, method);
}
// System.String UnityEngine.Ray::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m73B5291E29C9C691773B44590C467A0D4FBE0EC1 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Ray_ToString_m73B5291E29C9C691773B44590C467A0D4FBE0EC1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = __this->get_m_Origin_0();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = L_2;
RuntimeObject * L_4 = Box(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var, &L_3);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_4);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = __this->get_m_Direction_1();
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = L_6;
RuntimeObject * L_8 = Box(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var, &L_7);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_8);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
String_t* L_9 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteralCBE36FAE6308730139D40041166816D4399DE773, L_5, /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0030;
}
IL_0030:
{
String_t* L_10 = V_0;
return L_10;
}
}
IL2CPP_EXTERN_C String_t* Ray_ToString_m73B5291E29C9C691773B44590C467A0D4FBE0EC1_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * _thisAdjusted = reinterpret_cast<Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *>(__this + _offset);
return Ray_ToString_m73B5291E29C9C691773B44590C467A0D4FBE0EC1(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->set_m_XMin_0(L_0);
float L_1 = ___y1;
__this->set_m_YMin_1(L_1);
float L_2 = ___width2;
__this->set_m_Width_2(L_2);
float L_3 = ___height3;
__this->set_m_Height_3(L_3);
return;
}
}
IL2CPP_EXTERN_C void Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280(_thisAdjusted, ___x0, ___y1, ___width2, ___height3, method);
}
// UnityEngine.Rect UnityEngine.Rect::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE Rect_get_zero_m4CF0F9AD904132829A6EFCA85A1BF52794E7E56B (const RuntimeMethod* method)
{
{
Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_0;
memset((&L_0), 0, sizeof(L_0));
Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
return L_0;
}
}
// UnityEngine.Rect UnityEngine.Rect::MinMaxRect(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE Rect_MinMaxRect_m9513FDB332B24FB8B49202C7350FF7223477F54F (float ___xmin0, float ___ymin1, float ___xmax2, float ___ymax3, const RuntimeMethod* method)
{
Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___xmin0;
float L_1 = ___ymin1;
float L_2 = ___xmax2;
float L_3 = ___xmin0;
float L_4 = ___ymax3;
float L_5 = ___ymin1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_6;
memset((&L_6), 0, sizeof(L_6));
Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280((&L_6), L_0, L_1, ((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_4, (float)L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0011;
}
IL_0011:
{
Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_7 = V_0;
return L_7;
}
}
// System.Single UnityEngine.Rect::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_m_XMin_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
return Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_x(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m49EFE25263C03A48D52499C3E9C097298E0EA3A6 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->set_m_XMin_0(L_0);
return;
}
}
IL2CPP_EXTERN_C void Rect_set_x_m49EFE25263C03A48D52499C3E9C097298E0EA3A6_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
Rect_set_x_m49EFE25263C03A48D52499C3E9C097298E0EA3A6(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_m_YMin_1();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
return Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_y(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mCFDB9BD77334EF9CD896F64BE63C755777D7CCD5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->set_m_YMin_1(L_0);
return;
}
}
IL2CPP_EXTERN_C void Rect_set_y_mCFDB9BD77334EF9CD896F64BE63C755777D7CCD5_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
Rect_set_y_mCFDB9BD77334EF9CD896F64BE63C755777D7CCD5(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_position_m54A2ACD2F97988561D6C83FCEF7D082BC5226D4C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->get_m_XMin_0();
float L_1 = __this->get_m_YMin_1();
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_2), L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_position_m54A2ACD2F97988561D6C83FCEF7D082BC5226D4C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
return Rect_get_position_m54A2ACD2F97988561D6C83FCEF7D082BC5226D4C(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_mD92DFF591D9C96CDD6AF22EA2052BB3D468D68ED (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
{
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0;
float L_1 = L_0.get_x_0();
__this->set_m_XMin_0(L_1);
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___value0;
float L_3 = L_2.get_y_1();
__this->set_m_YMin_1(L_3);
return;
}
}
IL2CPP_EXTERN_C void Rect_set_position_mD92DFF591D9C96CDD6AF22EA2052BB3D468D68ED_AdjustorThunk (RuntimeObject * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
Rect_set_position_mD92DFF591D9C96CDD6AF22EA2052BB3D468D68ED(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_min()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
float L_1 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_2), L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
return Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950(_thisAdjusted, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_max()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
float L_1 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_2), L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
return Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756(_thisAdjusted, method);
}
// System.Single UnityEngine.Rect::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_m_Width_2();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
return Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_width(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_mC81EF602AC91E0C615C12FCE060254A461A152B8 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->set_m_Width_2(L_0);
return;
}
}
IL2CPP_EXTERN_C void Rect_set_width_mC81EF602AC91E0C615C12FCE060254A461A152B8_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
Rect_set_width_mC81EF602AC91E0C615C12FCE060254A461A152B8(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_m_Height_3();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
return Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_height(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mF4CB5A97D4706696F1C9EA31A5D8C466E48050D6 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->set_m_Height_3(L_0);
return;
}
}
IL2CPP_EXTERN_C void Rect_set_height_mF4CB5A97D4706696F1C9EA31A5D8C466E48050D6_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
Rect_set_height_mF4CB5A97D4706696F1C9EA31A5D8C466E48050D6(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->get_m_Width_2();
float L_1 = __this->get_m_Height_3();
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_2), L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
return Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_size_m4618056983660063A74F40CCFF9A683933CB4C93 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
{
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0;
float L_1 = L_0.get_x_0();
__this->set_m_Width_2(L_1);
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___value0;
float L_3 = L_2.get_y_1();
__this->set_m_Height_3(L_3);
return;
}
}
IL2CPP_EXTERN_C void Rect_set_size_m4618056983660063A74F40CCFF9A683933CB4C93_AdjustorThunk (RuntimeObject * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
Rect_set_size_m4618056983660063A74F40CCFF9A683933CB4C93(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_xMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_m_XMin_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
return Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_xMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mD8F9BF59F4F33F9C3AB2FEFF32D8C16756B51E34 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
V_0 = L_0;
float L_1 = ___value0;
__this->set_m_XMin_0(L_1);
float L_2 = V_0;
float L_3 = __this->get_m_XMin_0();
__this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)));
return;
}
}
IL2CPP_EXTERN_C void Rect_set_xMin_mD8F9BF59F4F33F9C3AB2FEFF32D8C16756B51E34_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
Rect_set_xMin_mD8F9BF59F4F33F9C3AB2FEFF32D8C16756B51E34(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_yMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_m_YMin_1();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
return Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_yMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m58C137C81F3D098CF81498964E1B5987882883A7 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
V_0 = L_0;
float L_1 = ___value0;
__this->set_m_YMin_1(L_1);
float L_2 = V_0;
float L_3 = __this->get_m_YMin_1();
__this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)));
return;
}
}
IL2CPP_EXTERN_C void Rect_set_yMin_m58C137C81F3D098CF81498964E1B5987882883A7_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
Rect_set_yMin_m58C137C81F3D098CF81498964E1B5987882883A7(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_xMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_m_Width_2();
float L_1 = __this->get_m_XMin_0();
V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1));
goto IL_0011;
}
IL_0011:
{
float L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C float Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
return Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_xMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m1775041FCD5CA22C77D75CC780D158CD2B31CEAF (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
float L_1 = __this->get_m_XMin_0();
__this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
return;
}
}
IL2CPP_EXTERN_C void Rect_set_xMax_m1775041FCD5CA22C77D75CC780D158CD2B31CEAF_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
Rect_set_xMax_m1775041FCD5CA22C77D75CC780D158CD2B31CEAF(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_yMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_m_Height_3();
float L_1 = __this->get_m_YMin_1();
V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1));
goto IL_0011;
}
IL_0011:
{
float L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C float Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
return Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_yMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_m4F1C5632CD4836853A22E979C810C279FBB20B95 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
float L_1 = __this->get_m_YMin_1();
__this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
return;
}
}
IL2CPP_EXTERN_C void Rect_set_yMax_m4F1C5632CD4836853A22E979C810C279FBB20B95_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
Rect_set_yMax_m4F1C5632CD4836853A22E979C810C279FBB20B95(_thisAdjusted, ___value0, method);
}
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAD3D41C88795960F177088F847509C9DDA23B682 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___point0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___point0;
float L_1 = L_0.get_x_0();
float L_2 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
if ((!(((float)L_1) >= ((float)L_2))))
{
goto IL_003b;
}
}
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = ___point0;
float L_4 = L_3.get_x_0();
float L_5 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
if ((!(((float)L_4) < ((float)L_5))))
{
goto IL_003b;
}
}
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = ___point0;
float L_7 = L_6.get_y_1();
float L_8 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
if ((!(((float)L_7) >= ((float)L_8))))
{
goto IL_003b;
}
}
{
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9 = ___point0;
float L_10 = L_9.get_y_1();
float L_11 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_EXTERN_C bool Rect_Contains_mAD3D41C88795960F177088F847509C9DDA23B682_AdjustorThunk (RuntimeObject * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___point0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
return Rect_Contains_mAD3D41C88795960F177088F847509C9DDA23B682(_thisAdjusted, ___point0, method);
}
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m5072228CE6251E7C754F227BA330F9ADA95C1495 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___point0;
float L_1 = L_0.get_x_2();
float L_2 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
if ((!(((float)L_1) >= ((float)L_2))))
{
goto IL_003b;
}
}
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = ___point0;
float L_4 = L_3.get_x_2();
float L_5 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
if ((!(((float)L_4) < ((float)L_5))))
{
goto IL_003b;
}
}
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ___point0;
float L_7 = L_6.get_y_3();
float L_8 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
if ((!(((float)L_7) >= ((float)L_8))))
{
goto IL_003b;
}
}
{
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9 = ___point0;
float L_10 = L_9.get_y_3();
float L_11 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_EXTERN_C bool Rect_Contains_m5072228CE6251E7C754F227BA330F9ADA95C1495_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
return Rect_Contains_m5072228CE6251E7C754F227BA330F9ADA95C1495(_thisAdjusted, ___point0, method);
}
// System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_mAF9DC03779A7C3E1B430D7FFA797F2C4CEAD1FC7 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___lhs0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_0 = ___lhs0;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_1 = ___rhs1;
bool L_2 = Rect_op_Equality_mFBE3505CEDD6B73F66276E782C1B02E0E5633563(L_0, L_1, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_mFBE3505CEDD6B73F66276E782C1B02E0E5633563 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___lhs0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float L_0 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___lhs0), /*hidden argument*/NULL);
float L_1 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rhs1), /*hidden argument*/NULL);
if ((!(((float)L_0) == ((float)L_1))))
{
goto IL_0043;
}
}
{
float L_2 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___lhs0), /*hidden argument*/NULL);
float L_3 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rhs1), /*hidden argument*/NULL);
if ((!(((float)L_2) == ((float)L_3))))
{
goto IL_0043;
}
}
{
float L_4 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___lhs0), /*hidden argument*/NULL);
float L_5 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rhs1), /*hidden argument*/NULL);
if ((!(((float)L_4) == ((float)L_5))))
{
goto IL_0043;
}
}
{
float L_6 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___lhs0), /*hidden argument*/NULL);
float L_7 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rhs1), /*hidden argument*/NULL);
G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0);
goto IL_0044;
}
IL_0043:
{
G_B5_0 = 0;
}
IL_0044:
{
V_0 = (bool)G_B5_0;
goto IL_0047;
}
IL_0047:
{
bool L_8 = V_0;
return L_8;
}
}
// System.Int32 UnityEngine.Rect::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_mA23F5D7C299F7E05A0390DF2FA663F5A003799C6 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
int32_t V_1 = 0;
{
float L_0 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
V_0 = L_0;
int32_t L_1 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)(&V_0), /*hidden argument*/NULL);
float L_2 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
V_0 = L_2;
int32_t L_3 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)(&V_0), /*hidden argument*/NULL);
float L_4 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
V_0 = L_4;
int32_t L_5 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)(&V_0), /*hidden argument*/NULL);
float L_6 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
V_0 = L_6;
int32_t L_7 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)(&V_0), /*hidden argument*/NULL);
V_1 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
goto IL_0045;
}
IL_0045:
{
int32_t L_8 = V_1;
return L_8;
}
}
IL2CPP_EXTERN_C int32_t Rect_GetHashCode_mA23F5D7C299F7E05A0390DF2FA663F5A003799C6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
return Rect_GetHashCode_mA23F5D7C299F7E05A0390DF2FA663F5A003799C6(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Rect::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_m76E3B7E2E5CC43299C4BF4CB2EA9EF6E989E23E3 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Rect_Equals_m76E3B7E2E5CC43299C4BF4CB2EA9EF6E989E23E3_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject * L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject * L_2 = ___other0;
bool L_3 = Rect_Equals_mC8430F80283016D0783FB6C4E7461BEED4B55C82((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, ((*(Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)UnBox(L_2, Rect_t35B976DE901B5423C11705E156938EA27AB402CE_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Rect_Equals_m76E3B7E2E5CC43299C4BF4CB2EA9EF6E989E23E3_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
return Rect_Equals_m76E3B7E2E5CC43299C4BF4CB2EA9EF6E989E23E3(_thisAdjusted, ___other0, method);
}
// System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mC8430F80283016D0783FB6C4E7461BEED4B55C82 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___other0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
float L_0 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
V_0 = L_0;
float L_1 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___other0), /*hidden argument*/NULL);
bool L_2 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)(&V_0), L_1, /*hidden argument*/NULL);
if (!L_2)
{
goto IL_005d;
}
}
{
float L_3 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
V_0 = L_3;
float L_4 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___other0), /*hidden argument*/NULL);
bool L_5 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)(&V_0), L_4, /*hidden argument*/NULL);
if (!L_5)
{
goto IL_005d;
}
}
{
float L_6 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
V_0 = L_6;
float L_7 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___other0), /*hidden argument*/NULL);
bool L_8 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)(&V_0), L_7, /*hidden argument*/NULL);
if (!L_8)
{
goto IL_005d;
}
}
{
float L_9 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
V_0 = L_9;
float L_10 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___other0), /*hidden argument*/NULL);
bool L_11 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)(&V_0), L_10, /*hidden argument*/NULL);
G_B5_0 = ((int32_t)(L_11));
goto IL_005e;
}
IL_005d:
{
G_B5_0 = 0;
}
IL_005e:
{
V_1 = (bool)G_B5_0;
goto IL_0061;
}
IL_0061:
{
bool L_12 = V_1;
return L_12;
}
}
IL2CPP_EXTERN_C bool Rect_Equals_mC8430F80283016D0783FB6C4E7461BEED4B55C82_AdjustorThunk (RuntimeObject * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
return Rect_Equals_mC8430F80283016D0783FB6C4E7461BEED4B55C82(_thisAdjusted, ___other0, method);
}
// System.String UnityEngine.Rect::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m045E7857658F27052323E301FBA3867AD13A6FE5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Rect_ToString_m045E7857658F27052323E301FBA3867AD13A6FE5_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
float L_2 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
float L_3 = L_2;
RuntimeObject * L_4 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_3);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_4);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1;
float L_6 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
float L_7 = L_6;
RuntimeObject * L_8 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_7);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_8);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5;
float L_10 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
float L_11 = L_10;
RuntimeObject * L_12 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_11);
NullCheck(L_9);
ArrayElementTypeCheck (L_9, L_12);
(L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_9;
float L_14 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
float L_15 = L_14;
RuntimeObject * L_16 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_15);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_16);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_16);
String_t* L_17 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteral72EE51B3261FF84C4F9B4F9BDB26FE92A8101CF1, L_13, /*hidden argument*/NULL);
V_0 = L_17;
goto IL_004c;
}
IL_004c:
{
String_t* L_18 = V_0;
return L_18;
}
}
IL2CPP_EXTERN_C String_t* Rect_ToString_m045E7857658F27052323E301FBA3867AD13A6FE5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
return Rect_ToString_m045E7857658F27052323E301FBA3867AD13A6FE5(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RectInt::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_mF20D556E7923C4CFD7BB968287E81EEFC777E1AE (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_XMin_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_x_mF20D556E7923C4CFD7BB968287E81EEFC777E1AE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * _thisAdjusted = reinterpret_cast<RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *>(__this + _offset);
return RectInt_get_x_mF20D556E7923C4CFD7BB968287E81EEFC777E1AE(_thisAdjusted, method);
}
// System.Int32 UnityEngine.RectInt::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_m25B8B729B867E3A3B095763A9D44B4ACD82FA3FC (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_YMin_1();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_y_m25B8B729B867E3A3B095763A9D44B4ACD82FA3FC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * _thisAdjusted = reinterpret_cast<RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *>(__this + _offset);
return RectInt_get_y_m25B8B729B867E3A3B095763A9D44B4ACD82FA3FC(_thisAdjusted, method);
}
// System.Int32 UnityEngine.RectInt::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_mDA704D3EB9595731CBD251E57AADD56264D4A63A (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_Width_2();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_width_mDA704D3EB9595731CBD251E57AADD56264D4A63A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * _thisAdjusted = reinterpret_cast<RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *>(__this + _offset);
return RectInt_get_width_mDA704D3EB9595731CBD251E57AADD56264D4A63A(_thisAdjusted, method);
}
// System.Int32 UnityEngine.RectInt::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_m72A9DC291C6C2B36646646FFCC9FBE5018DAC2BC (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_Height_3();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_height_m72A9DC291C6C2B36646646FFCC9FBE5018DAC2BC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * _thisAdjusted = reinterpret_cast<RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *>(__this + _offset);
return RectInt_get_height_m72A9DC291C6C2B36646646FFCC9FBE5018DAC2BC(_thisAdjusted, method);
}
// System.String UnityEngine.RectInt::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m8EB8256D9DD212E3949E2C3ED629B710731C89DA (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (RectInt_ToString_m8EB8256D9DD212E3949E2C3ED629B710731C89DA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
int32_t L_2 = RectInt_get_x_mF20D556E7923C4CFD7BB968287E81EEFC777E1AE((RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *)__this, /*hidden argument*/NULL);
int32_t L_3 = L_2;
RuntimeObject * L_4 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_3);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_4);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1;
int32_t L_6 = RectInt_get_y_m25B8B729B867E3A3B095763A9D44B4ACD82FA3FC((RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *)__this, /*hidden argument*/NULL);
int32_t L_7 = L_6;
RuntimeObject * L_8 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_7);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_8);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5;
int32_t L_10 = RectInt_get_width_mDA704D3EB9595731CBD251E57AADD56264D4A63A((RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *)__this, /*hidden argument*/NULL);
int32_t L_11 = L_10;
RuntimeObject * L_12 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_11);
NullCheck(L_9);
ArrayElementTypeCheck (L_9, L_12);
(L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_9;
int32_t L_14 = RectInt_get_height_m72A9DC291C6C2B36646646FFCC9FBE5018DAC2BC((RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *)__this, /*hidden argument*/NULL);
int32_t L_15 = L_14;
RuntimeObject * L_16 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_15);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_16);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_16);
String_t* L_17 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteral73A84218AF05DA98DC4EEB6AF4C82B09401CCC95, L_13, /*hidden argument*/NULL);
V_0 = L_17;
goto IL_004c;
}
IL_004c:
{
String_t* L_18 = V_0;
return L_18;
}
}
IL2CPP_EXTERN_C String_t* RectInt_ToString_m8EB8256D9DD212E3949E2C3ED629B710731C89DA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * _thisAdjusted = reinterpret_cast<RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *>(__this + _offset);
return RectInt_ToString_m8EB8256D9DD212E3949E2C3ED629B710731C89DA(_thisAdjusted, method);
}
// System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_m653C25536C79F1002A12DC2D8F69C714BEF3926F (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
int32_t L_0 = __this->get_m_XMin_0();
RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A L_1 = ___other0;
int32_t L_2 = L_1.get_m_XMin_0();
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_003b;
}
}
{
int32_t L_3 = __this->get_m_YMin_1();
RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A L_4 = ___other0;
int32_t L_5 = L_4.get_m_YMin_1();
if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
{
goto IL_003b;
}
}
{
int32_t L_6 = __this->get_m_Width_2();
RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A L_7 = ___other0;
int32_t L_8 = L_7.get_m_Width_2();
if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
{
goto IL_003b;
}
}
{
int32_t L_9 = __this->get_m_Height_3();
RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A L_10 = ___other0;
int32_t L_11 = L_10.get_m_Height_3();
G_B5_0 = ((((int32_t)L_9) == ((int32_t)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_EXTERN_C bool RectInt_Equals_m653C25536C79F1002A12DC2D8F69C714BEF3926F_AdjustorThunk (RuntimeObject * __this, RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * _thisAdjusted = reinterpret_cast<RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *>(__this + _offset);
return RectInt_Equals_m653C25536C79F1002A12DC2D8F69C714BEF3926F(_thisAdjusted, ___other0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshal_pinvoke(const RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A& unmarshaled, RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_pinvoke& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
if (unmarshaled.get_m_SourceStyle_1() != NULL)
{
if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
{
marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()));
(marshaled.___m_SourceStyle_1)->AddRef();
}
else
{
marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
}
}
else
{
marshaled.___m_SourceStyle_1 = NULL;
}
}
IL2CPP_EXTERN_C void RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshal_pinvoke_back(const RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_pinvoke& marshaled, RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_pinvoke_FromNativeMethodDefinition_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
intptr_t unmarshaled_m_Ptr_temp_0;
memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
if (marshaled.___m_SourceStyle_1 != NULL)
{
unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
{
il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
}
}
else
{
unmarshaled.set_m_SourceStyle_1(NULL);
}
}
// Conversion method for clean up from marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshal_pinvoke_cleanup(RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_pinvoke& marshaled)
{
if (marshaled.___m_SourceStyle_1 != NULL)
{
(marshaled.___m_SourceStyle_1)->Release();
marshaled.___m_SourceStyle_1 = NULL;
}
}
// Conversion methods for marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshal_com(const RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A& unmarshaled, RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_com& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
if (unmarshaled.get_m_SourceStyle_1() != NULL)
{
if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
{
marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()));
(marshaled.___m_SourceStyle_1)->AddRef();
}
else
{
marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
}
}
else
{
marshaled.___m_SourceStyle_1 = NULL;
}
}
IL2CPP_EXTERN_C void RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshal_com_back(const RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_com& marshaled, RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_com_FromNativeMethodDefinition_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
intptr_t unmarshaled_m_Ptr_temp_0;
memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
if (marshaled.___m_SourceStyle_1 != NULL)
{
unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
{
il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
}
}
else
{
unmarshaled.set_m_SourceStyle_1(NULL);
}
}
// Conversion method for clean up from marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshal_com_cleanup(RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_com& marshaled)
{
if (marshaled.___m_SourceStyle_1 != NULL)
{
(marshaled.___m_SourceStyle_1)->Release();
marshaled.___m_SourceStyle_1 = NULL;
}
}
// System.Void UnityEngine.RectOffset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m4A29807F411591FC06BE9367167B8F417EF73828 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
intptr_t L_0 = RectOffset_InternalCreate_m6638B085A0DA1CB1DA37B7C91CAC98DCF2CF7A16(/*hidden argument*/NULL);
__this->set_m_Ptr_0((intptr_t)L_0);
return;
}
}
// System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m23620FE61AAF476219462230C6839B86736B80BA (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, RuntimeObject * ___sourceStyle0, intptr_t ___source1, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
RuntimeObject * L_0 = ___sourceStyle0;
__this->set_m_SourceStyle_1(L_0);
intptr_t L_1 = ___source1;
__this->set_m_Ptr_0((intptr_t)L_1);
return;
}
}
// System.Void UnityEngine.RectOffset::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Finalize_m69453D37706F46DD3A2A6F39A018D371A5E7072C (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
{
bool V_0 = false;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
}
IL_0001:
try
{ // begin try (depth: 1)
{
RuntimeObject * L_0 = __this->get_m_SourceStyle_1();
V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
IL_000f:
{
RectOffset_Destroy_mE1A6BDB23EC0B1A51AD5365CEF0055F7856AA533(__this, /*hidden argument*/NULL);
}
IL_0016:
{
IL2CPP_LEAVE(0x20, FINALLY_0018);
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__last_unhandled_exception = (Exception_t *)e.ex;
goto FINALLY_0018;
}
FINALLY_0018:
{ // begin finally (depth: 1)
Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380(__this, /*hidden argument*/NULL);
IL2CPP_END_FINALLY(24)
} // end finally (depth: 1)
IL2CPP_CLEANUP(24)
{
IL2CPP_JUMP_TBL(0x20, IL_0020)
IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
}
IL_0020:
{
return;
}
}
// System.String UnityEngine.RectOffset::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_m6852E54822C1FACE624F3306DD9DC71628E91F93 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (RectOffset_ToString_m6852E54822C1FACE624F3306DD9DC71628E91F93_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
int32_t L_2 = RectOffset_get_left_mA86EC00866C1940134873E3A1565A1F700DE67AD(__this, /*hidden argument*/NULL);
int32_t L_3 = L_2;
RuntimeObject * L_4 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_3);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_4);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1;
int32_t L_6 = RectOffset_get_right_m9B05958C3C1B31F1FAB8675834A492C7208F6C96(__this, /*hidden argument*/NULL);
int32_t L_7 = L_6;
RuntimeObject * L_8 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_7);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_8);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5;
int32_t L_10 = RectOffset_get_top_mBA813D4147BFBC079933054018437F411B6B41E1(__this, /*hidden argument*/NULL);
int32_t L_11 = L_10;
RuntimeObject * L_12 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_11);
NullCheck(L_9);
ArrayElementTypeCheck (L_9, L_12);
(L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_9;
int32_t L_14 = RectOffset_get_bottom_mE5162CADD266B59539E3EE1967EE9A74705E5632(__this, /*hidden argument*/NULL);
int32_t L_15 = L_14;
RuntimeObject * L_16 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_15);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_16);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_16);
String_t* L_17 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteral44BDC33A97119EA57B50D00C4FFFB7014F7F5085, L_13, /*hidden argument*/NULL);
V_0 = L_17;
goto IL_004c;
}
IL_004c:
{
String_t* L_18 = V_0;
return L_18;
}
}
// System.Void UnityEngine.RectOffset::Destroy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mE1A6BDB23EC0B1A51AD5365CEF0055F7856AA533 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (RectOffset_Destroy_mE1A6BDB23EC0B1A51AD5365CEF0055F7856AA533_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = __this->get_m_Ptr_0();
bool L_1 = IntPtr_op_Inequality_mB4886A806009EA825EFCC60CD2A7F6EB8E273A61((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_002e;
}
}
{
intptr_t L_3 = __this->get_m_Ptr_0();
RectOffset_InternalDestroy_m4FAB64D6AECF15082E19BDC4F22913152D5C6FA1((intptr_t)L_3, /*hidden argument*/NULL);
__this->set_m_Ptr_0((intptr_t)(0));
}
IL_002e:
{
return;
}
}
// System.IntPtr UnityEngine.RectOffset::InternalCreate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m6638B085A0DA1CB1DA37B7C91CAC98DCF2CF7A16 (const RuntimeMethod* method)
{
typedef intptr_t (*RectOffset_InternalCreate_m6638B085A0DA1CB1DA37B7C91CAC98DCF2CF7A16_ftn) ();
static RectOffset_InternalCreate_m6638B085A0DA1CB1DA37B7C91CAC98DCF2CF7A16_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_InternalCreate_m6638B085A0DA1CB1DA37B7C91CAC98DCF2CF7A16_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalCreate()");
intptr_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_m4FAB64D6AECF15082E19BDC4F22913152D5C6FA1 (intptr_t ___ptr0, const RuntimeMethod* method)
{
typedef void (*RectOffset_InternalDestroy_m4FAB64D6AECF15082E19BDC4F22913152D5C6FA1_ftn) (intptr_t);
static RectOffset_InternalDestroy_m4FAB64D6AECF15082E19BDC4F22913152D5C6FA1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_InternalDestroy_m4FAB64D6AECF15082E19BDC4F22913152D5C6FA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalDestroy(System.IntPtr)");
_il2cpp_icall_func(___ptr0);
}
// System.Int32 UnityEngine.RectOffset::get_left()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA86EC00866C1940134873E3A1565A1F700DE67AD (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_left_mA86EC00866C1940134873E3A1565A1F700DE67AD_ftn) (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A *);
static RectOffset_get_left_mA86EC00866C1940134873E3A1565A1F700DE67AD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_left_mA86EC00866C1940134873E3A1565A1F700DE67AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Int32 UnityEngine.RectOffset::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m9B05958C3C1B31F1FAB8675834A492C7208F6C96 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_right_m9B05958C3C1B31F1FAB8675834A492C7208F6C96_ftn) (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A *);
static RectOffset_get_right_m9B05958C3C1B31F1FAB8675834A492C7208F6C96_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_right_m9B05958C3C1B31F1FAB8675834A492C7208F6C96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Int32 UnityEngine.RectOffset::get_top()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_mBA813D4147BFBC079933054018437F411B6B41E1 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_top_mBA813D4147BFBC079933054018437F411B6B41E1_ftn) (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A *);
static RectOffset_get_top_mBA813D4147BFBC079933054018437F411B6B41E1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_top_mBA813D4147BFBC079933054018437F411B6B41E1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Int32 UnityEngine.RectOffset::get_bottom()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mE5162CADD266B59539E3EE1967EE9A74705E5632 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_bottom_mE5162CADD266B59539E3EE1967EE9A74705E5632_ftn) (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A *);
static RectOffset_get_bottom_mE5162CADD266B59539E3EE1967EE9A74705E5632_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_bottom_mE5162CADD266B59539E3EE1967EE9A74705E5632_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Int32 UnityEngine.RectOffset::get_horizontal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m9274B965D5D388F6F750D127B3E57F70DF0D89C1 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_horizontal_m9274B965D5D388F6F750D127B3E57F70DF0D89C1_ftn) (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A *);
static RectOffset_get_horizontal_m9274B965D5D388F6F750D127B3E57F70DF0D89C1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_horizontal_m9274B965D5D388F6F750D127B3E57F70DF0D89C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Int32 UnityEngine.RectOffset::get_vertical()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m89ED337C8D303C8994B2B056C05368E4286CFC5E (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_vertical_m89ED337C8D303C8994B2B056C05368E4286CFC5E_ftn) (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A *);
static RectOffset_get_vertical_m89ED337C8D303C8994B2B056C05368E4286CFC5E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_vertical_m89ED337C8D303C8994B2B056C05368E4286CFC5E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rect UnityEngine.RectTransform::get_rect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method)
{
Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectTransform_get_rect_Injected_m94E98A7B55F470FD170EBDA2D47E44CF919CD89F(__this, (Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
{
{
RectTransform_set_pivot_Injected_m2914C16D5516DE065A932CB43B61C6EEA3C5D3D3(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&___value0), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SendReapplyDrivenProperties_m231712A8CDDCA340752CB72690FE808111286653 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___driven0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (RectTransform_SendReapplyDrivenProperties_m231712A8CDDCA340752CB72690FE808111286653_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * G_B2_0 = NULL;
ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * G_B1_0 = NULL;
{
ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_0 = ((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000c;
}
}
{
goto IL_0013;
}
IL_000c:
{
RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_2 = ___driven0;
NullCheck(G_B2_0);
ReapplyDrivenProperties_Invoke_m37F24671E6F3C60B3D0C7E0CE234B8E125D5928A(G_B2_0, L_2, /*hidden argument*/NULL);
}
IL_0013:
{
return;
}
}
// System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m94E98A7B55F470FD170EBDA2D47E44CF919CD89F (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___ret0, const RuntimeMethod* method)
{
typedef void (*RectTransform_get_rect_Injected_m94E98A7B55F470FD170EBDA2D47E44CF919CD89F_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Rect_t35B976DE901B5423C11705E156938EA27AB402CE *);
static RectTransform_get_rect_Injected_m94E98A7B55F470FD170EBDA2D47E44CF919CD89F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_get_rect_Injected_m94E98A7B55F470FD170EBDA2D47E44CF919CD89F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m2914C16D5516DE065A932CB43B61C6EEA3C5D3D3 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method)
{
typedef void (*RectTransform_set_pivot_Injected_m2914C16D5516DE065A932CB43B61C6EEA3C5D3D3_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
static RectTransform_set_pivot_Injected_m2914C16D5516DE065A932CB43B61C6EEA3C5D3D3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_set_pivot_Injected_m2914C16D5516DE065A932CB43B61C6EEA3C5D3D3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___value0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.RectTransform_ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties__ctor_m0633C1B8E1B058DF2C3648C96D3E4DC006A76CA7 (ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
__this->set_method_3(___method1);
__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.RectTransform_ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m37F24671E6F3C60B3D0C7E0CE234B8E125D5928A (ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___driven0, const RuntimeMethod* method)
{
DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11();
Delegate_t** delegatesToInvoke;
il2cpp_array_size_t length;
if (delegateArrayToInvoke != NULL)
{
length = delegateArrayToInvoke->max_length;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
}
else
{
length = 1;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
}
for (il2cpp_array_size_t i = 0; i < length; i++)
{
Delegate_t* currentDelegate = delegatesToInvoke[i];
Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
RuntimeObject* targetThis = currentDelegate->get_m_target_2();
RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
if (!il2cpp_codegen_method_is_virtual(targetMethod))
{
il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
}
bool ___methodIsStatic = MethodIsStatic(targetMethod);
int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
if (___methodIsStatic)
{
if (___parameterCount == 1)
{
// open
typedef void (*FunctionPointerType) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, ___driven0, targetMethod);
}
}
else if (___parameterCount != 1)
{
// open
if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
{
if (il2cpp_codegen_method_is_generic_instance(targetMethod))
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
GenericInterfaceActionInvoker0::Invoke(targetMethod, ___driven0);
else
GenericVirtActionInvoker0::Invoke(targetMethod, ___driven0);
}
else
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___driven0);
else
VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___driven0);
}
}
else
{
typedef void (*FunctionPointerType) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
}
}
else
{
// closed
if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
{
if (il2cpp_codegen_method_is_generic_instance(targetMethod))
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
GenericInterfaceActionInvoker1< RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * >::Invoke(targetMethod, targetThis, ___driven0);
else
GenericVirtActionInvoker1< RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * >::Invoke(targetMethod, targetThis, ___driven0);
}
else
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
InterfaceActionInvoker1< RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___driven0);
else
VirtActionInvoker1< RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___driven0);
}
}
else
{
if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod)))
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)((reinterpret_cast<RuntimeObject*>(___driven0) - 1), targetMethod);
}
if (targetThis == NULL)
{
typedef void (*FunctionPointerType) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
}
else
{
typedef void (*FunctionPointerType) (void*, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, ___driven0, targetMethod);
}
}
}
}
}
// System.IAsyncResult UnityEngine.RectTransform_ReapplyDrivenProperties::BeginInvoke(UnityEngine.RectTransform,System.AsyncCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ReapplyDrivenProperties_BeginInvoke_m5C352648167A36402E86BEDDCAE8FA4784C03604 (ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___driven0, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
{
void *__d_args[2] = {0};
__d_args[0] = ___driven0;
return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);
}
// System.Void UnityEngine.RectTransform_ReapplyDrivenProperties::EndInvoke(System.IAsyncResult)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_EndInvoke_mC8DF7BD47EC8976C477491961F44912BA4C0CD7C (ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
{
il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe_ReflectionProbeEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallReflectionProbeEvent_mA6273CE84793FD3CC7AA0506C525EED4F4935B62 (ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C * ___probe0, int32_t ___probeEvent1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (ReflectionProbe_CallReflectionProbeEvent_mA6273CE84793FD3CC7AA0506C525EED4F4935B62_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * V_0 = NULL;
bool V_1 = false;
{
Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * L_0 = ((ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_il2cpp_TypeInfo_var))->get_reflectionProbeChanged_4();
V_0 = L_0;
Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * L_1 = V_0;
V_1 = (bool)((!(((RuntimeObject*)(Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0018;
}
}
{
Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * L_3 = V_0;
ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C * L_4 = ___probe0;
int32_t L_5 = ___probeEvent1;
NullCheck(L_3);
Action_2_Invoke_mA6D34CA6EB25D5F388A922026B9DFF9B098D022B(L_3, L_4, L_5, /*hidden argument*/Action_2_Invoke_mA6D34CA6EB25D5F388A922026B9DFF9B098D022B_RuntimeMethod_var);
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Cubemap)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallSetDefaultReflection_m97EFBE5F8A57BB7C8CA65C65FF4BD9889060325D (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * ___defaultReflectionCubemap0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (ReflectionProbe_CallSetDefaultReflection_m97EFBE5F8A57BB7C8CA65C65FF4BD9889060325D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * V_0 = NULL;
bool V_1 = false;
{
Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * L_0 = ((ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_il2cpp_TypeInfo_var))->get_defaultReflectionSet_5();
V_0 = L_0;
Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * L_1 = V_0;
V_1 = (bool)((!(((RuntimeObject*)(Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0017;
}
}
{
Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * L_3 = V_0;
Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * L_4 = ___defaultReflectionCubemap0;
NullCheck(L_3);
Action_1_Invoke_mBE4AA470D3BDABBC78FED7766EA8923E86E7D764(L_3, L_4, /*hidden argument*/Action_1_Invoke_mBE4AA470D3BDABBC78FED7766EA8923E86E7D764_RuntimeMethod_var);
}
IL_0017:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.RenderSettings::get_fog()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderSettings_get_fog_mD9A48695B850BF071253FFAEEC25E9DDBDF71CAA (const RuntimeMethod* method)
{
typedef bool (*RenderSettings_get_fog_mD9A48695B850BF071253FFAEEC25E9DDBDF71CAA_ftn) ();
static RenderSettings_get_fog_mD9A48695B850BF071253FFAEEC25E9DDBDF71CAA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_fog_mD9A48695B850BF071253FFAEEC25E9DDBDF71CAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fog()");
bool retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.RenderSettings::set_fog(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fog_m8CA417214C2E689E3E5CC86A58749BC50215CB4E (bool ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_fog_m8CA417214C2E689E3E5CC86A58749BC50215CB4E_ftn) (bool);
static RenderSettings_set_fog_m8CA417214C2E689E3E5CC86A58749BC50215CB4E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_fog_m8CA417214C2E689E3E5CC86A58749BC50215CB4E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fog(System.Boolean)");
_il2cpp_icall_func(___value0);
}
// System.Single UnityEngine.RenderSettings::get_fogStartDistance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_fogStartDistance_m10F73DAF6A5AAEDF90A08AACA42912D0A7165EE5 (const RuntimeMethod* method)
{
typedef float (*RenderSettings_get_fogStartDistance_m10F73DAF6A5AAEDF90A08AACA42912D0A7165EE5_ftn) ();
static RenderSettings_get_fogStartDistance_m10F73DAF6A5AAEDF90A08AACA42912D0A7165EE5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_fogStartDistance_m10F73DAF6A5AAEDF90A08AACA42912D0A7165EE5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fogStartDistance()");
float retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.RenderSettings::set_fogStartDistance(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fogStartDistance_m4E6A15BFE4787B0AFC271EF9F15AEF9626B3C24F (float ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_fogStartDistance_m4E6A15BFE4787B0AFC271EF9F15AEF9626B3C24F_ftn) (float);
static RenderSettings_set_fogStartDistance_m4E6A15BFE4787B0AFC271EF9F15AEF9626B3C24F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_fogStartDistance_m4E6A15BFE4787B0AFC271EF9F15AEF9626B3C24F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fogStartDistance(System.Single)");
_il2cpp_icall_func(___value0);
}
// System.Single UnityEngine.RenderSettings::get_fogEndDistance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_fogEndDistance_mFC918EA086D91B12E551501A28D7C57CEEC7923B (const RuntimeMethod* method)
{
typedef float (*RenderSettings_get_fogEndDistance_mFC918EA086D91B12E551501A28D7C57CEEC7923B_ftn) ();
static RenderSettings_get_fogEndDistance_mFC918EA086D91B12E551501A28D7C57CEEC7923B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_fogEndDistance_mFC918EA086D91B12E551501A28D7C57CEEC7923B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fogEndDistance()");
float retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.RenderSettings::set_fogEndDistance(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fogEndDistance_m663543E8C1512030885ECF3BFF29A1AB60628A2D (float ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_fogEndDistance_m663543E8C1512030885ECF3BFF29A1AB60628A2D_ftn) (float);
static RenderSettings_set_fogEndDistance_m663543E8C1512030885ECF3BFF29A1AB60628A2D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_fogEndDistance_m663543E8C1512030885ECF3BFF29A1AB60628A2D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fogEndDistance(System.Single)");
_il2cpp_icall_func(___value0);
}
// UnityEngine.FogMode UnityEngine.RenderSettings::get_fogMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderSettings_get_fogMode_m8DCD0987271E10BD649E19A0FDC18F73A60AC611 (const RuntimeMethod* method)
{
typedef int32_t (*RenderSettings_get_fogMode_m8DCD0987271E10BD649E19A0FDC18F73A60AC611_ftn) ();
static RenderSettings_get_fogMode_m8DCD0987271E10BD649E19A0FDC18F73A60AC611_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_fogMode_m8DCD0987271E10BD649E19A0FDC18F73A60AC611_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fogMode()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.RenderSettings::set_fogMode(UnityEngine.FogMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fogMode_mDCC95EAF6577B5F732A4F53DA15D38003B15C147 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_fogMode_mDCC95EAF6577B5F732A4F53DA15D38003B15C147_ftn) (int32_t);
static RenderSettings_set_fogMode_mDCC95EAF6577B5F732A4F53DA15D38003B15C147_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_fogMode_mDCC95EAF6577B5F732A4F53DA15D38003B15C147_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fogMode(UnityEngine.FogMode)");
_il2cpp_icall_func(___value0);
}
// UnityEngine.Color UnityEngine.RenderSettings::get_fogColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 RenderSettings_get_fogColor_m1EB795F1EDB06FD88E6F38B34F971237D8F84CCD (const RuntimeMethod* method)
{
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderSettings_get_fogColor_Injected_m8002749B8491BAC185CFFA9A42886EE06E5F838D((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&V_0), /*hidden argument*/NULL);
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RenderSettings::set_fogColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fogColor_m0E064F876888E253C6F8A649F7EB1CBFEC2BEDD5 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
{
{
RenderSettings_set_fogColor_Injected_mB2EB2CF6EBF74859C799C02F4A2FF8AA08486CEC((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&___value0), /*hidden argument*/NULL);
return;
}
}
// System.Single UnityEngine.RenderSettings::get_fogDensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_fogDensity_m1187FA152B89D3A1AB61DB7B54E195C27E662096 (const RuntimeMethod* method)
{
typedef float (*RenderSettings_get_fogDensity_m1187FA152B89D3A1AB61DB7B54E195C27E662096_ftn) ();
static RenderSettings_get_fogDensity_m1187FA152B89D3A1AB61DB7B54E195C27E662096_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_fogDensity_m1187FA152B89D3A1AB61DB7B54E195C27E662096_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fogDensity()");
float retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.RenderSettings::set_fogDensity(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fogDensity_mB9C879B637A461E7FCC355ABDF0C9417C44C6721 (float ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_fogDensity_mB9C879B637A461E7FCC355ABDF0C9417C44C6721_ftn) (float);
static RenderSettings_set_fogDensity_mB9C879B637A461E7FCC355ABDF0C9417C44C6721_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_fogDensity_mB9C879B637A461E7FCC355ABDF0C9417C44C6721_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fogDensity(System.Single)");
_il2cpp_icall_func(___value0);
}
// UnityEngine.Rendering.AmbientMode UnityEngine.RenderSettings::get_ambientMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderSettings_get_ambientMode_m324752C7265CB43C1466EF4A348A5966C4EA7145 (const RuntimeMethod* method)
{
typedef int32_t (*RenderSettings_get_ambientMode_m324752C7265CB43C1466EF4A348A5966C4EA7145_ftn) ();
static RenderSettings_get_ambientMode_m324752C7265CB43C1466EF4A348A5966C4EA7145_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_ambientMode_m324752C7265CB43C1466EF4A348A5966C4EA7145_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientMode()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.RenderSettings::set_ambientMode(UnityEngine.Rendering.AmbientMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientMode_mFE28516047B5D48AC6AE71071422C6352D5E15AD (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_ambientMode_mFE28516047B5D48AC6AE71071422C6352D5E15AD_ftn) (int32_t);
static RenderSettings_set_ambientMode_mFE28516047B5D48AC6AE71071422C6352D5E15AD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_ambientMode_mFE28516047B5D48AC6AE71071422C6352D5E15AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientMode(UnityEngine.Rendering.AmbientMode)");
_il2cpp_icall_func(___value0);
}
// UnityEngine.Color UnityEngine.RenderSettings::get_ambientSkyColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 RenderSettings_get_ambientSkyColor_m3F62B9083CBF546B6B79D61C975F695B26DA25C2 (const RuntimeMethod* method)
{
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderSettings_get_ambientSkyColor_Injected_mAC6D4C90F7F4377FF8BCF3381974A8CFF7C543BD((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&V_0), /*hidden argument*/NULL);
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RenderSettings::set_ambientSkyColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientSkyColor_mDED82DCA54C408455421BD25727EEC8CDA46F180 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
{
{
RenderSettings_set_ambientSkyColor_Injected_mEC7838E00016E28F44242B618D77A87A2E0EFE6F((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&___value0), /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Color UnityEngine.RenderSettings::get_ambientEquatorColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 RenderSettings_get_ambientEquatorColor_m441B58924D762C5616BC43633583743E26EE771A (const RuntimeMethod* method)
{
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderSettings_get_ambientEquatorColor_Injected_m73154480BA39E9DF8B07301A3FE42FA6C6F5986F((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&V_0), /*hidden argument*/NULL);
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RenderSettings::set_ambientEquatorColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientEquatorColor_mB3666AB6E1ACC136EBC9D1CD5046038D5521ECB6 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
{
{
RenderSettings_set_ambientEquatorColor_Injected_mCF42FCEA2B04F709DC1018404DF55BE7F4981A5D((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&___value0), /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Color UnityEngine.RenderSettings::get_ambientGroundColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 RenderSettings_get_ambientGroundColor_mB56343A7D57E56AAE50695F9388D38AD3628F1A9 (const RuntimeMethod* method)
{
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderSettings_get_ambientGroundColor_Injected_m9DA79D9E3D2FC2B5C088491ED36FD39A0E1FC606((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&V_0), /*hidden argument*/NULL);
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RenderSettings::set_ambientGroundColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientGroundColor_mFF4C1C885F1891CA3B8902796153413A53B6F664 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
{
{
RenderSettings_set_ambientGroundColor_Injected_m8F8A78765E5803428B37F8C01C3F69C5C95B66FC((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&___value0), /*hidden argument*/NULL);
return;
}
}
// System.Single UnityEngine.RenderSettings::get_ambientIntensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_ambientIntensity_mEB97F495E22DE2F5118A233DF35A7ED7CC1F4174 (const RuntimeMethod* method)
{
typedef float (*RenderSettings_get_ambientIntensity_mEB97F495E22DE2F5118A233DF35A7ED7CC1F4174_ftn) ();
static RenderSettings_get_ambientIntensity_mEB97F495E22DE2F5118A233DF35A7ED7CC1F4174_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_ambientIntensity_mEB97F495E22DE2F5118A233DF35A7ED7CC1F4174_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientIntensity()");
float retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.RenderSettings::set_ambientIntensity(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientIntensity_m4317F75354B8157633ED61FE4202401A0992B9DE (float ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_ambientIntensity_m4317F75354B8157633ED61FE4202401A0992B9DE_ftn) (float);
static RenderSettings_set_ambientIntensity_m4317F75354B8157633ED61FE4202401A0992B9DE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_ambientIntensity_m4317F75354B8157633ED61FE4202401A0992B9DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientIntensity(System.Single)");
_il2cpp_icall_func(___value0);
}
// UnityEngine.Color UnityEngine.RenderSettings::get_ambientLight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 RenderSettings_get_ambientLight_mBDB417F6B84463761FFCFE139E6284BDD64E9782 (const RuntimeMethod* method)
{
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderSettings_get_ambientLight_Injected_mD4BE7CC39D6799ED93622338C51321845ACF8C53((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&V_0), /*hidden argument*/NULL);
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RenderSettings::set_ambientLight(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientLight_m47645E593A39BD8E9943C4141D28F6A672E468BE (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
{
{
RenderSettings_set_ambientLight_Injected_mEF5E7F9DD536834270C00D29BD679B47C44DBF8E((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&___value0), /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Color UnityEngine.RenderSettings::get_subtractiveShadowColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 RenderSettings_get_subtractiveShadowColor_mB8C271901D1295E64E36C1627D6450CD2DBA14C5 (const RuntimeMethod* method)
{
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderSettings_get_subtractiveShadowColor_Injected_m7351BE1097E219178C3173F571F7951BE87959F7((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&V_0), /*hidden argument*/NULL);
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RenderSettings::set_subtractiveShadowColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_subtractiveShadowColor_m8CFEF64FA86F6883FCA960C265B2E81F004AD3AB (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
{
{
RenderSettings_set_subtractiveShadowColor_Injected_m4DF55B46BEF2E8B1DA5F5AA7CEB2145EAD308F85((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&___value0), /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Material UnityEngine.RenderSettings::get_skybox()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderSettings_get_skybox_mB18548A547E6D62BBD82B0049BC9BA82E784EDF6 (const RuntimeMethod* method)
{
typedef Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * (*RenderSettings_get_skybox_mB18548A547E6D62BBD82B0049BC9BA82E784EDF6_ftn) ();
static RenderSettings_get_skybox_mB18548A547E6D62BBD82B0049BC9BA82E784EDF6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_skybox_mB18548A547E6D62BBD82B0049BC9BA82E784EDF6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_skybox()");
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.RenderSettings::set_skybox(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_skybox_mBCF2CDEF2213ADD1EC2A736F4AF33587A72C0587 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_skybox_mBCF2CDEF2213ADD1EC2A736F4AF33587A72C0587_ftn) (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *);
static RenderSettings_set_skybox_mBCF2CDEF2213ADD1EC2A736F4AF33587A72C0587_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_skybox_mBCF2CDEF2213ADD1EC2A736F4AF33587A72C0587_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_skybox(UnityEngine.Material)");
_il2cpp_icall_func(___value0);
}
// UnityEngine.Light UnityEngine.RenderSettings::get_sun()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * RenderSettings_get_sun_m6CF6A8CC535CB1EC64D85EF8BB7A31FDD6B0A349 (const RuntimeMethod* method)
{
typedef Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * (*RenderSettings_get_sun_m6CF6A8CC535CB1EC64D85EF8BB7A31FDD6B0A349_ftn) ();
static RenderSettings_get_sun_m6CF6A8CC535CB1EC64D85EF8BB7A31FDD6B0A349_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_sun_m6CF6A8CC535CB1EC64D85EF8BB7A31FDD6B0A349_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_sun()");
Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.RenderSettings::set_sun(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_sun_m643C5835E176FAB0069737A51514EEB8B0D86626 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_sun_m643C5835E176FAB0069737A51514EEB8B0D86626_ftn) (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *);
static RenderSettings_set_sun_m643C5835E176FAB0069737A51514EEB8B0D86626_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_sun_m643C5835E176FAB0069737A51514EEB8B0D86626_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_sun(UnityEngine.Light)");
_il2cpp_icall_func(___value0);
}
// UnityEngine.Rendering.SphericalHarmonicsL2 UnityEngine.RenderSettings::get_ambientProbe()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E RenderSettings_get_ambientProbe_mA0894D3DD7B43D3F52A6078E68EA5E57831C512E (const RuntimeMethod* method)
{
SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderSettings_get_ambientProbe_Injected_mDB78986D41A558628706617FA52A6E44FDBF5972((SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E *)(&V_0), /*hidden argument*/NULL);
SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RenderSettings::set_ambientProbe(UnityEngine.Rendering.SphericalHarmonicsL2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientProbe_m551724100238C745A5A08BDBFDEA1D630B2F7963 (SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E ___value0, const RuntimeMethod* method)
{
{
RenderSettings_set_ambientProbe_Injected_m2644DDE9FA49C66E53C0840E480909F1A7AFF4AC((SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E *)(&___value0), /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Cubemap UnityEngine.RenderSettings::get_customReflection()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * RenderSettings_get_customReflection_m064955781602597998BEC890B0CF9F5D06487A8F (const RuntimeMethod* method)
{
typedef Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * (*RenderSettings_get_customReflection_m064955781602597998BEC890B0CF9F5D06487A8F_ftn) ();
static RenderSettings_get_customReflection_m064955781602597998BEC890B0CF9F5D06487A8F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_customReflection_m064955781602597998BEC890B0CF9F5D06487A8F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_customReflection()");
Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.RenderSettings::set_customReflection(UnityEngine.Cubemap)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_customReflection_m80E971B7B1613F87C303C1114AAFA9976FC4C1E4 (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_customReflection_m80E971B7B1613F87C303C1114AAFA9976FC4C1E4_ftn) (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF *);
static RenderSettings_set_customReflection_m80E971B7B1613F87C303C1114AAFA9976FC4C1E4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_customReflection_m80E971B7B1613F87C303C1114AAFA9976FC4C1E4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_customReflection(UnityEngine.Cubemap)");
_il2cpp_icall_func(___value0);
}
// System.Single UnityEngine.RenderSettings::get_reflectionIntensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_reflectionIntensity_m8340055281B6CEFF02994D4A8572302BCD59C214 (const RuntimeMethod* method)
{
typedef float (*RenderSettings_get_reflectionIntensity_m8340055281B6CEFF02994D4A8572302BCD59C214_ftn) ();
static RenderSettings_get_reflectionIntensity_m8340055281B6CEFF02994D4A8572302BCD59C214_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_reflectionIntensity_m8340055281B6CEFF02994D4A8572302BCD59C214_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_reflectionIntensity()");
float retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.RenderSettings::set_reflectionIntensity(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_reflectionIntensity_m43D12D053381A1C16A4E5F14E6CAC296891CEE6E (float ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_reflectionIntensity_m43D12D053381A1C16A4E5F14E6CAC296891CEE6E_ftn) (float);
static RenderSettings_set_reflectionIntensity_m43D12D053381A1C16A4E5F14E6CAC296891CEE6E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_reflectionIntensity_m43D12D053381A1C16A4E5F14E6CAC296891CEE6E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_reflectionIntensity(System.Single)");
_il2cpp_icall_func(___value0);
}
// System.Int32 UnityEngine.RenderSettings::get_reflectionBounces()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderSettings_get_reflectionBounces_m8C6B60DA6903C4C5DB2E2FDB506DC7B8FC4F72E6 (const RuntimeMethod* method)
{
typedef int32_t (*RenderSettings_get_reflectionBounces_m8C6B60DA6903C4C5DB2E2FDB506DC7B8FC4F72E6_ftn) ();
static RenderSettings_get_reflectionBounces_m8C6B60DA6903C4C5DB2E2FDB506DC7B8FC4F72E6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_reflectionBounces_m8C6B60DA6903C4C5DB2E2FDB506DC7B8FC4F72E6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_reflectionBounces()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.RenderSettings::set_reflectionBounces(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_reflectionBounces_m62B3B650514B2A0A20B330DAC4F157EF161B6E05 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_reflectionBounces_m62B3B650514B2A0A20B330DAC4F157EF161B6E05_ftn) (int32_t);
static RenderSettings_set_reflectionBounces_m62B3B650514B2A0A20B330DAC4F157EF161B6E05_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_reflectionBounces_m62B3B650514B2A0A20B330DAC4F157EF161B6E05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_reflectionBounces(System.Int32)");
_il2cpp_icall_func(___value0);
}
// UnityEngine.Rendering.DefaultReflectionMode UnityEngine.RenderSettings::get_defaultReflectionMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderSettings_get_defaultReflectionMode_m1090D5F005769218D28EB97835FA75489DF07A12 (const RuntimeMethod* method)
{
typedef int32_t (*RenderSettings_get_defaultReflectionMode_m1090D5F005769218D28EB97835FA75489DF07A12_ftn) ();
static RenderSettings_get_defaultReflectionMode_m1090D5F005769218D28EB97835FA75489DF07A12_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_defaultReflectionMode_m1090D5F005769218D28EB97835FA75489DF07A12_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_defaultReflectionMode()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.RenderSettings::set_defaultReflectionMode(UnityEngine.Rendering.DefaultReflectionMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_defaultReflectionMode_m621CC44E2D284F81C7F81D77CED6227ADE0D8915 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_defaultReflectionMode_m621CC44E2D284F81C7F81D77CED6227ADE0D8915_ftn) (int32_t);
static RenderSettings_set_defaultReflectionMode_m621CC44E2D284F81C7F81D77CED6227ADE0D8915_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_defaultReflectionMode_m621CC44E2D284F81C7F81D77CED6227ADE0D8915_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_defaultReflectionMode(UnityEngine.Rendering.DefaultReflectionMode)");
_il2cpp_icall_func(___value0);
}
// System.Int32 UnityEngine.RenderSettings::get_defaultReflectionResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderSettings_get_defaultReflectionResolution_m1A163E84E32DCF712C66FAC83301543105073AFF (const RuntimeMethod* method)
{
typedef int32_t (*RenderSettings_get_defaultReflectionResolution_m1A163E84E32DCF712C66FAC83301543105073AFF_ftn) ();
static RenderSettings_get_defaultReflectionResolution_m1A163E84E32DCF712C66FAC83301543105073AFF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_defaultReflectionResolution_m1A163E84E32DCF712C66FAC83301543105073AFF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_defaultReflectionResolution()");
int32_t retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.RenderSettings::set_defaultReflectionResolution(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_defaultReflectionResolution_m4C41C68B84684C0EB04F001067DB1E88C4A14795 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_defaultReflectionResolution_m4C41C68B84684C0EB04F001067DB1E88C4A14795_ftn) (int32_t);
static RenderSettings_set_defaultReflectionResolution_m4C41C68B84684C0EB04F001067DB1E88C4A14795_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_defaultReflectionResolution_m4C41C68B84684C0EB04F001067DB1E88C4A14795_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_defaultReflectionResolution(System.Int32)");
_il2cpp_icall_func(___value0);
}
// System.Single UnityEngine.RenderSettings::get_haloStrength()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_haloStrength_mEB8DF61F13F52B94E4E2B46D9EFCCECA8ABF2835 (const RuntimeMethod* method)
{
typedef float (*RenderSettings_get_haloStrength_mEB8DF61F13F52B94E4E2B46D9EFCCECA8ABF2835_ftn) ();
static RenderSettings_get_haloStrength_mEB8DF61F13F52B94E4E2B46D9EFCCECA8ABF2835_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_haloStrength_mEB8DF61F13F52B94E4E2B46D9EFCCECA8ABF2835_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_haloStrength()");
float retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.RenderSettings::set_haloStrength(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_haloStrength_m31DFF696BFFC2AD41B253F54E623013630B05AA5 (float ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_haloStrength_m31DFF696BFFC2AD41B253F54E623013630B05AA5_ftn) (float);
static RenderSettings_set_haloStrength_m31DFF696BFFC2AD41B253F54E623013630B05AA5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_haloStrength_m31DFF696BFFC2AD41B253F54E623013630B05AA5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_haloStrength(System.Single)");
_il2cpp_icall_func(___value0);
}
// System.Single UnityEngine.RenderSettings::get_flareStrength()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_flareStrength_m4B29E50895F549C0014AD281FB8A84831CB6EB0E (const RuntimeMethod* method)
{
typedef float (*RenderSettings_get_flareStrength_m4B29E50895F549C0014AD281FB8A84831CB6EB0E_ftn) ();
static RenderSettings_get_flareStrength_m4B29E50895F549C0014AD281FB8A84831CB6EB0E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_flareStrength_m4B29E50895F549C0014AD281FB8A84831CB6EB0E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_flareStrength()");
float retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.RenderSettings::set_flareStrength(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_flareStrength_m74D44FF8FE8B70340B06EBC82B48FEF78290BB86 (float ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_flareStrength_m74D44FF8FE8B70340B06EBC82B48FEF78290BB86_ftn) (float);
static RenderSettings_set_flareStrength_m74D44FF8FE8B70340B06EBC82B48FEF78290BB86_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_flareStrength_m74D44FF8FE8B70340B06EBC82B48FEF78290BB86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_flareStrength(System.Single)");
_il2cpp_icall_func(___value0);
}
// System.Single UnityEngine.RenderSettings::get_flareFadeSpeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_flareFadeSpeed_mCE93609820E1DC51405D4D6900BEE9FBDCED3F6C (const RuntimeMethod* method)
{
typedef float (*RenderSettings_get_flareFadeSpeed_mCE93609820E1DC51405D4D6900BEE9FBDCED3F6C_ftn) ();
static RenderSettings_get_flareFadeSpeed_mCE93609820E1DC51405D4D6900BEE9FBDCED3F6C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_flareFadeSpeed_mCE93609820E1DC51405D4D6900BEE9FBDCED3F6C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_flareFadeSpeed()");
float retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.RenderSettings::set_flareFadeSpeed(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_flareFadeSpeed_m68A008FC7E91CF349D64DF6F4C6CD2E121C68CFC (float ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_flareFadeSpeed_m68A008FC7E91CF349D64DF6F4C6CD2E121C68CFC_ftn) (float);
static RenderSettings_set_flareFadeSpeed_m68A008FC7E91CF349D64DF6F4C6CD2E121C68CFC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_flareFadeSpeed_m68A008FC7E91CF349D64DF6F4C6CD2E121C68CFC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_flareFadeSpeed(System.Single)");
_il2cpp_icall_func(___value0);
}
// System.Void UnityEngine.RenderSettings::get_fogColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_fogColor_Injected_m8002749B8491BAC185CFFA9A42886EE06E5F838D (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_get_fogColor_Injected_m8002749B8491BAC185CFFA9A42886EE06E5F838D_ftn) (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
static RenderSettings_get_fogColor_Injected_m8002749B8491BAC185CFFA9A42886EE06E5F838D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_fogColor_Injected_m8002749B8491BAC185CFFA9A42886EE06E5F838D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fogColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.RenderSettings::set_fogColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fogColor_Injected_mB2EB2CF6EBF74859C799C02F4A2FF8AA08486CEC (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_fogColor_Injected_mB2EB2CF6EBF74859C799C02F4A2FF8AA08486CEC_ftn) (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
static RenderSettings_set_fogColor_Injected_mB2EB2CF6EBF74859C799C02F4A2FF8AA08486CEC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_fogColor_Injected_mB2EB2CF6EBF74859C799C02F4A2FF8AA08486CEC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fogColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___value0);
}
// System.Void UnityEngine.RenderSettings::get_ambientSkyColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientSkyColor_Injected_mAC6D4C90F7F4377FF8BCF3381974A8CFF7C543BD (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_get_ambientSkyColor_Injected_mAC6D4C90F7F4377FF8BCF3381974A8CFF7C543BD_ftn) (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
static RenderSettings_get_ambientSkyColor_Injected_mAC6D4C90F7F4377FF8BCF3381974A8CFF7C543BD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_ambientSkyColor_Injected_mAC6D4C90F7F4377FF8BCF3381974A8CFF7C543BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientSkyColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.RenderSettings::set_ambientSkyColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientSkyColor_Injected_mEC7838E00016E28F44242B618D77A87A2E0EFE6F (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_ambientSkyColor_Injected_mEC7838E00016E28F44242B618D77A87A2E0EFE6F_ftn) (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
static RenderSettings_set_ambientSkyColor_Injected_mEC7838E00016E28F44242B618D77A87A2E0EFE6F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_ambientSkyColor_Injected_mEC7838E00016E28F44242B618D77A87A2E0EFE6F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientSkyColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___value0);
}
// System.Void UnityEngine.RenderSettings::get_ambientEquatorColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientEquatorColor_Injected_m73154480BA39E9DF8B07301A3FE42FA6C6F5986F (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_get_ambientEquatorColor_Injected_m73154480BA39E9DF8B07301A3FE42FA6C6F5986F_ftn) (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
static RenderSettings_get_ambientEquatorColor_Injected_m73154480BA39E9DF8B07301A3FE42FA6C6F5986F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_ambientEquatorColor_Injected_m73154480BA39E9DF8B07301A3FE42FA6C6F5986F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientEquatorColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.RenderSettings::set_ambientEquatorColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientEquatorColor_Injected_mCF42FCEA2B04F709DC1018404DF55BE7F4981A5D (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_ambientEquatorColor_Injected_mCF42FCEA2B04F709DC1018404DF55BE7F4981A5D_ftn) (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
static RenderSettings_set_ambientEquatorColor_Injected_mCF42FCEA2B04F709DC1018404DF55BE7F4981A5D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_ambientEquatorColor_Injected_mCF42FCEA2B04F709DC1018404DF55BE7F4981A5D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientEquatorColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___value0);
}
// System.Void UnityEngine.RenderSettings::get_ambientGroundColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientGroundColor_Injected_m9DA79D9E3D2FC2B5C088491ED36FD39A0E1FC606 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_get_ambientGroundColor_Injected_m9DA79D9E3D2FC2B5C088491ED36FD39A0E1FC606_ftn) (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
static RenderSettings_get_ambientGroundColor_Injected_m9DA79D9E3D2FC2B5C088491ED36FD39A0E1FC606_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_ambientGroundColor_Injected_m9DA79D9E3D2FC2B5C088491ED36FD39A0E1FC606_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientGroundColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.RenderSettings::set_ambientGroundColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientGroundColor_Injected_m8F8A78765E5803428B37F8C01C3F69C5C95B66FC (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_ambientGroundColor_Injected_m8F8A78765E5803428B37F8C01C3F69C5C95B66FC_ftn) (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
static RenderSettings_set_ambientGroundColor_Injected_m8F8A78765E5803428B37F8C01C3F69C5C95B66FC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_ambientGroundColor_Injected_m8F8A78765E5803428B37F8C01C3F69C5C95B66FC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientGroundColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___value0);
}
// System.Void UnityEngine.RenderSettings::get_ambientLight_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientLight_Injected_mD4BE7CC39D6799ED93622338C51321845ACF8C53 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_get_ambientLight_Injected_mD4BE7CC39D6799ED93622338C51321845ACF8C53_ftn) (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
static RenderSettings_get_ambientLight_Injected_mD4BE7CC39D6799ED93622338C51321845ACF8C53_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_ambientLight_Injected_mD4BE7CC39D6799ED93622338C51321845ACF8C53_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientLight_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.RenderSettings::set_ambientLight_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientLight_Injected_mEF5E7F9DD536834270C00D29BD679B47C44DBF8E (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_ambientLight_Injected_mEF5E7F9DD536834270C00D29BD679B47C44DBF8E_ftn) (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
static RenderSettings_set_ambientLight_Injected_mEF5E7F9DD536834270C00D29BD679B47C44DBF8E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_ambientLight_Injected_mEF5E7F9DD536834270C00D29BD679B47C44DBF8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientLight_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___value0);
}
// System.Void UnityEngine.RenderSettings::get_subtractiveShadowColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_subtractiveShadowColor_Injected_m7351BE1097E219178C3173F571F7951BE87959F7 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_get_subtractiveShadowColor_Injected_m7351BE1097E219178C3173F571F7951BE87959F7_ftn) (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
static RenderSettings_get_subtractiveShadowColor_Injected_m7351BE1097E219178C3173F571F7951BE87959F7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_subtractiveShadowColor_Injected_m7351BE1097E219178C3173F571F7951BE87959F7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_subtractiveShadowColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.RenderSettings::set_subtractiveShadowColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_subtractiveShadowColor_Injected_m4DF55B46BEF2E8B1DA5F5AA7CEB2145EAD308F85 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_subtractiveShadowColor_Injected_m4DF55B46BEF2E8B1DA5F5AA7CEB2145EAD308F85_ftn) (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
static RenderSettings_set_subtractiveShadowColor_Injected_m4DF55B46BEF2E8B1DA5F5AA7CEB2145EAD308F85_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_subtractiveShadowColor_Injected_m4DF55B46BEF2E8B1DA5F5AA7CEB2145EAD308F85_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_subtractiveShadowColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___value0);
}
// System.Void UnityEngine.RenderSettings::get_ambientProbe_Injected(UnityEngine.Rendering.SphericalHarmonicsL2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientProbe_Injected_mDB78986D41A558628706617FA52A6E44FDBF5972 (SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E * ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_get_ambientProbe_Injected_mDB78986D41A558628706617FA52A6E44FDBF5972_ftn) (SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E *);
static RenderSettings_get_ambientProbe_Injected_mDB78986D41A558628706617FA52A6E44FDBF5972_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_ambientProbe_Injected_mDB78986D41A558628706617FA52A6E44FDBF5972_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientProbe_Injected(UnityEngine.Rendering.SphericalHarmonicsL2&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.RenderSettings::set_ambientProbe_Injected(UnityEngine.Rendering.SphericalHarmonicsL2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientProbe_Injected_m2644DDE9FA49C66E53C0840E480909F1A7AFF4AC (SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E * ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_ambientProbe_Injected_m2644DDE9FA49C66E53C0840E480909F1A7AFF4AC_ftn) (SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E *);
static RenderSettings_set_ambientProbe_Injected_m2644DDE9FA49C66E53C0840E480909F1A7AFF4AC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_ambientProbe_Injected_m2644DDE9FA49C66E53C0840E480909F1A7AFF4AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientProbe_Injected(UnityEngine.Rendering.SphericalHarmonicsL2&)");
_il2cpp_icall_func(___value0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RenderTexture::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m246F1304B26711BE9D18EE186F130590B9EDADDB (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_width_m246F1304B26711BE9D18EE186F130590B9EDADDB_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_get_width_m246F1304B26711BE9D18EE186F130590B9EDADDB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_width_m246F1304B26711BE9D18EE186F130590B9EDADDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_width()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.RenderTexture::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_width_m10EF29F6167493A1C5826869ACB10EA9C7A5BDCE (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_width_m10EF29F6167493A1C5826869ACB10EA9C7A5BDCE_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
static RenderTexture_set_width_m10EF29F6167493A1C5826869ACB10EA9C7A5BDCE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_width_m10EF29F6167493A1C5826869ACB10EA9C7A5BDCE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_width(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RenderTexture::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m26FBCCE11E1C6C9A47566CC4421258BAF5F35CE6 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_height_m26FBCCE11E1C6C9A47566CC4421258BAF5F35CE6_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_get_height_m26FBCCE11E1C6C9A47566CC4421258BAF5F35CE6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_height_m26FBCCE11E1C6C9A47566CC4421258BAF5F35CE6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_height()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.RenderTexture::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_height_m4402FEFDF6D35ABE3FBA485FE9A144FB4204B561 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_height_m4402FEFDF6D35ABE3FBA485FE9A144FB4204B561_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
static RenderTexture_set_height_m4402FEFDF6D35ABE3FBA485FE9A144FB4204B561_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_height_m4402FEFDF6D35ABE3FBA485FE9A144FB4204B561_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_height(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTexture::get_dimension()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_dimension_m63E0A3DC2C36BF788682CA938338EE88AAEA68DB (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_dimension_m63E0A3DC2C36BF788682CA938338EE88AAEA68DB_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_get_dimension_m63E0A3DC2C36BF788682CA938338EE88AAEA68DB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_dimension_m63E0A3DC2C36BF788682CA938338EE88AAEA68DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_dimension()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.RenderTexture::set_dimension(UnityEngine.Rendering.TextureDimension)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_dimension_m946594E580FC4E1D4D07050C981350FDF1ACFECB (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_dimension_m946594E580FC4E1D4D07050C981350FDF1ACFECB_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
static RenderTexture_set_dimension_m946594E580FC4E1D4D07050C981350FDF1ACFECB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_dimension_m946594E580FC4E1D4D07050C981350FDF1ACFECB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_dimension(UnityEngine.Rendering.TextureDimension)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_graphicsFormat_mE0A181AB88D5E381CD945440A67187929328382E (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_graphicsFormat_mE0A181AB88D5E381CD945440A67187929328382E_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_get_graphicsFormat_mE0A181AB88D5E381CD945440A67187929328382E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_graphicsFormat_mE0A181AB88D5E381CD945440A67187929328382E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_graphicsFormat()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
static RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.RenderTexture::get_useMipMap()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_useMipMap_mF9C82146D1CC2D08645CA990FC8D533F9D9D73AE (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef bool (*RenderTexture_get_useMipMap_mF9C82146D1CC2D08645CA990FC8D533F9D9D73AE_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_get_useMipMap_mF9C82146D1CC2D08645CA990FC8D533F9D9D73AE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_useMipMap_mF9C82146D1CC2D08645CA990FC8D533F9D9D73AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_useMipMap()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.RenderTexture::set_useMipMap(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_useMipMap_m5C5D90A9CA6125C21536E945890A84B7B7560D51 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_useMipMap_m5C5D90A9CA6125C21536E945890A84B7B7560D51_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, bool);
static RenderTexture_set_useMipMap_m5C5D90A9CA6125C21536E945890A84B7B7560D51_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_useMipMap_m5C5D90A9CA6125C21536E945890A84B7B7560D51_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_useMipMap(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.RenderTexture::get_sRGB()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_sRGB_m73E0F48DF924CBD308CD2B34E2B410E299F47B6A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef bool (*RenderTexture_get_sRGB_m73E0F48DF924CBD308CD2B34E2B410E299F47B6A_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_get_sRGB_m73E0F48DF924CBD308CD2B34E2B410E299F47B6A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_sRGB_m73E0F48DF924CBD308CD2B34E2B410E299F47B6A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_sRGB()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// UnityEngine.VRTextureUsage UnityEngine.RenderTexture::get_vrUsage()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_vrUsage_m92184C104FF35CBA2299F5E5FA56CDB0DA03089E (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_vrUsage_m92184C104FF35CBA2299F5E5FA56CDB0DA03089E_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_get_vrUsage_m92184C104FF35CBA2299F5E5FA56CDB0DA03089E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_vrUsage_m92184C104FF35CBA2299F5E5FA56CDB0DA03089E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_vrUsage()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.RenderTexture::set_vrUsage(UnityEngine.VRTextureUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_vrUsage_mE773C0A984377FD55DC92788C09F98DD99B954D9 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_vrUsage_mE773C0A984377FD55DC92788C09F98DD99B954D9_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
static RenderTexture_set_vrUsage_mE773C0A984377FD55DC92788C09F98DD99B954D9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_vrUsage_mE773C0A984377FD55DC92788C09F98DD99B954D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_vrUsage(UnityEngine.VRTextureUsage)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.RenderTextureMemoryless UnityEngine.RenderTexture::get_memorylessMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_memorylessMode_m80112867791805027D73EF291640EDE61FDF9884 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_memorylessMode_m80112867791805027D73EF291640EDE61FDF9884_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_get_memorylessMode_m80112867791805027D73EF291640EDE61FDF9884_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_memorylessMode_m80112867791805027D73EF291640EDE61FDF9884_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_memorylessMode()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.RenderTexture::set_memorylessMode(UnityEngine.RenderTextureMemoryless)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_memorylessMode_m9C1C6EB31B28619D92243DD865BD8C9DC0D0546A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_memorylessMode_m9C1C6EB31B28619D92243DD865BD8C9DC0D0546A_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
static RenderTexture_set_memorylessMode_m9C1C6EB31B28619D92243DD865BD8C9DC0D0546A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_memorylessMode_m9C1C6EB31B28619D92243DD865BD8C9DC0D0546A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_memorylessMode(UnityEngine.RenderTextureMemoryless)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.RenderTextureFormat UnityEngine.RenderTexture::get_format()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_format_mC500BCC10B2A6D6808645B505DB510056516D1FF (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = RenderTexture_get_graphicsFormat_mE0A181AB88D5E381CD945440A67187929328382E(__this, /*hidden argument*/NULL);
int32_t L_1 = GraphicsFormatUtility_GetRenderTextureFormat_m4A8B97E7A7BD031B38EE1C5DA0C93B0F65016468(L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.RenderTexture::set_format(UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_format_m13C719F83DE81A973984797D890CC84A6B74CD4F (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
bool L_1 = RenderTexture_get_sRGB_m73E0F48DF924CBD308CD2B34E2B410E299F47B6A(__this, /*hidden argument*/NULL);
int32_t L_2 = GraphicsFormatUtility_GetGraphicsFormat_mA94B78BFCA8AFEBB85150D361A9A20C83FC5277E(L_0, L_1, /*hidden argument*/NULL);
RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF(__this, L_2, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_stencilFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_stencilFormat_m59B27BFDB5A2BC0E336BDFD2E628B3020ABB18C2 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_stencilFormat_m59B27BFDB5A2BC0E336BDFD2E628B3020ABB18C2_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_get_stencilFormat_m59B27BFDB5A2BC0E336BDFD2E628B3020ABB18C2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_stencilFormat_m59B27BFDB5A2BC0E336BDFD2E628B3020ABB18C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_stencilFormat()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.RenderTexture::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_stencilFormat_m1879238C289901C8C8A818FF70005104145CE54C (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_stencilFormat_m1879238C289901C8C8A818FF70005104145CE54C_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
static RenderTexture_set_stencilFormat_m1879238C289901C8C8A818FF70005104145CE54C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_stencilFormat_m1879238C289901C8C8A818FF70005104145CE54C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.RenderTexture::get_autoGenerateMips()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_autoGenerateMips_mE6FDDD1C1ECB45F7C878FDBF49881F87C215E488 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef bool (*RenderTexture_get_autoGenerateMips_mE6FDDD1C1ECB45F7C878FDBF49881F87C215E488_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_get_autoGenerateMips_mE6FDDD1C1ECB45F7C878FDBF49881F87C215E488_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_autoGenerateMips_mE6FDDD1C1ECB45F7C878FDBF49881F87C215E488_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_autoGenerateMips()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.RenderTexture::set_autoGenerateMips(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_autoGenerateMips_mD2592BAF6AB49EB936DF81BB118E5324F3C18085 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_autoGenerateMips_mD2592BAF6AB49EB936DF81BB118E5324F3C18085_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, bool);
static RenderTexture_set_autoGenerateMips_mD2592BAF6AB49EB936DF81BB118E5324F3C18085_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_autoGenerateMips_mD2592BAF6AB49EB936DF81BB118E5324F3C18085_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_autoGenerateMips(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RenderTexture::get_volumeDepth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_volumeDepth_m8F15924EC6BAA5B422E44AEA6C385F5ADA2A0C51 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_volumeDepth_m8F15924EC6BAA5B422E44AEA6C385F5ADA2A0C51_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_get_volumeDepth_m8F15924EC6BAA5B422E44AEA6C385F5ADA2A0C51_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_volumeDepth_m8F15924EC6BAA5B422E44AEA6C385F5ADA2A0C51_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_volumeDepth()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.RenderTexture::set_volumeDepth(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_volumeDepth_mF0FE016DC6C99C4901BE79291E15DB8415406672 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_volumeDepth_mF0FE016DC6C99C4901BE79291E15DB8415406672_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
static RenderTexture_set_volumeDepth_mF0FE016DC6C99C4901BE79291E15DB8415406672_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_volumeDepth_mF0FE016DC6C99C4901BE79291E15DB8415406672_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_volumeDepth(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RenderTexture::get_antiAliasing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_antiAliasing_mD49E94DED64C07E6855967E5B04A77F06AC9EEEF (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_antiAliasing_mD49E94DED64C07E6855967E5B04A77F06AC9EEEF_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_get_antiAliasing_mD49E94DED64C07E6855967E5B04A77F06AC9EEEF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_antiAliasing_mD49E94DED64C07E6855967E5B04A77F06AC9EEEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_antiAliasing()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.RenderTexture::set_antiAliasing(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_antiAliasing_mBE37447FA23E0D57731C1456165E03303EC9B559 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_antiAliasing_mBE37447FA23E0D57731C1456165E03303EC9B559_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
static RenderTexture_set_antiAliasing_mBE37447FA23E0D57731C1456165E03303EC9B559_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_antiAliasing_mBE37447FA23E0D57731C1456165E03303EC9B559_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_antiAliasing(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.RenderTexture::get_bindTextureMS()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_bindTextureMS_m880EEB0688A81226C24D70D6A64F3D263568790F (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef bool (*RenderTexture_get_bindTextureMS_m880EEB0688A81226C24D70D6A64F3D263568790F_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_get_bindTextureMS_m880EEB0688A81226C24D70D6A64F3D263568790F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_bindTextureMS_m880EEB0688A81226C24D70D6A64F3D263568790F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_bindTextureMS()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.RenderTexture::set_bindTextureMS(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_bindTextureMS_mCEE784272C9FB149DB3E3FEBCE3E98900B26E975 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_bindTextureMS_mCEE784272C9FB149DB3E3FEBCE3E98900B26E975_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, bool);
static RenderTexture_set_bindTextureMS_mCEE784272C9FB149DB3E3FEBCE3E98900B26E975_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_bindTextureMS_mCEE784272C9FB149DB3E3FEBCE3E98900B26E975_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_bindTextureMS(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.RenderTexture::get_enableRandomWrite()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_enableRandomWrite_mE6075AFB001F8965B65BD13C32132834255FE606 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef bool (*RenderTexture_get_enableRandomWrite_mE6075AFB001F8965B65BD13C32132834255FE606_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_get_enableRandomWrite_mE6075AFB001F8965B65BD13C32132834255FE606_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_enableRandomWrite_mE6075AFB001F8965B65BD13C32132834255FE606_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_enableRandomWrite()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.RenderTexture::set_enableRandomWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_enableRandomWrite_mFD4FF62C1DFC56BDAB62D86ACDCAA61030DAB2FD (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_enableRandomWrite_mFD4FF62C1DFC56BDAB62D86ACDCAA61030DAB2FD_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, bool);
static RenderTexture_set_enableRandomWrite_mFD4FF62C1DFC56BDAB62D86ACDCAA61030DAB2FD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_enableRandomWrite_mFD4FF62C1DFC56BDAB62D86ACDCAA61030DAB2FD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_enableRandomWrite(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.RenderTexture::get_useDynamicScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_useDynamicScale_m261D51255B6A3D3209B3A6F06CF03D6B22F0A23B (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef bool (*RenderTexture_get_useDynamicScale_m261D51255B6A3D3209B3A6F06CF03D6B22F0A23B_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_get_useDynamicScale_m261D51255B6A3D3209B3A6F06CF03D6B22F0A23B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_useDynamicScale_m261D51255B6A3D3209B3A6F06CF03D6B22F0A23B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_useDynamicScale()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.RenderTexture::set_useDynamicScale(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_useDynamicScale_mF64047DE064AC493C6F178198B022FD2AD728A4E (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_useDynamicScale_mF64047DE064AC493C6F178198B022FD2AD728A4E_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, bool);
static RenderTexture_set_useDynamicScale_mF64047DE064AC493C6F178198B022FD2AD728A4E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_useDynamicScale_mF64047DE064AC493C6F178198B022FD2AD728A4E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_useDynamicScale(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.RenderTexture::GetIsPowerOfTwo()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_GetIsPowerOfTwo_m2F33ECEBF3DB6C38677F71D2517E1D68E9475BE6 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef bool (*RenderTexture_GetIsPowerOfTwo_m2F33ECEBF3DB6C38677F71D2517E1D68E9475BE6_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_GetIsPowerOfTwo_m2F33ECEBF3DB6C38677F71D2517E1D68E9475BE6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetIsPowerOfTwo_m2F33ECEBF3DB6C38677F71D2517E1D68E9475BE6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetIsPowerOfTwo()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Boolean UnityEngine.RenderTexture::get_isPowerOfTwo()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_isPowerOfTwo_m1F9AB486DDF49A3075B8ECBC0B7F915826B48D7B (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0 = RenderTexture_GetIsPowerOfTwo_m2F33ECEBF3DB6C38677F71D2517E1D68E9475BE6(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.RenderTexture::set_isPowerOfTwo(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_isPowerOfTwo_mF86E315B7E5734E33CB11D6D729EC4EE56F7C9AA (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___value0, const RuntimeMethod* method)
{
{
return;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetActive_m8655D39795826C13959EE24CC830FA41FDD86556 (const RuntimeMethod* method)
{
typedef RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * (*RenderTexture_GetActive_m8655D39795826C13959EE24CC830FA41FDD86556_ftn) ();
static RenderTexture_GetActive_m8655D39795826C13959EE24CC830FA41FDD86556_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetActive_m8655D39795826C13959EE24CC830FA41FDD86556_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetActive()");
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * retVal = _il2cpp_icall_func();
return retVal;
}
// System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_mE673C2EBE42858ECB246F7453D0D295DCC40D0B7 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___rt0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_SetActive_mE673C2EBE42858ECB246F7453D0D295DCC40D0B7_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_SetActive_mE673C2EBE42858ECB246F7453D0D295DCC40D0B7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_SetActive_mE673C2EBE42858ECB246F7453D0D295DCC40D0B7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)");
_il2cpp_icall_func(___rt0);
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::get_active()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_get_active_m670416A37BF4239DE5A55F6138CAA1FEEF184957 (const RuntimeMethod* method)
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_0 = NULL;
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_0 = RenderTexture_GetActive_m8655D39795826C13959EE24CC830FA41FDD86556(/*hidden argument*/NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.RenderTexture::set_active(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_active_m992E25C701DEFC8042B31022EA45F02A787A84F1 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___value0, const RuntimeMethod* method)
{
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_0 = ___value0;
RenderTexture_SetActive_mE673C2EBE42858ECB246F7453D0D295DCC40D0B7(L_0, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 RenderTexture_GetColorBuffer_m03E89BB13BF67EB4ED8EC1911D39F40AAC50A04E (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTexture_GetColorBuffer_Injected_m1ECEAF8B1B3976DCACA0354BE4DE23E14CB6D5ED(__this, (RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 *)(&V_0), /*hidden argument*/NULL);
RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 L_0 = V_0;
return L_0;
}
}
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 RenderTexture_GetDepthBuffer_m5BF99D9130D035593DAB2C1690B8118C54F4CB54 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTexture_GetDepthBuffer_Injected_m959D30DC591570D9E1558DCA2BC38ED8C29AE97D(__this, (RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 *)(&V_0), /*hidden argument*/NULL);
RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 L_0 = V_0;
return L_0;
}
}
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 RenderTexture_get_colorBuffer_m17FE81D28E1A2E866E3A54C09F9AC5194DFABDB4 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 L_0 = RenderTexture_GetColorBuffer_m03E89BB13BF67EB4ED8EC1911D39F40AAC50A04E(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 L_1 = V_0;
return L_1;
}
}
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 RenderTexture_get_depthBuffer_mA4F5A5374B49AB308687B1914F67B0C2831590A4 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 L_0 = RenderTexture_GetDepthBuffer_m5BF99D9130D035593DAB2C1690B8118C54F4CB54(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 L_1 = V_0;
return L_1;
}
}
// System.IntPtr UnityEngine.RenderTexture::GetNativeDepthBufferPtr()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RenderTexture_GetNativeDepthBufferPtr_m70E9A1F64761BAD244065BD06AA3BA923FA244C2 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef intptr_t (*RenderTexture_GetNativeDepthBufferPtr_m70E9A1F64761BAD244065BD06AA3BA923FA244C2_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_GetNativeDepthBufferPtr_m70E9A1F64761BAD244065BD06AA3BA923FA244C2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetNativeDepthBufferPtr_m70E9A1F64761BAD244065BD06AA3BA923FA244C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetNativeDepthBufferPtr()");
intptr_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.RenderTexture::DiscardContents(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_DiscardContents_m8A94C9379F2EBB84D31BB810F9690DC76B9DD403 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___discardColor0, bool ___discardDepth1, const RuntimeMethod* method)
{
typedef void (*RenderTexture_DiscardContents_m8A94C9379F2EBB84D31BB810F9690DC76B9DD403_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, bool, bool);
static RenderTexture_DiscardContents_m8A94C9379F2EBB84D31BB810F9690DC76B9DD403_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_DiscardContents_m8A94C9379F2EBB84D31BB810F9690DC76B9DD403_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::DiscardContents(System.Boolean,System.Boolean)");
_il2cpp_icall_func(__this, ___discardColor0, ___discardDepth1);
}
// System.Void UnityEngine.RenderTexture::MarkRestoreExpected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_MarkRestoreExpected_mB7F42F22C63DC1DD9B4F4C48BFA9E8C0859BE631 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef void (*RenderTexture_MarkRestoreExpected_mB7F42F22C63DC1DD9B4F4C48BFA9E8C0859BE631_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_MarkRestoreExpected_mB7F42F22C63DC1DD9B4F4C48BFA9E8C0859BE631_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_MarkRestoreExpected_mB7F42F22C63DC1DD9B4F4C48BFA9E8C0859BE631_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::MarkRestoreExpected()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.RenderTexture::DiscardContents()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_DiscardContents_m5AC90E7AFBB43F9E1224CB1C865F9F2AC6B08127 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
{
RenderTexture_DiscardContents_m8A94C9379F2EBB84D31BB810F9690DC76B9DD403(__this, (bool)1, (bool)1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::ResolveAA()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ResolveAA_m8DA7E6AD62F39E9C448A8E7A6C2E6595EC72BB11 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef void (*RenderTexture_ResolveAA_m8DA7E6AD62F39E9C448A8E7A6C2E6595EC72BB11_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_ResolveAA_m8DA7E6AD62F39E9C448A8E7A6C2E6595EC72BB11_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_ResolveAA_m8DA7E6AD62F39E9C448A8E7A6C2E6595EC72BB11_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::ResolveAA()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.RenderTexture::ResolveAATo(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ResolveAATo_m4BBCB8BC21A00267BC64286AD66509E4F2FB4EB8 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___rt0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_ResolveAATo_m4BBCB8BC21A00267BC64286AD66509E4F2FB4EB8_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_ResolveAATo_m4BBCB8BC21A00267BC64286AD66509E4F2FB4EB8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_ResolveAATo_m4BBCB8BC21A00267BC64286AD66509E4F2FB4EB8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::ResolveAATo(UnityEngine.RenderTexture)");
_il2cpp_icall_func(__this, ___rt0);
}
// System.Void UnityEngine.RenderTexture::ResolveAntiAliasedSurface()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ResolveAntiAliasedSurface_m897F57271B119586F5245887B525F391FD83088B (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
{
RenderTexture_ResolveAA_m8DA7E6AD62F39E9C448A8E7A6C2E6595EC72BB11(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::ResolveAntiAliasedSurface(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ResolveAntiAliasedSurface_m53FC1779E2FC96B9E0376988DD47C85FB3C4FF82 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___target0, const RuntimeMethod* method)
{
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_0 = ___target0;
RenderTexture_ResolveAATo_m4BBCB8BC21A00267BC64286AD66509E4F2FB4EB8(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::SetGlobalShaderProperty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetGlobalShaderProperty_m5923CB7F3FC098E5B502203AAB5A29EA81B2E115 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, String_t* ___propertyName0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_SetGlobalShaderProperty_m5923CB7F3FC098E5B502203AAB5A29EA81B2E115_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, String_t*);
static RenderTexture_SetGlobalShaderProperty_m5923CB7F3FC098E5B502203AAB5A29EA81B2E115_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_SetGlobalShaderProperty_m5923CB7F3FC098E5B502203AAB5A29EA81B2E115_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetGlobalShaderProperty(System.String)");
_il2cpp_icall_func(__this, ___propertyName0);
}
// System.Boolean UnityEngine.RenderTexture::Create()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_Create_mD0960B8843B57D80B9B956D6D36E3338C46B9F41 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef bool (*RenderTexture_Create_mD0960B8843B57D80B9B956D6D36E3338C46B9F41_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_Create_mD0960B8843B57D80B9B956D6D36E3338C46B9F41_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_Create_mD0960B8843B57D80B9B956D6D36E3338C46B9F41_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Create()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.RenderTexture::Release()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Release_m8CB0AC4A96E59F351807F2011EC2E8EC8C933FC5 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef void (*RenderTexture_Release_m8CB0AC4A96E59F351807F2011EC2E8EC8C933FC5_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_Release_m8CB0AC4A96E59F351807F2011EC2E8EC8C933FC5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_Release_m8CB0AC4A96E59F351807F2011EC2E8EC8C933FC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Release()");
_il2cpp_icall_func(__this);
}
// System.Boolean UnityEngine.RenderTexture::IsCreated()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_IsCreated_mAFB758998D9C7FB8CE2EF10E75C2EF3DC2A9A554 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef bool (*RenderTexture_IsCreated_mAFB758998D9C7FB8CE2EF10E75C2EF3DC2A9A554_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_IsCreated_mAFB758998D9C7FB8CE2EF10E75C2EF3DC2A9A554_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_IsCreated_mAFB758998D9C7FB8CE2EF10E75C2EF3DC2A9A554_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::IsCreated()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.RenderTexture::GenerateMips()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GenerateMips_m6F2A3B5611091D63B3CCEC44A0CA74C82E548CD1 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef void (*RenderTexture_GenerateMips_m6F2A3B5611091D63B3CCEC44A0CA74C82E548CD1_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_GenerateMips_m6F2A3B5611091D63B3CCEC44A0CA74C82E548CD1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GenerateMips_m6F2A3B5611091D63B3CCEC44A0CA74C82E548CD1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GenerateMips()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.RenderTexture::ConvertToEquirect(UnityEngine.RenderTexture,UnityEngine.Camera_MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ConvertToEquirect_mFAE2DDADC8BEEB0E07CCDA5AA1B33920C8E17048 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___equirect0, int32_t ___eye1, const RuntimeMethod* method)
{
typedef void (*RenderTexture_ConvertToEquirect_mFAE2DDADC8BEEB0E07CCDA5AA1B33920C8E17048_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
static RenderTexture_ConvertToEquirect_mFAE2DDADC8BEEB0E07CCDA5AA1B33920C8E17048_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_ConvertToEquirect_mFAE2DDADC8BEEB0E07CCDA5AA1B33920C8E17048_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::ConvertToEquirect(UnityEngine.RenderTexture,UnityEngine.Camera/MonoOrStereoscopicEye)");
_il2cpp_icall_func(__this, ___equirect0, ___eye1);
}
// System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___srgb0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, bool);
static RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)");
_il2cpp_icall_func(__this, ___srgb0);
}
// System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___rt0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)");
_il2cpp_icall_func(___rt0);
}
// System.Boolean UnityEngine.RenderTexture::SupportsStencil(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_SupportsStencil_m888C6EB07BEEAFFDCFB69BD67B1C50ECA1300CCC (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___rt0, const RuntimeMethod* method)
{
typedef bool (*RenderTexture_SupportsStencil_m888C6EB07BEEAFFDCFB69BD67B1C50ECA1300CCC_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_SupportsStencil_m888C6EB07BEEAFFDCFB69BD67B1C50ECA1300CCC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_SupportsStencil_m888C6EB07BEEAFFDCFB69BD67B1C50ECA1300CCC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SupportsStencil(UnityEngine.RenderTexture)");
bool retVal = _il2cpp_icall_func(___rt0);
return retVal;
}
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_mF584353E0834F202C955EAC6499CBD0C6A571527 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___desc0, const RuntimeMethod* method)
{
{
RenderTexture_SetRenderTextureDescriptor_Injected_m72AC0A28D6BF9041721D95E43BAC302A56C99019(__this, (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
return;
}
}
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E RenderTexture_GetDescriptor_mBDAE7C44038663205A31293B7C4C5AE763CD1128 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTexture_GetDescriptor_Injected_m9A137437A3EAD31E2AE4BC123329BF3945B22A64(__this, (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), /*hidden argument*/NULL);
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_0 = V_0;
return L_0;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_Internal_mCEA100492B9216DC823FB449EBFB71B15126E026 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___desc0, const RuntimeMethod* method)
{
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_0 = RenderTexture_GetTemporary_Internal_Injected_m120A90D9E06335E3DED4581D48BC18F0E9F1006A((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
return L_0;
}
}
// System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_mFBA6F18138965049AA901D62A0080B1A087A38EA (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___temp0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_ReleaseTemporary_mFBA6F18138965049AA901D62A0080B1A087A38EA_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_ReleaseTemporary_mFBA6F18138965049AA901D62A0080B1A087A38EA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_ReleaseTemporary_mFBA6F18138965049AA901D62A0080B1A087A38EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)");
_il2cpp_icall_func(___temp0);
}
// System.Int32 UnityEngine.RenderTexture::get_depth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_depth_mCFBC1AFB8E9A92A012071F61D0EB2AF7046B2B3A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_depth_mCFBC1AFB8E9A92A012071F61D0EB2AF7046B2B3A_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
static RenderTexture_get_depth_mCFBC1AFB8E9A92A012071F61D0EB2AF7046B2B3A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_depth_mCFBC1AFB8E9A92A012071F61D0EB2AF7046B2B3A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_depth()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
static RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_depth(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RenderTexture::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mFB50DBD262C99B38016F518AA0FBF753FE22D13A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (RenderTexture__ctor_mFB50DBD262C99B38016F518AA0FBF753FE22D13A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mEC30DF610263D5A16EC16E34BD86AD4BC0C87A9B (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___desc0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (RenderTexture__ctor_mEC30DF610263D5A16EC16E34BD86AD4BC0C87A9B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL);
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_0 = ___desc0;
RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01(L_0, /*hidden argument*/NULL);
RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A(__this, /*hidden argument*/NULL);
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_1 = ___desc0;
RenderTexture_SetRenderTextureDescriptor_mF584353E0834F202C955EAC6499CBD0C6A571527(__this, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m3B3534A6C9696C5CB12ADC78F922237F69CEA33A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___textureToCopy0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (RenderTexture__ctor_m3B3534A6C9696C5CB12ADC78F922237F69CEA33A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL);
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_0 = ___textureToCopy0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001e;
}
}
{
ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_3 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_3, _stringLiteral9622BAC4F6B501635BD767B80B6A71A3D61DDBC8, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, RenderTexture__ctor_m3B3534A6C9696C5CB12ADC78F922237F69CEA33A_RuntimeMethod_var);
}
IL_001e:
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_4 = ___textureToCopy0;
NullCheck(L_4);
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_5 = RenderTexture_get_descriptor_m67E7BCFA6A50634F6E3863E2F5BA1D4923E4DD00(L_4, /*hidden argument*/NULL);
RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01(L_5, /*hidden argument*/NULL);
RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A(__this, /*hidden argument*/NULL);
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_6 = ___textureToCopy0;
NullCheck(L_6);
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_7 = RenderTexture_get_descriptor_m67E7BCFA6A50634F6E3863E2F5BA1D4923E4DD00(L_6, /*hidden argument*/NULL);
RenderTexture_SetRenderTextureDescriptor_mF584353E0834F202C955EAC6499CBD0C6A571527(__this, L_7, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBAE127BF530990C9C8DBF5E155BA05A068777129 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4 = SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C(L_3, /*hidden argument*/NULL);
RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9(__this, L_0, L_1, L_2, L_4, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL);
int32_t L_0 = ___format3;
bool L_1 = Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED(__this, L_0, 4, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
goto IL_0050;
}
IL_001a:
{
RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A(__this, /*hidden argument*/NULL);
int32_t L_3 = ___width0;
IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
VirtActionInvoker1< int32_t >::Invoke(6 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_3);
int32_t L_4 = ___height1;
VirtActionInvoker1< int32_t >::Invoke(8 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_4);
int32_t L_5 = ___depth2;
RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0(__this, L_5, /*hidden argument*/NULL);
int32_t L_6 = ___format3;
RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF(__this, L_6, /*hidden argument*/NULL);
int32_t L_7 = ___format3;
bool L_8 = GraphicsFormatUtility_IsSRGBFormat_mBF49E7451A3960BD67B1F13745BCA3AC5C8AC66E(L_7, /*hidden argument*/NULL);
RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE(__this, L_8, /*hidden argument*/NULL);
}
IL_0050:
{
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m2DD279268931EC6E725CAB584DC7D499E4BDCB82 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (RenderTexture__ctor_m2DD279268931EC6E725CAB584DC7D499E4BDCB82_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL);
int32_t L_0 = ___format3;
bool L_1 = Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED(__this, L_0, 4, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
goto IL_0063;
}
IL_001a:
{
RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A(__this, /*hidden argument*/NULL);
int32_t L_3 = ___width0;
IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
VirtActionInvoker1< int32_t >::Invoke(6 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_3);
int32_t L_4 = ___height1;
VirtActionInvoker1< int32_t >::Invoke(8 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_4);
int32_t L_5 = ___depth2;
RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0(__this, L_5, /*hidden argument*/NULL);
int32_t L_6 = ___format3;
RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF(__this, L_6, /*hidden argument*/NULL);
int32_t L_7 = ___width0;
int32_t L_8 = ___height1;
int32_t L_9 = ___format3;
int32_t L_10 = ___depth2;
int32_t L_11 = ___mipCount4;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_12;
memset((&L_12), 0, sizeof(L_12));
RenderTextureDescriptor__ctor_m227EBED323830B1059806874C69E1426DDC16B85((&L_12), L_7, L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
RenderTexture_set_descriptor_m88048ECD2E447B3549D59032F5F9B52D4CA3D528(__this, L_12, /*hidden argument*/NULL);
int32_t L_13 = ___format3;
bool L_14 = GraphicsFormatUtility_IsSRGBFormat_mBF49E7451A3960BD67B1F13745BCA3AC5C8AC66E(L_13, /*hidden argument*/NULL);
RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE(__this, L_14, /*hidden argument*/NULL);
}
IL_0063:
{
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m32060CA5A5C306C485DB6AF9B9050B2FF2AB3A4C (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___readWrite4, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4 = ___readWrite4;
int32_t L_5 = RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095(L_3, L_4, /*hidden argument*/NULL);
RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9(__this, L_0, L_1, L_2, L_5, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0FF5DDAB599ED301091CF23D4C76691D8EC70CA5 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4 = RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095(L_3, 0, /*hidden argument*/NULL);
RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9(__this, L_0, L_1, L_2, L_4, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mB54A3ABBD56D38AB762D0AB8B789E2771BC42A7D (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095(7, 0, /*hidden argument*/NULL);
RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mDB3D67FD662C79D27F0C42C6DBA1A7EFF80C2D1E (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4 = RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095(L_3, 0, /*hidden argument*/NULL);
int32_t L_5 = ___mipCount4;
RenderTexture__ctor_m2DD279268931EC6E725CAB584DC7D499E4BDCB82(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E RenderTexture_get_descriptor_m67E7BCFA6A50634F6E3863E2F5BA1D4923E4DD00 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_0 = RenderTexture_GetDescriptor_mBDAE7C44038663205A31293B7C4C5AE763CD1128(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_descriptor_m88048ECD2E447B3549D59032F5F9B52D4CA3D528 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___value0, const RuntimeMethod* method)
{
{
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_0 = ___value0;
RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01(L_0, /*hidden argument*/NULL);
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_1 = ___value0;
RenderTexture_SetRenderTextureDescriptor_mF584353E0834F202C955EAC6499CBD0C6A571527(__this, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___desc0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
int32_t G_B13_0 = 0;
int32_t G_B19_0 = 0;
{
int32_t L_0 = RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
bool L_1 = SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6(L_0, 4, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_003b;
}
}
{
int32_t L_3 = RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
int32_t L_4 = L_3;
RuntimeObject * L_5 = Box(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var, &L_4);
String_t* L_6 = String_Concat_m2E1F71C491D2429CC80A28745488FEA947BB7AAC(_stringLiteral772402237678FBAEABC316452D830203A1A07F8E, L_5, _stringLiteral67E2F6478F31A5F41D827A0644F1EFD83CE45B9E, /*hidden argument*/NULL);
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_7 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_7, L_6, _stringLiteral997353766418CCF0318C515E3B18429FF294514E, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_RuntimeMethod_var);
}
IL_003b:
{
int32_t L_8 = RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
V_1 = (bool)((((int32_t)((((int32_t)L_8) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_9 = V_1;
if (!L_9)
{
goto IL_005c;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_10 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_10, _stringLiteralDF84E69D42614DDC5037B5740BFBC7BCA76BD3C8, _stringLiteral773F732BB4C12DF7AEA8D2587D095243F3DE1F33, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_RuntimeMethod_var);
}
IL_005c:
{
int32_t L_11 = RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
V_2 = (bool)((((int32_t)((((int32_t)L_11) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_12 = V_2;
if (!L_12)
{
goto IL_007d;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_13 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_13, _stringLiteral0195A2CD9837056D512C72FCF0B07B7950840600, _stringLiteralE36A6C883582836AFA54C902F5ABB5830C87CB98, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_RuntimeMethod_var);
}
IL_007d:
{
int32_t L_14 = RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
V_3 = (bool)((((int32_t)((((int32_t)L_14) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_15 = V_3;
if (!L_15)
{
goto IL_009e;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_16 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_16, _stringLiteralBED35A2027CF27E62C61CC24566ECF476DEC4D84, _stringLiteral7AFD2E732D417C70A8539EA20FA6602334C88EFB, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_RuntimeMethod_var);
}
IL_009e:
{
int32_t L_17 = RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
if ((((int32_t)L_17) == ((int32_t)1)))
{
goto IL_00cb;
}
}
{
int32_t L_18 = RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
if ((((int32_t)L_18) == ((int32_t)2)))
{
goto IL_00cb;
}
}
{
int32_t L_19 = RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
if ((((int32_t)L_19) == ((int32_t)4)))
{
goto IL_00cb;
}
}
{
int32_t L_20 = RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
G_B13_0 = ((((int32_t)((((int32_t)L_20) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_00cc;
}
IL_00cb:
{
G_B13_0 = 0;
}
IL_00cc:
{
V_4 = (bool)G_B13_0;
bool L_21 = V_4;
if (!L_21)
{
goto IL_00e2;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_22 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_22, _stringLiteralEE90BCB77C614A3203BEBE34D51181223221F2F8, _stringLiteral1B86617DB5EF03C4CB9EC553AEFC55A7D37CB81D, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_22, RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_RuntimeMethod_var);
}
IL_00e2:
{
int32_t L_23 = RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
if (!L_23)
{
goto IL_0106;
}
}
{
int32_t L_24 = RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
if ((((int32_t)L_24) == ((int32_t)((int32_t)16))))
{
goto IL_0106;
}
}
{
int32_t L_25 = RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
G_B19_0 = ((((int32_t)((((int32_t)L_25) == ((int32_t)((int32_t)24)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0107;
}
IL_0106:
{
G_B19_0 = 0;
}
IL_0107:
{
V_5 = (bool)G_B19_0;
bool L_26 = V_5;
if (!L_26)
{
goto IL_011d;
}
}
{
ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_27 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_27, _stringLiteralD58E0065873E35CE94365BC4E2C839F9DCECB978, _stringLiteralC69322742BF4E0B4FA19AA924C3BB4392833F455, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_27, RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_RuntimeMethod_var);
}
IL_011d:
{
return;
}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
int32_t V_3 = 0;
{
int32_t L_0 = ___renderTextureFormat0;
int32_t L_1 = ___readWrite1;
int32_t L_2 = GraphicsFormatUtility_GetGraphicsFormat_m4527266E37A786CC45C6BDD520A793C3B5A3A09E(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
int32_t L_3 = V_0;
int32_t L_4 = SystemInfo_GetCompatibleFormat_mC67F0F547EA28CDE08EA9A6B030082516D189EF3(L_3, 4, /*hidden argument*/NULL);
V_1 = L_4;
int32_t L_5 = V_0;
int32_t L_6 = V_1;
V_2 = (bool)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_001e;
}
}
{
int32_t L_8 = V_0;
V_3 = L_8;
goto IL_004d;
}
IL_001e:
{
RuntimeObject * L_9 = Box(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var, (&V_0));
NullCheck(L_9);
String_t* L_10 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_9);
V_0 = *(int32_t*)UnBox(L_9);
RuntimeObject * L_11 = Box(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var, (&V_1));
NullCheck(L_11);
String_t* L_12 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_11);
V_1 = *(int32_t*)UnBox(L_11);
String_t* L_13 = String_Format_m19325298DBC61AAC016C16F7B3CF97A8A3DEA34A(_stringLiteralA60A45F0E4BD3BA3384FAF17AA47F7E49963E421, L_10, L_12, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568(L_13, /*hidden argument*/NULL);
int32_t L_14 = V_1;
V_3 = L_14;
goto IL_004d;
}
IL_004d:
{
int32_t L_15 = V_3;
return L_15;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m8E85E142DCF332F8F7250E7B6495964D0BF35D25 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___desc0, const RuntimeMethod* method)
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_0 = NULL;
{
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_0 = ___desc0;
RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01(L_0, /*hidden argument*/NULL);
RenderTextureDescriptor_set_createdFromScript_m1AD9EEA1A2C28F445C710EF281970A180FF5EDA2((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), (bool)1, /*hidden argument*/NULL);
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_1 = ___desc0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_2 = RenderTexture_GetTemporary_Internal_mCEA100492B9216DC823FB449EBFB71B15126E026(L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_001a;
}
IL_001a:
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_3 = V_0;
return L_3;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporaryImpl_mEBD2063A0B8EBB410018015230D7C40458575F18 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___antiAliasing4, int32_t ___memorylessMode5, int32_t ___vrUsage6, bool ___useDynamicScale7, const RuntimeMethod* method)
{
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E V_0;
memset((&V_0), 0, sizeof(V_0));
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_1 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___format3;
int32_t L_3 = ___depthBuffer2;
RenderTextureDescriptor__ctor_mC2F88C9BE0407671CD463877068A9194158ACBFB((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
int32_t L_4 = ___antiAliasing4;
RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), L_4, /*hidden argument*/NULL);
int32_t L_5 = ___memorylessMode5;
RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), L_5, /*hidden argument*/NULL);
int32_t L_6 = ___vrUsage6;
RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), L_6, /*hidden argument*/NULL);
bool L_7 = ___useDynamicScale7;
RenderTextureDescriptor_set_useDynamicScale_m7DA7110A51900A67962FB0839833928B20F64BE7((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), L_7, /*hidden argument*/NULL);
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_8 = V_0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_9 = RenderTexture_GetTemporary_m8E85E142DCF332F8F7250E7B6495964D0BF35D25(L_8, /*hidden argument*/NULL);
V_1 = L_9;
goto IL_003d;
}
IL_003d:
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_10 = V_1;
return L_10;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m370DB23FAFDC9A02886A6801A72B1EC131F680F8 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___antiAliasing4, int32_t ___memorylessMode5, int32_t ___vrUsage6, bool ___useDynamicScale7, const RuntimeMethod* method)
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_0 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depthBuffer2;
int32_t L_3 = ___format3;
int32_t L_4 = ___antiAliasing4;
int32_t L_5 = ___memorylessMode5;
int32_t L_6 = ___vrUsage6;
bool L_7 = ___useDynamicScale7;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_8 = RenderTexture_GetTemporaryImpl_mEBD2063A0B8EBB410018015230D7C40458575F18(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0015;
}
IL_0015:
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_9 = V_0;
return L_9;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m115F69F5AC08E2A30B4810A3EA4BED8435D0FA3A (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___antiAliasing4, int32_t ___memorylessMode5, int32_t ___vrUsage6, const RuntimeMethod* method)
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_0 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depthBuffer2;
int32_t L_3 = ___format3;
int32_t L_4 = ___antiAliasing4;
int32_t L_5 = ___memorylessMode5;
int32_t L_6 = ___vrUsage6;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_7 = RenderTexture_GetTemporaryImpl_mEBD2063A0B8EBB410018015230D7C40458575F18(L_0, L_1, L_2, L_3, L_4, L_5, L_6, (bool)0, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0014;
}
IL_0014:
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_8 = V_0;
return L_8;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_mD604102D10215B35DBCFC2ADC5473DE857CD983A (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___antiAliasing4, int32_t ___memorylessMode5, const RuntimeMethod* method)
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_0 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depthBuffer2;
int32_t L_3 = ___format3;
int32_t L_4 = ___antiAliasing4;
int32_t L_5 = ___memorylessMode5;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_6 = RenderTexture_GetTemporaryImpl_mEBD2063A0B8EBB410018015230D7C40458575F18(L_0, L_1, L_2, L_3, L_4, L_5, 0, (bool)0, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0013;
}
IL_0013:
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_7 = V_0;
return L_7;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m300AC6373224048F38A28A0345F29B131B6CBB4A (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___antiAliasing4, const RuntimeMethod* method)
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_0 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depthBuffer2;
int32_t L_3 = ___format3;
int32_t L_4 = ___antiAliasing4;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_5 = RenderTexture_GetTemporaryImpl_mEBD2063A0B8EBB410018015230D7C40458575F18(L_0, L_1, L_2, L_3, L_4, 0, 0, (bool)0, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_0012;
}
IL_0012:
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_6 = V_0;
return L_6;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m9B2C177CA21105D3874B71FF055AB298B343531B (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, const RuntimeMethod* method)
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_0 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depthBuffer2;
int32_t L_3 = ___format3;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_4 = RenderTexture_GetTemporaryImpl_mEBD2063A0B8EBB410018015230D7C40458575F18(L_0, L_1, L_2, L_3, 1, 0, 0, (bool)0, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0011;
}
IL_0011:
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_5 = V_0;
return L_5;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_mB52A206CE9854DC5FC58CC1753974DE6203A92EF (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___readWrite4, int32_t ___antiAliasing5, int32_t ___memorylessMode6, int32_t ___vrUsage7, bool ___useDynamicScale8, const RuntimeMethod* method)
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_0 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depthBuffer2;
int32_t L_3 = ___format3;
int32_t L_4 = ___readWrite4;
int32_t L_5 = GraphicsFormatUtility_GetGraphicsFormat_m4527266E37A786CC45C6BDD520A793C3B5A3A09E(L_3, L_4, /*hidden argument*/NULL);
int32_t L_6 = ___antiAliasing5;
int32_t L_7 = ___memorylessMode6;
int32_t L_8 = ___vrUsage7;
bool L_9 = ___useDynamicScale8;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_10 = RenderTexture_GetTemporaryImpl_mEBD2063A0B8EBB410018015230D7C40458575F18(L_0, L_1, L_2, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
V_0 = L_10;
goto IL_001c;
}
IL_001c:
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_11 = V_0;
return L_11;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_mD46F06A1CA57533D5495BFEE17301948A045CE89 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___readWrite4, int32_t ___antiAliasing5, int32_t ___memorylessMode6, int32_t ___vrUsage7, const RuntimeMethod* method)
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_0 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depthBuffer2;
int32_t L_3 = ___format3;
int32_t L_4 = ___readWrite4;
int32_t L_5 = RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095(L_3, L_4, /*hidden argument*/NULL);
int32_t L_6 = ___antiAliasing5;
int32_t L_7 = ___memorylessMode6;
int32_t L_8 = ___vrUsage7;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_9 = RenderTexture_GetTemporaryImpl_mEBD2063A0B8EBB410018015230D7C40458575F18(L_0, L_1, L_2, L_5, L_6, L_7, L_8, (bool)0, /*hidden argument*/NULL);
V_0 = L_9;
goto IL_001b;
}
IL_001b:
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_10 = V_0;
return L_10;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_mDC99B71259B0D477508DC0361E52E80ED6DF9730 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___readWrite4, int32_t ___antiAliasing5, int32_t ___memorylessMode6, const RuntimeMethod* method)
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_0 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depthBuffer2;
int32_t L_3 = ___format3;
int32_t L_4 = ___readWrite4;
int32_t L_5 = RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095(L_3, L_4, /*hidden argument*/NULL);
int32_t L_6 = ___antiAliasing5;
int32_t L_7 = ___memorylessMode6;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_8 = RenderTexture_GetTemporaryImpl_mEBD2063A0B8EBB410018015230D7C40458575F18(L_0, L_1, L_2, L_5, L_6, L_7, 0, (bool)0, /*hidden argument*/NULL);
V_0 = L_8;
goto IL_001a;
}
IL_001a:
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_9 = V_0;
return L_9;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_mA562378A45248F61B53C628972542067045027CA (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___readWrite4, int32_t ___antiAliasing5, const RuntimeMethod* method)
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_0 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depthBuffer2;
int32_t L_3 = ___format3;
int32_t L_4 = ___readWrite4;
int32_t L_5 = RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095(L_3, L_4, /*hidden argument*/NULL);
int32_t L_6 = ___antiAliasing5;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_7 = RenderTexture_GetTemporaryImpl_mEBD2063A0B8EBB410018015230D7C40458575F18(L_0, L_1, L_2, L_5, L_6, 0, 0, (bool)0, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0019;
}
IL_0019:
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_8 = V_0;
return L_8;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m35C3CF21B2EA37BDD0B8C871924C9200891B6DCC (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___readWrite4, const RuntimeMethod* method)
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_0 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depthBuffer2;
int32_t L_3 = ___format3;
int32_t L_4 = ___readWrite4;
int32_t L_5 = RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095(L_3, L_4, /*hidden argument*/NULL);
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_6 = RenderTexture_GetTemporaryImpl_mEBD2063A0B8EBB410018015230D7C40458575F18(L_0, L_1, L_2, L_5, 1, 0, 0, (bool)0, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0018;
}
IL_0018:
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_7 = V_0;
return L_7;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m6E0EF85D2DEC0626DE5BB5D008A659F1CD66D9F8 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, const RuntimeMethod* method)
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_0 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depthBuffer2;
int32_t L_3 = ___format3;
int32_t L_4 = RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095(L_3, 0, /*hidden argument*/NULL);
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_5 = RenderTexture_GetTemporaryImpl_mEBD2063A0B8EBB410018015230D7C40458575F18(L_0, L_1, L_2, L_4, 1, 0, 0, (bool)0, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_0017;
}
IL_0017:
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_6 = V_0;
return L_6;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m113363A657279A2F3D66398C7223251205765AF6 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, const RuntimeMethod* method)
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_0 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depthBuffer2;
int32_t L_3 = RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095(7, 0, /*hidden argument*/NULL);
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_4 = RenderTexture_GetTemporaryImpl_mEBD2063A0B8EBB410018015230D7C40458575F18(L_0, L_1, L_2, L_3, 1, 0, 0, (bool)0, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0017;
}
IL_0017:
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_5 = V_0;
return L_5;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m02547EA84CDEB9038FCF1EEDD283AF24114C735F (int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_0 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095(7, 0, /*hidden argument*/NULL);
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_3 = RenderTexture_GetTemporaryImpl_mEBD2063A0B8EBB410018015230D7C40458575F18(L_0, L_1, 0, L_2, 1, 0, 0, (bool)0, /*hidden argument*/NULL);
V_0 = L_3;
goto IL_0017;
}
IL_0017:
{
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_4 = V_0;
return L_4;
}
}
// System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m1ECEAF8B1B3976DCACA0354BE4DE23E14CB6D5ED (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 * ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_GetColorBuffer_Injected_m1ECEAF8B1B3976DCACA0354BE4DE23E14CB6D5ED_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 *);
static RenderTexture_GetColorBuffer_Injected_m1ECEAF8B1B3976DCACA0354BE4DE23E14CB6D5ED_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetColorBuffer_Injected_m1ECEAF8B1B3976DCACA0354BE4DE23E14CB6D5ED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_m959D30DC591570D9E1558DCA2BC38ED8C29AE97D (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 * ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_GetDepthBuffer_Injected_m959D30DC591570D9E1558DCA2BC38ED8C29AE97D_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, RenderBuffer_tBDA35A13DB79B675D1F593B78F54D3D86473E5C6 *);
static RenderTexture_GetDepthBuffer_Injected_m959D30DC591570D9E1558DCA2BC38ED8C29AE97D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetDepthBuffer_Injected_m959D30DC591570D9E1558DCA2BC38ED8C29AE97D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m72AC0A28D6BF9041721D95E43BAC302A56C99019 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * ___desc0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_SetRenderTextureDescriptor_Injected_m72AC0A28D6BF9041721D95E43BAC302A56C99019_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *);
static RenderTexture_SetRenderTextureDescriptor_Injected_m72AC0A28D6BF9041721D95E43BAC302A56C99019_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_SetRenderTextureDescriptor_Injected_m72AC0A28D6BF9041721D95E43BAC302A56C99019_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
_il2cpp_icall_func(__this, ___desc0);
}
// System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m9A137437A3EAD31E2AE4BC123329BF3945B22A64 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_GetDescriptor_Injected_m9A137437A3EAD31E2AE4BC123329BF3945B22A64_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *);
static RenderTexture_GetDescriptor_Injected_m9A137437A3EAD31E2AE4BC123329BF3945B22A64_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetDescriptor_Injected_m9A137437A3EAD31E2AE4BC123329BF3945B22A64_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
_il2cpp_icall_func(__this, ___ret0);
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_Internal_Injected_m120A90D9E06335E3DED4581D48BC18F0E9F1006A (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * ___desc0, const RuntimeMethod* method)
{
typedef RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * (*RenderTexture_GetTemporary_Internal_Injected_m120A90D9E06335E3DED4581D48BC18F0E9F1006A_ftn) (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *);
static RenderTexture_GetTemporary_Internal_Injected_m120A90D9E06335E3DED4581D48BC18F0E9F1006A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetTemporary_Internal_Injected_m120A90D9E06335E3DED4581D48BC18F0E9F1006A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)");
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * retVal = _il2cpp_icall_func(___desc0);
return retVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0();
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
return RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5_inline(_thisAdjusted, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CwidthU3Ek__BackingField_0(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F_inline(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1();
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
return RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F_inline(_thisAdjusted, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CheightU3Ek__BackingField_1(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45_inline(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2();
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
return RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_inline(_thisAdjusted, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_inline(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3();
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
return RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6_inline(_thisAdjusted, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mDC402E6967166BE8CADDA690B32136A1E0AB8583 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_volumeDepth_mDC402E6967166BE8CADDA690B32136A1E0AB8583_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
RenderTextureDescriptor_set_volumeDepth_mDC402E6967166BE8CADDA690B32136A1E0AB8583_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_m98C1CE257A8152D8B23EC27D68D0C4C35683DEE5 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CmipCountU3Ek__BackingField_4(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_mipCount_m98C1CE257A8152D8B23EC27D68D0C4C35683DEE5_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
RenderTextureDescriptor_set_mipCount_m98C1CE257A8152D8B23EC27D68D0C4C35683DEE5_inline(_thisAdjusted, ___value0, method);
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get__graphicsFormat_5();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
return RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D(_thisAdjusted, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set__graphicsFormat_5(L_0);
int32_t L_1 = ___value0;
bool L_2 = GraphicsFormatUtility_IsSRGBFormat_mBF49E7451A3960BD67B1F13745BCA3AC5C8AC66E(L_1, /*hidden argument*/NULL);
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_2, 4, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
IL2CPP_RUNTIME_CLASS_INIT(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_il2cpp_TypeInfo_var);
Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_0 = ((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_il2cpp_TypeInfo_var))->get_depthFormatBits_8();
int32_t L_1 = __this->get__depthBufferBits_7();
NullCheck(L_0);
int32_t L_2 = L_1;
int32_t L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
V_0 = L_3;
goto IL_0010;
}
IL_0010:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
return RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996(_thisAdjusted, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mED58A8D9643740713597B0244BF76D0395C1C479 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
int32_t L_0 = ___value0;
V_0 = (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
__this->set__depthBufferBits_7(0);
goto IL_0031;
}
IL_0015:
{
int32_t L_2 = ___value0;
V_1 = (bool)((((int32_t)((((int32_t)L_2) > ((int32_t)((int32_t)16)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_002a;
}
}
{
__this->set__depthBufferBits_7(1);
goto IL_0031;
}
IL_002a:
{
__this->set__depthBufferBits_7(2);
}
IL_0031:
{
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthBufferBits_mED58A8D9643740713597B0244BF76D0395C1C479_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
RenderTextureDescriptor_set_depthBufferBits_mED58A8D9643740713597B0244BF76D0395C1C479(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mBC3C8793345AC5E627BDD932B46A5F93568ACCE5 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CdimensionU3Ek__BackingField_9(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_dimension_mBC3C8793345AC5E627BDD932B46A5F93568ACCE5_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
RenderTextureDescriptor_set_dimension_mBC3C8793345AC5E627BDD932B46A5F93568ACCE5_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m0AC43F8A8BE0755567EED4DDFADBE207739E1ECF (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CshadowSamplingModeU3Ek__BackingField_10(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_shadowSamplingMode_m0AC43F8A8BE0755567EED4DDFADBE207739E1ECF_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
RenderTextureDescriptor_set_shadowSamplingMode_m0AC43F8A8BE0755567EED4DDFADBE207739E1ECF_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CvrUsageU3Ek__BackingField_11(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CmemorylessU3Ek__BackingField_13(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_mC2F88C9BE0407671CD463877068A9194158ACBFB (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (RenderTextureDescriptor__ctor_mC2F88C9BE0407671CD463877068A9194158ACBFB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___colorFormat2;
int32_t L_3 = ___depthBufferBits3;
IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
int32_t L_4 = ((Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
RenderTextureDescriptor__ctor_m227EBED323830B1059806874C69E1426DDC16B85((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_mC2F88C9BE0407671CD463877068A9194158ACBFB_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
RenderTextureDescriptor__ctor_mC2F88C9BE0407671CD463877068A9194158ACBFB(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m227EBED323830B1059806874C69E1426DDC16B85 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
{
{
il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ));
__this->set__flags_12(((int32_t)130));
int32_t L_0 = ___width0;
RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_0, /*hidden argument*/NULL);
int32_t L_1 = ___height1;
RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_1, /*hidden argument*/NULL);
RenderTextureDescriptor_set_volumeDepth_mDC402E6967166BE8CADDA690B32136A1E0AB8583_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, 1, /*hidden argument*/NULL);
RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, 1, /*hidden argument*/NULL);
int32_t L_2 = ___colorFormat2;
RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_2, /*hidden argument*/NULL);
int32_t L_3 = ___depthBufferBits3;
RenderTextureDescriptor_set_depthBufferBits_mED58A8D9643740713597B0244BF76D0395C1C479((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_3, /*hidden argument*/NULL);
int32_t L_4 = ___mipCount4;
RenderTextureDescriptor_set_mipCount_m98C1CE257A8152D8B23EC27D68D0C4C35683DEE5_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_4, /*hidden argument*/NULL);
RenderTextureDescriptor_set_dimension_mBC3C8793345AC5E627BDD932B46A5F93568ACCE5_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, 2, /*hidden argument*/NULL);
RenderTextureDescriptor_set_shadowSamplingMode_m0AC43F8A8BE0755567EED4DDFADBE207739E1ECF_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, 2, /*hidden argument*/NULL);
RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, 0, /*hidden argument*/NULL);
RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, 0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m227EBED323830B1059806874C69E1426DDC16B85_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
RenderTextureDescriptor__ctor_m227EBED323830B1059806874C69E1426DDC16B85(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, ___mipCount4, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0 = ___value0;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
int32_t L_2 = __this->get__flags_12();
int32_t L_3 = ___flag1;
__this->set__flags_12(((int32_t)((int32_t)L_2|(int32_t)L_3)));
goto IL_0029;
}
IL_0018:
{
int32_t L_4 = __this->get__flags_12();
int32_t L_5 = ___flag1;
__this->set__flags_12(((int32_t)((int32_t)L_4&(int32_t)((~L_5)))));
}
IL_0029:
{
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05_AdjustorThunk (RuntimeObject * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05(_thisAdjusted, ___value0, ___flag1, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_m1AD9EEA1A2C28F445C710EF281970A180FF5EDA2 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_0, ((int32_t)32), /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_createdFromScript_m1AD9EEA1A2C28F445C710EF281970A180FF5EDA2_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
RenderTextureDescriptor_set_createdFromScript_m1AD9EEA1A2C28F445C710EF281970A180FF5EDA2(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m7DA7110A51900A67962FB0839833928B20F64BE7 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_0, ((int32_t)1024), /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_useDynamicScale_m7DA7110A51900A67962FB0839833928B20F64BE7_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
RenderTextureDescriptor_set_useDynamicScale_m7DA7110A51900A67962FB0839833928B20F64BE7(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__cctor_mA5675E6684E1E8C26E848D2390FB2ABE8E3C11FD (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (RenderTextureDescriptor__cctor_mA5675E6684E1E8C26E848D2390FB2ABE8E3C11FD_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_0 = (Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83*)(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83*)SZArrayNew(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83_il2cpp_TypeInfo_var, (uint32_t)3);
Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_1 = L_0;
NullCheck(L_1);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)16));
Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_2 = L_1;
NullCheck(L_2);
(L_2)->SetAt(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)24));
((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_il2cpp_TypeInfo_var))->set_depthFormatBits_8(L_2);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Bounds UnityEngine.Renderer::get_bounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 Renderer_get_bounds_mB29E41E26DD95939C09F3EC67F5B2793A438BDB5 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Renderer_get_bounds_Injected_mDC960C9F758AFCA774D4359860F9D188E00EA027(__this, (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)(&V_0), /*hidden argument*/NULL);
Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Renderer::SetStaticLightmapST(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetStaticLightmapST_m0C0C6DB5C78AF79AC70E12B66C6C8672F1A8CB73 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___st0, const RuntimeMethod* method)
{
{
Renderer_SetStaticLightmapST_Injected_m57213AF2FF5D53DE0437B480E48CCBDA683D3BB2(__this, (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___st0), /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Material UnityEngine.Renderer::GetMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * (*Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterial()");
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * retVal = _il2cpp_icall_func(__this);
return retVal;
}
// UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_GetSharedMaterial_m3819AC6D141381FD4C99793E855D2ACED6FB3071 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * (*Renderer_GetSharedMaterial_m3819AC6D141381FD4C99793E855D2ACED6FB3071_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_GetSharedMaterial_m3819AC6D141381FD4C99793E855D2ACED6FB3071_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_GetSharedMaterial_m3819AC6D141381FD4C99793E855D2ACED6FB3071_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterial()");
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___m0, const RuntimeMethod* method)
{
typedef void (*Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *);
static Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterial(UnityEngine.Material)");
_il2cpp_icall_func(__this, ___m0);
}
// UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* Renderer_GetMaterialArray_m867EBF025087D60E2A31D81ED7B36440ADA27B5A (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* (*Renderer_GetMaterialArray_m867EBF025087D60E2A31D81ED7B36440ADA27B5A_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_GetMaterialArray_m867EBF025087D60E2A31D81ED7B36440ADA27B5A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_GetMaterialArray_m867EBF025087D60E2A31D81ED7B36440ADA27B5A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterialArray()");
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Renderer::CopyMaterialArray(UnityEngine.Material[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_CopyMaterialArray_m3A3F93B41F7FBD6897486B72A94ED54A9C7668C4 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ___m0, const RuntimeMethod* method)
{
typedef void (*Renderer_CopyMaterialArray_m3A3F93B41F7FBD6897486B72A94ED54A9C7668C4_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398*);
static Renderer_CopyMaterialArray_m3A3F93B41F7FBD6897486B72A94ED54A9C7668C4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_CopyMaterialArray_m3A3F93B41F7FBD6897486B72A94ED54A9C7668C4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::CopyMaterialArray(UnityEngine.Material[])");
_il2cpp_icall_func(__this, ___m0);
}
// System.Void UnityEngine.Renderer::CopySharedMaterialArray(UnityEngine.Material[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_CopySharedMaterialArray_mAF5F9C6854040771EE1B07FE175CA7E582E0EBBE (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ___m0, const RuntimeMethod* method)
{
typedef void (*Renderer_CopySharedMaterialArray_mAF5F9C6854040771EE1B07FE175CA7E582E0EBBE_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398*);
static Renderer_CopySharedMaterialArray_mAF5F9C6854040771EE1B07FE175CA7E582E0EBBE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_CopySharedMaterialArray_mAF5F9C6854040771EE1B07FE175CA7E582E0EBBE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::CopySharedMaterialArray(UnityEngine.Material[])");
_il2cpp_icall_func(__this, ___m0);
}
// System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ___m0, const RuntimeMethod* method)
{
typedef void (*Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398*);
static Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])");
_il2cpp_icall_func(__this, ___m0);
}
// System.Void UnityEngine.Renderer::Internal_SetPropertyBlock(UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_Internal_SetPropertyBlock_m92C716E9C4DB64FE53D98F1BE4981FA2644AC43B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties0, const RuntimeMethod* method)
{
typedef void (*Renderer_Internal_SetPropertyBlock_m92C716E9C4DB64FE53D98F1BE4981FA2644AC43B_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 *);
static Renderer_Internal_SetPropertyBlock_m92C716E9C4DB64FE53D98F1BE4981FA2644AC43B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_Internal_SetPropertyBlock_m92C716E9C4DB64FE53D98F1BE4981FA2644AC43B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::Internal_SetPropertyBlock(UnityEngine.MaterialPropertyBlock)");
_il2cpp_icall_func(__this, ___properties0);
}
// System.Void UnityEngine.Renderer::Internal_GetPropertyBlock(UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_Internal_GetPropertyBlock_mB376DBE5A7423EBFC8E01708D6D095308C3BAF96 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___dest0, const RuntimeMethod* method)
{
typedef void (*Renderer_Internal_GetPropertyBlock_mB376DBE5A7423EBFC8E01708D6D095308C3BAF96_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 *);
static Renderer_Internal_GetPropertyBlock_mB376DBE5A7423EBFC8E01708D6D095308C3BAF96_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_Internal_GetPropertyBlock_mB376DBE5A7423EBFC8E01708D6D095308C3BAF96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::Internal_GetPropertyBlock(UnityEngine.MaterialPropertyBlock)");
_il2cpp_icall_func(__this, ___dest0);
}
// System.Void UnityEngine.Renderer::Internal_SetPropertyBlockMaterialIndex(UnityEngine.MaterialPropertyBlock,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_Internal_SetPropertyBlockMaterialIndex_mA30FE482035E1D455F155BB851037C690AF75F5B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties0, int32_t ___materialIndex1, const RuntimeMethod* method)
{
typedef void (*Renderer_Internal_SetPropertyBlockMaterialIndex_mA30FE482035E1D455F155BB851037C690AF75F5B_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 *, int32_t);
static Renderer_Internal_SetPropertyBlockMaterialIndex_mA30FE482035E1D455F155BB851037C690AF75F5B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_Internal_SetPropertyBlockMaterialIndex_mA30FE482035E1D455F155BB851037C690AF75F5B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::Internal_SetPropertyBlockMaterialIndex(UnityEngine.MaterialPropertyBlock,System.Int32)");
_il2cpp_icall_func(__this, ___properties0, ___materialIndex1);
}
// System.Void UnityEngine.Renderer::Internal_GetPropertyBlockMaterialIndex(UnityEngine.MaterialPropertyBlock,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_Internal_GetPropertyBlockMaterialIndex_mDDB7D9A066A967C0AAA841D31D8A62DF64196592 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___dest0, int32_t ___materialIndex1, const RuntimeMethod* method)
{
typedef void (*Renderer_Internal_GetPropertyBlockMaterialIndex_mDDB7D9A066A967C0AAA841D31D8A62DF64196592_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 *, int32_t);
static Renderer_Internal_GetPropertyBlockMaterialIndex_mDDB7D9A066A967C0AAA841D31D8A62DF64196592_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_Internal_GetPropertyBlockMaterialIndex_mDDB7D9A066A967C0AAA841D31D8A62DF64196592_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::Internal_GetPropertyBlockMaterialIndex(UnityEngine.MaterialPropertyBlock,System.Int32)");
_il2cpp_icall_func(__this, ___dest0, ___materialIndex1);
}
// System.Boolean UnityEngine.Renderer::HasPropertyBlock()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_HasPropertyBlock_m53AA37A9E3A3110520CB06831B651F3E180C9023 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef bool (*Renderer_HasPropertyBlock_m53AA37A9E3A3110520CB06831B651F3E180C9023_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_HasPropertyBlock_m53AA37A9E3A3110520CB06831B651F3E180C9023_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_HasPropertyBlock_m53AA37A9E3A3110520CB06831B651F3E180C9023_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::HasPropertyBlock()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Renderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetPropertyBlock_m1B999AB9B425587EF44CF1CB83CDE0A191F76C40 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties0, const RuntimeMethod* method)
{
{
MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * L_0 = ___properties0;
Renderer_Internal_SetPropertyBlock_m92C716E9C4DB64FE53D98F1BE4981FA2644AC43B(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Renderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetPropertyBlock_mD66EB08AA0521C073D738B87F8937B24F3D85AD2 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties0, int32_t ___materialIndex1, const RuntimeMethod* method)
{
{
MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * L_0 = ___properties0;
int32_t L_1 = ___materialIndex1;
Renderer_Internal_SetPropertyBlockMaterialIndex_mA30FE482035E1D455F155BB851037C690AF75F5B(__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Renderer::GetPropertyBlock(UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetPropertyBlock_mCD279F8A7CEB56ABB9EF9D150103FB1C4FB3CE8C (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties0, const RuntimeMethod* method)
{
{
MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * L_0 = ___properties0;
Renderer_Internal_GetPropertyBlock_mB376DBE5A7423EBFC8E01708D6D095308C3BAF96(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Renderer::GetPropertyBlock(UnityEngine.MaterialPropertyBlock,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetPropertyBlock_m14BA2B3598C20E75B735E4BBAB7C681F1FC71746 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties0, int32_t ___materialIndex1, const RuntimeMethod* method)
{
{
MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * L_0 = ___properties0;
int32_t L_1 = ___materialIndex1;
Renderer_Internal_GetPropertyBlockMaterialIndex_mDDB7D9A066A967C0AAA841D31D8A62DF64196592(__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Renderer::GetClosestReflectionProbesInternal(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetClosestReflectionProbesInternal_m6EC986A0EC50244C99C0523DA888D46A9240BDFB (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, RuntimeObject * ___result0, const RuntimeMethod* method)
{
typedef void (*Renderer_GetClosestReflectionProbesInternal_m6EC986A0EC50244C99C0523DA888D46A9240BDFB_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, RuntimeObject *);
static Renderer_GetClosestReflectionProbesInternal_m6EC986A0EC50244C99C0523DA888D46A9240BDFB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_GetClosestReflectionProbesInternal_m6EC986A0EC50244C99C0523DA888D46A9240BDFB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetClosestReflectionProbesInternal(System.Object)");
_il2cpp_icall_func(__this, ___result0);
}
// System.Boolean UnityEngine.Renderer::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_enabled_m40E07BB15DA58D2EF6F6796C6778163107DD7E1B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef bool (*Renderer_get_enabled_m40E07BB15DA58D2EF6F6796C6778163107DD7E1B_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_get_enabled_m40E07BB15DA58D2EF6F6796C6778163107DD7E1B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_enabled_m40E07BB15DA58D2EF6F6796C6778163107DD7E1B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_enabled()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Renderer::set_enabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_enabled_m0933766657F2685BAAE3340B0A984C0E63925303 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_enabled_m0933766657F2685BAAE3340B0A984C0E63925303_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, bool);
static Renderer_set_enabled_m0933766657F2685BAAE3340B0A984C0E63925303_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_enabled_m0933766657F2685BAAE3340B0A984C0E63925303_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_enabled(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.Renderer::get_isVisible()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_isVisible_mE952393384B74AD7FE85354406B19F1157CB4EC0 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef bool (*Renderer_get_isVisible_mE952393384B74AD7FE85354406B19F1157CB4EC0_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_get_isVisible_mE952393384B74AD7FE85354406B19F1157CB4EC0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_isVisible_mE952393384B74AD7FE85354406B19F1157CB4EC0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_isVisible()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// UnityEngine.Rendering.ShadowCastingMode UnityEngine.Renderer::get_shadowCastingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_shadowCastingMode_mEE7CC5F8084CE7AFF097AECE4E16B98D8F6D036F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_shadowCastingMode_mEE7CC5F8084CE7AFF097AECE4E16B98D8F6D036F_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_get_shadowCastingMode_mEE7CC5F8084CE7AFF097AECE4E16B98D8F6D036F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_shadowCastingMode_mEE7CC5F8084CE7AFF097AECE4E16B98D8F6D036F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_shadowCastingMode()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_mC7E601EE9B32B63097B216C78ED4F854B0AF21EC (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_shadowCastingMode_mC7E601EE9B32B63097B216C78ED4F854B0AF21EC_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t);
static Renderer_set_shadowCastingMode_mC7E601EE9B32B63097B216C78ED4F854B0AF21EC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_shadowCastingMode_mC7E601EE9B32B63097B216C78ED4F854B0AF21EC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.Renderer::get_receiveShadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_receiveShadows_m987A8A9FB3A9E814B2193570ABA9763F1F941E98 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef bool (*Renderer_get_receiveShadows_m987A8A9FB3A9E814B2193570ABA9763F1F941E98_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_get_receiveShadows_m987A8A9FB3A9E814B2193570ABA9763F1F941E98_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_receiveShadows_m987A8A9FB3A9E814B2193570ABA9763F1F941E98_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_receiveShadows()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_receiveShadows_mD2BD2FF58156E328677EAE5E175D2069BC2925A0 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_receiveShadows_mD2BD2FF58156E328677EAE5E175D2069BC2925A0_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, bool);
static Renderer_set_receiveShadows_mD2BD2FF58156E328677EAE5E175D2069BC2925A0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_receiveShadows_mD2BD2FF58156E328677EAE5E175D2069BC2925A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_receiveShadows(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.Renderer::get_forceRenderingOff()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_forceRenderingOff_mB65637DCC979B7C7D57A70B1C5BF51757CE3BDAF (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef bool (*Renderer_get_forceRenderingOff_mB65637DCC979B7C7D57A70B1C5BF51757CE3BDAF_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_get_forceRenderingOff_mB65637DCC979B7C7D57A70B1C5BF51757CE3BDAF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_forceRenderingOff_mB65637DCC979B7C7D57A70B1C5BF51757CE3BDAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_forceRenderingOff()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Renderer::set_forceRenderingOff(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_forceRenderingOff_mA91C6BA87B6972B9BAAA3EF81F8FCEAEC3CD3087 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_forceRenderingOff_mA91C6BA87B6972B9BAAA3EF81F8FCEAEC3CD3087_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, bool);
static Renderer_set_forceRenderingOff_mA91C6BA87B6972B9BAAA3EF81F8FCEAEC3CD3087_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_forceRenderingOff_mA91C6BA87B6972B9BAAA3EF81F8FCEAEC3CD3087_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_forceRenderingOff(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.MotionVectorGenerationMode UnityEngine.Renderer::get_motionVectorGenerationMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_motionVectorGenerationMode_m9D0AC35765B85CD4C3310550326386AEB713C1ED (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_motionVectorGenerationMode_m9D0AC35765B85CD4C3310550326386AEB713C1ED_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_get_motionVectorGenerationMode_m9D0AC35765B85CD4C3310550326386AEB713C1ED_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_motionVectorGenerationMode_m9D0AC35765B85CD4C3310550326386AEB713C1ED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_motionVectorGenerationMode()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Renderer::set_motionVectorGenerationMode(UnityEngine.MotionVectorGenerationMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_motionVectorGenerationMode_m4C127FB86BB4B20031F77B66CC629F272904178B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_motionVectorGenerationMode_m4C127FB86BB4B20031F77B66CC629F272904178B_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t);
static Renderer_set_motionVectorGenerationMode_m4C127FB86BB4B20031F77B66CC629F272904178B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_motionVectorGenerationMode_m4C127FB86BB4B20031F77B66CC629F272904178B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_motionVectorGenerationMode(UnityEngine.MotionVectorGenerationMode)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Rendering.LightProbeUsage UnityEngine.Renderer::get_lightProbeUsage()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_lightProbeUsage_m7B6F9949C58CD5774C6CD615243C0D4CB87DDECF (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_lightProbeUsage_m7B6F9949C58CD5774C6CD615243C0D4CB87DDECF_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_get_lightProbeUsage_m7B6F9949C58CD5774C6CD615243C0D4CB87DDECF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_lightProbeUsage_m7B6F9949C58CD5774C6CD615243C0D4CB87DDECF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_lightProbeUsage()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_lightProbeUsage_mD4F86D1953BD7A2E98C187C207AB9C2A4DA8839D (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_lightProbeUsage_mD4F86D1953BD7A2E98C187C207AB9C2A4DA8839D_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t);
static Renderer_set_lightProbeUsage_mD4F86D1953BD7A2E98C187C207AB9C2A4DA8839D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_lightProbeUsage_mD4F86D1953BD7A2E98C187C207AB9C2A4DA8839D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Rendering.ReflectionProbeUsage UnityEngine.Renderer::get_reflectionProbeUsage()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_reflectionProbeUsage_mF916F81F699DF1CA6FF6B67F8FF4961F376EA64E (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_reflectionProbeUsage_mF916F81F699DF1CA6FF6B67F8FF4961F376EA64E_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_get_reflectionProbeUsage_mF916F81F699DF1CA6FF6B67F8FF4961F376EA64E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_reflectionProbeUsage_mF916F81F699DF1CA6FF6B67F8FF4961F376EA64E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_reflectionProbeUsage()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Renderer::set_reflectionProbeUsage(UnityEngine.Rendering.ReflectionProbeUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_reflectionProbeUsage_mB1E5A77AB7204CA2FD3AE3294D2CBC0EF352DD08 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_reflectionProbeUsage_mB1E5A77AB7204CA2FD3AE3294D2CBC0EF352DD08_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t);
static Renderer_set_reflectionProbeUsage_mB1E5A77AB7204CA2FD3AE3294D2CBC0EF352DD08_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_reflectionProbeUsage_mB1E5A77AB7204CA2FD3AE3294D2CBC0EF352DD08_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_reflectionProbeUsage(UnityEngine.Rendering.ReflectionProbeUsage)");
_il2cpp_icall_func(__this, ___value0);
}
// System.UInt32 UnityEngine.Renderer::get_renderingLayerMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Renderer_get_renderingLayerMask_m2D750ECBD624A833C6401CF807CEF0EE3FAE06CB (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef uint32_t (*Renderer_get_renderingLayerMask_m2D750ECBD624A833C6401CF807CEF0EE3FAE06CB_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_get_renderingLayerMask_m2D750ECBD624A833C6401CF807CEF0EE3FAE06CB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_renderingLayerMask_m2D750ECBD624A833C6401CF807CEF0EE3FAE06CB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_renderingLayerMask()");
uint32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Renderer::set_renderingLayerMask(System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_renderingLayerMask_m8D4592BF7EAB59AB2AA07A2ADF041460F9810C49 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, uint32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_renderingLayerMask_m8D4592BF7EAB59AB2AA07A2ADF041460F9810C49_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, uint32_t);
static Renderer_set_renderingLayerMask_m8D4592BF7EAB59AB2AA07A2ADF041460F9810C49_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_renderingLayerMask_m8D4592BF7EAB59AB2AA07A2ADF041460F9810C49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_renderingLayerMask(System.UInt32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.Renderer::get_rendererPriority()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_rendererPriority_m373B47DB455CA2E132A02D562313A723AA2F54CC (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_rendererPriority_m373B47DB455CA2E132A02D562313A723AA2F54CC_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_get_rendererPriority_m373B47DB455CA2E132A02D562313A723AA2F54CC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_rendererPriority_m373B47DB455CA2E132A02D562313A723AA2F54CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_rendererPriority()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Renderer::set_rendererPriority(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_rendererPriority_mC07A6457F98F964C2560BAB265A5AE23A2660644 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_rendererPriority_mC07A6457F98F964C2560BAB265A5AE23A2660644_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t);
static Renderer_set_rendererPriority_mC07A6457F98F964C2560BAB265A5AE23A2660644_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_rendererPriority_mC07A6457F98F964C2560BAB265A5AE23A2660644_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_rendererPriority(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Experimental.Rendering.RayTracingMode UnityEngine.Renderer::get_rayTracingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_rayTracingMode_mADE9534AAEB069ED424B9C7B9DF2B84096A4A19F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_rayTracingMode_mADE9534AAEB069ED424B9C7B9DF2B84096A4A19F_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_get_rayTracingMode_mADE9534AAEB069ED424B9C7B9DF2B84096A4A19F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_rayTracingMode_mADE9534AAEB069ED424B9C7B9DF2B84096A4A19F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_rayTracingMode()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Renderer::set_rayTracingMode(UnityEngine.Experimental.Rendering.RayTracingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_rayTracingMode_m13B48AC597D4731A92301FDE0F48F0F0423AB2D5 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_rayTracingMode_m13B48AC597D4731A92301FDE0F48F0F0423AB2D5_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t);
static Renderer_set_rayTracingMode_m13B48AC597D4731A92301FDE0F48F0F0423AB2D5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_rayTracingMode_m13B48AC597D4731A92301FDE0F48F0F0423AB2D5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_rayTracingMode(UnityEngine.Experimental.Rendering.RayTracingMode)");
_il2cpp_icall_func(__this, ___value0);
}
// System.String UnityEngine.Renderer::get_sortingLayerName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Renderer_get_sortingLayerName_mAE3E449610FCC737AF8E192C73CAA467ACA5C38C (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef String_t* (*Renderer_get_sortingLayerName_mAE3E449610FCC737AF8E192C73CAA467ACA5C38C_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_get_sortingLayerName_mAE3E449610FCC737AF8E192C73CAA467ACA5C38C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_sortingLayerName_mAE3E449610FCC737AF8E192C73CAA467ACA5C38C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerName()");
String_t* retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Renderer::set_sortingLayerName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerName_m8DCB7B753F22739F79E065922F6201E8EDD08E8F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, String_t* ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_sortingLayerName_m8DCB7B753F22739F79E065922F6201E8EDD08E8F_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, String_t*);
static Renderer_set_sortingLayerName_m8DCB7B753F22739F79E065922F6201E8EDD08E8F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_sortingLayerName_m8DCB7B753F22739F79E065922F6201E8EDD08E8F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingLayerName(System.String)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.Renderer::get_sortingLayerID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerID()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Renderer::set_sortingLayerID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerID_mF2A52A5697C3A9288DEAC949F54C4CCA97716526 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_sortingLayerID_mF2A52A5697C3A9288DEAC949F54C4CCA97716526_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t);
static Renderer_set_sortingLayerID_mF2A52A5697C3A9288DEAC949F54C4CCA97716526_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_sortingLayerID_mF2A52A5697C3A9288DEAC949F54C4CCA97716526_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingLayerID(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.Renderer::get_sortingOrder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingOrder()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingOrder_mBCE1207CDB46CB6BA4583B9C3FB4A2D28DC27D81 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_sortingOrder_mBCE1207CDB46CB6BA4583B9C3FB4A2D28DC27D81_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t);
static Renderer_set_sortingOrder_mBCE1207CDB46CB6BA4583B9C3FB4A2D28DC27D81_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_sortingOrder_mBCE1207CDB46CB6BA4583B9C3FB4A2D28DC27D81_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingOrder(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.Renderer::get_allowOcclusionWhenDynamic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_allowOcclusionWhenDynamic_m97B9DDD4346A0E1A68445F69225FF036947481CC (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef bool (*Renderer_get_allowOcclusionWhenDynamic_m97B9DDD4346A0E1A68445F69225FF036947481CC_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_get_allowOcclusionWhenDynamic_m97B9DDD4346A0E1A68445F69225FF036947481CC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_allowOcclusionWhenDynamic_m97B9DDD4346A0E1A68445F69225FF036947481CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_allowOcclusionWhenDynamic()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Renderer::set_allowOcclusionWhenDynamic(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_allowOcclusionWhenDynamic_m32286F46CA4405E850B5BFA6245E243641E85D55 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_allowOcclusionWhenDynamic_m32286F46CA4405E850B5BFA6245E243641E85D55_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, bool);
static Renderer_set_allowOcclusionWhenDynamic_m32286F46CA4405E850B5BFA6245E243641E85D55_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_allowOcclusionWhenDynamic_m32286F46CA4405E850B5BFA6245E243641E85D55_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_allowOcclusionWhenDynamic(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.Renderer::get_isPartOfStaticBatch()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_isPartOfStaticBatch_mD36F11E25F66DF44467039B8231796C133DC637C (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef bool (*Renderer_get_isPartOfStaticBatch_mD36F11E25F66DF44467039B8231796C133DC637C_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_get_isPartOfStaticBatch_mD36F11E25F66DF44467039B8231796C133DC637C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_isPartOfStaticBatch_mD36F11E25F66DF44467039B8231796C133DC637C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_isPartOfStaticBatch()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// UnityEngine.Matrix4x4 UnityEngine.Renderer::get_worldToLocalMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Renderer_get_worldToLocalMatrix_m8CEDD248C20FB8DFD24EB625B3B1C9D0123747E9 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0;
memset((&V_0), 0, sizeof(V_0));
{
Renderer_get_worldToLocalMatrix_Injected_mD24F16A591F4B31B2616A33A2014A0A26400E6E5(__this, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_0), /*hidden argument*/NULL);
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_0 = V_0;
return L_0;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Renderer::get_localToWorldMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Renderer_get_localToWorldMatrix_m7346957908958D414EDB8045DA963BCBD474EB13 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0;
memset((&V_0), 0, sizeof(V_0));
{
Renderer_get_localToWorldMatrix_Injected_m403B6DB235E95428339B1261863B54C32791E090(__this, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_0), /*hidden argument*/NULL);
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_0 = V_0;
return L_0;
}
}
// UnityEngine.GameObject UnityEngine.Renderer::get_lightProbeProxyVolumeOverride()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * Renderer_get_lightProbeProxyVolumeOverride_m8EBF0A7DFBE2A037526C7A5A557E2323DD4E7BE3 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*Renderer_get_lightProbeProxyVolumeOverride_m8EBF0A7DFBE2A037526C7A5A557E2323DD4E7BE3_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_get_lightProbeProxyVolumeOverride_m8EBF0A7DFBE2A037526C7A5A557E2323DD4E7BE3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_lightProbeProxyVolumeOverride_m8EBF0A7DFBE2A037526C7A5A557E2323DD4E7BE3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_lightProbeProxyVolumeOverride()");
GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Renderer::set_lightProbeProxyVolumeOverride(UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_lightProbeProxyVolumeOverride_m0CA34876C861B97491E9762854F69FDD76FA4855 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_lightProbeProxyVolumeOverride_m0CA34876C861B97491E9762854F69FDD76FA4855_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *);
static Renderer_set_lightProbeProxyVolumeOverride_m0CA34876C861B97491E9762854F69FDD76FA4855_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_lightProbeProxyVolumeOverride_m0CA34876C861B97491E9762854F69FDD76FA4855_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_lightProbeProxyVolumeOverride(UnityEngine.GameObject)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Transform UnityEngine.Renderer::get_probeAnchor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Renderer_get_probeAnchor_m4B3F6275B84849485E252071A232538D5E0E7CB9 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * (*Renderer_get_probeAnchor_m4B3F6275B84849485E252071A232538D5E0E7CB9_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_get_probeAnchor_m4B3F6275B84849485E252071A232538D5E0E7CB9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_probeAnchor_m4B3F6275B84849485E252071A232538D5E0E7CB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_probeAnchor()");
Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.Renderer::set_probeAnchor(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_probeAnchor_m437D7C8BDCE2D8C4455610023FD303B6BAE43D9A (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_probeAnchor_m437D7C8BDCE2D8C4455610023FD303B6BAE43D9A_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *);
static Renderer_set_probeAnchor_m437D7C8BDCE2D8C4455610023FD303B6BAE43D9A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_probeAnchor_m437D7C8BDCE2D8C4455610023FD303B6BAE43D9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_probeAnchor(UnityEngine.Transform)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.Renderer::GetLightmapIndex(UnityEngineInternal.LightmapType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_GetLightmapIndex_mABE504C3705183592D2D030D3BA62BEBBFFBB8FA (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___lt0, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_GetLightmapIndex_mABE504C3705183592D2D030D3BA62BEBBFFBB8FA_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t);
static Renderer_GetLightmapIndex_mABE504C3705183592D2D030D3BA62BEBBFFBB8FA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_GetLightmapIndex_mABE504C3705183592D2D030D3BA62BEBBFFBB8FA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetLightmapIndex(UnityEngineInternal.LightmapType)");
int32_t retVal = _il2cpp_icall_func(__this, ___lt0);
return retVal;
}
// System.Void UnityEngine.Renderer::SetLightmapIndex(System.Int32,UnityEngineInternal.LightmapType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetLightmapIndex_mDCCDE725E04974A8D7EF01BC5E56CDA4A28EC759 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___index0, int32_t ___lt1, const RuntimeMethod* method)
{
typedef void (*Renderer_SetLightmapIndex_mDCCDE725E04974A8D7EF01BC5E56CDA4A28EC759_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t, int32_t);
static Renderer_SetLightmapIndex_mDCCDE725E04974A8D7EF01BC5E56CDA4A28EC759_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_SetLightmapIndex_mDCCDE725E04974A8D7EF01BC5E56CDA4A28EC759_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetLightmapIndex(System.Int32,UnityEngineInternal.LightmapType)");
_il2cpp_icall_func(__this, ___index0, ___lt1);
}
// UnityEngine.Vector4 UnityEngine.Renderer::GetLightmapST(UnityEngineInternal.LightmapType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Renderer_GetLightmapST_m66E57B0D350077BE495B044F2366ED5DE7E7D3AA (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___lt0, const RuntimeMethod* method)
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___lt0;
Renderer_GetLightmapST_Injected_mCAE8A1439680211CDB704FA826D4ED645E10E477(__this, L_0, (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), /*hidden argument*/NULL);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Renderer::SetLightmapST(UnityEngine.Vector4,UnityEngineInternal.LightmapType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetLightmapST_m1200C2805A36E470A7787C32AB6092556E1B2FEF (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___st0, int32_t ___lt1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___lt1;
Renderer_SetLightmapST_Injected_m8D275612FA4CFC6D7A4C22F9FCC52A1DE3D77990(__this, (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___st0), L_0, /*hidden argument*/NULL);
return;
}
}
// System.Int32 UnityEngine.Renderer::get_lightmapIndex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_lightmapIndex_mBF331F9E7E3E403501C7EAA04FAC6A0CAE97213B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = Renderer_GetLightmapIndex_mABE504C3705183592D2D030D3BA62BEBBFFBB8FA(__this, 0, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Renderer::set_lightmapIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_lightmapIndex_mBACB55AFEEC387A3795B989E594AD79AEF8A06F0 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
Renderer_SetLightmapIndex_mDCCDE725E04974A8D7EF01BC5E56CDA4A28EC759(__this, L_0, 0, /*hidden argument*/NULL);
return;
}
}
// System.Int32 UnityEngine.Renderer::get_realtimeLightmapIndex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_realtimeLightmapIndex_m058F0FB6FB3775928FE84FBE2D583DF1971F4ECD (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = Renderer_GetLightmapIndex_mABE504C3705183592D2D030D3BA62BEBBFFBB8FA(__this, 1, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Renderer::set_realtimeLightmapIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_realtimeLightmapIndex_mFCF186024C6F21FC1CF03C9E02C323E6094F0F2F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
Renderer_SetLightmapIndex_mDCCDE725E04974A8D7EF01BC5E56CDA4A28EC759(__this, L_0, 1, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Vector4 UnityEngine.Renderer::get_lightmapScaleOffset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Renderer_get_lightmapScaleOffset_m0D6FF16A107969AE99669ABBA55E78A5CEB0E26E (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = Renderer_GetLightmapST_m66E57B0D350077BE495B044F2366ED5DE7E7D3AA(__this, 0, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Renderer::set_lightmapScaleOffset(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_lightmapScaleOffset_m5241B647086B10A3B028B583C9E1C0555399EC82 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___value0, const RuntimeMethod* method)
{
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = ___value0;
Renderer_SetStaticLightmapST_m0C0C6DB5C78AF79AC70E12B66C6C8672F1A8CB73(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Vector4 UnityEngine.Renderer::get_realtimeLightmapScaleOffset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Renderer_get_realtimeLightmapScaleOffset_m7631B768ED945D0825DA3D4275CDF456110484E4 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = Renderer_GetLightmapST_m66E57B0D350077BE495B044F2366ED5DE7E7D3AA(__this, 1, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Renderer::set_realtimeLightmapScaleOffset(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_realtimeLightmapScaleOffset_mBE44EF956BFFE717FA85595732B77B56645A39E9 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___value0, const RuntimeMethod* method)
{
{
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = ___value0;
Renderer_SetLightmapST_m1200C2805A36E470A7787C32AB6092556E1B2FEF(__this, L_0, 1, /*hidden argument*/NULL);
return;
}
}
// System.Int32 UnityEngine.Renderer::GetMaterialCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_GetMaterialCount_mF9B6EC3960E261F8DD13316B16C9520D67699227 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_GetMaterialCount_mF9B6EC3960E261F8DD13316B16C9520D67699227_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_GetMaterialCount_mF9B6EC3960E261F8DD13316B16C9520D67699227_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_GetMaterialCount_mF9B6EC3960E261F8DD13316B16C9520D67699227_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterialCount()");
int32_t retVal = _il2cpp_icall_func(__this);
return retVal;
}
// UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* Renderer_GetSharedMaterialArray_mED935F855F35F45113F22719675FF8DFA9F8DFF4 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
typedef MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* (*Renderer_GetSharedMaterialArray_mED935F855F35F45113F22719675FF8DFA9F8DFF4_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
static Renderer_GetSharedMaterialArray_mED935F855F35F45113F22719675FF8DFA9F8DFF4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_GetSharedMaterialArray_mED935F855F35F45113F22719675FF8DFA9F8DFF4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterialArray()");
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* retVal = _il2cpp_icall_func(__this);
return retVal;
}
// UnityEngine.Material[] UnityEngine.Renderer::get_materials()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* Renderer_get_materials_m5A8C7D4A4D87E69A1C03E72B43C6902762312760 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* V_0 = NULL;
{
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_0 = Renderer_GetMaterialArray_m867EBF025087D60E2A31D81ED7B36440ADA27B5A(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Renderer::set_materials(UnityEngine.Material[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_materials_m282684D30EDF4D694D79D9D3F8D31F0BA9D2BC1F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ___value0, const RuntimeMethod* method)
{
{
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_0 = ___value0;
Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Material UnityEngine.Renderer::get_material()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_get_material_m4434513446B652652CE9FD766B0E3D1D34C4A617 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * V_0 = NULL;
{
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Renderer::set_material(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_material_mB4988AD6A93C7FDACC4C07A99D1DAC23D10C0344 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___value0, const RuntimeMethod* method)
{
{
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = ___value0;
Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_get_sharedMaterial_m2BE9FF3D269968F2E323AC60EFBBCC0B26E7E6F9 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * V_0 = NULL;
{
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = Renderer_GetSharedMaterial_m3819AC6D141381FD4C99793E855D2ACED6FB3071(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_mC94A354D9B0FCA081754A7CB51AEE5A9AD3946A3 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___value0, const RuntimeMethod* method)
{
{
Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = ___value0;
Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Material[] UnityEngine.Renderer::get_sharedMaterials()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* Renderer_get_sharedMaterials_mC2516E425885EE7E7B70AC7261183B242883FDF0 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* V_0 = NULL;
{
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_0 = Renderer_GetSharedMaterialArray_mED935F855F35F45113F22719675FF8DFA9F8DFF4(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Renderer::set_sharedMaterials(UnityEngine.Material[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterials_mC9C16BE3F6570586A26F9E91DEC403AF1AB69F51 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ___value0, const RuntimeMethod* method)
{
{
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_0 = ___value0;
Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Renderer::GetMaterials(System.Collections.Generic.List`1<UnityEngine.Material>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetMaterials_m0D0D3D457937442B7136E318FAADBDAD6A1E0A28 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * ___m0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Renderer_GetMaterials_m0D0D3D457937442B7136E318FAADBDAD6A1E0A28_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * L_0 = ___m0;
V_0 = (bool)((((RuntimeObject*)(List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
ArgumentNullException__ctor_m9EA692D49986AEBAC433CE3381331146109AE20F(L_2, _stringLiteral4F3E3995189E71BE910459C08DC50FCA67726676, _stringLiteral6B0D31C0D563223024DA45691584643AC78C96E8, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Renderer_GetMaterials_m0D0D3D457937442B7136E318FAADBDAD6A1E0A28_RuntimeMethod_var);
}
IL_0019:
{
List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * L_3 = ___m0;
int32_t L_4 = Renderer_GetMaterialCount_mF9B6EC3960E261F8DD13316B16C9520D67699227(__this, /*hidden argument*/NULL);
NoAllocHelpers_EnsureListElemCount_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m4EE2A5FCB65BD1C321E04D9395240BA3C8960B16(L_3, L_4, /*hidden argument*/NoAllocHelpers_EnsureListElemCount_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m4EE2A5FCB65BD1C321E04D9395240BA3C8960B16_RuntimeMethod_var);
List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * L_5 = ___m0;
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_6 = NoAllocHelpers_ExtractArrayFromListT_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_mB3DC2489548F13F8B086736BADDA862C4E3D8033(L_5, /*hidden argument*/NoAllocHelpers_ExtractArrayFromListT_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_mB3DC2489548F13F8B086736BADDA862C4E3D8033_RuntimeMethod_var);
Renderer_CopyMaterialArray_m3A3F93B41F7FBD6897486B72A94ED54A9C7668C4(__this, L_6, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Renderer::GetSharedMaterials(System.Collections.Generic.List`1<UnityEngine.Material>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetSharedMaterials_mB814ED92E8BDDA6E484EF58D6FE87C1140E2316A (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * ___m0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Renderer_GetSharedMaterials_mB814ED92E8BDDA6E484EF58D6FE87C1140E2316A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * L_0 = ___m0;
V_0 = (bool)((((RuntimeObject*)(List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
ArgumentNullException__ctor_m9EA692D49986AEBAC433CE3381331146109AE20F(L_2, _stringLiteral4F3E3995189E71BE910459C08DC50FCA67726676, _stringLiteral6B0D31C0D563223024DA45691584643AC78C96E8, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Renderer_GetSharedMaterials_mB814ED92E8BDDA6E484EF58D6FE87C1140E2316A_RuntimeMethod_var);
}
IL_0019:
{
List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * L_3 = ___m0;
int32_t L_4 = Renderer_GetMaterialCount_mF9B6EC3960E261F8DD13316B16C9520D67699227(__this, /*hidden argument*/NULL);
NoAllocHelpers_EnsureListElemCount_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m4EE2A5FCB65BD1C321E04D9395240BA3C8960B16(L_3, L_4, /*hidden argument*/NoAllocHelpers_EnsureListElemCount_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m4EE2A5FCB65BD1C321E04D9395240BA3C8960B16_RuntimeMethod_var);
List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * L_5 = ___m0;
MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_6 = NoAllocHelpers_ExtractArrayFromListT_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_mB3DC2489548F13F8B086736BADDA862C4E3D8033(L_5, /*hidden argument*/NoAllocHelpers_ExtractArrayFromListT_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_mB3DC2489548F13F8B086736BADDA862C4E3D8033_RuntimeMethod_var);
Renderer_CopySharedMaterialArray_mAF5F9C6854040771EE1B07FE175CA7E582E0EBBE(__this, L_6, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Renderer::GetClosestReflectionProbes(System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetClosestReflectionProbes_m15C7E4B6975044114FEA225C9F46A94B58A3C6CE (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96 * ___result0, const RuntimeMethod* method)
{
{
List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96 * L_0 = ___result0;
Renderer_GetClosestReflectionProbesInternal_m6EC986A0EC50244C99C0523DA888D46A9240BDFB(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Renderer::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer__ctor_m52A4E08BF7C8EE2CCB5F212589BEA22CA9C4D4A0 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
{
Component__ctor_m5E2740C0ACA4B368BC460315FAA2EDBFEAC0B8EF(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_bounds_Injected_mDC960C9F758AFCA774D4359860F9D188E00EA027 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___ret0, const RuntimeMethod* method)
{
typedef void (*Renderer_get_bounds_Injected_mDC960C9F758AFCA774D4359860F9D188E00EA027_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *);
static Renderer_get_bounds_Injected_mDC960C9F758AFCA774D4359860F9D188E00EA027_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_bounds_Injected_mDC960C9F758AFCA774D4359860F9D188E00EA027_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Renderer::SetStaticLightmapST_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetStaticLightmapST_Injected_m57213AF2FF5D53DE0437B480E48CCBDA683D3BB2 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___st0, const RuntimeMethod* method)
{
typedef void (*Renderer_SetStaticLightmapST_Injected_m57213AF2FF5D53DE0437B480E48CCBDA683D3BB2_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *);
static Renderer_SetStaticLightmapST_Injected_m57213AF2FF5D53DE0437B480E48CCBDA683D3BB2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_SetStaticLightmapST_Injected_m57213AF2FF5D53DE0437B480E48CCBDA683D3BB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetStaticLightmapST_Injected(UnityEngine.Vector4&)");
_il2cpp_icall_func(__this, ___st0);
}
// System.Void UnityEngine.Renderer::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_worldToLocalMatrix_Injected_mD24F16A591F4B31B2616A33A2014A0A26400E6E5 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret0, const RuntimeMethod* method)
{
typedef void (*Renderer_get_worldToLocalMatrix_Injected_mD24F16A591F4B31B2616A33A2014A0A26400E6E5_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *);
static Renderer_get_worldToLocalMatrix_Injected_mD24F16A591F4B31B2616A33A2014A0A26400E6E5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_worldToLocalMatrix_Injected_mD24F16A591F4B31B2616A33A2014A0A26400E6E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Renderer::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_localToWorldMatrix_Injected_m403B6DB235E95428339B1261863B54C32791E090 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret0, const RuntimeMethod* method)
{
typedef void (*Renderer_get_localToWorldMatrix_Injected_m403B6DB235E95428339B1261863B54C32791E090_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *);
static Renderer_get_localToWorldMatrix_Injected_m403B6DB235E95428339B1261863B54C32791E090_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_localToWorldMatrix_Injected_m403B6DB235E95428339B1261863B54C32791E090_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Renderer::GetLightmapST_Injected(UnityEngineInternal.LightmapType,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetLightmapST_Injected_mCAE8A1439680211CDB704FA826D4ED645E10E477 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___lt0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___ret1, const RuntimeMethod* method)
{
typedef void (*Renderer_GetLightmapST_Injected_mCAE8A1439680211CDB704FA826D4ED645E10E477_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *);
static Renderer_GetLightmapST_Injected_mCAE8A1439680211CDB704FA826D4ED645E10E477_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_GetLightmapST_Injected_mCAE8A1439680211CDB704FA826D4ED645E10E477_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetLightmapST_Injected(UnityEngineInternal.LightmapType,UnityEngine.Vector4&)");
_il2cpp_icall_func(__this, ___lt0, ___ret1);
}
// System.Void UnityEngine.Renderer::SetLightmapST_Injected(UnityEngine.Vector4&,UnityEngineInternal.LightmapType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetLightmapST_Injected_m8D275612FA4CFC6D7A4C22F9FCC52A1DE3D77990 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___st0, int32_t ___lt1, const RuntimeMethod* method)
{
typedef void (*Renderer_SetLightmapST_Injected_m8D275612FA4CFC6D7A4C22F9FCC52A1DE3D77990_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *, int32_t);
static Renderer_SetLightmapST_Injected_m8D275612FA4CFC6D7A4C22F9FCC52A1DE3D77990_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_SetLightmapST_Injected_m8D275612FA4CFC6D7A4C22F9FCC52A1DE3D77990_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetLightmapST_Injected(UnityEngine.Vector4&,UnityEngineInternal.LightmapType)");
_il2cpp_icall_func(__this, ___st0, ___lt1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_mC56A17E597E9F767B889DA10DB866F0B96CF0D65_inline (intptr_t* __this, const RuntimeMethod* method)
{
{
intptr_t L_0 = *__this;
return (void*)(L_0);
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mE09725CEBC8D7A846033531E33C8E9B8DA60DFDE_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 ___value0, const RuntimeMethod* method)
{
{
NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 L_0 = ___value0;
__this->set_U3CrawImageDataReferenceU3Ek__BackingField_0(L_0);
return;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m779E16070B55AACD76279BFDDAE5CC470667D3FB_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CimageFormatU3Ek__BackingField_1(L_0);
return;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_mD8B3C521091CD0049D323410FFD201D47B629127_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CwidthU3Ek__BackingField_2(L_0);
return;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_mD7E3596B40E77F906A3E9517BC6CE795C0609442_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CheightU3Ek__BackingField_3(L_0);
return;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline (String_t* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_m_stringLength_0();
return L_0;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0();
return L_0;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1();
return L_0;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3();
return L_0;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2();
return L_0;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0);
return;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CmemorylessU3Ek__BackingField_13(L_0);
return;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CvrUsageU3Ek__BackingField_11(L_0);
return;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CwidthU3Ek__BackingField_0(L_0);
return;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CheightU3Ek__BackingField_1(L_0);
return;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mDC402E6967166BE8CADDA690B32136A1E0AB8583_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0);
return;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_m98C1CE257A8152D8B23EC27D68D0C4C35683DEE5_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CmipCountU3Ek__BackingField_4(L_0);
return;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mBC3C8793345AC5E627BDD932B46A5F93568ACCE5_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CdimensionU3Ek__BackingField_9(L_0);
return;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m0AC43F8A8BE0755567EED4DDFADBE207739E1ECF_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CshadowSamplingModeU3Ek__BackingField_10(L_0);
return;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m391A32788F0F745AE2F7B12AF376D1B54FFE911E_gshared_inline (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->get__size_2();
return L_0;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mC244965E268DB0FB90E7B992EBEDF22D21CF9500_gshared_inline (List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->get__size_2();
return L_0;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m83123296A90C01EF11066F33AA07B6F8888A05E4_gshared_inline (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->get__size_2();
return L_0;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mD246ECEE97D8007B9BB62AABD57CFD90FE65839A_gshared_inline (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->get__size_2();
return L_0;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_m88A0089A1A4EEBC3017E2DA569A01C7919B10945_gshared_inline (Enumerator_t1A13F370EC7EA46EA20204D8881CCE685A3C348C * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->get_current_3();
return L_0;
}
}